#archived-modded-support

1 messages · Page 72 of 1

radiant valve
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i'm on windows and i don't have the pufferchick

halcyon igloo
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p u f f

full flax
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hi, so, i'm playing the market day mod in multiplayer (my friend is the host) and we have the same settings for everything, but every time i try to open the menu to buy stuff from other market shops this keeps popping up, ,how do i fix it?

halcyon igloo
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would this not be taken care of by load order?

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 140 C# mods and 211 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

halcyon igloo
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things i've done recently: tried to use the new SMAPI's "load mod early/late" configuration but i didn't touch anything about fishing

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oh no it also makes them missing in the fishing game

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i'll try a restart after this day

rough kayak
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Hi, does Automate break quests?
I think I might have put in 3 potatoes manually and the rest via Automate
Now I have 12 bottles but the quest didn't count it

halcyon igloo
lime scarab
sage moat
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hey i need help with seasonal cute characters, slightly cuter aesthetic.
it works for the sprites, theyre all wearing theyre changing outfits, but when i go to talk to them, the portraits are the standard portraits

native dragonBOT
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@sage moat Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sage moat
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getting the log now

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 86 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sage moat
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its been happening since before the smapi update i did yesterday

dapper gazelle
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hmmm. roohmm I don't see anything editing the portraits besides Seasonal Cute. Are both sets of seasonal portraits failing? (vanilla and SVE) or just the vanilla characters?

sage moat
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um lemme check

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well sophia works properly

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so i think just standard one

dapper gazelle
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(Airyn, he. Lives in Australia though so not for a few hours probably)

jaunty geode
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but i could still use anyone's help ?

dapper gazelle
# sage moat so i think just standard one

ok! possible silly request, but can you double check to make sure that in the config each vanilla character is actually set to true? I can't imagine the sprites would be showing up if they weren't but idk, just trying all possibilities here 😆

sage moat
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i tried to open the config file but my pc said it didnt have an app to open it

dapper gazelle
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no worries--you should be able to open it with notepad fwiw, but if they're checked off in GMCM then that indicates true

sage moat
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okay cool

dapper gazelle
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and what season is it in game currently?

sage moat
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summer

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and i have the game up and running at current

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but i can quit out if need be

gaunt gust
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In the log, who did you try to talk to?

dapper gazelle
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(yay Atra's here)

sage moat
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 86 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
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I don't see the vanilla npcs reflected here at all

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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
sage moat
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oh i was talking to willy right before taking that log

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 86 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sage moat
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btw the mods that are out of date are project yellog recolors and they said that from day one of downloading them from nexus so idk how theyre out of date

gaunt gust
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Delete and reinstall Seasonal Cute Characters

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It's missing a lot of files

sage moat
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oh shiz okay thank you so much

shell vapor
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Hi everyone! I recently got 'Redesigned Farmhouse Alternative Version' and since then I've had an issue with the sewer no longer using the VPR recolour and showing up as green. Also had a few trees with missing tiles so they're transparent in the trunks. I can see there's an issue with the farmhouse2_marriage file but not sure how to fix it!

I've updated SMAPI and same problem, tried toggling things off and no luck. The out of date mods have said they're out of date for a while, I checked tonight and have the latest versions installed.

https://smapi.io/log/394878eed9ea4d68b4b491d1ca5c2cb5

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.0, with 33 C# mods and 53 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

somber viper
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what is the latest smapi version for Android?

neat plaza
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3.7.6

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i think

sage moat
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its working now thank you so much@gaunt gust@dapper gazelle

dapper gazelle
# shell vapor Hi everyone! I recently got 'Redesigned Farmhouse Alternative Version' and since...

hm it looks like both Rustic Town Interior and VPR are trying to edit the sewer tiles so most likely neither is working correctly? also it looks like Aimon111 might've forgotten to include the sewerTiles in the farmhouse marriage 2 map. I don't thiiiink that's what's causing the issue here but he should add those in on next update. They're technically required b/c Krobus is a potential "spouse" with a spouseroom that uses those tiles

shell vapor
dapper gazelle
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so in terms of the house itself, the sewer tilesheet needs to be added into the actual house map via Tiled. If you don't know much about how Tiled works, I would recommend reporting that one on the mod page as it could potentially cause issues for people down the line if they want to room with Krobus using this house map.

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For getting the actual sewer recolor to work properly, you may have to give one up, as neither Rustic nor VPR has a config specifically for the sewer. I think if you turn off VPR's Town Interiors in the config, then that will leave you with the somewhat brownish sewer of Rustic Interior. But Rustic only has a few configs, so there's not much you can do on that end. VPR has more config options so you can try playing around with it to make them work together.

halcyon igloo
hoary bane
dapper gazelle
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I think Aimon just didn't add the tilesheet at all when he designed the house. Like it's not required for the non-marriage version of the house so it wouldn't surprise me if he missed it when transitioning from farmhouse1 to farmhouse1 marriage

silent galleon
# halcyon igloo same error again 😐

both "cuter fatter animals" and "cuter fatter pigs" are trying to load pigs. if you want to use the pigs from "cuter fatter pigs" instead of the pigs from "cutter fatter animals," go into the config for "cuter fatter animals" and set the config for "replace Pig": to false. then try reloading the game; the conflict should be fixed

dapper gazelle
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(idk if you know of Delotti's second house expansion but I wanted to try and turn the non-upgraded version (farmhouse) into the first upgrade version (farmhouse1) b/c it's so cute. When I first tried it though, I forgot to add the sewer tilesheet in to the marriage version. So basically I got that same error about SMAPI having to fix this thing b/c I forgot it. That's the only reason I even recognize the error lol)

halcyon igloo
dapper gazelle
jaunty geode
dapper gazelle
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great! PufferThumbsup

hoary bane
gaunt gust
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Yes

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For Krobus

hoary bane
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But.. wouldn't that be included in the spouse rooms instead of the house itself? SDVpetcatsad

silent galleon
hoary bane
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Yeah I'd second that. Likely both mods are trying to "Load" one animal hence the error.

halcyon igloo
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don’t have to know exactly what’s wrong with it i guess LOL

hoary bane
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Use the config if there is, but if you want to do something a little extra just change one of the Loads with EditImage

dapper gazelle
halcyon igloo
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o they know exactly what’s wrong with it nvm lmao

hoary bane
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My Yoba I would have never known..

hazy holly
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Hello, I wanted to ask if someone can assist me regarding the DGA - PPJA mods (ex. Artisan Valley). I'm having trouble understanding the issue with certain machines like the drying rack. It clearly states to add some type of ingredient into it, like basil but when I try, it is rejected. "Basil is not a primary ingredient in a recipe." I'm not sure how to go about this considering I play with over 150 mods. It was suggested to add in other featured mods to help with ingredient-based machines, however, when I try - the mod shows an error saying I cannot add it because it requires the PPJA version of these mods for which I don't use because for some reason it won't run with my game.

Here is my smapi log: https://smapi.io/log/112c23f917dc4df1b62102deffd5e86b

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 64 C# mods and 145 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
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!ppjadga

native dragonBOT
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The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

hazy holly
# gaunt gust !ppjadga

Will this affect my current save file? Because I just started a new save with some of the added crops.

gaunt gust
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In theory dga will clear things up

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In practice I would remove items first

tough spire
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does anyone know the mail id/name for the monster musk recipe?

I completed that quest a long time ago but never received the mail. Thank you so much!

halcyon igloo
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does anyone else get like a steam cloud error

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i don't think it's all that important but o.o

hazy holly
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Does anyone have a list of all the mods needed for Artisan Valley and other PPJA mods to work? I spent 3 hours downloading everything needed which made me go from 150 to 216 mods. Out of anger, I just decided to delete everything because it was just giving error galore.

dapper gazelle
hazy holly
lament prairie
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!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

dapper gazelle
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That is definitely not the question you asked above xD but anyway, I find Artisan Valley to be rather tedious, and I mostly use it for select things like butter. I would recommend using Lookup Anything so that you can see what each item goes into and what fuel is required. It's possible that it needs to be a basil leaf with something else. I don't know offhand though, sorry.

lament prairie
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Note that Lookup Anything does not work with any DGA items/recipes/etc

hazy holly
scarlet quail
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!log will allow us to see which mods you're trying to have loaded. Depending on the mods, your friends loading vanilla will make them unable to join.

