#archived-modded-support

1 messages · Page 127 of 1

slate moon
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all i did was uninstall the starry sky thing to test i that was the problem, but it's still working ok even after reinstalling it so? i guess that fixed it???

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hell if i know how this stuff work but hey thanks @hasty moon your suggestion helped me fall upwards into a solution 😂

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thanks y'all i appreciate the help 😘

hasty moon
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Dont worry!

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You welcome! By the way guys, what are glacier outpos? i'm trying the mod walking to desert redux and i see there is a place i cant go, glacier outpost

halcyon igloo
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i also have the hat SDVpuffersweats

hasty moon
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Guys, i'm installing tego stardew expansion redux, but require TMXL, is this still needed ?

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cause i saw that since 1.5.5 its not required anymore

scarlet quail
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"Stardew Expansion Redux"?

hasty moon
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Yea

scarlet quail
hasty moon
scarlet quail
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I have it on my main mod file yes

hasty moon
knotty meadow
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Does anyone know if the Pierre to Piper replacement was ever finished or if it's abandoned? (Also there's not enough mods that replace Clint as far as I can see)

scarlet quail
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Nope, that's new to me

scarlet quail
knotty meadow
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It doesn't say abandoned but they haven't updated in almost a year and the description says they were still fixing things but never said they were finished so I got confused

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I'm probably over thinking it but still

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And it's on nexus yeah lol

hasty moon
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 41 C# mods and 94 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hasty moon
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The error talk about a Mateo npc that i didnt dowloaded

scarlet quail
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They are part of Never Ending Adventure. I'm guessing you left the Rival Hearts config on

hasty moon
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Uh, what is never ending adventure?

scarlet quail
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A mod you don't have, as you said

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Anyway, East Scarp config

random drum
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I have this mod installed and when I upgraded the farm my torches stayed outside of the area, now I don't know what to do

hasty moon
scarlet quail
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East Scarp? yes. Never ending Adventure? yes

random drum
chrome pier
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this is just a question, i wanted to add adopt n skin but i have a lot of mods already, and it says the following can cause issues: "Reskin mods - These mods compete with A&S when trying to reskin or adjust animals, and cause weird issues. A&S covers their functionality once the skins from these mods have been moved into the AdoptSkin/assets/skins folder. Call randomize_skin on existing animals that used the reskin mod's assets."

would this include me switching the horses xnb file? ik im gonna get that "dont you fucking dare" png but i have an altaria and theres no other way(to my knowledge) to do that

scarlet quail
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!xnbzola

native dragonBOT
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XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

chrome pier
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LOL

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IM NOT A MODDER I JUST DOWNLOAD THEM

scarlet quail
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See the first link or the third one to convert it web

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don't use the darn thing

chrome pier
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ooo

scarlet quail
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(and yes, I used that one specifically because you said you knew you'd get it XD )

chrome pier
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LOL

random drum
chrome pier
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tyty so much for the link, someone converted it already on the forums

knotty meadow
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Oh yeah I just remembered an unintended consequence that happened as a result of 2 very specific mods but anyway if you download the Robin romance mod along with any mod that changes sebastian into a girl Robin still refers to sebastian as a guy so it sounds like she's dead naming her Trans daughter

hasty moon
hasty moon
scarlet quail
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TMXL mods do not break the game, but they are not recommended

random drum
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So there's no way of reversing it or fixing my issue?

scarlet quail
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I'm so confused on what the issue even is tbh

chrome pier
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so i have this new mod that has a bunch of different skins but i only want the altaria one

random drum
random drum
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They aren't supposed to be there

scarlet quail
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...did you update the farmhouse recently?

gaunt gust
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Just use noclip

scarlet quail
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that too

gaunt gust
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And clip out of bounds to grab them

random drum
scarlet quail
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then yes, just noclip and nab them

random drum
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Ok ok

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But I shouldn't do it in multiplayer right?

scarlet quail
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uh, why would that matter?

gaunt gust
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It's fine to do in multiplayer

scarlet quail
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it won't break anything if that's what you're asking

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Only thing it might do is make your friends go "hacks" or something

random drum
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Ok sounds good thanks

cinder laurel
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having some issues with starting a new day in my game it just won't load if anyone can help id appreciate it

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 64 C# mods and 131 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

cinder laurel
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Pytk isnt causing the problem and neither is the mod thats out of date

scarlet quail
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What did you name your most recent child

cinder laurel
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Joseph

scarlet quail
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And how many children do you have in-game

cinder laurel
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just 1 but ive tried to have one before the crib was ready and the game just deleted it

scarlet quail
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...yeah no I think that's why

cinder laurel
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but my game was working fine since then

scarlet quail
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Child2NPC you're only really supposed to use with two children

cinder laurel
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oh damn really?

scarlet quail
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Object reference not set to an instance of an object. at StardewValley.Characters.Child.dayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Characters\Child.cs:line 355

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When I see that error, it tells me something's wrong with the children. Ergo, first I had to check you didn't name a child after a current NPC

cinder laurel
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damn so if i remove childtonpc mod that should fix it?

scarlet quail
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Although there might be a Joseph in TownSchool....

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It should, but if it isn't, one of your mods has a Joseph

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And that is very bad for you

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The only person I know who can fix child named after custom NPC errors is Lemur

cinder laurel
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its weird because joseph is almost a toddler and it hasnt had an issue since then but ill give it a try

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thank you sm

scarlet quail
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That might actually be why. Child2NPC would make your child an NPC once they're old enough

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if they're almost a toddler, then suddenly Child2NPC would activate... screwing the pooch with regards to NPC named Joseph

cinder laurel
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I didn't think there was an npc named joseph but ive removed town school just in case

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ive tried launching again and its still not working, its strange i don't think there is an npc named joseph

scarlet quail
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Hmmmmm

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Okay. First up, revert the day via your saves

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!saves

native dragonBOT
scarlet quail
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Second, type patch export Data/NPCDispositions once you're in-game.

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we're gonna find out if there really is a Joseph.

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(If you're still having the error, chances are high.)

cinder laurel
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okay ill try that

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[Content Patcher] Exported asset 'Data/NPCDispositions' to 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\patch export\Data_NPCDispositions.json'.

scarlet quail
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yup, go to your Stardew Valley folder, go to the patch export folder, and drop the file in there in here

cinder laurel
scarlet quail
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Okay, no Joseph. Play through the day, let me know if the same thing happens

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in the meantime, I'm gonna comb through the trace of your log

cinder laurel
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okay cool thank you

spark reef
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Please I need help with this SMAPI problem I have attempted all fixes on the internet I could find such as reinstalling, manual installation, updating driver, restarting and nothing has worked. I have not found any answers to this question yet and I just really want to play some modded stardew valley.

Stardew valley boots up fine normally but does not run if I run it through SMAPI even without mods.

The app asks for me to run the program and allow changes to my computer every time I've launched it but I don't think thats the problem I've also tried running it as administrator but nothing has helped so far.

