#pzwiki_editing
1 messages Β· Page 50 of 1
They are likely the money laundering company
Or is it chinese? 
The plot thickens
Yeah, business vehicles are mostly nothing of a burger, most of them dont excist in game in any shape or form
I wanted to have a convo about how we should treat them, and many other currently non existing firms, brands and products
I think we had a talk with @naive imp about not including them proper, dont remember why
There's Tooks and Inconcileve however's that spelled
Oh there are more that 70 non existent businesses vehicles
Some more generic than others, due to being variants of a single "Van_blacksmit, _glass, _craft, _leather, _locksmith, _masonry"
I mean if they're not usable or otherwise found naturally in vanilla game I see no reason why to include them
Unless we want to have models of them in the Gallery section of their businesses like location pages
I don't see why we couldn't do that
Also btw yes I disappeared again
hopefully I'll have time the rest of this month
I worked like 56 hours last week
The issue is, these businesses dont have location
They exist as a text and a logo on vehicles and seemingly spawn randomly around the map
Is anyone available to check if the following statement is true?
A forge serves the purpose of both an anvil and furnace
Particularly the primitive forge, I won't be able to check it till tomorrow trying to flesh out the Metalworking page.
https://pzwiki.net/wiki/Tooks and https://pzwiki.net/wiki/Incontileve are only mentioned in ads yet they have a page, so I don't seem a reason not to include them?
Also https://pzwiki.net/wiki/Knox_Telecommunications though at least they got a logo now from a van
Those pages are really old though
A lot of our old pages were made just because
yeah, though I don't mind. Tooks is an easter egg, and maybe they will get a proper icon somewhere at least. Same with the vans; they might get some fliers or locations too eventually, or some extra lore with further builds
vehicle manufacturers have pages too, and I think only one(?) is present
Nah we got em all but there's a few that make like 1 or 2 cars
Masterson Franklin Mercia Lang
Franklin got a TV ad tho
Then i guess mention in trivia on the cars that they spawn on
Ex van with no location:
This vehicle has a version with the logo of x business, but such a business does not exist in game
Or something like that idk
It's 0430
I'm tired
ah, I meant one has a physical location/sign π
or maybe none? I though there was some car factory in PZ
maybe I confused it with ValuTech vs Premium Technologies (both have pages too)
https://pzwiki.net/wiki/Premium_Technologies this one could be updated with the new generators too (I might as well do that only to remove image, though I should be catching up with other recent changes too)
btw @digital helm I assume https://pzwiki.net/wiki/PZwiki:Item_list coul dbe bumped to 42.5.1? I don't think there's been any changes?
Reworked https://pzwiki.net/wiki/Premium_Technologies β generator is missing tile images, I think we don't have them updated? Also, not sure what items have 3D models, I think only radios and walkie talkies, but not TVs, ham radios and generators, right?
Also, shouldn't they be the other way around? Premium Technologies items are generally in red
Also the name of the red one should be "Lectromax" as per the sign and flier in https://pzwiki.net/wiki/Lectromax_Manufacturing
Not sure if it's your area, but pinging @thin cloud for it?
Also, the naming of Premium Technologies is inconsistent
we have
Premium Technologies Ham Radio
Premium Technologies Radio
Premium Technologies Television
but
Generator - Premium Technologies
Premium Tech. Walkie Talkie
I think that's on me. My parser is set to 42.5.0
a lot of items are 42.5.0β¦ though I think we slowly may get another patch soon, so yeah π
if format's fine btw, I may get to do the same for ValuTech too, not sure how to handle Lectromax/Lectro-Max (I assume the item name is wrong, or alternative spelling at best?)
No change to items in the hot fix so I think it can wait until the next patch that changes items
yeah, sounds sane, though I can safely assume I can bump things to 5.1 when doing edits then
The item names are almost certainly correct as in 1:1 with game. Whether intentional or not is up to TIS
yeah, I know, that's why I pinged pat for it π
I have been
btw, I think it'd be sane to create redirects from versions without "build" in them, as in [[42.5.1]] redirecting to [[Build 42.5.1]] page?
Could be useful
No ETA, depending by my feeling, but after I catch up in recent changes and make one final swap to blog posts, I planned to get back to build changelogs. Maybe [[Build 41]] won't be as huge finally now that we have the format (though it'll get me some time to get through it).
I just hope that copying patch notes won't hurt SEO too much (we already have them, plus they are all over the place and it seems to be basically the thing for every wiki:
https://minecraft.wiki/w/Java_Edition_1.21.4
https://terraria.wiki.gg/wiki/1.4.4.9
https://cyberpunk.fandom.com/wiki/Patch_2.21
https://starcitizen.tools/Update:Star_Citizen_Alpha_4.0.2
https://wiki.teamfortress.com/wiki/February_18,_2025_Patch
https://wiki.guildwars.com/wiki/Feedback:Game_updates/20250207
https://palworld.wiki.gg/wiki/0.4.15.0
https://ark.wiki.gg/wiki/ARK:_Survival_Evolved/Patch/358.25
https://escapefromtarkov.fandom.com/wiki/Changelog (the main one that has no individual patch changes, but page's massive like ours)
and so on
Im gonna make a petition to pressure tis to make Lockpicking Lawyer Locksmith van
2 generic vans
π
Misunderstanding!
Yeah, yeah, surely there is no undercover chinese mafia running all of these fake businesses 
Names are never meant to be consistent across items. I only do the "Name - Type" name if there's going to be lots of things spawning together and we want them to be alphabetised (so all generators show together). It's shortened to Tech. so the name isn't too long.
lol don't know how this happened
They're all supposed to be "home businesses" (or businesses on generic premises), they may be linked to real/generated locations in the future
I had nothing better to do, so I went over all of the fliers again and compiled most of the still outdated pics
UStore3 flier
SunsetPines (notice the lack of vents and roof sides
RiversidePD lacks the decorative garbo on the side of the building
PizzaWhirledRosewood lacks decorative junk on the roof
NailsandNuts lacks the decorative garbo on the white building
KnoxBank1 lacks roof decorations
FossoilField lacks a huge antenna and other decorations on the roofs of the surrounding building
Fossoil3 lacks roof vents
EPTools lacks roof decorations
And I think thats it for now...
Oh wait
The most immersion breaking
McCoyLogging ... has a old road layout 
Thats so immersion breaking that I will post a negative review and nominate this game for the worst game with roads
( @thin cloud )
As a sidenote, some of business vehicle companies can be seen as a reviewers on EP Tools flier
Metalheads
Jorgester and Sons Carpentry
Which is a nice detail
I've reworked the Metalworking page for B42. How do we feel about this format. (it's actually still partially wip, I'd like to add the icons for recipe magazines, and do some additional proof reading/clean-up)
So Walkie Talkie just hit the limit? Ham Radio isn't shortened, the difference is a few letters long, not sure how it looks in PZ font pixel for pixel, but still long
Ham Radio
Walkie Talkie
I guess names like
Ham Radio - Premium Technologies
Television - Premium Technologies
Radio - Premium Technologies
Walkie Talkie - Premium Tech.
are just not planned for (ham) radios/tv/walkie talkie?
and it has the the dreaded seam of old pzmap!
jokes aside I hope it's inspect element/photoshop, though I have no idea how Steam rates that if you change it afterwards π
It looks like the flier artists took images from the older build of the game before the map updates.
Deep Lore
It's fine. The pics are from Knox in the old days, back before vents were in-vent-ed
in-vent-ed
no
is this supposed to be -30% for the less panic
Nope
its 30% of the base panic
oh i see. i thought it was -30% panic rate. thanks for the clarification
Wouldn't make sense if it was -30%
i thought it was saying all panic gained was capped at 30/100
Otherwise its counterparts, desensitized and cowardly would give +200% panic and Β±0% panic
Thought to be fair, I think more clearer description trait says that its - 70% and +100%, instead of 30% and 200%
Yeah one of my major criticisms is that the trait descriptions should be more clear in the vanilla game, cause currently it creates a lot of confusion
i like them being vagueish to a certain extent (i don't necessarily want numbers to be visible for most things) but a lot of them leave you wondering 'what the hell does this actually do' and some of them are even just lies
Honestly I think all numbers is better than no numbers
it still leaves room for "Idk what many of those numbers mean in game" but better than "Idfk what this does at all"
@languid kayak @digital helm (And others)
Should we mark that Weight traits are no longer pickable in the trait menu?
fun fact: "and others" doesn't ping anyone
We should ask tis to create "and others" role
Who could uploader of the file be
There are so many possible users that disregard common sense when uploading, I cant even begin to guess
Wdym ?
Just another dunk in my saga of mocking Ikip's quality of on wiki
Which is not high
I don't usually dunk on anyone, since I get that no work is perfect and sometimes poor quality of it is inevitable
But Ikip's work is not sometimes poor quality, its his norm 
@naive imp I have a slight problem with Irvington speedway
It has this medical/fire department building
and Im not sure if it counts as a part of Irvington Speedway, or it can be listed as a separate fire department
@thin cloud Out of curiosity, is the sentence on "wizard"(?) language uses any existing fantasy language or just a made up gibberish?
