#archived-modded-support
1 messages Ā· Page 157 of 1
And I've seen that you can update warps using Content Patcher ? Is there a tutorial on that please ?
I just want to delete the step-on-warp in front of the farm statue
That's an sve thing. Why do you want to delete that
I have the Warp Network Mod and I really like this system
But SVE put a warp tile just in front of the Farm warp statue
Well yes because that's the access to the Nexus.
Is that somehow interfering with warp network?
The tile is just in front of the statue I have to click on to warp
So I'm teleported to the Nexus everytime I want to warp somewhere else
guys so its asking for smapi path, mod folder path and stardew installed mods path
I don't know about that third one but the other 2 are normal
Honestly to answer your question. I wouldn't screw with that anyway and I would try and click on the statue from another angle.
Messing with the sve Nexus stuff would probably be a very bad idea.
umm what files should i put?
@scarlet quail I don't think there is another angle sadly, there is a bush on the side so impossible to click unless you step on the Nexus warp, go back to be warp at the farm and turn around and click
ok if im correct... i should put stardewmoddingapi for stampi path, mods for both mod folder path and stardew installed mods path?
!rtf
Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).
Get the correct version because you have an old one in your log.
Ok I'm gonna look, thanks š
am i correct?
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 16 C# mods and 5 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Okay you have multiple sve copies in your mod folder.
Delete everything that Says stardew Valley expanded in your mod folder and then install SVE again.
There are a lot of folders because somehow you dragged the innards of one of the Installations out of the folder that contained it
Ok. Iām new to this so this is lots of help
do smapi path first and then other ones auto fill i think but yes
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 9 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Can't load new day for some reason. Me and 2 friends playing, we did have to move back a few days on save but it was seemingly a different issue last time, it just stalls on load after Wear More Rings, goes not responding and can stay that way even if I leave it with just me loading it coop for 15+minutes. I do have a save that's back a few days just hoping it's not something I'll run into again soon. I can visually see the map load before it stalls
https://smapi.io/log/f38342c57a5c49ac8dd8598471e1450b
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 94 C# mods and 134 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Delete the Extra Map Layers folder with a bunch of numbers after it
that should finally fix your problem.
Ok. Thank you
Hi
So been playing this "the only one for me mod" Sebastian route. And I cant help but notice and be frustrated, because the "during festival dailogues" are not showing up.
Do i have to fiddle it? Or something?
Can someone enlighten me?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Although that's a sus content.json
Is it? Trust me its not.
I've been trying to find what wrong. And i dunno what to do lol
Either way log it
Wait how.
Check the link.
ehh would i be correct in assuming that?
Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.19.95.0, with 4 C# mods and 0 content packs.
Yeah and also some mods dont work lol
Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android
if content patcher doesn't work, then you dialogue's gonna be bugged.
We can't really help with that here, sorry.
android??
Yeah
yeah doesn't really work great at present, sorry. you're gonna have to wait for zane to do some rewriters.
Oh so its the content patcher on Android thats been nuking me?
Yup. Old versions of Content Patcher won't work on the alpha, and the new one is broken
it doesn't work rn
wait how can i check what system my laptop is?
Literally you can't fix that yourself, so just deal with it
I mean, there's only four options nortch
Chromebook (basically android), Windows, Linux, or Mac
you'd know if you had a chromebook or Linux
im windows
im confused... is windows android?
Hella work to do again lol
No. I mean not sure but i think nooooo?
I know mac comes from the Apple company
Of course you can correct me if im wrong
cause is says my laptop is running on windows 11.os build
no
windows is windows
Nyxtoria is on android
you are on iwndows
Anyways thankyou for the heads up
ohh i thought he was referring to me...
oh btw. i selected the folder for the top one then they all got filled in. that normal?
dude i have like -900 IQ give me a break
Imma be praying zane will patch up the smapi once again. Hallelujah Zane, us android users have our happiness inside your hands.
Every time i encounter bugs , i feel a little squeeze ... And it hurts
I thought i was the only one...
nope. when i first got a pc i had to have my friend message how to mod skyrim. took like the whole day. dont get me started with minecraft
Lolol. The only game i was able to mod easily is Left4Dead. With the "California girls" heal animation and Anya Forger as jockey.
i still need someone to help me with this...
I updated mods and it didn't work, luckily I checked my saves and was only 1 day back so that did fix the issue for me. I'm kind of scared to update AtraCore from 0.1.4->0.2.1 for fear of corrupting the save, is this safe to do midfile? We'll probably stop if our file corrupts again (Had an issue with a mod a week ago and had to restart already once so yeah)
Yes. But verify the folders so you don't have some funky stuff going on.
Yup that's normal
Like see if the folders exist?
Yes
I'm playing multiplayer with my mom and we have a ton of mods downloaded, for some reason we are stuck at the festival where you have the "secret santa" in winter, when she walks to go to the festival it lets her in, and I'm stuck "waiting for players" outside
I need help bad lol
!log from the both of you
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Should be fine (atracore does not touch the save file) but I don't see why you would if nothing you use uses later versions of atracore
@gaunt gust ?
don't just ping atra for attention
atra was replying to teleclast because teleclast was asking about atra's mod specifically
and Agent has already told you what you need to do for us to understand what's wrong
I wasn't looking for attention, apologies
they just seemed like they knew whatthey were talking about
also the smapi logs don't really seem like they say anything specific, that's why I'm asking
atra in particular hates pings
the logs still have info
even if it doesn't read like much to you, there's also hidden info
in trace
Anyone know why this is happening?
All the secret notes say to be error items and I am unable to open them.
Alsoā another issue,, hardwood on my farm has a tendency to sometimes break and respawn immediately so I am unable to remove it.
Double checking a theory, if you have a lot of things connected via Automate, would it create lag in the game?
Nothing in game has caused lag for me.
Yes, from what I've seen.
Or lag at all
Something about automates ticks.
Adjusting that does seem to space it out but I've only ever seen it on a not so good device at the past.

Iāll check again, itās happened before but had fixed itself
okay so for the third one it says this has to be under the folder thats linked to the second one. so should i just make a folder named "stardrop installed mobs" below it?