My log file is included but it suggest reinstalling SMAPI which I have done multiple times and it still does not work. 😦

Pleas help me ❤️

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

scarlet quail
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(it's not good advice, as you likely installed it correctly)

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How long are you letting it load?

scarlet quail
# cinder laurel okay cool thank you

You said Joseph was nearly a toddler, by the way - your log indicates that you have a birth event with Sophia. Were you expecting child #2 on the day that crashed?

cinder laurel
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this does come up when i load in:
[Content Patcher] Unhandled exception applying patch: (CP) Starry Sky Interface Reworked > EditImage LooseSprites/letterBG #4.
System.ArgumentOutOfRangeException: The source area is outside the bounds of the source texture. (Parameter 'sourceArea')
at StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage_PatchedBy<Platonymous.PyTK__SMAPI.ErrorHandler.compatibility-patches.PyTK>(AssetDataForImage this, Texture2D source, Nullable1 sourceArea, Nullable1 targetArea, PatchMode patchMode)
at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset)
at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection1 patches, IAssetData asset) [Content Patcher] Unhandled exception applying patch: (CP) Starry Sky Interface Reworked > EditImage LooseSprites/letterBG #4. System.ArgumentOutOfRangeException: The source area is outside the bounds of the source texture. (Parameter 'sourceArea') at StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage_PatchedBy<Platonymous.PyTK__SMAPI.ErrorHandler.compatibility-patches.PyTK>(AssetDataForImage this, Texture2D source, Nullable1 sourceArea, Nullable1 targetArea, PatchMode patchMode) at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection1 patches, IAssetData asset)

scarlet quail
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That wouldn't be related

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(I understand thinking so given the errors - that message, translated, just means an image thing isn't being translated)

cinder laurel
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uh oh if i tried to name a child smth but the game deleted the baby a while ago would that still affect my game now? even if ive played many stardew days since then ?

scarlet quail
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Potentially.

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What did you try and name them?

cinder laurel
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I tried to name the 2nd baby Jolyne but the game deleted it as no crib was avaliable

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and there is an npc called jolyne in sve

scarlet quail
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.... it's possible that bugged out. Play the day through and let me know if you get another error

hasty moon
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Anyone used the Dam mod?

scarlet quail
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...the Dam mod?

hasty moon
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yea, a mod that add some maps , made by tikamin557

scarlet quail
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I haven't used it but posts indicate it works

lament prairie
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I assume some people have used it

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if you want to talk about playing with it, #modded-stardew might be a better channel

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if you have a problem with it, here would be the right place

spark reef
hasty moon
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i'm wondering if its compatible with SVE+Ridgeside+eastscarp and so one (like , if its something that just add maps and dont overwrite others)

lament prairie
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i will be very surprised if no one in the comments has asked that question, and a little surprised if it's not in the mod description

scarlet quail
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SVE is explicitly compat in the posts

lament prairie
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also ES

scarlet quail
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it's extremely unlikely to be incompat with RSV

lament prairie
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and I would be shocked if it managed to reach allll the way over to the bus stop to mess with Ridgeside

scarlet quail
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^

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More to the point, even if it is, that'd basically be an instant compat patch

scarlet quail
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Shit. Okay

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Elizabeth, can you take a look at greenmoon's log?

scarlet quail
# cinder laurel https://smapi.io/log/a92eaf1136a54f51bef4649101149f01

from what I can see, it's a Child issue. This is what I usually see when a child is named after a custom NPC. Green had a child, named them after an SVE character but the SVE character baby didn't exist any longer. They've had another since then, and have a birth event with Sophia

hasty moon
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I'm looking to expand my stardew valley map , what do you guys suggest ? i already got ridgeside, eastscarp, aquarium, mermaid island and walk to the desert redux

scarlet quail
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so in theory, they should only have two... but it's possible the old child is still in the code

spark reef
scarlet quail
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Since I haven't responded to yours yet spagbowl, I think this link might have something related to your problem, but might not. Either way, I think at this point you'd have to check the Event Viewer, and once it gets to that point I generally nope out of things because I am not an expert. View the solutions here, and if they don't work, you'll have to wait for someone with more expertise

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!smapislow

native dragonBOT
hasty moon
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right, my bad sorry

lament prairie
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something wrong with the kid

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the kid...escaped into a new map probably

spark reef
lament prairie
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for greenmoon

scarlet quail
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so it repeats on sleep... which means it's probably the old kid isn't it

cinder laurel
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i do see jolynes name in the code but im not sure how much i should delete

outer turret
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@cinder laurel install atravita's interaction tweaks

scarlet quail
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Lemur!!

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green you might be saved here

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might

cinder laurel
outer turret
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another lost kid? Atra's mod has guided many home

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I see SVE's antisocial NPCs have claimed another one

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(for a while there a high percentage of Reddit Smapi issues were lost kids)

lament prairie
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someday i will be annoyed enough by this issue to actually find the cause

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since it's a bug specific to modded NPCs afaik

outer turret
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and it even adds the damned space

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but just ignores it

lament prairie
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might be some mod stripping the space

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unclear

cinder laurel
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lemme load in and see if the issue persists

outer turret
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i namespace now

scarlet quail
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ye ol atra interaction tweaks, save thine child from the hellscape it exists in

lament prairie
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namespacing SDVpufferthumbsup

outer turret
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srsly, i've had Atra's interaction tweaks from the beginning when all it did was stop you pulling rugs out from under things and removing stuff from tables.

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then it saved my game when I didn't even realize it was broken.

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(NPCs spawning on non existent maps)

cinder laurel
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all fixed @outer turret @scarlet quail @lament prairie thank u guys for your help I thought my save was g o n e , just wanted to name my kids after jojo characters SDVpuffercry

scarlet quail
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totally going to do something real quick...

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If we run into the Child-Named-After-Custom-NPC thing again, Lemur suggests installing Atra's Interaction Tweaks, which may be enough to save the child.

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darn where is that emote reaction

devout pumiceBOT
outer turret
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yay! Another child saved by atravita

scarlet quail
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There we are

outer turret
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prior to atra's fix, the only way to salvage your game/child was to remove the mod with the NPC in it and then dove the child

scarlet quail
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Which would reset all the relationships for people in that mod, and events, and.... yikes

outer turret
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I'm pretty sure btw Elizabeth that it only started fairly recently, as the sheer number we've seen indicates if it had been an issue prior then we'd have seen it more.

outer turret
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unless you've got stuff on a map that's removed

scarlet quail
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Really? wouldn't the data be removed since you'd have to dove, then save?

outer turret
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you can remove and reinstall NPCs and they retain the heart value

scarlet quail
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Wait, really??

outer turret
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yep and the events will always be seen

scarlet quail
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Given what I know that would mean that the data would somehow be saved into SaveGameInfo or the save file and... wouldn't that cause SDV to freak out?

outer turret
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nah errorhandler supresses it

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probably why my game takes an eternity to load though!

scarlet quail
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Ohhh, but then even if you delete all mods and then save, you still wouldn't be able to load the file in vanilla then

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because no Error Handler = no suppression

outer turret
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you would not

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but you could open it with ONLY smapi and the perfipherals

scarlet quail
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Good to note, at least. I can basically use this information to bluntly tell people that "once started with mods, you're pretty much going to have to use SMAPI to play it at all times, even if you're playing it nearly totally vanilla"

outer turret
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yeh pretty much

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unless they're just retextures ofc

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but you can always start a new game

scarlet quail
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True, but those who use retextures probably, y'know, still use other mods XD So nonzero chance, but might as well be zero

lament prairie
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I have a guess that it's an interaction between multiple mods OR a recent change in SVE

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I don't think I've seen it happen to anyone who doesn't have SVE, but it's hard to tell if that's just because of the sheer number of non-namespaced NPCs SVE has

tranquil wren
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tranquil wren
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 146 C# mods and 156 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tranquil wren
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what if i delete all the xnb files and then verify the game

scarlet quail
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that...would hopefully work? Though your log indicates you played the game

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so how did SMAPI crash

tranquil wren
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goes back to loading screen then crashes

scarlet quail
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(That isn't a "I don't believe it crashed", it's "what do you mean by crash")

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.......that sounds like a save corruption thing, but that doesn't make sense

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Delete all XNBs and re-verify

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you might have to go back a day if that doesn't work

lament prairie
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that sounds like you accidentally uninstalled SMAPI

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the vanilla game will in fact crash if you do that and try to load a modded save

scarlet quail
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Right but that's why I asked how SMAPI crashed, surely they wouldn't have-

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....unless they only used XNBs...

tranquil wren
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idt i did

tranquil wren
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its just stuck at 6.2% ._.

