#archived-modded-support

1 messages · Page 21 of 1

shy orbit
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they should spawn around that area yeah

clear stag
nimble bear
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they don't spawn all the time

shy orbit
#

it doesn't look like the kind of problem you get from removing mods really. the music ids in particular probably aren't stored anywhere in the save

shy orbit
#

i wonder if putting SAAT back in would do anything (without any content packs for it). it shows some missing sound ids differently than vanilla at least

torpid fox
raw crown
#

hmm while i didn't do what that particular section said, changing the graphics settings to high performance seems to have fixed it. i have no idea whether it got switched on its own or whatever, but that's not important. Thanks a lot

jolly swan
#

is this getting affected by a mod?

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getting my modlist

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[CC] FeedTheAnimals
[CP] 99 Bottles
[CP] SpousesReactToDeath
[CP] Stardew Valley Dialogue Expansion
Automate
Balanced Valley - Fishing
CarryChest
ChildAgeUp
ChildToNPC
ConsoleCommands
ContentPatcher
CustomChores
CustomFixedDialogue
CustomNPCFixes
DeepWoodsMod
ErrorHandler
EventLookup
ExpandedPreconditionsUtility
GiftDecline
HappyBirthday
HarvestWithScythe
HelpfulSpouses
Immersive Characters - Shane
JsonAssets
LookupAnything
MayonnaisePlusPlus
NPCMapLocations
SaveBackup
ShopTileFramework
SimpleCropLabel
SMAPIHealthBarMod

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its the pirate

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's wife quest

jaunty geode
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any info on transferring separate stardew mod loadouts to a new pc? (they r both windows and steam btw) or will steam miraculously carry over keep my separate saves and mod loadouts lol 🤔

dusty spruce
#

Saves yes, mods and SMAPI you gotta transfer manually

gaunt gust
#

Game hasn't registered that you have the quest

jolly swan
karmic saffron
#

Anyone know about BFAV mods? I'm using quails and goose, and despite the items showing up in the cb cheats menu. They're not laying eggs and someone just dropped a coffee I can't pick up. No smapi errors. I'm wondering if there's a fix for this as I cant find anything about it on the mod page, receive an answer from anyone there, and only one other person seemed to have had the problem.

vital needle
#

what BFAV mod you using?

slow elbow
#

sorry for late reply. just manage to test it. the mods is ok for me now~~

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still have those split second transition..but its very negligible. anything else u want to test it out?

torpid fox
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A possible cause: there's a jukebox in the farmhouse of that save playing a modded track from SVE

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So when I removed SVE, it's endless looping the error of the missing track

gaunt gust
#

Yeah, saat does no error handling there

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Do you have a log

torpid fox
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Gonna try putting SVE back in, removing the jukeboxes, then remove SVE again

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 11, with 73 C# mods and 150 content packs.

gaunt gust
#

My Interaction Tweaks should suppress that error, I believe

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But it may not do that properly with saat installed

south idol
#

So I'm trying to learn to make clothes for fashion sense, is it morally acceptable to pick apart a similar mod's code and use it as a base (with different clothing art that I'd make)?? Since obviously fashion sense clothes would need to use the same sort of format anyway

gaunt gust
#

I forgot to account for saat

torpid fox
#

Thank you, I'll try that soon

torpid fox
vital needle
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 120 C# mods and 285 content packs.

vital needle
#

i updated to the latest PyTK and TMXL mod and other mod packs, and got this CP error from Lux's food mod. this didnt happen before

sleek tulip
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the latest pytk and tmxl updates seem to be not compatible, or at least they affect a couple of mods!

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many have reported they got errors

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that’s why i’m not updating until it’s fixed SDVpufferpensive

vital needle
#

hmm okay

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i could remove the mod for lux then

limpid stag
#

Updated smapi, my portrait mods aren't working anymore?

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i use stardrop, they're all enabled

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but everyone has vanilla portraits now

dusty spruce
#

did you also update another mod at the same time, like, PyTK?

limpid stag
#

Yes

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that one exactly

dusty spruce
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that would be your reason

limpid stag
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Ah, so then how do i fix it?

dusty spruce
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downgrade it

limpid stag
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Gotcha, ty!

limpid stag
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but i had it before updating anything

radiant vessel
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i'm struggling to figure out how to download smapi on mac, can someone help please 😭

native dragonBOT
ivory charm
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I need some help idk if I’m missing more da or idk

neat plaza
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reinstall it

ivory charm
#

Okay I’ll do

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Hopefully this works since I downloaded im them from a drive my friend uploaded

mossy fulcrum
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Hi i need 1 on 1 help with the whole smapi and cjb menu cheat

mossy fulcrum
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@neat plaza I have followed all the steps and it wont work for me even when i press P

native dragonBOT
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@mossy fulcrum Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mossy fulcrum
#

@neat plaza how do i use it?

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sorry if my question annoy or disturb you if it does its not in my intentions

neat plaza
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see instructions on that page

mossy fulcrum
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it said it couldnt be found for the error logs?

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it just says it cant be found sorry...?

vital needle
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no if you put your log and press save and parse log

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copy the link in address bar

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then paste it here

mossy fulcrum
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oh ill try give a sec thank you brb

rare void
#

Is there a way to debug and get the cut scene for after wedding party in ridgeside?

lament prairie
#

debug ebi EVENTID

mossy fulcrum
#

i tried step 1 and 2 but when i dont that it says window canton find it SDVemoteconfuse 😢

native dragonBOT
rare void
lament prairie
#

Nope, you'd have to look into the mod files to find that

mental quail
#

are you in the RSV server?

rare void
lament prairie
#

.q 5852

devout pumiceBOT
rare void
#

Thank uuu!

mossy fulcrum
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didnt work my game wont even open

vital needle
#

nice

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how far will it find a chest with an item stack. thats what i know

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unlimited/world is game wide stack

mossy fulcrum
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brb gonna restart me laptop

vital needle
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press Z to stack to existing found nearby chests

mossy fulcrum
#

@vital needle my steam says theres and error while "updating" stardew valley (missing executable) i dont even know what that last 2 words mean

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still says the same thing even tho ive done it in steam

vital needle
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provide screenshot

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the error

mossy fulcrum
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sorry but how do i do that on the computer?

mental quail
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windows: windows key, shift, S

cosmic otter
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Here's the link with the save and mods folder. The error and crash happened the night of Summer 27. Let me know if you need anything else to help with this!
https://litter.catbox.moe/2x1wfw.zip

mossy fulcrum
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oh and i also want to thank you all for being kind and patient with me

topaz torrent
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Hi!

How do I fix this error?

