#archived-modded-support

1 messages · Page 17 of 1

raw dew
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Separate folder.

lament prairie
#

Wait a sec—in the game, is the slime hutch retextured

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Because I see that there's one failed Medieval patch

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But also one that's working

raw dew
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I want to retexture it. The retexture isn't working.

lament prairie
#

When you look at the slime hutch in the game, it's not retextured?

raw dew
#

It is not.

lament prairie
#

Because I'm seeing Content Patcher edited Buildings/Slime Hutch (for the 'Medieval_buildings' content pack).

raw dew
#

Everything else is working perfectly, besides that.

flat coral
#

do you happen to know if there is a mod that does something similar? i just want the cabin to be cube/shed or anything similar - i dont want it to act like the house

main ingot
#

i think you can potentially edit it to make it work yourself, but that requires some know how

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or fenrir could be based lol

junior seal
#

How big you want it to be?

mental quail
#

you could always use a deluxe barn with no animals instead

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barns are cheaper to build than sheds too

main ingot
#

she wants cabins to function as sheds i think

flat coral
#

oh fenrir, i dont want to burden you with that! i dont know how long it takes to make a mod, but im sure it isnt instant - i dont want to add more to your plate if you are busy

and yes! i am using lots of mods that make it aesthetic and i want more variety to my storage than just the sheds

shell jackal
#

Okay, so at least it isn't just me. xD Thank you all

mental quail
#

oh I understand

mental quail
shell jackal
#

I wish I could get rid of it though. It's messing with my head a little. xD

mental quail
#

I do see their texture of poppy seeds when I forage poppy. I didn't make the connection until you pointed out the pumpkin seeds

dusky echo
#

Is there anyway to mod Stardew on my switch?

mental quail
#

you probably don't want to add ANOTHER mod but the seasonal packets seem to override it

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no, there isn't a way to mod consoles

young fox
#

Anyone know where to get SAAT api toolkit for Android?

lament prairie
lament prairie
lament prairie
young fox
#

? What are they I can't find the mobile requirements anywhere

young fox
#

I'm using 1.14.16 bc it's what the sve site said to use for Android

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Thank you

flat coral
#

i don't know if this goes here but im trying to combine this mod: https://www.nexusmods.com/stardewvalley/mods/4912 with this mod: https://blog.naver.com/sxdcdc/222796955126 and i dont know if it works for the crops themselves but the preview image in the inventory doesn't apply to most of them. like, tulip, fairy rose, summer spangle, etc just dont work at all and blue jazz works but the top is still the same

in theory, it should be working since i just cropped the new one and added it to the "object" folder and removed the previous one

is there something i am missing?

lament prairie
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
flat coral
#

am i cropping them wrong?

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.3.1, with 82 C# mods and 230 content packs.

lament prairie
flat coral
#

oh crap i mustve been looking at the old one

lament prairie
#

Have you double-checked they're all 16x16 pixels

flat coral
#

that must be the issue! thank you!

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sorry about that!!!

lament prairie
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No worries, glad to help

prisma dove
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surprised no one pinged me for the mod pack that was put up

young fox
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Do i use version 1.14.16 or V 1.11.6 for sve? The mobdrop page said 1.14.16 was for android

hollow blaze
#

Hello! I got Custom Critters so I could have Eemie's Bees. However, it's... not spawning as many bees as I thought! Like, max one per beehouse, and sometimes not even that.

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The Nexus page for Eemie's Bees mentions you can decrease the chance of the bees spawning if there's too many (the default is 0.9, which is 90%).

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But... how could I make it more bees, beyond just the obvious of going from 0.9 to 1?

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I assume "chance" can't go above 1 (100%)

dire fractal
#

I downloaded grandpa's farm but I can't leave the farm

hollow blaze
#

Hm?

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Do the warps not work?

dire fractal
#

exactly

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I just keep going off screen

hollow blaze
#

Hrm. You should try also asking in the SVE server, it has a channel dedicated to bugs.

dire fractal
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I'll try that...

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:/

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and the invite link I clicked is dead

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so, I guess I'll just use cheats menu to get around town

raw dew
#

The slime hutch retexture still isn't working, and I'm almost sure that Slim Hutch isn't working for some reason. Some help? Here is my log. I want to retexture the slime hutch.

junior seal
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It is working for me

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try reinstalling

raw dew
#

I have.. But I do not know which Slim Hutch to use? When I unzip it I get the content patcher vers and Another?

raw dew
#

I need.. Both...

junior seal
#

the other one not the CP is the trigger to activate the retexture

raw dew
#

Thank you so much, Fenrir.

junior seal
#

this red text is because of Medieval Building trying to patch Slime Hutch, it doesnt affect anything

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the workaround for the red text is this, open the Medieval Building content.json and edit these lines: with this

//Slime hutch { "LogName": "Slime Hutch", "Action": "EditImage", "Target": "Buildings/Slime Hutch", "FromFile": "assets/{{Recolour}}/{{season}}_{{SlimeHutchoption}}_{{SlimeHutchfoliage}}.png", "FromArea": { "X": 224, "Y": 432, "Width": 176, "Height": 144 }, "When": { "BuildingsReplaced": "Slime Hutch", "HasMod |contains=Wellbott.SlimHutchCode": false }, },

sterile ibex
#

I'm so sorry for interrupting but is this the place to ask for help with something related to smapi

raw dew
#

Thank you for the explanation. Yes, I believe so.

sterile ibex
#

so I have a problem with opening Stardew Valley with smapi, anytime i try to open the game it shows me this message

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I've tried everything I could think of to fix it, removing all mods, redownloading the game, attempting to follow instructions but nothing I've tried has worked

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so this is my last ditch effort to be able to play the game again

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If anyone could help me that would be much appreciated!

main ingot
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

main ingot
#

its hard to read the console

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plus the log parser tells us more things

sterile ibex
#

How do I do that?

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Sorry I’m very useless when it comes to computers

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Nevermind I found it!

native dragonBOT
main ingot
#

click that link and read what it says — looks like u should reinstall smapi, as ur missing error handler

sterile ibex
#

I've done that and it still does not work, what should I do now?

young fox
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What version of custom music do I need for sve android?

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I'm using sve 1.11.6

scarlet quail
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So previously this cleared up for a little bit, so it may just be non-cycling Special Orders and I can live without them for now, but just in case: Anyone know how to fix the Ridgeside Special orders board being blank?