And "Teleport" spell is definitely not from DnD
Since for it you have to roll 1d100
not 1d6
Oh, also, it likely has a wrong address
If US-60 in the address stands for Kentucky 60 state road, then its wrong, since it goes through Brandenburg
And Wizards Keep is in Irvington, along the Kentucky 79
Though if it is the case, then Hobbs&Perkins Hardware and Love Duet also have wrong addresses
@proud cobalt @digital helm (and others) now I've been thinking, I initially wanted to remove https://pzwiki.net/wiki/Category:Incorrect_template_usage/pt as all pages are listed in https://pzwiki.net/wiki/Category:Incorrect_template_usage but maybe we should split them by language? What do you think?
yeah,
Since they both list US-60 in address
I wouldn't necessarily have something against, giving people the benefit of doubt/learning, but that along with the drama and all the good will given was over the top sadly π¦
you mean Damsels & Dangers? https://pzwiki.net/wiki/RPG_Manual#Variant
Interesting, @hushed bobcat didn't note anything in https://pzwiki.net/wiki/Street_names#Irvington
Because he isn't a true wiki nerd
The ability to notice small indiscrepancies is something you obtain with time
Now I have an ability to dunk on someone w/o any guilt and have no reoccurring memories from the drama 
Apart from the memories of old signs
I also wonder whether to add these onto the table (beside the deletion/speedy deletion) so they can be tracked easily? I guess? https://pzwiki.net/wiki/Category:Site_maintenance
Ok, i've now done pottery, metalworking, and masonry.
https://pzwiki.net/wiki/Pottery
https://pzwiki.net/wiki/Metalworking#Crafting
https://pzwiki.net/wiki/Masonry
Gibberish, like all fantasy languages, no matter how they fake it
(I just added this btw)
I don't think they should be split by language. Otherwise you have to look at each one to see if there's an issue. This one should always be 0.
Yeah, but I'd mention that it can't be picked, rather than "it can no longer be picked"
Asked about this one the other day #pzwiki_editing message
so remove https://pzwiki.net/wiki/Category:Incorrect_template_usage/pt and add nolang=true to it (already have it it seems)?
I'll add nolang to item models then
@proud cobalt one issue with your bot adding wanted categories is that it skipped {{Translate}} on top. Not a huge deal, but we won't know for sure they lack translations π
Also, a new milestone!
damn
I think it was in the notes before. Btw, Us-60 is different of KY-60, and that Irvington road is another one looking at the spawning map. I probably removed notes as I changed the approach to first pin point locations. There are two places with the same address on Irvington, there are builds side by side on Brandenburg with different street names 
@flint vapor https://pzwiki.net/wiki/File:PZ_Forestry_Mod_-_Update_Project_Zomboid.webp is currently unused; you want to use it eventually?
wdym it's unused ?
Wait he changed the video
Oh
Was used there before
https://pzwiki.net/wiki/JB_ASSUtils
I guess you can delete it then
@tulip kiln some possible easter eggs we might miss in https://www.pcgamesn.com/project-zomboid/stendo-gun-shop
Aside from Stendo:
The presenter on Life and Living TV is named Dean, presumably after DayZβs Dean Hall, and tucked away near Riverside is the Sunderland Hills Sanatorium, likely named for the imperiled protagonist of Silent Hill 2.
already listed on the page
I'd say keep it as part of the speedway

I just added a category :P?
Yeah, but I thought this was funny 
brb; changing the system message to it
Sounds like a younger sister annoying older sister
@digital helm I think this one's left unanswered? Not sure you realized as you replied to them earlier: https://pzwiki.net/w/index.php?title=User_talk:MasterStudioCZ&curid=140291&diff=894077&oldid=822991
These categories seems to be unused, do we still need them? Pinging mostly @digital helm and @proud cobalt for that:
https://pzwiki.net/wiki/Category:Miscellaneous_tiles
https://pzwiki.net/wiki/Category:Shirt_models
I think I spent way more time thinking how to automate the transcripts compared to the time it would actually take to put them in manually
I guess I will just do them all by hand
besides there's only like five pages that are missing them
In general, that pays out. On the other hand I'm never enough lazy and just do stuff by hand in the end
wait a minute
where's the transcript effects?
@digital helm I'm looking at the radio_output you provided but it looks like the new channels don't have the transcript effects
only the older channels do
which is useless because they're already done
as in the moodles? Is it an output from the whatever script we're using?
https://pzwiki.net/wiki/File:Echo_Creek_Map.png this one could use some updates, the Neil's Farm/Pond names changed
I'll mark it as {{Reupload}}
https://pzwiki.net/wiki/Sleep_Eazzze_Inn is it https://pzwiki.net/wiki/File:Sleep_Eazzze_Brochure.png
Shouldn't it be either
SLEEP EEzZzE INN
or
Sleep EaZZZe Inn
as in brochure?
or at least
Sleep EazZze Inn
This still use old moodle icons in the table: https://pzwiki.net/wiki/Smoker#Smokable_items
Not that i'm aware of, tiles and models have their own categories
Oh yeah fair
Congrats π
Purge them
I'll get back to you on this, and see what happened
Same situation as this #pzwiki_editing message I'd say it's "Sleep Eazzze Inn (stylized as SLEEP EAzZzE INN)"
Do not edit wiki past bed time
Had a wild dream about wiki editing and Im sad it didnt happen irl 
I've had those dreams before π
All that work gone 
Doesn't look like they have it (at least not in the same way as the old ones). They're missing the codes attribute, as you can see below.
National Sports TV
<LineEntry ID="2d5736d8-96bc-4610-b8f2-af65d98f12ac" r="255" g="0" b="0">... in football, Coyotes coach Jim Wilson will be explaining what went wrong...</LineEntry>
Hitz FM
<LineEntry ID="70d9bc47-b484-49ca-a989-455ba7ab9753" r="255" g="192" b="0" codes="UHP-1">[img=music] You looked at me like a stranger. [img=music]</LineEntry>
Ive had all of the business logos done by tis π©
Are there any dreams to wiki edits converters yet
Been looking at parsing this, but no real progress yet 
Thanks, I've answered now. Looks like some confusion with how to translate the string
Gonna remove the misc tiles, though it was used in models, but now that I check it, other clothing model categories are used, it's just this one that's not https://pzwiki.net/wiki/Category:Clothing_images
even if the brochure says "There's no sleep like Sleep EaZZZe" as a motto?
we're all in the same boat π
I've been chucking everything into Model images since b42 tbh π
I've never been a fan of subcategorizing it, as there's no easy way π Same for icons
Noticed that too. Either or. Might be best to have something consistent, and just chuck this into "stylised", etc. Follow proper grammar rules.
too much work now and inconsistencies. Was fine early b41. Hard enough to categorise the pages
Turned out the page existed already done by Kate from Fallout Wiki π https://pzwiki.net/w/index.php?title=Maj._Saunders_Middle_School&oldid=920173
But no text, gonna overwrite it as you used school instead of School in the name.
(oldid no longer works after moving, here's how it looked btw)
This one's is missing logo https://pzwiki.net/wiki/Brandenburg_Fire but according to the flier it should be called Brandenburg Fire Department as per flier I believe? Pinging @lucid junco for this as you mostly did the locations for the new towns so far
actually, that was the other way around, I realized you just did it @past glacier so hope you don't mind as I overwrote it π Will mention that in summary though so I won't forget π
@lucid junco did you uploaded a logo for https://pzwiki.net/wiki/P.S._Delilah_River_Cruise by a chance? It's missing it seems
Also @lucid junco are we keeping them both? They are virtually the same it seems, just slightly different colors:
https://pzwiki.net/wiki/File:Golden_Sunset_Nursing_Home_logo.png
https://pzwiki.net/wiki/File:Golden_Sunset_Nursing_Home_sign.png
I assume the logo is from flier while the sign was straightened?
@proud cobalt I think this one's no longer needed? https://pzwiki.net/wiki/Template:Page_version/sandbox
Same with https://pzwiki.net/wiki/Template:Navbox_items/sandbox ? I'm taking a look at https://pzwiki.net/wiki/Special:UnusedTemplates that's how I find them π
Yeah i was going to try make it more obvious but dont have time atm
Definitly this one
Can keep it if you want
as in this sandbox's good to go?
Yeah both is fine
The sign is from the game, so yeah
Its just a coincidence that it turned out this good
Usually there is a more noticeable difference
I thought we were putting best quality logos/signs into infobox and lower into gallery
yeah though in this case they are virtually the same, so not sure we need both :D?
https://pzwiki.net/wiki/Brandenburg_Airfield β shouldn't it be called "airfield" as it's not a proper noun?
it seems to have no sign and flier so far, and I think it's not mentioned anywhere else (or is it?)
There is a green text brochure for it in print media definitions lua
yeah, just realized π
So it may sooner or later have one
projectzomboid/media/lua/shared/Translate/EN/Print_Media_EN.txt:963:Print_Media_BrandenburgAirfield_title = "Brandenburg Airfield",
Yeah
Just realized
Print_Media_WindowTitle = "Pat Media Debug Brenterface",
nice name π
not sure what the name to Brandenburg shelter should be tbf.
https://pzwiki.net/wiki/File:Brandenburg_Shelter_Flier.png
Print_Media_YourLocalShelterBrandenburg_title = "Your Local Shelter (Brandenburg)",
on b42map Calvy called it "Tornado Shelter" which isn't its only function according to the flier so name's not fitting
It's linked as "Brandenburg Shelter" in https://pzwiki.net/wiki/Flier and I removed the link to "Brandenburg Temporary Shelter", though the flier mention it's temporary https://pzwiki.net/w/index.php?title=Maj._Saunders_Middle_School&diff=prev&oldid=920247
Maybe I should bring it back but not sure what name to use, might even call it "Your Local Shelter (Brandenburg)" as the flier title, might be a fancy name for it.
Speaking of which, we should definitely parse the text on fliers and put it somewhere, should aid searchability, pinging @digital helm for this
though for some reason it's just Russian?
projectzomboid/media/lua/shared/Translate/RU/Print_Media_RU.txt:478:Print_Media_YourLocalShelterBrandenburg_info = "<H1> <RGB:1,0,0> YOUR LOCAL SHELTER - KEEP THIS FLYER SAFE <BR> <H2> In the event of an emergency including, but not limited to, extreme weather events, enemy invasions, and earthquakes or other natural disasters, it is imperative you know where your closest public shelter is. Please carefully read the following local information, and tune in to local media for more up-to-date information if an emergency occurs. <BR> NEAREST SHELTER: Central Brandenburg <BR> <MAP:YourLocalShelterBrandenburg,0,150> <BR> <IMAGECENTRE:media/textures/printMedia/FlyerPics/shelter1.png> <LINE> COMFORTABLE CAPACITY: 60<LINE>MAXIMUM CAPACITY: 120. <BR> LONG TERM OR TEMPORARY: Temporary",
Seems they're missing in-game too
I could look at doing this for newspapers though. Doesn't seem too bad. I've already done a lot of the literature parsing. We could do them like we do VHS/CD and have a separate page for each issue (I'd recommend this) otherwise have all of them on one page (per newspaper).
