#archived-modded-support

1 messages ¡ Page 133 of 1

radiant valve
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log:

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 119 C# mods and 157 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dapper gazelle
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Rustic Country Town Interior also edits the SewerTiles so they may be in conflict with each other

radiant valve
#

I see, but there's no option in the config to disable it on RSCI (as least not that i've seen)

dapper gazelle
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yeah Rustic Country is pretty limited with their configs. You might have to manually remove that part of the code

radiant valve
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suppose i could just disable it in the content.json

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alrighty, ty <3

dire fractal
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can i mod my mobile game or no?

cunning ibex
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!androidsmapi

native dragonBOT
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There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

cunning ibex
dire fractal
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okay cool!!

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excited for when there will be!!

silk ember
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what does this mean?

past coyote
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hi, i want to download mods again. but on yt when i was watching a tutorial on how to delete my mods it told me to delete my mods folder. now i wanna play with mod again can i just make a folder called mods so it works, or is it more complicated than that?

halcyon igloo
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do you still have smapi installed

past coyote
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no

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are u talking to me or someone else lol??

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 24 content packs.

halcyon igloo
past coyote
halcyon igloo
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are you sure you don't have smapi installed?

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did you specifically uninstall smapi or did you just delete the mods folder

halcyon igloo
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ok then reinstall smapi

past coyote
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i have a mods folder now

halcyon igloo
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installing smapi creates the mods folder

split lance
halcyon igloo
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and also you simply need to have smapi

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 55 C# mods and 48 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
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ja_fix maybe?

gaunt gust
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I like how every one blames every thing on shuffle

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That isn't a shuffle

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Shuffle is only old objects

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Temporarily remove Teh's fishing overhaul

past coyote
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how do i change my launch options so i can run mods

halcyon igloo
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!launchoptions

native dragonBOT
split lance
scarlet quail
# silk ember

It means your device is not outputting sound anywhere

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Even if you're muting it, you need to have the sound go somewhere on the device. Headphones, speakers, etc.

stone tinsel
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Hello, I have got a problem with modded Stardew, so it worked normaly, then after I came back to play more it started "not responding" and dosent load game. Is it a problem with mods orr ??

scarlet quail
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Otherwise the mod will crash

scarlet quail
stone tinsel
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No, just waiting

scarlet quail
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So, just to make sure. You open the game, go to the load menu

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you click on your file, and then you don't touch it

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And then after 10 mins it's still not loaded?

stone tinsel
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I have waited about 5 mins, it shouldnt be a problem for my pc

scarlet quail
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oh yes it could be

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let me guess, you have PyTK?

stone tinsel
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First launch with mods took less then a min

halcyon igloo
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then did you add more* mods lol

stone tinsel
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Nope

scarlet quail
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Then this is quite interesting

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But well, let's see.

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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if SMAPI's up at all beforehand, we'll know where it gets to load wise

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I honestly think this is just a waiting thing, but if it isn't, the log will tell us otherwise

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Perhaps we'll have to call smapislow, or perhaps it'll show red.

stone tinsel
native dragonBOT
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Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

stone tinsel
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Ammm

halcyon igloo
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did you copy and paste from the terminal or did you follow the instructions on the page lol

stone tinsel
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I guess Im doing this thing wrong lol

silk ember
stone tinsel
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Text is too long

halcyon igloo
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interesting

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for a log that doesn't have any gameplay

scarlet quail
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Your error is literally outputting "no audio hardware". That error is textbook case audio problem.

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So, we can verify that your sound is working first, then figure out why SDV isn't recognizing it

stone tinsel
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So I took out all of the mods and its still a same problem

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No red text or any errors

scarlet quail
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Okay, based on the console text you gave, plus what you're saying - define not responding

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does SDV ever boot, or is it just on the SMAPI console the whole time?

stone tinsel
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White window opens

scarlet quail
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so you never get to the title screen.

stone tinsel
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Yup

scarlet quail
#

This is why I asked about you getting to the load menu XD

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!smapislow

native dragonBOT
halcyon igloo
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but if they've taken out all of the mods and it's still not loading

scarlet quail
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then it's smapislow for now. we have to test vanilla in smapislow anyway, lest I be mistaken

stone tinsel
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If it could have any ties to my problem, I changed steam account, then started Vanila stardew by mistake it couldnt start (I may have made mistake by setting launch options) then I tried to launch Api and now we are here

scarlet quail
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it does have ties to your problem, but that is worse.

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You're saying vanilla does not start normally?

stone tinsel
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After ir "cut" out launch options and verified integrity files it worked

scarlet quail
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yeah the file integrity is probably part of it

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SMAPI launches normally now too?

stone tinsel
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Nope

scarlet quail
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Okay. Then be direct with me here.

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If you launch vanilla, right now, it works

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(Launch it, don't tell me it launched earlier, launch it now.)

stone tinsel
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Yup

scarlet quail
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But booting SMAPI, with your mods, it goes to white screen.

stone tinsel
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Whitout now

halcyon igloo
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the smapi window is launching though?

stone tinsel
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Before launching Vanilla I turned it off

scarlet quail
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But when you put it back on, then launch it, it goes to white screen. (And you're doing this now to test it.) Right?

stone tinsel
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Kay

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Welp

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Lets wait for about 10 mins

halcyon igloo
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and you have smapin on with no mods installed?

stone tinsel
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I put back mods now

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If I understood the asigment correctly

halcyon igloo
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hmm that is what lyoko said

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what's happening on the smapi console window lol

stone tinsel
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It loaded some stuff and stopped

halcyon igloo
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stone tinsel
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Maybe if I understand somewhat it cant load

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Its same as before

halcyon igloo
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upload the log correctly this time though lol

stone tinsel
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copy paste?

halcyon igloo
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see instructions on that page

stone tinsel
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which file ?

scarlet quail
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There should only be one

halcyon igloo
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see instructions on that page

stone tinsel
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sorry ;/

scarlet quail
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And for the record, if it's doing what you're saying it's doing, you really need to follow the troubleshooting steps on

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!smapislow

native dragonBOT
scarlet quail
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But get the log first.

stone tinsel
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Well

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Only .txt file in folder is

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steams

scarlet quail
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sigh Okay. Mantelis. I can't make it any clearer than holy has. So. let me be clear here

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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On that page. There are instructions

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follow them

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if you are going to a steam folder, you are not reading the directions printed specifically on that page for finding your log

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I would normally suggest an autolog, but you are unable to load into your save.

stone tinsel
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Yup

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small letters

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small brain

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Found it

scarlet quail
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toss that onto the "paste file here" portion on that page

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parse the log, then give us the link.

stone tinsel
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 19 C# mods and 7 content packs.

stone tinsel
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Sorry, I just had to see instructions my bad

scarlet quail
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... the heck is "Split Screen Manager"?