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The game is working fine so I don't think a SMAPI log will help, but if I need to make one let me know

mental quail
mental quail
scarlet quail
#

Oh, I'm not. I should probably do that. Thank ya

mental quail
native dragonBOT
tired brook
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Hi! Feel free to post the file here directly or send it in a DM, whichever you prefer.

ripe snow
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hey guys! any advice on how to deal with a duped npc? asking here because it is an npc from SVE

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Sophia

rugged cave
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 33 C# mods and 24 content packs.

ornate tide
ornate tide
rugged cave
#

do you know why? i installed it exactly the same way i did when i first got it, deleted the old version first of course

ornate tide
#

not too sure, maybe just a faulty extraction

ripe snow
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okay thanks for the pointers!

balmy forge
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who can help me

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idk what is happening

vital needle
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did you install the needed mods? SVE requires a lot of dependencies on other mods

ornate tide
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update your smapi

calm heron
#

when people send screenshots of their console
me: SDVpufferlurk SDVpuffersquint i'm blind

balmy forge
ornate tide
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!log send a new log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

balmy forge
#

same

hoary bane
# balmy forge

Not the same. You have a folder inside titled "mods" you should remove it, along with the smapi installer since you don't need it anymore. Get Npc exclusion and an updated version of Ui2 here;

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!uiinfosuite

native dragonBOT
hoary bane
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Looks like you have a "Portraits" folder, that's either a high res portrait or an xnb.

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!xnb

native dragonBOT
gentle glen
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I have a two questions , first i have two updates for the same mod does it matter which one to grab, second question is did the floist to famer mod ever get fix yet

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that only mod i need to update but not sure if they fix it

mental quail
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farmer to florist is still broken

gentle glen
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thank you Summer

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i wasnt for sure if they fix it or not

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i still trying figure out a error that got, not sure what it is

mental quail
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are you using the DGA version of farmer to florist?

gentle glen
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no

mental quail
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PPJA version?

gentle glen
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i have the old verison

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3.10

mental quail
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oh ok, I'm not familiar with Farmer to Florist

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there are newer mods that do a similar thing though

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what did you like about farmer to florist?

gentle glen
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it a good mod a like what they have, but if broken if not been fix yet , i hope they fix cause i enjoy the stuff they have in ti

mental quail
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new mod that's sort of like farmer to florist

gentle glen
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i haven't seen this one

mental quail
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it is very new

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I have not used it myself yet. I will add it when I start a new stardew farm

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if you try the Floral Megamix - you would delete Farmer to Florist and use Floral Megamix instead

gentle glen
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well i have a long stardew game i'm year 23 , day 24 of fall is my longest game

mental quail
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that is amazing!!! year 23!

gentle glen
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i know it is shocking but when i first started the game i was like llet me get things done and just kept on going and than i added mods which gave me more game play which i never wanted the game to end 🙂

topaz torrent
#

Um, what does "Missing it's DLL" mean?

ornate tide
#

Missing file, its likely a C# mod, reinstall or reextract it

topaz torrent
#

Alright

mental quail
gentle glen
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sure

mental quail
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it is shocking in a good positive way

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can you post your screenshot there? this part is more for help getting mods to work

vital needle
topaz torrent
mental quail
#

oh maybe wait around in here, isis, see if you can figure out how to get farmer to florist working again

ornate tide
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

topaz torrent
gentle glen
ornate tide
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.186.923, with 4 C# mods and 4 content packs.

ornate tide
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The mod isnt mobile-compatible

topaz torrent
mental quail
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check out this mod... it colors your fish ponds by what you have in the pond

gentle glen
#

omg summer you know what did to my barns

mental quail
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I saw that your barns are two different colors, almost same color, but a little different

gentle glen
mental quail
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I love the colors! definitely the bee's knees

orchid lagoon
#

anyone see the problem here? this isn’t me btw

mental quail
mental quail
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

orchid lagoon
#

I can see if they can, they did parse it before but it wasn’t this error code

gentle glen
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i have a error thing as well

mental quail
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I can't help you with the log, but other smarter people here will appreciate having the log Phoenix

orchid lagoon
gentle glen
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 41 C# mods and 128 content packs.

mental quail
gentle glen
#

yeah

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it show up at certain time

mental quail
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and you can still play after it shows up? you can ignore it

gentle glen
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when it show up i stop playing cause i don't know if mess up longest game

mental quail
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I understand what you are saying

gentle glen
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so it not really a error than

vital needle
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the red one below?

gentle glen
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yeah

vital needle
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are you playing with SVE?

gentle glen
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yes

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I have the SVE mod

vital needle
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this particular error is because of NPC scheduling broken. could be a broken NPC

mental quail
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she has SVE in her mod list. I think she can play through it without messing up her game file

gentle glen
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that make sense why there is red text,

vital needle
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you also have boarding house mdo

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mod

mental quail
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but with year 23 save I understand her apprehension

vital needle
#

?

mental quail
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look at the smapi log, the mod list is there

vital needle
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you can try updating the latest boarding house mod

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the latest is 4.0.9

gentle glen
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there is a new one

vital needle
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i dunno why trent didnt kick the update on the manifest though

gentle glen
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i see did't it listed for one my updates

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i will look for that one right now

mental quail
vital needle
#

we need to isolate which NPC is making the broken schedule

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i cant give the blame to SVE since they have fixed it long time ago

mental quail
gentle glen
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right i been trying figure is out for a while now

mental quail
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when you update your mods

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do you delete the mod from your mods folder and then put the new update in the mods folder?

gentle glen
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i try to update all my mods and check for errors when i see them so i can get them fix cause i'm not a coder

mental quail
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I am the same as you

gentle glen
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now i fix this one and see if that helps thanks

mental quail
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make sure you delete the old folder

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before you put the update folder in there

gentle glen
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i always do that first before add the new one

vital needle
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yeah just update it for now

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and see if it improves

peak slate
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how do I fix this problem?

calm heron
#

i dont think you really need to be a coder
it's just being able to understand what you're reading if you have an error SDVpufferlurk

mental quail
native dragonBOT
#

@peak slate Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mental quail
calm heron
#

me squinting at the console text while the image is fully zoomed in

peak slate
native dragonBOT
calm heron
#

well, i get that
but i just dont think you need to be a coder, you just need a good translator then

mental quail
# peak slate

dude can't you read!! it says click the link and follow instructions there, not upload your file directly here

restive cypress
calm heron
#

hey, let's not be rude. honest mistake

peak slate
peak slate
restive cypress
#

That might only be apart of the issue, I'd also update any mods which go with Spacecore :) Hopefully that fixes the issue

mental quail
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 40 C# mods and 37 content packs.

