#archived-modded-support

1 messages Ā· Page 10 of 1

rugged hedge
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I got it off an unlocked site for gog.

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a free download site of gog

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not a torrent

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I'll look it up on google.i hope I have better luck soon.......

ornate tide
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hmm that is indeed called pirating SDVpufferthinkblob

rugged hedge
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not a rich chick.

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and not a great way to adapt for some but we must adapt

native dragonBOT
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@rugged hedge You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

hoary bane
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In that case you shouldn't ask where to find an updated crack.

rugged hedge
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okie dokie.

upper ember
# rugged hedge not a rich chick.

It goes on sale a ton, so it's already cheap, for the content the game has and compared to other games, price drops, especially around winter time on Steam. I don't personally use GoG all that much so I don't know what it's sales are like, but I know Steam can go down to 75% on it's winter sales. Should try to get it at around that time!

vital needle
native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 69 C# mods and 129 content packs.

lavish marlin
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PyTK stands out since it can sometimes cause issues, but usually not hard crashes

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DigitalCarbide.SpriteMaster => 1,967.08 is SM doing a full GC.

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I have no idea what FarmTypeManager is doing for 1.2 seconds though.

vital needle
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i think for grampleton fields

lavish marlin
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There's an exception in ChestsAnywhere, but that's about it

vital needle
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yeah no error

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though im curious Pterodactyl egg is missing

lavish marlin
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I do want to know what those mods are doing for > 2s total

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SM is just doing GC (which involves a lot of purging of MonoGame resources behind the scenes)

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It does a season purge if there's a season transition as well

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Normally SM causes new and interesting crashes.

vital needle
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hmm just for reference

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but i only installed SM

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but didnt turn on the resampling/filter option

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because if i do turn it on, it gets slow

lavish marlin
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that's a little unusual

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your hardware is similar to mine.

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Your GPU is actually better

vital needle
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its grampleton fields

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whenever i water lots of crops

lavish marlin
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o_O

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resampling should just cause a momentary slowdown

vital needle
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it is

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but with resampling while watering

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it gets really slow

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even worse when harvesting crops

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so i turn it off

lavish marlin
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once resampling is complete, though, it should just be... done

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you shouldn't be seeing a big slowdown during it either

vital needle
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ill try turning it on and see if it makes issues besides grampleton fields

upbeat steeple
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UI info suit outdated for 1.5.5?

dusty spruce
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!uiinfosuite

native dragonBOT
rapid forum
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for some reason I can't download "Elle's Grass Replacement" it just doesn't want to download the file even with manual link, other mods are just fine, if anyone have the file please send it to me šŸ˜”

robust bison
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I don't think Elle would like that

calm heron
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is something blocking the download
like a security thing or whatever

rapid forum
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I have no idea, I've refreshed the page/changed it to desktop view still doesn't work

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just this mod doesn't want to be downloaded

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lol

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help

calm heron
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if the download completed, are you sure it's not just misplaced somewhere

rapid forum
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it's not, I just downloaded another mod, it's fine

light stone
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hellooo, so ive been playing modded on my PC for quite some time, and recently moved all of the mods i use onto my Macbook, but only like 3 of them worked and i got errors for the rest of the lot

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how might i fix this problem?

calm heron
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lethal mantle
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@light stone

light stone
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yeah, ty, ill get it done now

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gotta charge up my laptop, give me like 10 minutes ish

river glacier
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Hey hey. Anyone know a mod for saving anywhere/anytime, that works? The ones I find on nexus doesn't work.

lethal mantle
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i would not reccomend using those mods they're very buggy

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it could break your save

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if u really need to use it i think theres a 1.5 version that works

river glacier
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The ones on nexus doesn't work so I'm asking if there's any elsewhere.
I'm trying to decorate my farm and I use a time stopper so I can work a whole day lol but I'm afraid that what if u accidently crash in middle of it and all my work is gone šŸ˜‚

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But I guess I'll just have to do some day by day

lethal mantle
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again save anywhere is a reallly really buggy mod that can break ur game

gaunt gust
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(it really doesn't fix Save Anywhere's issues)

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The problem with Save Anywhere is that it tries to manually save all of the game state

river glacier
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Ayeah

gaunt gust
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I don't really recommend using any mod like that. Just let time pass

slow elbow
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im using horse overhaul mods...there seems to be stutter every few minutes while riding horse

blazing gulch
shy orbit
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i'd try removing solid foundations (someone had the same error before and it might have been SF related)

mighty flax
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i’ve basically run 500+ mods on this one save and i switch through them a lot; even currently at 250. not surprised it’s messed up my poor husband’s room.

i fixed the issue with harveys room; i’m trying to troubleshoot it myself as this is a weird & mainly unique bug i’m having.

i wanted to ask if anyone recognises where the frog/lizard (?) statue in the top left of seb’s room, or what map it might be from? or if anyone has any advice on how it might’ve happened. thanks SDVpufferdead

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.14.6, with 78 C# mods and 156 content packs.

mental quail
native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 150 C# mods and 264 content packs.

cyan flame
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Any idea why I can't get rid of Cooper? His ID is 0 but it doesn't work
this is the AdoptNSkin mod

untold spindle
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Need your help guys. I tried to install 'Lewddew Valley' mod on my Android but there's an error and the mod is not loaded. Is it not compatible with Android? Smapi log attached.

dusty spruce
untold spindle
solemn mason
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i havnt checked this section before.......and now i see why

viral drum
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im trying to install sve and when i run smapi, this error appears. how can i fix it ?

lunar cipher
nimble bear
neat plaza
thorny crystal
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So I got the issue that if I play two days in a row, on the second day my game crash/disappears at night. I get the "level skill up" screen, but not the selling screen, and there's no crash report. Both SMAPI+SDV just straight up disappear. There's nothing in my log either.

I thought it was Market Day, but I disabled that one and it is still happening.

My log: https://smapi.io/log/9a07c59c02e64a3584629a523df49fc4

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 152 C# mods and 404 content packs.

thorny crystal
# neat plaza ...

I think they're showing where / how to get the log, they were not the one Airyn replied to

viral drum
gaunt gust
viral drum
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im so dum b and r tarded when it comes to IT, thanks you guys

thorny crystal
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don't call yourself (or anyone) the r word ā¤ļø

viral drum
native dragonBOT
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Log Info: SMAPI 3.14.1 with SDV 1.5.6 (build 21362) on Windows 11, with 12 C# mods and 1 content packs.

hoary bane
viral drum
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im using crack

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so it wont work without using the suitable platform ?

hoary bane
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Ah. Well, though the rules are vague, generally we aren't allowed to help a cracked user. ^^

viral drum
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oh i see

hoary bane
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Well, I do know of a solution. Sorry!

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Come back anytime once you've bought it though. SDVpuffersquee

lament prairie
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Technically we’re allowed to help with non-cracking related issues but a lot of people don’t generally take a look on policy/because cracked copies can cause problems

viral drum
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im not old enough to have bank card to pay

hoary bane
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Yep, hard to rule the copy out from the issues. Though doesn't seem to be the case for this log

viral drum
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see you guys in the future, tysm šŸ™

shy orbit
jagged coral
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hey guys can u add a mod to a save thats like uhh 5yrs old?

neat plaza
jagged coral
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ohhh okay ty

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do yk any mods that add like tractors?\

neat plaza
jagged coral
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<3

crude tartan
stuck gazelle
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My stardew expanded saves keep crashing at 10pm, anyone know what to do?

stark cypress
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stuck gazelle
native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 15 C# mods and 7 content packs.

stuck gazelle
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I think i see whats wrong now but take a look just in case

hoary bane
stuck gazelle
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yeah thats whit i saw

gaunt gust
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(same author, free love is updated)

gilded drift
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Are Alternative Textures and Content Patcher compatible?

gilded drift
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!!!!!