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And why do you have it?

stone tinsel
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Soo its just for convience

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To play coop and switch sides

scarlet quail
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Okay, but here's the thing

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00:41:09 TRACE Json Assets Event: ItemsRegistered 00:41:09 TRACE game Signing into GalaxySDK 00:41:09 TRACE SMAPI Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'. 00:41:09 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:-1600 Y:193 Width:1280 Height:720} 00:41:09 TRACE Split Screen Manager Overriding viewports... 00:41:09 TRACE SMAPI Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).

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What this says, basically, is the game signs you in to Galaxy (the SDV servers, in this case). It then opens your window on... based on the coordinates, your left screen?

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And then Split Screen Manager comes in and does the basically last thing before it freezes.

stone tinsel
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Yhea it opens on left side

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Even on second monitor

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I thought it was bizzare because we played it on first monitor

scarlet quail
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So, to solve this: What is Split Screen Manager? Where did you get it from?

stone tinsel
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Nexus mods

halcyon igloo
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217 unique downloads lol

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small mod

scarlet quail
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Hm.

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Mantelis, do me a favor

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!smapislow

native dragonBOT
scarlet quail
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Do #1 on that list.

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The removal of all mods but SMAPI and error handler.

stone tinsel
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SMAPI should be in mods folder ?

scarlet quail
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That statement is either very confused or very wrong

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Enter your mods folder and delete/move everything except Error Handler

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SMAPI is not a mod, it is the mod loader

stone tinsel
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Oh

scarlet quail
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If it is not a mod, it should not be in your mod folder at all.

stone tinsel
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I left error

scarlet quail
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good. Now boot SMAPI.

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Do you get to the menu screen?

stone tinsel
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Negative

scarlet quail
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So you're still at the white screen, huh?

stone tinsel
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Yes

scarlet quail
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And it's running on your dedicated 1070

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so we can skip #2

livid magnet
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Is anyone who uxes Forage of Ferngil and Grapes of Ferngil getting SMAPI version error messages aka. "update to 3.4.1, cause you're on 3.30, even though I downloaded the lastest almost a month after the last update?

scarlet quail
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(And if not, is Windows Defender on?)

halcyon igloo
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i wanna just see a screenshot of the whole screen lol

stone tinsel
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Just defender

scarlet quail
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turn defender off for a second, then try SMAPI one more time

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If it doesn't work, I'm personally throwing in the towel and leaving it to someone else

stone tinsel
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😄

scarlet quail
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Because most everything else on the troubleshoot list wouldn't really apply.

halcyon igloo
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can you post a screenshot of your game / smapi windows for kicks lol

stone tinsel
halcyon igloo
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with the window titles included if applicable

stone tinsel
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Same thing with windows defender off

halcyon igloo
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what's the smapi window look like

stone tinsel
scarlet quail
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I guess do what it says, disable MSI afterburner

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see what happens.

stone tinsel
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MSi afterburner is turned off ( turned it off from task manager) still it somehow picks it up

scarlet quail
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it just recognizes it's installed

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Still white, though?

stone tinsel
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Well I guess its just very unlucky day for me( played modded Terraria and when I summoned a boss it always turned my internet off) :d

stone tinsel
scarlet quail
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Yeah at this point IDK. You've mentioned vanilla works, so legacy's out of the picture. You've done the troubleshooting steps, nothing's working. Unless our code friends have any ideas, I have no clue

stone tinsel
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Well I tried most of ideas I got myself( general mod fixing) still dont understand how it work in the first place

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Well maybe if it worked I could reinstall and add smapi again

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Maybe it could work if it worked in a first place

halcyon igloo
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yeah idk fresh install of smapi maybe lol

stone tinsel
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Fresh install dosent work

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Could it be a problem with a console ?

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Not with a game, cuz it can't finish loading

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Nevermind, I'll just give up for today, thanks for the help !

dire fractal
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hi im having a problem when running stardew it comed up with
Unhandled Exception: System.BadImageFormatException: Could not load file or assembly 'Stardew Valley' or one of its dependencies. An attempt was made to load a program with an incorrect format.
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark)
at System.Type.GetType(String typeName, Boolean throwOnError)
at StardewModdingAPI.Program.AssertGamePresent() in C:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 71
at StardewModdingAPI.Program.Main(String[] args) in C:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 34

native dragonBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
ripe mulch
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hi nothing was wrong with my files or anything

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the only problem that was not notice is that my steam setting overlay was not on so in that case

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it didn't allow smapi to run

iron plank
scarlet quail
iron plank
dire fractal
dire fractal
scarlet quail
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right click stardew, hit properties

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then hit "betas"

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what does it say

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None or compatibility

dire fractal
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none

scarlet quail
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Interesting. Then verify your game files

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!reset

native dragonBOT
scarlet quail
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If that doesn't work, reinstall SMAPI.

dire fractal
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i already validated my filed

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files

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ill just reinstall snapi

scarlet quail
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Then reinstall SMAPI. Because what it's telling you is that it can't somehow load part of the Stardew files

ripe mulch
stone tinsel
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fixed it

scarlet quail
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I'm now curious as to what screwed up.

dire fractal
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i deleted the snapi and validated and then reinstalled it and same problem

scarlet quail
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Can you launch vanilla?

dire fractal
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i have no bloody idea

scarlet quail
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Do so.

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boot vanilla, that is.

neat plaza
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try it

dire fractal
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it wont boot

scarlet quail
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Then this is not a SMAPI problem

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Remember where we talked about the betas?

dire fractal
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yeah

scarlet quail
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Swap to compatibility, and try booting stardew again

dire fractal
#

kk

scarlet quail
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(Vanilla Stardew, by the way)

ripe mulch
dire fractal
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XD snapi told me that im now running the wrong version of stardew

scarlet quail
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Itlo, that is not the error here

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This is why we said to run vanilla AgentTac

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not SMAPI.

dire fractal
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yeah it booted

scarlet quail
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yeah, then bad news for you

neat plaza
#

!legacymodding then

scarlet quail
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!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

scarlet quail
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Unless Stardew runs for you on non-compatibility in vanilla, you cannot use mods

dire fractal
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i switched it back to none and it booted i got rid of the launch option for snapi

scarlet quail
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That... what.

ripe mulch
#

what

scarlet quail
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you just said it won't boot when you were on vanilla non-compatibility

dire fractal
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yeah beacuse i had the snapi launch option in ;-;

scarlet quail
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Then SMAPI would have booted rather than vanilla and that would not have been what we asked for

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sigh alright. Boot with SMAPI again, then.

ripe mulch
scarlet quail
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Also after I finish helping on this one I'm probs out for a while, I need a mental breather I think

dire fractal
scarlet quail
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What are you putting in your launch options

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Actually, wait. I think I might have realized something.

dire fractal
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;-;

scarlet quail
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right click Stardew in steam, hover over manage, click browse local files

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Then paste the filepath in here.