gentle glen
#

hmmm something weird

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where did boarding house move to

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it not where the bus is

mental quail
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it should still be there

vital needle
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screenshot the map

gentle glen
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it not there one moment in a cut seen

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it supose to be right here

mental quail
#

yes it's supposed to be right up there

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can you send your log again

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by the way you can do screenshot like this

gentle glen
#

let me exit

vital needle
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its a patch error

mental quail
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see the controller tab at top

gentle glen
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i never use that opion

vital needle
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it wont show on log

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anyway you updated BH mod right?

mental quail
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click the camera then click Open Destination Folder and your screenshot will be in there

gentle glen
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let me load the game back up

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i thought you wanted my log again

mental quail
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if you're in a cut scene

gentle glen
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i finish that cut scene

mental quail
#

the path to the boarding house is still not there?

vital needle
#

try this solution for now

gentle glen
#

i know some creater do move things i figure i look around in stardew

vital needle
#

because that is a patch error

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i know this issue back then

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Trent helped me

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its because SVE also patches the bus stop

gentle glen
#

i know notice something wasn't right when i went for 169 mods to 168 mods

vital needle
#

yeah trent removed some dependencies

gentle glen
#

oo

vital needle
#

anyway rename the mod folder then restart the game and load

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see if it solves

gentle glen
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i'm waiting for my game to load

mental quail
#

hmm I need to look at my mod folder load order, I have a new NPC that broke Ridgeside bus stop access...

gentle glen
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i just update my ridgeside too

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i'm at the stop and the boarding house isn't there

cobalt lance
#

My SDVExpanded is broken? Its in there twice and looks like I have 2 of each component mod that it asked me to download prior to downloading SDVE?

vital needle
native dragonBOT
#

@cobalt lance Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cobalt lance
#

One sec

native dragonBOT
mental quail
gentle glen
#

@vital needle what do i need to do

mental quail
gentle glen
#

@mental quail oh ok i just updated mine just before my red text issue

vital needle
mental quail
vital needle
#

am posting in B H DC

cobalt lance
# mental quail reinstall Smapi

well I think [CP] is Content Patcher so the others would be duplicates of the mods I pre-downloaded as pre-requisites right? Wouldn't I delete the other ones?

gentle glen
#

i have the picture

mental quail
cobalt lance
#

Was I supposed to do that?

gentle glen
#

here is the bus but no boarding house

cobalt lance
#

I read it as extract the whole ZIP folder into one folder

mental quail
#

you do need to reinstall smapi though because error handler is missing

cobalt lance
#

I downloaded those mods separate like the thing told me to

mental quail
#

yes, the SVE dependencies should be in their own folders in the mod folder

cobalt lance
#

Alright I re-downloaded Smapi

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let me re-launch and see what happens

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it skipped a lesser mod this time

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because it is non-compatible

mental quail
#

delete these folders from your mods folder

cobalt lance
#

It loaded them this time though without errors

mental quail
#

oh, error handler fixed it then

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btw -

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!uiinfosuite

native dragonBOT
cobalt lance
#

That was the mod it skipped

mental quail
#

the version on nexus is broken, you can get the updated version off github

cobalt lance
#

Alright just downloaded the new one of that. Lets see what happens

#

No errors this time

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Thank you

mental quail
vital needle
#

so its indeed a BH problem

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please wait for a while while i wait for response from Trent

gentle glen
#

yeah but the red text did go away

mental quail
vital needle
#

its a patch problem. there is technically no error

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because the patched happened correctly

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its just that it got patched by another on top

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so ill just check what can we do abt it

gentle glen
#

that is weird i was trying to figure out and what mod it was cause i always detele the olds before adding the news in

mental quail
#

sometimes there is just a hiccup. other people have been having issues too. did you rename boarding house folder to have Z at the beginning?

gentle glen
#

no i haven't

mental quail
#

try that and start the game again?

gentle glen
#

i'm going do that right now so don't forget

lunar pewter
#

I downloaded a mod and applied it on steam and everything, but I don’t notice any difference kel_welp any ideas why this is happening?

gentle glen
#

can i add the z to the file when the game is open of do i have log off the game and do it

vital needle
#

you rename the folder

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like this

mental quail
#

then you can rename it like Sakurai showed you, and open the game again to see if you can get to the boarding house now

ornate tide
#

I think you can try patch reloading it

ornate tide
ornate tide
#

Are you on windows?

lunar pewter
#

Mhm

ornate tide
#

!launchoptions

native dragonBOT
lunar pewter
#

Oh sweet, instructions cursed_aubrey thx!

gentle glen
#

@mental quail weird thing is i don't even see the mod there

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@vital needle werid thing i went to name it and it not in mod folder weird

young fox
#

Does anyone know which version of custom music you need for sve android?

gentle glen
#

i see it now

native dragonBOT
mental quail
gentle glen
#

oakie should [BH] Boarding House , Or Z Boarding House

mental quail
#

Z at the very beginning

#

Z [BH] Boarding House or Z Boarding house

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whichever you want

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upper case or lower case does not matter

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as long as there is a Z at the very beginning

gentle glen
#

i just wanted make sure i was putting the right name in so snampi reads it

vital needle
#

the one i have is the latest

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the old BH mod has [BH] on its folder name

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treant simplified the new version with just Boarding House

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how did you update your BH mod

#

?

gentle glen
#

yes i update it

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cause the old one is [ BH] was at the top of my mod list

vital needle
#

so you should only have one folder for boarding house

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then just rename it with a z on its name

gentle glen
#

now it at the bottom of my ist now that it has z in it

vital needle
#

okay try to start game again and see if bus stop is fixed

gentle glen
#

that what going do right now

#

it still show i have 168 mods

vital needle
#

its okay

gentle glen
#

i'm wating for my game to load

mental quail
#

you deleted the [BH] one, right? you have only one boarding house folder?

gentle glen
#

yes i always delete my old folders

harsh sable
#

I need help! Im trying to get this fish in stardew valley and I have the expansion mod too. its this fish I need. I looked into it and it says with the stardew valley expansion, theres two secret woods? am I correct?

