#archived-modded-support

1 messages · Page 65 of 1

scarlet quail
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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

naive drum
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You can turn off the smoothing if you like

dim star
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ill install the spritemaster but should i delete PYTK? i thought i shouldnt bcuz i think some of the mods rely on it?

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ty both for ur help btw

scarlet quail
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begins to type, then pauses

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....How old are your things???

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the reason I ask is because one of the things in TMXL is Juliet's spouse room

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And that's been on Content Patcher for ages

flat stirrup
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After re install what should i do?

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Install SMAPI?

tired brook
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Yep.

flat stirrup
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Ok

dim star
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wait mine? ;o i dun mind if u ping me btw ;w;

pearl flower
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i installed a lot of mods, and i can't figure out which one is doing this: automatically casting my rod every time it is in my hand

native dragonBOT
#

@pearl flower You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

flat stirrup
scarlet quail
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log again?

flat stirrup
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Yeah

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Same log

scarlet quail
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Just so pathos can see what's up even if it's the same thing

flat stirrup
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Still the same what can i do next?

tired brook
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Can you post your new log just to make sure?

flat stirrup
#

Okay

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

tired brook
flat stirrup
#

Ok

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Still the same

calm heron
#

hey, you don't need to ping everytime. i'm sure pathos is pretty busy irl too SDVpuffersmile

tired brook
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(I'm fine with pings!)

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What antivirus/firewall/security software do you have installed on your computer?

flat stirrup
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No

gaunt gust
#

Is the game supposed to pack libc?

tired brook
#

I don't think bundling the DLLs directly is legal, you're supposed to install the redistributables (which Steam should do automatically when installing the game).

calm heron
golden pulsar
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so should I update SMAPI? If so, do i just redownload it?

tired brook
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@flat stirrup I'm not sure what else you can try off-hand, besides a full Windows reset to make sure any corrupted files are reinstalled.

naive drum
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Redownload and install yeah
assuming you're not on android

flat stirrup
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Okey

golden pulsar
pearl flower
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is there a strategy to figure out which of my mods is making me autocast? i need to make it stop

tired brook
pearl flower
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i'm pretty sure i learned that algorithm in college lmao

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ughhh it'll be repetitive but i want to figure it out

tired brook
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The nice thing about binary search is you narrow it down very quickly.

pearl flower
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i'm not sure this led me to actually figure it out, i think restarting the game actually made it stop

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maybe there's a hotkey that triggers it

naive drum
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the game doesn't recognize key releases that happen when it's not focused, which means that if you alt-tab out then the game thinks you're still holding alt until you press it again - maybe something similar happened, i don't know

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.53, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

naive drum
#

ping

summer swan
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I'm not an expert in that regard, but as far as I can see from search it seems related to incompatible drivers (this doesn't mean "incompatible" regarding your system in general, but regarding this specific feature). You might have to do more research on it but I wouldn't touch it without additional knowledge. If your antivirus didn't find anything, it should be fine. I would just still backup files that are important for your real life (i.e. work related) in case it happens again and might hit one of those files. 🙂

flat stirrup
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Heloo its works on my other computer

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Can i ask

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What is the hotkeys to open console command so i can use event repeater?

dusty spruce
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You should already have a separate window open with the console

flat stirrup
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How can i do it?

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Step by step?

dusty spruce
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There’s no step by step, you already have it open

flat stirrup
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Thanksds

obtuse surge
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.0, with 46 C# mods and 139 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 46 C# mods and 139 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dusty spruce
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i'd start by syncing up your SMAPI and mod lists

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you have a different set of mod and SMAPI versions

obtuse surge
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Ah yes, we have since synced up SMAPI

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Our mods should be identical as she installed the zip file of mods that I emailed her

obtuse surge
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Oh gosh things are extremely broken

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Now all the days are broken and when we both sleep it doesn’t go through — now we’ve both ended up with dead black screens

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.0, with 46 C# mods and 139 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 46 C# mods and 139 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

vagrant pagoda
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Hello peeps, for the Prismatic Tools mod for, is there a way to change the prismatic shard to bar ratio from 1:5 to 1:1?

dense trench
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Should I be wary with these yellow highlight texts

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what are the things I should be reminded here?

dusty spruce
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it's a warning for the mod developers, not users

dense trench
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Oh I see thank you

swift zephyr
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I installed the rigsside village mobile mod, but the npcs don't get out of bed, what could it be?

dire fractal
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How long the game can takes for creating a new game with much mods ?

long brook
worldly radish
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morning folks! I was wondering if anyone knows why this red area near my farmer's hands won't go away. I thought it was a skirt mod I had installed but I deleted it and it's still there. When I rotate her it almost looks like a skirt...slightly flared I guess? I also have the clothing mod that adds the oversized sleeves, could that be doing it?

summer swan
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Is it only an issue with that specific skirt or in general? SDVpufferthinkblob

worldly radish
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In general

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and I disabled the sleeves mod thinking that would fix it but it's still there

gaunt gust
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!log that;s the oversized sleeves mod

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

worldly radish
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nvm I actually found it, it was the oversized sweaters mod!

winged sapphire
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I know it's late. But I went to search ridgeside to see if anyone with mobile is going to try to download the mod. As @scarlet quail has mention it is missing contents. I too was fine with it until I start to play and realize I was missing some things. I went to digging and realized mobile is WAY behind. Which I didn't know, I thought it was a little bit behind not alot.

Here is the version history of Ridgeside: https://ridgeside.fandom.com/wiki/Version_History.

Mobile version is at the very bottom 1.1.3 but you can see how much had been added. I couldn't even enjoy Ridgeside event sadly.

I think it's important to let mobile know that, cause I didn't think it was that behind.

near terrace
winged sapphire
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There is nothing wrong with misunderstanding some thing. Some people like myself don't think it's a big problem until the play it and realized how much is missing.

dusty spruce
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honestly just from the version number it was expected to be a big jump

gaunt gust
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that said, if you walked up to someone on the street and asked them to explain semantic versioning to you, could they do it?

dusty spruce
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if i asked them to explain "2.0", i think i may actually get some nice answers

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SPECIFICALLY 2.0

near terrace
sinful shore
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how do i use xnb potrait mods?

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i tried pasting a potrait mod in the mod folder but it isnt working

near terrace
native dragonBOT
dire fractal
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Hello
I'm having trouble downloading SVE cuz SAAT won't work it says " - SAAT API 1.1.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
-SAAT Mod 1.1.2 because it needs the 'SAAT.API' mod, which couldnt be loaded." anyone know how to fix this??

native dragonBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

near terrace
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Also could you tell us what platform you're playing on?

dusty spruce
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i bet it's Android

dire fractal
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I'm on windows

dusty spruce
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f

dire fractal
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Gimme a minute I'll get log

near terrace
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Shockah you've been bamboozled

dire fractal
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Fr

sinful shore
near terrace
sinful shore
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I couldnt find it in the list

dire fractal
native dragonBOT
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Log Info: SMAPI 3.12.8 with SDV 1.5.4 on Microsoft Windows 10 Home Single Language, with 33 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
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my problem is saat wont work

dusty spruce
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why are you on ancient versions of SMAPI and mods

dire fractal
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i cant get a newer version

dusty spruce
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oh, didn't see SDV 1.5.4

near terrace
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huh?

