#archived-modded-support

1 messages · Page 83 of 1

lament vortex
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You're missing Shop Tile Framework

brisk elm
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OH

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Thank you!

lament vortex
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And a few other mods as well

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If you see your log, in the red errors it tells you which mods haven't loaded and why

brisk elm
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Oooh okay. Thank you so much! I'll try to grab the ones I'm missing then

dire fractal
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is it normal for stardew to kinda lag a little bc of mods?

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only have a few mods on and the screen kinda does a weird glitch and its not like a huge thing but

robust bison
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usually

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try this

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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

lament vortex
brisk elm
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I can try that, but I don't really understand why its incorrect. You just download it, unzip the files and move them to your game registry's mod folder, right?

lament vortex
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Yes, but it says you're missing the CP and STF folders of SVE

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It's possible something went wrong when you unzipped them

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So I would recommend that you reinstall

brisk elm
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They're in there tho? Either way, I'll delete this and try reinstalling, but thats weird lol

robust bison
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shit happens

brisk elm
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lol yeahhh I'm used to skyrim modding, thankfully this has been a much smoother experience minus this little blip LOL

reef forge
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It doesn't crash for my friend only me

robust bison
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we still need it

gentle mountain
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Hi everyone, I have little problem:
I have a custom NPC. It behaves as instructed in schedule when I start new game, but when I load saved winter game, she ignores my schedule

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The .json does not seem to be wrong

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Ïs it something known?

gentle mountain
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Nope, I tweaked it

snow prism
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is there smth in your log when she ignores the schedule?

gentle mountain
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Log means SMAPI?

snow prism
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yes

gentle mountain
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Will try to look

snow prism
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does she not move at all? or does she just move differently

gentle mountain
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Not move at all

zinc whale
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helo, so I am attempting to fix some of the mods in my sv playthrough and more issues have cropped up x-x The original problem was mods like stardew expanded and ridgeside weren't showing up as places to go in game. I then updated all the mods shown in the 1st screenshot, and now a lot of textures are missing.
As the textures are missing from a variety of mods, I was wondering if someone knew what could be causing it?

lament vortex
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc whale
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 45 C# mods and 90 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

zinc whale
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hmm, that's a cool bot. I can update the mods it lists in the log, but is removing Ptyk important aside from making the game perform better? It seems to be important for a few of the mods I updated

gaunt gust
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Reinstall spacecore and JA

zinc whale
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I did reinstall spacecore earlier

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i will reinstall ja befor updating

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adg;lkjagd lol one of the mods I downloaded today literally updated within the last hour, I was wondering why it said to redownload xd

brisk elm
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Thank you guys for all of your help earlier, everything is working perfectly now!!

snow prism
zinc whale
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im redownloading all the stuff the log is recommending, it was all working fine when I ran it the first time some monthes ago, but then the ridgeside and expanded stuff stopped appearing in my world so, wanted to fix it. The one thing that keeps being consistently broken is Harvest Goddess mod, the portraits don't appear correctly for some reason >:/

gaunt gust
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Months is kinda a long time around here

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Actively updated mods can have a lot of updates in that time period

dapper gazelle
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Expanded is probably interfering with the Harvest Goddess portraits btw. They're not compatible.

zinc whale
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D:

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noooooooooooooooooo

dapper gazelle
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(and never will be~)

zinc whale
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she's so pretty

gaunt gust
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Wonder how hard it would be to make harvest goddess a standalone

dapper gazelle
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(not hard at all, I've done it for personal use xD)

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But she has very little material on her own unfortunately and kind of needs that boost she gets from some Wizard stuff bunnysad

gaunt gust
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I see

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I don't really have an active save going rn at all

halcyon igloo
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does rust count as an active save

night osprey
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 41 C# mods and 78 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

zinc whale
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well i have said goodbye to harvest goddess u_u But everything else seems to be fixed, it hasn't even corrupted my og save :D (to my knowledge lol). Thanks for the help! o/

dapper gazelle
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squint it appears that nothing at all is patching the flower festival map wtf

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Shiloh, can you screencap the inside of your Romanceable Rosmodius > assets > Maps folder just in case?

night osprey
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brb though gotta feed my daughter her next bottle 😂

dapper gazelle
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SDVpufferwaaah ok well it's definitely in there what is going ON

night osprey
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Can someone remind me how to reload a previous save?

dapper gazelle
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you mean like roll back a day? or play with a different farm/save?

night osprey
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roll back a day

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but I have to go, gotta take my daughter to an appt!

main coyote
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the assets folders aren't empty? help me please 🙂

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 18 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

main coyote
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done but still says the folders are empty?

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 18 C# mods and 20 content packs.

lament vortex
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those mods are meant to replace the files in seasonal cute aesthetic

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they're not standalone, so they won't work on their own

night osprey
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Man yall are smart. I opened it, looked at it and went "welp im too dumb for this" but also having 500 mods would make you knowledgeable about a lot of how they work. Like I don't even know what mod this came from lol

main coyote
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same, dumbest person ever but love mods ❤️

halcyon igloo
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i have 500 still don’t know much about under the hood lol

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always learning

night osprey
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Maybe im picky but idk how you even get to 500 mods haha im somewhere over 100 and browse nexus often and I feel like I hit the bottom of the barrel for quality mods a long time ago (that fall in my interests)

lament vortex
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some errors are easier than others, and this is quite the easy fix because it's a common mistake people make

main coyote
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sorry

night osprey
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I believe so, just a drag and replace

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Probably

lament vortex
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move the assets folder inside the seasonal cute folder

main coyote
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okay thank you! 🙂

lament vortex
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if it asks you to replace, say yes to all

charred fjord
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Hi guys is there a mod for putting fridges in sheds

lament vortex
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why not just use a chest? PufferThink

charred fjord
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I’m trying to make another kitchen

lament vortex
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there's a buildable kitchen mod

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it says in the description you can put the items anywhere, try it and see

charred fjord
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Ooo okay thank you I’ll look into that

halcyon igloo
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frameworks

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i just got a bunch of furniture / clothing stuff

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i’m a huge fan of dialogue mods

faint swan
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What exactly does this mean? I haven't played Stardew in well over a year and after updating all the mods I see that I still have an error here. I have not touched it or any other mods files

lament vortex
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You're missing Mail Framework

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And the Penny Expanded mod seems to have an issue with the manifest, I'd redownload it and check the comments in the page to see if anyone has had this issue and how to fix it, if so

faint swan
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okay thanks, um the other question is what is deprecated code?

lament vortex
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!deprecated

native dragonBOT
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SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

faint swan
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ah, thanks

dire fractal
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Does anyone know a program to pack pngs into xnbs i tried "xnbcli-linux" but it did not work

native dragonBOT
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@dire fractal An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

dire fractal
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ok ig ill use content patcher it will just take forever

neat plaza
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why would it take forever..?

dire fractal
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i need to retexture every single file

neat plaza
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why

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and tbf, xnb packing would take longer

dire fractal
neat plaza
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rightt
and why is xnb a better option?

dire fractal
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it seems faster like i just put the pngs in then drag and drop

lament prairie
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Use the {{HasFile}} syntax in content patcher

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XNBs are fragile and cause super annoying problems

dire fractal
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true

humble relic
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Hi, does anyone know if an unofficial update for the Fishing Trawler mod exists, which migrates it from Pytk?

dapper gazelle
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no, but PeacefulEnd is working on a non-PyTK version. No ETA though.

tepid crest
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hello how would i find the smapi log on steam deck

summer swan
mild talon
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Oh.. huh. Must be olden speake?

faint swan
# mild talon (What does CPP mean?)