The logs all respawned? Even the ones that originally broke. I am breaking them again
Stardrop already made that folder for you. So if you install a mod through stardrop, that mod will be installed inside "Stardrop Installed Mods" folder that's inside Mods folder
will the folder be made after i confirm it? cause i just copy and pasted the folder in the search bar and no such folder exists
Try confirm it
If it still doesn't show, try launch the game through stardrop
Or it might be show up after you install one mod through stardrop i guess
Been a while since i install stardrop
Thank you for the confirmation. Someone in another discord was wondering why their game was a slide show even with Spritemaster.
Wait so it made the folder itself after saying the folder doesn't exist rather than just continuing after making it
Anyone know how to get the android virtual keyboard to work with the new smapi android alpha? Or does anyone have a separate mod that can replace the virtual keyboard?
Iām still having an issue with the secret notes showing up as āerror ???ā And I am unable to open and read them.
Can you post a log? Have you also removed a mod that would have added extra secret notes?
https://smapi.io/log/5b4e10f3301a42c6a5601794da21d7cd the issue I am having is that I'm playing multiplayer with my mom, and when we go to enter the "feast of the winter star" festival, it lets her into the festival immediately, and I sit there waiting for "other players" while she is already in.
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 68 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I will post the log in a moment, and no I have not to my knowledge? Does Stardew valley expanded, or the ridge side mod do so?
I believe Expanded add's a few secret notes, but a log would help.
We need both logs.
Please? Anyone?
ridgeside definittely does
unfortunately i don't know about android
and also i think other people have been having this issue too

just a question if anyone else has had the issue, but my gameās lighting seems to be in a constant state of darkness
I installed a lighting overhaul, but when these issues arose I deleted it and the problems still remain
https://smapi.io/log/0356de54ce8e45ceadd612d08c4102f8 this is her logs
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 68 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
we have identical mods
Update both your mods.
might be a connection issue
is there any specifically that might be causing the issue
you have kind of like "whoop, fell off a cliff" at the end of your log
Player (-3056361723425018687) warped from: Town, to:
if you quit the game and reload the day does it happen again?
yeah it does
we tried that first
we could probably skip the festival and be fine, I just like the festivals
Umm why does it say unknown smapi version?
mine?
Help
no, mine. idk if ive something wrong or that
...what are you trying to do? If you need to use a mod manager, use stardrop. The issue might have been caused by vortex.
how do i get my stardrop api key?
Do you have nexus premium?
Modding is going to make me explode it is so difficult š
nope
I use vortex it works nice
If using a mod manager is to tedious, manual install works better. Less room for error as long as you remember which mods you need to delete and reinstall.
Should I worry?
how does updating mods work, is there an easy way to do it, or do I need to reinstall the newer files and delete the old ones?
Yup delete old and install new one
I donāt want to corrupt my world lmao
Probably no. I ditch vortex to use stardrop tho
Cortex has worked nicely for me so far, what is different about it?
!modmanagerbugs
Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).
If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.
Also kinda hard to troubleshoot as the way it install and load mods onto smapi is different
But still manual install all your mods is still the best way to mod sdv. And i only use mod manager to make profile or checking update
This is so stressful manš
Like hecate said earlier, manual install mods is still better (might be best way for some folks)
I've tried manual install, using vortex and stardrop. Still manual install is the best way imo
Manual install is by far the best way
ehh is there a way to make a shortcut for stardrop?
you just right click > create shortcut
mind telling me the file?
Is having a copy of a save basically a backup?
no
the stardrop one that you're running
yeah
Ok, thank you!
im not getting the option
and what file are you rightclicking
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 125 C# mods and 470 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
@runic owl can you do me a favor and show me a screenshot of your mod folder
That would be a lot if you want all of the mods I have because I've got them sort of organized.
dude you said the one im running so i right clicked the icon at the bottom of the screen
By pillow means is the file nortch
ok im sort of thinking something is leftover and causing multiple errors but i dont know exactly where...
hmm
ok @runic owl first thing lets look at the sunflower issue. can you go into the mega pack, in the JA folder and find the object folder labeled sunflower potpourri
and open it and confirm that there IS a sprite in there
whats after common
"Stardrop" , I imagine. If not then a string of numbers identifying Stardrop in steam
well its not there
But what's important would be, where did you specifically install Stardrop?
There is no picture for the satchet there.
i uhh...forgot
There's the problem! Reinstalling the megapack should do the trick
it's where my stardrop folder is, irrelevant to your question about making shortcut for stardrop
Search for "stardrop.exe" in the file explorer search bar.
Nope. I may end up following Quill's suggestion for that?
ok that is super weird
thats not what you run
uhhh
that is it pre-extraction
i just downloaded it and i see it - can you delete the mega pack and reinstall cerulean? i know you just did but idk whats going on
but it sounds odd
I'm doing it right now.
can you do this https://i.imgur.com/xlK4mkN.png and open properties
Look I'm pretty sure I did something wrong while doing all this. I am a walking user error.
then send a screenshot of it
should i extract it to the mods folder on stardew?
no, it is not a mod
you have it open
its ok lol so i would 1) remove the at pack because its included in the mega pack. and 2 delete all the ones you have of mine and reinstall the mega bundle.
meant this
Do all those witchy kitchen things???
no those are fine
cp mods like witchy kitchen or greenhouse would be fine
Yeah no don't put Stardrop in there smapi will get annoyed
Ok so it's just the AT pack then.
got it, so just the stardew folder?
and the version of the mega pack you currently have because idk why its being weird
can you please just do what I sent
And the pixie forage I think your posts said were still separate?
yes
Ok done, starting it up to check it again.