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Ah there we go

dire fractal
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everything works fine except saat

dusty spruce
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i don't think you need SAAT

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i think at that point in time, SVE used Custom Music instead

dire fractal
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i do for sve and ridge

dusty spruce
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and PyTK

dire fractal
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i was in the middle of getting them but saat wouldnt work

dusty spruce
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you're trying to use the latest versions of RSV and SVE, which isn't correct

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the latest versions are for newer versions of the game and SMAPI

dire fractal
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i wont go for latest cuz im not on the newest update

dusty spruce
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but you are going for latest - the older versions won't need SAAT

sinful shore
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is there a mod that adds voicelines?

dusty spruce
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SAAT was originally released when the latest version of the game was 1.5.6

near terrace
dusty spruce
sinful shore
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ty

dire fractal
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I have literally been trying to figure this out for hours

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So what mods do I need to replace saat

near terrace
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custom music

dusty spruce
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and PyTK

dire fractal
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Any specific version or newest

dusty spruce
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and TMXL, i guess

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honestly no idea

near terrace
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and roll back your versions of whatever mods you have that needed saat to older versions that predate saat

dusty spruce
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you'll need to search for the correct versions, look at descriptions, changelogs, etc

dire fractal
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Tysm

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Literally life savers

dusty spruce
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honestly Android users have it easier than 1.5.4 users

dire fractal
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It's been hours 😭

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It wasn't online anywhere

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I really appreciate the help

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Fr ty

dusty spruce
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i'd probably look at the latest version of SVE and RSV that is still for 1.5.4

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check the date of that release

dire fractal
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Alr

dusty spruce
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then look for their dependencies, specifically the newest version released BEFORE that date

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that in theory should be the correct combo of mods

dire fractal
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Thanks!

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Um

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The oldest version of RSV is the mobile one

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And it requires saat

near terrace
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No it isn't?

dire fractal
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I just checked

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On nexus

near terrace
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Check the file archive on nexus

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actually nope I don't think you can download files from there

dusty spruce
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seems like RSV 2.0.2 is the last you can use

near terrace
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what Shockah said ^

dusty spruce
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but yeah, i don't think you can download the archived files

dire fractal
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Just checked

near terrace
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Maybe join the RSV and SVE servers to see if they can help you out further?

dusty spruce
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you could ask them to bring the 2.0.2 back from the archive

dire fractal
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I cant

near terrace
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you can't..?

dire fractal
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I got banned

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Because

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I pirated..

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Am I also banned here now

dusty spruce
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you're not, but people may choose not to help you

near terrace
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squints

solemn shoal
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(Nope! As long as we don't start talking about piracy itself.)

dusty spruce
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anyway, not much we can do, only RSV devs can

dire fractal
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If I could I would 100% download officially but I literally can't

dire fractal
dusty spruce
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not gonna lie, i often choose to ignore pirates, at least when it comes to Stardew, a game i adore and create mods for

dire fractal
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You guys have been the most useful

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I understand

dusty spruce
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like i said, there's still nothing we can do, it's up to RSV devs

dire fractal
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Sdve doesn't have older files available either

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Welp

dusty spruce
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i think that one actually does, on ModDrop

dire fractal
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Oh?

solemn shoal
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I believe archived files can be pulled via the API, but without you knowing how to do that, but it's a bit of a dead end.

dire fractal
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Can confirm I have no idea how to do that

near terrace
solemn shoal
gaunt gust
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(eh, it's fine to request people use the latest version of your mod if they want support, especially if it's stuff fixed already)

solemn shoal
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(You can't delete files on Nexus now, though. It's actually impossible.)

near terrace
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(Yeah I just have like. instances of the wrong file being uploaded, and also packs I uploaded to my BAGI page prior to being schooled on permissions. I could only archive them instead of remove them outright, unfortunately)

dire fractal
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I have never heard of moddrop until now and it's pretty confusing

dusty spruce
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it really is

dire fractal
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Does anyone have a direct link to sdve

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o_o

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Fr

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How does this work

near terrace
dire fractal
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Ok

barren igloo
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hello is there a link for a world to stay online 24/7?

neat plaza
barren igloo
neat plaza
barren igloo
dire fractal
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ok

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im back

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the newest that doesnt require saat is 1.13

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but its too old for sv 1.5.4

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ig thats the end so ty for your help

sweet sandal
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Does anyone have the Time speed mod?

jaunty geode
sweet sandal
jaunty geode
sweet sandal
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Oooh

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is the generic configure menu?

jaunty geode
sweet sandal
jaunty geode
sweet sandal
jaunty geode
sweet sandal
jaunty geode
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hi smapi always closes immediately for me. i did everything in the troubleshooting wiki to no avail so i really think it's something wrong with my computer. smapi even closes with 1 mod immediately. do i have all the correct programs to open each file? Sorry for the image spam!

scarlet quail
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!troubleshoot

native dragonBOT
scarlet quail
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Do the last part

jaunty geode
scarlet quail
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That should not be possible. But, I guess give a log and perhaps atra or someone knows the event viewer

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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If no log, just mention that

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

jaunty geode
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

scarlet quail
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you're stating two different things, rebecca

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if it closes immediately you can't get a harmony summary

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Also your log indicates SMAPI is running if you're able to type help

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Are you letting it load or are you clicking into SMAPI at any point?

jaunty geode
scarlet quail
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Alright you're going to have to be more specific. Because once the game opens it shouldn't be able to crash like you're stating

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Not from SMAPI at any rate

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So, walk me - and others, since I have to go soon - through exactly what you do. No detail too small

jaunty geode
lament prairie
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Sounds like it could be antivirus issues

jaunty geode
lament prairie
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When it crashes, is there anything in Windows event viewer/the log?

jaunty geode
lament prairie
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Ok, can you send a screenshot of the error?

jaunty geode
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sorry I need like 20mins to do something

heady cape
#

i got an error with the market day mod and i dont know what it means. and idk if this is just unlucky or a bug, but no one has come to my stall(ive had 2 days with challenge mode on) and npcs(Pam being one of them) just go and stay at another stalls chest all day long, doing nothing. The nexus page says to disable NPC visit pathfinding if theres any mysterious issues, but i couldnt find that setting in the generic mod config menu? heres my log: https://smapi.io/log/1e77267cb6cf4409aedad5bd0a3e9d20

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 43 C# mods and 33 content packs.

dapper gazelle
#

I think someone else recently had that error and had to add Custom NPC Exclusions (I know it’s not listed as a req but I think the mod author just forgot)

heady cape
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oh, ok. Ive added it now

uneven sorrel
#

Hey, new mod user here. I thought I followed all the instructions to get started using SVE, but it's not working! I took screenshots of the error messages and my SMAPI. Can someone please help me?

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
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The parsed log, not a screenshot

#

Phone keyboard bad keyboard.

uneven sorrel
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 5.10.81.12, with 9 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

uneven sorrel
#

I'm super green at this, so any help you can give is most appreciated

jaunty geode
uneven sorrel
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Yeah, based on what the Governor said, I'm not sure what to do because I downloaded the version of the mod marked for Android.

split patrol
#

So when they say backup your save, is that just copying the save file somewhere else?

split patrol
split patrol
uneven sorrel
naive drum
gaunt gust
#

!androidsve

native dragonBOT
naive drum
#

oooh nice a dedicated guide

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the tl;dr is that the mobile port of 1.5 isn't quite ready yet so mobile is still on 1.4, so you need the most recent 1.4 stardew compatible versions of mods

uneven sorrel
#

Does that apply to Ridgeside as well, do you know? Should I completely delete Smapi and start over?

gaunt gust
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Yes

uneven sorrel
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Are a bunch of other mods just not gonna work?

gaunt gust
#

That said: rsv + sve together on a phone sounds like a bad plan

gaunt gust
#

Like, phones don't usually come with enough ram to do that

jaunty geode
#

um when i try to update my amd Software, this error comes up. Maybe this is the cause of smapi closing all the time? Does anyone know how to fix this?