Not really sure. Either way haven't seen the mod anywhere but Nexus and it hasn't been updated since 2018 so it is out of commission unless it gets updated

mild talon
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I just saw it ln on one of the update forums actually

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Coincidence

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I just noticed several of my dialogue mods have that prefix. Google didn't answer me

summer swan
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Most Content Patcher mods have [CP] in front. Other mods like add ons for Alternate Textures or Fashion Sense have [AT] or [FS] in front of them. But you'll also come across CP or whatever mods that have nothing in front of them.

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Those prefixes aren't technically necessary, but they help with finding things in the mods folder. 🤷‍♀️

mild talon
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Yeah exactly, that's why I thought [CPP] has to mean something
C P Pack fits but seems silly noe

mild talon
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i used the HD portraits pack to convert lunakatt's portraits for Cecilia. I don't understand where the multiple patches are

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or what the #s SMAPI calls out are referencing

lament vortex
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would be better if u uploaded it here

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!json

native dragonBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

mild talon
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uploaded what?

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the whole log

lament vortex
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the content.json

mild talon
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i did? i tried to

lament vortex
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on the link governor sent

mild talon
summer swan
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The link from governor will check your json for some "common" errors too.

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As far as I can read the screenshot: You've multiple mods trying to do the same.

mild talon
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yes.. i get that. i just dont see where it's doing it

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all the When conditions make it messy looking and confusing

summer swan
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I don't know much about portraits or jsons, but: You load the portrait_spring.png multiple times?

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First time without conditions, later with when conditions.

mild talon
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yeah.. i see that. i think it's just saying to load _spring.png but not on GI, ditto for all the seasons
and then finally it says load _beach for GI
seems redundant to me... 🤔

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maybe i need to get rid of... which ones

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all the When on GI=false ones, right? cuz why do they need to be there?

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(thanks for sharing thru the json validator tip -- makes it Much easier to see, omg.)

summer swan
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That's why everybody wants people to upload their stuff on the smapi page. 😅

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First: Still no idea about that sufft, but let's try some logic. Vanilla NPCs only visit IslandSouth (the resort). Can Cecilia move elsewhere?

mild talon
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i think i should scoot over to the making-mods page.. but thanks anyway!

indigo shore
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Hello! I have been playing for a bit with a new save since I added so many mods, currently in summer year 1 and while playing I got an error related to UI Info Suite 2 with Love of Cooking (at least as far as I can tell). I'm still playing so it isn't game breaking (as far as I know, I really don't know what the error is even about with 100% certainty) but I am still posting here in case there is a quick fix or in case I need to report this somewhere. Here is the log:

https://smapi.io/log/cf773a13230d4838aa2cf5a0cbe7f9ab

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 61 C# mods and 108 content packs.

mild talon
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^ yup, i see the same things as you. sorry i cannot be more helpful!

indigo shore
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no worries! Like I said, it isn't game breaking and so far I'm just ??? as to what the error refers too so, it doesn't bother me really, thanks anyways!

rancid prawn
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can someone drop the link to the SMAPI console commands list?

lament vortex
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Search for debug commands

rancid prawn
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I did [help debug] but all I get is it telling me about warp, Im trying to warp Leah to me, since she's glitched into a wall in her house

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i forgot the command

lament vortex
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No, I mean search for debug commands outside of the game

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But it's debug wctm Leah I'm pretty sure

mild talon
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it's on the wiki. long list

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not all of them owrk

rancid prawn
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ty

rigid herald
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for some reason, my game loads the game really really slow

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I tried checking on the logs if there are any problems but there doesn't seem to be any error

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It takes like hours just to get the game started

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It's been two hours waiting and it's still not done

lament vortex
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!log still might give us an idea of what might be causing it

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rose gulch
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Does portrait mod works when i play with vanilla multiplayer?

lament vortex
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no... because you're playing vanilla

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unless it's something that you added to the content folder, in which case

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!xnbzola

native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 65 C# mods and 69 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament vortex
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i believe ur issue is u have both platotk and pytk

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i don't remember for sure if that can cause unusually long load times, but they are incompatible w each other

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so remove platotk and try again

faint swan
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Does anyone know if the creator/s of Seasonal Outfits has a preferred way of contact? I would like to upload a sub-mod for it says the following on permissions and credits but I want to make sure that it is okay.

You can freely edit the assets by Poltergeister for/include them in your own mod as long as you give credit as outlined in the credits section and don't put your work using these assets behind a paywall such as Patreon. Tanpoponoko assets are not free to use.

lament vortex
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I'd say the mod page is your best bet

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I've never seen them around here, and they don't have any discord server that I know of

faint swan
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okay, I wanted to see if they had any other avenues of contact because I seem to have the worst luck with contacting mod creators via Nexus messages when asking about permissions. They never get back to me

next spindle
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hey, when we remove mods, there are issues with stuff and changes left behind, is there a way to fix things?
there's some stuttering here and there that we can't pinpoint

mild talon
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you have Error Handler, right?

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which mods you remove?

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and you're playing MP i assume

rigid herald
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The game seems still slow to load

robust bison
mild talon
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also Tool Upgrade Delivery needs FEtK - both mods are broken tho

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so get rid of that one too

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Mail Services will work for getting tools in the mail and much more

mild talon
next spindle
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ErrorHandler is there
yes, multiplayer
We removed the expansions Stoffton, Mineral Town, Fostoria and their dependencies. Also Ice Tiles.
This caused our initial load times go go from upwards of 40min to like around 5min
but we started not being able to open chests and then 30+ sec later they might open. We also started seeing each other zoom past each other suddenly. It feels like lag spikes for those two things.

mild talon
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hmm yeah, i think you should send the logs

faint swan
robust bison
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!pytk

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huh

mild talon
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it's just old and will be basically obsolete in the next update of SMAPI

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!pytkwarning

native dragonBOT
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This warning means that CP and SMAPI have had to disable certain optimizations for pytk. Pytk will work fine for now, but you may see increased lag

robust bison
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well basically its pretty slow in the background and fights with a lot of other mods and hasn't really been updated in a while so everyone's moved onto content patcher or other alternatives

mild talon
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(idky they changed it, if they did)

next spindle
mild talon
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can you send it thru smapi tho..

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

next spindle
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oh yeah

mild talon
next spindle
#

Multiplayer game:
We removed the expansions Stoffton, Mineral Town, Fostoria and their dependencies. Also Ice Tiles.
This caused our initial load times go go from upwards of 40min to like around 5min
but we started not being able to open chests and then 30+ sec later they might open. We also started seeing each other zoom past each other suddenly. It feels like lag spikes for those two things.

pre-error logs
https://smapi.io/log/8cace185ab204a2d9ae57f3d9bdb661b
https://smapi.io/log/39e5877322ef4d558be18eae80476e71
post mod removal
https://smapi.io/log/dcadc7c09a9f411ea85ebaf0094c4209
https://smapi.io/log/e4147832075543a5badea212a1b9d9bb
this one, we removed Ornithologist's Guild and HappyBirthday but same issues persist
https://smapi.io/log/baea4be8ec9e4f5b858fbbf429cd5d60

my friends are not awake so I can't get their logs yet, I can ask for help tomorrow if necessary

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Pro, with 65 C# mods and 91 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Pro, with 65 C# mods and 91 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Pro, with 60 C# mods and 73 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Pro, with 56 C# mods and 70 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Pro, with 56 C# mods and 70 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
#

is the PyTK req for custom NPCs just for their spouse rooms or no.. ?

robust bison
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depends if they've been updated recently

mild talon
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hmm.. i need a way to see exactly what it's being used for

robust bison
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in the old days pytk was used for custom maps, festrival locations, and spouse rooms

faint swan
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If there a replacement for "TMXL Map Toolkit" that doesn't need pytk if I should be trying to get rid of the latter?

robust bison
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cp can now handle custom maps

lament prairie
#

Honestly I see tons of lag playing just vanilla MP

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I would suspect the internet before mods that had been removed already

mild talon
#

so for NPCs that don't have custom maps but edit the vanilla ones..

rigid herald
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Is there another way to load the game faster without spritemaster?

mild talon
#

fewer mods? faster computer?

next spindle
robust bison
mild talon
#

you also have a bunch of mods with updates

lament prairie
#

Do you have a concrete list of all the actions that cause lag?

mild talon
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maybe that'll help? helps me feel better anyway

lament prairie
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Ex. is it just opening chests?

