#archived-modded-support

1 messages · Page 148 of 1

willow jay
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Poppin back in to say

Thank you v e r y much for helping me figure that out, it was such a simple thing to fix 💀🤣

mild talon
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Did AtraCore change a lot if you're not using Shovel Mod? Jw.
I know all their mods updated to fit w the latest but were new things added outside of the🥄 (no shovel emoji Ò.ô)

potent kindle
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So umm

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the zyr's customizable sheds seem to be missing an entire room when using em

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 92 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

normal seal
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Hey there, I'm wondering if anyone could help me fix a bug for the mod Help Wanted?

scarlet quail
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This is A) why I hate loads and B ) the cause of your error

potent kindle
scarlet quail
potent kindle
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wondering if anyone knows a fix

scarlet quail
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I mean, it's pretty simple if you're willing to edit the file, Noelle

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Change "Load" to "EditData"

potent kindle
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mind guiding me were to do that

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i have absolutely zero experience with this stuff

scarlet quail
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I don't know the files for it, but it's most likely in the content.json

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I get loads have to be done, just as a clarification to the above.

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I just dislike seeing them since a lot of the time it causes that "two want to load" error

potent kindle
scarlet quail
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That's probably the one to edit, yes

potent kindle
normal seal
# scarlet quail You're going to have to be more specific

I'm having trouble with the default Help Wanted Mod uploaded by aedenthorn. I've got it active and working in game, the only problem is all gathering quests bug out and will not show my progression even if I gather the materials right after accepting the quest. It's done it for every single gathering quest I accept. I have no red error messages in my SMAPI log and I've downloaded the Help Wanted Quest Fixes mod and I still have the problem

scarlet quail
#

It looks like the file is defining the "size" dynamic token, so I'd need to see the values for that to make sure

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the highlighted only

potent kindle
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ill try that

scarlet quail
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First, help wanted quest fixes is old and probably shouldn't be used. It might still works but the last thing it says is it works with 1.3, two versions ago

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Second, I don't think that's a bug with help wanted or it would be reported on Aeden's page a lot.

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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Log might help us figure it out.

potent kindle
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@scarlet quail ok i think that fixed part of it? here lemme show a ss

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so now the special sheds are working in tandem which is awesome

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but the area to the right is still non existent for some odd reason haha

scarlet quail
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New log, then

potent kindle
normal seal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 86 C# mods and 111 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 92 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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headdesk alright that shed mod fuckin' sucks

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I'm gonna download and fix, one sec.

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For the record, it's due to old code, since

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15:36:28 WARN Content Patcher Ignored (CP) Zyr's Multipurpose Shed > Load shed: the FromFile field can't be used with an 'EditData' patch.

potent kindle
scarlet quail
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To apparently force a load instead of an editdata, maybe

potent kindle
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idk technical stuff sorry so im not sure why its poopin the can here haha KEKMask

scarlet quail
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I guess it's not meant to be used with other shed mods but screw it, I'll see if I can't make it work normally code-wise.

potent kindle
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I believe, Lyoko master of problem solving worrypray

scarlet quail
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Nah, don't believe yet. I gotta figure out the best way to patch in this map BS, and I need a working example in my mods that I know works first.

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Right. That was a thing.

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Change EditData to EditMap, please

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And then try that

potent kindle
scarlet quail
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Your mod list contains several old mods, including some that aren't even publicly available anymore

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A lot of which are old and might bug

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Plus Error Handler is missing

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Which is pretty important for, y'know, handling errors.

normal seal
scarlet quail
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...Yeah because Walk of Life is deprecated and MARGO should be used instead

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I'm concerned as to where you found WoL

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Because the mod author hid it.

normal seal
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I'm concerned too it was sketchy af lol

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Alright, what should I do to fix my mess?

scarlet quail
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Well, now I'm concerned about your whole installation then if you went to sketchy sites for mods :S

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Anyway

potent kindle
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woah

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woah

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lyoko

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its almost fixed

scarlet quail
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Honestly, reinstall from scratch Deo on a lot of your mods. Update everything, reset your files too in case you put in any XNB mods

potent kindle
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the room exists now, but it looks exactly like the other shed mod is replacing the room its tryna use as the first room

scarlet quail
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That made no sense to me Noelle

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Screenshot what you're seeing and put a new log in

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That might help me understand what you're saying there

potent kindle
normal seal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 92 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

potent kindle
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here we go

scarlet quail
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So if I'm reading this right

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The weird shed on the top left area is where you enter the shed

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And that's the "redesigned shed layout" mod

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and then the rest is supposed to be this zyr mod's shed

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do I have that right?

potent kindle
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i dont mind if the redesigned shed layout for the small shed is botched btw, i only like it for the large shed

scarlet quail
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Ahhhh and that is probably the issue ain't it

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is this a big shed or a small shed

potent kindle
scarlet quail
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That was actually not the answer I was expecting

potent kindle
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LMFAO

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basically i would like the redesigned shed for the large shed, then zyr's for the small shed

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and this is a small shed, so if the redesigned has a way to remove it for the small shed

scarlet quail
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oh you're going to have to do some frickin' coding for that

potent kindle
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that would be spectacular

scarlet quail
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I thought you were trying to merge the two

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if you're trying to do that, you'd have to disable Redesigned for the small shed and disable Zyr's for the big shed

potent kindle
scarlet quail
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I mean, in a perfect world yes, but in this case no

scarlet quail
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for Zyr's, config wise you set it to replace the small shed

potent kindle
scarlet quail
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But redesigned I believe edits both based on your trace

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15:51:44 TRACE SMAPI Content Patcher loaded asset 'Maps/Shed2' (for the 'Redesigned Shed Layout' content pack). 15:51:45 TRACE SMAPI Content Patcher loaded asset 'Maps/Shed' (for the 'Redesigned Shed Layout' content pack). 15:51:45 TRACE SMAPI Content Patcher edited Maps/Shed (for the '(CP) Zyr's Multipurpose Shed' content pack).

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so unless you can tell Redesigned to stop editing Maps/Shed? you're gonna need to hack out the code editing the big shed

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er

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the small shed, my bad

potent kindle
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{
"Recolor": "Earthy",
"Allow Casks in Sheds": "false",
"Small Shed Redesign": "true",
"Big Shed Redesign": "true"
}

worrypanic

scarlet quail
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if you can do that on Redesigned Shed Layout, wonderful

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in that case, you have literally zero problems and should do that and test

potent kindle
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this is in redesigned shed layout, i have no clue tho, why the mod config didnt show this mod, since it didnt show it, i didnt even bother to check the file until u mentioned it haha

scarlet quail
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yeah then the editmap thing you technically didn't need to do but honestly it's best for the future anyway

potent kindle
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gonna reload and test now, fingers crossed

scarlet quail
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This is why you check configs first in the future XD

icy heron
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Hi, by me i am playing Multiplayer and i am kicking by loading the next day, but there is no Errors in the Sampi log

potent kindle
scarlet quail
icy heron
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  1. No i am not the host
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  1. We have the same mods
tribal ridge
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exactly?

scarlet quail
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Alright, then before i ask for your log and your host's log

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What do you mean by "you are kicking by loading the next day"

fathom stratus
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Can the Stardrop Mod Manager be used to toggle on and off SMAPI

scarlet quail
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I... don't think so.

tribal ridge
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you need smapi to run mods??

scarlet quail
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I'm not an expert though

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yes, beary

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That's what they're asking though - to run vanilla or not vanilla

tribal ridge
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ah!