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I've been avoiding it this whole time because I thought they weren't!!

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Omg thank you

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I am very excited, time to make all the updates lol

thorny crystal
gaunt gust
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apparently it's a conflict between ui info suite and walk of life

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(it doesn't happen for older versions though)

gilded drift
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meant to ask, does AT have the framework to avoid a JSON shuffle? I imagine so but I wanted to check just in case

lavish marlin
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@eternal ravine after some profiling, SM ended up using about 70 MiB of VRAM. You had 1 GiB dedicated.

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Which brings me back to confusion.

eternal ravine
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huh..

lavish marlin
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How much system RAM did you have? 16 GiB?

eternal ravine
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How comes my game eats so much more with it D:

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yeah.

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+2 GB swap

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Well, actually accesible are 14.6GB ram + swap

lament prairie
thorny crystal
lavish marlin
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SM has a lot of caches which eat up RAM but 16 GiB would be hard to fill

gilded drift
lament prairie
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AT doesn't really interact with the shuffle afaik

lavish marlin
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Your iGPU should actually be really fast to copy data to, because it's RAM to RAM

gaunt gust
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(note that "quest shuffle" is a seperate thing with quest framework as far as I can tell)

lavish marlin
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I'll do a more thorough profile later

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I should note that this test was total VRAM usage - cumulative

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It didn't take into account released textures

eternal ravine
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I can send/DM you some more details about my hardware if you want?

vivid bluff
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it seems like adding shiko to NPC adventures is no longer possible?

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(at least the mod for it seems outdated)

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ah i should use the non-beta version of npc adventures

hollow dragon
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When I'm going to the Community Center, and I'm trying to activate the first Bundle, the game freezes, I can move my character, but de game can doesn't follow me.
I need help.

rugged hedge
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damn.

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now that is some major technical difficulties.

south chasm
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Hi all. I got an issue when I installed the Farm Extended mod to increase the size of my farm. It borked up the SVE Secret Forest and it looks like the old Secret Woods map. Do I just grab the SVE Secret Woods map and replace whatever happened, or so I gotta do something more?

Here's how it looks atm:

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I'll post the parse logs too if it'll help.

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 24 C# mods and 10 content packs.

manic flume
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Just started using mod organizer 2, originally just unzipped everything myself. Im receiving this message when i go to install SMAPI into MO2, anyone know what I should do to fix this?

neat plaza
native dragonBOT
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Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date. However, they can cause bizarre issues and are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, we probably can't help you if the issue is related to the mod manager. You can try asking the mod manager servers for help instead. If you're using Stardrop, please remember to provide a Stardrop log.

manic flume
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lol thanks, im new

mental quail
mental quail
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it's also saying there's an empty folder in SVE, delete and reinstall SVE if you are going to keep it

ornate creek
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Is there a mod to have infinite players (but no 85 cabins) ?

south chasm
mental quail
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it's two separate mods to expand your farm. SVE is something else

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so you definitely need to remove Farm Extended if you want to run that with SVE

south chasm
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I did the next best thing, which was deleting the Farm Extended mod. So far it seems to fix the problem with the Secret Woods being borked. I'm a little sad to lose out on all that extra space, but I'd rather have a smaller normal farm than to fubar my save file.

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It's unfortunate I can't run both, but thanks for confirming the issue.

mental quail
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check out Stardew Realty - I haven't tried it personally, the description says it's compatible with SVE

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there are also other custom farm maps that work with SVE that give you a larger farm map

south chasm
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Ah, I see. What maps are those? Can I apply them to an existing farm or is it best to do it on a fresh save file?

mental quail
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better to do a new farm map on a new save

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I've been using Waterfall Forest Farm lately, it has 2 variants. it also has an amazing farm cave - you can do mushrooms with Demetrius, and the cave will still spawn fruit. plus tillable areas for a greenhouse early-game

gentle tendon
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hey there!! does anyone know what might be causing me to get the error message ā€œThese mods could not be added to your game.
23:26:09 ERROR
SMAPI - Json Assets 1.10.4 because its DLL ā€˜JsonAssets.dll’ doesn’t exist.ā€ ?

a few months ago i binge downloaded a ton of mods, and ever since then i’ve had this error. i tried deleting and redownloading Json and SMAPI, plus uninstalling and reinstalling stardew valley, and nothing worked!
so i recently got a new pc and installed stardew on it, moved my mods from my old pc to an external hard drive, then to my new pc. i figured maybe it was just some glitch with my computer or something, but i’m getting the exact same error on my new computer now. and again, i’ve tried deleting and redownloading Json and SMAPI AND uninstalling and reinstalling stardew on my new computer, and still nothing. 😦

here is the link to my SMAPI error log: https://smapi.io/log/28507092c3134fd385bf52124b6d8888

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 59 C# mods and 38 content packs.

robust bison
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antivirus mighthave removed a file

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try reinstalling

rose vessel
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-reinstall smapi on the link shared on the log page
-delete get dressed
-delete json assets and download it again

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get dressed is obsolete and get glam is buggy for 1.5, i recommend using fashion sense

gaunt gust
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@tired brook This shows up every now and then with people who have two copies of a mod, and the first doesn't have the dll. They get the error message - Json Assets 1.10.4 because its DLL 'JsonAssets.dll' doesn't exist. but the folder labeled Json Assets does seem to have a dll, and don't think to look in the completely unrelated folder. Would it be possible to reword that message to something like "its DLL '{dll}' could not be found in folder {folder name}"?

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so in this case, there's probably just a copy of ja's manifest in PetSpawnLocation

tired brook
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Well, the issue is that SMAPI found two mods claiming to be Json Assets, and refused to load both. It doesn't know whether the DLL does or doesn't exist (or whether it's valid), since it aborted at the manifest scanning stage.

gaunt gust
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ah, the visible red error is

tired brook
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The DLL doesn't exist one is unintended though, I'll have to look into why that one happens. Can you send me a zip of the Mods folder?

gentle tendon
gentle tendon
tired brook
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Thanks! There's no hurry, feel free to ping me whenever you send it.

gaunt gust
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I can replicate fairly easily

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all I did was copy JA's manifest over to Antisocial

gentle tendon
gaunt gust
gaunt gust
tired brook
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Thanks! I'll add a fix in the upcoming SMAPI 3.16.0.

thorn plinth
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Hi so when I launch sv through smapi and it runs fine but the AUDIO is despicable. Idk what to do

hoary void
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Is there a mod that lets you rewatch cutscenes?

lament prairie
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Event Repeater maybe? or good old debug ebi EVENTID

robust bison
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cave of memories, mobile phone

hoary void
lament prairie
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Maybe try the things Arcane mentioned

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debug ebi EVENTID is a debug command

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You have to look up the ID in the game files though, which might be annoying

hoary void
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I have a mod that shows me the ID of the heart events

hoary void
lament prairie
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instantly plays

hoary void
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Also do I just type the command into the SMAPI window thing

lament prairie
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Yup

hoary void
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Okay

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I ask about the debug option cause I already have 120 mods installed lol šŸ’€

thorn plinth
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help

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pls

robust bison
native dragonBOT
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@thorn plinth Ask your question or describe your issue here, and someone will help if they can!

robust bison
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this'll temporarily disable your mods, but can you try this and see if it changes?