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Then, after that, paste your launch options.

dire fractal
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C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

scarlet quail
#

Hmmmmmmm

dire fractal
#

yep ;-;

scarlet quail
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!troubleshoot

native dragonBOT
scarlet quail
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Also I know this sounds dumb

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But verify your files again

dire fractal
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okay T-T

ripe mulch
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is this normal ?

scarlet quail
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No, it isn't.

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Error handler is removing your SVE villagers and you don't have Content Patcher installed.

dire fractal
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it says all 3957 files are successfully validated

ripe mulch
#

OHH

ripe mulch
scarlet quail
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I have no clue, I don't see your log so that could be only one thing

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or it could be the only thing, IDK

scarlet quail
dire fractal
#

kk

ripe mulch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ripe mulch
#

can someone help idk whats the error

iron plank
# ripe mulch

Nothing’s wrong you just have an empty folder

ripe mulch
#

oh

scarlet quail
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Your folder is empty. Did you remove the rest of your mods?

ripe mulch
#

yeah

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its okay now

somber elm
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i need some help with downloading SMAPI on windows 11

neat plaza
#

very helpful

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any details?

somber elm
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I can't figure how to unzip because it doesn't show it is zipped

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so when I try installing it, it says " you first need to unzip it"

neat plaza
#

screenshot?

ripe mulch
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dont you have winrar?

somber elm
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Wanna get in a call so I can screenshare?

somber elm
#

This is a kinda new laptop so I don't have much on it

ripe mulch
#

extract it

ripe mulch
somber elm
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Bro I might just had a blonde moment

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Because it kept creating a new folder for it so when I went to the original and did it thats when it worked

ripe mulch
#

or just drag the file in your screen

ripe mulch
#

if you dont want that

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then just drag the file on ur screen

celest plover
#

Yo what's up with the crashing for the multiplayer mod on mobile everytime the two players sleep the host don't freeze but player 2 does I feel like the logos cause the crash on the save screen

ripe mulch
#

do u and ur friend have the same mod ?

celest plover
#

Yup

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Is smapi for the switch too?

ripe mulch
#

have u tried switching host? because possible cases is that your friend's wifi, device or something wrong with ur mods

celest plover
#

Yup tried both and there is nothing wrong with the mods

long brook
granite valve
#

Help! No idea what I'm doing here. A friend installed mods on my PC for me a few months back, but I wanted to add more. I downloaded Vortex so that I could add them and none of the mods I downloaded are working. Am I allowd to post a link to IMGR with some of the error codes?

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Help 😦

long brook
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It's better to install mod manually (or use stardrop mod manager instead of vortex). But can you share log? The link and instruction will be poated below as screenshot is hard to read

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

granite valve
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Yes! Do I write !log into Smapi? 🙂 I tried copy and pasting and couldnt

long brook
#

Instruction in the link

granite valve
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Sorry, I'm having a frustrating time and not reading properly. Thank you.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 46 C# mods and 13 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
#

Np. Troubleshooting can be stressful so be patient

potent atlas
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 22 C# mods and 76 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

First of all, try to find duplicated spacecore mod folder and delete one of em (it's in the error). Second, install Json Asset mod

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SpaceCore because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\SpaceCore, Mods\SpaceCore 1.8.3-1348-1-8-3-1648625025(1)\SpaceCore.

Delete spacecore folder with the number in its name

granite valve
#

I thought I already had that one installed, but I'll try and find it and re-install. can I reinstall with vortex or manually is better? 🙂

long brook
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It's recommended to install mod manually actually

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But first just try to do what i ask you to do above

granite valve
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I did and nothing has changed, unfortunately.

long brook
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Did you remove one of spacecore mod folder, install Json Asset, and try to relaunch the game again?

granite valve
#

I think I installed Json Asset wrong. BRB.

long brook
#

It's alright, take your time

granite valve
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 51 C# mods and 38 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

granite valve
#

I'm getting a lot of errors saying Vortex Folder is Empty for the mods I want.

long brook
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Do you launch the smapi through vortex? If yes, do you enable em (such as wildflour mods)?

granite valve
#

No, I just click the game from steam. I'm not sure what you're saying, so I dont think I do it 🙂

long brook
#

Oh so you don't launch smapi through vortex afterall. So when you launch smapi through steam, smapi will read general Mods folder, while vortex has its own way to load mod into smapi

granite valve
#

Ohhhh!

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Would it be easier in the long run to just delete all my mods and start again? 🙂 I don't have a file I'm heavily invested in.

long brook
#

That's why using vortex isn't recommended as it has its own way to load mod into smapi and kinda hard to troubleshoot as well as sometimes being buggy

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Sure, if you have time

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Or you might wanna try stardrop mod manager to manage mods

granite valve
#

So, in Tools do I select Smapi - Run. Do I open the game seperately? I just want to look at the mods before I go through all of this again lol

long brook
#

You wanna keep track all mods installed before redoing mod installation? Try launch the game through vortex with all mods enabled, get the log link and save it, reinstall smapi (you missed the error handler that comes with smapi installation), and last install all mods manually

granite valve
#

Haha I just wanted to see if the mods I installed through vortex work IN vortex. Just to see if I think they're aesthetically engaging.

#

Do you know how i launch the game through vortex? I'll try that and then come back to this later. I'm late for a lunch with friends.

long brook
#

Yup, all mods installed by vortex ONLY work when launch the game via vortex

#

I can't remember the button as i change mod manager to stardrop but there should be button to do so

#

It's alright. Come back later when you need assistance 👍

granite valve
#

I can't find it, only options to open teh game and mod folder.

long brook
#

Yup, open the game. That's all iirc

granite valve
#

Sorry, Open the game FOLDER and open the mod FOLDER. Not launch. I'll take a screenshot

#

Like this

#

And this

long brook
#

Is that the menu when you click 3 dots button on sdv icon?

#

Oh just click sdv on top left, the icon with a play button on it

tulip hedge
#

Anybody have experience with towninteriors?

#

The mod is rustic country interiors. Can't figure out why some tiles are darker than others

iron plank
#

How old is town interiors?

#

Mmm, I don’t think the log will tell us anything but just in case while I check something

iron plank
native dragonBOT
#

@tulip hedge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 4 C# mods and 1 content packs.

tulip hedge
#

It's a couple years old

#

Thanks for the helpSDVpuffercry

#

hmm ok tried loading the original mod and everything looks fine. Looks like it's my edit. I'm still not sure why it's displayed so differently from the pdf

iron plank
#

Probably has to do with layers.