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i know you can do that through mod organizer 2 but i’m not sure about stardrop

scarlet quail
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Although tbh they can just... launch SDV normally? IDK if the mod manager does something weird otherwise. I just set SMAPI as a non steam game and don't think about it

icy heron
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It says: The server hast disconected. And as soon as I´m out, it went on for the host

scarlet quail
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sounds honestly like a connection issue, but do give us both SMAPI logs.

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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We need at least yours and the host's

icy heron
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Sampi log says nothing

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no errors

scarlet quail
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doesn't matter.

obtuse trout
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Hi I'm trying to download SMAPI on my Android phone but keep getting this message

scarlet quail
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Still need both.

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

obtuse trout
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Thank you

fathom stratus
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Alright I got it figured out

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It was the same as Vortex

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If I open using Steam, vanilla, if I open using the Mod Manager, modded

sick dirge
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Helloo

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SO

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I HAVE A PROBLEMMM

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HOW DO I MOD IN STARDEW VALLEY WHEN OM MOBILE

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BC THIS IS HARD

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Anyone has a good file app

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Or

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thing

scarlet quail
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well, here's the problem.

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!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

scarlet quail
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You cannot mod on mobile at present.

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And if you're not on Android, you can't mod period (no SMAPI for iOS)

sick dirge
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I am on android

scarlet quail
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yeah then you're stuck waiting

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Sorry friend.

sick dirge
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I

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I DID DOWNLAD SMAP I AND THINGS

scarlet quail
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I don't know if you didn't understand the above command

robust bison
scarlet quail
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But SMAPI is not working on mobile at present

robust bison
#

No Android SMAPI means no mods on Android right now.

scarlet quail
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So it doesn't matter if you downloaded SMAPI, it will not work, as 1.5 made the old version not work.

sick dirge
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Dang it

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Alr

neat plaza
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please kindly read the messages sent

sick dirge
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When will they let people

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do it

scarlet quail
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Whenever ZaneYork finishes the mobile SMAPI port for 1.5

sick dirge
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Oh

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Does that

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take

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long

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?

scarlet quail
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Yes. And friend, I'll warn you you're typing like the #bulletin-board says spamming for levels is done

sick dirge
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Alr

scarlet quail
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so I would probably advise not hitting enter after every word.

tiny radish
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I installed the Child Age Up mod after adopting my son but before he came home. He will grown up?

sick dirge
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Ok

scarlet quail
potent kindle
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 101 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tiny radish
icy heron
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hi, how can i do a sampilog?

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
potent kindle
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this is trying to leave

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i walked in fine, and walked around and evverything, but the second i try to exit i just get thrown into the abyss and start running eternally haha

scarlet quail
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yeah swap EditMap back to Load then

potent kindle
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alr will do that and see

scarlet quail
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My guess is EditMap doesn't edit in the necessary warp point

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otherwise everyone would be giving the same error

native dragonBOT
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@tiny radish Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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It's more likely your Child Age Up mod isn't working with that, Celeizzy

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Likely missing Child2NPC or LittleNPCs

tiny radish
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alright, I'll ask there

lament prairie
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EditMap doesn’t edit map properties

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That’s why

tiny radish
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thanks for the help SDVjunimolove

scarlet quail
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uh

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Celeizzy

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it's not a place to go ask

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you put your log in there, save it, then put it in here

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Man I dislike loads even more now then XD

tiny radish
scarlet quail
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that last sentence was to Elizabeth, Celeizzy, not you

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we need ya to put your log in the log parser, then the link in here

icy heron
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 73 content packs.

icy heron
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 73 content packs.

tiny radish
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 11 C# mods and 2 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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hmmmmmmmmmm. your error is interesting, dj. You are definitely getting some sort of error, but I can't read what it is (need a coder to parse the three separate ones). It's likely that is what is causing the dcing, regardless.

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Whatever C# code bug is happening is crashing you out of the session, anyway, is the most likely thing

potent kindle
scarlet quail
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Celeizzy yours appears to... not know your child exists?

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17:13:36 TRACE SMAPI Child Age Up (from Mods\ChildAgeUp) [content pack]... 17:15:08 TRACE SMAPI Content Patcher edited Data/animationDescriptions (for the 'Child Age Up' content pack).

tiny radish
scarlet quail
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I know it's much more than Data/animationDescriptions in that Child Age Up pack, but that's all I can see applying

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so I don't know why it isn't applying. Someone else will have to take a guess

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Unless...

scarlet quail
tiny radish
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abigail

scarlet quail
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yeah then she should be supported

tiny radish
icy heron
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@tired brook I have sent you a message at Nexus Mods

scarlet quail
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........

tiny radish
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I don't want to turn my son into a pidgeon to fix it

scarlet quail
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dj please don't... randomly ping pathos about modded game support issues.

tiny radish
scarlet quail
tiny radish
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alright, thanks anyway for the help SDVpufferheart

dusky sandal
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trying to install a portrait mod and idk how to use Portraiture

dusky canyon
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It describes how to use in description

icy heron
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thanks for help

dusky sandal
fathom stratus
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I can't tell if the "Movement Speed" mod is working & enabled or not

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Nvm, somehow one of the files didn't install

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What would happen to a vanilla farm if I were to run a minor mod, like a mvmt spd mod? Would I not be able to play it vanilla again or does it just ignore the mod existed?

icy heron
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Now it worked: Strange

tired brook
icy heron
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We both go to sleep and start the new day. And then loading the next day it says the sever disconect for me and the host has started the day just as normal. And it sometimes works and the other time it breaks again.

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It´s diffrent between every Ingame-day. Now it works one day, the next the problem is back

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today it says just this: [Quest Framework] Quest framework unloaded all stuff for this session.

