#pzwiki_editing

1 messages ยท Page 24 of 1

naive imp
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Confusion

serene sage
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all the locations

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duh

lucid junco
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I mean the t1

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d1

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c1

naive imp
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Still works

waxen smelt
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title, decription, coordinates

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1, 2 and 3

serene sage
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must be some crappy naming scheme

lucid junco
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Exept it isnt?

naive imp
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Ok holup

waxen smelt
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Single character identifiers...

naive imp
# lucid junco I mean the t1

So ikip invented that bullshit, we replaced it was photo1 town1 desc1 coord1 etc etc like you see in the other templates of the same name

lucid junco
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Had already updated it

naive imp
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It was supposed to be changed over automatically but I guess the bot missed that one

naive imp
waxen smelt
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Oh town, that makes more sense

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Doesn't seem to have been working

naive imp
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The template used to be like that and we changed it

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We had a bot go over them all to auto-update them but I guess the bot missed that artifle

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We should check for any more unfinished ones

waxen smelt
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That I can tell, but it doesn't seem to have been working, unless sharp broke it by the time the link was sent

lucid junco
naive imp
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Ok mark it as wip I'm at work I'll get on it later

lucid junco
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It works now, since Ive updated it

naive imp
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Ohhhhhh ok

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I thought you meant you changed it and it still didn't work

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Bro cut me some slack I've had a fucking awful day at work

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I'm so beyond stressed rn

waxen smelt
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If I find a kitchen knife I will

lucid junco
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Some crisps for you

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๐Ÿคจ

serene sage
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wow

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I can leave in the back

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whatโ€™s the asking price?

waxen smelt
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6000 a month, with a 50000 deposit first

serene sage
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uh

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american dollars?

waxen smelt
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Obviously, we're in kentucky

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Those are the only dollars that matter

lucid junco
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Wow, such a nice safehouse location

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Exept its a fucking CAFE

serene sage
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my best weapon

lucid junco
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Caraway

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Yeah

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No

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Oh man

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This one got freezers guest_beaming

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Woah, thats a lotta words

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Too bad Im not reading em

serene sage
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somewhat

lucid junco
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Is it though?

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Its a cafe

serene sage
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oh

lucid junco
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With an office on top

serene sage
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nahhhhh

lucid junco
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Thought so

lucid junco
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Two stories?

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Are they interesting though?

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Dont think so

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This one comes with refrigerators

serene sage
serene sage
lucid junco
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High fences are one of the key features for safehouse

distant osprey
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A little question, is there a way to delete a wiki page (fail creation) ? Or I need to ask a wiki admin ?

serene sage
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and maybe a description of why

distant osprey
lucid junco
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AND A SINK?!

serene sage
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stressed oh no my safehouse has no sink

waxen smelt
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That last one almost killed me

proud cobalt
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Sounds good

digital helm
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I still need to add a dict for items that are merged, such as sledgehammer and guitars. Rather than having a new row for the same thing

proud cobalt
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Yeah I guess they don't have to be added automatically. Output should just be text files of pages that can be hosted for any user to grab and use as a starting point

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Fanta cake was the only disguised dead end orphaned page on all of Wikipedia containing only a link that lead to a redirect that lead back to the Fanta cake page. It also used that very sad image for a very long time

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These should have been removed by the bot last night. @digital helm hold off on removing the params my search missed at least one

serene sage
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I've noticed something weird while I was running around in debug mode trying to find annotated maps

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I've set them to spawn very frequently

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and I've set literature to "abundant"

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the first few gas stations and zippie marts gave me something like 4-6 maps each

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then nothing

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I've counted 26 annotated maps in my inventory

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but they somehow stop spawning after 26 despite other maps spawning in like a dozen at a time

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I made a new save and now I only get 23

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seems there's a randomized cap to the amount of annotated maps that can spawn

languid kayak
proud cobalt
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@digital helm From what I can find dressed to the 90s was the only one like that. I've reinstated your template edits

languid kayak
proud cobalt
languid kayak
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Yeah, it was Ikip back then who though using Template: would make things easier to understand it's template (which I found odd, as Wikiopedia always skipped it IIRC) and I changed them back, this one I had to miss ๐Ÿ˜›

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that was pre-bot era ๐Ÿ˜„

lucid junco
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Does anyone know the update when LV was added?

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I think its the same update that also added VHS and CD's

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Oh, nevermind

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Its B41.60

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Aaaand its upsent from the b41 versions table?

lucid junco
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Its B41.54

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@languid kayak Shouldn I add something about it onto their respective pages?

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And also something about these businesses

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Since they werent added untill.. idk, somewhere around B41.54-B41.60

languid kayak
# lucid junco <@270429416155250690> Shouldn I add something about it onto their respective pag...

map expansions is something that isn't widely tracked. Eech time a new version is exported (might be new areas, might be fixes to existing ones), new map version is created; I once suggested braincoder to keep track of these in the pzmap, but it currently don't do it.

There's a trivia in https://pzwiki.net/wiki/Dogs_A-Flamin'#Trivia I think I asked a couple time / wondered whether to keep at all ๐Ÿค”

#

btw, seeing pages like this reminded me @naive imp Not sure what was the outcome of discussion, but are you happy with putting images in the infobox (interior and exterior), unless it's a multi-location business (unless we wire something for the multi-location template)?

And I guess we just want for the page:

  • Straightened logo (all should be done, unless something's missed, courtesy of @lucid junco in infobox, straigtened alt logo in the gallery; unstraigtehed ones belonging to movable tiles.
  • Interior, floors/exterior (if any, as some location might not have roof, these would be just one image) in the infobox
  • Not sure about cropping/pixel perfect, especially if location have smaller floors; also not sure about skyscrapers / basements in the furure; something we'd have to consider for b42 project

And images like these, that is just a short of the sign/entrance are gonna be replaced with these?

