#archived-modded-support

1 messages · Page 3 of 1

outer turret
#

can we see your Stardew Valley folder please, and also your Stardew Valley Mods folder?

shell pelican
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me or silvershroom?

outer turret
#

Fisuko

shell pelican
#

ah my bad

outer turret
#

I think SilverShroom hasn't unzipped their files

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and I don't know how Stardrop works

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sorry

shell pelican
#

all good :/ i'll just try asking tomorrow

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or maybe someone sees it and knows the fix. I just had to swap from moddrop to stardrop cause it wasn't working after updating.

outer turret
#

smapi installer should not be put into the Stardew Valley folder

tepid birch
outer turret
#

dump it on deskstop and install it from there

tepid birch
#

oh ok

outer turret
#

since you presumably already have Smapi installed, you could just try deleting the installer altogether.

outer turret
tepid birch
#

okay

shell pelican
#

is it just having all the files in the same folder?

tepid birch
# tepid birch

also is smapi internal supposed to be in the mods folder

tepid birch
outer turret
tepid birch
robust bison
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SMAPI won't work

tepid birch
#

it works tho..?

robust bison
#

well it's supposed to e in your stardew folder

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it might just be a copy

tranquil hound
#

Is there a "always show" health bar mod?

ebon jolt
#

How do I update my SMAPI?

tepid birch
#

is this okay if i want more than 4 of my friends to play

dark mountain
#

BFAV IS NOT WORKING

dusty spruce
native dragonBOT
#

You can play with more than 4 players without any mods. See this tweet by ConcernedApe:
https://twitter.com/concernedape/status/1395243158460530689

@ArcaneDescent @JessYoMama You can do it without a mod. Go to %appdata%/StardewValley and open the file called startup_preferences. ctrl + f for "playerLimit" and you'll find something like this: <playerLimit>-1</playerLimit>.

Change the -1 to any number you like...

Likes

896

tepid birch
robust bison
tepid birch
#

oh okay

#

thanks

hoary bane
#

!launchoptions

native dragonBOT
hoary bane
#

Looks like you picked "Extract to.." instead of "Extract Here." Yeah, don't do that.

dreamy idol
dusty spruce
#

that's not the full log

dreamy idol
#

oh sec

keen otter
#

how do i automate the alimbec?

gaunt gust
#

what is this "alimbec"

keen otter
#

wait *alembic

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it's from ppja artisan valley

gaunt gust
#

you'll need pfm automate to automate pfm machines

outer turret
raven wagon
#

hi so i downloaded some mods today, and when i open a game i couldnt load my saves or start a new game. It just wont load. So i deleted all mods that i downloaded today and every "turned off" mod, but it still doestn work. Do u guys maybe have any idea what i can do? Sadge

dreamy idol
outer turret
#

Have they unlocked Apples?

gaunt gust
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you may need to wait up to ten or so minutes

dreamy idol
outer turret
#

Does it need everyone to have ten hearts though or just the host? I'd take it to the SVE discord maybe?

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Oh they dont have error handler.

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It kinda says that in big red print at the top of your log

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Also, its possible something is causing problems cos Apples us a flatmate not a spouse. Full log would help there.

native dragonBOT
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Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 31 C# mods and 9 content packs.

outer turret
#

Okay cannot see anything untoward. Reinstall smapi so error handler updates. I also think you can delete pytk as I'm not sure you need it.

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Also it looks like you may not all have the same mods.

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Can I see a log from the other layer too pls?

dreamy idol
outer turret
#

Also I need to sleep shortly. So that's fine.

dreamy idol
#

thanks for taking the time to peek 🙂

high current
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Ahh i think i already asked this but i lost the screenshot i took😞 but how do you update smapi and normal mods?

long brook
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Download latest smapi installer and run it again. You don't have to uninstall the old one. For mods, check on smapi console if there's update available to any mods you install. Then go to mod website to download the latest veraion of the mod and put it on mod folder

high current
#

Ahh ty!! Do i have to delete the old mod version?

vapid crest
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yes, that's generally best. sometimes updates will add new items and stuff and not deleting the old version can cause something called json shuffle

left hollow
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does anyone know what might be causing this?

vapid crest
#

uhhh can you run patch summary in your smapi console and then upload a log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vapid crest
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wait we have a patch summary command i'm dumb

gaunt gust
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I've seen it before

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No clue what causes that though

vapid crest
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would harmony summary help debug this too?

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idk the full scope of harmony's abilities but i do know that it's A Lot™️

left hollow
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I'm just going to start removing mods I guess

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probably PyTK 😄

gaunt gust
errant hornet
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It could be some mod causing a map loop too

left hollow
#

looks like some content patcher pack

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or something that isn't a CP content pack but depends on CP still 😄

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ack, it's not doing it now with all my mods reinstalled]

lavish marlin
#

I thought that I fixed that...

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D:

untold spindle
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Guys, is there a way to fix this? The UI is too big that the search box is hardly visible to type something.

lament prairie
#

Have you tried changing the ui zoom?

untold spindle
untold spindle
fiery rivet
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 83 C# mods and 148 content packs.

fiery rivet
#

it results in ghost beds and a missing wall in this room

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also this apparently

dire fractal
strange pebble
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anyone know how 2 fix this?

winged lava
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Eyy!! it's working now thank you for your help!!

gaunt gust
strange pebble
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okay ty!

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what do i do like

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when i update it

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cause i dont think ive updated smapi b4

shy orbit
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!reset

native dragonBOT
zinc prairie
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Have added some medieval graphical mod with the pastal recolour and my game super freaks out on every day start so if i click it stops responding and crashes but if i dont click seems to work, was running perfectly fine before any idea?

shy orbit
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
zinc prairie
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There's no errors in my smapi log and when it does crash it stops me viewing any other tabs

fiery rivet
strange pebble
zinc prairie
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Can I disable graphic mods mid save?

shell pelican
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So i am using stardrop to play SVE. However, SVE and grandpa's farm is not actually being applied to my game. I downloaded everything using stardrop and have all the required extra mods.