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Without any Errors

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And I am back in the Main Menu

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The hosts can play normal

tired brook
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Hard to say what's causing it since there's no obvious issues in the log. Does it also happen if you both start the day, then immediately go to bed without doing anything?

icy heron
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No, we do our tasks, then go to bed

tired brook
naive drum
mint narwhal
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i need help with SMAPI

icy heron
mild talon
#

Do they mean possibly editing save files?
That's different and riskier
Backup saves is not the same

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Only risk really is "reliving" yesterday, but it's not really that way either lol

icy heron
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The Hosts says for him its to risky to do that

tired brook
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Well, you can try going to bed right after starting the day a few times without the backup. You'll just waste a few days, but there's no time limit in the game.

icy heron
tired brook
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Just long enough to know whether the issue still happens. That could be once if it happens right away, but otherwise it depends how often it normally happens.

icy heron
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Its to late, we do this tomorrow

normal seal
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Hey I was in here earlier trying to find a fix for a Help Wanted gathering quest bug. I'm wondering if there is anyone still in here that could help? My gathering quests wont track my progress when I harvest the items. I can send a log to help

topaz matrix
normal seal
normal seal
violet dragon
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so i have a question for those who use the challenging comunity centre bundles, my bundles arent the right ones and im wondering which file i need to download and if it will change the bundles once i install it

tidal wagon
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08:56:17 ERROR Missing Gifts ERROR! Failed loading asset 'local/share/Steam/steamapps/common/Stardew Valley/Mods/MissingGifts/assets/bubbles.png' from SMAPI/treinke.missinggifts: the specified path doesn't exist.

So I went ahead and made that path on my Steamdeck, placed the files in there, and I still get this error. What could I be missing?

dry niche
#

Hey I suspect this may be a common problem, but SMAPI keeps yelling at me about il8n and assets, one of which I think is related to SVE Immersive Farm 2 or whatever. Do I need them? Are they supposed to be there? What happens if I don't remove them? (am noob)

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Says assets is empty and il8n has non manifest.json files

latent ibex
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Hello!! Does anyone play with Cannabis Kit mod https://www.nexusmods.com/stardewvalley/mods/1741

It says Artisan Valley is only required for the machines but I dont want the machines, but I still get this error: (PFM) Cannabis Kit - Artisan Valley Add-on 2.0.3 because it requires mods which aren't installed (ppja.artisanvalleyPFM)
Is there a way I can still play w/o the machines??

dapper gazelle
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Delete the PFM folder. Not sure what’s left of the mod after that or if there are missing components in the recipes bc you don’t have the machine-related stuff but I guess you’ll find out

latent ibex
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thanks so much!! Id even be okay w just the crops!!

dry niche
scarlet quail
native dragonBOT
#

@dry niche Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cerulean vigil
#

I have two mods that display the sell prices for stuff and I only want to have one but I can't figure out the name of either of the mods

atomic lake
#

hi,I play with my bf in mod smapi , we have a problem where whenever we play in co op smapi seems to alway run 1 less mod than me examle mine runs 324 mods and his 323 mods and we have some problems when playing around some sprites wont show up. if anyone know how to solve this i appreciate this alot - ty someone helped me where to put this -

azure gulch
#

Can anyone help me figure out how to fix this?

lament prairie
#

!log for all of you

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

!json for cloud, put that file into this

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

atomic lake
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21355) on Microsoft Windows 10 Home Single Language, with 60 C# mods and 263 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

azure gulch
#

Will do that shortly!

lament prairie
#

cassidy: from all of you

scarlet quail
cerulean vigil
#

I have two mods that display the sell prices for stuff and I only want to have one but I can't figure out the name of either of the mods

azure gulch
#

Here is the json that is wrong. I'm not quite sure how to fix it

naive drum
#

So it's trying to interpret the mods asset folders as though they are mids

naive drum
violet dragon
#

i figured it out

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anyone know of any mods for new professions?

azure gulch
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 122 C# mods and 466 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

opaque aspen
#

Can someone help me Im trying to download stardew expanded but it shows that it interferes with itself

cerulean vigil
native dragonBOT
#

@opaque aspen Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

this breaks the entire thing

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 5 C# mods and 0 content packs.

azure gulch
scarlet quail
#

yep, that's actually the solution cloud

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Ducktales your log indicates the only mods you have outside of the base 3 are automate and winter grass

atomic lake
scarlet quail
#

You don't have anything, not even the dependencies, for SVE installed

azure gulch
opaque aspen
#

huh

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thats wierd

scarlet quail
#

blinks and sees vortex.deployment

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Ah, you might have to redeploy.

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otherwise if you're actually doing normal manual modding, mods are at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

calm heron
#

i want to take lyoko to a cafe and tell them to take a break, haha

opaque aspen
#

ohh

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thankss

jolly oriole
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Hi, asking for some help with my Mac SDV Modded play -

native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

opaque aspen
#

i moved all the mods to the folder heres the new log

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 18 C# mods and 2 content packs.

scarlet quail
#

There are several problems with that, Adv, but first up please follow the instructions to get the actual log

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as it is right now I'm just seeing that SVE crashed somewhere

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

atomic lake
scarlet quail
#

you're missing two dependencies Ducktale

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 60 C# mods and 262 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

SpaceCore and Expanded Preconditions Utility

opaque aspen
#

thank you

atomic lake
scarlet quail
#

nope, although I think I found the issue on yours

jolly oriole
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.3, with 4 C# mods and 0 content packs.

scarlet quail
#

give me a second to check to make sure it's not a version mismatch which will make the thing go bad fast for the two of you

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otherwise I know which one is missing

atomic lake
#

ok

#

tysm

scarlet quail
#

Oh no.

#

Cassidy I would just send your mods over to your BF because at least Raffadax trees is on a large version mismatch

#

(one of you has 2.3.0, the other has 3.3.0)

#

The missing mod is Raffadax NPCs, though.

#

Content Patcher, one of you has it, the other does not

cerulean vigil
#

I have two mods that display the sell prices for stuff and I only want to have one but I can't figure out the name of the other mod. I only found cjb sell prices

scarlet quail
#

.....and farm type manager gives Raffadax vs. Raffadax forage... SDVpufferthink

#

I'm guessing you guys have Raffadax Complete production?

dire fractal
#

Hello community, could any modder make an updated version of this mod? It's my favorite and I've been using it for years... Smapi warns that it will soon become incompatible. can anybody help me? The mod is this one, it increases the greenhouse and visually it is extremely beautiful.

https://www.nexusmods.com/stardewvalley/mods/3464

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

scarlet quail
#

Don't worry about it right now.

dire fractal
scarlet quail
#

it will likely be updated in a future version

#

Right now you don't need to worry, as SMAPI 4.0 comes out with Stardew 1.6

#

so it's a while off.

jolly oriole
scarlet quail
#

Yeah I'd just reinstall Raffadax complete production on both of your ends

#

that's probably the cause of.... all of your problems, really

scarlet quail
#

You need SVE's dependencies and need to reinstall SVE

#

I also don't know how you managed to only install SVE's C# part

jolly oriole
#

How did I manage that?! It was a straight up download from Nexus?!

atomic lake
#

tysm

scarlet quail
jolly oriole
#

I'll delete all the files and download again... I don't know how I managed to fail that hard. Thanks @scarlet quail

scarlet quail
#

What is "Extended Edition _mods"

jolly oriole
#

it named that folder, I'm not sure

#

Should I go wild and delete it?

