#archived-modded-support

1 messages · Page 46 of 1

hidden bluff
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Let me check

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how do i get the smapi log

scarlet quail
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follow the instructions above

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in the link

gaunt gust
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!smapislow

native dragonBOT
hidden bluff
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4 hearts with linus

native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 45 C# mods and 66 content packs.

scarlet quail
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Okay that's your first problem

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Linus is not part of NPC Adventures at this time

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Without any content packs you are limited to the bachelor/bachelorettes

hidden bluff
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ahhhh

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ok that makes sense

scarlet quail
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Second, you need five hearts to recruit someone

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Unless the content pack has different rules, at any rate. Most of them are 5 hearts though

hidden bluff
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Thanks agent!

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I'll look for the content packs on the mod page

gleaming kestrel
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So for the modded bag .jsons for Item Bags, the ones for More New Fish are both called "More Fish". Is that going to be a problem? Can I rename one of them without breaking anything?

dire fractal
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Will mods work on my potato of a pc?

long brook
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Just try a couple mod first just to check. My 7 y.o. laptop can do mods still

dire fractal
dusty spruce
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Does it run vanilla Stardew without switching to legacy/compatibility? If so, then very likely yes

long brook
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But people here or in #modded-stardew will surely help you too for modding your game

dire fractal
long brook
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If smapi has stopped working even after fresh install, does that mean the pc can't do mod on sdv for good?

robust bison
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define "stopped working"

long brook
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the usual windows error show SMAPI has stopped working

robust bison
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the whitescreen?

long brook
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yes, not smapi error but the usual window error screen

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confirmed that he's not on compatibility mode. i'm assuming his pc can't run smapi

robust bison
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it's hard to tell without a specific error message/log and a messenger inbetween

long brook
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well he drop the urge to mod sdv and uninstall SMAPI. hope he will try to install SMAPI another time

serene garnet
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Oh, uh, hello. Speaking of SMAPI, I was trying to see what to do about mods, since just slapdash uploading them to vortex seemed to not work. I was just searching, and saw that you recommended Stardrop?

robust bison
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yes, we recommend stardrop over other mod managers because 1. stardrop was designed for sdv and 2. other mod managers are known to cause problems

serene garnet
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I hope I'm not being a bother by asking, I'm just...kinda lost.

long brook
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latest update of vortex tend to mess up mods for a lot of player

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if you wanna know more about stardrop mod manager

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!stardrop

native dragonBOT
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Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

serene garnet
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Alright! I guess I'll just sort of move the mods from vortex to stardrop, then. Wish me luck (I have the tech skills of a tipsy sloth)! Thank you!

long brook
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no problem. hope the migration works flawlessly

hallow patio
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what does vortex mess up? i moved to vortex from stardop because of collections

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is there a newer version of pytk than 1.23.*? i couldnt see one

dusty spruce
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there is not

hallow patio
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ah so just, deal with it then lol

dusty spruce
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pretty much

zinc prairie
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any idea what this means?

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 15 C# mods and 14 content packs.

zinc prairie
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pretty sure that smapi log isnt right as it says its from 01/10

long brook
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is there another txt file named SMAPI-crash.txt?

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also try updating smapi. the latest is 3.17.1

zinc prairie
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There were no other files sadly

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oh dang ive got an old smapi that might be the problem i guess

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my gf has teh same mods installed at the same time tho and hers still works, she just doesnt have the medivel reskin stuff

long brook
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if you wanna the latest smapi 3.17.1, go to nexusmods. but if you wanna use 3.16.2, go to smapi.io

zinc prairie
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is there a reason to not want the latest smapi?

timid hatch
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Link for the latest SMAPI for mobile?

long brook
hallow patio
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  "ConnectorNames": [
    "Workbench",
    "Woodpath",
    "Cobblestonepath",
    "Gravelpath",
    "Steppingstonepath",
    "Crystalpath"

is this the correct way to add connectors or are they supposed to be wood_path

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for automate

timid hatch
long brook
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From that link?

bleak smelt
timid hatch
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Ah

sacred marten
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sudden salmon
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Hi I hope this is an appropriate place for this question. But can somebody please walk me through modding Stardew on my steam deck. I have tried and even my husband has tried and they just don’t show up in the game 😭

dapper gazelle
sudden salmon
lament prairie
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!steamdecksmapi

native dragonBOT
lilac tusk
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#archived-modded-support message I am still trying to figure this one out with no luck and no response to my posts on Nexus on the mods I thought it might be from either. It doesn't affect gameplay but does mess with immersion.

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I did the link to avoid reposting the whole thing, thought that would be better. If anyone has any ideas please let me know. I have tried variations of config changes on the few recolour mods I have with no success so far. I really would love to get this fixed if possible. I can get my log so it can be seen what mods I have. Here it is: https://smapi.io/log/b849dd613ac64dc5a5552069291a3ff7

lament prairie
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Try lookup anything data dump mode/looking at the tile for textures, maybe comparing between neighboring tiles

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Wait actually you’re looking at two particular tiles

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The water bowl is kinda special and so is the crib area

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Idk the details of exactly why but recolor authors consistently have issues w them I feel like

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But you can try lookup anything anyways

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Crib is special because it can be removed

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Water bowl is special because it controls pet spawn

lilac tusk
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Yeah I intend to remove it after both kids are out of it(haven't had them yet), hoping that fixes the wall/floor there. What is lookup anything?

lament prairie
lilac tusk
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Ah, okay I may look into that, thanks.

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Okay downloaded and installed. Will see what it says. Also got the fishing overlay(with mod added fish will be very helpful) and event lookup. Thanks!

red igloo
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Hi does anyone know anything at all about Sandys heart events in the Looking for love mod?

dapper gazelle
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(There aren’t many iirc—just two)

red igloo
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@dapper gazelle Well I haven't found any information on them at all, like where to go to see them etc, and it's strange there's only two for her

lilac tusk
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And for the pet bowl.

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Um....where did my first post go? I posted the crib first but it's not here? Will repost I guess.

dapper gazelle
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the first is at 8 hearts, dating, enter her shop from like 3pm to 8pm

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the second is at 10 hearts and she'll send you a letter asking you out to dance

red igloo
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@dapper gazelle Oh wow, I didn't realize you made that mod, is it compatible with Looking for love and SW valley expanded? alternatively can you date her in that mod?

lilac tusk
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What the heck? I reposted and still it doesn't show?

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Crib yet again.

dapper gazelle
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you can't date her in mine but it is mostly compatible with LfL and SVE yes so you can date her via LfL and still experience her events from my mod 🙂 I go into more detail about compat specifics with those two mods in the description https://www.nexusmods.com/stardewvalley/mods/13609

lilac tusk
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Okay there we go. So weird.

red igloo
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@dapper gazelle Okay ! thank you so much, you're wonderful for making that mod 🙂

lilac tusk
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Anyway, having not used look up before I'm not too sure what all it means(some is easy to figure out though) or how to use it to help fix the issue.

dire fractal
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Hey, can I dm someone a screenshot? I'm trying to get mods working but I'm confused lol

cobalt yew
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sure

whole viper
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hi 🙂 has anybody here ever installed hair mods from naver (the Korean blog site)?