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If it’s just all chests, that points towards maybe a chest mod

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If it’s just specific chests, maybe there’s a modded item left in that one that need removing

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It’s possible that other mods stored extra data from the removed mods, or there’s some obscure mod interaction

next spindle
#

all chests. We do have Better Chests
But we also started seeing each other zoom past each other as if lag

elder dove
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Evening! Is this the best place to ask about mod recommendations? I'm wanting to start with a new farm type and wanted to get a recommendation. Thank you!

lament prairie
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If “walking” is one of the things, that’s a problem that’s incredibly hard to diagnose

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Since most of the time probably someone is walking

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The zooming past sounds like a side effect of something else to me, at least

lament prairie
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We deal in “oh god it’s broken” here

lament vortex
lament prairie
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Or at least we try SDVpuffersquee

next spindle
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yeah ice tiles made changes to walking. We forgot to remove its dependency at one point and the maps didn't scroll sometimes.

#

I was thinking maybe there's some changes leftover from that maybe.
Like is there a command that asks smapi to reevaluate mods or some shit?

lament prairie
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Generally restarting the game should cover that

next spindle
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I see

lament prairie
#

There’s a certain amount of stuff saved into the save (moddata) and occasionally mods store information in the save folder itself (json assets item IDs)

elder dove
lament prairie
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The ice tiles thing sounds like it could be related to the zooming maybe

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I see three different mod counts in the list, to start with

elder dove
lament prairie
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Potentially one of your players didn’t remove the ice tiles mod

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Oh wait I see

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That’s not different players

next spindle
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yeah

lament prairie
#

We probably do need logs from everyone

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It’s so easy for players in MP to accidentally not coordinate

next spindle
#

okay, I'll ask tomorrow then since they're not awake.

#

thank for your help

gaunt gust
robust bison
#

I haven't played in months

mild talon
#

does anyone know how to get rid of the duplicate settings here in Reshade?

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i cannot figure it out. so many options.

next spindle
#

nine seventy four mods...

mild talon
#

but every time i load my game i have to uncheck all these boxes

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that's SMAPI's count.. many of them are AT or dialogue or other little things

gaunt gust
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(heck, I changed my display name to a rust variable declaration lol)

mild talon
#

IDEK what that means. i keep hearing about 'rust' - some coding thing?

lament prairie
#

Rust is a language

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Much like C# (the language Stardew is written in) or Python (another popular language)

mild talon
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ah.. language vs coding thing

robust bison
#

one day I will bother myself to learn more languages

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soon™️

mild talon
#

i was trying to learn French w the owl.. it's too gamey

gaunt gust
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I've roughly gotten to the point where I can basically pick up most normal computer languages in days to weeks

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(normal = not brainfuck, not weird golf languages, etc.)

robust bison
#

scratch?

mild talon
#

so JSON is like a pidgin w Java and English ?

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or whatever primary human language one speaks

gaunt gust
#

LabView, as much as I complain about how bad it is, only took me a few hours to program a simple binary search

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it's a terrible programming language btw

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JSON is short for Javascript Object Notation, and it's basically a data format originally developed as Javascript (and to be valid Javascript)

lament prairie
#

Maybe I’ll learn labvirw someday

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I hear it’s horrid

gaunt gust
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just hard to do any logic without trailing virtual wires all over the place

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(we use a python package that basically does the same thing Labview does, but lets us do everything in python)

next spindle
#

is labview a professional version of scratch

lament prairie
#

Honestly yeah

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With a side of having physical devices hooked up to it

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With important experiment data

plain flicker
#

Two glitches I can't get rid of:

  • All equipped shoes turn red
  • I have no sleeves

I don't get any error logs, and to try and fix this I removed all my Fashion-based Mods, but these effects still linger.
Anyone familiar with either of these bugs? PriereECH

#

*I normally use "Fashion Sense" to change the look, and can set an override for the shoes to just be a set color... but I like seeing the color based off what I wear.
As for the sleeves, when I have FS in use, the sleeves section is stuck on "None" and has no other options. *

lament vortex
#

Do you have any custom bodies?

plain flicker
#

custom bodies? nope.

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

timid urchin
#

help

native dragonBOT
drifting atlas
#

hello, I'm looking for some assistance with a bug/glitch I'm experiencing in my modded multiplayer game. There's no actual error, it's issues with the GUI seemingly being out of alignment with itself. Is this channel the best place to get help with that?

lament vortex
#

well, first of all

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

next spindle
timid urchin
#

okay

lament vortex
#

Second, plug some earphones into your computer

timid urchin
#

its working

#

bruh

lament vortex
timid urchin
#

I am gonna go cry in a corner, why was that the issue

next spindle
#

someone should fix that error tbh

lament vortex
#

Also log would still be helpful

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

next spindle
#

why is an audio output on so necessary for the game to function....

timid urchin
#

I completley removed stardew, Smapi, and vortex to fix it

next spindle
#

lmao, I did too at one point

lament prairie
#

It’s a SAAT problem iirc??

#

Like the game itself catches the bug, I think I was told, but SAAT gets sad

halcyon igloo
#

stardew valley straight up just hates when i change my computer's audio output mid-game lol

drifting atlas
#

should I be collecting the SPAMI-latest.txt file while the game is running or after closing it?

next spindle
#

after

lament prairie
#

either way is actually fine

#

If your game is crashing, you should get it after the crash

timid urchin
#

why does UI info suite not work?

lament vortex
#

!uiinfosuite

native dragonBOT
next spindle
#

I took collecting to mean like making a little collection of the files and you can't rename while game is running lmao

timid urchin
#

ty

lament prairie
#

Oh, yeah, I thought they meant uploading to log website

night osprey
next spindle
#

why would they revert it, that's extra work

night osprey
#

because why not

next spindle
#

oh maybe it was a hack type of fix

night osprey
#

I cant say for sure if they did it purposely

#

but it was "fixed" for a few months

#

and then suddenly, after a hotfix

#

was not working again

#

but its just obscene to me that a game that large and popular doesnt allow you to switch audio input lmao

lament prairie
#

I’m guessing it’s related to the framework the game is built on

night osprey
#

oh absolutely

#

ff14 was built off their 1.0 code. Which if you didnt know, is notoriously bad

lament prairie
#

In Stardew’s case, XNA is where the error originated (you can see it in the stack)

night osprey
#

like extremely bad. Awful. We joke about it being spaghetti code.

#

for a long time theres been a lot of things they couldn't implement, or had to implement in weird ways (biggest one is people wanting a proper glamor ssystem like transmog, but we got glamor dressers instead, purely because of how bad the original code it was built off of it is)

#

anyway sorry heavily off topic

near mason
#

hey all. so, i think i have some ghost mods or something? like, i removed something incorrectly and now its causing issues due to incompatibility

#

i was using aquarist and walk of life but when i went to update them i discovered they were deprecated and had been folded into the author's new aio, modular gameplay overhaul. i deleted those two and installed the new one, only smapi and gmcm still see them, mgo threw errors in smapi and when i leveled fishing to 10 just a minute ago i didnt get to choose a profession

next spindle
#

did you update the settings in modular overhaul, it doesn't have aquarism activated by default for example

near mason
#

i did go through and activate the modules i wanted but not much more than that

#

i was advised to parse my smapi log so i have that ready if needed

next spindle
#

yeah, you should post it and someone will help you

#

if not, ask the author himself, I see he updated the mod literally minutes ago and is likely watching the page for alerts lol

near mason
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 54 C# mods and 22 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

drifting atlas
#

in typing it all out and gathering screenshots from each player on my game, we figured out the issue! The zoom level changes the GUI for 2 mods, making buttons and tooltips appear where they should not. So I'm good now!

glad zephyr
#

Anyone know how to fix this? I have the no soil decay mod. I knew the fix once a long time ago but I forgot cuz it's been a while....

near mason
#

i know about pytk issues and public access tv missing a dependency, those aren't whaht's giving me trouble atm

next spindle
#

you have both modular overhaul and aquarism...

