#archived-modded-support

1 messages · Page 134 of 1

mellow reef
#

i only have it to make rasmodius into a girl, ie rasmodia
cuz as you stated above, the female wizard mod doesn't work

long brook
#

You can use rasmodia mod without rasmodius mod. But you can only see portrait and name changed, not dating

iron plank
#

Even though smapi is saying it failed to load the mod?

#

🤷 if it works it works ignore me about that then

mellow reef
#

yeah it works, he's a girl now lol
okay, so now check if my kids are okay?

iron plank
#

Yeah and send the new log

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Also, did you have kids before or after you got the mods?

mellow reef
#

after

iron plank
mellow reef
#

still default

iron plank
#

Arggh i have four animals trying to sit on top of my computer

iron plank
iron plank
# iron plank

@light meteor put this into your ftm folder and see what happens

#

My fucking dog unplugged my computer and I’m going to have to play the same day on Stardew through for a third day. Would anyone like a cattle dog? I will pay you $5 to take her

mellow reef
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on ‏‏Microsoft Windows 10 Pro, with 60 C# mods and 93 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

iron plank
#

Oh by the way you have two copies of canon friendly dialogue expansion installed you should delete one

mellow reef
#

i only see one?

long brook
#

The folder name is different, but has the same content

mellow reef
#

how do i know then

long brook
#

The error text. One is canon friendly somethibg nd the other is stardew valley dialogue

mellow reef
#

this maybe?

long brook
#

The new one is canon friendly dialogue expansion iirc

#

Yes that's the new one, delete the other one named stardew valley dialogue

iron plank
#

I don’t know what’s wrong TC. I would post your log in the comments for the mod and see if the creator can help. The only problem I see is with enteroax framework but I don’t think babies take after spouse uses that

marble sluice
#

hi we are trying to play together and this is the error my friend gets

[game] An error occurred in the base update loop: IOException: The file '/Users/tom/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/StardewValley' already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath)
at StardewValley.Program.WriteLog(LogType logType, String message, Boolean append)
at StardewValley.Multiplayer.LogDisconnect(DisconnectType disconnectType)
at StardewValley.Network.Client.receiveMessages()
at StardewValley.Menus.FarmhandMenu.update(GameTime time)
at StardewValley.Menus.TitleMenu.update(GameTime time)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1117

mellow reef
#

:(

long brook
native dragonBOT
mellow reef
#

well then it's probably just a compatibility issue. cuz going into saves with one spouse my babies work
so the moment you get another one everything breaks

iron plank
light meteor
#

yeah it has, just still no forage spawning for whatever reason

iron plank
#

Can you send the new log?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 7 content packs.

light meteor
#

literally spoke too soon about the file

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 5 C# mods and 1 content packs.

desert tinsel
iron plank
iron plank
#

Open up the content.JSON for the mod in question and where it says format 1.8 change it to 1.28.4

light meteor
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 5 C# mods and 1 content packs.

iron plank
#

Well the grandpa’s farm mod tells forage where to spawn so hopefully that fixes it. Forage isn’t spawning anywhere or just on the farm?

iron plank
light meteor
iron plank
#

Yeah I have no idea honestly besides reinstalling grandpa’s farm.

desert tinsel
iron plank
#

Leave a bug report on that mod page. I’d just delete that mod though.

light meteor
#

thanks for all the help anyway!

iron plank
#

Do you have firewall? Something is eating files as you’re trying to install

light meteor
#

its already been disabled for something else

native grail
#

Hello, I'd like some help with a mod's config. I have More Grass installed (it's required for another mod to work) and it spawns grass EVERYWHERE. It's annoying, because I want grass to spawn only in the farm, not towns, Cindersap forest and mountain. I can blacklist areas but I'm not sure what the names of the areas are. The config looks like this

{ "LocationsWhiteList": [], "LocationsBlackList": [ "mine", "skullcave", "town", "s:undergroundmine" ],

#

How should I type Cindersap forest, for example? "cindersapforest"?

iron plank
native grail
scarlet quail
#

So for example museum is ArchaeologyHouse

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Forest is forest

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And I think Alex's house is Josh house. But don't quote me on that last one

native grail
#

It's okay, it doesn't spawn inside buildings, thankfully! But thank you for the "forest". Is there a link where I can see map's names? Maybe in wiki?

scarlet quail
#

I think so... Give me a second though I need to find the page for it

#

!startmodding

native dragonBOT
#

Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons.

To get started with SMAPI modding, see here: https://stardewvalleywiki.com/Modding:Modder_Guide/Get_Started

To get started with content pack modding, you’ll probably want to check the list of frameworks here: https://stardewvalleywiki.com/Modding:Content_pack_frameworks and then either use the wiki tutorial on Content Patcher here https://stardewvalleywiki.com/Modding:Content_Patcher or check out the tutorial wiki in case there’s a tutorial https://stardewmodding.miraheze.org/wiki/Category:Tutorials

scarlet quail
native grail
#

Thank you!

glacial tangle
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 74 C# mods and 208 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
bitter heart
#

Hey. I have made an Npc in Miss Coriels NPC creator a while back, and I am wondering how to implement him into the game?

tropic raft
#

Hi! I've downloaded the Child Age Up mod but it keeps showing up as a RAR file. Is it supposed to do this? I can't find a way to access any config files, any help is greatly appreciated !

scarlet quail
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

tropic raft
#

ahh okay, thank you very much!

glacial tangle
#

Sorry for the ping xD

glass citrus
#

hey this has probably been asked like over a million times, but how does the auto update mod work?

#

it says "when the game starts it'll check for new updates and update the mods" but it never does

gaunt gust
#

I think modders have to opt-in to having their mods in that system

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which, uh, most people don't do

glass citrus
#

seriously

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I can't manually update like 65 mods

scarlet quail
#

Speaking as a person with 300 mods they manually update

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Yes, you can

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(Especially because you don't have half the personal edits I do XD )

glass citrus
#

and any tips to make it faster?

scarlet quail
#

I mean, you can download the latest, and then delete the former 65 mods instantly. Then just unzip each into the folder (and reinstall SMAPI if the base three mods are deleted)

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literally takes... 10 mins tops, and that's a large estimate because extraction is quick for SDV mods?