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will it redownload the mods's xnbs if they have them?

lament prairie
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so I missed the conversation about everything, but you can still have a smapi log while having smapi uninstalled—that smapi log is just from the last time you played with SMAPI

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also I can see you're on mac

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on mac, resetting content also uninstalls SMAPI

scarlet quail
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ahhh

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So reinstall SMAPI kitten and then run SDV

tranquil wren
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stuck at 6.2%

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help 😭

lament prairie
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quit and restart steam

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or check your internet

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it takes about 5 seconds on my internet and 3 of those are spent smacking steam

scarlet quail
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snrk yeah SDV is like... Megabytes

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It gets done quick

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Most games are Gigabytes nowadays

tranquil wren
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there we go

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now lemme try

scarlet quail
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Remember to reinstall SMAPI!!!

tranquil wren
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i did

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now terminal only says 'last login:' and nothing else

lament prairie
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yeah you might have to wait for it to launch?

tranquil wren
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and then stardew just exits out after i click load profile

lament prairie
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hmm

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do you get a log?

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a new one

tranquil wren
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nope

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ok, what do i do once i download smapi

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i wanna make sure

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how do i run it on mac, the instructions r confusing on the read me

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i wanna make sure im doing this right

lament prairie
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run the installer

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!gettingstarted

native dragonBOT
tranquil wren
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still doesnt show recipes for robin

mild talon
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is this tell me where the dupe files are ? i cannot find the copy it says i already had. just downloaded Uber Cask today. i had it before but I thought i'd deleted it

scarlet quail
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[CCM] Ubercaskmod and ubercaskmod

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those are two folders within your mods folder

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yeet one

scarlet quail
mild talon
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omg. it says it right there. i couldn't read. Thanks!

tranquil wren
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idk what else if anything

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which there probably is

scarlet quail
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and you've bought everything at the bottom of Robin's recipe thing, then closed out of the shop, then reopened it?

tranquil wren
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i had bought everything i could a while ago

scarlet quail
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Robin's is weird in that you have to close out of the shop, then reopen it, and it will fill with another recipe

tranquil wren
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its never done that

scarlet quail
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Then I'm at my limit of how i can help you because I'm not really any good when tired

mild talon
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it does for me. if i want to buy all the recipes i have to open, close, ...

scarlet quail
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Hopefully someone else can help you because that's how vanilla works for it

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Goodnight, all

tranquil wren
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@lament prairie sorry, but could u help me?

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goodnight

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ty

mild talon
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night Lyoko

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i think Robin's recipes show a few at first... then one at a time. you buy the only recipe she's selling, but when you click to open her shop again after purchasing another one should be there

tranquil wren
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again, theres never been anymore recipes for a while

mild talon
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and you hsvent bought them all?

tranquil wren
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GOT IT, had to turn off show controller style menu

mild talon
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the controller?! howd that mess things up JC

stray bridge
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 93 C# mods and 180 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dire lark
#

!help

native dragonBOT
#

View your XP: !xp
View your level: !lvl

List custom commands: !list
Define a custom command: !define NAME [%mention%] MESSAGE (only available to certain roles)
View available ranks: !ranks
Display info on a user: !userinfo [USER]

View this message: !help

dire lark
#

!list

native dragonBOT
quartz mason
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does anyone here know how to add a single hairstyle with fashion sense ? i tried running it and it says
[Fashion Sense] Unable to add hairstyle for SillyHair from SillyHair: No associated hair.png given
but the hair.png is in the folder next to the hair.json
i made the png with FireAlpaca, its a transparent png that looks like this:

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i got told that its most likely a problem with the png itself and that the code was correct

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NNNNNNVM I THINK I GOT IT

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i forgot to name it hair.png

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i am

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so silly

past light
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i think neither SMAPI or the game itself can read mouse 4 and mouse 5, why is that? i want to set a hotkey using those two buttons on my mouse, but i can't

dusty spruce
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is this about GMCM? i don't think it supports mouse keybinds at all

past light
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yeah it's GMCM

sharp merlin
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how do i put smapi into my stardew valley

scarlet hedge
urban tendon
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For some reason my fence looks looks like that and I have no idea wich mod does that

shy orbit
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!log the log should show the mods that are editing the fences (as long as you viewed the fence in-game)

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

urban tendon
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Oh.

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Then I have to turn off stardew valley

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Wait

shy orbit
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no no

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it's fine to upload the log while the game is running

urban tendon
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Dude i play on a potato do you thing my pc will handle discord and stardew valley modded in the same time

shy orbit
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if you viewed the fence the last time you launched the game you can also upload that log

past light
urban tendon
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4ram is enough i can say

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Here's my log

native dragonBOT
past light
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 7 Home Premium , with 81 C# mods and 202 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

past light
urban tendon
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Yeah but

shy orbit
urban tendon
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It loads so long if im playing stardew in the same time

urban tendon
shy orbit
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i don't know, check if the mods have options for it i guess

native grail
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I broke the game and entered the cinema before Joja even closed by using noclip SDVpufferwaaah

gusty ridge
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Hey guys, so the game worked fine through moddrop last night, but now that im launching, it launches it on the second screen and blackscreens/freezes on it? Could any one help?

past light
urban tendon
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Wish I could

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I dont have the money + im saving money for something that is far more important for me

native dragonBOT
#

@gusty ridge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gusty ridge
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 7 C# mods and 3 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gusty ridge
#

Like this?

#

It also launches on the wrong screen :/

shy orbit
#

yeah, like that. unfortunately nothing obvious to me in the log, but since you're not using custom furniture or pytk, i'd remove those

gusty ridge
#

I did

#

still nothing sad

#

Okay, so I figured out the problem

#

I had to launch it in vanilla, make it non-fullscreen, make it fullscreen, then back to windowed fullscreen, exit

#

and launch and it works

#

I remembered it did that to me around the first month I played

#

Thank you Vibel though! praygeBlessed

#

basically it bugged out launching in wrong screen with mods KEK

#

so vanilla -> windowed -> drag to main screen -> fullscreen -> windowed fullscreen (if you like using that) boom done 😎

#

then just launched modded version and all good

shy orbit
#

as long as it works it's all good! (i should have probably suggested to delete the startup_preferences file in hindsight)

lean burrow
#

anybody know why does my smapi sv app keeps crashing on android.

neat plaza
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

lean burrow
#

SDVkrobussad ok thanks

molten moon
#

Hi guys is it possible to download older version of SDV than 1.5 on android? On Google Play store is always recent version and i would like to install 1.4.5.

neat plaza
#

not legally

pearl stream
#

Modded stardew stuck in a saving loop. When I try to load, save file disappeared

shy orbit
#

!saves try restoring the save either from a native or smapi backup i guess

native dragonBOT
shy orbit
#

!log it might be helpful to upload the smapi log to save it before relaunching the game if it happens again

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

solid sinew
#

Uhhh should I be worried (Edit: If anybody replies to this, I might be sleeping already so I appreciate for the help and I'll try to reply tomorrow)

dire fractal
#

Hi i tried to dl a mod but then it said that it couldnt load it since its an XNB mod, so how would i know which mod would work?

neat plaza
#

the ones that are xnbs

native dragonBOT
#

@solid sinew Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
native dragonBOT
past osprey
#