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im having a hard time making them work in game, they install very weirdly

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it’s my first time on pc and i don’t really understand how to navigate/troubleshoot

dire fractal
gleaming kestrel
long brook
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Maybe localization issue?

lament prairie
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if they're xnb mods

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!xnb

native dragonBOT
whole viper
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!xnb

native dragonBOT
whole viper
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it’s like the hair rotated to the side and was placed on the farmer

gleaming kestrel
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Is your log telling you anything?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

whole viper
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ive never done that, one moment

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sorry again im very new

gleaming kestrel
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You're fine, we were all new at some point

lilac tusk
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Just noticed something very weird with Gus's Cookbook(will post on the mod's site when I'm next not in game). I bought the recipe it had but it also had chocolate for sale(the item not the recipe) and every time I exit the book and go back in there is another one for sale! I now have to scroll down to see all the chocolates for sale, lol.

native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 30 C# mods and 60 content packs.

gleaming kestrel
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It looks like it might be related to your farmer base, if I'm reading these warnings correctly

dire fractal
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Can someone dm me, I'm very confused. I've had someone else try but they can't seem to figure it out

whole viper
long brook
dire fractal
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This keeps coming up, I've watched YouTube, Google stuff, so idk

long brook
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The same error you got like the last time we tried

dire fractal
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Yep. My friend is using mods on a MacBook... so there's no reason mine can't run it

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Idk I'm just confu

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Confused

gleaming kestrel
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Verifying the game files shouldn't be necessary, unless you're using xnb which you really shouldn't be. Mostly I'm just wondering why it's saying the farmer base just doesn't exist. Give me a moment.

gleaming kestrel
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There's your problem, lol

gaunt gust
native dragonBOT
gleaming kestrel
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Honestly, you just really shouldn't be using xnb files at all. They're meant to replace the original files in the game files, not just overwrite them via a mod.

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!xnb

native dragonBOT
scarlet quail
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!xnbzola

native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

gleaming kestrel
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Lol

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I didn't even know that command, thank you

whole viper
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is there a way to convert them to CP?

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ohhh wait i see the link

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tyty

dire fractal
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My pc won't open GeForce expirence. I don't get it

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Is it worse than a damn Mac book 😭💀

long brook
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What graphic card do you use?

dire fractal
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GeForce GTX 1060

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Idk anything about pc so I'm going to guess it's trash

long brook
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Still a good graphics card tho

dire fractal
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is it the reason it wont work...?

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i want to upgrade to something better but idk enough about pcs to buy a new one

long brook
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A lot of factor i might say. If Geforce Experience won't open, try google it for solution. It's a bit unrelated this channel so i'm afraid you have to dig it alone

dire fractal
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ok

long brook
stiff sandal
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if u have dual graphic, try disable 1st driver that gtx, sometimes software geforce exp not really work well when using automatic update

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have u installed .net 5 ?

dire fractal
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Idk if I have one of those or not.. idk anything about this lmfao

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Imma just give up till I get a better pc lmfao

thorny frigate
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Hi so, I have been having this problem for a while and only just got around to trying to deal with it. I have stardewvalley on pc, through the xbox app or whatever. And it used to work just fine when I tried to enable mods. But I can no longer do that.

As you can see the enable mods button is greyed out and I can't press it. Does anyone know how to fix it?

lament prairie
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!gamepasssmapi

native dragonBOT
lament prairie
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Instructions have changed several times

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If they don't work, try uninstalling and reinstalling the game, and then if that doesn't work, the Xbox app itself

thorny frigate
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OKay, thank you!

red igloo
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@dapper gazelle Hi, sorry to bother you again, but does the Sandy 2heart only trigger during the spring? I tried it in spring with my non main profile and it worked, but not my main one which is in winter 4th year 1.

dapper gazelle
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bus/vault has to be complete and you have to have 2 hearts with both Sandy and Emily

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it also needs to be sunny (can't remember if snow counts as sunny?) but it can be winter, that's no issue

red igloo
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Ohh thank you, I'm sorry to bother you for that! the cut scene was very cute

sacred marten
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Anyone experience BFAV animal changing to a vanilla animal the next day.. is there a fix

thorny frigate
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So, I unistalled stardew and now it won't even let me reinstall it, its telling me the location isnt set up for installing hames despite me having multiple other games installed in that location, whenever I try and set a new location it doesn't do anything. I don't really know whats happening or how to fix it

dry cliff
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Hm. Where does smapi look for mod updates for it's these can be updated section of the log? I have one where ti stays it's updated but the mod doesn't show an update since march...

hoary bane
dapper gazelle
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mod author probably just forgot to change the version

long brook
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Smapi use it's database in https://smapi.io/mods. If you already installed the newest version and still ask to update, most likely version in manifest.json isn't updated

dry cliff
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Hm. Alright, thank you

delicate hollow
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having some issues with the Adopt Leo mod. He just won't move in, and since I was dating someone it seems to be causing issues, making the game forget I was dating someone

sweet sandal
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Hello? qwp

gleaming kestrel
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(Try posting your specific question :3 )

sweet sandal
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Well, I want to install the mod but I also want to know how to get the most advanced version of smapi for my mods.

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I have an extended version of stardew valley but it asks me for the smapi version which is 3.10 but I can't apply it because it's an apk file and I don't know how to update it

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And then some also ask me to have stardew valley 1.5 and I don't know how to get it out because it won't let me play from Steam on my mobile

gleaming kestrel
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Any that require 1.5 won't work on mobile; mobile version is still in... 1.4, I think?

sweet sandal
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If I think I have that is to buy it in the play store

hoary bane
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You didn't buy it?

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You didn't buy the game?

sweet sandal
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yes i bought the game

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I bought the game on the play store

hoary bane
long brook
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You have extended version of stardew valley. You mean you have Stardew Valley Extended mod installed?

hoary bane
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I think you're downloading the one for PC instead.

sweet sandal
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Oh

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I mean the pc smapi?

gleaming kestrel
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You have SMAPI for PC?

sweet sandal
sweet sandal
ornate tide
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where did you download smapi?

long brook
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Can you screenshot where you get that text that said you need smapi version 3.10?

sweet sandal
long brook
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!androidsmapi

native dragonBOT
sweet sandal
long brook
sweet sandal
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Is there any solution?

long brook
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Confirmed you use correct SMAPI. Then after you installed Stardew Valley Extended mod (you call it extended stardew valley), then game shows error. Is that it?

sweet sandal
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Yes

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It tells me that I need version 3.10 of smapi and version 1.5 of stardew valley

ornate tide
#

where did you get stardew valley expanded? nexus or moddrop?

sweet sandal
#

Nexus

hoary bane
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That's for PC, get the one in moddrop.

ornate tide
sweet sandal
sweet sandal
long brook
#

I hate sending screenshot from my phone. One sec

sweet sandal
#

Ok

long brook
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!androidsve

native dragonBOT
long brook
#

The screenshot i send is from the link above

sweet sandal
#

qwq

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Hmm

cobalt yew
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is pond painter supposed to work automatically? i don't see it changing colors when i put fish in ;-;

strange scroll
#

Hello I am getting some errors after I downloaded some of Yellog's mods. Can somebody help? I can provide the smapi log

lament prairie
#

iirc it works automatically, I forget if there's a fish threshold

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some of the vanilla colored ponds have a fish quantity threshold

strange scroll
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Give me a min

sweet sandal
#

Oh

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-w-"

cobalt yew
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there is a fish threshold, but you can manually adjust it. it's 1 by default

lament prairie
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I think it should work with retextures

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There was some thought that maybe pond painter broke with 1.5.5

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I've never thoroughly investigated

cobalt yew
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aw man 😔

strange scroll
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Here is my smapi log if someone wants to help

lament prairie
#

oh, ok!