Not sure we have those rules somewhere, but I think we should add them to the https://pzwiki.net/wiki/Help:Style_guide https://pzwiki.net/wiki/Help:Images and/or a link to a project (which the images should be outline too; as long as the preference of screencapping the map and not having markers hidden; also resolution/zoom to take them might matter)

Pinging @digital helm for this too, would be nice to have nice and even screenshots along, I guesss it's mostly LV that isn't replaced yet, I'll be slowly removing the sign screecaps if so and we can move the gallery interiors to infobox ๐Ÿ™‚

lucid junco
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Im curious what should we do with these maps

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The so called "Custom tourist maps"

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(made by @digital helm and Runner)

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Itws clear that they are using older maps as their bases

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So if they are already a bit out of date, they definetly will be even more out of date when B41 drops

languid kayak
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huh, apparently X (ex-Twitter) stopped redirecting to twitter anymore (though old twitter.com links works: noticed on one of the "tweets" https://x.com/theindiestone/status/1798684743841780015; minor bot task to adjust the links I guess lol (not that I'm fan of the platform and rebranding, but I guess so far it's too early to replace X links to Bluesky: https://bsky.app/profile/theindiestone.bsky.social (oldest tweets aren't there, plus Knox Event wasn't on there)

Bluesky Social

The most indie of stones you could ever imagine! Developer of Project Zomboid.

lucid junco
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X sucks as a name

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Tweeting sounds much better

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Than X-ing

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Exing

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And if posts on tweeter are Tweets

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what are posts on X

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Exs?

digital helm
digital helm
lucid junco
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They are mostly for muldraugh

digital helm
lucid junco
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These ones I think

languid kayak
# proud cobalt

Thanks! Surprisingly just a few; removed the ones from Projects and Language policy, the translation string I'm not sure and the Modding ones are outdated sadly, so would probably need retranslating anyway

lucid junco
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@languid kayak @digital helm Doesnt that mean that Fossoil had had an accident in gulf of alaska where they contaminated it with oil?

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I think that can go into trivia

robust latch
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Yeah feel free to add it bruv

serene sage
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besides I believe there was an actual oil spill there in 1989

robust latch
serene sage
# serene sage besides I believe there was an actual oil spill there in 1989

The Exxon Valdez oil spill was a major environmental disaster that made worldwide headlines in the spring of 1989 and occurred in Alaska's Prince William Sound on March 24, 1989. The spill occurred when Exxon Valdez, an oil supertanker owned by Exxon Shipping Company, bound for Long Beach, California, struck Prince William Sound's Bligh Reef, 6 ...

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Exxon == Fossoil?

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wait no Exxon's a shipping company

serene sage
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hmmm

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interesting

lucid junco
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Is that a fucking reference

serene sage
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the German?

lucid junco
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No, the spill

serene sage
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yeah

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same year

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same level of destruction

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though the german seems weird

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I wonder if it's referring to any "metal pipes?" thonk

lucid junco
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Its a home vhs

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Some of them have german on top of it

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Though its still weird

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And still unsuported on wiki

serene sage
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"sexy music"

lucid junco
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I mean

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Its a dad's shows

serene sage
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who's dad doesn't watch German shows with sexy music?

robust latch
lucid junco
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And All of the Magical woodland VHS tapes have broken tm sign

robust latch
lucid junco
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Dunno

robust latch
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added โ„ข's

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thanks for pointing out

serene sage
distant osprey
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How do I manage to make the categories sorted by "{{DISPLAYTITLE:name}}" rather than sorted by original name ? (If this is even possible of course)

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Example : (Bleeding and Bored)

proud cobalt
proud cobalt
proud cobalt
digital helm
distant osprey
digital helm
digital helm
digital helm
distant osprey
digital helm
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It's just that we use it for things it wasn't intended for, so there's some weirdness with it

serene sage
serene sage
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oh

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still I think it should

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dang all these wiki boxes

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mboxes, navboxes, infoboxes

distant osprey
distant osprey
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WOOOOH I managed to do it !! ๐Ÿ˜ฑ ๐Ÿคฏ ๐Ÿ™Œ๐Ÿป @digital helm

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Need to add {{DEFAULTSORT:<sort key (first title letter)>}} in the article code and it works, and it will works for all the categories the article is in !

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Now Angry/fr is in his proper place ๐Ÿฅฐ

digital helm
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Will probably create a template for this (could it be built into the infobox?) so you just need to do something like {{Title|Colรจre}} and it'll sort it correctly in the category and change the title. Rather than having to add them separately

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This is great that you found this, thank you!

digital helm
languid kayak
lucid junco
languid kayak
distant osprey
distant osprey
languid kayak
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in a shop right now; doubt it's a reference (or is it? British chips)

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irish actuslly

distant osprey
lucid junco
serene sage
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what is that price

distant osprey
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Does a red little "verify" means it has been verified, or need to be verify ?

digital helm
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If the tag is there at all it means it needs to be verified

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Once verified, it should be removed

distant osprey
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Alright, thanks, it's not a link tho, it's just here like this.

digital helm
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What's the page?

distant osprey
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Traits - At the end of Overview

digital helm
distant osprey
digital helm
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I've changed it to the verify template. Feel free to change it back if it was using sup for a good reason @languid kayak

lucid junco
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@digital helm Do we need a page for Fort Knox?

digital helm
lucid junco
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Even if its physically isn't the game, there are quite a lot of mentions about it

digital helm
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or, no, not at this stage

lucid junco
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At least it is mentioned, unlike the outreach center

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Has a sign, and was planned to be added

digital helm
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It was set in Muldraugh so Fort Knox could be added

lucid junco
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So, if an outreach center with literally no info about it can exist, why fort can't

digital helm
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I'm not against not having it, but would be a nice place to document all these things

digital helm
distant osprey
digital helm
digital helm
distant osprey
proud cobalt
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If you could add it, i may finally be able to do something tomorrow

digital helm
proud cobalt
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Should be no problem with replacing all of them? even english ones?

digital helm
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Not that I can think of. All it does is uses DISPLAYTITLE and DEFAULTSORT

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no parser functions, just magic words

digital helm
# lucid junco We have its sign

yeah there's potential to add a fair bit of info. It just didn't have any more info than the future features page, hence why it was changed to a redirect

lucid junco
digital helm
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I don't see any issue with creating it, so long as there's content

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and the people on the radio broadcasts that were imprisoned

proud cobalt
digital helm
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perfect, nice and speedy ๐Ÿ˜†

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I think this is peak time though, and a weekend...