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If this was something like Mass Effect mods, I'd get ya. Those are big and would take a while

gaunt gust
scarlet quail
#

But SDV mods extract in like 5 seconds unless they're expansions

gaunt gust
#

it takes...a while, which is why I don't do it very often/don't update mods in the middle of a save

livid magnet
#

Annyone use: Happy birthday & get the what's your birthday dialongue everyday?

gaunt gust
#

(I also don't add mods mid-save)

scarlet quail
#

From what I can tell, if it's happening every day the data isn't being saved

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and I know where it gets saved - I migrated that over - but it's weird it isn't being saved

crystal lichen
#

Running new Stardew Valley update 1.5 for Android on Chromebook with a new save. Has anyone seen any problems with the game crashing as soon as the egg hunt launches? Mine has crashed 3 times in the same exact spot. Mods aren't supported with the new update so I'm just running the original game at the moment.

scarlet quail
crystal lichen
#

Gracias! 🙂

livid magnet
marble sluice
#

why am i being disconnected on steam while getting invite code on game

patent dew
#

can someone help me solve a smapi error? i've downloaded and uninstalled it several times and it doesnt create the shortcut to play 😕 (im using the translator)

long brook
#

What OS do you use (windows/mac/linux)? What game store you use (steam/gog/gamepass)?

scarlet quail
#

...also, what language do you normally speak? The #friends channel may be able to help you get help in your native language

long brook
#

Smapi installation doesn't make shortcut on desktop tbh

placid steppe
#

WHY IS WIFE IN WALL

hearty steppe
#

uhh can someone tell me why i aint triggering the galaxy sword cutscen e?

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its a prism shard

scarlet quail
#

Do you have Margo

hearty steppe
#

yea

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does this change how i get it ?

scarlet quail
#

MARGO generally changes that stuff, yes.

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I'd check into the docs on how

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But pretty sure MARGO changes galaxy sword acquisition

hearty steppe
#

oh okay, i knew margo changes a lot but i wasnt paying attention in terms of galaxy sword changes

placid steppe
scarlet quail
#

some vanilla spawn issue at 0,0

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should fix itself next day

hearty steppe
#

could u send me the text where it was stated ? i cant find a link on the mod page with all the changed stuff

long brook
#

it's under article section of mod page

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also thanks to lyoko mentioned margo

hearty steppe
#

thank you very much, much appreciated

frozen herald
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 73 C# mods and 158 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

frozen herald
#

and those have been tried

#

lol

long brook
#

if the music still working while loading a save, just wait and do nothing (such as clicking). let the game and smapi works

frozen herald
#

i tried to do that, but it wasn't doing anything

long brook
#

how long do you wait?

frozen herald
#

5+ min

long brook
scarlet quail
#

there's a brazilian portuguese discord in friends. Otherwise, yeah, i think it's just us

frozen herald
wanton nymph
#

Hi, could someone maybe help me? I'm using "Lumisteria More Flowery Grass - Eemie Palette" for more grass, but this mod doesn't have a retexture for winter. I like the winter one in this mod "Flowergrass and Snowfields", but even when I disable the folders of spring, summer and fall with a . Lumisterias grass in spring still looks different.
Is there any way of just using the winter retexture of a mod that has all 4 seasons?

scarlet quail
#

5+ minutes is not enough

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Load your file, then walk away for like.... 10 minutes, at least

scarlet quail
frozen herald
scarlet quail
#

And when I say load your file, aiden, I mean click on your save file, then don't touch it

frozen herald
#

gotcha

scarlet quail
#

time shouldn't be able to progress if you're loading in. How do you know it's progressing?

#

Also I just checked your mods - Multiple Spouses is outdated, use Free Love

frozen herald
#

game audio is playing (like the morning music) and i can walk around/interact with items, the screen's jsut stuck.

scarlet quail
#

That... Okay. Let me try and translate that, aiden

#

You're saying that, somehow, the screen is not following the farmer?

frozen herald
#

not quite? it's just the black screen with the "Loading..." in the corner

scarlet quail
#

Okay then I can tell you you can't walk around and interact with things

frozen herald
#

i can hear walking/interaction though /nm

scarlet quail
#

Probably a glitch.

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Point is, if you're on Loading, you don't touch it while it loads

frozen herald
#

got it

scarlet quail
#

But take out Multiple Spouses before trying the load, please

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(and put in Free Love)

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(and exchange Custom Spouse Patio for Custom Spouse Patio Redux)

wanton nymph
placid steppe
#

game seems frozen but i can open my menus

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any fix?

frozen herald
scarlet quail
#

Okay, that's 100% still loading in. I see the dimness of my file before loading in

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Here. Just to show you. Disable PyTK temporarily.

#

then load your file.

placid steppe
#

Any ideas?

scarlet quail
native dragonBOT
#

@placid steppe Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

your screenshot doesn't tell us anything

frozen herald
scarlet quail
#

Let it break a lot of things

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just disable temporarily and load

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you can put it back right after, and won't have a problem if you don't save

placid steppe
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 31 C# mods and 28 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

Update your mods and reinstall SVE

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it's saying you're missing "FirstSlashTheme" and, well

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I have that as my farm's jukebox track, and it's directly from SVE

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I know it should be there.

placid steppe
#

will reinstalling sve not reset any progress?

scarlet quail
#

It shouldn't

unborn pasture
#

how do you check mobile smapi again?

long brook
placid steppe
#

say i didnt want any chance of it resetting anything, could i just get the individual "Firstslashtheme" and replace it?

scarlet quail
#

Let me then put it this way, L<3

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Unless you mis-install it, there is zero chance of it resetting everything

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LemurKat, maker of East Scarp, even mentioned previously that the friendship data and such will stay in your SaveGameInfo and such, regardless of expansion

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(Essentially: What you are suggesting is pretty much ridiculous. Just reinstall.)

placid steppe
#

aright, no need to call it ridiculous, i was literally just asking something.

scarlet quail
#

My apologies for my bluntness in this case. It's just a lot of extra work and would complicate helping troubleshoot

placid steppe
#

to reinstall, literally just delete the (sve) folder in my mods folder, and then get a fresh one from nexus?

scarlet quail
#

correct.

scarlet quail
#

!log btw

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

(Not for you L<3, someone new)

plain urchin
#

Hey guys, need some serious help. Smapi is telling me why one of my mods won't load, however, I've wracked my brain and don't get it because I have all the mods it's listing updated.

scarlet quail
#

follow instructions in log command above, Kaiju

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we'll be able to see what SMAPI's telling you that way

plain urchin
#

Ahh, ok I'll try. I've never done this before lol.

scarlet quail
#

worst case scenario, you can do this:

#

!autolog

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 18 C# mods and 6 content packs.

scarlet quail
plain urchin
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 18 C# mods and 1 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

plain urchin
#

Did it...but now what XD

scarlet quail
#

Hmmmm, that's... odd.

plain urchin
#

So spacecore is updated. And as for the other 2 mods, I don't think I need to update them. So I'm very confused XD

scarlet quail
#

so the mod that's failing is Json assets, as you probably saw. You've been reinstalling it?

plain urchin
#

I updated Jason assets earlier today.

