#archived-modded-support

1 messages · Page 76 of 1

zealous prairie
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%appdata%\StardewValley\Saves

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i do a copy of the folder when i want to save a specific date/day

hardy edge
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okay great thank you

dreamy pollen
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Has anyone got a fix for this? I have the exact same bugged animations

hardy edge
zealous prairie
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really? i think it worked for me last time i tried let me double check

mild talon
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i need some support please... got a bunch of weird errors about failed schedules and dont know what's wrong or how to fix it

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 188 C# mods and 666 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

zealous prairie
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  • Custom Patio for Zoro 1.0.0 because it requires mods which aren't installed (aedenthorn.CustomSpousePatio, aedenthorn.CustomSpousePatio).
scarlet quail
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there's... several problems with that dorem

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First, custom spouse patio is out of date

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two, that's not the reason for the schedule misparse

zealous prairie
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change the last number of the folder and save file to whatever

scarlet quail
mild talon
scarlet quail
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disable them both, see what happens.

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(as long as you don't save, they won't be removed)

mild talon
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the Trace your ROots thing shows up every time. i thought it was harmless

scarlet quail
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it was not, apparently.

mild talon
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whaat

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youre sure it's that error messing up everyone else?

scarlet quail
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Nope! But first step in troubleshooting is to eliminate the obvious

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The town map is being screwed over as multiple schedules are being hurt in town, it's not just Pierre's

mild talon
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i had a wedding that day. used the Wedding Update Mod that changes the venue. i set it for beach but it looked like not the beach.. idk if that could be it

scarlet quail
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System.Exception: schedule pathing tried to find a warp point that doesn't exist. is stating that a warp point should exist, but doesn't

mild talon
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oh ok.. so that sounds more likely then..? bad wedding

scarlet quail
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Warp points are basically the way a character - or you - go from map to map

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if it's affecting a vanilla NPC, something affecting the town map - especially since others have different schedules - is what's going wrong

mild talon
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well, they attend the wedding right

scarlet quail
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That doesn't matter

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Weddings are events

mild talon
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(idk if youre continuing your thought or responding

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ok

scarlet quail
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sorry, my brain didn't really process your comment as relevant to the issue, so I didn't realize you were assuming that the wedding was what crashed the town

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My bad

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But yeah. Something affecting the town map basically royally screwed the town map. Trace Your Roots is targeting the Town Map

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Hence, eliminate the obvious

mild talon
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hm.. ok, i can try to disable and not save. they live in ES so thats weird

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i wanna try to disable the wedding mod too. guessing i should be more systematic and go one at a time ?
maybe i'll try WM first then

scarlet quail
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It's not gonna be the wedding mod, and if it is, I'd like to speak to the wedding mod person who somehow screwed the entire town map for an event

mild talon
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lol.. it's a naver/post-type one. forget who it's by

dapper gazelle
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(I've used the wedding mod, it doesn't unless it's conflicting with another mod also editing the map)

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(but it's just a simple town map patch day of the wedding so unlikely)

mild talon
dapper gazelle
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I vaguely remember that persistent warning is b/c of SVR3 I think? Daisy changed something where their dropbox was going to be I think.

mild talon
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others i;m sure have played w that mod and gotten married so idk what else is conflicting

dapper gazelle
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But not sure why the entire town map has exploded xD

mild talon
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oh... i have that too. hmm

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jumping ahead.. how will i fix that error btwn TYR and SVR3.. ?

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if it is indeed the issue

scarlet quail
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no jumping ahead

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otherwise you'll waste a bunch of time fixing shit you don't need to

mild talon
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🐇

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okayyyy

cobalt sparrow
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This is fairly simple bUT
How the hell do I remove one mod instead of all of them? 😭 I'm having troubles with it and I can't seem to get it to update

robust bison
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delete the mod folder

cobalt sparrow
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I'm dumb with tech- how do I do that-? ^^"

scarlet quail
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....if you don't know how to delete something I'm not certain you should be using a computer

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but right click and hit delete

mild talon
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You can put a . in front

cobalt sparrow
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Okay- thank you lol

mild talon
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But yeah delete is simple.. even drag to bin ?

cobalt sparrow
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Tried dragging the mod itself to the bin, but that didn't seem to do anything

mild talon
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OK.. i reloaded game without TYR. got new different errors :/ (doesnt look As bad as before..)

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 188 C# mods and 664 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mild talon
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i'm confused tho bc I got married on Fall 15.. didnt save. but the wedding didnt replay. (i get it's likely not the WUM causing problems but i wanted to redo the event for other costume reasons)

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hmm.. well.. it looks like it's still messing up NPC schedules.. now EMily is lost :/

lament prairie
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Marriage happens at the end/start of a day kind of weirdly, if you want to redo it I recommend debug wedding NPCNAME

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to get married to NPCNAME

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As far as my testing showed this is completely harmless

mild talon
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it's like we're already married. he's in my house as spouse

lament prairie
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(I was testing my wedding-related mod repeatedly)

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Yes, you basically just missed the wedding

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It won't replay if you reload the day

mild talon
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but how? lol. i started at 6am like every other day. youre saying it's just built that way

lament prairie
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Yes

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I've missed a wedding before because of this

mild talon
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ok. i'll try the debug

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thanks

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🙂

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so it's showing error w DGA and "GameLOop.Day Started Event", Emily's failed schedule, and this.. sailor moon clothes store x Atra's interactions tweaks <?>

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is this bc i removed the TYR mod or is it something else causing confusion

mild talon
lament prairie
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Yes, just Harvey

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Although I don't think capitalization matters

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Not sure what the DGA error is

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Atra's interactions tweaks is catching an error in the Sailor Styles cat shop NPC schedule and fixing it, I think

mild talon
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ohh good

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hmm it did not work :/

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NPC Harvey?

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i tried to find the right name but.. that didnt work either. probsbly did it wrong -- nvm. i had misread.

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Ohh.. you have to go into town after. It does work.
Now I get to rewatch it 3 times!

mild talon
scarlet quail
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It's not breaking everything so yes

mild talon
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Ok, so what should I do now to fix that map patching error from TYR?

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Or maybe it'll go back to being a minor annoyance on non wedding days 🤔

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i guess it's telling me how to fix the TYR thing.. i just don't know where/how to set these things

pale radish
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Hey, just added SVE without NoClip, and then added NoClip later, now having trouble loading my main char/save file. Anyone open to reviewing my log?

calm heron
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can you post it first? SDVpuffersmile

robust bison
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don't ask to ask, just ask

pale radish
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 7 content packs.

gaunt gust
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!saves

native dragonBOT
gaunt gust
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Revert previous save

cobalt sparrow
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I'm trying to install Stardew valley expanded
Smapi isn't saying anything is wrong with it, but whenever I run the game SVE doesn't load in
Downloaded all I need to yet it still doesn't work

halcyon igloo
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cobalt sparrow
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Ah, ty!

runic owl
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Ok I'm being told in red text that UIinfosuite is an empty folder, as well as Wildflour's mods, none of which are empty folders because I've looked at them.

