#🚧│tech-support

1 messages · Page 17 of 1

dense flare
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I might try creating a rocksdb_v2 folder and copying things in there

still trail
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what issue is that? so far I haven't noticed any issues with my server or anything duplicated

swift ravine
#

is the sailor backpack bugged now?

#

i lost the extra inventory space from it even tho its equipped

bold pebble
still trail
bleak wing
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Wuhan’s you lied!!! Been on a call with vip and it does not work or at least for me even with us both following the dummy guide 😭😭😭

halcyon yew
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LOL

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i blame Nitrado and all thes other hosting services

empty scroll
halcyon yew
#

TO ALL: HOST UR OWN SERVER IF U HAVE A SPARE COMPUTER ITS EASIER

marsh glen
#

I sent a DM to a mod to ask they pin zak's message

still trail
bold pebble
bright edge
#

I also cannot get it to work LMAO. Feels bad. Guess I'll just wait until the provider stops being stinky and just fixes it. Worse ping incoming 🙁

still trail
#

linux headless and I've had NONE of the problems like that

dense flare
empty scroll
halcyon yew
hollow raven
#

what happens if u are not on a dedicated server?

still trail
fresh oasis
#

I went to dedi server for 5 min

now I cant enter my own world polite any lead ?

still trail
marsh glen
#

I have a feeling the copy your dedicated server files to your local client, open game, then copy back is the key component fixing the issue. Again I suspect perms issues here

still trail
worldly panther
#

Hey, we're playing on a dedi and it won't load in. Goes to loading screen, starts to play music then redirects back to home screen. Any advice?

Note: hosting one is fine and will load

still trail
#

youi're shifting the load to the more powerful machine

topaz carbon
still trail
halcyon yew
worldly panther
still trail
#

and anything in your server logs?

marsh glen
# still trail that would absolutely work if the issue is resources used when 'fixing' the db t...

I know the game files are highly over written as the server runs, I see it in both my headless VM's on Windows VM, and my docker. IT makes sense, at least to me, that if the game cannot write to the Saved dir, or there in, including the .jsons, it's going to create new worlds every time you boot into the server.

I personally had non of these issues once I brought back a bare metal recovery, and turned off cloud saves before loading the patches on the VM, docker, and client.

marsh glen
worldly panther
still trail
marsh glen
still trail
#

hm, good to know - so anything past 9

marsh glen
#

funny thing, the windows VM is Windows 8.1 Enterprise, and it runs the most efficient 😵‍💫

hazy pagoda
#

I accidentally started a second copy of the dedicated server. One was running via the .bat file, then launched one in steam. This caused it to crash. I closed both windows.

Upon launch, had new world generated. Saw my old world was still there in the directory so updated the .json file to point at that. Booted up and world is back, but lost the last 3 or 4 hours of progress.

I'm looking through backup folders and not finding anytime timestamped between this morning around 8am when someone was playing, and when all that progress was made. It seems like maybe a corrupt file was created from launching two. I would have expected backups to be completed fairly often. Any ideas what may have happened? Am I confusing myself by referencing modified date on the files?

violet glen
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hey after the new update my dedicated server is just gone now and i cant access it via the invite code it says server not found?

still trail
violet glen
#

did they break ded servers already?

marsh glen
bold pebble
marsh glen
fresh oasis
violet glen
#

smh

hazy pagoda
marsh glen
bold pebble
#

gtg guys, good job and thanks for the help. gn 🙂

frosty apex
#

so just updated my dedicated server and my game and now none of my backpacks are adding space

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any idea whats up with backpacks broken?

violet glen
#

anything i can try to do to get my server accessible again? any work arounds?

mint magnet
#

Can somebody in “dumb” simple terms explain in DM’s how to transfer a locally saved world with my friends to a dedicated one, don’t really fancy starting fresh.

marsh glen
violet glen
#

self hosted

marsh glen
#

Windows, or docker?

violet glen
#

windows

marsh glen
#

were you set up via invite code, or Direct IP?

topaz carbon
mint magnet
#

Ah, good

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Going to stick to the local save for now until a hot fix has been brought out

violet glen
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i figured it out. the json file was changed and the invite code was different than it was before

marsh glen
violet glen
#

which is annoying :V but sure ig

frosty apex
#

is anybody else inventory hard locked to 16?

marsh glen
frosty apex
#

backs packs arent adding space

marsh glen
frosty apex
#

no mods

serene dome
#

I followed the steps to a T...still generating a new world

frosty apex
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that i am aware of, i havnt installed any mods

marsh glen
#

you can try dropping picking back up your back pack, possibly need to remake

violet glen
#

do i need to back it all up now?

marsh glen
frosty apex
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i remade the pack, put it in staroage brought it out, equip unequip

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nothing works

marsh glen
#

hmmm

frosty apex
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i run a dedicated brocoli server that just updated

violet glen
frosty apex
#

self holsted

lavish holly
#

Hmm I have no issues with enshrouded though, which is also docker and steamcmd on the same box...

But to your point yes, my valheim instance is also broken.

Also appears that dragonwilds is still working.

I did find: https://github.com/valvesoftware/steam-for-linux/issues/13149

So I'll look into it.

GitHub

Your system information SteamCMD Docker 29.4.2 or higher on any modern Linux distribution Please describe your issue in as much detail as possible: With SteamCMD still being 32-bit and closed-sourc...

marsh glen
coral niche
#

Hello! Apologies if this has been spoken about already - a friend of mine and I have had server troubles - but unsure if its the same issue as others
Im hosing and he is joinin my server but also DCs and crashes every 10 to 15 minutes 2 days a go but before that the DCs were happening every 40 minutes and seemed much more stable - is there any fixes yall have or ran into, makes the game pretty much unplayable sadge

night vine
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My game just turns my computer off. If it doesnt happen when I hit play in Steam it happens after I try and load a save file. I submitted a ticket and have heard nothing. Looking in the eventviewer it shows multiple warnings that files related to windrose are causing the pc to run out of memory.
I've increased the amount of memory available and its made no change at all

still trail
topaz carbon
night vine
#

32gb of ram and gpu has 16gb. I increased the available in the page file settings

violet glen
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ill be sure to backup the server regularly from now on lol

still trail
coral niche
still trail
#

just checked, my client hasn't gone above 10gb, usually hovers around 8gb

night vine
# still trail interesting. 32 is _way more_ than enough, but page file won't really help that ...

only applications running are discord, steam and windrose. I've done a full uninstall and reinstall, verification of files, removed all display drives and fresh install, disabled hdr, dlss, fram generation, reduced fps cap to 60, reduced graphic settings to as low as possible. At this point my only thoughts are to update the bios or potentially replace the psu.
but i've had no issues with any others programs

still trail
empty scroll
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I could connect using the invite code before the update, but now after the update I can only direct connect with ip

topaz carbon
hardy dust
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Good evening i can not connect to my server after the update i am getting "The client server versions do not match" how do i fix this?

empty scroll
#

can you find the server persistant id that your world was using locally?

mortal wren
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i have a problem with the dedicated server for some reason unless i restore to the 27th of april it will not show quest icons or player icons but the player icons will come back after i die in game but the quest icons still gone can anyone help me or has this happened to anyone else

drowsy bane
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My server is giving an error at R5, no inventory found

hardy dust
#

@still trail i pay for my server

drowsy bane
#

Players are spawning in without inventory

still trail
still trail
empty scroll
#

but thats the islandID whats the persistant ID

drowsy bane
night vine
hardy dust
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I have full control i can go to the web interface and i have stopped and restarted my server @still trail

still trail
#

where (DIR) is your install directory

empty scroll
marsh glen
still trail
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remove the _v2 if you haven't run it since the update

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R5 has one of the json as well, the other is in the world.

marsh glen
jaunty tide
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docker-ce 29.4.2 changed the security policy and broke a bunch of things. Append this to your docker-compose.yml service and the server will work fine again:

    security_opt:
      - seccomp:unconfined
misty tapir
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game won’t start. Can select a game but just gets stuck on loading screen. Happens in solo/ multiplayer. Game worked fine yesterday

mortal wren
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i have a problem with the dedicated server for some reason unless i restore to the 27th of april it will not show quest icons or player icons but the player icons will come back after i die in game but the quest icons still gone can anyone help me or has this happened to anyone else

still trail
topaz carbon
still trail
#

curious the exact message, because stuff in windows event viewer doesn't always mean what it sounds like it means

frosty apex
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so my backpack issue is server side, Running dedicated brocoli in docker, just updated it today, windrose+. Backpacks dont work and inventory locked at 16 no mods

marsh glen
# topaz carbon Bisect Hosting

I would open a ticket with them, From what I've seen a lot of this is on the server side, and not necessarily the devs. (Though I will say the update implementation today did cause server hosts to do some thinking outside the box)

still trail
marsh glen
fair vortex
#

Hi everyone, I need help with a save issue.

When I launch the game, I get a message saying:

“Some of your save files could not be migrated to the new game version.”

