#archived-modded-support

1 messages · Page 91 of 1

karmic lava
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 16 C# mods and 23 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

karmic lava
#

the issue has been occurring since before the two mentioned mods with updates needed updates

#

but ill update them anyway

robust bison
#

is that map from SVE?

karmic lava
#

yes

robust bison
#

delete and reinstall sve

karmic lava
#

ill try

cedar lark
#

Stardew Valley Expanded[TMX]

#

that has to be pretty old right?

karmic lava
#

that seems to have worked, thanks

#

hopefully it doesnt break again when i reinstall the character replacer...

cedar lark
#

tmxl was used about a year or so ago iirc

karmic lava
#

i only downloaded expanded for the first time a week ago

cedar lark
#

huh odd

karmic lava
#

oh tmx is from the replacer...

#

tmx only does anything with shop portraits though

cedar lark
#

ah i thought that was tmxl, my bad

#

when I first got expanded it still used it for about a month and then it stopped

karmic lava
#

hm there are some tilesheets in here though

#

so im guessing these might have been causing it maybe...

#

ugh yep

heady locust
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 70 C# mods and 124 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

heady locust
#

had an error with entering a sub section in the lavender meadows map and wouldn't load

robust bison
#

try updating your mods first

cedar lark
#

well even with Warp Snitch I couldn't get an answer for my Camera Desync issue

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 57 C# mods and 49 content packs.

cedar lark
#

no output from Warp Snitch

floral copper
#

I downloaded my mods with vortex (including smapi and content patcher) but everytime i try to launch via stardewmoddingapi it comes up as a symlink

cedar lark
#

I can't remember the bot command for it

dusty spruce
#

don't install SMAPI via Vortex

cedar lark
#

but yeah that

floral copper
#

so do i install it manually?

cedar lark
#

ideally you install everything manually

#

mod managers tend to mess up mod installations

dusty spruce
#

it's not exactly manual, it comes with an installer script

floral copper
#

script? like tutorial?

#

sorry first time using mods

cedar lark
#

yep

floral copper
#

okay thank you

cedar lark
#

theres a guide and everything

pine halo
#

i need help

#

@cedar lark

#

what am i actually going to replace?

#

replace from ??? to ???

cedar lark
#

I'm not positive, but I assume in these areas you want this

Junimo Woods Initial Unlock 191393
Lost Woods Directions Spawn 502261

#

but you might wanna wait for somebody with more experience before you start modifying things

#

I haven't modified things like this before

floral copper
mighty flax
#

is there a mod that can give you the knowledge of a specific recipe with a command or something? or a way i can do it? i Really want one but i missed the only day its on queen of sauce and i'd have to wait an entire year.

dusty spruce
#

you missed it twice?

pine halo
mighty flax
cedar lark
#

I think its this?

pine halo
#

i think that will do although im using a different one

dull zenith
#

uhh i need help, ive done everything right from what i know but when i start the game no mods start

native dragonBOT
#

@dull zenith Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dull zenith
#

this is the mod folder btw

#

i dont have a error log

cedar lark
#

did you install smapi?

dull zenith
#

yees

#

oh... i take that back xD

#

somehow it didnt install

cedar lark
#

if you tried installing it with vortex it seems thats a bad idea

dull zenith
#

i did both but somehow it might have uninstalled

#

i fixed Smapi and now it seems to work! Thanks hah

dull zenith
#

nope, most stuff works

#

but not stardew valley expanded

long brook
#

!sve

native dragonBOT
cedar lark
#

just based on your folders, it looks like you're missing pre req mods

#

or yeah dependency mods

dull zenith
#

hm, where does it say which i need?

#

found it

cedar lark
dull zenith
#

It works!

#

And now i have a question. Is there a mod to see when stuff are done? Like kegs and stuff

cedar lark
#

Ui2

dusty spruce
#

#modded-stardew for such questions in general; anyway, my Machine Status shows when machines are done/waiting

cedar lark
#

ah well that mod would work too yeah

dull zenith
teal berry
#

hey guys, does canon friendly dialogues work with android?

cedar lark
#

theres a version thats not on nexus

#

!UI2

dull zenith
#

xx)

cedar lark
#

ah I'm bad with comands

dull zenith
#

worth a try hah

dusty spruce
#

!uiinfosuite

native dragonBOT
cedar lark
#

thanks shockah

#

so used to plugging ui2 that I don't know about other mods that do something similar

cedar lark
teal berry
#

nah, im using 1.4.5

cedar lark
#

well I don't see a version on the files page that says its good for android

teal berry
#

aw

cedar lark
#

sorry I couldn't help you more on that

pine halo
teal berry
#

where tho? i couldnt find a mobile version anywhere

pine halo
#

is this the dialogue you're talking about?

#

canon 2.0.0 should work.

cedar lark
#

Might work, not sure

cedar lark
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 57 C# mods and 49 content packs.

stable hare
#

I don't suppose anyone knows of a way to get the UI info suite 2 mod to prioritize its render 'on top' of other UI elements? I want to use Better Shops, but the UI suite tooltip for crops etc. renders underneath the filter options better shops adds and that is one of the main features I really want to use from the mod.

turbid edge
#

hey guys, sorry to interrupt, i got some issue that i cant solve and so i came here for help. Im completely new to the modded SDV and it's my first time ever to mess with the game file. So, i was planning to play a SVE mod set that i create myself. I was wanting to see something new and so i installed some texture mod which is the Stardew Valley Anime Mod, Seasonal Outfits - Slightly Cuter Aesthetic for seasonal outfit sprite and (CP) Seasonal Anime Portraits III for seasonal outfit potrait.
I tested out if all of the potrait work as intended, and no, Robin and Jas is missing their anime potrait for some reason and i cant find why is it happening.

fluid ore
#

if you have a saved game, then installed SDVE, will opening that save file corrupt it?

native dragonBOT
#

@turbid edge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

turbid edge
#

yessir, just a few min

hoary bane
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 25 C# mods and 13 content packs.

hoary bane
#

I've never had SVE so I can't really tell you. I'll give a good guess on the maps though. Stuff like trees and bushes will be in places it's not supposed to be.

near terrace
hoary bane
#

!rtf use this to clean those up if you follow through it.

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

fluid ore
#

ohhhh I see thanks

#

will my farm be changed to grandpa's farm or as is?

hoary bane
#

I think it's mandatory to pick one? I could be wrong.

turbid edge
# near terrace No errors visible but I think what's happened here is that cuter aesthetic, anim...

Problem solved! Turns out that I didn't actually download the anime mod, I donwloaded the replacing xnb for original SDV and throw it into the content/potrait file and completely bamboozled myself thinking thats the way this mod works, once you mentioned the mod replacing the potraits I immediately think that must be the reason. I download the correct file this time, extract it into mod file and it works! Thanks for you help and time!

lament vortex
#

!reset do this too just in case

native dragonBOT
near terrace
#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

fiery spade
#

How can I change this? Also it changes the rain to blood red rain, but there's nothing in the content folder to edit/delete for rain or water

#

I HEAVILY edited the assets and content file yesterday to remove anything I didn't want. But I don't want red rain or water ... The red rain is an asset but not in the content, the red water I think is a tilesheet, but not in the content

lavish marlin
#

It's not; it's explicitly preventing it from being scheduled because it stops monsters from being scheduled

fiery spade
#

Any advice to my question? 😦

lavish marlin
#

I'm not actually sure why there's a concurrent access though.

gaunt gust
#

I think someone is trying to schedule a serpent twice at the same time

snow prism
gaunt gust
#

And because it goes by the monsters' name

fiery spade
#

How do I just turn the water blue on that overhaul mod? Unfortunately, there's so much red water on assets / tilesheets, but nothing on the content folder

snow prism
#

you'd have to edit the watertiles I think

fiery spade
#

I have zero experience with SDV editing tiles.

snow prism
#

its just a normal picture

#

this is [CP]Halloween Feelings1.6\assets\fall_beach for example

fiery spade
#

this is under cursors

#

i think there's many tilesheets with red water...