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My smapi doesn't have any errors and shows that all the mods loaded properly.

shy orbit
shy orbit
zinc prairie
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windows asked me to test the programme afterwards which i think deleted the crash log

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so if it crashes again later will upload the log 🙂

vestal flame
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Any ideas why this is happening?

snow prism
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Enhanced slingshot and SVE clash maybe?

vestal flame
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Idk why that would happen? Unless im special

vestal dagger
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I’ve just got stardew on my Mac like yesterday and everything was working fine until today when something changed and now multiplayer isn’t working with my mods, if I could have any help with this it would be highly appreciated 💕

gaunt gust
surreal ravine
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I am using the spa cave and know i could have done the mushroom cave instead of the bats. Is there a mod or someway to alter what cave you picked?

vestal flame
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ytsc.EnhancedSlingshots its this right now,

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What should I change it to ?

gaunt gust
vestal flame
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ooooh uh one sec.

gaunt gust
vestal flame
#

SO change the one that says INfinityID?

vestal dagger
vestal flame
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LOOOOL I should have read the error more, I see, suggestion for a number? like 900+?

proper badge
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hey my friend has been having issues with smapi in specific, even with 0 mods installed to begin with, it takes like 5-10 minutes to load, but just yesterday was loading just fine. does anyone know of this issue or how to help it? i can post a log, im not entirely sure where to find that though

vestal flame
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
#

the servers get sad sometimes. That said, did you get it from steam, gog, or gamepass?

native dragonBOT
vestal dagger
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As well as that it’s running through ‘space war’ which I know is for pirated games but I’ve purchased it and have physical evidence of this

gaunt gust
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hmmmm.

vestal dagger
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It’s just not linking the modded version with normal

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For some reason

gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vestal dagger
# gaunt gust !log

Sorry to mess you around but it’s not letting me launch it through smapi at all anymore

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It doesn’t even have the stardew log in my files

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Should I send what’s in the files?

gaunt gust
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if you've ever run smapi, you should have a log in the errorlogs dir

vestal dagger
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Where do I find this

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I’ve searched up on files and there’s nothing there

gaunt gust
vestal dagger
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I have a Mac but I figured out the one I need

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But I search it and there’s nothing there

gaunt gust
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Search might not pick up on it

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Unfortunately I don't know the first thing about macs

vestal dagger
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That’s alright no one does

proper badge
native dragonBOT
vestal dagger
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It’s saying failure reason invalid credentials

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Do you know anything about that?

gaunt gust
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nope! Macs annoy me 😛

vestal dagger
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WELP

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🥲

gaunt gust
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"what do you mean I have to enable developers mode to write python?"

vestal dagger
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So nothing you’re able to help with?

gaunt gust
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Probably not. Hopefully an actual mac user will come by?

vestal dagger
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I pray

vestal flame
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Durin's Rest Farmhouse Decoration Area 1.0.8 because it requires mods which aren't installed (aedenthorn.CustomWallsAndFloors).

Getting this but CWAF doesn't exist anymore?

lament prairie
#

Or do command shift .

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That show hidden files

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You can then follow the filepath manually

vestal dagger
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Oml i completely forgot to say but i fixed it

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just needed to re-install smapi

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but thank you!!

vestal flame
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Yup! Got that fixed, thanks!

shell jackal
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Welcome

vestal dagger
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Nvm it’s broken again (:

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And I think it’s a smapi issue

plucky hawk
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Hello, im really new to using mods so if someone is able to help me i'd really appreciate it, i've been using the same mods for about a week and a half with no issue, but the past 2 days i haven't been able to get smapi to launch the game at all but everything seems ok otherwise?

floral barn
#

i put mods with [CP] at the beginning INTO the Content Patcher Folder which i placed IN my mods folder... right?

plucky hawk
brazen hawk
worthy moth
shell pelican
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I've had the same problem kinda as Rosie. I was using modrop and swapped to stardrop. I reinstalled all the mods for SVE using Stardrop from nexus mods. When booting up the game I get the option to choose grandpa's farm as a starting farm, however it actually just spawns me in vanilla SDV farm. My smapi doesn't show any errors and shows that all the mods loaded properly.

plucky hawk
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oh, yknow what, maybe it's not a smapi specific problem @brazen hawk

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its saying the vanilla game is running but its not actually launching anywhere that i can see either

worthy moth
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For all issues, please share your log as that has a lot of useful information for anyone who may want to help you

#

!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wide viper
#

Does anyone know why a AT flooring mod would change random tiles back to vanilla when I close the game down and reopen it? I can fix it with the paintbrush but really don't want to have to do that every time I open the game. I was advised to turn off "use random textures when placing" in the mods config menu but that didn't work. It's not an issue when placing it, just loading it. Like screenshot, all the tiles were the dark blue when I closed the game but now just some have reverted back to gray.

shell pelican
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 11 C# mods and 7 content packs.

worthy moth
plucky hawk
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 26 C# mods and 25 content packs.

worthy moth
wide viper
worthy moth
#

!reset

native dragonBOT
inner geyser
#

Hi guys, I was wondering... I have a feeding basket from I guess animal husbandry mod and not sure how to add treats ... can anyone tell me how TIA 🙂

worthy moth
worthy moth
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 21 C# mods and 26 content packs.

inner geyser
#

oh im sorry

shell pelican
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 11 C# mods and 7 content packs.

worthy moth
# inner geyser oh im sorry

No worries, just want to make sure you are broadcasting to the widest audience since it may be awhile before someone comes here to help

worthy moth
shell pelican
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This time I did it from nexus mods, and put it through stardrop.

worthy moth
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I mean though, you double click the install SMAPI on Windows file?

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Because you can try a clean installation (uninstall and reinstall) just to make sure everything gets loaded

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Oh and I guess if you're using Stardrop, make sure ErrorHandler is checkmarked too

shell pelican
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what's that specific mod called? cause I guess it isn't installed

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or at least doesn't show up in my stardrop

worthy moth
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It's just called ErrorHandler, and it's not one you can download on its own. SMAPI should automatically install it to your Mods folder.

shell pelican
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it seems like it did not...

worthy moth
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!gettingstarted

native dragonBOT
worthy moth
#

You can check those instructions to make sure you are installing correctly

plucky hawk
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So I got it working now! thank you guys, im not sure of exactly what fixed it tho

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couldnt launch it vanilla so did the verify files things and it came up fine, so i just tried restarting my computer again, and then it started up normally and also when i put it through smapi again

last willow
#

i downloaded a sailor scouts scarecrow mod but its being covered by another mod or idk

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what do i do to make the sailor scout visible, its hiding behind the original

shell pelican
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 19 C# mods and 10 content packs.

worthy moth
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!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
worthy moth
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@shell pelican try running the command set_farm_type list

shell pelican
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at what point?

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just when i boot up the game?

worthy moth
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Once you've loaded into the save

shell pelican
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or when

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like my map?

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er i mean my save file

worthy moth
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Yeah, run it from there and then once it lists out the farm types, try set_farm_type and the name of the farm, and see if that resets it for you

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But go into the game/map

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Are you launching the game from Stardrop?

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I think for Stardrop's enabled/disabled mods and modgroups to work, you need to actually run from Stardrop

shell pelican
ornate tide
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you have both immersive farm and grandpas farm

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also you dont need ptyk and tmxl anymore for sve

dire fractal
#

hey how do i get this mod to show up

shell pelican
ornate tide
#

!gettingstarted

native dragonBOT
gaunt gust
#

At the very least remove the cm folder, sve should be saat now

ornate tide
shell pelican
gaunt gust
dire fractal
#

i have content patcher

shell pelican
#

huh?

ornate tide
gaunt gust
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That is a symlink or the windows equivalent, not an actual folder

shell pelican
#

stardrop did it like that? I dunno :X

dire fractal
#

its not for some reason

shell pelican
#

cause my path selected to the actual mod files themselves.

ornate tide
gaunt gust
ornate tide
oblique jay
shell pelican
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K im just gonna try doing another fresh install of everything again and see if maybe 3rd time is the charm and get back to you guys.

gaunt gust
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Does stardrop clean up previously installed mods that are no longer part of a bundled mod like sve?

