#archived-modded-support

1 messages · Page 111 of 1

languid yarrow
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disabled*

halcyon igloo
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same diff

languid yarrow
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```C:\Users*\AppData\Local\Programs\Python\Python310\lib\site-packages\bs4\builder_init_.py:545: XMLParsedAsHTMLWarning: It looks like you're parsing an XML document using an HTML parser. If this really is an HTML document (maybe it's XHTML?), you can ignore or filter this warning. If it's XML, you should know that using an XML parser will be more reliable. To parse this document as XML, make sure you have the lxml package installed, and pass the keyword argument features="xml" into the BeautifulSoup constructor.
warnings.warn(
Warp found
root: C:\Users*\Downloads\TMXL2CP-v0.1.4\CP\assets
Path: RooftopGarden.tmx

tiled --evaluate "C:\Users*\Downloads\TMXL2CP-v0.1.4\scripts\formatConv.js" "C:\Users*\Downloads\TMXL2CP-v0.1.4\CP\assets\RooftopGarden.tmx"
╔valuation de 'C:\Users*\Downloads\TMXL2CP-v0.1.4\scripts\formatConv.js'
"La lecture de la carte de mÚtadonnÚes C:/Users//Downloads/TMXL2CP-v0.1.4/CP/assets/spring_outdoorsTileSheet.png a ÚchouÚ : Fichier introuvable : C:/Users//Downloads/TMXL2CP-v0.1.4/CP/assets/spring_outdoorsTileSheet.png"
"La lecture de la carte de mÚtadonnÚes C:/Users//Downloads/TMXL2CP-v0.1.4/CP/assets/paths a ÚchouÚ : Fichier introuvable : C:/Users//Downloads/TMXL2CP-v0.1.4/CP/assets/paths"
qml: Map saved to C:\Users*\Downloads\TMXL2CP-v0.1.4\CP\assets\RooftopGarden_conv.tmx
Attempted to convert RooftopGarden.tmx to CSV Formatting... Unknown if successful

Conversion Complete
Remember to make any changes to now refer to the new map names in any other files you may have.
Press Enter to exit```

halcyon igloo
#

OK

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last bit lol is merging the CP contents now

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which is easier

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but manual

languid yarrow
halcyon igloo
#

well it needs to be enabled

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if it doesn't have the check / X then it's not enabled lol

languid yarrow
#

and i'm disabled

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same diff

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ok I'm not, but you understand now

halcyon igloo
#

let's just finish this lol

languid yarrow
#

k closing tiled btw

halcyon igloo
#

yeah that's fine

languid yarrow
halcyon igloo
#

actually i think technically you could leave them as two separate mods?

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lemme think on it for a sec

tired brook
#

I think the game would crash when it tries to write to the file? If she's consistently getting a resolution issue, it might be better to fix that though. @charred anvil If you're interested, we could invite you to the Stardew Valley 1.6 alpha and see if we can get a fix for you in the game?

languid yarrow
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k waiting

halcyon igloo
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ok so we need to make sure all the warps are labeled right now

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because i don't remember if it does that automatically or not lol

languid yarrow
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how we do that?

halcyon igloo
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ok so we need to open the maps in tiled

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ugh my computer is being fucky too

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the rooftop garden is enabled after the second farmhouse upgrade

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so there will be a warp from the main farmhouse to the rooftop somewhere in farmhouse2

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you need to open the farmhouse2 map in tiled

languid yarrow
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file not recognized

halcyon igloo
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FarmHouse2_marriage.tbin?

languid yarrow
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oh tbin

halcyon igloo
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in the CP/assets folder

languid yarrow
#

done

halcyon igloo
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click around the tiles that have tiledata attached to them

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looking for properties in the bottom left hand panel

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one of them will have a warp to RooftopGarden

languid yarrow
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not that im impatient but wouldn't it be faster if you do it and send me the results?

halcyon igloo
languid yarrow
#

oh lel

halcyon igloo
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i don't actually have the 2nd upgrade so i don't know where the warp is supposed to look like LOL

languid yarrow
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btw path and spring_outdoorstilesheet.png couldn,t be loaded

halcyon igloo
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that's fine

languid yarrow
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what about using remote control software?

halcyon igloo
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so the rooftop garden map is now named Custom_RooftopGarden instead of RooftopGarden

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just change the name in the warp to Custom_RooftopGarden

languid yarrow
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where?

halcyon igloo
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at the bottom

languid yarrow
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where?

halcyon igloo
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on the farmhouse2 map

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not the rooftop garden

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since we're warping TO the rooftop

languid yarrow
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shit somehow ended up with a 3x3 cursor and did some changes, reloading tiled

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how do I go to farmhouse2 map and not rooftop garden?

halcyon igloo
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open the farmhouse2 tile

languid yarrow
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how?

halcyon igloo
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from the CP mod part oops

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like the one that wasn't TMXL

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when you downloaded the farmhouse

languid yarrow
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i mean, the picture i posted says tmxl

halcyon igloo
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we're cleaning up the two mods so that they place nice together now lol

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now that the actual map is converted

languid yarrow
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ok now what do I do?

halcyon igloo
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no open the tbin MAP

languid yarrow
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ok so already not having the same file content as you is more confusing

halcyon igloo
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this is the original [CP]

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that we didn't need to convert

languid yarrow
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that was never clearly mentionned before

halcyon igloo
languid yarrow
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I never extracted the CP folder before 😛

halcyon igloo
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LOL I THOUGHT I SAW YOU DOWNLOADED IT

languid yarrow
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nop, only extracted TMXL so it can be converted to CP

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anyway, dropping it to CP folder

halcyon igloo
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what's this 😂 ok we can figure it out

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don't combine them

iron marlin
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When my friend hosts with mods do i need to install the mods to see it too?

halcyon igloo
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leave them separate

languid yarrow
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also I'm saying these comments so it's clearly mentionned in the instructions you're sending

native dragonBOT
languid yarrow
halcyon igloo
#

just find FarmHouse2_marriage.tbin lol

languid yarrow
halcyon igloo
graceful sleet
#

Have a question. I have a CP that replaces the orange cat. Works fine at first then after a day it reverts back to the vanilla orange cat. The log isn't sshowing any conflicts. Any ideas what could be wrong? Here is my log. https://smapi.io/log/3ed67f1346b04cd190565f3c83af7bed

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 131 C# mods and 157 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

languid yarrow
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are there coordinates or am I to click on each tile hoping I have the same as yours?

halcyon igloo
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there are only so many tiles with TileData

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it'll be one of those

languid yarrow
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...

halcyon igloo
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it's the one with all the arrows around it in my screenshot

iron marlin
hoary bane
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Holy, baby stepping a conversion?

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Love to see it. SDVpuffersquee

halcyon igloo
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last thing i do on discord today lol

hoary bane
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Rooting for you lot.

languid yarrow
hoary bane
languid yarrow
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what next?

halcyon igloo
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well maybe it does NOW lol

halcyon igloo
# halcyon igloo

change RooftopGarden to Custom_RooftopGarden bc that's what the map is called now that we converted it

languid yarrow
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is it? cause I'm having trouble with a mod and need support and the fcking pytk/tmxl not working anymore

halcyon igloo
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click on the text

languid yarrow
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what text?