It shows two damaged player records:

70740BA68264AF3F1ABEDAAE17AD966
F9B5A6863246469E499D53D2103F497

The game says they will be deleted if I confirm, so I haven’t clicked “Confirm”; I only exited the game.

I already backed up my full save folder and tried restoring older backups from 05/01 and 04/28, but the same error still appears.

My saves are located in AppData under R5\Saved\SaveProfiles.

Is there any way to recover or manually migrate these player saves without losing my progress?

Thanks in advance.

dense flare
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Aaaaaand now I am stuck on the "creating a new save every time the game launches" problem, but I don't have a world file on my local machine, just accounts and players folders, and the strings of characters on those folders is not the same as my world ID

drowsy bane
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!!! R5Check happens !!!
Condition: 'Class'
Message: Class of type '' doesnt exists. Asset: /Temp/Untitled_0
Where: UR5JsonAssetUtils::CreateUObjectFromJson::<lambda_2>::operator () [D:\Source\Build\work\gameRepoCheckoutDir\Plugins\Tools\R5JsonAssets\Source\R5JsonAssets\R5JsonAssetUtils.cpp:43]
[2026.05.04-23.10.44:818][ 0]LogOutputDevice: Error: === FR5CheckDetails::PrintCallstackToLog ===
[2026.05.04-23.10.44:820][ 0]LogOutputDevice: Error:
[2026.05.04-23.10.44:821][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff68eca3c77 WindroseServer-Win64-Shipping.exe!UnknownFunction []

#

This is my current error

dense flare
still trail
marsh glen
dense flare
#

server on one PC, client on the other, but the instructions above say to copy the client folder's files to the server to fix the "creating new worlds" problem.

still trail
#

try the reverse. copy the world from the server to the client.

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then run it locally and see if that works - if it does, try sending it back.

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and of course, back it up first!

marsh glen
#

... hmm, is the guide missing the part to copy the server files to local, and back?

#

the fix is not the copy back and forth, it's the opening locally that's rewritting permissions.

still trail
#

windows servers having permission issues?

marsh glen
#

then those perms are transfered back to teh server on the copy fiels back

still trail
#

fun, fun. good to know!

marsh glen
#

but it's not effecting every scenario that I can tell which is .... interesting

jaunty tide
fair vortex
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Hi, sorry to ask again. Is there anyone who could help me with this save migration issue?

I haven’t clicked “Confirm” because I’m afraid of losing my progress. I already made a full backup and tried restoring older backups, but the same error keeps showing.

Any guidance would be really appreciated.

still trail
halcyon yew
marsh glen
#

and open / load save on local client?

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this is ofc for existing saves on dedicated servers

marsh glen
halcyon yew
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ahh yes doesnt look like its there, ill let u change it if u want, im too exhausted from this LOL

lavish holly
marsh glen
dense flare
#

And I'm guessing in the meantime I need to disable cloud saves right?

marsh glen
fair vortex
mortal wren
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i have a problem with the dedicated server for some reason unless i restore to the 27th of april it will not show quest icons or player icons but the player icons will come back after i die in game but the quest icons still gone can anyone help me or has this happened to anyone else

marsh glen
#

Bear with me long write up for both of you incoming

fair vortex
#

No worries, take your time. Thank you for helping.

swift umbra
#

Not sure if this is the place - but if anyone can help me figure out what's going on with my server, it would be much appreciated

marsh glen
#

You are both, (I believe) having the same problem which is the saves not being correctly migrated from today's update, and permissions not being transferred correctly.

The biggest indicator is if you look in your:

<\windrose\R5\Saved\SaveProfiles\Default\RocksDB_v2\0.10.0\Worlds>

You will see that every time you start/resart the server a new folder (WorldID) is created.

The solution is:

one you need to have directory access to your servers saved directory, (Either FTP/SSH/ETC..)
If you do not have access to this, you need to contact your host, open a ticket, and basically wait.

If you do:

You need to copy the entirety of the:

\windrose\R5\Saved\

and import it into your local machine
(where you have Steam installed)

Open the game, load the save at least once, in single player.
This is the process that fixes the files, as it's rewriting permissions now missing on your Server.

then copy the entire directory back to your server, at the same original location.

(I am currently fixing the previous "guide" posted earlier, as it's missing some steps)

jaunty tide
swift umbra
#

Huh.. my friend just loaded in. Would there be anything specific if it's me hosting on my hardware, going thru playit, then joining off the same network?

fair vortex
marsh glen
#

your localfiles are located in <%localappdata%\R5> BTW

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and this is the destination for the server files you are bringing in / copying from after opening in single player

torn haven
#

My dedicated server isn’t showing on my recently played

marsh glen
#

same issues

swift umbra
marsh glen
#

the .jsons get rewritten to default

#

@torn haven

pseudo python
#

Seem to be having the same issue as others we play for about 10-30mins and then the server just freezes and crashes, using bisect w 16gb of ram and 4 players. Is this a game issue or the hosting issue?

marsh glen
jaunty tide
marsh glen
#

☝🏼

swift umbra
#

And a docker

mortal wren
#

so im confused is anyone having the same problem as i am im not sure what it is just when i spawn no icons on map and no player icons

marsh glen
#

The dockers, (as far as I've seen though one user claims different) are one or the other for connections, if you set direct IP, invite will not work.

still trail
swift umbra
#

DirectIP has been fine and the server has been public and gotten traffic, just after this last update I've been getting issues

torn haven
#

I have restarted the steam deck and game so many times 😂

marsh glen
marsh glen
mortal wren
#

no mods

still trail
marsh glen
torn haven
mortal wren
#

server backup im loading

jaunty tide
# swift umbra Im using directIP through PlayIt

If USE_DIRECT_CONNECTION=true, set DIRECT_CONNECTION_PROXY_ADDRESS to your LAN IP. If it's false (using invite codes), set it to 127.0.0.1.

Some guides suggest you have to play with masquerade firewall rules, but try this first.

vernal fjord
#

I am stuck in an infinite load screen when trying to load into my world. Have reinstalled and verified integrity with no luck still.

marsh glen
#

if you manually put in the code / direct IP

torn haven
hazy temple
#

Does anyone know why the server returns to default settings when I start the game? Shared mission progress is not being turned off.

torn haven
still trail
mortal wren
swift umbra
marsh glen
swift umbra
marsh glen
torn haven
#

I’ll have to ask my husband when he gets home from work

marsh glen
swift umbra
#

Nope

marsh glen
swift umbra
#

No extra worldIDs either

marsh glen
#

hmm

still trail
random falcon
#

guys any chance somebody knows how to fix the melee weapon draw bug? cant use weapons on my friends multiplayer host game but in solo dont have problems

marsh glen
#

well you marked out the non important, and left open the important

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delete that

swift umbra
#

Lmao

marsh glen
#

lol, cross out the invite code

mortal wren
#

good person there

swift umbra
#

Oh, the invite code doesn't work

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On purpose

marsh glen
#

ah ok

swift umbra
#

It's a public listed server

marsh glen
#

the rest is safe to post 127.0.0.1 is just a loop back IP not exposed to the outside world

frosty apex
#

So disabled Windrose+ and my backpacks are working again. It was working prior to the udpate. Is this something that will be patched?

still trail
#

your external IP doesn't go in that file at all

swift umbra
#

Yeah, so nothing got changed, my friend can join, but it just boots me out

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Slow Task error still occuring, not giving any reason why it's booting me out

marsh glen
#

.json looks ok....

still trail
#

interesting, that's what it should look like. if you were using invites you'd want to change the p2p proxy to the server's internal ip, but pretty sure it's not even used for direct connect

marsh glen
#

wondering if it's something on the local client files

still trail
#

and this is a recent issue, you've been able to connect before within the same network?

swift umbra
#

I've defragged and checked the drive and everything seems fine. And with my friend playing the server itself should be fine

#

I played about 10 hours ago before I went to work

marsh glen
#

refresh my memory, what happens when you try to connect to your server, and how are you conecting? Invite code? IP?

still trail
#

are you using the internal or external IP when you're connecting via the direct connect?

marsh glen
#

☝🏼 good point

still trail
#

if you're on the same network, you SHOULD be using the internal, and I'm wondering if your router reassigned it and the machine has a different ip

still trail
#

if so, try checking that machine's ip and see if it changed

swift umbra
marsh glen
#

oh boy, ur using DNS connection, well that spices things up

still trail
#

playit? hm. try connecting directly instead.

marsh glen
#

yeah do you have the direct IP?

still trail
#

check ipconfig on the server and use that instead for yourself

swift umbra
marsh glen
#

so your double nat'ed?

jaunty tide
dense flare
#

loading my map on my local machine and trying to use it for a solo game did not work, map was covered in fog and i am on the starter island.

swift umbra
#

Yeah. It's a pain

marsh glen
#

yeah f that

still trail
jaunty tide
still trail
#

other people can still connect the way they're used to, but I'm wondering if your issue is related to all that

swift umbra
#

I have my fiber CGNAT passing through my own ASUS router, which is double nat

still trail
#

you're basically going out and back in through all that nonsense, when you could just directly talk to your other machine