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Or is fully deleting that dir and re-extracting still necessary

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They have both the [cm] and [saat] dirs for sve

oblique jay
gaunt gust
worthy moth
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So is it possible to have both the old and new version of SVE installed at the same time in Stardrop?

gaunt gust
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And you can remove custom music entirely

worthy moth
#

Because SVE installs as a bundle of mods, [CM] is an artifact of the older version, and [SAAT] is an artifact of the newer version

gaunt gust
#

This also happened with the txml folder for sve

dire fractal
#

how do i make the portrait mods work

wide viper
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 21 C# mods and 26 content packs.

oblique jay
gaunt gust
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Yeah, I'm not quite sure how you would detect a cm -> saat

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Vs players doing organization in subfolders

worthy moth
#

So updating any expansion mod which removes one of their sub-mods will require manual action

worthy moth
wide viper
#

It seems like it might be the same floor tiles each time too? It's always that one spot I screenshot and it seems the path I have in another spot always does it too. But I've been redoing a lot so it's hard to tell on other spots

worthy moth
#

I wonder if that's a patched area of the house. So maybe it's getting reloaded and loses the texture you set.

wide viper
#

It's outside...does that matter?

worthy moth
#

That may be relevant, but I'm not sure. If it is the same spot over and over again, that's probably an important detail.

wide viper
#

that one spot is and the paths I have past my barn/coop has been, but I also get one or two seemingly random spots too

dire fractal
#

how do i make portrait mod work

worthy moth
dire fractal
#

like, any one, how do i make it work

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do i just do it like any other mod

worthy moth
#

Depending on the Portrait, it may indicate what other mods are needed

oblique jay
dire fractal
#

do i have to replace anything

wide viper
#

If this helps?

worthy moth
#

Replacing game files is generally a bad idea and can lead to issues

worthy moth
#

It should be an xml file

wide viper
worthy moth
wide viper
#

it doesn't happen overnight, seems to be only when I shut down irl and then reopen irl the next day to play

shell pelican
#

Okie dokie, after unistalling everything. Then reinstalling everything all over again for the third time. It seems to work now. Thanks everyone for the help!

worthy moth
wide viper
#

ah ok

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I really do appreciate everyone's help 🥰

keen fog
#

Pierre is osupposed to have red cabbage year 2 right?

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I don't see any in the shop

mortal locust
keen fog
#

Spring

worthy moth
mortal locust
keen fog
#

IM SO STUPID

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How could I forget

keen fog
#

but im just stupid

mortal locust
shy sparrow
#

Google is your friend

#

do not be ashamed of them

dire fractal
#

why isnt mi's and eemies blutterfly mod working

oblique jay
oblique jay
wide viper
#

I really appreciate it! SDVemoteowo

dire fractal
#

it wont replace the butterflies

oblique jay
wide viper
#

that is one of the spots, yes, and one sec

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[AT] Shardust's Fences Gate Flooring for Alternative Textures

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I also put a screenshot up a little that I circled all the random spots that change. All the paths on the middle island do but also one tile here and there

shell jackal
#

I've also had issues with paths changing from what I set them as, but I'm also a couple versions behind the current version so I won't be much help. xD

oblique jay
wicked copper
#

Im pretty sure this has something to do with this upgrade empty cabin mod I have. I just dont understand what it means ;-; Every time I enter my savefile it gets suck on the loading screen then goes back to the menu. https://smapi.io/log/be2b70d1a4854076a9cdc398a17f37db

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 50 C# mods and 76 content packs.

ivory glade
#

Hi Friends! We are back. @split scroll and I are playing a modded SDV game. We are almost at 100%. Missy's game keeps crashing and we have no idea why. We have most of the same mods but some are different. We have not had this issue since last week. We are very confused

restive grove
#

we would need to see logs, we can't do anything without logs.

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oblique jay
# wide viper <:SDVemoteowo:568475327928729610>

This should be fixed with AT v6.4.1! You may (or may not) need to reapply the textures one last time for them to stick.

Thank you for reporting this issue and please do let me know if it still persists!

dire fractal
#

hey how do i meet Larvil

dapper gazelle
#

need 2 hearts with Vincent, Jas, and Eloise to trigger the necessary events

wide viper
oblique jay
wide viper
#

😅SDVemoteowo I really do appreciate all your help

dire fractal
#

thank you

ember salmon
#

Hello I need help! I downloaded a bunch of mods on Stardew and now the game isn't working :(

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I tried to be careful it's not my first time downloading them but I guess it's been a while

native dragonBOT
#

@ember salmon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ember salmon
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 3 C# mods and 0 content packs.

restive grove
#

where did you put your mods? As you only have the 3 base mods that come with SMAPI loading.

ember salmon
#

I am using vortex mod

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what are the other mods that i need?

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i'm so sorry its been a while since i did this

restive grove
#

vortex can mess things up and is not recommended. But you don't have any being loaded. Error handler is trying to deal with the mods that have been removed but I guess it can't fix it all and so is crashing

#

but you have no mods loading except for: Save Backup, Error Handler and Console Commands

ember salmon
#

so i gotta download things manually?

restive grove
#

it's easy enough to do manually but If you want a mod manager, you can use "Stardrop" and if you have premium membership on Nexus you can use it to download/etc

ember salmon
#

thank u

#

i'll keep u updated

ornate tide
#

do you mean stardrop? because if not, the moddrop devs havent been active in a good while and has some bugs

ember salmon
ornate tide
#

the mod manager moddrop isnt really recommended

restive grove
#

or do you mean Moddrop the site?

ember salmon
ember salmon
stark cypress
#

Stardrop was made specifically for SDV, so it's pretty good

shy sparrow
#

I like that it doesn't force changes in the background without telling you

#

prevents things breaking and you not having any idea why

ember salmon
#

Thanks guys for this!

stark cypress
restive grove
#

easy profile management is good too (especially for debugging mods with different mods installed)

shy sparrow
#

what does an exclamation heart mean?

restive grove
#

I guess it just means ❤️ !!

analog shard
#

Anybody know why the RSV minecarts aren't connected to the other minecarts using the Integrated Minecarts mod? It won't let me even use them anymore

low wharf
#

Hey, so my friend and I are in modded multiplayer, and we keep having issues were the json assets are different for us. Crops become fish, some fish become seeds. Walls and floors are swapped around. I know this is caused by json shuffling, but this happens each time we play, and it's different items each time. How do we fix this?

restive grove
#

usually happens if you don't have the exact same mods with the JA items running

low wharf
#

but we do

restive grove
#

can you provide both of your logs

gaunt gust
#

(type that into the smapi console, send log)

#

ohhhh here's a silly question - are you guys both from the same country?

finite reef
#

yes

low wharf
#

yes we are, neighboring states too

finite reef
#

but she's on Mac, and I'm on PC

gaunt gust
#

in particular - do you have the same system language....