lucid junco
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In game

digital helm
proud cobalt
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Good find @distant osprey this will be so much better for language users

distant osprey
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I was really frustrated that this wouldn't be sorted properly under proper catergories that I was hard working on finding a way to sort this out ๐Ÿ˜… Hotheaded lol

languid kayak
# serene sage what is that price

Polish zloty. They are hell expensives since they are imported. But for idk ehat readons all chips areexpensive now. Beer is 3-4 PLN nowadays on regular prices, drops to 2 PLN on sales nowadays, dueto grill season and chain of markets fighting with prices nowadays lol

serene sage
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pretty expensive indeed

lucid junco
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@languid kayak@proud cobalt Im curious, where decals on the cars are within PZ folder

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So we can add them to their respective pages, with a bit more quality

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I cant do it, since its a redirect

robust latch
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Is "Save and be saved" part of an advert somewhere?

serene sage
proud cobalt
proud cobalt
distant osprey
#

I was wondering if the mbox Page Version should be added to the pages we updated or just translated from the english with page version mbox. And If it's better to set it up, then I would like to be able to translate the mbox (currently impossible).
This one : {{Page version|41.78.16}}

proud cobalt
digital helm
digital helm
# distant osprey I was wondering if the mbox Page Version should be added to the pages we updated...

Because other languages are supposed to be translated from the English page, we decided it wasn't needed. That and that the translate extension we've been looking at getting makes it more obvious if a page's translations are up-to-date

We did have a separate mbox for translations that would state if it was updated more recently than the English page, but we ended up not going through with it because 1) it'd be replaced by the translate extension, 2) we'd have to update every page to add it (negating the point of it in the short term), and 3) it wouldn't be accurate as bots would be frequently updating it

To make tracking a bit easier we're relying on the translate extension

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But, I guess knowing the version that it's updated to may be helpful for the reader @swift warren

languid kayak
languid kayak
lucid junco
#

"Valu" is a really big company guest_thinking

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They produce widespread electronic devices(tv, radio, walkie talkies), tires (ValuTire), cars (Franklin Valuline) and have their own insurance company

lucid junco
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Speaking about cars

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Car pages are a mess

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Alot of them are unfinished

robust latch
#

Categories arent displayed in local language, instead they are displayed as Boilerplates/tr, Deprecated templates/tr etc. https://pzwiki.net/wiki/Category:Tr. Which mixes everything. I remember a discussion about nothing to about this, so maybe changing categories back to DISPLAYTITLEis better? Atleast they would be consistent in English. Unless there is a fix.

lucid junco
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Done

distant osprey
lucid junco
#

Though we were discussing it with @digital helm , not ThinkDock

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Im not sure why he hadn't responded yet, but maybe he missed it

lucid junco
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@languid kayak Should we change Beer and Liquor redirect into disambiguation?

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Due to the whole Beer & Liquor and Beer + Liquor confusion

languid kayak
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dunno, there's {{About}} already, and and is more "&",, thiugh we have+es translated as and elsewhere....

lucid junco
serene sage
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theyโ€™re all different companies

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also the Franklin Valuline is made by Franklin

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not Valuline

naive imp
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I did most of em a while ago

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Also yeah I don't think valu is necessarily a brand, more like an amalgam for cheap stuff

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Like cheap tech, cheap, mediocre tires, etc

lucid junco
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Loot distribution was lacking

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But I think Ive overestimated

naive imp
lucid junco
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Many car variants were absent and those that did hadnt included a lot of items

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And as I said, I overestimated it, because pages didnt have images at all on mobile for me

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But It was probably a network issue that I couldnt double check before coming home

naive imp
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Yeah I missed that

lucid junco
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Yep

lucid junco
naive imp
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That came later

lucid junco
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As an example, I didn't know that ranger car can spawn with shotgun, shotgun shells and various trap

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And it isnt a 0.00 something percent, but around 30%

languid kayak
languid kayak
# lucid junco Car pages are a mess

Yeah, was one of the first projects being completed, but so much time has passed that they need some extra love now ๐Ÿ˜„ There were tests of extracting car models too, but no solid projects came out of it on wiki. I was also thinking that they should get some updates nowadays.

languid kayak
distant osprey
#

This is made to solve the category sorting problem with displaytitle. I used it and it works ๐Ÿ‘๐Ÿป but you have to delete the {{DISPLAYTITLE:X}} template and replace it by {{Title|X}}

languid kayak
#

https://www.youtube.com/watch?v=1ZUHHn-SZaM โ€“ the last 5 ways that won't kill you are interesting, I don't think we have them all documented on the wiki?

as in cold, hyperthermia and encumbrance health caps

Project Zomboid is designed to take out your character. There is no good ending and it's only a matter of time before you find yourself at the game over screen. So to help you delay the inevitable and keep the Grim Reaper at bay, here is every single way you can die in Project Zomboid and at end I'll go over 5 things that should kill you (but ac...

โ–ถ Play video
lucid junco
#

As someone who had tested it multiple times to be 100% sure that it does not

languid kayak
#

I genuinely didn'r knew about hypothermia and generators though

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I never tried placing generator inside for this reason alone, but staying at 1 HP seems lethal enough :D. I do abuse the weight on though

lucid junco
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I didn't knew about generators either

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Since I believe there is a sandbox tooltip, which implies that you will die from it

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Not sure about it now

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As a sidenote, you cannot die from a deep wound if you bandage it

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Although it can drain a lot of health

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And it does fully heal without stitches

robust latch
#

Yeah b42 is very promising but Electrical and First Aid skills are a joke right now, they could use some updates

languid kayak
languid kayak
serene sage
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weird how it only drains health to 1%

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while heat will 100% kill you

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is the cold really more survivable than heat?

lucid junco
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Heat?

languid kayak
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According to the video, the heat won't too

serene sage
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really>

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?

lucid junco
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Yes?

serene sage
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interesting

lucid junco
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Cold also doesn't kill you

serene sage
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yeah well every single zombie can one-shot you so it might as well e a death sentence

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also they really need to fix first aid in the game way more than electrical

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literally first aid is one of the few skills I've never had a single level in

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I know it's useful

lucid junco
serene sage
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but there's no way to level it without harming your character

lucid junco
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Just don't get hit

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โ„ข

serene sage
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right!?!