#

OH my god I think I know how it happened

#

Thank you, I think it got Russian Doll'ed

lament prairie
#

thatll do it

tiny radish
#

someone can help me with the child age up mod?

naive drum
scarlet quail
#

There will be a long beta period too. So it won't be doomed for a while

topaz torrent
#

Can we mod on mobile now?

lament prairie
#

no

#

as has been said

tribal ridge
#

i have an Issue

#

love of cooking isn't showing ANY recipes

#

it's summer so i already have mom's cookbook

#

frying pan too!

#

wait i'm dumb, what's shown is dependent on what you have in your inventory PikaFacePalm

scarlet quail
#

yeah you can disable that restriction

#

(Which is what I did)

tribal ridge
#

which option is that? i can't seem to find pepe_cry

mild talon
#

cook from the world?

scarlet quail
#

I think it's one of the buttons up top

tribal ridge
#

thanks much!

scarlet quail
#

(If it's not, I believe it's in the config. I just know I have all recipes visible with LoC)

vital gulch
#

Does anyone know what this bottom skill is?

scarlet quail
#

... I mean, did you install a new skill mod?

vital gulch
#

Only Expanded.

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vital gulch
#

It's taking a long long time.

#

For some reason.

#

Save & Parse is still loading.

#

Gave up. Tried six times and it was always just stuck loading.

scarlet quail
#

Okay

#

But there's an easy way to solve that

lament prairie
#

!logtoobig maybe

native dragonBOT
scarlet quail
#

that or, since we're just determining the modlist

#

relaunch the game to the title screen

#

Then exit out and parse new log

vital gulch
native dragonBOT
#

Log Info: SMAPI with SDV on , with 0 C# mods and 0 content packs.

scarlet quail
#

!reset and also need a new log

native dragonBOT
vital gulch
#

That is a bit too confusing for me to understand.

scarlet quail
#

....you have the game on steam?

#

(your log doesn't indicate, so making sure)

vital gulch
#

Yea, but running it through SMAPI

scarlet quail
#

Boils down to "verify game files"

#

also, again, launch game to title screen, exit, parse new log

vital gulch
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 33 C# mods and 20 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vital gulch
#

That did something.

scarlet quail
#

That last skill is cooking

#

You have the Love of Cooking installed.

#

That adds a skill.

vital gulch
#

That... that makes so much sense. I'm just not at all used to cooking being a skill XD

#

The answer was so simple, but I was blinded by confusion.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 45 C# mods and 28 content packs.

clever citrus
#

hi im having trouble with my game crashing and i use mods

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

clever citrus
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.3, with 29 C# mods and 43 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

clever citrus
#

here is the log!

#

okie but the trouble is that when i pick up a piece of furniture the game freezes and crashes

robust bison
#

remove cf

clever citrus
#

okie thank you! but i had a mod that added a bathroom after the 2nd farmhouse upgrade and told me to replace the farmhouse xnb files so i did but if i get rid of the custom furniture mod should it work?

scarlet quail
#

!reset

native dragonBOT
scarlet quail
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

But yes, also get rid of custom furniture

clever citrus
#

ok thank you all so much!

ashen topaz
#

What happened to smapi mobile?

#

There hasnt been any update for a month

mild talon
#

Probably the author had to attend to the other parts of their life ?

#

Maybe needed a break b/c it's a complex task

warm vigil
#

Hi guys, Sorry to interrupt. Can anyone help me please? I have a red error on my smapi.io

#

I have got a picture of it

dusty spruce
warm vigil
#

and the smapi log?

#

yep

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 108 C# mods and 125 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

warm vigil
#

thank you for your help

dusty spruce
#

not much i can tell you though

#

Market Day did a baddie

warm vigil
#

oh, I see

#

Before I have got this error and the game was froze

#

but I try to restart it and play this time I got an error but no froze though

warm vigil
cerulean vigil
#

Uh what happened here? As far as I know all I removed were texture mods I don't think I needed. (New save too) But plenty of red errors and the map is displaying wrong, ridgeside isnt generated, and some small not matching graphics on one building https://smapi.io/log/1448b084fddf481280a3711261033a43

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 109 C# mods and 238 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

SpaceCore 1.12.0 because its DLL couldn't be loaded: Could not load 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Stardrop Installed Mods\Stardew Valley Expanded Collection\Required\SpaceCore\SpaceCore.dll' because it was already loaded. Do you have two copies of this mod? the log doesn't seem to show where the other copy of the dll is coming, but that seems to be the issue

cerulean vigil
icy heron
#

@warm vigil the same i have with Random Mods

#

in a multiplayer game

shy orbit
#

or disable it in stardrop, however that works

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 109 C# mods and 162 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

looks like it comes from the skill training mod

past wing
#

hello guys, my game keeps crashing when i pick up furniture. do i send the smapi log here?

cerulean vigil
shy orbit
#

to you

cerulean vigil
#

How could it possibly be skill trainings fault

surreal orchid
#

at all

shy orbit
surreal orchid
#

They lag the gME AS HELL

past wing
gaunt gust
#

but yes, deleting the copies of spacecore out of that should work

cerulean vigil
#

re-enabling that folder resolves the series of errors

#

But why?

#

I forgot to send the image @shy orbit

shy orbit
#

i don't really know, but if you send the log maybe someone can say why

cerulean vigil
#

I don't think the log includes any relevant data to that. I already sent the logs with errors, while the ones without are pretty clean

shy orbit
#

it probably does tbh

icy heron
#

Your problem is that you put your mods in an extra ordner. They must be in the mod odner

cerulean vigil
icy heron
#

Never read anything about that this is possible. I put my mods in the mod ordner and it works every time

neat plaza
#

it is very much possible and basically recommended for organisation

icy heron
gaunt gust
#

(it is, ofc, a load order thing.)

#

(usually modders do a good job resolving load order things internally/with each other, so load order is not relevant)

#

but for a while last year, for example, you had to make sure AtraCore loaded before SpriteMaster

#

(that has long been resolved)

cerulean vigil
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 121 C# mods and 281 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 109 C# mods and 238 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cerulean vigil
#

@shy orbit The clean log is here now just in case you were interested

shy orbit
#

interesting. my (uninformed) theory: some mod in the fancy... folder make spacecore load the dll earlier, skill training checks if the dll is already loaded and then doesn't load it, so it doesn't prevent spacecore proper from loading

cerulean vigil
cerulean vigil
# shy orbit interesting. my (uninformed) theory: some mod in the fancy... folder make spacec...