#

and walk of life...

#

delete the old stuff lol

drifting atlas
#

I do have a separate question - SMAPI 3.18.0 supposedly fixed multiplayer map edits. I'm running 3.18.1, but only the host in our game actually has an edited map, and the other players don't have SVE or East Scarpe locations shown properly. Is this a known issue?

near mason
#

i did, thats the thing. i deleted both of them from my mods folder. im looking at it now, they dont exist

next spindle
#

that's weird, is the log new, cus it lists those mods

near mason
#

yeah i know. that's why im so confused XD it's so weird, i've never had a mod get deleted and still exist. not even modding bethesda games

gaunt gust
#

Aquarism - Immersive Fish Ponds (from Mods\ImmersivePonds\ImmersivePonds.dll)...

near mason
#

...oh. OH! okay. different names. got it. pebkac

night osprey
#

@glad zephyr can we see a log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

night osprey
#

@cedar lark yep those portraits are supposed to go into another mod, I'm not sure which one so someone here may know

#

possibly HD portraits?

glad zephyr
cedar lark
#

HD portraits was for a different mod, I added for normal SDV and SVE

night osprey
#

ah looks like medisun got you in the other chat

#

hmm

glad zephyr
#

Could the fact that the day I just played used a different no-decay mod be causing the new decay mod to not function?

#

Maybe.... if I just live for a day without it.... the season just turned though so that kinda blows xD

next spindle
#

my friend really likes to put the 4 subfolders directly into the Mods folder, it seems to run okay, but is there a difference?

lament vortex
#

Not really, it might just make it more difficult to find the mod later if they wish to delete it or update it. They might possibly end up w dupes

next spindle
#

alright, thanks

sonic tendon
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 33 C# mods and 30 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sonic tendon
#

thank you so much I'll try it right now!

mild talon
#

Hmm.. after the latest update for Npc Adventure's Juliet that fixed the # signature instead of her name.. I can't get rid of the box she left from our last adventure
@scarlet quail

#

Should I let a bomb off in my house? SDVpuffergrimacing

#

Or maybe Smart Building

sonic tendon
# mild talon

This didn't seem to work. Do you have any other ideas to what the problem could be?

mild talon
#

Agh NVM.. something worked. No bombs needed.

mild talon
cunning ibex
#

anyone know what's throwing errors in my log? no noticeable in-game glitch or issue besides some stuttering that I assume is caused by my computer not liking 200+ mods haha. (ping on reply pls! SDVpuffersmile )

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 62 C# mods and 157 content packs.

sonic tendon
sonic tendon
#

Turns out it was a problem with the pet house mod

devout orbit
#

I have installed a few new mods, Train Station, Mermaid Island and Stardew Aquarium.
My game worked fine yesterday. This morning, after installing these mods, My game freezes me when I take the bus back from the Desert. It simply stops working.
I have a screenshot of what it looks like. My curser vanishes and the game doesn't respond to anything, I have to tab out and shut it down by shutting down the Smapi prompt.
Not seeing any errors in the Smapi log, the game doesn't crash and shut down, it simply freezes
Can someone please help me figure out what is causing this?
Link to Smapi log attached. I also have a screenshot of the frozen game if needed.

https://smapi.io/log/60546c64b1b04e8dbd8c9c05ae71d76a

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 65 C# mods and 171 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

calm heron
#

"island 3.2.8 couldn't be loaded"

#

"island foraging 1.0.3 couldn't be loaded because island couldn't be loaded"

#

you're missing coriel's event repeater

devout orbit
#

Ah sec, it was the wrong log. I did install event repeater

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 63 C# mods and 167 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

devout orbit
#

Farmer to Florist is an older version, because 4.0 doesn't work

calm heron
#

pytk is missing

#

8 of your mods got screwed over because pytk is missing

devout orbit
#

Yeah, I removed it because it sais it was outdated and could be removed to prevent lag and stuttering

calm heron
#

txml is dependant on it

#

like, 4 of your mods are dependant on txml

#

*tmxl i mean

devout orbit
#

I'll put it back in and show you a new log

#

Just don't wanna have to resort to using a toitem every time I leave the desert, but if the bus locks my game up, one of the new mods HAS to be the problem

calm heron
#

if you want to take out pytk, gotta take out the stuff dependant on it too

dapper gazelle
#

did you recently install BusLocations for East Scarp?

devout orbit
#

yes I did @dapper gazelle - it hasn't caused any issues and is using the bus sign by the trainstation, not the bus ticket thingy by the desert

#

I'll try again to bus back from the desert

dapper gazelle
#

so um, anyway....... I do believe BusLocations may be affecting your return trip from the desert since after the update quite a number of people complained about getting locked up, very much in the manner you described. It could be that BL has an incompatibility with something else since I don't think it affects everyone

#

but BL does have to add the desert back into the ticket machine (that's what the BL Desert file is) so it's not impossible that it's doing something weird unfortunately.

devout orbit
#

Ah. That is a bit meh, but I guess I can just ride to East Scarp if I need to. I'll remove that mod and see if the Desert bus bugs on me then

#

I'll try to keep BusLocations and remove EastScapBus first

dapper gazelle
#

(fwiw the framework is not necessary if you don't have the ES component as you would just get to the desert by vanilla bus and it doesn't look like any of your other mods use BL)

devout orbit
#

I am not sure, but I think Stardew Aquarium uses Bus Locations

#

Cause you take the bus from the trainstation to go there

#

I'll let you know how this goes, game just takes a lifetime to load 😄

dapper gazelle
#

Train Station is what allows you to take the train to the Aquarium. It's a different mod.

devout orbit
#

Ah, it WAS the East Scarp BL causing problems. Thanks so much @dapper gazelle ❤️

devout orbit
#

Ooof! So, I played through the entire day, fished i the desert, bought seeds ad got o the bus - aaaad freeze! 😦

dapper gazelle
#

just to confirm: did you remove the framework or JUST the ES component xD

devout orbit
#

Just the ES component earlier. Now I have removed BusLocations completely and am gonna test to see if it works as normal again

#

I did a test, it worked fine. Starting playing like I normally would and boom, the problem came back. Went to read on the mod page on exusmods and it does seem the mod is causing trouble. Kindda sad, cause I wanted to try a fee mods that requires it 😦

deft light
#

Im having problems with installing sve, its my first time modding but i really wanna play sve

halcyon igloo
#

what sort of problems specifically? have you gotten SMAPI to install? what step are you at

deft light
#

I got smapi

#

but i put all required mods into the mod folder and then added sve into there too

#

it still did not work

robust bison
#

!LOG

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

deft light
#

cant i just take a photo

long brook
#

It's easier to troubleshoot and read what is wrong in the log rather than using image

halcyon igloo
#

it is 30000% easier

calm heron
#

as a blind person: image tiny, text in image even smaller

light vault
#

@snow prism I just realised you are the author of Visible Fish (which I love). May I trouble you a bit more with a "bug report" of sort?
Basically I'm using Saltcliff Farm (https://www.nexusmods.com/stardewvalley/mods/8191 - a beach farm replacement) and whenever I enter the farm (and the first time I exit for each save reload), SMAPI gives the error log "IndexOutOfRangeException: Index was outside the bounds of the array".