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like usually I don't get hit at all int he first few weeks of any save

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first aid is just sitting at 0 xp

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and there's no need to treat infections

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even though irl wound infections = die

lucid junco
#

I think there is also a problem with wounds themselves

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I think the most common wound is one that is dealt by zed

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And its the most deadly

robust latch
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(I hope this information is correct)

distant osprey
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And so the antibiotics are absolutely useless since infection is not a real problem. Tho it's rare af :/

serene sage
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also it's the 1990s in Kentucky

lucid junco
serene sage
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where are all of the cold medicines?

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literally

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if you have a cold

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the doctor will recommend you search in the forest for a specific herb

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or you know

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"just wait it out"

lucid junco
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In mother Russia, we still have to go into the forest to find herbs from the cold

serene sage
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oh great

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it's like we're in the stone age when it comes to meds

serene sage
lucid junco
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If only unhappy

serene sage
lucid junco
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You said it, we are in Kentucky 1993

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I heard dinosaurs were still alive at that time

serene sage
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ah yes

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the dinosaurs

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also isn't taking beta blockers every time you meet a large horde prescription drug abuse?

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I don't understand why drugs meant for lowering blood pressure can make your character feel calm

lucid junco
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Cops?

serene sage
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yes

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they came today

lucid junco
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Gotta mix them with sleeping pills for a full effect

serene sage
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also food sickness sucks in game

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eat one burnt steak = ded

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makes no sense

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people irl do that all the time

lucid junco
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Drink bleach = dead

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Bleach = steak

serene sage
lucid junco
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Every burnt, raw, rotten food and tainted water = bleach

serene sage
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the fact that I have to double check the name of every perishable food my character eats says a lot

languid kayak
languid kayak
serene sage
serene sage
languid kayak
serene sage
#

interesting

languid kayak
# serene sage eat one burnt steak = ded

Maybe I don't overdose it, but I regurarily eat burnt and rotten food as well as eat poisonouse mushroom with weak stomach on my character and everything's fine ๐Ÿค”

I guess it's the dose of it.

serene sage
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yeah I've noticed that sometimes

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it's weird

languid kayak
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I think it does have a space; the same is in the pzmap

languid kayak
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I changed it to the one with space btw

distant osprey
#

Ok, I have a problem with this template (Archive mbox) while I followed all the steps like for all others Mboxes, and it's the only one that is causing me some troubles. Anyone could help me solve this please ? ๐Ÿ˜…

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I double check if I repeated something somehow, but it doesn't seem so, i'm kinda lost

languid kayak
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pinging @digital helm for that

proud cobalt
proud cobalt
lucid junco
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They are visibly separated

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Especially in the trailer advert

lucid junco
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Though obviously not today, getting my room wrecked rn

lucid junco
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.jpg files arent working properly for some reason

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I cant upload, nor update .jpg file

languid kayak
# proud cobalt Your poor survivor

that, and they are constantly overencumbered, too hot, depressed, anxious, have exercise extertionโ€ฆ should I continue to count :D?

proud cobalt
languid kayak
languid kayak
# serene sage interesting
serene sage
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back when the clock ui looked like this ๐Ÿ˜›

distant osprey
robust latch
#

Np

lucid junco
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After weeks of pointing attention to signs in my city, businesses that are called as is (pharmacy, fast food eatery, buffets, ect), don't seem to be that off putting

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Strange how it seems weird in game, but not irl

serene sage
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just seems ominous

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just a building with "Burger" plastered on its side

serene sage
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@lucid junco oh look someone stupid enough to leave their little map on a store shelf

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no way it's the military apartment map

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hell yeah

lucid junco
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I knew that general stores had a "mechanic" item set with a random map, but interesting to note that it can spawn annotated ones

serene sage
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I think almost anywhere a map can spawn an annotated one can as well

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the store also had a sledgehammer as well which is cool

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overall West Point is a big W

lucid junco
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It really is a wp general store

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Been starting at the pz map so hard, that it had burned into my memory

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That what double checking every business in the game gives you

serene sage
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I have PTSD from doing all the survivor stories

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I have to avoid houses with birthday parties to not get flashbacks

lucid junco
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I remember respawning in a house with that even

serene sage
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only happens when you make a new character in a pre-existing world

proud cobalt
#

I'm thinking all of these meta pages should go in a category together, I was thinking the tiles category would work best. Makes it easier to keep track of them. Thoughts @languid kayak @digital helm @tough depot
https://pzwiki.net/wiki/Gate

languid kayak
# serene sage back in the ice age I see

Times of me being active on forums and not on wiki, old times ๐Ÿ˜„
(Though I liked the small suggestion threads, not sure how much read it is now, but a lot of things from there were implemented during b41; or reporting small issues on forum and back when there was a public bug tracker, will try to get more into it once b42 drops)

languid kayak
#

Though ironically, my first experience with PZ was spotty; bought it on Desura back then after I liked the tech demo, though it was past the NPC and robbery, past the PayPal and Google Checkout problems, then left the game till version 3x (not sure what it was? 35?), missed a few builds, and then came back at 39, 40 and now 41 with a breaks respectively ๐Ÿ˜„

languid kayak
# lucid junco Especially in the trailer advert

pinging @thin cloud for that, not sure you want to change, but in adverts it's ValuInsurance (no space), and on the signs it's Valu In$urance with a space, so I guess the ads should at least have a space too (or not, up to you, but pinging you since you wanted some feedback and I think this one wasn't touched back then :))

languid kayak
languid kayak
languid kayak
digital helm
digital helm
digital helm
proud cobalt
proud cobalt
digital helm
#

I've added a check to the template so it doesn't change the sort key for Category pages. It's a bit hard to test, and category pages are a bit slow to update, so I'm waiting to see if it's worked

robust latch
#

abcรงdefgฤŸhฤฑijklmnoรถprsลŸtuรผvyz

lucid junco
#

Indeed

naive imp
#

@languid kayak @digital helm why was the testing mbox removed? How else are we to differentiate between build 42 features and build 41?