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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but in general

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!mpmods

native dragonBOT
scarlet quail
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(This is in reference to the person in #modded-stardew , not the prior convo here, apologies if confusing)

shell vapor
halcyon igloo
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if i don't use teh's fishing overhaul do i still need the file for RSV?

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also does anyone know the event codes to use as exceptions to event limiter

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discord link for RSV is bad

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maybe i should just turn off part of the community lol

somber viper
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is stardew valley expanded possible to download on android?

robust bison
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yes

somber viper
robust bison
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!androidmods

native dragonBOT
native dragonBOT
somber viper
long brook
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No prob

rocky haven
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can anyone help me with this

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Cause those folders aren’t empty

neat plaza
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and what's in the folders?

scarlet quail
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And are you sure there's not duplicate folders in the mod folder that it's reading there as empty?

rocky haven
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I fixed it, i realized that the mods werent made for SMAPI, and i had to manually put the mods in my game .

rocky haven
native dragonBOT
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@rocky haven An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
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Yeah I would.... not, floofy

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I would literally trash those mods before messing with Content folder

rocky haven
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Im willing to take the chance, it gave me instructions on how to do it, if all else fails i’ll just use the steam verify file integrity function. Thank you for the warning, though.

neat plaza
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you could just convert it to cp but your choice

rocky haven
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Thats possible??

neat plaza
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yeah...

rocky haven
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I was unaware of this

neat plaza
rocky haven
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Its fine, though.
i think 55 mods is enough for my poor , poor computer

rocky haven
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So do i send the smapi latest file cause i dont have an error log in my folder

scarlet quail
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yep

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although you put that in the log parser, not in here

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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toss the log in the log parser, hit save and parse log, then post link in here

rocky haven
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Had to pull up discord on my pc cause im using it on my phone rn lol

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 28 C# mods and 27 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

rocky haven
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This is a photo of my saves menu

scarlet quail
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floof I can't stress enough that we mean your saves folder

rocky haven
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OH

scarlet quail
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it was right next to the errorlogs folder

rocky haven
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i didnt get to it that way lol, i pasted in the direct name of the errorlogs folder into run

scarlet quail
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So you'll find it! Just... repeat the log steps 😛

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Man I hate those SMAPI log instructions then... anyway

rocky haven
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WAIT I HAVE MY STUFF BACKED UP DONT I

scarlet quail
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do the windows run thing to errorlogs, then in the top thing listing folders

rocky haven
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give me a second to figure out how steam backups work

scarlet quail
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click "StardewValley"

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Steam's not gonna have the backups, friend

rocky haven
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Oh

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Okay

scarlet quail
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The way Steam cloud works is if it detects a missing file it replaces it

rocky haven
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Forgive the slight blur my hands aren’t the steadiest lol

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Thats my saves file

scarlet quail
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.... I.... well, congratulations, floof, you've apparently somehow discovered a mod combo that does, in fact, delete your saves

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SMAPI may have backed it up when you first booted

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so we'll check there

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But like... any mod that deletes your saves would either need a warning or immediately be yeeted

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Anyway. Go to local files of Stardew from steam

rocky haven
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Okay

scarlet quail
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There will be a backup folder there

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save-backups

rocky haven
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found

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Theres several thousand zip folders in here

scarlet quail
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Well, good. One of them has your saves then

rocky haven
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probably gonna be the 12/4/2022 file?

scarlet quail
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SMAPI backs them all up, vanilla included

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sure, probably. Unzip that to the saves folder

scarlet quail
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or unzip it elsewhere, then move into your saves folder

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.......well, at least they had the backups?

rocky haven
scarlet quail
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Well, at least it's not a mod, that saves me the trouble of scouring the log

rocky haven
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Now i know not to delete extra saves for next time lol

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Thanks for the help tho

scarlet quail
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oh and floof

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Your log says industrial furniture is content patcher

rocky haven
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Ye

scarlet quail
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you can delete custom furniture - which wasn't even on the unofficial update - and PyTK, then

rocky haven
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Oh. Maybe PyTK was for the magimatica and warm cozy fireplace mods then

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Help it still wont show the game file??

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Save*

halcyon igloo
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is it in your recycling bin?

scarlet quail
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Two things then floof

rocky haven
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It still says no saved games found

scarlet quail
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okay, and while the game's open, what does your saves folder look like?

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(do not close the game while checking, please)

rocky haven
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It still has the save in it

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Unless i did something wrong when putting the save into the folder lmao

scarlet quail
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yeah that'd be why

rocky haven
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should i close the game to fix it?

scarlet quail
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you need to drag out everything in the folder there into the saves folder

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Nah, just hit back on the saves screen

rocky haven
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Okay

scarlet quail
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then move the saves into the folder

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Then hit load again in-game

rocky haven
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There we go

scarlet quail
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(I do that for forcing the game to take older saves I backed up for debugging, it works)

rocky haven
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now i know NOT to delete the extra saves that get glam threw at me

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I fixed it though, thanks for the help.

vestal flame
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12:07:56 ERROR SMAPI Skipped mods
12:07:56 ERROR SMAPI --------------------------------------------------
12:07:56 ERROR SMAPI These mods could not be added to your game.
12:07:56 ERROR SMAPI - (BAGI) PPJA More Trees Mead Icons 1.0.0 because it requires mods which aren't installed (DaLion.Meads).
12:07:56 ERROR SMAPI - (BAGI) Teyla's style mead for Mizu's Flowers and Ancient Crops 1.0.0 because it requires mods which aren't installed (DaLion.Meads).
12:07:56 ERROR SMAPI - (PFM)Better Quality Increase Seeds - Ancient Crops 1.0.0 because it requires mods which aren't installed (PPJA.AncientCropsAddOn).

Anyone know what the dependent mods are that I need?

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The bracketed ones? I tried searching nexus and nothing.

lament prairie
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The PPJA one is going to be an optional file guessing from the name

vestal flame
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Thanks you, its been a chore to try and find the PPJA one LOL, its for Ancient crops but i cant find the addon anywhere

gaunt gust
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Delete that requirement

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It's no longer needed (or in existence)

vestal flame
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Delete it? How so?

scarlet quail
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Go into manifest, delete its requirement from it

vestal flame
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Should look like this now?

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Removed the Addon Dependancy

scarlet quail
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Ye, that should be it

vestal flame
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Thank you!

vestal flame
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I removed the mod that had this and it still is erroring, any ideas.

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.... Seems the mod might not have removed o.O

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Strange it didnt.... wtf.

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any ideas how to fully remove a mod? It claims it's still there but its not.

scarlet quail
#

uh

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Dork Boy, can you give a log? That's the sort of error that indicates you don't have error handler

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vestal flame
#

Hmm kk

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise LTSC, with 212 C# mods and 676 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Alright. You have error handler, so now there's several ways to figure out what's supposed to be happening here. I'm gonna check the trace, but just in case for you

#

!xnb

native dragonBOT
scarlet quail
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verify your files, second link

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Because that sounds like it's an XNB mod if Error Handler is there, but I'll check what might be patching it in

vestal flame
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I can link the mod i was using if that helps.

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Im verifying integrity of the game files now

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All files validated

scarlet quail
#

yeah then if it's not XNB, it's definitely...

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Yoshi (from Mods\[BFAV] Yoshi) [content pack]...

vestal flame
#

ooooh lemme check him out.

scarlet quail
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That's the literal only other reference in your mods to yoshi, even in trace

vestal flame
#

kk removed that lemme reboot game see what happens.

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Tanks 🙂

scarlet quail
#

Only thank me if it kills your error XD

vestal flame
#

kk fair

meager inlet
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 60 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

that happens after you reinstall?