It's probably because the map is a replacement. Is there anything I can do to prevent/stop that?
Note that the mod works fine otherwise (fish still show up and all). I just would rather not be alarmed by the red wall of texts every time I play. 😝
The log: https://smapi.io/log/bf76078fcad44d5f82e7a962c5b23f2c

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 101 C# mods and 448 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

snow prism
#

yeah I have plans for a version that is a bit more robust to that sort of things 👍

#

if you disable the showTreasures option the error will go away for now

neat thunder
#

how difficult is it to add in my own drawings for characters. like, all of them, all the npcs and stuff. i would really love to have my drawings as their little images when they speak but i dunno how to

#

sorry im rambling; but pretty much how hard is that to do?

high sparrow
#

Hi everyone ! Anyone knows how to use a text edit to edit my skill to 10 ?Plus add items ( for example iridium bar) to my inventory ?

hoary bane
#

Easiest way to do that is mods.

#

CJB menu and spawner.

#

You can probably change your skill level through save editing (I think?) But that's not recommended since it's easy to break stuff.

high sparrow
#

Thanks, i do have those mods but if i transfer the file wherein i spawn items, will the items still be there if i play unmodded?

mighty flax
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.14.6, with 37 C# mods and 66 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hoary bane
#

Yes as long as you slept a day when it's been spawned in.

high sparrow
#

Thanks @hoary bane i will try that on one of my save

rotund sand
#

Does anyone else here have a weird icon for SMAPI on Windows 11?

halcyon igloo
#

that's normal

mighty flax
rotund sand
#

It used to be a pufferchicken sadge

And it's still a pufferchicken for my partner, who is also on win11

mighty flax
#

the pufferchicken is on chrome i think

#

oh really? i've used smapi for over a year and it's always been like that (i'm on mac tho)

hoary bane
#

It was the pufferchicken until a certain version. SDVpufferpensive

rotund sand
#

Yeah. From what I read, it primarily happens on Linux and macOS, so I'm not able to find anything about it for Windows

halcyon igloo
#

i have never had the pufferchick lol if u figure it out lmk

rotund sand
neat plaza
mighty flax
#

oh well 😭

cedar lark
#

Why does it switch to the monogame logo?

neat plaza
cedar lark
#

Fair enough

solemn shoal
shell condor
gaunt gust
#

I would consider Free Dusty broken in multiplayer then

shell condor
#

got it we'll try it!

lapis lark
#

hi there, I have modular gameplay overhaul and more new fish mod, I get the aquarist perk but still cant raise legendary fish in pond. these mods are bugged?

brittle obsidian
#

How dose txml2cp work?

#

It says no txml files found

brittle obsidian
#

And if not check if the mod is working because the newest update made it have a duplicate folder

lapis lark
lament vortex
#

I would suggest that you read it to know what you need to do

lapis lark
#

well still not working

#

:/

drifting atlas
#

would anybody be able to point me towards detailed info about the multiplayer map edit bug on older versions of SMAPI? I gather that it was supposed to be fixed with SMAPI v3.18.0, but my friends and I are running v3.18.1, and only the host of our game actually has a modded map, with the other players not seeing any SVE or East Scarp locations shown

gaunt gust
#

The specific issue was map changes (ie, unlocking RSV minecarts, etc.) not taking place until the game was relaunched

#

if you don't see SVE/ES locations at all it's not that

drifting atlas
#

oh, I see

#

I misunderstood what it meant by "map edits" then

#

to clarify, we can access those locations in game

#

I'm talking about them not showing up on the pause menu's map tab

gleaming storm
#

has anyone ever encountered this?

night osprey
drifting atlas
#

could anybody perhaps suggest better keywords/terms for me to search to find out more about this issue? Googling for "map" just gives me lots of results about terrain and warp points (and the furniture item), rather than specifically the tab in the pause menu

high sparrow
#

Hello! Is it here that someone can look at my smapi log?

lapis lark
#

anyone else rising legendary fish in fish pond?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

Oop, misread. Yes, it's here

high sparrow
#

Ok thanks will send it now

lapis lark
#

is it possible that ridgeside village bug modular gameplay mod fish pond?

gaunt gust
gaunt gust
#

Demarks the three days in summer with extra beach forage

high sparrow
#

Does removing smapi remove all the mods in the folder too ?
I though i start fresh and just remove all mods and smapi

lament vortex
#

im not sure, actually. mainly because ive never deleted smapi PufferSquee but it probably should?

shell condor
#

does anyone know a fix

high sparrow
#

Can i send my smapi log as photo ? 😅 i have problem pasting the log Unfortunately .

lament vortex
#

!logtoobig

native dragonBOT
lament vortex
#

might be that, björn

lament vortex
high sparrow
#

my game is on a pc and i cannot get the log to my iPhone where i have discord

shell condor
#

it keeps reoccuring so i cant copy it all

high sparrow
#

Thanks @lament vortex i Will try to get the log in some ways , since i really Want to know What is wrong

lament vortex
shell condor
#

Oh got it! I'll launch and try to recreate the issue

night osprey
#

anyone else have animal social menu being overtaken by ui info suite options tab? It updated recently and now I cant see my animal social tab, just two mod option tabs =w=

lapis lark
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 65 C# mods and 49 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lapis lark
#

So I uploaded my log, but still cant see why my legendary fish not want to go into the fish pond

#

any idea?

shell condor
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 93 C# mods and 336 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

shell condor
#

okay!

lapis lark
#

Hm

late mountain
#

So its been a long while...and I thought I did this right but SDV doesn't find my save rn and Im panicking. Every time I open the game, it says there are none

#

Idk what I did wrong, Idk if my save is in the wrong folder (even though I went through steam) and idk what to do

#

If I have to restart, at least my mods can help but I wanna know if there's anything I can do to recover it

lament vortex
#

!saves check if anything is there

native dragonBOT
shell condor
#

warp snitch did not work @gaunt gust

late mountain
#

I got my save tho so its fine

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

crystal lichen
#

Hello! I'm trying to reload all my mods on my chromebook after an OS update caused a glitch and I can't find a smapi installer that will load. The error always says "these files are not supported on chromebook". Where can I find a smapi installer for Android that will work on my chromebook? Thanks in advance for your time and consideration. 🙂

lament vortex
#

The only installer is this one

#

!androidsmapi

native dragonBOT
crystal lichen
#

@native dragon I've already done that, and the link leads to the .apk file that makes my chromebook say those files are not supported.

#

@lament vortex , how do I find that installer? I'm not super familiar with the file websites.

lament vortex
#

I honestly have no idea how to help, I don't own a chromebook. The android installer is an apk, because those are the file types for android apps

#

That's the only one that exists

#

Maybe try searching in Google

crystal lichen
#

Okay, thanks so much. That's what I've been doing and I'm honestly not sure why chromebook OS won't recognize .apk files when it used to before. I'll keep working on it and see what I can come up with. I appreciate your assistance and I hope you have a happy New Year!

shell condor
#

i managed to fix the issue with warp snitch! if anyone's curious thurstan is not compatiable w/ sde thank yall so much for helping me 😄

near terrace
#

@crystal lichen you might want to check if your settings allow you to sideload apks, you may have to enable it yourself.

coarse kettle
#

I dropped the video in reddit as a question, but thought someone here might be able to help... any idea what this sound is and how to stop it?

mild talon
#

Sounds like Tractor

#

Do you have the tractor sounds mod?