This is especially important for location pages since there will be a refresh in build 42 and a lot of people will still play on 41 because mods

#

Is there another way we're going to denote this?

digital helm
#

lol

#

you're good

robust latch
#

@serene sage I think the maximum annotated maps a player can obtain is 43, according to my in-game tests. There are 75 annotated maps in total. I believe some annotated maps arent obtainable because they are "bugged", even when ignoring the annotated map cap. Or maybe all of the 32 maps are bugged and not obtainable at all, and there isnt a so to speak "annotated map cap" for each town. According to my first test the obtainable annotated map count for each town are like this;
Rosewood -> 2
Riverside -> 3
Louisville -> 10
March Ridge -> 5
West Point -> 10
Muldraugh -> 13

naive imp
#

You know kinda hard to see? /s

digital helm
#

for beta versions I mean

naive imp
#

If it doesn't the mbox can always be undeleted for a short time while we fix it

digital helm
#

so long as we don't get some weird version naming, it should work

serene sage
#

with settings cranked to the max we get four to six maps per gas station

#

later on it became difficult to find even a single map

robust latch
#

This is how my screen looks like

serene sage
#

I tried killing zombies to get them but it took way longer than just visiting every convienence store in Knox Country

robust latch
#

I think the count will be lesser than 43, I am only able to find West Point or Muldraugh annotated maps from now on, the count was going down 1 by 1 after some point, but my last 2 annotated map finds were resulted in a reduction of four maps instead of two in stashdebuggers

robust latch
#

Ok its done.
Muldraugh -> 11
West Point -> 8
So in total 39 annotated maps

#

For this save

#

Lets hope second save will be the same so that we can verify* this information

#

My english bro.

serene sage
#

ah yes

#

"verify"

#

the game will totally give you the same number of maps

robust latch
serene sage
#

๐Ÿคฆโ€โ™‚๏ธ

proud cobalt
#

I wonder why the amount is so arbitrary ๐Ÿค” and will it go up with added locations, or is it linked to something else

languid kayak
languid kayak
#

Also, how does annotated maps work for the visited locations? Does it respawn loot there or is the loot generated on the game start?

serene sage
languid kayak
#

and what if you visited the location of the annotate map before? Is it excluded from the spawn?

Also, since (if I understand correctly), I also see some collaboration with pzmap/location project with marking locations of the houses, unless we don't want to have them marked on the map for spoilers reasons ๐Ÿ˜›

serene sage
languid kayak
serene sage
#

no idea though

#

might need to check the code

digital helm
digital helm
languid kayak
#

the link below seems what determins the rules of sorting for categories, but not sure what value we have it set (and not sure if anyone else than Kirrus can check :P)

#

Also these:

After changing this option, you must run updateCollation.php to recompute sort keys for all pages, or your categories will be sorted inconsistently.
Updating collations is slow and may take several hours on large wikis.

#

The run time of the script depends on the number of rows in the categorylinks table, and for extremely large wikis may take over 24 hours. (A run on the English Wikipedia in September 2016 took around a week: phab:T136150.)

robust latch
robust latch
#

I have witnessed an interesting reveal regarding annotated maps, nothing %100 confirmed yet, but its bone-chilling

#

MY second save, I decided not to read maps and just loot them. I have already looted 54, and new annotatd maps are keep appearing on corpses. Now with the 54 annotated maps in my inventory, guess how many maps left in stashdebuggersui? 21. Which both sums up to exactly 75. Which indicates, as long as you dont read annotated maps, theoratically you can loot all annotated maps.

#

Now i wont stop looking, and i will not read annotated maps until i find all 75, once that happens, I shall go ahead and read all of them to see if there is any similar annoatated maps

#

If not we can confirm this find

serene sage
#

Project Zomboid is a perfectly balanced game with no exploits

lucid junco
#

@languid kayak Did this idea got through ThinkDock, or he hadnt replied yet?

serene sage
#

you totally can't abuse this fact

robust latch
robust latch
#

It is confirmed. As long as you dont read annotated maps, you can loot ALL of them

#

I have found 74 annotated maps, all unique, couldnt find 75th just because i got bored, but 75th can be looted too.

lucid junco
#

Are they different from each other

robust latch
#

The only map that doesnt have annotated maps is Northeast* Louisville

robust latch
#

I checked every single one

serene sage
#

shhhhh

#

keep it down
maybe TIS is watching

lucid junco
#

how does this work

serene sage
#

I feel like restarting my run

#

Iโ€™ve gotten 12 maps but I read them ๐Ÿ˜ญ

robust latch
#

Couple interesting facts besides the not reading them is the better strat;
1-Yes as Mid said, the more you find them, it gets progressively more difficult to find annotated maps, but this i think also includes regular vanilla maps too.
2-A unique annotated map can only spawn once, which means upon being looted, it doesnt spawn again. But I wonder a situation where if a zombie has annotated map and if you dont loot that (dont put it in your inventory), does the same annotated map have a chance to spawn elsewhere again?

serene sage
robust latch
#

But that means you have to check every single zombie at all times :(.

serene sage
#

yup

#

Proximity Inventory to the rescue

robust latch
#

I ll try to test this problem

#

I think if you dont loot it it should still be able to spawn somewhere else, maybe i am too positive about this

serene sage
#

this is actually huge tho

#

I've seen many YouTubers try to find the coveted March Ridge Military Apartments map

#

what they do is they immediately look at each map after looting them

#

not knowning it hurts their chances of finding it

robust latch
#

I got 2 tests in mind to perform; first lets check the annotated map spawn repeatability, can it respawn on somewherelse if not looted. (Shouldnt be too hard to test, but idk how to approach rn)
The second test will be about a worst case annotated map scenerio. Lets read every single annotated map we put hands on, read them one by one, before looting the next annoated map.

serene sage
#

at least I collect a few and go back to base before looking at them

robust latch
#

Got scratched by a zombie in only unprotected part in my character, while reading a map thinking i cleared all zombies, fuckin died

serene sage
#

I sneakily pause the game while the map is open as well

#

I do wonder what's the best settlement in PZ is if we ignore the apocalypse for a moment

#

which town would be best for living a normal life?

lucid junco
serene sage
#

it's really small

lucid junco
#

But it has everything that other towns lack

#

Big police station

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Fire station

#

clinic

serene sage
#

are you breaking into police stations on a regular basis?