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fish wells tho?

gaunt gust
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Only a small number of ponds consructored during the beta never worked

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Fish wells too

sweet sandal
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@long brook hey I'm already downloading the mod do I need to install something else?

cobalt yew
#

it's odd because it's definitely doing something, it just isn't doing what i'm expecting it to do. like

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when nothing is in there, it looks like this, which is also what it looks like without the mod

lament prairie
#

It's not clear to me if this is because those files are in fact missing

cobalt yew
#

if i put fish in there, it then looks like this, but it keeps this coloring no matter the fish i dump in

lament prairie
#

Or if it's a windows filepath length thing

cobalt yew
#

maybe it's just drawing from the wrong content pack, hold on lmao

lament prairie
#

Patch error: DaisyNiko's Tilesheets > Load Maps/spring_daisyextras has a FromFile which matches non-existent file 'assets\ProjectYellog\spring_daisyextras.png'. look here to check if these exist

strange scroll
#

I am gonna check

long brook
# sweet sandal <@982971005339332680> hey I'm already downloading the mod do I need to install s...

You need if you don't have this installed already
Content Patcher - 1.19.0 : https://www.nexusmods.com/stardewvalley/mods/1915?tab=files
Expanded Preconditions Utility - 1.0.0 : https://www.nexusmods.com/stardewvalley/mods/6529?tab=files
Farm Type Manager - 1.11.0 : https://www.nexusmods.com/stardewvalley/mods/3231?tab=files
Json Assets - 1.6.2 : https://www.nexusmods.com/stardewvalley/mods/1720?tab=files
PyTK - 1.19.6 : https://www.nexusmods.com/stardewvalley/mods/1726?tab=files
SpaceCore - 1.4.0 : https://www.nexusmods.com/stardewvalley/mods/1348?tab=files
TMXLoader - 1.20.1 : https://www.nexusmods.com/stardewvalley/mods/1820?tab=files
Winter Grass - 2.0.2 : https://www.nexusmods.com/stardewvalley/mods/1601?tab=files

make sure to get the correct version (stated in the mod desc as android/mobile version supported)

sweet sandal
#

Oh

lament prairie
#

Are the files there?

long brook
# sweet sandal Oh

seems a lot, yeah because it's one of biggest mod in sdv. the same as if you intall the pc version

gleaming kestrel
# sweet sandal Oh

That's the thing with mods that add more content. They're all going to require several frameworks.

sweet sandal
#

Hm ok

strange scroll
lament prairie
#

in the daisyniko tilesheets folder

#

assets/ProjectYellog/spring_daisyextras.png

sweet sandal
main ingot
#

you dont

lament prairie
#

You need to install again, the old versions of those mods

strange scroll
#

Inside assets I have this

lament prairie
#

Ok, if there's no yellog folder then that's the problem

hoary bane
#

Latest version doesn't have it.

lament prairie
#

DaisyNiko tilesheets has code that thinks there is

sweet sandal
strange scroll
#

Alrighty thwn what should I do?

lament prairie
#

ignore that pop-up, it's a reminder

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Uh, maybe install an older version of daisy niko's? not sure

strange scroll
#

I will try that

lament prairie
#

alternatively, make a folder named ProjectYellog and copy all of the stuff from Vanilla into it?

sweet sandal
strange scroll
#

Found the issue!

long brook
# sweet sandal

that's just a reminder. i wonder if you choose the correct version of the mod

sweet sandal
sweet sandal
long brook
sweet sandal
# sweet sandal

@long brook Well, I click there and it sends me to download version 3.17 of smapi

long brook
#

you should ignore that text and press download

sweet sandal
#

Hm ok

long brook
#

it's a reminder if you haven't that downloaded or installed yet on your pc

sweet sandal
long brook
#

have all of them installed

sweet sandal
#

I already have it download

long brook
#

then you have to install it the way you install SVE to your game

sweet sandal
#

?

long brook
#

all the mods you download is zip files, right? then you have to extract them and place em into mods folder

sweet sandal
#

Hm ok

#

And after that?

long brook
#

try run the game and see if the error still shows or not

sweet sandal
#

Ok

strange scroll
#

Elizabeth, I installed the older version of Daisynikko's tilesheets and errors didn't appear! Tysm for your help LaBravaLove

sweet sandal
#

@long brook

long brook
long brook
#

you should go to moddrop.com and download the SVE version 1.11.6. i open the web from pc

sweet sandal
#

Hm ok

long brook
#

From the mobile web. Press download and choose see all 71 version. Loof for version 1.11.6 then download it

sweet sandal
#

Oh ok

long brook
#

Delete the sve folder you put earlier and extract the new sve zip file to mods folder

sweet sandal
#

A?

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I won't lose progress?

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I delete the folder that created the stardew valley that I bought?

long brook
#

Not the stardew valley folder, the SVE inside mods folder

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Stardew Valley Extended (SVE)

dire fractal
#

hiii i had too delete ridgeside and now ive redownloaded it i cant get it to work anyone know what I could do? sorry too interrupt

sweet sandal
sweet sandal
dire fractal
long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
long brook
long brook
gleaming kestrel
#

Hello, popping in with what's hopefully a quick question! I've had Better Gemstones Animated and Animated Gemstones for a while now and just got Spritemaster, and I've noticed the geodes and stones and minerals and such are oddly... glitchy. Almost like they're flickering between their "normal" version and the resampled version?

long brook
# sweet sandal

Download it, just press that blue boxes and wait til the download prompt shows

sweet sandal
#

it hit show files?

#

Ok

dry cliff
#

Do people use the ja or the dga version of PPJA? I seem to have gotten caught with some mods wanting one and some the other...

sweet sandal
sweet sandal
long brook
#

Extract the downloaded file to mods folder

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

dry cliff
#

Thank you

gleaming kestrel
#

Managed to catch a gif of the glitch:

sweet sandal
long brook
#

Try run the game again to check if all mods is correct

sweet sandal
#

Ok

long brook
gleaming kestrel
#

Is there a ghost in my machine?! SDVpufferfear

long brook
#

I mean it's spooky month 👻

gleaming kestrel
#

Okay, update. It looks like everything that is animated has that flickering problem. :(

sweet sandal
#

what is wrong qnp

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
#

Go to that link, choose android, then follow the instruction

#

It's hard to know cause the error is cut by the screen at the top

sweet sandal
#

what do i put?

long brook
#

Follow the instruction

sweet sandal
#

This is really confusing

#

That confuses me a lot I don't know what to do

long brook
sweet sandal
#

Please guide me I'm very bad at this

long brook
#

You see that choose a file text? Press that. Go to internal storage, then StardewValley folder, then Errorlogs folder, then choose SMAPI-latest.txt (choose SMAPI-crash.txt if it exist)

#

You'll get back to the web, then press save and parse log (the green button)

sweet sandal
long brook
#

Yes choose that file

sweet sandal
long brook
#

Yes then press that doublecheck button at the top right i guess

gleaming kestrel
#

@lavish marlin I think you're already aware of this, since it looks like a CP:A problem and I saw your comments on the SM mod page, but I thought I might mention it just in case (and I apologize if I'm bothering you with the ping!). I managed to capture the glitchiness I mentioned yesterday/the day before:

sweet sandal
long brook
sweet sandal
#

Ok?