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which text?*

halcyon igloo
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under custom properties it has an Action

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the right tile will i mean lol

languid yarrow
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???

halcyon igloo
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top left corner 2nd tile from the left

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TileData

languid yarrow
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nothing happens if I left click on TileData

halcyon igloo
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change your layer to Buildings maybe?

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i'm not the world's greatest tiled expert

languid yarrow
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how do I do that?

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got it

halcyon igloo
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i think on yours it's calques?

languid yarrow
halcyon igloo
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yeah

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try clicking the tile again

languid yarrow
halcyon igloo
languid yarrow
halcyon igloo
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okay in the bottom left under properties there's a warp

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in the sidebar

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and it says RooftopGarden

languid yarrow
halcyon igloo
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yeah click on it and change it to Custom_RooftopGarden

languid yarrow
halcyon igloo
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from the converted mod

graceful sleet
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I have restarted 3 times over the weekend and it happened the exact same with all three starts

graceful sleet
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Void Cat

halcyon igloo
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o it's old

graceful sleet
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True. I didn't think it would be a problem since it is a simple replacer

halcyon igloo
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i don't think this ended up ultimately fixing the issue with the other person but we can try updating this one too and see what happens lol

languid yarrow
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yeah I changed the name like you saw on my pic
Not sure what to do next

halcyon igloo
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save it

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in theory?? i think that's it??

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again i don't have the second farmhouse upgrade lol

languid yarrow
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so now I load the game with the mod moved to the mod folder?

graceful sleet
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It isn't listed on the master mod compatibility list so I don't think there are any unofficial updates

halcyon igloo
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it's a short content patcher mod so it's easy enough

graceful sleet
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How would I update it?

halcyon igloo
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do you have the game open

graceful sleet
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Not currently

halcyon igloo
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ok if you launch the game next time run patch summary Kittentamer.VoidCat and see what it says

graceful sleet
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how do I do that? Sorry, not really code savvy.

halcyon igloo
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in the SMAPI console

graceful sleet
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Gotcha

languid yarrow
halcyon igloo
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it's like kind of late here in my defense

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and i didn't plan this out lol

graceful sleet
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Or what it all means

halcyon igloo
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is there missing a bit at the bottom lol

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do you have the cat now

languid yarrow
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requirements still require pytk

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on paper tho

halcyon igloo
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delete the dependency in the manifest.json lol

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or just ignore it

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well

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actually smapi might not load it

languid yarrow
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yeah that's why I asked

languid yarrow
halcyon igloo
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how many mods do you have can you try loading it for me without doing anything to see lol

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but yes you would just delete Dependencies and then everything inside inclusive of the []

languid yarrow
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I want to hear the fan sad

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all of that?

halcyon igloo
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yes

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and also the last comma above it

graceful sleet
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Still orange though weirdly when he is displayed on the UI, it still shows the black cat.

languid yarrow
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ok

halcyon igloo
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with the void kittentamer whatever name from before

graceful sleet
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Looks like it is too long for one post

halcyon igloo
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O.o ok maybe just patch summary then lol

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there should be some after that

languid yarrow
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ffs stuck in a load save loop

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

halcyon igloo
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Famille, with 4 C# mods and 2 content packs.

languid yarrow
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lel custom npc from previous mod

graceful sleet
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I am not seeing that

halcyon igloo
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can you run patch summary alone

graceful sleet
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This is what I am getting

halcyon igloo
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lol mfw when the farmhouse adds a starter kitchen

languid yarrow
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meanwhile I'm stuck with a divided by 0 error

halcyon igloo
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idk i merge my converted map with the rest of my CP pack for converted mods

graceful sleet
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I ran patch summary and it created a massive list but when I searched for void cat, it wasn't showing up

halcyon igloo
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intERESTING

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which means it's like the mod isn't installed?? hmm

halcyon igloo
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i think the issue is load order in this case where the farmhouse is trying to load the rooftop before we've actually added it

languid yarrow
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...merge?

graceful sleet
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He showed up when Marnie came to the farm and still shows up on the farmer info page so parts of it are still loading. So weird.

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I haven't changed anything, added or subtracted

halcyon igloo
languid yarrow
graceful sleet
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And delete everything else?

halcyon igloo
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@tired brook is there an issue with format 1.3 not having persisting changes with a Load action? This is the second instance I've heard of someone having an old CP mod not have persistent changes after sleeping

halcyon igloo
halcyon igloo
graceful sleet
#

OK. I will try it.

halcyon igloo
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literally do not know if that will work lol

tired brook
graceful sleet
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Didn't work. Now he is orange everywhere.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 131 C# mods and 157 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
#

is there a Kittentamers_cat.png in your assets?

graceful sleet
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So I redownloaded from Nexus it and the file is different from the one I had in my mod folder.

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There wasn't in the file I had, but the redownload has a file with that name. Let me reload and see if that changes anything

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Nope that didn't work. Let me try changing the content to what you suggested now that there is a png with the correct name.

languid yarrow
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getting some error on smapi still but still
it's so pretty!!

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@halcyon igloo

halcyon igloo
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lol yeah i'm trying to figure out the 2nd farmhouse but yay it worked!

languid yarrow
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you have 3 in-game days to figure it out

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better hurry up, i'm using cjb cheat mod

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and I toggled instant build SmilingDevil

graceful sleet
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Still orange kitty. Should I just dump it and find a similar mod?

tired brook
graceful sleet
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No but I can try

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Any idea what trigger Marnie to bring the pet?

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*triggers

tired brook
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The wiki says "first sunny Wednesday or Friday morning in Spring after earning 1,000g".

graceful sleet
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Dang. I guess I will have to earn some cash

languid yarrow
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the horror

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or use cjb cheat

graceful sleet
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What can I say? I am spoiled by mods

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I only have CP, the mod I am testing, and error logger or I would have.

languid yarrow
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sleep, quit the game, enable cjb, start the game, press P. add 1k gold

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go sleep and witness your void cat

tired brook
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It's fine to test with CJB Cheats Menu too, it won't affect Content Patcher.

graceful sleet
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Thank GOD!

languid yarrow
#

satan*
yoba*

graceful sleet
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Thank CJB

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and @tired brook of course

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Ok so after 3 days, void cat is still void colored

languid yarrow
#

nice
time to post your fix in the forum

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meanwhile, I don't think I'll get additional support for my farmhouse :/
holythesea probly went to sleep

graceful sleet
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What fix? I didn't do anything except take off all my other mods. The log wasn't showing any conflicts so I still don't know what the problem was.

tired brook
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Try re-adding all your Content Patcher packs next, and see if it still works fine.

graceful sleet
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Will that be ok if the packs have other dependencies?

languid yarrow
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enable these dependencies

tired brook
#

Yep, those ones will just be skipped automatically.

languid yarrow
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wait, enable all of them?