gaunt gust
#

And yeah, basically every mod released in the last two years - which at this point is like more than half of all mods - just doesn't work on mobile

uneven sorrel
gaunt gust
#

Not together

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Separately should be fine

lament prairie
#

I agree that that error message seems concerning, and based on googling it seems like it could be relevant

gaunt gust
#

Nvidia should have a driver manager

uneven sorrel
gaunt gust
#

Use that to uninstall and reinstall

uneven sorrel
uneven sorrel
# gaunt gust Yes

Do I have to delete Stardew as well to make all of this work and start that over?

gaunt gust
#

Probably not

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Just follow the linked sve guide

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They tell you exactly what you need to install

naive drum
#

It looked like the correct SMAPI for mobile? So then it'd just be the mods.

jaunty geode
lament prairie
#

I suspect it’s fine to force it by debug command

eternal ravine
#

You got the command in your head coincidentally?

lament prairie
#

No, I recall there’s a couple different ones for viewing vs sending, probably best to check wiki

eternal ravine
#

kk thanks though

uneven sorrel
#

The Android guide linked above works perfectly! I just wanted to update in case this comes up for anyone else.

radiant osprey
#

any1 knows how to fix the mail glitch with Khadija's recipe shop?

thorn lotus
#

Which glitch

dim star
#

hii, im playing normally but cant seem to open the map pop-up

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 86 C# mods and 141 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

radiant osprey
# thorn lotus Which glitch

like, there's a mail that you receive after downloading the mod saying that "Khadija's shop is open", but even after I read and close the mail, the mail is still there and if i interact with the mailbox again it'll keep showing the same mail infinitely

gaunt gust
#

Remove fetk

dim star
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fetk?

radiant osprey
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oh wait i do have a mod named fetk and i have no idea of what it does

dusty spruce
#

you probably got it because you also wanted Tool Delivery Service

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you can replace FeTK + Tool Delivery Service with Mail Framework Mod + Mail Services Mod, it does the same thing (and more) and actually works

radiant osprey
#

so, i should just delete FeTK and Tool Delivery Service and add that?

dusty spruce
#

sounds good

radiant osprey
dusty spruce
#

Yep

radiant osprey
#

tw it looks like it fixed it

leaden beacon
#

Im trying to do ridgeside valley on a shockbyte stardew server The pathway up works in singleplayer but doesnt work when in the server

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the mods are the exact tame

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And I dont think there is any mods that are messing up on server side

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Further looking at the console there is errors with

StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load(IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

both you and whoever youre playing with

leaden beacon
#

Also from the server

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Im going to try and fix these mods

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 4.19.6.64, with 27 C# mods and 4 content packs.

leaden beacon
#

I see the errors alot in the mod menu config

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but it seems to function

gaunt gust
#

Okay

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You are going to have to bring this up with shockbyte

leaden beacon
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I will do so If i cannot find a fix

gaunt gust
#

A dependency Stardew uses is not there

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Ask them why skiasharp is missing

leaden beacon
#

is it possible to manually install

gaunt gust
#

This isn't all that is wrong but this is going to break everything

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I suppose you can compile skia from source, yes

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Use net 5.0

#

Then you seem to have run into audio issues

leaden beacon
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I'll bring it up with them as they say stardew servers are a fairly new concept

gaunt gust
#

Which....argh, audio issues

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Saat absolutely needs some sort of audio output

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It can literally go nowhere but it needs an audio output

leaden beacon
#

And thats an issue with a headless server in the void

gaunt gust
#

Not really

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They can just...pipe the audio to nowhere

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But saat absolutely expects an audio output

leaden beacon
#

And if they cannot is there anyway to force the mods to load without saat or is it a lost cause

gaunt gust
#

You can try

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It won't work well

leaden beacon
#

Would it function in any capacity

gaunt gust
#

The second the game tries to play an invalid audio cue it crashes

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So

leaden beacon
#

Prob not

gaunt gust
#

The second a mod tries to play audio...

leaden beacon
#

crashed

#

What would they need to do to fix this

gaunt gust
#

Not sure on Linux specifically

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I'm not too well versed on Linux audio

leaden beacon
#

oh this is fun

#

Earlier the server was atleast running

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cant wait to see why its crashing now

leaden beacon
#

@gaunt gust I've managed to resolve some of the smaller issues

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 4.19.6.64, with 29 C# mods and 6 content packs.

gaunt gust
#

Not quite sure why you pinged me

leaden beacon
#

Didnt mean to ping

gaunt gust
#

Since neither I or you can address the major issues here

chilly zenith
#

if i throw away my hardware and get a new one, will monobug go away?

lament vortex
#

you can't possibly have monobug, or else you wouldn't be able to play modded

long brook
#

Maybe. Monobug is game engine issue on random hardware. You can have monobug on one device but not on other with the same account

chilly zenith
#

hm

#

interesting

mild crag
#

items are differet for me and my friend

#

like i get the right item, then he gets some other random one half the time on his side only

#

this has happnend before and i thought it was something with json asstes but we have the same version and both reinstalled so idk whats goin on

robust bison
#

!jsonshuffle probably

native dragonBOT
#

A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.miraheze.org/wiki/Json_Shuffle.

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

scarlet quail
#

probably isn't something wrong with Json Assets, probably a mismatch of mods

#

!log from both of you

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tight oriole
#

can someone help me get smapi? ive tried to download it but it didnt work

scarlet quail
#

What do you mean it "didn't work"? Is your browser blocking the download?

tight oriole
#

no i mostly got it working but when im trying to install in file it doesnt install it

scarlet quail
#

Again, light on the details

#

How do you know it's not installing?

#

What specifically has led you to that conclusion? Without that information, we cannot help you. Is the install batch script thingy (the installer, in non-technical terms) giving you an error? Are you trying to run it in admin mode (don't do that)? Are you expecting SMAPI to be in a certain place?

tight oriole
#

well for some reason now something different happened so i dont know what to do

scarlet quail
#

That's the installer

#

1, enter, 1, enter, unless you're not on Steam

tight oriole
#

ok

scarlet quail
#

And remember the filepath it gives you when it installs!

tight oriole
#

last time that didnt show up

robust bison
#

or you specifically specified a different install location for stardew

scarlet quail
#

Otherwise you won't know where the mods folder gets installed

tight oriole
#

is this the right thing?

robust bison
#

yes

tight oriole
#

ok so now from my understanding i need another mod in the same folder and if i lauch stardewmoddingapi it will lauch with the mod?

robust bison
#

it needs to be in the Mods folder

tight oriole
#

?

#

is that right?

robust bison
#

yes

tight oriole
#

i think i have one

#

not sure

#

how do i tell

robust bison
#

wait

#

did you make that folder or was it already there

tight oriole
robust bison
#

yes

tight oriole
#

it was already there

robust bison
#

ok

#

it should work then

tight oriole
#

i think i have a mod menu

#

its called like

#

cjb menu

#

or somthing

#

isnt there a button to open it or something?

robust bison
#

open SMAPI

#

or through steam if you set launch options

tight oriole
#

smapi is open

#

i dont know if its running with all the mods tho

#

i might have fixed it

#

im gonna check

#

is there a button to open the menu

#

like the cjb menu thing

#

i figured it out

#

ty

gentle nebula
#

Okay, so, I just downloaded the "NPC Creator" app and tried to use it to make an NPC, pasted the NPC file into the "Mods," booted the game - no NPC. Did I miss a step, or is there something wrong with the NPC itself? And if so, how should I best go about trouble-shooting?