lavish marlin
sweet sandal
lavish marlin
#

Or rather what do I need to reproduce it

#

All frames should be being retained

#

It looks like one is getting dropped

long brook
sweet sandal
#

Yeah

#

The one with ✓✓?

gleaming kestrel
long brook
sweet sandal
#

Not that I see that just select the files

lavish marlin
#

Like 6?

gleaming kestrel
#

Oh I see, let me check

sweet sandal
gleaming kestrel
lavish marlin
#

Hmm

#

That should just... work

gleaming kestrel
#

Gonna check on some other animated things I have as well

lavish marlin
#

It looks like its dropping a frame

#

It used to have issues if it saw duplicate frames - it would get the linked list confused. It might be a regression of that.

long brook
lavish marlin
#

SM tracks the previous sprite. If the same sprite is in multiple frames, it could cause the list to loop or inadvertently dereference a frame

sweet sandal
gleaming kestrel
#

Looks like it's hitting the 4-frame ones as well, like from Animated Food and Drinks and the Lunna Astray fish

long brook
lament vortex
#

Diego, to upload the file you need to only tap it one time. Don't press it

sweet sandal
#

Oh

#

.w.

sweet sandal
gleaming kestrel
lament vortex
#

Diego, I think you didn't do it correctly. When you upload the log to smapi, is that what happens?

sweet sandal
#

I don't know qnp

#

I still don't know how some things work

lament vortex
#

Ok... Try it again. Your log should appear in the same page

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sweet sandal
lament vortex
#

Ok. Go to Android and read where the file location is. Then press choose a file, and your folders should open. Search the location of your log, tap it once and then press save and parse log

frank grove
#

anybody know where my cellar went?? i made some changes in the mod menu and then it disappeared. i tried to set most of the mods back to default but it’s still gone.

lament vortex
gleaming kestrel
#

@lavish marlin So sorry to ping you again, but I'm seeing it happen with portraits too, when they change expression

long brook
#

this @sweet sandal
Go to internal storage, then StardewValley folder, then Errorlogs folder, then choose SMAPI-latest.txt (choose SMAPI-crash.txt if it exist)

sweet sandal
#

ok i finally found it

#

Now what?

lament vortex
#

Did you open it in the smapi page?

sweet sandal
lament vortex
#

I told you to tap Save and parse log

#

Send the link to the page after you do that

sweet sandal
lament vortex
#

Send the link here

sweet sandal
#

Ok

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.193.0, with 6 C# mods and 6 content packs.

sweet sandal
#

and what is the problem?

lament vortex
#
  1. You need an older version of PyTK that works for mobile.

  2. Go to the Stardew Vallry Expanded mod page and check the requirements, because you don't have all the mods that can make it work

long brook
#
sweet sandal
#

ª

long brook
#

already made the list

lament vortex
#

Lol thanks Coffin

sweet sandal
#

Ok

long brook
#

already sent that list 2 hours ago nonu

sweet sandal
#

So I delete the versions I have of those, right?

lavish marlin
#

It cannot resample ahead of time

gleaming kestrel
#

Oh, okay, so once I've seen it once, it won't happen again?

#

(Sorry, new to Spritemaster)

lavish marlin
#

That should be the case

gleaming kestrel
#

Gotcha, thanks for the clarification. :3

hollow ember
#

anyone available for a voice call to help me work on stuff. I uninstalled vortex and now none of my mods are working

#

and all of the mods are in the folder,

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hollow ember
long brook
#

did you copy the text then add it to the link?

shy orbit
#

it's not the log, but since it's complaining about invalid manifest files the mods probably should be removed and reinstalled

shy orbit
#

i'd guess so

hollow ember
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 15 C# mods and 20 content packs.

long brook
#

idk if it is by default or not, but when i use vortex, it keeps the zip file i download somewhere (i use API install not manual). i poke around vortex setting so i have those zip fie when i migrate to use stardrop mod manager. if you can find those zip files, you can extract em to mods folder so you don't have to redownload all of mods you wanna use

#

if not, unfortunately you have to redownload and install all those mods that give you error message again

hollow ember
#

im gonna have to redownload everything because i just uninstalled everything from vortex

hoary bane
#

Consider using Stardrop for a mod manager.

#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

hollow ember
thorny crystal
#

@tired brook

It got answered 😄

hi! Is there a particular reason the latest SMAPI build isn't on SMAPI.io? I always grab it from there, so I did not get the update notification in my SMAPI window/log, I only know because of your Patreon post.

long brook
#

it acts as beta tester thing. you wanna try newest version, get from nexus. i get it now

thorny crystal
#

Ah! Didn't know that was a thing, don't remember that from before, but my memory is poopy 😄

solemn shoal
#

Honestly, neither do I... but I'm always super slow to update SMAPI anyway, soooo...

long brook
#

i just wait for pathos update the smapi on the smapi.io. let the update get matured before i grab it

hollow ember
#

so i finally just switched everything over, but im using Lucikel - New Custom NPC (King's Raid) SVE version, and his intro cutscene showed up, but his sprite isn't showing up anywhere now

gleaming kestrel
north swan
unreal torrent
north swan
#

yeah, I pressed enter by accident, the link should work now ^^"

unreal torrent
unreal torrent
north swan
#

you're welcome ^-^

sweet sandal
#

Hello, can someone help me with yesterday's mod?

#

I mean, it worked but I saw that one of them marked it in red, could you check it?

main ingot
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sweet sandal
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.193.0, with 11 C# mods and 8 content packs.

sweet sandal
#

Can someone check it to see what I'm missing?

shy sparrow
#

looks like you need to reinstall smapi

#

get an up to date version and that should fix it

gaunt gust
#

(Mobile)

shy sparrow
#

rip

gaunt gust
#

There is....a lot wrong in that log

sweet sandal
#

qwp

shy orbit
# sweet sandal Can someone check it to see what I'm missing?

PyTK because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods/PyTK - Platonymous Toolkit-1726-1-19-6-1600990591/PyTK, Mods/PyTK - Platonymous Toolkit-1726-1-23-2-1661381138/PyTK this is the main problem i think? deleting the folder with PyTK version 1.23.2 should fix it

sweet sandal
#

Ok

plush oak
#

Hi, I installed Peach Body from Naver but the arms don't work? The skin colour doesn't change? It only works with one skintone..

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 101 C# mods and 200 content packs.