#

and how do I even get "Regular water" to replace it. Or do I just delete the red looking water

#

should i just give up?

dense nymph
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 127 C# mods and 447 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dense nymph
#

should i go back to an older version of smapi?

neat plaza
#

!xnbzola + reinstall a lot of your mods + you have duplicate mods

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

neat plaza
#

!compat this too

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

lavish marlin
gaunt gust
snow prism
native dragonBOT
fiery spade
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 111 C# mods and 283 content packs.

fiery spade
#

any advice?

formal sleet
rugged bramble
#

That’s a crazy amount of mods man

dusty spruce
#

394 mods is nothing

plush meadow
#

what is this? its in crafts room in community centre

rugged bramble
dapper gazelle
vague tiger
#

does anyone know what mod this is? (sorry btw if this seems blured)

#

i couldn't find it

#

oh it's not needed any longer i found it

lament prairie
#

!log this will help you parse logs

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

and it auto-generates update links

vague tiger
#

thanks for advice ortadunyaKalp

marsh dew
#

I've been searching for something about this for months with no result, so figured I'd finally ask here--
has anyone seen someone having issues with the game randomly freezing when right-clicking? (I don't believe I've ever had an issue with left-click interacting)

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

marsh dew
#

grabbing it now ;p

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 22 C# mods and 1 content packs.

proven pewter
#

when does the freeze happen? just randomly any time you right-click?

marsh dew
#

Yeah, it's really confused me, I've got a powerful computer, the game almost never struggles (unless I tab out-in, only other lag source)

proven pewter
#

I don't see anything suspicious in the log at all

#

do you think it might be something external?

marsh dew
#

My computer runs completely fine outside of stardew, or do you think there could be something else external to do with the stardew process?

proven pewter
#

I do see a few secs delay on some of the rightclick events but nothing is logged between them

lament prairie
#

Have you tried profiler?

marsh dew
lament prairie
#

yes

#

(I haven't used profiler much but it can help with things like this)

marsh dew
#

I'll load that up right now, I tried turning SMAPI debugger on to see if I could see any mods acting up

#
[Profiler] [BigLoop] In total, it took 11,074.52ms handling Input.ButtonReleased
        Bouhm.NPCMapLocations => 11,074.08ms
#

Hmm.. my guess for the mod doing that is NPC Map Locations..

#

sadge I really like that mod, guessing that'll solve the issue though, thank you for letting me know about that mod @lament prairie , appreciate you, wish I had tried it sooner

#

Oh one of my mods already has that feature.. >_> oops

proven pewter
#

that's strange, usually NPCMapLocations is fine. maybe some other mod is doing something funky with NPCs

bitter cedar
#

im trying to get all my mods working but smapi keeps giving me these error messages for these two mods does anyone know how to fix it?

minor kernel
#

yes, follow the instructions on how to install them. Neither of those mods are to install in the mods folder, but in the original content folder of the game

#

I'd check the post area for those two mods if someone converted them to a smapi mod

calm heron
#

Mi and Magica is a furniture overhaul, and is a smapi mod. It just wasn't installed correctly

#

!xnb

native dragonBOT
minor kernel
#

mb

bitter cedar
#

okay thanks sm!!

torpid glade
#

Hello! So I have several difficulties with some mods I was hoping y’all could teach me how to fix. I’ll start with the most pressing & go down:

1: I cannot change Grandpa’s Greenhouse to my Vertis Greenhouse mod, nor any other interior change mod for that matter. I have a reskin for the outside that works fine, but how do I modify the inside?

2: I messed something up in Ellie’s New Barn Animals so my reskinned cows reverted back to vanilla & I don’t know how to reverse it, I’m pretty new at reskins & AdoptnSkin is even more daunting to me lol

3: The walk through trellis mod isn’t working

4: I made the mistake of skipping through a cutscene in the wizard’s tower (witch’s since I have Rasmodia) & now I can’t enter it anymore, all that happens is I spawn in the void & using the front door to enter just makes me exit. How do I reset that glitch?

5: Custom kissing mod isn’t working either

I’m not really worried about the goth Haley or meat maker glitches that show up initially on my log, I’ll probably just remove those

Any help would be appreciated, thank you in advance!

LOG: https://smapi.io/log/c92b2bfee996448a9da5a9a6fc654b67

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 71 C# mods and 115 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

torpid glade
#

I’m gonna update the mods I’m able to for now until someone’s able to get back to me(:

snow prism
snow prism
#

2: I messed something up in Ellie’s New Barn Animals so my reskinned cows reverted back to vanilla & I don’t know how to reverse it, I’m pretty new at reskins & AdoptnSkin is even more daunting to me lol
your log says you messed up the config.json. either fix it or delete it (the game will then generate a new config file)

#

same with custom kissing apparently

torpid glade
#

Rad!!!

lament prairie
#

!json you can use this to check the configs

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

snow prism
lament prairie
#

I feel like sve might have a config to disable greenhouse edits??

snow prism
#

I think she talks about the sve greenhouse shed SVE adds? not the "normal" greenhouse?

#

does SVE edit the normal one?

torpid glade
#

I have no idea where to find either of those 😅

snow prism
#

do you mean that greenhouse or the normal one?

torpid glade
#

The normal one, with the glass

torpid glade
torpid glade
minor kernel
#

I have an edited greenhouse and I play SVE, so it isn't that

#

maybe it has to do with the load order?

torpid glade
#

Yeah I’ve definitely seen people use edited greenhouses for grandpas farm, so I’m very confused as to why this is being such a pain lol

lament prairie
#

!loadorder you can try this

native dragonBOT
torpid glade
#

Should I set that remove objects config to true?

gaunt gust
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 34 C# mods and 33 content packs.

torpid glade
gaunt gust
#

LargerGreenhouse = false

lament prairie
#

Larger greenhouse and remove greenhouse objects maybe

torpid glade
torpid glade
brazen pawn
#

does anyone recommend any mods to change the game other than sve im trying to stay interested in it but its getting repetitive

lament prairie
#

Don’t know about walk through trellis but the compat list might help

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

lament prairie
#

And for the wizard tower thing you’ll probably need to first isolate which mod is causing the problem

#

Mod or combination of mods

torpid glade
#

I have no idea 🤪🔫

minor kernel
#

sorry if you answered this already, but when you try to enter the wizard tower, smapi doesn't show any particular error?

torpid glade
#

I actually didn’t look..I’ll do that right now cuz duh haha thank you fingers crossed

gaunt gust
#

type debug seenmail wizardJunimoNote into the console

torpid glade
torpid glade
#

Got the trellis, the skin & the greenhouse mods to work, still trying to fix the damn tower

sleek tartan
#

Hey everyone, I have a question, I'm playing on the "tiny garden farm" and I have a mod to add sprinklers to the greenhouse by paying Robin, like a house upgrade, but when I selected it and she took the job, my greenhouse disappeared. Should I restart the day, or will it come back...?

snow prism
#

you could keep a backup of your save, skip 3 days and see if it reappers. if not go back to your backup and play from that

sleek tartan
#

oh, great idea, thank you

halcyon igloo
native dragonBOT
#

@sleek tartan Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sleek tartan
#

omg the governor is talking to me!!!