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.186.923, with 5 C# mods and 3 content packs.

topaz torrent
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It's from JsonAssets Mod

I need it to run SvE

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If anyone can help me I'd really appreciate it! I would really like to try SvE but I can't with this error

mental quail
mossy fulcrum
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oh yea doing it now sorry i got that when i tried to restart me laptop it went slow for a but and i clicked the link and now it downloading something???

onyx olive
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i have this issue with the LFM Mod and LFM Coffee and Tea Replacer Mod. Could someone help me out

neat plaza
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do you have pytk

onyx olive
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yes i do

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i updated it today its on version 1.23.2

topaz torrent
mossy fulcrum
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@mental quail what do i do with the zip?

neat plaza
mossy fulcrum
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2x1wfw.zip

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it has 2 folders

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would u like me to screenshot it?

neat plaza
#

from where

mossy fulcrum
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the like summer send me in this chat

neat plaza
mental quail
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I didn't send a link... I meant, did you click the link on the dialog box...yeah ^

nimble bear
native dragonBOT
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@onyx olive Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mossy fulcrum
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oh sorry guys yea i did

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didnt really help me tho

mental quail
neat plaza
formal cedar
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so i downloaded a mod called

onyx olive
native dragonBOT
formal cedar
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CJBcheats menu

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right mhm

neat plaza
formal cedar
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but then , it said

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I'm not gonna show up as a menu

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and now I cant do the cheats thing I wanted to test

neat plaza
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mossy fulcrum
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yea it did and (this is my only launch option (pic) and yes i do

formal cedar
native dragonBOT
neat plaza
# formal cedar

at least the bot worked but you're meant to upload it to the site

mental quail
mossy fulcrum
#

yup thats what i did

neat plaza
mossy fulcrum
neat plaza
lament prairie
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in particular, we're interested in what's at the end

mossy fulcrum
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u want me to send it?

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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

gaunt gust
formal cedar
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oops

formal cedar
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another issue is with the expanded mod i think thats the one that adds in the new characters and the vineyard right? well its kind of not working the paths by the farm wont let me go down them same for in town

onyx olive
neat plaza
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known tho

onyx olive
mental quail
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include the link to the smapi log if you post an error report btw

formal cedar
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but I don't

onyx olive
formal cedar
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I deleted the so called copies and its still coming back like that

neat plaza
mossy fulcrum
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@neat plaza "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

formal cedar
#

ok

mossy fulcrum
#

yea

mental quail
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did you follow the steps in the steam link, to make sure your antivirus isn't causing issues?

mossy fulcrum
#

yes

formal cedar
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ohhh

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I see what I did now

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oops

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But for the CJbcheats I looked through the thing and it should be working

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I installed it correctly

neat plaza
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what button did you press

formal cedar
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for downloading it?

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or the menu

neat plaza
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the menu lol

formal cedar
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esc

neat plaza
formal cedar
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but I pressed all of those buttons like ten times

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I might have to fix my controls honestly-

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ohmygod

mental quail
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you have GMCM? check your keybinds, maybe another mod is using that same key

formal cedar
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you're right-

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I feel so dumb right now.

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I could've sworn I pressed P like a gazillion times-

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I spammed my keyboard-

mental quail
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btw CJB can auto grow crops and trees but it's off by default, you have to set the keys

mossy fulcrum
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tbh i did the same thing when my game was working ur not alone

formal cedar
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breh

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I guess I'm so used to my other games keybinds

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especially since I'm a heavy modder

mossy fulcrum
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lucky, im new to it

onyx olive
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for the bug report am i supposed to copy and paste my whole smapi log? i cant seem to add the file or image because nexus wont let me

onyx olive
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okay so my smapi log link?

neat plaza
#

yes

onyx olive
# neat plaza yes

omg i didnt even saw the link after u save and parse log tysm sorry for the trouble!

south idol
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After updating Portraiture, none of my portraits are working

mossy fulcrum
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imma just uninstall everything and try again another day bc it 3.25am where i am haha

south idol
mossy fulcrum
#

but thank you all for trying to help

south idol
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does anyone know how I can get them working again? this didn't happen before the update :(((

onyx olive
south idol
#

oh maybe, how did you fix it?

onyx olive
neat plaza
south idol
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okay perfect I'll do that after I finish this day

onyx olive
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should i just ignore this?

willow creek
#

my game softlocked what should i do

coral plaza
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solved it my self, play close attention to google doc most links already go to the right version. i though i still had to select em out of the list on nexus

willow creek
robust bison
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use a debug command to either warp to the farmhouse or restart the bus event

vital needle
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in smapi console

willow creek
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i cant find it

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can someone help

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got to 2am not passing out

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goddamit why is this bus broken every time

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2am

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not passing out

robust bison
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busdriveback

willow creek
robust bison
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did you even search for it

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debug busdriveback

willow creek
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the spreadsheet

robust bison
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it's not on there

willow creek
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ah

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i thought it was a event

robust bison
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more of a cutscene

willow creek
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k it worked

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now im stuck

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yay got unstuck

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tysm @robust bison

lament prairie
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The way to avoid it seems to be to verify that the bus is there properly before trying to take it

willow creek
robust bison
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happened to me too

lament prairie
#

Ah, interesting

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I got softlocked going there

lavish marlin
dire fractal
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1.23.0 is the old version of pytk right the new version killed some of my mods so im trying to downgrade

robust bison
#

yes

dire fractal
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thank you

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just tryin to make sure since last night i stupidly put 1.43.0 for pytk lol

plucky oyster
#

Howdy! Quick question, if I have a mod that adds in NPCs and my friend doesn't, if we play co-op together will that affect them?

lament prairie
#

Yes

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The game will die horribly probably

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!mpmods

native dragonBOT
robust bison
#

your instance of your perceived universe will instantaneously collapse

plucky oyster
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So if he is the host and I have the mods, with it explode?

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ah

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I see

lament prairie
#

Read the link for better details

plucky oyster
#

I assume that's not good.

lament prairie
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I've never tried it because it's a bad idea

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I think arcane is slightly exaggerating

plucky oyster
#

Well then, I might just have to not play co-op with them until they download some of the same mods, just in case.

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Would dialogue changes affect anything?

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I don't know what type of mod would constitute dialogue.

robust bison
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I don't think it would

smoky sandal
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im trying to re-install smapi and no matter where i put it it wont find the file pathSDVpufferdead id be very grateful if somebody helped me (preferably in my dms cause i feel really stupid right now)

dusty spruce
#

have you bought the game on Steam?

smoky sandal
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yes

dusty spruce
#

can you screenshot the error it gives you / the problem you're having? trying to figure out if it's the installer failing, or the installed SMAPI

wary elbow
#

Okay so I'm wondering if someone c an help me figure out why my game is doing what it's doing? I've done a bit of testing and nothing has seemed to help. So for context:

Yes my smapi reads my mods folder as 1132 mods... but we don't have to talk about that as far as I have been aware none of the mods conflict, and I had been playing my save just fine until around the 25th(ish) of spring, where, when I play through the day, it crashes. (I'm aware I can't really complain too much about issues given... you know... 1132 mods) but I'm still wondering what's going on.

So, what happens is I load up the game, play through the day just fine, no issues, nothin, and THEN at the end of the day when I go to save, the SMAPI console spams green text that doesn't show up in the log, and then closes.

I've play tested a few things, including opening up a completely new save and saving the day and seeing what the console shows, and apparently it has something to do with Custom Fixed Dialogue. However, it doesn't happen with a new save which is wild.

Here is the log for my old one: https://smapi.io/log/c0fa551a95dc40a49436c6fd2a4e8792
by looking at the unparsed log and scrolling all the way down you can see the error I'm talking about which I'd have to wager a guess is what's crashing my game. Also ignore the Content Patcher errors, I removed a few sprites that change vanilla items from a mod I updated, that's not the issue it happened before this.