#

Are you editing it with tiled?

tulip hedge
#

sorry what's tiled? I'm a noob to this:(

#

I used photopea, saved as png

#

It only had 1 layer

outer turret
iron plank
#

!map making

#

!making maps

viral echo
#

Anyone experience this glitch before(took picture rather than screen shot cause this is on my steam deck lol)

native dragonBOT
#

@viral echo Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
viral echo
#

I'll do that when I get pack to my pc. Since I'm not sure how I would do that on my deck

tulip hedge
#

really interesting software though, thanks for letting me know

#

I'm assuming tiled is for map editing? Rustic interiors is only a recolor

mild talon
#

ahh.. got an angry error re Adopt n Skin

#

Not sure what's wrong... is that on my end??

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 229 C# mods and 874 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mild talon
#

the JSON error with SKE should be fixed now. IDK if patch reload helped or not.
prob not gonna save the day since idk what is wrong w AnS now

scarlet quail
#

They also have two farm maps, which might be another problem

limpid niche
#

hey, can someone help me? Game freezes after character creation and then crashes after abt 15 minutes. Seems to be an issue with spacecore but not sure how to give it proper permissions. Playing with steam on linux https://smapi.io/log/01907f6897b94568b3edbab1e545a8b1

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.96.16658, with 17 C# mods and 9 content packs.

mild talon
iron plank
#

Right click on the folder space core is in and click properties, go to the security tab, edit, there should be a box that says full control, check it next to every username

iron plank
limpid niche
ripe mulch
tulip hedge
#

oh.my.god. I figured it out

latent ibex
#

Hello!! My game is crashing whenever I press Load on the title screen, I cant find why its doing so in the smapi error logs, can someone help me double check

native dragonBOT
tulip hedge
# tulip hedge

It was literally because the content.json split up the file into 4 parts and I only edited the first one💀

#

pls I love dustbeauty but what is the reason for this??

lean wren
#

heyo, finally getting around to modding stardew after playing for about a year, cannot find config.json files where they are supposed to be. could use some help!

ripe mulch
#

petCHoiceperks

mild talon
ripe mulch
#

petChoicePerks 1.0.0 because it's no longer compatible.

tulip hedge
#

some mods don't have json files if they directly edit game code

lean wren
#

then how do i configure the mod?

tulip hedge
#

What mod is this?

mild talon
#

I have 3 cats and 2 dogs. They'll vanish without AnS I'm p sure

lean wren
tulip hedge
#

nvm found it on nexus

ripe mulch
tulip hedge
#

ohhh

mild talon
#

Hm, alright. We'll see !

tulip hedge
#

after that config.json will generate

lean wren
#

ohhh gotcha thx

latent ibex
lean wren
tulip hedge
#

I personally think sublime looks more aesthetic and less clunky

lean wren
#

ty!

tulip hedge
#

you could also just edit it with notepad (your built in text editor) if you don't want to download anything

lean wren
#

i dont like the look of notepad as much, love sublime text editor so ty for the rec!

iron plank
gleaming venture
#

I'm having issues regarding parsing locations for some of my Ridgeside characters, namely Maive, Alaia, Louie. Here's the Smapi log. I've already fixed the issues with the healthbar and wind effect errors, so thankfully that shouldn't be an issue. I have re-installed all of ridgeside AND Content Patcher and am still experiencing this on two PCs (doing multiplayer, but shows up when going solo too)

queen roost
#

how to update mods?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 101 C# mods and 130 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

well, I see the error. I gotta figure out where you were warping

gleaming venture
#

I was just trying to enter the purple mansion

scarlet quail
#

Reinstall Ridgeside, then.

#

That error is for when a warp DNE

#

so somehow your PurpleMansion map didn't load

gleaming venture
#

Hmm, I have re-installed it twice, but I will give it another go

scarlet quail
#

Mod crashed when loading asset 'Maps/Custom_Ridgeside_PurpleMansion' (for the 'Ridgeside Village (Content Patcher component)' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Ridgeside Village (Content Patcher component) loaded map 'Assets/Maps/IndoorMaps/PurpleMansion.tmx' with invalid tilesheet path 'farmhouse_tiles.png'. The tilesheet couldn't be found relative to either map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 450 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 296 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 131 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in SMAPI\Framework\ModHelpers\ModContentHelper.cs:line 57 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List1 loadOperations) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 175`

#

you are somehow missing a tilesheet

queen roost
#

thank you lyoko :)

scarlet quail
#

I know Ridgeside's latest update has that tilesheet

#

so not sure why you're getting that

upper ember
#

For Automate, is there a way to hook up multiple fruit trees to deposit it in one single chest? Connectors didn't work, despite working for some tapper trees

queen roost
#

it said i needed to update the custom companions thing

gleaming venture
#

Alright giving it another go

queen roost
scarlet quail
#

Oh dang. Well, hopefully getting back into it will be fairly easy

#

Wait a second...

#

farmhouse tiles... isn't that...

scarlet quail
#

farmhouse_tiles is a vanilla tilesheet

gleaming venture
scarlet quail
#

Specifically, this is the tilesheet. it should be in your content folder, which is why Purple Mansion is "missing" it

gleaming venture
#

There /was/ an issue regarding the map of my farmhouse tilesheet, that could explain

scarlet quail
#

Yeah. Did you happen to use any XNB mods?

#

(Or, put another way, did you happen to ever go into your game's Content folder for any reason?)

gleaming venture
#

The previous modded attempt, yes, but it came out to be way too many mods, so I started from square 1. Should I have un-installed and re-installed before hand?

scarlet quail
#

yes, for the following reason

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

gleaming venture
#

rad, okay

scarlet quail
#

never use them, and if you've used them, always verify game files before re-attempting modding

#

What looks like what happened was your prior attempt you used them, and putting them back didn't put the tilesheet back

gleaming venture
#

let me do a fresh install, back up my mods folder first and then drop them back in after

scarlet quail
#

So, when you got PurpleMansion which needed it....crash

gleaming venture
#

damn XNB sucks, ill have to keep that in mind

#

I don't think any of mine are XNB

scarlet quail
#

You'd know since the instruction would tell you to enter the game's content folder

#

Never enter the game's content folder

gleaming venture
#

so true bestie

#

okay I will report back shortly with news

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 76 C# mods and 116 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mild talon
#

alright, can someone please tell me what i did wrong.. ?
tried to make a map patch for Alec's house in the SVR3 forest. i did it in Tiled. pretty sure it loaded b/c I got messages about the warp I must've done wrong.. but the house is not there

#

it supposed to be where my farmer is standing pretty much

viral echo
mild talon
#

did I use the wrong Action word??

scarlet quail
#

And even then you want a log

mild talon
#

agh. Ok :.> thanks

scarlet quail
ripe mulch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

viral echo
viral echo
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 76 C# mods and 116 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

ripe mulch
#

u have alot of errors

scarlet quail
#

They do not.

ripe mulch
#

well

scarlet quail
#

they have some, but none related to their tilesheet issue.

ripe mulch
#

oh

#

well i wasnt applying on that

#

but if you say so

scarlet quail
#

you only got to the main screen per your log

viral echo
#

yeah a lot of the errors are related to items that are duplicate items from multiple mods so i just ignore them lol

scarlet quail
#

Your tilesheets appear to be patching something they shouldn't, although I do have to ask - is the Greenhouse supposed to be separated from its outer path exit thingy?