No just do what pillow is telling you to do š
A walk is nice xD
It's also warmed up outside. It's been unseasonably chilly here the past few days.
it doesnt give me the option for properties
New smapi log just in case
send a screenshot of the right click menu of stardrop in your task bar then
would pin to task bar work?
sure
Eeeeeey my tea kettles are back!
if you want to open via taskbar
Whoo and my crops that I had literally just planted .
well that appears to be my only option. either that or close it
youre welcome!
nvm it wont open from the task bar
i pin to start menu at least
Hello! I posted a while ago about a modded multiplayer coop I was playing with 4 others. 2 of the other people were spawning in the main house bed unable to move or do anything. They also would not pass out once it hit 2am causing us to not be able to move onto the next day. I have the hosts log as well as theirs here: https://smapi.io/log/d5599db575654188a0fa735ce5a12dd4
https://smapi.io/log/d7d7c43a667643a8a19467409bd2310e
https://smapi.io/log/c52bd561abcf4b028f5c350660f67bb6
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 28 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 25 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 24 C# mods and 40 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
okay so i think i got stardrop to working (i think) how do i install mods with it?
Can someone help me my love of cooking mod added chocolate bars to the game but I canāt find them so I tried to edit the file but it wonāt save I put it as true but idk if thatās the correct term or if Iām doing smt wrong

One of you send a mod list to the others
There are so many problems with your mods I can't begin to try here but you guys REALLY need to read
!mpmods
See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
And for my sanity and just to get ahead of you here: Doesn't matter if it worked previously, working previously doesn't preclude breaking
yeah I did. I appreciate the help, thank you!
Can someone help me everytime I try to save my mod file it doesnāt save it idk what Iām doing wrong
.........ribbons.

First thing's first. whatever save editing you're doing, stop. Undo it, don't touch your file.
Second. Post your log, because the chocolate bar should be at Gus's.
You buy it from the Stardrop Saloon. If it's not there, you likely have PPJA. Hence why we need your log
But never save edit if you don't know what you're doing, or you'll just break your save.
Like, level of bad that is? Really, really bad. if you don't know what you're doing, it's an insane level of risk.
I have only ever edited my save manually... twice. Once way back when to fix a not counted Ancient Seed issue in vanilla, and once to force alter some dispositions baked into the file. Both times, bad.
alright thanks so much Iām rlly new to modding and donāt know anything thanks Iāll post my log
(It works, but if you edit the wrong thing, your save won't load again)
how do i get mods into stardrop?
do i have to manually download them then extract them to the stardew mod file?
stardrop is meant to work like vortex, but better. if you already entered the nexus api key in stardrop, you can just click install with vortex and it will open stardrop
oh! great, thanks for the info
uhh so i confirmed installing but nothing has happened...
did you enter the nexus api key in stardrop?
oh sorry it was just taking it damn time
uhh so it says missing requirements but when i clicked on one of them expecting to take me to nexus it brung me to mod compatibility stuff?
yeah, that's what it does
you have to find it on nexus yourself
i think it does that because it can't tell where the requirements come from, so it's easier to link the mod compat page, but that never works for me 
thing is i cant find anything on nexus about it
what are you looking for?
it says "spacechase0.jsonassets" but i cant find anything like it
i...god im an idiot...
For future reference, normal manifest IDs are modauthor.modname
so always look for after the . to see the mod name
š what
im having issues with ui info suite, it says that I need to download a version newer thatn 2.0.0, but when I check out the mod, there is nothing newer than that
!uiinfosuite
If you go to https://github.com/Annosz/UIInfoSuite2/releases, you can find UI Info Suite 2, which works with Stardew 1.5.5+. Download the first zip, not the source code.
Should I delete the older one from vortex then?
I can't find my game files and I feel really stupid
right click in steam > manage > browse local files
like right click on steam in my files?
or like boot up steam
Ok I moved it into my mods folder
Is that good or do I need to do more
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 17 content packs.
I was redirected here because I'm having issues with the 27th of fall and spirits eve and I was wondering what was going on
More specifically it crashed
I was redirected here
no need to repeat yourself
what do i do
that looks like the filepath's way too deep
how do i fix this š
!log , for one
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 48 C# mods and 71 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Where was I repeating myself?
I DID IT, I FINALLY GOT THIS TO WORK AND NOW IT'S EASY AND I FEEL STUPID
Hi, I was just wondering how do I mod for Steam? I am the WORST fisherman ever... š„²
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Also, is modding cheating??
Cheating is up to the individual user.
There is no set rules on how someone plays stardew, so you can 'cheat' as much or as little as you want to.
I should explain, I play on Steam. If I mod Stardew Valley on Steam will I get a VAC ban?
no
No
This is largely a single player game, so no one (including the devs) cares if you cheat
If you play MP, it's up to you and your friends
If you speedrun, then obviously depends on the rules of the speedrun
you said "i was referred here" twice
Can someone help me? I want to Download the CJB cheats menu but its says I have to configure my game client and I don't know how. I'm on the Stardew wiki. Also I am trying to use the SMAPI thing and have that downloaded.
Steam? Gog?
I am using steam
Which step are you on? Have you already installed Smapi?
If you're using Steam or GOG on Windows, you will need to set your launch options in order for Steam/GOG to automatically launch with SMAPI. The SMAPI installer will tell you what to set as the launch options when it completes (green text). You can find instructions (with screenshots) on how to do that here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Configure_your_game_client
I think so
it says I have to have the installer window open but I closed it and don't know how to get to it again
You can run the Smapi installer again and reinstall it.
It'll clean itself up, so need to worry about uninstalling it unless you plan to remove it completely.
Theres no cheating here!! Play the game however you want!! ā”ā”
is this the right way to make it work?
Oh you need to extract the zip.
what can I use to do that
!unzip
Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.
You can also use the Windows built in one, just right click and uncompress? I forget the wording.
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
just for the record, the launch options don't point to the installer
Since you have it on C:, I would guess the launch options should be pasted exactly as it is on the wiki
hey, i've been having this issue joining my friend's modded multiplayer world for a while.. it was completely fine before the egg festival and all but now i'm continuously stuck on a black loading screen when i exit the house
my smapi log is https://smapi.io/log/a32959cece9f4944bdf82ab64aee252a
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 29 C# mods and 37 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
It is likely you have a mod mismatch of some kind
we need your friend's log too
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 25 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
i don't reckon it's those 300 empty folders right...
oh yeah. Big mod difference. Let's see the mismatched ones though...
alrighty
Hey does anyone know about modding on the steam deck?