Might have more important things to do first though
Kinda mundane job, but I guess it's the way to go? Since Brandenburg, Ekron and Irvington all appear close in the alphabet, a lot of pages could use that, not sure if it can be botted π€ https://pzwiki.net/w/index.php?title=American_Tire&diff=prev&oldid=920429
Pinging @lucid junco @naive imp and others
There are also some inconsistencies with the malls β Crossroads Mall is often credited as Valley Station, while for images @naive imp categorizes them as both. For The Grand Ohio Mall I suppose it starts with "T" and not "G" (also it's a part of LV), and finally, we currently classify everything from https://pzwiki.net/wiki/Pondview_Shopping_Center as Brandenburg β do we want to make it a "region" similar to Crossroads and Grand Ohio Mall too?
@lucid junco there's a little red pixel here π https://pzwiki.net/wiki/File:Five_Alarm_Firehouse_Chili_logo.png
Can't unsee now that I see it π
funnily it's not visible on the preview
@lucid junco what was the original image you uploaded here? https://pzwiki.net/wiki/File:Mama_McFudgington's_Rosewood_Interior.png
https://pzwiki.net/wiki/File:Mama_McFudgington's_Brandenburg_Interior.png β this one has "BAKERY" on it
two questions then
- Can we asume https://pzwiki.net/wiki/Bakery is not a chain name/brand but a generic sign
- What happens if the windows are broken? Does the letter hand in the air?
I wonder if the logo from https://pzwiki.net/wiki/File:Brenford's_Quill_Manor_Brochure.png wouldn't be better for Brenford's Quill Manor?
It's just Turkey having it translated, but I think Owner should be added there I guess? Pinging @digital helm https://pzwiki.net/w/index.php?title=Template:Infobox_location&curid=11307&diff=915933&oldid=875259
Also not sure if that's a thing? https://pzwiki.net/w/index.php?title=GigaMart&curid=11984&diff=916007&oldid=913467 Pinging @tulip kiln for thoughs?
I say nay
Historically we alphabetized them, though
I cant remember, isnt it a table
if not, then I guess we should come up with another ordering π
So can be sorted by pressing the sort arrows
ah, nay was about the botting part?
but yeah, the table can be sorted π€
The categories appear in order, but I added it as a bot task: https://pzwiki.net/w/index.php?title=PZwiki%3ATasks&action=historysubmit&type=revision&diff=920543&oldid=915901
the names in infobox appear in order too, these could be sorted by a bot if we ever want, too.
Its too small to be considered a region
I get that crossroads and the grand ohio are two giant american malls with many stores within and around
But the Pondview is as big as a topcrown or cardinal plaza
And we dont have regions for either of them, so I see no point of making an exeption of Pondview
Where 
Ive been staring at it while eating and saw nothin
Dont throw tomatoes at me, but Ive misremembered where Mama McFudgingtons is on the map
So Ive accidentally took a picture of Rosewood country buffet
Yes and yes
"Bakery" is a generic sign
We have a pic of it or is is safe to delete that old version to not confuse people?
Yeah, the page should probably be adjusted
Yep
@languid kayak
teamwork

I didnt
So something to note
Cause Im currently filling in new pages, so Im not touching already created ones
I will pay more attention π
Didnt even try cause AI usually shits itself when bg and text color is roughly similar
Example
Sauce
speaking of it, another reason for Tim Baker page π https://pzwiki.net/wiki/Hobbs_%26_Perkins_Hardware#Trivia
(Also Baker & Frye Tax)
well, thanks to that I updated the link π I don't mind, though is costs you a little extra work that way π
https://pzwiki.net/wiki/File:Five_Alarm_Firehouse_Chili_logo.png Honestly I cant find the pixel ur talking about
im a brand new baby editor but ill get better 
Yeah
Ai shits itself
Even photo room is not doing good
Which is so far the best service
Not an advert, but it is the best bg remover out there
For the service that doesnt require logging in or paying, it is suprisingly better than most
For https://pzwiki.net/wiki/Love_Duet_Bride_%26_Groom_Boutique I think flier is better as well?
for https://pzwiki.net/wiki/The_Wizard's_Keep maybe too?
A nope and a nope
Love duet has too many shit on bg for ai to handle
do we plan on having them separate anyway? Same applies for other lower quality logos
can be done manually if someone's stubborn enough π
The wizard's is too paper'y to be good of a logo
(it also means TIS has them somewhere π)
Same case for Pondview
PoC
LV airport has issue of text and bg using same color
guns unlimited is too noisy
tGOm is papery
This one is a maybe, still looks like a paper
EP tools is almost perfect
But has a yellow circle over it
Crossroads papery
So is circuital
I will give them a shot in bg remover when Im done with other businesses
back at 0 in https://pzwiki.net/wiki/Special:UncategorizedFiles btw π Took me some time to go through all your edits @lucid junco π
we had the old one uploaded.
This one's not in color, too
(could be added, but oh well)
Vail remade this one a long time ago, I wonder how they both align π
(this one's black and white too)
aside the sentence case, are we keeping these pages? @naive imp @lucid junco
https://pzwiki.net/wiki/Police_Station_(Brandenburg)
https://pzwiki.net/wiki/Military_Blockade
https://pzwiki.net/wiki/Destroyed_Train_Yard
https://pzwiki.net/wiki/Military_Blockade
Not sure what the current policy is on adding the businessess without sign?
These seemed to be linked at https://pzwiki.net/wiki/Knox_Country#Brandenburg
Also is Abanoned boarding school in https://pzwiki.net/wiki/PZwiki:Project_Locations_and_Maps#Doe_Valley the orphanage? https://pzwiki.net/wiki/Abandoned_orphanage
Are we even sure it's orphanage @lucid junco?
Trainyard is linked in https://pzwiki.net/wiki/PZwiki:Project_Locations_and_Maps#Brandenburg as well
Destroyed train yard is a nah imo
elementaryclassroom
Police station should be merged and not a separate thing
Military blockade will be possibly merged with a lv one
We are "eh, sure" about it
It looks like an orphanage
And Im not sure what to call it
oh
.
oh, cool!
and is the boarding school mentioned in Doe Valley in fact the orphanage we mark as Ekron's?
Though it should be called Aytrons ophanage
Ayrton as the creator in the context
but it would be nice if it'd be named after him π
Finally there are some different names in https://pzwiki.net/wiki/PZwiki:Project_Locations_and_Maps#Irvington and https://pzwiki.net/wiki/Irvington β would be nice to unify them
It's not Amz?
Also F. Arable as https://pzwiki.net/wiki/Irvington#Industrial or F. Arable Humble Heritage Pork Products factory as https://pzwiki.net/wiki/Knox_Country#Irvington ? I Think we had this discussion?
Darkwallow Lake, one word?
also are Scenic lodges is the same?
updated red links where appropriate @lucid junco there's a few more it seems? https://pzwiki.net/wiki/PZwiki:Project_Locations_and_Maps#Irvington
F.Arabale's full name's here
Brandenburg trainyard doensnt need a page
It doesnt exist
Tornado made sure of it
Schubert's Estate either
Its a collection of rich houses
And this one is right under the text
true, similar to Meadshire Estate
Its nothing special
unless we want pages for these regions for some reason
Meadshire at least is on the map
and has a flier
and a sign
And you know, not vague borders
I think the most red links there are from https://pzwiki.net/w/images/a/ac/Spawning_map.png
Others I havent just done yet
most of these notes are not actual names, just types of places
like "Scrapyard" or "Ind. Area"
or "Penitentiary"
But map says F.Arable Factory
Aka just Farable
And large farms
Say just Farable
Its likely just a slogan or whatever
For some reason russian has a lot of unused junk
Print_Media_TheLouisvilleBear_July9_title = "The Louisville Bear - July 9 1993",
Print_Media_TheLouisvilleBear_July9_info = "<type:parent, width:789, height:800>"..
"<type:texture, width:789, height:800, r:225/255.0, g:225/255.0, b:225/255.0>"..
"<type:texture, width:789, height:130, texture:getText("media/ui/printMedia/LouisvillePostLogo.png")>"..
"<type:texture, x:5, y:132, width:778, height:660, r:0, g:0, b:0, a:0.9>"..
"<type:texture, x:9, y:136, width:770, height:652, texture:getText("media/ui/printMedia/letMeInTEST.png")>"..
"<type:text, x:30, y:105, scaleX:3, scaleY:3, shadow:true, outlineColorR:0, outlineColorG:0, outlineColorB:0, outlineColorA:1, outlineThick:0.2, textLeading:-32, font:UIFont.SdfRobertoSans>ΠΡΡΡΠΈΡΠ΅^ΠΌΠ΅Π½Ρ!".. (Let me in!)
"<type:text, x:455, y:490, scaleX:0.7, scaleY:0.7, shadow:true, outlineColorR:0, outlineColorG:0, outlineColorB:0, outlineColorA:1, outlineThick:0.7, textLeading:-12, font:UIFont.SdfRobertoSans> 42 - Π±ΠΈΠ»Π΄ ΠΈ ΠΎΡΠ²Π΅Ρ^Π½Π° Π³Π»Π°Π²Π½ΡΠΉ Π²ΠΎΠΏΡΠΎΡ".. (42- build and answer to the main question)
"<type:texture, x:455, y:505, width:22, height:22, r:199/255, g:37/255, b:37/255>"..
