#archived-modded-support

1 messages · Page 78 of 1

scarlet quail
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You definitely can miss a lot of things in the log if you don't comb over it

robust bison
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I checked the trace and somehow missed that

long brook
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True, still learning a lot to troubleshoot and help people

inland elk
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@long brook @scarlet quail @robust bison not sure what part worked but i got rid of vortex and reinstalled all my mods and it works!! thank you three so much!! <3

near terrace
inland elk
bronze valley
scarlet quail
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it should provided you have the correct BFAV version (the unofficial)

bronze valley
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oh yay thank you :D

true junco
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Idk if this is the place to ask but I downloaded immersive farm 2 and I cant find the cave that's on the farm. Like the bat or mushroom cave

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Is it not on the farm?

near terrace
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Are you not able to find the entrance to the farm cave?

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I think you'd just have to wander around until you find it, if that's the case

celest barn
# true junco Idk if this is the place to ask but I downloaded immersive farm 2 and I cant fin...

Does this video help? Should be around time stamp 4:35

https://youtu.be/nw4yhHGzj3g

Hello!
I have built this farm in Stardew Valley for about fifth days and yes, it was built by mods

You can download the mods here:

SMAPI: https://www.nexusmods.com/stardewvalley/mods/2400
CONTENT PATCHER: https://www.nexusmods.com/stardewvalley/mods/1915
CJB ITEM SPAWNER: https://www.nexusmods.com/stardewvalley/mods/93
STARDEW VALLEY EXPANDED...

▶ Play video
true junco
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ty!!

celest barn
languid yarrow
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Content wise. Should I use ridgeside valley mod or stardew valley expanded mod for mobile?

cerulean swallow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cerulean swallow
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 28 C# mods and 37 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

cerulean swallow
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my game just crashed and I'm terrified

hoary bane
languid yarrow
cerulean swallow
hoary bane
hoary bane
cerulean swallow
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anyway is it possible to check what's the issue?

charred narwhal
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Hi i was using old version SMAPI so I downloaded new version Smapi, but idk whats wrong it's just failed, even when I wanted to uninstall it. Anyone knows about this? ty

dusty spruce
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you probably already have the game running

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you either forgot to close it, or it's stuck

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if the former - just close it; if the latter - the easiest would be to just restart the PC

charred narwhal
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I've already restarted many times 😭 and I checked all the necessary plugins like Content Patcher and Space Core, I updated them all, but still the same

dusty spruce
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is F: a standard disk? or maybe a network share?

charred narwhal
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yes it's standard disk

dusty spruce
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no idea then

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try manual install, i guess

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!manualinstall

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!smapimanualinstall

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oh well

charred narwhal
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alright I'll try, thanksSDVpufferheart

sterile vortex
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Hey, im currently played stardew valley modded in steam deck

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I am trying to get the smapi logs

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But I just being unable to get them

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Can't find the "enter location" option in files

raven mirage
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Hi I installed SVE on my old save. However, now my greenhouse is floating on the middle of the water. Anyone know how to fix this? Thanks for you help alot.

long brook
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Maybe use Reset Terrain Feature mod to reset placement

lament vortex
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rtf won't help with this, youd have to go to robin's and move the greenhouse there

raven mirage
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Is Robin's the carpenter or it is a mod?

lament vortex
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robin, the carpenter

raven mirage
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Got it. I'll try to move it.

finite dust
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So I got a mod to replace the shoes in the game, and it says to copy the files in the mod and replace the ones under Content/Character/Farmer, but the files are png not xnb. if I convert them to xnb and replace them it should work right

lament vortex
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!xnb

native dragonBOT
lament vortex
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you were already told this before, i dont understand why you want to do it despite that

finite dust
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?

finite dust
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yep I was but I am getting way too triggered by the shoes, so I'm willing to risk it SDVpufferchickcry

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sorry

lament vortex
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ehh ok, just don't come asking for help if something breaks, as we'll always tell you the same thing

near terrace
sterile vortex
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I'll ask again, if i get some luck - does anyone know how to reach the smapi logs in steam deck?
Following the instructions but can't find the option to "enter location" in Files

limpid tartan
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I need help- -I downloaded every mod needed for the SDV expansion mod and when I try to open up SMAPI the windows would pop up for a second and then disappear. It won't let me open it basically

vapid crest
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howdy! that's odd, can i ask what operating system you're on?

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windows, mac, linux, etc?

limpid tartan
vapid crest
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alright! Did you get the game through steam or something else?

gaunt gust
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!troubleshoot

native dragonBOT
gaunt gust
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See especially part 2

limpid tartan
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ok! thank u SDVpufferheart

vapid crest
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atravita to the rescue again SDVjunimolove

hoary bane
atomic dirge
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quick question, does ui info suite2 still work, i understand the old one doesnt, but im curious about 2

meager valley
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it should

hoary bane
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It does, that's the whole purpose of there being a second version.

atomic dirge
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okay, also, any reason why my smapi install keeps failing

hoary bane
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What's it saying and what platform are you on?

atomic dirge
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on windows, its saying
The installer failed with an unexpected exception.

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System.UnauthorizedAccessException: Access to the path 'D:\Program Files\ModifiableWindowsApps\Stardew Valley\smapi-internal' is denied.

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would that have something to do with windows defender?

gaunt gust
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!gamepasssmapi

native dragonBOT
gaunt gust
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Delete the game and start over

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Gamepass changed the system like six months back but people who owned the game before that sometimes run into issues

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If that doesn't work delete the game, force gamepass to update, and try again

atomic dirge
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it worked that time, thanks

cunning ridge
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Ughhhh SDVkrobussad

scarlet quail
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Whoever that npc is they don't have a spouse room

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Or if they do it's not being patched in correctly

cunning ridge
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They do have, but in different folder and it's using TMXL so I guess that's the problem Custom Spouse Rooms has with it?

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ahhh, right, my bad with that one, forgot about line in content json in CSR that excatly says that lol

scarlet quail
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Yeah no tmxl will not work with it you'll have to convert

cunning ridge
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Time to learn SDVpufferaww

scarlet quail
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Thankfully converting spouse rooms is super easy,barely an inconvenience

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Or pillow converter

neat plaza
scarlet quail
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Damn,that's right I should've recommended that to the person converting in making mods last night

cunning ridge
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Much thanksies!

scarlet quail
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Eh,the spouse room can be converted manually easily, But any maps definitely need that converter

hoary bane
scarlet quail
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Yep!

hoary bane
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🏃

neat plaza
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took a bit of work to implement but works yep

faint urchin
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Hello, my game crash at the beginning of the scene after completing the Community center, the log indicate some drawing probleme. any idea for fixing this?

scarlet quail
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It's still tmx map, so it'll work. Not as necessary with spouse rooms, but still useful

native dragonBOT
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@faint urchin Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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That error is quite unspecific to us without a log

hoary bane
faint urchin
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Professionnel, with 43 C# mods and 42 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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Looks like one of your mods has a bad quest on the town board, so when the game draws the town for the CC, the board breaks and crashes game