#

The stone stuff on the ground

ripe mulch
#

wow talking about errors i have alot so i got to get to working

scarlet quail
#

I haven't played with Zenith

viral echo
viral echo
#

matter of fact i think it was doing it on another map as well... might not be related to the maps at all

#

brb gonna load up

gleaming venture
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 77 C# mods and 121 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

....you have a Witchy Greenhouse mod and it isn't being applied apparently

#

at least per your image above

#

Unless that only affects the interior

#

let me check something

final patrol
#

hey guys! hoping someone here can help me. Bit of a backstory: I had SDV on my previous computer, but that died so i built a new one. Installed steam, smapi, mods etc. Everytime i try to play, the game freezes and an unresponsive error comes up, with the options to wait for the program to respond or close. I've tried uninstalling/ reinstalling smapi, SDV, deleting and reinstalling mods. I initally had 255 mods and ive managed to reduce it down to 90 or so. My save files were backed up to the cloud so i still have those. Tried to load old saves, no luck. Tried to start a new game- no luck. Just freezes each time. I havent been able to play the game for 4 or so months and its a MASSIVE bummer. Ive checked my smapi log each time and theres been no errors. Based on the suggestion of another player, ive started to go through my mods folder and try to test each mod out individually to see what might be causing the issue. So far ive been able to load smapi, SDVE and its dependencies with no issues. Ive just noticed now though that the game seems to freeze when i try to create a new game with Ridgeside Village installed. I removed RSV and left the dependancies and that worked fine, so its something specifically to do with RSV. Any ideas? Ive looked on nexus and i havent found anyone else with the same issue! Very bizarre.

scarlet quail
#

okay that's wildflour, so that's just the interior indeed. I'll recheck here

viral echo
scarlet quail
native dragonBOT
#

@final patrol Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
final patrol
scarlet quail
#

(I reiterate, temporarily. Also, unless I'm mistaken, you can yeet PyTK, TMXL, and Custom Furniture and you should be fine, and that'll speed up your load time)

final patrol
scarlet quail
#

yeah, the more mods you have, the longer the load time

#

Whether it's creating the save or loading into it

final patrol
#

Yeh, its weird. On my previous computer it would sometimes take 10 min to load but it and it would freeze but never like this? unless ive become exponentially more impatient since i last played haha

scarlet quail
#

depends on your modlist tbh

#

Do you have PyTK? And do you have SpriteMaster?

scarlet quail
#

Hm. That was the one affecting glass buildings outside from your log. Heck. That wasn't the answer I hoped to hear there

#

I'll keep checking

#

You've verified your game files previously I assume, especially if it's happening on both Deck and computer

final patrol
scarlet quail
#

you

final patrol
#

i previously had PyTK, deleted it though

viral echo
#

im gonna try to remove a building reskin mod and see if that changes anything. the medieval buildings one. im trying to think of mods i installed fairly recently that affect the greenhouse

final patrol
#

and i havent heard of sprite master

scarlet quail
#

So SpriteMaster improves performance, though you might want to disable resampling if you don't like the graphical changes (you still get performance improvements)

#

!sm

native dragonBOT
ripe mulch
#

WHY IS LOG keep saying " you dont have the required mod installed" When i seriously have it in my folder

#

crying

somber loom
#

are you unzipping properly?

native dragonBOT
#

@ripe mulch Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

and also screenshot of mod folder

#

we might as well just wipe out all the errors we can.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 8 C# mods and 1 content packs.

scarlet quail
#

Ah. Joy. Okay. Let's deal with this in order

somber loom
#

godspeed lyoko

scarlet quail
#

#1: You downloaded SVE and none of the dependencies

ripe mulch
scarlet quail
#

if they're in there, then they're not unzipped

#

yep, all of those aren't unzipped

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

scarlet quail
#

See how it says Compressed (zipped) folder?

#

There's your error.

#

But it's not just that

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

Your current file cannot find Gil or George's portrait xnbs

ripe mulch
scarlet quail
#

Those are vanilla. Verify your game files to retrieve them.

#

And do not use XNB mods.

ripe mulch
#

whats XNB mods

scarlet quail
#

blinks slowly

#

You... can read the command four messages above yours, right?

ripe mulch
scarlet quail
#

The one with a giant tornado?

ripe mulch
#

yes

scarlet quail
#

The one that explains XNB mods above the picture?

#

(More to the point, it's anything requiring you to enter the Content folder)

ripe mulch
#

what does xnb even means

scarlet quail
#

XNBs are packed game files

#

I honestly don't know if it's an acronym and tbh I don't really care what it means as long as I know not to touch them XD

viral echo
#

ok so it wasnt the medieval buildings mod either. im baffled lol

topaz matrix
#

They want what the abr. Xnb stands for

ripe mulch
#

ohhh

#

OHHH

somber loom
#

you mustve downloaded a mod and replaced game files directly instead of using content patcher

ripe mulch
#

idk why am i meddling with mods while having a pea brain

scarlet quail
#

do not do that ever

#

that is bad.

ripe mulch
#

y

final patrol
scarlet quail
ripe mulch
#

oh

scarlet quail
#

XNB mods are old and not supported

ripe mulch
#

o then how do i get to change my portraits 😦

#

i want my sebastian to look a cutie

scarlet quail
#

!xnb

native dragonBOT
final patrol
#

im gonna load SDV again and just no touchy whilst it tries to load

scarlet quail
#

convert them to use content patcher, itlo.