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 93 C# mods and 287 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

inner osprey
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 45 C# mods and 49 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

dapper gazelle
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While I can’t answer the UI Info Suite thing, as mentioned the other day in regards to the “empty” wildflour folders, these are folders containing compat files so that the big craftable can better match your kitchen

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SMAPI is flagging the folder as empty bc it doesn’t have a manifest or content json. The ReadMe flour provided explains how to use the compat files

runic owl
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Ah ok

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Well I ended up having to reload anyway because the game wouldn't start, and it's not giving me that message now.

radiant valve
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 110 C# mods and 150 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

radiant valve
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It says I can update Modular Gameplay Overhaul but the latest ver in the downloads is in fact 0.9.6 so i guess it's a manifest issue?

lament vortex
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ye, its just that mgo has several downloads, and it just looks for whatever has the higher version on the page

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which just so happen to be optional downloads that are in version 1.0.0

radiant valve
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I see. Well, besides that, my game crashed :')

lament vortex
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sad. it seems like an issue with mgo so id go report that in the mod page SDVpufferpensive

radiant valve
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On it.

jaunty geode
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ok i'm having some errors since using TMXL2CP to alter the abandoned *bride npc and mike boarding house npc. I altered some other mods with TMXL2CP and they seem to be working fine but the abandoned bride's home is gone so yh.
Here's the log: https://smapi.io/log/782a52368ccf462894a262bc14466aef

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 108 C# mods and 168 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jaunty geode
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the out of date mods are said by the mod author to not download as he is deprecating them to promote his new mod. it was something like that?

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so yh ignore the need to updates

shy orbit
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can you upload the content files that are supposed to add the location etc. to smapi.io/json and link them here?

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the abandoned bride mod had a little unusual way of handling the locations iirc and TMXL2CP might have trouble with it

jaunty geode
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um i haven't really done that before. do you mean the spouse rooms that are showing up in the error? and is it individually? sorry never used Json validator before ❤️

shy orbit
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i mean the other parts, specifically the "code" parts, the spouse room error is pretty clear, it says it's missing the map file

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well, Mike too Patch error: Mike's Boardinghouse > Load Maps/SYS_Mike_ROOM has a FromFile which matches non-existent file 'assets\MikeSpouseRoom.tmx'.

jaunty geode
shy orbit
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i mean the .json files (also specifically for the abandoned bride mod, i don't know how boarding house handles the rooms)

jaunty geode
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could i possibly send my abandoned bride and mike's files via dm bc i'm really unsure how to use this. very sorry!

shy orbit
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sure

alpine plaza
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mod updater detected that stardew hack needs updating but I get this SDVpuffersus

lament vortex
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!aremodssafe

native dragonBOT
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Sometimes mods get flagged by overzealous antiviruses. If you're really worried about viruses in mods you can:

  • download from Nexus or Moddrop, which check all files for viruses automatically
  • preview the file contents on Nexus to see what you're downloading (content packs containing only images and json files are highly unlikely to be viruses)
  • view the source code for most C# mods on Github by going to smapi.io/mods and checking the advanced options
  • download and compile the source code yourself
lament vortex
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tldr its okay to download. it's just a chrome warning that means nothing if you downloaded it from a safe site like nexus

alpine plaza
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I'm just taken back since it never happened to me till now

halcyon igloo
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i love small mods i get it all the time lol

surreal socket
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!mp

scarlet quail
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!mpmods

native dragonBOT
halcyon igloo
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how do mods work on switch lol

neat plaza
halcyon igloo
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i just wanna reskin ;-;

neat plaza
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you'd need a modded switch

halcyon igloo
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o

halcyon igloo
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@runic owl

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my best screenshot guide to mod groups lol

lament vortex
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you can also get stardrop

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its much easier to have multiple mod groups that way

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youd just have to remember which save belongs to what modgroup

halcyon igloo
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i remember they said they launch from steam so to keep it in steam

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can you not rename the groups in stardrop

lament vortex
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yes but when you open stardew, it opens normally

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like you still have to choose the save you want to load

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stardrop is for managing the mod groups

sudden drift
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Hi again...so......I stupidly deleted a file for Linus so I tried downloading the "Younger Linus Overhaul" mod. I got the sprite to work but the portrait is still the vanilla Linus (if that makes sense)....is there anything I can do or do I need to delete everything and start over?

runic owl
lament vortex
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oh its an xnb mod

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!xnb

native dragonBOT
lament vortex
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follow the second link to reset your files

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if you want to use the younger linus mod, you'll need to convert it to content patcher yourself or find anyone who has done so

sudden drift
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Ah ok

sudden drift
halcyon igloo
runic owl
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Well I'm trying to launch it to see if it works but it's only doing so from the regular Stardew? I'm not sure if that's what it's supposed to do?

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Like I click on the api shortcut and the Normal Stardew icon is what has the word running next to it.

halcyon igloo
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are you launching from steam?

runic owl
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Yes

halcyon igloo
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and it's not launching the smapi window?

runic owl
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It's launching the smapi window.

halcyon igloo
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oh

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you're fine then lol

runic owl
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So it's working as intended then, even if the running notice is showing up besides teh regular Stardew icon and not the api shortcut?

halcyon igloo
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wait it doesn't have the MG?

runic owl
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Don't know what that means.

halcyon igloo
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the game window icon

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this is my smapi window when i launch

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and it says "Mods go here" with my mods folder that it's launching with

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OH

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wait i know what you mean

runic owl
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Well I'm trying it again to see what it says and now it's telling me it's failed to launch.

halcyon igloo
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steam itself will say that you're running your normal stardew valley game

runic owl
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Well it's saying I am failing now dangig.

halcyon igloo
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is that a steam error?

runic owl
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I guess?

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I didn't even try to play a game earlier, I was just see if it would even turn on.

halcyon igloo
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is it a steam window pop-up or is it in your SMAPI

runic owl
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Steam

halcyon igloo
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hmm

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can you show your properties

runic owl
halcyon igloo
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does your folder name have curly braces in it?

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also you have --mods-path- instead of --mods-path somehow

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it did launch earlier though?

runic owl
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Yeah

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It had a curly brace on one side?

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And I just corrected the typing

halcyon igloo
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ok

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get rid of the errant hyphen then

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after --mods-path

runic owl
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Shit my brain is dying. The hyphen is the "

halcyon igloo
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and add a space before --mods-path

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you have "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe"--mods-path- "{Mods (money challenge)"

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it needs to be "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" --mods-path "{Mods (money challenge)"

runic owl
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It's weird because there's no "save these options" to click.

halcyon igloo
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no lol def a "trust the process" thing lol

runic owl
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Ok I did that.