"<type:text, x:455, y:590, scaleX:0.65, scaleY:0.65, shadow:true, outlineColorR:0, outlineColorG:0, outlineColorB:0, outlineColorA:1, outlineThick:0.7, textLeading:-12, font:UIFont.SdfRobertoSans> ΠΠΈΠΊΠ±Π΅Π· ΠΏΠΎ ΠΌΠΎΠ΄Π΄ΠΈΠ½Π³Ρ".. (Mass education on modding)
"<type:texture, x:455, y:605, width:22, height:22, r:199/255, g:37/255, b:37/255>"..
"<type:text, x:455, y:650, scaleX:0.7, scaleY:0.7, shadow:true, outlineColorR:0, outlineColorG:0, outlineColorB:0, outlineColorA:1, outlineThick:0.7, textLeading:-12, font:UIFont.SdfRobertoSans> Π‘Π»Π΅Π΄ΡΡΠ²ΠΈΠ΅ Π²Π΅Π΄ΡΡ^ΠΠ»ΠΈΠ½ΡΠΈΠΊΠΈ...".. (Investigation Held by Blinchiki, a reference to the Investigation Held by Kolobki)
"<type:texture, x:455, y:665, width:22, height:22, r:199/255, g:37/255, b:37/255>",
"()" is a translation by me
For some reason there are lines for Muldraugh Messenger and Louisville Dispatch
, The Knox Frontline and Brandenburg Bugle
So I guess I'll remove it then.
What about https://pzwiki.net/wiki/Military_Blockade and https://pzwiki.net/wiki/Radio_Relay_Station then?
Merge with lv military blockade
Create a single page combining all radio relay stations
https://pzwiki.net/wiki/Radio_relay_station_(Muldraugh)
https://pzwiki.net/wiki/Radio_relay_station_(Riverside)
we have these two it seems
Maybe the same should be applied to P.S. Delilah? https://pzwiki.net/wiki/P.S._Delilah_River_Cruise
seems the rest is just a slogan in the booth
we don't have a page for this really, onlyhttps://pzwiki.net/wiki/Louisville_border_camp and https://pzwiki.net/wiki/Exclusion_Zone_border
last time we mentioned this too, which is still red https://pzwiki.net/wiki/Special:WhatLinksHere/Small_military_checkpoints
Exclusion zone border
Delete em and merge into one page
One day when I have time
So much pressure 
Linked a few times https://pzwiki.net/wiki/Special:WhatLinksHere/Schubert's_Estate
@naive imp
Agreed with @lucid junco create a page like liquor store for em
Usually we don't but I think I recall having a conversation about giving police and fire stations an exemption since they're of significant importance?
Tbh I'm cool with either way
And gun stores
fire stations are more-or-less named, police stations are basically grouped
Yeah but I think there's like one or two fire stations that aren't named
But still have page
They are, they have Fire Department on them
I'd say that's kinda generic tho
That destroyed train yard can go unless there's a sign for it
If you want
there's not, it's gone
π
Yeah, but police stations are more generic'er, since they are essentially offices with one gun storage and a cell
I meant the generic sign but also true
With exceptions of Irvington stations, Muldraugh and some LV "departments"
and @naive imp I think it's P.S. Delilah without the extra "River Cruise" part; if you don't mind, I think I'll rename it.
I think the Shuber's Estate would be this https://b42map.com/?1635x5764
Lake, totally walled
Maybe?
To me looks like a regular household
The n a little south there's a house where a graveyard is, though it's no longer the walled in area
Especially among other mansions in the area
Go ahead
Maybe not that great, but still has a space for docking a ship, a big kitchen not so small bathroom with some fancy lighting
Like all of these fancy pants look fitting for shubers estate
also garage and a fireplace in i living room. Not mansion, but estate I guess
I also realized that this lakeside house was showcased in one of the thursdoids
Not sure we have a good F. Arable sign btw, if not there's one in the blog: https://projectzomboid.com/blog/content/uploads/2023/09/image-66.png
Found it, first one in https://www.youtube.com/watch?time_continue=5&v=gmT5xdvALrY
the second one is the house below π
Haylo, hereβs another dev-log sent down from the mothership. Few different things form different areas this time around, starting off with an example system update from one of the four main pillars of Build 42 β which are the crafting improvements, and the sorts of places they could take the game to. CRAFTY BUSINESS For [β¦]
Also not sure if it's the lack of depth or omission, but how the hell one could cross these bridges?
Seems people are calling it that too #1318684957526458450 message https://steamcommunity.com/app/108600/discussions/0/595136643598393380/
Although this refers to the second house: https://www.reddit.com/r/projectzomboid/comments/1hkc1tv/comment/m3f72jn/ (though maybe they're related)
https://imgur.com/a/Iz7T0nT A nice house on the water. I want to build something similar, but I can't find it on the new B42 map. Anyone know where it is?
Especially as Estate might not be one building https://pzwiki.net/wiki/File:Meadshire_Flier.png
I'm not quite sure it fits there, it's about the Brandenburg's one which is quite far away and connects Kentucky with Indiana, while the Exclusion Zone border page explicitly says that "The Exclusion Zone border is a large, fenced off area, separating Louisville from the Exclusion Zone." βΒ and Indiana isn't Louisville.
It is a border of Exclusion Zone (which I assume is all the planned playable area except Louisville), but that page explicitly mentions fencing off LV and not other areas of the US (Indiana in that case)
I left it as such https://pzwiki.net/wiki/Military_blockade but feel free to decide whatever you want from here
Stations merged https://pzwiki.net/wiki/Radio_relay_station β Brandenburg one needs more info
Will this bridge gets its page eventually?
I just realized that Corn Maze is in a wrong spot on the spawning map
and what we refer to as summer fair is refered as Farmer's Fair on a map
@hushed bobcat I realized that you miss street names from Spiffo's at spawn map. These seems to be generic, but well
*Main street in Riverside
*Dixie Highway in Muldraugh (we know it well, but well)
*Main street in West Point (already marked)
*Main street in Rosewood (already marked)
*Crossing in Dixie (not really a street name but well)
Main streetin Irvington (that's not mapped)Main streetin Brandenburg (also not mapped)- and
Speedwayin Irvington (again not really a street name)
While Main street is a catch-all, we do have Main St. already so we can assume these are the streets.
strange, guess I will ignore the task for now
okay https://pzwiki.net/wiki/Special:LonelyPages is clear now
@digital helm I know we had this discussion, but how much would the layout bring if we'd uncomment everything in https://pzwiki.net/wiki/Template:LangSwitch ? Or maybe we can come up with a less brute-force idea, like things being hidden until clicked?
I already commented out zh-hant to prevent two pages appearing in LonelyPages, but I think it might be the case for more pages as well over time.
Also, it is currently the only sane way to see languages that are not yet created = easy click to create a page.
Finally, some languages are active, like Czech and Portuguese; it's harming for them not to appear for anyone.
Not sure what you mean by hidden until clicked
We can add them all if you really want π
Let's go then π (and yeah, I though the space is the issue, if not, then It's be great, if it is, we will work something eventually)
btw, I'm working on cleaning https://pzwiki.net/wiki/Special:WantedCategories right now but we hit a huge milestone nowadays with these at zero from https://pzwiki.net/wiki/User:Faalagorn#Site_mainteneance
https://pzwiki.net/wiki/Special:BrokenRedirects
https://pzwiki.net/wiki/Special:DoubleRedirects
https://pzwiki.net/wiki/Special:LonelyPages
https://pzwiki.net/wiki/Special:DeadendPages
https://pzwiki.net/wiki/Special:UncategorizedTemplates
https://pzwiki.net/wiki/Special:UncategorizedCategories
https://pzwiki.net/wiki/Special:UncategorizedFiles
https://pzwiki.net/wiki/Special:UncategorizedPages
https://pzwiki.net/wiki/Special:WantedTemplates
https://pzwiki.net/wiki/Special:ListDuplicatedFiles
https://pzwiki.net/wiki/Special:WantedCategories is doable. https://pzwiki.net/wiki/Special:WantedFiles is mostly tiles files nowadays, plus some blog posts (I'll see if I can do something about it, if not I'll alias them to Image.png till then).
Then I plan focusing on https://pzwiki.net/wiki/Special:UnusedFiles more
https://pzwiki.net/wiki/Special:UnusedCategories is in theory doable, but needs more pages to be translated, same with https://pzwiki.net/wiki/Special:UnusedTemplates and https://pzwiki.net/wiki/Template:Unused_template_dummy should not be needed in the new LTS.
Finally there's https://pzwiki.net/wiki/Special:WantedPages but unless we can find a way to exclde all language files to be added there, it's not really useful.
I do plan on watching them to keep at 0 if possible too, before moving to clearing more stuff at https://pzwiki.net/wiki/Category:Site_maintenance π
FYI @proud cobalt I changed it to templates for now https://pzwiki.net/w/index.php?title=Template%3ABuilding_list&type=revision&diff=921645&oldid=875531
Category:Crafting_templates may be better
thanks, changed!
Updated in the parser for the next run @languid kayak
@proud cobalt would it be possible to at least generate the list of pages that were last updated CalvyBot did as a https://pzwiki.net/wiki/Special:WantedCategories ? As in only list the pages the bot parsed and is the last contributor to id.
That way we could at least see how many of them lack {{Translate}} tag.
only these are not on 0
https://pzwiki.net/wiki/Special:UnusedFiles is what I'll tackle next (won't get to 0 for sure, but I will at least try to remove stuff that's definitely not needed and use staff that's useful)
annotated maps mid
They are calling for you
"Clarck Memorial Bridge
Its a bridge
There is no loot
There is absolutely nothing to be found
Bridge.png"
Sounds similar to the Ohio River, yet we have it π
Does anyone know how the starting level experience boost works in B42. I vaguely remember something about it being broken in B41, but i dont even know where to start looking for it
it wasn't exactly broken, just not working how people think it does
best i've noticed nothing's changed
Thanks
If articles were that easy to make I'd be a top contributor
we've had pages like that https://pzwiki.net/w/index.php?title=Poncho_(disambiguation)&oldid=141059 π
(back there it was just called "Poncho")
Best wiki page
btw https://pzwiki.net/wiki/Starting_location needs checking, IIRC you were talking with Alluseri about the spawns @lucid junco? Or was it you mentioning them @digital helm? (I remember someone was here :P)
also noted it was you @naive imp marking the page as verify, I just changed the occupation names and added spawning map and added oldid for build 41 so far
There's starting locations in individual pages too, like https://pzwiki.net/wiki/Muldraugh#Starting_locations
I think we discussed parsing the lua file (I think Vail mentioned it), not sure if there's any work being put into this so far? If I remember the discussion it was the coord format has changed?