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without ever leaving your network

still trail
#

the server is windows, right?

swift umbra
#

Bazzite

still trail
#

if so, just do win+r and type CMD, then IPCONFIG

#

should see something like this:

#

that IPv4 address is what you want

still trail
swift umbra
#

I see it

#

Nmcli

still trail
#

that works, was writing up how to read ip addr lol

#

and actually, ip route get 1.2.3.4 | awk '{print $7}' should also work pretty easily too

marsh glen
# dense flare loading my map on my local machine and trying to use it for a solo game did not ...

you pulled the entirety of the

<\windrose\R5\Saved>

From your sever, and loaded into

<%localappdata%\R5>

Remember you need to go into your games install directory and in:

<\SteamLibrary\steamapps\common\Windrose\R5>

You need to update your ServerDescription.json and make sure the "WorldIslandID" matches the folder name in:

<\windrose\R5\Saved\SaveProfiles\Default\RocksDB_v2\0.10.0\Worlds>
(from which you copied off your server)

swift umbra
still trail
#

it's basically the way in and out, no matter whether it's lan or wan

swift umbra
#

Ope

#

I got booted again and for some reason my internet disconnected and reconnected on the server pc

still trail
#

that... was unexpected

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and weird. no reason that should have restarted anything.

swift umbra
#

Still not even getting any errors

swift umbra
#

Is there anything I should try on the player PC instead?

still trail
#

honestly, not really. the client doesn't need any special configuration.

swift umbra
#

Im just so confused on how there's not even any logs

still trail
#

well, if the two computers aren't even talking, there's no reason the server would even know anything happened

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which is what I'm expecting is happening

swift umbra
#

It happened when I didn't realize there was the overnight update, it gave me a log

pastel totem
#

So I have not fully seen this question so forgive me for asking if it has been, but my BF when he loads up the game you can hear the game menu and everything but can only see it when they press the windows key, if they tab into the game its nothing but a completely blank screen, is there any fixes for that?

swift umbra
marsh glen
still trail
#

have him hit alt-enter to force window mode when it's open

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if he can see it then, go into settings and change to borderless windowed mode instead

fiery needle
#

can wez report bots DMing us that comes from this server here ?

marsh glen
#

actually start with their suggestions first

marsh glen
fiery needle
still trail
swift umbra
still trail
#

think of it like dialing the wrong number, the person who 'missed' the call doesn't know there was something to miss

marsh glen
still trail
marsh glen
#

it's a popular new server, getting hit hard with the bots.

swift umbra
dark tundra
#

I wonder if anyone knows if there is a way to extend bonfire range or if thats not changeable

still trail
swift umbra
still trail
rigid tusk
#

Any basic recommendations for people suffering far more crashes to desktop with todays patch? I play on a dedicated server, my friends seem to be having no issues. I can only make it 15-20 mins or less before the game completely crashes to desktop with no error displayed.

still trail
swift umbra
#

Excerpts straight from the IT Bibble

still trail
swift umbra
#

I was about to switch the PC the server ran on until my friend joined the other one lol. I am planning on upgrading it, I should be able to download the server as normal on Steam and just swap out the R5 files, right?

still trail
north basin
#

My friends are trying to join my dedicated server, which is hosted through the windrose dedicated server tool. It says their version is out of date with mine. My steam had no update and I can't force the server into the new update version. Otherwise it breaks my server and makes it un-usable to even me. For now I am the only one that can connect with it.

swift umbra
#

Neato. My HTPC will be happy to not run 24/7 lmao

still trail
#

if you use an ftp program though, make sure the copy/download mode is set to binary

still trail
#

the line should be "buildid" "23065343"

#

same for your client, you'd go to your \steamapps\ folder wherever you install steam games, and check appmanifest_3041230.acf for the same thing

north basin
#

one second i shall find try and find out

manic mulch
still trail
#

kk - one or more is out of date, that's the best way to find out which - then we just got to get them all on the same build

swift umbra
dense flare
still trail
swift umbra
#

The price to pay for fiber in an apartment for $50/mo for gigspeed ig.

Thank you for all the help all aightcat

marsh glen
marsh glen
static parcel
#

So, I haven't been around in a while. I'm running a docker windrose server. Everything was going great until today's update. I am getting this error when I attempt to run the update.

No username given. Using anonymous account with dedicated server subscription.

#

Do we now need to provide subscription for our servers?

high matrix
#

My most recent is manifest 3041230. I also have a 4129620

marsh glen
still trail
#

4129620

high matrix
#

So I am the Dedicated host. I can join the game but my fellow players cannot.

high matrix
#

My game was last updated on 4/30. theirs was updated on 5/4. I have all of my steam settings up to date about prompting updates but it says I have none. I have tried to use Steam CMD to force them, nothing yet.

marsh glen
still trail
high matrix
#

Like in the server description?

high matrix
still trail
#

open appmanifest_4129620.acf in a text editor, look for the "buildid" line

high matrix
#

This is "target build id"

still trail
#

should be

high matrix
#

23016965

still trail
#

yeah that's out of date. it should be 23065343.

high matrix
#

Oh, actually Buildid is the same. I see it now

still trail
#

on both client and server

high matrix
#

Hm, okay. Next silly question, can I just edit the manifest? or do I need to update it another way?

still trail
#

don't update the manifest file manually

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to update the server, you'll want to do something like steamcmd +@sSteamCmdForcePlatformType windows +force_install_dir (DIR) +login anonymous +app_update 4129620 validate +exit

#

where (DIR) is your directory where you have it installed

#

if you're using steamcmd. if steam itself, hm, maybe validate the files?

high matrix
#

I have tried that. but I will try it again. I used an example script last time

#

I haven't tried validating, which seems silly but I will also try that.

lavish holly
still trail
#

validate on steamcmd and steam should force an update, I expect

#

idk, I use steamcmd for all my servers

forest zephyr
#

Is anyone experiencing a complete computer crash? My computer keeps randomly shutting down while playing and im out of ideas

high matrix
#

Isn't that correct? @still trail

still trail
#

so both are out of date

high matrix
#

oh ok, thank you.

still trail
#

explains why it works for you but not others, maybe. they're both out of date but on the same build

#

so they can talk to each other, where others with updated clients can't connect?

high matrix
#

correct.

marsh glen
# dense flare I do

on your sever:
Can you drill into
<\windrose\R5\Saved\SaveProfiles\Default>

And list what folders you have in there pls?

high matrix
#

they are updated, they don't even handshake

still trail
#

so just got to figure out why your steam isn't updated and force that

high matrix
#

Thanks @still trail

dense flare
marsh glen
#

hopefully you have one 🤞🏼

dense flare
#

none, it's empty

marsh glen
#

eesh... ok

high matrix
#

Thank you @still trail .... My game is currently updating. Verifying the game files forced the update.

marsh glen
#

what about in

<\windrose\R5\Saved\SaveProfiles\Default\RocksDB_v2\0.10.0\Worlds>

vivid spade
#

any fix yet for charcter being corrupted and not being able to join servers without it crashing the server

dense flare
#

I have a newly created world

high matrix
tidal gate
#

Hello everyone!!

I'm having trouble starting a server in "Custom" mode. Every time I start the server, it changes the configuration to "Medium," and because of that, I can't disable shared missions. Any solution to this problem?

marsh glen
hushed kite
#

I asked earlier about not being able to get into my friends server, I wanted to try a new character to see if that would work and it did. How do I fix my old character so I can get in?

stone plaza
#

Still having trouble joining a friends hosted server through GPortal, is it WR having issues or the host?

high matrix
lavish holly
#

looks like changing the seccomp profile to an earlier docker version does indeed fix the dedicated server infinite bootloop. It also fixed my valheim server.

stone plaza
high matrix
dense flare
high matrix
#

I tried to run steam CMD and it didn't work.

stone plaza
#

Oh for your personal game? Veirfy integrity?

dense flare
leaden rampart
#

Anyones Nitrado servers keep going down? The hell's goin on?

high matrix
#

Thank you all for your help. GOAT channel right here.

still trail
#

us pirates got to stick together!

tidal gate
#

Hello @marsh glen

I'm having trouble starting a server in "Custom" mode. Every time I start the server, it changes the configuration to "Medium," and because of that, I can't disable shared missions. Any solution to this problem?

high matrix
#

THIS is why we all play, for communities like this!

pastel oar
#

noticed all my custom keybinds reset after the last two updates.. is this intentinal ?

still trail
#

copy from WorldPresetType to the bottom of the example, then change it to "Custom" and edit the numbers within the acceptable ranges

#

acceptable ranges are listed above the Medium preset, like: 3. MobHealthMultiplier: Defines how much Health enemies have; Default: 1.0; Range: [0.2; 5.0]

#

if I had to guess, I'd expect it's resetting due to a syntax error or something outside the possible ranges, or Custom not being in properly (maybe the capitalization?)