#

though I guess no one would dare try anything illegal in RW

lucid junco
#

School is definitely better, if we assume that every school in the game has the same quality of education

#

Since there would be less kids, so it would definetly be the least overcrowded

#

Unlike other towns

#

And there are other quality of value features

#

So it basically has everything that bigger towns have, but since pop is smaller it would be more convenient

#

Though maybe there could be some employment problems

#

But its still really good

robust latch
#

Curious. This time it kept on spawnning annotated maps, despite reading them all one by one. Nothing was wrong about reading annotated maps

#

So what the fuck?

lucid junco
#

Maybe the annotated maps bug was friends we made along

serene sage
#

the annotated maps bug

robust latch
#

The second test also seems to suggest reading them one by one isnt affecting the spawning

#

But what on the good earth was wrong then

#

In the first test, I was cross checking every time I read one annotated map, the stashdebuggerui annotated map count got reduced by 2,3,4 sometimes 1 as it should

serene sage
#

weird

#

ok cool guess I won't restart then

robust latch
#

Third test 71 annotated maps tired

#

Can I get some consistency

#

68 for the fourth one

#

fifth one 75 again

#

sixth 72

#

Idk. Get good is the motto when it comes to annotated maps i guess

#

"Just be lucky to not get the bugged save"

#

7th test: 65 maps

robust latch
#

8th and final test is 48 maps

serene sage
#

48?

#

thatโ€™s low

languid kayak
lucid junco
#

But maybe we can make it fixed to the biggest pic?

proud cobalt
#

Has anyone found the Java files related to Annotated maps?

serene sage
#

they're trying to hide the secret recipe

#

also I managed to open the world map from the main menu

proud cobalt
naive imp
#

Giving it a dedicated section in the gallery makes it far more visible

#

If the majority is for it then I suppose it stands, but I think a good compromise would be to just both, even if it is a bit redundant. I don't want these files to go unseen by people as Ikip and I spent a lot of time on them

digital helm
languid kayak
#

So if we think both are good, I guess it'd be a bot task for CalvyBot to add the galleries to the infobox and my two sandbox can be gone? Pinging @proud cobalt for that, while I slowly will go through recent changes as i have a backlog (again :D)

#

I never realized that the 42 in Tattoo 42 might be a reference to Hitchhiker's Guide to the Galaxy (just cleaned the note a little), but realizing that, the PZ build 42 is The Answer to the Ultimate Question of Life, The Universe, and Everything ๐Ÿ˜„

lucid junco
#

It isnt concrete reference, but devs could have chosen any other number, and not 42

#

Also, the [[wikipedia:]] tag is really cool

#

Didn't expect it to work with redirects

languid kayak
#

[[Wikipedia:]] and [[mw:]] (MediaWiki), there's [[zomboidweb:]] IIRCwhich redirects to projectzomboid.com.

I think we can't link to non-English Wikipedias though, that'd require Kirrus to add them. I also thought of linking to Fallout Wiki, but it wouldn't be used for anything really

#

except maybe one link here and then to the wiki itself

lucid junco
#

But it also works with #

#

[[wikipedia:Project_Zomboid#Plot]] also works and redirects to the Plot

languid kayak
digital helm
languid kayak
#

Though I know that our DISPLAYTITLE extension changes things compared to MediaWiki

#

I did merge the https://pzwiki.net/wiki/Muldraugh_Elementary/sandbox to https://pzwiki.net/wiki/Muldraugh_Elementary for testing; I guess the same should be done with a bot for everything else? Can wait a day or so before adding it to tasks till every one of you agrees ๐Ÿ™‚

https://pzwiki.net/w/index.php?title=Muldraugh_Elementary&type=revision&diff=398565&oldid=352411

For @proud cobalt's bot, it'd be just copying screenshot(s) from the gallery and adding it to the infobox, assuming everything's correctly categorized and named shouldn't be too hard to automate.

digital helm
#

We might have to change how we change the display title. Hopefully there's a better way with the translate bundle, but idk

pallid cave
#

it would be great if the Item ID were displayed by default

lucid junco
#

Not sure about infobox

pallid cave
#

it requires a click lol

lucid junco
#

You can also find all of the items ids on the items page

pallid cave
lucid junco
#

Technical

pallid cave
#

yes, it would help save a lot of time if it's expanded by default

#

also look better

lucid junco
#

Items table has them by default

#

You can Ctrl+F items you need

pallid cave
#

it's hurting people with OCPD

#

the first thing I have to do when visiting each page is to click the technical heading

serene sage
#

it doesnโ€™t bloat the page at all

#

and really it should just be a simple changing of the collapsed value to n the template

naive imp
lucid junco
#

@naive imp My Gmail gets bombarded by notifications of logos being moved

#

Not complaining, Id been bugged by the names Ikip gave them since the start of the project

naive imp
proud cobalt
#

@languid kayak Thoughts on moving this to Wheelie bin (old) and adding {{Archive}}

#

To make room for this. Or just replace

ember cloud
#

Quick question: Once b42 comes out, will the PZwiki permanently switch over to the latest build or will there be an option to see older builds like b41?

proud cobalt
tulip kiln
ember cloud
tulip kiln
#

Yeah I ain't entirely sure if that's how we'll do it again though, it'd be up to the wiki admins and major contributors, they'd probably come to a decision.

If the 41 sections do get removed, while it might be tedious, there can be a way around it, you can view the page history and go back to old versions each time you wanna see the 41 versions. You'll see that option around the top of the page.

digital helm
digital helm
# pallid cave

We had it hidden as to not overwhelm readers with details the majority of people won't care about. We can easily have it expanded by default, but we should be consistent with all the infoboxes. So this'll include showing the media ID, GUID, tile IDs, etc. which could end up being quite long. What are other's thoughts? @languid kayak

digital helm
pallid cave
#

regular players also need to be aware of this information because it allows them to choose which items to include or exclude in the sandbox settings

#

hiding the information makes it difficult for some users to locate it

#

talking about accessibility, something that seems easy to us may actually be hard for others

proud cobalt
pallid cave
#

yes, I'm also browse on mobile sometimes

naive imp
tulip kiln
proud cobalt
digital helm
# pallid cave It could make modding a bit easier. Although it's just one click, for 100 pages,...