Here is the new log for a completely new save:
https://smapi.io/log/7fec15a1ac594163a714b4c2750e9016 from what I've searched through that error is not present, and I've validated my game files and what not too.

smoky sandal
wary elbow
#

I'd appreciate any help :L

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 195 C# mods and 869 content packs.

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Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 196 C# mods and 869 content packs.

nimble bear
#

that's... a lot mods

wary elbow
#

:L yeaaaaaaahh it is

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Also a note: the error handler is out of date however it wasn't before when it was spitting the same exception thing so I don't believe that has any impact

nimble bear
#

looks like the errors are from raffadax, did you update the mod recently maybe that has something to do with it

opal gull
#

Guys does anybody know where the boarding house is in the new update? Cause it's not in the same place at the bus stop or did i break it?

quiet lichen
#

i have an issue with my game. i cant connect to multiplayer games despite the fact that im connected to wi-fi and after some time of having the game open the entire thing feezes up and i can't select anything, which makes me have to quit the application. after quitting the application my smapi terminal look like the picture below and i tried to update smapi but i dont know if it worked. im think of uninstalling everything and re-installing it. (when was asdding the picture both stardew valley and my smapi files had 'out of space' under it, could that be the issue?)

opal gull
#

.-. maybe I did something wrong

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I could try reinstalling it

nimble bear
#

did you delete the old mod and paste the new one ? replacing files messes things up most of the time

opal gull
#

I deleted the old one and unzipped the new one in the mod folder

nimble bear
#

!log can you post a log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

opal gull
#

Not right now cause I'm busy but I can as soon as I'm back on pc

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 8.1, with 78 C# mods and 260 content packs.

opal gull
#

here is the log

lament prairie
quiet lichen
lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

nimble bear
opal gull
#

Oh, i see

#

That's okay

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Thank you for the answer

quiet lichen
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 11.6.8, with 5 C# mods and 6 content packs.

plucky oyster
#

Okay, uhh, my Stardrw Valley just crashed but it shows nothing in my Terminal about what went wrong?

scenic bronze
#

few days ago I ask for a problem with BFAV mods where modded animals doesnt produce anything. Today in stardew forum someone said that the problem is the game language, when is set to english the modded animals work fine. Do anyone knows how to solve the problem with the game language?

wary elbow
wary elbow
#

what's the command here...

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wary elbow
#

Huzzah!

lament prairie
#

I don't really know if there's a solution to it

quiet lichen
#

should i delete it and re-install it?

lament prairie
#

You can try doing that to see if it helps

lament prairie
gaunt gust
#

I suspect thé problem involves the special application folder being ill defined on mac and Linux

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Literally - MS's docs don't document what that enum does except in windows

lament prairie
#

And there's just more Mac users than Linux so it only gets reported on Mac?

gaunt gust
#

Yeah

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It's supposed to be writing to a file next to the save

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Instead it's in completely the wrong directory

tired brook
#

Hmm. Can you add a card to the Trello board with the details (and add (not 1.6-related) to the title)? I can look into reworking it a bit to handle that.

scenic bronze
#

few days ago I ask for a problem with BFAV mods where modded animals doesnt produce anything. Today in stardew forum someone said that the problem is the game language, when is set to english the modded animals work fine. Do anyone knows how to solve the problem with the game language?

humble flame
#

hellooo i was wondering if someone could tell me what this all means

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i literally wasnt having this issue last time i played i didnt change anything

robust bison
humble flame
robust bison
#

yes

humble flame
#

alrighty, thank you! :D

solemn iron
brisk quail
#

i completed the community center and didnt get the steam achievement for it. im using smapi 3.15.1 and im getting other achievements just fine, but the community center one didn't register, even after the cutscene. i got the trophy, too. is it because im doing remixed bundles?

robust bison
#

!achievementfix

native dragonBOT
brisk quail
#

got it thx

wary elbow
marble lark
#

Hey um can we put mods with the switch?

wary elbow
solemn iron
marble lark
#

Well I won’t do that x)

solemn iron
lavish marlin
#

In don't think that they can reasonably document it as the behavior can differ from system to system

shell jackal
#

@gaunt gust I tried those two experimental versions you gave me. My game loaded around 2 minutes faster (no PyTK) but there were errors. I'll get you a log in a second.

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 96 C# mods and 470 content packs.

gaunt gust
#

Oh, lol

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Must have given you versions off the wrong branch

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How long did it take previously?

neat plaza
shell jackal
#

Course I have Raff's mod and that take a LONG TIME to load. hint hint ; )

shell jackal
#

It loaded fine with no errors. But it also always loads faster after the first time. I'll time it again tomorrow with a fresh start to see.

gaunt gust
#

My testing showed it pretty consistently ~25% faster

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The version you have is also doing a bunch of pointless memory copying at the moment; I need to fix that too

shell jackal
#

Memory copying?

gaunt gust
#

Basically, it stages asset edits to pass them to smapi, which then kind of pointlessly copies it from one array to another and then writes to the texture

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I need to fix that

shell jackal
#

Ah

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One thing I'd love is for STF to quit with the "restock" messages every time a new day starts. xD

gaunt gust
#

same, ngl

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I would love it if for single player stf would only restock the shops when I clicked on them

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(in multiplayer the balance is different b/c the clock doesn't pause in menus)

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Oh I forgot to mention: the experimental build breaks almanac's drawing of giant crops

shell jackal
#

What's that? A mod?

gaunt gust
#

Yeah

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Shows you the info about everything you can grow in the game

nimble bear
#

for 25% faster load time I can live with that lol

sick sequoia
#

hello!, quick question, has fetk been updated unofficially? or is everyone still waiting for an update to it?

gaunt gust
#

(Khloe, if you see this: the textures for giant crops have been wrapped in a Lazy so they're not loaded unnecessarily. That's all)

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Hmmm maybe I should run them through the game's content engine so CP packs can patch that

shell jackal
#

Might have to test later with PytK and TXML.

gaunt gust
#

oh it probably has pytk scaling issues too, eh

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*grumbles*

shell jackal
#

I dunno.

gaunt gust
#

@tired brook for some reason, RSV's logging is not parsed correctly sometimes?

shell jackal
#

But I have two korean custom NPC mods that use TXML for cgi cutscenes. Someone was kind enough to try to convert them to CP, but not sure it can be done.