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!legacy

native dragonBOT
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There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

thorn plinth
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!ask

native dragonBOT
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Ask your question or describe your issue here, and someone will help if they can!

thorn plinth
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Hi so when I launch sv through smapi and it runs fine but the AUDIO is despicable. Idk what to do

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if som1 wants me too screenshare so they can helkp me I can

robust bison
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I literally just gave you a suggestion

craggy condor
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Hi, I accidentally uninstalled Stardew Valley, then reinstalled. I'm getting this error. I had SMAPI, Stardew Valley Expanded and a few other mods installed. They all worked fine for many hours but I hadn't played in months

lament prairie
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!gettingstarted

native dragonBOT
wary scroll
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You need to update your SMAPI. We're at 3.15.1 or so, and you're at 3.10.1

lament prairie
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3.10 is old

craggy condor
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Okay thanks!

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Just skimmed through the Modding guide, for updating SMAPI, do I just redo the steps that I initially did when first installing? Or do I have to manually uninstall SMAPI first?

wary scroll
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Just reinstall it.

thorn plinth
wary scroll
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SMAPI will do the rest

craggy condor
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okay thanks a bunch!

wary scroll
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You bet šŸ™‚

craggy condor
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Is there an efficient way to update a bunch of mods?

lament prairie
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Not really

craggy condor
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okay

lament prairie
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Unless you have Nexus premium, Nexus won't let you bulk-download

craggy condor
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cool I'll just manually update then

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just didnt want to do that then realize there was a smarter way šŸ™‚

thorn plinth
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can I screenshare w you @robust bison

sand pelican
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Hello, I have Ridgeside village mod and one of the legendary fish got shuffled

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So it would not appear anymore when I’m fishing

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The solution suggested in the website is getting it through cjb item spawner

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So I did that

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But it is still not in my fish collection?

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Am I doing something wrong

lament prairie
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Fishing is different

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Try perfection tweaks

sand pelican
lament prairie
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If you want to get 100% on the fishing stat you can use perfection tweaks to change the number of fish required

craggy condor
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Anyone play modded stardew on steam deck? Just wondering how it is, I see some complaints about freezing/lagging

hoary void
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I used the debug command to watch a Sophia event that requires you to be in year 1 (I'm in year 2). Once the event ended, I was teleported here. I can't move in any direction, just makes me run in place. I want to continue the day. Is there a teleport command?

lament prairie
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Or just debug warp MAPNAME if the map has a default location set

hoary void
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Thank you!

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I used warp farm and it worked

spice turret
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theres this random logo idk what it is

tired brook
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It's the default logo for MonoGame, the engine used by the game. I still need to look into why the SMAPI logo isn't working anymore there.

frigid tusk
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quick question what is the difference between DGA and AT?

stark cypress
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AT is mostly for replacing the art for existing items/objects, while DGA is mostly for adding new things.

wet beacon
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is it possible to play the default farm w sdve? since it adds grandpas farm

lament prairie
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Yes

frigid tusk
storm mist
native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 102 C# mods and 238 content packs.

storm mist
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i have 80 stamina for some reason

robust bison
echo sparrow
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sorry for the stupid question, but if i wanted to use other clothing mods etc & have fashion sense installed that would override them, could i just technically remove the FS mod from the mod folder when wanting to use other clothing stuff? and then if i wanna go back just put it back in? since i have FS clothing mods installed as well.

lament prairie
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You can do that or you can use the mirror to swap FS clothes off

echo sparrow
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i had no idea you could do that

lament prairie
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There’s one option for each of the slots that’s just ā€œno FS item in this slotā€ or something

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Probably named blank or none

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 14 C# mods and 7 content packs.

crystal umbra
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With RAR files, do we just go ahead and put it in the mods folder or is there something we have to do

woven stream
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I’d recommend using WinRAR or an online converter to convert to zip.

woven stream
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!unzip

native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

crystal umbra
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ok it works! Thanks!

wet beacon
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where would I put a reshade-shaders folder? I think I've un-zipped a file into my mods folder by accident

nimble lichen
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How do I prevent the console window from coming up, if that's possible?

cosmic arch
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Any idea where my kitchen might be?

vocal comet
native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 14 C# mods and 7 content packs.

nimble lichen
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@vocal comet That crash is due to the game failing to find an audio device and SAAT.API croaking

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My first recommendation is to remove both SAAT mods and see if that does anything. But I'm likely spewing nonsense šŸ™‚

vital needle
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guys

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can someone help on this error loop

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 70 C# mods and 133 content packs.

nimble lichen
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@vital needle Make a new file and see if this happens there

vital needle
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make new file?

nimble lichen
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Yeah, just create a new farm.

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This might be save corruption based on the ParseInt errors

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The specific errors are related to NPC's "favorite items", and the game is failing to parse that properly. It's expecting a number but is given something other than a number.

vital needle
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the loop happens when i sleep for next day

nimble lichen
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So start a new farm and try to sleep immediately. I want to see if this is save corruption

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Note the traceback includes the following string: DaLion.ImmersiveProfessions__Digus.ProducerFrameworkMod__FlashShifter.SVECode__Paritee.BetterFarmAnimalVariety

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So, if you're able, I'd try removing some of those mods. But make a backup of your save file before you do this.

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@vital needle I noticed the following text in your log: ```
11:15:12 INFO SMAPI Bypassed safety checks
11:15:12 INFO SMAPI --------------------------------------------------
11:15:12 INFO SMAPI These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
11:15:12 INFO SMAPI corruption. If your game has issues, try removing these first.
11:15:12 INFO SMAPI - Walk Of Life - Immersive Professions

vital needle
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nothing happens on new save

nimble lichen
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Then backup your save and remove that mod. You can simply move that mod's folder to somewhere else.

#

Also holy wow you have a lot of mods

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I suggest copying your farm's directory to some other location (or creating a ZIP file of it)

shell atlas
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 14 C# mods and 4 content packs.

shell atlas
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if someone could help me solve this error id much be happy :))

nimble lichen
#

FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\GetGlam_False_0_0_0_isBaldFalse.xnb'.

slate imp
shell atlas
#

no but my friend has it @slate imp

slate imp
woven stream
#

The game completely breaks in multiplayer if you don’t have the same mods; I had my friend join my save for a bit and his game crashed when he entered a location a custom NPC was supposed to be. I suspect that your game crashed upon trying to render the GetGlam asset.

#

Should work properly if you install Get Glam

gilded dock
#

Hey, so i started to play modded Stardew with SWE and noticed that the complete Mine Map is normal, and if i go out of the Mine, the SWE Map loads.
When i now want to go out along the adventurers Guild, i spawn in the old Map again, inside the Walls and cant move.
Tried to reinstall everything, didnt work at all.

https://smapi.io/log/f351440d210a4bba9946f09034011068

gaunt gust
#

Who has a birthday the next day?