#

or find a mod that uses Content Patcher

#

or an unofficial update of the mod you're using

#

there are several options XD

final patrol
#

i forgot how long modded SDv can take to load, i swear on my old desktop it took 10 minutes at least xD

scarlet quail
#

never save, but do that until you find the problem mod

ripe mulch
#

OK WAIT so i put the content patcher in the mod file and there i put the xnb files?

scarlet quail
#

no no no

#

you don't use the XNB ones at all

somber loom
#

i guess my laptop is pretty good but my loadtime with 102 mods is like... a minute tops

scarlet quail
#

throw those away.

ripe mulch
#

in the content patcher?

final patrol
scarlet quail
#

Just delete any XNB mod you have that tells you to put them in the Content folder

somber loom
#

itlo if ur new to mods and just looking for whatever, i like to browse nexus by "recently updated" to get some cool stuff thats not super outdated/xnb/whatever else

viral echo
scarlet quail
#

ignore xnbs in other mod folders that you put in the Mods folder, like in SVE's files

viral echo
#

so i guess ill get started on that

scarlet quail
#

Just remember to unzip your mods when you do so, Itlo

agile river
#

Hello, I just have a quick question, it has been a long while since i updated Smapi and just wanted to ask what would be the best way to update it

final patrol
#

WOO we're in! turns out im impatient and should have left it to load 😩

scarlet quail
#

Just run the SMAPI installer and choose to install, Reack

#

SMAPI cleans up after itself

agile river
#

Alr

#

Bet

#

ty

topaz matrix
scarlet quail
agile river
#

Tysm

#

Now to download all my mod updates

viral echo
#

like fresh install?

topaz matrix
native dragonBOT
viral echo
#

@scarlet quail rest easy. it is indeed the map. just went through and started new games on most maps, this one is the only one that does it. really sucks to lose all my progress cause my map is broken but at least i now know lol

ripe mulch
#

hi hehe

#

somethings wrong with my game again

#

somehow when i try to get into my world it didnt work

#

it just put me in the intro again of when u open the game

scarlet quail
#

if you're booting with SMAPI, sounds like your game corrupted

#

But your log tells all

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 22 C# mods and 11 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

ripe mulch
scarlet quail
ripe mulch
scarlet quail
#

Verify your game files again, you did something to Gil you weren't supposed to

ripe mulch
#

whats gil

scarlet quail
#

And then we have to talk about your several duplicate mods.

#

Gil is an NPC.

#

Not sociable, in Adventurer's Guild

ripe mulch
#

oh

scarlet quail
#

His XNB is fucked at the moment.

ripe mulch
#

i do not do anything to gil

#

it migh be bc of the portrait mod..

scarlet quail
#

Ah. Yeah, you're actually right

#

I saw content file is not found and was like "hmmm"

#

But it turns out there's a little before it

ripe mulch
scarlet quail
#

InvalidOperationException: There is an error in XML document (1, 2641519).

#

Congratz, your save is corrupt

#

!saves

native dragonBOT
ripe mulch
#

WAIT so what do i do ?

scarlet quail
#

You can try and revert the day - go to your save and retitle the _old files to be without the _old

#

(and delete the ones without _old in the folder right now)

#

otherwise you better hope your SMAPI backups have a backup

#

you'll have to toss the save if not

ripe mulch
#

so if i do not my world is gone?

scarlet quail
#

regardless, though, we need to talk about your duplicate mod folders

#

Correct.

#

Your save is gone if the _old doesn't work and you have no backups

#

But _old should work. should.

ripe mulch
#

dw about the worlds i was going to restart anywya

scarlet quail
#

in your mods folder, there's a SVE folder with a dash in front and a LOT of numbers after it

#

Delete it

#

There's also a Expanded Preconditions folder with a lot of numbers after it

#

Delete that

#

And finally, hoepfully, there's a Shop Tile Framework with a lot of numbers after it

#

Delete that too

#

Do all that, the dupe mods should be gone.

ripe mulch
#

would u be suprise that those are not in there?

#

thers no dupes tbh i checked in the mod file

scarlet quail
#

I mean I'm going to be blunt with you

#

SMAPI tells me exactly where they are

#

So I don't believe you

ripe mulch
#

where

scarlet quail
#

Take a screenshot.

#

- Expanded Preconditions Utility because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Expanded Preconditions Utility-6529-1-0-1-1608576863\ExpandedPreconditionsUtility, Mods\ExpandedPreconditionsUtility. 14:25:31 ERROR SMAPI - New Objects for Stardew Valley Expanded because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\-Stardew Valley Expanded--3753-1-14-18-1671229716\Stardew Valley Expanded\[JA] Stardew Valley Expanded, Mods\Stardew Valley Expanded\[JA] Stardew Valley Expanded.

ripe mulch
#

those r all of it

scarlet quail
#

itlo.

ripe mulch
scarlet quail
#

Did you unzip the files or drag them out?

ripe mulch
#

yes

scarlet quail
#

Because what I'm seeing is a lot of mods with numbers on them

ripe mulch
#

hm

scarlet quail
#

And that usually happens when someone drags them out

ripe mulch
#

are they not suppose to be like that?

scarlet quail
#

They most definitely are not.

ripe mulch
#

dont tell be i need to re install all of themm

#

oh ik why they have alot of number

#

when i dont know whats causing the " u dont have the required mod" i kept download the mod and forget to unzip them

#

so thats prob why

scarlet quail
#

yeah I'd do a fresh install.

#

This is how it should look.

ripe mulch
#

this is making me crazy

scarlet quail
#

Yeah well I'm going to tell you something crazier that's gonna drive you mad

#

Delete everything in your mod folder

#

Reinstall SMAPI

ripe mulch
#

EVERYTHING?

scarlet quail
#

Then reinstall your mods

#

Yes.

ripe mulch
#

EBERUTHING

scarlet quail
#

Because here's the thing

ripe mulch
#

what my whole file is corrupted?

scarlet quail
#

it's telling me you have duplicate. If you can't see them, then removing everything will at least kill where-ever the duplicates are

#

So that SVE can load.

ripe mulch
scarlet quail
#

In addition, most of your mods have numbers, meaning it's a high probability you mis-installed

#

So the simplest way of fixing it is toss the mod folder, get the three main SMAPI mods back via a reinstall, then unzip all folders into your mod folder.

ripe mulch
#

this making me crazy mad, after all of these downloading and extracting i need to redo it allSDVpufferwaaah

#

ok

#

ill do it

#

see you later

scarlet quail
#

I'll probs be asleep by when you get back

ripe mulch
#

you will probably see me in this channel

scarlet quail
#

Good luck

ripe mulch
#

bye

ember salmon
#

Helloo so I have this market day mod and its giving me this error :llReferenceException: Object reference not set to an instance of an object.
at MarketDay.Shop.GrangeShop.SellPriceMultiplier(Item item, NPC npc) in /Users/mab/Documents/ceruleandeep/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 805
at MarketDay.Shop.GrangeShop.SellToNPC(Item item, NPC npc) in /Users/mab/Documents/ceruleandeep/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 621
at MarketDay.Shop.GrangeShop.SellSomethingToOnlookers() in /Users/mab/Documents/ceruleandeep/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 573
at MarketDay.Shop.GrangeShop.InteractWithNearbyNPCs() in /Users/mab/Documents/ceruleandeep/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 300
at MarketDay.MarketDay.OnOneSecondUpdateTicking_InteractWithNPCs(Object sender, OneSecondUpdateTickingEventArgs e) in /Users/mab/Documents/ceruleandeep/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 682
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 56 C# mods and 115 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

topaz matrix
#

Like when it was last updated

ember salmon
topaz matrix
ember salmon
#

okay

topaz matrix
#

May I have the link to the page

shrewd shale
#

Hi I’m new to this modding stuff and if a mod needs to be updated do I have to redownload the mod?

ember salmon
#

I found 2 people dealing sort of what im dealing with but didn't see anyone solving the issue

ember salmon
#

But with SVE i think its different...