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don,t you want to do it partially to at least find the cause of that cat skin mod failure?

tired brook
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All the Content Patcher packs specifically. If it still works, then the conflict is probably from one of the non-Content Patcher mods.

graceful sleet
#

So it skipped 17 cp packs because they were missing dependencies. Void cat was still void, but mods of the really big mods like the CP for SVE were skipped. Do I add back all the dependencies for the 17 mods now?

tired brook
#

When it was broken before, was it broken as soon as you loaded the save or did it break after a day or two?

graceful sleet
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When it happened before the black cat replaced the orange cat for a day or two then would revert to the orange cat. There weird thing is the icon on the farmer info screen was still black.

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I restarted 3 times over the weekend and it happened the same each time

lament prairie
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What’s your cat’s name?

graceful sleet
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Tarzan

lament prairie
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Ok, not the duplicating cat bug then most likely

tired brook
#

So with all the content packs re-enabled (ignoring the ones that fail due to missing dependencies), the void cat works fine for a few days?

graceful sleet
#

yes

tired brook
#

Then yep, try re-adding the missing dependencies next.

graceful sleet
#

I am an idiot! I accidentally added back everything. Not only is he not void, he isn't even orange. He is some weird orange/grey hydrid. Could it be an issue with adopt skin?

tired brook
#

Yep. Try removing that one.

graceful sleet
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The cat has the same pattern as the ones they add.

long brook
#

That might be the reason your cat change skin after few days. AnS did that in the past (idk if it is caused by AnS randomize feature)

graceful sleet
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That's what's doing it. He is back to void. Is there a way to prevent Adopt Skin from changing my pet?

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Yup. Three days and still black.

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Just checked. Adopt skin doesn't play well with any other mods that affect animal skins.

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Surprisingly it doesn't show up in the logs.

tired brook
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Seems like it's by design; the mod page says "Randomizes each animal's skin when created or born".

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There might be a config option to disable it for the pet though?

graceful sleet
#

I guess there are ways to add skins from other mods and specify which skin you want for your pet but it is late and that is a task for tomorrow.

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Thank you @tired brook and @halcyon igloo who I think is gone for the night. I truly appreciate your time, knowledge, and assistance.

tired brook
#

Welcome! Feel free to ask if you have any other issues.

graceful sleet
#

Thanks a million!

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My actual black cat is craving a late night/early morning snack so I am off.

lavish marlin
#

@fast river did something change recently in GMCM?

fast river
#

No new updates since early December

mild talon
#

(I dropped back to beta .12 and it's been fine again 🙂 )

dire fractal
#

hey, so i downloaded the files for stardew expanded, but when i checked my folder, it appears i'm missing the folder for error handler

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i don't have the error handler in my folder, does anyone know how to fix this?

long brook
#

Reinstall smapi

dire fractal
#

do i need to move around any files, or should it put there automatically?

vale halo
long brook
#

It auto add 3 mod that comes with smapi

vale halo
long brook
#

Could be different location

dire fractal
#

(sorry what's ss?)

long brook
#

Screenshot

vale halo
#

ss = screenshot

dire fractal
#

the ss is stolen from the page it's not my computer

vale halo
#

ah, i see the problem

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reinstall smapi as outside said, then you should have the files

dire fractal
#

ty!

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it worked thank you so much!

midnight ocean
#

hey so something funky is going on with my stardew, it launches, and smapi is waiting on it for launch. this is not smapis fault, as the application does technically launch, but the window does not, and it tells me its not responding. i move out my mods and saves, and uninstalled and reinstalled stardew on steam. i launch it vanilla, it's still not responding. i install the latest smapi, to see if errorhandler can help, it doesnt respond. i have 0 clue whats causing it, since uninstall/reinstall + vanilla game wont work

long brook
#

So when you launch SDV in vanilla, the game doesn't show up?

midnight ocean
#

correct

long brook
#

!legacy try this. Might be monobug wraith comes to you

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

long brook
#

But when you try steps above, you can no longer play modded (technically)

gaunt gust
native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

dusty spruce
#

i wonder how much work would be needed to switch to FNA instead

gaunt gust
#

!log otherwise

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusty spruce
#

and whether it would be any better

midnight ocean
gaunt gust
#

(Even when the issue may not be that)

dusty spruce
#

it doesn't help that its exceptions suck

long brook
#

Yeah, the first thing comes to my mind when vanilla sdv won't work is monobug

gaunt gust
#

(IE, the game semi regularly corrupts startup prefs and tries to launch wildly off screen)

long brook
#

Well i'll keep that in mind. Thanks atra

midnight ocean
#

yeah legacy doesn't even have the application show up due to being on 64 bit, i went back to the regular ver, deleted the start up pref, and tried launching again. the same problem with it launching, but the window not being there and the application not responding when right clicked on

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

gaunt gust
#

That isn't relevant

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Interesting

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Firstly, the 32 bit version should work on 64 bit (it just doesn't work with SMAPI)

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I don't think I've seen this particular stopping point before

dusty spruce
#

"NoFpsCap: This feature is not available" is not interesting at all, i think it keeps showing on my machine too

vale halo
#

and they are on mac according to the governor

gaunt gust
gaunt gust
#

Actually, hmmm

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What was on mac for 1.5.4

vale halo
#

if a game on steam shows mac compatibility, that doesn't show whether it's older macos or newer macos

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only that at any one point in the game's history it was compatible with the at that time current version of macos

long brook
#

So it's mac being mac

vale halo
#

have you tried reinstalling smapi?

gaunt gust
#

The message itself isn't interesting but it gives me an idea of where things got stuck

#

Does that make sense?

vale halo
#

btw, on mac you don't set any startup/launch options in steam, that is a windows only thing for smapi

gaunt gust
#

Yeah, I know

vale halo
#

you can try using the verify integrity of game files in steam (note: that will uninstall smapi, you need to reinstall it afterwards), check if the game launches after doing that

gaunt gust
#

Startup pref isn't launch options

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Startup pref is a file on the computer that lists things like "in a what sized window should the application launch in"

vale halo
gaunt gust
#

(This is a Stardew thing iirc)

vale halo
#

cause that too might be different depending on the os

long brook
#

In appdata for windows

vale halo
long brook
#

Specifically %appdata%\StardewValley

gaunt gust
#

!startuppref

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

gaunt gust
#

Anyways I'm not interested in arguing, sorry

#

So I'm gonna bounce for now

vale halo
gaunt gust
#

(I literally used the command less than five minutes earlier)

vale halo
#

i have no idea what the actual issue is, that you (or someone else) would have to help with, i just know my way around macos

vale halo
gaunt gust
#

Again, I'm not interested in arguing

#

Please do not ping me again

vale halo
#

i am just trying to help, i'm not trying to argue

vale halo
neat plaza
#

open your manifest file in vscode, click the UTF-8 (or other encoding) button in the bottom right and click, save with new encoding and choose utf8

#

if that fixes it, completely out of my control

#

what's wrong with the instructions? it's very clear

languid yarrow
neat plaza
#

🤷
for sdvconvertergui it's very self-explanatory
for tmxl2cp, I don't see what's wrong with the instructions

languid yarrow
#

....