#

okay I was about to blame culturally-specifici sorting

gaunt gust
low wharf
#

oh we found a difference in our mods. she had some extra JAs that I didn't

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maybe

#

lol

finite reef
#

Ima go investigate SkyShrug

gaunt gust
#

there's als the possiblity of random floating JA items from previous installs

low wharf
#

oh that too, we swap our mods a decent amount

gaunt gust
#

:glares at creme brulee

low wharf
#

but we use a mod manager

gaunt gust
#

ie, if a mod decides to rename an item and renames the folder

#

also, sometimes when you use a backup service, you get the dropbox conflicted folders, which JA will try to read

low wharf
#

gotcha

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.4.0, with 81 C# mods and 114 content packs.

finite reef
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 78 C# mods and 44 content packs.

finite reef
#

We have the same mods, so it's weird SkyShrug

analog shard
low wharf
#

(we have the same amount, idk why it's showing different numbers. lol)

gaunt gust
#

yeah there's definitely mismatched ja packs

#

like, only one of ya'll have the adonis amerensis seeds

restive grove
#

you have different json asset mods installed

low wharf
#

I'm pretty sure that's from Korean blossoms.

#

which she had on and I had off.

gaunt gust
#

yeah, if you have mismatched packs it'll cause things to appear differently on each side

#

because the game is in effect syncing the numbers between you

low wharf
#

oh that's strange, because she has most of the same mods activated

gaunt gust
#

has to be exactly the same

low wharf
#

yeah... she has most of the mods on

#

the difference was the korean blossoms from our mod manager

restive grove
#

but there was more than just that on, in the logs

low wharf
#

yeah... i don't get it

#

she was having issues with mods that she turned off from the manager appearing in the game.

restive grove
#

what mod manager are you using?

finite reef
#

and we didn't touch them and they were like that yesterday (Stardrop)

low wharf
#

we're using stardrop since that is the only one that plays nice with both macs and windows

restive grove
#

so you have george and evleyn, lumistria trees, missy's shirts, witchy hats, etc turned off, but they are still loading?

finite reef
#

so, they are turned on.

#

But we had a house mod, which was turned off

#

and it was working

#

and when it was on, it wasn't

low wharf
#

and also a food retexture mod

finite reef
#

and lux food retexture mod

low wharf
#

which we took off because it made item sprites disappear in the winter time

restive grove
#

retextures don't matter. But when it comes to JA the log you sent. one person had 5 extra JA mods loaded.

low wharf
#

idk why that happened.....

#

because she's able to see things like the witch hats that I have on, the different shirts, the SVE items

viral pelican
#

the mods with warnings are these, right?

stark cypress
#

Don't worry about those, unless you have something currently breaking.

restive grove
willow creek
#

deluxe grabber mod has a lot of bugs mentioned. should i use it because i dont know any other good mod that does the thing this mod does

stable hornet
#

so I had to reset my game and add back most of my mods, the mods in vortex and my folder are the same but i keep getting the same message.

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 3 C# mods and 0 content packs.

stable hornet
#

I have 97 on vortex but none of them are Loding in my game until I deployed them and now its just not working at all.

restive grove
#

Vortex is not recommended as it can go wrong. None of the mods are loading as they have invalid manifest files

viral pelican
#

if I am playing with certain mods and then I want to add more, would there be any problem or something?

#

like the world doesn't start or crashes or something similar

restive grove
#

depends what the mods are really, but as long as you dont sleep it wont save

stable hornet
stark cypress
#

Depends on the mod. Most mods are more dangerous to remove during an existing run, rather than being added.

#

Still, try not to make huge changes to your mod loadout for any save.

restive grove
stable hornet
#

and now I have a lot of mods in my files but they aren't running at all

restive grove
#

your smapi log is reporting their manifest files are invalid, so they are broken for whatever reason.

stable hornet
#

ugh. Okay. thanks

#

I see the problem, vortex is changing the mods into numbers in the files. Ill figure it out. thank you.

native dragonBOT
#

@stable hornet You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

low wharf
#

The JA assets are all the same now!!! thank ya Limey for the help

finite badger
#

how do i fix a recolored map? i wanna set it back to the default one but deleting the recolor mod didnt help

finite badger
#

Main reason I want to set it back to default is because of this

willow abyss
#

Heyo, anyone know about modding on Mac?

#

I'm trying to help someone with it but they didn't have a mods folder in their stardew file path and the mods downloaded from nexus as unzipped files

stable hornet
#

Did you check the wiki

willow abyss
#

Yes she followed the wiki guide first

lament prairie
willow abyss
#

it has 2 steps

#

ok but they aren't working

lament prairie
#

that's an OS feature, not a modding thing

willow abyss
#

She made a Mods folder where it was supposed to be according to google

lament prairie
#

That seems like an incorrect step in every case

#

SMAPI installer makes the Mods folder

#

There should almost never be a time when you make the Mods folder, no matter what system you're on, at the time of first installation

#

Did she run the installer?

#

Did it get green text at the end?

#

When she launches the game, is there a red MG logo?

#

!findmodsfolder

native dragonBOT
willow abyss
#

I think it messed up because she made a mods folder first

calm heron
#

elizabeth interrogation? SDVbouncerstare

stable hornet
#

Is it easier to download the mods manually? Because the first time I used vortex but when I’m doing it now, it’s not opening like it was before

viral pelican
#

can I run the game although this mods have a warning?

stable hornet
#

You just wont be able to have them

#

It’ll effect some parts of the game

calm heron
#

mods have dependencies, check which mods need other mods to work

also your childtonpc is outdated

#

it seems a lot of your mods are outdated actually

willow abyss
#

Okay the installer isn't making a mods folder for her

viral pelican
calm heron
#

why do you not want to update them

viral pelican
calm heron
#

and if the mod isn't working, then there's no point in having it anyway, so it's basically just deleted from your game already

#

please stop tagging me, i'm right here

viral pelican
#

srry

stable hornet
viral pelican
lament prairie
#

Is this about Child2NPC?