#

I suspect that I might've screwed up the NPC's location data, but don't know enough to say if that's real or not

robust bison
gentle nebula
#

Oh, sorry about that!

feral pebble
#

hello!! I feel like a boomer when it comes to technology, because I’ve always used a windows 7- 32 bit comp and have had to transition over to the Stardew Compatibility version when it came out haha

I’m a seasoned player, but I want to try out mods for the first time to shake things up a bit. My concern is whether or not most mods are actually compatible with this version. Do I have to install an older version of SMAPI and/or older versions of the mods I want to try out??

Thanks to anyone that sees this

dusty spruce
#

Yes, you do need older versions

feral pebble
#

thank you!
i shall consult the wiki for smapi versions

hallow patio
#

does anyone know how to allocate more ram to stardew

dusty spruce
#

it does that automatically

hallow patio
#

oh

#

my game is being laggy but my ram hasnt reached its limit yet

#

is there a way to force it to use more

dusty spruce
#

then it's not RAM that is the problem

hallow patio
#

ah

dire fractal
#

Reminds me of my SVE save when the lag wasn't that much of an issue.

hallow patio
#

yeah its not super bad but it is annoying if it happens as i am placing something and then it gets placed wrong for example

mental eagle
#

I saw the Miss Touch event
Is this a normal event?

dire fractal
#

The only fix I know is cutting down mods or restarting the game after a few hours of playing.

mental eagle
#

Miss Touch appears.
I spoke, and I cast a magic token of silence.

dire fractal
#

Never heard of Miss Touch, must be a mod.

hallow patio
#

has anyone else had their mini fridges disappear after sleeping with no errors or messages left in log ;-;

dire fractal
#

You sure you didn't accidentally throw it in a chest or the fridge? (that's where I keep mine)

shy orbit
fleet bobcat
#

I have a issue with modded Co-op . My friend cant log onto our farm. It is connecting all the time. She has all the Mods and there are no errors. Nothing wrong with her Steam Client. But its still not working.

long brook
#

Try launch and make co-op in vanilla first to check if it caused by mods. My guess is it is more likely connection issue

dire fractal
#

does anyone know which mod adds craft recipe of bouquet? The normal bouquet

#

@hallow patio I suggest using profiler. It's a tool to show mod loading time respectively. You can download from nexus.

dense trench
#

Any sites where I can install mods aside nexusmods?

neat plaza
#

moddrop, naver, people's githubs

dense trench
#

thank you

vocal plinth
#

hey I was wondering if y’all can help answer this, this might be a dumb question but do you know any reason why every time I try loading my game it gets stuck in a cycle taking me back to the title screen. Btw this happens after i choose my character

#

do I have to start a new game in order for the mods to work ?

neat plaza
#

usually not

scarlet quail
#

!log probably will help clear that up

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brazen mortar
#

So question, is removing a custom NPCs spouse room okay? I removed Sterling's spouse room from ARV because it relied on TMX, which relied on PyTK. ARV still loaded so..?

scarlet quail
#

I mean

#

East Scarp has a version not relying on PyTK

#

So you can have the spouse room and no PyTK

#

You just have to join their discord server to get it

brazen mortar
#

ARV is a seperate thing, unless it relies on PyTK because East Scarp does?

scarlet quail
#

ARV is part of East Scarp.

#

Granted, it's not baseline east scarp

#

But when you install ARV, they live in East Scarp

brazen mortar
#

Yeah that's what I meant. Whenever I removed PyTK, only ARV's spouse room got upset. Not East Scarp itself

gaunt gust
#

Nothing bad will happen as long as you don't marry Sterling

scarlet quail
#

Right. But what I'm saying is they converted that spouse room in the beta in the East Scarp server

brazen mortar
#

ohh okay, thanks

gaunt gust
#

Even if you marry Sterling it's fine, you'll just get the default spouse room

scarlet quail
#

Oh atra while you're here - is it possible at all to have two people go to the island that are bartenders?

#

Or is there game logic which prevents it

#

(I ask because I'm looking at Rosa's resort dialogue which is sparse, so I'm wondering if I should just code her with normal dialogue or make her a bartender in a GIMA pack)

gaunt gust
#

There won't be two bartenders at the same time

#

But multiple people can be bartenders

scarlet quail
#

Right. But I guess what I need to specify is if Gus is chosen to go to the Island, does that bar Pika and Rosa from going because they're alt. bartenders?

#

or can they go but function as normal villagers at resort

gaunt gust
#

The later

scarlet quail
#

Alright so I'd want to write the dialogues for normal resort behavior anyway, then write a bartender pack, got it. Thanks

sterile wing
#

i think i might be fucking up something with the mods? but it’s saying sve isn’t installed but it is

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sterile wing
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 25 C# mods and 15 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sterile wing
#

oh

gaunt gust
#

SVE is installed fine

#

You'll need to go into a save to see anything

sterile wing
#

it did before, i think i fixed it before i sent the log tho

#

thank you for the help :-) i can now play stardew..

upbeat jungle
#

TLDR: SMAPI can't check for mod updates because of SSL certificates not working 😦
https://smapi.io/log/908e44d4e9b04f8e826f328e5a9380e9 (ENABLE TRACE LOG VIEWING)
Hi, I'm having issues with SMAPI checking for mod updates. It seems to be failing on HTTPS certificates