My concern is the length. Most pages it's fine, as they only have the one ID, but other's like the umbrella, has 8 IDs. https://pzwiki.net/wiki/Umbrella
Just seems like a lot of clutter to me that won't matter to most players (same reason the code section is hidden). We also have the items pages which lists all the item IDs https://pzwiki.net/wiki/Equipment
But I'm fine adding it if that's what the people want. It was just copied from the fallout wiki https://fallout.wiki/wiki/Watcher's_bandage

digital helm
proud cobalt
#

Would have to be done manually for each page, someone would have to pick the build 41 page to be used

digital helm
#

exactly

#

and can't rely on users to be able to find the id, then also add it

digital helm
proud cobalt
# digital helm and can't rely on users to be able to find the id, then also add it

I guess it could be possible to have the bot grab each current revision number and then use an mbox? Once we have a release date run the bot to grab every current page (even if we only do it in specific categories, such as items and tiles), then automatically populate an mbox above (or below) the header with the value being the revision. then when the time comes the bot can remove all of them? Not that i really would like to do it, i think we should focus all efforts on b42

digital helm
#

I'd thought of that, but yeah, a fair bit of work. Also, people may be continuing to update to build 41

proud cobalt
#

Its a big bot task, would be possible, also pinging @languid kayak for opinion because it would effect the whole wiki

proud cobalt
digital helm
#

Whatever it is, I'd probably want to incorporate it into the page version template

proud cobalt
#

Would be much harder to remove than a standalone template i think

#

doesnt have to be an Mbox, just a link that says "Click here for a version of this page on build 41"

#

I'm not a massive fan of it overall, as ive said, but seems like people really care to still have access to B41 info

digital helm
#

but ideally, it'd just be {{Page version|42.0|b41_link=xyz}}

proud cobalt
digital helm
#

either way I'm fine with

proud cobalt
#

Any work on the infobox script?

digital helm
proud cobalt
digital helm
#

they're the harder ones to do too

proud cobalt
lucid junco
#

It will automatically have an "Article isnt up to the current version"

digital helm
digital helm
proud cobalt
#

It automatically finds the last revision with `{{Page version|41.78.16}} and inserts the revision into the page

#

Obviosuly theres no logic behind this in the template yet, but proof of concept for the bot

digital helm
#

perfect

proud cobalt
# digital helm perfect

Should i just look into adding the logic to the unstable section? or bot stable and unstable

digital helm
#

I'm looking at it now

#

Not sure how subtle or obvious we want it. It'll only be added if the version is newer than the latest stable

languid kayak
# pallid cave it requires a click lol

yeah, was actually thinking whether we need it hidden by default @digital helm ? There's some not-so-technical information hidden by default too, I don't think we need the space so despeartely?

languid kayak
languid kayak
languid kayak
languid kayak
# ember cloud Quick question: Once b42 comes out, will the PZwiki permanently switch over to t...

It was asked before by someone too and indeed, last time it was both versions on same page, but this time round may be easier to go straight for b42 especially since most stuff are automated now (code, distributions), not sure about renames, guess we'll see it closer to release. Ideally I'd keep the history section explaining the difference that was back in the old wiki, or what TF2 wiki has https://wiki.teamfortress.com/wiki/Scout#Update_history https://wiki.teamfortress.com/wiki/Force-A-Nature#Update_history

languid kayak
languid kayak
languid kayak
languid kayak
languid kayak
languid kayak
languid kayak
proud cobalt
proud cobalt
languid kayak
# proud cobalt I don't think so, different info

You can indeed move it to separate page, but we'd be stuck having to maintain them both ๐Ÿ˜„ Maybe I'll figure something to have them combined, but till then, feel free to do as you say.

#

I thought of calling them as build name too, but not sure when they were added exactly

digital helm
#

I don't really see any need to keep it. It's the REALLY old functionality, so could just be updated to the current functionality. Then mention that it used to be moveable in pre-steam builds to trivia. That's what we've done with just about everything else

digital helm
#

I'll make technical start expanded and see how we feel about it. We can just change it back if we hate it

serene sage
#

there's literally no gun range here

lucid junco
#

Has Guns

tulip kiln
lucid junco
#

Though it indeed lacks a shooting range

#

And has no hunting equipment

#

Apart from guns

proud cobalt
#

It's definitely a gun store, but is there anything to prove its a hunting center? I think mid is right here, theres no range

lucid junco
#

I think thats a good question to the Cool dude

serene sage
#

yeah there's no gun range

#

unless you count downtown West Point as one

lucid junco
#

"Downtown"?

#

Where

serene sage
#

it's a very nice shooting range

lucid junco
#

Fun fact, there is only one gun range currently in the game, the one that mid had pointed out

#

But it definitely not referring to that one, since its in the Valley station, and cant be called a hunting center

serene sage
lucid junco
#

Its a Knob Creek Hunting lodge

serene sage
#

right

#

well this is awkward

#

nothing matches the name of this business

lucid junco
#

Yeah, so it either should be named Knob Creek Gun Range and Hunting Center

#

West poing Gun Store

#

Or It will be expanded in B42

#

Which would be nice

thin cloud
lucid junco
#

Aight

#

Thanks

#

@naive imp @serene sage (and others)

serene sage
#

I think it's a scam ad

#

or worse

#

it's some psycho luring some patriotic american citizens to their deaths

#

on a more serious note it seems to just be an oversight from the devs

#

possibly back then Valley Station wasn't called that, but idk

lucid junco
#

Ah yes

#

This whole area is West point

naive imp
lucid junco
#

Since not like there is any other business that can corelate to this ad

tulip kiln
lucid junco
#

Ik

serene sage
#

idk man I think it's just a hoax

#

the mandela effect, if you will

lucid junco
languid kayak
#

(nvm, missed the reply)

lucid junco
# lucid junco

Ive been changing titles to logos and got this message

languid kayak
# lucid junco

first time seeing this, might as well forward to @restive adder? Seems it's a something from spam filter (also, can we modify the message? Seems the p aren't formattted properly)

lucid junco
#

Guess Ive been banned for mass renaming

#

Been nice knowing yall/j

restive adder
restive adder
lucid junco
#

Nvm I guess

#

Either it went away by itself, or someone had unbanned me

restive adder
#

It is annoying I know, but saves us so much with dealing with spammers

proud cobalt
lucid junco
#

Morning

lucid junco
restive adder
languid kayak
#

Watching a video from #tweets seems the unofficial Spiffo from out Spiffo page made it to the video ๐Ÿ˜„ https://youtu.be/BihzXeATpm4?feature=shared&t=296

Developer dedication, advanced mod support and direct contact players with the developers (and of course killer of a game) are the reasons why Project Zomboid can be considered one of the best Zombie Survival Role-Playing Games Ever.
Zomboid footage from @ambiguousamphibian and @theindiestone
Music:
Living in a Fantasy by Pulse
F.I.L.O (Ins...