#

!aremodssafe

native dragonBOT
#

Sometimes mods get flagged by overzealous antiviruses. If you're really worried about viruses in mods you can:

  • download from Nexus or Moddrop, which check all files for viruses automatically
  • preview the file contents on Nexus to see what you're downloading (content packs containing only images and json files are highly unlikely to be viruses)
  • view the source code for most C# mods on Github by going to smapi.io/mods and checking the advanced options
  • download and compile the source code yourself
lament prairie
#

In this case, I believe candidus' fork is on Github

#

I can go check

viral pelican
#

because on Nexus it's outdated

lament prairie
viral pelican
#

candidus' fork is similar to Child2NPC?

lament prairie
#

I personally trust candidus and would be fine downloading it, although I don't think they've managed to get quite all the bugs out

#

candidus' fork is derived off of child to npc

fleet panther
#

White Water Farm - Vanilla-1293-1-1\Content because it's not a SMAPI mod (see https://smapi.io/xnb for info).
Does anyone know if there's a CP version for this farm map?

lament prairie
#

but with some of the bugs taken out

#

If you're really worried you can compile from source

willow abyss
lament prairie
#

or read the source

gaunt gust
fleet panther
lament prairie
willow abyss
#

Hang on i think it worked

weak agate
#

How do I send smapi errors?

calm heron
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

weak agate
#

Thank you

weak agate
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 29 C# mods and 26 content packs.

weak agate
#

Decided to not let us progress to the next day :/

calm heron
#

let's see...

#
  1. alternative textures and custom furnitures need updating

  2. you seem to have multiple copies of fancy artisan goods icons

  3. mi's and magimatica country furniture is an empty folder, along with stardrop installed mods and warm cozy fireplaces

  4. something seems wrong with your... fish pond(s)? (there's a lot of red text jargon at the bottom there)

#

and it repeats for like, 6 pages

gaunt gust
#

You have a json shuffle in a fish pond

#

Empty out the offending dish pond

calm heron
#

atravita my savior 🙏

#

i can never read those text jargons... jumble around in my brain..

weak agate
#

Yeah I know, when we don't progress it just repeats whatever the error is over and over.

I don't wanna download a unoffical mod for CF, and AT was just today- so we will update that.

The Empty Folders are weird because they..aren't?

weak agate
#

It's weird because we had the fish pond before and now it's just showing errors lol

#

Thanks!

calm heron
#

(i assume this one)

gaunt gust
#

I'm on my phone. Not easy to link

weak agate
#

Apparently my friend threw a void eel in there actually, so that might be what the problem is.

#

We figured it out, apparently something keeps changing textures on them, showing them a completely different item when it isn't. But we have all the same mods, so I have no idea what is happening.

fleet panther
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 30 C# mods and 46 content packs.

ornate tide
#

get that

fleet panther
#

I have it though

ornate tide
#

doesnt seem to be loaded in (in the log)

fleet panther
#

it is in the mod file

ornate tide
#

thats earthy recolor, not the tilesheets

fleet panther
brazen dove
#

how do i add mods in my stardew valley on mobile? is it possible

river rapids
#

mobile yes, possible. switch? no. you will brick your switch

brazen dove
#

okay

river rapids
#

but there is a different version of SMAPI for mobile users, and watch out for mods that might not be mobile friendly. Frequently they'll mention it in descriptions

brazen dove
#

thank you

last willow
#

i uploaded earlier about how i have a mod for sailor scout scarecrows but they are hidden behind another mod, i uploaded the patch log if anyone can help me lmk

last willow
#

reference pic ( you can see the sailor scout is hiding behind it)

shy orbit
lament prairie
#

Might be the goth one

mystic spire
#

I'm using the Better Junimos mod and the mini menu popped up and now i can't get it to dissapear, any ideas how?

last willow
#

i copy and pasted everything under the patch summery i put in

ornate tide
#

its dexmods goth furniture

last willow
#

so how do i fix it so the sailor one shows not the goth one

ornate tide
last willow
#

but i still want the goth furniture and stuff just not the scarecrows

ornate tide
#

yes, I know, this will make the sailor scarecrows load after the goth one, not completely overwrite all the craftables

last willow
#

okay so how do i do this false dependency thing

#

do i put it in smapi

ornate tide
#

open the sailor moon mod folder, there should be a manifest.json, you can open that with any text editor

last willow
#

okay now what

ornate tide
#

add this underneath

"Dependencies": [
   {
      "UniqueID": "DexMods.GothFurnitureTileset",
      "IsRequired": false
   }
]
last willow
#

like this?

ornate tide
#

move it to before the last }

last willow
somber pasture
#

hi, my friend is having some troubles in our server. i was wondering if anyone would mind checking

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 36 C# mods and 23 content packs.

errant hornet
#
  1. What exactly is the problem
  2. Who is the host
ornate tide
# last willow

hold on, just copy paste this whole thing, its kinda hard for me to explain

{
   "Name": "SailorMoonScarecrows",
   "Author": "keodau27",
   "Version": "1.3",
   "Description": "Sailor Moon mod for scarecrows & statues",
   "UniqueID": "SMScarecrows.keodau27",
   "MinimumApiVersion": "2.5.0",
   "UpdateKeys": ["Nexus:1036"],
   "ContentPackFor": {
      "UniqueID": "Pathoschild.ContentPatcher",
      "MinimumVersion": "1.3.0"
   },
   "Dependencies": [
      {
         "UniqueID": "DexMods.GothFurnitureTileset",
         "IsRequired": false
      }
   ]
}
last willow
#

okay thank you lmao

somber pasture
#

we all have the same mods installed

last willow
#

so just delete everything in the page and replace it with the one u have?

ornate tide
#

yep

last willow
#

okay thank you so much!

ornate tide
somber pasture
#

thats his log

#

im not having any issues that im aware of. it could be a multiplayer thing

errant hornet
#

SDVpufferthink Only problematic mods I can see are PyTK and Better Discord Presence (you can use Discord Rich Presence instead)

somber pasture
#

is PyTK replaceable ?

errant hornet
#

For PyTK's extra layers -> Extra Map Layers
For PyTK's image scaling -> HD Portraits (only for portraits though)

#

Otherwise you can just remove it

somber pasture
#

okay thanks. i dont remember what we got it for lol

errant hornet
#

Oh my bad, also Get Glam

#

Use Fashion Sense instead

#

(Damn, my reading's not good today)

#

Custom Furniture relies on PyTK, but you can just remove it and use DGA (Dynamic Game Assets) instead

last willow
#

@ornate tide it worked!! thank you so freaking much

ornate tide
#

okay! good to know it worked

glacial arch
royal trout
#

hihi so I hope this is okay to ask in here shy but I'm trying desperately to download IYAHO's clothing store mod (the lil hat mouse store you buy clothes in!!) - but it's giving errors and not working for me ;u; I'm wondering if anyone here has downloaded it before and can send how you should be downloading/extracting? I might just be putting things in the wrong place or downloading the wrong files ;n; I don't speak korean! so I'm not sure how to translate besides taking screenshots and using an online translator. that's been rough though SCGshake LOL

These are what I have downloaded rn! - in my stardew mods folder!