Here with a classic problem, haven't modded my playthrough in a while and I'm playing with east scarp and Ridgeville. Trying to access an event but I can't figure out how to upgrade my farm house twice. Robin's only letting me renovate my house

lament vortex
#

if robin is already offering renovations, you already upgraded your farmhouse

past osprey
#

See that's what I'm saying, I thought I did all my upgrades for base game, but my event lookup is telling me I haven't done it yet

lament vortex
past osprey
#

Dang I forgot they have their own servers, thanks homie

dreamy junco
#

I’ve started again on my steam deck and now I’m stuck at step one. Downloaded Smapi again after a fresh install of Stardew and not the ‘install on Linux.sh’ does nothing. I’m baffled. Why isn’t it working?

past osprey
#

Oh also before I go, I've currently got over 300 mods on rn. Is my shit gonna explode?

lament vortex
#

not likely, but it also depends on ur computer. i have a pretty decent and had 500+ with no major issues

#

some people here have like 1k+

past osprey
#

Thank god, I thought I had too many

lament vortex
#

it's never too many kek

shy orbit
neat plaza
dire fractal
#

So... I downloaded SMAPI for Linux, have libssl1.1 installed, extracted the .zip file, opened Linux.sh and run the command through the terminal and...it says that there is no path, what should i do? there are no new folders in the steam folder too

shy orbit
#

can you take a picture of the message?

dire fractal
#

it is german

#

"No file or path found"

tepid igloo
#

my friend had the junimo village cutscene from stardew expanded but the portal to junimo woods wont appear

shy orbit
#

(and then try rerunning the installer)

primal lake
#

Hello, im currently playing with some friends, and one of them got a bunch of errors about some DLLs not loading when opening the game today, it was fine yesterday and he is the only one with issues. Any idea about what the problem might be?

dire fractal
#

`#!/bin/bash

cd "dirname "$0""
internal/linux/SMAPI.Installer`

#

This?

shy orbit
#

nope, the extracted folder where the install on Linux.sh (or similar) script is

dire fractal
#

I am confused... So... What should i do exactly?

shy orbit
#

just executing that chmod command in the terminal while it is opened in that folder (in the same way that you executed the install script probably)

#

or if there is some gui way to change the permissions on the folders/files that would work too, since it's probably a permission issue

dire fractal
#

I opened linux.sh and then LibreOffice opened and i just typed it into the terminal as root

shy orbit
#

you probably shouldn't do that. but i think someone else has to help you, i need to go for a while

dire fractal
#

Okay, have fun

hoary bane
#

That definitely doesn't belong in the game support channel.

feral egret
#

hii does anyone have the code for seasonal farm portraits?
i tried doing it myself but i keep popping up errors ;;

shy orbit
dreamy junco
#

Is there another way to open cjb cheats menu without pressing P? Can it be changed to a controller button?

shy orbit
warm oar
#

whenever I try sleeping or when I pass out my game crashes

#

never had a problem with it before

#

the console also closes itself

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 56 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

warm oar
#

I've logged in before

#

been playing 8 hours with these mods, never had any problems

near ether
#

does anybody know anything about adding optional dependencies into the manifest.json?

#

im using the smapi json validator

shy orbit
near ether
#

thank you !

#

i was very lost

shy orbit
#

no problem

primal lake
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 39 C# mods and 27 content packs.

ebon yacht
#

does anyone know of a mod that allows you to change the appearance of babies for multiplayer?? i have lumestrias child like babies for AT which i thought works for multiplayer but my baby looks nothing like my husband or I and it says theres no textures for this season for her 🥹

scarlet quail
#

Although you may have to have your host edit the file for correct baby cosmetics

scarlet quail
#

At the very least your custom npc exclusions is breaking

primal lake
# primal lake https://smapi.io/log/9717bda79090434fb702885d66336c02

A friend of mine is getting those DLL errors, does someone know what it might be? It's the 2nd time this happens (it was working fine yesterday), out of the 4 of us he is the only one with those issues. Both times this happened, he was unable to delete some of the mods bc their files were "corrupted or unreadable".

scarlet quail
#

And when that breaks both expansion mods are going to die

#

Yeah he's gonna have to find a way to delete them

primal lake
#

oh that makes sense

#

he was able to delete them the next day, for some reason

scarlet quail
#

So I'd look up why that error occurs if someone here doesn't know

primal lake
#

but it happened again today

scarlet quail
#

Yeah I don't know why it would continually happen but that sounds like there's some sort of corruption on the drive

#

How old is their computer

primal lake
#

im not sure, but he installed sdv on his SSD which shouldnt be older than 2y

scarlet quail
#

Yeah that's about it for my computer knowledge then. But whatever corruption is happening is screwing over a major framework

primal lake
#

alright, thanks for the help, i will take note of the mods he is unable to delete next time to narrow it down

ebon yacht
bronze canopy
#

Modded my wife's game with some visual mods and it's been great but now suddenly it fades to black when she goes to sleep and never continues. SMAPI log shows the same error looping infinitely until we end task on the game. Google only reveals 3 other people with this error message and none of them were able to get any help. Any suggestions?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 8 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

An invalid tilesheet reference, huh?

bronze canopy
#

Yeah :/

scarlet quail
#

Well, I have good news and bad news. The good news is tilesheets are relatively easy to troubleshoot since what they are are essentially your visual mods

#

They edit maps

#

The bad news is one of your mods broke it

#

First step: Verify files, so we know you didn't add any XNB files

#

Then we'll go in order of likely culprits

#

(My guess is it's Redesigned Farmhouse Alternative Version, but we'll get there)

shy orbit
halcyon igloo
#

i use redesigned farmhouse tho

scarlet quail
#

welp, there you go

halcyon igloo
#

maybe it’s custom decoration areas lol there was some update he made recently

bronze canopy
#

Oh wow, totally missed that. I'll try the fix there and see if it works. Thanks!

soft ginkgo
#

If anyone could help me with this, please @ me ;w; ❤️

halcyon igloo
#

omg wait i love this

#

do you have daisyniko’s tilesheets

night osprey
#

https://smapi.io/log/f29e044c5df449b7a9c8e0b51a59cff0 so uh, this happens when I try to open the community center tab through inventory (with only the missing bundle left). If I try to open the missing bundle directly it also can't open it and I get stuck in an endless smapi error spam SDVpufferdizzy Only thing I've added recently is stardrop

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 45 C# mods and 88 content packs.

halcyon igloo
#

do you have community kitchen

soft ginkgo
night osprey
#

I do, but its never caused an issue until today

halcyon igloo
#

it causes issues when you get the missing bundle

night osprey
#

I could open the tab no problem before

halcyon igloo
#

or sth

#

atraaaaaaaa

soft ginkgo
#

Do I have to put the Niko sheets into the mod folder for the hutch?

halcyon igloo
#

no you need to have it installed

soft ginkgo
#

I am confusion xD

#

I'll test something hold on!

