#42.12.0 Unstable Released
1 messages Β· Page 3 of 1
It's not just broken it's not in a playable state at all. So much had to be redone for the engine update in B42
yeah just realized, i need to move clothes to my own inventory and then im able to rip anything. Kinda weird since used to rip straight from zed's body x.x
I will consider that π
It is stressful out there. I donβt know if I was holding shift
Okay so I can just unbind this combination?
Im rightclicking every time to close them so this can be a good solution
MP is accessible on stable b41. It's not like TIS took something you had before π access to unstable b42 release is addition to your set of options
Honestly rlly, I prefer TIS to work longer, and make a beautiful game without any bugs, than getting it earlier with an unplayable , fully frustrating, and demotivating to play state
Can only rip clothing from corpses after it's been unequipped -- known bug that's been fixed internally π
What are the chances of runner zombies appearing in Project Zomboid Apocalypse Mode?
But there is a random setting in the game in the normal settings of the apocalypse mode.
And you don't see the % in that same window?
I would believe the chance is 5% for Apocalypse runners
Oh, oops
Runner zombies should spawn exclusively in jogging outfits
jogging is a hobby, exercise routine, not a job!
Also I am going to die on the hill that I should be able to drop banana peels to ragdoll zombies. They are rare anyway, and it can't even be abused cause there are no bananas after a few months
until the carribean dlc
Lets just ignore that we can forage wild mangoes in the world even during fall, zzzz
Let us forage bananas, too