#

I also have the lil extensions that were listed downloaded too cute

mental quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal trout
#

I actually went ahead and deleted them, because the only struggle is not being able to read korean tlarFoxCrySniff I think I just genuinely don't know how to install bc I can only read pieces HAHAH but thank you anyway !! Heart_pink

hoary bane
#

Ah.

royal trout
#

I'm sorry!! I got scared it would break everything else, so I figured scrapping would be best SCREE

hoary bane
#

Haha, well that's understandable. I feel a sense of dread whenever I see red lines myself. SDVkrobusgiggle

royal trout
queen bramble
#

does mod "childtonpc" 1.2 work on smapi 3.15? I want to use the "childageup" mod but the "childtonpc" mod doesn't work

solid sinew
#

Smapi deleted my child, I basically had my first child and I finally get to use the mods ChildAgeUp and ChildToNPC (the unofficial version) but then when I slept and went to the nursery room to check on my child Stardew became completely unresponsive crashed and when I loaded up the game, the command prompt said that they deleted my child to avoid the crashing is their anyway to fix this from ever happening again?

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 21362) on Windows 10, with 20 C# mods and 11 content packs.

shy orbit
outer turret
outer turret
#

I'd try loading it without Child to NPC installed.

solid sinew
#

Okay

outer turret
#

child to npc can be buggy at the best of times, and may not be working with your copy of the game.

solid sinew
spring dock
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.186.0, with 16 C# mods and 14 content packs.

spring dock
dire fractal
#

Can you not play multi on SMAPI?

#

Maybe I need an additional mod?

left iron
#

Is there any way to mod iOS stardew?

hoary bane
#

No.

left iron
dire fractal
left iron
#

Ah, not sure about that then. It isn’t an issue from steam as far as I know not sure about gamepass

dire fractal
gaunt gust
native dragonBOT
gaunt gust
#

you may need to start completely over, including reinstalling gamepass

#

because gamepass is bad at updating itself correctly and those instructions only work for the latest version of gamepass

dire fractal
#

Mods work normal, the problem is only with the multiplayer, I will check the guide

gaunt gust
#

yeah, the instructions exist to make the gamepass launcher launch smapi, which is required for multiplayer

#

hence the "not signed in"

dire fractal
#

Nice, i check this

dire fractal
#

Done 😎

austere bridge
#

Hi There. Is there a list of Mods that'll work on Android or is this a PC only thing now

neat plaza
#

!androidsmapi

native dragonBOT
restive grove
#

There's no list per se, It's more about looking for older versions of mods that work with SV 1.4 and older versions of smapi

lament prairie
#

!androidmods

native dragonBOT
vapid crest
gaunt gust
#

(which child2npc then promptly lost track of)

stable cargo
dire fractal
#

Is there a mod where ur kids grow up

hexed geyser
#

i can't find a mod called sleepy eyes if anyone has the link send it my way 🙏🏻

hexed geyser
#

can you not send the link here? 😭

wet vessel
#

yea I was about to send it to ur dm's

#

I think this guy has english problems

wet vessel
#

this one?

hexed geyser
#

noo its a farmer retex mod that changes the eyes

wet vessel
#

idk hen

plucky hawk
#

anyone familliar with errors in the "base update loop" ? game launches and runs perfectly fine, but it's showing me an ocean of red error messages

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 26 C# mods and 27 content packs.

plucky hawk
#

update: I think it's an alternative textures goof since it updated today and the zip file doesn't download correctly

restive grove
#

it says it cannot find: Vanilla.NPC.AT.CESpouseRoomWallsandFloors.Floor_Fall_1.xnb

I would try removing/disabling [AT] CE SpouseRoom Walls and Floors first

plucky hawk
#

i mean, that mod and everything was running fine until this update to AT today

#

seems more likely that it's an error since the new AT update right?

restive grove
#

you can only really find out the culprit by testing

#

and all the errors are for the AT SpouseRoom/Walls

#

none of the other ATs are erroring

rain sonnet
#

Any idea how can i instal older versions on android?

restive grove
#

older versions of..?

rain sonnet
#

Stardew valley

restive grove
#

the actual game?

rain sonnet
#

Yep

restive grove
#

1.3

#

1.2?

rain sonnet
#

1.2

plucky hawk
#

ok, so i'll mess around the the AT spouseroom, any suggestions for the updated AT not downloading correctly tho?

neat plaza
rain sonnet
restive grove
#

Are sites for older apks but not ones I would feel safe sharing.

#

and some are just pirate sites

plucky hawk
#

pretty sure its just a AT update goof because i just reinstalled the version that I had before today and all the errors are gone now

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 26 C# mods and 27 content packs.

restive grove
plucky hawk
#

it just seems suspect that the recent update of AT isnt downloading correctly to start with

#

either way there's something wrong with the new updated zip download of AT

shy sparrow
#

I'll test it, but something is very weird there. I don't have any xnbs in my mods.

restive grove
gaunt gust
shy sparrow
#

Hmm CE Spouse Rooms seems to be working with the new AT for me 🤔 -pokes a bit more-

restive grove
#

might be nothing wrong then and just a corrupt download/antivirus shenanigans.

plucky hawk
#

Because all my other mods have downloaded without indicating they're dangerous

shy sparrow
#

Yup

plucky hawk
#

Weird

#

I don't know how to make it not do that then

shy sparrow
#

Oh that notification is normal in your browser

#

Literally any file with few downloads can trigger it

#

SMAPI triggers that notification sometimes too if you're one of the first

plucky hawk
#

Well if you have both the spouse room and the new AT with no errors then idk what all my errors were about

#

Or is it cause your spouse rooms isn't the AT one?

restive grove
#

did your antivirus complain at all? possible it quarantined a file

plucky hawk
#

I'm half technology illiterate so it might just be a user error lmao 😅

shy sparrow
#

There's only one version of CESR though, there's no version without an AT file

plucky hawk
#

Probably just gonna use the previous version of AT for now until it actually becomes I problem lol

#

thanks for trying to help me tho lol

agile lion
#

Updated every mod I could update but this issue still isn't fixed, any ideas on how I would?

shy sparrow
pure crown
#

hello I'm having trouble having smapi opening the game ive tried redownloading it and even went 1 update down to see it that would change anything but nothing happen does any one know what could be the problem?

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 0 C# mods and 0 content packs.