static parcel
#

or some depot

still trail
static parcel
#

Yes I have a dedicated Docker

still trail
#

if so, you need to use steamcmd, not steam. steam requires a login, steamcmd can be logged into anonymously.

static parcel
#

it was working perfectly, went to update and now it won't upgrade

still trail
#

your client should use steam, the server steamcmd

#

hm

static parcel
#

I'm not using SteamCMD, I am using a docker

#

why all of a sudden it wants a user/pass I have no clue

still trail
#

your docker SHOULD be using steamcmd then, what's its update command?

static parcel
#

Never asked for one before

still trail
#

steamcmd does NOT need a user or password

digital drift
#

Hey peoples, to those on Bisect - please give the server a restart once more and see if that hang / crash at random still happens 🫶

#

Also yeah +1 anonymous works fine

static parcel
#

It's not using SteamCMD

#

It's using DepotDownloader

digital drift
#

ahh

static parcel
#

I think, which is annoying, cause THAT is probably why they've now decided to password it

still trail
#

interesting. that's an unnecessary complication.

static parcel
#

EXACTLY!

digital drift
static parcel
#

I would have never used this guys docker if I knew this would happen otu the blue

#

Just to update the game

still trail
#

my bare metal update script just uses the steamcmd api to check for update necessary, and steamcmd itself to update. super simple.

cyan dune
still trail
#
u_available=$(curl -s "https://api.steamcmd.net/v1/info/${steam_id}" | jq -r ".data.\"${steam_id}\".depots.branches.public.buildid")```
to check if update is necessary (which is optional, just slightly quicker than validating every time)
#

then steamcmd +@sSteamCmdForcePlatformType windows +force_install_dir /home/${user_name}/server +login anonymous +app_update ${steam_id} validate +exit > /dev/null 2>&1 to update (when needed)

static parcel
#

I think it has something to do with this goofy Windrose+ addition

still trail
#

you could easily install it bare metal and write your own start/stop/update script, then move your world files over

static parcel
#

which force user/pass onto updates if I am correct.

still trail
#

... windrose+ is a mod, it should have nothing to do with updating the game.

halcyon glade
#

Having an issue setting up a dedicated server. We started a local server yesterday and were trying to migrate it to a dedicated server today. We followed all the instructions, including verifying the WorldIslandId. Every start, the dedicated server would generate a new world. We loaded the server locally again since there was an update so that the world files could be updated. Then tried the dedicated server with the updated world save. Same issue. Every time it overrides the WorldIslandId and generates a new world. Edit: Using Steam Dedicated server launcher

digital drift
#

Try oneeee more time!

static parcel
#

So, I gather the depot just password protected it, and now I have to jump though 20 hoops

still trail
#

idk, I don't touch depotdownloader, it doesn't serve a purpose outside trying to download an older depot

#

and with windrose, you want to stay up to date so...

static parcel
willow arrow
#

Hi, if anyone can help me with my dedicated server, I can't set it to not share missions. How do I fix this?

static parcel
#

It's the indifferent-brocolli build. I'll never use one of his builds again. Learned my lesson on this one.

still trail
#

or something changed on the back end

static parcel
#

let me check

tidal gate
static parcel
#

From the new files that updated today and the ones I have

ivory heron
#

I was using a dedicated server a friend and I setup. We were playing last night. Today we try to log on to the server, and I'm seeing a message like this.

"[2026.05.05-02.06.49:043][849]R5LogDataKeeper: Error: [022849] UR5DataKeeperForServer::VerifyAccount
DeploymentId mismatch."

Then it kicks my friend and I right back t o the main menu.

still trail
ivory heron
haughty niche
#

Hey folks, Im getting a R5LogBLDa1AQ error? AsyncQueue. Anyone know what that means?

ivory heron
#

This is the exact output there.

ivory heron
novel mason
#

anyone here having fps drop issues after the april 30 patch?

static parcel
#

Processing depot 1006
windrose | Already have manifest 6403079453713498174 for depot 1006.
windrose | Manifest 6403079453713498174 (11/25/2025 19:57:33)
windrose | Processing depot 4129621
windrose | Downloading depot 4129621 manifest
windrose | Got manifest request code for depot 4129621 from app 4129620, manifest 1153203975697038556, result: 9597096120733122531
windrose | Connection timeout downloading depot manifest 4129621 1153203975697038556. Retrying.

#

Now it's not able to get the depot. At least I figured out the last part.

leaden rampart
#

NITRADO WTF

candid pagoda
#

Pretty sure this is a windrose issue. Im on Bisect which i had zero isues before on enshrouded and its having issues since yesterday with windrose

misty cypress
#

I have two games going. One will load but the other seems to not even be there because when i go to load in, it makes a new game folder and puts me in it.

How do i get my other game to work?

digital drift
#

Still having issues? (Would require a server restart)

#

*Assuming its related to what we've been on a goosechase all day for 🤣 *

misty cypress
#

are all game files now pulling from the RocksDB_v2 folder?

halcyon yew
# misty cypress are all game files now pulling from the RocksDB_v2 folder?

try this

Preparation (Local PC)
• Close your local game completely to ensure the database files are not "in use".
• Go to your local save path: %LOCALAPPDATA%\R5\Saved\SaveProfiles[Your_Steam_ID].
• Locate the entire folder named RocksDB_v2.
• Crucial: Open your world folder inside .../0.10.0/Worlds/ and copy the folder name (the long string of characters). You will need this for the config files.
Server Preparation (FTP)
• Stop your Dedicated Server before making any changes.
• Navigate to the server directory: /R5/Saved/SaveProfiles/Default/.
• Delete the existing RocksDB_v2 and RocksDB_v2_Backups folders on the server to prevent conflicts with old data.
The Upload
• Upload your entire local RocksDB_v2 folder to the server.
• Important: Ensure your FTP client (like FileZilla) is set to Binary Transfer Mode. ASCII mode can corrupt the database files.
Synchronizing Configuration
• Open ServerDescription.json and WorldDescription.json on your server.
• Find the "WorldIslandId" field and paste the exact folder name you copied in Step 1.
• Save the files.
The "Patience" Phase (Booting Up)
• Start the server.
• Note: The server may crash during the first 2 or 3 attempts.
• Don't panic: This happens because the engine is indexing the new database and processing the migration.
• Simply restart the server again. It usually stabilizes and loads your world correctly by the 3rd or 4th attempt.
Summary Tip: The secret is moving the full parent folder (RocksDB_v2), not just the files inside. If the server keeps creating "extra" worlds, double-check that your WorldIslandId matches the folder name exactly

**its kinda missing a step, but tldr: take your server files > put it into ur local pc > log into it > take the local files and move it into your server **

dense flare
#

I'm wondering if I might be better off completely removing and reinstalling Windrose Dedicated Server and then dropping in my pre-update backed-up Saved folder....

#

But I am going to try that tomorrow.

misty cypress
#

all my games are on the server. so the local files dont make since

granite ravine
#

Alright so I'm on steamdeck, the game was working at least to where I could get into my private server but now after the update I hang on the map load screen for a morbillion years and then black screen and ends the game. Back to steam main screen.

Edit: I just loaded the game on local without running a private server and the game let me in. So this is crashing me whenever I play it as a private server. Sigh.

halcyon yew
granite ravine
#

Can you walk me through how? I am using Linux.

#

Also can I keep steam saves on yet?

halcyon yew
#

if u have a GUI to manually copy/paste files just use that, if u need cmd formulas u may want to check with @marsh glen

#

ive kept them off for now

granite ravine
#

I.. don't really know what that is v.v

#

Ohh I don't have a dedicated server. It's just co op private

halcyon yew
#

ohhhh ur playing/"hosting" directly on ur steam deck?

granite ravine
#

Yeps

vagrant ravine
misty cypress
#

sorry fellas im lost

granite ravine
halcyon yew
#

hmm if ur running the game locally im assuming people should just be able to join via invite code no? ive only done dedicated this whoel time so not too sure

granite ravine
#

It doesn't matter because everytime I try to host the game it crashes

#

But if I play solo- no one allowed to join it's fine

fair vortex
# marsh glen back up everything, including local files

Hi, I tried the steps you suggested but it didn’t work.

I backed up everything first, including my local %localappdata%\R5 folder and the server R5\Saved folder.

Then I copied the server Saved folder into my local %localappdata%\R5, launched the game through Steam, and tried to load the save in single player. However, I still get the same migration error with the damaged player records.

I also tried older local backups from 05/01 and 04/28, but the same issue keeps appearing.