#

sec, I'll get it

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 120 C# mods and 243 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sleek tartan
#

(I'll delete happy fish, I just got it)

halcyon igloo
#

there's nothing obvious in your log that shows an error

#

maybe do a patch summary at one point and see what's targeting the greenhouse

warm sierra
#

can i still access my vanilla co-op after adding mods?

halcyon igloo
#

just launch the vanilla game

#

!modgroups also this

native dragonBOT
white harbor
#

Does anyone know of any mods that let u put hats on spouses

lament prairie
white harbor
#

Oooo tyyyy

lament prairie
sleek tartan
#

update: Robin took my money, stole my greenhouse and now is trying to sell me the same upgrade again, how shameless

dapper gazelle
#

Robin has really gotten outta hand

sleek tartan
#

I'm calling the police on her

plucky ocean
#

hey anyone got the updated versuon of UI info suite?

#

i tried to put it into mods which worked and it said thay this is the outdated version, it put a link but hte link dont work

lament prairie
#

!uiinfosuite

native dragonBOT
plucky ocean
#

oh thanks

#

yay no errors

#

tyyy

#

IT WORKED!!

#

(this is my third try lol)

sleek tartan
fiery spade
sleek tartan
fiery spade
sleek tartan
#

forage, and the farm cave

fiery spade
#

Can you elaborate more please 😦

sleek tartan
long brook
#

Guys this is support channel

plucky ocean
fiery spade
sleek tartan
#

I have the farm part of it enabled and I planted like 8 of each regrowable crop (corn, blueberries, tomatoes, peppers, hops and beans)

#

also the better beach forage gives some money in the early game (I'm in summer 20, year 1)

sleek tartan
plucky ocean
long brook
plucky ocean
#

oh kk

fiery spade
#

not having the hot spring farm cave would suck so much ;-; i like the bath part

sleek tartan
sleek tartan
long brook
#

No prob

fiery spade
little spire
#

hrmm not sure if this is the channel for it but fsr taking screenshots via my hotkey for reshades is causing the screenshot to come out as a black screen

#

nvm im gucci

#

jesus christ what just happened

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 54 C# mods and 161 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

opal shell
#

is SVE compatiable with the current 1.6 version? the main file doesnt mention the version

dapper gazelle
#

The current version of the game is 1.5.6 and yes it is.

opal shell
#

ahh. im seeing all these websites saying wow huge new update! not mentioning its just for mobile and that updates been out for years lol

native dragonBOT
little spire
#

windows wanted me to update that badly it force closed my discord

dapper gazelle
#

Windows will not be stopped

opal shell
#

what mod managers good nowadays? played like 2 years ago and felt manually donwloading was easier

#

if any

long brook
#

!stardrop For sdv? This

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

steady imp
#

How do you backup mod file saves if you don't want to use them anymore? But might in the future?

lament vortex
#

!saves

native dragonBOT
lament vortex
#

just upload them to like google drive or smn

cedar lark
#

Can somebody help me out with making a macro? Need it for figuring out my error

plucky ocean
#

what happened to sophia hiw do i fix it 💀

native dragonBOT
#

@plucky ocean Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

torpid glade
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 73 C# mods and 116 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

torpid glade
#

I’m so nervous about this lol

robust bison
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

torpid glade
#

I already use Nexus

robust bison
#

it's saying to stop using vortex

torpid glade
#

Why?? It’s been working beautifully up until the last hour

torpid glade
robust bison
#

read the message again

teal grove
#

Anyone uses MARGO -- Modular Gameplay Overhaul and know how to fix this

#

also cannot life the curse of the ruin blade in co op host already did it but i cannot pass the virtues

azure seal
#

So automate is working completely normal other than the fact that ancient fruit isnt being automatically turned into seeds and im confused....

#

Oh wait... i fixed it.

#

IT solution, unplug and plug chest back in... lol

halcyon igloo
#

is stardew progress working for people rn

eternal star
#

is there a way to get steam achievements with stardrop

#

or did i just waste an hour setting up my mods on stardrop

#

☠️

lament prairie
#

!launchoptions

native dragonBOT
eternal star
#

thats just smapi though

lament prairie
#

stardrop uses SMAPI

#

it doesn't replace SMAPI, it's just a mod manager

eternal star
#

ohhh okay

#

i thought for stardrop to work properly i had to launch using that little chicken button on the gui

#

thanks

#

also why do some of the mod folders say [CP] in front of them?

dapper gazelle
#

Bc they’re content patcher mods

lament prairie
#

!cp

native dragonBOT
halcyon igloo
#

you’ll also see like AT, PFM, JA, etc. they’re all referring to the framework the mod is built on

#

or sth

eternal star
#

ok thanks for the info, that makes sense

pseudo night
#

I take it that SMAPI won't run with the 32-bit mode on steam

dusty spruce
#

It won’t - your only option is to downgrade to Stardew 1.5.4 and use SMAPI that was built for that

pseudo night
#

which is basically impossible

robust bison
#

does anyone know of any mods that can trigger an instant OOM?

pine halo
#

what does alternative craftables do in SVE?

old arch
#

https://smapi.io/log/2c0091bba63e49f6b2a404d418a110c4

I recently upgraded to a pc, and updated my mods. Whenever I use a Farm Totem it looks like there's a memory leak, and my pc crashes (out of memory error on chrome). I have no clue which mod could be causing it.

It didn't happen on my laptop, and I haven't tried with other totems (takes a bit for my game to load bc of the mods).

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 94 C# mods and 133 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

old arch
# pine halo what does alternative craftables do in SVE?
Stardew Valley Expanded Wiki

Alternative Craftables is turned off by default in the configuration file. To turn it on, open the config.json file in the [CP] Stardew Valley folder and change the value to "true". Two objects have been completely redesigned and five objects are simplified versions with the symbol indicating it's use removed.

pine halo
#

what button should i press for event repeater?

dusty spruce
# old arch https://smapi.io/log/2c0091bba63e49f6b2a404d418a110c4 I recently upgraded to a ...