mental quail
#

only one secret woods

harsh sable
#

Is it a rare drop?

vital needle
#

you get a few carps and bass

mental quail
#

add this mod -

vital needle
#

but woodskip should bite

harsh sable
mental quail
harsh sable
#

what does that mod do?

mental quail
#

you will see percentages below the fish icons that are available to catch in that area where you are, if you are holding the fishing rod

harsh sable
#

Thats so cool omg! AAAA thank you so much omg dsjhdjsfsdhkjdfs

#

@mental quail @vital needle thank you guys so much! it really means alot for randoms to help ♥

mental quail
#

IF you have teh's fishing overhaul you don't need fishing info overlays

harsh sable
#

fishing overhaul?

mental quail
#

oh poop you still don't see the boarding house @gentle glen

gentle glen
mental quail
#

oooh there it is!!!

vital needle
gentle glen
#

i have it now see

#

i have a cat on my desk he is always in my way SDVpetcat

harsh sable
#

@mental quailI dont have that mod

#

should I put it on?

mental quail
#

up to you

harsh sable
#

@mental quail okay dokey ♥ if I have any questions, I'll ask you! thank you so much

gentle glen
#

thank you two help me so much the red error that not a error @vital needle @mental quail

#

uhm is the bullent board on ridgeside blank for anyone

mental quail
#

yes

#

it will be fixed soon with another update

gentle glen
#

oh ok so it not just me than

vital needle
#

let's wait for a fix

gentle glen
#

oh ok i can wait i just went cause i had to something there i went to check the board and saw it blink

mental quail
#

ridgeside just updated

gentle glen
#

ooo

#

he is fast geting the update out

mental quail
#

yes

vital needle
gentle glen
#

the big mod like SVE and Ridgeside Downtown Zuzu would have big updates so yeah take time to install the new one

mental quail
#

yeah they're large files so they take forever to download. good mods though 🙂 i'm going to get offline now, I'm happy you finally got boarding house working, Isis, have a great day!

young fox
#

Does anyone know what's up with the DLL couldn't be loaded errors?

dusty spruce
#

it means you're using the wrong version of the mod for the wrong version of the game/SMAPI

outer turret
#

Its the music files that take ages!

queen whale
#

oh nevermind, i wont be talking in this server enough for that

vital needle
#

guys is there a way to view unicode characters like japanese on some CP mods without i18n?

#

some of the strings in dialogues in a mod i downloaded are JP

young fox
#

Does anyone know if there's a version of immersive farm 2 that's android compatible? I've checked the compatibility sites and it's not on either of them

steep moat
#

So I already have played quite a bit on my modded SDV without a problem, but then I decided to add a few mods like Ridgeside Village, and I made a backup of my entire old SDV folder and now I can't launch SDV anymore.

#

Oh yeah another thing: I added the thing to steam so my modded game would be connected to steam just now idk if that changes much

rare depot
#

then you did something wrong

#

posting your log would help identify the issue

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

steep moat
#

If I type %appdata%\StardewValley\ErrorLogs in win+r it gives an error

#

and now I brought the entire thing to another laptop, it shows another error...

lucid tangle
#

Hey ho is it possible to change the music in the switch version? I already got it to work in the vita version but i struggle with the switch 🙂

fleet panther
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 33 C# mods and 92 content packs.

past latch
#

Does anyone know if there's a mod that lets you adopt Leo? I hate having him live in a tree by himself.

ripe burrow
#

Hello

#

I have a question

#

Is it possible to use multiple mods at once? How can I know if they are compatible?

nimble bear
#

most of them work together, just try not to get 2 mods that change the same thing

#

you can also check the mod page for mod compatibility

ripe burrow
#

I see
Is it okay if I share the 4 mods id like to use to see if anyone knowns anything about it?

nimble bear
#

sure

ripe burrow
#
#

I'm worried mostly that the aquarium mod will not work with stardew valley expanded

nimble bear
#

they work

#

I know because I have them

ripe burrow
#

Okay thank you!

proven thicket
#

got it

proven thicket
#

once again the game fucking crashed when i picked up a market day chest.

#

i already erased the crash data

#

i need to set config where i can't pick up market day chests!

slow elbow
#

any idea why better jumino forestry unable to fertilize trees? the perks is unlocked and the fertilizer is in the hut

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 41 C# mods and 7 content packs.

slow elbow
#

not sure the meaning of this

#

any help?

ornate forge
#

the mod is telling you what the junimos are doing

slow elbow
#

hmm..but they are not fertilizing

ornate forge
#

oh

#

no idea

slow elbow
stark cypress
#

Maybe it's just listing the things in range it can act on.

slow elbow
#

u all using the mods have encounter this issue?

torpid pewter
#

Can someone help me figure out why Walk of Life isn't working? I have it installed correctly, I just updated all my mods, and I can't think of what could be wrong.

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 130 C# mods and 59 content packs.

wraith shuttle
neat plaza
wraith shuttle
#

I did

neat plaza
#

no you didn't

torpid pewter
#

Really? I just updated! Did I miss this, somehow?

wraith shuttle
#

%appdata%\StardewValley\ErrorLogs

torpid pewter
#

And in the time it took to get your response, Garbage Day updated. Damn it, modders, stop being so efficient!

gaunt gust
neat plaza
wraith shuttle
#

Should I tray instanng Sempi again?

stark cypress
#

%appdata%\StardewValley Go to here, see if you're just missing the ErrorLogs folder

torpid pewter
wraith shuttle
#

🤦‍♀️ I needed to turn the game on frist.

empty dome
#

hi, is anyone experienced in getting portrait mods to work with sdve?

#

i've managed to get portraits working for every char except the wizard :(

lament prairie
#

SVE changes the wizard

#

He has more faces now

empty dome
#

i've manually created a facesheet in my portraits folder with the same expressions as the sve one, but it's not picking that one

lament prairie
#

If your portrait mod doesn't have all the faces, then it just isn't going to cover him

#

Are you using Portraiture?

empty dome
#

no a CP mod, baechu/akirae's

indigo pendant
#

Is there a mod that replaces pierre with andrew tate in abigail’s 6 heart event

empty dome
#

but with my added wizard sheet

indigo pendant
#

And just for that event

lament prairie
#

That would help to explain what's wrong

empty dome
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 44 C# mods and 48 content packs.

lament prairie
#

Your mod uses a Load action so it goes first

empty dome
#

oop ok thank you aha

lament prairie
#

SVE then uses an EditImage on top

#

Overwriting all the changes

empty dome
#

can i reverse the order?

lament prairie
#

You will have to switch the Action in the CP pack from Load to EditImage first

#

Then add a false dependency to change load order

#

!loadorder

native dragonBOT
empty dome
#

thank you so much i'll try that!

wraith shuttle
#

These ones are not showing up on the website.

proven thicket
#

@mental quail I went to 1.7.3 version of better chests, and low and behold

crude frigate
#

Do y’all know if there’s a mod where you can bring ur spouse +kids to ginger island with you when you go?