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i.e. delete the entire Ridgeside village folder, then re-unzip the main ridgeside village file back to mods

meager inlet
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I haven't reinstalled it, I just noticed this problem just now

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but I'm able to play RSV with no problems

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just scared that I might be missing some content

vestal flame
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Bleh still broken :/

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same error

meager inlet
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It's a folder that retextures RSV

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idk why it's deemed empty

vestal flame
#

Bloody takes my Esc key and map key away with that damn error :/

scarlet quail
#

new log, then?

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This somehow seems like the Yoshi thing should still be there even though error handler should remove it

vestal flame
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and the location its sayiong doesnt even have yoshi in there.

scarlet quail
#

and now I'm wondering if I'm gonna have to kick this up to atra or something

vestal flame
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Lemme close game and get new log

gaunt gust
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Gonna bet missing error handler

scarlet quail
#

that's the thing atra

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They have it

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That was my first guess too

vestal flame
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise LTSC, with 212 C# mods and 675 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

They also verified their files, so it's not an XNB

gaunt gust
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Odd

vestal flame
#

Though the error claims yoshi.xnb

gaunt gust
#

Well, I don't have time to take a look today

scarlet quail
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nah that's normal Dork Boy

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No probs atra!

vestal flame
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Id be fine if my bloody esc and M key worked :/

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just gnna play with no map and no menu lol, i'll be fine ❤️

dapper gazelle
# meager inlet idk why it's deemed empty

SMAPI will deem a folder "empty" if it doesn't have a manifest or content json. If this is that RSV recolor mod, I believe you are supposed to drop the contents of that folder into the appropriate RSV subfolder and let it overwrite their assets. It doesn't work on its own.

meager inlet
hollow lark
#

Has anyone downloaded and installed SVE on the steam deck? Follow a guide on youtube, downloaded all the mods into the right file and set terminal to true but its just loading and loading...

abstract tusk
#

Are you supposed to lose hearts when you bring someone with npc adventure to the mines? I had 6 hearts with Juna but ended up with 0 at the end.

dapper gazelle
#

No, you're not supposed to though I think you're the second or third person to report that issue with Juna (Elhrvy--the mod author--mentioned it in the ES server) but since they're unable to replicate it on their end, they haven't been able to fix it.

abstract tusk
#

Ah that's a bummer, thanks for response! I'll just cheat in the hearts after SDVpufferblob

craggy edge
#

Question! So, I don't have any errors or anything, but my modded farm has unfortunately reached the point to where I cannot afk in other games while playing Stardew. First world problems, I know. cri So I'm gonna wipe my farm and downgrade.

Which of my mods are (probably?) taking the most time to load and/or constantly ticking on the game's performance the most?

https://smapi.io/log/e059e629853a4354bb40207a25ac6d92

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 68 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

craggy edge
# lime scarab try updating mods

I'm not having any errors, I'm just asking which mods that I have are using the most CPU and/or are taking the longest to load. Would updating them reduce load time?

lime scarab
#

maybe

#

it could be that the out of date mods have been updated to use better functions and it would be better to update then see, the other thing I would do is remove the mods you don't use. 9 times out of 10, you could have mods that you thought you'd use but then don't.

#

But always keep things up to date, it makes stuff nicer in the long run

craggy edge
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I'll do that I guess. This still doesn't answer my original question, though. himari_sad

dapper gazelle
#

It won't hurt to update your mods, but looking at the ones that need updating, I don't think those are what's causing the issue. In terms of load/startup time, SVE does add quite a bit, and some players have commented that after several in-game years of playing or adding too many mods with SVE can result in some performance hits, so that could be the case here. I think there are some configs in SVE to disable the fog and whatnot, so you might want to start there and see if anything changes?

dire fractal
#

I am trying to play Stardew Valley Expanded with a friend but they keep getting stuck right outside their house. Unsure why.

peak sedge
#

hi i have just installed some mods and it wouldnt let me get past creating a character before crashing. i removed mods until it worked and it seems to be starcore cuz even when i have all the other mods in the folder it works.

Heres my log
https://smapi.io/log/03a81667b71a49af9e6c10c12cef4b86

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 26 C# mods and 13 content packs.

scarlet quail
#

define crashing

#

are you clicking into the game?

peak sedge
#

im starting a new game and when i try to actually play when im done with my character it crashes/stops working after the starting cutscene

scarlet quail
#

Also it would not be SpaceCore. Again, please define crashing

#

Does it go "not responding" or does the game just outright close immediately to desktop

peak sedge
#

not responding

scarlet quail
#

There ya go then. You're definitely clicking into the game. Do me a favor, start up the game, create the new character with skip intro, and then don't touch it. Maybe even for like 10 minutes

#

You have SVE, which is hard on computers that don't have great specs. What's likely happening is that when you have SpaceCore, you have all the required dependencies, for SVE, so it's taking a while to load

#

if you take spacecore out, SVE no longer loads (SpaceCore is required for it) so the game runs much faster

peak sedge
#

ooh ok cuz i just got a new gaming pc so

#

omg your advice worked

#

TYSM

#

i was about to go insane

scarlet quail
#

No probs. Patience is key with mods, especially with a lot of mods

rugged charm
#

Guys some mod is making my game go fast I'm sure if it. I am moving a little faster the npcs moving faster and the time too

#

And also I have industrial furniture in my mod list but it's not visible in game

#

Pls help

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rugged charm
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.190.0, with 13 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

ignore the update thing, that's for PC

#

Let's see....

rugged charm
#

Did you find anything?

scarlet quail
#

So your modlist doesn't seem to have much, I'm not going to lie. Content packs wouldn't do it, nor would the SMAPI mods including the custom localization. Nor would any of the Pathos mods

rugged charm
#

Mhm

scarlet quail
#

So I would assume your NPCs are running into paths and speeding up

#

er, blockages, not paths

#

Anyway, at this point since I can't see anything obvious, generally the suggestion is a binary search

rugged charm
scarlet quail
#

yeet half your mods, load your file, and see if the problem is still happening

#

if not, add in mods back one by one

#

if so, yeet the other half instead

rugged charm
#

Aight thnx

#

Also

#

My industrial furniture isn't working

#

Like I'm not able to see it in game

#

Could you pls check what's interfering here?

#

@scarlet quail sorry for the ping

scarlet quail
#

unfortunately I don't know Custom Furniture, even less mobile Custom Furniture, because I refuse to use PyTK

#

so I won't be able to help there.

#

your log indicates it's being loaded, at least.

rugged charm
#

Ok thnx for the help!

hollow atlas
#

So, I'm having some issues with Alternative Textures. When I'm using the paint bucket tool, very often, the preview images don't match with the actual skin that shows up visually in game. Plus, there's no way to put things in order and only by searching. I've noticed this with objects and flooring mostly.

Log 1: https://smapi.io/log/23982adda3e3492498796b5a0f4363e3

The warnings for updates are false. I have the latest updates for those mods, since I use AT. I double checked.

Also, I need to figure out how to edit the resource clumps weight by Gems and Ores Nodes ( https://www.nexusmods.com/stardewvalley/mods/12352 ) since regular rocks rarely spawn.

Log 2, after updating UI Info Suite 2 and adding Content Patcher Animations: https://smapi.io/log/31aa276071534405bda6f19fd5159f2a

Does AT have a texture/content pack limit? I do have a lot of flooring installed, as I like variety and choice if I'm going to decorate. Any help would be appreciated.

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 135 C# mods and 294 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 136 C# mods and 296 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

While I don't know about a lot of that, the one error you do have.... goodness what was the number again?