Honestly you have too many mods to know. I’d try removing half of them and checking again, repeat until it stops, then readding half of the recently removed ones, until it happens again (to pinpoint the issue).
I’d also recommend to not get mods willy-nilly, as you have several mods doing the same or very similar things, which may cause incompatibilities - Capstone Professions and MARGO, HD Portraits and Portraiture
Also I think Get Glam is often causing some problems too, but I’ve never used that mod personally and those are usually visible in the logs, so you’d know if it does for you

eternal star
#

these are the only mods i have

dusty spruce
#

Gift Taste Helper has always been buggy in my experience

old arch
dusty spruce
#

well, maybe not always, since i only started modding Stardew a year or so ago, but still

eternal star
#

it worked really well years ago when i used to play stardew, idk what happened to it

#

i found another mod that does something similar but apparently you have to wait until winter for it to work lol

eternal star
#

anyone know why it doesnt show the community bundle label? the dandelion does but the parsnip doesnt for some reason (also i still have no idea what that shipping box icon is for)

cedar lark
#

Shipping Icon means you haven't shipped one of them yet

#

it might not be showing a bundle icon because you haven't unlocked the bundle yet

#

same with the fish tank

#

fish won't show the bundle tag until you can place them in it

eternal star
#

oh okay, kind of a weird setting i guess. thanks

gaunt gust
#

(It logs the memory consumption every time you warp)

old arch
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 93 C# mods and 133 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
old arch
dire fractal
#

Hi guys

#

I just upd my sdv to 1.5

halcyon igloo
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

dire fractal
halcyon igloo
#

is this a modding question

dire fractal
#

Ahhh

proven pewter
old arch
stable hare
#

Hmmm, I have multiple mods engaging with the shops and this has led to one particularly annoying quandary -- shop overhaul has inventory that adjusts + pricing on the relationship you have with e.g. Pierre. However, these shops are winding up with two instances of the same good where one is discounted and one isn't. I'd like to try to determine what is adding which items, but is there any convenient way to do that?

raven crown
#

Hey all, I posted this in the regular tech support thread, but figured I'd post it here too, since it's a modded save.

#

I'm doing a modded playthrough, and I wanted to check something on that stardew checker website, and my save file is kinda weird. The file itself says it was created 1/8/23, but was last modified 11/17/20
And stardew checker has my save at being in like fall year 1, but I'm in spring year 2

#

For reference

#

Game works totally fine

#

But when I use Stardew checkup, it has either the wrong save or like, an outdated one or something

lament prairie
#

This might be a weird steam cloud thing?

#

Sometimes steam cloud makes weird bad things happen

raven crown
#

Hmm yeah that could make sense. Is there a way to like, force the steam cloud to update?

lament prairie
#

I have honestly no idea how it works

rain sapphire
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 53 C# mods and 119 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

Vortex xmsometimes has terrible problems

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

rain sapphire
#

Should i switch to something else to see if it helps? or

long brook
#

try manual installation first

#

or use stardrop mod manager

rain sapphire
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

rain sapphire
#

I'll try manual first and then if it doesnt work i'll see if stardrop works!

#

Thank you for the help, to make it easier on myself i just swapped to stardrop and the red text is gone now

sterile sigil
#

is anyone using More New Fish? I want to install a mod but it requires MNF and Im kinda afraid that it'll be overwhelming with 140 new fish, considering I already have Expanded and Ridgeside

lament prairie
#

Questions about mod experiences/opinions might be better suited to #modded-stardew

#

Since it's largely a matter of opinion whether or not MNF is overwhelming, not "this is a bug I'm experiencing"

sterile sigil
#

right, I didnt see the "support" on the channel name, my bad

dire fractal
#

hey um what's the farm type name for the immersive farm 2 mod

#

like in code

#

does anyone know

lament prairie
#

(was wrong) iirc gives out a list that says that

#

debug set_farm_type list

mild talon
#

Ok, ran into a big bug error w an NPC from Lunna Astray.. she seems to be missing something important

#

can i fix it on my end?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 218 C# mods and 792 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

mild talon
#

LASDV had a recent update on Jan 2, which i downloaded, so maybe it's a new bug to fix?

robust bison
#

try a complete reinstall

plush meadow
#

is there a mod to can use this?

dapper gazelle
#

There are two mods that allow you to have your own at-home dye pots. but nothing that lets you use that section of the community center

plush meadow
#

-_-

dapper gazelle
#

I don't know what that face is for.

valid sable
lament prairie
#

You can't, which mods are they?

#

Some of them can be converted

scarlet quail
mild talon
#

i tried to check before i did uninstall/reinstall.. where might it be..?

scarlet quail
#

(The same error happened when I had a personal mod moving Daia from RSV to the community center - she doesn't have schedule strings, so the game has to load an empty json to edit in schedule strings. I'm guessing something bugged up and it never loaded an empty json, since I'm also pretty sure Dianna has schedule strings)

valid sable
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 21355) on Microsoft Windows 10 Pro, with 66 C# mods and 116 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

viscid hinge
#

hiya, im currently playing stardew valley expanded with a friend through code multiplayer. we cant milk our cows? when we try to milk them, the pail animation is changed to a fishing rod and nothing happens. does anyone know why this is or has had something similar happen and know of a fix?

mild talon
#

she has for Spring i saw. my game is in fall. she was at the lake in Cindersap w Luna and when i tried to talk to her SMAPI got upset

scarlet quail
mild talon
#

looking.. Dianna schedule strings now... on latest dl'd version

scarlet quail
#

Ch0opera I'm guessing the game just didn't properly load them or something. If she had schedule strings earlier, then she should still have schedule strings now

#

Oh, you meant looking at the code. Hm. Then likely that emptyjson isn't being loaded

#

eh, I'm still on hiatus but if I brought it up I'll see it through. Let's check something here...

#

You're looking for something like "Action": "Load", "Target": "Strings/schedules/Dianna",, Ch0opera

valid sable
lament prairie
#

!pytkwarning

native dragonBOT
#

This warning means that CP and SMAPI have had to disable certain optimizations for pytk. Pytk will work fine for now, but you may see increased lag

lament prairie
#

PyTK works fine for now, but at some point in the future will likely break

scarlet quail
#

Right. But none of the mods that are on their log need PyTK

lament prairie
#

It's your choice whether you're ok with the performance issues or not

scarlet quail
#

That's why I'm confused

lament prairie
#

I'm not sure what "installed with a changed name" means either

#

I'm also confused overall about that message, but maybe one of the things we clarified above helps??

viscid hinge
scarlet quail
#

None of the mods in the log need PyTK, according to the log. If they did, you would get something like skipped mods: XYZ mod because it requires mods which are not installed (PyTK: <PyTK link>)

scarlet quail
valid sable
#

If I have many mods with CP and within these they have more CP things, such as a clothing mod, the normal thing is that they have about 10 or 15 suits, but in my case they have more than 300

viscid hinge
#

kk will do

mild talon
#

Ok, Lyoko, this is what i've found.. is it here where the problem could be ?

scarlet quail
#

...no, because neither of them are the schedule strings

mild talon
#

the left one is?

scarlet quail
#

you need Strings/schedules. Find all in files

mild talon
#

oh. hm

scarlet quail
#

In theory it's Strings/schedules/Dianna, but given that sometimes it's targetwithoutpath'd, just search for Schedule/strings in the LASV folder

#

The edited in schedule strings will never throw the error if the file doesn't exist in the first place, which is what the error's indicating.

mild talon
#

these are the only strings w Dianna

scarlet quail
#

My exasperation here is palpable XD Ch0opera, find in files "Target": "Strings/schedules

#

you're searching for Dianna in the strings json, which is not what I'm asking here XD

valid sable
#

It's that I really like the aesthetics and that's why I have so much CP I'm afraid to update the smapi because once the game opens you can get certain errors and sometimes it affects other mods that are not CP so I was asking if it was safe to pass to smapi 3.18.2

valid sable
scarlet quail
#

you're still searching in the strings json ch0opera

#

stop that

#

Anyway, I went and checked my non-updated version since you weren't finding in files

#

Dianna didn't have one in the old version, so unless Raf fixed that you're just getting the error. You'd be looking in the NPCData json, regardless.