#

If not there rlly should be😭🤚🏻 I always feel bad leaving them to go to ginger

lament prairie
#

Spouses on ginger island?

#

Ah it's currently updating

empty dome
#

sorry to ask again, i've added and saved the dependency for the portrait mod, tried renaming the folder and sve still appears to be loading after SDVpuffercry any advice?

lament prairie
#

Did you make sure to change it from Load to EditData

empty dome
lament prairie
#

Nope it’ll be in content.json

#

You probably want to find the one for the wizard specifically

hollow blaze
#

Hey, uh

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 85 C# mods and 59 content packs.

hollow blaze
#

I got a wall of error messages when trying to go to bed at end of day

#

It's probably because of one of the new mods I got

#

Can anybody help me fix it? I linked the log above

lament prairie
#

I've seen it do this before and I have no idea how to fix it

hollow blaze
#

OK then.

#

Getting rid of everything CF-related.

#

are the rest of these safe?

lament prairie
#

Yeah those are all not CF

hollow blaze
#

Mhm.

#

reminder to self: when testing whether mods work, try going to bed after using them, because sometimes stuff is fine until you try ending the day with it

fallen star
#

Just a question as of modding. Does Mod Organiser work with Stardew Valley?

Since it does seem to automatically pick up the game's existance in the installed directory. But I was unable to get it to work just yet (I will experiment with it slowly myself).

gilded drift
#

Does Custom Furniture play well with CP and AT?

gilded drift
lament prairie
#

It doesn't do this consistently enough to count as definitively broken

#

But it's not predictable and I don't know how to fix it

#

You can either convert it to DGA or use the CP version

#

I wrote an automated coverter for CF to DGA

gilded drift
#

I've actually never used DGA, is it good?

lament prairie
#

I'm super biased, but I think so

#

There are some content packs for it that are broken, but it's the best option for new furnitures out there

#

(The broken content packs are the PPJA conversions)

#

(I'm super biased because I've made a bunch of content packs for it and also submitted a bunch of PRs to fix bugs)

#

I've installed a ton of DGA furnitures on my own saves

gilded drift
#

What are PRs? I'm reading it as press releases lol

#

Omg I didn't realize you made DGA and here I am asking if you like it SDVpuffereyes

gaunt gust
#

nah, casey made DGA

lament prairie
#

No I didn't make it!!!

gaunt gust
#

Elizabeth is just the most active maintainer 😛

lament prairie
#

PR = here add this please

#

it stands for pull request

gilded drift
#

Ohhhhhh, gotcha

#

to remove broken mods

lament prairie
#

I am far from capable of the architecturing that DGA has

gaunt gust
#

and probably DGA's most active cheerleader

lament prairie
#

It's like submitting an edit to the code

gilded drift
#

Oh I was reading the thanks for the changes when I saw that, not the author

#

I'll go ahead and try it then!

#

Actually one more question, what happens when you use DGA and AT on items modified by CP? I'm assuming nothing does but wanted to check anyway

lament prairie
#

You can't use DGA on things

#

It's not like AT

#

using AT on things modified by CP I belive changes their texture

#

DGA adds new things, so it doesn't affect anything in CP

#

You can use AT to edit items added by DGA

gilded drift
#

Oh okay! Thanks!

past latch
#

Does anyone know a mod that increases the amount the auto grabber can collect? I am using deluxe auto grabber and a huge greenhouse. It works fine, and the range can be increased in the config, but I have to have like 20 grabbers to get all the stuff. It's not very pretty lol

#

also @lament prairie sorry to bother you, but I wanted to thank you for helping me with the black pearl mod. I finally got it working! It was exactly like you said

lament prairie
#

Nice!

chilly swallow
#

@gaunt gust I feel bad for bugging you x.x

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 154 C# mods and 388 content packs.

chilly swallow
#

yeah.. what he said

#

(side note about teh's slime mod.. the core file is installed, but it's telling me it doesn't see it?)

thorny crystal
#

Dang, Erin 😂

chilly swallow
#

ikr

#

if I'm gonna break it.. I'm gonna do it well

#

these are all freshly installed, too

gaunt gust
#

I believe Warp Snitch will tell you more

#

(we're gonna go one error at a time while I try to figure out if I broke JA)

chilly swallow
#

😄

#

downloads warp snitch

#

considers yeeting npc adventures for now

gaunt gust
#

Npc adventures I assume is a badly made pack

#

But like this would require me to actually open the code

chilly swallow
#

I'll let Ark know.. it's for Luci

gaunt gust
#

And I'm trying my best to optimize JA right now

empty dome
stoic charm
#

Question does the June Custom NPC for Ridgeside work with Stardew 1.4. (Mobile)?

thorny crystal
#

oops, tag, sorry

stoic charm
#

Yeah!

thorny crystal
#

oh-kay I am dumb, that's for the mod Mobile Phone 🤦‍♀️

gaunt gust
#

Fwiw, unlikely

#

I think June is recent

chilly swallow
#

yeah June is def recent

thorny crystal
#

I mean it is in the description 😅

dapper gazelle
#

I think they're talking about June not Juna...

chilly swallow
#

yeah June is ridgeside npc

#

not juna

thorny crystal
#

oh

dapper gazelle
#

buuut I think the same deal applies tbh xD

stoic charm
#

What mods do you guys suggest that are like mobile friendly and compatible?