#

My game has to start

#

This might take a while I have 600 mods xD

scarlet quail
#

And out of curiosity, is it raining?

soft ginkgo
#

TY ❤️

soft ginkgo
halcyon igloo
#

yes HAHA i love naver

soft ginkgo
#

Same

#

I made an account last week JUST for the stardew stuff xD

#

Also got retextures of some monsters into ghibli stuff ❤️

night osprey
scarlet quail
#

Yeah, that's a known bug with your mod then

#

It modifies the normal CC bundles but the Missing Bundle in Joja glitches

night osprey
#

But I've had the missing bundle for a bit and could open it til today, lol just weird that it chose now to act up is all

scarlet quail
#

Regardless, as long as it's bugged you won't be able to do much shrug

#

it's definitely a known bug (check bugs on Nexus!)

night osprey
#

Similar, at the very least

#

Guess its not getting fixed any time soon either. These reports are all a year or more old

primal lake
#

Couple of questions about Margo modules. We are looking into adding the Rings module into an existing multiplayer save.
Do we have to back up anything else besides the host's save? Just to be safe in case it breaks.
As for the "margo revalidate" command (bc of the Json assets), does only the Host have to do it? Should he do it before loading the save?

gloomy dawn
#

Hey there friends, just wondering if anyone had any tips on how to help lag and long loading times. I've set Stardew as high priority in task manager which helped a bit. I've ensured all my mods are up to date as well

night osprey
gloomy dawn
night osprey
#

as for the expacs thats probably going to add a lot of loading time but I'm not 100% sure as I dont use the expacs myself, someone else will have to chime in on that aspect

visual jetty
#

@indigo nest Okay, here we go. You're on windows, I can see that. Using Steam?

indigo nest
#

Yes

scarlet quail
#

Yeah your mods folder is on your desktop

#

That's bad

gloomy dawn
indigo nest
#

So the problem is that I have it on my desktop?

scarlet quail
#

you're looking for your mods folder in your game folder. Right click stardew in steam, hover over manage, then hit "browse local files"

visual jetty
#

... I'll just leave this to your capable hands, Lyoko.

scarlet quail
#

the mods folder you're looking for is there if you installed SMAPI correctly

#

(Sorry Doragoun! I just tabbed back in after working on framework stuff for in-law dialogue for UWS)

night osprey
#

cause I just manually download

indigo nest
#

Okay I found that folder and theres nothing in it

night osprey
#

and use stardrop now to manage mods (which will tell you when something needs updating, and mod update menu will as well)

scarlet quail
#

Right. That's where your mods should be though

#

and you say you found the folder, not made it, right?

indigo nest
#

Yes I found it

scarlet quail
#

(I have to verify because the three main SMAPI mods should install there)

#

(So them being in the desktop one is weird)

#

Anyway, move the mods in there, then boot SMAPI

gloomy dawn
indigo nest
#

Yay! Thanks!

visual jetty
night osprey
indigo nest
#

Yay I have mods now!

#

Thanks a bunch!

visual jetty
#

Honestly, it's great you managed to install SMAPI properly. Some people already struggle with that, ha.

#

That... wasn't meant as derogatory as it sounds.

gloomy dawn
#

With Vortex recommending other mods to accompany the ones I download, it tells me I have 147 running lol

night osprey
#

that could have easily changed since then

scarlet quail
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

night osprey
#

but manually is easy, and honestly stardrop allows you to add mods as well, and so far seems nice

#

(I just installed stardrop myself like yesterday or the day before so I can't fill you in on that process a whole lot, re installing mods)

gloomy dawn
night osprey
#

Id think you're okay to use vortex for other games (?? maybe??) just for sd I think like the bot says it makes troubleshooting finicky

gloomy dawn
#

After checking on some of my mods, Immersive farm 2 came recommended with one of the expansions, and on nexus it says the creator stopped updating it and it's become buggy and broken

night osprey
#

ah yeah, time to do a clean up!

#

which immersive farm 2 does have an unofficial update to it

gloomy dawn
#

Going through them one at a time like you suggested, thank you!

visual jetty
mild talon
#

For the Farm Cave Framework.. are you supposed to have only one FCF pack installed at a time?

I figured since you can choose one at a time it wouldn't matter. Been having an ongoing issue w Empty farm cave (+ SVR3's railroad cave).

I had FCF Pagan Bunnies and Lumi's FCF Artifacts. Selected Artifacts cave thru Demetrius dialog in game. Nothing has spawned for days. (Not sure if SVR3 RR cave is related or not)

Deleted Pagan Bunnies. Debug ebi'd the event and chose artifacts again. Still nothing.

My last log w a patch summary showed that my farmcave was set to Bats (idk if that's normal or if it should say Artifacts)

#

I want to have a working farm cave and have SVR3's railroad cave return to normal. Any ideas?

sharp plover
#

Good morning!! Does anyone have any idea what might be causing this? Boots/shoes were normal until I married Leah, and now every boot/shoe I put on turns red. I'm about to start taking mods out to try and narrow it down, but thought I'd see if anyone else has had this issue and might have any insight.

scarlet quail
#

some sort of weird json shuffle. I had the same thing happen to my Mermaid boots

#

in your SMAPI console, type debug fin spaceboots

#

then put the new boots on and trash the old ones

sharp plover
#

one sec

#

omg

#

yay haha thanks so much

scarlet quail
#

No probs. Sorry that happened, I still don't know why but it only affects the old boots, new ones are fine

sharp plover
#

interesting

gaunt gust
#

it's not a shuffle per se

#

it's what happens when the boots internal data becomes corrupted

gloomy dawn
#

Hey there friends, sorry again, I'm actually missing an NPC from a mod. Nothing else is missing

gaunt gust
#

JA and DGA go "wait, this is wrong, we're gonna default this to 0 so it doesn't crash"

#

(otherwise you can't load any save at all)

#

0 is red, btw

sharp plover
#

i had added a mod that effects hats not changing hair, but I think that's the only new one I had put in beforehand when this happened

gaunt gust
#

so you end up with boots that are forever red. Just trash them and respawn

scarlet quail
#

That's... even weirder. So updating all my mods earlier this month plus adding rodney caused data corruption, huh

sharp plover
#

very interesting and informative, thanks!!!!!!

scarlet quail
#

eh, easy fix though

#

I won't waste too much energy thinking about it XD

sharp plover
#

i recently fixed my void bowl issue and audibly yelled when i figured it out haha

#

the little things

scarlet quail
#

both "which mod" and "which NPC"

gloomy dawn
#

I only noticed because there are heart events that require hearts with her

scarlet quail
#

Yeah she doesn't show up for a long time, friend. Specifically, she ||shows up only on the 15th of every month until Josephine is 10 hearts||

#

Oh... oh you're getting that. Well, I guess Lemur didn't make em silent events or suppress them in Event Lookup

#

What day are you on, in-game

gloomy dawn
scarlet quail
#

oh yeah you're screwed then

#

You're going to have to deal with that in your event lookup for a whole year

#

She only goes to the beach on her antisocial schedule on Summer 15

mild talon
#

(Are K's events the ones that say "ES when ??? Is there" ? In Event Lookup )

gloomy dawn
#

Ohhhhhh. Okay that's fine lol. I have all the cheat mods, so jump around in dats sometimes. Thank you friend!

scarlet quail
#

As I learned recently and now have to wait for like a Wednesday for him to go to the freakin' Museum

mild talon
#

Even if I've already befriended him

scarlet quail
#

Even if you already befriended him, yes

#

Can confirm that happened to me. it kept saying ??? in ES

#

Then what do you know, when Rodney was in ES, I got the event... and it went away

#

The same thing is for the 9-6 when ??? is there in the Museum

#

Or, it is most likely, I just have to actually be there when Rodney is

#

I had a busy day on Thursday (when he last went) in game and missed him at 3pm

#

(This close to just forcewarping him, but I am patient XD )

mild talon
#

Did Dodo do that intentionally?
It's hard to track what's happening w/o names and places lol

scarlet quail
#

Probs not

#

But honestly unless people are looking for it it's not a horrible bug

#

Oh, yeah, I keep missing Rodney's "intro event", but I got the ||Rodney and Oliver|| event, so this is hilarious

#

Eventually I'll finally find Rodney... and then he'll be like "hi farmer I'm a two time award winner" and I'll be like "we've known each other for a month Rodney"

rain nest
#

The joys of loading up mods in game files for testing purposes that are years ahead...

mild talon
#

I know EL Locations exists and I have it.

scarlet quail
#

No clue! Otherwise I would have edited Kat's to hopefully not show up in the past, rather than basically stalking her on the 15th

mild talon
#

I can and must be patient cuz ive gotta make this last four more years

quartz mason
#

help me i have free love and sve and im married to sophia and shes just ..... sprinting around everywhere like shes possessed ?????