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can I close the window?

halcyon igloo
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yeah

runic owl
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I should point out I haven't even started a file for this yet.

halcyon igloo
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lol

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will it launch now though?

runic owl
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Nope

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Maybe I should close steam and reopen?

halcyon igloo
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maybe double check your paths first

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and then yeah restart lol

runic owl
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I don't know what that means?

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Like double check the part that says start in?

halcyon igloo
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o

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"Stardewd"

runic owl
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???

halcyon igloo
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in your path

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in target

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StardewdModdingAPI.exe

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is that what the file is named lol

runic owl
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It says that.

halcyon igloo
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it's not Stardew?

runic owl
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Welp

halcyon igloo
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without the D?

runic owl
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It probably did not now that the whole end of the target has changed dangit.

halcyon igloo
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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" --mods-path "Mods_Valley"

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this is mine

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try copy/pasting it and then changing just the Mods_Valley lol

runic owl
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Ok done with that.

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I assume I should close this now.

halcyon igloo
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the properties window? yes

runic owl
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Ok . It says I'm running with 0 mods, but it does seem to be loading correctly.

halcyon igloo
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and your mods folder is not empty?

runic owl
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I presume this is because I need to load all those things separately.

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At this point I'm not even sure I even fucking connected the mods folder?

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I'm happy I got this far, lol

halcyon igloo
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show your mods folder path lol

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we're literally almost there!! it's probably a pathing issue

runic owl
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Ok I'm not sure how to do that. I did make a folder called the mods farming challenge so I guess I need to put it somewhere now.

halcyon igloo
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you need to put EXACTLY the name of the folder

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where i have Mods_Valley

runic owl
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Ok

halcyon igloo
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i'm just an underscore ho

runic owl
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Can I change the name of the folder or Just change the thing in the api shortcut?

halcyon igloo
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they just need to match it doesn't matter what they are

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the name of the folder and the path in Target

runic owl
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Ok

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52 mods, which I guess is how many I had transferred.

halcyon igloo
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!

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cool lol

runic owl
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I was just trying to sort out the ones I wanted for this specific file, lol

halcyon igloo
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well it looks like it works now XD

runic owl
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Yaaaaaaay I am not quite so dumb.

halcyon igloo
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now you can have 14 mod folders

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i'm thinking of making a mod folder that's just my aesthetic mods

runic owl
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Vanilla but more pleasing to look at?

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I'll probably transfer most of the things.

halcyon igloo
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ye

jade spear
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Hi, i installed smapi right now after not playing for like 2 years. But when i run the install file it says that its not compatible with the windows version im running

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My windows os is 32 bit, processor is 64 bit

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Is there any way i could find older versions of smapi and other mods so they can be compatible?

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I used to play with mods before, but seems like they're only compatible with 64 bit os now i guess?

neat plaza
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!legacymodding

native dragonBOT
jade spear
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Is there a way i could download earlier versions of mods?

lament vortex
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you go to the mod page and check if they have any old versions still available

jade spear
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Well im checking nexus

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And i dont see anything?

lament vortex
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you have to search in the mod you want specifically, in the files section

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some of them may not have any because they're new or because they don't like leaving old versions up

jade spear
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Nvm found another mod website

robust bison
halcyon igloo
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we have other SDV mod websites...?

neat plaza
robust bison
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mainly moddrop and nexus, the other websites steal mods

runic owl
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ugh, copy and pasting npcs into my new mod file does not seem to be working.

halcyon igloo
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what's wrong with it

runic owl
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Well, I can look at my mods folder and see that I have put them in there, and they're just not showing up in the new file.

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I was just copy pasting from a lot of things, but I also got told on a few occasions about a file name being too long t... copy, I guess?

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And I just unzipped Love of cooking and the luck skill again instead of copy pasting and they're not showing up.

halcyon igloo
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how long is the longest name lol

runic owl
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I don't know

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And I don't have the patience to go through and try renaming everything.

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I"m going to redownload one of them to see if that works some magic

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Nope. What the fuck

halcyon igloo
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again what's the longest name lol

runic owl
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I DON'T KNOW

halcyon igloo
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can you shorten the name of your mods folder

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like Mods_Challenge or something

runic owl
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Ok, the notice I'm getting about the name being too long is when I try to copy paste files from one folder to the other.

halcyon igloo
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the name of your new mods folder might be causing issues if it's a length thing

runic owl
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Ok here is the message

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THe file name would be too long for the destination folder

halcyon igloo
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yeah your folder name is something like {Mods (money challenge) right?

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shorten it

runic owl
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It's Mods_FarmingChallenge

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But the message it was giving me was about the file I was transferring being too long.

halcyon igloo
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try Mods_Challenge

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what's the old folder name

runic owl
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The rename is not coming up.

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rename option.

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I'm not trying to transfer the mods folder. I'm trying to transfer files in the old one to the new one.

halcyon igloo
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i understand but the length discrepancy between Mods and Mods_FarmingChallenge seems to be too much

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try changing Mods_FarmingChallenge to Mods_Challenge or something

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or just Mods_Chall

runic owl
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Can't rename it when it won't give me the option.

halcyon igloo
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the mods folder?

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like the whole mods folder

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before you copy

runic owl
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I'm not trying to copy the whole mods challenge folder.

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I'm trying to transfer things to it.

halcyon igloo
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i know

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change the name

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of the folder

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from Mods_FarmingChallenge to something else

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so it's not named Mods_FarmingChallenge anymore

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and then try to copy something into it

lament vortex
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What that warning is saying, is that the entire path would be too long if you copied that file to the new mods folder

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That's why Holy wants you to change the name of the folder

halcyon igloo
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it is an extraordinarily long path i think the max is like 256 characters

dusky canyon
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Select the folder you want to change the name of and press F2

halcyon igloo
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you're not copying the folder you're just renaming the existing one

dusky canyon
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So not change the name>

runic owl
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I'm still getting the same warning at the same item it doesn't want to copy.

halcyon igloo
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how long is your new mods folder name

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slash at this point just rename the individual mod folder lol

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it's like 50 chars

runic owl
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I've done that and it still comes up. At this point I just think I was trying to download too much at once.

halcyon igloo
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try like [DGA] Lumisteria Beech

runic owl
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I'm going to ignore it for now, because the bigger problem seems to be I need to figure out what I missed when trying to add extra characters.

bold sundial
runic owl
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Ok. So. Got Lunna installed but not Jorts and Jean.

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East Scarp is also not showing up.

runic owl
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So yeah I have no idea why these expansions aren't showing up? I got Lunna to show on the list.