#

relevant Lunna schedule string code: { "LogName": "ScheduleDialogue Strings", "Action": "Load", "Target": "Strings/schedules/Lunna", "FromFile": "assets/CharacterFiles/Lunna/Strings.json", },

mild talon
#

no "target: strings/schedules"
searching "strings" brings it up for others but not D

scarlet quail
#

That's why, because you didn't type it right, Ch0opera

#

"Target": "Strings/schedules

mild talon
#

yeasss

scarlet quail
#

three quotation marks

#

none at the end because after it is usually /charactername

#

I'd update my mods but I'm trying to do a few things right now + still on a bit of a hiatus while I finish some other games I was gifted over the hols

mild talon
#

Ok. in NPC Data. that only exists for Lunna

scarlet quail
#

Then she doesn't have dialogue existing for her schedule stuff, and that error is "normal" as the empty json wasn't loaded

#

if you seriously are bugged by it and want to fix it, just copy Lunna's and replace her name with Dianna's

mild talon
#

I'd like to load the empty json, please

#

ok

#

thanks

scarlet quail
#

Hm, well, perhaps not. that's older code. One sec

mild talon
#

will that just stop the error or allow me to speak to D on Fridays when she visits

scarlet quail
#

Sorry, RSV has emptyjson code but that fromfile indicates there's a strings json for Lunna

#

still means Dianna's is never loaded, but I can check real fast to see what the equivalent one is

mild talon
#

there is.. in Character Files/Lunna
but not for Dianna

scarlet quail
#

Right. What I mean is basically the game is thinking since Dianna's in a set spot she should be getting schedule string dialogue but none is loaded, hence angry red. At best, you'll just end up loading the empty json, but as there won't be anything defined within it, all it will do is remove the red, not give her any dialogue

#

Well, if you're just doing that, easy fix, regardless. I can just fork over my personal mod code for loading an empty json. One sec.

#

{ "LogName": "Load Empty Dianna Schedule Strings File", "Action": "Load", "Target": "Strings/schedules/Dianna", "FromFile": "assets/CharacterFiles/Dianna/blank.json" },

mild talon
#

hmm.. it seems like her dialogue is just the few lines set in Umuwi

scarlet quail
mild talon
#

so she'd say "Fri": "@! PLAY WITH ME$h#$b#PLEASE OR ELSE$a#$e#Im just kidding EHEHEHE...."

scarlet quail
#

that's literally all the blank json is. Toss that in Dianna's folder and it'll get rid of the red if you toss in that line of code in the NPCData json, easy enough. I'd still report how you exactly triggered that lack of XNB error to the RSV server, but that'll fix it up

#

(By RSV server, I mean the Lunna channel specifically in there)

mild talon
#

Ok, i will do that.. that does sound sketchy. would think it'd jsut say "can't find file" or something. not the xnb game stuff

scarlet quail
#

Nah, that's normal

mild talon
#

where is that first bit going.. NPC Data json?

scarlet quail
#

What the empty json does is loads that XNB, technically

#

Yeah, just toss it under the Dianna section in NPCData

#

Again, though, do report to the Lunna channel exactly where that triggered. That indicates the game is at least attempting to retrieve schedule strings for Dianna at some point for whatever reason

#

Although...

scarlet quail
#

Before you report it to the RSV server channel

mild talon
#

NA?

scarlet quail
#

For example, ||Community Center Reimagined|| I know edits her schedule

narrow pumice
#

how can i get money cheat, or just me giving me gold

mild talon
#

yes i have CCR

scarlet quail
#

Just install CJB, COBM0

#

Okay that'd probably be the culprit, don't report to RSV server

#

One sec. I think CCR's Lunna code was spared from my personal edits

mild talon
#

okay

#

she seems to be where she should be at that time.. confused how CCR affects it, but i'm listening

narrow pumice
#

what do i use

mild talon
#

CJB Cheats

narrow pumice
#

CJB or CCR

mild talon
#

CCR is re my issue. you should get CJB Cheat, C0BM0

scarlet quail
#

CJB, CCR is not part of your stuff COBM0

#

Yeah, found bug. I should prooooobably report that to Lemur or something, but I haven't updated my mods so I don't know if CCR's been updated yet

mild talon
#

not since April 2020

#

it says

scarlet quail
#

So Dianna's got schedule string stuff in CCR.
{ "Action": "EditData", "Target": "Strings/schedules/Dianna", "When": { "HasMod": "Rafseazz.LunnaCP" }, "Entries": { "Forest_1": "{{i18n:Dianna.sch.0}}", "Friday_Sch1": "{{i18n:Dianna.sch.1}}", "Friday_Sch2": "{{i18n:Dianna.sch.2}}", "Friday_Sch3": "{{i18n:Dianna.sch.3}}" } },

#

But that editdata doesn't do anything, and the schedule has Dianna at the Community Center, so it's editing something that doesn't exist, and then the schedule is looking for it

#

So: Do not report to RSV. That edit I told you to do is actually a patch for CCR's changes.

#

Anyway, now that I've fixed that, I need to focus on doing a few other things for a bit, since I just was going to pop in for a second to point out your issue Ch0opera and it snowballed

mild talon
#

well, thanks for your help!

scarlet quail
#

But short version is that CCR is trying to give Lunna schedule strings. Schedule strings don't exist for Dianna normally. Editing in that empty json code will allow for the schedule string file to load, so that CCR can edit it with the strings, and then it will properly fire the dialogues.

mild talon
#

I cant find that in my content.json CCR

#

tried looking for other files but that's the main one w this stuff

scarlet quail
#

that's because it's the schoolschedule json

mild talon
#

agh

#

ok, so. delete it?

#

i didn't realize she needs school. children need education. but i just want no more problems with this Fri Dianna

#

i can ask Lemur if you gotta go

scarlet quail
#

Uh, no?

#

Just put in that emptyjson code in LASV's files

mild talon
#

OH

scarlet quail
#

it'll load it, LASV won't edit in anything so it won't cause problems, and then SchoolSchedule in CCR will edit in the schedule strings

mild talon
#

remove it from original or it doesnt matter?

scarlet quail
#

???

mild talon
#

the blank.json in CCR is not blank.. maybe that should stay w Dianna in her LASV file

#

?

scarlet quail
#

Oh, yeah no. Don't touch anything in CCR

#

Assuming you did what I told you to earlier, add in the thing to load schedule strings in NPCData in LASV, and toss that blank json in the filepath specified (Dianna's folder)

mild talon
#

i did those things^

scarlet quail
#

You do that, it'll work. The only thing that's different now that I know it's CCR is that you don't need to report it to them in the RSV server

#

Then you are done

#

nothing else to do

mild talon
#

she will go to school/follow CCR schedule?

viscid hinge
mild talon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild talon
#

probably get logs for you and the other player and post them here

scarlet quail
mild talon
#

perfect. thank you!

scarlet quail
#

And yes, rivs, follow what the governor said (and Ch0opera called)

mild talon
#

(seems like it needed the extra patch with the blank json tho.

scarlet quail
#

In order for others to help, they'll need to see both the host and farmhand log

#

Oh, it did, Ch0opera. The blank json was necessary to load the schedule strings - without it, the file DNE

#

One of the unfortunate things I had to learn when I sent Daia to the Community Center for Community Day

mild talon
#

and that info shouldn't be passed onto Raf?