17:30:36    TRACE    SMAPI    Error: System.Net.Http.HttpRequestException: The SSL connection could not be established, see inner exception.
 ---> System.Security.Authentication.AuthenticationException: The remote certificate is invalid because of errors in the certificate chain: PartialChain```
and
```17:30:36    WARN    SMAPI    Couldn't check for new mod versions. This won't affect your game, but you won't be notified of mod updates if this keeps happening.
17:30:36    TRACE    SMAPI    System.Net.Http.HttpRequestException: The SSL connection could not be established, see inner exception.
 ---> System.Security.Authentication.AuthenticationException: The remote certificate is invalid because of errors in the certificate chain: PartialChain
   at System.Net.Security.SslStream.SendAuthResetSignal(ProtocolToken message, ExceptionDispatchInfo exception)
   at System.Net.Security.SslStream.ForceAuthenticationAsync[TIOAdapter](TIOAdapter adapter, Boolean receiveFirst, Byte[] reAuthenticationData, Boolean isApm)
   at System.Net.Http.ConnectHelper.EstablishSslConnectionAsyncCore(Boolean async, Stream stream, SslClientAuthenticationOptions sslOptions, CancellationToken cancellationToken)
   --- End of inner exception stack trace ---```
This doesn't seem to be an issue anyone else is having, and it's probably a quirk of the OS i'm running - Fedora Linux - does anyone know what URL smapi uses to check for updates so i could diagnose the problem myself? And does anyone have a solution to this issue?
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.0.8.200, with 33 C# mods and 8 content packs.

gaunt gust
upbeat jungle
#

Weird, the endpoint for the API works perfectly in my browser, so I cant't see how it would fail in game. I'm having a bit of trouble simulating a SMAPI update check, so i'll try to do that.

#

When i simulate a mod update check the server responds with error 415 😕

gaunt gust
#

But seems fine on Ubuntu 20.04

#

The big relevant change is versions of openssl I think

upbeat jungle
#

Ahh ofc it’s OpenSSL lol

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 111 C# mods and 141 content packs.

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

https://smapi.io/log/d5cd914e3d124f3081a7ff34e011979b
Having problems with FTM not spawning stuff. Deleting the data with my save inside the ftm folders doesn't fix the problem. Removing all mods using FTM also doesn't help, as the game crashed when I tried it (could be due to Lavril living at my farm).

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 100 C# mods and 225 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Based on what I'm seeing, you need to reinstall East Scarp and Stardew Valley Reimagined 3

#

the content.json of both FTM packs got yeeted somewhere

#

so a reinstall should fix

upbeat jungle
scarlet quail
#

That is... way above my knowledge, Jacket, and probably most here

midnight night
gaunt gust
#

This is a long shot but...

#

Stardew 1.6 moves to net 6

gaunt gust
scarlet quail
#

Yep, even without the proper log there there's no error handler, so it's saying you removed June but didn't have the error handler to remove June

clever atlas
#

@river rapids I hate to join and ask immediately, you might have put this somewhere, but I did check pages and follow the directions for installing new sprite sheets. Perhaps this was for mods "compatible" with Adopt n Skin already? I was trying to use Leopard Geckos sprite sheets for chickens, renaming the sheet Brown/WhiteChicken_5 but I'm getting "there is no skin ID 5" when trying to use it on the chicken. Got the correct ID, in this case 5 (4 5 works, but not 5 5 resulting in the error)

Am I missing a step? I've tried both XMB. and PNG. files named accordingly as well as keeping them in the same folder as other skins or making their own folder.

abstract tusk
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 135 C# mods and 473 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

something to do with your BFAV

#

Did you recently add any packs for it?

abstract tusk
frozen pasture
#

i need help with SMAPI 😭 i followed all of the directions and i still don't know what to do

halcyon igloo
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 93 C# mods and 138 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

frozen pasture
#

i told you i followed all of the directions! i quadruple checked with the website already

halcyon igloo
#

no that's an automessage for me lol

#

looks like that's the roaming data folder

#

you want the actual game folder from steam

frozen pasture
#

oh! ok thanks

frozen pasture
frozen pasture
gaunt gust
#

did you follow the instructions at the end of the installer?

#

!launchoptions

native dragonBOT
halcyon igloo
#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley or something similar have you checked that folder

chilly zenith
#

hi

#

so

#

I installed mermaid island

#

and all its reqs

#

but when i go to the train station, I can only buy the ticket to Stardew Aquarium

#

and smapi doesn't say there is something wrong

obtuse veldt
#

hii ! i wanna mod stardew on my mac but i have no idea how to, any help/ideas?

long brook
#

You access mermaid island via willy's boat, not bus stop from mod desc

long brook
native dragonBOT
brazen sparrow
#

to use mods, do i have to own the steam version of stardew or does it work with stardew bought through the Microsoft store?

gaunt gust
#

!gamepasssmapi

native dragonBOT
brazen sparrow
#

thanks :D

leaden beacon
#

This sounds stupid Im trying to rebuild SAAT without the requirement for a audio output because Im trying to run a stardew server and the server doesnt have a audio output but SAAT requires one

halcyon igloo
#

the commands for the governer are impressively comprehensive

chilly zenith
#

thank you

leaden beacon
#

Is there a way to make saat run without Microsoft Xna Framework

#

or better yet if im running ridgeside village on a headless server could I just force the mod to load with saat

junior yoke
#

Yall i need HELP, I got a new laptop and I'm trying to figure out playing my modded game. I was playing SVE and diverse stardew, and they were all played a while ago so I deleted them to redownload the updated mods. all my mods are in downloads and not mods folder.

midnight night
#

Get vortex? if possible

junior yoke
#

Then what

rough hollow
#

i also need help!! i downloaded updates for sve earlier this week and they were working fine now its not working saying a bunch of errors so i put my smapi log in the website and it says this: VVV i use vortex and ive tried uninstalling and reinstalling and it hasnt helped

scarlet quail
#

Uhhhh

#

you are on PC, correct?

#

Not nexus?

rough hollow
#

yes

scarlet quail
#

er, not android*

#

My brain is failing to live at this point apparently XD

#

Anyway, reinstall SMAPI itself as it says

#

without error handler it can't... handle errors

rough hollow
#

so i have to go around vortex?

scarlet quail
#

SMAPI is the mod thing itself, Blackheart

#

you should never, ever, ever, ever install SMAPI with Vortex

#

ever

#

other mods, we don't like Vortex here but fine with people using it, but you literally will be unable to play Stardew if you attempt to have vortex install SMAPI

clever atlas
#

Does anyone know why adding custom tiles sheets to Adopt n Skin doesn't work?

Using png, correct naming, I know how to reskin other animals with the example skins provided, but new ones just don't work.

autumn adder
junior yoke
autumn adder
#

Are you on a Mac?

scarlet quail
#

!gettingstarted

native dragonBOT
junior yoke
scarlet quail
#

You need to unzip all downloaded mods into mods folder

junior yoke
scarlet quail
#

I mean you can but that said

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

scarlet quail
#

Vortex tends to not play well with Stardew

junior yoke
#

ah okay, cool

junior yoke
autumn adder
# junior yoke how do I do that

Find your mods folder at /Applications/Stardew Valley.app/Contents/MacOS if you're using GOG or ~/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS if you're using steam

junior yoke
#

😅

scarlet quail
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

autumn adder
#

Then unzip them using the above message

#

It seems really complicated at first but trust me it gets easier and easier

junior yoke
#

Steam isn't in my application support for some reason?

autumn adder
#

Okay, did you buy the game with GOG?

junior yoke
#

It's downloaded though

#

No I got it with steam

#

it's just not there

autumn adder
#

Oh hmm

junior yoke
#

I've played other games on steam on this laptop

#

just not SV

autumn adder
#

I'm unfamiliar with Steam even though most players use it, unfortunately

junior yoke
#

Anyone else know what the heck is goin on 😅

autumn adder
#

Might take a moment for someone to come

rough hollow
calm heron
#

just don't install through vortex

scarlet quail
#

^ do not install SMAPI via vortex

#

everything else, do what you will

#

SMAPI itself, do not

rough hollow
#

okay i will uninstall it then re install it without using vortex

junior yoke
#

ok it looks like when I found the folder SV was in the library folder was like, translucent? Like it might be an old save from my old computer. redownloading the game now

#

okay okay game is opening now. now to check mods

rough hollow
#

it still isnt working for me

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

You already uploaded to the log parser earlier, so do the same steps and give the log in here

junior yoke
#

I can open my games now, and I deleted and redownloaded steam, but its still not under library in finder

rough hollow
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 5 content packs.

scarlet quail
#

Reinstall SpaceCore

#

that should fix your problems

junior yoke
#

who

scarlet quail