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 32 C# mods and 17 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

runic owl
#

Is there something I"m missing besides Error Handler?

lament vortex
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Daisyniko's Tilesheets

runic owl
#

Would that prevent East Scarp from showing up?

lament vortex
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Yes

runic owl
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ok

lament vortex
runic owl
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(I gotta be at work in less than an hour and yet I can't let this go.)

lament vortex
#

You also have DGA support for Almanac and no Almanac

#

And seemingly two copies of UI Info

runic owl
#

Goddammit.

#

I'm looking at the list and I must have put the copy inside another folder. I'll have to look later.

#

Ok seeing the default ES crew.

#

Is there a tilesheet that prevents Ridgeside from showing up or do I have to wait until I see the cutscene?

lament vortex
#

Are you sure you have Ridgeside in that folder?

#

The log doesn't show Ridgeside anywhere

runic owl
#

Not anymore, I've done so much deleting and reinstalling just to go through it one by one.

#

So I probably deleted it again.

lament vortex
#

So readd Ridgeside. Also go to the nexus mod page and check you have the requirements in that folder too

hollow cypress
#

So, I'm starting a SVE world with a friend, and the last time I played SVE I was alone. Is it fully multiplayer capable, or could we come across some issues?

#

And as an extra, are there any mods you recommend to add along with SVE? It comes to personal preference, but I'd like to hear suggestions from other players

lament prairie
#

It's mostly MP-compatible

#

There's a couple visual bugs sometimes on map patches (probably a content patcher issue, hasn't been totally debugged)

hollow cypress
#

oh no, mostly? SDVpufferwaaah

#

Oh, if it isn't game breaking, I'm fine

lament prairie
#

Also sometimes quests don't finish/trigger for farmhands until you reload the game

#

This is pretty minor, and also I can only report this as-of like, six months ago

#

Be mindful that because SVE changes so much, some mods are not fully compatible with it

hollow cypress
#

Didn't spot that channel, thank you!

lament prairie
#

But since people ask literally all the time, it's almost always in the mod description

hollow cypress
#

Yeah, better to make sure before getting 70 hours in and find a brick wall

gaunt gust
cunning ridge
#

Salute! Is there any Scarecrow/Sprinkler range display mod that is working?

#

Okay, nvm that question, found Ui Info Suite 2 SDVkrobusgiggle

lament prairie
lament prairie
#

As in, I recently told maninblack about a bug and he fixed it afaik 😛

#

(There’s some recent changes to scarecrow range stuff to de hardcode)

cunning ridge
#

Awesome, if UIS2 will not work, will try this one!

dapper gazelle
#

Wait Jamie Taylor/jltaylor is ManInBlack? 😅

lament prairie
#

Yup!

alpine plaza
#

is it ok to just replace existing SVE files with the newer version?

lament prairie
#

Probably best to delete and reinstall

#

Saving the config file if you changed it from the default

hollow atlas
#

Hellos. Peeking in to ask a quick question. I already talked to and messaged the creator of the mod, but since there's nothing in my SMAPI log, they told me to try the half and half way of trying to figure which mod is causing issues.

But does anyone know of Solid Foundation buildings bugging out if the game is reloaded from the title screen? I have Tiny Greenhouses and then another mod that makes the inside a little bigger. If I load the game from desktop, it's fine. But if I try to reload the day from the title screen, the mod that makes the inside bigger bugs out and it's the original inside in its place.

I'm wondering if there's some kind of setting or major incompatibility someone else might have/know of. 😅

lime scarab
#

Been trying to find this mod I've seen. it allows you to have multiple pets like multiple dogs/cats...What's the name of the mod?

alpine plaza
#

I think it's More Animals

ornate forge
#

Adopt and skin?

dapper gazelle
#

Adopt n Skin or Cats and Dogs I believe will both let you have more pets

lime scarab
#

More animals is also one, but it's not updated...Luckily I am friends with the creator of that mod and can ask the cake to fix XD....JK JK I'll look at the others too

outer turret
#

@tired brook we have noticed an ongoing issue with people naming their children (and sometimes pets) the same as ingame characters, most frequently antisocial SVE NPCs, and this causing issues in the game where they get recognised as the NPC and spawn in, for example, the Adventure Guild. We have never managed to salvage a child in these situations. The game adds a space on the end of the name, which I believe is intended to alleviate this, but in these instances it does not appear to work. Is this something you have previously been made aware of? The most common one is "Cordelia", who is an SVE antisocial (and clearly a popular name). Changing the child's name does not appear to work, although we can sometimes manage to dove them. I can provide a save file and logs of the latest incident (which happened in the SVE server) if you need more information. (The latest incident had Child To NPC installed, which may have made the issue worse, I cannot recall if previous incidents had).

rain wolf
#

Just a vague question of my own if thats ok (it's unrelated to hers/theirs)

#

I assume it's gonna be no, but is there mods for the switch?

outer turret
#

modding the Switch is against Nintendos TOS

rain wolf
#

See I didn't know that /lh, gen

ornate forge
#

@neat plaza is a Switch modder

tired brook
#

(It's against the terms of service, but still legal. It just means you risk voiding your warranty and getting banned from Nintendo Online.)

rain wolf
#

🖐🏻 I'm ok I still wanna play videogames with my bf at a long distance ty 😭

#

That's so sad

outer turret
#

even when you can jailbreak them to work, the only mods you can really use are the retexture ones

#

since nearly everything else uses frameworks etc

rain wolf
#

Their enough

#

Fair*

tired brook
scarlet quail
#

....since it was just brought up in modded farmers I figure I should ask. Pathos, is there a way to add a config to SMAPI to change the warning text level for deprecated code? Obviously for the usual user it should stay up for the reference of "modder upgrade code already", but since mods are getting updated to 3.18 and there can sometimes be a lot of yellow text with warn text, is it plausible to add a config until SMAPI 4.0?

#

(It's fine if the answer is no, for the record - I get the text needs to be there for upgrade warns. I've just been meaning to ask for a while)

tired brook
#

Sure, if (a) it's something multiple people want and (b) we have a SMAPI 3.18.2 for bug fixes, it's certainly something I could add.

outer turret
#

I've tried to salvage at least three save files, and we had to revert back to pre-baby each time

tired brook
#

If it only affects children when you have Child to NPC, I'd guess it is an issue with that mod. It converts the children into regular NPCs, which bypasses a lot of the game's logic to handle that edge case by ignoring non-villagers.

outer turret
#

yeh, obviously and ideally, all antisocial NPCs should have more robust internal names.