coarse kettle
#

yep

#

but if I jump on the tractor and go elsewhere, that noise goes away

mild talon
#

It seems to never end. I uninstallef

coarse kettle
#

Oh, that's it. Its the idling sound

#

thank you so much

mild talon
#

I thought I read on the TM page that the sounds would be included.. but I don't think so. My tractor is quiet. Better than the endless chugging noise imo

crystal lichen
#

@near terrace , When I download the installer, and try to run it, it shows up as an external storage device which I have to switch on, then it says it has to load Linux partition on my chromebook. I'm trying it now and I'll let you know if it works. My chromebook doesn't have a ton of storage so I hope it doesn't fill up. LOL 😉

abstract pumice
#

what's the normal cause of a mod added recipe not appearing in the shop? there's a recipe I need that should be sold by Gus, but it's not in his shop

my own temporary fix was to set IsDefault to true in the object json, while I was there I didn't see any purchase conditions either so I'm not sure why it was missing

snow prism
abstract pumice
#

the modpage says gus or pierre, and I also checked pierre already

fiery spade
mild talon
#

If they're editing the same assets, I believe so

fiery spade
#

I honestly don't know. I'm confused

mild talon
#

There are many AT furniture recolor tho to mix and match

fiery spade
#

I would prefer not AT

mild talon
#

Or you can turn off Earthy Interiors furni recolor

#

Oh. There ya go!

lament vortex
#

or wait PufferThink

fiery spade
mild talon
#

I don't have DNEI was just guessing

lament vortex
#

no, yes it does. whichever mod loads last will override the other

fiery spade
#

Ok, thanks!

mild talon
#

If multiple mods try to edit the same assets you'll get a message from SMAPI saying so and that neither will be applied

fiery spade
#

I'll uncheck it for my farm interior.

lament vortex
#

i got confused bc i have both, but i remembered that i have that option turned off

mild talon
#

Double positive = negative (does that even make sense?)

fiery spade
#

Yep ty!

abstract pumice
near terrace
#

Do you have Khadija's Recipe Shop installed as well, by any chance?

#

Or Garden Village?

mild talon
near terrace
#

And yes, it's mine!

#

The grapes are from the Stardew Vineyard mod

mild talon
#

Thanks!

#

Just saw your BAGIs too.. omg. Thought I'd already tracked and downloaded but looks like it didn't stick.
Stoked to have more use for SV grapes. I use only silver+ for wines.

abstract pumice
near terrace
#

Yep

mild talon
#

Sometimes there are unlock conditions for recipes too

abstract pumice
#

I know, the one I needed doesn't have unlock conditions

near terrace
#

KRS automatically removes supported stock from vanilla shops when you have it installed.

abstract pumice
#

so why do some other modded recipes still appear in vanilla shops then? is it because they don't support KRS?

scenic pawn
#

Hi everyone, I'm new here, is this where I can ask for help with mods? 🙂

lament vortex
#

yes, madglo, it's here!

timid urchin
#

how do you get spring onions in SVE?

scenic pawn
#

Well, I created a portrait mod for an npc (Shiko), but when I try to use it in my game it doesn't load because of an error, I've been wondering if it's because I play on mobile, so I would like to ask someone who plays on a computer for testing the mod for me (you need to have the Shiko NPC mod), thank you in advance https://drive.google.com/file/d/1Y9i8a_BtsjK1US_ykurC1rtqkcg7TsNX/view?usp=drivesdk

#

I think the link should work

lament vortex
#

says you need permission, but i have to ask a few things: did you only do the portraits? as in, did you make any content.json or manifest.json?

snow prism
lament vortex
#

or only edited the images?

coarse cave
#

Good evening,

i have the following problem:
Since i play this game with a friend (he is the host) my game is crashing all 20-30 minutes.
I am on MacOS and the problem does not appear when i play singleplayer.

This is the Error from the log file:
[19:23:49 ERROR game] An error occurred in the base update loop: IOException: The file '/Users/emmi/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/StardewValley' already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath)
at StardewValley.Program.WriteLog(LogType logType, String message, Boolean append)
at StardewValley.Multiplayer.LogDisconnect(DisconnectType disconnectType)
at StardewValley.Multiplayer.clientRemotelyDisconnected(DisconnectType disconnectType)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1113

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

from both u and ur friends

scenic pawn
scenic pawn
lament vortex
#

hrm, can u upload those here

scenic pawn
#

I'll copy the log, just a minute

lament vortex
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

timid urchin
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 70 C# mods and 129 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

coarse cave
gaunt gust
#

whenever that comes out

timid urchin
#

I need spring onions for a bundle but they haven't spawned, I have SVE and interactive farm remastered

snow prism
#

!patchsummary

native dragonBOT
#

@dire fractal Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
gaunt gust
lament vortex
#

you're missing a }

#

gimme a sec

#

^

#

this is what u have in the content.json{ "Format": "1.6.0", "Changes": [ { "Action": "EditImage", "Target": "Portraits/Shiko", "FromFile": "assets/Shiko.png", "When": { "HasMod":"Papaya.ShikoTakahashi", } ] ] }

#

this is how it should be { "Format": "1.6.0", "Changes": [ { "Action": "EditImage", "Target": "Portraits/Shiko", "FromFile": "assets/Shiko.png", "When": { "HasMod":"Papaya.ShikoTakahashi" } } ] }

#

youre opening the bracket after 'changes', and after 'when', but you only close it for the when condition

#

ohhh ur shiko portraits are sooo pretty+

#

i dont have shiko though, and i don't rly want to work on converting her off pytk just for confirming it works - so try the second version of the content.json and see for urself

scenic pawn
lament vortex
#

np PufferHeart

fleet moat
#

I see what I'm supposed to do, but I don't understand what they want me to do. I know nothing of code or any computer stuff besides "here's the basics" so I'm completely lost

#

I tried to copy-paste the command in, but when I tried the command window just closed itself

#

Do I copy the code line into the second option in the command window?

lament vortex
#

can you share screenshots of what you're doing?

fleet moat
#

I apologise for taking a while, comouter is weird with screenshots so i need to crop them in order to show the information better

#

After that point trying to copy paste just closes the window

near terrace
#

You don't copy the line into the command window, you need to open steam and follow the steps in the guide

fleet moat
#

i think i got it

#

Would this be right?

#

I feel like this isn't right

near terrace
#

Why?

fleet moat
#

I'm just not sure. When i launch the game via steam, is it supposed to pull up the command center before launching the game? I haven't added any mods yet, how do I tell if it's working correctly?

#

Steam says I'm playing the normal Stardew valley when i hit the new launcher, again, is that normal?

lament vortex
#

smapi comes with 3 mods, error handler, save backup and console commands

#

if it opens the console first, which lists those three mods, it should be the modded game

#

if it doesn't, it's vanilla

fleet moat
#

I did the installer for vanilla before doing the separate launcher, do i uninstall the path for vanilla? or will that screw things up?

lament vortex
#

no, I don't think u should uninstall anything

#

if u uninstall vanilla, you'll also uninstall modded

fleet moat
#

So, where do I drop downloaded mods?

lament vortex
#

in your mods folder

#

!gettingstarted

native dragonBOT
fleet moat
#

I'm sorry if I'm being annoying, I've never attempted anything like this before

lament vortex
#

its ok SDVpufferthumbsup everyone has a first time for everything

fleet moat
little spire
#

hrmm i might need some help with Lucikiel's 14 heart stuff

#

my house has been upgraded twice so I'm just like uhhhhh ???

#

imma just drop the smapi log here, gave it a quick cursory glance myself but i'm not really seeing anything that would interfere with the 14 heart cutscene

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 140 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
#

does anyone use better chest's find in chest thing

#

ctrl+f

fleet moat
#

wait, is there a separate mod folder for Vanilla and the modded launcher or does it all go into the vanilla files?

lament vortex
#

i think it all goes in the same files

#

because smapi adds things to the vanilla files

#

and creates a mods folder and the three mods i mentioned above

#

but if you were to open the vanilla game, it just wouldn't read those extra files

fleet moat
#

I just want to ensure I'm not screwing up my ability to play the vanilla multiplayer save file I share with my girlfriend. I have a separate device i can use but I'd rather use my new computer if i can help it

lament vortex
#

my suggestion would be to open the vanilla game. if you don't get the console before it loads the game, you're all good

fleet moat
#

Just tested it, it works!