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 96 C# mods and 470 content packs.

burnt basin
#

Smapi is telling me that one of my mods needs updated but when I downloaded the most recent file and put it in my mod folder, it still says it needs updated. Has anyone else had this issue?

nimble bear
#

prolly manifest issue

dusty spruce
#

If it’s about Tool Delivery Service, Mail Framework Mod and Mail Services Mod are newer implementations of the same thing

sick sequoia
dusty spruce
#

Yes, but what exactly did you need FeTK for

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It’s a framework mod

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You don’t install it „just because”

gaunt gust
#

(I've now seen a handful of logs with AtraCore and none of my mods installed, which amuses me, and I kinda want to tell them to just...uninstall AtraCore lol)

sick sequoia
#

im running sve, ridgeside and east scarp and i believe they require the mod, im using a vortex modpack thing with soem mods added to it so ive been updating mods and moving out old ones

dusty spruce
#

They don’t require FeTK

#

Or did you mean PyTK? But that doesn’t deal with mails

sick sequoia
#

i dont specifically have a reason for it, i just encountered a bug and looked it up online, couldn't find a solid solution so i asked here

#

sorry if this isn't the correct space for that

gaunt gust
#

well, firstly, are you talking about pytk or fetk?

dusty spruce
#

Well, if you’re certain you’re using FeTK, I’d just try to remove it and see what happens

#

Maybe you didn’t need it after all

sick sequoia
sick sequoia
dusty spruce
#

Btw, apparently PyTK is no longer required for SVE nor ES either - SVE officially; ES via a beta on their Discord

#

RSV didn’t need it for quite a while now

main ingot
#

finally, freedom from pytk

dapper gazelle
#

East Scarp has had a version without PyTK/TMXL for some time now. It's on Nexus.

main ingot
dusty spruce
#

Is it? 4 days ago or so it told me to grab one from Discord

dapper gazelle
#

might be thinking of ARV?

dusty spruce
#

Oh maybe

wise shell
#

i need some help with installing SVE, i've downloaded all the mods it needs, but SMAPI says that it doesn't detect the spacecore mod

#

i have spacecore downloaded and i've redownloaded it a few times

calm heron
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wise shell
native dragonBOT
#

Log Info: SMAPI 3.14.6 with SDV 1.5.6 (build 22018) on Windows 10, with 14 C# mods and 5 content packs.

calm heron
#

there is most definitely a problem here

lament prairie
#

The version of spacecore you have is for SMAPI 3.15.1 or later iirc?

#

But the irawtexturedata is a sign that SMAPI needs updating

wise shell
#

okay, i downloaded the latest version of smapi and it's even more messed up and saying that smapi isn't installed

nimble bear
#

did you reset your launch settings if you're using steam?

strange lion
#

Anyone familiar with Vortex? It says I have all the mods but I am not seeing SVE when playing. Any help appreciated.

dapper gazelle
#

Wondering what Alecto is conflicting with ThinkO_O

dire fractal
#

do i need to worry about this or am i good to just play lol

lament prairie
#

That’s fine

humble flame
#

just chilling when i accidentally open up the smapi log and get greeted with this

#

excuse me SDVpuffersob

humble flame
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

humble flame
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 41 C# mods and 57 content packs.

orchid locust
#

For people who use radioactive tools, what does the radioactive scythe do?

wise shell
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 0 C# mods and 0 content packs.

slow elbow
wise shell
wary elbow
wary elbow
snow geode
#

hi! I think I messed up in a Major way and im not sure how, game won't launch, and on the rare occasion it does, it immediately closes after recognizing my controller, I've tried everything

torpid pewter
#

There are now no less than three Sophias running around. Anyone know why this is happening? It's not been fixed in the past several updates to the mod, so I have to assume it's on my end.

jolly girder
#

Save file just isn’t there, don’t really know why. Game is pretty modded and this recently started today, it ran fine last night.

willow holly
dapper gazelle
#

omg 👀

torpid pewter
#

Then reloading the save will restore the initial npc, yeah?

willow holly
#

Yes

torpid pewter
#

Alright. Thanks.

lavish marlin
#

What's wrong with more Sophias?

torpid pewter
#

On paper, nothing. In practice, they merge into one horrifying amalgamate.

gentle glen
#

did the TMX Loader get update yet

calm heron
#

you know you can just check its page right

mental quail
#

any idea where I should start looking, to figure out this tile issue?

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 147 C# mods and 259 content packs.

dapper gazelle
#

@mental quail so these appear to be the 5 mods targeting the outdoorTilesheets. truthfully I don't think they all target the same exact things buuuut there could be something going on there. At least that's where I'd start.

vital needle
#

the stone path is different tone

mental quail
#

thank you! will look into those tomorrow. how do I expand the log parser results to show that particular level of detail?

lament prairie
#

hit the trace button

dapper gazelle
#

if you click on the Trace button to make it green, you can do better searches

lament prairie
#

use the search box

dapper gazelle
#

learned that trick from Atra and Elizabeth SMCKekLmaoDog

mental quail
#

will explore that more, TY

proven thicket
#

help my game keeps freezign up the moment this happens!

#

i just want to go finish up day 1 of spring and go to bed...

#

since smapi doesn;t want to parse, I think it may have something to do with this.

vital needle
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proven thicket
#

nvm

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 129 C# mods and 232 content packs.

proven thicket
#

but i already figues out what's casusing this

#

@tired brook can you please make on update that stops you better junimos mods from freezing my game 5 times in a row?

tired brook
#

Better Junimos is a mod by hawkfalcon, it's not one of my mods.

proven thicket
#

does he have a discord presence at all?

tired brook
#

Yep, same name here.

proven thicket
#

@alpine plume can you please make an update where your mod doesn't freeze my game 5 times in a row?

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 129 C# mods and 232 content packs.

proven thicket
#

that this happened

alpine plume
tired brook
#

(I always forget cerulean is maintaining it now.)

proven thicket
tired brook
#

They're here with the same name.

proven thicket
#

bear, deep, or rose?

tired brook
proven thicket
#

Pinging again feels redundant, since I deletes the junimo add ons, and it didn't freeze up yet

alpine plume
mental quail
# mental quail https://smapi.io/log/924cbf6ea7d34070af5e5b4f10abc291

well, I got called in, so I had to get back online. it was none of those. turned out to be this new NPC mod that edits the area just to the right of the bus stop. it was updated to repair access to RSV & BH but somehow edited those map tiles by the town stairs? will report to creator.

dapper gazelle
#

rogue NPC!

#

which NPC was it just out of curiosity?

#

ahh!

mental quail
#

deleted because the poor creator has been getting slammed on Nexus

#

I haven't looked at the posts in a few days but wow some people love to armchair quarterback. i'd like to see those people create their own mods - really harsh

proven thicket
#

so yeah it was these 2 that were causing the freezing

mental quail
#

did you just add those, or have you been using them a while on this save?

proven thicket
timber frigate
#

@dense girder

#

...