#

but that can be easy to do going ahead

#

(someone did have the issue with an animal name once too)

hollow atlas
#

Anyone know if nesting mods is safe? Like putting all CP mods in their own folder and so on? As long as everything is named to load properly ofc.

outer turret
#

what are ya gonna do for multi framework expansions?

eternal ravine
#

Anyone can tell me what is missing exactly?
According to nexus it needs BAGI, Better Mead Icons - BAGI Addon, Flower Meads and Korea Blossom. I have all of them installed though? Can I just edit the manifest to remove the dependency?
https://smapi.io/log/6f31f9b4c8ae46f4b82542b90d30e027

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.56, with 58 C# mods and 111 content packs.

lament prairie
#

No child to NPC effect there afaik

tired brook
#

Yep, if you can reproduce it in 1.6 we can create a ticket to track down & fix all the edge cases.

hollow atlas
gaunt gust
#

I've seen it once but don't recall who or where

outer turret
#

Right, once we hit beta, it'll be time to try and recreate it 🙂

gaunt gust
#

Children escaping from the farmhouse and causing null refs

lament prairie
#

I wasn’t able to fix the two saves I saw it on BUT it’s fine with vanilla NPCs

outer turret
#

(after I've fixed all my fishing locations etc)

lament prairie
#

I even tried to read through the code to figure out what the difference was and I couldn’t find it

outer turret
lament prairie
#

Like I had a cat named George no problem

outer turret
#

I've had a farmer named the same as an NPC no problem too

lament prairie
#

Peaches the cat

gaunt gust
#

I'm not actually sure the case I saw was an npc name collision

lament prairie
#

Also I think Olivia the cat?

#

But definitely peaches, we tried on peaches for ages

tired brook
# hollow atlas Anyone know if nesting mods is safe? Like putting all CP mods in their own folde...

Nesting mods (i.e. putting one mod folder inside another) won't work; SMAPI will stop searching deeper for mods once it finds a manifest.json in the folder.

That said, grouping mods into folders does work: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Install_mods. The folder names don't usually matter, since load order should be set automatically based on dependencies in their manifest.json.

outer turret
#

I've had an Olivia and two Cordelia's

hollow atlas
outer turret
#

I should really try and recreate it. Start a new file and name my cat "Duck2NPC" or something

hollow atlas
#

Trying to figure out my Solid Foundation issues and narrowing it down is gonna be hard with all the cosmetic stuff I have in lol

gaunt gust
drowsy lava
#

anyone can help me what im doing wrong ? im trying to install the Anthro Characters Continued mod and i think im following the instructions correctly, but nothing seems to happen when i open the game, no error no nothing :(

#

oh sorry!! ill do it there

tired brook
#

Here is correct, sorry! I was just lost.

drowsy lava
#

oh oki oki

tired brook
drowsy lava
#

okie ill do it rn

#

when i try to find the log it says it doesnt exist </3

tired brook
#

When you launch the game, it should open two windows: one for the game itself, and one for the SMAPI console window. Does that happen, or does it only open the game itself?

drowsy lava
#

oh it only opens the game itself

scarlet quail
#

!launchoptions

native dragonBOT
scarlet quail
#

You have not set SMAPI to open via Steam, so when you hit play only vanilla will show up

#

The launch options contained there will help you boot SMAPI via steam, otherwise you can browse Stardew's local files and boot StardewModdingAPI from there

drowsy lava
#

ill try doing that right now, thank u !!

drowsy lava
#

these are my folders in the mod folder

tired brook
drowsy lava
#

okay!!

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 4 C# mods and 1 content packs.

drowsy lava
#

like this?

#

wait im sorry for wasting ur time, it was working indeed

#

thanks for ur help still !!!

tired brook
#

Welcome! Feel free to ask if you have any other issues.

muted sequoia
#

Is there anymore specific mods that deletes the menu options? I’m not sure but one mod is deleting the option “new” to make a new game and I don’t know what to do. If anyone can help, please do so 💕

long brook
#

!log There is, but can you share log cause i forgot the bame of the mod?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

muted sequoia
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 34 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

muted sequoia
#

Does this mean I have to delete “Pytk”

dapper gazelle
#

You don't have to delete it now but it is going to become obsolete with the next iteration of SMAPI

long brook
#

Stardew rogue like mod might be the one that disable new button on main menu

dapper gazelle
#

BTW I think it might be that Roguelike mod that's deleting

#

yes that

muted sequoia
#

Thank you ❤️❤️

hollow atlas
#

So taking my modlist down the minimum and using an empty test save, I was able to replicate the issue I have with a Solid Foundations building.

Tiny Greenhouse for Solid Foundations | https://www.nexusmods.com/stardewvalley/mods/12459?tab=description
Less Claustrophobic Tiny Greenhouse for Solid Foundations | https://www.nexusmods.com/stardewvalley/mods/14324?tab=description

Whenever I load the game up for the first time, the larger version overwrites the original mod as intended. But if I reload from the title screen, the original smaller greenhouse overwrites it. If there's crops/tree inside, they're destroyed.

I submitted a bug to the author of the Less Claustrophobic mod, but I'm hoping maybe another kind person might know something here too.

EDIT: https://smapi.io/log/8f6997c398754866a9611151ed379291

hardy edge
hollow atlas
#

Looking at the content.json of the Less Claustrophobic mod, trying to assess whether it's patching the building properly with the wiki open like Anamaths

fiery spade
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

cerulean swallow
#

hey um question what does this mean?

midnight ocean
#

i belive its basically that if the mods arent updated when the next big smapi update comes out, they wont work, but most of these mods are actively updated and will be changed around so itll still work after a big smapi update

its just like a warning like hey just letting you know this mod will need to be updated to work during the next update

cerulean swallow
#

oh great to know !so it's just warning SDVjunimolove

shadow hare
#

I'm using a handful of visual mods and I'm unsure what could be messing up this specific kind of town tree in particular.

dapper gazelle
#

If two mods are targeting the decorative town trees, then you can run into overlaps like that. Most likely to happen with recolors, which tend to target entire tilesheets

#

This looks like Flower Valley (pink tree) and something else (VPR? foliage redone? DaisyNiko’s Recolour? Eemie’s?) Without a log I can’t say for sure

shadow hare
dapper gazelle
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shadow hare
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 15 C# mods and 29 content packs.

shadow hare
#

😅

dapper gazelle
#

00:39:48 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Eemie's Just A New Map Recolour - CP Conversion' content pack).
00:39:48 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Flower Valley for ContentPatcher' content pack).
00:39:48 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).

ok yeah the three of these cannot work together 😅

#

gimme a moment to look at your config options. Flower Valley has some but you will almost certainly have to choose between Earthy Recolour and Eemie's

#

Both of those do a full recolor of everything, so you basically need to choose whichever color palette you prefer there

shadow hare
#

So I've pretty much gotta remove one of those two completely is what you're saying?

dapper gazelle
#

Yeah. You might even have to remove 2 out of 3. There is an option of Flower Valley to turn off the foliage, which would stop the pink tree from peeking out from behind the other tree

#

I do think Eemie's and Flower Valley are more likely to work together than Earthy Recolour and Flower Valley--this is largely b/c Eemie seems to have more config options

shadow hare
#

Things seem to work after removing Earthly. Thank you tons for the help

dapper gazelle
#

so I would start with those two and see if anything strange...