#

she broke down several trees

scarlet quail
#

those two are not compatible. If she's running around everywhere, she'd be inside the house

#

So: is she walking around on the farm?

quartz mason
scarlet quail
#

yeah, then that's a super bug. there's no pathfinding on the farm (except extremely occasionally on the porch), so she's not supposed to be moving at all there

#

How long ago did you marry her?

#

or did you just propose?

quartz mason
#

i married her like 2 days ago

scarlet quail
#

Actually married or proposed?

gloomy dawn
#

@night osprey removing Immersive Farm 2 made a massive difference, I'm no longer lagging and waiting 5 minutes between days to save

quartz mason
#

married

scarlet quail
#

Hm. I've heard of it happening during the proposal period, but not afterward. It should fix itself in the proceeding days and not happen often, but I'd still recommend installing Custom Spouse Patio Redux and putting her spouse patio near an impassable object like a fence that's part of the farm (rather than player-made)

quartz mason
gloomy dawn
quartz mason
#

also this is the first day it happened so it might just be a one time thing

scarlet quail
#

Huh. If you're on Grandpa's Farm then the default area should have an (in-built) fence to the left

#

(source: I had Abigail do it once, but she ran into said fence)

quartz mason
#

ok it looks like she calmed down and is back in the house

quasi meadow
#

Can someone please help me my game has been crashing every night when I play multiplayer and it just shows a bunch of red error codes

quartz mason
#

holy fuck its eden ( thats also my name )

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

since it's a multiplayer game, it's preferable it's a log from yours and the host's

winged birch
#

im having some serious desybnc issues with modded coop

#

idk if anyomne knows what coulkd be an issue

quasi meadow
scarlet quail
#

!logtoobig

native dragonBOT
scarlet quail
#

But also

#

Can you go cause the error again, then close the game as soon as you manage to get the error?

#

if not, follow the link's instructions

scarlet quail
#

That'll probably make your log short enough

#

it's probably spamming red at you, so if you join, cause the error, then close ASAP, it should keep the log short enough to be parsed

quasi meadow
#

ok ill try that

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 28 C# mods and 32 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

quasi meadow
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 30 C# mods and 35 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

I think I see the problem instantly but let's see

#

so multiple issues

#

!mpmods

native dragonBOT
scarlet quail
#

whoever is in the second log needs to reinstall SMAPI

#

You've also got a customfurniture error. I'm hoping the MP mod mismatch fixing solves it, otherwise... I am not the expert in it, I'd have to ask Atra or Elizabeth

quasi meadow
#

How does the mp mismatch mod work do I have to download something extra or is it a site

scarlet quail
#

there is no mp mismatch mod. You have to have the same mods as your friend

#

You do not

cedar rain
#

could someone queue the ui info suite? i don’t remember how to do it lol

shy orbit
#

!uiinfosuite

native dragonBOT
cedar rain
#

thank you

prime geyser
#

any update on android smapi ?

scarlet quail
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

scarlet quail
#

just check github

prime geyser
#

thanks

delicate charm
#

Evening all. I have been running Stardew Valley expanded for the last week no problems.
However, when i load the game via steam as always, now it sits at loading Stardew Valley Expanded Mod in the console window.
Task manager seems to suggest that its not doing a whole lot. It is still responding, but not loading.

#

I have no idea why.

dusty spruce
#

you pressed on the console

#

which switched SMAPI into "select mode"

dusky canyon
#

myes right click it

dusty spruce
#

just hit Enter

#

(it says "Select" in the title bar)

delicate charm
#

Ok

#

Right click removes select

#

Enter is doing nothing

dusty spruce
#

hm, Enter should have worked, but cool, if right click worked, that's good

#

or maybe it was Escape

delicate charm
#

Tried again. Just not booting the game up

scarlet quail
#

!smapislow

native dragonBOT
cold hawk
#

can someone help me my sdv isnt working

scarlet quail
#

you just gave the link to the log parser, not the link to a log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

go drag your log into that link

#

in the place on that page, that is

#

then give us the link that results after parsing the log

cold hawk
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 58 C# mods and 54 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

ahhhh you've run afoul of the "multiple copies of the mod" thing

scarlet quail
# cold hawk https://smapi.io/log/51bddfd818fe4df79c7e8a06bdc2f954

So here's the deal. In your mod folder, not your SVE folder in the mod folder (don't touch the Stardew Valley Expanded folder), delete [STF] Stardew Valley Expanded, [FTM] Stardew Valley Expanded, [SAAT] Stardew Valley Expanded, [CP] Stardew Valley Expanded, and [CP] Canon Friendly Dialogue Expansion

#

if you do all of that, your SVE will load (because there won't be duplicates), as will Canon Friendly and Seasonal Cute SVE. (You'll need to install Alternative Textures to get rid of the last error.)

cold hawk
#

thank you!

minor kernel
#

forgot to re-install cp after mod folder clean up hahaha

cursive flame
#

So, whenever I look into the smapi install folder it does not appear to show the SMAPI chicken pufferfish logo or have the mod folder. This will not let me download mods. And for downloading it on windows, I can’t seem to find the path directory anywhere.

#

This thing

hasty moon
#

Guys , i tried to install some mods (Welcome to Mineral Town) in my farm (i already had SVE) and the loading to the farm was about 2 minutes before that mod, once i installed it was 5 minutes.
I tried to unistall it but the loading time its still 5 minutes, why?

cursive flame
glacial tangle
cursive flame
#

On steam yeah

glacial tangle
#

Find the pathing to your steam folder where your games are and find the file path to stardew.

cursive flame
#

This happens

glacial tangle
native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

cursive flame
hasty moon
glacial tangle
#

You can toggle off resampling

hasty moon
#

Oh

#

it will still improve loading times?

cursive flame
#

Nothing online helps either

glacial tangle
hasty moon
#

any incompatibility issues?

glacial tangle
cursive flame
#

I’ll wait a bit dw

hasty moon
#

I'm a bit suspicious xD

silver nacelle
#

is anyone familiar with the Market Day mod? I've been trying to remove the Random NPC characters and the creator says to just delete the file out of the mod (https://www.nexusmods.com/stardewvalley/mods/11778?tab=posts&BH=2), but when I do that and launch the game, it says that "invalid content was removed to prevent a crash"

dapper gazelle
#

Yes that’s normal when you remove NPCs

#

SMAPI is doing its job and the warning should go away once you save the next day

vocal pike
#

Hi, farmers! 🌻

I am trying SDV for the first time on PC with my gf (online co-op). I installed a timespeed mod and it says that only the main player needs to install the mod for it to work. But my question is: does she need to install SMAPI and run StardewModdingAPI.exe as well to be able to play with me or can she just run the game normally?

silver nacelle
dapper gazelle
#

Nope!

silver nacelle
#

perfect, thanks so much!

cursive flame
scarlet quail
cursive flame
scarlet quail
#

First, get out of SMAPI's internal folder, you're running the batch file to install SMAPI. you shouldn't need to be in there unless your installer fails to even load, and yours is loading

#

Second, we need to find your Stardew. You said you had it on Steam, so right click SDV in Steam, hover over manage, then hit browse local files

#

then take a screenshot of what you get. We'll start there.

cursive flame
#

Sure thing

#

This is what I get, it originally had just the content folder in it and my saves. I’ve moved the saves elsewhere to not accidentally put all my folders into that

scarlet quail
#

okay, see the white space to the right of stardew valley the folder in the top bar?

