#archived-modded-support

1 messages · Page 64 of 1

gaunt gust
#

anyways, I jurealized the log tells me that it's a normal boring chest in the farmhouse

#

so not something that requires digging to

fast river
#

Yeah, but something in the chest

gaunt gust
#

I was hopeful that with the spacecore-serialization files I could see what was going on, but they're blank????

scarlet quail
#

This is why I'd just copy out the folder, zip it up, then send it in

gaunt gust
#

I guess after Cerulean removed DGA spacecore removed those

scarlet quail
#

Might tell us more that way.

#

...and there shouldn't be anything windows-wise preventing that from happening.

gaunt gust
#

anyways, I'm going to sleep

scarlet quail
#

Night Atra!

gaunt gust
#

yes it's very early Eastern, but I'm tired

scarlet quail
#

Get sleep

fast river
#

Doesn't help that the line number makes no sense

runic owl
scarlet quail
#

That should work!

runic owl
#

I don't know what it will tell you with DGA removed.

#

But if it's the item in the chest I can just remove it.

#

There is, of course, nothing in there anymore so

#

shrug

gaunt gust
#

yeah, I think spacecore cleared up the data already

#

from what I was trying to look into

runic owl
#

Well I lost my line sprinklers which was apparently dependent on that. Oh well.

steep moon
#

Hello! I'm having problems installing Smapi, i have the problem of missing a file, but that file exist so, i don't know what to do

scarlet quail
#

you're going to have to specify

#

what file does it say is missing

#

Because you're saying SMAPI's install is failing, not a mod's

steep moon
#

SMAPI.installer.dll

scarlet quail
#

So I assume you're not somehow using a mod manager to install it

#

but in internal, windows do you have SMAPI.Installer.dll?

steep moon
#

I try use the Windows Installer that come in the Zip file, but it opens a CMD, that tells me i'm missing the SAMPI.installer.dll

scarlet quail
#

oh I see

#

you're using the install on windows file inside the zip folder aren't you

steep moon
#

Don't tell what you are about to tell me

scarlet quail
#

you gotta unzip the folder my friend

#

otherwise it won't work

steep moon
#

I unzip it!

#

In wich folder i'm supposed to use the installer?

scarlet quail
#

Okay, let's try it this way

#

Can you send a screenshot of the folder you're in, #1, with the install on windows bat file (should just be open folder)

#

Then, in the internal folder, then under windows, scroll down until you see "SMAPI" and screenshot there too.

steep moon
#

Give me a minute

scarlet quail
#

That is... so strange.

#

What you're showing indicates that somehow it's not recognizing the unzipped installer or that the " is in the wrong place before internal

#

If another modder is around can they verify the second screenshot is how it should look? I kind of want to ping Pathos here since it's the SMAPI installer, but I think that's too much

steep moon
#

Question

#

Could it be cause my username in Windows has a "!"?

scarlet quail
#

Not likely. your username according to the second screenshot, at least internally, is "Ramii"

#

Anyway. In the meantime, there's a readme in that first screenshot

#

read it, there's instructions for installing manually

#

Try that, see if it'll let you

gaunt gust
# steep moon

See this picture? Go one down and double click on smapi.installer

#

No I don't know why the batch script breaks sometimes but you can go around it

steep moon
#

Now it needs to me to indicate the path with writing, give me a minute

#

Well, now i have other problem not related to the modding SDVpetslime

Thx, and sorry for the waste of time!

scarlet quail
#

In addition to the log, which

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Specify which spouse we're speaking of as well

inner spoke
#

Jodi

#

also

#

heres the link

scarlet quail
#

Ahh, this is gonna be complicated I see. Jodi's already married so it might be a mod interaction.

#

Also this is... close? to what you need

inner spoke
#

it looks like something between PyTK and the Custom Rooms

scarlet quail
#

you need to follow the instructions on the log - that "log" you gave looks to be a copy paste of what's inside the SMAPI-latest

inner spoke
#

oops i didnt read that

scarlet quail
#

you need to just drop the file in there. The raw log isn't something we can help with

inner spoke
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 38 C# mods and 33 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

inner spoke
#

I also see the difference

scarlet quail
#

Much better XD

#

I have a feeling I know what's up. Sadly, it will require me to actually look at the Romanceable Jodi page

#

here's hoping since it's by the NSFW author that I don't see anything I don't want to

inner spoke
#

if you find it could you shoot me a link of it

scarlet quail
#

Do me a favor and delete PyTK and TMXL

inner spoke
#

will co

scarlet quail
#

see if the error still occurs

#

You don't appear to need either, the files in... the one mod that I literally can't talk about because of server rules... appears to have that romanceable Jodi file in there, and from the preview file content on it (not downloading that) it indicates all tilesheets should be there and Jodi's spouse room should load as intended

inner spoke
#

yeah, it did it again

scarlet quail
#

new log then

#

it won't have the TMX part in it, so that might help

inner spoke
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 35 C# mods and 33 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Alright. Yeah, whatever you have for patching in Jodi's spouse room isn't patching in Jodi's spouse room.

#

I'd assume it's in Romanceable Jodi's content.json. Normally at this point if I was feeling up to it I'd download the mod and check out the content.json, but we're talking about an NSFW mod and I strictly will not download those, even for code-checking purposes

inner spoke
#

Fair. Ill see if I can check it out and find the problem

#

do you know what I'd need to look for specfically?

scarlet quail
#

Yes, actually, one sec

#

here

valid sable
scarlet quail
#

Check for that in the content.json

valid sable
#

How do I solve this please I get in many mods apart from those

scarlet quail
#

You do not

#

3.18 SMAPI raised deprecation levels to the final warning. To have them go away, mod authors must update their code.

#

Believe me if there was a way to turn deprecation warnings to grey again, I would have done it already.

#

as it stands, I stick with SMAPI 3.17.2 for now until that's an option, enough mod authors update their code, or until SMAPI 4.0

inner spoke
# scarlet quail here

Ok, so everything looks fine
{
"Action": "EditData",
"Target": "Data/SpouseRooms",
"Entries": {
"Jodi": "SpouseRoomJodi/0"
}
},
{
"Action": "Load",
"Target": "Maps/SpouseRoomJodi",
"FromFile": "assets/Maps/SpouseRoomJodi.tmx"
},

#

right?

#

i just dont know how to do the debug part

scarlet quail
#

debug part wasn't for you, I was just sourcing the one message

inner spoke
#

ah okay

scarlet quail
#

although just to make sure, you do have a farmhouse that's able to house a marriage candidate, right?

#

i.e. you upgraded house at least once

inner spoke
#

yes

#

ive gotten the cellar and the extra rooms

scarlet quail
#

Hm. From everything you're stating it should be working. Interesting. Yet Custom Spouse Rooms is also clearly stating the spouse room doesn't exist with that "Object reference not set to an instance of an object."