#

i could be wrong

shrewd shale
#

Okok thank you:)

topaz matrix
ember salmon
#

ohhh okay

#

damn i was makin more than lewis too!!

#

thank u @topaz matrix for taking the time to help me out!! ❤️

brittle fjord
#

Hey, first time on this discord.
I've been setting up and testing a VERY large modlist for the past few days and everything works fine singe player. However we finally went to play with my partner today and her game fully freezes when she reaches character creation. We uninstalled a few mods including 'Into the Game (Save Loaded Notifier)' which was instead causing the game to completely skip the character creation for her. Giving her a blank, unnamed character. I can make that work with a save editor and such but it's not an ideal experience.

Here's both of our log files (where farmhand freezes on character creation), any help would be greatly appreciated. [I know there are 3 mod updates, but I cannot see how any of them are causing this issue]
Host Log:
https://smapi.io/log/51974978ff20448f8f340648a419adae
Farmhand Log:
https://smapi.io/log/f5b05faeb9374c90aef296544667770a

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 177 C# mods and 409 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 177 C# mods and 410 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

topaz matrix
brittle fjord
#

Yeah, that's what I thought. We tried giving the game plenty of time to load, but that didn't help either.

native dragonBOT
topaz matrix
#

Do this then see if it works.

brittle fjord
#

Okay, thanks for the fast replies! We'll try that later and get back to you! We're a little occupied at the moment, however.

topaz matrix
#

Okay I have to sleep anyway

brittle fjord
#

Have a good night!

desert bay
#

keep getting this error when trying to cook using the stove

past light
#

anyone knows why my preserve jars doesn't show the time remaining? i used UI Info Suite, and it seems fine on another machinery but not this one

native dragonBOT
#

@desert bay Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ripe mulch
desert bay
#

nope, i'm about the send the log here in a sec

ripe mulch
#

ok

desert bay
#

if my game ever saves so i can close it to get the file.

granite valve
#

Hi there. Total newbie here. I was being helped earlier by a user but couldn't get to the bottom of it. TL:DR, a friend helped install some basic mods onto my windows 10 PC last year. I went back onto Nexus Mods last night and downloaded Vortex thinking it was just like a torrent client for mods. I installed a bunch of new mods and none of them are loading even if I start in Vortex (I'm starting in Steam usually) and it's just a mess. I'm not married to the original mods I had installed. Am I able to delete every mod in my Mod folder and start again? Would that work without me having to change any of the pathway folder stuff...just empty the mod folder totally, uninstall Vortex and start from the ground up? I have this PC I bought for gaming but I'm a Mac User primarily and the whole "One wrong move ruins everything" thing is not vibing. Happy to provide a Smapi Log. Thank you ❤️

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 51 C# mods and 38 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

ripe mulch
#

do u have smapi downloaded

granite valve
#

Yes.

granite valve
#

Outside! You

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 179 C# mods and 308 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

granite valve
#

;re still here! ❤️ Is that a 'Yes you can delete everything and just manually paste the mods in" ? 🙂

long brook
#

Correct, nathan

ripe mulch
#

you can delete them and install them all again

#

its basic

granite valve
#

Thank you OutsidetheBox. I appreciate all your help with my incredibly non mod-savvy brain. And all I need to do to install a mod is to download it and unzip it into my Mods folder? 🙂

#

Ty Itlodog

long brook
#

Modding sdv is quite easy so that's why manual installation is recommended. Unless you wanna use mod manager, we recommend stardrop

granite valve
#

Thank you! Would you recommend I use the Stardew Valley Mod...what did you call it Outside? To track my mods? 🙂

#

Stardrop!

#

Thank you ❤️

#

I'll give it a go and hopefully I'll have a pretty pink and cottagecore farm very soon.

ripe mulch
#

yes stardrop is very usefull

granite valve
#

I really appreciate your help, kindness and patience. Ttyl! ❤️

desert bay
desert bay
ripe mulch
#

if only agent was here

desert bay
#

sorry if its alot, i can wait til morning if you can't help me at the moment. i understand you are only one person xD

ripe mulch
#

ur mods are interfering with ur gameplay

#

its alright

desert bay
ripe mulch
#

no some of them

desert bay
#

oo

ripe mulch
#

is ur mods in folders?

desert bay
#

i use nexus

ripe mulch
#

yes

desert bay
#

nexus vortex i mean

ripe mulch
#

oh

desert bay
#

lemme check my mods folder just to make sure everything is neat and tidy

ripe mulch
#

i cant really point out what's causing ur kitchen un usable but i see theres duplicated mods

desert bay
#

oh crud, really?

ripe mulch
#

and updating mods

#

try updating these following mods and it might kinda help with ur problem

#

Alternative Textures
angry papa
better garden pots
custom furniture
happy birthday
solid foundations

#

it might be in-game lag

#

and u also have Vanilla Spouse Room Furniture and CE SpouseRoom with alot of numbers in it delete it (its a dupe)

desert bay
#

i'll give that a shot in the morning, thank you for the help itlo!

ripe mulch
brittle creek
#

hey everyone just came back from a long hiatus just updated the smapi and its not showing up as smapi rather the vanilla UI i have allot of mods to update but i heard its easier through the launcher then manual download not entirely sure though

ripe mulch
#

liek u cant open it?

long brook
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 59 C# mods and 59 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

brittle creek
#

ah ok thanks noticed there is a skipped 44 mods thing as well in bold red text stating its an empty folder

sand ore
#

everyone has the same modpack and 3 of us have loaded fine its just the 1 person whos isnt working

long brook
#

Reinstall smapi, no error handler found on that log. Might be another error hidden as that doesn't have error handler

ripe mulch
#

^

#

theres nothing wrong with ur mods (?)