scarlet quail
#

Not to Raf

#

if you pass it on, pass to Lemur

#

Lemur's the author of CCR and as you and I both saw, Raf didn't put in schedule string dialogue because Raf's schedule for Dianna doesn't have her leave.

mild talon
#

this doesnt say go to forest ? i'm confused. have mercy

scarlet quail
#

Small correction: It does but never gives her schedule string dialogue

#

sigh probably best to show the difference. You see that schedule in there? Looks like a normal schedule?

viscid hinge
scarlet quail
#

CCR's schedule: "Fri": "0 Forest 4 5 2/620 Forest 34 25 2 \"Strings\\schedules\\Dianna:Forest_1\"/750 CommunityCenter 17 22 0 \"Strings\\schedules\\Dianna:Friday_{{Random:Sch1, Sch2, Sch3 |key=school}}\"/1400 Forest 26 37 3/2200 LunnaHouse 2 5 0"

native dragonBOT
viscid hinge
#

i cant get the other log atm, my friend got offline

scarlet quail
#

See that "Strings\schedules" stuff in there, Ch0opera? That's where CCR causes the problem

#

Probably not Lemur's fault, I assume code changed Content Patcher wise between last update and now

#

you should probably wait to ask until friend is online then Rivs

mild talon
#

ahh.. so the Strings like a little lasso
or makes Talk

viscid hinge
#

is it necessary tho? we both have the same issue, the same mods, etc. the other log would@just show the samw thing

scarlet quail
#

you stated they had different mods, even if they were cosmetic

#

it would be necessary so A) we could verify that and B) we could see what would be happening when you cause the issue

#

Short version: Yes.

chilly spire
#

hey can someone help with me figuring out where to put my unzipped mod files at on mac

mild talon
#

(could also be diff versions of same mods, i think)

scarlet quail
chilly spire
#

someone said i should have a mods folder but i dont

#

i have a content folder

mild talon
#

do you have SMAPI?

scarlet quail
#

with empty json, you made it exist, so CCR properly edited it and accessed it.

mild talon
#

Aha. making sense now

chilly spire
mild talon
#

where'd you put it?

chilly spire
#

so i had it on my desktop

#

and i unzipped it

#

and then i went through it

mild talon
#

like, this is my Mods folder

#

not Mac tho obv

chilly spire
#

and it said it put itself here

halcyon igloo
#

show the screenshot

chilly spire
#

/Users/myname/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS

#

so i dont have a "mods" folder, but thats where it put itself

halcyon igloo
#

does mac smapi usually make a MacOS folder like that lol anyone know?

#

go to the MacOS folder and see

mild talon
#

yeah.. i am not familiar w Mac at all

#

good idea.

chilly spire
#

let me see

halcyon igloo
#

did you install it in the default location?

chilly spire
#

yeah

viscid hinge
#

the issue stays the same in single player, do u still need my friends log?

halcyon igloo
#

guess it just Does That

chilly spire
#

oh shoot

#

i found it

#

the mods folder is buried under a bunch of files

#

within the content/macos

#

so i put them there correct

#

can i put them in there ad then unzip them or do i have to before

halcyon igloo
#

you can put them there and unzip them

#

as long as they're unzipped

mild talon
#

idk, maybe itll help. or not

chilly spire
#

whats the best way to test if theyve worked or not

mild talon
#

load the game

halcyon igloo
#

load game > see if there's red > profit

mild talon
#

thru SMAPI or Steam or however it goes. i really don't know mac

halcyon igloo
#

did you do your launch options

#

if you're launching through steam

chilly spire
#

im using steam

#

i unzipped the files

#

im about to see if it says anything

scarlet quail
# viscid hinge the issue stays the same in single player, do u still need my friends log?

If it's somehow still the same in single player, verify your files, and if that doesn't work start doing a mod binary search. I would assume just based on your mod list it's Remote Fridge Storage or Gift Taste Helper, or potentially Convenient Chests, because pretty much every other mod you've got is so ubiquitous that someone would have reported the error already.

#

Verify your files first in case you installed XNB mods.

chilly spire
#

hahahaha it worked

#

it ran a big script first

#

but it has the red logo

halcyon igloo
#

yeah it's loading your mods

#

is there any red in the console

chilly spire
#

no

#

its working great

#

and ive found modded stuff on the floor, like mushrooms

#

but im only on day 3 of spring. so

halcyon igloo
#

whee that was easy

tranquil ingot
#

Hi my game keeps freezing after I go to bed and I play modded , should I send my smapi log?

#

If so does anyone have the link

viscid hinge
#

ive deleted a lot of mods and still have the same issue

EDIT: no longer need help, we figured it out

native dragonBOT
tranquil ingot
#

I haven’t changed anything and it worked fine Everytime I’ve played so idk what’s going on lol

viscid hinge
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

viscid hinge
#

sadly i cant give more help than that, am noon

#

noob*

lament prairie
#

Is this log from a time with the freeze?

#

Also, you're missing error handler, reinstall SMAPI to get it back

polar dew
#

Hello all, i have a very specific question about my mod loading order, could someone maybe take a look in DMs? Its specifically to do with my water textures not appearing correctly

halcyon igloo
#

just post a more detailed description of the issue and your smapi log

polar dew
#

okay im having a hard time finding my smapi log on linux? im playing on my steam deck

snow prism
#

I dont know if steam deck is special in that regard

modern grail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 39 C# mods and 48 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

brazen pawn
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 36 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

polar dew
#

my b fixed

snow prism
#
  • Stardew Valley Expanded because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods/[CP] Stardew Valley Expanded, Mods/Stardew Valley Expanded/[CP] Stardew Valley Expanded.
#

mhh can you read through the errors (red text) and remove the mods you have installed twice?

polar dew
#

basically my main problem is trying to get the water textures to appear right, i want the earthly colors

#

yeah! ill try it out

brazen pawn
snow prism
#

then try if it works and it not, post a new log ideally SDVpufferheart

snow prism
brazen pawn
#

i can use it, but i cant pick it up or see it

#

and i tired to start another game to see if it was the same and it was

snow prism
brazen pawn
#

i think some of my mods require that tho

#

oh wait nvm

jovial tapir
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21356) on Microsoft Windows 10 Home Single Language, with 28 C# mods and 18 content packs.

jovial tapir
#

it's from a friend but i never saw this type of error

snow prism
brazen pawn
snow prism
brazen pawn
#

omg i do

#

how do i get the old one back?

#

nvm it was in my trash

#

alr imma try to relaunch it

#

its back ty

spark parcel
#

hello, do anyone know something about this visual bug?