#

.q 5983

devout pumiceBOT
#

[#5983] "SpaceCore 1.10.0 has a change to a function in it that breaks PlatoTK. The only way to fix it is on PlatoTK's end. There's already been a pull request submitted to the author to fix this issue. For now, the two won't work together, so use an older version of SpaceCore." - @lament prairie (03 Nov 2022 @ 03:24:14 AM UTC)

hollow atlas
hollow atlas
#

The textures seem to be wrong in the catalog too. I might have to adjust how much flooring I have, though that doesn't solve the problem for when I'm using the paint bucket for objects.

thorn fable
#

Hey guys! I'm not sure what i'm doing here and if i'm in the wrong place please lmk. I'm trying to figure out how to fix one of my mods Dynamic Crops. SMAPI says this: Any ideas what to do to try to resolve? it doesn't fail until I try to load my save

scarlet quail
#

!log although I might try verifying your files in case there's any XNB stuff in there that's giving you a key not present

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

!xnb

native dragonBOT
scarlet quail
#

If the verifying doesn't do it, then your log will tell us what will

gaunt gust
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 112 C# mods and 17 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

thorn fable
thorn fable
#

If there's somewhere in this discord to look up this info please direct me there. I don't wanna waste anyones time EriLove

scarlet quail
#

we called the commands for it above. In XNB's command, the second link will tell you how to verify your files

#

JA mods are Json Assets mods. For simplicity, did you remove any mods recently?

thorn fable
#

I did actually. Just a moment I can show you.

#

These are the mods I've disabled. Most of them are disabled because they made something in the game weird and SMAPI had an issue with them. So as SMAPI gives me errors for mods, I've been disabling them within stardrop

#

and i 1000% went overboard with the mods so if anyones willing to help me clean it up that'd be awesome too roverlaughhaha

cobalt dagger
#

do transmute (Fe) iron bars work like normal iron bars?

scarlet quail
#

...Yes? That's a vanilla thing, Shxroom

cobalt dagger
#

k i wasnt sure

scarlet quail
#

Alikat, you verify your files, I'll check for JA components in those mods

cobalt dagger
#

cuz it had a dofferent name

scarlet quail
#

Alright. So most of your mods that you disabled, alikat, do not have a JA component. I would assume "More shirts n shoes" does, but it does not appear to be available on Nexus.

paper valve
#

Well, I was told to come here because both mine and my gf's games keep freezing for half a second constantly while playing. What do I do?

scarlet quail
#

!profiler

native dragonBOT
scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

install profiler, share log, is the easiest way. Otherwise it might just be mod load

#

Plus outdated hardware

#

(Not necessarily either, but profiler is a good starting point usually)

paper valve
#

Do I need to actually get in a farm for the log to allow the log to be able to figure out what's happening?

scarlet quail
#

yep

paper valve
#

Because it's freezing like that in the main menu too.

scarlet quail
#

Though that implies it might be a mod affecting it at the title screen too... hmm

#

still load into farm

thorn fable
scarlet quail
#

Do you know how to verify integrity of files on steam? Assuming you're on steam at any rate

thorn fable
#

I'm on xbox

scarlet quail
#

Oh, gamepass. For a second I was like "xbox can't use mods..."

thorn fable
#

I was going to verify through xbox but it gave me a warning before hand so I didn't do it

#

xbox

scarlet quail
#

Well, you'll have to do it despite the scary warning

thorn fable
#

oof. sorry i thought i was typing in my search bar lmao

#

how do I backup stuffs and things? 😅

scarlet quail
#

!saves

native dragonBOT
scarlet quail
#

Find your save files, copy them out somewhere

#

As for mod files, SMAPI stuff shouldn't be rekt. The reason you're doing it is to get rid of XNB mod files, which would break the game.

#

So it'll reset your mod files that you put inside the content folder for any reason

paper valve
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 34 C# mods and 50 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

left marsh
#

I have tried to make sense of this, but it still evades me. It is telling me Visible fish is causing errors, which I am really hoping it is something else, I have like 40+ hours with Visible fish and I really do not want to drop it. https://smapi.io/log/c14f42bc4dab4501a4e813be2f08fbf2

thorn fable
# scarlet quail Find your save files, copy them out somewhere

I promise you i'm not a effin dumb butt. I went to the page and hit the windows key and the R button at the same time to open the run dialog and then I paste this: %localappdata%\Packages\ConcernedApe.StardewValleyPC_0c8vynj4cqe4e\LocalCache\Roaming\StardewValley\Saves into the box and hit okay and NOTHING happens

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro N, with 238 C# mods and 450 content packs.

thorn fable
#

(I'm still not totally sure on mod rules for profanity so I'm sorry if my sensoring is funny 😅)

scarlet quail
paper valve
scarlet quail
# left marsh I have tried to make sense of this, but it still evades me. It is telling me Vis...

Good news: It isn't visible fish. Bad news: One of your fish mods has created a fish that doesn't exist, and Visible Fish is trying to display said nonexistent fish, which naturally doesn't go well. You should also verify your files, but then after that go through your mods which add fish. I'm not sure off the top of my head which ones would cause it, but I could definitely see it being an XNB file. But if it isn't, it's one of your fish mods not adding a fish correctly, and I'd make a list and reinstall all of them until the error goes away

scarlet quail
gaunt gust
#

I don't like that JA error

#

That tells me something went very wrong

#

Either that or a bad png

#

Can't tell

scarlet quail
#

alikat's or Frankian's?

gaunt gust
#

Frankain

scarlet quail
#

Ahhhh yeah. Either way, that's likely the issue that's causing their frequent lag spikes

paper valve
#

Real, I'm re-installing SVE right now.

#

Completely re-downloading it and everything.

gaunt gust
#

Unfortunately skiasharp doesn't believe in good error messages

#

So that could be anything from "this one png is corrupted" to "you're out of RAM"

paper valve
#

Well, I can tell you that there's no way I ran out of RAM. I've got 32 Gb of it

thorn fable
scarlet quail
#

yep, alikat

#

I gotta go make some food but I'll be back soon

left marsh
scarlet quail
left marsh
#

ok

thorn fable
#

Enjoy Lyoko

paper valve
#

Well, I re-installed SVE. Didn't help. Then I removed Advanced Melee Framework and Stardew Valley Armaments. Didn't help. Will post another log.

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 33 C# mods and 48 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

lament vortex
#

Frankian, can you try disabling PyTK?

paper valve
#

I did. Didn't help.

I figured that was the problem, but it's still freezing up every half second.

dire anvil
#

I removed a few mods so that I wouldn't need TXML Loader or Pytk, and now I'm getting a bunch of errors when I load into a saved game, and I can't quite figure out which mod might be doing it, or if it's as simple of a fix as uninstall and reinstall
https://smapi.io/log/4037895de278406ba12ae3d82d75084b

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 121 C# mods and 611 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

paper valve
#

What mods even need Pytk/TXML Loader?

lament vortex
#

From what I can see in your log? None

paper valve
#

Not sure why I got them then. But still, the problem remains. Will send another log from after I removed them.

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 31 C# mods and 48 content packs.

scarlet quail
#

Uh, I have never seen Json Assets throw that duplicate error, Bri, so I'm deferring to atra or casey on that one

gaunt gust
#

What duplicate error

scarlet quail
#

Frank yours is confusing the hell outta me. The only error you have is Holiday Sales, which needs atracore. Your profiler is noting nothing in-game that's taking truly ages (except upon load, why is custom NPC fixes taking so long?)

#

Multiple question marks going "THIS IS DUPLICATE??"

#

one sec I'll reopen that log

#

20:07:36 ERROR Json Assets Object 9741 is a duplicate??? 20:07:38 ERROR Json Assets Fruit tree Persimmon tree is a duplicate?

gaunt gust
#

Hmm

#

JA is supposed to reject duplicates

#

Did I miss something

scarlet quail
#

There's a bunch of "No idea what X is" in the log too

paper valve
gaunt gust
#

No idea what X is isn't a major problem

scarlet quail
#

Right, it appears a lot on normal Love of Cooking logs or something

#

But StorytellerBri's has it....everywhere

paper valve
#

Wow. Spent two hours trying to figure this out. And all it took was a quick "Verify game files" thing.

scarlet quail
#

well I have some bad news for you then

#

you guys probably had XNB mods

#

And I'm going to call the one command that succinctly sums up what's up

#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

Why that's a command IDK

#

But it encapsulates XNB mod usage from us in modded-game-support

paper valve
#

So... What are those?