#

I'll let holy deal with it

neat plaza
#

alr, if you don't want help I won't force help on you

languid yarrow
#

You tease

neat plaza
#

what

vale halo
#

@midnight ocean could you check the "about my mac" and tell me which exact version of macos you are on?

minor gazelle
#

hey there! I'm playing on pc. While I play modded, none of my mods have anything to do with my issue and It's not mod related. I did a special order quest in order to get a crafting recipe. However, after I completed it, slept and opened the letter, I didn't receive the recipe (quality bobber if it's any help). I need this for perfection, but I can't repeat the quest so I'm really unsure what to do. Help please :)

vale halo
minor gazelle
#

I did at first then I got sent here SDVpufferpensive

neat plaza
vale halo
#

i see

outer karma
#

i cant see the problem,

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer karma
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 5 C# mods and 3 content packs.

outer karma
#

i still cant open the game 😭

vale halo
outer karma
#

game closes itself a few seconds later when i open it

languid yarrow
#

What if you try running the game vanilla?

#

No smapi involved?

outer karma
#

hold on i never tried that

#

but how do i do it? like delete smapi?

vale halo
#

you are on windows, there should be something in the launch options in steam, remove that and the game launches without smapi (best to copy paste it into notepad to add it back in later)

neat plaza
#

no you just don't open smapi

vale halo
#

or you open stardewvalley.exe directly like pillow said

#

forgot you could do that on windows

outer karma
#

alr, it works well without smapi

#

so the problem is smapi but i cant find the problem with it in logs

vale halo
#

the default thing would be to try and reinstall smapi

outer karma
#

i'll try. thanks for the help!

neat plaza
languid yarrow
#

@halcyon igloo pinging cause you'd like to know too, I think

neat plaza
#

tbh idm if you do, just don't complain about there not being compilation instructions when there are

granite crown
#

is SMAPI required for any and all mods? or can some simpler ones run without it? (mobile version)

languid yarrow
#

!androidmods

native dragonBOT
#

If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://forums.stardewvalley.net/threads/stardew-valley-mobile-mods-list.13322/#post-85980. For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link.

Stardew Valley Wiki

This page explains how to install SMAPI (the tool which lets you use mods) on Android.

dusty spruce
#

!xnb

native dragonBOT
languid yarrow
#

Yes for 99% of them

#

The 1% is xnb
Number may not be accurate

dusty spruce
#

XNB mods are the only ones that don't require SMAPI

#

also good luck figuring out how to use them on Android

languid yarrow
#

@granite crown good news is I linked which version of mod works on android

languid yarrow
#

... I added the correct version of the mod that will work on android on the fioe that you can see in the link you can see above

neat plaza
#

but smapi doesn't so you didn't

granite crown
#

... yeah thats what im wondering
the post starts out by saying SMAPI android ect..

neat plaza
#

yeah smapi doesn't work rn

#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

granite crown
#

yes there is no working SMAPI
thats why i asked if mods work without it as well

neat plaza
#

not really

granite crown
#

im asking cause all i'd wanna do is stop time in game

neat plaza
#

oh,
no then, not at all

granite crown
#

not like a full cheat menu

languid yarrow
#

Yeah I keep assuming you meant 1.4

#

Cause at this point we all know smapi won't work on mobile 1.5

granite crown
#

yeah i know 1.4 works

#

and i know 1.5 SMAPI
thats why i specifically asked if something does work without it

neat plaza
#

can't pause time withoujt smapi

charred anvil
granite crown
dire fractal
#

how can i fix it

#

it happened when i upgraded my house

#

i had some custom furniture from a mod in my room

#

i removed it, but the bed wont get back to normal

#

if i cant fix it, can i remove the bed somehow?

charred anvil
somber comet
#

Need help
My girlfriend can join with all the mods using smapi, but i can't join the server with the same mods... It says connection failed

rancid egret
#

does anyone know what mod the program want? ive searched nexus but no dice so far.

rancid egret
#

oh shoot i thought i extracted it all oops, thank!

#

oh my gosh i finally got every thing working hell yeah ! Thank you @long brook and @gloomy crane SDVjunimolove

tranquil wren
#

cant build the cellar even tho i have all the house upgrades

#

im on laptop

summer swan
tranquil wren
#

wdym

summer swan
#

You have the game and a 2nd window with lots of text.

tranquil wren
#

yes

summer swan
#

SMAPI window is the one with the text. Any red lines there?

tranquil wren
#

yes

#

how do i send it to you?

summer swan
native dragonBOT
#

@tranquil wren Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tranquil wren
#

i have a mac, i cant press windows and r

#

;-;

#

oops

#

found the mac version

summer swan
#

I guess you found it. 😅

tranquil wren
#

'go' wont show up at the top

#

got it, had to do it a different way

#

all i got was this

native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

tranquil wren
#

all that had popped up was 'SMAPI-latest.txt'

#

i tried using that but it said that ^

summer swan
#

You clicked "save and parse"?

tranquil wren
#

yes

#

'Oops, couldn't parse that log. (Make sure you upload the log file, not the console text.)
Share this URL when asking for help: https://smapi.io/log/f43936cb5a384af4828620f2c4b9d3bf
(Or upload a new log.)

Error details: Found a log message with no SMAPI metadata. Is this a SMAPI log file?'

native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

summer swan
#

Yes. Saw it.

#

When you drag the file onto the huge square it should turn into lots of text.

tranquil wren
#

got it

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 50 C# mods and 35 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tranquil wren
#

i need pytk for a few mods

summer swan
#

Maybe let's start at the top.

#

You want to use SVE correct?

tranquil wren
#

yes

summer swan
#

That doesn't really work right now according to your SMAPI log.

tranquil wren
#

lemme try fixing it, i think ik the issue

summer swan
#

You have FTM 2 times installed.

#

Solve that first.

#

Same for Farm extended.

tranquil wren
#

okay

neat plaza
#

!mobilebug

native dragonBOT
tranquil wren
#

i removed the extra mods

summer swan
tranquil wren
#

duplicate mods*

summer swan
#

You're also missing Alternate Textures? SDVpufferthinkblob

tranquil wren
#

?

summer swan
#

Divine Decor 1.0.0 because it requires mods which aren't installed (PeacefulEnd.AlternativeTextures).

tranquil wren
#

oh-

#

downloading it rn

#

done

summer swan
#

Ok. Start the game and then upload a new log to see what's left.