#

just ur smapi

#

your missing a file that crashesh ur game

#

as outside said u dont have error handler

long brook
#

!reset try do this also

native dragonBOT
sand ore
#

he reinstalled smapi and it worked

#

thanks!

ripe mulch
brittle creek
#

ok so just did the test it seems to think updating the mods will fix the issue

#

im assuming the smapi will launch vanilla if mods are old or corrupt right?

ripe mulch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
#

That particular mod won't be loaded and smapi will tell if that mod is outdated in red text

ripe mulch
#

yea

brittle creek
ripe mulch
#

it will be bright crimson red

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 41 C# mods and 63 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

brittle creek
#

its abit different then what im used too tbh

ripe mulch
#

update ur mods

brittle creek
#

would be good if someone with a better idea could have a quick look i reckon

#

ok so thats all it is sweet

ripe mulch
#

20 mods

#

update atleast 20 mods

long brook
#

Nothing is wrong tho on your log. Just an empty folder named "asset" in your Mods folder and safe to delete

brittle creek
#

ah ok yeah i will do that now

ripe mulch
#

heres the list

#

anyway u will see it right away when u open log

brittle creek
#

thanks i will let you know if i have more issues once ive managed to install all this stuff

light meteor
#

hey, i'm still pretty new to modding so i'm not sure if i've just done something wrong during download, but for whatever reason after year 1 forage has stopped spawning in my game all together. i've deleted and redownloaded Farm Type Manager like it suggested but the issue is still there and i'm not quite sure what else to try

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 7 content packs.

river glacier
#

Hey. What's the site for updated mods that aren't updated on nexus ? Like the "just the industrial furniture set update" thingy. Can't find SDVemoteconfuse

neat plaza
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

tired sable
#

tytytysm

#

I need to update something too but its giving me error

river glacier
#

Thank youuu

#

Hmm the industrial furniture set update is not on there

tawdry aspen
#

can someone help me, how to Mod XNB file for fish data so that more fish will spawn

hearty steppe
#

SMAPI tells me "[More Giant Crops] You must install an asset pack to use this mod." But what does that mean ?

neat plaza
#

it's a framework

hearty steppe
#

ah ok, thank you

wanton nymph
#

Hi, could someone maybe help me? I'm using "Lumisteria More Flowery Grass - Eemie Palette" for more grass, but this mod doesn't have a retexture for winter. I like the winter one in this mod "Flowergrass and Snowfields", but even when I disable the folders of spring, summer and fall with a . Lumisterias grass in spring still looks different.

#

Is there any way of just using the winter retexture of a mod that has all 4 seasons?

ember salmon
# desert bay

Im sorry thats happening to you. I love your room btw!

tiny ginkgo
#

I've got a question on how to work/change code when it comes to scaling.
I'm wanting to play with this mod, https://www.nexusmods.com/stardewvalley/mods/12641 Monster Invasion, but when it comes to how it calculates the scaling of monsters in relation to your combat level it does it by multiplying by a certain amount.
My issue with this is that if your combat level is still at 0 it won't activate since it's not possible to multiply by 0.

What would I have to change/replace in this code/text for it to do combat level +2?

"ScaleWithCombatSkill": true,
"scaleFactor": 2

desert tinsel
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

iron plank
iron plank
iron plank
burnt ledge
#

Does anyone know how to get immersive Farms 2 to work? or a better mod instead? New to this and we would really love to have a better starting farm

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 56 C# mods and 119 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ember salmon
#

why does it look fonky like this? this is wren greenhouse expansion

#

idk how to fix it

marble sluice
#

[game] Game.Initialize() caught exception initializing XACT:
Microsoft.Xna.Framework.Audio.NoAudioHardwareException (0x80004005)
at Microsoft.Xna.Framework.Audio.SoundEffect.Device() in stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\SoundEffect.FAudio.cs:line 259
at Microsoft.Xna.Framework.Audio.SoundEffect.Initialize() in stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\SoundEffect.cs:line 104
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(MiniFormatTag codec, Byte[] buffer, Int32 channels, Int32 sampleRate, Int32 blockAlignment, Int32 loopStart, Int32 loopLength) in stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\SoundEffect.cs:line 64
at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String waveBankFilename, Boolean streaming, Int32 offset, Int32 packetsize) in stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\Xact\WaveBank.cs:line 276
at StardewValley.Game1.Initialize() in stardewvalley\Farmer\Farmer\Game1.cs:line 1876

long brook
native dragonBOT
iron plank
light meteor
#

after

iron plank
burnt ledge
#

thats the error i get

iron plank
# light meteor after

Okay, it’s still missing the content.JSON. So delete the whole ftm folder, redownload it, and put it back in your mod folder. But make sure you’re deleting the whole thing, not replacing files.

burnt ledge
#

ok

iron plank
burnt ledge
#

oh ok

iron plank
# burnt ledge ok

For immersive farm 2 to work you need to install Stardew Valley expanded.

iron plank
#

Well smapi says you don’t.

iron plank
native dragonBOT
#

@burnt ledge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

burnt ledge
#

lol I just got it LOL

iron plank
#

If you want help upload your log

iron plank
native dragonBOT
#

@marble sluice Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

iron plank
mellow reef
#

hi, so i have the free love mod (multiple spouses), and also two mods that make the children look like the spouse (the farmer's children +babies take after spouse), but neither kids i have so far resemble their parents, they have the default hairs

light meteor
iron plank
#

How are you installing it?

#

Like walk me through what exactly you’re doing. Because you’re missing part of the downloaded file

ember salmon
iron plank
#

Huh. Well try deleting lnh greenhouse and see what happens. Have you maybe updated SVE? Maybe there’s a version of grandpa’s farm that doesn’t modify the greenhouse so it’s compatible?

native dragonBOT
#

@mellow reef Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

light meteor
iron plank
#

And you deleted all remnants of the mod before you did that?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on ‏‏Microsoft Windows 10 Pro, with 57 C# mods and 89 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

light meteor
#

yup

iron plank
iron plank
mellow reef
#

they're all updated, the update keys or whatever are broken

#

what are dependencies?

iron plank
#

The required mods for another mod to work

mellow reef
#

which am i missing

iron plank
#

I’m going to send you links, but so you know for the future, it’s in the log where it says skipped mods, it tells you why they were skipped and then what mod it needs

iron plank
#

Then I recommend deleting the Emily custom dialogue mod. It’s not going to load in anyways because it’s not a smapi mod but xnb mods can harm your game

#

!xnb

native dragonBOT
iron plank
# light meteor

I’m not sure what’s happening but it’s not being installed correctly. Give me a minute and I’ll try to send you just the content.JSON and you can put it in the folder

iron plank
#

Female wizard is another xnb mod I would delete

mellow reef
#

okay, all done, gonna check

iron plank
#

No there’s more

#

Well unless you found the ones I haven’t linked yet?

mellow reef
#

oh sorry i thought you were done

#

also sorry i don't mean to sound ungrateful thank you vbery much!

iron plank
#

And then I would delete the rasmodius spouse room rather than get tmxl because tmxl will slow your computer down and is going to break soon anyways

mellow reef
#

wait i don't have sve, is there a reason to donwload it?

iron plank
#

One other question; did you have the children before you installed the mods that make the kids look like you?

iron plank