#

Alternatively remove all statues of generosity

vital needle
#

RSV doesnt have fall 25 bday

lament prairie
#

Check the calendar

gilded dock
#

so i started to play modded Stardew with SWE and noticed that the complete Mine Map is normal, and if i go out of the Mine, the SWE Map loads.
When i now want to go out along the adventurers Guild, i spawn in the old Map again, inside the Walls and cant move.
Tried to reinstall everything, didnt work at all.

https://smapi.io/log/f351440d210a4bba9946f09034011068

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 25 C# mods and 9 content packs.

vital needle
#

this is weird

#

theres no bday the next day

ornate tide
gilded dock
ornate tide
#

Oh wait barely looked at the log I missed this

#

does your sve folder have numbers at the end of it?

gilded dock
#

not that I would notice any

vital needle
#

at StardewValley.NPC.getFavoriteItem() in stardewvalley\Farmer\Farmer\NPC.cs:line 4726

#

is this supposed to be the player farmer?

lament prairie
#

unlikely

gilded dock
#

i named my character "zrrz" cuz i just slammed the keyboard to fastly test if it would work now, if that answers your question

vital needle
#

though begs me to wonder what was that NPC making that bug

gilded dock
vital needle
gilded dock
#

heh

vital needle
#

anyway for his query, he wants you to check in /Mods folder if Stardew Valley Expanded has numbers in the folder name

vital needle
#

which mod is Banker?

vital needle
#

from what i understand in red line, Leah's house and mountain map is missing

#

can you check the /assets folder of SVE if its missing there

gilded dock
#

there are just the .tmx files, tbin is missing

vital needle
#

theres your answer

#

tbin format is the map file

gilded dock
#

and where do i get those files? xD

vital needle
#

prolly in SVE

#

anyway

#

i found the culprit

#

its from Durin's rest

#

its banker's bday but it's not showing up in notice

#

already posted it on Durin's Rest DC

gilded dock
vital needle
#

ahhhh i think i get it

#

leahhouse and mountain are TMX files

#

which uses TMXL

gilded dock
#

yep

vital needle
#

i do not see TMXL in your SMAPI log

#

have you installed it?

mental quail
#

SVE is compatible with Durin's Rest, though?

lament prairie
#

TMX files do not require TMXL

#

CP can load TMX files

vital needle
#

his issue some tmx files not loading in map

#

my issue was Durin's NPC Banker have broken gift data

#

and yes i remember SVE removing the dependency in TMXL i think

#

so only needed CP

mental quail
#

that was removed a while back, several updates ago

vital needle
#

so its a patch error

#

as for my case, am trying to chat with mod author for support for my case

mental quail
#

Durin's Rest creator is really good about support, they helped me a lot when I was having issues (not map-related)

gilded dock
mental quail
#

I'm sure they will get back to you when they see your message.

ornate tide
mental quail
#

regarding SVE issue - perhaps delete and reinstall?

vital needle
#

hmmmm

#

i could do the basics

#

checking file integrity

#

maybe CP is throwing error because tbin from vanilla is missing

gilded dock
mental quail
ornate tide
#

hmm vanilla uses tmx files. I'm wondering if sve switched to .tmx and didn't change how the fromfile

gilded dock
ornate tide
#

What's the inside look like though? Are they all tmx files?

#

Ah nvm, just checked on nexus for file locations. SVE switched specifically mountains and LeahHouse to .tmx files

#

Its searching for tbin, you can probably fix this yourself

#

Or report it to flash

gilded dock
lament prairie
#

delete mod reinstall is my advice

ornate tide
#

You can open up the content.json of the cp sve folder and search for leahhouse.tbin and mountains.tbin (should look like the image) and then change .tbin to .tmx

lament prairie
#

!sve

native dragonBOT
ornate tide
#

Did you ever overwrite the folders?

gilded dock
mental quail
#

adding translation isn't overwriting

ornate tide
#

sve doesnt have an i18n iirc

gilded dock
#

well, then no

mental quail
#

if you updated the mod, did you delete the modfolder before extracting the updated version

ornate tide
#

I guess if its replacing the content.json, you could report that to the translator that they missed changing the tbin to tmx

vital needle
#

that or edit the json file yourself

gilded dock
#

i“ve deleted everything, then reinstalled normally

vital needle
#

replace the target fromfile extension to .tmx instead of .tbin

ornate tide
#

fromfile

gilded dock
#

i“m on it, thanks a lot!

mental quail
#

btw - your dog in your profile pic is SO CUTE

gilded dock
#

thx, its from google pics xD

mental quail
#

that's not even your actual dog? awww

gilded dock
#

xDDD

vital needle
#

durin's rest mod author still hasnt replied back thou

#

what was the timeline they using? im on GMT+8

past latch
#

Hello, I'm using Ace's Expanded Farms, but no matter which recolor I use, the tiles around the top of the waterfalls and the ladders leading into the water remain vanilla. Everything else is affected perfectly. Does anyone have any idea what I can do?

ornate tide
#

Is there a specific farm you're using?

#

!patchsummary actually, do this instead

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
mental quail
ornate tide
#

yes but ace's expanded farms changes multiple different farm types

#

I was just looking for the specific one they were using, I think forest farm SDVpufferthink

vital needle
#

Murr what farm type you used when using ace expanded?

mental quail
#

ahhh. the farm maps I have used, don't change vanilla farm types... they're selectable when starting a new save... i'm late to the party

vital needle
#

when you create your save

past latch
#

sorry, I'm using plumprumps!

#

I'm going to do the patch summary thing now

ornate tide
past latch
#

😬

#

my bad lol

#

thank you though

ornate tide
#

no its completely fine lol, I shouldve looked.. I was even on the mod page before too

past latch
#

I've been trying to figure out the problem for the past 3 hours! I really should have paid more attention lol šŸ˜‚

untold spindle
#

Guys, please recommend me a mod that will auto pet animals which is compatible with v1.4. Tried a few, but were designed for v1.5

shy orbit
vital needle
#

i personally use this. finish marnie's weekly quest and she will sell the auto petter for you

#

btw auto-petter is a vanilla machine from Joja route

#

with auto petter if you manually pet them as well, will get more affection as well

rugged hedge
#

The message now šŸ˜‘ I even reinstalled the game

#

now I can't play it modded

zinc sigil
#

how do I add Oho Davi's anime portraits for SVE?

shy orbit
dusty spruce
#

why are you running 1.5.6 and using SMAPI 3.9.5?

#

for 1.5.6, you need a newer version of SMAPI

ornate tide
#

I'm not saying for sure it's because you might be using a pirated version, but I am saying if it can't find stardew valley that might be why.. SDVpufferthink

mental quail
#

what's the window behind smapi? mod manager 2?

solemn shoal
#

It's in a GOG folder, so I don't think it's pirated.

ornate tide
#

ah I just recognize the username from sometime earlier, unless they bought stardew valley sometime between yesterday and today, I have doubts

rugged hedge
#

It's the newest version and everything is the newest version.

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

solemn shoal
#

Download the latest SMAPI, install that, and let us know if that doesn't solve it.

rugged hedge
#

I went to the smapi site itself that was the version 3.9.5

#

unless there's another version I didn't get

#

and yes my computer is old.

shy orbit
#

smapi.io should have a link to the newest version

rugged hedge
#

I'll check again.

#

šŸ˜‘

solemn shoal
#

3.9.5 is literally over a year old.

flat flax
#

The latets version of smapi is 3.15.1 i believe

mental quail
#

my computer is old too, it still works fine

#

knock on wood

zinc sigil
#

anyone?

mental quail
zinc sigil
#

I dunno how to make the SVE ones work

#

but forget about it, I decided not to play SVE for now

mental quail
#

it explains how to do it, in the description...