Is there anything else I can try? Could this be related to the player files, account permissions, or the world ID mapping?

marsh glen
#

@halcyon yew the previous guide is missing a few things, I'm rewriting it up now. Just a heads up

fair vortex
halcyon yew
#

thank you on behalf of everyone for ur constant support today @marsh glen haha

honest gale
#

i'm having this issue for ages, checked graphic drivers/windows updates etc. but nothing helped. is there anyone took the same hit and found a way to cure?

green dome
#

is anyone else having issues with hit reg? playing with my friends and my hit reg is perfectly fine but for them their hit reg is really bad, their hits register almost a second after their attack, and enemies attacks are basically impossible to block/perfect block

is this a known issue or is there something going on lol (the closest mention ive seen from a brief search is specifically when boarding but this issue is the entire time we play not just boarding)

willow raptor
#

Since the new update i cannot connect , but my server on nitrado says its online . any news on what i should do please it says the client of servers doesnt match

misty cypress
#

This is the error I get...

marsh glen
willow raptor
marsh glen
#

I'm wokring on a guide right now, for antoher issue, but your host should have a guide or proceedures

tardy flame
#

so me and my crew are hosting a pvt server, its fully updated as are we, but the server keeps crashing and kicking us all out. anyone else have that happen or got a fix?

thorny lodge
granite ravine
tardy flame
#

im self hossting yes

#

we can get on.. move around for a little bit and then get booted off.. and i see the server rebooting

green dome
tardy flame
#

were trying that "Force Relay Connection" and so far no ones crashed

haughty niche
#

Anyone know about this error? "R5LogBLDalAQ: Warning: [001838] R5BLDalAsyncQueue::DetectProblems [s: -1: 576: makebak] Slow task. Task was finished in 827 ms. DebugInfo"

marsh glen
#

Tags: World Import Fix , creates new worlds , world save gone , Update lost world save , Save Deleted , Missing World , Missing Save

THIS GUIDE IS TO REMEDY LOST/INABILITY TO LOAD WORLD SAVES AFTER TODAY'S UPATE. IT MAY ALSO SOLVE SOME CONNECTION ISSUES AS IT WILL RESET PERMISSIONS ON THE ServerDescription.json FILE AS IT GETS REWRITTEN AFTER EVERY SERVER RESTART.
YOU CAN TELL IF YOU NEED THIS GUIDE IF YOUR SERVER KEEPS GENERATING NEW WORLDS (WORLD FOLDERS) WITH EACH RESTART.

After doing some testing, the world save is not relocated. it's "split" between the original RocksDB and RocksDB_v2.
Throw in some perms issues, and that's where we are at.
(We are essentially "resetting" file/folder permissions by running the world save locally, then copying back to our server)

FULL DISCLAIMER:
BEFORE DELETING/REPLACING FILES YOU SHOULD ALWAYS MAKE FULL BACKUPS OF YOUR FILES
I AM NOT RESPONSIBLE SHOULD YOU DELETE YOUR SAVES FOR YOUR FAILURE TO TAKE PRECAUTION

Shut down your Windrose server.

  • From Your SERVER

  • copy the entirety of the contents in:

  • \\windrose\R5\Saved\SaveProfiles\Default\

  • On your LOCAL CLIENT

  • (Where you launch and play Windrose through steam)

  • Place these folders in:

  • %localappdata%\R5\Saved\SaveProfiles\YourSteamID\

  • From Your SERVER

  • Copy ServerDescription.json from

  • \\windrose\R5\

  • On your LOCAL CLIENT

  • (Where you launch and play windrose from through steam)

  • Place ServerDescription.json in:

  • \steamapps\common\Windrose\R5

  • This is where your steam installation of Windrose resides

  • Open ServerDescription.json and make sure "WorldIslandId" matches the name of your world folder

  • (as you've been running your own server you should know what this means and where to find it)

#
  • Open your Windrose game, and launch either a hosted or solo game.
    • You should see your world already listed once you click either option.

    • Verify your save looks correct (ie look at your revealed map for progress)

    • If for some reason you DO NOT see your world listed when choosing Solo or Hosted close your game, and ensure your world save folder is in both the < \0.10.0\Worlds > folders in RocksDB AND RocksDB_v2 folders in:

    • %localappdata%\R5\Saved\SaveProfiles\YourSteamID\

    • If you do not have a Worlds folder in this location, make one and place your world save folder copy inside

    • Your World save folder MUST be in both RocksDB AND RocksDB_v2

    • (You may want to reverify your ServerDescription.json is still correctly showing the proper "WorldIslandId", as well as other settings for your server)

    • Close the game, and reverse the copy process back to your server.

    • From your LOCAL CLIENT

    • Copy the RocksDB AND RocksDB_v2 folder from:

    • %localappdata%\R5\Saved\SaveProfiles\YourSteamID\

    • On Your SERVER

    • Place these folders in:

    • \\windrose\R5\Saved\SaveProfiles\Default\

    • Remove or Rename the current RocksDB RocksDB_v2 AND RocksDB_v2_Backups folders that may still be in this directory

    • From your LOCAL CLIENT

    • (Where you launch and play windrose from through steam)

    • Copy ServerDescription.json from:

    • \steamapps\common\Windrose\R5

    • This is where your steam installation of Windrose resides

    • On Your SERVER

    • Place ServerDescription.json in:

    • \\windrose\R5\

With the process complete you should be able to boot up your Windrose server, and continue where your previous saves left off.

Original Contribution, testing, and confirmation of this solution credited to @neat iron @sand radish @lone ermine @halcyon yew @bold pebble

#

could you please remove and replace this from between the guide 🙏🏼

tardy flame
#

sure

misty cypress
#

Im also getting this on the Windrose+ settings...

marsh glen
rich vault
#

I can't seem to find my Nitrado server on the list in game even though it's updated to the latest version, anyone knows about this issue?

marsh glen
#

Honestly I pretty much stay clear of any mods requiring UE4SS right now, as they all seem to be pretty unstable

misty cypress
#

can you still have mods on a server without it??

marsh glen
#

without WR+?

misty cypress
#

yes

marsh glen
#

I run around 15 mods on my servers with out WR+

#

it's just a matter of placing the mod files in the ~mod dir and matching them on the clients as needed per mod

misty cypress
#

So I tried all the steps and I still cant get my secondary world to work

summer kernel
#

Anybody with an AMD build frequently crashing? I can't figure it out.

marsh glen
willow raptor
#

how can i assign her ? i did put a bed down for her

misty cypress
#

yeah one world is the main the other is a messing around server.

marsh glen
misty cypress
#

I was able to switch back and forth as I wanted untill this last update.

marsh glen
misty cypress
#

something changed where it updated the main world but it didnt update the side world

marsh glen
#

yeh, multi world saves is outside my realm for the night. I might perhaps do some testing tomorrow. i'm winding down for the night now.

I would likely start on it by looking at the ServerDescription.json and how it's possibly handling two world saves if at all

misty cypress
#

Thanks a ton for your help though

#

I really do appreciate it

true cypress
#

Guys, since yesterday something weird is happening to my dedicated server. Each time I launch it, the worldID keeps changing to a different world we don't play on. I know the correct ID, but every time I launch the dedicated server it changes to something completely different. Any idea why ?

frozen smelt
#

question i buy a sever and for some reason it didn't update do yall know how to fix this

cyan lagoon
#

Have someone tried @marsh glen solution? Does it worked for you?

marsh glen
#

Note there are multiple issues reported here, so this is not the solution for everything

cyan lagoon
#

I'll try out later. So it's basically copying n pasting in right order, don't need to do anything with Read Only or making new folders, ya?

marsh glen
cyan lagoon
#

Thanks captain crythumbsup

proper bramble
#

was having stability issues with setting a hosted (locally on my LAN) dedicated server setting it to the 10 max player count, sometimes a pair of people would be on other ends of the map and the server would crash for everyone. an error log for the issue was never recorded. was this issue fixed in the latest 0.10.0.5.120-073042fb* patch that was released about 24h ago?

cloud holly
#

does anyone know why the game either puts me to start screen or freezes when i try to host a server ?

#

i would like to play with my friends again lol

celest dove
prime gulch
#

everythings borked for me.

updated server via steamCMD like I always do.

players cannot connect, their client crashes during loading.

after creating a fresh character they CAN login, but, the original world data is missing..

I also managed to get an old character in by using the character editor on NexusMod, the character retained its items, skills, equip, ship, etc, however had no map uncovered...

Have tried doing a full fresh reinstall, copying over world file data, making sure config files reference appropriate world etc. very strange

cloud holly
#

lol thx you but i think im hosting the server right from menu 🙂 i dont have more then 4 friends at any time 🙂 normally me an one other

prime gulch
#

holllllly moly

marsh glen
#

<@&1354821664998817822> pin pls

This is a community driven help channel. If you are needing help please take the time to actually look into the solution(s) and references linked below. It is very cumbersome to answer the same question over and over again, especially if that question was asked 5 minutes ago, and it's been resolved for many users, many times.

IF you have taken the time to exhaust the guides below, and you're still having issues, please ask for help, but remember, no one here is a part of the Kraken Express team, and use good judgement following community advice.
Not all "Experts", are ... Experts.