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So as far as I know it's updated and fine.

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Which is why I'm confused.

scarlet quail
#

Redownload and re-extract it to your mod folder

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to translate the error message:

plain urchin
#

Ok, I'll try that real quick.

scarlet quail
#

The error is stating that the manifest for Json Assets is somehow corrupt. This means that the game can't recognize it as a mod

plain urchin
#

Ah ok.

scarlet quail
#

I have the latest json assets, so my manifest works fine. If your re-extraction doesn't work, I should be able to toss you the manifest I have

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Only that though since anything else would be mod reproduction and I shouldn't toss stuff like that over

plain urchin
#

So I can just delete the folder for assets in my mod folder then simply put it back?

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Just making sure I understand completely as I'm new to modding stardew.

scarlet quail
#

Correct. Delete the mod entirely, then extract the new Json Assets to the mod folder

plain urchin
#

Ok, be right back then. Thank you btw.

scarlet quail
#

Only thank me when it's fixed XD

scarlet quail
#

Verify your game files, then. Your log abruptly cuts off going to sleep, and while you might think that's normal of a crash, SMAPI should log errors before crashing

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It not logging anything... either that's a game issue or I'm gonna have to kick you up to our coders

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who know event viewer and such

plain urchin
#

@scarlet quail We are good! Thank you so much. It keeps saying that spacecore is going to be removed during the next smapi update but I'll deal with that then lol.

scarlet quail
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

plain urchin
#

Oh thank you for that, that's good to now ^^

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

plain urchin
#

Ok, nvm new issue. Just loaded up my game and now it says that something is wrong with processing my machines and error log has my reason why XD

scarlet quail
#

new log then!

scarlet quail
zealous hull
scarlet quail
#

SMAPI can't find your graphics device

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Check your computer settings, see what's up with your GPU

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 18 C# mods and 6 content packs.

scarlet quail
#

(Also try booting another game, closing it, and then booting SMAPI)

zealous hull
scarlet quail
#

you

plain urchin
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 19 C# mods and 4 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

zealous hull
#

okay dope. would reinstalling smapi help at all

scarlet quail
#

I mean, yes, because error handler would be nice, but it's not specific to your problem

gaunt gust
scarlet quail
#

They just reinstalled Json so I have to assume it's SpaceCore this time

native dragonBOT
gaunt gust
#

if that doesn't work, make sure your graphics card is on the latest driver

scarlet quail
#

Do you have any idea why coop's would hard crash?

gaunt gust
#

if THAT doesn't work, revert one version of your graphics card's driver

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nope!

scarlet quail
#

That's... not good for coop D: Well. Now I'm curious

dire fractal
zealous hull
scarlet quail
#

Then it might be a temp thing like the sequence contains no elements guy

#

boot a separate game, once it's up, close it, then restart SMAPI.

gaunt gust
zealous hull
#

kk, sounds good

thorny dawn
#

is anyone running the aviary mod with custom birds?

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i have feed in the trough for them and also they go outside to graze but all of my avairy birds are mad at me today and have the "looking a little thin" status message

plain urchin
#

Sooooo, I'm guessing my game is just broken then XD

scarlet quail
#

Uh, Kaiju

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we said to reinstall SpaceCore

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Did that not work?

plain urchin
#

Oh, sorry because of the stream line of chatting I didn't realize that was to me. I'll try that again.

dire fractal
gaunt gust
#

windows log -> applications and the right side had a find button, but it's buried and I swear Microsoft keeps moving it

dire fractal
#

okay

#

theres a few errors

scarlet quail
#

Either screenshot or paste them in here then

#

The exact error will help figure out what's going wrong

dire fractal
plain urchin
#

I think we're ok now after replacing spacecore. So thank you everyone!

dire fractal
#

those other 2 were ealier

gaunt gust
#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

gaunt gust
#

known issue with npc map locations in multiplayer, unfortunately

scarlet quail
#

wait a second, coreclr?

dire fractal
scarlet quail
#

Didn't we see that before? Not recently, but like... before my hiatus

gaunt gust
#

coreclr, aka the runtime, is net 5

scarlet quail
#

Oh shit, net 5 itself is faulting?

gaunt gust
# dire fractal here

these two to me say "smapi stopped communicating with windows, which decided that that was a prlobem and shut it down"

gaunt gust
#

this is like the second recent one, hum

dire fractal
#

it didnt crash

gaunt gust
#

interesting

dire fractal
#

ill come back if it crashes again thanks

glacial bane
#

dis shit not working

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can someone help me :3

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how do i fix dis

calm heron
#

what is "dis"

glacial bane
#

this

calm heron
#

yeah, i know

#

what is it

glacial bane
#

why does it say png file

calm heron
#

because it's an image?
did you extract a file into your mods folder

glacial bane
#

yes

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thats my mods folder

calm heron
#

yeah, don't do that

glacial bane
#

what

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wait

#

wait

#

i extracted zips

calm heron
#

png files aren't mods

glacial bane
#

so do i delete it

calm heron
#

make a subfolder and stuff everything back in

glacial bane
calm heron
#

no

visual jetty
#

Depends on what the original mod description said. If it‘s just this one image, is it just a replacement for a portrait or something like that?

glacial bane
#

yes

visual jetty
#

To make this short: mind posting the link?

calm heron
#

passing this to dora who can actually communicate

glacial bane
calm heron
#

need to go type this paper

glacial bane
#

i got the link from nexus by someone

visual jetty
#

Ugh, that‘s an old XNB mod from the looks of it. I think there‘s a link to a CP version on page 11 of that forum.

glacial bane
#

looking

visual jetty
glacial bane
#

can u sned?