#

put the images in the Portraits folder in your game folder

zinc sigil
#

das for the xnbs

#

I have content patcher

mental quail
#

yes, you overwrite the existing Portrait files in content>>portraits for the vanilla characters

zinc sigil
#

I don't have the xnb files downloaded, I used the one that works with Content Patcher

mental quail
#

oh, sounds like you have it figured out then šŸ™‚

zinc sigil
#

I'm asking how to make the ones for SVE work

#

Not for vanilla

mental quail
#

did you look in the posts on nexus? others said how they did it

#

you do have to read a couple pages into it though

zinc sigil
#

oh, okay

summer flame
#

Hi, first time using a lot of expansion mods together. I heard that you should use Spirte Master as well to fix Stardew Valley's vanilla pathfinding but other than that, I don't want the visual changes SM brings

#

I have GMCM, but I'm not too sure which config to change so that SM still does optimisation but w/o the change in graphics

mental quail
#

uncheck "enable resampling"

summer flame
#

Thank you!

low agate
#

Hi. I am on IOS and have been trying to edit content patcher and Stardew valley expanded to get it on IOS. If anyone has a file that is SMAPI installer but with the profile thingy that installs apps, please do let me know. I would be INSANELY grateful. I have gotten so close to it, so I know its possible, but I am not smart enough to make a whole new file, Infact I cant even create a file

#

Oh and dm me the file, thanks!

vivid bluff
snow lintel
#

The petter is the hard one

vivid bluff
#

thx!

#

hmm i think i need some help figuring out why the "add shiko to npc adventures" mod isnt working

#

i know that its quite outdated so i took the latest 0.x version of NA, looked at the documentation to make sure everything thats needed is present in the shiko addon, the game loads without errors or skipping

#

gave 5 hearts to shiko
but i dont get the option to take her with me

#

i tested it with shane and the vanilla npcs work

#

huh
now it works

#

i think some dialogue option was iffy bc it was a repeatable dialogue

#

but now shes following so i guess it works out?

gaunt gust
#

Entirely because apple does not allow JIT

mighty flax
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.14.6, with 81 C# mods and 174 content packs.

mighty flax
stuck tusk
#

Hello everyone, i have a problem with my mods, when i am host and that i open the map, she is modified so it's good, but when it's my friends who open the map, they just see the base map not modified.
We have exactly the same mods.
Someone has a solution?

dusty spruce
indigo pendant
#

Just get a pc

#

Modding a game in ios isnt gonna work

toxic orchid
#

Hey so I've uninstalled a mod that came with a crafting recipe, only the crafting recipe may still be in my games code and just not loading cause I dont have the mod anymore? Is there anyway to delete it

stark cypress
shy orbit
#

(i guess it's not pause in multiplayer necessarily)

stuck tusk
shy orbit
#

do you know what mods you have that modify the map picture?

violet kelp
#

Is it okay to test a modded game without mods and simply not save the day put the mods back in and continue

marsh saffron
#

Yes

violet kelp
#

I think one of my mods is messing with the mail system idk which one so i wanna launch vanilla to see if i get the mail

marsh saffron
#

Yeah, you can try that

#

Good luck!

violet kelp
#

Log doesnt show any errors

#

Thank you

dusty spruce
#

way before i started modding Stardew

gaunt gust
#

Just today I've seen someone say they're using 800+ mods at once (JESUS, BUT WHY) and they've already been waiting for 11 minutes and it still didn't launch. I

dusty spruce
#

that was before everyone boycotted PyTK and before SMAPI and CP did its performance improvements

#

that didn't age too well...

vital needle
#

both items are vanilla machines ignored most of the time because of Joja route

dusty spruce
#

i thought you could also get an Auto Petter from the Skull Cavern chests?

vital needle
#

very low chance

#

i usually get energy tonics in skull caverns though

dusty spruce
gaunt gust
#

NO APIS FOR IPHONE

dusty spruce
#

i'm silently hoping HC won't use any Emit stuff in the vanilla code

gaunt gust
#

Also I think the expression tree generator package I use is system emit in the backend

dusty spruce
#

a Cecil mod loader approach could work for HC and later on allow deploying to iOS too

toxic orchid
gaunt gust
dusty spruce
#

also you can just fresh install an iOS version without the jailbreak on top of a jailbroken iPhone and no one will ever know you ever did anything to it

vital needle
#

our data silently belongs to them

gaunt gust
#

you don't even void the warentee?

stark cypress
native dragonBOT
#

A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.miraheze.org/wiki/Json_Shuffle.

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

vital needle
#

and warranty is but a fleeting assurance that there is hope when it breaks

gaunt gust
#

(I'm too used to "if you move THIS SCREW your warranty is gone, you have been warned)

dusty spruce
gaunt gust
#

right, right to repair

#

I entirely forgot

dusty spruce
#

obviously if your phone is stuck in a jailbroken state, they'll refuse to do anything with it

stuck tusk
gaunt gust
#

are you using npc map locations?

gaunt gust
dusty spruce
#

but mah AirPlay connected screen and mah Bluetooth connected controllers

stuck tusk
dusty spruce
#

in theory HC could be written in such a way that such hacks are no longer needed to achieve splitscreen

gaunt gust
#

Honestly: I'm wondering if HC will have threading

dusty spruce
#

i can already tell you "no"

#

it's hard to use more cores in games

#

especially 2D games

stuck tusk
dusty spruce
#

unless it has some procedural generation, i don't see this changing

gaunt gust
#

pathfinding?

dusty spruce
#

okay, maybe that

#

assets can't be loaded asynchronously, physics are super hard to do asynchronously

#

(also lol physics in HC)

gaunt gust
#

"I was about to say, physics relies a lot on threading! Oh wait not that physics"

#

wonder if geant4 will develop rust bindings

#

(probably not)

bronze otter
gaunt gust
#

none of those would work on mobile, since the autopetter's code doesn't exist on mobile

mental quail
#

i was unable to play modded SVE for a while last spring, so I ended up buying it on my phone. I spent so much time panning, wondering when I was finally going to get a lucky ring...after a couple of weeks I finally checked the wiki.

vivid bluff
#

https://www.nexusmods.com/stardewvalley/mods/7493

im checking out the spouse-player death-reaction mod
and the description says that it works with custom spouses
But there are no details given
do these cutscenes "just work" or do i need to do something to make sure my custom NPC gets recognised by it (Shiko mod in my case)

shy orbit
#

looks like it has a generic event that is used if the spouse doesn't have a character specific event (no mention shiko in the mod files)

vivid bluff
#

ah neat!

latent elk
#

does modded sv delete your vanilla saves?

marsh saffron
#

Nope

latent elk
#

thats weird i had a vanilla game with some progress and now i dont and i forgot to metion its for coop

stark cypress
#

Saves and mods are kept separately. SMAPI will tell you if a mod changes how saves are made. Saves are made at the end of the day, so if you have issues with a game, avoid going to sleep.

rugged hedge
#

šŸ˜‘ ok it's patched but still not working

#

It literally shuts down in loadup after I try to start it up

#

😔

mortal locust
#

I'm having some weird issues with product inconsistencies when using Quality of Life's "Quantity over Quality" setting and Walk of Life's Artisan profession. Kegs, jars, and looms all behave as expected, but it looks like for some weird reason mayo machines and cheese presses give different results based on whether I'm loading items into them by hand or whether I'm using Automate to push them from chests.

Anyone else noticed this?

rugged hedge
#

I'm gonna avoid the game for now....

old forum
#

can you close this cmd tab? i think it does make my game always not responding after 1 hour gameplay.

#

its so annoying, first the game starting to get lagging at some time. then, when you sleep it does not responding thing, it takes 3-7seconds.

shell jackal
#

No that has to stay open for smapi to run

old forum
#

Any solution to my problems?

shell jackal
#

If you post your smapi log, people might be able to help. I'm not good at deciphering smapi errors but I can try to help.