I don't have game installed here, so will check later if needed
You guys want to parse spawn points ?
Me and vale mentioned it
Honestly find this page a bit useless?
We usually have a section for starting locations as a part of the city/town page
Yeah, I kept it as there was sone effort put, but they duplicate. I reminded myself of it when looking at the old spawn images
Guys
I was looking at the map on b42map.com
Just wondering
From which version of the b42 is it?
Seems like it's from 42.2
- Updated ad for The Irvington Gun Club
New flier version?
42.0.2 IIRC, it should be noted at the bottom
keep in mind it's a stopgap placeholder, so it's not updated often
Ohhh, thanks
Thank you
it's on the bottom of the left side, you may need to scroll
Radio add
probably
Yep
Oh no way
Its so funny
They've changed the old West point gun store advert
To say Irvington
@proud cobalt
Chanlink fence now can be destroyed
And character gets stressed out when zeds hit the fence now
Nooo
I already did it #pzwiki_editing message
I could do something to be in a similar format to that page
I guess it depends whether we need a separate page. Well we have it but it's not really used/linked much and like I said duplicates content with the sections in spawn towns π€ Also pinned your message as I totally missed it. Occupation spawns would be nice too indeed.
Finally, on related topic, there's a https://pzwiki.net/wiki/File:House_OneStory_Muldraugh_E.png β I think we talked about it, but I don't remember what we agreed on, I assume it's an old spawn location that's no longer used?
Beside, the screenshot would need to be adjusted for Build 42 as well.
I also added these two screenshots to the gallery of Health, but not sure how much we need it? I think I kept the one saying "ZOMBIFIED!" when alive, which was likely a bug, but they are all from an old game version
https://pzwiki.net/w/index.php?title=Health&type=revision&diff=922355&oldid=922347
https://pzwiki.net/wiki/File:Health-Article-Zombified.png
https://pzwiki.net/wiki/File:Health-Article-Terminal.png
Also not sure about these three:
https://pzwiki.net/wiki/File:Solidtrans.png β solidtrans is still a propery, and the screen is vintage
https://pzwiki.net/wiki/File:9HP_door.jpg βΒ old screenshot showing hp of items
https://pzwiki.net/wiki/File:Berry_patch.png βΒ old screenshots showing berry patches, I think these were still appearing in debug in Build 41?
I think it's kinda project history topic? @lucid junco
Also these are unused, I think they were used in the tiles and painiting pages? These are from @digital helm
https://pzwiki.net/wiki/File:FloorStash.gif
https://pzwiki.net/wiki/File:FloorStash2.gif
https://pzwiki.net/wiki/File:Painting_single.gif
Not sure how handy they are anymore?
we'd use img-cycle now, though the floor stashes are one of a kind I think?
I also think you said @digital helm that unused non-English screenshots are good to go? We have these:
https://pzwiki.net/wiki/File:VehicleMechanics_zh-cn.png
https://pzwiki.net/wiki/File:Bandaged-Clean(hant).png
https://pzwiki.net/wiki/File:Bandaged-Dirty(hant).png
https://pzwiki.net/wiki/File:AraΓ§_Δ°Εlem_MenΓΌsΓΌ.png
Probably not needed tbh. At least not in gallery. I think images like this are better to be used to display something specific, i.e., to support something in text. E.g. bandaging, poultice, infection, types of wound, etc.
See what sharp thinks. I'd leave these up to project history.
The berry bush sprite was missing in b41, but the tile/container still existed. It was just easier to find in debug, because it showed the β sprite. Not sure about b42.
yeah, probably, might revert it then. But then, are these worth to keep in the end? If so then {{Archive}}? (we don't really do with the Template:Archive images, other than adding them to a category)
https://pzwiki.net/wiki/File:Imbox_license-hover.png β is this used for something? @digital helm
They can go. I don't think the floor stash sprites were ever actually used.
Yep. I think they're good to go. If someone wants to add one, they'll likely not know they exist and just upload a new one
I don't think they serve any value in preserving. The zombified one, maybe, but we'd need to know if that's a bug or not
That one's a WIP tooltip. Shelved sometime late last year.
shelved as in will be used in the future, or wpn't be used at all?
If they weren't then kinda could keep them, but dunno. Are they still shipped with the game?
@naive imp Which one's better to keep for https://pzwiki.net/wiki/Hair_O_Genesis? https://pzwiki.net/wiki/File:Hair_o_genesis_in_mall.png or https://pzwiki.net/wiki/File:Hair_O_Genesis_(Grand_Ohio_Mall).png ? Though it'd have to be recreated eventually for b42.
There are some unused image uploaded by you still present:
https://pzwiki.net/wiki/File:ShebaInt.png
https://pzwiki.net/wiki/File:Wash_RS.png
https://pzwiki.net/wiki/File:UR_RS1.png
https://pzwiki.net/wiki/File:SFF_RS.png
https://pzwiki.net/wiki/File:CSMD2.png
(and yeah, I'm going through https://pzwiki.net/wiki/Special:UnusedFiles )
I'm not even sure if we should keep the original Spiffo images with background π€
https://pzwiki.net/wiki/File:Spiffohalloween.jpg
https://pzwiki.net/wiki/File:CoverSpiffo.png
https://pzwiki.net/wiki/File:GMFighterSpiffo.png
https://pzwiki.net/wiki/File:GMBuilderSpiffo.png
https://pzwiki.net/wiki/File:GMSurvivorSpiffo.png
won't likely be used for anything, really.
(we have transparent versions of them)
This one's a little better size, but cropped: https://pzwiki.net/wiki/File:Judgespiffo.png vs https://pzwiki.net/wiki/File:SpiffoJudge.png
Then there's images by The Plastic Cheeseman, not sure if they should all go @naive imp?
https://pzwiki.net/wiki/File:Rosewood_construction.png
https://pzwiki.net/wiki/File:Doe_Valley_laundromat.png
https://pzwiki.net/wiki/File:Gas_station_laundromat.png
https://pzwiki.net/wiki/File:West_point_Coin-Op_laundromat.png
https://pzwiki.net/wiki/File:Dixie_Coin-Op.png
https://pzwiki.net/wiki/File:Muldraugh_Coin-Op_laundromat.png
https://pzwiki.net/wiki/File:Fallas_Lake_laundromat.png
https://pzwiki.net/wiki/File:Rosewood_laundromat.png
https://pzwiki.net/wiki/File:March_Ridge_laundromat.png
https://pzwiki.net/wiki/File:Riverside_second_laundromat.png
Excep one, all are from https://pzwiki.net/wiki/Laundromat but there's no gallery there
And these: https://pzwiki.net/wiki/File:Snacks_restaurant_louisville.png
https://pzwiki.net/wiki/File:Snacks_stall_logo.png
https://pzwiki.net/wiki/File:Restrooms_stalls_logo.png
@naive imp @lucid junco I asked a few times, but I assume we're not making page for these?
Planned to be used. Just working on other things for now
And finally these, all should be renamed, unless they are already uploaded:
https://pzwiki.net/wiki/File:RedDinnerChair.png
https://pzwiki.net/wiki/File:Turnstile.png
https://pzwiki.net/wiki/File:Sporting_Bar.png
https://pzwiki.net/wiki/File:Low_Metal_Tile.png
https://pzwiki.net/wiki/File:Brick_Wall.png
Not sure how easy it is to check @proud cobalt
I think so. I don't think sprites ever actually get removed once they're added π
been a while since I looked at them, anyone still know where the randomized stories are located in the media folder?
The class files? \ProjectZomboid\zombie\randomizedWorld
no not the actual class files, looking for the lua code that actually defines each randomized story
Then there's a few odd ones:
https://pzwiki.net/wiki/File:PZlogo_Russian.png (not sure where to put it)
https://pzwiki.net/wiki/File:PZ_Unpacker.png (not sure if we'll make a page for it, no longer relevant and 3rd party too)
https://pzwiki.net/wiki/File:Druglab.png (copy of https://pzwiki.net/wiki/File:Druglab.webp)
https://pzwiki.net/wiki/File:Zombies.png (what was it from? Does it belong to PZwiki page? Kinda similar to https://pzwiki.net/wiki/File:Pzbanner.png)
https://pzwiki.net/wiki/File:OForeman.png (I want to take a second look at outfits eventually, I like this format of outfits actually)
https://pzwiki.net/wiki/File:Outreach_center_logo.png π©
https://pzwiki.net/wiki/File:Thank_you_wiki_comm.png (probably no longer needed @serene sage but I never had the heart to remove it)
Then it'd be some model/icon/tiles hunting and maybe grouping them in one page similar to https://pzwiki.net/wiki/User:Faalagorn/Item_masks
That along with my previous questions should cut the most stuff from https://pzwiki.net/wiki/Special:UnusedFiles
oh and https://pzwiki.net/wiki/File:Knox_Country.png which I liked, but slowly gets outdated now
okay, will try to get back to it tomorrow; now I'm off to π΄
https://pzwiki.net/wiki/File:Thank_you_wiki_comm.png probably can be deleted (see the description Sharp added) but it is a pretty fun image
oh and these are unused @serene sage
Not sure than sorry
nuke em
we don't need them for LV stashes?