#

Perhaps mods that are not acquired from Nexus mods?

scarlet quail
#

It states in the command, but bluntly: If a mod tells you to put itself in the Content folder, yeet it

#

Never enter the content folder

#

Convert it or trash it. Never use Content folder mods

paper valve
#

Hmm... Any mods that you can think of that would do that?

#

Oh, you know what? I think I know what happened.

scarlet quail
#

Several. And those several would not show up on your log

robust bison
#

a lot

#

portrait mods, for example

paper valve
#

Let me find it.

#

Would this perhaps be the problem?

scarlet quail
#

unlikely

dire anvil
#

I did have one that I knew of, but I put in my mods folder and deleted it after it didn't load and SMAPI said it didn't recognize the mod, but let me look and see if I can find any others

scarlet quail
#

Love of Cooking is a SMAPI mod so it'd be fine

#

that's just the source of the "no idea what X is" usually

#

We're talking about mods that would tell you to put them in your Content folder rather than in your mods folder

paper valve
dapper gazelle
#

it's an optional download

scarlet quail
#

I have absolutely no clue on that one. I'd have to see what's inside that mod folder. And like Nicole said, it isn't required

dapper gazelle
#

linked under the requirements dropdown.

#

it's cosmetic and mostly only if you use a softer-toned interface like vintage, overgrown, or one of iyaho's

lament vortex
#

and if anything, it would go in the LoC mod folder, not in your content folder, so I don't think that's the mod pepesuspicious

paper valve
#

Is there a list somewhere of XNB mods?

#

I'm just confused. And I don't want to repeat this issue.

robust bison
#

read the description

#

if it says "put this in your content folder" or "backup your xxx.xnb" or "overwrite xx" then it's xnb

scarlet quail
#

There are far too many to list, unfortunately. Generally you can figure it out with hitting "preview file contents" when downloading as it will have the file extensions, but it isn't always indicative of what you need to do (because SVE, for example, has blank XNBs to load into the game via SMAPI, but it isn't an XNB mod).

#

Arcane is correct. The description should tell you. But even if it doesn't, remember the golden rule

#

Do not enter the Content folder

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 117 C# mods and 22 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

thorn fable
#

I think it fixed it? I can't tell

scarlet quail
#

Load in to check

#

if you get errors again, we can continue

#

Otherwise, you also had XNB mods and I'm this close to begging a mod to help me correct XNBzola's text so I can use it more often XD

thorn fable
#

So when I load stardew from the xbox app it doesn't load SMAPI. I have to open SMAPI from within the folder in order for it to run with st

scarlet quail
#

Yeah that's gamepass in a nutshell with Stardew apparently

#

!gamepasssmapi

native dragonBOT
scarlet quail
#

there's also.... something else Elizabeth usually calls on the correct fix steps or whatever

#

but I cannot remember and apparently backsearching Maru's robot doesn't work or something

thorn fable
#

I tried to do this part but it won't let me rename cause I already have one. i just want to make sure it's okay to delete the previous one or if i should just change the name of it a little more and continue. I don't wanna break it 😅

#

Hold on

#

I'm having a complete moment

#

It absolutely doesn't matter if I rename it to something different It shouldn't interfere with it at all.

#

Holy moly

#

give me a minute

dire anvil
#

Good news: I can now actually get into my game
Bad news: It's still taking forever and I'm still getting a lot of don't know what 'x' is errors
I'm going to try to clean up some of the duplicate item errors by uninstalling Floral Liquors and hopefully it might help but I'm not sure

dire anvil
#

Think I figured out the mass of don't know what 'x' is errors, I didn't download some mods that supported a different one

kindred bronze
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 121 C# mods and 603 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

deft quest
#

Hi there! I was wondering if I was having unintended interference with a couple mods. I have the perennial flowers mod (compat version) and the roses look dead and drab all year round, not just in the winter. I can't find anything in the nexus page or game file that might help, but I think perhaps it's DaisyNiko's Earty Recolor that is the culprit

#

For comparison, the mod image and my own screenshot

vast beacon
#

hi, im new to modding and i wanted to add a simple potrait mod. but the one i want is a non smapi mod. how do i use a non smapi mod since it wont launch it

robust bison
#

xnb or HD portraits?

vast beacon
#

erm

#

how do i see

robust bison
#

are the portraits non pixelated, or are they an .xnb file

vast beacon
#

xnb

robust bison
#

!xnb

native dragonBOT
vast beacon
#

ok will look in to it tq

urban tendon
#

Did it fail to teleport?

#

Again?

#

I tried to go to garden village

near terrace
#

Wait which version of garden village are you using? The original or the Content Patcher conversion?

#

I ask because the original version is broken, you should use the content patcher version instead.

urban tendon
#

I have no idea

near terrace
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

urban tendon
#

Yeah yeah wait few minutes

near terrace
#

Sure

urban tendon
#

it kinda takes long time to load discord on my pc for some reason

near terrace
urban tendon
native dragonBOT
halcyon igloo
#

wow good bot

urban tendon
#

So what can I do

shy orbit
#

it's best to delete the old version fully before installing that one

runic owl
#

Ok so I'm coming here to ask how to activate Reset Terrain

#

I just added in NPC Cecilia, placed her in the forest, and am trying to reset Cindersnap so I can find her house.

#

However, SMAPI is of course giving me red text about the issue so Reset might not fix that.

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 84 C# mods and 239 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

runic owl
#

I may have to get the file that places her in town.

dapper gazelle
#

oh there's a fix for that I think. lemme see if I can find it (I was using the forest version and got her to show up)

runic owl
#

I mean I found her, I just can't seem to find her house. Or figure out how to use Reset Terrain again.

#

She went to the north and dissappeared into the trees. Which is appropriate for a ghost.

dapper gazelle
#

ok so go into this folder, take that ZCeciliaHouse file, copy it, and change the second one's name to ZCeciliaHouse2

#

that should stop the red error and allow her house to show up in the forest, after which you can use RTF to remove any bushes or trees in the way

dull bluff
#

damn, can't start a game anymore I have 200 mods, is lessening this enough?

scarlet quail
#

Yep Nicole has the right of it, that's how you get Cecilia to show up in the forest

#

N4Z, Define can't start a game

dull bluff
#

a new save file, it's just not processing until it cancels or just get stuck

dapper gazelle
#

Same folder

#

should end up looking like that

scarlet quail
#

Remember, when you make a new game, just wait it out. It might take longer than you think especially with PYTK and no sprite master

runic owl
#

Ok I had to figure out how to do it differently than I was doing it.

#

Anyway thanks.

#

Time to test.

halcyon igloo
#

scroll more mods while u wait for ur modded game to start lol

#

that’s what i do ~~

scarlet quail
#

It... closes? Can we get a SMAPI log, then?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

jaunty geode
scarlet quail
#

copy it, then rename it ZCeciliaHouse2.png

jaunty geode
#

will do! tysm

dire fractal
lament prairie
#

do they have all the same mods?

jaunty geode
#

Ah, yes, thank you so much Agent Lyoko and Nicole. That fixed my problem with Cecilia's home and now I can see it in the forest 😄 have a great day!

dull bluff
#

Apparently there was a missing file from east scarp

#

just need to reinstall

#

thanks I didnt know latest logs exists SDVgunther

flat goblet
#

Started up a new game with a bunch of QoL and graphics mods. My farm's covered with these darkend squares. Anyone know which mod/how to fix it?

echo scroll
#

Hi there, I am using the mod NPC Map Locations, does anyone know how I can disabled the minimap?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

I don't think npc map locations provides the minimap You are referring to

#

I think that's UI info suite

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

echo scroll
#

Oh right, I am running that as well, i will check the readme on disabling it.

scarlet quail
#

Mainly because, mind you, if it was, Pathos would have put instructions on that mod, and I would have enabled it several times, since I use NPC Map Locations and not UI Info Suite 2 XD

flat goblet
#

I did not realize I was running an old SMAPI, could that be causing the squares?