#

Ah, now this is interesting.

inner spoke
#

Should i copy the Map into the CSR Maps folder and run it?

inner spoke
scarlet quail
#

23:34:31 TRACE Custom Spouse Rooms Loading spouse rooms, clearing current room data 23:34:31 TRACE Custom Spouse Rooms Single uncustomized spouse room, letting vanilla game take over 23:34:31 TRACE SMAPI Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). 23:34:31 TRACE SMAPI Content Patcher loaded asset 'Maps/SpouseRoomJodi' (for the 'Romanceable Jodi' content pack). 23:34:31 ERROR game An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Locations.FarmHouse.loadSpouseRoom_PatchedBy<aedenthorn.CustomSpouseRooms>(FarmHouse this) at StardewValley.Locations.FarmHouse.showSpouseRoom() at StardewValley.Locations.FarmHouse.updateFarmLayout_PatchedBy<aedenthorn.CustomSpouseRooms>(FarmHouse this) at StardewValley.Locations.FarmHouse.MakeMapModifications(Boolean force) at StardewValley.GameLocation.resetForPlayerEntry() at StardewValley.Game1.onFadeToBlackComplete() at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) at StardewValley.Game1.UpdateOther(GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)

#

It's loading the spouse room. Let me check something as an analogue on my end.

inner spoke
#

Alright

scarlet quail
#

Side note for me personally - bug atra later about how the endearment token works a la GIMA's main, not Content Patcher stuff. Doesn't seem to just automatically do that

#

Alright, exporting my own log for comparison...

inner spoke
#

bug atra? a la GIMA?

scarlet quail
#

Not related to your thing

inner spoke
#

ah okay

scarlet quail
#

That's a side note for me

inner spoke
#

oooh alright

scarlet quail
#

......ah.

#

Is this a multiplayer file?

inner spoke
#

no

#

or at least it shouldnt be

scarlet quail
#

Let me make sure on something before I state why I'm confused on that then

short valley
#

halp

scarlet quail
#

Yeah, okay. So in my log, as a comparison, O. , it says reloaded 1 spouse for Agent Lyoko

#

But for you

#

23:32:59 TRACE Free Love reloaded 4 spouses for Orion

23:33:48 TRACE Free Love reloaded 1 spouses for Thom

#

This generally indicates there's multiple people.

#

So specify: Who is Orion, and who is Thom?

#

I think that's just an issue with Get Glam, cyan

inner spoke
#

I am both of them

#

but they are seperate worlds

valid sable
#

Thanks for the advice, almost everything was fixed, but now I get this if I grab it, I don't know what mod that refers to

scarlet quail
#

That's normal if you've updated East Scarp recently

#

Lemur updated the internal name so old Kat is gone, but old Kat wasn't accessible I believe so it won't be a problem.

valid sable
#

Ok i understand

scarlet quail
valid sable
#

thanks and sorry for the inconvenience

scarlet quail
#

I know this for a fact because I just had to test Isla on dev build recently and it didn't overwrite the "spouse rooms" for Lavril (adopted child) and Abigail (test spouse)

#

Which was a different world

inner spoke
#

There isnt a cabin on Thom's world for anyone to join on

scarlet quail
#

I'm aware, you stated it wasn't multiplayer

#

But it's probably registering your old spouses and Jodi isn't a part of that

#

So then it is like "IDK what this is, vanilla game handle it" and vanilla... doesn't have a spouse room for Jodi

#

Easiest way to check I guess is this.

#

Please go to your CustomSpouseRooms Folder, and open the config

#

What is under "SpouseRoomOrder"

#

or, well, next to it

inner spoke
#

its blank

scarlet quail
#

I need what the spouse room order is

#

The config is blank???

inner spoke
#

{
"EnableMod": true,
"SpouseRoomOrder": "",
"DecorateHallsIndividually": false
}

scarlet quail
#

Alright. Do me a favor. In the quotes, type Jodi

#

save it, then reboot your game.

inner spoke
#

same thing

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 35 C# mods and 33 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

inner spoke
#

theres the log

scarlet quail
#

This is so very strange. I'm starting to think it's the map file itself

#

So you can get what I'm seeing here, let me try and explain what I'm seeing on my end

#

Your log, when it first shows the error, shows the following

#

00:11:26 TRACE Custom Spouse Rooms Loading spouse rooms, clearing current room data 00:11:26 TRACE Custom Spouse Rooms Single uncustomized spouse room, letting vanilla game take over 00:11:26 TRACE SMAPI Content Patcher edited Data/SpouseRooms (for the 'Stardew Valley Expanded' content pack). 00:11:26 TRACE SMAPI Content Patcher edited Data/SpouseRooms (for the 'Ridgeside Village (Content Patcher component)' content pack). 00:11:26 TRACE SMAPI Content Patcher edited Data/SpouseRooms (for the 'Romanceable Jodi' content pack). 00:11:26 TRACE SMAPI Content Patcher edited Data/SpouseRooms (for the 'Romanceable Robin' content pack). 00:11:26 TRACE SMAPI Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). 00:11:26 TRACE SMAPI Content Patcher loaded asset 'Maps/SpouseRoomJodi' (for the 'Romanceable Jodi' content pack). 00:11:26 ERROR game An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Locations.FarmHouse.loadSpouseRoom_PatchedBy<aedenthorn.CustomSpouseRooms>(FarmHouse this) at StardewValley.Locations.FarmHouse.showSpouseRoom() at StardewValley.Locations.FarmHouse.updateFarmLayout_PatchedBy<aedenthorn.CustomSpouseRooms>(FarmHouse this) at StardewValley.Locations.FarmHouse.MakeMapModifications(Boolean force) at StardewValley.GameLocation.resetForPlayerEntry() at StardewValley.Game1.onFadeToBlackComplete() at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) at StardewValley.Game1.UpdateOther(GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)

#

What the second game basically says is that somehow, the spouse room is uncustomized. This means that it then forces the vanilla game's logic and vanilla... doesn't take well not having Jodi's

#

Meanwhile, if I give a similar thing on my log

#

22:53:18 TRACE Custom Spouse Rooms Loading spouse rooms, clearing current room data 22:53:18 TRACE Custom Spouse Rooms Getting 7 spouse rooms 22:53:18 TRACE Custom Spouse Rooms Abigail has custom room order 22:53:18 TRACE Custom Spouse Rooms Flor has custom room order 22:53:18 TRACE Custom Spouse Rooms Claire has custom room order 22:53:18 TRACE Custom Spouse Rooms Leah has custom room order 22:53:18 TRACE Custom Spouse Rooms Sophia has custom room order 22:53:18 TRACE Custom Spouse Rooms Maddie has custom room order 22:53:18 TRACE Custom Spouse Rooms Daia has custom room order 22:53:18 TRACE Custom Spouse Rooms Using shell custom_spouse_room_open_right_2 for Abigail 22:53:18 TRACE Custom Spouse Rooms Loading spouse room for Abigail. template , shellStart {X:34 Y:9}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_open_right_2 22:53:18 TRACE SMAPI Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). 22:53:18 TRACE SMAPI Custom Spouse Rooms loaded asset 'Maps/custom_spouse_room_open_right_2'. 22:53:18 TRACE SMAPI Content Patcher edited Data/SpouseRooms (for the 'Stardew Valley Expanded' content pack). 22:53:18 TRACE SMAPI Content Patcher edited Data/SpouseRooms (for the '(CP) Downtown Zuzu' content pack). 22:53:18 TRACE SMAPI Content Patcher edited Data/SpouseRooms (for the 'Ridgeside Village (Content Patcher component)' content pack). (truncated this for length, but here is a lot of Content Patcher editing Data/SpouseRooms) 22:53:18 TRACE Custom Spouse Rooms Got Data\SpouseRooms room for spouse Abigail: room spouseRooms, index 0