#

(Specifically, it's domino-ing. Missing SpaceCore screws over SVE itself and Json Assets, which screws over Grandpa's Farm and objects for SVE too)

#

Blackheart, izz

junior yoke
#

ah ok

rough hollow
#

thank you i will try that now

#

how do you reinstall mods without using vortex? I know you have to put them in the mod folder but from there im lost. smapi was easy for me because it had a how to built in

river rapids
#

that's the only thing I can think of without more info, at least SDVpufferthink

clever atlas
#

But the "skin 5 doesn't exist" error keeps happening

scarlet quail
#

if it was manual, I'd say delete the old mod and unzip the version downloaded from Nexus to mod folder

river rapids
#

By "other folders", do you mean the ones inside of AdoptSkin/assets/skins/?

clever atlas
river rapids
#

DM is fine!

#

I usually take things to DM if discussion needs to continue for a bit

autumn adder
#

OK. This is my first time doing a SMAPI log, so I'm not 100% sure I did it right: https://smapi.io/log/3caa2d04d2264256910cad0d2c87c03b

The issue: During the 4-heart event with Corine, my entire game crashed. The console said /Applications/Stardew Valley.app/Contents/MacOS/StardewValley: line 164: 95310 Segmentation fault: 11 ./StardewModdingAPI "$@" but that's it, and I have no idea what's going on. If it's related to Ridgeside, a different mod, or my computer is just doing something that's never happened before.

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.15.7, with 68 C# mods and 101 content packs.

ashen plaza
#

Hi, does the Ranch Expansion mod still requires the 1.13 version of content patcher or I could just use the latest version?

scarlet quail
#

you can use the latest version

#

Lemur proooooooobably should update that text XD

ashen plaza
#

ok thank you

midnight night
#

I just uninstalled ridgeside, and got rid of that save bc I admittedly had too many expansion mods for my computer and the fact my bed was gone...

native dragonBOT
scarlet quail
#

....okay, and the problem is?

#

Also your bed being gone is not the fault of Ridgeside

#

Your log doesn't show any issues

#

well, of the "game crashing" variety

#

There's several XNB mods and the old UI Info Suite but those don't really count

midnight night
#

Thats what's so confusing

#

It doesn't let me start a new character after the intro

scarlet quail
#

oh you're not letting it load long enough are you

#

no touchy when it's loading

midnight night
#

How long it was going for 10 minutes

scarlet quail
#

You have PyTK and no SpriteMaster

#

That's honestly normal for that

autumn sentinel
#

Hello everyone! How are you feeling today? I have a question about modding and save games.

scarlet quail
#

Alright, ask your question, Arfoire

autumn sentinel
#

So I returned to the game after a few years and installed SMAPI since it was the mod loader I used before. I loaded an old save and it loaded fine but no errors popped up and I can't figure out how else to identify the old mods it was saved with.

#

So I have a save but I have no way of figuring out what mods it was saved with so I can't reinstall them.

scarlet quail
#

Well, I have some good news and some bad news

#

The bad news is if you don't already have those mods being loaded, you're SOL on figuring out what they were. Error Handler would have told you if invalid content was removed to prevent a crash in-game, so you didn't have any content altering mods.

#

The good news is two-fold. First, you can probably check nexus for your download history and find it that way. Second, you're not losing any progress if you didn't have any content-altering mods

autumn sentinel
#

Arigatou good sir! I didn't know Nexus kept records I think that's all of them.

mental quail
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 148 C# mods and 249 content packs.

mental quail
#

game crashes to load screen every time I try to load the save

autumn adder
#

Would a bunch of missing portrait files cause a game to crash?

mental quail
#

no

#

i'm just too lazy to delete those from that mod manifest.

autumn adder
#

ah okay...sorry I can't help more, I still don't know much about modding. Still wondering why my own save kept crashing xD

mental quail
#

hence why i posted the smapi link with just the game errors 😕

#

thank you though - did you recently share your own log/issues? i'll scroll up to look

mental quail
scarlet quail
#

It's... it's attempting to divide by zero??

#

The heck is More Giant Crops, SpaceCore, and/or error handler doing there??

#

That's out of my knowledge base, summer, but I hope someone with coding knowledge can look into that and figure out what's going on

mental quail
autumn adder
mental quail
#

thank you Lyoko

#

I also want to meet Leilani - I added her some time ago and she does not unlock until summer year 2

#

so I don't want to give up on this save just yet

autumn adder
#

maybe I should just start a new save...I'm only barely in summer year 1 and it's been months since I've played so I have no clue what I'm supposed to be doing . . .

time for hours of indecisiveness

mental quail
#

if it's been months, why not start fresh?

#

do check in on the RSV server though

#

I'm going to go to the modded farmers channel for chat 🙂

autumn adder
old cave
#

Hello friends, after a lot of hard work I am finally here.😆

#

I ran into a problem in the game. I would be grateful if someone could help me. Because I don't seem to know what the problem is..

#

After I installed the new version of SMAPI (not strict mode), I got some errors in the game when I was online with multiple players. This never happened in version 3.16. To be exact, the client reported an error and I as the host did not have any reported errors.

scarlet quail
#

yep sounds normal

#

Bad news for you though

#

to pinpoint the problem we need all of your logs

#

At the very least we need a host log and the client log having problems

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

old cave
#

I can't understand the error code that starts with [game]. I tried to disable some mods, but the situation did not improve. Here are the logs of three people: hosts, player 1 and player 2.

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 122 C# mods and 207 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mental quail
#

!mphelp

native dragonBOT
old cave
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 122 C# mods and 207 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 128 C# mods and 209 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

and I can see the problem

#

You have a mismatch of mods

#

!mpmods

native dragonBOT
mental quail
#

erm that bot post isn't what I was thinking would come up, my bad.

scarlet quail
#

You need to all have the same mods. See that C# number?

mental quail
#

they also all need to be in the same order

scarlet quail
#

I'll check the log more but like.... unfortunately the minute I see C# mismatch it's pretty much obvious what the problem is

mental quail
#

ideally - host zips their mod folder and sends to the other players - you need all the same mods, in the exact same order in your mod folders.

#

!modgroup

#

argh

scarlet quail
#

!modgroups

native dragonBOT
hallow patio
#

anyone know which two mods might be causing the mess on the right? ill do process of elimination if needed but just wanted to see if anyone knew before i go through that process lol

native dragonBOT
#

@hallow patio Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Also oh god. This is even worse than I thought. The person with errors has really bad mods because they won't be able to enter the greenhouse with two maps trying to load it

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 125 C# mods and 210 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

old cave
#

Thank you for your reply. I copied the mod folder in the vortex, and then used the vortex for deployment. We should look exactly the same mod. What caused our mods to be inconsistent?

scarlet quail
#

Yeah no just... host, zip your mods up, send them over to your friends.

mental quail
#

Vortex isn't recommended

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

scarlet quail
#

Aside from Vortex being bad, it won't matter because someone (the host) has more C# mods than the others

#

The simple solution, as I said, is to zip up your mod folder and send it to your friends

#

Otherwise you're process of elimination-ing so much stuff. What mods each don't have, the configs, etc.

#

Well, mars, I can tell you a couple things

#

First, that area should be a memorial area since you have SVE. Something's map patching over SVE's map

hallow patio
#

yeah i knew that something was over something just didnt know which two were doing it lol

scarlet quail
#

so that's half of it

hallow patio
#

so sve and ill have to figure out the other one

#

ty

scarlet quail
#

Second the best way to figure out what's map patching is seeing where the map patch up top is

old cave
#

But vortex replaces all mod files in my game with shortcuts. They are all images, except SMAPI. I just didn't send them CJB module and interface beautification module.

scarlet quail
#

i.e. from your image, there are stairs. Where do they lead to?

hallow patio
#

to the quarry

#

so maybe a short cut mod

mental quail
#

there's a language barrier here

#

find your mod folder

#

use a zip app (like 7zip, it's open source)

old cave
mental quail
#

what is your native language, Icarus? you have a good grasp of english

scarlet quail
#

Nope, and that's the problem. C# mods are basically any mod that - in your log - has its own section. Beyond that, I can't be more specific

mental quail
#

you can zip your mod folder and send it to the people you want to play with -

scarlet quail
#

I would defer to summer here on how to zip up and send to your friends