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 124 C# mods and 323 content packs.

shy sparrow
pure crown
#

does the installer need to be in the game files or not?

shy sparrow
#

nope

#

you can run the installer from your downloads folder and it should be able to find your steam folder for you

native dragonBOT
shy sparrow
agile lion
shy orbit
#
18:39:37    TRACE    SMAPI    Content Patcher edited Maps/farmhouse_tiles (for the 'Ace's House' content pack).
18:39:55    TRACE    SMAPI    Content Patcher edited Maps/farmhouse_tiles (for the 'Ace's House' content pack).
18:41:34    TRACE    SMAPI    Content Patcher loaded asset 'Maps/FarmHouse2' (for the 'Ace's House' content pack).```  this mod does modify the farmhouse and a related tilesheet
left iron
#

Need some help, came back to the game, updated my mods and now some arent working, such as SV Expanded, npc map locations, grandpa's farm and so on. Any ideas?

agile lion
shy orbit
#

well, you can try to see if it fixes the issue

tired brook
#

If you see anyone with the skipped mods [...] because its manifest is invalid issue with Vortex, can you ping me and/or @stable cargo before they fix it? I'm interested in what Vortex is doing that might cause that, but I'll need a currently affected user to look into it.

(cc @gaunt gust @lament prairie @restive grove)

native dragonBOT
#

@left iron Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 22018) on Windows 10, with 31 C# mods and 1 content packs.

tranquil hound
#

I have a problem with "More Animals" mod in multiplayer, when someone adopts an animal if goes to my home (host) and it displays in the inventory (Esc) as mine, with the custom name the other player gave, it doesn't go to the other player cabin, any idea how to fix? Would really appreciate the help since Adopt N' Skin is not working in multiplayer, wanted to see if More Animals would be a good replacement to have

left iron
left iron
#

[SMAPI] These mods could not be added to your game.

[SMAPI] - Stardew Valley Expanded - Shop Tile Framework because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Stardew Valley Expanded[STF] Stardew Valley Expanded, Mods\Stardew Valley Expanded[TMX] Stardew Valley Expanded.

shy orbit
#

you should probably uninstall SVE completely and reinstall it because the folder structure has changed a lot

serene bolt
#

does someone have the link to the diverse stardew valley mod? i can't seem to find it

toxic orchid
#

I'm having an issue with the make Marlon real mod, the heart events wont trigger?

#

I had similar issues with another mod that added events where those also wouldnt trigger

#

Interestingly I dont have this issue with the make Gunther real mod or the Romancable Rasmodius mod

#

Anyone have any advice?

robust bison
# serene bolt does someone have the link to the diverse stardew valley mod? i can't seem to fi...
serene bolt
#

oh i didn't realize it moved to moddrop, thanks!!

boreal jetty
#

hello, I need help, I have expanded installed, I was playing for a month, but yesterday when I wanted to play, Smapi does not open the game, it loads the mods and displays them, but the game never starts and it only stays on the Smapi screen :(

restive grove
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

boreal jetty
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 18 C# mods and 13 content packs.

restive grove
#

Looks like it's loading fine, just extremely slowly.

What is your CPU/How much memory do you have?

If you remove/disable PyTK/and the Portraiture related stuff does it load?

agile lion
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 124 C# mods and 323 content packs.

slim cliff
#

is there a character other than the period that I can use at the front of folders to get SMAPI to ignore them? Playing on a mac and it won't let me use periods because it's used for system files.

restive grove
#

on Linux/Mac/Unix they are known as dot files and it makes them hidden. Unless there's been some change to Macs in recent years I am unaware of why can't you put the dot in front?

slim cliff
#

Can't say. I try to edit the name and I get a message saying the dot is reserved for system files, and it won't let me change it.

native sand
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 14 C# mods and 7 content packs.

#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 14 C# mods and 7 content packs.

restive grove
#

probably done to stop people hiding files by accident and then not seeing them again.

gaunt gust
#

you may need to wait up to like fifteen minutes on save creation

#

!smapislow otherwise

native dragonBOT
gaunt gust
gaunt gust
#

the version SVE has bundled is likely old

native sand
#

@gaunt gust It crashes when we try to save on Spring 7 Year 2. We've played for 30 hours

#

So we need to update that mod? How do we do that? Download and replace the mod?

gaunt gust
#

no, just download it into your mods directory, SVE will use that instead of the one it bundled automatically

native sand
#

and the directory is just dragging and dropping the unzipped file right?

gaunt gust
#

you would install it the way you install any other mod

native sand
#

Okay, and that should fix this not saving at the end of the day?

#

Cause what started happening was the items sold screen won't show up. We go to bed and the screen turns black and then it stays black. We waited around 8 minutes because this hasn't happened before

restive grove
#

Out of curiosity have you tried the guest player leaving before they sleep.. and then just the host sleeps?

toxic orchid
gaunt gust
#

Actually, not sure, it's stuck on the newday task

native sand
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Yes, TheLimeyDragon, whenever I go to sleep on my own the screen loads

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So I assume it's something with hers but her SMAPI looks identical to mine

toxic orchid
#

More specifically if theres anything I can do regarding mod heart events not loading

boreal jetty
#

thanks, it seems that there were several programs in the background removing memory, they have nothing to do with Smapi, thanks for the help

hearty drum
#

i have problem with my smapi launching (https://smapi.io/log/b7e2ae61a71e47a68d1a57bc00702a01) .I installed the game played for like 5 hours , when i tried to relaunch the game via smapi it was either not launching at all ( smapi was staying all mods load and ready!) or if it does its like 5 mins later and the game is hella laggy ( doesnt respond after trying to load the online game)

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 11 C# mods and 0 content packs.

restive grove
stable hornet
#

Is stardrop broken? Because I tried to download and open it but it flashes on my computer and doesn’t open the app

toxic orchid
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Alright, cheers!

restive grove
mental quail
stable hornet
dire fractal
#

I installed smapi and the mods still aren't working

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idk why

native sand
#

It's because she ended her day with a secret note in her inventory?? Even though she ended the previous day with that note in her inventory???

mental quail
native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

solemn elm
#

is there a way to toggle specific ui info suite features?

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like i dont want crop details on hover or npc map locations but i want the rest, do i just modify the code?

dire fractal
#

thank you

mental quail
solemn elm
#

ah appreciated.

gusty tree
#

hi i am having a problem The installer failed with an unexpected exception.
If you need help fixing this error, see https://smapi.io/help

System.IO.IOException: The file '/Users/marianadonohue/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods' already exists.
   at System.IO.FileSystem.CreateDirectory(String )
   at StardewModdingApi.Installer.InteractiveInstaller.Run(String[] args)
   at StardewModdingApi.Installer.Program.Main(String[] args)
Game has ended. Press any key to exit.