scarlet quail
#

it's unlikely, inkster. I would still update SMAPI though because your GMCM requires a later SMAPI, and without GMCM good luck configuring all your mods

#

anyway. There are three potential culprits, so I would disable one at a time, load the game, and check for the issue Inkster

#

Way Back Pelican Town, Eemies Just a new Map recolor, and Eemie's victorian buildings for CP

echo scroll
scarlet quail
#

Really? Huh. You think Pathos, who is now maintaining, would have put something like that on the main page.... Hmmm. I guess it's just point to readme

flat goblet
#

thank you very much

dapper gazelle
#

I think Eemie's recolor pre-dates 1.5 so it might be outdated unfortunately. I would suggest Vibrant Pastoral Recolor if you like Eemie's as I believe VPR was inspired by Eemie's

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

flat goblet
dire fractal
#

Im having so many issues lol. I don't use discord on my pc so its going to be hard to find a way to put the log here. But this is what I'm seeing every time I hit "load". I actually don't have a game to load ever since 20 minutes ago because I deleted it out of confusion and frustration

scarlet quail
#

you're lucky - normally we'd need the log to diagnose your problem but that error is very specific

#

your save is corrupted

#

!saves

native dragonBOT
dire fractal
#

I've already deleted everything. What the heck Dx

scarlet quail
#

steam cloud will put everything back if you delete it

rugged charm
#

It's just stuck here for 2 mins

scarlet quail
#

two mins is nothing on game start, shmexy, let it load unless you're seeing red in the log

dire fractal
#

I'd like to just start fresh. Im not tech savvy enough for fixing things haha

scarlet quail
#

then start the game and delete your files once you've started it

dire fractal
#

Ah okay

scarlet quail
#

steam will save the deletion if you're in-game when you hit the delete button

dire fractal
#

Thank you

rugged charm
#

I have already reset the day three times due to furniture lagging out

#

I don't wunna restart agn

scarlet quail
#

well, you know what I'm gonna have to tell you, Shmexy

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

with mods, it's almost never a case of "we know it once we see it". We need the log to diagnose potential problems.

#

it could be your save cannot deal with a former version of Custom Furniture. it could be something completely unrelated to furniture itself stopping the save

#

But in general? Log

rugged charm
#

Aight then

urban tendon
rugged charm
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.190.0, with 14 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rugged charm
#

@scarlet quail

scarlet quail
#

Yep, log instantly shows the problem

#

22:42:11 ERROR SMAPI Failed to save the game : System.InvalidOperationException: There was an error generating the XML document. ---> System.InvalidOperationException: The type CustomFurniture.CustomFurniture may not be used in this context. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriter1.Write48_Item (System.String n, System.String ns, StardewValley.Item o, System.Boolean isNullable, System.Boolean needType) [0x00646] in <403da74f83c741e78e4b1802d359b736>:0 at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriter1.Write99_Farmer (System.String n, System.String ns, StardewValley.Farmer o, System.Boolean isNullable, System.Boolean needType) [0x004f9] in <403da74f83c741e78e4b1802d359b736>:0

rugged charm
#

Oooh tjnx

dire fractal
#

Well shit :)

rugged charm
#

Just in like simpler terms what would I do

dire fractal
#

I have more problems

#

I just started a new game and it's not loading past the intro with grandpa. This is coming up now

#

Maybe I should go back to playing vanilla xD

scarlet quail
dire fractal
#

Aw heck

#

Its okay I'll work on it

scarlet quail
#

So uh, my only suggestion is yeet it, but I doubt you want to do that

rugged charm
#

I hate pytk with all my hearts content

rugged charm
#

The industrial furniture mod

#

I had everything arranged so nicely omfg

native dragonBOT
scarlet quail
#

Oh lord, that's an XNB error, atra?

#

SDVpufferwaaah Every day, I get one step closer to begging a mod to make XNB and XNBzola's text uniform

dire fractal
neat plaza
#

do we need a mod?

#

or can we edit them ourselves

gaunt gust
scarlet quail
#

I tried to redefine it a while ago

#

it was made by mod so must be edited by mod

#

I think it was my first act as orange in gov's mansion XD

#

All I want, really, is

#

!xnb

native dragonBOT
scarlet quail
#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

The latter has the zola image, but lacks the middle link for resetting your content files, so I can't use it when my deepest desire is to warn people off XNBs XD

spark parcel
#

huh

#

that time when things doesn't work for some reason

#

already reported, nothing to do but wait for the modder to fix it

#

thought it use an older version, but the content file is pretty much the same, so I doubt it will work

little hawk
#

what command do you type for help to install mods?

neat plaza
#

!gettingstarted

native dragonBOT
little hawk
#

thanks!

dim star
#

hiii i downloaded a mod before to have 1 extra dog 1 extra cat but now i dont want them and im pretty sure i removed that mod a long time ago but i still have those pets, how do i get rid of them?

robust bison
#

check the mod description and see if it says how to

lethal orchid
#

I need help please, I'm trying to download smapi on my android and I keep getting g this pop up, I've allowed all permissions so idk what it wants

silk oriole
#

can u have a mod where all people can join a server even though the host isnt online

calm heron
#

you have asked this three times, and sadly the answer is no

silk oriole
#

ok thx u

mild talon
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 183 C# mods and 654 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

mild talon
#

loaded game fine.. it crashed and exited instantly right after loading when the lights come on to let you start playing

#

the last thing SMAPI said in the log says something about a failed schedule for Leveret (my horse)
if anyone could help me please, i'd really appreciate it! havent played the game in a few days.. was looking forward to it

tight granite
#

fix this

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tight granite
#

i just closed the mod loader

neat plaza
tight granite
#

i cant get back to it

neat plaza
tight granite
#

to get what i need for duh

neat plaza
#

why do you need the game open for a log

tight granite
#

the stupid shit for the websitee you linked

sullen kettle
#

you find the file in your file explorer and put that into the website

tight granite
#

like that helps

#

still have no idea what any of you mean

sullen kettle
#

there's instructions on the website

tight granite
#

it doesnt make sense

sullen kettle
#

which part?

tight granite
#

all of it

sullen kettle
#

are you on windows ??

tight granite
#

idk

sullen kettle
#

do you have a search bar on your taskbar?

tight granite
#

idk

sullen kettle
#

what

lament vortex
#

just ignore them, moss

tight granite
#

but i physically dont know

mild talon
#

...It actually says "broke loop while loading character asset 'Character/schedules/Leveret" (my pet horse :/)

#

Tried again to load just for fun and this time it didn't get as far

neat plaza
#

orrr, alternatively:
press the windows key, then paste in explorer "%appdata%\StardewValley\ErrorLogs"

tight granite
#

i already took my mods off

#

smapi is just gone off my files

#

fixed smapi

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 4 C# mods and 0 content packs.

mild talon
#

Okay... um... maybe it was just a glitch? 3rd time loading game... put it on windowed mode to watch the smapi and now I'm in.
WTH 🤦‍♀️ what even happened

Is it normal for there to be a slight disconnect or lag when the game is not maximized? Btwn what's happening in the game window and the smapi console. (I never played windowed mode just wanted to watch for clues and noticed the game loaded way before the console caught up. Idk if that makes sense.

orchid lagoon
#

anyone know why it wouldn't save backups?

tight granite
#

this what other people see

long brook
long brook
native dragonBOT
#

@orchid lagoon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

orchid lagoon
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 19 C# mods and 5 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
golden snow
#

u_NodAgreeYes will do

dim star
#

hii, anyone knows how to delete these 2 pets? (using adopt n skin mod)

lament prairie
#

try just sell 28

dim star
#

i did in the screenshot above

#

nothing happened

lament prairie
#

huh

#

the 2nd two formats are wrong

#

lemme double check the docs

#

Can you list_creatures all?

dim star
#

okay

lament prairie
#

Just to make sure the short IDs are all unique

dim star
#

oh nvm it worked, after i type the command, im supposed to go on game and confirm the selling..