#

oo

dapper gazelle
#

lol Yandere mode for Vincent (help xD)

glacial bane
#

what the

glacial bane
visual jetty
#

Scroll a bit down, there‘s a user with a pichu pfp who posted that. I can‘t guarantee it works, of course, but…

glacial bane
#

i am so overwhelmed

#

oo

#

wait

#

this

visual jetty
#

Yeah, that‘s the one I meant. Might be worth giving that a try. If it won‘t work… you could theoretically convert it to a CP mod yourself, but just try that for the time being.

glacial bane
#

and what do i do w the old files i had? just delete them?

visual jetty
#

Well, they’re not doing anything in your mod folder, so I‘d probably just put them somewhere else in case you need them again later.

glacial bane
#

alr

visual jetty
#

Anyway, I was just about to go to bed, so… that‘s what I‘ll do. Good luck!

glacial bane
#

tysm

finite bear
#

https://smapi.io/log/df5983a5ffb54b8ab54c8c6e513fa7d3 besides the obvious red bit at the start, can anyone see what might be causing the game to not load? It gets stuck right at the point where the log ends. I spend 10-15 waiting. Am I being too impatient? Is there something I'm missing from requirements? a conflict that isn't popping up in red? The riley too a-stupid to figure it out.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 101 C# mods and 511 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

sullen anvil
#

My friend who was hosting our world decides he doesnt want to play anymore, so he sent me the world file, is there any way that I could play as my farmhand account in singleplayer?

finite bear
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 99 C# mods and 497 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

iron plank
tawny ridge
#

can anyone help me real quick? For some reason I can't open chests in a world. It's only that one and I can't figure out why. I have the better chests mods and that's the only mod that affects chests.

finite bear
iron plank
#

When you launch smapi a window for smapi opens, then a window for Stardew valley

finite bear
#

Yes.

iron plank
#

After you click what game you want to load in the Stardew valley window dont click anything again, not even the frame of it, or it will just stay loading forever

finite bear
#

okay, but stuff still isn't loading after 5-10+ minutes.

gaunt gust
past light
#

which features of this Better Chests mod that does this?

  • auto stack to a chest without needing to put an item in the chest first
  • (if possible) linking a chest, so that a chest connect with another (for use with Chest Anywhere)
placid steppe
#

basement suddenly gone and no option to build one???

finite bear
calm heron
calm heron
placid steppe
#

i dont think so

placid steppe
calm heron
#

your cellar disappeared you mean?

placid steppe
#

isnt that what i wrote? what?

calm heron
#

i'm slow

placid steppe
#

yes

#

it was there

#

now its gone

calm heron
#

english isn't my best language

#

and you have no mods affecting your farmhouse or something?
anything that would cause it to glitch

finite bear
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 100 C# mods and 497 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

calm heron
#

there's no fixing deprecated code

#

most mods are going to die upon stardew 1.6

finite bear
#

yeah but like I said, most of it is 'no output found' stuff

calm heron
#

believe that just means the mod has no idea what that item is
might've been forgotten to put in, or just lost in the file somewhere, i dunno

placid steppe
#

how do i update stardew mods? do i just remove the old and add the new?

#

wouldnt that remove any progress from said mod or not?

calm heron
#

no

finite bear
latent ibex
#

Does anyone know a mod that lets me choose gender of my children and is compatible w children mods like growing up/changing appearance etc

calm heron
#

i don't really cover the output stuff, sorry

placid steppe
#

So it wont remove the progress in my game?

calm heron
#

no

#

and if it does, that's pretty unusual to me

finite bear
calm heron
#

well gee SDVpufferlurk

finite bear
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 69 C# mods and 60 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sand ore
#

erm

placid steppe
#

ahhh ok thanks

calm heron
#

what's up kyah?

sand ore
#

i try to load into a world

rugged moss
#

Is there a mod for new crops??

sand ore
#

and then it just takes me back to the main mnu

sand ore
rugged moss
sand ore
#

wat does this mean

calm heron
#

sorry kyah, got distracted

finite bear
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
#

so, input format error usually means there's just a mistype or missing thing in the code somewhere, if i remember correctly

#

were you doing anything? modding, making changes?

sand ore
#

i just updated a mod

#

was talking to a mod author about his mod having missing files and he updated it

calm heron
#

which mod?

sand ore
#

four corners

#

wait

#

four portals

calm heron
#

four portals farm by deban?

sand ore
#

yeah

#

he justttt updated the mod after i told him a file was missing

#

so maybe thats what it is

#

i sent him my log as well

#

but idk if its actually anything to do with his mod or if its me

calm heron
#

"Added outdoor tile sheet2 to the file structure to stop missing texture bug when entering new seasons"

he did say he added a tile sheet. i'm not confident in that being the problem though

sand ore
#

he did do another update about a day ago which i hadn't downloaded yet

#

so i got both updates

calm heron
#

is it possible the new tilesheets glitched your farm? did you have a pre-existing one?

sand ore
#

nope the tilesheet was missing altogether

calm heron
#

well, if the farm was working before the new tilesheets is what i mean
if you had a pre-existing save, i want to think the new tilesheets may have caused an error somewhere

#

i'm just not 100% sure

sand ore
#

ohh

#

the guy responded hes pushing another update because he thinks he knows what it is

#

hope so!

calm heron
#

i guess i should say wait and see then?
i'm really just speculating here. i don't work with maps 😅

#

i work with "mods are missing, here's their names"

sand ore
#

its working now yay

calm heron
#

yay

#

i didnt even do anything lol

#

glad it works though

terse nacelle
#

guys, how i switch my greenhouse's layout in ellie's greenhouse mod??

calm heron
#

is that mod at or cp? i can't remember

rustic pelican
#

How do I fix it it’s stuck on that

calm heron
#

wrong channel, and patience

long brook
calm heron
#

(hi box!)

long brook
#

Hello lurker

torpid fox
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 89 C# mods and 162 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

torpid fox
#

Wait hold on... I forgot it's supposed to be the wedding the next day and.. Redesigned Farmhouse Alt. has a known bug with that. My bad.

#

Ignore me :D

sleek inlet
#

could mods prevent a goat from producing milk?

spring cedar
calm heron
#

you're in luck

#

nothing on that page is an install instruction

hushed barn
#

I build a mod project in visual studios and it auto loads smapi then loads up all of my mods in the mods folder.
I use stardrop and it's installed mods folder is in the stardew valley mods folder so it makes sense that it loads those as well.
is there a way to prevent it from loading the stardrop mods?