#

I removed all giant crop mods, tried a new map and a new save and this still happen

#

maybe is a SDV bug ?

modern grail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 39 C# mods and 48 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

snow prism
#

in some circumstances PyTK makes loading very slow. You could try removing PyTK for now to see if your save loads (faster) and then evaluate whether its worth to keep PyTK

proven pewter
#

I don't see any memory spikes or fps drops associated with warping places in the game log

modern grail
modern grail
gaunt gust
#

!smapislow

native dragonBOT
gaunt gust
#

2GB is high but not that high....

snow prism
proven pewter
modern grail
modern grail
proven pewter
dapper gazelle
#

Well none of those mods that require PyTK will load basically. It’s safe but no reason to keep them in your folder if they’re not gonna load anyway.

gaunt gust
#

2 gb is a lot but not thattttt much

#

I guess with Chrome?

dapper gazelle
#

Depending on the mod some may be convertible

proven pewter
#

@old arch how much ram does your computer have, and where does task manager say it's going?

dapper gazelle
#

But without PyTK the mods simply won’t work until they’re converted

snow prism
#

god I hate typing on phones

#

sry for all the typos

modern grail
snow prism
dusty spruce
#

@proven pewter I believe they also said Chrome was also unhappy about their RAM at the same time

#

Might really just be not a lot of RAM to work with, like 4 GB

proven pewter
#

Yeah, and both chrome and windows suck up a good amount of that

solar sand
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 48 C# mods and 82 content packs.

outer turret
#

I'm hoping the next update with fix the Child2NPC error message too, although I still haven't figured it out.

outer turret
scarlet quail
#

Oooh that's useful information on the hitchhiking. I was actually wondering about that since one mod loading it would probably cause problems if the other mod updated later

gaunt gust
#

There is not actually a reason to use the schedule strings location

scarlet quail
#

Now I feel like I need to redo my entire personal Community Day mod XD

#

But still on hiatus so later

weak hound
#

I'm trying to figure out where exactly smapi starts hooking into the exe. I'm trying to figure out how exactly the modloader works

old arch
#

Discord freezes (I can click/do anything in it). Same with steam client. I have to fully close from the task bar (not the manager thankfully) and restart

solar sand
#

Also, I am getting so odd, super loud static kind of noise when I enter some places like my barn. Not every time but kinda randomly. The loud sounds have happened in other places too -- but I can't remember where. It's almost like it is trying to play a bad soundtrack? I dunno.

weak hound
solar sand
#

Anyone have any suggestions for what mod might cause a freeze when leaving the farm? It's really fairly consistent and my wife keep yelling at me

#

Every time it happens 😭

halcyon igloo
#

!log @chilly spire

native dragonBOT
#

@chilly spire Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chilly spire
#

what does that mean

solar sand
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 48 C# mods and 82 content packs.

halcyon igloo
#

see instructions on that page

#

also do you have generic mod config menu

solar sand
#

yes, I think so

proven pewter
chilly spire
#

i have look up anything mod on mac, and i know its installed right because i did it the same way as all my other mods. im pressing f1 while hovering over something and then shift f1 and its doing nothing. can someone help

lament prairie
#

Rebind the key if that key isn’t working

#

I have mine rebound to U

chilly spire
#

can i just do that in stardew

#

or

lament prairie
#

I used gmcm

#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

lament prairie
#

Otherwise it’s in config.json

chilly spire
#

oh sweet, ill download that when i save

#

thanks

halcyon igloo
#

me looking for empty keys to bind to

solar sand
#

I guess I will try randomly removing mods to see if anything fixes this problem 😦

#

It seems to always crash with the last line on smapi reading "Generating stock for QiShop" -- a shop tile framework related output. I could remove shop tile framework? Which I think takes down SVE, East Scarp, Ridgeside and Aquarium. So it may stop us from playing entirely

#

If our savegame can even survive such a hit

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 42 C# mods and 80 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

solar sand
#

9 mods removed so far

shrewd pier
#

does ui info suite not work anymore?

chilly spire
lament prairie
lament prairie
native dragonBOT
shrewd pier
#

thanks

halcyon igloo
#

they aren't always in GMCM either lol

chilly spire
halcyon igloo
#

you need UI info suite off of github and not nexus

shrewd pier
#

yeah thanks

solar sand
#

@lament prairie I have left it for awhile on this hang...5 min + and nothing changes. I do get a 'this program has become unresponsive' warning from windows tho

lament prairie
#

Hmm, 5 min + is a bit long, usually between days I have more like under 1 min

solar sand
#

This is every day whenever I leave the farm. Even if it isn't a fatal crash, waiting 10minutes every time I leave the farm is a deal breaker

lament prairie
#

Oh, sorry, mixed you up, that’s very odd

#

What does profiler say?

#

!profile

#

!profiler

native dragonBOT
solar sand
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 48 C# mods and 82 content packs.

solar sand
#

That

#

That's a log with the profiler running.

old arch
# proven pewter How much are stardew and chrome using, respectively?

Typical tasks for Chrome - approximately 1000mb

Without mod:
Sdv load up/main screen - 1500-1700
Playing - 2k-3k

With Mod:

Chrome: 800-1000

Main menu/load up: 1600-3100 (it goes up the longer it's left loading, with some "not responding" in between)

General play: approximately 2800-3000 steady.
Farm totem usage: 3100 and stays

With the farm totem my game freezes, like it needs to think what to for the first couple times. The totem sprite in my hands turns black. After 2-3 times of usage everything works normal

It's been like this for a while - you click anywhere in/out of game while it's loading the game will stop responding completely and the "wait for it to respond/close it" error comes up

solar sand
#

yeah, I don't know how to fix this. I might not be able to play anymore

scarlet quail
#

Honestly it's probably a splitscreen issue

#

Mods generally don't play well with splitscreen, you have SpriteMaster and such to offset the load of SVE/RSV, and your GPU is powerful enough to take Stardew modded with that stuff. Knowing all that, it's hard to say it's not related.

solar sand
#

Well the point of playing was to have a game I could play and enjoy with my wife -- so splitscreen is the only way that makes sense to play for us. She's downstairs all upset right now with me because I can't fix it

#

I may have to tell her that we can't play it at all.

scarlet quail
#

Hm.

#

Can you answer something for me?

#

When you say "leave the farm", where particularly are you going?

#

Bus stop, forest, backwoods, ?

solar sand
#

Bus stop and backwoods mostly. Sometimes I can leave -- like at 7am. But if I come back, do some work and leave later, say noon or 3pm and it crashes...adding to the frustration as we have all these groundhog days where we repeat work over and over

proven pewter
#

also can you upload a log of that happening with frame rate logger installed? your last FRL log only indicated ~1500mb usage

proven pewter
#

hmmmmmm

#

oh hm, now it's happening in my dev env where it wasn't before

gaunt gust
#

That will let you play multiplayer on the same computer

#

Split screen was a late addition

#

This may be more stable frankly

proven pewter
#

not the ram usage, that I still can't replicate, but the weird farm totem behavior

solar sand
#

@gaunt gust Launch smapi twice?? I like the sounds of this solution as I was about to give up. How do I run it twice?

old arch
solar sand
#

I normally launch from steam

gaunt gust
dapper gazelle
#

(Me: who the heck is InsufferableRustFan…. Oh. SMCKekLmaoDog )

old arch
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 92 C# mods and 133 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

solar sand
#

Stardew Valley--> [Smapi internal]? But there is no exe file there. Or do you mean stardewvalley.exe?

proven pewter
gaunt gust
solar sand
#

@gaunt gust Got two instances running! Then...I start a coop game as a host? And then the other instance...start coop and then 'join' and enter the invite code in 'enter invite code' screen?

proven pewter
#

figured it out I think

gaunt gust
#

Instead of an IP address just type in "localhost"

timber mauve
#

Why is Vortex being such a pain in the butt today....

solar sand
#

@gaunt gust I think typing 'localhost' was the secret sauce!!

#

Hmmm...any advice on how to handle the inputs?

gaunt gust
#

Hmmmm good question.

solar sand
#

As each instance is running, but the controllers only move the one who is on the active screen

gaunt gust
#

I've only done this for local testing

#

Not sure actually

#

Back to the drawing board, my apologies

solar sand
#

gonna test for crashes this way regardless

proven pewter
#

@old arch @unique wind I think I fixed all the bugs you guys mentioned, can you test it and let me know?