#

what is happening

dense girder
#

nvmmm

vital needle
#

or just poor behavior?

ornate tide
#

The guy is in this discord, he seemed chill. I assume it's just because it requires sve (or the bus compatibility that summerofjade mentioned)

mental quail
#

nah, no copying, no poor behavior

#

just people not having constructive feedback

#

basically forgetting, if you have nothing nice to say, then mayhaps you should keep it to yourself.

vital needle
mental quail
#

they did get a lot of supportive comments - it takes a lot to put something out there and for people to be dismissive of all the labor and effort in creating a mod, publishing the first one, is just rude. like people are really angry at the pytk creator lately and i don't get it. modders are volunteering their time and they owe the community nothing, what's up with all those entitled folks

robust bison
#

Gamers are always entitled

vital needle
#

more like people are always entitled. even on retail work, they think their dollar means we have to support em 24/7

#

i guess they should just delete the comments that doesnt give critical or useful feedback

mental quail
#

what really ticks me off on behalf of retail workers - when people make a huge freaking mess for no reason.

robust bison
#

sounded like a cool mod, wish I could have seen it

robust bison
vital needle
#

we gotta contact the author for morale

mental quail
#

I've witnessed adults telling children, "they'll clean it up, that's what they get paid for"

#

NO. they get paid for reasonable messes, not re-folding an entire table of clothes because you couldn't neatly look for your size

#

but this is the wrong channel for that rant

#

yes, modders need support. and that pytk creator, that's the pits - coming back from hiatus to all that hate, trying to update and all.

calm heron
#

sigh, someone read the jargon for me please

dapper gazelle
#

I believe bells and whistles is usually a broken warp

lavish marlin
calm heron
#

broken warp, i know what that's talking about

#

can you read this one too

dapper gazelle
#

haha sort of. when you make a map you have to keep the tilesheets in a specific order. otherwise it'll throw warnings like this.

calm heron
#

i haven't touched the tilesheets SDVpufferthinkblob

dapper gazelle
#

I haven't use this specific farmhouse expansion but a lot of people do... so you'll proooobably be ok. Definitely be sure to back up your save before committing and maybe label is as before garden house or whatever lol

#

oh not you. DustBeauty who made the house mod

calm heron
#

ahh oki oki

dapper gazelle
#

unless you're fiddling with it? 😂

calm heron
dapper gazelle
calm heron
#

no, i'm not, haha

dapper gazelle
#

ok SMCPufferSquee

calm heron
#

thanks nicole SDVpuffersmile
i can never read that jargon, my eyes get confused haha
sucks that i'm in a coding class >-<

dapper gazelle
#

uh oh SMCShookEyes

#

it's definitely a learning curve though!

#

and there's some stuff that I'm still unable to understand 🤔

calm heron
#

well, off i go back to lurking ᕕ( ᐛ )ᕗ SDVpufferlurk
*thanks again though SDVpuffersquee *

dire fractal
#

gosh darn, I've made the mistake of updating my SMAPI, Pytk and TMXL and not having my DC Portraits work. I've read through the messages here and realised that uninstalling and going back to the old versions would work. I did that then half of my furniture mods didnt work. I WANT TO CRY, I have to live with the ugly vanilla potraits for now. Curse me for having over 300 mods. Has anyone found a solution yet (other than portraiture?)

robust bison
#

did you try reverting all mods you updated today

dire fractal
robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.1, with 90 C# mods and 160 content packs.

robust bison
dire fractal
#

UM WOW

#

how did i even do that, im so embarrassed

#

im just gonna take my leave and go cry from embarrassment

#

but thank you so much

river rapids
#

Hiya! It seems like you might have resolved your issue, but let me know if that's not the case!

There is actually a way to integrate that MA cat into A&S, if you've yet to remove it. As a heads up, this will change all the skins that are currently assigned to any pets, animals, or horses, so note the ones you want to set again after the fix (though make sure to remove MA to prevent future issues)

In the A&S Config file, before starting up Stardew, set DebuggingMode to true (should be near the bottom of the Config file). After starting up your file like normal, enter the command debug_asreset into SMAPI. This will force A&S to check out every animal, pet, and horse it can find on all maps and give them IDs and skins. Then you should be good to go!

#

.
Feel free to leave DebuggingMode on after if you'd like. The only effect you'll see from leaving it on is that the SMAPI log will show more info and you'll have access to the other debug commands for A&S.

keen widget
#

Hi, im new to this discord and am not entirely sure how it works. But i'm having some major issues with mods which previously worked well together. Basically I open the game and it runs fine, but when i want to start a new game it crashes straight after the intro. No error message occurs, just a frozen sky blue screen with 'loading...' on the bottom. I was hoping someone could help, and I might be able to provide more details too.

#

Any help would be greatly appreciated

native dragonBOT
#

@keen widget Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

karmic saffron
# limpid stag Having this issue too, but my quails are laying eggs, the ones not dropping anyt...

Sorry I got your response so late. For me the quails are not laying and I think they might actually be the one's dropping the coffee you cant pick up. I don't have another coop to separate them and test it yet The goose is dropping down, one of the eggs I put into the mayo machine came out as goose mayo. But I was pretty sure the goose eggs have their own sprite and are named as such. This seemed like a large white egg laid by chickens. I pulled a goose egg from the menu and put it in the incubator about 15 days ago now and it has yet to hatch either.

keen widget
native dragonBOT
#

Log Info: SMAPI 3.14.5 with SDV 1.5.6 (build 22018) on Windows 10, with 28 C# mods and 18 content packs.

keen widget
#

It seems to say I dont have the error handler mod. I dont recall ever needing this before. Is this correct?

frigid tusk
#

does anyone else's stardew flicker to a different screen when its loading TH_PeepoDead

shy orbit
smoky sandal
#

cant figure out how to get dcburgers high res portraits to work again after updating smapi 😭 also updated pytk and content patcher yesterday

keen widget
#

Hi thank you for the help so far. I went thru everything, reinstalling smapi, updating all the mods n stuff. but the game is still having the same crash. https://smapi.io/log/18f15ce4786347ba9c81bfc740ca3f89 Im wondering if anyone knows of any compatability issues between these mods, or perhaps maybe ive damaged something in the files of the ame unintentionally

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 31 C# mods and 18 content packs.

proven thicket
willow holly
willow holly
smoky sandal
willow holly
#

I think mod drop?

shy orbit
#

!xnb

native dragonBOT
shy orbit
#

the second link has instructions for resetting the game files

keen widget
keen widget
#

havent been able to play in months for something so stupid ahahah

shy orbit
#

ah okay

jolly girder
#

I don’t mean to come off rude at all, but is the save file just gone gone or is it something else entirely. The blanked out part is my name so I covered it

nimble bear
#

!troubleshoot

native dragonBOT
nimble bear
# jolly girder I don’t mean to come off rude at all, but is the save file just gone gone or is ...
Stardew Valley Wiki

The game saves progress when the in-game day ends, i.e., when the farmer goes to bed, collapses from exhaustion, or collapses at 2am. All progress during a day is lost if the player quits the game without ending the day. In multiplayer, the game saves after all players click through the prompts at end of day and wake up in the morning.

jolly girder
#

Thank you

solemn shoal
#

Sorry for not getting back to you about this yet! Been hellishly busy and haven't had time to do Stardew stuff. Still am for the most part. Just wanted to update you as to why!

lethal mantle
#

@fringe sunhttps://github.com/Pathoschild/StardewXnbHack/releases i used this when i unpacked mine but u need the stardew modding api already installed for it to work

GitHub

A simple one-way XNB unpacker for Stardew Valley. Contribute to Pathoschild/StardewXnbHack development by creating an account on GitHub.

fringe sun
#

thx bro

lethal mantle
#

!gettingstarted to get smapi (stardew valley modding api)

native dragonBOT
lethal mantle
#

its really easy to install and the guides on the page linked should tell you everything u need to install

fringe sun
#

thx bro i will.

thorny crystal
indigo stump
#

i really dont know whats going on with my dcburger portraits mod 🥲 it was working perfectly fine last time i played stardew, and it doesnt say i need anything updated or anything like that

nimble bear
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

nimble bear
vital needle
#

will it be fixed?