So with BAGI removed its the same as it disabled. errors starting from the dll issue.
Meanwhile with skilltraining disabled, its all back to normal https://smapi.io/log/086f93c325e843e48aee26d5a928776e

I can't think of why the BAGI texture pack resolves the double dll issue since at no point does it rely on the mod with the dll.
Guess I'll have to remove skilltraining, it was going to be a useful mod for prestiging skills in MARGO but this on top of being a mod that endangers saves? too risky

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 120 C# mods and 268 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

hii, im new using mods, i am using cuter characters and i want to get them the noses, but i don't know how to, can someone help me? pls<3

azure gulch
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 122 C# mods and 466 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

azure gulch
#

Can someone help me with the error for the bush bloom mod?

surreal orchid
#

just to be clear what mod uses bush bloom

#

seasonal berries?

#

clean up the directory

#

you have several versions installed

#

also some items from Raffaldax are added by other mods also so it causes an internal error(just FYI)

craggy tiger
#

i've got a uh. strange one. for some reason my game keeps erroring when im in it and doesn't let me go to bed anymore. i know i've got a lot of mods but i cant figure out which one it ishttps://smapi.io/log/443310b862f84fc8b9f7c85f57c89ca8

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 126 C# mods and 375 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

craggy tiger
#

oh maybe i delete pytk idk

surreal orchid
#

yea ditch PyTK and dependant mods

#

most of them alr have an update around PyTK

#

RIP "Harp of Yoba"

craggy tiger
#

dear god its sped up my game

craggy tiger
#

(i work graveyard though so i'm going to bed) thanks :O i might just try deleting my most recent mods

latent aurora
#

hello

#

whenever i try to install smapi i get this

neat plaza
#

!gamepasssmapi

native dragonBOT
latent aurora
#

lemme try that

#

same thing

azure gulch
azure gulch
#

How do I fix this json?

dire fractal
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

azure gulch
#

I figured it out! I had to delete that whole line, it wasnt necessary

#

If that is what you did then thank you lol, I just didnt see your message

shy orbit
#

i'm not sure, deleted few lines i think

tiny radish
#

can someone help me with the child age up mod?

scarlet quail
scarlet quail
#

At any point in time that is.

latent aurora
#

nope

#

not at all

scarlet quail
#

Odd.that's usually the issue for the error messages you are getting.

#

Because normally it's An Admin install of SMAPI that causes that error

#

Would the drive you install on have any administrative protections at present?

sweet ginkgo
#

anyone have any support for mods on the switch for stardew valley?

neat plaza
#

have any support meaning can give help?

snow socket
#

ive been getting this problem at 3 times

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Normally I would say that's custom furniture but that's a very early key

#

!reset

native dragonBOT
scarlet quail
#

You may have done some bad XNB Installation in the past

snow socket
#

oh okay

gaunt gust
snow socket
latent aurora
scarlet quail
#

Yeah then that's probably why

latent aurora
#

although it's set to download in C:/xboxgames

scarlet quail
#

you have to fix that installatio-

#

Oh.

#

!gamepasssmapi

latent aurora
#

yea

native dragonBOT
latent aurora
#

i tried that

#

didn't work too

scarlet quail
#

probably need to fix installation then

latent aurora
#

i couldn't find a solution 💀

#

i tried changing the download directory via the xbox app and it still downloaded in the windows apps folder

#

guess i'm hopeless

sweet ginkgo
#

anyone have any support for mods on the switch for stardew valley?

scarlet quail
#

I mean we have precisely one Switch modder and that's -

neat plaza
scarlet quail
#

ah so they keep asking and then not responding.

neat plaza
#

well asked once and didn't respond to my question

scarlet quail
#

Here I'll be the annoying one to them one sec

neat plaza
#

nah nah its fine

neat plaza
#

they probably just didn't see it

novel cradle
#

How do I add mods on my pc

neat plaza
#

!GETTINGSTARTED

native dragonBOT
neat plaza
#

oops

novel cradle
#

I downloaded it via ms store

neat plaza
#

!gamepasssmapi

native dragonBOT
novel cradle
#

Holy

#

I didn’t use game pass

#

Tho

scarlet quail
#

Then... there are instructions in the gettingstarted link

#

should be under "windows"

novel cradle
#

Thank you

#

Modding Minecraft is WAY ezier to be honest

neat plaza
#

it's about as easy

#

really not that hard

solemn shoal
#

(It looks like it is on the Windows store, but that it's just the Game Pass version sold via the Windows store?)

unborn aspen
#

hey is there an unnoficial update to the unlimited players mod?

#

apparently the current version of the mod isnt working now

neat plaza
#

you don't need it

#

!moreplayers

native dragonBOT
#

To add more than 3 extra players to a multiplayer game, follow the instructions here: https://twitter.com/concernedape/status/1395243158460530689

@ArcaneDescent @JessYoMama You can do it without a mod. Go to %appdata%/StardewValley and open the file called startup_preferences. ctrl + f for "playerLimit" and you'll find something like this: <playerLimit>-1</playerLimit>.

Change the -1 to any number you like...

Likes

974

scarlet quail
#

Yeah once CA sent out that tweet it was over for Unlimited Players, it was just gonna die a slow death

#

(Because the entire mod became obsolete, that is XD )

zinc heron
#

Is it enough for just the host to do it?

scarlet quail
#

yuppers

#

that's how I played vanilla with 10 people

zinc heron
#

wow

scarlet quail
#

Host edited hers, and the rest of us joined

zinc heron
#

thx so much

onyx perch
#

does anyone seem to know what mod is the picture I sent under #images-and-memes? been looking forever T . T

neat plaza
dire fractal
#

maybe i did the wrong configuration

#

can someone help me plss

scarlet quail
#

"NoNose": "false", is the file version

#

If you want I can boot my game for the GMCM version

dire fractal
#

ohh okayy

#

gmcm?

scarlet quail
#

The Generic Mod Config Menu version

#

i.e. how you change it in game without entering files

dire fractal
#

omg mods in Stardew valley are so different haha

#

ohh okay

dire fractal
scarlet quail
#

alright, give it a mo, booting my game

dire fractal
#

but that's another mod, right?

neat plaza
#

yes

scarlet quail
#

I mean, yes, but you should have it anyway

dire fractal
#

oh okayy

scarlet quail
#

Generic Mod Config Menu is ubiquitous

#

like... you change so many mod configs via it

dire fractal
#

oh i saw that in the page

#

nexus i think

scarlet quail
#

How it looks for all the mod configs on the left

#

the right is SCA's config

#

and that you want the no-nose box unchecked

dire fractal
#

i seems easy, thank u!!!

small sleet
#

is it normal for the game to take ages to load with mods?

scarlet quail
#

I mean, yes. But also, I'm guessing you have PyTK and/or you don't have SpriteMaster?