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.193.0, with 13 C# mods and 10 content packs.

main ingot
dapper gazelle
#

The long term fix is having the older version where it wasn’t a problem 😂 😭

sweet sandal
#

?

scarlet quail
#

Neither of them were talking about you 121

#

Glad to see your fix worked

sweet sandal
scarlet quail
#

I see no reason why it wouldn't have, no red text

#

Only way to check is to boot the game

sweet sandal
#

If I went in and nothing red came out but I ask just to make sure you are the experts

scarlet quail
#

While that may be so, the text doesn't directly tell us everything is working. That falls to you

sweet sandal
#

Well, everything is blank in the game, I suppose it worked but I accessed the page again to make sure

#

I say this because on the page some of different colors appear

shy sparrow
#

Peach body recolours the base for no reason that I understand, since skin colour affects... skin colour. So the base sprite colour doesn't need to be changed at all. Makes trouble with other mods that didn't make the edit too, so maybe it's an incompatibility?

hoary bane
#

I hear it's so that it's easier to spot/point out when it's been stolen or something.

onyx olive
#

idk where i should post this but i'm using xnb node and i'm trying to turn a png into a xnb file with it. but it just doesn't work i watched a youtube tutorial for it

lament prairie
#

!xnb

native dragonBOT
onyx olive
main ingot
#

yes

scarlet quail
#

Yeah definitely don't make an XNB mod

#

If you need a stronger statement on that than the above command

#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

onyx olive
#

okay but how can i create a manifest file? i can't find anything :/

scarlet quail
#

Honestly? copy over any other manifest file, then just edit it

onyx olive
onyx olive
main ingot
#

no. because you copied it. you made a duplicate

#

its not the same file

onyx olive
#

okay awesome

scarlet quail
#

The only way it affects it is if you leave in something from the old manifest that shouldn't be there

#

Example: you leave the unique id the save, such as if it's author.shikonpcadventures and you leave it as that rather than swapping it to faerie.jessienpcadventures

#

(I know that's not what you're making, but that's the easy example XD )

plush oak
plush oak
onyx olive
plush oak
#

Also turned off and on the mod’s skin tones and the arms wouldn’t change anyway

#

Well it’s fixed now at least

onyx olive
scarlet quail
#

update key is for pointing a mod to a Nexus/moddrop page to get updates

cobalt yew
#

you don't have to remove the red text, it's just a comment!

scarlet quail
#

so don't use it until you're uploading the mod

cobalt yew
#

won't be read by the game

onyx olive
shy orbit
#

can't have a space character in the name

#

i mean the UniqueID

scarlet quail
#

Oh yeah no

#

it's gotta be all one thing, no spaces

#

so for example faerie.vincentretexture

#

or faerie.vincentmod

onyx olive
#

ohhhh

#

so no uppercases as well?

fluid swan
#

Silly question, but does Mac support for mods work the same way as Windows?

#

I have someone interested in joining my ongoing multiplayer group (we run over 100+ mods) and she only has a Mac

#

Was wondering if there's anything special she would need to do in order to play with us

scarlet quail
#

Nope. The mods folder will be in a different filepath obviously due to the different OS but it works the same as Windows

onyx olive
stiff sandal
#

u use this \ not this /

shy orbit
#

(and the validator can also tell you what's wrong with it)

candid elbow
#

hey, i’m new to modding. i was hoping to make some portrait mods, but i’m not sure where to start/what to start with. do you have any recommendations?

#

please just @ me if you do

neat plaza
native dragonBOT
#

Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons.

To get started with SMAPI modding, see here: https://stardewvalleywiki.com/Modding:Modder_Guide/Get_Started

To get started with content pack modding, you’ll probably want to check the list of frameworks here: https://stardewvalleywiki.com/Modding:Content_pack_frameworks and then either use the wiki tutorial on Content Patcher here https://stardewvalleywiki.com/Modding:Content_Patcher or check out the tutorial wiki in case there’s a tutorial https://stardewmodding.miraheze.org/wiki/Category:Tutorials

candid elbow
#

oh tysm!

shy orbit
pure blaze
#

can you disable smapi for like once or twice during a save?

keen crow
main ingot
#

@rare quest ignore this i was BAMBOOZLED. but when isaac romanceable pogchamp

young fox
#

Does anyone know if there’s a way to replay the beginning cutscene?

#

maybe a debug command?

lime scarab
#

So ignoring the missing mod (I installed it but don't wanna go through the process of relaunching SMAPI to get a new log) What is going on with the mods using deprecated code, and will they still work even with the deprecated code? https://smapi.io/log/42ebf007eaed4437bc2825731e08a46c

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 45 C# mods and 44 content packs.

dapper gazelle
#

They will work, for now yes. But if the mod authors don’t eventually update the code, when SMAPI 4.0.0 drops, they will stop working

lime scarab
#

ok

dapper gazelle
#

(Most of the framework authors are aware of what’s going on and will update at some point)

lime scarab
#

Oh ok, I just saw the word and since I somewhat know what it means (Comp sci major) I was worried.

plush oak
sweet sandal
#

Hello, I have some mods that I want to put on my stardew valley but it won't let me help me?

plush oak
#

i think you need to elaborate

sweet sandal
#

ª?

plush oak
#

Explain in further detail

sweet sandal
#

Oh ok

#

Well I want to install the mod that shows all the npcs on the map

plush oak
#

did you install SMAPI

sweet sandal
#

I already have it

#

Let me tell you what mods I want to work

plush oak
#

Did you put the mods in Mods folder

#

Did you unzip them if they're in .rar or .zip files?

sweet sandal
#

Yeah

plush oak
#

Do you have all the required mods that need the mods you want to run?

sweet sandal
#

But as it tells me I need version 3.10

plush oak
sweet sandal
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

plush oak
#

update smapi then

sweet sandal
#

Ok

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.193.0, with 14 C# mods and 10 content packs.

ornate forge
#

I think you need to use older versions of those mods that are compatible with android

sweet sandal
#

is that I want to know what is the exact version that I need to make it work

#

:^

#

Hello?

scarlet quail
#

1st, please be patient for other people to show up. We will not all be able to constantly be able to help you

sweet sandal
#

Oh ok qwq

scarlet quail
#

2nd, please stop downloading the most current version of mods 😅 That's where you're running into issues

#

Third, look for files with dates before Dec 21 2020

#

That will be what you mean. Although I don't know if NPC adventures has such a file that will work

sweet sandal
#

I don't know which one I should download x,d

scarlet quail
#

Pretty sure that's been pc only for a while

#

Again, look at the dates.

#

If a mod doesn't have a specific android version flat out in optional files, that's how you find the android version

sweet sandal
#

ª

#

And of the mods that I want, which version should I download?

scarlet quail
sweet sandal
#

Oh ok

lavish marlin
#

which is likely due to some code I added to be more aggressive in dropping to reduce resource usage

#

I need to implement a different way of storing animated sprite references

gleaming kestrel
radiant valve
native dragonBOT
#

Log Info: SMAPI 3.17.0 with SDV 1.5.6 (build 22018) on Windows 11, with 87 C# mods and 117 content packs.

gleaming kestrel
#

Can anybody fill me in on why I'm getting this error? Particularly since not only do I not have the Slime Hutch, but it seems to trigger when I'm on the side of the village with the museum and blacksmith:

lament prairie
#

You probably have two slime hutch mods

#

like "a smaller smile hutch" or w/e

#

the retexture is therefore not playing nice with it

lament prairie
gleaming kestrel
#

Unless...

#

No, I think I figured out what it was. I missed a config option, herp derp

devout pebble
#

I broke my game trying to update and now I don't know how to fix it

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mortal stirrup
#

Hey, I’m trying to help my girlfriend install SMAPI on her chromebook and I was back reading from when some people here helped me install it but I had trouble understanding what I even did so if anyone could help (again) I’d really appreciate it

lament prairie
#

Ok, so first of all do you already have linux installed on hers?

#

And then Steam + Stardew?

mortal stirrup
#

Yeah, we got to the point where we’ve installed SMAPI

lament prairie
#

Ok, and you got green text when it installed?

#

What's the app icon when you launch the game?

mortal stirrup
#

I mean idk if she’ll be able to see the icon unless she pinned it to her taskbar, which i don’t think she did

lament prairie
#

Hmm, maybe check if she has a log after launching the game

#

That will help to verify if SMAPI definitely installed, and tell you where mods go

#

!log instructions on here include for Linux

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mortal stirrup
#

Oh no we don’t have SMAPI installed, I misspoke, we have the installer

#

I’m so sorry shshshsh

#

This is the Linux version btw, I didn’t mention that

#

Okay she has Stardew installed

lament prairie
#

Ok, are you running into issues with the installer?