#

sorry. this is less of a issue but it will be a issue later when I download a million more mods via stardrop.

dire fractal
#

Any news on the Android smapi updating this month?

long brook
#

still in progress

dire fractal
#

Is it still projected to be this month? I heard here it would be March back in January

grave junco
#

@past osprey ok im here. sorry for ping

past osprey
#

nah man I needed it now tell me how you set up your stardrop

long brook
#

idk if smapi android will be ready this month as zaneyork said so we just have to wait

dire fractal
#

For sure

grave junco
past osprey
grave junco
#

yes

long brook
#

if you use manual download (download zip file) to install mod through stardrop, you can install all at once (choose a couple of zip mod then drag em to stardrop to install). but if you use vortex feature and don't have nexus premium, you need to isntall mod one by one

past osprey
#

if you go into your folders and simply drop them into your mod file, it should sync up automatically. are you using windows?

grave junco
#

yup I just realized that

#

thanks

past osprey
#

that is assuming you set your paths up correctly

#

select all> copy>paste> and let windows handle it

long brook
#

uh aaron ask if they can install some mode all at once when they use manual download rosie, not setting up stardrop 😆

past osprey
#

just a seepy little guy

zealous hull
#

Does antobe know of any mods that make multiplayer suck??

#

We have all the same mods

#

Like multiplayer doesn’t even work

long brook
#

mp doesn't work as can't join? or some error or even crashed while playing?

zealous hull
#

the other players came crashes, but we have all the same mods, we shared mod files. (We’re partners)

long brook
#

!log from you and your partner. might be something weird happen

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zealous hull
#

Okay, will do. I’ll get them to send me theirs

grave junco
#

does anybody know what mod this stuff belongs to. Im trying to figure out the problem

echo seal
#

Anti social mod won't run, so ridgeside isn't working. Why is this? I've uninstalled and re installed. I'm not new to moddinf so I don't know why it's not working

grave junco
misty maple
#

So I am sort of new to doing mods but I have figured out SMAPI and how to extract and move. But for some reason, I am having this pop up in my SMAPI everytime I try to load into my game. And I have no idea why its doing that. I don't have this mod in question. And I do not have copies of any of the files in other folders. If anyone can please assist, i'd appreciate it.

dapper gazelle
#

did you remove SVE?

dapper gazelle
#

(idk who Buddy is so I can't really advise but I'm guessing they've been set to go somewhere that doesn't exist, could be a typo, etc)

misty maple
# dapper gazelle did you remove SVE?

I had it at one point. But, I have uninstalled the game and deleted all files to the game as well. and then reinstalled it. And even after doing that, this is still showing up.

dapper gazelle
#

yeah the screenshot says otherwise

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grave junco
dapper gazelle
#

I'm guessing part of it didn't get reinstalled, Zombie

dapper gazelle
echo seal
#

Anti social mod won't run, so ridgeside isn't working. Why is this? I've uninstalled and re installed. I'm not new to moddinf so I don't know why it's not working

dapper gazelle
#

I feel like I've seen this issue before but I don't know how to solve it (re: the dog)

#

Anti-Social NPCs works so I'm not sure what's going on

#

!log from you too I guess

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

echo seal
#

Idk how to get the log through Linux. I'm playing it on my steam deck

scarlet quail
#

!autolog miiiight help

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

dapper gazelle
misty maple
#

so what do i need to do?

dapper gazelle
#

logs for everybody

#

Zombie I asked for a log from you

dapper gazelle
#

SVE is pretty clearly not installed correctly but I can't point you in the right direction without a log

#

a a ron, I'm wondering if there's an NPC named Buddy that's causing conflicts? xD

scarlet quail
#

Buddy is a DTZ character

#

do you have DTZ

#

(Downtown Zuzu)

grave junco
#

yea

zealous hull
scarlet quail
#

Then that's probably part of it. I'm guessing it's probably trying to make your pet, dispo Buddy, follow buddy's schedule. Since your pet doesn't have a schedule, error says broken

misty maple
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 5 C# mods and 0 content packs.

scarlet quail
#

Teddy, your log does not have SVE

grave junco
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 53 C# mods and 61 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

If that's intentional, then your errors upon loading - which is something you should have done rather than just booting the game - are because you don't have it and error handler is removing them

misty maple
#

But I don't want SVE.

scarlet quail
#

Then the error is harmless.

#

but I would still load in, then get the log.

#

Error Handler is meant to remove those guys, which is why you get a lot of "removed invalid villager" because they are gone

grave junco
#

im also trying to figure out why "welcome to mineral city" isnt working

#

I have all of the mods it needs

#

and i have it enabled

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 23 C# mods and 11 content packs.

echo seal
#

Did that work

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 83 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

zealous hull
#

heres mine

scarlet quail
#

why do you think it isn't?

misty maple
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 5 C# mods and 0 content packs.

dapper gazelle
#

you have more than one copy

#

thats why it's not working

scarlet quail
#

yeah you're good Zombie

dapper gazelle
#

@echo seal

echo seal
#

I do??

dapper gazelle
#

yeah it's the error in red

misty maple
#

ok thanks.

echo seal
#

It's only showing one in my mods folder

dapper gazelle
#
  • AntiSocial NPCs because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods/AntiSocialNPCs-5371-1-0-6-1656691163/AntiSocialNPCs, Mods/Expanded Preconditions Utility-6529-1-0-1-1608576863/AntiSocialNPCs-5371-1-0-6-1656691163/AntiSocialNPCs.
scarlet quail
#

that's... how strange. their extra copy is in the expanded preconditions utility number folder

#

but why....?

dapper gazelle
#

it's inside Expanded Preconditions I think

echo seal
#

AHH man you're a legend!!

grave junco
#

ohhh

#

nm

#

i bet i have to get there through the train

scarlet quail
#

I was gonna say... there are instructions on how to get there on the mod page XD

echo seal
grave junco
#

yup I aint the brightest fish in the sea lol

dapper gazelle
#

I mean I think you can just go into Expanded Preconditions and remove Anti Social but if it's easier for you to scrap both and start over that's fine too

scarlet quail
#

that'd be the simplest, although I'm concerned that your mod folders are the mod + a bunch of numbers

#

Buuuuut if it works?

dapper gazelle
#

hooray

echo seal
#

How does that even happen?

zealous hull
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 47 C# mods and 83 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

zealous hull
#

Here’s my partners log, would there be any reason we couldn’t play multiplayer without it crashing?

languid yarrow
#

I'd start with looking at suggested fixes

scarlet quail
#

Nope

#

I can pretty quickly see the problem here

scarlet quail
#

Because you don't have their random NPCs, and they don't have yours, the second you enter the town map or any map with a different NPC, you will crash

zealous hull
#

How do I do that?