I'm looking for mods that let's me explore new places and meeting new npcs without crashing my game

chilly swallow
#

isn't there a mobile compatability list?

gaunt gust
#

That's really just mostly a list of dependencies, sadly

chilly swallow
#

ah

#

bummer

gaunt gust
#

Honestly I couldn't give you a recommendation list for any platform

gilded drift
#

I can give the ones I'm using for visuals but I wouldn't have the slightest clue if they'd work with mobile

gaunt gust
#

...hopefully no out of range errors this time....looks at my code

chilly swallow
#

😄

#

I.. am gonna give figuring mine out a break cause.. I'm getting a headache trying to figure it out

gilded drift
#

side eyes code, telling it to be good

#

looks for rogue commas

chilly swallow
#

shudders at the word comma

gilded drift
#

it's always the commas

chilly swallow
#

I knooooow

#

I hate them

gilded drift
#

I once spent an hour looking for what was wrong with my code

#

it was a comma

#

that's an hour I'll never get back

chilly swallow
#

for me it's either commas or brackets

gilded drift
#

yup

#

you might want to take a break from the computer entirely, that always helps me when I get headaches coding

chilly swallow
#

ngl this wouldn't bother me as much if it were my mods that were broken... but yeah.. I think I'll take a break lol

gaunt gust
#

....and argument otu of range, lol

#

looks like I misunderstood how casey's extended tilesheets work, attempt three

#

(they're zero indexed sometimes and one indexed soetimes.)

gilded drift
#

oh hey atra, wanted to tell you we're in the mod help channel, not sure if you thought this was making mods or not

trim bough
#

Guys why does my smapi modding api have a missing manifest.json file thingy

tulip rain
#

Hey guys, for some reason Automate is not working in my game, not showing up in the Mod Config Menu as well. I tried installing via Vortex but also manually to no avail. It works great on my laptop but it just seems to not do anything on PC

#

tried it both in an existing game and also made a new save but both didnt work

#

the mod files are there though so I dont understand what I'm doing wrong

gilded drift
#

Is it missing a file?

tulip rain
#

i wouldnt assume so, i extracted the zip I got from the website

#

i can try an older version?

gilded drift
#

occasionally I've seen zipped files missing things, but I've never used automate so I'm not sure that's the case

tulip rain
#

thats odd

#

i installed an older patch lets see if that fixes it..

gilded drift
#

it doesn't happen often, but I've had it happen once or twice before

#

Usually with visual things or maps though, not script mods

gaunt gust
#

(atra doesn't bother to get out of bed for less than a fully parsed smapi log)

#

(hint)

tulip rain
#

will do soon give me a minute

gilded drift
tulip rain
native dragonBOT
#

Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 22018) on Windows 10, with 37 C# mods and 10 content packs.

tulip rain
#

weird.. smapi doesnt even notice automate being there

gilded drift
#

oh that's weird

robust bison
#

try reinstalling again manually

tulip rain
#

here's what it looks like

#

oh i see the issue

#

im dumb lol

#

thanks everyone haha i appreciate it

robust bison
tulip rain
#

i dont bother with updates if everything still works heh

pulsar jolt
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 145 C# mods and 162 content packs.

tulip rain
#

thats a few mods

pulsar jolt
#

Aye

young fox
#

Does anyone know if there's a version of immersive farm 2 that's android compatible? I've checked the compatibility sites and it's not on either of them

fallen star
#

Is there a mod that shows all active mods from in game?

neat plaza
fallen star
#

Because it takes longer to open the directory where Stardew Valley is located, and look for the log?

neat plaza
young fox
#

How to I get my smapi log on android?

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

young fox
#

Thx

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 3.18.120.0, with 35 C# mods and 22 content packs.

young fox
#

I used the version the Google doc said

robust bison
#

you're on 1.22.8 or something

orchid locust
#

I noticed that CJB cheat menu doesn’t have an option to unlock gold and blue chickens. I kinda think it would be a great addition @tired brook

tired brook
#

Sure, I added that to my list of ideas for future versions. There's no timeline since I'm mostly working on SDV 1.6 and related mod stuff, but pull requests are welcome if anyone wants it sooner!

orchid locust
#

I mentioned this cause I can’t tell if I have unlocked the blue chickens in my multiplayer game.

tired brook
orchid locust
#

We usually skip cutscenes in MP

tired brook
#

If you just want to check for now, I can see how the game tracks whether they're unlocked so you can check the save.

orchid locust
#

How would I do that? Share my save file?

#

By the way thanks for responding, I try not to bother you too much since I know how busy you are.

tired brook
#

For Golden Chickens, you can buy Golden Eggs from Marnie's supply shop once you've achieved perfection (i.e. you have the Farm_Eternal mail flag). For Blue Chickens, there's a 25% chance a chicken bought from Marnie's animal shop will be blue if you've seen Shane's 8-heart event (i.e. event 3900074).

So you can open your save file in a text editor (see https://stardewvalleywiki.com/Saves#Edit_a_save), and just search for 3900074 to see if blue chickens are unlocked. But they should be unlocked as long as the event triggered, regardless of whether you skipped it.

orchid locust
#

Thank you

tired brook
#

Welcome!

young fox
#

So is the custom music in the sve folder the same as the custom music mod or do I need both?

young fox
#

Ok cool thank you

gilded drift
#

oh hey pathos!

tired brook
#

Hi!

orchid locust
#

Looks like I have unlocked blue chickens. I doubt we’ll ever get to perfection since we are using a bunch of PPJA mods though.

#

I feel like using PPJA mods makes obtaining perfection almost impossible

lament prairie
#

there's always debug perfection 😛

orchid locust
#

Hmm

#

That sounds like an option

#

I kinda wish there was a way to keep perfection requirements vanilla even with all of these additions.

lament prairie
#

There is, it's a mod called Perfection Tweaks

orchid locust
#

I didn’t know that.