Blevita got some better images for those
ah, okay!
https://pzwiki.net/wiki/File:Anim_tuto7.png and https://pzwiki.net/wiki/File:Usecases.png are unused too @flint vapor β will get back to them later
now really π΄
@languid kayak probably π€ right now but about the unused images, we probably want to keep them because Blevita hasn't uploaded any new interior images for the maps
I thought they did but they only uploaded new exterior images
ok my brain was fried for a second there, there are no lua files for the randomized stories
probably spent a little too much time lua modding that I forgot about that
I was wondering
For anyone playing along at home, as of 42.6 there are now 4,735 items

"the year is 2040"
"every item that could ever exist is now in project zomboid"
"still no npcs yet though lmao"
could pz rival the amount of items cdda has lol
how many items are there?
The highest number i can find is about 6000
@languid kayak might know once he wakes up
4700 is still a crazy amount tbh
It's insane
I can probably only list off 200 items from the top of my head right now
if u include the various different item icons of the same item, and each kind of cd, book, etc, different leather crafts using different hides, just how many are there
4,735
Well, pretty close to that at least
Most same items with different icons are split already
would randomized clothign tints also be included
I assume they aren't since now they can be literally any color but I'm no expert
pretty sure it's just one item for all tints
The tints are one item
knew it
so I would assume that not every single titled book itself is an item, but that there are multiple book items of a certain category
assuming the random titles work like the randomized tints
Yeah, just 1 item per category of book
B42.6.0 updater running, i'll be doing language page updates this patch too
Didn't we have like b42.0.2 just yesterday
Also, one book title can be used for multiple item ids. There's a table of titles, which each category can choose from
Really does feel like it
Weird I'll have to check the animation tutorial if anything changed or if they were supposed to be used
Build 43 when
Leave them for now, I'll try to check on it in the next days
I though that was the case, thanks for checking π Saves me work doing so
you kept track how many new? I found a page saying they were like 130 or 160?
For B42 its been about 2000
nah, I meant just the 42.5.1 β 4.2.6.0
Not that many, maybe 20
https://www.pcgamesn.com/project-zomboid/unstable-build-42-update
All told, between fixes, balance changes, and additions, there are more than 130 items in the latest Project Zomboid update
But now that I think of it, I think they were refered items as in number of entries in the patchlog
Also the title
makes survival gameβs biggest build feel almost done
Let's forget there's a multiplayer, advanced crafting and plenty of things just for build 42 π
Not sure what's ETA on the new fire graphics (late Build 42 or postponed for Build 43)
Last i heard it was most likely 43 unless they have lots of time available
seems 43 thing then, yeah.
I wonder if, and then, when, we'll get to the point where we got with 41.78.16. Should take half a year, but probably more just for the new workshop crafting to implement, unless that'll get postponed too.
Though for PZ development nothing's sure anymore π I wouldn't mind the smaller intermediate updates, but I think they will want to drop something big for b43, so a year-two inhouse development at least I'd say (and with how bigger the game gets, the harder is to drop them, just your usual gamedev).
I do want to see mp dropping, game hitting 100k+ and finally winning labor of lvoe this year though π
@thin cloud Can I ask out of curiosity if the currently cut Magazines and Newspapers, like BrandenburgBugle, TheKnoxFrontline, TheLouisvilleBear, that had planned entries, will be added into the game?
@languid kayak Since Ive looked at zomboids, Post EGX, I couldnt get out of my head that EGener EX can be a reference to EGX
Features Griefer Jeebus, my companion in b41 locations overview
Russian logo can be used in a russian variant of the wiki, once we finally come around at updating it, so Id hold on to it
Unpacker is an old thing that almost no-one uses, so I dont see a reason of having a pic of it, unless someone plans on making history of pz modding
Druglab can be deleted, though I hate when wiki uses different formats, since its painful to update them for some reason
Zombies is not a 1:1 banner cut, since that pattern of zeds is not present there, but not sure why we have it?
Outfits need to be revisited or even ditched but I cant say now
Outreach can be deleted, it was never in the game and just a reminder of certain individual
If you dont delete the Thank_you_wiki_comm.png, I can just update it twice a year, once on 29th of march, second on my birthday, no pressure if you decide to delete it
Uuh, really unsure about it... I think we had a plan to make "Stalls" page that combines all stalls in the Knox County
I think we decided not to have interiors of the businesses with >5 locations for page length sake
Leave them for now, you never know when they become useful once I actually start working on my project
Didn't though of it, maybe? I think they sadly didn't attend much cons afterwards but in early days Rezzed and EGX was it (I'd definitely want to come there nowadays just to meet folks π Though sadly now I'd need a passport post-brexit)
or maybe nvm, I think UK always needed it
Yeah, I think I'll change the webp to png for now to be consistent* for now
I may bite the bullet at some point and start converting pngs to webp at one point. Last time someone mentioned they are editing on mobile and are low on data, having webp would saved them some data.
(and we'd get a little better scores at Google Pagespeed and similar tools, not sure if that matters in the grand terms), plus can shove off a milisecond or so loading here and there.
Plus we already have some webps from video thumbnails (some YT videos have webp, some jpeg, not sure when's what kept on YT servers)
For outfits I kinda prefer the ones with the background, as they are 1 to 1 ones from in-game. Or we can mod the background out if we want them to be transparent.
I think I said it yesterday, but I'd love to come back to them, especially now that we have a bigger vanilla window we could reshot the ones we need.
Plus we never got to add new outfits. I also realized that Calvy's script still link to (female outfit) and (male outfit) while I simplified the names to avoid using the parts in paranthese anymore. These are in WantedPages (which is hard to navigate as I think we can't exclude non-English pages; unless there's a way I'm not aware π€)
Nope

Well here's a fun fact
Since it's a double question, we'll never find out whether this was an answer to "Can I ask" or the rest of it.
@languid kayak Just to kick F.Arable more, if we were to call it F.Arable Humble Heritage Pork Productions, then this would be called A-1 Hay #1 in Quality
Or this would be called Baker & Frye Tax Let us "cook" your books!
While sometimes its hard to figure out whether we should include entire name, like in Circuital Healing or P.S. Delilah
I think its obvious that slogans should be out of the name and may be put into the page as a quote
the wiki one may stay for sure π Eventually I may just place the images somewhere so I can track the real unused images more easily, but in general there's no harm keeping them.
Outreach may finally be good to go, but if it's there it's a definitely a material for cut content π€ There's a https://tcrf.net/Project_Zomboid page too, though I don't even have an account there, and I never did any edits on it
that's assuming it's stiched correctly π
We had Center Park before
oh right, now that you mention it I remember that. So many things we just never got ourselves to π
I think just the base name and full name as redirect for consistency?
At worst we can pester Pat, though at that point I wonder if it's Pat taking look at how we end up call it π
||It'd be called wiki-driven development||
{{ToggleBox}} works, a bit wide but that's fixable with a little CSS
Yea I used it, managed to make it work but ended up not using it at the end of the day
yeah, I managed to shrink it down but can't seem to get it to not be centered
Even with thumb ?
Aaaah
It's only for large images
I had a massive image which shouldn't be left directly in the middle of two texts
But ended up using thumb
And it fit nicely
I see
fancy
Yea was Jab who had made those
He shared them, figured they were great indicators of the item structure
and the same exists for vehicles
Which shows how fucked up vehicle scripts are lmao
i'd actually say they're one of the better examples
they use subblocks a lot more often, items didn't even have a single one until b42
Do you guys even use https://pzwiki.net/wiki/Game_time for anything ?
I don't think so. Looks like it's only linked to from modding pages, which is likely just the navbox
π
Because there's some inormations which might be useful to some players in it I think
Where did you find that group photo of my classmates
@naive imp I assume that we wont create pages for unnamed locations/businesses anymore?
And focus on including them in the general business category page (eg. Corner store, Grocery store, General store)
Unless have usefull or interesting stuff for players, like guns, equipment, ect
check under the floorboards of your house ;)
Pretty much, yeah. The ones already created are grandfathered in for now, but they should be included in general pages and then removed once general pages are done
God all this overtime is killing me I feel bad not being able to contribute as much lately. Hopefully I'll have some time I finally have a day off tmrw
@languid kayak confirmed true ?
yeah, works on my machineβ’οΈ. Can't vouch for Mac but I assume it'd work there too
Just realised that we could have just stolen work from https://breakingbad.fandom.com/wiki
For example
There are some other Breaking Bad references too
Saul ref
Ah yes
Project Zomboid wiki featuring "one of its units was rented to store 80m$ from selling meth" is one interesting thing
Not just any meth bud, it's the purest crystal meth this side of the border.
not sure I got a reply, but do you think they are good to go? If so, I will probably remove them in the end. Pinging @digital helm for opinion too (we have all the other spiffos transparent based on that on other sources)
I wonder is it correct (as per spawn map): https://pzwiki.net/wiki/Iroquois_Park or is it "Wellington Heights Park" as @hushed bobcat noted on https://pzwiki.net/w/images/a/ad/Louisville_streets.png ?
It'd be Wellington heights park I'm pretty sure, look at the trivia. Iroquois Park is what the real life park is called apparently, but in-game it's Wellington Heights Park
I though that too, would it also mean the spawn map is wrong, similar how it was with Sunderland Hills Sanatorium being called Waverly Hills? @thin cloud
Aren't they higher res? If so, I'd leave them. Otherwise, so long as the edges are crisp then I'd say they can go.
Missed that message, but in stable with default mods it's 11124 items. I wanted to check with unstable, but it did not compile :/
A few might, as some transparent ones are from game files.
In theory these could be made transparent instead too
the ones with transparent/removed background that is
Not easy with the magic wand π some modern tools might be able to do it though. Edges are partially transparent
last time I asked wife for help π But yeah, had to be done mostly manually, but the tools are there.
Though the ones shipped with the game already had it theoreitcally
As far as unused files https://pzwiki.net/wiki/Special:UnusedFiles other than actual icons (which I may group as unused/future page somewhere), tiles and interface, it's mostly these Spiffos, these old named tiles #pzwiki_editing message some locations #pzwiki_editing message and a few misc images I got reply from sharp but I'm still not 100% sure whether to totally scrap or keep around #pzwiki_editing message
I might part with https://pzwiki.net/wiki/File:Knox_Country.png finally too, eventually.