#

only one I'm not sure about is the OOM error. that might be fixed but idk

unique wind
#

oh someone else was complaining, sweet

proven pewter
#

the wand thing was just me being stupid. I forgot to check if the tool was being triggered by the local player or not, or if it was enabled in the config

mild talon
#

🤕😤 "Your device ran into a problem..." - What problem??
My computer just did that to me. Forced me to restart the machine

solar sand
#

@gaunt gust It doesn't seem to be crashing! So this could be a fix if I can get it to work with two instances running and taking seperate inputs

mild talon
#

Then loaded back up w a message about Boot 👢 Failed

proven pewter
mild talon
#

Whaaattt.. does that mean

proven pewter
#

oh in windows 8 the old blue error screen was replaced with a frowning text smiley

unique wind
mild talon
#

It did that! But I have windows 11

#

There was a stupid frowny smiley

proven pewter
#

did they remove that in win 11?

mild talon
#

No.

proven pewter
#

oh

mild talon
#

Not cute.

proven pewter
#

yeah it's lame

gaunt gust
#

I like the frowny face

mild talon
#

I just.. what Problem

gaunt gust
#

I think it's cute

proven pewter
#

I like the blinding blue-and-white of classic blue screens and the wall of error text

gaunt gust
#

And there is a problem code I can Google anyways

proven pewter
#

yeah thank god it at least gives an error code

#

otherwise I would go insane

mild talon
#

And do I need to find new boots or.. ?

proven pewter
#

oh dear

gaunt gust
#

That's....bad

mild talon
#

Uh.. Enter right

gaunt gust
#

Do you have a back up

proven pewter
#

your hard drive might be either (partially) unplugged or kaput

gaunt gust
#

Or a boot drive

mild talon
#

External?

proven pewter
#

internal

gaunt gust
#

Welll I meant a boot drive

mild talon
#

What. How. Wth.

old arch
mild talon
#

Should I hit enter or just power button

mild talon
#

This has happened before but I didn't know it was Bad :/

proven pewter
# mild talon What. How. Wth.

you can probably find a guide on youtube for checking your hard drive plug, depending on if you have a sata or nvme drive. if it's all the way plugged in and still won't boot, the drive is dead and you'll have to a) replace it and b) go to a tech shop to get your data rescued

gaunt gust
#

You can probably reasonably rescue the data with an enclosure

mild talon
#

Isn't there a cloud.. Steam, Google, one drive.. maybe it's there. The spirit

gaunt gust
#

If it's sata at least

#

Windows doesn't encrypt you can pull stuff off

#

That said if the drive is dying get a professional to do it

mild talon
#

Does this have anything to do w the game or mods tho?

proven pewter
#

there is free rescue software out there

gaunt gust
#

Nope!

mild talon
#

Ok. Cool

gaunt gust
#

I've never needed actual rescue software

proven pewter
#

just garden variety hardware failure. happens to all pcs eventually

gaunt gust
#

Just plugged in the drive and started copy and pasting XD

mild talon
#

Look it's gonna start up normally

proven pewter
gaunt gust
#

Got....90% of my files?

mild talon
#

I ignored the boot prompt.

proven pewter
#

TONS of orphaned and incomplete files

gaunt gust
#

Lost some mp3s. Wasn't too upset

mild talon
#

Everything looks.. normal

gaunt gust
#

(This was back in the hdd days. Literally a dropped hard drive. Oops)

proven pewter
#

what? it said it couldn't boot and it let you boot anyways?

gaunt gust
mild talon
#

I just held power and shit it down again

gaunt gust
#

That's still not good haha

proven pewter
#

run a full chkdsk

mild talon
#

Ok.. I'll look for SNART

#

OR.. that sound

proven pewter
#

I know you can do that from the boot menu but I forget how

gaunt gust
#

Gonna be honest I use Linux because I'm bad at windows

proven pewter
#

chkdsk goes through your entire hard drive looking for damage and reports what it finds @mild talon

proven pewter
unique wind
mild talon
#

doc says we're OK

#

"Healthy" - i can read that

old arch
proven pewter
#

good enough for me lol

old arch
#

Me too lmao
Thank you so much! 👏

unique wind
#

!profiler (self promotion)

native dragonBOT
proven pewter
#

yeah I used that while debugging warp network but it didn't say anything

mild talon
#

Hmm. It doesn't show the "temperature" or est life remaining like in the ss in guide

proven pewter
#

it is a super useful mod though

unique wind
#

Modded stardew takes awhile and due to its single threaded nature, windows will likely think its not responding, though SpriteMaster has some stuff to help calm windows down

proven pewter
unique wind
proven pewter
#

I downloaded it today so if v2 is set to the main file on nexus then that's what I have

unique wind
#

ok yeah, thats v2 (though its real potential is when you install content packs to tell it to monitor more things, like the example pack that monitors ContentPatcher internals and vanilla map loading)

solar sand
#

Going down a rabbithole of Nucleus Coop and Universal Splitscreen

minor kernel
#

If anyone ever needs this (#modded-stardew message) and is dumb like me, the solution was to go and edit the "outdoors" png file of the recolor mod I use + custom spouse patio redux. The image attached is the result if done right. The linked image is supposed to be Shane's chicken hatch. (I just thought Charlie deserved to hang out with the rest of my chickens)

mild talon
#

@proven pewter -so, I found the chkdsk you suggested and it said there were no errors, but i scanned it anyway and it showed this.. Is this anything to be concerned with?

#

no idea what most of these things are TBH.

#

BITS job capped at 60.. ? 0ok. :/

#

ah.. it remembered screwing up my day.. nice.

median blade
#

hey my game has been doing this

#

i tried to put it smapi but it doesnt load

robust bison
native dragonBOT
median blade
#

this is what i got

robust bison
#

upload everything to the log, not just the errors

median blade
#

brb there is like hundreds of these errors

mild talon
#

Hmm. You're supposed to copy from the top all the way down to where the error starts repeating
And then Parse that

#

You copy the whole thing then paste it in notepad then do the smapi log parser

median blade
#

yeah im doing that im just deleted some of the errors because its literally taking ten minutes to get to the bottom just scrolling

mild talon
#

You don't need to go all the way to the bottom

#

Just get the error at the end

#

It prob repeats a million times anywau

#

(Just pasting bc I don't think I'm being clear in my comments. _Then, copy from the very top of the log to the bottom of the first couple errors, and parse that at https://smapi.io/log_ )

proven pewter
#

you shouldn't even copy and paste. the game saves a txt file of the log. you can just click and drag that onto the log page

median blade
#

im not going to the bottom im trying to get where the loop starts but since there is so manny error logs i have to delete some since my computor cant take it and stops responding

proven pewter
#

on windows it's in appdata/roaming/stardewvalley/errorlogs

median blade
#

yep

proven pewter
#

press the windows key and r at the same time
in the box that comes up, type %appdata% and hit enter

#

this should bring up a file explorer window. scroll down and open the StardewValley folder, then the ErrorLogs folder inside that.

median blade
#

yeah i know that but since the log is so long smapi cant load it

proven pewter
#

then click and drag SMAPI-Latest.txt onto the textbox on the page

median blade
#

i have to delete some

#

of it for it to load

proven pewter
#

can't load it or just can't parse it?