#

Did you play the whole time like this or did you just start? SDVpuffersweats

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 52 C# mods and 39 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

summer swan
#

With all the red. As you say you're at the cellar upgrade I thought you might be further in the game. Or did you reinstalled the game and forgot half of the mods? SDVpufferthinkblob

tranquil wren
#

im further in the game

tranquil wren
summer swan
#

Your farm is missing a mod too.

tranquil wren
#

?

summer swan
#

Immersive Farm 2 Remastered 1.14.17 because it requires mods which aren't installed (FlashShifter.SVE-IF2R-FTM)

#

Oh. Probably just not correctly installed.

tranquil wren
#

should i uninstall and reinstall?

summer swan
#

Immersive Farm 2 Remastered from the SVE page has 2 folders: [CP] Immersive Farm... and [FTM] Immersive Farm ... <<-- The FTM folder is missing.

tranquil wren
summer swan
#

Yeah. That might be easier.

tranquil wren
#

ok

#

done

summer swan
#

The 2 Romanceable mods giving red (we don't talk about them here): Reinstall them too.

tranquil wren
#

which ones?

summer swan
#

Rasmodia and Rasmodius.

tranquil wren
#

ok

summer swan
#

Stardew SMAPI Mod Manager <- I don't know what that is. SDVpufferthinkblob

tranquil wren
#

idk how to explain

#

its useful tho

summer swan
#

Ok. It's not a classic mod. Let's ignore that for now.

#

Start the game and upload a new log.

tranquil wren
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 52 C# mods and 40 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tranquil wren
summer swan
#

Btw try to avoid xnb mods in the future.

tranquil wren
#

okay

halcyon igloo
#

they’re not bad to convert i have like 7 open that i wanna do lol

summer swan
#

And Content 2 / Content / Contentt: Is that 3 times the same mod or are those 3 different mods?

tranquil wren
#

3 different

tired brook
# charred anvil What would that entail? Just curious.

We have a thread (basically a mini-channel) for players and modders interested in trying the Stardew Valley 1.6 alpha. It has instructions on how to switch to the alpha version on Steam. So first you'd switch to the alpha, and see if the issue still happens (since there are some related fixes already). If it still happens, we can look into what the issue is and possibly fix it in an upcoming alpha update (there's a new version every night).

summer swan
#

Try to load your save. Do NOT save it.

tranquil wren
#

ok

#

should i go try and get the cellar?

summer swan
#

If your save loads yes.

tranquil wren
#

still not an option

charred anvil
summer swan
tired brook
charred anvil
tranquil wren
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 52 C# mods and 40 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tranquil wren
#

only 'remove crib' 'open bedroom' 'remove southern room' and 'remove corner room' are an option

summer swan
#

Ok. No additional red. I guess that's good.

#

It's not in "house renovations".

#

It's "Upgrade house".

tranquil wren
#

thats not an option either

summer swan
#

Do you use a mod for the interior of your house? SDVpufferthinkblob

tranquil wren
#

finally, it showed up

#

i had to restart the game

#

again

#

i think my mods were an issue somehow

summer swan
#

Oh. Maybe because you had to fix so many things it needed another restart.

tranquil wren
#

ya

#

tysm

summer swan
tranquil wren
#

lol

#

ty

hardy pebble
#

hello, I’m kinda new to modding stardew valley and I would like to know how do i get the GH's Peach Body mod to work? I think I’ve done everything correctly, but the appearance of my farmer didn’t change ><

native dragonBOT
#

@hardy pebble Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

halcyon igloo
#

@vale flame what’s the stardrop issue again lol

#

i was assuming you were having some issue or sth with it not loading vanilla for some reason

vale flame
#

oh no im not having any issue i just wanna make sure im doing/understanding it right

summer swan
#

@vale flame I would make a profile for "Vanilla" and not necessarily use the Default one to avoid confusion. SDVpufferthinkblob

vale flame
#

oh yes i wanted to do that i just didnt know if i could rename the default one

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 19 C# mods and 26 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

vale flame
#

yeah it doesnt let u rename default D:

#

or delete it

#

for some reason

halcyon igloo
#

probably bc it’s default lol just make a different group

#

i hate troubleshooting peach body lol

summer swan
#

@hardy pebble Your log says the mod is loaded. You might have to check the comments on the mod page for additional information. SDVpufferthinkblob

#

And you're missing Fashion Sense?

halcyon igloo
#

have you poked around in the config in the menu yet?

hardy pebble
vale flame
summer swan
halcyon igloo
#

what exactly does your farmer look like?

hardy pebble
summer swan
hardy pebble
vale flame
halcyon igloo
#

i just hate doing sleeves

vale flame
#

yeah uh a lot of clothes look weird on those arms

neat plaza
#

you open smapi

#

!gettingstarted

native dragonBOT
summer swan
#

@dire fractal You use Steam? Did you set the launch options?

neat plaza
#

that is not an answer

#

do you use steam/gog galaxy?

summer swan
#

Did you only download the mods or did you also install SMAPI and set it up? SDVpufferthinkblob

halcyon igloo
#

is english your first language /genq

summer swan
#

But you haven't downloaded and installed SMAPI so far?

neat plaza
#

do you use steam/gog galaxy
where did you get your GAME

summer swan
#

No.

halcyon igloo
#

when you want to play stardew valley

#

how do you start the game

summer swan
#

@dire fractal What's your native language if I might ask?

neat plaza
#

did you put in launch options

halcyon igloo
#

do you use a windows PC or do you have a mac

#

!launchoptions

native dragonBOT
halcyon igloo
#

are any of these screenshots familiar to you

summer swan
#

There's a Spanish Discord in #friends
Maybe that would be easier for you? SDVpufferthinkblob

#

Ok.

#

You need to do that.

halcyon igloo
#

follow the instructions on that page

summer swan
#

That will tell Steam to start your game with SMAPI. Otherwise you start without mods.

neat plaza
#

did you run the installer

halcyon igloo
#

have you seen this text before

neat plaza
#

did you run the installer

halcyon igloo
#

did you download SMAPI

#

go to the folder that you downloaded for SMAPI

#

did you extract your files as well SDVpuffersweats

#

do your folder icons have a little zipper on them

neat plaza
#

you need to unzip

halcyon igloo
#

you need to have folders without little zippers on them

#

can you show a screenshot of what your folders look like now

#

if you’re on windows then windows+shift+S works

neat plaza
#

or printscrn

halcyon igloo
#

then after do you have a SMAPI folder without a little zipper on it?

neat plaza
#

thats the instalelr?

halcyon igloo
#

oh i see the installer window in the background l0l

#

the black window with the green text

#

noo bring it back SDVpuffersob

#

ok run install on windows again

#

and do the same thing you did in that window before

#

and at the end copy and paste where the green text says

#

“copy and paste this”

#

copy the second line of green text

#

!launchoptions and follow these instructions in steam

native dragonBOT
halcyon igloo
#

yes

#

and then do the instructions on the link governor just sent

neat plaza
#

...yes

#

when else

halcyon igloo
#

did you do all of the steps in that link?