#

So somehow, your spouse room isn't being recognized as the spouse room, but the map thing is taking, so... hmm

#

I have only one last thing to try before I conclude it's either beyond my ability or it's your map file itself

inner spoke
#

what if i take the JodiMap File and copy and paste(or something) into CSR Maps folder?

scarlet quail
#

that won't work

inner spoke
#

alright

scarlet quail
#

the CSR Maps folder doesn't contain spouse rooms

#

It contains shells for them

inner spoke
#

ah alright

scarlet quail
#

translated it's like a framework. The spouse room is overlaid onto the framework

inner spoke
#

oh cool

scarlet quail
#

{
"Action": "EditData",
"Target": "Data/SpouseRooms",
"Entries": {
"Jodi": "Pseudo_Jodi_SpouseRoom/0"
}
},
{
"Action": "Load",
"Target": "Maps/Pseudo_Jodi_SpouseRoom",
"FromFile": "assets/Maps/SpouseRoomJodi.tmx"
},

#

put that in place of what's in the content.json right now

#

Then re-run the game

inner spoke
#

will do

scarlet quail
#

It most likely will not do anything

#

Because as long as the map file is just Jodi's spouse room, it should still be frame 0. If it still doesn't work, then I have to end up believing it's the map file

#

And unless you have Tiled that's not gonna be something you can deal with

inner spoke
#

Tiled?

#

also it did it again?

scarlet quail
#

Tiled's the map editing program

inner spoke
#

is it free?

scarlet quail
#

yep

inner spoke
#

what would i need to do on Tiled?

scarlet quail
inner spoke
#

what does that mean?

scarlet quail
#

that's just how tiled looks

inner spoke
#

ah okay

scarlet quail
#

And the size of a normal spouse room

inner spoke
#

thats not good?

scarlet quail
#

no that's normal

#

just don't hit save

inner spoke
#

ok

scarlet quail
#

The reason that happens, for the record, is that the tilesheets you need are missing from the folder, but given it uses the vanilla tilesheets, Stardew would correctly read it

#

since it refers to tilesheets in two places - the vanilla game's tilesheet folder, and the folder the map is in

inner spoke
#

huh

scarlet quail
#

give me a second. I have to check something, because one of your layers doesn't look right

#

This is... frustrating. From my end, the naming looks like it would pass muster, but the game isn't recognizing it somehow.

#

And your modlist is short so there's nothing that should interfere.

#

Jodi is your first wife, yes?

inner spoke
#

yea

scarlet quail
#

Okay, then I have a radically stupid idea to try

#

Remove Custom Spouse Rooms from your modlist, load the game and propose to Jodi, then upload your log after entering your farmhouse

inner spoke
#

also theres this thing from that mod which might be why

#

Instructions:
You need to open the config.json in the Free love mod folder After Robin and Jodi are listed as single in the game and set the parameter: "RomanceAllVillagers": true,. Originally, this is set to false. SEE INSTRUCTIONS BELOW on how to make Jodi or Robin single. (Event chain ingame)

scarlet quail
#

oh

#

do you not already have that done, O?

inner spoke
#

I did

#

but maayybe something went oops

scarlet quail
#

Check Free Love's config.

inner spoke
#

for what exactly?

#

the "true"

scarlet quail
#

{ "EnableMod": true, "BuyPendantsAnytime": false, "PendantPrice": 5000, "MinPointsToMarry": 2500, "MinPointsToDate": 2000, "PreventHostileDivorces": true, "ComplexDivorce": true, "RoommateRomance": false, "RomanceAllVillagers": false, "GayPregnancies": false, "MaxChildren": 14, "ShowParentNames": false, "SpouseSleepOrder": "Abigail,Flor,Leah,Daia,Maddie,Sophia,Claire", "PercentChanceForSpouseInBed": 25, "PercentChanceForSpouseInKitchen": 25, "PercentChanceForSpouseAtPatio": 25 }

#

What's next to RomanceAllVillagers

inner spoke
#

true

scarlet quail
#

Yeah then it should be fine

#

Do what I requested then

inner spoke
scarlet quail
#

It's a radically dumb idea but if I'm right it'll tell us what's actually happening.

inner spoke
#

well i myself am radically dumb so its on par

last wolf
#

Why does the Animated Fish mod not working in 1.5.6 hotfix 3, I downloaded its latest version and CP-A, but it still doesn't work

scarlet quail
#

Far as we know it works Galleon

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Well, yes. But more importantly

#

Did the spouse room load?

inner spoke
#

yea

scarlet quail
#

Free Love loads the spouse room after a proposal

#

Well. I can't believe I'm saying this then

#

Custom Spouse Room got bugged

inner spoke
scarlet quail
#

I don't know how but it did.

#

I would play a few days, then reintroduce it

inner spoke
#

and you fixed it

scarlet quail
#

Nah

inner spoke
#

cheers 🍻

scarlet quail
#

that's not fixing it, the mod just got removed

inner spoke
#

well, i can play now so it works

scarlet quail
#

Somehow though Custom Spouse Rooms isn't taking the Jodi spouse room despite it being edited in

inner spoke
#

but i did get this
[game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Locations.FarmHouse.loadSpouseRoom() in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 2576
at StardewValley.Locations.FarmHouse.showSpouseRoom() in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1107
at StardewValley.Locations.FarmHouse.updateFarmLayout() in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1258
at StardewValley.Locations.FarmHouse.MakeMapModifications(Boolean force) in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1377
at StardewValley.GameLocation.resetForPlayerEntry() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5619
at StardewValley.Game1.onFadeToBlackComplete() in stardewvalley\Farmer\Farmer\Game1.cs:line 7096
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46
at StardewValley.Game1.UpdateOther(GameTime time) in stardewvalley\Farmer\Farmer\Game1.cs:line 7278
at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4879
at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1113

scarlet quail
#

See that isn't fixing it then

#

That error says the spouse room didn't load

#

screenshot your house with the spouse room

inner spoke
#

someone from the other server said i must marry a vanilla spouse first

#

i will be back

hazy canopy
#

Hello guys, I think we broke something. Does anyone understand any actual parse logic to take a look? Cause I have no clue what I'm reading https://smapi.io/log/b01d8feb7fc943e4876b46f847c3df61?Mods=game
For reference, my friend was using a slingshot with Iridium ORE, using the combat overhaul mod, that caused the most red based on what I could understand

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 67 C# mods and 85 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

inner spoke
#

and i didnt even get error code

scarlet quail
#

Hmmmm. I would have to defer to someone else with more coding expertise than I here, Rafalemace, because that looks like an error with one of your DaLion mods