#

fantastic!

torn summit
#

Hey there, does anyone know if ceruleandeep#7767 is still active?

#

Am hoping to get some news about whether they're going to be able to update Market Day.

tough edge
#

Hello.

So um, I haven't played SDV with SMAPI since 2021. I decided to play it again today on the same laptop but I'm getting this error when I launch it through steam.

Any help is greatly appreciated :D

lament prairie
#

I would by default assume yes for cerulean

lament prairie
tough edge
lament prairie
#

SMAPI cleans up after itself

tough edge
#

Ah, so I just gotta go download the latest one and install?

lament prairie
#

If you want to remove SMAPI you’d run the installer anyways

#

Yep that’s right

tough edge
#

Alrighty thank you :]

pure sandal
#

how does one install SMAPI

robust bison
#

!gettingstarted

native dragonBOT
pure sandal
#

thanks

#

!gettingstarted

native dragonBOT
tawny moon
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 38 C# mods and 30 content packs.

long brook
#

Just don't do anything while the game load a save. It's still loading despite of freeze

tawny moon
#

okay ^_^

glacial tangle
#

I'm having a strange issue with Stardrop mod manager? When I run the game through it, the customizations for Yri's trees and town doesn't activate. IE I get the regular colored trees, and not the colorful trees I picked out. And it doesn't add the flowers on the houses.

dire fractal
#

someone help me pls

#

Female because it's not a SMAPI mod.v <-- i get this alot

#

Hairstyles because it's not a SMAPI mod

#

whats a solution to this

lament vortex
#

!xnb

native dragonBOT
scarlet quail
#

The solution is do not use that mod. You can also try finding a content patcher conversion but I would just not use it

dire fractal
#

okk tyy'

#

do u guys know

#

recolors

#

for strawdew valley

#

that works

#

i havent played in a year and so many mods changed

#

cottage vibes idk

rough moss
#

Hi everyone 🙂 looking for some help with a mod issue. I've updated old mods and downloaded a few new ones, however my vanilla character names are showing up with the name of where they live instead. For example, Gus comes up as "Saloon 18 6". I have Ridgeside Valley installed and those character names are fine. Wondering what could be causing this

hexed kestrel
#

Hi there! I'm having a bit of trouble. I'm trying to download a couple mods and found out I need to download this SMAPI thingy, though I'm having some issues with it. Could somebody help me?

rough moss
hexed kestrel
rough moss
hexed kestrel
#

I found that. I was using a video and they said to uncompress it or something from a ZIP file but I can't find that option

rough moss
#

Are you on windows or mac?

hexed kestrel
#

Windows

rough moss
#

When you download the file and click on it, does it show you the option to click on the installer?

scarlet quail
#

Kristina, can you verify your game files?

scarlet quail
#

Tonix, right click the file you downloaded, then click "extract all"

#

if you're on windows, that option should be there.

rough moss
hexed kestrel
rough moss
scarlet quail
#

!xnb

native dragonBOT
rough moss
#

You should see the downloaded file of SMAPI

scarlet quail
#

second link, kristina

hexed kestrel
#

i see it now. My computer was being silly

#

I've extracted it

rough moss
#

yay!! you might see the option to click on the installer, you'll want to click on it

hexed kestrel
#

I did. It's showing different "Install on" things

near terrace
hexed kestrel
#

I just installed it :)

near terrace
#

Yayy, have fun!

hexed kestrel
#

tyy

#

Now I can just go and download whatever mod?

#

(And follow more tutorials on how to add them)

near terrace
#

Yep, although I would advise against using video guides

hexed kestrel
#

Oh how come?

near terrace
#

They can be outdated or have incorrect info

hexed kestrel
#

Oh I see

#

I'm trying to download 4 different mods 😭

near terrace
#

So instead, use the stardew wiki

hexed kestrel
#

Oo they have a page for that?

#

Good to know

near terrace
#

!gettingstarted

native dragonBOT
hexed kestrel
#

Tysvm

near terrace
#

No problem!

sudden drift
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 84 C# mods and 185 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

near terrace
sudden drift
sudden drift
near terrace
sudden drift
sudden drift
#

I swear that worked before

near terrace
#

Hm.

#

I don't see anything that should break the farmer sounds like that in your mod list

#

Especially since this error happens before your mods even load in

#

So... having said that

#

I have no idea why verifying your files didn't fix it

sudden drift
#

Hmmm

hexed kestrel
#

I may be having issues again SDVpufferwaaah

hexed kestrel
# near terrace What happened?

So I downloaded the "CJB Cheats Menu" (please don't scoff at me) and I extracted it, and then put it in my Mods folder for Stardew Valley, but when I loaded a save file P doesn't do anything

scarlet quail
#

breathes in to scoff

#

Nah just kidding

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hexed kestrel
near terrace
#

Don't worry, finding your log isn't a difficult affair, and uploading it is super easy. Once you've uploaded it, send us the link to the uploaded log

hexed kestrel
#

I saw the copy and paste thing with Windows + R but when I put it in it it didn't work

#

It's saying it can't find anything

shy orbit
# sudden drift I swear that worked before

if the file exists, deleting it and verifying the game files might fix it. if not, maybe try uninstalling + reinstalling the game + reinstalling smapi (steam doesn't delete added files like the Mods folder on uninstalling as far as i know)

hexed kestrel
scarlet quail
#

Tonix if the run box doesn't find it, that probably means you never ran smapi

#

So question one

#

when you boot Stardew, what's the icon in the taskbar

#

is it a chicken

near terrace
#

Ah the launch options

near terrace
#

!launchoptions

native dragonBOT
hexed kestrel
#

It is a chicken

scarlet quail
#

then you have the wrong game version up

hexed kestrel
scarlet quail
#

That's vanilla

hexed kestrel
#

Oh oops

#

How do

scarlet quail
#

you need to set launch options so SMAPI launches

scarlet quail
#

(You're looking for a pufferchick, like next to Quill and my name's)

hexed kestrel
#

I want a pufferchick

#

Uhh

#

I already closed that

#

How do I get it back up?

scarlet quail
#

you... click the link again?

#

I'm very confused

hexed kestrel
#

I am too.

sudden drift
#

Same here

near terrace
#

Ditto

gaunt gust
#

Meow?

sudden drift
hexed kestrel
#

Where can I find where to run the SMAPI thing

hexed kestrel
hexed kestrel
#

chaos 😭

sudden drift
sudden drift
hexed kestrel
#

oh snap

#

i found it one sec

near terrace
# hexed kestrel I think sop

You followed the installer earlier, yes? So go to the stardew game folder, you'll find an exe called StardewModdingAPI, just load that

hexed kestrel
#

BRO IT WORKS

#

EEEK

#

TYSM

#

😭

#

Ik i was a pain

#

So ty

#

😂

#

Y'all are great

sudden drift
hexed kestrel
#

(Also who turned on slowmode SDVpuffersus )

#

It's a weird M and G looking symbol instead of a SDVpetchickenwhite

neat plaza
#

could be dynamic slowmode

hexed kestrel
#

That exists?

scarlet quail
#

it does!

hexed kestrel
#

Ooo

#

That's cool

near terrace
#

Tis dynamic slowmode indeed

hexed kestrel
#

Maybe i'll get it for my server!