#

all the way to #6?

languid yarrow
#

@halcyon igloo let me know when you're free so we can finish farmhouse map port

neat plaza
#

open sdv via steam

halcyon igloo
#

farmhouse map is ass lol do you have the unpacked game files

languid yarrow
#

Unpacked?

halcyon igloo
#

tbh i should see if i can upload a fix for it but idt dustbeauty is around

halcyon igloo
#

did a second window pop up

languid yarrow
neat plaza
#

good
now wait for a second

#

is none of the text red?

summer swan
halcyon igloo
#

you need to change the warp name to Custom_RooftopGarden

#

and i can’t figure out a way to make content patcher work with me for EditMap lol

neat plaza
#

good

#

yup

languid yarrow
halcyon igloo
#

you could just ignore the rooftop garden lol

#

until i see if i can upload a non-TMXL conversion of the farmhouse

languid yarrow
#

Yeah but the entire 3rd upgrade is broken. Black floor tile all around

#

Out of bound glitch

halcyon igloo
#

redownload that map

#

like the tbin specifically

#

for farmhouse2

#

and copy it into the folder

#

replace the one you have now

summer swan
#

Did you unpack the mods before you added them to your Mods folder? SDVpufferthinkblob

neat plaza
#

what folder are you in

#

send a screenshot

#

why would there be a mods folder there?
go to your game folder

long brook
#

guys, i need a bit of help. i'm trying to convert Joja Cola Restock (from TMXL to CP) and already done the conversion. but when i click the machine, it won't open the shop. screenshot above show both content.json (left is converted+merge a bit, right is "shops" part on unvonverted content.json in TMXL). how can i make the machine open shop window> do i need to make STF mod for that?

halcyon igloo
#

you have no custom locations loaded

long brook
#

what should i put there?

halcyon igloo
#

wait jk you don't need that haha

#

hold on

#

idk where the right sheet is from but that looks like a STF shops.json file

long brook
#

right sheet is from content.json inside TMX folder

halcyon igloo
#

can you show me a screenshot of the original TMXL

long brook
#

sure, wait a sec, the tmx folder?

wanton dune
#

hello im having trouble getting smapi to run stardew :3 SAAT keeps crashing and i cannot figure out why. i uninstalled and reinstalled it as well as sdve which is what im using it for but smapi keeps telling me it crashed upon loading , listing all the audio errors , and then closing without opening stardew at all. here is my log parser if it helps :3 https://smapi.io/log/14275c66776e431e9666499207280b5f

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 8 content packs.

halcyon igloo
wanton dune
#

oh no am i supposed to

halcyon igloo
#

just try it lol there's a weird thing with audio sometimes

wanton dune
#

lmao okay i will and ill see if it works

halcyon igloo
#

@long brook i went and re-downloaded it lol but yes that should be put out into its own STF mod

long brook
#

ah i need to make STF mod then. i'll try learn stf code then

halcyon igloo
#

i converted this a long time ago i forget what the guts look like

#

STF is probably one of the easiest frameworks

#

you might also need to change the tile properties in tiled for the vending machine

long brook
#

sure, i'll learn about stf code first then mess around with tiledata

halcyon igloo
#
    "Shops": [
        {
            "ShopName": "JojaShop",
            "ItemStocks": [
                {
                    "ItemType": "Object",
                    "JAPacks": ["lycanglass.JCR"]
                },
                {
                    "ItemType": "Object",
                    "ItemNames": [
                        "Joja Cola"
                    ]
                }
            ]
        }
    ]
}``` literally just do this lol
long brook
#

thanks holy

halcyon igloo
#

at least that's what i did and i get sodas out of it so

#

you can then go big and set the prices individually or sth if you like

#

i was lazy

long brook
halcyon igloo
#

yay

neat plaza
#

?

languid yarrow
#

What's the command to run event?

robust bison
#

debug ebi ID

midnight ocean
gleaming fossil
#

any clue why on the modded client(vanilla is fine), whenever I hit windows+shift+S, the screen is a few seconds delayed?

#

print screen too

vale halo
# midnight ocean version 13.1, i apolgoize for the late answer

can you try deleting the StardewValley folder in side the .config folder in your users directory? and reinstall the game on steam (without smapi first)? just to see if that fixes the base game not starting (to see hidden files/folder like .config you might need to show hidden files with cmd+shift+.)

midnight ocean
vale halo
#

also, are you on an intel mac or an arm mac?

midnight ocean
#

veifying integirty did not work, and im on an arm mac

proud turret
#

THis probably gets asked alot but what happens to my old save files if i add a new mod to my game.. (lets take the marry willy mod for example) would it corrupt the file or would it work fine?

halcyon igloo
#

i add mods mid-save all the time lol

vale halo
midnight ocean
#

i did not restart my computer lmao i resetarted steam but not m computer, ill try that now, and no im not using any betas

#

okay so the good news is that that did fix it from not launching properly the bad news is the resolution is screwed up now

halcyon igloo
#

screwed up how

midnight ocean
#

nvm i fixed that

#

was zoomed in lmao

#

just full screened n windowed again

halcyon igloo
#

yep lol

midnight ocean
#

okay now i'll reinstall smapi and launch it w just that and then ill dump my mods in if that goes to plan

#

running fine w smapi now to dump my mods

vale halo
#

yeah, it's kinda sad how many problems can be fixed with a computer restart and how often that step in fixing stuff is overlooked

coral trellis
#

henlo

#

i am very bad/unfamiliar with sdv modding as of now, and I'm running into some strange issues that I am not sure how to approach debugging

#

I've gone on a mod installing spree and got like... 20 in one go iirc, and afterwards, the game is suprisingly still pretty glued together, but the only issue is I have a hard time finding the clickbox for shop npcs, it seems almost like it's offset from their true position

#

(i know thats a bad idea btw, im just severely mentally ill and cannot be helped)

#

i heard a lot of stuff about some mods not working well with different zoom/ui scale values

#

might be it? I have it super zoomed out for my desktop setup

summer swan
#

Try a different zoom level and check if it fixes it? SDVpufferthinkblob

coral trellis
#

also maybe a mod doesn't like that the window starts in a smaller size, and then I maximize the window afterwards

#

sure... is 100% the default?

#

ok well ui scale didnt do anything, let me check zoom

summer swan
#

100% is the default I think. SDVpufferthinkblob

coral trellis
#

im pretty sure zoom isnt working either hmm

summer swan
#

Can you set the zoom to like 50%? That should make a noticeable difference.

coral trellis
#

it doesn't "feel" as bad, but I can tell that the same issue is causing the clickbox to be wonky

#

kk

#

sec

languid yarrow
#

Not sure if right channel but what's the point of mobile phone mod ringing often and how do I disable it?

coral trellis
#

yeah still no dice unfort

languid yarrow
#

Or make the ringing silent

summer swan
coral trellis
#

yeah...

#

i have no clue why this is happening lmao

#

I wonder if maybe shop tile framework is conflicting with non-stf based shop mods

#

because I have two of the latter in here, so maybe they take precedence and I'm sure they're not coded nearly as well as stf

summer swan
#

Does SMAPI has any hints (also known as "useful red")?