#

Thank you!

lament prairie
#

Np!

young fox
# robust bison you need 1.19.6

Ok so I redownload the right version, but then it says it's version 1.22.8, and I am fully deleting it before redownloading it

robust bison
young fox
#

Yes

#

I've redownloaded it like 7 times

#

I am 100% sure

little hazel
#

would i be able to look up alternative textures with the ckb item menu?

neat plaza
orchid locust
#

I changed all of the perfection requirements back to the vanilla settings which is freaking awesome

lament prairie
#

I think the paint bucket has a search

orchid locust
#

I contacted the mod author last week about not being able to swap out the upgraded cabins using alternative textures but I don’t think they’ve responded or has been on.

young fox
#

I'm using the version of custom music from sve (1.8.1) for android so why is it saying it's not compatible? What version do I actually need?

vast pecan
#

Help needed!
we tried installing mods on xbox for pc and the process was pretty smooth but started facing problems when trying to multiplayer. keep on getting this message, please help

tight shoal
#

Grabbed Better Chests, lovely mod, except that when zooming the map any labels I had put on my chests are seemingly kept where they would be if I hadn't zoomed anything at all. Any known fixes for this? Can't quite find one in options. The brown chest there is the "Ores" chest.

outer turret
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 0 C# mods and 0 content packs.

shell jackal
#

Looking at the folder I'd say yes. But I could also be wrong.

dusky canyon
#

don't know why I did reply

gaunt gust
#

if you want to be polite about it, ask them to reinstall the game

#

you sure you got a "missing method in the steam dll" error and not "steam could not connect error"?

gentle glen
#

question about adopted skin did it ever get a update

dusky canyon
#

If it has an update on the modpage, yes.

gentle glen
#

can i have the link of list of mods plz ty

dusky canyon
#

edgy dune
#

I've been told to move here

timber frigate
#

ok welcome

#

mardi is having trouble with the challenging community center bundles

young fox
#

I'm using the version of custom music from sve (1.8.1) for android so why is it saying it's not compatible? What version do I actually need?

edgy dune
timber frigate
#

hmm

dusky canyon
#

Did you do that?

edgy dune
dusky canyon
#

So the config.json, it says Vanilla in there?

timber frigate
#

do you have SVE or PPJA installed mardi

edgy dune
timber frigate
# edgy dune SVE

so you followed the second instructions? Vanilla SVE Bundles version?

edgy dune
outer turret
timber frigate
#

ah

edgy dune
timber frigate
#

that sounds rude when im just trying to help

edgy dune
timber frigate
#

oh i havent but i do have an idea to help

#

if it works ill lyk

edgy dune
robust bison
#

what's the issue again

timber frigate
#

trying my best SDVpufferwaaah

timber frigate
#

hey mardi, can you send the link to the cccb? i need to check smth

edgy dune
robust bison
#

did you set the config?

#

use Vanilla, Pure_Vanilla is base game

edgy dune
edgy dune
dusky canyon
#

Change Pure_Vanilla to Vanilla

#

It says so in the instructions

dire fractal
#

You need to change it in the main file of cccb not the Ppja specific one I think

robust bison
#

Download and install the latest version of SMAPI
Download the latest version of this mod (Challenging Vanilla Bundles in the download section) and unzip it, then copy
ChallengingCommunityCenterBundles
[CCCB] Challenging Pure Vanilla Bundles
[CCCB] Challenging Vanilla Bundles
into your Stardew Valley/Mods directory.
Change the config in ChallengingCommunityCenterBundles/config.json to Vanilla
You're done; run the game using SMAPI!

young fox
#

I'm using the version of custom music from sve (1.8.1) for android so why is it saying it's not compatible? What version do I actually need? I've also tried the one in the compatibility sites and that didn't work either?

native dragonBOT
#

@young fox You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

dire fractal
young fox
#

Yea I've done that, I'm talking about the android compatibility sites

robust bison
#

struggling to remember if 1.5 was 2019 or 2020

young fox
robust bison
#

weird

#

try installing it separately

timber frigate
#

So sorry mardi but i tried an can not help you, hopefully you'll figure it out :(

robust bison
young fox
#

I also did that with the recommended version from the android sites

timber frigate
young fox
#

Yes thank you

robust bison
#

are you using 1.8 or 1.8.1

young fox
#

The only things not working now are tmxl tool kit and custom music

#

And I think I fixed tmxl

#

1.8.1 was the one in the recommended sve folder,

timber frigate
#

uhm idk if this would go in technical issues or here, and im pretty sure i know the answer i just want to be safe. Can a rename a mod file (such as re naming content patcher to - Mod always use -) be safe? like would it change anyting about the file itself?

young fox
#

Which is the one I'm currently trying

robust bison
limpid radish
#

is there any way to switch to a modless version without just disabling em all

robust bison
timber frigate
robust bison
#

the order that mods load

edgy dune
timber frigate
#

will that change anything? as long as all the mods load in the end it shouldnt matter correct?

native dragonBOT
robust bison
timber frigate
edgy dune
robust bison
#

you have the vanilla sve version installed, so you can delete those and install pure vanilla or change it to Vanilla_SVE

young fox
# robust bison use 1.8

Ok so now the error log is saying pytk 1.22.8 again and I haven't touched is since got your version

edgy dune
native dragonBOT
#

@young fox Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 3.18.120.0, with 0 C# mods and 0 content packs.

young fox
#

I miss modding on my computer it was so much easier and less fickle

robust bison
#

wait for it to load all of your mods then upload

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 3.18.120.0, with 36 C# mods and 23 content packs.

timber frigate
#

you dont have error handler installed Zren

#

or is that not a thing on mobile 🤔

young fox
#

Error handler?

timber frigate
#

wait i dont know much about mobile modding, is smapi a thing for mobile?

young fox
#

Yes

ornate tide
#

I think the most recent mobile smapi doesnt have error handler

timber frigate
#

hmm

young fox
#

All the mobile stuff is just outdated computer stuff bc the mobiles running 1.4 sv

timber frigate
#

well if i were you id try to uninstall then reinstall smapi, but since youre on mobile im prob just being dumb :(

young fox
#

That's not a bad idea, I'd have to move all my mods

#

Modding on mobile is infinitely more tedious that on pc

ornate tide
#

have you already seen the mobile modding list on the wiki? Its not fully listed as it is only made by one person (and there isnt much documentation on mobile modding in general)

young fox
#

Yes there's like three lists and I've gone through them all

ornate tide
#

Is this your most recent log? The list Im looking at lists Pytk 1.19.6 while the one you have right now is 1.22.8

young fox
#

Yea I swear to God I've downloaded pytk 1.19.6 and then it says it's 1.22.8 after I load it

#

It's happened like 7 times

#

Arcane even gave me the correct version and it did that

#

It's insane

ornate tide
#

hmm yeah thats weird, I'll have to check it out myself too

#

Are you able to open the manifest.json for pytk? I just want to see if its listed as 1.19.6 in there