#

click it, then copy what's there in here

cursive flame
#

It has C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

scarlet quail
#

Also looks like we'll have to do something else here too because that folder is waaaaaay too clean

#

Like there should be several other files in there

#

Yeah that's what I thought

cursive flame
#

They weren’t in there at all for some reason

#

Just Saves and Content

scarlet quail
#

so, I'm going to tell you to do something crazy

#

in that folder?

#

Delete everything

cursive flame
#

Sure

#

On it

scarlet quail
#

Next up, verify your game files via Steam. It should freak out and redownload Stardew

#

Once done, take another screenshot of that folder.

cursive flame
#

It’s empty now I’ll do that

#

This is what happened am I doing it right

scarlet quail
#

yeah that's normal, we deleted said files

cursive flame
#

Alrighty

scarlet quail
#

it'll force the game to redownload them, including, y'know, the stuff you need to even boot SDV

#

which you were missing for some reason so you wouldn't have even been able to play vanilla

cursive flame
#

It for some reason let me play, along with multiplayer. Weird.

scarlet quail
#

Yeah that makes me nervous because you should have been able to see stuff like Stardew Valley dll in there. The files could be hidden, but I don't know why they'd be hidden at all, and SMAPI's installer should have seen it anyway.

mild talon
#

Is there a directory somewhere for all the patch export commands ?

scarlet quail
#

yep, the patch export folder

#

Should be in the same folder as your Mods Folder

mild talon
#

I mean like.. options of thing to PE

scarlet quail
#

Not the mods inside the mods folder

cursive flame
#

It’s taking it’s sweet time hold on

scarlet quail
#

But the mods folder

mild talon
#

Mayne wrong word. List

cursive flame
#

It’s done let me check the folder

scarlet quail
#

oh that's just everything in Content, Ch0opera

cursive flame
#

Okay it worked

mild talon
#

Ohh.. so farmcave.

cursive flame
#

I think

scarlet quail
#

I need a screenshot of your local files again

#

we're making sure this worked before proceeding

cursive flame
scarlet quail
#

Hmmm

#

let me check something

cursive flame
gaunt gust
#

That's legacy yeah

scarlet quail
#

ah.

gaunt gust
#

Why are you on the legacy branch

scarlet quail
#

yeah get off the legacy branch if that's what that is

#

I was wondering where Stardew Valley's dll was

cursive flame
#

Okay hold on because I did that before and it wouldn’t even boot the game

scarlet quail
#

Oh then you can't use mods

#

!legacymodding

native dragonBOT
cursive flame
scarlet quail
#

Yeah you either have to get the regular branch to work or you cannot use mods

#

sorry friend

cursive flame
#

I’ll try it again without legacy

mild talon
#

(Does SMAPI get very angry if you write the wrong thing for patch export? 😰
Is there a Maps one?
I tried data/maps but that was not good.. )

scarlet quail
#

you find the maps folder in content

#

it isn't Data/Maps

mild talon
#

Yes

gaunt gust
#

There is not a maps one in the release version of CP

cursive flame
gaunt gust
#

You can get it if you're willing to build from the PR I sent pathos over it

scarlet quail
#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

scarlet quail
#

no that's not the command..

mild talon
#

(Hahaha I'm willing and unable!)

scarlet quail
#

!troubleshoot

native dragonBOT
languid yarrow
#

found a cute mod but it's xnb, how do I proceed?

scarlet quail
#

!xnb

native dragonBOT
scarlet quail
#

third link

languid yarrow
#

ty

#

hem i'm on the third link but that's a whole page, which section should I read?

gaunt gust
#

All of it it's not that long

languid yarrow
#

euuugh

#

fine

mild talon
gaunt gust
#

Forage would not be in maps

mild talon
#

I'm off maps. Screw maps.

gaunt gust
#

You also don't patch export anything that isn't an asset

#

What are you trying to do

glacial bane
#

how do i take mods off

#

temporarily

#

so i can play w a friend

mild talon
#

I'm trying to figure out why farm cave is empty /RR cave too

#

But I guess this isn't the way

lament prairie
#

Farm cave forage is sporadic and unpredictable

#

Debugging it is thus extremely annoying

lament prairie
native dragonBOT
lament prairie
#

what OS are you on?

mild talon
#

The SVR3 rr cave should have ore nodes every day though. And slimes in it. It's barren

gaunt gust
#

Delete and reinstall that mod

lament prairie
#

How does it achieve this? If it's FTM, then check the FTM pack

#

but what atra says is a good start

mild talon
#

Hmm. Alright! Haven't tried that yet.

#

It doesn't have FTM last I checked. so then Idk how it does it 🤔

lament prairie
#

if it doens't have FTM I am extremely confused as to how they do that...does it have a custom C# component?

spark bridge
#

Im using sve , ridgeside and scarp but the fish from ridgeside arent showing up

hushed barn
#

there is another mod that does what FTM does uhm what was it called...

mild talon
#

Gonna reinstall as atra said and maybe that'll fix it : t

#

yeah. hm.

lament prairie
#

did you go to the cave?

#

also jesus that's a lot of Loads

mild talon
#

it says it requires FTM tho.. hmmmm... did i delete the folder?! or is it hiding somewhere

#

i was gonna ask.. what if instead of Load it was another verb? -not gonna change anything just trying to understand

#

like this is the Loads

lament prairie
#

Load basically means, delete what the game had and put this in instead

#

It creates...problems if there's something the game expected but no longer is there, so it's the least compatible form of CP patch

#

EditData, EditImage, and EditMap all allow for peaceful coexistence and really focused, surgical edits

mild talon
#

so would any of those Edits be like a "soft Load" and work for the mod?

lament prairie
#

Uhhh idk

#

Depends on the mod

mild talon
#

welp. it definitely uses FTM. i mustve deleted the folder somehow 🤦‍♀️

#

that's probably problem solved.

hoary bane
#

Speaking of Ftm, does anyone know of a reason on why suddenly an Ftm json would just get corrupted randomly?

mild talon
#

this is my other mystery. Why are the baby sprites showing as four creatures instead of one.
I think it might be becasue of the png sizes.. but i'm not sure how to fix it

hoary bane
#

Like all of my ftm jsons would suddenly turn into Nullnullnullnull and I'd only notice it when smapi warns me with it not being valid. SDVpufferthinkblob

mild talon
#

baby is 64x112 and adult is 128x160

lament prairie
#

FTM...kinda does that, probably something to do with shutting down unexpectedly when editing those jsons

hoary bane
lament prairie
#

It doesn't do that often

#

but it is a regularly reported problem

hoary bane
#

Darn.

lament prairie
#

Generally when "other computer bullshit" is going on and FTM gets interrupted

mild talon
#

if i.. made the baby sprites png the same size as the adult, would that fix it? more negative space or something

lament prairie
#

Idk which kind of baby animal this is

hoary bane
#

Damn. Well alright, thanks. SDVpufferwaaah

mild talon
#

not sure how other baby->adult animals do it.

mild talon
#

i think it is as DGA furniture tho..

lament prairie
#

Probably a weird BFAV and LA interaction

#

No idea how BFAV does things

hasty moon
#

Is always raining for ES outdated?