nimble bear
#

who knows

indigo stump
nimble bear
trail oyster
#

I'm having an issue with mods. I can load them and start a new game, however when i go to load a saved game. the save wont load.

thorny crystal
#

How do I know which mod gives a debug error in my log? I can't figure out which mod it refers to PufferSquee

#

NVM found it!

steady sleet
#

Hi I created a NPC and it doesn't pop up in SDV

#

I tested it a few times after checking manifest JSON and content JSON, dialogue and schedule everything seems good but it doesn't pop up

nimble bear
blazing gulch
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.0, with 115 C# mods and 561 content packs.

blazing gulch
#

help i managed to stop my game before it exploded-

nimble bear
#

try to verify file integrity

hoary bane
nova mango
#

I was met with this when i downloaded Lux's food mod, what can I do about it? (this mod has worked for me once in the past, not anymore though?)

hoary bane
#

I think I've had a similar error with some custom areas.

nova mango
#

I downloaded it just now so it should be up to date

hoary bane
#

Roll back a version, looks like the latest is having some issues.

nova mango
#

alrighty then, thank you I'll do that

thorny crystal
#

Does anyone know how I suddenly have around a 1000 fewer items to ship by.. adding mods? There's no errors in my log, I did not forget to add a mod (pretty sure of that at least PufferSquee ) so I am.. stumped

dapper gazelle
#

previous version of PyTK was 1.23.0 I believe. You'll want to sort the Old Files by Date Uploaded, Desc. and grab the one from February 2022

#

unless you're on mobile? in which case disregard! lol

nova mango
#

oh a file from feburary, okay thanks I'll try that

thorny crystal
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 11, with 156 C# mods and 430 content packs.

#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 154 C# mods and 414 content packs.

gaunt gust
chrome cipher
#

I have downloaded prismatic tools and for some reason a huge ammount of sprites are now missing,

thorny crystal
gaunt gust
#

Christ how long does it take your game to load?

thorny crystal
#

Erm. I was yes but now that you're asking.. No? 😂

#

Mine?

nimble bear
# chrome cipher I have downloaded prismatic tools and for some reason a huge ammount of sprites ...
chrome cipher
#

yep

#

I will update my smapi

#

maybe it will fix the problem

thorny crystal
#

I have moved most mods back with their old version, to see if it fixed it, nada.

I guess I'll just have only 6k items to ship

dapper gazelle
#

Darcy 6k+ shipping items lesswhee

thorny crystal
#

I know right

humble flame
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

humble path
#

So i've been downloading a bunch of mods for the pc and to my knowledge I didn't download one that takes away the ability to click anywhere on screen far from your character to attack/use in the direction they're currently facing, but something is making that happen.

sacred marten
#

My farmer is moving extremely slow but has full energy and even drank an expresso.. anyone know what’s wrong?

humble path
#

Anyone got any ideas of mods that do this? I don't know why this would happen

timber frigate
sacred marten
timber frigate
#

turn auto-sprint on

native dragonBOT
#

@humble path Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

humble path
#

Ok 1 moment

#

Ty

sacred marten
timber frigate
#

i need to see what mods u have

#

ToT

thorny crystal
#

You don't happen to have exhaustion debuff, do you?

timber frigate
#

thats makes the slowness of exhaustion go away

thorny crystal
#

Didn't know that

sacred marten
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.0.1, with 76 C# mods and 95 content packs.

humble path
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 178 C# mods and 105 content packs.

humble path
#

Also whatever happens, you're awesome for helping. Thank you!

gaunt gust
sacred marten
#

One second I’m going to see if that helps

thorny crystal
#

Were you in water?

sacred marten
thorny crystal
#

Sometimes for me it doesn't register I went out of a pool

gaunt gust
#

Yeah, that happens with Tractor 🚜 sometimes

sacred marten
#

Yea it was the tractor for me as well lol

timber frigate
#

oh

#

ok

#

ok jesse

#

so 3 things

humble path
#

I'm here. 🙂

timber frigate
#
  1. Paritee's Better Farm Animal Variety 2.2.6 is not working, might wanna download a new version. but that shouldnt affect ur attacking
#

2 Custom Furniture and Rejuvenating Forest need to be updated, might wanna try that

humble path
#

Cool

#

I'll try those. You said 3 possible things though?

timber frigate
#

2

#

typo

#

ill try to look at ur comabt mods

#

to see

#

also for ur arena mod you dont have the cp version, just DLL

#

and it says to put in both

#

might wanna do that

formal cedar
#

so Idk how to take this mini map off of my screen

#

I dont even remember how I got it on my screen tbh

timber frigate
#

NPC map locations installed im guessing?

humble path
#

Okay, thank you very much water! I'll try all of those and see

formal cedar
timber frigate
timber frigate
formal cedar
#

no it just makes that hand thing

sacred marten
#

Anyone know how to unzip this file?

timber frigate
#

right click, extract all?

timber frigate
sacred marten
timber frigate
#

hover your mouse over the mini map, the ctrl + right click it, worked for me

formal cedar
#

yk when you go to pet something or grab something

timber frigate
#

ill see if i can work smth out

formal cedar
#

fixed it

dire fractal
#

i use 7zip to work with those files if i can be any help

formal cedar
#

i had to do the \ button

#

odd

sacred marten
#

Aurora vineyard obelisk and totem

neat plaza
timber frigate
#

yeah

bronze spear
#

Hi, excuse me, I'm trying to get the PPJA mods to work, but there seems to be bugs? Like whenever I go to Gus, who's supposed to be selling recipes, all those recipes say is the description for torches. I also tried to access certain items with CJB Item spawner, but they're not showing up

sacred marten
timber frigate
#

yeah i downloaded it and a full file showed up after fully downloaded

humble path
#

@timber frigate Thank you! I've been using the https://stardewvalleywiki.com/Modding:Mod_compatibility site and chose to organize by mod author. Then I went down and any mod author that's got 5+ mods that are green (working, I guess) I've been downloading most of their mods that I like. I assume that these authors will keep their mods updated regularly... or that's the idea at least.

Stardew Valley Wiki

Sometimes a mod will stop working due to a major game update; SMAPI automatically disables incompatible mods. This page lists known SMAPI mods and their compatibility with the latest versions, and explains how to fix broken mods if possible.

sacred marten
humble path
#

Grabbing most of the mods from the most prolific SDV mod creators. That's the other idea.

timber frigate
#

re download

#

yeah its downloading perfectly fine for me

#

thats strange

sacred marten
#

Are you using a MacBook?

humble path
#

hmm. Okay, so I've done some of the things you've mentioned. Imma try and run it and see if there's any change

#

I know there are no guarentees, but thanks for your advice

sacred marten
gaunt gust
sacred marten
bronze spear
#

I think I'll just remove PPJA for now, which saddens me somewhat, but I'll be fine. (Really I just want some fruit trees and other things to do a minimal crop farming run)

dapper gazelle
#

were you using the JA versions of PPJA or DGA? The DGA version is quite buggy unfortunately. But the JA version should work fine. I've used it in my playthroughs.

bronze spear
#

DGA

#

At least I think, I tried using the PPJA Redux one

dapper gazelle
#

ahh yeah

#

you'll want to go back to the originals that are JA

bronze spear
#

I can link the mods, right?