scarlet quail
#

...don't worry about it, if you don't have PyTK, that's good, means your load time isn't extended by that

#

!sm for SpriteMaster, which speeds stuff up

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

Disable resampling if you don't like the graphical changes

small sleet
#

ok thank you

scarlet quail
#

you'll still get the performance improvements

small sleet
#

i run 71 mods

scarlet quail
#

amount doesn't matter, generally matters which mods

#

so more expansions = longer load time, or mods which add a lot of items

small sleet
#

i play very expanded so thats probably it

scarlet quail
#

ah so you use the very expanded modpack? yeah

#

That's at least three expansion mods

#

SpriteMaster will help muchly

small sleet
#

ok thank you so much

normal karma
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 132 C# mods and 166 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

we need both of your logs if multiplayer

#

also which one of you is host

small sleet
scarlet quail
#

Correct. Remember - disable resampling if you don't like the graphical changes

small sleet
#

ok

scarlet quail
#

it's in the config

#

you have GMCM since you have very expanded

#

cog on the title screen in bottom left

#

just find spritemaster, there will be a button that you have to... uncheck? I think? if it's checked, uncheck, or vice versa, then save

small sleet
#

why is it saying i have 67 mods now instead of 71

scarlet quail
#

SpriteMaster should never interfere with mods

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Like legit it would never

normal karma
#

all good, let me get my log as well

#

i'm host

small sleet
#

i deleted one that wasnt working

gaunt gust
normal karma
#

ack looks like my log got overwritten by today's game

gaunt gust
#

Should be linked on the mod page

normal karma
#

my bad, i'll post later when we play again

gaunt gust
#

(I suspect it's "farmhand has null location while warping" but he would know for sure)

normal karma
#

thanks, i'll give that a shot

solar haven
#

so, Leah sent me a letter and I think something's supposed to be attached to it. Nothing shows up and the letter won't go away. I've tried restarting the day and restarting the game, but nothing

robust bison
#

!ppjadga I think might be this

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

scarlet quail
#

nope

scarlet quail
#

Tool Upgrade Delivery Service, if used, should be replaced with Mail Services mod

solar haven
#

I'm new to modding still. So let me explain what I have to do to myself, and please correct me if I'm wrong

#

I have to enter the sdv mods folder

#

delete FeTK

robust bison
#

oops

solar haven
#

and Tool Uprgrade service thing

#

download Mail Services

#

and none of this will affect my game's save files or anything?

scarlet quail
#

shouldn't, no

#

And yes, delete FeTK & Tool Upgrade Delivery Services and install Mail Services Mod, yes.

solar haven
#

cool

#

thanks

scarlet quail
#

...if you're having an issue with a mod, it may be best to ask here first with a log rather than whispering the mod maker for support first.

dire fractal
#

Sorry, I'm using his mod Buildable greenhouse but I want to be able to build the Immersive farm greenhouse and I don't know how, I'm new in these things 😦

surreal orchid
#

MD pls let me live

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Майкрософт Windows 11 Корпоративная, with 119 C# mods and 235 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Specifically (I guess I'll copy paste it since this came up yesterday too)

#

If you want to change your greenhouse map to a modded one follow these simple steps: Delete the ([CP] BuildableGreenhouse) folder within the Buildable Greenhouse Updated folder located in: "\Stardew Valley\Mods\BuildableGreenhouse" (please note that this folder might be in a different location if you use a mod manager) Now you can download any custom green house map you desire! I decided to use "Pookachu's Insane Greenhouse" in this tutorial. Download the according zip file and extract it into "\Stardew Valley\Mods" Now go to your newly installed mod folder. In my case: "\Stardew Valley\Mods[CP] Pookachus Insane Greenhouse" Open the "content.json" with a text editor of your choice Make the following changes (Just change the target, you don't need tiled or any other program): "Target": "Maps/Greenhouse", to "Target": "Maps/GreenhouseMap", Pay extra attention to GreenhouseMap! Save the edited file. You did it! Load up your game, happy farming!

dire fractal
#

thank you so much

scarlet quail
#

I'm not writing it again though I'm gonna backsearch next time because I'm lazy

vital gulch
#

Suggestions for extra quality of life mods? Nothing that would spawn stuff in, just like cute animals or bigger backpack... stuff like that. Just what you personally have found to be hidden gems. I might have those suggestions added already, but there could be neat hidden ones!~

scarlet quail
#

!modrecs

native dragonBOT
surreal orchid
#

can someone smart look at my log

#

my log-reading isnt THAT good

fast sandal
#

Does anyone know what this means

scarlet quail
#

right click and open

#

otherwise it's the other mac thing which is fixable but I forget the quote.

#

oh, it is

#

.q 6004

devout pumiceBOT
#

[#6004] "Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the 'System Integrity Protection', which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:

  • Right click on StardewModdingAPI or StardewValley Unix executable files in your game folder to open the game.

  • Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

  • Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
    https://iterm2.com/

  • Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state." - @lament prairie (10 Jan 2023 @ 06:27:58 PM UTC)

fast sandal
#

It worked thanks!

verbal stone
#

Hey, I was hoping to see if someone might know what could cause Pam's house to do this? There's nothing in SMAPI, and I can still enter and exit the house, it's just.... half invisible?? I don't have any mods that edit Pam's house, so far as I know, and nothing that I believe touches the outdoor town map other than Eemmie's recolor.
https://smapi.io/log/a4a447c7befe4bf9994859840dde49ac <-latest SMAPI log just in case, even though there's no error text for this glitch.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 150 C# mods and 204 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rancid wind
#

Are Mods already working on Mobile version 1.5?

long brook
rancid wind
long brook
#

No clue either

wet rune
#

I'm guessing a Mod is intefereing... because Legend doesnt register in my Collections. I've now caught TWO

#

OH WAIT... he registered this time I think

#

Yeah he did. I wonder if I have a screencap to check before I caught the second one

dapper gazelle
#

FreeDusty edits spring_town and though I would assume it's only touching the dog house, it's hard for me to say b/c it's actually a C# mod. And it's very old (possibly pre-dates the community upgrades?). So I would start there.

verbal stone
#

Okay, thank you for the reccommendation. I'll try that once I finish this day.

fickle osprey
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 29 C# mods and 10 content packs.

scarlet quail
#

Fish pond shuffle

#

!saves

native dragonBOT
scarlet quail
#

I believe atra said you would have to revert the day and destroy your fish ponds, or at least empty them

fickle osprey
#

i'm gonna try to empty them 🥲

fickle osprey
scarlet quail
#

yup, that's what a json shuffle in a pond is

#

It makes the previously existing items within them change to different items

#

Then on new day, the game attempts to find fish pond data for the "mushrooms"... and there is none so the game freaks out

torn whale
#

is it possible in multiplayer if both players change a config file differently or will it cause problems? (or does that depend on the specific mod?) like lets say for elle's town animals i want different butterflies than my co-op partner, i would assume that would be no issue? but a mod that lets you enable or disable a whole feature might cause issues if one person has it enabled and the other one doesnt?

robust bison
#

pretty much

#

!mpmods

native dragonBOT
keen helm
#

I mean...