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I don't know which one though and Several of your mods are nsfw, so I can't test which

faint urchin
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Found it, it was the "Help Wanted" mod, thx for the help

lament vortex
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Pillow, I have a question abt the converter. I tried to run it to convert a DaisyNiko farm but got this instead C:\Users\danie\OneDrive\Documents\Dani\SDV\TMXL2CP-v0.1.3>py main.py Traceback (most recent call last): File "C:\Users\danie\OneDrive\Documents\Dani\SDV\TMXL2CP-v0.1.3\main.py", line 1, in <module> import src.conv as conv File "C:\Users\danie\OneDrive\Documents\Dani\SDV\TMXL2CP-v0.1.3\src\conv.py", line 2, in <module> import bs4 ModuleNotFoundError: No module named 'bs4'

neat plaza
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you have the latest version right?

lament vortex
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ye, i just downloaded it

neat plaza
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alr, try py -m pip install requirements.txt

lament vortex
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HINT: You are attempting to install a package literally named "requirements.txt" (which cannot exist). Consider using the '-r' flag to install the packages listed in requirements.txt
ERROR: No matching distribution found for requirements.txt```
neat plaza
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oh i forgot the -r flag

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py -m pip install -r requirements.txt

lament vortex
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hm i got an error way too big for discord it seems

neat plaza
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🤷
seems to be an issue with PIL than the tool

lament vortex
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PufferEyes well, i guess i'll try to do it manually or find another map

near terrace
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Which map is it, out of general curiosity?

lament vortex
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ultimate farm

neat plaza
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oh
that'd be quick to manually convert

halcyon igloo
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wait nonu did u ever get expandable farm lol

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slash if you did did you ever trigger the cutscene to get robin to tell you about it LOL

halcyon igloo
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also oh that’s the map my first save was on before i yeeted pytk lol

near terrace
lament vortex
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i have (probably?) done it

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now i just have to go in game and see if i fucked up PufferEyes

halcyon igloo
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i wish the dig spots still worked for artifacts

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it took me weirdly long to find a chicken

near terrace
lament vortex
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oh! thank you

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im gonna check it out. i love daisy's farms, i could probably use one of the newer ones PufferSquee but i love complicating myself it seems

near terrace
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I think just another farm map in particular might be a good reference point

near terrace
halcyon igloo
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i might try and do ultimate farm again too i've realized that to do raffadax/ppja i need a lot of room lol

near terrace
halcyon igloo
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oo

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nonu also got me changing all my saves lol

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but i'm in winter and have like 4 buildings

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also i tried to convert ultimate farm when i had started modding and then couldn't get the warps to work out right and got scared lol

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slash i think i didn't have the unpacked tilesheets from vanilla for the maps

near terrace
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Tiled scares me ngl

halcyon igloo
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@neat plaza if tilesheets are missing from the assets folder is that a problem for the map conversion

neat plaza
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uhhh

hoary bane
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Depends.

neat plaza
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might be, could just be CLI stuff

hoary bane
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If the tilesheets are vanilla and is originated from the Content/Maps folder, it's probably fine to leave them out.

halcyon igloo
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i think CLI won't convert the map if they're missing

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lemme see lol

hoary bane
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CLI?

halcyon igloo
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oh we're good

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tiled is fine lol

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the command line interface for tiled

hoary bane
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What in the yoba.

halcyon igloo
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wait they're supposed to be tbins right

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lemme get my head on straight

hoary bane
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The maps? tbins or tmx yeah.

halcyon igloo
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fresh download fresh download

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ok it looks lovely pillow

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there are just zero tilesheets so it's ugly lol

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lovely yet ugly

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i kept missing warps when i tried to converted it manually the first time lol

old frost
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neat plaza
mellow crescent
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Hello i have a random question, i dont know much abt this game yet im curious to try mods on my android phone sadly after i did all the tutorial i've learned from youtube,i cannot install the SMAPI stardew valley

Also i am new,please to meet you ^_^

neat plaza
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!androidsmapi

native dragonBOT
lament vortex
errant hornet
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(Just trying something out)

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@scarlet quail

scarlet quail
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!xnbzola

native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
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Okay so it will work here

sterile vortex
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Hi, i need some help

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Ive been crashing in town - game loads half textures

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After reading the sampi long, first i thought it was Quest framework and removed it alongside NPCs adventures

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Next log, it mentioned Aerocore, and i removed it alongside Warp Network

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Game still crashes in town

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.21, with 44 C# mods and 41 content packs.

sterile vortex
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This is the log

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Any idea?

near terrace
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You've got a bad quest, looks like

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Might be Help Wanted causing this

sterile vortex
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gonna test it right now xD

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And i think we have a jackpot right here!
3 hours of my life lol

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thanks

hollow vault
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Hi, my games lags a lot even even though I don't have only 40 mods. Is there a way for me to reduce it cause in the current state it is unplayable. The only mod I can think of is sve and I cannot delete as I wanna play it.

scarlet quail
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Unfortunately SVE is likely the cause of your lag plus older hardware, as it's performance heavy

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!log though might help, depending

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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There are a couple solves depending on what's in your log

hollow vault
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 20 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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Ah, yeah. Okay. So hardware issue on your end mainly, because that GPU is... well, old and based on my research an integrated GPU

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I'm glad you don't have PyTK

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I only have one suggestion for you then, that may help

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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
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Install that, disable resampling if you don't like the graphical changes

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And your game should run faster. But there's only so much you can do with older hardware

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You also may want to reinstall SVE, given the error there. (The mountain mist thing)

hollow vault
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ok, thanks. I will try what you suggested

warped yacht
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hiya! question does Child Age Up work with multiplayer?

gaunt gust
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No

hollow vault
scarlet quail
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go into GMCM (your config menu thing on main menu, or under options, look for "mod options" while in-game)

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You'll see SpriteMaster, click it, and click the box about resampling

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then hit save and the graphics should be back to vanilla

warped yacht
late finch
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I keep spotting these waterfall corners being a different colour.
(screenshot reference is the waterfall on Immersive Farm Remastered, left side of the map)

recolour im using is Vibrant Pastoral
I also have Daisyniko's tilesheet and Gwen's Medieval DN tilesheet
all set to the same recolour options... is something else causing the mismatch?

dapper gazelle
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those corners are using a non-vanilla tilesheet that likely doesn't have recolor compat/options

late finch
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yeah...are they not on Daisyniko's tilesheets?

dapper gazelle
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I mean, probably not since Daisy has built-in recolor compat with VPR

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That waterfall doesn't look like hers

late finch
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yeah. now that you mention it.

but that just confuses me more lmao. @_@

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trying to see why its doing that...

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okay I think I found the culprit mod. ill probably be back with more technical questions later if I can't fix it by myself ; ;

thanks! actually pointing out the waterfall also wasn't DN's helped ! Haha

echo scroll
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

echo scroll
#

Hi there, I have an issue with the Marnie Quest where she asks for a cave carrot, if I give her the cave carrot its not ending the quest and instead she is unhappy to be reciving it. Can someone help, here is my SMAPI log: https://smapi.io/log/cafbf8a87b5b403b9ccdacb41780fdb3

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 10 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
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You need to go into her house with it

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Not give it to her

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Hi Elizabeth!

lament prairie
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Hello you beat me to it 😛

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I was going to ask if removing all mods the issue still occurred

echo scroll
lament prairie
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Is it the right time frame?