#

If so, can you send screenshots?

mortal stirrup
#

Not really, we’re just not sure where to go from here shshsh

lament prairie
#

!gettingstarted follow linux instructions

native dragonBOT
mortal stirrup
#

We’ll try that, thank you!

eager jacinth
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 47 C# mods and 91 content packs.

lament prairie
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

eager jacinth
#

Oooo Gotcha

#

Happen to know why the new SMAPI update would give a restricted access issue? Can send screenshots if needed.

#

Update installer*

lament prairie
#

Probably an antivirus having irrational hysterics but idk

eager jacinth
#

Lucky me...I guess. I will have to try to figure out my antivirus.

light anchor
#

hmm. my bunnies seem unable to get pregnant. i'm running the animal husbandry mod, but also about a gazillion other mods and and am unsure what might be wrong.

I checked and rechecked the animal husbandry mod settings and went digging in the mod files just in case something was Weird(TM), but everything suggests the rabbits should be getting pregnant

https://smapi.io/log/a5ade5247f12497e8a9016d9729c9beb if anyone wants to check to see if there are any glaringly obvious things

native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 98 C# mods and 158 content packs.

gleaming kestrel
#

Hrm.

#

Anybody have any idea why my tree stump and fallen log from cometkins' Better

#

...ahem

#

Better Resources aren't showing up?

#

Other sprites are

#

Actually I don't think any of the, uh... world objects? are? Is that the right word?

dapper gazelle
#

you know the drill, log please!

gleaming kestrel
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 135 C# mods and 388 content packs.

gleaming kestrel
#

'Bout ready to drop that Cola Shop mod I was kinda pressured into. Tired of seeing that "no idea what Sweet Joja Berry" warning. (also yes, I know about the Decorated Fish Tank thing, I'm trying to figure out if I can work around it while using Idaida's AT textures, lol)

#

Might be a... conflict with my recolor?

dapper gazelle
#

yes most likely

#

I believe there is a config in VPR for debris? you'll want to turn it off

#

oh sorry! no!

#

it's Foliage Redone

#

(I also use both so I get confused sometimes lol but I believe it's Foliage Redone with the debris config :D)

gleaming kestrel
#

Aha! I didn't even see that, thank you! Let's give it a try

#

Yup, that was it. Thanks so much!

scarlet quail
native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 91 C# mods and 193 content packs.

scarlet quail
#

Anyone know why this is deciding to prevent me from purchasing snacks at the movie theater? Menus everywhere else work, and it doesn't happen with every villager, but at least Morgan (SVE) and Lavril (ES) have gotten this error

dry cliff
#

So does anyone use Spritemaster? I'm trying to find ways to lower my load time a bit and stumbled across this....

scarlet quail
#

Um

#

Everyone uses SpriteMaster if they're sane (and probably on PC)

#

What's up

eager jacinth
#

Is there a way to take a building mod and make it so you can change flooring and walls?

dry cliff
#

I'm on steamdeck, maybe it's an issue with that. But I get massive lag for like, a minute, when I enter a new area. then the game plays fine. And it certainly cut like, an age off my load time, but...

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Give your log so Ameise can look at it

#

It may truly be that Ameise can't do much for Steam Deck

#

But Ameise is resourceful and would appreciate a log to, y'know, pinpoint the issue

dry cliff
#

Sure

#

It's just taking me a while to exit the game. haha

native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.21, with 114 C# mods and 365 content packs.

dry cliff
#

It looks like another mod I added at the same time crashed hard though so I'm removing it to test again

#

Wow it must have been the zoro mod crashing that caused it because it's much better this time. Not sure how one mod causes that kind of lag but hey, it's better now. haha.

scarlet quail
#

Eh, it can happen. Ameise, if you see this, you can ignore the log, wasn't SpriteMaster's fault (honestly I should expect that outcome but somehow I'm always surprised...)

dry cliff
#

My bad.

dry cliff
native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.21, with 114 C# mods and 361 content packs.

dry cliff
#

I'll post it on the mod page

long brook
#

Reinstall your smapi. You're missing error handler mod (comes with smapi installation). There might be error that didn't show up cause you're missing this mod

digital shell
#

Hello! I have a problem with smapi

shy orbit
#

what's the problem?

digital shell
#

Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'System.Dynamic.ExpandoObject' does not contain a definition for 'libraryfolders'
at CallSite.Target(Closure , CallSite , Object )
at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0)
at StardewModdingAPI.Toolkit.Framework.GameScanning.GameScanner.GetPathFromSteamLibrary(String steamPath) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\GameScanning\GameScanner.cs:line 276
at StardewModdingAPI.Toolkit.Framework.GameScanning.GameScanner.GetDefaultInstallPaths()+MoveNext() in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\GameScanning\GameScanner.cs:line 170
at System.Linq.Enumerable.ConcatIterator1.MoveNext() at System.Linq.Enumerable.SelectEnumerableIterator2.MoveNext()
at System.Linq.Enumerable.DistinctIterator1.MoveNext() at StardewModdingAPI.Toolkit.Framework.GameScanning.GameScanner.Scan()+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\GameScanning\GameScanner.cs:line 52 at StardewModdingApi.Installer.InteractiveInstaller.DetectGameFolders(ModToolkit toolkit, InstallerContext context)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Installer\InteractiveInstaller.cs:line 806 at System.Collections.Generic.LargeArrayBuilder1.AddRange(IEnumerable1 ) at System.Collections.Generic.EnumerableHelpers.ToArray[T](IEnumerable1 )
at System.Linq.Enumerable.ToArrayTSource
at StardewModdingApi.Installer.InteractiveInstaller.InteractivelyGetInstallPath(ModToolkit toolkit, InstallerContext context, String specifiedPath) in E:\source_Stardew\SMAPI\src\SMAPI.Installer\InteractiveInstaller.cs:line 776
at StardewModdingApi.Installer.InteractiveInstaller.Run(String[] args) in E:\source_Stardew\SMAPI\src\SMAPI.Installer\InteractiveInstaller.cs:line 244
at StardewModdingApi.Installer.Program.Main(String[] args) in E:\source_Stardew\SMAPI\src\SMAPI.Installer\Program.cs:line 55

digital shell
#

the previous versions run normally

dusty spruce
#

is this the 3.17.0 or 3.17.1 installer?

digital shell
dusty spruce
#

(not that i know what the problem is, but if it's the former, get the newer installer and try again)

digital shell
dusty spruce
#

honestly @tired brook is probably the only person that would know more about this

#

you could try installing manually, i guess

#

!manualinstall

#

hm

digital shell
#

oh! its true, i can install manually, i ll try

dusty spruce
#

anyone knows the command for it? do we even have one?

digital shell
#

in the zip are the steps

dusty spruce
#

ah, if that's good enough for you, then great

digital shell
#

thanks

hallow patio
#

idk if im reading this wrong, but is this content.json saying that there should be a larger storage room.tbin file in the assets folder? this may be really obvious but i just want to make sure im not losing my mind trying to make this mod work

hoary bane
hallow patio
#

thank you for confirming

hoary bane
#

And looks like there isn't one, is that really the content for that mod?

hallow patio
#

yes

hoary bane
hallow patio
#

and that is the only version for the mod, not other downloads

hoary bane
#

How about the older versions?

hallow patio
#

ive reported it to them via posts page

#

no older versions i meant

#

like thats the only download there is

hoary bane
#

Ah, yikes.

rose star
#

Garden Cellar is not only missing that, but it also has improperly labeled map layers for the two tbin files it does have, so Smapi still doesn't like it. And, as far as I'm aware as to how maps work so feel free to correct me, the assets folder is also missing the proper tilesheets ("paths.png' "spring outdoor.png" ect) to reference.

cobalt yew
rose star
#

Thanks for the correction!