START HERE:
If you are having issues, please check the official FAQ's from Kraken Express, they are updating these FAQ's with solutions to issues, and likely you will find your answer within:
(even some guides posted in this discord have made their way into the FAQ's
https://playwindrose.com/faq/
https://playwindrose.com/dedicated-server-guide/

Community Discussions / Support solutions:
Below are links to guides/conversations that have helped many users, likely in the same scenario(s) you are facing:

REMEDY LOST/INABILITY TO LOAD WORLD SAVES

A good reference point for restoring player data as well as Serverdescription.json files reverting to default settings, use your noodle and apply critical/logical application to your scenario.
#🚧│tech-support message

Kringle's Save World Steps (Discussion):
#🚧│tech-support message

Kringle's World settings not sticking:
#1501430959701098507 message

Another world settings fix (Discussion):
#🚧│tech-support message and #🚧│tech-support message

~

prime gulch
#

Legendary, just did it, worked... no idea why lmao

marsh glen
#

TY

coarse schooner
#

Very well written and comprehensive

prime gulch
#

bare in mind, i had absolultely zero faith in it working because im using the steamCMD dedi version, on a separate machine... so copying files from it onto a separate client seemed.........totally insane

#

but it worked

marsh glen
prime gulch
#

this is after 3 hours of trying every permutation of dedi server config files, verifying world directory names, bla bla bla bla bla... how is your fix the fix 😐

marsh glen
prime gulch
#

i followed only the first 4 steps and it worked

#

so now what.. i gotta google drive files over to my friends so get them back on the server lol

#

anyway, thank you thank you thank you

true cypress
#

I keep bashing my head in, did everything possible but the server file keeps changing the worldID.

prime gulch
#

poor nitrados gotta be just flailing catatonically rn

marsh glen
true cypress
#

Must've done something wrong then, no idea I'll try and figure it out again

prime gulch
#

@true cypress yea dude i bashed for 3 hours too... did the top 4 things on the guide and it fixed everything.

marsh glen
proper bramble
#

i spent hours too after the recent patch getting it sorted

prime gulch
#

i am absolutely 100% positively connecting 1 pc running the client, to another PC running the dedi via steamCMD.

I see server queries occuring on the server machine when I do stuff in the game on the client PC

proper bramble
#

so on load screen on client up top should say build version

#

make sure that matches up with the json on dedi, restart dedi and thats what got it working for me

marsh glen
#

aight folks I'm out, dream world is bekoning. If you are having save issues after the update, check the Pinned comments, and pass it along.

☮️

prime gulch
#

it had to be a mismatch in \steamapps\common\Windrose\R5 ServerDescription.Json on the client

#

thats the only thing from your guide that could have made any meaningful change

marsh glen
#

that could be, but that file "should not" effect client side

#

it's basically a pointer file for the server settings

prime gulch
#

because the \windrose\R5\Saved\SaveProfiles\Default\ didnt exist on the client.... when i put it on the client in %localappdata%\R5\Saved\SaveProfiles\YourSteamID\ it..like...felt like it didnt even belong there.. why wouldn't it be there already 😐

#

(and no i didnt use the placeholder names)

marsh glen
#

well, if you're not running a server locally on the same machine, you won't have those files

prime gulch
#

understood, so then thats not the issue. its the mismatch between the server and client ServerDescription.Json files...

true cypress
#

Any chance someone wanna lend a hand a bit later when I have a break ? I literally don't get where I'm making a mistake

prime gulch
#

and the problem is on the client side originally

marsh glen
proper bramble
#

@prime gulch so did my experience with similar issue help you out?

prime gulch
#

shame I overwrote so I cant prove it, but it would appear theres probably a bad value in the client ServerDescription.json after the patch

marsh glen
#

and/or it's still a perms issue

prime gulch
#

that is true, i performed a clean install via steamCMD and had to approve perms

#

copied world from self made backup . duped ServerDescription.json to the client, violla

proper bramble
#

@prime gulch woo

prime gulch
#

thank you ever so kindly gentlemen

#

gentlepeople*

proper bramble
#

i hope our struggles help everyone else 😄

marsh glen
#

🍻

prime gulch
#

they'll hotfix it in an hour and our fixed variants wont be fixed by the hotfix rendering our games double borked

#

like some sorta...modded tarkov hellscape...

#

intense flashbacks

proper bramble
#

chin up kiddo

#

eat citrus, dont want scurvy 🏴‍☠️ ❤️

prime gulch
#

vitamin C deficiency can take up to 4 weeks to begin showing signs 😄

true cypress
prime gulch
#

i was being cyncical

#

just follow the guide and it'll work. prommmiiiisee

proper bramble
#

i was gonna say facetious

prime gulch
#

and if that dont work, throw in the extra fresh install of the dedi via steamCMD

#

i did notice 'directconnectionserverport' got updated to 7777, it was simplye "," pre-patch

#

i wonder if thats actually what fixed everything

proper bramble
#

basically, verify your R5/ServerDescription.json on dedi matches your client

#

if it doesnt, change it on dedi to be the matching version

prime gulch
#

after so much headbashing my desire to game is effectively nullified. i desire now only unconsciousness, good day

proper bramble
#

then restart dedi, verify it didnt eff off, and then should be good to go

marsh glen
#

you can't/should not just change your version numbers in the .json file. you need to fully update your server files

#

This update fully adjusts/relocates save directories

proper bramble
#

but this latest update, the one im on, seemed to fix it

marsh glen
proper bramble
#

but when that new patch was released the other day things borked off

true cypress
#

I'm gunna have to bang my head a bit more it would seem

proper bramble
#

mine is running fine now

proper bramble
prime gulch
#

seriously, avert your attention from the server side of things to the client

#

copy the servers serverdescription.json character for character into your clients one

#

in %localappdata%\R5\Saved\SaveProfiles\YourSteamID\

marsh glen
#

cat ,.. that directory is not where the ServerDescription.json goes.

#

again, that file has nothing to do with conecting to a remote or dedicated server from your local client files

#

it is a file that resides on the server, and is referenced by the server, and the server only.

if your server was local to where your client is installed, it would have an effect.

prime gulch
#

derb sorry, im bacwkards

#

whati meant to say was do the \steamapps\common\Windrose\R5 thing

#

From Your SERVER
Copy ServerDescription.json from
\windrose\R5\

On your LOCAL CLIENT
(Where you launch and play windrose from through steam)
Place ServerDescription.json in:
\steamapps\common\Windrose\R5
This is where your steam installation of Windrose resides

#

as says Jedi's guide above. This is the only meaningful change i had to make to get everything working again

if thats not enough, fresh install the dedi and move the backed up world file folder into your dedi , in my case C:\windrose new\R5\Builds\WindowsServer\R5\Saved\SaveProfiles\Default\RocksDB\0.10.0\Worlds

astral patio
#

Yesterday my inventory slots removed. I guess system cannot see item slot.

prime gulch
#

yea whatever patch they just released was catastrophic, i suspect they'll have to roll back the whole thing and reimplement with better migration tolerance

#

<3'em tho, <3'em forever

astral patio
#

i play with dedicated server i cant have chance to rollback

#

because dont get a any backup before the patch

prime gulch
#

should be hiding somehwere... full of SST files

#

looks like this

keen fog
#

Is there a way to recover a save, as in roll back? I recently logged into my world - grabbed some silver from a chest, then fast travelled to Tortuga. However Tortuga never loaded and game froze on a black screen for more than 10 minutes - no crash. Forced to restart the game, but now my save doesn't load at all.

prime gulch
#

borked patch, give it a day

marsh glen
marsh glen
#

ah, you should have a folder buried in
< %localAppData%R5\Saved\SaveProfiles >

It'll be named YourSteamID_Backups

In this folder everytime you start (or Stop) your server, I can't remember which it makes a copy of your world folder.

marsh glen
#

Just copy which every backups world folder you want to restore into \0.10.0\worlds folder under the folder that is your steam ID without _backups *** inside the RocksDB AND RocksDB_v2 folders

#

rename or delete the one thats in there ofc..

#

you may even have a more recent backup in the RocksDB_v2_Backups folder inside the SteamID folder, but that one may put you in the same situation, so trial an error on your part.

proper bramble
marsh glen
#

he is hosting locally

proper bramble
#

oh right

marsh glen
#

there is a difference

#

you are dangerously close to spreading miss information, it's great and all you want to help, but please confirm your offered assistance is correct. You could inadvertently cause someone a big headache further than the one they already have coming here, which I'm sure is not your intentions.

cyan lagoon
marsh glen
sleek storm
marsh glen
#

you need to restore a backup?

cyan lagoon
#

For a new world, every restart. Sorry.

marsh glen
cyan lagoon
#

Sure thing

#

So it's the same for hosting?

gusty turret
#

Hello, Is there an issue connecting to shared servers? When I open Windrose its saying we have no server when we do with 5 people using it

marsh glen
marsh glen
gusty turret
tender spruce
#

guys do ye know why i cant join me game?

marsh glen
marsh glen
tender spruce
marsh glen
tender spruce
#

local singelplayer

marsh glen
tender spruce
#

yes

marsh glen
true cypress
#

Well, I got somewhere.