I also wonder, how much useful / where should https://pzwiki.net/wiki/Template:Archive be used β I remember it was a stopgap done by Calvy to categorize those unused pages and also the Knox Couny pages, though it's kinda similar to https://pzwiki.net/wiki/Template:Obsolete βΒ especially if I deal with most of the images in archived
Not many pages there: https://pzwiki.net/wiki/Category:Archived_pages
Nuked the redirect for Weapon to Weapons
https://pzwiki.net/wiki/Weapon
In case you guys need to be made aware of that
Oh thats probably not good
Figured lol
not that many surprisingly though lol
And reintegrate the redirect ?
A descriptor page is probably best, for searchability too
Descriptor may be good, yeah, Though I wonder if we ever plan for simgular Weapon page?
We changed Items to Item
btw @digital helm seems there's only one page in https://pzwiki.net/wiki/Category:Templates_without_documentation β I suppse we could write a documentation for it?
I think it's just weapons, electronics, plush toys, and corpses being pluralised. They sound better that way imo
Also Skill books and magazines
Sound yeha, though are more pita to link if you want to use a simgular name π
Fireaxe is a [[Weapons|weapon]]
Oh yeah i was looking at just the navbar
btw @proud cobalt searching for wanted category pages should be kinda doable, you could theoretically scrape https://pzwiki.net/w/index.php?title=Special:Contributions/CalvyBot&target=CalvyBot&offset=20250315050852 and https://pzwiki.net/w/index.php?title=Special:Contributions/CalvyBot&target=CalvyBot&dir=prev&offset=20250315050842 and search for category current to get a list of pages to add {{Translate}} to.
782 pages are affected it seems
I think we were going to move it to just weapon? Like item and tile
You would normally only pluralise it if it's a list page, and not if it's about a concept. But we merge the 2, and a lot are just lists.
For list pages for clarity, it'd probably be better to name it "List of weapons" or "Weapons list".
Singular simplifies linking and is standard for most wikis
This'd be one that'd need to be rewritten in lua. But I'll add some basic documentation for now
Yeah, we should. other plurals too.
Same with Skill book and Recipe magazine
I though of doing that for the latter two, but didn't do in the end not to break stuff, especially without discussion, but should be straightforward
We moved from "List of" naming, at least I did with https://pzwiki.net/w/index.php?title=List_of_Tiledefs_in_use_by_mods&redirect=no
Relevant discussion was here: #pzwiki_editing message
Shortening like that is ideal. But if we were to, for example, have a "Weapon" page for details about what a weapon is, then a separate page that is just listing all the weapons, "Weapons" would be too similar, so I'd recommend using "list" there.
tbh I thought they already were, but I see they're still pluralised
We have https://pzwiki.net/wiki/Tile and had https://pzwiki.net/wiki/Tiles (now redirects to Furniture)
But the tile page is not something we really spent al ot of attention to and seems to be more modding-oriented after all
Minecraft
I think Iroquois Park is the official name
Can you ask a writer at tis on what he thinks is a canon name for the park
I think they would know

Get lost punk
That's a weird name for a park
"42.6.1 patchnotes:
- Removed sharpgolden from the credits, get lost punk"
Ammo list updated https://pzwiki.net/wiki/Ammo
Congrats π
Looks good, especially carton and box
Thanks to your recipe parser
Oh really lol, glad it was useful
Used it for the food list too, which is still a wip https://pzwiki.net/wiki/User:Vaileasys/sandbox_5
Looking good
I wanna continue on items but my keyboard is being a pain
How so?
Spacebar doesnt work properly, i think it probably just needs cleaning. But it take me 3x as long to type
kinda an important key
Yes unfortunately π
You guys have any idea for a better presentation ? I'm thinking sections but perhaps you guys have ideas
Best to use isoprophyl aclohol for cleaning, least that's what I do. Or as an awkward workaround you can bind alt or capslock as space, but that'd be hard to get used to π
Are we still using the item navbar? As currently there's no easy way to get back to switch between different list of items, or even go back to Item page π€
Copy paste space symbol
@naive imp @languid kayak Is this a metal workshop, or just welding tools shop?π€
The name says tool shop, the interior metalshop and the wiki currently calls it "metal workshop"
What's up ?
just the sheer number of new stories I have to do articles on
Could use a definition list. It's what we use in the parameters section of templates.
;function: description
or multiline
:description1
:description2```
I was thinking about this too. I think it could be used a lot more, since it's only on the 'parent' pages, e.g. it's on the "Equipment" page which transcludes the "Container" page. Could redesign the navbar so it's cleaner to have a lot more pages
This looks more like a workshop than a shop you buy tools from (if that's what the difference is). I could be wrong, but I think it's common to title a workshop a tool shop. workshop = tool shop
Idk how global they are but when I lived in the city there was a "tool shop" that was just an engineering/ metalworking facility and they would make whatever part you needed custom. I assume that's what this is
Definetely not welding; there are routers and other non-welding machinery there
Also shop in this case means workshop it seems
yeah, metal workshop seems to be right
Can you give an example bcs I got no idea how this works or what this is
lol
Ok I found an example, this sounds good
Is there something to put an horizontal bar across a page ?
https://pzwiki.net/wiki/Template:Documentation
Is there an equivalent or a way to keep this simpler so:
- no possible translations bar above
- customized heading
- no bottom "Editors can experiment in this template's sandbox" bar
A new template
I'm really trying to figure out how I should format documenting various functions and variables of an object
The table is terrible
Horrible to read
This is such a clutter
Make a new template with a logical name and copy the contents of the documentation template, remove what you dont want in it. Then let me or @digital helm know and we can get to checking it when free
How do I even do that, how do you create a new template ?
Same as an article just start it with Template:
You mean just create a new page documenting a new template which doesn't exist ?
Bcs the technical aspect of the template working, is not me defining it right ?
Or can I do that ?
You want a modified version of the documentation template right?
Sort of, tho I'm still unsure what type of formating I should use
#pzwiki_editing message This one?
I mean, I figured that could be a good tool to format documentation of functions of an object
But I really have no idea
I think
My base is to do sort of like Albion did with her wiki for her API
Let me show you
But documenting each different functions in their own blocks felt like a good idea to do sections for functions
Here's an example
IIRC the text goes on the right during preview only
You need to explain to me how templates work bcs to me these pages are just documentations
Are they the one defining what a template does ?
How do you create a template
Is it in the Template page ?
Or is something else ?
</noinclude><includeonly>{{LangSwitch}}
<div class="documentation">
<div>[[File:Notebook-old.png|link=Template:Documentation{{lcs}}]]{{tt|name=Documentation
| default = Template Documentation
| arg1 = header
}}</div>
<div>
{{#if: {{{doc|}}}
| {{{doc}}}
| {{tt|name=Documentation
| default = '''This template doesn't have any documentation yet!''' Help out by <span class="plainlinks">[{{Fullurl:{{FULLPAGENAME}}|action=edit}} writing some]</span>.
| arg1 = empty
}}{{ll|Category:Templates without documentation}}
}}
</div>
<div>{{tt|name=Documentation
| default = Editors can experiment in this template's [[{{Languages/core}}/sandbox|sandbox]].
| arg1 = footer
}}</div>
</div></includeonly>
Is that what defines the template ?
Yes the section within <includeonly></noinclude> is the template itself
We have to actually make the templates, like this
https://pzwiki.net/wiki/Template:Infobox_item
Yes
Anyone with a registered account
Just like an article
Then its called with {{XYZ}}
Parameters can be given with pipes |item_id=XYZ
It is an incredibly limited script, thats why we want lua templates
<div class="documentation">
This defines the template name ? like here it'd be {{documentation ...}}
If it was <div class="otherTemplate"> it'd be {{otherTemplate}} ?
No that's css
https://pzwiki.net/wiki/MediaWiki:Common.css
div.documentation {
display: flex;
flex-direction: column;
}
div.documentation > div {
border: var(--border-mw);
padding: var(--border-radius);
}
div.documentation > div:first-child {
background-color: var(--background-mw-heading);
border-radius: var(--border-radius) var(--border-radius) 0 0;
margin-bottom: 0.2em;
text-transform: uppercase;
font-weight: bold;
}
div.documentation > div:first-child img {
max-width: 2em;
max-height: 2em;
}
div.documentation > div:first-child + div {
background-color: var(--background-mw);
margin-bottom: 0.2em;
}
div.documentation > div:last-child {
background-color: var(--background-mw-heading);
border-radius: 0 0 var(--border-radius) var(--border-radius);
text-align: right;
font-style: italic;
}```
In this code
<div class="documentation">
<div>[[File:Notebook-old.png|link=Template:Documentation{{lcs}}]]{{{header}}}</div>
<div>
{{#if: {{{doc|}}}
| {{{doc}}}
| {{tt|name=Documentation
| default = '''This template doesn't have any documentation yet!''' Help out by <span class="plainlinks">[{{Fullurl:{{FULLPAGENAME}}|action=edit}} writing some]</span>.
| arg1 = empty
}}
}}
</div>
</div></includeonly>```
`{{{header}}}` is a variable defined when calling the template so `|header=Documentation` would make the header `Documentation`
Thats the template i just threw together
The DIV class has been added to the css i assume by @digital helm so that it can look that way
Only interface admins can edit the css
That really doesn't answer my question of what defines what you put in-between {{}} to call the template. Is it the page name ?
Yes
For Template:Modding documentation you would do {{Modding documentation
@flint vapor this might help https://www.mediawiki.org/wiki/Help:Templates
<noinclude> <includeonly> <onlyinclude> are just special tags for displaying and not displaying certain text.
We put the template logic in <includeonly> ... </includeonly> at the bottom of the page as this stops it from being displayed on that page. We put the documentation in <noinclude> ... </noinclude> as this stops it from being 'transcluded' to other pages (so it's not included in the template)
Basic example: on the page Template:Example:
Hello {{{1}}}
Then on another page
{{Example|World}}
will display as:
Hello World
If you have standard texts you want to include on several pages, the MediaWiki template feature comes into play.