#

oops

lament prairie
#

Ah ok, glad you figured it out!

loud pier
#

I have some problems with not finding the file of a mod which is currently applied to the game. When i search up the mod in my explorer there is no result but when i boot up the game, the mod is active. And it is not in my Mods folder. Could anyone help me?

long brook
#

!log and what mod is it?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

loud pier
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 26 C# mods and 9 content packs.

long brook
#

Can you screenshot inside your mod folder? If smapi load it, then the mod is still in there

#

!uiinfosuite if you also wanna grab the new version

native dragonBOT
loud pier
#

This is the folder and i downloaded the mods via vortex if that changes anything

long brook
#

Ah you use vortex. You might wanna check ui info suite via vortex and disable it from there. Although i'd recommend to use stardrop mod manager for sdv

loud pier
#

Thanks for the help. I will try out stardrop mod and see if i like it more.

long brook
#

No problem

loud pier
#

i wanted to try out the star drop mop manager but i do not understand what exactly i need to fill in here.

robust bison
#

your game path

loud pier
#

the path that shows up in the end when installing smapi?

unique inlet
#

Yep 🙂

loud pier
#

i tried that, but this message comes up

long brook
#

Remove the quotes (" ") and %command%

loud pier
#

oh ok thanks

long brook
#

Leaving just the path

loud pier
#

yes it worked.

#

Thanks a lot. I appreciate the help

long brook
tawny moon
#

Just wondering what mods (that work) to age my child in my game 🙂

long brook
sleek tartan
#

Hi everyone! Sorry to bother, but this has been bugged for me for a while and I'm not sure how to fix it. Once I read it, it keeps popping up and up and I can't read any other mail unless I close the game and open it again

tawny moon
#

When i downloaded it, it was a paper file o.o

#

is that suppose to happen o.o

sleek tartan
sleek tartan
# gaunt gust Remove fetk

i just wanna say thank you so much again, the problem is completely fixed, thank you!!! have a great night!!! ❤️

flat goblet
scarlet quail
#

FeTK is wildly outdated

#

people usually use it for tool upgrade delivery service, also outdated

#

it's a common issue with FeTK

sleek tartan
#

that's exactly why I got it! but also I have all my tools already upgraded so no use anyways... but I didn't expect it to be such a problem, thankfully someone knew what it was

lament prairie
#

It’s the #1 cause of broken mail

#

I see it all the time

halcyon igloo
#

has anyone else gotten glitches with using animal social menu/whatever and ui info suite 2 where trying to click the menu brings up the ui info suite menu instead

heavy briar
#

hi! my friend and i wanted to play stardew valley on a world together, im playing stardew off of an xbox live account and shes off of steam, is there any known way to make it possible or is it a lost cause?? i dont mind having to download third party things to make it work, been searching for hours now 😭 😭

calm heron
#

uh...

#

!crossplay

native dragonBOT
#

Crossplay is not currently possible with Stardew Valley, and it is unknown if it ever will be. According to ConcernedApe there are technical barriers that make it unfeasible. He would like to add it and may start looking into how to do it but currently it is not implemented.

calm heron
#

there's your answer(?)

robust bison
#

xbhox live xbox or xbox live pc

calm heron
#

(hi arcane SDVpufferaww)

robust bison
#

(hi)

lament prairie
#

What is xbox live?

heavy briar
#

im game sharing w my brother who plays on xbox soooo

heavy briar
lament prairie
heavy briar
lament prairie
#

I'm not sure about multiplayer between steam and gamepass—this might be a #vanilla-tech-support question

#

If they say it's not possible, then I'm not aware of any mod that allows it

heavy briar
#

oh okay ill ask there

lament prairie
#

My impression from the wiki is that it should work, but I could be wrong

#

Gamepass is the newest of the PC stores to have Stardew

heavy briar
#

yeah no it said "connection error" when i sent her the invite code thing

#

for my co-op world

thin crescent
#

Can anyone help me figure out who I need to report this error to? I'm guessing either the author of the mod Socializing Skill or Lunna (which includes Dianna) but I'm not knowledgeable enough: https://smapi.io/log/72f83265bab84b7697a3a7ddbc25f69c (possibly relevant context: I assume this happened when I was talking to Dianna ||who unexpectedly (to me) was wandering Cindersap Forest in human disguise|| but there was no in game effect of this error that I noticed)

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.4.0.135, with 104 C# mods and 236 content packs.

rugged charm
#

Does anyone know how can I make pytk stop (or CF idk) not saving my game even after I start a new day

#

I'm on mobile

rugged charm
#

???

narrow trench
#

Back when I used custom furniture, I noticed it would crash during the start of a new season and not save

#

My temporary solution to that was to get rid of any furnitures i had in my game that was using custom furniture and then to add them the next day after I saved

rugged charm
narrow trench
#

It only crashed when it was changing seasons for me

#

So you would just have to do that once before the day the season changes

#

Still alot of work tho depending on how much custom furniture you have placed

#

Is there any reason why you are using the custom furniture version of Industrial Furniture?

#

There is also a CP version of it

rugged charm
#

Fr?

#

Ok wait

#

Oh yeh i remeber i think I need it for industrial kitchen and mis and magimatica

#

Yeah so the cp version of industrial furniture doesn't work on mobile so yeah

narrow trench
#

Ah darn that sucks

#

Well hopefully 1.5 gets released on mobile soon so you guys can have access to more furniture mods thru Alternative textures

rugged charm
long brook
#

The mobile porting team is working rn as CA tweet few hours ago. Hope mobile update come sooner

rugged charm
#

The porting process is a long one so...

narrow trench
#

Fingers crossed that it releases this month

long brook
#

Hope for the best

warm nacelle
#

My SMAPI wont let me launch the game but it works without the Properties modification. I've reinstalled both the game and updated/reinstalled the mod launcher, I've also reset my content files and made sure that all files are disabled that may intercept the game but I'm still left with the same result. Any help?

long brook
#

I guess you play on steam windows, correct? When you put launch option smapi won't launch the game?

warm nacelle
#

Correct

long brook
#

So if you put launch option and press play, steam show error or smapi launch then close itself?

warm nacelle
#

No there are no errors appearing on my screen with SMAPI in use. It just doesn't open the tab unless I click on it and when I do, It shows a windows error that the game is unresponsive.

#

This is not the case when I remove the properties modification though so I'm confused on what else to do

long brook
#

By properties modification you mean launch option on steam, right?

warm nacelle
#

Yes

long brook
#

If you clear that, it means you just launch the game in vanilla. Can you try launch smapi from the exe inside game folder? The file named StardewModdingAPI.exe

warm nacelle
#

Sure one sec

#

Same error

sharp lion
#

yo

#

might sound stupid

#

but

long brook
#

I think it's a rare issue where people can't launch smapi. I've tried helping someone that smapi just close and windows error showed up. Hope someone know how to fix ypur issue

sharp lion
#

how do i update mods

warm nacelle
#

Yeah it's weird. I just got back to using mods yesterday and I didn't have that issue. I've had SMAPI for about a month and this never happened to me

long brook
#

Go to the mod page, download and install as the way you install them the firat time. Some mods might warn you to delete older version first

sharp lion
#

so i move the older versions out of the folder

long brook
#

Move or delete, up to you

sharp lion
#

ok

#

thanks

long brook
#

If smapi can launch, maybe send a log here

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sharp lion
#

yo kinda need help again

#

why dont mu mod wanna work

#

Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - UI Info Suite 2.0.0 because it's no longer compatible. Please check for a newer version at https://www.nexusmods.com/stardewvalley/mods/1150 or https://smapi.io/mods

#

this is what it says

long brook
#

!uiinfosuite

native dragonBOT
sharp lion
#

thanks again

long brook
#

Anytime

leaden crow
#

Hey I Recently got back into play stardew, so I went into my mods folders and reloaded all my mods, updated a bunch, and I noticed that two mods aren't working. 1 is the binning skill, I'm not getting any skill xp, as well as the dynamic crops isn't changing any of the crop prices like it is supposed too. I have the error log I just don't remember how to read it to fix what is going o, or if there is a mod conflict somewhere >.<

https://smapi.io/log/e9a13fe06d3d4ed8b8a53344fe1d0580

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 53 C# mods and 67 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

leaden crow
#

even after removing PYTK, and a few others, I'm still receiving that Dynamid Crops issue.

scarlet quail
#

We just had this issue recently I believe. 1st verify your game files

#

That will at least eliminate the possibility that it's an XNB mod

#

Otherwise, it's trying to access it something that does not exist in your files dictionary which basically means something should exist but doesn't. So it would be one of your crop mods

#

Verify files 1st however

leaden crow
#

so verify the game files through steam? i will definitely try that!