#

The world is correct, but the state of the world is at least a day or two old.

marsh glen
# tender spruce yes

I would start by verify the ServerDescription.json is still correct for your server

you should be able to locate that file in:

\steamapps\common\Windrose\R5
This is where your steam installation of Windrose resides

marsh glen
proper bramble
marsh glen
proper bramble
true cypress
#

Now, my question is

#

Which file does the server draw information from ?

marsh glen
#

Even with the new optimization updates, it's still a CPU hog.

marsh glen
# proper bramble

I would almost be certain your CPU is struggling if you get 10 concurrent players

proper bramble
#

was only with 4 with the 10 limit set in the json

marsh glen
proper bramble
#

and i monitored the CPU usage and it never peaked 30%

marsh glen
#

Often times, when running dedicated game serves, the CPU monitor does not give the entire scope of what's going on

proper bramble
#

not my first rodeo for hosting games off this machine, and i know this game is not full release yet.

marsh glen
#

it's documented in the server docs, runing 8 player servers is "punishing" even to the highest end hardware

true cypress
#

I have a lot of different folders and whatnot. But I think I understand the logic

proper bramble
#

but if it doesnt push 30% with 4 and then crashes...what is the deal there

marsh glen
true cypress
#

The dedicated server draws info from RocksDB_v2

#

And respectful world tied to server file

marsh glen
true cypress
#

Lets just hope I find the right timeline of the server state

marsh glen
#

this is why you want to have your world folder in both locations, at least since yesterdays update

proper bramble
true cypress
#

Because the save I managed to link up seems to be 2-3 days old, and we actually played yesterday, so. No idea where that went

marsh glen
marsh glen
proper bramble
#

only mod, which should be tied to the size of the server not hard limit, is bells. 10 server limit? can support 10 ppl, so why not have 100 bells (10 per user)

true cypress
marsh glen
proper bramble
#

8 users? 80 bells

#

4 users? 40 bells

#

even if one user places all the bells on the instance. should be based on population of server. 40 min, or X per Y

foggy fern
proper bramble
#

and by users i mean the player count in the json config

marsh glen
# true cypress Is said backup located in the R5 of appdata ?

you should have a set of backups in:

%AppData%\R5\Saved\SaveProfiles\YourSteamID_backups

And

%AppData%\R5\Saved\SaveProfiles\YourSteamID\RocksDB_v2_Backups

The one in RocksDB_v2_Backups is part of the new update, and may take trial and error seeing if those are stable, meaning, copying, replacing, testing several times.

true cypress
#

Well, it didn't seem to cause any crashes. Just a server rollback if I can say it like that

#

Hopefully I can find the right timeline from last time we played yesterday for instance

marsh glen
#

always make sure to check your ServerDescription.json between restarts of the server to make sure the WorldID stays set correctly

true cypress
#

It is, because it is the world we play on

#

The only problem is, the state of our base is not as advanced as to what we left it yesterday, per say

marsh glen
#

best thing I can say is look at the files dates, and work backward

true cypress
#

A lot of buildings are missing, so to say

marsh glen
#

in those folders*

marsh glen
# proper bramble only mod, which should be tied to the size of the server not hard limit, is bell...

it is not about what mod is "tied to server size" ANY one mod can cause issues. Windrose + is for example NOTORIUS for issues,.. ANY UE4SS dependent mod is NOTORIUS for causing server stability issues.

Piling on Mods is a sure way to cause server issues and any one mod and break another and kill a server.

I offered you insight, you asked. I'm not going to fight you on who's right. You have the answers it seems, so I'm moving on.

tender spruce
#

it has bean 15 min and it das not chance

marsh glen
tender spruce
#

it das not react i need to restard my pc if i want to close the game

marsh glen
#

task manager?

tender spruce
#

nope

marsh glen
#

end task?

tender spruce
#

i cant chance tab

marsh glen
#

sounds like a nasty hard lock

tender spruce
#

aye

proper bramble
marsh glen
# proper bramble all good, that is the only mod i have on my server. not gonna press it further o...

I also run the bell mod, with about 15 other mods, all pak files manually placed in the ~mods dir.

With only that mod, I would be looking at server population size as the next factor, as every doc I've seen specifically calls out not to over populate a server even on the best hardware. It simply does not perform well, and I've specifically seen what a full 8 person populated server with thousands of entities does. For lack of better words, the server's not happy. I now limit to 6 concurrent max. Servers sit at 30fps and never drops. Players never complain.

hope this helps.

#

I would start by turning on Game play statistics in the settings, and keep a close eye on the server fps

proper bramble
tender spruce
#

well my game only freeze when i join my singelplayer world

marsh glen
#

how many fast travel points are on your map currently? total from all players combined?

marsh glen
tender spruce
#

i just made a new avatar and a new world i can join with out problem

marsh glen
#

yea, your current save may be "slightly" corrupted. I would back it up, then try bringing back the last backup made

tender spruce
#

how can i do that?

marsh glen
#

where is your server, the same box (local) as your steam game, or a dedicated server?

tender spruce
#

local

marsh glen
proper bramble
marsh glen
marsh glen
# tender spruce local

basiaclly copy the world folder in those dirs to the respective RockDB & RocksDB_v2 sub directories

marsh glen
true cypress
#

This is probably going to sounds silly, but

#

Other people that have played with me. Would they have a print of the game world ?

marsh glen
#

if you're the host it's in your server directory.

now there is a chance their world folder on their machine is identical, but I can't verify that 100%. you'd have to have them give you a copy of that folder, load it on your server, and test.

#

it's worth trying, and I'd be curious to hear the results

#

chances are they don't have a worlds folder tho..

true cypress
#

I've gathered that my most recent DB copies of the world are corrupted.

#

No matter what I do, it keeps changing to a different instance. But if I pull up more backwards compatible world saves, it's the same world but with an older world progress

marsh glen
#

hmmm.. your more recent saves could be vicitm to the update issue yesterday..

true cypress
#

Weird part about the whole situation is that. The state the base is in is at least 3 days away from our current progress

#

And I'm slightly worried a few people might get edgy about the situation

marsh glen
marsh glen
true cypress
#

No

#

It loads MY world.

marsh glen
#

hmm... interesting.

true cypress
#

It loads me right infront of the base. But the base is literally like... in it's oldest shape possible

#

Crafting area is in the front with grass roof and whatnot. That was moved off to the side and the crafting area is with stone support and whatnot.

marsh glen
#

did your server restart in the past 3 days, or have you guys been going hard, non stop?

true cypress
#

I've shut down the server multiple time

marsh glen
#

ok so backups should've been made, but you're saying they all appear corrupted, or not correct, and you have to dive back further and lose up to 3 days of progress?

tender spruce
#

i did it but i lost my world

true cypress
#

Great. World server ID is constantly changing again now

marsh glen
marsh glen
true cypress
#

That is what I did

#

Lemme try again

marsh glen
#

my last message was to Captain

marsh glen
# true cypress Great. World server ID is constantly changing again now

if your server is creating new world folders every time it starts up, this is the issue we were having on dedicated servers. The fix in the Pin will resolve this, however you will have to adjust to your setup as you are running locally.

the key point is to clear out the RocksDB & RocksDB_v2 folder, (preferably rename, or make sure you make a backup and delete them), and re import your entire back up of those folders from a previous version.

#

I am not 100% sure this will reset the permissions on those folders though.

true cypress
#

I'm at a loss. Same result again

#

Rolled back server progress, idk. I'll have to talk it through and see if someone has a recent save

marsh glen
#

I'm pretty sure your progress is still recoverable, it's jsut as matter of getting the steps right. Maybe we'll get lucky and the devs will patch this back to working again before then

minor hornet
#

I think they just pulled a bethesda. Did the update really break people's games? Think i lost 120+ hours, and my pueblo 🙁

plush fossil
#

My game will launch, I pick the character and select play, and it bricks my computer, locks it up completely and I have to force restart my computer after the last update.

alpine aspen
#

anyone else getting crashes with nvidia broadcast? broadcast also periodically fails to apply effects and claims "high gpu usage" when its not high

true cypress
#

I think imma quit for now and see if any friends have saved files of the server. I've tried various backup saves and all of them lead to the same point of progress to the game.

plush fossil
#

Yeash I think I am too. Only tech support I see here is players providing tech support. Game is bricked after the last update and I am not feeling the mood to start over.

fallow zinc
#

My server feels funny after the update. Feel like there's a heavy latency going on with a delay. The server was running fine up until I had to update. It honestly can't be me, can it be the new update? I run my own dedicated server on a separate computer that is fully capable of running multiple servers. Running one now has become a bit weird with Windrose

drifting lark
#

Any mods installed that could cause a conflict ?

foggy fern
#

Working on a full guide for non-technical people who have issues, but this is the first part...

Step 0: Official Support

Support and FAQ Links

Official FAQ
Windrose Support

Common Problems:
My Game Won't Start
"Lost" World Progress After Joining A Different Server
I Cannot Connect To My Friend(s)
Trouble Transferring Save Data Between Games -- Solo to Host, Solo to Join, and vice-versa.