#

Otherwise: If you've suspects I would just disable one and check again. And then the 2nd one to see which one might causing it.

coral trellis
#

not sure

#

i dont think i saw one of the exceptions

#

yeah unfortunately no exceptions thrown, only warnings about soon-to-be unsupported method calls in mods

#

i do have the data layer display mod installed.... maybe it has a layer that holds the clickbox areas

#

dang nvm

#

also no dice

#

welp, at least since npcs are the only thing affected, I know it is somehow related to them only and not just clickboxes in general

boreal thunder
#

I'm getting lots of iridium quality trash on my beach, it seems rather a lot of trash and was wondering if anyone else had the same issue? 11 driftwood, 6 cds, 5 newspaper, 4 coral, 1 Conch, and 3 rainbow shells

#

I'm in summer year 1 and spring went by without too much trash to speak of

summer swan
delicate oak
#

interface mods make my game crash (and my whole computer actually) idk if its a mod conflict or an amd thing lmao

native dragonBOT
#

@delicate oak Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

novel wharf
#

hey im trying to set up and install SVE but it keeps giving me errors can someone help me?

summer swan
#

@boreal thunder If you don't know which of your mods changes trash: Maybe try to narrow it down and then ask in #modded-stardew ? SDVpufferthinkblob

novel wharf
#

do i share link with you?

boreal thunder
#

Well if I had to guess it'd be stardew expanded since that is where the conch came from

summer swan
novel wharf
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Education, with 12 C# mods and 2 content packs.

summer swan
boreal thunder
#

oh they have there own

novel wharf
#

its saying im missing mods but ive put them all into the folder

boreal thunder
#

I will do that then thanks

delicate oak
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21355) on Microsoft Windows 11 Home, with 54 C# mods and 87 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

summer swan
novel wharf
#

is that all im missing?

summer swan
novel wharf
#

ok for some reason when i first tried to add them they didnt want to show up, very weird

summer swan
#

SAAT - Audio API and Toolkit (Framework Mod) Allows new audio to be added to the game.
Shop Tile Framework (Framework Mod) Allows custom shops to function.
<<-- Those 2 in the requirements section for SDV on Nexus.

summer swan
novel wharf
#

all fixed thanks bud

summer swan
summer swan
# delicate oak yes

Only idea I have: As you're suspecting UI mods, disable those UI mods and try again, to check if it's them. But I'm not sure about that as it seems Steam related. 🤷‍♀️

delicate oak
#

oh yea without them it does work but i want to play with them, the weird thing is that it used to worked but then it make my pc go wild and it solved by updating everything but now i have the same problem again and i have nothing to update (the 1 mod is a bug in the versions)

delicate oak
#

well i played around and made it a little bit better, instead of crashing my whole computer it just crashes the game and gives me this error

tight moth
#

Have any of you guys, ever had an issue with installing a recolor mod, and now foragebles dont show up at all? I went entire spring without a single one showing up. The mod works fine, it does what its supposed to do. But not a single forageble show anymore. SDVemoteconfuse SDVpufferthinkblob

lament vortex
#

recolors shouldn't affect that at all

tight moth
#

SDVpuffergrimacing Thats what I get for installing 89 mods in one go. Thank you, I will check what else it could be SDVemoteheart

delicate oak
wet rune
#

I'm very confused. I went to the smapi page but there's no date on the most recent update announcement so not sure if it's recent or not.

lament vortex
#

? what do u want a date for

wet rune
#

To see if it's been updated since December or not

gaunt gust
#

Go to the release notes?

lament vortex
#

the latest is 3.18.2, the update notice there clearly says 3.18 update notes and has the patch notes for 3.18.1 and .2

wet rune
#

Nonu: none of those are a date

lament vortex
#

if there was another update, there'd be another version

#

like a 3.18.3 or smt

wet rune
#

Yes but I need to know when the last update was put out. So I know if I have it or not

#

And that way I need a date.

lament vortex
#

i dont understand why u need a date for that, but u can check on the github ig

#

click on release notes

wet rune
#

So that I know if there's been an update since 1.5 released on mobile that's why. Since 1.5 came out roughly the end of December or early january, then I know any update since then will be for my game

lament vortex
#

no, it has not been updated

#

u want the android smapi?

#

because that's different

wet rune
#

Okay but how would I tell on the official smapi page when the last update was?

lament vortex
#

erm. you don't, idk. you can tell by the release version

robust bison
#

best bet is the GitHub or nexus

lament vortex
#

when u open smapi, your window screen will say opening smapi (version) and if there's an update Itll usually tell u in the very beginning

wet rune
#

Only if you happen to have a random series of digits memorized as opposed to checking the date it was released...

#

@robust bison I'll take a look at that thank you.

#

I just figured that the official page would be the most up-to-date right?

robust bison
#

I think there have been cases where nexus was updated before smapi.io

wet rune
#

Ah good to know. Ty!

#

I appreciate the assistance Arcane. :).

azure kelp
#

Does anyone know the name of the mod that adds buffalo and deer to the game? I converted all my mods over to the mod manager and it seems some of them aren't showing up now. Not sure what to check as I can't remember what its called

#

I found it in my files nevermind

dusty spruce
#

"the" mod manager?

dusky canyon
#

Stardrop

halcyon igloo
#

at least we hope lol

fading cipher
#

I just started nodding in my Mac using steam. Everything was going great and then I must have accidentally changed something and now my left joycon and zl/zr dont work. Any idea how to fix this?

tawny roost
#

does anyone know any mod that changes these light brown stairs?

halcyon igloo
#

so tiny but you might have to edit the tilesheet? what's the interior mod

tawny roost
#

I don't know if one of these mods should change the stairs or if there's other mod

compact kindle
#

Hey, is anyone running into problems getting SVE to run? I uninstalled all the prerequisite mods and redownloaded them but it still isn’t working.

#

Or I guess a better question is, have there been problems getting it to run on steamdeck?

halcyon igloo
halcyon igloo
#

i'd have to look at the tilesheet but it seems like something isn't covered?

tawny roost
#

There's nothing about stairs in the tilesheet of these mods

rancid latch
#

someone help, my friends stardew game keeps saying smapi isnt updated when she has removed and installed smapi over 4 times already

halcyon igloo
#

how did they re-install it

rancid latch
#

from what they through nexus

halcyon igloo
#

but running the installer

#

yeah it's not the latest smapi by far lol

rancid latch
#

omg we're both slow lmaoo

summer swan
#

They shall redownload the latest SMAPI from Nexus and run that.

topaz matrix
rancid latch
#

they downloaded the new ver and uninstalled the older version but it still continuing to use the older version of smapi

carmine dune
#

Hey y'all, I just need to make sure I don't screw this up. So, I used item spawner and got iridum tools.....problem is that now I have an extra iridum pickaxe, and the regular watering can and scythe I can't throw away. If those are the only 3 items in my backpack, could I use the "/debug clear" (which empties your inventory) to safely get rid of them? or would that clearout EVERYTHING in my chests too? I don't think it would, but I just want to be safe.