#

I did recently add in a new mod that hads more foragables, so if the verifying things doesn't work, ill try deleting that one mod and seeing if it works!

#

Hmm I found out the mod it was giving issues with what baffles me is it worked before updating all my mods, but now it conflicts

#

Thank you for your help!

rugged charm
#

Ok so

#

I changed the manifest and the json for mobile here

#

And now it shows this

quiet night
#

Are you able to take a screenshot of your manifest file?

rugged charm
quiet night
#

Just write 3.7 and see if it works

rugged charm
#

Ok

#

DONE @quiet night

#

Works now

#

Also thnx @scarlet quail

quiet night
#

Glad it works :D

rugged charm
#

Thnxxxx

quiet night
#

Yeah, the reason why it didn't work because you set it 3.7.6 instead of 3.7

#

Think I told you to set it to 3.7.6 instead of 3.7 so sorry kek

opal loom
#

Has anyone else had an issues with Sdve where you can't tap to move inside the house on android? Also maybe unrelated but 2nd wife's room only loads as black

halcyon igloo
warm nacelle
scarlet quail
#

SMAPI is almost never the issue with modded problems

#

you may want to explain why you think it is.

warm nacelle
#

i finished clearing my mods folder and reinstalling it and im still getting the same result as before

scarlet quail
#

you're on steam, yes? and you've installed SMAPI?

warm nacelle
#

correct

scarlet quail
#

Alright. So what specifically happens when you browse local files and double click on StardewModdingAPI?

#

no launch options in properties at the moment, please. Just load it from local files.

warm nacelle
#

the tab opens after the mods have finished loading and is now ready to play but remains inactive unless i click on my second monitor (where i usually play the game from). and when i do, the black screen comes up blocking me from using the monitor unless i click again to indicate that the program is frozen and unresponsive.

#

rn i have no mods in the folders besides the standard smapi mods that come with the installation

#

but its giving the same result as if i still have the mods in the folder

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Since it at least runs, some stuff will be in the trace

little bloom
#

How do you get the sailor styles hair on android

warm nacelle
#

i paste the whole log from top to bottom right?

scarlet quail
#

No, you drop the log into the log parser

#

don't open smapi-latest, just drop it into the parser

#

battleknight, you probably don't, but I'll check to see if there's a mobile version temporally in a sec.

little bloom
#

No there isn't

scarlet quail
#

Then the answer is you don't

#

Not everything has the manifest/content.json modification trick, generally because if it was that easy, mod authors would offer it

little bloom
#

Nvm customize anywhere may work

scarlet quail
#

for the record, I just checked the Sailor Moon Hairstyles Clothing and Kimono mod

#

There's a feb 2020 version in old files

#

which means there will be one that works with mobile stuff.

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

scarlet quail
#

Quick question - is your second monitor on your left?

#

Of the main monitor, that is

warm nacelle
#

yes

little bloom
scarlet quail
#

Hm, then technically SMAPI is registering the game launching correctly: 11:58:26 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:0 Width:1920 Height:1080}

#

And SMAPI isn't running slowly. But I don't believe SMAPI would cause that to happen, it's more likely some sort of software bug. Problem is, I don't know what that would be since you're launching with just the SMAPI mods

native dragonBOT
scarlet quail
#

Is that really smapi slow though? That's my curiosity

gaunt gust
#

See especially bits about using your graphics card and the antivirus

scarlet quail
#

Because technically it's just running vanilla at the point it launches, no?

#

ahhhh

#

antivirus might prevent it launching or something, yes

#

11:58:25 TRACE SMAPI Running on GPU: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 for the other part

gaunt gust
#

Ehhh, marginal, but the timestamps do show it's being a bit slower than expected

#

Ah, missed that, sorry

halcyon igloo
#

my computer takes a long time to load either the game itself or my actual save sometimes and it’ll give me the angry “not responding” message but if i keep waiting it’s usually fine

warm nacelle
scarlet quail
#

Not always

#

You'd be surprised how many people come in here going "SMAPI won't load!" and then it turns out antivirus is quarantining the exe

warm nacelle
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i see

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So how would this be fixed?

scarlet quail
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Well, as a temp fix to make sure it's your antivirus, turn off your antivirus for a few moments. Run SMAPI, and if it loads fine, then you'll have to figure out how to make your antivirus not respond to SMAPI

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If it still has the problem, then it likely isn't the antivirus if you made sure you turned it off.

warm nacelle
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i snoozed my norton and its still giving me the same result

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so it cant be that

raven yoke
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I play on Chromebook Linux with everything updated, new install of everything from mono to game itself, and can not even get the game to load a save. Waited over 20 mins last time and there around errors in smapi. Not able to send a log right now as traveling.

tribal trout
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whats all the red mean?

raven yoke
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Looks to me like there are no assets in the Sailor Styles mod

urban tendon
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Will something happen if I delete Garden Village?

shy orbit
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probably not. if you have custom items or custom quests from it just trash or cancel them before removing the mod and it should be fine

languid yarrow
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!androidmods

native dragonBOT
#

If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://forums.stardewvalley.net/threads/stardew-valley-mobile-mods-list.13322/. For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link.

Stardew Valley Wiki

This page explains how to install SMAPI (the tool which lets you use mods) on Android.

young jewel
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i need help

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where do i create the mods folder for the mods?

limber cypress
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it should already be there

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in the game folder

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there’s instructions to find it in there

halcyon igloo
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 160 C# mods and 274 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

young jewel
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do i extract content patcher into the mods folder?

valid girder
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Hey all, I may need a fresh eye on some weird problem I'm having, log: https://smapi.io/log/4d330a4ef4cd4b07946fe51c132e55f1
Quick note that this is on my Steam Deck, Linux SteamOS. I have no problems on my Windows PC.
Some of my mods stopped working. Things like furniture not showing, walls and floors from CP mods. Also clothes mods that run on Json, like clothes mods. Some mod examples: CP mod https://www.nexusmods.com/stardewvalley/mods/11104?tab=files JSon mod: https://www.nexusmods.com/stardewvalley/mods/14137
I reinstalled all major mods and everything under it. Tried out Stardrop for Linux and reinstalled it all again, but it doesn't load in but I don't see any errors either?

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.21, with 110 C# mods and 127 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

valid girder
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Oop.. sorry for the long message SDVpuffereyes

lime scarab
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@valid girder Update your mod, and I am almost certain there is a better mod than Pytk as it's not compatible with the current version of SMAPI

valid girder
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Yeah I know about PyTK but can't get rid of it yet, too many of my mods still run on it. The only mod I can update is HD portraits, which SMAPI didn't come with but only the log does so I will update that. But I doubt that will solve the whole problem no?

lime scarab
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maybe? I don't know...Still looking through the log

valid girder
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Fair haha, updating it now and will run a new test

lime scarab
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I'm unable to see anything

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sorry

valid girder
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No worries! I was confused myself as well, I appreciate you taking a look pepehappy

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Unfortunately the update of HD portraits didn't make a difference, I will upload the new log

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.21, with 109 C# mods and 125 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

young jewel
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so I've downloaded all required mods for sve, however I'm unable to extract the actual sve mod into my mods folder..