#

That sounds like a limitation with that mod then O.

inner spoke
#

yeah, wish it was stated somewhere on their server or modpage (or if it is more visibly)

#

thank you very much Agent

scarlet quail
#

sorry I couldn't figure that out initially and that I wasn't of more help! Unfortunately, I do not know NSFW mods nor their code D:

halcyon igloo
#

i can't get the slot lock function on better chests to work :/

#

does it make a difference that i'm on a laptop?

scarlet quail
#

it would not make a difference that you're on a laptop

#

Unfortunately I don't know better chests well enough to help on that

halcyon igloo
#

it's just supposed to be hover over + hold alt but i'm not getting any feedback on it

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 17 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

last wolf
#

here bro

frozen helm
#

hellooo i am extremely new to stardew mods (and game mods in general lol) and i cant seem to figure out how to get stardew expanded to work, i believe ive installed all the necessary mods for it to work. i did install moddrop client to install the mods because the website i downloaded the mods from told me to so im not sure if thats the issue or not
heres my smapi log: https://smapi.io/log/ed93fc822baa4a8b864deb01735719d6

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 14 C# mods and 5 content packs.

scarlet quail
#

what isn't working, turntech?

#

Also Galleon... two things. One, it says it's loading, so I'm guessing your error is related to it not actually animating?

last wolf
#

yes

scarlet quail
#

And second... given you have a translation mod, am I to understand you're not playing in English?

last wolf
#

yes

scarlet quail
#

(This is actually, suprisingly, important. It's related to a bug with CPA recently)

#

Ah. Yeah. So i have a really strange request for you

frozen helm
scarlet quail
#

Swap the game language to english Galleon, then see if it works. I don't think you need to understand the language to get to the part where the fish should be animating

#

But if I'm right, you're getting hit with the CPA bug

#

I mean what are you expecting to be different turntech

#

The title screen isn't different.

#

The log indicates you're launching SMAPI, so it gets that far

last wolf
#

ahh yess

#

it work

scarlet quail
#

Yeah, you're getting hit with the CPA bug then

#

so I think casey is aware

#

But if not post it on the nexus page under bugs/posts, take your pick, and explain the issue

frozen helm
#

ahh actually i think it is working, i just expected the title screen or character creator to be different, so sorry! 😅 thank you!

last wolf
#

thank you very much Lyoko

scarlet quail
#

Apologies, Galleon, but until an update is pushed you won't be able to play in other languages. I would see if you can use an older version of CPA, but no guarantees, since casey's mods all generally need the later versions

#

1.2.3 should be fine, if you get that old version

#

But if a bug happens then not much you can do

last wolf
#

I think I can play the game with English

#

Thank you for your help, Lyoko

halcyon igloo
hoary bane
#

!log

native dragonBOT
#

@jaunty geode Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

jaunty geode
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 54 C# mods and 27 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

jaunty geode
near terrace
#

Those errors about update IDs aren't what's breaking your game, they're set like that so you don't get bombarded with update notices every time a mod that has several components gets an update.

#

What happens before the game crashes? Does it load to the start menu, or does it crash when you load your save?

jaunty geode
near terrace
#

Could you try verifying your game files in Steam then launching the game again?

jaunty geode
near terrace
#

Hmm, maybe a fresh reinstall might solve the problem. You don't actually have any problems with your mods, specifically, all of them are loading in just fine.

jaunty geode
#

it's specifically the expansion mods giving me this problem.

near terrace
#

This might sound very stupid but have you reinstalled your mods by downloading them from nexus again and seeing if that fixes it?

jaunty geode
near terrace
jaunty geode
near terrace
#

Glad that sorted things!

heady cape
#

Im currently downloading a bunch of mods thats reccomended to play with Walk Of Life and im currently trying to donload the Better Meads Icons - BAGI Addon and it says i need Flower Meads and Quality Artisan Products, but Walk Of Life Says it conflicts with the 2nd mod and doesnt Quality of Life(i have it downloaded) make Flower Meads redundant?

shy orbit
#

they are marked optional on the nexus page

heady cape
#

they are? When i pressed download, the "Additional files required" message popped up containing them.

shy orbit
#

yeah, that's just how nexus always displays them

#

but if you expand the requirements section on the description page you can see that they are optional

heady cape
#

oh, i see. Thank you for explaining. ShriekSmile

shy orbit
#

no problem

tidal horizon
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 132 C# mods and 401 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sick brook
#

why is smapi causing my game to lag

#

i'm using windows 10

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

jaunty geode
near terrace
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

jaunty geode
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 35 C# mods and 11 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

near terrace
jaunty geode
#

i can just remove that mod i guess

near terrace
#

You could

jaunty geode
near terrace
#

But yeah, you don't have any errors in your log again so I'm really not sure what the problem is here

agile ermine
#

henlo

agile ermine
#

can i ask for some advice?

near terrace
agile ermine
#

do people have any experience with running mods on a chromebook linux vm

#

cuz i have been struggling with installing the api

near terrace
#

Um, if I'm understanding this correctly, you set up linux on your chromebook by turning on the linux dev environment in settings?

#

What exactly is going wrong while you're setting it up?

agile ermine
#

i dont think there is any other way

#

lol

#

anyway

#

when running the .sh

#

error line 4 permission denied

near terrace
#

Is this a chromebook you got through school?

agile ermine
#

or specifically

#

install on Linux.sh: line 4: internal/linux/SMAPI.Installer: Permission denied

agile ermine
#

my mom basically gave me this cuz mine broke and she hated using this

shy orbit
#

try chmod -R u+rwx . inside the installer directory or something like that

near terrace
#

what vibel said ^^

shy orbit
#

wait

#

edited to add -R

agile ermine
#

oki thx

#

let me try now

#

omg

#

thanks so much

shy orbit
#

np

agile ermine
#

okay so

still yarrow
#

i would like to ask, how does one find the log in the files?

near terrace
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

near terrace
#

Instructions are here

still yarrow
#

oki thanks

agile ermine
#

whats the diffrence between going through var

#

or local

#

cuz if i make a folder in one

#

it appears in the other

#

and how do i write the adress

pine halo
#

why doesn't smapi update on mobile?

long brook
tidal horizon
scarlet quail
#

And the log has zero errors 😅

gaunt gust
#

Hard crash to desktop apparently

#

Frankly, uninstalling/reinstalling nvidia drivers is the next step

scarlet quail
#

Oh, atra, while I'm reminded of it - in GIMA (main file's) syntax you have the spousal term of endearment as {{endearment}}, but that's not a Content Patcher token and unless I'm blind (I might be) it's not on the dialogue wiki page either. Is there a way to access those strings easier normally or would it end up needing some C# to randomize like that dynamic token?

gaunt gust
#

It's not a token, no

#

It's hardcoded

dense trench
#

I just installed DCBurger's portrait for both original NPCs & SVE NPCs, but Marlon's portrait didn't change..

scarlet quail
#

Ah hell. So if it's a hardcoded thing I'm gonna have to find its Strings from CS files id aren't I

#

That's...significantly more annoying but I'll see if I can't figure out the syntax

scarlet quail
#

With SVE, you need it to patch MarlonFay or the portrait won't change.

gaunt gust
#

Apparently you might be able to use %endearment, Lyoko

scarlet quail
#

...if that works then I'm going to add that to the wiki page

#

because that should be grouped with the other %s

#

I'll report back in a bit, gotta finish some IRL stuff first

heady cape
#

i just downloaded the Market Day mod and what do i do with the .DS_Store file? do i just drop it in the mod folder?

mild talon
#

Apparently this is a Mac thing

#

You don't need it

heady cape
#

ah, so just delete it and move the folder into my mods?

dire fractal
#

My visual mods don't work (mac)

lament vortex
lament vortex
native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
lament vortex
#

try to upload the file here

dire fractal
#

Invalid file type 💀

#

this is the mod

#

In game all the buildings are still the basic buildings

scarlet quail
#

Yeah Oh you're not uploading the right logfile then

#

I have a better idea.