#

But in all reality you're basically going to be hunting for the mod differences just to be able to play if you can't send over the mod folder.

old cave
#

I heard a saying that when loading mods in the game without using the vortex, you must break down all the folders in the downloaded mod package into the most basic folders, such as those starting with [cp] [ja]. It cannot be directly put into (startup valley mods), which will cause loading errors. Because I have too many mods, I need to extract all folders such as [cp] [ja]. When I need to delete them, I cannot delete them according to the main mod folder.

mental quail
#

it would be helpful if I knew your native language so I can look up a file share service common to your country and also look up zipping instructions - dropbox is a common service in the US @old cave

old cave
mental quail
#

you're forgiven! what language do you speak everyday?

old cave
#

I know how to compress files through 7-ZIP or bandzip software. If I directly put the mod folder into mods instead of splitting it into multiple folders such as [cp] [npc] [ja], can it take effect? It seems convenient to manage and update mods.

naive drum
#

You can put it directly into the Mods folder

#

however it must be unzipped, SMAPI cannot look inside a zip

old cave
mental quail
mental quail
#

I see that the 7zip website has 2 options in your native language - check the left side of the page

#

just zip your mods folder and send that over whichever cloud sharing service you and your friends can use, tell them to unzip the file into their mods folder, and hopefully you and your friends can play without issues

old cave
#

I carefully compared the mod list, the 6 mods are CJB Cheats Menu, CJB Item Spawner, DaisyNiko's Earthy Interface, Starblue Valley (1.5 Dirty Fix). So I loaded 128 mods, but the client only loaded 122. These are all content mods, the first 4, or even 5 are absolutely safe.

We tried twice in total, the first time the client was just missing the first 4 mods (we had been playing online in this mode until we updated SMAPI 3.18), they came out with three typical errors, two starting with [game] and one starting with [luck skill], so I disabled luck skill for them to try to fix it.

In the second time, they were missing 6 mods, and after using only luke skill, they still had the [game] error. So I think it's not the mod inconsistency, maybe there is a deeper problem.

#

The typical error report is as follows.

  1. Error game :
    An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'F:\SteamLibrary\steamapps\common\Stardew Valley\Content\Characters\RNPC23_Anneliese.xnb'.

  2. Error game :
    Failed parsing schedule for NPC Alex: NOT friendship Haley 6/800 Town 64 64 2 alex_football/1200 HaleyHouse 7 23 3 alex_sit_left/1630 Town 53 69 0/1840 JoshHouse 8 19 2/2000 JoshHouse 17 5 0/2200 JoshHouse 21 4 1 alex_sleep ArgumentException: An item with the same key has already been added. Key: 292 at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at xTile.Tiles.TileIndexPropertyAccessor.get_Item(Int32 tileIndex) in

Some other errors that don't seem to affect the game too much, they are just errors, we can still play normally.

3.ERROR Chest Preview

This mod failed in the Display.Rendered event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at ChestPreview.ModEntry.OnRendered(Object sender, RenderedEventArgs e) in C:\Users\Sergio\Dropbox\Programing\Modding\Stardew Valley\My SVMods\ChestPreview\ModEntry.cs:line 94 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

4.ERROR Paritee's Better Farm Animal Variety

Mod crashed when checking whether it could edit asset 'Characters/schedules/ScarlettFake', and will be ignored. Error details: InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct. at System.Collections.Generic.HashSet`

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 122 C# mods and 207 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 122 C# mods and 207 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mental quail
#

I do not know enough about the game to help you and your friends with this 😦 it is 0034 hours US New York time and tomorrow is a major holiday in the US

near terrace
scarlet quail
#

I don't know about 3 or 4. 1 means whatever mod adds "Anneliese" is not present on your friend's end, and if it is, it needs reinstalling. Not sure about 2

old cave
# mental quail just zip your mods folder and send that over whichever cloud sharing service you...

Thank you very much, I already have the compression software, but it looks like the situation may be able to not be as simple as we thought, I went to make sure that before the difference between 128-122 mods, we were just 4 functional mods apart and still not working properly. Other players would crash when switching maps, I watched the logs and it seems to be related to npc or mapping, sorry I don't know anything about programming or code at all, I can only read the obvious red problem codes like missing fronts etc.

old cave
mental quail
#

I do not know enough about code or programming either. it is a holiday in the US - so not as many people are active on here as usual. I looked to see if there is a server in chinese - sadly there is not one -

#

#friends channel lists French, Spanish, Turkish, Russian, German SDV servers -

old cave
mental quail
#

I have not been able to play my save for several weeks due to errors that people on here haven't been able to help me with yet -

#

good luck, Icarus!

old cave
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 128 C# mods and 209 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

(i'd guess the mod might have problems in multiplayer and try removing it from the mod setup)

dire fractal
#

Does anyone have any advice on long load times with mods?

old cave
old cave
#

You can try this one, he reduced my game loading time from 13 minutes to 2 minutes.

dire fractal
#

Woah

#

Even without the graphic resamples?

calm heron
#

yes

old cave
#

But I need to warn you that he may bring game lag, meaning it will lag every few tens of seconds, and there is a risk of memory overflow, as your game time gets longer, the memory usage will get higher and higher, I even got 13G of ram by Stardew Valley.

#

You just need to install him, and if you don't like his style, you can press F11 to return to pixel style after loading.

dire fractal
#

Hmm I’ll look into it much appreciated

old cave
#

I guess this person has the same problem as I do, laughs.

hallow patio
#

anyone know why my mini fridges are disappearing the day after i place them? its not even that theyre invisible they just arent there, i can place other things in the spot they were (circled). but the chests everywhere mod still picks them up..
https://smapi.io/log/bde9e540281240f19add699b03869962

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 125 C# mods and 210 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

obsidian maple
#

no mini fridges for you ig

dapper gazelle
hallow patio
#

bruh i am stupid thank you

#

but... when i use the kitchen none of the stuff in those mini fridges is usable, all the recipes are greyed...

#

is that intended?

dapper gazelle
#

I’m not sure (and it’s possible one of your other mods might be interfering). I use Expanded Fridge and don’t have trouble using the ingredients that show up in the other tabs. But I do remember it didn’t work with certain things so it could be a compat issue!

hallow patio
#

oo okay ty ty

distant stump
#

bunch of error

hallow patio
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

distant stump
#

yeah i rebooted since then so i dont have that log sadly if i replicate the issue again ill share

#

also really bad screen tearing

#

ive been "playing" sdv for like 2 years with long breaks and never seen this much screen tearing

#

only windowed mode fixes it, not windowed borderless, windowed

distant stump
distant stump
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 54 C# mods and 28 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

distant stump
#

look likes its missing a content file

#

ill try verifying game files

#

will that remove my smapi mods @hallow patio

#

all files verified

#

so yeah idk maybe some mod is calling for an xnb that doesn't exist

outer turret
#

Longevity is very problematic.

#

I would recommend removing it entirely and reverifying your files.

#

If you want dynamic clothing try diverse stardew valley or seasonal cute villagers instead.

obtuse surge
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.0, with 56 C# mods and 145 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 56 C# mods and 146 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

obtuse surge
#

On a similar note, does anyone know why her horse might now sound like a tractor and vice versa, but only to me?

#

Also does anyone know what mod this little guy comes from?

umbral dawn
#

Guys, i'm playing sdv 1.4.5 on mobile, i having problem with better junimos, someone could tell me which version that campatible with mobile version?
Thanks

midnight night
shy orbit
# obtuse surge Hullo! My friend and I are having some brutal freezes/lag spikes (but more the f...

sauvignon is broken according to smapi.io/mods (and it's spitting a lot of errors on the second log). there's a lot of patching happening especially on warps and the lag spikes could be just that or something else, difficult to say from the log. it would be easier to tell if you uploaded the logs just after a bigger lag spike happened (if the cause is printed to the log at all). you can also install the Profiler mod to get more information. the npc is from Random NPCs

abstract tusk