โ–ถ Play video
lucid junco
#

Help

#

Signs irl arent perfectly aligned

lucid junco
lucid junco
#

@naive imp @digital helm What do I do

#

Id wanted to create a General Store page

#

But there is a General Store business page

naive imp
#

Move to "General Store (Doe Valley)" for now, create the page from the redirect page that is created

#

@lucid junco

lucid junco
#

Aight

lucid junco
#

General stores share gigamarts loot table

#

Unsurprisingly

serene sage
#

just like walmart

naive imp
serene sage
#

up here there are stores far larger than walmart but still not considered a department store

naive imp
serene sage
#

here we call it a "superstore" or whatever

#

department stores here don't sell cabbages

lucid junco
#

Which is really different from at least what we call supermarkets in Asia

naive imp
#

Where in Asia btw? In kinda nosy lol

lucid junco
#

So Middle east and Eastern Europe

#

Supermarket - big grocery store

serene sage
#

ok so supposedly these are the definitions:
general store - A small store found in rural towns where they sell a general assortment of items
supermarket - like what Sharp said, a big grocery store
superstore - any sort of large store (doesn't matter what it sells), such as Gigamart or American Tire
department store - a really large store that sells a large variety of items; basically a general store but for large cities

#

what gets confusing is that these definitions overlap like all the time

#

for example a hypermarket is a supermarket and department store combined, such as Walmart and Target (rip)

#

but people can also call hypermarkets "superstores"

#

also variety stores can sometimes be considered department stores

#

but I'd hardly say stores with leather handbags and stuff can be categorized the same as musty stores selling cheap chinese plastic things

#

and now wikipedia is telling me they're different

#

on the department store article it says variety stores are department stores

#

on the variety store page it's telling me they're not the same

lucid junco
#

Are they actually department stores?

serene sage
#

not american so I can't say anything about them sepcifically but for canadian supermarkets usually they don't have clothing or toys available, only food and drinks and maybe some cleaning products and toothpaste or whatever

#

america and canada are pretty similar so I'd say this is also true for the states

naive imp
#

Some stuff from department stores

#

They're also fucking gigantic

#

Department stores in the states are fuckin insane too

#

There's talk of some Walmarts still selling firearms but I've never seen that personally

#

The range of different food in grocery stores is crazy too

#

Like you could go to a grocery store and get literally whatever you wanted like you're at a Butcher if you gk to the right one

serene sage
#

there's literally a chain of "supermarkets" here in igloo land and they're all at least twice the size of a Walmart

#

they have all sorts of shit like gyms and optometrists and currency exchanges

#

they even have their own credit cards and life insurance

#

they're owned by an even larger corporation here that has like 20 different supermarket chains

#

recently they're pretty garbage tho

#

the prices are inflated as hell in each and every one of those twenty chains

naive imp
#

Yeah Canada and the states are pretty similar

#

Welcome to the corpocracy lol

serene sage
#

yup, itโ€™s pretty rough

#

canโ€™t really say why this is happening because of the no politics rule but all I will say is

#

thereโ€™s no way prescription beta blockers can shoot up $8 in one month

lucid junco
#

Oh, you said about hyperstore

serene sage
#

convenience store - a small store that stocks a range of everyday items, like food, drinks, and newspapers

robust latch
#

Yeah, just double checked it, annotated maps do vanish if you hover over a corpse that has one, even if you dont loot it. But say you killed 1000 zombies from a distance with a firearm and thus did not walk on top of any zed, you wont lose any annotated map for future.

serene sage
#

odd

digital helm
#

@proud cobalt with the tile meta pages, is there going to be a meta page for 'bed', 'chair', 'couch', etc. Or just 'bed'? Since they can all be used to sleep/rest

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Just wondering where to have "Sofa" redirect to

proud cobalt
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Not done but exists

digital helm
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awesome, thanks

proud cobalt
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np

proud cobalt
digital helm
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I think we should be using singular more often. Far easier to link to

languid kayak
# serene sage they even have their own credit cards and life insurance

same in europe, some even have bistros and optics inside (Tesco had it here once) - not in a shoppinf arcade whixh they also have, but inside the actual shop . Though right now they are not really popular anymore, most likely due to cost savings (and self checkouts and online services being more popular).

languid kayak
lucid junco
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@digital helm It cant be updated

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No shit

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(Dont mind the torrent tab)

digital helm
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Once all the links are directed to the PNG then the JPG will be deleted

lucid junco
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A bit counter intuitive

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Especially after Id tried(and failed) to update it with the same image, but in .jpg

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So I thought that the whole format is broken

digital helm
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Maybe there's caching issues (which happens a lot with images) but jpg should be fine

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Just upload the image you want as a new image then change the pages that use the JPG to instead use the new PNG, then I'll delete the JPG

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If it's called the same thing, just a different file extension, you'll probably get a warning. Just check ignore warnings

lucid junco
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I had uploaded the straightened one under the different name a week ago

digital helm
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Ok good

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I only didn't delete it because pages were still using it

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Once they're changed to use the new image, we're good to delete

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I'll look again tomorrow and run through updating links for pages requested for deletion

sharp axle
sharp axle
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W

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bro o love graphics design but am to retarted to make it myself

lucid junco
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Interesting

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There are unused taxies in the game files

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And the only difference is the Spiffo's ad on top

languid kayak
# lucid junco No shit

yeah, what vail said, it's a shorthand for uploading it again with a different extension ๐Ÿ˜„ IRL you can have a file with wrong extension, mediawiki won't allow it which is sand as it'd lead to confusion โ€“ย plus the actual name would have to be changed to PNG anyway.

languid kayak
languid kayak
languid kayak
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btw; not sure we want to make a page for it, but b42 addition from #tweets

serene sage
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fake meat