#

Assuming it installs correctly, just click the pufferfish (assuming default behavior)

#

then give us the link that pops up

dire fractal
#

what pufferfish?

#

where is the pufferfish ?

neat plaza
#

the topleft

scarlet quail
#

When the mod is installed, there should be a pufferfish in the top left of the screen

#

or top right

#

one of the two

heady cape
#

i got an error saying it had to skip this mod: Random NPCs 0.5.0-beta.7 because it requires mods which aren't installed (Esca.CustomNPCExclusions) and i cant find the mod it needs? Please ignore the update notices: https://smapi.io/log/2af89b8a79894784a494e4ad0bba9eb1

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 40 C# mods and 23 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Honestly I wouldn't use the Market Day random NPCs anyway

#

But Custom NPC Exclusions is on Nexus

#

Literally just search Custom NPC Exclusions and you'll find it

neat plaza
heady cape
#

oh, i searched for the wrong thing.

near terrace
dire fractal
scarlet quail
#

Oh I literally just said - sigh

#

Okay. First. Did you install the mod I linked?

jaunty geode
heady cape
scarlet quail
#

I'd remove the random NPC folder given the ids can still cause issues

#

alright. Let's see the modpage for the log uploader one more time...

#

Ah

#

Please hold left alt

#

A pufferfish should become visible in the top left

#

click it

tacit fiber
#

who will keep me company in Stardew Valley on a license

neat plaza
#

are you looking for multiplayer players? people who can buy you the game? what?

scarlet quail
#

that sounds like a LFG thing but specifying "with a license" makes me suspicious

neat plaza
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.0, with 34 C# mods and 36 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

neat plaza
#

i said a list of things, not one

scarlet quail
#

eyyy we successfully got a log

tacit fiber
#

I have a license

scarlet quail
#

What specifically is not applying, according to you?

dire fractal
scarlet quail
#

I just need an example or two

neat plaza
scarlet quail
#

Because this may be a case of loading over loading

dire fractal
#

examples like that

#

mostly outside

scarlet quail
dire fractal
jaunty geode
scarlet quail
#

Yours:
12:47:57 ALERT SMAPI You can update 1 mod: This section is hidden. Click here to show it. 12:48:13 TRACE game setGameMode( 'titleScreenGameMode (0)' ) 12:48:14 TRACE SMAPI Running on GPU: NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2

Mine:
11:18:27 TRACE game setGameMode( 'titleScreenGameMode (0)' ) 11:18:27 TRACE SMAPI SMAPI okay. 11:18:27 TRACE SMAPI Checking for updates to 300 mods... 11:18:27 TRACE Free Love NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h" 11:18:27 TRACE SMAPI Free Love edited Strings/StringsFromCSFiles. 11:18:27 TRACE SMAPI Unique Response Core edited Strings/StringsFromCSFiles. 11:18:27 TRACE SMAPI Wedding Tweaks edited Strings/StringsFromCSFiles. 11:18:27 TRACE SMAPI Running on GPU: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 11:18:27 TRACE game Steam logged on: True 11:18:27 TRACE game Initializing GalaxySDK 11:18:29 TRACE game Requesting Steam app ticket

gaunt gust
scarlet quail
#

or atra'll beat me to it XD

dire fractal
#

so should I just delete all [AT] mods ?

scarlet quail
#

Or you could get the paint can at Robin's to change those textures

scarlet quail
#

Do me a favor and reinstall SMAPI. I'll check the steps in !troubleshoot

#

!troubleshoot

native dragonBOT
scarlet quail
#

Because it's running on your NVIDIA card

#

so that should be good

jaunty geode
scarlet quail
#

Nope because I have such a card (as seen above) and it should be fine

#

I doubt you have any special setting that kills SMAPI

jaunty geode
scarlet quail
#

it does not matter which one

#

So follow steps in

#

!troubleshoot

native dragonBOT
agile ermine
#

hey itsa me again

#

the chromebook linux peep, how do i write the adress

#

for where the game is located

scarlet quail
#

Well, good news and bad news atra. Good news: got patched in dialogue to work (although not the early dialogue, which never managed to fire?). Bad news: %endearment does not work

agile ermine
#

%endearment lol

scarlet quail
#

I know, I need to rewrite the dialogue anyway

agile ermine
#

its just funni dont worry

scarlet quail
#

This is what I get for writing dialogue while helping a bunch of people at the same time in modded game support last night XD

agile ermine
#

its happens

gaunt gust
#

why are your spouses all in single beds?

#

oh, nevermind

#

that's your fourteen children

agile ermine
#

14...

#

sheeesh

scarlet quail
#

Two for each spouse

agile ermine
#

the power of capitalism...

near terrace
#

That is too many children

scarlet quail
#

Only if you don't have Bigger Farmhouse Map, Snowlex

agile ermine
#

wait

gaunt gust
#

it's lyoko's poly commune

agile ermine
#

wha

#

oh

#

👍

scarlet quail
#

Also yeah, since the {{endearment}} is in the normal GIMA and not the Content Patcher GIMA, I'm guessing it's the spouse.CurrentDialogue.Push(new Dialogue(I18n.GILeaveDefaultHappy(spouse.getTermOfSpousalEndearment()), spouse)); that makes it able to use a randomized spouse endearment term

gaunt gust
#

exactly

scarlet quail
#

so I'll have to dig for the Strings from CS files version if I want to use in Content Patcher

gaunt gust
scarlet quail
#

Thank youuuuu

near terrace
agile ermine
#

chimken is cute

#

is installing the api technical or modded game thungy

#

(yes still kinda stuck)

heady cape
#

Smapi says Even More Secret Woods needs an update, but i downloaded the latest version?

dusky canyon
#

smapi?

#

you need that to use mods

agile ermine
#

ye

#

ik

scarlet quail
#

It's possibly a manifest version error, DragonQueen

#

just correct it manually in the manifest json

heady cape
agile ermine
#

but its also a technical process and ye

#

why does chromebooks have to be so painful

#

having problems with putting in the directory of game files

robust bison
#

chromebooks

agile ermine
#

yeah

#

yeah

near terrace
#

chromebooks weren't really made for doing stuff like this, ngl. They were meant to be a closed system that could be controlled easily by school or office admins and whatnot, iirc.

agile ermine
#

well now i am stuck with directory problems

#

so progress?

mild talon
#

hi.. where i can find the original NPC dialogues file?

robust bison
#

Content/Characters/Dialogue

mild talon
#

guessing i'd have to get the game stuff and unpack it.. not sure where to start

robust bison
#

!unpack

native dragonBOT
scarlet quail
#

Well, I am officially grade A dumbass. How the heck do you pull a StringsFromCSFiles string into a Content Patcher file?

mild talon
#

OK, thanks! can i simply get that part? dont need everything right now

jaunty geode
scarlet quail
#

!troubleshoot

native dragonBOT
scarlet quail
#

Need the last part then

robust bison
heady cape
#

i have Simple Foliage installed, but its not working. It isntalled as an rar file

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

.....are you telling me I'm going to have to learn C# just to make a randomizer for extracting a spousal endearment term??

#

shakes fist at Stardew code

jaunty geode
mild talon
#

Is this 'extracting' ?

#

Vs 'unpacking'

#

Those are synonyms right

scarlet quail
#

I think at this point it's Windows Event Viewer time and that's more atra or someone else's wheelhouse

robust bison
#

yes but they mean different things

halcyon igloo
#

would y'all recommend PPJA and if so which of the 8923 mod pages should i download lol

scarlet quail
#

It appears I'm going to be busy for a while because at this point I'm going to learn really basic C# and probably release a mod that allows people to actually use the spousal endearment terms

#

There's already a mod that edits them, but utilizing them normally has been something I wanted for a while and I'm going to fight the game for making it this hard

mild talon
halcyon igloo
#

ah i lost what channel i was in lol oops

#

thanks!

mild talon
robust bison
mild talon
#

Yes! Ty just found it

#

hrm. couldn;t find what i'm looking for in any of the relevant files..
Trying to figure out why Mail Services Mod is clashing w Gender Neutrality Mod/Fix Dialogue Differences. when i gift NPCs they're not using the gn dialogue

dire fractal
#

@scarlet quail Thanks for the help

mild talon
#

Well, just Jas. My remembered example. Mostly it's already neutral. I just wanna have my farmer's pronouns and Dr. honorific show up as it should

heady cape
#

@near terrace the file is a rar file, but it installed like that and i have no idea what to do to fix it.

robust bison
#

!log dragonqueen

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heady cape
#

theres no error message in the log though

robust bison
#

just post it

heady cape
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 42 C# mods and 27 content packs.

native dragonBOT
#

@heady cape Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

scarlet quail
#

.rar is basically a zip file

near terrace
scarlet quail
#

so it won't work without extraction

heady cape
#

i see

#

wich 7 zip version do i download?

near terrace
#

The latest stable build for windows 64 bit

robust bison
#

latest

heady cape
#

wich do i chose: 32 or 64 bit?

near terrace
robust bison
#

windows 64 bit

heady cape
#

i have literally no idea what im doing when adding mods. I simply download and drag. ShriekLUL

near terrace
#

Just extract them from now on and you're good xD

heady cape
#

ok, yeah, that worked. Ive never encountered that before XD thank you guys! ShriekLove

agile ermine
#

did it

#

How do i find out if its running properly?

robust bison
#

Run SMAPI

agile ermine
#

Eh how?

robust bison
#

!gettingstarted

native dragonBOT
hushed barn
#

go to where your game is located. you will see a exe called stardewvalleymoddingapi usually right underneath the normal exe. click that.

agile ermine
#

Linux?

split patrol
#

Is there a way to unstuck yourself in the middle of the game? I have SVE and other mods installed and I'm stuck at the bottom of the farm with nothing blocking me after watching an SVE cutscene. >.<

#

I dont have the cheat mod that teleports me either

split patrol
shy orbit
# agile ermine Linux?

the player guide has linux specific instructions too (but on linux smapi is launched the same way as the native game, the installer replaces the launcher script. if the smapi terminal pops up when you launch the game smapi is installed, otherwise probably not)

agile ermine
#

Hm

#

Peculiar

#

Though doesn't explain why I can't put shit into the mod folder

shy orbit
#

another permission problem maybe? you can try fixing it with chmod u+rwx Mods or similar command inside the game folder

#

wherever the Mods folder is

shell kernel
#

how do i get rid of mods

scarlet quail
#

You.... delete them. from your mod folder

#

simple enough

shell kernel
#

im in mod folder

#

but i cant find them

#

it shows console commands error handler mod menue save backup

scarlet quail
#

Then you have many more problems than you think. Screenshot what you believe to be your "mod folder"

#

yeah those are all mods

#

But they're all generally SMAPI mods (i.e. ones that come with SMAPI)

shell kernel
#

oh

scarlet quail
#

Well, exception of mod menu, anyway

shell kernel
#

thats the problem

#

it says smappi running with 3 mods

#

and they arent working

scarlet quail
#

No, no they're definitely working

shell kernel
#

oh

scarlet quail
#

That's the three that come with SMAPI

#

Console Commands, Error Handler, and Save Backup

shell kernel
#

alr

scarlet quail
#

Literally the definition of working there XD

shell kernel
#

so i oppen %appdata%?

scarlet quail
#

Plus those three, on their own, don't do anything to vanilla

#

Here, better question, Matchless, why are you trying to "play without mods"

#

if you only have those three?

shell kernel
#

becouse i want to fix a issue i have that i said in technical support but they told me to come here

#

and also

#

it takes longer to load stardew

#

bc it rants about mods not working

#

it skips my mods

#

so i wanna del them

scarlet quail
#

See that has more context

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

That insinuates you have more than the three

shell kernel
#

do i deleate mod menue?

scarlet quail
#

Send the log

#

We will go from there.

shell kernel
#

wait might be wrong one

scarlet quail
#

No that's the log but you didn't upload to the log site

shell kernel
#

it considers updating the mods

#

but i want to deleate mods

scarlet quail
#

That's...not the log file, exactly

#

!logb

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Please follow the instructions on that page

shell kernel
#

ohhh

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Alright so

#

You want to play without mods. First up, delete that ModMenu thing, I don't know why you have it because you only have the base SMAPI logs - I don't know why you have an updater without anything to update

#

Second, verify your game files through Steam in case you added in any XNB files

#

Third, run the SMAPI "install on windows" again, choose the uninstall SMAPI thing

shell kernel
#

im guessing i need to turn my game off for this

scarlet quail
#

Yes.

shell kernel
#

how do i verify my files

scarlet quail
#

!xnb

native dragonBOT
scarlet quail
#

Second link

agile ermine
#

Most intriguing

shell kernel
#

and never mind

#

now im missing an executable?

#

i fucked up my game god damn it

scarlet quail
#

No you didn't

#

!launchoptions

native dragonBOT
shell kernel
#

i lauched the game

scarlet quail
#

undo the launch options stuff you put there

shell kernel
#

what launch options

#

oh]

scarlet quail
#

you stated you're missing an executable

#

which means the target when you hit play is still the modding API

#

delete that from launch options and you're good to go back in vanilla

#

Load your save. if it loads, and you still have the issue, go to #vanilla-tech-support and tell them you have no mods, the save loads perfectly fine, and you still have your issues.

#

Because at that point it's vanilla troubleshooting and we don't do that here XD

shell kernel
#

yeah

#

its fixed

#

tysm

agile ermine
#

Most fascinating.
smapi-internal and Mods cant be deleted from the stardew Valley folder

shy orbit
#

can you check what their permissions look like with ls -l Mods inside the game folder?

lament prairie
#

Did you install by executing the install script as admin?

#

That's a common cause of that kind of issue

little island
#

i need help i cant figure out how to get smapi to work or anything

robust bison
#

!gettingstarted

native dragonBOT
little island
#

i did and its confusing

robust bison
#

what part

little island
#

everything

robust bison
#

can you download the installer

halcyon igloo
#

i've got some glitch where reading the mail doesn't get rid of the notification -.-

#

no error it just doesn't do it

chilly zenith
#

how do i fix the "contain files but none of them are manifest json" issue?

native dragonBOT
#

@chilly zenith Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chilly zenith
#

thx

#

cant i just send a pic?

#

the rest i know how to solve (installing complements) but the one i really don know is the manifest.json thing

robust bison
#

I would just reinstall the mod

chilly zenith
#

hmm

#

ok

#

could someone tell me about monogame, monobug these things? just for curiosity

lament vortex
#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

chilly zenith
#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

lament vortex
toxic ridge
#

Hey guys I use several mods which add a duplicate to the game like Amaranth Flour. If I change it in 1 file, I also need to edit the recipe right?

dim star
#

which one do i keep?

chilly zenith
#

it's an unnofficial version

#

but it works

#

or you can install entoarox framework

#

but rtf is quicker

dim star
#

wats rtf?

chilly zenith
#

reset terrain features

dim star
#

oh yes i deleted it

#

omggg rip

#

tysm, do u know wat this is?

summer swan
#

Did you install all dependencies for Garden Village NPCs?

lament vortex
#

it seems like it's looking for the original garden village mod for some reason

#

try deleting the dependency from the manifest inside the cp folder

summer swan
#

Unless the other mods needs it. I don't see a "Garden Village NPC"-mod on Nexus. SDVpufferthinkblob

lament vortex
#

it's the cp port kuro

summer swan
#

Oh. Ok. 🙂

lament vortex
#

the manifest in the npc folder has a dependency for the tmx portion of the original mod but it's set to false. i think smapi isn't registering it because there's an additional comma where there shouldn't be

dim star
#

wait wat does that mean? wat do i del? 🥹

#

these?

#

oh the last one

lament vortex
#

open the garden village mod folder. inside you'll find the npc folder, where you can find a file that says manifest

#

open that file and delete this

dim star
#

this?

lament vortex
#

no...

dim star
#

OH

#

i dun think its the same or im blind

lament vortex
#

open your garden village mod folder and show me what you see

dim star
lament vortex
#

okay, open the npcs folder

#

inside it is the manifest you want to edit

dim star
#

OH okay ill check

#

done, ill test ;w;

#

hmmm same thing

summer swan
#

And you did download the mod nonu linked or a different one? SDVpufferthinkblob

gaunt gust
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

it's the mod i linked bc the original one has different folders

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 85 C# mods and 141 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

summer swan
lament vortex
#

what's weird is that it's requiring something from the original mod and no one else seems to be getting that issue SDVpufferthink

#

i'm going to install it myself and see, i already have most of the requirements either way

dim star
#

basically i had this one https://www.nexusmods.com/stardewvalley/mods/6113
i found out it doesnt get updated n ppl r having issues so i removed it and downloaded this one https://www.nexusmods.com/stardewvalley/mods/12474

gaunt gust
#

I think you may have both installed

#

just remove every trace of garden village from your mod folder and try again

dim star
#

true, ty ill do that

#

oh cant delete it

#

even tho the game is closed

lament vortex
#

do you still have the notepad open with the manifest?

dim star
#

OHHH omg im blind x.x

#

LOL ty

halcyon igloo
#

anyone ever have an issue trying to delete the RandomNPC folder from Market Day?

dim star
#

i have the same issue but with another file, cant seem to delete it no matter wat

halcyon igloo
#

it deletes it just breaks save loading and keeps kicking me back to the title screen

robust bison
#

what does it say when you try to delete the folder

halcyon igloo
#

it deletes

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 91 C# mods and 126 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
#

gives me this error when trying to load the save

#

i don't think that file ever existed

robust bison
#

reinstall SMAPI for error handler

scarlet quail
#

yeah sorry but you should have error handler

#

without it you can't delete mods

#

not without severe, unavoidable errors

robust bison
#

might as well update too

scarlet quail
#

Eh

#

I eschew updating now because it'll make my deprecation warnings yellow

dim star
#

i fixed my issue, ty nonu

scarlet quail
#

if I can disable that let me know but I don't want yellow text XD

halcyon igloo
#

i just updated it like last week but i'll re-update lol

scarlet quail
#

well your "update" didn't keep error handler

#

so IDK what to tell you D:

halcyon igloo
#

let's see

scarlet quail
#

you don't have Console Commands either

#

Or Save Backup. Where'd the default 3 SMAPI mods go?

halcyon igloo
#

"added ErrorHandler" LOL it literally downloaded with a "(1)" in the name so it was the "same" but

#

might have been the previous ~update~

gaunt gust
#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods_Valley <- this is your mods dir

#

but SMAPI would have put them in the default mods dir

scarlet quail
#

Aha.

gaunt gust
#

so go find that and copy it out

halcyon igloo
#

AH i did just try and make new mod groups

#

TAKE 2

scarlet quail
#

Yeah whenever doing mod groups always copy out error handler, save backup, and console commands, then put them in the folder first

gaunt gust
#

*ponders*

halcyon igloo
#

"Invalid content was removed to prevent a crash" will that fix itself

#

when the save loaded

scarlet quail
#

that's error handler doing its work

#

the invalid content was the garden village shit

naive drum
#

yeah that'll fix itself

scarlet quail
#

a save will then remove it for good

halcyon igloo
#

ok thanks all 💕

swift zephyr
#

a doubt! Does the rigsside village expansion mod work on mobile?

scarlet quail
#

it has a specific mobile version

#

it will not have all the features on the PC version

swift zephyr
#

I installed this one

scarlet quail
#

(For example, Heaps is apparently completely nonexistent on mobile)

swift zephyr
#

I understand, it's a version that lacks certain things to work on mobile, correct?

scarlet quail
#

Correct, because it's on 1.5 code

#

Anyway. on main Ridgeside page, there's a Ridgeside mobile version in files

#

You need that.

swift zephyr
#

I understand, thank you very much SDVemoteheart

dim star
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 85 C# mods and 144 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

summer swan
#

Wild guess: Reinstall the mod? SDVpufferthinkblob

dim star
#

i will but i cant delete this folder

#

it gives an error

scarlet quail
#

Folder deletion shouldn't give an error. Ever.

dim star
#

it wouldnt delete so i tried to empty the folder in it

#

n i get this

scarlet quail
#

.......................

#

what the ever loving - what

summer swan
#

I guess SMAPI was serious about "corrupted". SDVpuffereyes

scarlet quail
#

that looks like you have a literal computer error

#

yeah google says you have to actually check your computer disk

#

the heck did you do to your computer

summer swan
#

@dim star Do you know how to do a disc check?

steady swan
#

Hey guys, quick question, is there any known mod right now that makes the Special Requests board unusable? SMAPI doesn't write any errors out, the board just doesn't show anything

summer swan
#

I don't know all checks off hand. Which one was that?

summer swan
#

To be honest: I would check the entire system including your hdd / ssd. SDVpuffersweats

scarlet quail
#

that's a known bug with an atra mod - the special orders one I believe

summer swan
#

Because the reasons for "corrupt file" range from male ware / virus over "improper shutdown" to hardware issues. SDVpuffersweats

steady swan
steady swan
dim star
#

it could be a virus, i noticed smth weird too 👀

scarlet quail
#

Like I said, wait until the next week

lament vortex
#

yes, its an issue with ridgeside and special orders extended. jut wait until the next week and the quests will appear, as lyoko said

scarlet quail
#

it will resolve itself on the next monday

steady swan
#

Ah! Thank you!

flat stirrup
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

scarlet quail
#

glances at game, then at error

#

somehow, gonna guess it's the pirated game

summer swan
scarlet quail
#

Just somehow, especially given the harmony library stuff throwing the error

flat stirrup
#

How can i do it?

scarlet quail
#

you have to buy the game (and then reinstall SMAPI) to fix.

gaunt gust
# dim star

I've found that with SMART tests (which is the usual way to check drives), I usually have to run it twice to get actual info

dim star
#

then restarted it n i got to del the file

summer swan
#

You did antivirus too?

#

Just for safety I would do that too. And depending on what was the reason: I would backup important files. Don't get me wrong: I don't want to scare you. But there are several reasons for that happening and I personally would go with "safety first".

dim star
#

cuz i cant turn this on

flat stirrup
#

Ok i buy it now il try again

#

Still the same bro

long brook
native dragonBOT
#

@flat stirrup Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

flat stirrup
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

long brook
#

that's not new log

flat stirrup
#

Okok

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

flat stirrup
#

This the new one

#

How?

long brook
#

did you really buy the game?

flat stirrup
#

Yess i swear

long brook
#

reinstall smapi

flat stirrup
#

Ok i Will try

#

Still the same

scarlet quail
#

That should not be possible. What seems to be happening then is somehow SMAPI's installation is being cut short or several files are somehow being quarantined

flat stirrup
#

What can i do?

scarlet quail
#

If you reinstalled SMAPI, what should happen is that in C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods there should be three mods

#

You have an antivirus active?

flat stirrup
#

Wait

#

Yes there is 3 mods

scarlet quail
#

Okay. Re-run SMAPI and give us the log again

flat stirrup
#

Okey

scarlet quail
#

Also, do you have an antivirus active?

flat stirrup
#

Nope

scarlet quail
#

Hmmm.

flat stirrup
naive drum
#

Make sure you're running the SMAPI exe that's in the steam stardew valley folder, not the old one

flat stirrup
#

Yes

gaunt gust
#

libc????

scarlet quail
#

It seems like they're doing that, Wing, but the install is somehow being corrupted

flat stirrup
scarlet quail
#

atra do you know what that is

#

Because I'd really like to help this person since they initially had a pirated copy but then actually bought the game

gaunt gust
#

Just....the c standard library

scarlet quail
#

And the new log is with the correct game.

flat stirrup
#

What can i do?

scarlet quail
#

So the C standard library is missing?

#

is... is that fixable?

naive drum
#

How the heck

#

Does the game launch wihtout SMAPI?

flat stirrup
#

Yeah kinda sucks

gaunt gust
#

To stack overflow!

flat stirrup
#

Yesss

#

Launch without smapi

flat stirrup
scarlet quail
#

Give atra a minute, they're likely looking it up

#

or they suggested we look it up

#

One of the two, now I'm concerned I assumed wrong XD

flat stirrup
#

Ooh thanks

scarlet quail
#

(My brain is already mush from trying to shortcut learn a C# mod for getting the endearment term, because I'm stubborn and don't want to learn the whole of C# yet XD)

flat stirrup
#

😭😭

gaunt gust
#

Do you have a folder named C:System or C:Applications?

naive drum
#

Seems like if so, this is something to tell PathosChild about because there is a fix he could do on his end as well as the user-side fix

flat stirrup
#

SystemID

gaunt gust
#

Humm, system id wouldn't affect it

#

And thus in theory was fixed in monomod in 2020

scarlet quail
#

Do we... do we actually need to get Pathos for this?

gaunt gust
#

Probably!

scarlet quail
#

welp

#

!halp

native dragonBOT
#

@tired brook ^

naive drum
#

Wowow here is getting an error where the base game launches fine but SMAPI can't find libc

gaunt gust
#

Sorry, pathos

scarlet quail
flat stirrup
#

Yes i have system

dim star
#

ufff hi so i finally fixed my mods n dun have errors on smapi but when i try to load my save file, the game crashes, whyyyy

scarlet quail
#

!log Caticorn

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

flat stirrup
naive drum
#

All of those are in folders that are in C, not directly in C

#

And also those look important.

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 85 C# mods and 141 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
#

Yeah, I'm running on the assumption, wowow, that you have libc

#

It's just we can't link it

#

We're in the stupid parts of stack overflow already

tired brook
#

You're missing one of the low-level game dependencies, which should be added automatically by the Steam installer. Can you...

  1. uninstall the game through Steam;
  2. completely delete the game folder;
  3. and reinstall the game through Steam?
scarlet quail
#

Your log indicates it's before loading the file, and even the title screen

flat stirrup
#

Ok i Will try

dim star
#

it just stops responding n eventually crashes

gaunt gust
#

First time I've seen this....

flat stirrup
#

Should i make a character first?

gaunt gust
scarlet quail
#

...yeah suddenly now I see why it's crashing

#

they have PyTK and no SpriteMaster and they're likely not letting it load long enough

gaunt gust
#

That's...almost every expansion?

scarlet quail
#

Wowow if you're able to make it to making a character then SMAPI's working

flat stirrup
#

I open without smapi but not making a save ...

#

i Will try to make character first

scarlet quail
#

oh no

#

you want to open with SMAPI

#

so no need to make a character

flat stirrup
#

Ohh ok

scarlet quail
#

Do what Pathos suggested, then report back

flat stirrup
#

Ok"...

scarlet quail
#

Either start up your file, hit load/create/whatever you're doing, and then don't touch it

naive drum
#

Try installing SpriteMaster and also don't click the SMAPI console while the game is loading

scarlet quail
#

or install SpriteMaster