#

I was wondering if this is how stardew is or if its mod or a bug? So I have npc adventure and also a couple of custom npc mods like Juna, I am trying to ask her to accompany me to the mines but she keeps repeating the same dialogue over and over again (one of her normal dialoges about some random stuff) so it won't let me ask her to accompany her. Is this npc adventure mod thing, juna mod thing, vanilla game thing or bug thing?

scarlet quail
#

It's a quirk of the system. As long as someone has a repeatable dialog you cannot recruit them

#

You will be able to recruit her when she moves from her position

abstract tusk
scarlet quail
#

Only when she stands still and has a repeatable dialog

#

So for example when she's trying to puzzle out why Abigail is standing in a particular spot on a bridge, she will constantly wonder about that

#

The second she moves off that tile though thanks to her schedule, she will become recruitable because she will no longer have the repeatable dialog

abstract tusk
#

Ahhhh okay thank you! will try and catch her on the move

radiant valve
near terrace
radiant valve
near terrace
#

Try reinstalling the mod and see if that fixes it? Get the latest version from moddrop

tepid shuttle
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 20 C# mods and 11 content packs.

tepid shuttle
#

my mods are up to date and it just crashes when I try to load my save tbh

near terrace
#

does the game load when you try booting up your save without mods?

#

Try launching the game without smapi

tepid shuttle
#

it's a sve save I don't think I should load up my save without mods

#

the game loads my save just crashes when loading in

near terrace
#

If you don't save the game after initally loading in, your save shouldn't suffer any permanent damage, afaik

tepid shuttle
#

it crashes at the black screen with the loading... part

near terrace
#

could you install spritemaster and see if that helps?

#

!spritemaster

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

tepid shuttle
#

ill try

near terrace
#

You don't need to use the resampling options, it helps with loading times and optimization even without the sprite resampling

tepid shuttle
#

it loaded this time

#

though how do I change the font and stuff back

neat plaza
#

disable it in the config

near terrace
#

install generic mod config menu, it allows you to change mod options easily without having to edit the config file

#

spritemaster has an option to enable or disable resampling, which is what is changing the way your fonts and sprites look. Disable that option.

tepid shuttle
#

alright thanks

old cave
#

The client cannot open the mailbox, and these red errors are reported when opening the mailbox, but the other client does not have any problem and can use the mailbox function normally.

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

radiant osprey
#

my save file got duplicated out of nowhere should i worry lol

neat plaza
#

mods?

lament prairie
#

Do you have get glam?

neat plaza
#

oh wait im in the modding channel

lament prairie
#

If so, that’s a normal size effect of get glam, but very importantly, it’s not real!!!

#

There’s actually only one save it’s just shown twice

#

So if you delete one it will@delete both

radiant osprey
radiant osprey
radiant osprey
lament prairie
#

Nope

#

You should be good as long as you just treat it as a visual bug

#

Get Glam is just kind of old and a little buggy

distant stump
#

im not a professional tho

#

correct me if im wrong

distant sinew
#

hiiii i have a quick question does anybody know if the free love mod is compatible with east scarp and sve?

#

i honestly feel too guilty to divorce my current spouse ae_kittycorner

distant stump
#

that mod is really buggy tbh so idk

wanton nymph
#

does anybody else use Kaya's Gravel Path and Wood Path re-textures for AT? I use both "Beach Flooring" and "Flowery Field", and the gravel paths that I painted as the glittery texture from Flowery Field, automatically change to the beach flooring approx. every 3-4 days.

#

I then have to manually paint them the other texture again, only for them to turn into the beach flooring 3 days later 😦

#

I also have Kaya's Pergola Fence AT retexture mod, and that one works just fine

halcyon igloo
#

is there any way to find out what mod i has that has the dependency on PyTK or do i just need to go through all the mods that have it as a requirement and see which one i have lol

#

or just remove it and see which mod breaks

wanton nymph
#

I really need help with that gravel path, because it's getting really tiring to re-paint them every 3 days, makes me want to just delete it, even though it's so pretty ;_;

median osprey
#

Hey, I'm wanting to add basic QOL mods to my game, I'm just wondering how it will impact steam cloud sync. I also sometimes play on my laptop but not as often so I don't plan on modding it as well.

neat plaza
#

mods will only affect saves you save with mods

halcyon igloo
distant sinew
fiery swan
#

how do i fix the OhoDavi's StardewValley Anime Mods 1.5.0, ive downloaded almost every single one on the page but it still says im on 0.5.0

scarlet quail
#

You download the content patcher version, then if needed correct the manifest file's version number

fiery swan
#

i also have content patch

halcyon igloo
#

is there a version of daisyniko's ultimate farm that doesn't use TMXL?

vital spade
#

Does anyone know what this means?:

InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.

Someone linked this SMAPI log asking for help. It's riddled with errors and I can't really tell what's going on.
Log: https://smapi.io/log/700fa6a2ae8a4bd7a7056eda03f0aeb3?Levels=error~critical

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 专业版, with 122 C# mods and 207 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
#

It's spritermaster

#

Trying to parallelize the code

shell nebula
#

Hi Im having an issue modding stardew valley. I have it from pc gamepass & installed smapi & got it to sync with curseforge. however when I try to install mods from curseforge it tells me I need smapi even tho its already installed & I launched it & closed it out.

lament vortex
#

can you install the mod regardless?

#

maybe it's like how nexus does it, where it's just a warning, but the website doesn't actually know whether you have it or not

dusty spruce
#

Stardew mod developers don't use Curseforge, so you shouldn't be using it either, as you'll find barely any mods there

shell nebula
#

I mean they have a big list of mods

#

More or less what I saw on nexus

dusty spruce
shell nebula
#

I just like curseforge cause it’s easier to use. I use it more then nexus

dusty spruce
#

unless they can download from other services

shell nebula
#

& I was doing it from the desktop app of curseforge not the website

dusty spruce
#

but i don't think the Curseforge app would let you download any Nexus mods automatically anyway

shell nebula
#

Well no.

#

Damn ok I’ll have to figure out vortex then.

scarlet quail
#

I think the point Shockah's making here is your mod options are super limited on CurseForge

#

I mean

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

scarlet quail
#

I would just install manually for SDV really

dusty spruce
#

the problem is, Nexus doesn't let anyone download their mods automatically, unless you're a premium Nexus user

shell nebula
#

But how do I install mods without nexus or whatever program?

dusty spruce
#

so mod managers are generally less useful for Stardew modding, and we often had issues with users' mods not working after using some of the mod managers

scarlet quail
#

!gettingstarted

native dragonBOT
scarlet quail
#

Literally download the mod, then unzip to your mods folder

shell nebula
#

Oh

#

Ok

scarlet quail
#

As long as you have a basic grasp of where folders are, it's super easy, barely an inconvenience

#

Well, and how to unzip

shell nebula
#

Yeah I know where the folders are & what not

#

I just didn’t know it was just drag & drop lol

scarlet quail
#

so long as you unzip the folders, yes, it's drag and drop XD

shell nebula
#

So do I just download the mods from like nexus or mod drop & just unzip & then drop them in?

scarlet quail
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Yep

shell nebula
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Ok cool

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Thank you

vital spade
desert pewter
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Does anyone have any suggestions for why some of my item textures arent showing up? About half my items are invisable

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 11.7.0, with 51 C# mods and 105 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

desert pewter
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The out of date mods are just some that updated to include new translations

#

I tried removing all of my texture mods and the issue persisted

scarlet quail
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I mean

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What texture issues are you having, supposedly

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i.e. what do you think should show up, and what isn't

desert pewter
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Well the items are still in my inventory, however they are just having no texture

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its items like resources, fish, ores etc

abstract tusk
desert pewter
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Ok Ill try that then, thank you

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I do have LFM, its just strange how this happened

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Ive played almost a year on my save and I slept one day and woke up and everything was broke

robust bison
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you'll have to remove LFM sooner or later anyways for 1.6

desert pewter
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I thought 1.6 wasnt for awhile?