#

😄

cobalt yew
#

it took me a while to realize it lmao. you do still need to put any tilesheets used outside of the maps folder in there tho, unfortunately 😔

rose star
#

Still though, Smapi does sound the alarm that the tbin map layers aren't ordered/labeled as expected so there is that.

#

I took a look at the mod author. Based on their other mod and comments, they seem to be newer to modding and feel shy/embarrassed about messing up, so be gentle with them if they come around.

cobalt yew
#

aw, i feel that

cedar valley
#

Hey

#

Is cjb cheat menu 1.32 compatible with android version

gleaming kestrel
#

So actually I just looked it up by going to the mod page and no, it's not

#

Under Optional Files there's the version specifically for Android

cedar valley
#

Aww

gleaming kestrel
#

Anybody got any idea what this is pointing at and if it's fixable?

left steeple
#

can somebody help me installing mods iam new on pc and its my first mod thing i wanna test out pls help

hoary bane
#

What's the issue?

long brook
#

!gettingstarted

native dragonBOT
left steeple
#

i installed stardew valley on my pc and i watched some yt vids about install mods for game pass version but when it comes to put the files in smapi idk where to get the things in the yt vid the guy takes the data from the gamepass data but on my side there is no data window

#

hard to explain cause my englisch is bad

long brook
#

You can read the steps on the link above to check if it is the same with the youtube tells you

left steeple
#

i am open for discord streams i guess

#

i try

#

ah i was been there lately but i cant properly install smapi idk

hoary bane
#

!gamepasssmapi

native dragonBOT
left steeple
#

ah got it thanks guys and sorry for my bad englisch

rose star
#

yes hi

#

I know you can list mod dependencies in the json, but, can you also Exclude content from a specific mod being utilized for that mod? I ask because I'm using Aedenthorn's Unique Valley, and I think it's using the Market Day random NPCS to mix into the Vanilla and dedicated Custom NPC randomization. I know that there is a config which allows you to put specific NPCS on a Forbidden List, but, Market Day has a LOT of names to go through..

#

please tell me it's a simple add on to the manifest json to exclude Market Day from being used for NPC randomizing.

main ingot
rose star
#

how would I do this?

main ingot
#

buhhhh … i’d ask in making mods i think

#

theyd know

rose star
#

gosh darnit, and I just switched my question to here from there too XD thanks!

main ingot
#

LOL SORRY LMBO LMBO

rose star
#

worse comes to worse, I just have to add a hundred npc names or so to the Unique Valley config list. No biggie

long brook
#

Can you state the problem you have?

devout pebble
#

I tried to update all my mods and it now fails to load the mods

long brook
#

First of all, you copy smapi text to smapi.io/log, not the log text. Follow the instruction on that link to find the file

Second, do you use mod manager like vortex?

devout pebble
#

Yes I do

#

What do you mean by smapi text

long brook
#

The text you use on smapi.io/log is SMAPI text (the window that run with the game, the black window thingy). You shoud use the file that the instruction said and press save and parse log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tidal hound
#

i also tried uninstalling to attempt a manual reinstall and got this

#

do i need to install devel to install complete?

#

update tried installing devel, then complete got met with an error and code i had to run and got a different error

gaunt gust
#

you probably don't need to install mono (that guide is old) but you likely do need to install openssl 1.x

#

!gettingstarted links the new guide

native dragonBOT
tidal hound
#

oh sheeet thanks

gaunt gust
#

(Net 5.0 requires 1.x, but ubuntu has moved on to 3.x)

tidal hound
#

ok

left steeple
#

hello i need help again

#

so i installed some mods but idk how to put them in my game and the explanations from the guide i dont really get them

#

and in the videos is like a window from the gamepass side where you enable mods i dont have this either

shy sparrow
#

try a different video

#

sounds like the one you watched was using vortex or something

gaunt gust
#

Gamepass changed the instructions

#

We generally don't like videos because they quickly become out of date and aren't updated

#

There is no enable mods option anymore

left steeple
#

i am genually new to this got a new pc and stuff and the thing is my eng is not the best sadly

gaunt gust
#

Yeah, and I'm not sure I have the time to teach "how to use a PC" from first principles, sorry. Might want to check #friends for a server in your language.

dry cliff
# long brook Reinstall your smapi. You're missing error handler mod (comes with smapi install...

So I uninstalled and reinstalled smapi and errorhandler came back (no idea how that went missing when I upgraded earlier) and still having the extreme lag. About 1 FPS. I going to keep testing, but removing it puts me back at 20+ minute load times so it'll be slooooow. I think it may just be the way the steamdeck architecture works causes spritemaster to not work? But that's a bit above my pay grade.

https://smapi.io/log/201271a8819d447e83c073d3789724fb

native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.21, with 114 C# mods and 361 content packs.

tired brook
dense onyx
#

hey guys i need some help with ui info suite, when i launch sv smapi says its not ocmpatible but its the latest version on nexus

shy sparrow
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

shy sparrow
#

there's an unofficial version, get from the link above

dense onyx
#

ty

gleaming tundra
#

hello. is someone having issues with nexus mods site too? I'm trying to update my billing info since yesterday and... I can't. Always error, asking to try again later

wet basin
#

Hi! So I'm trying to make PPJA Artisan Valley machines work with Automate and was about to give up, but...

#

Tried this, and it somehow got Automate to recognize the grinder. It doesn't take items, but it outputs them just fine. Curious...

radiant valve
native dragonBOT
#

Log Info: SMAPI 3.17.0 with SDV 1.5.6 (build 22018) on Windows 11, with 89 C# mods and 124 content packs.

radiant valve
#

unsure what that error means

main ingot
#

something with hd portraits not summoning properly

novel swallow
#

Hello everyone! After a long hiatus from the game I am now getting into it again. I am currently installing mods on my new PC and needs some help with a mod.

It is the Jade NPC mod. In the description it says that Jade can have two different places to live depending what is written in the config. However in the config it just says "default". Idk what home is the default one. Does someone have that mod and experience with it? Thanks in advance for any help.

dry cliff
#

If you have the boarding house mod installed she can live there. If you have juliet and jesse the joja clerks installed, she'll live with them.

dapper gazelle
#

Default will just default to whatever you have, but there is a priority system apparently: "default - Jade will use her default priority system (Juliet, then Boarding, then none)" (this can be found under the config spoiler on the description page)

novel swallow
dapper gazelle
#

then set it to boarding house

novel swallow
#

so I just write boarding house into the config then?

dapper gazelle
#

jadeOverrideHomeLocation
Overrides where Jade lives. Replaces dialogue, rooms, schedules.
- default - Jade will use her default priority system (Juliet, then Boarding, then none)
- nohome - Jade will spawn in the Forest
- boardinghouse - Jade will spawn in the Boarding House
- juliethouse - Jade will spawn in Juliet & Jessie's House

#

This is explained in the config spoiler which I alluded to above.

novel swallow
#

Oh wow I am dump... I did not saw the spoiler in the description... sorry guys for the bother

sweet sandal
#

someone help me?

#

I'm looking for which version of the ones that don't work that I can download, it's that I don't know how to know which version of the mods I can download and that it works

dry cliff
#

I'm not sure how many people in here play on android...

sweet sandal
#

Hm

#

and and more or less does anyone know how I can install mods that do not specify that they are for mobile?

#

it is that I only get the versions and I hit some of them and they work but I would like to know how I could describe which ones I can use

main ingot
#

!mobilemodding

#

damnit

#

whats rhe

#

!androidmods

native dragonBOT
main ingot
#

there

cobalt yew
#

fdjkghdfg

sweet sandal
#

?

#

Are the mods that I can install on the phone?

cobalt yew
#

if you click on the links above, they should tell you

sweet sandal
#

Ok

sweet sandal
#

I say this because the lower versions are blank

lavish marlin
dry cliff
#

It made gameplay much worse. Wonderful load times, 1 fps trying to walk around. And I kind of figured it was an architecture issue.

#

I don't really know what settings in SM to fiddle with to see if I can get it working though.

lavish marlin
#

Are you using resampling?

dry cliff
#

Whatever the defaults are set to. Lemmie get back to the steamdeck desktop and look

lavish marlin
#

The Steam Deck is just a Linux PC with some custom hardware

#

Architecturally it should act like a Zen2 or so

sweet sandal
#

Hey, does anyone know about the Nexus? When a version number is orange, does it mean I can't use it?

lavish marlin
#

If you're using GMCM it's easier, but try with resampling off

#

Just as a diagnostic

dry cliff
#

Sure let me try that

lavish marlin
#

Resampling can hit hard, especially when the cache is still warming up

#

Though it shouldn't hit hard after that

dry cliff
#

turning off resampling has completely eliminated the fps issue

#

Plays like normal now

lavish marlin
#

So, either the resampling cache was still warming up (it resamples on demand) or for some reason resampling is really hard on your machine

#

iGPUs can be tricky because creating new textures on the fly can be quite slow

dry cliff
#

It seemed like it would warm up, after a minute or so an area would run like normal, but once I switched screens it would be back to the 1 fps until it did it again.

lavish marlin
#

Switched screens?

dry cliff
#

Moved from like, the farm to town

#

switched areas, sorry

lavish marlin
#

Well, new area would have new textures that need to load

#

It shouldn't be obnoxiously slow doing that though

dry cliff
#

Yeah. And when you would then go back to the previous area, it would have to do it again

lavish marlin
#

Hmm

#

I wonder if I was too aggressive in trying to reclaim resources

dry cliff
#

If you need a guinea pig for steamdeck testing just poke me.

sweet sandal
#

Hey, does anyone know what he's asking me for?

calm heron
#

get the mod it's naming

sweet sandal
#

I can not find it

dry cliff
#

Does anyone know what could cause an NPC to vanish? I have Kim Jyeul installed and I know she's working because her stand is by the community center and I used to see her walking around. But she seems to have vanished from the actual game. There aren't any errors in my log indicating her mod isn't working correctly. She's just...gone. Poof.

dry cliff
# sweet sandal I can not find it

Miss Coriel has a bunch of mods on nexus, you'll have to go through them to figure out which one date night is asking for. Or it would be in the requirements dropdown on the date night page

sweet sandal
dry cliff
#

I do not understand what you mean.

sweet sandal
#

I mean if I call her to help me with that

dry cliff
sweet sandal
#

Oh ok

calm heron
#

you cannot get other people to get mods for you, that's just kind of rude

sweet sandal
#

I know but there are too many mods and it's hard to find specific mods

#

Sorry

dry cliff
#

You just have to dig around on nexus

calm heron
#

then look. or search the title that your log gave you

#

i guarantee it will show up

sweet sandal
#

Ok

#

does not come out

cobalt yew
#

https://www.nexusmods.com/stardewvalley/mods/11459 go here and click the "requirements" dropdown, it'll tell you and link you directly

sweet sandal
#

Ok

cobalt yew
#

it'll also pop up like this when you download the file

sweet sandal
#

Oooh ok ok

sweet sandal
cobalt yew
#

that's fine too!

sweet sandal
#

Well I already downloaded it if it works

#

now that you need this thing ._.

#

that so many things ask x, d

dry cliff
#

Yeah it can take a while to get everything straightened out

sweet sandal
#

Well now that I need to download because it sure is that

#

ª

cobalt yew
#

seems like you didn't install event repeater right

sweet sandal
#

Oh

#

I mean, it wasn't the one you were looking for?

cobalt yew
#

yes, but you didn't install it right. did you unpack the .zip or .rar?

sweet sandal
#

I think it's zip

cobalt yew
#

did you unpack it?

sweet sandal
#

I extracted it

sweet sandal
dry cliff
#

It may make everything easier for you

cobalt yew
#

unpacking is the same as extracting!

#

could you screenshot your mods folder?

sweet sandal
#

Ok

cobalt yew
sweet sandal
#

Ok

sweet sandal
cobalt yew
#

... huh. i have no idea why it's not loading the .dll

#

maybe it's not mobile compatible

sweet sandal
#

Aw

thorn chasm
#

Hey guys! Could somebody please help me remove the invisible walls behind my house on my tiny modded map? Many thanks

sly stag
#

uhm i fucked around with my sprites/portraits too much and messed my game up and now stardew wont launch just gives me an error msg uhmm anyone know how to troubleshoot this

dry cliff
#

what's the error?

thorn chasm
#

Not sure if the map is bugged or if it should be that way SDVthinking

sly stag
#

lemme recheck

ornate tide
#

!xnb ?

#

sorry governor delay

ornate tide
native dragonBOT
cobalt yew
#

but you can't make the tilesheet print it takes up smaller (or bigger, for that matter), it'll always take up the same amount regardless of texture

sly stag
#

An error occurred while updating Stardew Valley (app running)

calm heron
#

you should uh.. probably delete that file

ornate tide
#

Do you have sdv open?

calm heron
#

from the channel i mean

patent flame
#

how to fix that bug?

cobalt yew
#

i'd try verifying the files

calm heron
#

what bug

patent flame
#

i was playing on sve tho

ornate tide
#

mobile?

patent flame
calm heron
#

yeah, they have the joystick icons on screen

thorn chasm
cunning ibex
#

it will visually look larger

cobalt yew
#

it won't technically take up more space, but it will look bigger visually and take up more visual space, yeah

hoary bane
#

You should really delete that file.

main ingot
#

does file redistribution of mods that arent yours break a rule? /genq

#

oh… theres no rule about it… i see …

dapper gazelle
#

there was no reason to upload it at all in the first place and now it's just sitting there for no reason 😭

ornate tide
#

it probably falls under piracy? or just against the mod authors perms

main ingot
#

i dmed bouncer and asked about file redistribution rules

#

so we will get official say in a short minuten or so

#

theres like 17 of them here so someone will see it LOL

cobalt yew
#

lani taking one for the team

keen crow
thorn chasm
long brook
#

Just share the link, not the file

thorn chasm
#

Deleted it

#

Thanks guys!

main ingot
#

ur welc

glacial tangle
main ingot
#

it just reordered the tilesheets so it’s fine

#

yellow text is just a nice warning

#

red text is when you should be worried