dapper gazelle
#

yes, it'll just empty out your inventory 😄

#

(worst case just close out your game without saving, but I've used this command for tools as well and been fine SDVpufferthumbsup )

tawny roost
#

in case by accident you throw a tool away and end up running out of them. go to the house of the perfect Lewis who has the lost and found there.

rancid latch
#

@winged tidehere you go bozo

winged tide
#

LMFAOO

rancid latch
#

ask away

winged tide
#

hii guys, we fixed the problem 😭 just one more question

rancid latch
#

apologies to everyone

winged tide
#

is there anyway to fix this? it was the main mod i used for hair and idk if it’s a download issue or just on the creator’s end

summer swan
#

Oh. The SMAPI-version one?

native dragonBOT
#

@winged tide Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

summer swan
#

Can you do this please?

winged tide
summer swan
#

Screenshots are horrible to read. SDVpuffersweats

winged tide
summer swan
#

Although. squeezing eyes You're using xnb-mods?

winged tide
#

i guess so? they're the only mods that are acting up

#

but they weren't before

summer swan
#

If it's xnb mods: SMAPI will ignore them.

#

Are you starting a new game?

winged tide
#

no, i had these mods before and they were working with smapi until i had deleted and updated my mods

summer swan
#

Because it's not recommended to use xnb mods to begin with. Have you checked if there are CP-versions of the mods?

winged tide
#

i did, but i'll check again

summer swan
rancid latch
summer swan
#

There are instructions on the page when they're on smapi.io/log for the different systems.

winged tide
#

LMFAOO i figured it out.. the creator had a CP vers. on her blog. i guess they moved it

minor kernel
#

is it rude if I share my log rn? I'm having trouble with a mod and I would like to ask for help

winged tide
#

yep! thanks

minor kernel
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.3.1, with 81 C# mods and 148 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

summer swan
#

@rancid latch Are you to intending to play multiplayer or both on singleplayer? If you're multiplayer you might have to make sure versions are matching again etc.

minor kernel
#

the problem is with Tiny Greenhouse

#

or Solid Foundations, I'm not sure

static glen
#

Hi! I’m just started downloading mods and tried to open my game and the error message in the pic below came up. I play on Mac through steam, and have the newest updated versions of both Stardew and Smapi. If anyone could help me that would be great. The solution is prob pretty easy but I’m dumb. 🙂

lament prairie
#

this is the ventura bug

#

you're on ventura, right?

#

.q 6004

devout pumiceBOT
#

[#6004] "Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the "System Integrity Protection", which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:
Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
https://iterm2.com/

Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state." - @lament prairie (10 Jan 2023 @ 06:27:58 PM UTC)

static glen
#

Ok thank you!

compact kindle
#

https://smapi.io/log/ d7bf4e6906dc45897d304032563e3httos://
smapi.io/log/ d7bf4e6906dc45e897d3040326563e3
So, it's saying that I am missing the Farm Type Manager (FTM) but I am literally looking at it in my mod folder for stardew right now. I also downloaded the unofficial TMXL and PyKt files because I read that the ones on nexus mods are outdated. Any help would be a godsend thank you.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 29 C# mods and 49 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

astral plover
#

looks like you dragged the folder into better fishing

#

there are also some others you're missing

#

more grass, customwalls and flours... i'm sure you can figure those out yourself tho from reading the red text

compact kindle
#

Oh my god, it worked thank you @astral plover. I’ve been trying to get SVE to run for two days.

spare berry
#

hi! so smapi keeps running the 3.18.1 instead of the newer one and i cant figure it out :( i cant run the mods i installed and i've run out of hope because im super dumb at modding - if anyone could help me out id rly appreciate it

halcyon igloo
#

did you run the installer for 3.18.2

#

did it show as successful

spare berry
#

i actually let it do its thing after following its instructions while i multitasked so i dont know if it did- should i run it again?

outer dagger
#

is this the smapi launcher to launch the modded game?

#

or is that something else

long brook
#

Yes

#

But if you wanna set smapi to launch when using steam, you should set launch option

spare berry
outer dagger
#

this is what happens when i launch it, then it closes

#

this is my mod directory

long brook
#

oh you use vortex

outer dagger
#

ya

long brook
#

what happen if you launch sdv through vortex?

valid harness
#

which website to download mods?

#

will nexus do?

long brook
#

nexusmods or moddrop

outer dagger
#

it seems to close itself instantly

long brook
#

try reinstall smapi

halcyon igloo
halcyon igloo
#

there's a korean website too but you need to send in your ID to be verified for access

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 120 C# mods and 162 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

peak forge
#

mobile phone mod wont load correctly

#

it works in my friend's mod pack (that i have as well for multiplayer) and it worked for me not even an hour ago, but i went and booted up my save again and now the phone icon is missing and it says the mod broke

outer dagger
long brook
outer dagger
#

i can try manually, where should i put the file

long brook
peak forge
#

kk

long brook
long brook
#

and also it's better to manually install mod or use stardrop mod manager instead of using vortex (in my experience)

peak forge
#

its missing the " key

#

crying

long brook
#

missng " before key"

peak forge
#

yeah i found it

#

and fixed it, now i just have to find the dang icon in my game

#

it up and disappeared on me

#

yeah the icon still isnt showing up

outer dagger
#

its doing the same thing hmm

#

its like smapi isnt seeing my files

long brook
#

because you install mod through vortex, you need to launch sdv through vortex too

outer dagger
#

it does the same thing on vortex,

#

just insantly closes

frail tartan
#

is there any way to mod on iphone?

long brook
long brook
native dragonBOT
#

@outer dagger If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

long brook
#

!troubleshoot or this under game doesn't lauch

native dragonBOT
peak forge
#

hey its still telling me that its broken

#

ive already put the config in the json search thing and it says it didnt find any problems

#

im about to lose my mind ngl

long brook
#

I don't use mobile phone mod myself but you can send new log again so someone else can see what could be wrong

peak forge
#

i just deleted it and reinstalled the mod so we'll see what happens

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 120 C# mods and 161 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

peak forge
#

here's the new log

outer dagger
#

my mods aren't showing up when i launch SMAPI regardless of what i do, and it also wont even launch the base game

#

oops caps

long brook
#

when you launch stardewvalley.exe, the game won't launch either?

outer dagger
#

yup

#

it launches through steam though

peak forge
#

it looks like it hated PlatTK

#

weird

halcyon igloo
#

all my homies hate PlatTK

vale flame
#

not me y’all stay safe tho

peak forge
#

IT WORKS

#

im a GENIUS

long brook
#

What did you do?

peak forge
#

i deleted PlaTK

#

PlatoTK*

#

idk why it worked when i did that but it did

long brook
#

When i test the mod without platotk just now, it works flawlessly

peak forge
#

thats what i just did lmao

#

i can finally go back to my 60% keyboard now

long brook
#

Do you really need platoTK tho?

vale flame
#

what mod