#

like, the ones listed on nexus mods, I mean

#

I just wanna make sure what I got is the right now

dapper gazelle
#

you'll want to download the ones that look like this!

humble path
#

Right @gaunt gust . Hmm. Unfortunately it isn't that one since it isn't on my list. I have a feeling it's one of them. The trouble is I have like over 150 mods lol

#

Wish there was a list for that somewhere at this point >.< heh

bronze spear
#

I'm confused on which ones to get, if all

dapper gazelle
#

yeah PPJA is not for the faint of heart 😂

#

You'll need to keep all the folders inside Artisan Valley

#

PPJA mods are basically made up of several framework packs to make the whole thing work together (JA, PFM, MFM) so you'll see folders with these labels. you need all of them.

bronze spear
#

So it would look like

  • Mods
    -----[PPJA] Artisan Valley
    --------(All 4 Folders)

Meaning I put the PPJA into the mods folder?

dapper gazelle
#

yep!

bronze spear
#

Got it!

#

I like the expansiveness kind of relying on me to try new things, but it's also confused me for 2 days

#

But thank you for all that

humble path
#

This is what happens when you download too many mods without checking the game every now and again. I think I'm in trouble. Not only is the previous problem for me happening, but now the things my character shows when they get that raise above their heads-- they're all invisible. Seeds, geodes. Ugh. I wish the Vortex mod manager had a choice for seeing the time/order which you downloaded them.

#

Then I'd just probably start deleting backwards until it was ok again.

timber frigate
#

hey jessse, sorry i couldnt help u btw :/

#

tried ma best SDVkrobussad

humble path
#

We tried. It's no big deal there. I could get used to playing that way if I needed to.

#

Thanks for trying.

thorny grotto
#

can someone help me with installing mods

humble path
#

But now the icons disappearing? That's another tough problem to deal with.

calm heron
native dragonBOT
thorny grotto
#

!gettingstarted

native dragonBOT
timber frigate
thorny grotto
#

idk

dusky canyon
#

Didn't they both do it at the same time?

neat plaza
timber frigate
#

yeah but follow the wiki guide, if you have any questions pop back in here!

thorny grotto
#

i have all the questions

timber frigate
#

im here to answer

thorny grotto
#

can u walk me thru it

#

in a vc

neat plaza
timber frigate
#

uhm, im really dysphoric with my voice so i really dont like talking

#

but i caan type all you need!

thorny grotto
#

whats dysphoric

timber frigate
#

gender dysphoria

thorny grotto
#

?

timber frigate
#

its kinda hard to explain

elfin grove
#

being unhappy or uneasy

bronze spear
timber frigate
#

and I really don't like talking abt it, but I'm unhappy with my voice and body. and get very sad when II see my body or hear my voice. so i don't talk

#

anyway

#

i can type all you want!

thorny grotto
#

oh

#

thenn

#

what is the thing that i put in the steam thinggy

#

is it this

#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

neat plaza
#

!launchoptions

native dragonBOT
timber frigate
#

wiki has anything you really need

thorny grotto
#

thx

timber frigate
#

but i am here for clarification

thorny grotto
#

ok

#

sooo

#

now how do i install mods

dusky canyon
#

..

thorny grotto
#

...

thorny grotto
#

oh

dusky canyon
humble path
#

I just use Vortex on Nexus mods

#

That's normally the most simple way to do it

sacred marten
#

Anyone know why this mod isn’t showing up as a zip file?

humble path
#

I feel, at least

gilded drift
#

Vortex is known to be finicky with SDV mods, it’s better to do it manually

neat plaza
gilded drift
#

More tedious but less of a chance of issues

sacred marten
neat plaza
gilded drift
#

.rar is an older file type, you need winZIP or some other unarchiving software

humble path
#

What types of issues might I experience for example? Since I'm using it. Maybe it's why I have some problems.

gilded drift
#

I’m trying to remember what happened with mine, but it’s been a while. I think it wasn’t loading them properly? And I think I saw duplicates

nimble bear
#

I saw a lot of people having problems with vortex here

gilded drift
#

A more experienced modder can tell you, I’m new to coding

humble path
#

Cool. Thanks for the info, though. Something to look out for!

#

Also @timber frigate I found the mod that causes the tool issues and got rid of it! That's a relief.

timber frigate
#

ooo good

humble path
#

The mod that was causing problems was listed as 'Power Tools,' but when you click on it the title page calls it 'Tooth and Nail'

tired brook
humble path
#

A mod that's supposed to help make axes/mines charge like other tools and old harvest moon.

zinc canopy
#

can anyone tell me if cats and dogs, and pet spawn location work if only the host has it?

bronze spear
#

If anyone's using gradient hair dye, how am I supposed to use it? It's like dyehair hue1 saturation1 value1 but what do I replace and with what values?

timber frigate
lavish marlin
#

'89 vs '93

gilded drift
#

I was meaning more in terms of what’s popular in SDV modding

tired brook
#

(.zip was always the main standard in Stardew Valley modding.)

lavish marlin
#

Ah, I prefer 7z but I've had users ask how to open them

gilded drift
#

I love 7z. It gets confused but it’s got the spirit

lavish marlin
#

(.tar.zst it is!)

gilded drift
#

Also I had no idea! Usually the older mods I’ve seen on Nexus are in .rar and the others are in .zip

lavish marlin
#

Most applications don't properly handle ZIP either

#

Windows handles deflate and deflate64, a Linux window manager that I forget which only supports Deflate

gilded drift
#

I think that’s what happened with me with Vortex

#

My game go really confused by all the extra copies

lavish marlin
#

7zip handles deflate, deflate64, bzip2, ppmd, and LZMA

gilded drift
#

I didn’t know there were different kinds of zip!

lavish marlin
#

The zip header specifies the compression algorithm

#

It can also be "none"

gilded drift
#

What does that mean? .zip tells windows there’s something to unpack?

lavish marlin
#

A zip file is just an archive

#

The header specifies what the archive is

gilded drift
#

Oh cool!

lavish marlin
#

Java JAR files are just fancy ZIP files

gilded drift
#

Huh, I’ve never heard of jar before

gaunt gust
#

So are PowerPoints lol

lavish marlin
#

It's pretty common and I have no idea why

gilded drift
#

I love PowerPoint

lavish marlin
#

There have been better alternatives for decades

gilded drift
#

For .jar?

lavish marlin
#

But people still use it, even in proprietary contexts

gilded drift
#

PowerPoint is more a nostalgia thing for me haha

#

Not so much the software itself, just the memories SDVpufferheart

gaunt gust
#

I would love to render all my presentations in latex

#

But sadly I got outvoted

lavish marlin
#

"I own the whole program and nobody is intended to read these files without it... let's use ZIP/DEFLATE!"

gilded drift
#

I misread that as taxes and was very confused

lavish marlin
#

Because lz4 or lzma or zstd wouldn't be far better in every way...

gaunt gust
lavish marlin
#

7z reads the header so you don't have to rename

#

The fact that zip is used everywhere just irks me.