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Has to be between 9am and 5pm per wiki

echo scroll
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Yep its at 1:40

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Ill load it vanilla and see if it still happens

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Not sure what happened but when I exited her house and walked back in it triggered, maybe I entered at 8:50 or something as I have keys to the town.

late finch
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nope. still cant figure out whats causing the waterfall situation.

I thought I had another tilesheet mod that affected it but...wasnt it.

so im confused.
heres my log.
https://smapi.io/log/77415271855f4402a2f09bbc434640f1

and here's a screenshot of the waterfall, if anyone recognizes that shape/texture from a specific mod. x_X

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 60 C# mods and 144 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

late finch
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thanks bot. im wildly aware.

dapper gazelle
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Lexxy, those tiles are on the spring_z_extras tilesheets

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which is part of SVE

late finch
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screeches. I didnt even think about checking SVE files. youre so big brained.

okay. uuuh

cunning ridge
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I think there was fix somewhere on nexus for that? / nvm, that was for Earthy

dapper gazelle
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I'm not sure what the fix is though since I'm not sure when they were added? I know VPR for SVE exists though it's outdated (though there's a fix for the outdatedness in the comments iirc)

late finch
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I can probably fix it myself with sprite splicing and basic code shenanigans I just was very hopeful for an easier solution today lmao

but thamks.

I guess I could also just get a newer recolour...

dapper gazelle
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yeah, I feel ya. But I don't think a newer recolor is going to help unless a fix for that recolor has been made

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basically Flash is using his own tilesheets which do not have recolor compat I think

cunning ridge
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just copy exact recolour parts you need into sve files, shouldn't that fix it easily?

late finch
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Spotted the comment with the fix from december 14th.

man I love this community. /ugly sobbing

dapper gazelle
#

personally I'd probably swap in some similar tiles from vanilla or daisyniko's tilesheets

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that way they'll recolor properly

late finch
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I am considering picking up the 'Bird replacements for babies and toddlers'
its been abandonned for so long...

im not a codemonkey but I have youtube and patience. x_x

red lava
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

umbral ice
#

Has anyone run into this bug? Guessing it's a conflict between Ridgeside Village and SDV Reimagined 3 but SDVR3 says it's compatible with RSV as long as you change 2 config options which I did

dapper gazelle
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RSV doesn't touch the mountain map though. The conflict with RSV and SDVR3 is the backwoods.

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(and festivals, but not relevant here ofc)

umbral ice
#

yeah that's what I thought, but those are the only two mods I have that should change anything outside of the Farm, unless Forest Farm of Secrets and Mysteries changes something in the mountains

dapper gazelle
#

It doesn't

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is it possible that Daisy forgot to account for the boulder? xD

lament prairie
#

Is the bug here just that it looks a little off?

dapper gazelle
#

like it looks like it was designed for when that's no longer blocked off

lament prairie
#

It’s possible it will look normal after the Boulder is gone

dapper gazelle
#

which looks to be in a few days based on the date!

lament prairie
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Since I suspect the boulder is a hardcoded patch

umbral ice
#

oh wait is the boulder being gone a Vanilla thing? I thoguht that was a SDVE thing XD

dapper gazelle
#

on Summer 3 I think the boulder is removed...in vanilla

umbral ice
#

ah my bad then

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been so long since I played vanilla

surreal basalt
#

Hey, so im looking for something similar to CJB but for nintendo switch, my switch is already banned from online services so I can do basically anything to it but i cant find any guide detailing any sort of cheat system

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any ideas?

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or like even modifying my save file to have a good amount of money/levels

royal arrow
gloomy oriole
lament vortex
#

? this is modded support

gloomy oriole
#

I'm having a unique issue where my farmer loses his tail and gains what looks like a censor bar on the side view, but only wearing certain hats (The beanie and the squire helmet, so far)

lament prairie
#

Is it only the side view?

lament prairie
#

Also, are you using any other mods?

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(is the beanie hat a vanilla hat?)

gloomy oriole
#

Only the side view, and I am using many other mods, but I'm pretty sure I've isolated it strictly to this one (I don't have the censor bar issue when I remove the Furry Farmer mod)

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Beanie is a vanilla hat, yes

lament prairie
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Is it precisely the hats which obscure hair entirely?

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Farmer base is kind of a hellhole of sprite stuff, but it sounds like the issue is "when the farmer's hair changes, the tail turns into a censor bar"?

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Although it's hard to tell if this is on the same layer as the tail

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Can you do a few patch exports?

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!patchexport

native dragonBOT
#

A patch export makes a copy of specific stuff in your content folder so you can see what changes have been applied.

  1. Load up a save (with Content Patcher installed)
  2. Type patch export <FILEPATHOFTHING> in the SMAPI console and hit return
  3. Look in your patch export folder in the game folder for the relevant json file or image
  4. If it's a json file, you can share it via smapi.io/json. If it's an image you should just be able to look at it.
lament prairie
#

Characters/Farmer/hairstyles.png

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Characters/Farmer/farmer_base_bald.png

bronze valley
#

I got a mod for BFAV which adds pigeons but for some reason my pigeons end up turning into chickens when they grow up?

lament prairie
#

Are you on mac?

bronze valley
#

nope PC

lament prairie
#

Hmm maybe the bug is spreading?

bronze valley
#

that's ominous haha

lament prairie
#

BFAV is sort of buggy in general due to the author not having updated it in years and it being on unofficial updates

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It's actively broken on Mac in the way you describe

bronze valley
#

for some reason my turkey, black guinea fowl (not the tawny ones) and geese work?

lament prairie
#

It's possible the content packs are differently formatted?

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I think there's two different content pack formats?

restive grove
#

makes me think of "the ugly duckling"

distant zodiac
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.19.111.24412047, with 27 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

distant zodiac
#

sorry if it's obvious I'm just hella tired and stupid rn and wanna get this to work before I sleep

lament prairie
#

I’m not sure these mods work on mobile if they’re throwing these errors

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!androidmods

native dragonBOT
lament prairie
#

Check that you have the right version

gaunt gust
#

More Rings and Wear More Rings are different mods

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And I'm not sure Bigger Backpack ever worked on mobile

lament prairie
#

If you have the right version and they still aren’t working then it doesn’t work on mobile

lament vortex
#
Please report bugs on GitHub or Nexus.