#

Just go in and disable them in game?

scarlet quail
#

yes

zealous hull
#

Ok I’ll take a look

scarlet quail
#

Looks like it may even be a separate mod

#

Just if you can't disable in game delete the mod in your folders

#

But you two must both remove Random NPCs

zealous hull
#

Kk hold on, I’ll look

#

Delete this file on both computers?

scarlet quail
#

yes

zealous hull
#

if this works youre my new favourite person

languid yarrow
#

damn

scarlet quail
#

We'll see. I just know that Random NPCs is not allowed in multiplayer, full stop, and that modded NPCs will cause multiplayer crashes

#

if both don't have, that is.

zealous hull
#

We’re opening everything back up and getting it sorted

#

Okay, let’s see. Gotta reboot

ripe mulch
#

been having a hard time getting into my saves

#

my other saves was unaccesable

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 38 C# mods and 45 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

ripe mulch
#

and when i try making a new world it just keep loading for the next 2 hours

somber loom
#

have u reverified ur game files? removed pytk? gotten rid of whatever xnb mods u were trying to use?

long brook
#

the one error that i know is SVE and SVR don't compatible each other

somber loom
#

i swear u already got told this stuff yesterday. it looks like u still have all the same issues

ripe mulch
#

and when i was poking my nose checking every folders

scarlet quail
#

they did.

#

We told you about the save reversion, itlo

#

Did you do it?

ripe mulch
#

save reversion?

scarlet quail
#

!save

#

!saves*

ripe mulch
#

theres a folder full of xnb file ( IDIDNT DOWNLOADED IT)

scarlet quail
#

okay, one sec

#

!saves

native dragonBOT
ripe mulch
#

in character

scarlet quail
#

Again.

#

Revert your saves to the old thing

ripe mulch
#

I DIDNT DOWNLOAD IT 😦

scarlet quail
#

your saves will not be usable until you do so

#

And we will be going nowhere with this :S

#

(Essentially: We'd love to help, but we need you to follow instructions previously given, or we can't actually give help)

ripe mulch
#

im sorry for the past troubles i just have hard time reinstalling and looking for errors and testing and i am trying my best to follow instruction.

scarlet quail
#

It's fine, just please continue with previously stated steps. We can make progress if you do.

zealous hull
#

My end, the games running perfectly fine, and it’s all good, on their side, it’s not doing fantastic

scarlet quail
#

Gone to a white screen, when?

zealous hull
#

These are my multiplayer settings as well

#

Right before getting in the game, right before character creation

scarlet quail
#

Hm. And she's waited long enough that she's actually loaded in, yes?

zealous hull
#

It’s just me fixing it now, my partner tapped out at hour 3 before I came for help

zealous hull
scarlet quail
#

40 mins does sound excessive, even with PyTK as is with no Spritemaster... hm

zealous hull
#

Yeah it’s so weird.

#

Would it have anything to do with GPU

scarlet quail
#

while I check through, I should inform you Adopt n Skin doesn't work in multiplayer atm

#

its in both of your prior logs

zealous hull
#

Maybe that’s what’s messing it up? Would it crash the game?

scarlet quail
#

Possibly. Unsure.

zealous hull
#

Okay, I’ll delete it, it barely works as is on my end

scarlet quail
#

do you know where the MUMPs mod is from? Nexus isn't helping with search-wise

zealous hull
#

MUMPS is from another mod I used to have, but it’s for water graphics and physics

long brook
#

MUMPS is requirement for Cape Stardew iirc

zealous hull
scarlet quail
#

Ah, github. Okay, I can rule that out then

zealous hull
#

But that’s long gone

scarlet quail
#

at least, it'd be unlikely

zealous hull
#

I might as well delete it, it’s not doing anything useful anymore.

scarlet quail
#

Honestly, my only potential suggestion - not a permanent one - try disabling Solid Foundations for a moment and try connecting

zealous hull
#

What does solid foundations do?

ripe mulch
zealous hull
#

Because it might be a requirement from an old mod that I no longer use.

ripe mulch
#

that wont cause any issues right?

scarlet quail
ripe mulch
#

ok

zealous hull
#

Ohhhh

scarlet quail
#

I'm not suggesting you take it out entirely, just temporarily to test

#

you can throw it back in if it doesn't fix it

zealous hull
#

Okay okay sounds good

#

And sorry, to get it outta the way, would it be because of their GPU at all

ripe mulch
#

ok so i wanted to make a new world but i guessed that it would take hours again so i checked smapi

#

this showed up

scarlet quail
#

ah, yeah. So, I'm gonna say this in two steps, but please listen to both, Itlo

#

#1: Please read mod descriptions before installing mods

#

#2: SVE and Stardew Valley Reimagined are very, very incompatible

#

you have to remove one

ripe mulch
#

Oh

scarlet quail
#

I know it's said on the SVR2 page. So I know that wasn't read, hence #1. The first part is extremely important when modding

#

If you just download whatever you fancy without reading, your stuff will break constantly and you'll constantly be in pain when modding

hoary bane
#

But that takes effort! SDVkrobusgiggle

ripe mulch
#

thanks! SDVkrobushappy

#

thank u for having time to handle and understand me hehe sry for troublees

languid yarrow
#

I want to use a portrait replacer mod but mod page says to use a mod with xnb. I've been told by portrait replacer author I can use the CP variant but didn't explain how. Help?

lament vortex
#

If it's CP you just put it in ur mods folder

#

And it should work, just like that

languid yarrow
#

uh ok. thought it would be more than that. also nice flower in ur name

lament vortex
#

lol thx

pallid solstice
#

Hello, i am trying to get SVE to work and it keeps skipping over mods because its missing a “purrplingcat.npcadventure” what do i do?

#

I also have a mod folder that keeps saying its empty even tho its not empty

native dragonBOT
#

@pallid solstice Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
pallid solstice
#

Uhh i got a slow pc… if i run stardew and take a picture of what it shows will that work?

#

It will look bad tho

scarlet quail
#

Slow PC doesn't matter for log

#

it should already be there if you're getting that error

#

follow the instructions in the link

pallid solstice
#

Yeahh i amm.. looking for smapi-crash.txt is taking awhile?

scarlet quail
#

that'd be because you're not looking for that

#

follow the instructions it gives

#

you're looking for SMAPI-latest in your roaming/stardewvalley/errorlogs folder, which won't be found by search

pallid solstice
#

Oh whoops

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 31 C# mods and 26 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

pallid solstice
#

this?

#

What about the purrplecat thing? And my files that say empty? Im still confused lol

ornate tide
#

reinstall sve and you do not need the purrplingcat thing (it's NPC adventures)

pallid solstice
#

So it doesnt matter if the mod is skipped or not?

ornate tide
#

doesnt

pallid solstice
#

Uh oh lmao

#

Nvm nvm.