#

noo its back

near terrace
#

Activates when too many people are online

sudden drift
#

My brain go brrr

hexed kestrel
#

Ooo

scarlet quail
#

Slowmode comes on when messages are being sent too fast in a section. So right now, we're having messages happen a lot, so the slowmode is happening

hexed kestrel
#

1 zecond slowmode lol

scarlet quail
#

But slowmode turns off in most channels unless super on

#

Sometimes it's slow enough that I can't type for like 10 seconds and it drives me mad XD

hexed kestrel
#

Ik this is off topic but I smell pizza and now im starving

hexed kestrel
#

(I accidentally typed Stardew when I tried typing starving)

near terrace
hexed kestrel
#

Also the mod that @near terrace rudely proceeded to scoff at earlier (/j) is working too! Does this just mean I need to extract whatever mod I download and put it in the mods folkder I've set up?

near terrace
#

Yep, that's exactly how mods work

hexed kestrel
#

This is so cool

near terrace
#

You just plunk the folder into your mods folder and start the game

#

And enjoy the changes

#

To uninstall, you delete the folder

hexed kestrel
#

Now I don't need to make my name [(insert 3 digit number here)][(insert 3 digit number here)][(insert 3 digit number here)]

#

Y'all made me so happy tysm SDVpufferaww

near terrace
hexed kestrel
#

OOPS I CLOSED OUT OF THE THING HAHA

hexed kestrel
#

Hey so a question, do y'all know the popular Extended mod?

#

Well multiple questions

#

But 1 for now

sudden drift
scarlet quail
#

twitches at it being called extended if so

hexed kestrel
#

oh

#

yes

#

sory

#

my brain broen

scarlet quail
#

I mean yes we do. Why you asking?

#

it's a very common topic in the server, so

sudden drift
hexed kestrel
#

i just accidentally deleted my SMAPI while trying to download another im crying lol.

scarlet quail
#

you... can't delete your smapi while downloading another

#

that's not how SMAPI works

#

you'd have to delete like....your entire game folder

hexed kestrel
scarlet quail
#

yes, it does.

hexed kestrel
hexed kestrel
hexed kestrel
sudden drift
hexed kestrel
#

Oh that's good to hear

#

Well thank you all

#

❤️

#

I appreciate all of the help

sudden drift
sudden drift
#

@shy orbit I deleted the file and reinstalled it and verifying the files worked. Thanks for your input! 🙂

hexed kestrel
#

2nd Mod is working

#

Do you all recommend getting StarDew Valley Extended

halcyon igloo
#

lol expanded*

hexed kestrel
#

Heyyy @sudden drift What's Content Patcher

hexed kestrel
halcyon igloo
#

i can't tell if it's a joke or not but i know ur trying

halcyon igloo
#

yeah i was typing that last message when you sent it LOL

halcyon igloo
#

i was like "it simply must"

hexed kestrel
#

Anyways, what is the Content Patcher thing I need for SV Expanded

hexed kestrel
#

Do I just download it how I download every other mod?

halcyon igloo
#

yep!

hexed kestrel
#

Or is it something specific like SMAPI

halcyon igloo
#

almost every mod is downloaded and installed the same way

#

except xnb mods (i think) but we don't use those SDVpufferthumbsup

neat plaza
#

and mods that you launch instead of smapi

halcyon igloo
#

natural recolor does that weird thing

hexed kestrel
#

What is an Nxb thing anyways

hexed kestrel
halcyon igloo
#

!xnb

native dragonBOT
hexed kestrel
#

Oh wait hm

#

So I downloaded Expanded and I got 2 folders

#

Do I just move both over?

neat plaza
#

yes

gaunt gust
#

You....should get like ten folders lol

gaunt gust
native dragonBOT
hexed kestrel
gaunt gust
#

Flash made a very nice guide, with pictures!

hexed kestrel
#

Yay Flash

#

Ohhh wait this is a different one

#

I seee my issue now

#

I'm silly 😂

hexed kestrel
#

oh god

#

i need to download a lot

#

Maybe i'll do this another time haha

halcyon igloo
#

scroll down maybe?

#

i'm only saying bc i get got by that sometimes lol

severe shuttle
#

Hey, I saw on the install mod help page you have to extract .zip file. How do you do that on a mac?

neat plaza
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

solemn geode
#

i want to get a mod but i have never done this and i don't know how

#

neither do i want to do anything wrong

robust bison
#

!gettingstarted

native dragonBOT
solemn geode
#

that looks confusing

neat plaza
#

it's not

halcyon igloo
#

that's alright! everyone here is really nice and helpful

#

and it's definitely more simple than you probably think it is

near terrace
#

Well, that's the most complete guide on how to set up stardew for modding. I'd suggest giving it a read and following it, it's really not difficult and people here will be happy to help you if you get stuck.

halcyon igloo
#

it's very very specific

solemn geode
#

i need all of them right

dusky canyon
#

yes

scarlet quail
#

SMAPI's obviously required for any Stardew mod that isn't going to break the game and Content Patcher is required for a wide swath of mods. SVE... depends on what you're downloading, but yes.

solemn geode
#

do I have to download them all manually or do they download too when getting a mod?

#

I think i have to get them manually

long brook
#

Yez you have to download each of them manually

solemn geode
#

oo okay

#

is it normal that the site is very slow

#

I'm hitting download manually on sve and nothing is happening

long brook
#

Scroll down. Some mod page did that

solemn geode
#

do i hit manual download here?