#

I genuinely cannot find the mobile installation guide for sve this is hell

young fox
#

It's a Google doc

#

Here give me a sec

#

Yea no mobile modding it's a nightmare

#

And I can't open the manifest on my phone I'd have to hook it up to a computer to open it

ornate tide
#

Maybe try downloading pytk from moddrop? I have no idea why it wont let you get 1.19.6 from nexus

young fox
#

I think I've done that

#

Honestly I've done this some many times now it's starting to melt together

ornate tide
#

wow huh, mobile modding is so much more hassle than I thought

young fox
#

Genuinely

ornate tide
#

Whats your mods folder look like?

young fox
#

It's in the same location it would be if it was on the computer but it does mean that I can't have two tabs open and just pull from one to the other it's a whole process every time

tired brook
flat coral
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.1, with 82 C# mods and 228 content packs.

flat coral
#

oh i suppose i should try downloading the new smapi, huh?

dawn ore
#

is there a mod where the creator of the farm dosent have to be on for others to join?

proud pike
#

how do i safely uninstall SDVE

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And all my other mods

calm heron
#

you can play vanilla without uninstalling everything

proud pike
#

well i would wanna uninstall them because i have storage issues

ornate tide
#

uninstall smapi and delete your mods folder

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also remove your launch options

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if youre on steam

stark cypress
#

That would uninstall ALL your mods, which will definitely free up some storage space.

proud pike
ornate tide
#

yes..

proud pike
#

im on steam

#

oh.

stark cypress
#

Your save is likely already not playable on vanilla Stardew.

proud pike
#

oof. im pretty endgame there rip it.

young fox
#

What version of smapi is for android again?

ornate tide
#

You would have to remove all modded items from your inventory and chests. Crops, quit quests, and then uninstall any custom npc mods, then save a day without them, and then you can try launching it in vanilla

stark cypress
#

(You can put all your mods back later on another computer, and the save will be playable as long as the mod versions are the same)

ornate tide
#

I dont think you could launch it in vanilla without any issues though

stark cypress
#

Starting a new, separate save for vanilla Stardew is recommended.

proud pike
#

this isnt what im tryna go for, i was saying if i could safley delete sdve, but ima try what medisun said

ornate tide
#

make sure to backup your save just in case, because if you launch it in vanilla theres no failsafes and will corrupt your save

young fox
#

Does anyone know what version of smapi is for android?

proud pike
ornate tide
#

I think android smapi uses its own versions, cant be too sure as there isnt solid documentation

young fox
#

It's just an older version

proud pike
ornate tide
#

Did you uninstall any mods?

proud pike
#

not by my knowledge, no

#

however i didnt play sd in a long time sdve woulda updated and required more mods

ornate tide
#

I don't really understand what's going on. You haven't played modded sdv in a while but have updated versions of some mods?

keen wadi
#

Did you try installing those mods that are required like STF?

stark cypress
#

So, are you still planning on uninstalling SVE?

#

Trying to get the save to load so that you can do the prep work medisun suggested?

proud pike
#

well some mods were denied and the game didnt accept them to prevent crash

ornate tide
#

Nothing is saved onto the actual save until you go to sleep when playing with smapi. You should still be able to play in vanilla, maybe backup your save and try again?

keen wadi
#

You definitely want to backup your saves while doing this stuff

proud pike
#

yep ima back them up

young fox
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 3.18.120.0, with 38 C# mods and 25 content packs.

young fox
#

Ok so I redownload smapi, custom music, and one other and that's all that's left

#

Anyone know what's up?

keen wadi
#

Sorry what’s your question?

young fox
#

I can't get sve working and I've redownloaded it like 4 times

keen wadi
#

You’re on android right? You downloaded the android version?

young fox
#

Yes

keen wadi
#

The mod drop one?

young fox
#

Yes the first two

#

And the nexus

keen wadi
#

I think the android one is just the mod drop stuff no? Idk sorry I don’t play on android I’m probably not helping

young fox
#

The android ones are just the older versions of the pc ones

#

Androids the same it's just running on 1.4

keen wadi
#

I wonder if maybe there should be an android-using-mods-help channel for android specific issues…

young fox
#

There definitely should

#

All the information is so scattered

#

There's three sites for android mod compatibility and a Google doc for getting sve

#

And I only found any of it from the people in the discord and I did Google quite a bit

thin relic
#

Hello, does someone want to help me through the Process of Installing mods?
I do not understand what to do, i did install smapi but now i do not know how to continue, i already downloaded all the Mods i want.

hollow blaze
#

Okay, hi!

#

First off, the mods you downloaded are .rar/.zip files, right?

thin relic
#

Let me Check

#

Yes, it is a ZIP file

dapper gazelle
#

(also I think most of us assume you're modding for PC but do let us know if it's mobile or Mac)

thin relic
#

Its on PC 🙂

hollow blaze
#

You need to unzip it.

#

You can use a program like WinRar for this.

thin relic
#

i need to Unzip all the mods?

gilded drift
#

Trying to redo the last day and need help figuring out how to do it. The wiki page for saves is confusing me because I'm tired lol

hollow blaze
#

Yes.

thin relic
#

okay, give me a minute

calm heron
#

?
i just open the zip file and drag the contents out. no winrar involved

hollow blaze
#

(what do you open it with...?)

thin relic
hollow blaze
#

Okay, now you need to put all the folders inside your Mods folder.

thin relic
#

Mods Folder? do you know where this could be?

hollow blaze
#

For me, it's this directory

thin relic
#

oh wow, i gonna need a while to find this

hollow blaze
#

You just need to find Steam, the rest should be identical.

#

I recommend making a shortcut to your Mods folder so adding more mods is easier in the future.

ornate tide
#

If you use steam, right click on stardew and go to Browse Local Files

hollow blaze
#

Also, be aware that some mods have dependencies, which means, they need some other mods in order to function.

calm heron
#

i double click the file and it opens

thin relic
hollow blaze
#

Yes, that's normal

#

Put your mods in the same folder as those three

#

Those three are the mods that are 'built into' SMAPI.

thin relic
hollow blaze
#

Okay.

#

Now...

#

open Steam, the program

thin relic
#

Steam is opened already

hollow blaze
#

right-click Stardew Valley, and go to Properties

thin relic
#

iam there

hollow blaze
#

What's your Stardew Valley's directory?

thin relic
#

its on C

orchid locust
#

Is there an incompatibility with cooking skill and qi seasoning?

#

It doesn’t seem to get used when cooking.

flat coral
#

does anybody have any ideas as to what could be causing the discoloration of parts of my farm?

hollow blaze
#

C:/Program Files (x86)/Steam?