#

i saw it require TMXL

mild talon
#

oh, it's also like that 4-in-one walking around

#

i had that issue with Dino Ranching Overhaul but it was fixed by basically getting rid of baby stage. that was not BFAV but the game dinos though.

lament prairie
#

ARV has a beta in the ES discord

#

With no TMXL

#

Seems like the baby Dino’s are broken in that mod, idk

hoary bane
#

Beat me to it, so fast in typing. SDVpufferweary

lament prairie
#

Zoom zoom

hasty moon
mild talon
#

hmm.. another BFAV mod has all the pngs as the same size. i think that could be it!

sonic marsh
#

my game is kinda crashing

#

apparently is from moon misadventures

#

sorry for the bad screenshot

#

i didnt realise that i was capturing both screens

#
[22:44:19 ERROR SMAPI] An error occurred in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key 'Component: z_Town' was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewModdingAPI.Framework.Rendering.SDisplayDevice.DrawTile_PatchedBy<aedenthorn.ExtraMapLayers>(SDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<aedenthorn.ExtraMapLayers>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom)
   at xTile.Layers.Layer.Draw_PatchedBy<aedenthorn.ExtraMapLayers>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Boolean wrapAround, Int32 pixelZoom)
   at StardewModdingAPI.Framework.SGame.DrawImpl_PatchedBy<spacechase0.MoonMisadventures__tlitookilakin.AeroCore>(SGame this, GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)```
lament prairie
#

!log send actual log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Looks like a map problem

sonic marsh
#

like, it only happens when i leave my farm

#

then everything dissapears

#

only the map background remains

#

only roads and "grass"

#

no fences, no bush

#

no trees

lament prairie
#

Send a log, either way

sonic marsh
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 171 C# mods and 334 content packs.

scarlet quail
#

there's.. a lot wrong here

#

using PlatoTK with current SpaceCore for one

sonic marsh
#

i'm only using plato because of seed bag

scarlet quail
#

.q 5983

devout pumiceBOT
#

[#5983] "SpaceCore 1.10.0 has a change to a function in it that breaks PlatoTK. The only way to fix it is on PlatoTK's end. There's already been a pull request submitted to the author to fix this issue. For now, the two won't work together, so use an older version of SpaceCore." - @lament prairie (03 Nov 2022 @ 03:24:14 AM UTC)

sonic marsh
#

but idk if seed bag is even working

scarlet quail
#

Probably not

#

But your error specifically is caused by Boarding house

#

or at the very least is complicated by it

#

right before the Z_town - which would be a tilesheet anyway

hasty moon
#

which mod is called SDC?

scarlet quail
#

22:44:13 ERROR game An error occurred in the base update loop: SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet.png' from SMAPI\cpboardinghouse: the specified path doesn't exist. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 358

#

which means a map crashed

sonic marsh
#

i'm gonna try all of that

scarlet quail
#

Since Boarding House patches the Bus Stop, I have to assume that Boarding House's patch without the tilesheet breaks the BusStop map

#

And once it does, that map can't be walked on without a crash since it can't draw the map patch

sonic marsh
#

weird, cuz i've actually been to boarding house

#

like, the crash only started happening when the season changed

scarlet quail
#

probably means they had a tilesheet that only works on one season for some reason

sonic marsh
#

i started a new save recently, to enjoy all of these mods from start

#

so i played all spring

scarlet quail
#

......which means it's probably a frickin' bug with boarding house that I'll encounter. Well, thanks for letting me know not to play to summer right now XD

sonic marsh
#

and now its summer, then it started crashing

#

i'm gonna remove it, and let you know if it gets fixed

#

plus, i'm going to remove plato and seed bag for now

#

hope it gets fixed in the next update

scarlet quail
#

what they need to do is just use the town tilesheet rather than Z_town tbh

#

it's gonna mean recolors can't touch the BH edit

gaunt gust
lament prairie
#

It’s common for people to edit with spring

gaunt gust
#

This is what happens when you accidentally include one season but not all seasons

lament prairie
#

Thus also common for summer to be the first time this happens

sonic marsh
#

i know it doesnt have anything to do with moon mis, but what was it mentioned in the crash??

#

i dont know much about programming and all of that

#

yet...

midnight ocean
#

hey just a quick question,

where would i look for the "smapi path" , its for the stardrop program & i'm not bright and don't know where the smapi path its looking for would be in my files

scarlet quail
#

So - unless atra or elizabeth want to accurately explain, what I basically see it as is you're breaking an arm. Blood vessels and bone and such flow through the arm, so if you whack it, your body's gonna go "fault at arm" and also output what stuff goes to the arm

#

Moon Misadventures is only listed because it's something that goes through the "arm"

scarlet quail
#

it's not breaking, it's just the thing outputting an error a bunch because things broke

sonic marsh
#

is the same path to the game

#

have you installed smapi before stardrop??

midnight ocean
#

yeah

sonic marsh
midnight ocean
#

okay just the stardew folder itself?

#

wait nvm i found it it was asking for the dll file

#

okay thank u for ur help anyways it was telling me that the entire time i just cant read

lunar mesa
#

ive gotten marlons letter and ive killed the green slimes but i never got a quest thing and he wont come and unlock it

scarlet quail
#

if you never got a quest thing, green slime deaths wouldn't count

lunar mesa
#

i dont know how to get it

#

i just unlocked it myself i dont have time for this

#

maybe it glitched bc i skipped his scene

sonic marsh
#

besides removing plato and some other incompatible stuff

#

i deleted spring_outdoorsTileSheet and now its working again

#

Thank you

spark bridge
#

anyone able to help me??

topaz matrix
spark bridge
#

I have a few expansion packs and theyve been working fine but now the added fish that were there are gone

#

@topaz matrix

native dragonBOT
#

@spark bridge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

spark bridge
#

not sure why but i cant click links through discord and copying it wont work

topaz matrix
#

U on mobile

spark bridge
#

no, desktop

scarlet quail
#

it's very quick

#

then it's just toss the log in and paste the link in here.

spark bridge
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 43 C# mods and 57 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Your log contains no errors

#

the added fish from which expansion?

spark bridge
#

sve, ridgeside and scarp

#

its only vanilla fish

gaunt gust
#

Remove fishing made easy

#

And replace it with the sve version and add the rsv patch

scarlet quail
#

Sometimes atra I wonder how you know all this stuff

gaunt gust
#

Near photographic memory

scarlet quail
#

Although that said, the only fishing thing they have is Skip Fishing Minigame?

gaunt gust
#

If I see something once I can remember jt for a long time

spark bridge
#

i dont have fishing made easy

gaunt gust
#

You do it's in your log lol

spark bridge
#

farming made easy

scarlet quail
#

Okay let's see where am I blind... because usually I end up blind. Let's see

gaunt gust
#

Hmmm

spark bridge
#

im gonna try and see if deleting skip fishing mini games works

gaunt gust
#

patch export data/locations

quasi sparrow
#

Ok I need help fixing the issue I'm having cause I just spent a good 3 hour trying to figure out the problem

scarlet quail
#

Alright

#

What's the issue you have?

spark bridge
#

okay that didnt work

scarlet quail
#

do what atra said re: patch export data/locations, Cyborg

#

then put the log in here

topaz matrix
spark bridge
#

okay one sec

quasi sparrow
#

I have a lot of mods downloaded and when I tested loading the save that I had for the to mods on be on with actual game progress it doesn't load and boots me to the starting screen

native dragonBOT
#

@quasi sparrow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

quasi sparrow
#

but on a new file it works fine

scarlet quail
#

That sounds like your game file might be corrupted. Yeah, put your log in here