    This mod does not support android / mobile.```
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From the bigger backpack mod page

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Wear More Rings isn't compatible with mobile either ^

distant zodiac
#

I wanted both

distant zodiac
#

those ones were the most fun to me

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gonna need to get a computer soon

long heath
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long heath
#

i need help my map wont work

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 85 C# mods and 85 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

In what sense won't it work?

long heath
#

When I click my npc map location mod key bind it doesn’t work and also when i hit esc and do it manually it also doesn’t work it just closes it as soon as I open jt

lament prairie
#

Hmm looks like ---> FileNotFoundException: Content\Mods/Sevinae.EnchantedGroveFarm/WorldMap.xnb

long heath
#

What’s that mean?

lament prairie
#

Your farm claims it has a world map but it doesn't seem to be existing right now

#

Enchanted Grove Farm isn't loading the world map patch it should be loading

long heath
#

So do I need a separate mod?

lament prairie
#

I'm not sure if the mod is broken or possibly installed wrong

scarlet quail
#

Also the error handler is older than SMAPI so it might not be removing something

#

somehow though I think that \Mods/ portion is the problem

lone dirge
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 51 content packs.

lament prairie
#

- ._ko.json file couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\InstantGrowTrees\i18n\._ko.json. This doesn't seem to be valid JSON.

#

A lot of files under the i18n folder of InstantGrowTrees seem sad

lone dirge
#

Best to just delete the mod compeltely, huh?

lament prairie
#

Other than that it doesn't look too weird

#

Definitely could do that, you could also try reinstalling potentially

lone dirge
#

Okay thanks, I'll see how that solves things

summer hull
#

i just downloaded the mod again and its the same error. the ui info

robust bison
#

!uiinfosuite

native dragonBOT
summer hull
robust bison
#

yes

summer hull
marsh tree
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro N, with 125 C# mods and 408 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

marsh tree
#

I know I have some minor errors that aren't good but I'm looking to find out why SMAPI keeps crashing

#

it takes up the whole screen and doesn't let you switch windows without crashing

#

also if I don't touch anything while it's loading, it loads a darkened house but gets stuck at that point

shell willow
marsh tree
#

I just finished updating everything!

#

literally today!

shell willow
#

hm, that’s not reflected on your log

#

i’d take a look at updating or removing these because they are most likely the ones giving you trouble

ember helm
#

Hi folks. I have been playing modded (Stardew Valley Expanded) local multiplayer and everything has been fine so far. But today we had the SDV Fair and since then my partner is unable to damage anything with her weapon. She can do damage with her tools, but weapons are doing nothing. No knockback and no damage. I, as the host, am not having this issue. Any ideas what could have caused this and how I can resolve it? Let me know if you need any additional info. Thanks!

marsh tree
#

Are there newer versions of those mods than what’s on Nexus?

shell willow
#

for some, yes!

#

just follow the links provided in the log

marsh tree
#

some of them link to the exact same smapi page I downloaded them from today though

#

says downloaded december 21

#

I think it's not updating the log from before I updated the mods somehow

#

?

shell willow
#

oh!! then just run the game again and bring a new log

marsh tree
#

That’s what I did

#

I’ve tried running them game several times since updating and took the file from where the log parser told me

shell willow
#

well then, assuming that the log you sent is accurate as it should be, the fix is to update ur mods as well as remove pytk and mods that require it as a dependency because it’s simply outdated

brave pond
#

anyone know how to record smapi using nvidia shadowplay?

marsh tree
#

I have updated almost all of them already

#

and its still saying they're out of date

shell willow
marsh tree
#

Is there a fast way to find out which mods rely on it or do I have to go through them all again?

ornate tide
#

what happens when you just run the vanilla game

#

also removing pytk will result in any mods just saying they cant load without it, so it will make it easy to see which ones to remove

marsh tree
#

I don’t know, I can check but I think it would be fine because the thing that’s giving me a crash report is smapi

ornate tide
#

have you ever been able to play the vanilla game?

marsh tree
#

Yes

ornate tide
#

have you ever been able to play modded normally?

marsh tree
#

Yes

#

A lot

ornate tide
#

!startuppref also try this, ignore the resolution stuff

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

marsh tree
#

I face I played it modded yesterday and it was fine, then today it kept crashing so I updated everything and still this

#

*In fact

ornate tide
#

hmm yeah, that makes the startuppref thing more plausible then

#

do you have 2 monitors?

marsh tree
#

No

ornate tide
#

hmm, thats usually the problem. still worth trying though

marsh tree
#

Ok I’m trying that now

#

I do have remote access on my phone if that could be affecting it?

#

Nope still crashing

#

And taking over the screen

ornate tide
#

i have no idea, can you send a new log?

marsh tree
#

Vanilla runs fine

#

Ok I assume I have to run the modding version again first?

long brook
#

Yes. Run the modded game til crash then send the new log

marsh tree
#

Yep ok

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro N, with 122 C# mods and 407 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

marsh tree
#

it still says I need to update when I don't

#

also I don't even think it gets far enough for those mods to be the problem

scarlet quail
#

Okay, that log is a mess, but let's go through a few things

#

First, which mod are we trying to update.

marsh tree
#

I reinstalled all of them

scarlet quail
#

........so, all of them, then?

marsh tree
#

I'm not trying to update, that's a side issue, it won't even load the game

scarlet quail
#

Ah. Okay. That's different. Define it won't load the game though

#

Does it reach the start screen?

marsh tree
#

yes

scarlet quail
#

Okay. When between the start screen and loading into the farmhouse does it crash?

#

Or does it crash after?

marsh tree
#

right as it loads the farmhouse OR if I try to switch windows

scarlet quail
#

And define crash - do you mean it throws a "not responding" thing, or does the SMAPI auto-exit?

marsh tree
#

like when I left it alone it got as far as a dark farmhouse interior and then got stuck

#

but otherwise its when I try to load it in the background

#

or switch to a webpage or something

scarlet quail
#

Alright. You have a lot of mods. Do me a favor and load your save, don't switch windows, click your save on the load screen, then go get a drink of water or something

#

Let us know if after, say, 10 minutes, it's still not loading

#

Because based on your log and what you're saying, the game is still loading, then you click into it by tabbing in after swapping windows and it goes not responding

#

And that's why you never click into game while loading, because it'll stall and then basically refuse to load your modded game.

#

There are other potential problems, such as your log trying to apply greenhouse stuff and neither being applied, plus some XNB mods in your mod folder making me worried you put XNB mods in your content folder

#

But first, we'll make sure you can't actually load in by making your file load for at least 10 minutes. Your log indicates at least 5 minutes pass while it loads character portraits and stuff

marsh tree
#

Ok it’s been a while now and the screen is still black

scarlet quail
#

Hm. You don't have PyTK anymore so that wouldn't cause issues... let's see.

#

Your GPU's somewhat old but that's honestly a better GPU than most in here. Can you give your newest log?

#

I want to see based on the log how long things are taking to load and if they're still actually loading according to the log at that time period

#

Additionally, can you add SpriteMaster and then run the game after you've given your log and try to load?

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

!smapislow

native dragonBOT
marsh tree
#

I think I've narrowed it down to a mod starting with S

#

it's spacecore I think

#

Yep it doesn’t have the problem when I remove spacecore

obtuse surge
#

I'm sure many would say it's not wise, but is it possible to change to a modded farm map mid-playthrough? what're the consequences of doing so?

marsh tree
#

Ok now ridgeside village isn’t working

ornate tide
#

woahh spacecore was the problem? it was probably a submod of spacecore SDVpufferthink

#

spacecore is needed for some big frameworks like json assets

lament prairie
#

removing spacecore fixes loading problems in the sense that removing all the gas from a car fixes tire issues

#

As it’s a key dependency, removing it will make a whole bunch of mods not load

#

Your game will then load super fast because most of the mods are missing an important dependency and so aren’t even trying to load

#

But this probably isn’t the source of the issue

marsh tree
#

Oh

#

Most things aren’t working now

ornate tide
#

there are a few issues(missing dependencies, empty folders, duplicate mods) with the log but I don't really understand since they were able to play fine yesterday

#

when did you try to update everything?

marsh tree
#

Today

#

I went though every single mod at the only one that made a difference was removing spacecor- Ohhhh that probably means adding spacecore back in activated the problem mod eh? Damnit

ornate tide
#

what day is it in your save?

#

oh made me remember, does it crash on a new save too?

marsh tree
#

Yes and I’ve been trying day 1 saves

#

Both crash

#

So basically it’s something that uses spacecore which doesn’t really narrow it down much

marsh tree
#

its something that uses json assets

#

joy

#

DUSTY OVERHALL

#

wait

#

no

#

i forgot to put json assets back in

long heath
tardy remnant
#

What does this mean and how do i fix it?? I think i might have accidentally deleted some of stardews base files

#

Pls help😭

neon cargo
#

try repairing the game in steam

#

click on the cog, then properties, then local files and lastly verify integrity of game files

tardy remnant
#

Nvm i think i got it working again

sharp fiber
#

anyone know how to use cursor mods?
i try to use them but the original always covers it up

gloomy oriole
#

Dunno if this is rude to pipe up off topic but I am really impressed with how helpful and friendly the modding community is in here, y'all are super helpful and wholesome SDVemoteheart

hoary bane
indigo shore
#

Hello! Yesterday I managed to convert dcburger's portraits to HD portraits with this mod
https://www.nexusmods.com/stardewvalley/mods/13599

Thus I was able to drop PyTK (yay!), there is only one thing and that is, shop portraits from other mods are now vanilla, does anyone know how to change said STF portraits?

wintry summit
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 47 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

wintry summit
#

ooh i see, thank you

pulsar marsh
#

Hi I need some help with modded moblie stardew

long brook
#

Ask away

pulsar marsh
#

I'm trying to get the Romanceable Rasmodia/ Romanceable Rasmodia mod to work but I can't figure it out.

worldly ocean
#

Mobile is tricky you need to download mods before the 1.5 update

long brook
#

Those mod is newer than Dec 2020, they don't have version that older than that date. It won't work for mobile at the moment

pulsar marsh
#

Aww okie dokies thank you!

marsh tree
#

If anyone is still here from my problem before I have it narrowed down to like fiiiiiiive potential mods

#

Down to two!

#

It’s either custom companions or custom furniture

lament vortex
#

i don't know what your issue is, but CF is pretty buggy

marsh tree
#

It’s custom companions it looks like

#

Oh wait

#

No you’re right

#

Wait

#

Not sure

#

Nope I was right

#

Custom companions is the problem

#

Now whether that’s because of a clash or not I dunno

dusky canyon
#

I can 90% say it is most likely a CF issue

#

or either PYTK

marsh tree
#

Goddamn it Ridgeside still isn’t working now

#

Why do so many mods require custom companions?!

#

Doesn’t it just add a new ability to do the mines with people?

#

Surely that can just be cut out

#

Also I already removed PYTK

#

It’s definitely something to do with custom companions, I ran it with everything but that and it worked

dusky canyon
#

I have 1094 mods including Custom Companions and it works for me.

#

Doesn't CF require PYTK?

lament vortex
marsh tree
#

Ok so it can’t be custom furniture because it can run without PYTK

#

*cant

#

Ok so I’ve removed ones that need custom companions

#

Now to slowly re-add them and see which one’s the problem I guess?

hoary bane
#

CF needs Pytk though?

marsh tree
#

Yeah so it’s not the problem because it’s not working anyway

#

Besides, the game ran with it in there so it can’t be that

#

Ok custom companions works on its own

#

So it must be something that needs it

dusky canyon
#

Have log?

hoary bane
#

🪵

marsh tree
#

Hasn’t helped so far

restive grove
#

can you also abridge the main problem, I had a quick glance over the history but it's a bit hard to follow

marsh tree
#

Got it narrowed down to fellow clowns tilesheets, never ending adventures and the wayfarer but I can do without them

#

I think

#

I’m kinda curious which one it is but this has taken me too fucking long already 😅

restive grove
#

but what was/is the problem exactly?

marsh tree
#

God DAMNIT ridgeside still isn’t working!

#

Oh god

#

I forgot to put custom companions back in

#

So of course none of the- AAAAAAAARRRRGH

restive grove
#

are you using a mod launcher?

marsh tree
#

No

restive grove
#

or are you doing it manually?

marsh tree
#

Does that mean putting them in the folder myself? If yes than yes

#

*then

restive grove
#

you'd have an easier time with this, if you used a mod launcher like Stardrop. that way you can have all the mods in the mods folder, but just tick the ones you want to launch/have different mod profiles

#

can have a vanilla profile, with nothing (or barely anything), different loaded mods with different friend's you're playing with, one with most things, etc

marsh tree
#

Downtown Zuzu, Durin’s Rest, Dusty Overhaul, East Scarpe or Ridgeside Village are the contenders now

scarlet quail
#

Did you add sprite master like I asked before I went to sleep

marsh tree
#

No? I must’ve missed that? What’s sprite master?

scarlet quail
#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

Put that on with all your other mods on as well

#

We'll cover disabling resampling if you don't like the graphical changes but the performance improvement is probably going to help you if your problem is literally the expansions

#

Because that just means that none of them is actually the problem,it's your hardware

brave sparrow
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 38 C# mods and 60 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

brave sparrow
#

(please ignore the Lenny/RSV thing, that's been going on for a while and I will ask about it on the RSV discord soon)

marsh tree
#

I doubt it’s a hardware problem because I’ve gotten expansions to work before

gaunt gust
#

Keep in mind it's quadratic

#

Which means each additional map isn't "slightly slower" it's "a heck of a lot slower"

marsh tree
#

OMG I THINK THE SPRITE MASTER THING IS WORKING

scarlet quail
#

In other words,it is your hardware if you're having that many expansions at the same time

#

I hate to say I told you so but I told you so XD

#

So the problem was definitely your hardware Plus all the expansions

gaunt gust
#

SpriteMaster rewrites some of the game code so it runs faster

scarlet quail
#

And i'm sorry you wasted like eight hours on this when I told you it right before I went to bed but I didn't check to make sure you were using it XD

#

Anyway, You can disable resampling by going to the config menu and unchecking the box for it if you don't like the graphical changes

marsh tree
#

Hahaha it’s ok, at least it seems to be solved!

#

Thank you!

indigo shore
brave sparrow
#

for what it's worth, i also have the orangepie wizard portrait (in dcburger's art style) and that seems to be replacing whatever is going on with the dcburger one. but whenever i see red text i am afraid something is broken.

gaunt gust
#

Pytk thing.

brave sparrow
#

is pytk just kind of fucked?

gaunt gust
#

Pytk is just really complicated and requires someone to look through the code and like I can't be bothered to read through pytk code

brave sparrow
#

i see, thanks

#

it wasn't doing this yesterday i swear! i have no idea what happened

indigo shore
brave sparrow
indigo shore
#

yes

#

tho

#

it is a bit of a headache to have everything work correctly

#

spend the entirety of last night on it lmao

brave sparrow
#

oh no, that's the opposite of what i wanted to do lol

#

i might try it anyway though

indigo shore
#

yeah dw, the only weird error idk about is the wizard one, i have no idea why that is conflicting

#

i did notice warnings regarding the SVE portraits tho, you'd have to look into the mods comments because it requires duplicating some files

#

like, you need Morris.png and then MorrisTod.png and so on, it is better explain in the posts tho

brave sparrow
#

ok, i'll take a look

little phoenix
#

@tired brook is automate able to use the Statue of Treasure from SVE? It doesn't work for me, I think since it is new to SVE and doesn't have a compatibility mod like PJA and such

lament vortex
#

You can add custom machines to the automate config, try adding it and see if it works

little phoenix
scarlet quail
#

uh

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Also please don't... ping pathos at the first sign of trouble?

brave sparrow
scarlet quail
#

Give a log before stating it doesn't work for you so we can troubleshoot first

little phoenix
#

ok!

brave sparrow
#

oh well, hopefully the orangepie version will still work

gaunt gust
#

I suspect not before 1.6

little phoenix
#

was that for me?

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 74 C# mods and 54 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

scarlet quail
#

technically yes but atra knows better

gaunt gust
scarlet quail
#

So perhaps the API isn't implemented in SVE

#

got it, thank you atra

gaunt gust
#

(I looked into doing it for RSV for the trash cans last March)

#

That's why I have the tap giant crops mod

#

That was my test case XD

scarlet quail
#

so what you're saying is "Stardew 1.6 this march as this anniversary of the initial realization" 😛

gaunt gust
#

Gonna be honest, the reason why I don't like these autoconvertors is that it does always require someone to manually fix the last 10%

#

Which is fine when that someone knows what they are doing

indigo shore
#

that's why I am the one in my friend group doing it, they are all waiting for me to share the zip file with all the mods working together 😭

dire fractal
#

how do i mod my game

#

cause there's a specific mod I've seen youtubers have

#

where theres a chest infront of the farm and you can get any item from it

brave sparrow
#

you might be interested in this one, which i haven't used https://www.nexusmods.com/stardewvalley/mods/518

tired brook
dire fractal
#

im not understanding how to download mods can someone help mke

native dragonBOT
dire fractal
#

ive tried using the wiki and ive followed the instructions and it still wont install

halcyon igloo
#

can you be more specific with what exactly is happening

dire fractal
#

hold on a sec ill look

#

i extracted the files

#

whenever i run "install on Windows.bat"

#

it wont work

scarlet quail
#

....that isn't specific

halcyon igloo
#

is there an error message or is nothing just launching or like

scarlet quail
#

be specific. Screenshot of what it says when it "doesn't work" if you can't type it out

#

there could be 100 reasons why it doesn't work, hence why we ask

dire fractal
scarlet quail
#

Yeah that looks like the un-extracted version is being run

#

mind giving us a screenshot of the folder you're running the bat from?

dire fractal
#

ok

neat plaza
#

you didn't unzip it

dire fractal
#

i moved it to a folder that was empty

neat plaza
#

and why is it in your VLC folder..?

dire fractal
#

idk

#

just put it there

halcyon igloo
#

makes me wanna ask where the game is installed lol

dire fractal
#

thanks

#

that helped

halcyon igloo
#

it might come up later if it’s not the standard place

#

also again the folder isn’t extracted so extract it to downloads or sth

scarlet quail
#

right click the zip folder, hit extract all

#

then hit extract, assuming the checkbox of open folder when unzipped is checked, the new folder will come up

#

run bat from there

halcyon igloo
#

you have to click something that says extract or unzip, not just double click it to open in a browser

#

i feel like when i was a kid we couldn’t get file previews of zipped folders like this

sharp fiber
dire fractal
#

nvm

#

ill reinstall

lament vortex
dire fractal
#

ill go from there

halcyon igloo
#

in the screenshot you posted there is also an extract button

#

over the summer i made a joke wondering if how to zip a folder was boomer knowledge but now i feel like it is

dire fractal
#

vortex or manual

brave sparrow
#

Manual, vortex is generally not recommended for Stardew afaik

dire fractal
#

ok

long brook
#

You already downloaded the zip file of smapi. Just gi to the file, right click, then choose extract

dire fractal
#

i have the file location open

#

i see the installer and the 2 dots above

long brook
#

Please wait

#

I'll screenshot how to extract with winrar

scarlet quail
#

Also never download SMAPI with vortex

#

The rest, we never really care about

#

But never with vortex on SMAPI

long brook
dire fractal
#

where do i go to get there

#

internal then windows?

long brook
#

uh your zip file is in vlc folder

dire fractal
#

not anymore

#

i redid it

long brook
#

why thho

#

you delete it?

dire fractal
#

ye

long brook
#

that's the zip folder opened by double click it. just right click the zip file (like the screenshot i sent)

dire fractal
#

wheres the zip file

#

in internal?

halcyon igloo
#

in your downloads folder

long brook
#

no. just close that winrar

halcyon igloo
#

probably

dire fractal
#

ok

long brook
#

what folder that you usually used for downloading file?

#

the zip file should be there unless you choose different location

dire fractal
#

so what extract the entire folder

halcyon igloo
#

yes

#

like in his screenshot

#

extract here

dire fractal
#

ok done now what

#

i also found the extracted folder

long brook
#

can you screenshot it first? don't double click the zip file

#

screenshot just like this

dire fractal
long brook
#

good, now you can run install on windows from that folder

dire fractal
#

ok

#

what do i do from here

long brook
#

press 1

dire fractal
long brook
#

when there is green text, don't close or exit imediately

dire fractal
#

no

long brook
#

press 1 again

dire fractal
#

ok

#

i did it

quick quarry
#

I need help. When I go to download smapi it says failed- needs authorization even tho I’ve already downloaded about 15-20 MBs of it

long brook
dire fractal
#

i havent

long brook
quick quarry
long brook
quick quarry
#

It said network failure but my internet is good

dire fractal
#

i tried copying it

#

got it

long brook
long brook
dire fractal
#

k

quick quarry
dire fractal
#

done i have steam open

neat plaza
#

try that

quick quarry
neat plaza
#

edge?

#

ff?

quick quarry
#

I’ll try Microsoft edge

long brook
quick quarry
#

It says the same thing

dire fractal
halcyon igloo
#

stardew valley

dire fractal
#

is it under library or?

long brook
dire fractal
#

ohhhh

#

ok

#

k done

long brook
#

oh sorry not click manage, but properties

dire fractal
#

ok

#

done

long brook
#

a window should popped up like this, then paste what you copy before to lunch option

make sure it's something like "........" %command%

dire fractal
#

what launch options

long brook
#

see my screenshot

dire fractal
#

oh ok

neat plaza
#

the box that says launch options in it

dire fractal
#

i put it in now what

long brook
#

then you can close it and try launch the game

dire fractal
#

ok

#

done now what

long brook
#

is there any error? OR is there black window that pop up then the game launch?

dire fractal
#

a black window then the game launched

long brook
#

congrats, now you're ready to mod sdv

dire fractal
#

ok

#

thanks

long brook
#

to install mod, you have to know where your game folder is. to know that, you can right click sdv in steam library, manage, then click browse local file

dire fractal
#

ok thanks

long brook
#

there will be a folder named Mods, all your mods you wanna install chould be place there. to install mod, download a mod, it will come as zip just like smapi installer. extract that mod zip file then move the extracted folder into Mods folder

scarlet quail
#

folder will be Mods

#

Just in case you can't find Mod

long brook
#

thanks for the correction lyoko

lament vortex
#

does anyone know what could be causing my GI farmhouse to look like this? the beams i mean

#

gimme a sec to send my log

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 130 C# mods and 306 content packs.

lament vortex
#

im using aster's beam mod, and i want the beams to look like the darker wood color

#

im not sure if this an issue with the mod specifically or if anything else im using could be conflicting

quick quarry
#

Do I put the whole folder that I extract or just the content file

lament vortex
#

the whole folder

#

make sure to delete the zip or rar file afterwards

quick quarry
#

Thx

thin ridge
#

so I have not been able to post a screenshot but this morning ive been experiencing the occasional screen tearing where like 20% of the screen will if im transitioning screens will show a bunch of distorted purple pixels for like half a second

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.21, with 33 C# mods and 41 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modest mural
scarlet quail
#

uh, Cookie, that uh. That sounds like something GPU-related

#

tulip: That's a file replacer

modest mural
#

where should i put it ?

thin ridge
#

hmm i dont experience that with any other games ive found and it only started this morning\

scarlet quail
#

essentially, to use those you'll need to go into Ridgeside's CP folder and replace the folders that have the names of the folders in that mod with that mod's folders

#

So in CP Ridgeside in Ridgeside Village's main folder, delete BeachPortraits and replace with what's in this mod you have screenshotted to us

thin ridge
#

since ive added DSV my game as a whole has been acting up a bit and I need to configure a bunch of things to be more lightweight

modest mural
#

completely replace them ?

scarlet quail
#

yep

modest mural
#

ookay , i should probably save the files somewhere else tho ?

scarlet quail
#

honestly file replacers are a little ridiculous on that scale, but the author didn't want to write code to patch them in

neat plaza
#

you could always redownload RSV

scarlet quail
#

I mean probably, yes

modest mural
#

thank you thank you ! i’ll do that and see if it works

thin ridge
#

what should I do?

scarlet quail
#

Not sure you can do anything

#

But I will welcome anyone with more deck knowledge as to if there is a solve

modest mural
#

oh there’s one other that said the file was empty . another portrait mod for sve

#

should i drag the portrait files into the sve folder ?

scarlet quail
#

again, depends on what it is

#

screenshot would be appreciated

thin ridge
#

ah do you think then I did find something that conflicts with linux?

modest mural
#

probably the same deal as before ? ._.
that’s inside the portraits mod folder though

scarlet quail
#

that's also a replacer, but why the STF too?

lone dirge
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 52 content packs.

dapper gazelle
#

shop portrait

thin ridge
#

who could I contact?

modest mural
lament prairie
#

STF folder has shop portraits that are specific to SVE

dapper gazelle
#

I just said why

lament prairie
#

Those have to replaced and can’t be patched

scarlet quail
lament prairie
#

Idk about the CP folder

thin ridge
#

whos the deck/linux tech people I could tag

lament prairie
#

There aren’t really any

#

Most people don’t have a deck

modest mural
lament prairie
#

But also DSV basically always comes with a performance cost, as do all seasonal outfits mods

scarlet quail
lament prairie
#

You can try the lightweight configs

scarlet quail
#

and by let it go I mean do not touch it nor your computer

modest mural
scarlet quail
#

Just click load and get a drink of water or something

#

Let us know if it loads

dapper gazelle
#

just as an fyi, most mod authors include how to use their mods on the description page. And there are instructions on how to use these Nyapu ones. In this case, you're instructed to overwrite the portraits

lone dirge
silver marsh
#

hi hi! im with a problem with my smapi.. whenever i try to run the archive always ends with this error: ''Oops, couldn't find the game automatically.
Type the file path to the game directory (the one containing 'Stardew Valley.dll'), then press enter.1'' but there is no one archive w/ that name, the closer is "StardewValley.GameData..dll'' that I even tried to change their name but on the next step i recieve another error idk what to do

neat plaza
#

what version of sdv are you running

modest mural
thin ridge
#

so I still would like to resolve this issue of mine..

silver marsh
robust bison
dapper gazelle
#

They want you to overwrite the SVE folders

modest mural
dapper gazelle
#

the way you've been doing it per Lyoko's instructions

modest mural
#

so switching out the files ?

#

sorry i’m asking so many questions 😅

dapper gazelle
#

I'm tapping out. Good luck.

scarlet quail
#

Yes, swapping out the files

scarlet quail
#

There is a potential solve here but first we need to verify it's not something else

silver marsh
scarlet quail
silver marsh
#

when i tried to rename appear another error

scarlet quail
#

specifically, Stardew Valley - where is vanilla Stardew located?

silver marsh
#

one sec

lone dirge
scarlet quail
#

blinks where else would you load the save from?

#

If you mean the game is running fine but it takes ages to load, that's normal with a higher modcount or older hardware

scarlet quail
#

I thought you meant the game was having issues running in-game too, but if that's not the case, that's normal on how long it takes

#

So in that case

#

there's only one thing that can potentially help cut down that time

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

Install that mod, and disable resampling if you don't like the graphical changes

#

Otherwise, you're going to have to take out mods for it to run faster, and the main culprit would be SVE at that point

silver marsh
scarlet quail
#

SpriteMaster will help load times, though, if that's your problem

lone dirge
scarlet quail
scarlet quail
#

in which case it won't change the looks

#

okay. Milla, you're missing a crapton of vanilla Stardew files

#

please verify your game files in steam

lone dirge
silver marsh
#

I just reinstalled it there, because I thought the problem was in the version

scarlet quail
#

Like, you can't even run vanilla Stardew right now

silver marsh
scarlet quail
#

Because you don't have the exe, nor several files needed for it to load

silver marsh
#

it was running before I uninstalled the smapi files, one sec ill download it again

modest mural
#

done the thing but SMAPI says there’s an error

scarlet quail
#

I mean you know the drill by now tulip

shell willow
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.1, with 7 C# mods and 17 content packs.

modest mural
scarlet quail
#

sigh tulip that means give us your log

modest mural
scarlet quail
#

Screenshot is unhelpful there

modest mural
#

oooh sorry KDHDKDJ
how do i do that ?

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Also it looks like from the second screenshot you deleted the folders but then didn't replace them

#

or you deleted the entire CP folder but that's not what I said to do, I said - especially with Ridgeside - to delete the BeachPortraits, Wedding Portraits, etc. - the folder names inside the CP folder - and then put the new ones in

scarlet quail
#

(I'd ping but I don't know if I should in this case)

modest mural
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 70 C# mods and 140 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Yeah your log indicates you yeeted the entirety of the CP folder

#

(and the STF folder)

#

That's not how file replacing works

#

you yeet the parts that are in the file replacer mod, not the whole thing

modest mural
scarlet quail
#

Which means you deleted them to SMAPI

modest mural
#

so okay , get the folders back and switch the folders contents ?

scarlet quail
#

I think that's correct, assuming I'm reading your syntax correctly

#

Beach Portraits should replace beach portraits

#

Portraits should replace portraits, etc.

modest mural
#

should i only move the portraits or the portrait folders ?

#

like , the images themselves

shell willow
#

folders

thin ridge
#

with my game ive switched most of DSV to light and ultralight

#

and its when I load up the day that most of the stuttering and such happens

#

if I go to a deck based spot they gonna tell me to contact this server lol

scarlet quail
#

The problem, Cookie, is that what you're asking about no one has frame of reference on

#

if you told me sudden purple pixels on a PC, I'd assume your GPU is dying

thin ridge
#

I dont htink its a gpu issue

#

as its primarily a stuttering as the game loads

#

?

#

like it happens during those stutters

scarlet quail
#

So then it's not something in your log and related to SMAPI, so it's probably your deck trying to do too much at once

#

Otherwise, we have no clue

#

so we cannot solve your issue

lament prairie
#

where's my stuttering quote again

scarlet quail
#

Oh, Elizabeth!

#

Hold up, let me quote the one mac os already exists log

lament prairie
#

.q 5981

devout pumiceBOT
#

[#5981] "(What are costumes if not IRL content packs?)" - @tired brook (28 Oct 2022 @ 04:27:14 PM UTC)

silver marsh
#

now that I reinstalled it shows this but there is no update on my steam

lament prairie
#

.q 5891

devout pumiceBOT
#

[#5891] "Lag/stutter is unfortunately very hard to diagnose. There are a few potential causes:

  1. Background processes on your computer (ex. my game lags/stutters horribly when my computer changes from light to dark theme at nightfall)
  2. Garbage collection in the game/game framework.
  3. Certain functions within the game can cause lag/stutter (ex. forage spawn at specific times, screenshot triggering)
  4. Certain mods are more likely to cause lag/stutter, and may have config options to reduce them. (ex. seasonal outfit-type mods, FTM mods with many monsters spawning)
  5. Certain computer setups may experience more lag.

In terms of fixes, by cause above:

  1. You can try viewing Task Manager/Activity Monitor while the game is running to identify problematic background processes, and/or close other apps.
  2. Difficult to address as a user. Ameise has been trying to track this down but it has been proving elusive.
  3. See if the lag occurs at a consistent time and try to find mods that add a change at those times.
  4. Ask if there are config options for the mods you suspect. For ex., FTM (reduce monster spawn limit), DSV (use lightweight version), and Automate all have config options.
  5. If you have an Nvidia GPU, try typing .q 5755 in #governors-mansion for some possible settings to try. On Windows, you may also try things with setting SDV/SMAPI to specific cores or priority levels?" - @lament prairie (07 Mar 2022 @ 06:07:07 PM UTC)
native dragonBOT
silver marsh
#

tysm!!

lament prairie
#

That is, a folder named .local under your main account folder

scarlet quail
#

Ah, whew, you were the one who knew how to fix that XD Thank ya

lament prairie
#

You can either do this through Finder or through Terminal

#

If you're comfortable with Terminal, try mkdir ~/.local

shell willow
#

omg hi, elizabeth

#

tysm for your help

lament prairie
#

If you prefer Finder, go to the main folder for your account (as in, the one that has Documents, Downloads, etc in it) and type command-shift-.

#

This shows hidden folders

#

It's a toggle, so if you accidentally hit it twice just hit it again

#

Then you can make new hidden folders (ones that start with a .)

shell willow
#

is it supposed to give me an output or am i good?

scarlet quail
#

if I'm reading the really basic computer syntax correctly you can probably check if it made the directory

lament prairie
#

Not supposed to give an output afaik

#

You can do the steps before "make the folder" in Finder to check if it got made

scarlet quail
#

woo, I did read it right

shell willow
#

kk perf

scarlet quail
#

(I do not know mac stuff so I wasn't sure that's what mkdir meant)

lament prairie
#

mkdir = MaKe DIRectory

thin ridge
scarlet quail
#

Yeah that sounds like your deck literally can't handle all the stuff. That's why ultralightweight exists

#

Decks are not PCs, they are not as powerful as PCs, and therefore they cannot run as much as PCs

#

Your issue is likely overloading your modded game, so your GPU is being taxed beyond its ability to render stuff, hence pixelling

thin ridge
#

im able to run much more powerful things just fine

#

its just this occured after DSV

lament prairie
#

DSV is actually pretty strenuous, since if it's doing lots of outfit changes it has to "watch" for when it needs to change

scarlet quail
#

^^^^^^^^

thin ridge
#

isnt the outfit changes during screen transitions?

scarlet quail
#

Also I'm probably - when I don't have other things to do - going to put a Maru's robot quote for "Just because it hasn't errored before doesn't mean it won't error now" or something, because I feel it's necessary with modded game support lately XD

halcyon igloo
#

i had no idea dsv was so resource intensive lol

scarlet quail
#

...Not without SpriteMaster, I think, Cookie

#

That or I misread the convo about it earlier that atra and the other coders mentioned about spritemaster only loading on transitions

#

Honestly I should check the weebly to check

#

brb

thin ridge
lament prairie
#

Those aren't mods though

thin ridge
#

i can drop my fps to 30 and its still doing it

lament prairie
#

By its nature, modding is less efficient

#

Since it has to be patched into the code

#

Pathos did weeks of trying to reduce stutter and lag and a whole thread about it

thin ridge
#

i can just remove dsv but i honestly love it especially trans penny and the mermaid pendants 😦

lament prairie
#

Since he doesn't own a deck (and neither do I, or most people), there wasn't any deck-specific testing, but I wouldn't be suprised if it just is an ongoing thing that you can't fully eliminate

scarlet quail
#

furiously takes notes for the next time a user complains about stutter with their PC being able to run other games with more graphical intensity

#

(Because that does happen in here, so I want to give them the facts so they can understand)

lament prairie
#

You can try removing any other mods that might be intensive

#

You can try setting DSV to ultralightweight

#

Beyond that, you just have to decide how much stutter you can live with

thin ridge
#

yeah

#

i do have everything to ultralightweight except my partners

thin ridge
scarlet quail
#

The list basically boils down to "expansions" at that point

lament prairie
#

Anything that does a lot of patches on location change too

#

Or on time change

#

But also expansions

thin ridge
#

would rival hearts be intensive?