#

i did at the top of the page and nothing happened there

#

idk here tho

long brook
#

If you play on pc, yes hit that manual button

solemn geode
#

Kk

#

do i ignore this or

neat plaza
#

did you download them?

solemn geode
#

I didn't

#

I'm tryna download stardew valley expanded

long brook
#

I think you can right click then open in new window on each requirement there to open and download each of them

solemn geode
#

I have to download all of them to get it?

long brook
#

Thore are mods that needed for SVE to run

solemn geode
#

I want one mod man SOBS

long brook
#

Well modding isn't that easy. Sometimes one mod you want needs one or more other mods to run

solemn geode
#

true

long brook
#

If you miss mods needed for sve to run, SMAPI will tell you too which mod you need to download

scarlet quail
#

Yeah no for the big expansion mods you will always need several frameworks

#

Best to just....get used to that XD

solemn geode
#

is this correct so far? i'm downloading sve rn

long brook
#

Try launch the game first and see in SMAPI windows. If there is red text, something is missing or gone wrong

solemn geode
#

this is the mods folder

#

uhhh

#

I'll do that when i finished downloading sve

#

and the mod i want

#

that's the ones that were required

#

for sve

#

i think

#

I mean yeah it wanted me to get them

wheat galleon
#

Hey. My Friend trying to launch Stardew but its doesnt launch. What we can do? We tried everything for this

long brook
#

!launchoptions

native dragonBOT
solemn geode
#

is this correct?

scarlet quail
#

that last one's a rar file

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

neat plaza
#

yes but you need to unarchive yellog

solemn geode
#

what do i get here

#

It looks confusing to me

scarlet quail
#

if your computer can run mods, first download

#

if it can't, then you probably would end up getting the second, but at that point there'd be little point

solemn geode
#

I'm guessing that it can

#

What do i do after i got it?

#

aaaaaa

#

i downloaded it

#

what now

#

uhh

gaunt gust
#

Maybbbeeeee we should find an unzipper less 1990s open source than 7zip

solemn geode
#

probably

#

Idek what to do now

#

I'm just waiting for help

gaunt gust
solemn geode
#

thank you

#

I'll see if that helps

#

I hope it does

neat plaza
gaunt gust
#

You bring it up with Pathos

solemn geode
#

I'm gonna restart my laptop and see if that pops up

#

the uhh

#

unzip or smth

solemn geode
#

this is what it looks like now

#

idk what changed

#

and uhh

#

the 7zip thing shows up

#

when i right click

#

when i go on that idk which one to choose

#

yes that is in german

#

idk what to do

neat plaza
#

open archive

gaunt gust
#

Unfortunately since it's German I don't know either

neat plaza
#

that but in german

solemn geode
#

would be archiv öffnen or smth like that

#

let me just

#

see what one he clicked

#

in the video

neat plaza
#

first one

solemn geode
#

opened this thing

neat plaza
#

drag that into ur mods folder

solemn geode
#

now there's this guy

neat plaza
#

good

#

you can delete the rar and try open the game

solemn geode
#

alr

#

i really hope it works

#

the folder looks like this now

neat plaza
#

looks good

solemn geode
#

Idk how i'm supposed to translate that

#

i've never seen that

neat plaza
#

can you copy the text?

solemn geode
#

yes

#

doesn't let me copy it but i'll just type what it says

neat plaza
#

ty

crimson imp
#

Hello, can you help me with mods for Android?

long brook
#

!androidmods

native dragonBOT
solemn geode
#

Prozess für Stardew Valley konnte nicht gestartet werden:

"Die Syntax f?r den Dateinamen, Verzeichnisnamen oder die Datentr?gerbezeichnung ist falsch." (0x7B)

#

the bottom thing is a link to steam support

solemn shoal
#

(Google Translate gives...)

Failed to start process for Stardew Valley:

"The syntax for the filename, directory name, or volume label is incorrect."

solemn geode
#

i have no idea what that means

long brook
#

My guess is you set up launch option incorrectly

solemn geode
#

uhhhhhhhhh

long brook
#

!launchoptions

native dragonBOT
solemn geode
#

i think it's starting up now

long brook
#

If there is two windows opened up (one is like windows terminal/command prompt), you're plying modded sdv

solemn geode
#

only one opened

#

a SMAPI one

#

nvm sdv opened

#

I'll see if the game has diff textures

long brook
#

While making a new save or loading a save with sve (or big mod/expansion), please wait for the game to fully loaded. Don't click or do anything while the game loading

solemn geode
#

it crashed

#

i did click when it loaded tho..

#

I'll retry

long brook
#

Well you learn the hard way then 😂

solemn geode
#

mhm

sick lodge
#

What does this error mean? "[SMAPI] Detected mod files directly inside the 'Mods' folder. These will be ignored. Each mod must have its own subfolder instead."
I suppose I have to look for a file within the Mod folder, but what does that actually mean?

#

Like, what am I looking for?

solemn geode
#

the game works now but uh

long brook
#

Mod files supposed to have their folder. So any file like json and such that you can find in a mod folder shoild be deleted

solemn geode
#

I think the textures didn't change

long brook
native dragonBOT
#

@solemn geode Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

solemn geode
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 15 C# mods and 5 content packs.

long brook
#

Yup you have two folder with the same content inside, which is project yellog. Delete one of the, either the one with [cp] in the folder name or the other one

solemn geode
#

o

#

Let me see

#

there is in fact 2

long brook
#

I saw your screenshot awhile ago that's why i can assume the error

solemn geode
#

does it matter which i delete?

#

one has cp one doesn't

long brook
#

Doesn't matter

solemn geode
#

alr

#

I'll restart the game

#

I really hope the textures change

long brook
#

If you open the one that not have cp in its name, inside it is the folder with cp in its name

solemn geode
#

O

long brook
#

So smapi think you have two mod that have same content

solemn geode
#

the textures did load now

#

Thank you

#

looks awesome to me

long brook
#

You're welcome. Next tine if you see red text inside smapi, send log here and describe the error you got in game so people can help you

sullen apex
solemn geode
#

I'll get another mod to change the house's texture in a minute

solemn geode
#

this is uh

#

weird

#

this doesn't happen with other mods

robust bison
#

xnb SDVpufferwoke

long brook
#

It might be xnb mod, old version of modding sdv and don't use it nowadays

solemn geode
#

it was a rar file before

#

I'll just leave that one out

#

it'd just make my horse a bear

#

that's it

long brook
#

Check the mod desc on how to install the mod. If they ask you to copy the file into content folder, means big NO. It's xnb modding

solemn geode
#

alr

long brook
#

Yeah that's xnb modding

solemn geode
#

i don't think i'm doing that

#

mhm

long brook
#

Cause the mod ask you to replace something in Content folder

solemn geode
#

yes

#

i downloaded a mod but 2 popped up here

#

do i add both to the mods folder?

#

I mean i'm guessing i should

scarlet quail
#

I mean you don't have to,but you can

solemn geode
#

will it change anything?

scarlet quail
#

One of them is just for mac stuff

solemn geode
#

as in the device?

#

if yes i don't need that

scarlet quail
#

Yes as in the operating system yeah

solemn geode
#

oo okay

#

thank you

sick lodge
#

Okay I'm trying to sort my mods into groups, so I can have a Pokemon set of mods. I swear I'm following the instructions on the wiki, but it keeps coming back with an error?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sick lodge
#

I use GOG, not Steam

robust bison
#

you entered it wrong

sick lodge
#

What is the correct way?

robust bison
#

you need to add the folder name in quotes at the end

sick lodge
#

I did

lament vortex
#

You need a space btwn " and --

sick lodge
#

Oh