#

Any ideas why it says that?

celest plover
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

craggy tiger
#

i did delete pytk but its still broke

verbal stone
#

If no one else has an answer, I'd recommend removing your mods in batches, and seeing if/when it starts working again. Last time I had an issue like that, I removed them in batches of ten, and it helped me narrow down quick enough what mod was causing the issue

craggy tiger
#

it wont mess up my save to do that right?

verbal stone
#

Just back up your save. If your issue is going to bed, then it might.

craggy tiger
#

mm. aight

verbal stone
#

that, or use a test save to test them

craggy tiger
#

the game like "soft crashes" wherein the camera no longer follows me and i cant interact with anything anymore is mostly the problem

#

i tried a test save but nothing came up so im a bit afraid my current game is just borked

verbal stone
#

Oooof. Fingers crossed for you that it's not. Otherwise, I'd definitely recommend backing up your save file and trying things that way.

craggy tiger
#

thanks for the advice :O

long brook
long brook
silk ember
#

im not able to press okay, ive tried doing the windows button trick & it lets me use the mouse again but just not to press okay.. im frustrated lol idk what to do

scarlet quail
native dragonBOT
#

@silk ember Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Probably is a mod screwing with the okay

silk ember
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bitter lantern
#

i haven't modded for awhile, and I went straight for a collection on nexus that had a whole bunch of mods. It was the Stardew Valley VERY Expanded one

#

I downloaded all the mods except Farm Type Manager

#

it won't let me download it, I can't find out why

halcyon igloo
#

are you using vortex

bitter lantern
#

yeah

long brook
#

downloading collection for sdv is bad, try to download each of em

#

also manual installation is recommended or use stardrop mod manager

bitter lantern
#

i see

#

I do believe they did all get installed though

#

when I go into the mod folder in the files, they are all there

#

should I just download farm type manager separately and put it in the mod folder?

mild talon
#

if you wanted to see what might be going on w a visually glitched greenhouse.. what kinda patch summary patch export thing might you try?

#

the summary for the recolor mod and the export for Buildings maybe..?

halcyon igloo
native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

halcyon igloo
#

or just a full patch summary

bitter lantern
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

viral compass
#

Does anyone know how to fix an issue where a random error shows up for no reason? Every time I try to put my mods in the mod folder of stardew and keep getting “error 36”. I’ve tried running “dot_clean” and deleting “.DS_Store” through the terminal per google’s advice, but it still hasn’t worked (I’ve also tried Safe Mode, but that hasn’t worked either). Btw I’m using a Mac and am playing on Steam. If anyone can help, it would be greatly appreciated!

native dragonBOT
#

@viral compass Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

And if you can't do that,take a picture of the error

#

In this case it would be good to have either because error 36 is not exactly something we know here

viral compass
#

Alright! I’ll get to that soon.

#

This is the error that shows up when I try to put my mods in the mod folder of the game

bitter lantern
#

do i need to move my mods into the Stardrop Installed Mods folder, to make my mods work?

livid magnet
#

@azure dust - If I have the new Alpha Atieler does it work yet or has that not be done as I haven't seen the NPC shop show up yet

mild talon
#

the NPC is not a real NPC.. it's a static/fake NPC added via MEEP

#

the building doesn't show up for you at all? sounds like it's not installed right.. Have you shared a log yet @livid magnet

cerulean vigil
#

Any tips for reducing disconnects in multiplayer? my other player just disconnects sometimes. I don't even know if they can make it through a whole day

livid magnet
ionic fulcrum
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 105 C# mods and 285 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bitter lantern
#

when I launch SMAPI from the Stardrop launcher, it loads 0 mods and immediately starts the game, I have all the mods enabled in Stardrop

livid magnet
#

Wait there's a thing that I have...

#

MEep was what Iwas missing

humble flame
#

have any of u guys had this glitch before where the bushes just kinda glitch out at the top while ur on ur farm... ik this is kind of specific lol i was just wondering if there was a fix or if my save is like broken

cerulean vigil
#

the bush is still there, the fence is drawing over it for some reason

lament prairie
#

if it's doing that all the time, it's something to do with how the map is made

#

probably the top of the bush is Front and the top of the Fence is AlwaysFront or something

humble flame
#

its strange because it just started doing this and im in early summer and i have no clue what i did

lament prairie
#

that is a little weird

#

someone with a similar issue found it was SVE + AGE causing a bushes issue

cerulean vigil
#

Any tips for reducing disconnects in multiplayer? my other player just disconnects sometimes. I don't even know if they can make it through a whole day

lament prairie
#

try to keep your mods as identical as possible

#

also have them get the best internet they can

#

if they can go wired instead of wireless

#

you can also try cutting down the number of mods

cerulean vigil
lament prairie
#

if you play LAN instead of over the servers that helps too

#

But obviously that requires being in the same place

cerulean vigil
lament prairie
#

huh, when my brothers and I were having disconnects going to LAN fixed it entirely

#

I wonder if there's something else going on on your computer or internet

cerulean vigil
#

I'm hoping its just a mod responsible so I can turn it off. but I wouldn't even know how to locate one if there is

lament prairie
#

It's hard to say since disconnects aren't necessarily easy to reproduce

#

You can try removing mods and seeing if it seems to improve things

#

If there are any actual errors in the logs that would tell you

#

But I'm assuming it's not that, just random disconnects

#

If it's like "every time Bob goes into the Orchard, he disconnects", ok that's a mod issue

cerulean vigil
#

Sadly I have not seen any pattern or errors yet 😦

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 52 C# mods and 72 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

Remove CF

#

it has problems

dire fractal
#

is there an alternative to it ..?

lament prairie
#

!furnitureconverter

native dragonBOT
#

If you want to convert your furniture from Custom Furniture to a different framework, you can use the Furniture Converter! Simply follow the instructions to convert it to Dynamic Game Assets (if you're testing a future game version, Content Patcher is also available). https://github.com/elizabethcd/FurnitureConverter

dire fractal
#

alr cool, thanks

long brook
lusty pine
#

so i don't know if anyone can help me but im trying to add stardew expanded and its showing an error of a mod i didn't install when all of the mods needed are installed

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

viral compass
bitter lantern
lusty pine
#

im so clueless

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 13 C# mods and 0 content packs.

lusty pine
#

huh

lament prairie
#

okay so you installed one (1) part of the mod

#

install everything that comes with the download, first of all

#

all folders, ja sve, everything

#

!sve

native dragonBOT
lament prairie
#

follow the install guide here

ionic fulcrum
lusty pine
#

i have all those mods downloaded

lament prairie
#

- Stardew Valley Expanded 1.14.18 because it requires mods which aren't installed (FlashShifter.JA.SVE, FlashShifter.SAAT.SVE, FlashShifter.StardewValleyExpandedALL, FlashShifter.SVE-FTM).