Okay, so yes. Redeploy several of their mods, make sure one of you gets... at least Fashion Sense... one of you has PyTK and the other doesn't...
my exact reaction as i'm in call with my friend right now i'm so sorry
See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
I mean, if you want the full context of that gif reaction XD :
I did it before but but I was trying to update sampi and know I can't seem to get smapi to install
Even up your mods and then give both logs again
You don't have to wear the fashion sense stuff they have
alright i'll tell them to get those mods and then we'll see if it's worked itself out
But I think you have to install the content packs. deffo have to get the mod at least
alrighty, also he's asking if the 300 mod errors are in any way related to this LOL
so, not precisely? It's a bit of a crapshoot. But I can explain the mod errors
in general, it's just the mis-deployed Fresh Meat/Fruits and Veggies didn't have a proper content/manifest
So the five million things attached to it, like the animations file, the crops in fresh meat, some fantasy crops.... etc
There are some extra things, but in general a couple of their mods not having content/manifest causes the 20 billion errors
Luckily for them, it looks to be a very small amount of mods, just with a lot of stuff
ah okay i see now
thank you for helping us out
alright, here we go again
my friend downloaded pytk and fashion sense, now his game has been crashing on him this time.. his logs: https://smapi.io/log/0936c7abb6bd445e8daf3dcf6917fbee
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 27 C# mods and 10 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
need your log too
Delete pytk. You don't need it? And vortex error, it looks like you've got a bunch of empty folders
if you delete pytk, friend deletes pytk too
!mpmods
See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
tl;dr have the same modset
https://smapi.io/log/34177eb418d5485082a20a8abc011154 I am having a little trouble. It gets through the intro and as soon as I read granpas letter, the screen goes blue and says loading until it says not responding. All the red is mainly because Ridegside and SVE I think call for it to be manually downloaded and so I put them straight into the stardew valley mod folder instead of the vortex mod folder. Should I have put them into the vortex mod folder? Thank you
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 63 C# mods and 121 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
https://smapi.io/log/f22229eda4a74b3fac5fcb54d6eba967 EDIT: Don't reply I forgot to update MARGO, the fool I am!
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.14.6, with 128 C# mods and 441 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
It's not causing an issue with anything in game, but there seems to be some red erroring near the end of the log between MARGO and Custom Fixed Dialogue?
Stardew from what I heard doesn't play too well with Vortex, depending on the person though. First errors says detected mods directly in mod folder, are they in subfolders or nah?
Well- usually I will download through vortex unless it specifically says not to, which are those cases. I used to not use vortex but someone told me it was easier-- not too sure about that. Most of the red (except the boarding) are portraits which im sure is because I have to move the portrait file into the NPC file. Those are downloaded manually. For example, Ridgeside valley I think says not to use vortex so I download that manually along with DC burgers portrait mods, which I move over into the ridgeside folder when it asks and replace the files. Im really not computer savvy so I get really confused most of the time, but I might just end up starting over and not using vortex
There's... a lot of issues in this log
First up, you have Multiple Spouses and Free Love
Free Love is the updated version, toss MS
Second, your thurstan mod and SVE somehow have the same map name for a warp room, which means any NPCs spawning in them will die
thirdly, you have several issues with your mods in your folder that isn't just portrait mods - somehow you have a Ginger, Tristan mod which shouldn't exist because those two are different
Well, spoiler stuff, but regardless, they're different mods
I don't know where you downloaded a combo mod, but it's bugged to all hell so Mr. Ginger won't exist
I believe Thurstan and SVE may be incompatbile, but if you wanna use them together, which idk if it'll work since schedules and all, I can link something to delete in Thurstn's code to make them work
its definitely my fault for downloading so many at one time. I usually leave and come back often and just wiped my computer not long ago so I was trying to get all the mods back. definitely deleting these rn. should I continue to use vortex or do them all manually?
Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).
If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.
!stardrop
Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues
thank you sm. ill do manually so I can organize it better
Can I have some help with SVE if anyone available?
I'm trying to put a green house expansion mod but it's clashing with the file for SVE is there a way to fix this
ahhhh let me guess, the IF2R one?
disable sve greenshouse in config
The dynamic reflection mod is working in Smapi 3.18.2 android
That was a big surprise
Specifically rikas seasonal absurd greenhouse
How would I do that
you could tell me Fashion Sense works and Free Love doesn't on Android and I'd be like "yeah, sounds right"
I made a list of mods to install
But with the current situation
Maybe i should just transfer everything to my laptop...
But i dont know how to play like that
find the greenhouse config in the sve farm and set it to false, i assume
ive never done this myself
you can use gmcm if you don't want to do it manually
!gmcm
Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.
The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.
Not sure if IF2R has the config, which is the thing
I'd do my research but uh
I have easter lunches to go to tomorrow
and I need sleep XD
I'm doing it on steam deck so I don't think I can get gmcm to do it
blinks
Uh. Friend. GMCM is accessible on deck
you... click the cog
or click the mod options button in game
Happy Easter
Oh really?
if you meant "manually edit the config" that I would get
but load up your game and click the cog in the bottom left, if you have GMCM installed
Happy Easter to you too - I don't celebrate the holiday personally, but family uses it as a get-together day so I am reluctantly roped into it
Mmm I get that
Thanks for the help
[SMAPI] - Kyah's April Farm\CP Cute Pink Seasonal Garage And Tractor-16042-1-5-3-1680011161 because it contains files, but none of them are manifest.json.
what does this mean
trying to download smapi to my mac but keep getting "Oops, couldn't find the game automatically.", i tried to move the installer folder into game files but the error message keeps coming, how do i fix it?
try reinstalling
the mod i mean
what's the name of the mod that adds flowers to the grass that you can pick?