#

Why does PowerPoint use ZIP, even? Windows natively supports CAB files

thorny grotto
#

hey why is my game lagging soo badly

#

like the mouse mooving laggs it

chrome cipher
#

update: Ive downloaded and updated but it keeps making the sprites disappear.. [prismatic tools]

thorny grotto
#

????

chrome cipher
thorny grotto
#

umm

#

so i

#

atempped to install mods

#

and they did not work

#

so i remoove them and is still lags

chrome cipher
#

I assume the game wasnt lagging at all before, right?

thorny grotto
#

ya

chrome cipher
#

Theres any files you would like to save from your game?

thorny grotto
#

?

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 84 C# mods and 116 content packs.

thorny grotto
#

????

chrome cipher
#

because you could restart the game with a fresh re-install

thorny grotto
#

k

chrome cipher
#

and see if its back

thorny grotto
#

k thx

craggy yoke
#

Anyone have experience with Custom Casks and Advanced Casks? finally decided to get the basement upgrade and downloaded Custom Casks and Advanced Casks so that I could use the PPJA goods, but for some reason the only thing being accepted is goat cheese. I edited the aging rate and that worked fine, but I'm getting an error that says the id's aren't being recognized (at least that's what I think it says). Am I just editing the files wrong, or are they not working together for some reason?

Here's my SMAPI log ,
https://smapi.io/log/d3655d4b9d0d43d987a8b51ea476a31f

This is what I have in the data file for Advanced Casks (Hardwood).
"AgingData": {
"426": 8.0,
"424": 8.0,
"348": 2.0,
"459": 4.0,
"303": 3.0,
"346": 4.0,
"342": 5.0,
"724": 4.0
}

And this is what's in the CaskData file for Custom Casks
{
"342": 2.5,
"724": 2.0,
"459": 1.0
"348": 1.0,
"303": 1.5,
"346": 2.0,
"-6": 4.0,
"-26": 1.0
}

native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 84 C# mods and 116 content packs.

craggy yoke
#

So sorry for the long post ;_;

chrome cipher
#

dont forget to save if you have anything important on the game

thorny grotto
#

it still lagsssssss

#

im gana restart my pc

chrome cipher
#

sure

thorny grotto
#

k

#

we all good

chrome cipher
#

never forget to restart your computer

#

and be sure where are you downloading things

#

visting sites

#

have a great day potato!

thorny grotto
#

u too

chrome cipher
#

Hi all, I would like to edit the coordinates of Map teleport, does anyone have tips and tricks for me?

shell jackal
#

@gaunt gust I tested those two with PyTK and TXML installed. Took about 6 minutes and 33 seconds from clicking the game to being in game. But also noticed a windows security cloud scan thing popped up which has never happened before. I think that might have taken a bit to do but yah. Still about a minute faster than with the current versions of spacecore and JA that are on Nexus.

sacred marten
#

Anyone know how i pay my junimo? I’m using the better junimo mod and can’t figure out where i put the materials to pay them

ebon siren
#

Hello! A friend of mine downloaded the SVE mod, and we're wondering if it'll get in the way of us playing online/co-op, since I don't have the mod (and I host the shared game)

sacred marten
ebon siren
#

Alright, thank you! Do you know if there's any work-arounds?

shell jackal
#

Have her uninstall SVE when you two play together. Or you install it.

sacred marten
ebon siren
#

Alrighty, thank you so much for your help!

sacred marten
dark dirge
#

This problem isn't specific to SDV, but I was hoping somebody here might have an inkling of how to solve this problem, or at least where to ask for help, because I have no idea:

For some reason, Vortex Mod Manager will not update my mods for me. Even when I'm 100% certain a mod is outdated and an update is available, I run the "Check for updates" action and it finds nothing, as if the mod was still up to date.

Again, I know this isn't an SDV problem, but I've scoured the Vortex user guides to find out where I'm supposed to ask about problems like this, and I can't [bleep]ing find it SDVemoteconfuse

shell jackal
#

I don't use it so I can't say. I update all mine manually. xD Which can be fun when a certain someone (coughPathoscough) decides to upload updates to all their mods at the same time.

dark dirge
#

You could use this!

#

But I'd rather use Vortex myself since I use it for other games too...

ornate tide
#

mm vortex can cause problems but it might just be a manifest issue? I dont know how vortex works for sure

#

also mod updater only works for mods that have compatibility built in for it

devout pumiceBOT
#

[#5853] "Hi! You seem to be having an issue with Vortex, which is maintained by Nexus. I'd recommend asking on their official discord, which can be found here https://www.nexusmods.com/discord." - @gaunt gust (02 Feb 2022 @ 08:26:33 PM UTC)

dark dirge
#

All my looking for where to get help and I managed to not find Nexus' Discord... Thank you!!! SDVemoteowo

chrome cipher
#

anyone knows more about finding coordenate ids?

wooden fjord
#

I downloaded Ridgeside Village but it didn't load for some reason

#

Can anyone help me figure out why?

#

It said it worked fine with the smapi binary screen

dusky canyon
#

!log needed

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wooden fjord
#

"Press the Windows and R buttons at the same time."

Do I do this in-game? It's not working outside of the game

#

Got it

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 22 C# mods and 15 content packs.

shell jackal
wooden fjord
#

Ahhh okay

#

Is there a way to update it?

#

Or just download the latest?

shell jackal
#

Download the latest

hazy kayak
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.186.0, with 35 C# mods and 22 content packs.

dire fractal
#

Is there a way to group mods into like a collection on Vortex for each farm I'm on

#

and Just toggle it?

neat plaza
#

!modgroups

native dragonBOT
hazy kayak
wooden fjord
#

It worked. Thanks so much guys

dire fractal
#

Thanks Pillow

wise shell
native dragonBOT
#

Log Info: SMAPI 3.16.0 with SDV 1.5.6 (build 22018) on Windows 10, with 0 C# mods and 0 content packs.

wise shell
# wise shell https://smapi.io/log/5c21ea46de74451081118090b51b900e

so i've been messing with smapi and other mods, and i had a lot of trouble updating smapi. after it updated it would crash and not open, so i uninstalled it, cleared the launch direction and tried to launch the game normally, and now it refuses to open.
i looked it up and tried all the suggested fixes

hushed barn
#

have you verified your file intergrity in steam?

#

assuming you are using steam 🙂

wise shell
#

yes, it still crashes

hushed barn
#

are there still mods in the mod folder?

wise shell
#

yes

#

this is what the error says

#

whenever i launch it

hushed barn
#

can you launch stardew valley without smapi?

wise shell
#

no, if smapi is uninstalled and the launch directions are cleared then the game just doesn't open

#

it says it's running in steam, and then it just stops

lament prairie
#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

wise shell
#

so basically i'm fucked ?

hushed barn
#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

hushed barn
#

!legacymodding

native dragonBOT
wise shell
#

thank you

hushed barn
#

well done elizabeth 🙂 Thank you

sacred marten
#

Anyone know how i pay my junimo? I’m using the better junimo mod and can’t figure out where i put the materials to pay them

distant belfry
#

Anyone know how/when the nightowl mod restores energy?