#

you're missing a bunch of the other parts of SVE itself

lusty pine
#

what other parts

scarlet quail
#

When you download SVE, it comes in a zip folder

#

Inside the zip folder - or when you unzip it - there are multiple folders within it

#

you need all of those folders.

#

you apparently only have - or moved - the [CP] one.

dire fractal
#

any news for smapi mobile?

lament prairie
#

no

neon schooner
#

I went to the link it's showing, but I understood absolutely nothing there

native dragonBOT
#

@neon schooner Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neon schooner
#

It's saying Windows can't find the ErrorLogs folder

long brook
#

it's smapi installation error, not smapi(game) error

neon schooner
#

Is this the wrong channel for help, then?

lament prairie
#

no this is the right channel

#

outside is pointing this out to aub

#

what is your windows version?

#

Like there's just something weird going with on with the installer

#

idk why it says that it exists but couldn't load

neon schooner
#

7, probably should have mentioned that ^-^'

long brook
#

this error 0x80070057 means storage issue when i searched it

lament prairie
#

I suspect that Windows 7 is often missing some of the stuff needed to run modern programs

#

You may need to do a manual install of SMAPI

#

and then see if you can launch SMAPI or not

neon schooner
long brook
#

!gettingstarted there's a step on how to manuall install smapi there

native dragonBOT
neon schooner
#

Nice! Thanks for help so far guys! 😄

wary widget
#

Quick question if I want to switch mods off I can just put them out of the mod folder and nothing would change in my file?

mental quail
#

!modgroups

native dragonBOT
wary widget
#

Ah ok ty

still pine
#

I keep getting disconnected, the ping while getting dropped to the host is perfect, we both have 1000 gig connections.

warped violet
#

im using SMAPI on Windows via Steam.

I swear i installed smapi correctly beause when i go to the default steam filepath for stardew vally i see a mods folder and files with smapi in the name, but when i put mods in that folder (unzipped file folders just like it said to) and launch the game via steam, nothing happens. its a completley vanilla game.

lament prairie
#

!launchoptions

native dragonBOT
warped violet
#

imma try this again

#

mabye i typed it wrong

naive drum
#

Make sur you include the beginning "

#

ANd the %command%

fiery orchid
#

My mod folder disappeared from the desktop

#

But still appear in the game what should I do?

mental quail
#

ahh elizabeth!!! I hope you get to catch up on sleep soon. you helped me around a month ago with narrowing down an issue I was having with MNF sprites not appearing, it turned out to be something with a recolor's tilesheets not being coded to overwrite or append, I don't recall now. can you please remind me what to enter in console to get the spring tilesheet to save, so I can post to imgur to include in bug report for that recolor's author

mental quail
fiery orchid
naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

the mods folder is inside the stardew valley folder, wherever that is on your machine

#

the SMAPI log includes the filepath to that folder!

lament prairie
mental quail
#

Alex, if you're on Windows - once you have the mod folder open, you can right click the mod folder name in the left pane of the file explorer window and select "pin to quick access" so you can more easily find it in future

fiery orchid
#

I found it thanks guys! I thought I would have to download all 58 mods again.

cerulean vigil
#

My other players keep getting disconnected with no noticable pattern.. How do I fix this

still pine
cerulean vigil
long brook
#

!mphelp disconnection issue can also occur on vanilla. so maybe try steps in this link or try again next time

native dragonBOT
long brook
#

it most likely gog server that connect the host and farmhands is being picky to you guys. iirc 1.6 will change gog server to another way (probably steam)

cerulean vigil
long brook
#

i'm afarid i have little knowledge to anser that

tight basin
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 15 C# mods and 14 content packs.

naive drum
#

it does yeah, stardew uses a gog server for its multiplayer

uneven spade
#

Has anyone run into mods that auto close mail as soon as you click the mailbox?

naive walrus
#

Using any other recolor except for VPR causes this to happen > https://prnt.sc/Ykvt6uuVG_g4 i nailed it down to Lumisteria Tilesheets - Outdoor being the issue since once i remove it everything is perfectly fine, the problem is i use east scarp which depends on this mod.

Lightshot

Captured with Lightshot

lament prairie
#

Per the mod page for Lumisteria's tilesheets:

Recolor mod authors are allowed to target the assets of this mod. However making a configuration option so this can be disabled is strongly suggested, in case of new tiles being added and similar situations.

#

So I don't think it has recolor compat

naive walrus
#

I've seen alot of mod list have this mod and other recolor mods together

#

hmm

lament prairie
#

Also per the content.json for Lumisteria's Tilesheetss, nothing it does affects tiles outside of the tilesheets it has

#

so probably some other mod that depends on lumisteria's tilesheets is doing something

uneven spade
#

Well I have narrowed my problem down to... Ridgeside Village causing my game to skip over showing mail

naive walrus
#

the only mod i have that depends on it is east scarp.

lament prairie
#

I can't even tell what tiles those are

scarlet quail
lament prairie
#

like that's somewhere in stardew

scarlet quail
#

But I'd give a log if you haven't already

lament prairie
#

I see Claire but I have no idea where she goes or what she does

uneven spade
scarlet quail
#

That's in town, Elizabeth

#

Next to Pierre's

lament prairie
#

broken mails may behave like that

scarlet quail
#

Claire only goes to Joja/Theater, and those tiles are next to the "garden" Pierre tends in SVE

#

Honestly, that's town tiles.

#

I would blame the "other recolors" they're using

naive walrus
#

Removing east scarp fixes it

scarlet quail
#

Because no Lumi tiles are used in town

naive walrus
#

but why hmm

lament prairie
#

broken mail will appear over the mailbox but not open properly when interacted with

scarlet quail
#

East Scarp is also not the cause, I have them working just fine in my current save, and I don't use recolor mods - even when I do use them on test saves, it works fine with Earthy

#

!log levitatin. The screenshot isn't enough and your statements are running into logical inconsistencies

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

uneven spade
scarlet quail
#

Yeah that shouldn't be possible. It's more likely your ridgeside isn't installed correctly and the mail is broken within Ridgeside

#

Again, that's why we need the log

uneven spade
#

yeah sorry load times are jsut REAL slow with my game

scarlet quail
#

(Context, by the way, in case you think I'm just being dismissive - such an error, especially with mail, would be ubiquitous with people having installed RSV)

#

!sm for load times, you can disable resampling to remove the graphical changes

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 154 C# mods and 219 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail