#archived-modded-support

1 messages · Page 77 of 1

sick lodge
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Oh wow it finally went through I think

lyric scaffold
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.4.0, with 86 C# mods and 137 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
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it's definitely not NPC Adventures - the only thing your errors are showcasing is that Lavril hasn't been met yet in game

robust bison
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crashing when?

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and is this a crash log?

scarlet quail
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No crash is present on the log

lyric scaffold
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were do i get my crash log?

robust bison
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get the game to crash first

scarlet quail
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it'd be in the same folder as your SMAPI-latest. If you don't have one, cause the crash, then put the SMAPI latest or the crash log in the parser

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You also have a XNB mod in your skipped mods, so I'd verify your game files because XNB is bad and can cause crashes, as well as you have two mods trying to load your hairstyle assets, so I'd check on those (i.e. remove one of Bingmiao's/Coii's)

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!xnb

native dragonBOT
sick lodge
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Okay so. I tried opening up the Pokemon-only group, and SMAPI loaded mods that I definitely did not put on the Pokemon modlist

scarlet quail
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Probably didn't set the mods path

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tribal trout
native dragonBOT
scarlet quail
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Oh yeah, that's an XNB issue

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verify your files

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it's expecting a baby white chicken but you don't have that file from your XNB shenanigans

tribal trout
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ah okay

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thank you!

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all for the chonkins man...

lyric scaffold
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.4.0, with 85 C# mods and 134 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lyric scaffold
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i took i ss of this tho

scarlet quail
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that's a mac event viewer thing and that's beyond my knowledge. Elizabeth would maybe know more

lyric scaffold
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how do i talk to elizabeth

calm heron
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you ask to see elizabeth SDVkrobusgiggle

lyric scaffold
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hello may i see elizabeth

lament prairie
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That’s an access violation error I think

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I see SIGSEGV

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Do you have red text in the SMAPI window that isn’t in the log upload?

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If so, please screenshot

lyric scaffold
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i think thats the only red text

scarlet quail
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That's in the log upload

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So no,not that

lament prairie
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Ideally the end bit

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Like whatever happened at the very end

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(I don’t actually know how to fix AVEs, but updating all your mods sometimes fixes them)

lyric scaffold
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thats all i got

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i might just try removing all my mods then redownloading

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thank you for all of your help

lament prairie
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That’s a segfault SDVpufferfear

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Is this just when loading mods?

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@tired brook sorry for ping but segfault??? SDVpufferfear do you have guesses/fixes?

lyric scaffold
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yes only when loading mods

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is a segfault bad?

tired brook
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Does that still happen if you temporarily remove all mods except SMAPI and ErrorHandler?

lyric scaffold
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no let me try removing them rn

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yea no yellow or anything without mods

lament prairie
tired brook
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It's probably one of the mods listed under 'Patched game code' in your earlier log. Can you re-add all your mods except those, and see if the error is still gone?

lyric scaffold
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i removed the first ten of that list and my game ran perfectly with no crashes thank you

tired brook
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Could you try re-adding a few at a time to see which one caused it? It'd be useful to know which mod causes it (and whether it's a mod interaction), so we can let the mod author know.

lyric scaffold
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ofc give me a few and ill get back to you

sleek tartan
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Hai everyone~ I have a question, I have that barrel there (I don't even know what mod it's from) and I wanna move it but I can't, I tried hitting it with an axe and a pickaxe but nothing seems to work... any idea?

scarlet quail
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Is that a picture of your farm?

sleek tartan
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yes it is

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full pic if needed

fringe tangle
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Hello! How would i make a particular sprite sheet be used over another?
i had a mod that redid Magnus's sprite, but i wanted to add in a sprite for custom kissing mod. So i edited the SVE sheet since it already had space for it, then removed the other mod. But he still comes up all vanilla. I have Romancable Rasmodius too that modifies it, but I'm not sure how to make one priority.

scarlet quail
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It's likely part of your farm map itself then,so can you give us the name of the mod you are using for the farm?

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If that's for standard,let us know and we can go from there

scarlet quail
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you just want the one you want to use loaded last

fringe tangle
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oooh ok i didnt realize you could replace it if it didnt have the same number of sprites. my brain was like no match-no go x)

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I will try it!

sleek tartan
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It's wilderness farm (I just checked the wiki) but the barrel did not come with it, I had custom furniture and I remember it glitching (as in when trying to put another thing/one of the same somewhere else it would bug and delete it)

scarlet quail
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I mean, in that case you might have problems Cymm

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mainly because RR will refer to some of those sprites

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But at that point you'd have problems anyway

fringe tangle
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Well...replacing RR did kind of work, but he still disappears completely when you kiss him. which was what i was trying to fix initially. so back to square one x(

supple cradle
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Could someone help With installing alternate portraits? I deleted all the normal ones And the game isnt launching. Does anyone with alternate portraits installed know how to help?

scarlet quail
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Uh

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define alternate portraits

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which mod, and what portraits did you delete?

supple cradle
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All of them

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the portrait folder is empty

scarlet quail
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What portraits

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RSV's, SVE's, which

supple cradle
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The box with their face in it when they talk to you

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those ones

scarlet quail
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What character's

supple cradle
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all the characters

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they are all gone

scarlet quail
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oh for heaven's

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speak to me like I have no idea what you're talking about. Which characters

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"all of them" isn't helpful :S

supple cradle
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let me send a picture

scarlet quail
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Again, not helpful

supple cradle
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Ok

scarlet quail
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give me example characters

supple cradle
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In the content file of the local files of the game, there is a portraits folder

scarlet quail
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Oh. Oh no.

supple cradle
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?

scarlet quail
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You deleted the vanilla PORTRAITS?

supple cradle
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Yeah

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Is that bad

scarlet quail
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!xnbzola

fickle shadow
native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
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!xnb

native dragonBOT
scarlet quail
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verify your game files and whatever mod you wanted to use do not use it

supple cradle
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Why not

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Is it like a virus

scarlet quail
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Read the prior two commands

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They will break the game.

sleek tartan
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your profile pic matches this conversation so perfectly

fickle shadow
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LMAO

scarlet quail
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For the record, when I ask "which portraits" I'm asking what characters because there are vanilla and modded

supple cradle
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Oh

scarlet quail
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I will generally assume that we are talking modded characters

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because no one should ever delete the content folder stuff

supple cradle
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Yeah I’ve got the Stardew Valley extended mod too

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So what should I do now

scarlet quail
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verify your game files

supple cradle
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Ok

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Doing that

scarlet quail
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That's the only way to get your original XNBs. Then toss whatever mod that used XNB files - and not SVE, SVE uses dummy XNB files to load modded characters - to the curb

supple cradle
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Said 69 files failed to validate and will be re added

scarlet quail
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SVE is fine. Any other mod telling you "go to your content folder" do not use.

supple cradle
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Ok

fringe tangle
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ok alternate route, how do I tell what frame a sprite is?

scarlet quail
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(And tbf SVE doesn't tell you to go to content folder, it just has XNBs)

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I think there's a wiki page for that Cymm

supple cradle
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And the content folder is the game files?

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Like the local field of the game?

scarlet quail
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Correct. Never touch it

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Content Patcher in your mods folder will take care of portrait stuff usually

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XNB mods are outdated and should never be used lest you break your game

supple cradle
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I’ve got content patcher

scarlet quail
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Yeah, but you entered the content folder, which is not how you do stuff. always put mods in the mod folder

supple cradle
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So just drag the portrait mod into my mod folder like the other ones?

scarlet quail
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Not if it's an XNB mod!

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you just trash that or convert it

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!xnb

native dragonBOT
scarlet quail
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Again, read the command

supple cradle
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Ok appreciate the help

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Are there any good SVE mods

scarlet quail
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!modrecs

native dragonBOT
supple cradle
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Thanks

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This works?

scarlet quail
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sigh as usual it's the anime portraits

supple cradle
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💀

scarlet quail
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The anime portraits, beneath the XNB one, is the content patcher version

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use that.

supple cradle
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Ok

scarlet quail
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If it wasn't for the fact I think ohodavi isn't in the modding community much anymore I'd request they take down the XNB part

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constantly confuses things

lament prairie
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Pretty sure that mod hasn’t been updated in ages

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It’s probably from before content patcher existed

robust bison
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it is

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they're still active on Twitter though

lament prairie
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Huh, interesting—unfortunately I don’t have a Twitter

scarlet quail
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I've sworn off twitter

fringe tangle
lament prairie
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I think you want #making-mods-general but you count starting with 0 in the top left and go across rows and down in book order

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Book order = same as reading a book

fringe tangle
lament prairie
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Ohh I see., sorry most people who poke at that are making mods

fringe tangle
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its the only thing i could find mentioning frames. and it didnt even mention you had to start at 0 which is good to know

lament prairie
fringe tangle
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LOL

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i half did it

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unintentional custom spooning

lament prairie
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Hug the sleepy …Shane?

fringe tangle
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its the wizard xD but facing the wrong way

lament prairie
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Which sprite were you aiming for?

fringe tangle
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thats the right one. I cobbled it together from the other sprites he had. there

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s a "facingright" setting im going to try enabling to see if that does it. nearly choked on my tea thoughx)

lament prairie
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Ah ok!! Yes very funny

fringe tangle
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success! Thank you for the help^-^ gots to be able to smooch the mans

lament prairie
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Yay!

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.1, with 11 C# mods and 16 content packs.

scarlet quail
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we need both of your logs if co-op

bright charm
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Oh okay, I will repost later as they're asleep thanks

old cave
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Does anyone know why this mod doesn't work?

scarlet quail
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I see no reason why it shouldn't

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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it's likely there's something wrong with your mod install

old cave
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There are so few comments on the page that I can't even find the reason. Even if only this one module is installed, it will not work properly. I contacted the author in my mailbox at nexus but there was no reply.

scarlet quail
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Again, log.

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for all we know, you're just booting vanilla and not SMAPI

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so give the log as the governor requested and we can figure it out.

old cave
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Okay, wait, I'll install him with a clean save, I only installed this mod and didn't get the effect described on the page.

scarlet quail
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Okay, but please make sure you also have the three main SMAPI mods from SMAPI's install

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please don't boot it with just that mod.

old cave
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Thank you for your enthusiasm, I have been struggling with this mod for a long time.

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 6 C# mods and 0 content packs.

old cave
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I guess this should be a relatively simple mod, but it's special. It adds a new quality grade, but the author does not describe more.

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As described on the page, he should get this effect.

scarlet quail
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your save is...confusing me. You create a save, then...sleep twelve days after upgrading house without debug commands or CJB?

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that's not long enough to upgrade quality. the casks wouldn't even accept iridium quality wine if it wasn't working

old cave
scarlet quail
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that's probably your problem

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CJB is meant to work on, y'know, vanilla quality

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So you're attempting to speed something that CJB literally doesn't know about a better quality for

old cave
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So should I use sleep for 14 days? I haven't tried it, I'll try.

Maybe this mod doesn't improve the quality of other items, just for items that can be aged.

scarlet quail
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instead of CJBing in house upgrade items

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leave the house, type "debug houseupgrade 3" in the SMAPI console

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enter the house, spawn in an iridium wine and a gold wine, and toss both in your casks

old cave
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Wait, I'll try it quickly, including adding new ageable items like maple syrup.

scarlet quail
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if it doesn't accept iridium, add the gold, sleep 14 days, see if still going

old cave
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Thank you very much, this is so helpful, fresh thinking. Maybe I misunderstood him, but I don't understand if this mod adds a new quality level to all items, or just adds a buff to certain ageable items.

scarlet quail
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probably the latter, since in the mod description, it states

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"Higher quality for aging artisan goods in casks"

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maple syrup cannot be aged

old cave
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It didn't seem to work, however, after my last screenshot, I re-entered the game and those three iridium-quality liquor turned colored.

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 14 C# mods and 7 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

scarlet quail
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that second log looks like Custom Cask mod might conflict

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since they both affect casks

old cave
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I'm removing, third attempt.

scarlet quail
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well would you look at that

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it works

old cave
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I'm completely confused... They change from iridium to silver, and then one day to color.

scarlet quail
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that's not what I'm seeing

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What I'm seeing, from your images, is silver, eventually to iridium where it's still working, and then the last part is "color", or the aging to A Quality Mod's "wonderful" quality

old cave
# old cave

To add, the figure of silver quality is on the 13th,

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It changes from iridium to silver, then to iridium, and then to color. In short, he worked. I don't know how he works, and all auxiliary modules can't see his working status and time. I'll try it more.

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Thank you very much, at least it worked, not completely ineffective. This is a huge step forward.

scarlet quail
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Just keep in mind for future testing stuff: CJB does not always work as intended with modded stuff. Heck, time travelling can screw up festivals really badly, apparently

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So always try and test via vanilla methods/debug commands if possible

old cave
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I'll check their prices and gift multipliers later, as well as compatibility with more barrel mods.

I have colored caviar now!! He looks shiny!

bright charm
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.1, with 11 C# mods and 16 content packs.

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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 25 C# mods and 18 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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Yeah I can already tell the issue

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!mpmods

native dragonBOT
scarlet quail
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And before you state "but it's worked before" like several others have stated prior, that does not mean it will work forever without issues

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you need the same mods. That big of a C# difference will cause problems like this.

bright charm
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So the exact same mods?

scarlet quail
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pretty much. Some minor differences are allowed, like a couple content pack changes, but in general if you don't know the ins and outs of it, exact same ones

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C# mods, in particular, need to be on both. Only exception I've seen to that so far is CJB

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Oh lord. Yeah, your second person has PyTK

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that is mod numero uno that either should not be on either or should be on both

bright charm
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C# ones are the non-aesthetic ones right

scarlet quail
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on the log, C# ones are the ones with their own entries. They could conceivably be aesthetic, but usually no

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Yeah basically you and your friend need to correct your mod discrepancies. I'd suggest, personally, removing PyTK and TMXL toolkit on their end, then making sure each of you have the same mods

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Although looking at their mods, why do they have custom NPC fixes, but no custom NPCs?

bright charm
scarlet quail
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I mean usually if a game crashes they can troubleshoot that via a log, but shrug as long as you guys even up your mods you should be good.

hushed jackal
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Hi! I recently downloaded Ridgeside Village mod and it started working and then suddenly it just breaks my game out of nowhere and I was wondering what I did wrong. I uninstalled and reinstalled SMAPI and redownloaded all mods but it is still showing this error log: https://smapi.io/json/none/cbcf0c8e5cd94faf80432c18e9413ea9 I'd appreciate the help if you can!

robust bison
#

!log you uploaded to the json parser for mod makers, upload it to the log parser for users

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cerulean swallow
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does anyone know to fix this issue?

lament prairie
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Reshaders aren’t SMAPI mods

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They have special instructions on their mod page

cerulean swallow
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Really? oh my

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okay let me check and fix it thanks ❤️

hushed jackal
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.1, with 31 C# mods and 13 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

hushed jackal
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I've already tried removing Pytk and it still has the same errors come up, but this time with Pytk is needed for mods in my folder

naive drum
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Delete Ridgeside, redownload, reinstall

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It seems like something went wrong somewhere

ornate forge
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u ok?

near terrace
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Ugh this person again

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They keep spamming on other channels as well

hoary bane
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Should we ping an admin?

near terrace
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@true dock halp the spammer is back

odd rapids
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can someone help me figure out why my game crashed

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 71 C# mods and 183 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

odd rapids
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the out of date mods are not actually out of date

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and i will remove pytk

hoary bane
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Can you not?

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@solemn shoal Hey Decidedly, sorry for the ping but we've got a spammer here.

neat plaza
#

You don't appear to require help with modding the game 'Stardew Valley', I suggest you relocate to #adventurers-guild in that case.

(I am aware this person is spamming)

solemn shoal
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(Thanks for the ping!)

brittle obsidian
#

Anyone know why my letters in stardew look like 💢

long brook
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Wdym?

brittle obsidian
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When I type in chat or using look up mod my words look like 💢

long brook
#

Can you screenshot? Do you use spritemaster?

true junco
#

if i get the latest version of smapi do i need to redownload all of my mods?

brittle obsidian
hoary bane
true junco
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i have 3.18.0

hoary bane
#

Oh, then no.

true junco
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alrighty

hoary bane
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It's 4.0.0 you should be looking out for.

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Lol.

true junco
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alr ty

ornate forge
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4.0.0 is out?

hoary bane
#

Not yet!

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Isn't that coming once 1.6 drops? Or right before? SDVpufferthinkblob

ornate forge
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Oh, you said just now that they should be looking out for 4.0.0. I was just confused 😞

hoary bane
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Awh my bad then. SDVkrobusgiggle

burnt topaz
#

Hi, i have huge struggle with low fps in game (around 200 mods). Those start in fall year one. I tried all fixes I found in the internet (remove core 1, deinstalled every mod and smapi, remove all pytk related mods) but it didnt help. Anyone had the same and solved it? might the next smapi version solve this problem? best whishes

gaunt gust
#

!profiler

native dragonBOT
burnt topaz
#

thank you very much, will try 🙂

brittle obsidian
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 153 C# mods and 161 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

brittle obsidian
#

[CP] Immersive Farm 2 Remastered because it contains files, but none of them are manifest.json?

shy orbit
#

you have 2 folders with that name 16:22:19 TRACE SMAPI [CP] Immersive Farm 2 Remastered (from Mods\[CP] Immersive Farm 2 Remastered)... 16:22:55 TRACE SMAPI Immersive Farm 2 Remastered (from Mods\Immersive Farm 2 Remastered\[CP] Immersive Farm 2 Remastered) [content pack].... probably safe to just delete the first folder, but best to delete both and other IF2R stuff and reinstall it

brittle obsidian
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I reinstall it with expand good things I was on my second of my save

rose vessel
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is the log parser not working for anyone else? it just won't load my log no matter what i do

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and i just get an out of memory error code, i assume it's too large?

neat plaza
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!logtoobig

native dragonBOT
runic owl
#

Ok so I am trying to edit the mod called Better Mixed Seeds and borked something up. Can someone help me edit it better? (I am trying to exclude a few sets of modded in crops called the Ancient Crops and Magical Crops.)

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 58 C# mods and 141 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

!json if you upload the config.json file here, we can take a look at it

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

runic owl
#

Huh, I may have figured it out on accident; there were two files listed as better mixed seeds and I deleted one.

shy orbit
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i don't think that's the same file that the log complains about, but if you fixed it doesn't matter

runic owl
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Well if it occurs again I can always come back. I honestly have no idea what I did anymore.

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Thanks.

cerulean sigil
#

I got the newest version of the smapi Android and my npc map mod is not working

gentle bane
#

i think my auto water is broken? it works outside but not inside the greenhouse. my cranberries have been in seed mode for days

cerulean sigil
#

My npc map mod is not working even though I'm in smapi latest version of it

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

for both of u

gentle bane
#

lmaoooo i apparently turned auto water off and forgot

cerulean sigil
#

I'm on Android btw

lament vortex
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yes, peony, you've said that like 3 times

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open the link i sent, there are instructions for android there

fiery spade
#

does Challenging Community Center Bundles work with the More New Fish mod? Or, would it just make it a pain to collect the fish you need with the new fish in the way?

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assuming the game wouldn't crash

lament vortex
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 130 C# mods and 310 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
#

oh so it is an issue with dynamic flooring, i see it in the bug report SDVkrobus

mild talon
#

Maybe it's After you place a Dynamic floor?

lament vortex
#

well, probably

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 129 C# mods and 310 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

runic owl
#

Ok back to the Better Mixed seeds. It's telling me it's not loading because none of the things are manifest jsons?

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 57 C# mods and 139 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

runic owl
#

So basically I'm only getting the vanilla seeds which, while not bad, is not what I want here.

lament vortex
#

judging from the file name, those folders probably contain only config.json

#

but take a screenshot of what's in them to confirm

runic owl
#

Goddammit you're right.

#

No idea why I had two sets of files with Better mixed seeds.

runic owl
#

Try again I gues

distant belfry
#

Is there any quick way to update all these mods? Or do I have to go through them manually to update?

halcyon igloo
#

uhhhh stardrop maybe? i don't use it but i think it can do that?

#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

old frost
#

can someone help me in mod co op? when i go to enter a friend's world i connect and the game crashes

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

old frost
#

I?

swift zephyr
#

could someone clear my doubt, please? does the pregnancy and birth mod work on android?

neat plaza
swift zephyr
#

Hm?

neat plaza
# old frost She

that was after the message
surprisingly, i don't actually have the ability to predict the future, not sure if you knew that

halcyon igloo
#

i'm so confused

keen crow
distant belfry
#

It doesn't look like Stardrop is an auto updater

old frost
keen crow
#

It is, but only if you have nexus premium

distant belfry
#

Oh :/

swift zephyr
keen crow
swift zephyr
#

in smapi.log it says it is working

keen crow
#

I am so confused conf

near terrace
#

What on earth is going on here

swift zephyr
#

I got lost in the subject

keen crow
old frost
#

I'm confused because I don't know how to read in English and I have to use google, I just wanted to solve my problem with this mod

keen crow
#

You... didn't ask for help with a mod? You simply said you couldn't go into your friends game and then didn't offer any other information? o_dogconfused

halcyon igloo
#

well if they're having to use google translate

old frost
#

I have everything correctly installed but when I enter the world's ip to enter my game, I get the "connecting" screen, but the game crashes (Android)

keen crow
native dragonBOT
#

@old frost Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

near terrace
#

Oh dear it's an Android issue

old frost
#

Mobile

neat plaza
#

mp isn't on android...
except for a mod i think, but iirc that isn't great

swift zephyr
swift zephyr
keen crow
keen crow
swift zephyr
#

oh thank you sweet SDVpufferheart

old frost
# swift zephyr I can try to help, what happened?

I saw a mod on youtube called CO-OP for android, I downloaded everything correctly, a new option appeared in the game "COOP", but I needed another step that would be a server to enter since the mod only allows you to play if your friends are on same wifi in this we created a server in zerotier that allows us to enter the vpn as if we were in the same wifi but when I put the id to enter the world the game keeps loading infinitely and it crashes

swift zephyr
#

Do you know how to generate a log?

old frost
old frost
#

Wait

swift zephyr
#

It may not always be a problem with the mod, it may be the outdated smapi version or some mod that it needs to work together that is not in the mods folder, so with a log it would be easier to find out

plucky oyster
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 35 C# mods and 70 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

old frost
neat plaza
#

yes...

scarlet quail
#

Honestly I don't anticipate a solve for clash's issue, because there is no non-suspect mod for android that allows multiplayer

near terrace
scarlet quail
#

Because of that, any attempt to help with crashes on connecting to another player on a platform that doesn't support that is like... trying to shoot an arrow at an invisible target

old frost
native dragonBOT
old frost
#

this?

neat plaza
keen crow
#

(It automatically did it above Pillow squeee)

neat plaza
#

ik

#

but still (also glad it worked, it sometimes used to not)

keen crow
old frost
#

says "due to insufficient storage it was not possible to complete the previous operation" (my internal storage is 10gb free)

distant belfry
#

Anyone know what mod to download now, instead of walk of life?

near terrace
old frost
#

@neat plaza

robust bison
heady thorn
#

I need help, i have went though every step and watched video after video and when i try to use mods it keeps not working. Can someone help me please? i have my smapi log

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

And videos are generally outdated with SMAPI, which is probably why you're running into issues

#

If you have your SMAPI log, then you at least are running SMAPI normally, so that's a plus XD

heady thorn
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 4 C# mods and 0 content packs.

robust bison
#

you are missing several dependencies

scarlet quail
#

ah, yeah, you did the "no dependencies" thing

#

Mods have dependencies required to make them work.

heady thorn
#

i have all the dependencies downloaded and in the mod folder

scarlet quail
#

Go to Stardew Valley Expanded's requirements tab on Nexus, and under "Nexus Requirements" download every mod there. (NOT the "Mods requiring this file"!)

#

that's not what your log is stating

#

so picture of your mods folder, please.

#

Additionally I should note that somehow you have SVE in your mods folder, so this probably isn't a case of not unzipping the files

near terrace
#

Maybe we need a Governor command about the perils of YouTube guides at this point eh

scarlet quail
#

Since to get SVE itself you'd have to know how to unzip the folders

#

I mean I can go define it

heady thorn
scarlet quail
#

I'll leave it to arcane

#

Oh. Oh dear.

robust bison
scarlet quail
#

Toxic you actually didn't unzip the files AND those are all in the SVE folder

#

Please put them in your mods folder, one level up, and unzip them.

heady thorn
#

oh okay, im new to the whole mod thing thank you for helping 🙂

plucky oyster
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 11.7.1, with 56 C# mods and 81 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 34 C# mods and 65 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

!mpmods @plucky oyster

native dragonBOT
plucky oyster
#

Yikes, what mods do I have that are C#

scarlet quail
#

you are violating the key rule of Multiplayer - do not mismatch mods, especially C# ones

#

it's basically any mod with a distinct, non-content pack entry in the log

#

Also dear god the first log has a lot of out of date mods

#

And you might think "so?"

#

But mismatched versions is also a problem. I'm honestly shocked your game is running in multiplayer given your logs

robust bison
#

!videoguides

native dragonBOT
plucky oyster
#

Good to know, I thought I had all of them updated since I had to go through them all over again to check.

scarlet quail
#

your log will tell you which ones

#

Of note, though, I can tell you that having the older SpaceCore by that amount of version will be highly problematic, and in terms of C# mod, you either both need PyTK or neither

#

And I would suggest neither given your modlist doesn't really make use of custom furniture or custom music

#

(Aside from Custom Furniture the version you have being outdated)

#

ALSO I don't know why you have Custom Spouse Patio given you don't have a multiple NPC marriage/roommate framework, but even besides that if you did you'd use Custom Spouse Patio Redux

#

There's other stuff for you to even up your modlist with your friend but those are key problems I see off the bat

plucky oyster
#

I was dragging and dropping a bunch of mods around, I think I had too many tabs open and drag some mods to the same place they already were, I'll try and get rid of things and update, see if that gets rid of all the problems.

#

Thank you!

lament vortex
#

can someone help me? SDVkrobus seb's spouse patio bike is missing for some reason

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 130 C# mods and 310 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
#

the last thing i did was delete rustic country, but it doesn't edit spouse patios so i'm at a loss

dapper gazelle
#

hmm, what's missing? Sebastian's bike?

lament vortex
#

yep

dapper gazelle
#

hmmm the spousePatios are their own map with everyone's stuff on it, but the actual tilesheet that the bike is pulled from is spring_outdoors but nothing stands out as strange in your log roohmm

runic owl
#

Ok, asking again since I am hopefully more prepared, can someone help me learn how to effectively edit a config file?

dapper gazelle
#

like, several things are targeting that tilesheet, but I don't think any of them should be causing the bike to disappear? SDVpufferwaaah

runic owl
#

I'm trying to edit out some of the modded crops without borking things up.

#

I tried before but I think I was deleting too many brackets or something?

lament vortex
#

well, i guess seb will have to live without his bike

dapper gazelle
#

this is quite the config my goodness, but can't you just change the ones you don't want to say false instead of true, Spadille?

runic owl
#

Fuck is that what I was supposed to be doing? Because I was just trying to delete things

dapper gazelle
#

Configs are generally designed so you don't have to do that kind of work SMCPufferHeart

#

so yes, try typing false in place of true for the crops you don't want and see if that helps.

runic owl
#

The config is only this long because it's designed to include every single crop you're using, including modded crops.

dapper gazelle
#

makes sense! pretty neat feature actually

runic owl
#

But it can get a bit unmanageable, as you can see. XD

#

But even if you're using just vanilla seeds it's very useful, because it does in fact use every crop that's available.

#

And isn't limited to like the three that mix seeds normally are.

mint narwhal
#

I think these people built there building where I'm suppose to be

lament vortex
#

you need to download alternative textures to make the farmhouse invisible

mint narwhal
#

which building is this again?

lament vortex
#

that's the farmhouse

mint narwhal
#

no that's my farmhouse

lament vortex
#

that's why im telling you you need to make the farmhouse invisible with AT

#

the white building is a custom farmhouse, but it doesn't replace it

mint narwhal
#

ok

#

which mod should I use to make the farmhouse invisible?

lament vortex
#

alternative textures...

mint narwhal
#

oh i probably have to go ingame

karmic compass
#

Can I get some help trying to mod :3
First time, new player
I followed a tutorial, and Im sure I did everything correctly, game loads up but I don't see any mods in play

#

this is the mods folder

mint narwhal
lament vortex
#

Read the mod description of the farm map you're using, you'll see instructions for what to do there

foggy latch
#

Hello there! So I have a question regarding modded stardew. If mods are incompatible, do none of them load? I.e does the game just refuse to load them instead of crashing? Or is my Vortex launcher not properly loading SMAPI?

lament vortex
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

karmic compass
#

I dont see an option to exdxtract the .rar file

lament vortex
#

read what governor said

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

karmic compass
#

okay i got it, is this better?

lament vortex
#

yes. i assume you're using steam, so if your mods aren't loading, i would make sure this is set correctly

#

!launchoptions

native dragonBOT
foggy latch
lament vortex
#

what do you mean it isn't a menu?

karmic compass
#

yes did that i believe, I right click and launch stardewmoddingapi

lament vortex
#

when you open stardew, do you get a black windows that lists your mods?

foggy latch
#

No, I don't. SMAPI seems to not be launching through vortex, which isn't allowing any of my mods to load, which checks out.

lament vortex
#

can you try not launching through vortex? im not too sure how vortex handles opening smapi, but we don't recommend it either way

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

foggy latch
foggy latch
gaunt gust
#

Vortex can't install smapi

#

!gettingstarted

native dragonBOT
gaunt gust
#

Please follow the guide here

#

(I feel like vortex installation of smapi has been broken for a year)

foggy latch
#

Ah. that would do it

languid yarrow
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.190.24363203, with 21 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mint narwhal
#

just the default one

halcyon igloo
#

lol just hit a fatal error but it doesn't show up in my log

#

rip

scarlet quail
#

Second you'll need to delete Custom Music and Custom NPC fixes mod from your mods folder as apparently, for some reason I'm guessing is related to past stuff, both are already included in the SVE mobile version

#

(Although honestly why you're trying to do this now I don't know, again, SDV should be on 1.5 on mobile in 12 days or less)

languid yarrow
#

Stick to one. Not both expansion. Got it.

austere merlin
#

Was playing Split Screen Co-op with my mom and when we went to sleep the game didn't get passed the leveling up to show how much money we made or save for that day.

gaunt gust
#

Deepwoods isn't supported in splitscreen

#

(at all, the mod page should have mentioned that)

long brook
#

Yes just confirmed deepwoods is broken in local coop (splitscreen)

austere merlin
#

Darn, reason I had it was for a steady supply of wood when winter came around since trees don't grow then.

jolly mural
#

hey, I've discovered the github for all of the PPJA DGA versions. If I were to replace my JA versions with these, would PFM mods that require them not work?

robust bison
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

lament prairie
#

TLDR yes

#

PFM has no DGA compat

jolly mural
#

OH I see. thanks!

pallid crystal
#

When I installed Stardew Valley Expanded I installed all the requirements for it but when I reboot I get this error! HElP ME

cunning ridge
#

Salute! I have small problem with Custom NPCs for NPC Map Locations mod and Lucikiel - he is not showing up on a map. No errors in smapi, he is in tier 2 json file. Many other Custom NPCs work fine, any idea if it's known error or just problem with SVE version of Luci?

sharp fiber
#

anyone know why UI info suite doesnt work? i downloaded the latest version

opal token
native dragonBOT
#

@pallid crystal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

opal token
#

I tried to get he mod off of the user’s GitHub account

native dragonBOT
opal token
#

For me the GitHub mod still didn’t work so I am not sure what was wrong with my game

cunning ridge
opal token
cunning ridge
#

You are sure you downloaded correct file? 2.2.9?

long brook
#

works fine in my laptop too

opal token
#

Hmmm maybe I will need to take another look

sharp fiber
long brook
#

the text governer said below that

sharp fiber
#

gotcha

#

should i delete the other from my mods folder

opal token
long brook
#

better to delete the old and put new one

thin ridge
#

Question, I have npc adventures which allows npcs to follow you, I just proposed to Abigail and she went to my house and her spouse room is here, will that mess up anything with the wedding ceremony

scarlet quail
#

Those are all completely unrelated

#

Free Love causes the spouse room to appear early, not NPC Adventures

#

and it should not mess up anything with the wedding ceremony

thin ridge
#

Thank you 🙂

dapper gazelle
#

(Abigail warping to the house is NPCA though I think? I mean that's what they do when you're married to them... or do they also show up early in Free Love, Lyoko?)

scarlet quail
#

They also show up early in free love

#

Usually they show up the day before the wedding, though

dapper gazelle
#

there are definitely some things that read as "married" under the hood once you're engaged. As I mentioned in modded-farmers, Date Night starts firing once you're engaged. I remember June walking out of my house before marriage

#

which was extremely jarring and probably set me down a path of hating him 😆

scarlet quail
#

Piano man had to go back to whence he came for half the year, huh? 😛

thin ridge
scarlet quail
#

"the events"?

#

Abigail has no NPCA events

#

nor does Free Love add any

thin ridge
#

She asked me like what's my favorite thing for special occasion which was a birthday mod I have for married life

dapper gazelle
#

(I was more asking Lyoko in this case since he's experienced with both mods and I've only used NPCA)

scarlet quail
#

Oh, so like nicole said it read her as married already

#

It being Happy Birthday, in this case.

dapper gazelle
#

Guess y'all had a secret wedding before the big ceremony SDVkrobusgiggle

scarlet quail
#

Right. From my... digging into that code a while back (sidestepping a lot there) that Happy Birthday event would trigger only in the Farmhouse level 1 and only when spouse and you were there in a certain timeframe

#

So it went "oh, you're married, and she's here. Let's fire"

thin ridge
#

Cool cool it seems everything is OK though so no need to worry lol

scarlet quail
#

!log by the way

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gentle crater
#

help with child to npc mod?

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 49 C# mods and 57 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

Question, do you have two children or one?

gentle crater
#

uh

#

4

scarlet quail
#

Yeah that's the problem and why I don't have child to NPC on mine

gentle crater
#

darn

scarlet quail
#

it will break on greater than 2

gentle crater
#

is there a way to remove children without doving them

scarlet quail
#

otherwise I would have it on mine....where I have 14

gentle crater
#

i dont want to wait on more kids again

scarlet quail
#

I think you'd have to remove them from your save file which would be....tedious

#

Atra's checking but I'm pretty sure that's the >3 error

gaunt gust
#

That's the error when a child escapes the farmhouse

scarlet quail
#

Escapes.... whaaaaaaat?

#

That's not possible what

gentle crater
#

ok is there a way to accelerate child growth then

gaunt gust
#

I don't know how it happens

#

Do not accelerate child growth with child 2 npc

#

That breaks child 2 npc badly

gentle crater
scarlet quail
#

No real way, no. I would hold on anyway as it appears the underlying framework of Child2NPC can support 4

#

But it's still an error that would need Pathos who atra already pinged

gaunt gust
#

It's not exactly an error that requires pathos, pathos asked us to tell him if we saw that error

scarlet quail
#

Ahhh, gotcha

gentle crater
#

so i should get rid of my kids is the solution

#

and i cant age them up through mods or it breaks

#

is that it?

gaunt gust
#

Last time this happened we basically had to revert the save

#

Doving the child no longer works because the dove code can't find the kids

#

Because the kid escaped the farmhouse

gentle crater
#

so i cant even dove my kids to get new ones?

#

bc i doved kids before already

#

so is the mod just fucked for me

gaunt gust
#

!saves

native dragonBOT
gaunt gust
#

You'll probably need to go to a back up save

gentle crater
#

let me try one more time and see what happens

#

w/ farmes kids

#

yeah no

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 49 C# mods and 61 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gentle crater
#

family planning and its consequences

gentle crater
#

wait guys i think i figured it out

#

the games freaking out bc sve adds a character named morgan

#

one of my kids is named morgan

#

is there away to change kid names

#

yeah it says on the mod page that i shouldnt have kids that are named the same as npcs

scarlet quail
#

On the one hand I want to sigh at you and go "goddammit we talked about this error earlier". On the other hand, you just did what I wanted to do in my original save file (with the exact name and everything) so, thank you for running headlong into the issue I would have otherwise run into without talking with Lemur first

#

And saving the child is hard. Lemur might be able to help you

gentle crater
#

ok so once morgan arrives at town there was nothing i could do even if i dove them so i had to go back 3 days

#

then dove them before morgan arrived

#

this is an issue with sve bc i took out the child npc mods

scarlet quail
#

No, that's a known issue with almost all custom NPC mods

gentle crater
#

Damn it how was I supposed to know that naming my kid the same as someone I didn't know existed would just stop me from playing down the line

lament prairie
#

Yeah it’s kind of unfortunate

#

In theory SVE could do a breaking change and prevent this from ever happening

#

And internally rename all their characters with proper namespacing

gentle crater
#

But if I have new kids now would the kid to npc mod work since it would be new kids not named the same as an npc and only 2 of them

lament prairie
#

Child to NPC is kind of buggy but as far as works now, it should work

tribal trout
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 26 C# mods and 15 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

calm heron
#

?

#

game crash?

tribal trout
calm heron
#

you're missing east scarp

tribal trout
#

💀

#

thanks LMAO

calm heron
tribal trout
calm heron
#

mhm!

#

and there's usually beta versions linked on the es discord for players to try out

scarlet quail
#

Wait, does Lavril not have an East Scarp dependency in the manifest??

calm heron
#

?
dependency... i thought she did but maybe not?

finite dust
#

[SMAPI] Producer Framework Mod uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.
[SMAPI] at ProducerFrameworkMod.Controllers.ProducerController.AddProducersConfig(List1 producersConfig, String modUniqueId) at ProducerFrameworkMod.DataLoader.LoadContentPack(IContentPack contentPack, EventArgs e) at ProducerFrameworkMod.DataLoader.LoadContentPacks(Object sender, EventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent1.Raise(TEventArgs args)

#

what does the above code mean?

#

I'm getting something like that for a couple of mods

calm heron
#

deprecated code?
means in the next major smapi update, mod won't work anymore

finite dust
#

ahh ok

#

thank you

thin ridge
#

Lol I'm not looking for support but... This is funny

scarlet quail
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

calm heron
#

i didn't know about this command SDVpufferchicksweatsip

scarlet quail
#

But did you know about

#

!videoguides

native dragonBOT
fringe tangle
#
   at StardewValley.Game1._newDayAfterFade()+MoveNext() in stardewvalley\Farmer\Farmer\Game1.cs:line 8764
   at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2() in stardewvalley\Farmer\Farmer\Game1.cs:line 8714
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)```
Any idea what this means?
#

its crashing going to the next day

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fringe tangle
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 118 C# mods and 250 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

jaunty cave
#

does anyone know of a good retexture that is actually updated to 1.5?
i prefer starblue, but the dirty fix has to many minor texture mishaps that i notice to often

halcyon igloo
#

so many

calm heron
#

this is mod support, for crashes and stuff
try asking over in #modded-stardew

#

or get an answer right now 😅

cerulean sigil
#

how do i fix the sve because its dll couldnt be loaded?

calm heron
#

uhmm... redownload?

tired urchin
#

hello! im trying to download smapi but i keep getting this error 😦 im not that techy so any help would be greatly appreciated!! <33

near terrace
halcyon igloo
#

right click → run as administrator

robust bison
#

is this gamepass?

tired urchin
tired urchin
robust bison
#

do not install as admin, that causes issues

tired urchin
halcyon igloo
#

oops

robust bison
#

I think your path is targeting the content folder instead of the game folder

#

!gamepasssmapi

native dragonBOT
tired urchin
#

thank you so much!

rugged charm
#

Hey! So i have stardew valley reimagined 3 on mobile (i changed its format to 1.19). But whenever I enter a new location it just gets stuck on this screen

#

Can anyone help

hoary bane
rugged charm
#

Oh... Ok i have now legitimately bought the game and i now am playing it quite nicely

#

Oh wait wrong channel

#

Nvm now

hoary bane
#

Again, please don't tag me. Second, good for you. But as I really have no way of telling if that's the truth or not, not that I have any interest to do so, I still won't help you. ^^

#

And as I've already said, I'm sure plenty of people would still be willing to help you with that issue.

rugged charm
hoary bane
#

That's all right, to each their own. SDVpufferthumbsup

rugged charm
#

Sorry for the tag again

cunning ridge
dreamy pollen
#

[game] Failed parsing dialogue string for Alex:
Hi, @! One of my favourite teams is looking for a new player. The tryout's in next two weeks.#$q 001/002/003 Sat_old#Do you think I should join?#$r 001 50 Sat_001#Yes, you should!#$r 002 -50 Sat_002# No, you shouldn't.#$r 003 -10 Sat_003#It's up to you.
System.Collections.Generic.KeyNotFoundException: The given key 'Sat_old' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at StardewValley.Dialogue.parseDialogueString(String masterString) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Dialogue.cs:line 301
at StardewValley.Dialogue..ctor_PatchedBy<aedenthorn.CustomFixedDialogue>(Dialogue this, String masterDialogue, NPC speaker)

#

Not sure if this is an issue with vanilla or Revamped Dialogues for Alex. Some help please?

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lucid quiver
radiant knoll
#

Idk if anyone used the market day mod but im having issues in which nobody goes to the market no matter the weather

dreamy minnow
#

hey hey hey, hope it's right place to ask for it here. So i started playing with my friend on co-op on stardew valley extended, played like 3 sessions and all wroked fine, we went thru 27 days of spring, but today

#

i can't connect to his server or he to mine, there is connection failed

#

and we checked it and it works fine without mods, what could've happened, cuz none of us changed anything

vapid crest
#

hey, i was wondering if someone could give me an example of a case where harmony_summary would be useful for troubleshooting? i know what it does but i'm not sure if i've been asking for it in the right situations so I figured i should ask y'all. Thanks!

native dragonBOT
#

@dreamy minnow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vapid crest
#

for both of you please!

dreamy minnow
#

oh, it worked now, after 1 hour of trying, don't even know why

#

but thanks guys

vapid crest
#

ah, it do be like that sometimes 😅

gaunt gust
#

And like I want to know if someone messed with something

#

But also like "the code isn't behaving in the way I expect" is kinda hard to explain

vapid crest
#

yeah i get that. i've kinda been asking for it when either

  1. there's an error that has a stack trace
  2. none of the patch commands (patch summary, etc) have been able to figure out an issue
radiant knoll
native dragonBOT
#

Log Info: SMAPI 3.14.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 12 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

near terrace
radiant knoll
#

Oh is that it?

near terrace
#

Yep

#

If NPC exclusions has any dependencies, install those too, of course

radiant knoll
#

It doesn't look like it

near terrace
#

Right, then just install the mod and you'll be good to go

radiant knoll
#

It more or less worked, thank you!

near terrace
#

No problem, but.... more or less? Still getting errors?

radiant knoll
#

No errors but now I just have random NPCs

lament vortex
#

i believe those are also added by market day, and you can turn them off in the config

radiant knoll
#

idk if it's the market day or the anti-social npcs that works w/ the NPC Exclusions

near terrace
radiant knoll
#

ohhh

fringe tangle
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 118 C# mods and 250 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

meager frost
#

Just curious. Is there any safe way of separating out aspects of mods? For my own personal use, I'd like to use PPJA's artisan machines but not have the bulk of PPJA itself. Could I create a separate folder that just has the machines and all its assets?

sharp fiber
#

whats this mean

meager frost
lament prairie
dapper gazelle
#

basically what Elizabeth said haha

lament prairie
#

Depends on if you’re ok with the log spamming “No idea what XX is”

#

If you’re ok with that then just try it and see

#

I’ve made my peace with yellow text

dapper gazelle
#

(note that in this case it would be spamming a lot and not just the usual 4 suspects (no idea what batter is!) so it could get a bit overwhelming)

sharp fiber
meager frost
#

Hmmm...I see. I was thinking the products/ingredients would linked more to categories. Yea that would be somewhat tedious

meager frost
near terrace
meager frost
#

AV Nexus?

dapper gazelle
#

Artisan Valley

near terrace
#

yes, that.

meager frost
#

Oh I thought that was another website lol

dapper gazelle
#

It does come with a PFM file, but it doesn't look like the PFM tells the machines to do anything useful even with vanilla items so I'm not sure it'll help ThinkingHmm

#

fwiw, sesshi, I did whittle my own Artisan Valley pack down to just butter. But that still requires you to have butter from one of the PPJA recipes packs in your game, so you can certainly limit how much PPJA you use and chuck certain things you don't want while keeping others you do want but you do have to be mindful of how all the packs work together

meager frost
#

Yea looking at it, it seems like it's just for other content mods. You would have to manually rework the manifest and things

meager frost
#

Miss having all the additional artisan goods tho. Especially since there's not much you can do with fish

alpine plaza
#

https://smapi.io/log/a697f6e443db498e81e61149fb7f3329
hello, so I tried enabling DaLion's Arsenal, Tools, and Rings rework (followed his instruction and all) and it worked without any gameplay issues aside from the occasional random slides. However, the game wont save when I go to sleep

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 75 C# mods and 85 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

near terrace
# alpine plaza https://smapi.io/log/a697f6e443db498e81e61149fb7f3329 hello, so I tried enabling...

Oh boy. Looking at your log, we have a bunch of issues to fix besides the Modular Overhaul issue.

  • Advanced Location Loader is very out of date and hasn't loaded into your game.
  • You have a bunch of xnb mods in your mod folder. Remove those, they're not in the right place anyway and even if they were, we strongly advise against using xnb mods because they can break your game.
  • You appear to have mod files in the root mod folder instead of into their own subfolder, causing smapi to skip them.

As for what's going on with Modular Overhaul, I can't help you myself, but there are others in here better versed with that kind of error than me.

#

!xnb

native dragonBOT
alpine plaza
#

the profession overhaul was fantastic and didnt caused any problem

scarlet quail
#

... I'm going to put it out there, I hate that defense at all times - the "Never had a problem with it" with regards to XNB mods or multiplayer mods

#

Just because something doesn't cause problems at the time doesn't mean it will never cause problems

dusky canyon
#

xnbs can just break the game whenever

#

you're just lucky it hadn't happened yet

alpine plaza
#

I'm new to this community and I'm only stating what I've experienced

scarlet quail
#

In this case, Modular Gameplay Overhaul may be attempting to access something the XNB mods may have screwed up.

alpine plaza
#

I have no idea what even are xnb mods

scarlet quail
#

!xnb (again)

native dragonBOT
scarlet quail
#

Verify your files, delete the XNB folders from your mod folder, then attempt to recreate the issue.

alpine plaza
#

aight, thanks for the advice

#

I'll report the results tomorrow

gaunt gust
mild talon
#

my house never burned down before. until it did :,<

scarlet quail
#

...you installed a burn-down-farmhouse mod? But...why?

mild talon
#

it worked before!

#

i get cold so easily

scarlet quail
#

....there's a temperature meter in game?

#

(I know you're referring to the "it worked before" thing)

mild talon
#

wait-- i'm responding to your complaint about.... ahh ok haha

#

was trying to keep up the metaphor game but i got lost

scarlet quail
#

it did take me a moment XD

mild talon
#

omg. irl a smoke alarm just went off in my building.

#

just a low batt alert thankfully

#

probably.

#

or the smokers in the apt above me. >:|

slim linden
#

so, im trying to download smapi from nexus, but it just w o n t download even if i click manual

lament vortex
#

try downloading it directly from smapi.io

tribal trout
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 27 C# mods and 25 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

sullen kettle
#

that's a log

dusty spruce
#

it really is

tribal trout
#

yeah its my friends does anyone know whats wrong

#

oh wait

#

why is there nothing wrong

#

their game keeps crashing when they try to join multiplayer so i assumed the crash report would have something

lament prairie
#

Need logs from everyone in MP

ocean root
#

can anyone help me? i haven't played in a long time and got this when i booted it up

neat plaza
#

reinstall smapi

ocean root
#

tech stuff is completely gibberish to me so if anyone could explain that like i'm wee ad appreciate that

#

would a have to delete it first? or do i just redownload?

dapper gazelle
#

redownload it, and install it. No need to uninstall the old copy. SMAPI will clean up after itself.

ocean root
#

o7 will report back, ta

#

get this when i run the windows installer

narrow latch
#

Hi! My SMAPI just for some reason doesn’t wanna run through vortex and when I try to run it manually it just doesn’t recognize it as anything

#

On vortex it’s just gray and boots up vanilla stardew

ocean root
#

good news a got mine to work o7 bad news is this

#

whatever that means! <3

neat plaza
#

that isn't an error

#

it's a warning

ocean root
#

yeh but

#

surely it's there for a reason

neat plaza
#

yeah

#

did you read it?

ocean root
#

yes but i mean like

#

do a need to delete them

lament vortex
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

potent beacon
#

anyone happen to use Lnh's big shed (https://www.nexusmods.com/stardewvalley/mods/12489) who also have the troubles of not being able to have the entire wall/floor be covered with wallpaper/flooring? It only has the original layout of the vanilla shed covered and everything else remains the original wall/floor and I don't think Lnh knows the reason either? I don't have any other shed related mods that could fuck with it so I really don't know what causes it as I don'tn get any errors in SMAPI at all related to it

lament prairie
#

It’s probably not a mod conflict, it’s probably that the mod isn’t setting the decoration tile properties it would need for that to work properly

dire fractal
#

Not necessarily a conflict or anything, just wondering anyone has ever used this retexture for sprinklers. Looked all over and can't find it. Sorry if this is the wrong place to ask.

lament prairie
#

This is a fine place to ask but I have no idea what the answer is

lament vortex
#

i believe those are from gwen's craftables

dire fractal
#

Thank you!

potent beacon
dire fractal
#

Hello I was wondering if I could get some help with my stardew valley expanded? I download all the mods but when I open stardew it's all the same. Like no added characters or updated map at all

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

My guess is you didn't put in launch options and you didn't launch SMAPI, but if you have a log, that'll point to a different problem

dire fractal
#

Okay I'm not very good with computer stuff but ill see if I can share it with you guys

#

Okay so idk what I'm doing at this point but I'm just gonna show you that when k open stardew smapi pops up along with the game but it looks like the expansion isn't there. But I have it in my regular files. Like I made a separate file for mods.

scarlet quail
#

You putting it in a different folder won't be recognized by SMAPI

dire fractal
#

OOOOOHHHH

#

Okay so do I just leave them in my downloads?

scarlet quail
#

Also, remember: After downloading the mod and its dependencies (required mods), unzip them to that folder

#

Nope

#

Unzip them, then put them in the mods folder it specifies

#

you have it on steam, so you can click the cog in steam, manage, browse local files

#

and it'll take you right to where your mods folder is. Open your mods folder, unzip the mods, then put them in the mods folder

#

You can just unzip them to the mods folder if you know how to do that, but otherwise you can just move the unzipped folders from downloads

midnight night
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

scarlet quail
#

Snek your graphics card isn't being recognized by the game

#

update your graphics card, or look at the wiki's instructions on how to make it run on your graphics card

midnight night
#

didn't add anything new, same graphics caard

scarlet quail
#

Who knows, maybe your computer isn't recognizing your normal GPU

dire fractal
#

Oh thank you all very much I really appreciate it!

gaunt gust
native dragonBOT
gaunt gust
#

Especially step 2

scarlet quail
#

oh yeah that command exists for the GPU thing

mild talon
#

What makes HD Portraits incompatible with Better Shop Menu ?

lament vortex
#

probably the npc portraits in the shop menu

pulsar marsh
#

Can I ask a question here if I used smapi on android?

lament vortex
#

Yes

pulsar marsh
#

So I modded my game and a few of the mods work but I can't get Stardew Valley Expanded to work for some reason and when I use the paser on the smapi website, I keep seeing an error about the Dll couldn't load.

#

And for Stardew expanded I followed all the directions from the discord exactly

gaunt gust
#

!androidsve

native dragonBOT
pulsar marsh
#

I followed that guide but it's not working

scarlet quail
#

My guess is you picked the wrong SVE file

#

if the DLL couldn't load, anyway

pulsar marsh
#

I got it from moddrop

scarlet quail
#

What number does it say on your log next to SVE?

#

Again, you probably didn't get the right file on Moddrop

pulsar marsh
#

1.14.18

scarlet quail
#

yep, that's the PC version

#

check that guide in the gov command above

pulsar marsh
#

Oop ty

scarlet quail
#

it'll give you the right version number. Look through moddrops files to find it

pulsar marsh
#

It works now. Thank you!

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home, with 48 C# mods and 47 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tribal trout
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 28 C# mods and 32 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

Martin's an SVE character, as is Claire

#

Error Handler should have been able to remove both easily, so verify your files, then try loading again.

#

I'd also recommend getting the ARV file from ES's discord and removing Beatrice's Festival Locations (since they're in ES itself) as this will allow you to toss PyTK and TMXL

gaunt gust
#

If your friends are using sve you should be too

#

(Lyoko, j searched for signs of a multiplayer lobby)

scarlet quail
#

Ah shit I didn't even think to look for that

#

Thank you! yeah that'd be a huge problem for them to not have XD

#

19:32:52 TRACE game Lobby entered: 128143648442862028 I'm guessing this is the first sign of it since it would load a save file normally

livid ridge
#

Does anyone know if it's possible to undownload Lunna - Astray mid save or if it'll break my game?

#

I'm about 103 hours into this save and married to her and I'm pretty sure if I undownload it, my game will break but I really don't want to start a new save file

tulip hedge
#

Is anyone familiar with the cursors.xnb file? I'm wondering what that brown cow icon is for since marnies shop doesn't have that

#

The other 8 animals are the store icons for the animals available

scarlet quail
native dragonBOT
scarlet quail
#

For the record, if you're trying to mod something in there, or edit that using Content Patcher already, that's for #making-mods-general

lament vortex
scarlet quail
#

But you're asking this in modded game support, so I have to assume you're adding it

#

Oh, I'm dumb and misreading that, thanks nonu

tulip hedge
#

It's not an xnb mod itself, but content patcher but ty for the warning

scarlet quail
#

Yes you can remove any mod mid-save, sammy. Error Handler pretty much handles any mod being removed

#

If it doesn't, it needs to be reported to the mod author or Pathos

scarlet quail
#

so not sure anyone knows the answer simply because it's not used.

tulip hedge
#

Er I think there's a miscommunication...this is not from the xnb file, but a mod I'm editing. I didn't unpack the xnbs. It's just a reference to where it's located in the original game, since not everyone is familiar with the mod I'm using

#

Again appreciate the concern tho

scarlet quail
#

Ah. So you're actually referring to the cursors tilesheet

#

(Cursors.xnb refers to the vanilla game's XNB files. When modders usually talk about files like Cursors, we refer to the tilesheets from the unpacked version of the game, which is where I just now found the icons you're referring to)

scarlet quail
halcyon igloo
#

has anyone else switched to lnh's expandable farm mid-save? i can't get the expansion cutscenes to trigger ;-;

#

slash maybe i simply cannot find it

#

or maybe i'm dumb wait i need to check my configs lol

#

no yeah it's enabled

#

;-;

inland elk
#

hi hi! i have a modded co-op with my boyfriend and we both play on steam. our games both crash when we sleep at night (therefore causing the game not to save) we have both tried validating our game files via steam + uninstalling and reinstalling and the bug still persists. here is the smapi log :) https://smapi.io/log/22a08d0a324044eab68b6819d74e4904

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 10 content packs.

long brook
#

Do both of you have the exact same mod count and version?

inland elk
long brook
#

Can you send your boyfriend log too?

robust bison
long brook
#

That error loop scares me too arcane

inland elk
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 10 content packs.

inland elk
#

it's terrifying when its all red LOL

#

for some reason his smapi log today has no errors but he said when he ran it yesterday there was the same error as mine

long brook
#

That error comes when you guys trying to save. I'm sorry idk the solution, maybe someone else can help you

scarlet quail
#

seems like there's a bugged special order somewhere there

inland elk
#

it's so bizarre PES_Monka

scarlet quail
#

Given SVE is the only thing with a special order, I'd reinstall the main SVE file and verify files

#

Although it looks like you're using Vortex

#

So that may explain it

inland elk
#

we are both using vortex yes!

scarlet quail
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

scarlet quail
#

Generally, we don't recommend Vortex for Stardew mods as it may mis-deploy files

#

And honestly, that seems like what it did here, likely with SVE's special order stuff

long brook
#

How could you know they use vortex lyoko? 😂

inland elk
#

oh good to know!!

scarlet quail
#

the trace, OutsideTheBox

#

"ignored loose files: vortex.deployment.json"

long brook
#

Ah rookie mistake, i didn't check trace

inland elk
#

i will try reinstalling sve and not using vortex!

scarlet quail
#

Hey don't worry, atra pointed out I missed a log in here that was using multiplayer earlier since they had SVE errors but no SVE