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shell jackal
#

Just follow those directions and post the link here

hoary bane
#

Press enter.

old forum
#

I dont get it

hoary bane
#

You're in select mode as stated right beside the name of Smapi. That stops loading.

#

Just press enter into your Smapi console to get rid of it and it should boot up in a bit.

shell jackal
#

What's select mode?

hoary bane
#

It's recommended to not click anything on smapi whilst it is booting up. SDVpuffersquee

#

There's a command for that I just can't recall. SDVpufferthink

#

Bah, can't find it. Something about it being some dev tool. Though it seems that Enter and Esc works either.

nimble bear
#

ye when you launch the game just wait and don't click the window

old forum
#

I clicked the cmd, even when im not clicked it, its always like that. The lagggg

hoary bane
#

If you're running any expansions, white screens of "Not Responding" are normal. Just give the game some time to think. SDVpufferthumbsup

#

That or your PC is a toaster. Both applies. SDVkrobusgiggle

shell jackal
#

It can take me 7-10 minutes from clicking start to being in the game. But then again I have a LOT of mods. xD

nimble bear
#

also if you have pytk you might want to consider removing it

hoary bane
#

No, I don't think they have the need for that for their mod list of 70.

nimble bear
#

I mean 7-10 minutes is a long time for 70 mods tho

hoary bane
#

That's not the same person.

nimble bear
#

confusion

hoary bane
#

It should've cut down people's loading time by a lot, then again I'm only speaking from a personal experience.

mental quail
#

this is my first playthrough without SVE and I notice a marked improvement on load time. I'm running RSV and ES too

nimble bear
#

well profiler never hurts to have tbh it doesn't affect performance

hoary bane
#

Oh so it is SVE. SDVpufferthink

#

You're like the 3rd person (That I've seen) who's experienced that, huh.

#

Fascinating. SDVkrobusgiggle

mental quail
#

i don't think profiler is intended to be installed all the time, only when you're trying to diagnose something?

hoary bane
#

That's right, it's not recommended to leave it running for a normal game. Or so I've heard. SDVpufferthinkblob

nimble bear
#

I mean, I have it on with a lot of other mods and my game takes like less than 1 minute to load

mental quail
#

try spritemaster for loading time...it takes longer the first time you run it, because it takes a minute to set up. you can disable the smooth rendering if you prefer the original aesthetic

hoary bane
#

By any means profiler is not a performance booster.

nimble bear
#

I know that, I was just looking at mods load times

#

I got it when it was taking a long time to load because I had pytk but after I removed pytk I didn't bother to take it out

shell jackal
# hoary bane Did you update to the latest Smapi?

I had, but I have a TON of other mods to update. I've been putting it off cause I wasn't sure how the latest smapi would affect older mods I have that are on "unofficial" updates only. Like BFAV. But I also still use PyTK so that increases loading times.

keen lynx
#

For some reason when I cook using LoC it doesn’t show up as cooked in the menu ( the menu in your inventory where you can see the dishes u have)

#

I don’t know if it’s that specific mod that’s causing it tho

craggy condor
#

Anyone had advice about using TimeSpeed mod, if I'm using Stardew Valley Expanded and Ridgeside Village, what is a good time speed to use? If I use vanilla time, it'd be too quick for such a large map right?

nimble bear
#

idk I have those mods and it's manageable after you fix the minecarts from cc and the ridgeside ones, also get the horse flute as soon as you can

final canyon
#

Does anyone know what I might be doing wrong in setting up mod groups? In my Steam stardew folder, I have Mods, Mods_Expanded, and Mod_Multiplayer.
I've created, as per the wiki, shortcuts that have something like this in the target:
D:\Games\Steam\steam.exe -applaunch 413150 --mods-path "Mods_Multiplayer"

... And yet whether I open the Expanded, Multiplayer, or Single Player shortcuts (they're all sutiably configured), they all seem to only be targeting the normal Mods folder. It shows 251 mods, which is what I have for my single player folder... the expanded folder should have a whole lot more since I've thrown in Ridgeside, Expanded, East Scarp, and quite a few others that I figured might be compatible.

lyric pendant
#

So i've downloaded SMAPI with 1 mod, but when i launch the game the screen is pretty zoomed in then before, is there a way to fix that?

#

So with the big buttons is what i have now and the other picture from before

calm cloak
#

i have more than 2 children, is there a way to make them all look different?

lament prairie
#

Alternative textures

#

Plus a content pack

glass dock
#

What was that other site apart from nexus that has a good amount of mods?
I'm hoping to find a translation to yandere Elliot maybe.
It's been so long I almost miss sdv xD

dire fractal
#

hi friends, i was wondering something. do i have to have stardew through steam? or can i have it through xbox on the pc game pass ?? idk if that makes any sense but. it’s just a question :,)

shell jackal
#

There's a command about the game on xbox but I don't know the command

wet beacon
#

is there a way to get back the default portrait xnbs

glass dock
#

Did you save the default xnbs or did you delete them?

dire fractal
lament prairie
#

!gamepasssmapi

native dragonBOT
mortal locust
#

@stray spire Sorry for the ping, but I was wondering - I've been getting some wild inconsistencies using Walk of Life, Quality of Life, and Automate in tandem with each other, namely regarding the overhauled Artisan profession interacting with QoL's "Quantity over Quality" function. (Specifically, if I load large milks into the cheese press, they'll use vanilla behaviour if I put them in by hand and QoL's behaviour if I use Automate. Large eggs in the mayo machine use QoL's behaviour if I put them in by hand, and vanilla behaviour using Automate.)

Is this a known issue? :(

hoary spade
#

hello! i have been having this issue of not being able to save while sleeping. Everytime i go to bed, it shows a black screen and the game freezes. i have the game in steam. i tried uninstalling and reinstalling it. i dont know which mod is causing this, could someone help please?
https://smapi.io/log/1863059500cf4471adb3cbe228aee9e0

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 45 C# mods and 36 content packs.

nimble bear
#

the problem with Save Anywhere is that it tries to manually save all of the game state

#

so it's better to just play the day and save when you sleep

shy orbit
# hoary spade hello! i have been having this issue of not being able to save while sleeping. E...

https://www.nexusmods.com/stardewvalley/mods/10021?tab=description the free love mod is meant to replace multiple spouses for the current game version. i'd try switching to that (the problem seems to be that some npc's sleeping animation is broken, might be because of multiple spouses or not)

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also yes, save anywhere is not really recommended either

hoary spade
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i will try playing a day without the Save Anywhere mod, and replacing multiple spouse with free love. Thank you so much!

vivid bluff
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hmm im using the prismatic tools mod (the unofficial patch), alongside grandpas tools texture replace
and i for some reason, the prismatic tools dont appear in my CJB item spawner

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its a bit weird

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i did manage to find prismatic bars and the new sprinklers
but the tools didnt seem to get added to the game

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i also didnt find any errors in the smapi log

nimble bear
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try to upgrade them manually

vivid bluff
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ahh okay
clint didnt show them at first because i also had the basic tools in my inventory

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but now that i remved them, they are here

hollow blaze
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A question: can I put my mods in subfolders inside the "mods" folder? To organize them.

gaunt gust
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fwiw, custom c# stuff almost never appears in CJB

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you would have to patch CJB to get your stuff to appear there if it's not located in one of the game's usual data files

lament prairie
gaunt gust
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it's a Real Fun Patch too

lament prairie
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Windows filepath length limit is a pain

hollow blaze
lament prairie
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Try making the folder names relatively short if youre@on windows

hollow blaze
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just one layer deep and with short-ish names

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should be all it takes

lament prairie
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should probably work

gaunt gust
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(or if you're gonna do it on Windows, look up the registry key for longer path lengths because path length limitations on Windows is dumb)

lament prairie
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Especially if you don’t leave your folders as ā€œModname 47362516948472636ā€ which the unzip process seems to randomly do

hollow blaze
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I've never encountered that

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I don't think

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the number of mods in my mod folder is kinda getting out of control AND I need to share stuff with my boyfriend to ensure compatibility

nimble bear
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make sure you both have the mods in the same order

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also the last version ofc

hollow blaze
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"same order"?

native dragonBOT
hollow blaze
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what do you mean by "order"?

hoary bane
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Haven't a clue, but you can order it however you want. So long as it's not a mod inside another mod per se.

fleet panther
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The roof is cut off, does it happen to everyone? I'm using yellog's buildings

hoary bane
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There's a patch for it within inside the mod itself, that's odd.