Unlike extensions and media files , there is no central repository for templates.
Templates can be newly written or, to save duplicating work already done, exported from another wiki e.g. Wikipedia, and then imported into the target ...
Ok I need to process all that
So I should use the template tt only if there's a default text ?
btw you can add separators with ----
Above
----
Below```
tt is only for translating into other languages. I wouldn't worry about that
Alright
I think I need to use tt
Bcs it makes sort of code blocks
{{Function documentation|header=test header|doc=hello world}}
</noinclude><includeonly>
<div class="documentation">
<div>
[[File:Notebook-old.png|link=Template:Documentation{{lcs}}]] {{{header}}}
</div>
<div>
{{{doc}}}
</div>
</div></includeonly>
Hmm no
That's not it
TT is for translation, i simplified it here
<div class="documentation">
<div>[[File:Notebook-old.png|link=Template:Documentation{{lcs}}]]{{{header}}}</div>
<div>{{{doc}}}
</div>
</div></includeonly>```
Yea ik
But I'm trying to figure out why it does that
It's likely just the css div class right @digital helm?
<div class="documentation">
But why doesn't it do it with the Documentation template, but here it does ?
Looks like it's the documentation class yea
</noinclude><includeonly>
<div class="documentation">
{{{doc}}}
</div></includeonly>
mediawiki adds a codeblock if the line starts with a space . Which is incredibly annoying... you can use comments to help with indents <!-- ... -->
{{{doc}}} this line starts with 4 spaces
jesus
it's stupid i know
That explains the fucked up indentation in the documentation one lmao
Now second question
Why does it align right lmao
Oooh it's the last row
That's why ?
If it starts with a pipe you can use indents (most of the time)
Jeez
yeah
div.documentation > div:last-child {
background-color: var(--background-mw-heading);
border-radius: 0 0 var(--border-radius) var(--border-radius);
text-align: right;
font-style: italic;
}
Anyway to not be forced to use the last row ?
use text-align: center it'll prioritise that over the stylesheet
</noinclude><includeonly>
<div class="documentation" style="text-align: center">
{{{doc}}}
</div></includeonly>
*left not center...
π
hmmmmmmmmmmmmmmmm
That only applies to the first div
Got it
</noinclude><includeonly>
<div class="documentation">
<div>
[[File:Notebook-old.png|link=Template:Function documentation{{lcs}}]] {{{header}}}
</div>
<div style="text-align: left">
{{{doc}}}
</div>
</div></includeonly>
trying to work with a class that was made for a specific structure is going to be painful π
Yeaaaa
I think it's a good idea to use an object tho
Ok figuring something out
Anyway to make text bigger in a code template https://pzwiki.net/wiki/Template:Code ?
I'll add a style attribute now so you can
Nice ! I was looking at how code worked to possibly just not reuse it
#tag:syntaxhighlight has a style attribute ?
Yeah. It's just a tag similar to other html tags
I've added it now. So you can use {{Code|style=font-size:2em;|This is example text}}
#tag is just mediawiki's way of being able to use a tag in a template, due to its many layers of parsing. So it's like <syntaxhighlight>
Alright that seems to be working, tho 2em is still a bit big so I need to reduce it lol
Yeah just an obvious example π
1em would be the same size as without
em Relative to the font-size of the element (2em means 2 times the size of the current font)
I thought it was bigger
Hmm
Sounds good
Is there a way to know how many "array" parameters are in use in the template ?
I'd want to be able to have as many parameters as you want, without needing to use millions of if I feel like
I'm also thinking perhaps there's a point to making a template for parameters and return values
Which would use
; :
Any example ?
Also called a metatemplate
This one might be more straightforward
https://pzwiki.net/wiki/Template:Navbox
https://pzwiki.net/wiki/Template:Navbox/row
I'll check that out thanks
Is there something on the wiki to document tweets or social media posts ?
Nope. The best you have is <blockquote> but that's just html
Alright fair enough
So the subtemplate isn't really a subtemplate in a way, it's just another template right ?
Technically
Yeah, it's just another template
It's called that because it's a subpage of a tempalte
Is it possible to link a wiki page if it exists, and if not link something else ? (not another page but a link)
So like I got some java objects that will sometimes have their wiki page, but we're not making pages for every objects bcs there isn't much point, and when that's the case, we link the java doc directly
Any idea how I could remove the space due to optional parameters ? I tried with <br> to linebreak in the if statement and keep the if statement inlined with the precedent parameters but then : doesn't trigger
Actually
It doesn't trigger but it kept same spacing as the precedent parameter
I guess I don't give a shit and just keep it that way
Testing to make my own template. I'll try to get some feedback from it. I plan on making the documentation for only when I'm finished designed something usable, don't worry about it
https://pzwiki.net/wiki/Template:Function
https://pzwiki.net/wiki/Template:Function/param
I'll do an equivalent for returns too
The control for linebreaks is terrible with templates
</noinclude><includeonly>----
{{Code|function {{{function}}}|style={{{style|font-size:1.2em;}}}|lang={{{lang|lua}}}}}
{{{description}}}{{#if: {{{1|}}}|<br><br>'''Parameters:'''<br>{{{1}}}}}
{{#if: {{{2|}}}|<br><br>'''Returns:'''<br>{{{2}}}}}
</includeonly>
The only method I found to remove that big gap between Returns and arg1 is to inline the second if statement
But then I get that
<includeonly>----
{{Code|function {{{function}}}|style={{{style|font-size:1.2em;}}}|lang={{{lang|lua}}}}}
{{{description}}}{{#if: {{{1|}}}|<br><br>'''Parameters:'''<br>{{{1}}}}}{{#if: {{{2|}}}|<br><br>'''Returns:'''<br>{{{2}}}}}
</includeonly>
Jeez I got
Linebreaks are one of the most infuriating things. Can't really explain the rules, since it's not all that clear. It's just trial and error.
Again, why you see comments everywhere and entire templates being in a single link π
Yeah
You can use #ifexist https://www.mediawiki.org/wiki/Help:Extension:ParserFunctions##ifexist
The ParserFunctions extension provides additional parser functions to supplement the "magic words ", which are already present in MediaWiki.
(It may be configured to provide additional parser functions for string handling; these string functions are documented elsewhere .)
All the parser functions provided by this extension take the form:
{{#f...
I quickly understood why the whole thing was whole blocks
god white mode again
Eye bleeding
Looks really good. At least on mobile
True
I think the main problem on PC is it doesn't utilize the horizontal space very well
Banned my first spammer 
Multi-row columns lose the separator on the left side after the first row. I checked on both Firefox and MS Edge
actually I think this only happens if it's the last column, because B31's table is fine
Yooo, the new flier had been dropped in 42.6.1 (Made by @versed sequoia ,but I found it to be too good to be left to rot in #pz_b42_chat ;D)
@hushed bobcat the flier page needs to be updated now
they paid their designer a quarter of dead mouse
Thanks. This a bug with the skin we use when merging rows. We'll have to fix this manually
I think it's fine. Not sure what the alternative would be without appearing messy.
Keep in mind the default screen width setting is standard, which I think is 1080px
@languid kayak do we only list stable versions here?
https://pzwiki.net/w/index.php?title=Version_history&curid=309&diff=957809&oldid=822465
Yeah. That's how I did it when I overhauled it during build 39. Otherwise we'd the page would be full of one version
Oh π
Sorry @stiff granite I'll have to remove the unstable ones 
That didn't click for me when I looked at it. Thanks π
It's probably worth having a table like that on each build version though. So could be moved to the Build 42 page
Oh? I don't mind, but why?
This page is just for versions that go stable
New ai flier
hatsune miku
Pottet hgo
Oinga StaHont
GooB Noooooo
Dad hooloor o
-Fossil
wiki's readonly for the upgrade btw guys
is this the upgrade
It's mid upgrade
Oh I saved the wip Agriculture page to itself instead of my sandbox and now the wiki is read only

Not that the page is readable atm anyway π
yeah, expect wonkiness π
It shouldn't be wonky during the upgrade, as bar the readonly it's on a separate database and file copy that's not changed at all
it won't change till the second I do the DB swap and cache clears
but some stuff just doesn't like the db going readonly and never has π
(basically I readonly the wiki, then clone it, do the upgrade on the clone, then make the clone the new live wiki. Otherwise, you'd see lots of downtime and lots of errors and mess)
But, it looks like the readonly mode also breaks thumbnail generation, which is a bit horrible, but I need it to stay readonly because the DB update takes a long time - the reason I do it on a clone
Now imagine that scrolling up my screen incredibly fast..
Oh we're done with that; Completed normalization of pagelinks, 28091026 rows updated. π On to other things now
Complete
Updated localisation files
I see
@digital helm This message seems to be new; not sure we want to change the look of it?
it's green, but doesn't look that odd tbf
It's minor, so I think it's fine. Not sure on the design decision of making it 2 different colours mid sentence though
I like that discussion is now red on hover when the page doesn't exist. That was something I liked about vector
Message is not new, but it was white before
animal abuse
isn't "your edit" a link though? I didn't pay attention, though I don't like that the message disappears especially if it's a link
I found red a little odd, but yeah, got it's because it's not existing
maybe, now I figured it's out there because of that π
Also animations are much more prominent now. Not sure if I'm fan or not (personally I'm indifferent); would be nice if they could be disabled for accesibility reasons, but not sure if that matters.
One minor nit is that when you hover over PZwiki logo, it changes to white hose. I believe it's not a bug, but something that is easy to notice
I didn't think so, but maybe. I just know that it goes away if you click it
he's just wobbly
@languid kayak @digital helm and others. I'm looking at adding teachrecipes to articles (mostly magazines and such). Do we think it fits better as a subheader of usage or crafting?
For schematics I put it under Usage (not that that's the best place) https://pzwiki.net/wiki/Armor_Schematic