You might be thinking of Wild Flowers?
https://www.nexusmods.com/stardewvalley/mods/14061
you need to give it the path where the game is installed manually https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder (also apparently the installer can't be in the game folder so it needs to be moved out of there)
eh wait, you already know where the game is installed so no need to find it
i put in the steam one (~/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS) and it says āThat directory doesnāt seem to contain a valid game installā, i think i missed smth š„² was that the wrong thing to put in
it says it contains āStardew Valley.dllā but idk what that is
hm, so it says it contains it, not that it doesn't contain it?
but i guess try verifying the local files on steam first to force the game to update if it hasn't
ooh sorry i worded that weirdly, the thing says that the file path is the one that contains stardew valley.dll
and it says v1.5.6 which i thought was the latest
ok, so is the game actually installed in that location? i think the installer would find it automatically if it were
the Stardew Valley.dll is part of the current game version so the game install folder should have it yeah
i found the folder and stardew valley.dll isn't in there, but "StardewValley.GameData.dll" and "Stardew Valley.exe" is? is that signficant at all
i guess it's an older game version
how can i update it? i have auto updates turned on already so i thought it wld be the most recent
if it's on steam verifying the game files should force it to update
or uninstall + reinstall if it doesn't work
tried both and it still doesn't work, is it because my game is in compatibility mode?
you cant use mods in compatibility mode
oh thats awkward
how do i turn it off? my mac system is 12.5.1 so shouldnt it b able to run it normally
what steps
the steps you did to enable it
i think it was compatibility when i downloaded it
it's on the game Properties, some beta selection i think
it most definitely was not
HELP I tried moving all my mods from vortex to stardrop and they're not showing up. I THINK I RUINED IT ALL 
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.
could it be because i have two separate file locations for mods?
The true mods folder that vortex use is in Appdata iirc. So you need to copy moda from there or reinstall all of em
Anyone knows why my spouse asks me to have a kid when I already have 2?
Must be mod that change that mechanic as vanilla just let you have 2
Wonder which mod does this, I have quite a few https://smapi.io/log/b557a0b99bc3441abff6437c0f21a633
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 78 C# mods and 154 content packs.
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 47 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
hello ! can I update a mod by deleting the old version from my mods folder and than installing the new version ?
Kinda
If you changed any configuration for the mod, removing the folder would remove the configuration
Unless you would backup the config.json file inside
I haven't changed anything, Its the fashion sense mod if that helps
If you didnāt, then sure
sweet, thank you so much!
Your game will crash more often without Error handler
Either reinstall SMAPI To return it or find where it was previously When you moved your files
Alright
my minimap is all moved up. any idea how to move it down or what caused this?
I know I can turn it off but I like it, I just want it to move back dokwn again
I need help with Stardew Valley Expanded. Installed the mod, but lagging af cant even load a new game/create a new game. I have done that FarmTypeManager mod thing still doesnt work! Please help if yk something and yes my pc specs is low but It used to run pretty fine with 40 mods and I have uninstalled all mods and kept only Stardew Valley Expanded and its necessary mods! Still no hope! Please help!
SVE takes a very long time to make a new game
It should be quicker to go through the days once the save is created
But for save creation, you may need to wait a really long time
If your PC specs are low
I cant also play. It says the thing not responding
After some time of loading, it says StardewValleyModdingAPI is not responding.
yeah if it's not responding wait
Can someone help me installing a mod? https://www.nexusmods.com/stardewvalley/mods/16211?tab=files I'm not sure where I'm exactly supposed to put this in SVE and I cant find any instructions for which folder? I'm worried Ill mess up the entire SVE mod just putting it in randomly
so I should just wait? mines a hdd, soon upgrading to a ssd
wait like 20 min and see if it finishes
install the CP version as a normal mod
It doesnt come with a folder except assets and the manifest and content files so should I make it a custom folder?
So, if it has a manifest, you don't need to do anything different, just install it like any mod
It will use CP to "talk" to SVE and give it Lance portraits
I see there's also a png version, which as you say would be more involved; you'd need to find the locations of Lance portraits and replace them
But the CP version shouldn't need any fiddling
Kk. Cause the CP isnt in a folder labeled cp? Its all in a rar with just assets and the files so wasnt sure how to exactly put that in
If you're still unsure/you get problems, then post a screenshot of the folder and a log, but that's my guess from looking at the mod
Gotcha ty ty
Is there a limit to the amount of mods you can have before any issues can occur in total? I have 173 but for the perfect stardew I have in mind I'm looking to install 337 mods. Does anyone have any experience with a specific limit?
Eventually your computer screams out for mercy
There's no hard limit
I've run about 500 with no particular problems other than long load times
And sometimes I forget what comes from what mods
Someone here has 2000, that would probably make most laptops keel over and cry
You can hit oom (out of memory) if you don't have a lot of RAM
Also at some point you just...run out of mods to install?
Like there's only so many mods out there, some of them are old/conflict/do the exact same things
Indeed, This was very useful to know. I want as many characters and as much versatility in stardew as I can possibly get.
I'm trying to make it a game that will not end, No sadness in the ending of a story, no longing for knowing the future of the characters I've come to love, no limits to how much character development and depth is in place. I want a story that does not end, With colours that will not fade. Even if it takes 10,000 mods. I will find what I'm looking for.
So thank you for the information.
Haha, sounds like you might start getting into making mods if that's your goal...
There's a lot of great mods but that's a tall order in terms of amount of content
I'm a fan of Subaru. I think that explains how much I like stories where characters live on for eternity. I hate stories that end. I might indeed make a mod that gives infinite amount of content.
Actually I have an idea of how to pull that off.
I'm trying to reset CC bulletin board bundle completion to try and get Morris back. I tried regenerate_bundles, and resetjunimonotes (this command is in SMAPI docs but doesn't seem to exist) with no changes top Morris. Would welcome suggestions on how to find updated command list, reset individual bundles, or edit the save game to undo all flags set when completing CC bundles.
ah...bundles are...tricky to mess with
wiki list of commands is the most up to date available afaik
unsetting mail flags can be done with a few different mods iirc
the nuclear option would be clearmail which removes all mail flags; I don't particular recommend
I think MFM would let you forget mail https://www.nexusmods.com/stardewvalley/mods/1536
this sounds like sve morris
The game uses mail flags to keep track of all progress
oh
you should ask the sve server for things like this, it's likely they have custom code handling morris
you can do a patch summary full in the log to get a list of all mail flags in the save
and randomly guessing is just going to jank the game state and not get what you want.