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I'd say try reinstalling but we both know it's down. SDVpufferthink

fleet panther
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yeah its down

nimble bear
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idk some people said they had problems with co-op if the mods weren't in the same order

hoary bane
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Maybe not order, but the same mods in general. Yeah that would cause a handful of issues.

nimble bear
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oh I think I was talking about this

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!jsonshuffle

native dragonBOT
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A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.miraheze.org/wiki/Json_Shuffle.

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

robust bison
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load order shouldn't cause shuffle

nimble bear
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ah ok

hoary bane
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Adding any mods that adds custom items mid game always bears a risk of a shuffle. It's random.

gilded crown
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Does the better artisan goods icons still work?

dusty spruce
robust bison
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I'm probably wrong then

dusty spruce
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i did not study the unshuffle code for long enough to know for sure though

robust bison
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I did not study the code at all

gaunt gust
dusty spruce
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huh. how.

gaunt gust
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all packs are read in, items are assigned ids based on name

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and then ids are deshuffled

lament prairie
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I think JA might alphabetize

dusty spruce
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can't you add JA items via C#?

gaunt gust
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I think only up to a certain point?

lament prairie
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You might notice it’s alphabetical in the collections tab

gaunt gust
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has anyone called that function NOT in gamelaunched?

final canyon
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Well I found the solution to my issue. Apparently I can't do mod groups with the steam applaunch method? It only worked if I called the smapi executable directly, with the mod path argument. I guess they both get to the same place, but I had hoped to tie it to the steam method to make sure that it behaved appropriately with steam achievements.

gaunt gust
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fwiw, I think you get achievements as long as steam is running in the background

gilded crown
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So I downloaded SMAPI and a few mods and put them in the correct place but it doesn’t seem to be working

native dragonBOT
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@gilded crown Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gilded crown
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The game still opens and works perfectly but the modded parts don’t come up

robust bison
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how are you launching the game

gilded crown
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From steam

robust bison
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did you set your launch options

gilded crown
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Oh do I need to change them?

dusty spruce
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the SMAPI installer told you to

gilded crown
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I don’t remember it saying anything about it

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What do I change it to then?

robust bison
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!launchoptions

native dragonBOT
gilded crown
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Thanks

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Now it's super zoomed in and whenever I put it to full screen it only shows part of the screen

long brook
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Download zoom UI mod for further zoom out. It works for both UI windows and the game itself

gilded crown
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Why’s it zooming in in the first place?!?

dusty spruce
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it's a "bug" with high DPI screens

gilded crown
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Weird

dusty spruce
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upcoming SMAPI will fix this, but for now, you can change the system scaling back to 100% to fix that (obviously all windows will be smaller)

nimble dune
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hi all, i'm once again attempting to fix the adopt 'n' skin mod and found a very vague explanation in a forum and i'm hoping someone here can help me out. here is my log https://smapi.io/log/65601e540a26499e98976bf5d7d182aa. someone said that it was the helper.Content.GetActualAssetKey Funcion that was causing the problem and linked to here https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Content_loading_API. can someone help me to figure out how to fix the issue? or if it's even an issue i can fix? thank you :)

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 39 C# mods and 8 content packs.

unkempt vale
mortal locust
robust bison
unkempt vale
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Well, the mod only had 1 file, and it worked on android so idk

patent plover
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Hello I’m trying to use Stardew extended and I need help

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Please

robust bison
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!ask

native dragonBOT
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Ask your question or describe your issue here, and someone will help if they can!

vital needle
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any JA mods you add, remove or replace (overwrite), causes a shuffle. based on my little experience

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but some say using DGA fixes the shuffle problem. but some also say it'll be deprecated once SDV new update arrives, which i dont know why

vital needle
patent plover
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The thing that makes the mods work won’t work

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What’s it called

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Snap I

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Smapi

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Smapi won’t work

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It just says I can’t use it because it’s from an unidentified dev

patent plover
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It’ll take a bit but I’ll get one for you

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Ok this time it worked but now it shows this

long brook
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Axtract the zip file, there will be folder. Inside that is some smapi installer for some OS. Choose one, i assume you use windows

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!startmodding

native dragonBOT
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Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons.

To get started with SMAPI modding, see here: https://stardewvalleywiki.com/Modding:Modder_Guide/Get_Started

To get started with content pack modding, you’ll probably want to check the list of frameworks here: https://stardewvalleywiki.com/Modding:Content_pack_frameworks and then either use the wiki tutorial on Content Patcher here https://stardewvalleywiki.com/Modding:Content_Patcher or check out the tutorial wiki in case there’s a tutorial https://stardewmodding.miraheze.org/wiki/Category:Tutorials

vital needle
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follow this for now. Depends on what OS you use.

gaunt gust
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(It's a mac thing. You have to tell it that it's okay)

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(Don't recall specifics)

wet beacon
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how can i play the default farm w sve mod? or isnt it possible

vital needle
wet beacon
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i can check

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i have grandpas farm not immersive

vital needle
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remove grandpas farm or immersive farm

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those are optional

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they are meant as replacement for the default farm

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they are not necessary to run SVE

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just install SVE without the optional map

vital needle
final canyon
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Hmm. I'm confused. I've installed Stardew Expanded and am fairly certain I've gotten all its requirements -- no missing dependencies in error log. When choosing to start on Grandpa's farm, I'm not seeing the new intro event that I keep seeing when people play expanded on Youtube, about how it cost this much to repair everything, etc, etc etc. I just get the normal intro event. Am I missing something obvious?

stray spire
robust bison
vital needle
hoary spade
vital needle
native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 45 C# mods and 36 content packs.

vital needle
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are you using multiple spouses or free love?

hoary spade
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free love

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sorry i gave the previous log!

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 44 C# mods and 36 content packs.