#

Thank you all so much for helping me!!!!

lament vortex
fleet moat
#

I just drop the mods into the mods folder, right?

snow prism
#

you have the nursery? (baby bed)

little spire
#

yes

#

one second I thought of something stupid let me check something

snow prism
#

.... goddamnit

#

ugh

#

ok try to check again inside the FarmHouse; is it still red then? x)

#
                if (split[i][0] == 'L')
                {
                    if (!(this is FarmHouse) || (this as FarmHouse).upgradeLevel < 2)
                    {
                        return -1;
                    }
                    continue;
                }```
why would this **ever** check whether you are in the farmhouse
#

:d

lament vortex
solemn shoal
snow prism
#

it is still in GameLocation

#

but like, if I want to start an event outside and then move into the farmhouse for example, I cant use that check

#

he could just check whether your farmhouse is >=level 2 without requiring you to be inside of it pfff :p

gaunt gust
#

transpiler time!

snow prism
#

na, wiki edit time

little spire
#

yeaaah it's still red

#

let me test out my stupid theory and i'll get back to you guys in a second

#

okay yeah no it's still red 😭

halcyon igloo
#

@long heath what file are you trying to extract

#

are you asking about 7zip because you're trying to unzip a mod download?

long heath
#

yea the bfav dragons mod

halcyon igloo
#

ok right click on the file and it should pull up the dropdown

#

and then there's a 7zip option

long heath
#

and its a rar file not zip

halcyon igloo
#

like in the screenshot

#

right click for this

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 140 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long heath
#

is it compress and email

#

i done see extract here

#

dont

lament vortex
#

did you already install 7zip?

neat plaza
#

are you write clicking on the zip or the folder

long heath
#

yes

#

the folder 7zip

halcyon igloo
#

can you screenshot your browser

long heath
halcyon igloo
#

ok hit cancel

#

then go find the mod file

long heath
#

cant screenshot when i right clock

halcyon igloo
#

where is the mod downloaded

#

go there

long heath
#

idk

neat plaza
long heath
#

first download

halcyon igloo
#

can you go to the downloads folder

mild talon
#

Could it be like a custom farmhouse interfering somehow?
I thought I saw a prob re to that some time ago
Where the custom farmhouse upgraded wasn't recognized for some reason. Just tossing it out there

long heath
#

no

halcyon igloo
#

there's no downloads folder for your browser?

long heath
halcyon igloo
#

ok right click the RAR file

little spire
#

okay uhh don't mind me, gonna air drop this rq cause NOW this is the correct log summary

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 140 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long heath
#

i did now waht

#

what*

neat plaza
#

7zip > extract here

long heath
#

i still dont see it

#

@halcyon igloo

halcyon igloo
#

can you still do windows+shift+S when you have the right click menu up

#

lemme look up windows 11 real quick lol

long heath
neat plaza
#

7-zip

halcyon igloo
#

ok don't open with

#

hover over 7-zip

neat plaza
#

again, you're in the program files folder

#

don't do that

halcyon igloo
#

do you see the 7-zip in the drop down menu? with the little arrow next to it

long heath
#

no

neat plaza
halcyon igloo
#

lmao pillow

long heath
#

thats what i get when i hover

neat plaza
#

i emphasize things when people don't see them but it's right there :>

halcyon igloo
#

ok now right click

#

and then pull up the drop down menu

neat plaza
halcyon igloo
#

7-zip should be on the drop-down menu after you right click

long heath
#

its not

#

how many times do i need to tell you

halcyon igloo
#

god before this year i never thought i would believe that unzipping a file is such boomer technology

stray spire
#

I've recently been told that Tractor Mod contains native tractor engine sounds, but in my game it still makes horse sounds and it doesn't come with any sound assets in the archive.
Am I missing something here?

halcyon igloo
#

did you right click

neat plaza
#

5th item from the top

#

such a kind person!

long heath
neat plaza
#

shift+f10

halcyon igloo
#

show more options

long heath
#

i did it and i extracted here but it did nothing

neat plaza
#

did you scroll down

halcyon igloo
#

sort your files by name

#

and look for the folder

#

refresh the window if you need to

long heath
#

wym

#

why isnt it extracting

halcyon igloo
#

it's probably extracted you're just not seeing it if you did indeed "extract here"

neat plaza
#

click on this

halcyon igloo
#

click on "Name" next to "Date Modified"

long heath
#

i gtg now

little spire
lament vortex
#

honestly, aura, i'd just debug the event atp LOL

little spire
#

THATS WHAT IM CONSIDERING TBH

lament vortex
#

or you should join the ES server

#

Arknir is there, and he might help you figure it out

little spire
#

that is also a good idea

high sparrow
#

Hello, i have sdv on steam with mods, and i usually just launch it thru steam, But i also Want to play the same file unmodded, is that possible ? If so, how Do i launch sdv unmodded ? Thanks

native dragonBOT
slim geode
#

does anyone know why some of my mods aren't working? such as 'Elegant Victorian Interior', 'Warm Cozy Fireplace'?. i've tried uninstalling and then installing again but it still doesen't work...

lament vortex
#

i think, in your case, björn, you have to add smapi as a nonsteam game

native dragonBOT
#

@slim geode Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

halcyon igloo
#

i have my modded games added as non-steam games

slim geode
#

Thanks!

high sparrow
#

@lament vortex Thanks , i Will try to Do that tomorrow , its a lot to read 😅

Any quick way to just launch sdv as .exe ? I cannot seems to find my sdv folder even ( unmodded ) ( i play on mac )

lament vortex
#

i believe if u go to steam, open the game info, there'll be a cogwheel

#

if u click that, there shld be an option like find game files or smth of the sort

#

that should point u towards the game install

#

i cant say if just clicking on the stardew valley.exe will launch vanilla

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 7 C# mods and 12 content packs.

slim geode
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 7 C# mods and 12 content packs.

long brook
mild talon
long brook
stray spire
mild talon
#

That's strange! Now I'll have to listen closely next time I hop on the eTractor

unique ruin
#

Sorry for the flood - I would upload a log file, but this error is the only one recurring. I am currently playing multiplayer Stardew using the Adopt'n'Skin mod with the latest beta version that says it's compatible with multiplayer.

System.Collections.Generic.KeyNotFoundException: The given key 'Gathouria.AdoptSkin/first-pet-received' was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Netcode.NetDictionary`5.get_Item(TKey key) in stardewvalley\Farmer\Netcode\NetDictionary.cs:line 71
   at AdoptSkin.ModEntry.CheckForFirstPet(Object sender, NpcListChangedEventArgs e) in C:\Users\katey\Documents\GitHub\Current (1.5.4)\Adopt-Skin-MP\AdoptSkin\ModEntry.cs:line 639
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101```
#

Is this error impacting anything major? Or could I just ignore it for the most part

mild talon
#

Is it red?

#

JW. I don't have any experience MP.

long brook
#

The log is still preferred. We can't check the trace by simply reading the error

unique ruin
unique ruin
mild talon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild talon
#

Usually for MP they need to see yours and other players' too

#

But start there I guess

unique ruin
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 40 C# mods and 47 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

unique ruin
#

@mild talon?

mild talon
#

Hmm.. I'm not sure I'm knowledgeable enough to help you! But I can see in the error "must not be an absolute path"

unique ruin
#

ahh okay no worries

#

but if there's anything you know just let me know

#

thank you

mild talon
#

Not sure if that's something the player has control over.. but I think it means.. something about how the folders are set up
... that's unhelpfully vague

lament vortex
#

According to the mod page, the multiplayer beta doesn't work

unique ruin
#

oh

#

😭

lament vortex
#

I went through the comments, and people are saying they've had issues with it

unique ruin
#

ahh okay

lament vortex
#

So if you want multiplayer, you can't do AnS

unique ruin
#

anyone got a substitute mod?

unique ruin
lament vortex
#

For replacing the sprites, you can probably use AT

mild talon
#

There are other animals mods but IDK what's compatible w MP

#

AT will let you reskin all your farm animals and pets. Won't let you have more than one pet tho.