Yeah; you may not be able to resurrect a character from the dead (even if it is easter)
Someone in SVE found that this bug exists in the base game
Is it a bug?
The report stated that compleing the Bulliten board removes morris, even if you go JoJa after
Ah, interesting...
No data to confirm was shared, so only the report exists
Morris was not a real person in many ways in the base game, though
I did not personally check what happened in my bulletin board -> joja game, but I would believe he's still there in Jojamart
Since he's sometimes part of the map
Is this where I would ask for help with my mods? I can't remember it's been awhile since I played now.
Ok thanks
He's not in the social tab in the base game, for a start
Could someone look at my log and help me see where I am going wrong? https://smapi.io/log/46ad93d508cf49759b95527b937b1ee2
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 69 C# mods and 134 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
ok, thanks for your help with this info. I'll check with SVE and see if they have any ideas
you ran out of memory
!oom
OutOfMemoryException errors (or other errors about insufficient memory) mean that your game ran out of memory. See this page for more info and common fixes https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#OutOfMemoryException_errors
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
I didn't realize I had that many mods. I guess I will have to figure out some to delete. Thank you!
You can also take a look at everything that's running in the background, in case there's anything you can remove while playing
Do you mean other things running on my computer in the background?
Could you tell me how to stop them? If you don't mind
You can just quit the applications when you're not using them
In Chrome, for example, you can set it to re-open windows that were open before you quit
So that you can start off where you stopped when you re-open
Quitting the applications makes them stop using RAM
Just an FYI, Morris still appears post JoJa Choice, but at some point in the future, he just 'disappeared'. Most people I've talked to say this happens at a different point in the post CC game, so reproduction is confusing
I didn't know that I'll do that and see if it helps first I appreciate your help
You have to be clear about which Morris you're trying to bring back from the dead
SVE Morris is actually MorrisTod internally
Honestly tbh there's an easy way to figure out if MorrisTod is actually dead
is it to kill him xD
if he's dead you can't kill him š awwww
if it has red when you boot it about MorrisTod, he ded
if it doesn't, MorrisTod still exists somewhere
I had to actually cut Morris out of SVE NPC Adventures because post-CC the SVE NPC Adventures constantly yells about him
Not much mardrest can do re: that in regular, not sure about Beta. But it's definitely trying to find him at least
heya, i'm still having some issues with playing modded co-op. It tells me that i need to log in to play multiplayer, but when i press okay it just boots me back to the main screen. What do i do?
are you on gamepass?
Mhm
lemme find the quote
Alrighty
.q 5906
[#5906] "So, I realized where I messed up, I have restarted a few times and it is working consistently now. Following the steps on the wiki, I made a copy of the API file and renamed that and tht was when it wasnt working. All I actually changed was that the actually API file i renamed to Stardew Valley before making a copy to use as a shortcut. There was also 2 seperate files labeled just Stardew Valley both of which I changed to Stardew Valley - Vanilla . When these 2 things were done in tandem it began to function properly. Just wanted to put out there what actually worked in case someone else comes across it." - @celest lagoon (26 Mar 2022 @ 04:52:53 AM UTC)
this is what the person who first fixed it had to say
I don't know gamepass so I haven't been able to properly write it up since
Thank you! I'll try and see if i understand any of this lol
https://smapi.io/log/65c592315ac249fd8f20247abc7eabab > Can any1 explain to me or try to help me fihure out why the fruit tweaks mod isnt changing the amount of days it takes to upgrade fruit quality/for the trees to mature? The mod is loaded in to the game and I have changed the configuration settings in the menu, but the fruit trees in my game have not changed to the correct settings?
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 98 C# mods and 154 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
YES THANK YOU
@lament prairie sorry for the ping, im just confused as to what API file they are reffering to. I tried running the regular stardew but i was greeted by the same results, getting booted back to the main menu, Think you could help again?
Anyone familiar with LittleNPCs?
The mod essentially has no effect in-game, and this error shows up at 6:10, which is when the NPCs should update according to the mod's Nexus page
I believe they mean StardewModdingAPI file, but idk much about gamepass
you're missing a portrait or sprite for your kid. idk why, but that's what the error means.
yeah I figured that much
sprite i think from the trace
I checked the folder and those files are indeed missing, but i'm not sure if it's supposed to generate them or not
Seems like Assets must be provided by content packs.
oh, do I need to add a custom sprite for my kid somehow?
I thought this mod https://www.nexusmods.com/stardewvalley/mods/5436 should handle that
Maybe it's not doing it right? Idk
https://smapi.io/log/d815f1ecb0804c1da736f64b3064e9c5
Technically nothing is broken but a error is there for some reason. it doesn't state which mod it comes from annoyingly.
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 40 C# mods and 17 content packs.
Should i remove mods and see whether the error stays? š
I have a few mods that i think could be causing it. like are new.
Do you have a save that's broken sitting around?
Or from the alpha?
Coopandleo_340137415 ring any bells?
It's not the mods, it's a broken/alpha format save
that's the ginger island testing save that i deleted.
Ah! Then the delete didn't quite work
You can either ignore the error or investigate why the save isn't deleting properly
where is the save directory? š Thanks Elizabeth š
!saves
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
Yep it is still there in the directory š
simply deleting it should fix it? š
or will stardew valley get confused?
Which ones of these API files ddi i need to rename and copy?
...I have no idea, sorry
It's alright, sorry for asking so many questions
Nah, not too many questions!
I just am not at all a gamepass expert
I have never used an xbox and try not to use windows
okay so im trying to install ridgeside village. after i download it where do i extract the files to?
Yeah that's understandable, no worries!
mods folder right? not the stardrop installed mods, just "mods" right?
Do you have a StardewModdingAPI.exe?
Yes
i checked around, but no it doesn't seem so
if its required mods are in stardrop, will it still work?
I think so, yes
Am i supposed to have that file? If so then where can i get it?