#

Oh sweet, now its just the adventure things, thanks hoomans

#

Yessss, no red in the thing woooo

#

Now to not play cause my head hurts from all the mods

zealous hull
ripe mulch
#

i have a files of portrait mods (content patcher), do i drop them off in the mod file or in portraits file?

#

or do i need to download a mod called portraiture

ripe mulch
#

how do u even download baechu"s portrait?

#

do u just put the files directly to ur portrait?

ripe mulch
#

been ripping my hair off trying to figure out how the hell i put baechu's portrait on my game

brittle fjord
#

Hey, so just following up on this. I followed the reset guide and it did not help. We also tried reinstalling Stardew & SMAPI, which did not help either. So we went through and readded all the mods in sections to figure out what the culprit was.
Apparantly it was CustomFarmLoader and/or Zenith Farm for CFL I have no idea why that was causing this issue.

swift token
#

if you finish achievements on SMAPI do you get them on steam?

ripe mulch
ripe mulch
ripe mulch
brittle fjord
ripe mulch
#

do ur partner only have this experience?

brittle fjord
#

No, we both tried hosting

shy orbit
ripe mulch
#

i found one succesfuly after hours of looking for one but it says i need to put it on mye Stardew/portrait and i am confused how am i even going to do that

#

i tried looking up some toturials but none of them showed how to

#

the website didn't elaborated the steps and so then i tried going to the original site but its on korean

shy orbit
#

they are supposed to replace the native game files, those kind of mods are discouraged nowadays

#

!xnb

native dragonBOT
ripe mulch
#

its on png

shy orbit
#

can you link the page where you downloaded it from

ripe mulch
shy orbit
#

ah i see, those are supposed to replace the corresponding files in SVE. it's very possibly outdated by now though

ripe mulch
#

thats upsetting

shy orbit
#

you could make a content patcher version of it with some effort to probably avoid possible problems

ripe mulch
#

idk how to make a content patcher

shy orbit
void pawn
#

Stw expanded got a disc?

ripe mulch
#

Ok thanks !

waxen marten
#

Does anyone know if I use stradew foliage redone and enable random grass in the configuration and enter the game, I do not find grass as in the picture like in the web?

lapis sparrow
#

Off the top of anyone's head, anyone got a clue which two mods are causing these stacking things?

ripe mulch
#

hold on

#

mind if you send me the link?

waxen marten
ripe mulch
#

what does your ingame looks like with the mod on?

zealous hull
#

really dumb question, i know in SVE you can see the travelling merchants portrait but i cant see it, any help there?

waxen marten
ripe mulch
ripe mulch
waxen marten
#

OK, I will try, thanks for answer

hoary bane
hoary bane
lapis sparrow
hoary bane
#

Both are useful in its own way though UI info is more of an all in one.

lapis sparrow
#

ic, guess i'll drop the CJB one

#

is there any calculator like Stardew Profits that includes modded harvestables?

hoary bane
#

Hmmmmm

#

No, I don't really think so? I'm trying to recall Stardew Profits in my head and it's that site that calculates the days of seeds and whatnot right?

#

Hmmm, you can try using Almanac for general relevant info if you're wanting to plan days ahead.

#

Nothing that can calculate your profits for you as far as I know though.

halcyon igloo
#

spacechase0’s profit calculator tells me what will get the most profit for the season

ripe mulch
#

try zooming out

terse flower
#

So I downloaded smapi on my new ( actually old )computer that runs on windows 10 but the smapi console to download it doesn’t pop up after I unzip smapi’s file
Tried with both nexus download and direct download

frail brook
#

what does this mean im so sleep deprived

torpid fox
#

If you want to use xnb mods, you gotta replace the respective xnb files in Contents

#

which is recommended against

#

!xnb

native dragonBOT
torpid fox
#

See if you can find a CP conversion of the mod you're trying to use

ripe mulch
#

what portrait are you trying to download?

#

don't meddle with xnb mods since its unsupported and can fuck up ur characters which prevents u from playing

frail brook
#

im trying smth that might work tho

ripe mulch
frail brook
#

check dms

neat plaza
#

!xnb

native dragonBOT
terse flower
#

Multiple times

ripe mulch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

terse flower
#

Can I do it later, like rn I’m at a family dinner at my aunt’s house and I don’t have my laptop w/ me

pale hemlock
#

Okay I hate to jump in but the smapi installer keeps failing?

neat plaza
#

what does it say

pale hemlock
#

Looks like it's been denied access to the grandpa's farm mod?

neat plaza
#

you said installer

pale hemlock
#

Yes

#

I clicked the smapi installer

#

And it keeps failing

#

And it says it's being denied access to the path to grandpa's farm

#

To add it to the mod directory?

neat plaza
#

the installer, does nothing with mods

#

send a screenshot

pale hemlock
#

Uhhh

#

Let me figure out how to do that

#

..... I have closed the window

#

Excellent that will surely help

#

One minute

#

............okay I have done this six times and it failed every time but now it apparently works

#

I. Didn't do anything

#

I don't think

#

Clearly asking someone else worked so that I can look dumb when it suddenly works 😂

neat plaza
#

...

#

so its solved?

long brook
#

Also you might mistook smapi installer and smapi itself. A window that pop up while you launch the game is smapi itself

pale hemlock
#

I clicked the thing that said installer and the window that popped up was labeled smapi installer

#

I think it's resolved? I'll see if I can open it with mods

#

I took this picture earlier where its complaining about a different mod apparently

#

I don't know anything about mods tho lmao

neat plaza
#

why did you tell it to put mods in the roaming folder

#

they should never go there

long brook
#

I think you input wrong file path to install smapi as your path going to appdata, which is wrong

pale hemlock
#

The what

neat plaza
#

what did you enter into the installer
could you scroll up and take another

pale hemlock
#

That was earlier I don't have that window anymore

neat plaza
#

we can't help if you can't send screenshots of the issue

#

or a log if it's proper smapi

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pale hemlock
#

I tried that earlier but it said the file didn't exist

neat plaza
#

can you OPEN smapi?

long brook
#

So smapi installation is wrong

shy orbit
#

oh wait

#

i thought it was the smapi console, not the installer

pale hemlock
#

This is what that looks like now but I'm not sure how to open it

long brook
#

Now that is correct

pale hemlock
#

Yes it seems to work now even tho I changed nothing im very confused

shy orbit
#

except the mods path is pointing to the AppData folder

long brook
#

Copy that text said
"..." %command into launch option in sdv steam setting

neat plaza
shy orbit
#

actually, where does windows get the mods folder path?