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 84 C# mods and 113 content packs.

vital needle
mortal locust
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will do

violet kelp
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earg i am going crazy. Completed community clean up but never got fiber seed mail from linus never get to see the cutscene too. Check up shows that quest as completed. Took out all the mods and there was stil no mail from linus. Smapi doesn't threw any errors

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is there a mod or save editing i can do so i will get the quest again?

mortal locust
# stray spire Thanks. Please try this one.

issue appears to mostly be fixed, but large milks are still only providing 1 cheese (matching input quality) when loaded into the press via automate
loading them in by hand gives the expected number of cheeses

violet kelp
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also the other quest i did was pierres. Never got the mini shipping bin too but i guess i haven'T seen the cutscene yet and iir he sends the shipping bin after cutscene

proven thicket
violet kelp
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Stardew Checkup as i mentioned it

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i checked jus in case game didn't register the quest as completed and that was why linus' masil didn't arrive

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but it shows the community clean up as completed

proven thicket
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does it do saplings?

violet kelp
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I don't get what you mean by that

proven thicket
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what saplings yet to have planted at least one of it's kind

noble fox
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Hello i just joined cuz i was having issues with the aquarium mod. Specifically the mod that is required for it. The antisocial NPC's mod is making me mad. Every time i try to launch the game i get an error saying that ASN's (antisocial NPC's) mod didn't launch because the antisocial.dll failed to work.Im on smapi mobile btw. Is there any way to fix this?

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Here's a sc of the error

worthy moth
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This is mobile, right?

lament prairie
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it says you have two copies

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probably the sve-bundled copy

worthy moth
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That doesn't look like a regular console

lament prairie
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it's mobile pretty sure

worthy moth
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Is the SVE one supposed to take precedence? i.e. delete the standalone one and just let SVE be the only copy

lament prairie
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No idea when SVE started detecting other copies/I know recently it's stopped bundling as much

noble fox
hard fable
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hi can someone explain to me what this is

noble fox
lament prairie
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Carlos: something is horribly broken but idk what. If that’s mobile unfortunately fewer people here know how to fix mobile problems.

noble fox
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You

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Are

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A

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Saviour

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I love you

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TYSM

hard fable
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or ok so could you send me a version of stardew valley mobile please because i think it is the game

worthy moth
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Getting a "copy" of SDV mobile is not allowed as that would be pirating

hard fable
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Ok šŸ˜®ā€šŸ’Ø

noble fox
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I think i messed up

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Now sve doesn't work

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What do i do?

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@lament prairie ?

worthy moth
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Delete AntiSocial.dll from that folder

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You can't have two dll in the same folder

noble fox
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Which one tho

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I get an error either way

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If antisocial.dll isnt in the sve folder sve wont work

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But if it inst in the antisocial folder the antisocial npcs mod wont work either

worthy moth
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The only copy of antisocial should be in it's own folder

noble fox
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Alr

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So

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Ignore the error?

worthy moth
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AntiSocial/antisocial.dll SVE should use that copy automatically

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If it still says you have multiple copies, then you need to find out where the extra copy is and delete it

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There may be a copy in Stardew Valley Expanded/AntiSocial/antisocial.dll or something like that

noble fox
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It doesn't anymore

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There was

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I deleted it

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Then it gave me this error

worthy moth
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Okay, good. Then the only remaining copy should be in its own folder under Mods

noble fox
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Okay

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So i just need to ignore this error

worthy moth
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What's the error you're getting currently?

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Because the last one I see is about multiple copies, I wouldn't expect it to complain about that anymore if you deleted one of them

noble fox
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Here

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I removed the antisocial.dll file from sve folder and this happend

worthy moth
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That's progress. AntiSocial is no longer the reason Stardew Valley Expanded won't load. Now the issue is the version of Stardew Valley Expanded that's installed is not compatible with the version of SMAPI for Android.

noble fox
worthy moth
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The latest won't work

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I think they may have instructions. It has to be whatever version they had when the last mobile version was released.

gaunt gust
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THat may be the right version

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so, to hazard a guess:

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  1. the old SVE dll directly referenced the bundled antisocial
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removing it broke those references

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BUT having those references will break Antisocial from loading on its own

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might be worth just straight removing the requirement for antisocial from aquarium

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!log <- this is why we like the full log every time

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

junior seal
violet kelp
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could it be bc i have never seen the special order board event? but special order board still showed up and works normally. I thought maybe it was I didn't go into town on fall 1st

noble fox
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Says i dont have the error handler mod installed

lament prairie
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I think mobile is a little different maybe?

noble fox
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Its on 1.4.5 ofc its different

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I hate this

hard fable
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I got it my friend bought it for me but this appears when I put the mod

noble fox
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Oh

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Still works

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Thank God

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My wife is still there

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I even got a mail from stardew aquarium mod

hard fable
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@lament prairie please help me

gaunt gust
lament prairie
noble fox
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Tbh that is pretty funny

lament prairie
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!androidmods

native dragonBOT
noble fox
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And sve too

lament prairie
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No I meant whatever multiplayer mod Carlos has

noble fox
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My wife Sophia is still there

gaunt gust
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Looks to me like they're running smapi 3.7.5

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Not 3.7.6

lament prairie
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Also btw Carlos everyone here is a volunteer who chimes in with what they know, pinging to demand help is a bit rude when I’ve said I don’t know mobile very well

gaunt gust
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They originally had type load issues

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For stuff in the standard library

lament prairie
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Everything I know about mobile is in the link above pretty much

gaunt gust
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So I suspect downloading versions of net framework until things work is a reasonable next step

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However the heck you do that on mobile

lament prairie
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You can try updating SMAPI to the mobile latest

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But some mods just aren’t mobile compatible

vital needle
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so maybe update your SMAPI

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i think latest is 3.15.1

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or is it mobile?

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ahh got the github

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for mobile android, latest is 3.7.6.10

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so yeah update your APK

lament prairie
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!gamepasssmapi

native dragonBOT
vital needle
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which part of it? maybe we can help you with the instructions

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oh so you only extracted the SMAPI installer

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okay, open the folder SMAPI 3.15.1 Installer

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but you need to move the folder somewhere else

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so move it first somewhere then open the .bat file inside that folder

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for the .bat file instructions

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just follow from Run the SMAPI Installer:

nimble bear
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unzip it in downloads and open the folder

lament prairie
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!unzip

native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

nimble bear
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nice

vital needle
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you find Stardew Valley.exe

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rename it like Stardew Valley_backup.exe or so to your liking

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then rename StardewModdingAPI to Stardew Valley.exe

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scroll down from where you are looking

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normally you do if you see it

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if you dont see .exe, then you dont have to

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based from this, you can see .dll and .exe, so you need to include the extension too

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try running stardew valley

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and see if a console window shows up

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is the game running now?

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like, normal?

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besides that window

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okay, youre done

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just put your mods in /Mods folder

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yeah pretty much

robust bison
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!modrecs most mods are on nexus mods

native dragonBOT
robust bison
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and yeah you need to unzip them

sand swan
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Hey all, I downloaded SMAPI & CBJ cheats menu and I think I did it right, and launch the game from the SMAPI launcher but CBJ mods isn't opening with the 'P' key

native dragonBOT
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@sand swan Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
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Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 22018) on Windows 10, with 5 C# mods and 0 content packs.

wary scroll
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And your SMAPI is way out dated. You're on 3.13 we're on 3.15.1

sand swan
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Oh wow. Okay, let me see if I can fix that

calm heron
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if by "less" you mean you want to zoom out more and see more of your map, no. you need a mod for that

latent owl
native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 13 C# mods and 5 content packs.

latent owl
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There is this error i am having that won't allow me to move my character and i get spawned in the host's house

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Can't see my character either

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My game was perfectly fine on other files however this one just wont work

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It worked till 2 days ago

sand swan
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Figured it out, thanks @wary scroll

lament prairie
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!mpmods often an error like that is caused by mp mod mismatch

native dragonBOT
latent owl
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I am not really familiar with the game nor terminology idk what that means

glass dock
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I have a question.
I'm going to start playing on mobile again, but does using older version of mods make the game crash a lot or is it safe?

latent owl
lament prairie
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Very very carefully, yes