#

I love AT ❤️

unique ruin
#

ahh okay

#

yea i jus wanted a mod strictly for getting more animals

#

oh well

#

maybe one day 🙏

mild talon
#

1.6 is meant to make more animals, and many things easier

#

Won't be for a little while tho.. more precise eta hasn't been pinned down yet AFAIK

#

Apparently CA has one day left to drop 1.5 for mobile if he's still able to stick to the release plan

lament vortex
#

check #bulletin-board, mobile won't updated for now. he needs abt a week more, he says

mild talon
#

For single-player there's options.. just dump your friends lol

mild talon
unique ruin
mild talon
#

Alternative Textures - framework mod

long heath
#

@halcyon igloo im back

halcyon igloo
mild talon
#

By PeacefulEnds I think. Look it up on nexus

halcyon igloo
#

it’s a way to skin your items / buildings

#

there’s a wiki as well

long heath
#

are u still able to help me?

halcyon igloo
#

uhh depends on how intense the help will be i might be in and out lol

#

did you sort your files and look for the folder?

long heath
#

wym sort

halcyon igloo
#

like alphabetize

halcyon igloo
mild talon
#

Click "name"

#

At the top. It'll sort the files from a-z

#

Or 0-z

#

So you can see things easier

long heath
#

i dont see name or date

mild talon
#

I do! On your ss

halcyon igloo
#

i replied to the screenshot pillow posted

mild talon
long heath
#

i see it

#

i done see ort

mild talon
long heath
#

all i see is sort by name

halcyon igloo
#

yes

mild talon
#

Yes..

halcyon igloo
#

sort by name

mild talon
#

Precisely.

long heath
#

they arent alphabetized

#

nvm

#

now what do i do

halcyon igloo
#

look for the folder

#

BFAV

long heath
#

hold on igtg again i wont be long

mild talon
#

(What are you trying to do here..? Add BFAV mod?)

halcyon igloo
#

he’s trying to unzip a rar lol

mild talon
#

Ah.. what step y'all at

halcyon igloo
#

finding the extracted folder lol

#

supposedly

#

they said that they extracted to here

mild talon
#

I've seen sessions here w newer players having trouble w these basic first steps and the people trying to help in the chat.. can be frustrating.

halcyon igloo
#

“extract here”

#

i’m curious as to what generation everyone identifies as

#

i’ve seen discourse about gen z and knowing how navigating directory structure actually works

mild talon
#

I'm a Millennial technically

halcyon igloo
#

but they have so many mods i’m so confused

mild talon
#

I knew Nothing when I started using mods.

#

And next to nothing about computers

halcyon igloo
#

idk i grew up pirating stuff on the internet basically lol

#

everything is compressed

#

even downloading folders from onedrive gives you .zip files

mild talon
#

Surprisingly I think I got set up on my own.. Can't remember the first time I came to discord for help. But I didn't even Know about it til like a month in

#

I had to ask on reddit What does RAR and 7ZiP MEAN? luckily got a kind answer.

halcyon igloo
#

it’s just baffling to me i never thought that that would end up being boomer technology

#

but millennials grew up with the infancy of the internet ig lol

#

things weren’t always so easy

mild talon
#

What's boomer technology?

halcyon igloo
#

like the boomer generation

#

old people skills lol

mild talon
#

Yeah... but the tech part

halcyon igloo
#

tech as in i literally never fathomed i would have to explain so hard how to extract a folder

mild talon
#

They have a 7zip program or the like already ?

halcyon igloo
#

yeah they’ve “extract here”

#

they just say the folder isn’t there

gaunt gust
#

yeah, 7zip doesn't update metadata

mild talon
#

? We need more specifics I guess. Here=downloads?

gaunt gust
#

so your folder is somewhere in the middle of the downloads folder, probably claiming to be years old

#

it's really annoying

halcyon igloo
#

that’s why i had them sort alphabetically by name

unique ruin
#

cats and dogs mod worked in multiplayer

gaunt gust
#

yeah, and the dlownalods folder is dumb and never wants to sort by name

#

I usually just delete my whole downloads folder XD it's a scratch place anyways

mild talon
#

So then once they find the unzipped folder they need to drag it into Mods? (Just seeing which step you're at)

halcyon igloo
#

yep

mild talon
#

So when they come back if I'm around I can try to move it forward

#

This isn't their first mod, is itM

halcyon igloo
#

i deleted all the old mod files i had sitting in my downloads folder but i have a bunch of academic papers named shit like “s276-183” that i’m afraid of needing

#

their name says 325 mods

mild talon
#

Oh. Huh. Maybe it's the first rar

halcyon igloo
#

i feel like it

mild talon
#

Honestly once you have an extractor it's quite the same as the old zip files.. I'm using winRAR and they all go there. So I just move them to mods

gaunt gust
#

I'm only barely exagerating but it's free it's great and the annotation software is good and the auto bibtex generator is good too.

mild talon
#

Idk how 7zip lpoks.. if it's different

mild sail
#

Hey,
I was just gonna show my girlfriend how to mod Stardew for the first time when I noticed all the "Mod Manager Download" buttons are gone for the PPJA mods. What's up with that?

#

Does Nexus remove that button for mods that weren't updated in a while or something?

gaunt gust
#

It's because Vortex frequently mis-deploys mods

mild talon
#

Do it manually, it's the best

gaunt gust
#

mod authors turn that off when vortex users with vortex problems start getting annoying XD

mild talon
#

If you're getting the whole suite, it's recommended to use the JA versions. Esp for Farmer2Florist. FYI

cedar lark
#

Is Digus still active? Hoping their mods work with 1.6+

mild sail
#

Well yea, I wasn't gonna go with DGA since it wasnt fully updated

mild talon
#

Just spreading the word

#

They're all kinda old

mild sail
mild talon
#

But the flowers w dga mess up a lot of recipes in the mail. They don't show up

#

This is the first game I've ever used mods for haha
Happy it's simple

mild sail
#

Oof

halcyon igloo
glad zephyr
#

Ok I'm gonna try to get help with this again today 😛 I have the mod tilled soil decay https://www.nexusmods.com/stardewvalley/mods/2738
I deleted an old soil decay mod, waited 1 in-game day so that there wouldn't be some weird interraction, then installed this mod and ran it. But it won't make the config file. I've tried uninstalling, restarting the game over and over.

cedar lark
#

Esp mail services mod

gaunt gust
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In my field at least I read the SI first

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Xd

mild talon
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He seems to be. He responds to posts regularly/promptly @cedar lark

halcyon igloo
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i swear nature SI are like 12 times as long as the actual paper

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figures first show me the charts bb

mild sail
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I was gonna recommend her to download the files manually and add them to Vortex with "Install from File"

cedar lark
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That's good to hear

mild talon
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I think some mods have already been updated for 1.6 just not released yet. Even pytk according to SMAPI'S page on Nexus

mild talon
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Anything else important that hasn't been by the time 1.6 comes will be converted

gaunt gust
mild talon
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1.6 SdV.. 4.0 SMAPI
I think they're same time

mild talon
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They share any updates from CA's Twitter

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There's also a page on SDV wiki all about 1.6 WRT mods

halcyon igloo
mild sail
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Well, I hope I can get PPJA working for her, the last 2 attempts to do it manually both crash the game :/
I never had any issues with Vortex before, so it sucks the author removed the download button