neat plaza
#

it's just saying that are mods there but it moved them

shy orbit
#

ah i guess it just checks for the path automatically or something

neat plaza
long brook
#

Clcik and drag (block) the text like i said above, press ctrl+C. Then open steam library, right click sdv, properties, ctrl+V inside launch option box.

pale hemlock
#

OH I FOUND IT

#

I think

long brook
#

Once you've done that, try launch the game from steam. If smapi window shows up, you're good to go

pale hemlock
#

I just enter %command% here?

neat plaza
#

no

#

the text

long brook
#

"..." %command
The whole text

pale hemlock
#

Ohh the whole line

long brook
#

With the quotation ofc

pale hemlock
#

I think something else is messed up now

neat plaza
long brook
ripe mulch
#

just put what the insstaller said

ripe mulch
pale hemlock
#

Okay how do I take screenshots

ripe mulch
#

prntsc on ur keyboard

pale hemlock
#

Smapi appears to be open but stardew expanded is having an issue

long brook
#

Press win+left shift+S then ctrl+V here

ripe mulch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
#

Oh it's alright you might miss some dependencies or worng installation. Please provide log as said above

#

At least smapi runs fine

ripe mulch
#

yea

long brook
#

And installed correctly

ripe mulch
#

if u did somthn with ur sve it will cause some issues so please provide log so we can somehow point out the issue

neat plaza
ripe mulch
pale hemlock
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

long brook
#

It was caused by smapi installed incorrectly and wrong mod path in the first place. So when smapi installed correctly, mods that inside wrong Mods path moved to the correct position. But also there might be some dependencies or needs to reinstall sve so all good once smapi installed correctly

pale hemlock
#

hm

neat plaza
#

what?

ripe mulch
#

WAIT WRONG

long brook
#

Not error handler, it's log file named SMAPI-latest.txt

ripe mulch
#

IK LOL i must have mixed up the two

long brook
#

Please be careful when providing help as it might confused people who needs help

pale hemlock
#

I keep trying but it just says windows can't find the file

ripe mulch
#

did u download smapi right?

long brook
#

Press win+R and input %appdata%\StardewValley go to ErrorLog folder

neat plaza
long brook
#

After you did that, do you see a file named SMAPI-latest.txt?

ripe mulch
#

please screenshot ur %appdata%\StardewValley

long brook
#

Install =/ download

pale hemlock
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 15 C# mods and 0 content packs.

ripe mulch
#

oh my

pale hemlock
#

Ngl I don't love the sight "87 errors"

ripe mulch
#

where did u put ur sve mod?

neat plaza
#

delete sve from your mods folder and start again

pale hemlock
#

.....it said to put it in the stardew valley folder?

ripe mulch
#

in the mod folder..

pale hemlock
#

Is that not what I did

ripe mulch
#

please delete sve and download it again

#

did u unzip ur files?

pale hemlock
#

Yes?

long brook
#

Okay do as Pillow said razberry. Reinstall SVE and all their dependencies (requirement mods) again by extract the zip file into Mods folder inside the game folder

ripe mulch
pale hemlock
#

What did I miss

long brook
#

Please do one step first

ripe mulch
#

okay here we can do re install SVE

pale hemlock
#

Okay so I need to delete the stardew valley expanded folder?

neat plaza
#

yes

ripe mulch
#

delete SVE and ther required mod and install it again

pale hemlock
#

Do I have to delete and reinstall all of them?

ripe mulch
#

yes

#

all of them

pale hemlock
#

Including smapi?

ripe mulch
#

no

long brook
#

Yes if you delete all mods inside Mods folder

ripe mulch
#

really?

#

even smapi?

neat plaza
#

that's not a mod

neat plaza
long brook
#

Yes they'll miss 3 mods that comes with smapi installation such as console command, save backup, and error handler

neat plaza
#

delete everything except Errorhandler, Console Commands and Save backup

ripe mulch
pale hemlock
#

Dang

#

I must have done this very wrong

ripe mulch
#

its mostly common for people to have mistake while downloading sve or smapi

pale hemlock
#

Okay everything in here except the three you said?

neat plaza
#

yes

ripe mulch
#

looks good

#

try to run ur game now

pale hemlock
#

I did not delete and reinstall them yet

ripe mulch
#

why do u have the smapi installer in ur mod file 🤣

pale hemlock
#

I don't know 😭

long brook
#

correct

ripe mulch
#

smapi installer is not a mod you shouldn't be putting that in ur mod file

ripe mulch
#

then re install it then

neat plaza
ripe mulch
#

im not 😦

pale hemlock
#

Okay just a minute

#

Well

#

A few minutes probably

#

Where am I putting them now then

long brook
#

okey seems good. now if you already have the mod zip file, extract em there

pale hemlock
#

You said to delete it?

long brook
#

deleting is for clean reinstall

ripe mulch
#

yea and re install to extract it on the mod file

pale hemlock
#

Wait am I deleting this smapi too

#

Probably right

#

And putting the new one there?

neat plaza
#

no

#

you don't delete smapi

#

you delete the MODS

pale hemlock
#

What but you just said delete everything including smapi

long brook
#

delete evrything INSIDE mods folder, except 3 mods stated above

pale hemlock
#

Rip

long brook
#

that's what we asked you to do earlier. apologize fo my bluntness

pale hemlock
#

Okay so

#

I did delete it

#

Oops

#

I'm trying to install again

#

But it keeps saying it can't access the mods

#

That I just deleted

#

And then I look and they're back

#

I am so confused

#

They just keep reappearing as empty folders??

#

What is going on

#

Okay I'm just gonna stop trying to do that and do the other thing ig

native dragonBOT
#

@pale hemlock Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pale hemlock
#

I forgot how I got it last time I'm trying

#

Okay I think it's working now for some reason

ebon yacht
#

hi! i use wildflours whimsical resources and for some reason all of a sudden the vanilla wood layers overtop of their wood recolour, and i'm not sure why. it doesn't happen with any of the other resources, just wood/hardwood. i don't have any other mods that recolour wood. does anyone know a possible reason for this?

gaunt gust
#

You hvae another mod that recolors wood

#

IT'll probably a global recolor

#

a log will let us identify which one real fast

ebon yacht
#

i will send a log but i dont have a global recolour that touches wood lol. i use yris modular which worked just fine before switching the farm map and doesn't touch wood/resources. the only thing i can think of is the farm map im using which is the WaFF map