That should come with SMAPI
Unless you renamed it
Can you show me your StardewValley.exe file
I have 2, i was instructed to rename one of them to vanilla if i remember correctly
Yes, that's what I imagine the instructions meant when it said you had to rename the API file. If that doesn't work, I'm not sure how else to help. I looked around and renaming the API file was also the solution someone else gave, and it worked for them
Hmmm, Could it be that i renamed one of them wrong in some way?
I don't think so. Unfortunately I don't play co-op so I've never had to deal with this
Try renaming things back to how they were, and see what happens
StardewValley to be StardewModdingAPI, and StardewVanilla to StardewValley
If you're going to play modded co-op, it should be StardewModdingAPI
Is there a list of Event IDs and maybe Mail IDs that the game uses to track events? I want to do some testing and see what events/mail related to Morris's removal from town I need to focus on.
Alright. Renamed them but the same error still persisted
My game crashed yesterday and I tried to load it back up and it only showed me on the original farm instead the expanded remastered farm and now my SMAPI is giving me all kinds of errors for the expanded mod was wondering if anyone had any advice for corrective action. Here is my log for SMAPI
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 13 C# mods and 1 content packs.
I have tried to install all the mods again and replace them in my folder to see if it was an update. But nothing worked so I'm thinking I need to completely uninstall all the mods and reinstall
Nope
try deleting the mod i gave u mayb
Just delete the SVE folder and reinstall the main mod, stiff
The lots of errors are due to basically SVE only
I haven't extracted it into the mod folder yet, and the error was still there before i downloaded it, so i don't think it was the cause
So I just have to remove SVE from my steam and folders and then reinstall it and the main mod
mayb try what agent said or try to reinstall stardew overall
The main mod only
I.e. sve and its subfolders
Should just be the one download on the page
I guess i could, just a little scared to loose All my progress and farms and such
whenever i deleted my game, they stayed but i dont know about modded ones
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
You can copy out your saves if you're that scared
That's true
Alright, i'll try reinstalling Stardew to see if that helps
Not sure if i'll have to set up SMAPI again though
for some reason i cant download cjb cheats menu but i can use cjb item spawner. Help?
You will
? the cjb cheats menu and the item spawner are completely different mods
pretty sure the cheats menu opens with p
!log then
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
maybe you have to configure it? i dont remember, i havent played in a while
(it's p by default but is configurable)
ahh ok ty nicole
the instructions are on the page. which part are you getting stuck on?
nvm i didnt see instructions
Hmm i see. Is there really No other solution?
yep that's the one
ok
as it says in the instructions, crash if it exists otherwise latest
yeah i don't really know of any other solutions
Alrighty, i'll give it a try And see if it works
Log found, uploaded to: https://smapi.io/log/f8d87f71a66f4de6aa280619cf11ee1d
You don't have cjb cheats in
Not according to your log. You probably have two installs or something
That isn't the right area.
C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods this is where they should be
That very much looks like the one drive equivalent
Which is the not correct folder
i would also recommend you get rid of onedrive as a whole
i dont have onedrive
yes, you do
yeah i do
unlink your computer and then uninstall OneDrive
Source: I yeeted it off my comp
is it fine if i still have it
cuz i have so many other files that are improtant in onedrive
*important
sure, just make sure you're not backing up any game files/mods
No, you have OneDrive, completely different
You could move stuff out of onedrive to your pc btw
Welp. I reinstalled both Stardew valley and SMAPI with the latest update. But alas. The same thing happens
!gamepasssmapi
Installing SMAPI for Gamepass requires extra steps. Please see the guide here https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Xbox_app
oh, thank you! Totally forgot about that
I'll see if it works
Welp. Still doesn't work. Same thing again
Now i'm stuck with what to do
im trying to load my save file & its been on the loading screen for abt 30 minutes now & im not sure whether to just let it keep trying to load or restart it?
its never taken this long maybe abt 10-15 but this is unusual
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
j
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 31 C# mods and 58 content packs.
!smapislow
For some players, SMAPI can take a while to launch the game. See this section of the troubleshooting guide for some common causes and possible fixes: https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_lags_or_stutters_in-game
Your thing is taking ages to do simple edits
So follow the above
Also make sure your GPU is being recognized, as it's running on an integrated GPU
okay thank you
https://smapi.io/log/ea9d153d3b794e84b11d90773094b42e
why is this building breaking? all the others were fine?
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 57 C# mods and 124 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I am having major problems installing the updated snapi for mobile any advice the directions are confusing and I keep getting an error
I can't install the mobile version of snapi the directions are confusing and there's not a tutorial out there on this update
It won't even let me install and they make no sense
how do they not
please send the par tthat does not
i've read the instructions, and honestly, if they are confusing, then maybe you should wait for a more stable release, with easier installation steps
I downloaded CJB Item Spawner off of Nexus Mods, and I unzipped the file and put it in Mods. Whenever I press I, nothing happens. I tried every key on my keyboard so it's not mapped to a different key. Does anyone know how to fix this?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
hello its me againa the last time i reached for help ,i said me and my bf are playing in modded and the replied of a polite person told that we should update the raffadax mod cause it was causing us problems due to different versions we had each other we did it and the error where i try to go to the robins house it show black i hear the ambiance sound but i cant move, my bf's the host of the game heres my logs : https://smapi.io/log/28de63fb586c4c12b3d84d8ef50b4553
and my bf's log is > https://smapi.io/log/3237b560c15f42ffa48826f336491488
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21355) on Microsoft Windows 10 Home Single Language, with 60 C# mods and 251 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 58 C# mods and 260 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
ah, ye ol' mod mismatch
.... actually. I potentially take that back
while it is possibly mod mismatch
You're playing on a pirated version?
with BF on steam version?
... I'm not usually helpful with pirated versions. I'll check for mod mismatch but beyond that, if it's a issue between the versions, not something we can help with.
I should note one of you has Cape Stardew which I think has an NPC, so that'd be bad
But beyond that, C# mod wise...
lemme search it
NPC Map locations is not on both
and one of you has PyTK lite too
that'd cause problems
sorry i didnt understand the last
what does C# mod wise.. mean?
C# mod wise is the mod sections. in this case, it's NPC Map Locations and PyTK Lite
Both of you need them or neither of you, not one or the other
If it's not fixed past that... well, you can try evening up your content packs, but I doubt it'll help much
oh i get it
Iām playing on Steam Deck and things have started stuttering in my main play file - other premade test files work fine. The mods that appear to be outdated are actually fine
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 68 C# mods and 198 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Anyone know how to double check which mods are dependent on pytk?
ty for the help
Hey is anyone else's friends get kicked randomly while running an online connection
running the expanded modpack with the immersive farm 2 extension, with 3 players on at once
seems like they get kicked every 15 minutes or so
That happens normally sometimes. Blame SDV's netcode.
is there a way to fix it? cause its pretty annoying
Not really. It comes and goes.
Have folks mostly stopped using anything dependent on pytk? Things were working for awhile for me
Hey guys, i installed SVE, and everything is okay. but grandpas farm is not there? do i have to download this separate?
yes, it's a separate download on SVE's Nexus page
Ohh thanks so much, i was so confused as i thought it was included in the full download, thanks!
it's not included, because there's 2 farms to choose from
Grandpa's Farm OR Immersive Farm 2 Remastered
Itās right below the main SVE file
Im so dumb, found it thanks lol
Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 73 C# mods and 73 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
are you certain you got CJB Item Spawner, not CJB Cheats Menu? because you certainly don't have the Item Spawner one installed
oh wait, i scrolled down
CJB Item Spawner because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\CJB Item Spawner 2.2.2-93-2-2-2-1673288504\CJBItemSpawner, Mods\CJB Item Spawner 2.2.3-93-2-2-3-1680224933\CJBItemSpawner, Mods\CJBItemSpawner.
you have it installed THREE times
remove two of them
I removed 2 but still nothing.
!log again?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
going to bed though, hopefully someone takes over
Itās okay, actually, I figured it out.
Just had to delete the old ones and put in a new one.
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 97 C# mods and 93 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
me and my mom were playing and we tried to walk into the flower dance festival, we got in and then my game immediately sent me home, almost like it was skipping a cutscene
she stayed at the festival and I got sent back home and couldn't return
wondering if event limiter is the issue
event repeater*
figured it out
im wondering if anyone know any good visuals and graphics for east scarp!
(Uh... you should go to modded farmers for that sort of question.)
Oh thank you
where do I add mods to?
!gettingstarted
@unique temple If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Hi, can you please explain to me how to solve these yellow messages in the photo?
!deprecated
SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already!
)
!deprecated
SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already!
)
i need help bad
nice
I was afk from my computer and when I came back my game had shut off and my world has been reset to year 1 day 1
!saves try going back a save?
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
Go to the troubleshooting page here and see the instructions to undo your last save
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.3, with 16 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
https://smapi.io/log/168672ac28ed4a97a2791d17eccd0bc5 I was having the same issue the other day, but I was using a mod manager and it was all a mess so I completely wiped everything and started over, but its giving me the same issue. Once the intro finishes, it stays on the blue loading screen and then says its no longer responding. Says the same when I skip the intro, just without the blue screen. I dont really see anything in the red that tells me other than some portrait stuff which I don't think would make this happen
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 63 C# mods and 88 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
update GNMTokens
and redownload lunakatt's portraits for sve

idk why it says that but I have the latest version thats on their page, and I will but would that cause the game not to load at all?
oh, then nevermind. do redownload the portraits though
the GNMTokens thing might be an issue where the mod author forgot to update the version in their manifest.json
dw abt it
if the issue still happens without any smapi errors, try running the game without mods
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.3, with 15 C# mods and 2 content packs.
alrighty
looks like your game is having some trouble with better junimos
Yeah, I got it to work earlier but it broke again so Iām trying to troubleshoot
good luck!
I canāt seem to figure out whatās up with it. Do you maybe have some insights?
the report doesnt seem to provide much info (at least, that i can interpret)
maybe try redownloading the mod?
if you've made any alterations to it's code, that could be the issue
I donāt believe I have but Iāll try
Iām still getting the same error messages, but I find it weird that the mod itself is giving me a different error message than the content patcher
Content patcher says unsupported format. Better junimos says argument exception (from my understanding, something in the code that needs to exist doesnāt and itās breaking the mod I think)
hmm
id guess it's an issue with the mod? i'm not able to test atm, so im not sure :c
I guess Iāll keep trying. I have a friend whoās a lot better with code and stuff so Iāll run it by them and see what I can come up with
Thanks for the help anyway!
sorry for not being very helpful and good luck!
Sadly the issue still persists- but it is kind of late so ill come around again tomorrow (:
is this the right place to ask a question about smapi?
so im getting a hairstyle asset error with two mods, is there any way i can go into the one I dont want and delete the hairstyle asset?
yes
Well first of all, which one are you thinking of keeping, Furry Farmer or Homemade Hairstyles?
The homemade! :Dd
You can go into the furry farmer's content.json and delete the part where it's loading the hairstyles
okay!!!
we got it! my friend was trying to install and we were having some issues. thank you!
Not sure what happened with my game? (Currently updating mods where I can)
https://smapi.io/log/452dd3096b9743b4817b13971687b5d0
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 140 C# mods and 364 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Try verify game file. That's usually missing item from vanilla game
You might wanna fix some error about multiple copies of mods too
Does anyone know why one save file would stutter while others would be fine? No glaring errors otherwise https://smapi.io/log/0edd0027a5964fadb9ebb79e75b63bdd
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 68 C# mods and 198 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Having issues where I keep losing connection to my friends game. Checked all mods and there seems to be no discrepancies. Been troubleshooting this issue all day and can't find a fix. Any ideas?
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 28 C# mods and 16 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
need your friend's log too.
2 secs
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 16 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
one of you is missing timespeed
Ok, we'll both update to PyTK 1.24.0, and I'll have JD reinstall TimeSpeed. It seemed to cause a conflict with our times not syncing up properly, but let's see how this goes. haha