Stardew Valley Wiki

←Index

gusty tree
agile lion
#

Could someone please help me with the past issue I posted?

lunar cipher
#

!dsv

native dragonBOT
mental quail
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 148 C# mods and 260 content packs.

mental quail
ivory pecan
#

ive been using daisyniko's overgrown farm but i want to change to grapeponta's secret garden farm on the same, existing save. will changing maps in my existing save corrupt it? it should be fine aside from some buildings and stuff being in the water and cliffs right?

dapper gazelle
#

basically! you'll want to make sure you've got NoClip and Reset Terrain Features installed to take care of any oddities lol

#

(I've changed maps on almost every save file. One day I won't change my mind halfway through my save. One day. 😂 )

ivory pecan
#

i see, thanks :D

restive grove
glacial arch
#

Cause I've tried

#

but it doesn't seem to work

agile lion
#

Are mods at play with the fact that it takes like 20 seconds to load between maps now?

restive grove
#

some mods are bigger resource hogs that others

agile lion
#

Is there a way to resolve it without deletion?

restive grove
#

without upgrading components, not really.

agile lion
#

Ahh shucks

restive grove
#

But mods that make a lot of changes during the day will be bigger culprits

agile lion
#

Such as?

glacial arch
#

I saw the files in my download were pngs but the ones in the game folder were xnbs

mental quail
toxic orchid
restive grove
restive grove
gaunt gust
toxic orchid
#

ooh i didnt know event lookup existed

#

i will download and look real quick and get back to you

#

oooooh okay

#

so

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two of the events are showing

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the two that happen in the farm and farmhouse

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but all the others arent listed

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i think maybe then the issue may be with the location name? prehaps??????

restive grove
#

depending on how the mod is made, some events might not "exist" yet until something triggers them to exist.

long ruin
#

Not sure if this question belongs here, but I was just playing SV and it started to lag pretty badly, I was wondering if there could be a problem causing the lag or if I just have too many mods now and need to remove some--

toxic orchid
#

how many mods and what mods do you have?

long ruin
#

quite a few mods NervousLaugh_WEE

toxic orchid
#

hmm

ornate tide
#

thats actually not a lot, but it could be that you're using both pytk and spacecore together

toxic orchid
#

yeah i tend to find using both pytk and spacecore causes lag for me

ornate tide
#

they arent not compatible, but they conflict a bit

toxic orchid
#

those are really the only two mods i see that would cause lag?

gaunt gust
#

Installer profiler

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See whar it says

agile lion
toxic orchid
long ruin
#

Ahh okay, so should I get rid of one?

restive grove
#

and pytk isn't really supported anymore

long ruin
#

It wasn't the loading time that would get longer, but it woud like freeze up for a second and the audio would glitch

toxic orchid
#

if you want! its down to you, just make sure you dont have any mods that depend on the one you choose to delete

#

i would also suggest you look at the mods that change the games code

long ruin
#

Alright! Ty for the help!

toxic orchid
#

smapi tells you which mods change the games code when you load it up, so you should be able to identify whats causing them depending on what your doing in game

#

ye! no problem

warm tundra
#

is this bad

ornate tide
#

well yes, if you are trying to use sve you wont be able to

warm tundra
#

Okay

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how do i fix that

restive grove
#

as it says make sure you have those mods installed/inside your mods folder

ornate tide
#

the links are in the console

warm tundra
#

I have them though

restive grove
#

are you sure?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ornate tide
#

hmmmmmmmmm you didnt install them right then

warm tundra
ornate tide
#

remove the numbers from the folder names (windows doesnt like long paths), you have 2 copies of spacecore and content patcher

warm tundra
#

O OK

#

Better?

ornate tide
#

yep! try launching smapi now

warm tundra
ornate tide
#

actually why are you missing the rest of sve

warm tundra
#

i dont know

ornate tide
#

you should reinstall it

warm tundra
#

is it the SAAT STF and JA files

ornate tide
#

yes but also reinstall json assets, it doesnt seem to be loading either

restive grove
#

I think you've just extracted things incorrectly, but without going through each folder, look at the ones the red text is telling you are problems

warm tundra
#

uh

#

so reinstall expanded

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and jsonassets

#

oh yeah

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so im putting the zip file in the mods folder

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extracting all, it automatically directs to a folder with the same name as the zip file, and hten i trash the zip file

restive grove
#

if everything is extracted correctly, try loading again

glacial arch
wary scroll
#

XNB's are just packed files

glacial arch
#

well the issue is that my mod pack is PNGs, and the files IN GAME are XNBs

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I can't replace the XNBs

wary scroll
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Mods should be png

glacial arch
#

I mean, I put the folder itself in the portraiture mod folder, as it said to do

wary scroll
#

You should never need to replace a XNB file. That will cause the game to bug out once it updates.

glacial arch
#

Or was I supposed to put the zipped file in it?

wary scroll
#

Ive never used that mod, Let me take a look at it

glacial arch
#

It said I was supposed to put the extracted file in it

wary scroll
#

Yeah, you download the portrait you want, go and make a folder inside of Mods/Portraiture/Portraits/ Then put the unzipped mod folder you downloaded inside there

#

You may not even need to create a new folder. Just take the unzipped folder and place it inside of Mods/Portrature/

glacial arch
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So make a NEW folder, and put the pngs in that?

#

Oh

mental quail
wary scroll
#

If the png's aren't inside of a folder themselves. Which one are you using?

#

I will take a look at that portrait and see

glacial arch
#

Shei's portraits

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didn't work

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lemme try the zipped folder in the portraits folder

wary scroll
#

It assumes you have a folder named SHE'SPORTRAITS folder inside of Mods/Portraiture/Portraits folder

glacial arch
#

Maybe I installed portraiture incorrectly?

wary scroll
#

Nah I think her instructions are just being translated incorrectly.

#

Inside of your Portraiture folder, do you have one that says Portraits?

glacial arch
#

yes

wary scroll
#

Ok inside that folder make sure you have one named ShesPortraits or whatever you want to call it. I don't think it really matters, but I would name it after the actual mod you're using

glacial arch
wary scroll
#

Inside that folder, you have the png's you downloaded?

glacial arch
#

yes

wary scroll
#

And when you talk to the npc and press P it doesn't change them?

glacial arch
#

yep

wary scroll
#

Let me grab the mod and see what I can find out.

glacial arch
#

These are all the mods I have

wary scroll
#

It worked fine for me

glacial arch
#

odd

wary scroll
#

That's what it looks like in my game.

glacial arch
#

Not sure what it is I did wrong

wary scroll
#

When you press P while talking to the NPC does SMAPI throw any errors?

glacial arch
#

This is a fresh install

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Lemme try

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no

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nothing

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it's like it doesn't recognize portraiture

wary scroll
#

Can you upload a log. That way I can see what SMAPI's showing you

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

glacial arch
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 8 C# mods and 0 content packs.

glacial arch
#

Is that the right link?

wary scroll
#

Yeah. Sorry was looking at the log. It doesn't show anything odd at all.

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I don't see any reason it wouldn't work

glacial arch
#

hm

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I shouldn't be missing anything

wary scroll
#

Maybe try re-installing Portrature? I don't think that's the issue, but you never know

glacial arch
#

I think the last time I used this mod it was from somewhere other than nexus

wary scroll
#

Could just be a pytk thing. The way pytk does things is weird sometimes

glacial arch
#

that'd be my guess

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cause it was the only one colored

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I'll try reinstalling it after portraiture

wary scroll
#

That's because it uses Harmony which can cause some weird issues if not done properly