Try all of the above for long/infinite/crashing loads

Once you have tried these links, if your issue is still not fixed, you can submit a ticket to Windrose Support via Submit A Ticket

elder crow
#

Does anyone have latest server build (0.10.0.5) and could share with me? Because I can’t find on official sites and my gamepanel amp is broken on hostinger so I can’t create new build with new version, but I can create server through SSH Terminal if I get those files with my old world

viral anchor
#

my friend in games screen went black and right before it happened he grabbed 3000 piastre and 300 guinea to head to tortuga to buy some blue prints. only to come back into the game after the crash to find it missing out of his inventory. thats permanent progress missing as the items sold came out of chests i can never open again on this character. Is there anything that can be done to fix this ?

drifting lark
elder crow
viral anchor
#

how to get nexus mods ?

#

just off the internet ?

drifting lark
#

read the description and it should be very clear, if not feel free to ask

viral anchor
#

cheers mate

true cypress
#

I guess I understand where I'm going wrong.

#

I'm trying to override world progress from my single-player hosting days, where as the dedicated server back-ups seem to be at fault.

pulsar wing
#

getting on the game this morning my middle mouse wheel will not work in game. works out of game and it worked for the last 3 days of playing. its a single player world.

pulsar wing
# foggy fern patch reset keybinds

yeah thats the default. i went in first to look and it will not let me click it to bind it or anything. but i can alt tab out to my pc and it works fine

foggy fern
pulsar wing
fair vortex
# marsh glen * Open your Windrose game, and launch either a hosted or solo game. * You shou...

Thanks for the updated guide. Just to confirm, does this also apply to the “damaged player records” migration error?

In my case, the world does appear, but when I launch the game I get a message saying some save files could not be migrated, and it lists two damaged player records. I haven’t clicked Confirm.

Should I still follow the same RocksDB/RocksDB_v2 world folder process, or is there a different step for fixing damaged player/account records?

pulsar wing
foggy fern
topaz carbon
#

how many weeks is going to be until Kraken Express fixes the completely broken dedicated servers? Trying to decide if I should just cancel my service or not because this lack of communication about the problem is a huge red flag.

errant mantle
#

Another of those that are getting DX disconnect errors in logs 🙁 can't play the game for more than about 10 mins before it crashes and I can't get back to desktop without a hard reset 🙁

topaz carbon
hidden hemlock
topaz carbon
hidden hemlock
floral fable
#

I play on a solo server and after i entered today i saw that my progress got basicaly wyped can someone tell me how to fix it?

sand flax
#

Hi, I have a question.
I play with a few friends on our own server.
I logged out of our “Main Base” yesterday.
I just logged back in and find myself in a completely different location.
My map isn't revealed anymore, and I can't see the fast-travel points either.
Restarting the game several times hasn't helped.
Can anyone help me fix this?

topaz carbon
wary ledge
hidden hemlock
hidden hemlock
wary ledge
#

The world folder is in the new rocksdb_v2 folder yes, server is running on windows installed from steam library tools, execution is by the bat file.

floral fable
floral fable
wary ledge
floral fable
median silo
#

Did you guys try this
Preparation (Local PC)
• Close your local game completely to ensure the database files are not "in use".
• Go to your local save path: %LOCALAPPDATA%\R5\Saved\SaveProfiles[Your_Steam_ID].
• Locate the entire folder named RocksDB_v2.
• Crucial: Open your world folder inside .../0.10.0/Worlds/ and copy the folder name (the long string of characters). You will need this for the config files.
Server Preparation (FTP)
• Stop your Dedicated Server before making any changes.
• Navigate to the server directory: /R5/Saved/SaveProfiles/Default/.
• Delete the existing RocksDB_v2 and RocksDB_v2_Backups folders on the server to prevent conflicts with old data.
The Upload
• Upload your entire local RocksDB_v2 folder to the server.
• Important: Ensure your FTP client (like FileZilla) is set to Binary Transfer Mode. ASCII mode can corrupt the database files.
Synchronizing Configuration
• Open ServerDescription.json and WorldDescription.json on your server.
• Find the "WorldIslandId" field and paste the exact folder name you copied in Step 1.
• Save the files.
The "Patience" Phase (Booting Up)
• Start the server.
• Note: The server may crash during the first 2 or 3 attempts.
• Don't panic: This happens because the engine is indexing the new database and processing the migration.
• Simply restart the server again. It usually stabilizes and loads your world correctly by the 3rd or 4th attempt.
Summary Tip: The secret is moving the full parent folder (RocksDB_v2), not just the files inside. If the server keeps creating "extra" worlds, double-check that your WorldIslandId matches the folder name exactly!

flat tiger
# floral fable be more specific how to i get to them

right click the game on steam, select properties, it should say something like “files” or “browse files”, Click browse files, it should go to your location where u downloaded the game, go profiles, 0.10.0 whatever the version is, then Worlds and characters, go to worlds first it should say something like 7916/839;6823773_backups let me know when u get there

wary ledge
#

Server runs on a different pc then what I play on, I will check this when I get home from work.

floral fable
floral fable
median silo
#

I believe this is referring to the string of letters and numbers with the associated folder

#

oh you mean the .json file?

floral fable
#

ye

median silo
median silo
# floral fable yes

You're in the RocksDB_V2 folders and have checked the main and the backup?

floral fable
#

in those two

peak mesa
#

hi is there a fix for infinite loading screens when trying to play mutiplayer? have no problem playing single player

median silo
# floral fable yep i just checked every single possible folder

This is what Google is saying, it's the best I can provide at this time
File Locations:[ServerDescription.json] (General server settings: Port, Password, InviteCode)Location: /R5/ServerDescription.json or /R5/Saved/SaveProfiles/Default/ServerDescription.json[WorldDescription.json] (World settings: Name, Difficulty)Location: /R5/Saved/SaveProfiles/Default/RocksDB/<version>/Worlds/<world-id>/WorldDescription.jsonKey Details:Generation: Run the StartServerForeground.bat file once to create these files.Editing: Stop the server before editing, otherwise, the changes may be overwritten.ID Match: Ensure the WorldIslandId in ServerDescription.json matches the ID in your WorldDescription.json folder name.Invite Code: Your server join code is found inside ServerDescription.json

floral fable
brittle elbow
#

gg lost my 60 hrs progress >.<

sand flax
#

my problem with the server seems fixed
theres been a uuid mismatch somewhere which spawned new server at start

dense flare
#

My issue is that while I am finally able to get my pre-update backup world folder to load to a local game and it's not spawning a new world folder, I load to a blank map -- fog of war covering it, no fast travel points. My boat appears on the map, as does my baby boat, but they don't seem to be where I last had them (notably they're not in the same place and they were both with me at my base when I logged out). The icon for the last quest marker appears to be in the approximate location it should be based on looking at the windrose map website.

nimble swan
#

Hello, is there a way to make the map I've already started, my local dedicated server map? being able to have it running in the back ground would be very useful. Thank you in advance!

cyan lagoon
#

@marsh glen Thank you so much! You really made my day with tutorial!

dense flare
floral fable
tulip hollow
#

so the ServerDescription.json is being automatically rewritten when i run the StartServerForeground.bat.
In the RocksDB_V2 folder there is only my world folder.
I have removed all the new worlds teh server keeps automatically creating.

in the ServerDescription.json i have added the world ID for my original world No back ups exist because i have deleted them. I have a back up on my desktop of my original world.
So i logically copy my original world into the worlds folder.
Now when i run the StartServerForeground.bat and run the server... ServerDescription.json gets over written and a new world ID is added that world didn't exist seconds ago but the server creates a totally new world and ignores the instruction to use my original world.

floral fable
#

like my level, items and all the thing i found completly gone or hidden again

nimble swan
dense flare
floral fable
#

and when i enter it is on level 1

#

with the started gear

#

quest got reseted

#

and all the points on the map i found are hidden again

#

it would not hurt me that much getting the level but my items got deleted and i dont feel like grinding them all to lvl 10 again

dense flare
tulip hollow
#

the simplest direct route to the problem here is the dedicated server tool does not allow us to directly select the world and is always looking for a backup and if it doesn't find a backup it creates a new world

dense flare
#

Not sure you can recover if you didn't back up your saved folder

floral fable
#

just my character basicaly got reset

dense flare
tulip hollow
dense flare
# tulip hollow the simplest direct route to the problem here is the dedicated server tool does ...

Well, I'm finding it VERY strange that it will finally load my world save (doesn't give me a new folder number) but the map is covered in fog of war and I am on noob island. I might try putting down a map marker and calling my boat and traveling to where my boat is showing on this map now, and see if my base is there. I just don't have the time right now. I would be fine with having to re-open the map, even with re-grinding faction, if my base was still there with all my stuff.

tulip hollow
#

but all the quest markers etc are there on the map and its a random layout

midnight arrow
#

Getting a version mismatch between players and hosted dedicated server as of this morning. All updated and verifies on server and clients.

See no pins related to this.

Am I correct assuming we need to wait for a dedicated server update a this point to bring it up to where the clients are?

floral fable
tulip hollow
halcyon yew
#

Guys and gals pls do a search for JediWabbits post, on my phone right now so hard to copy paste it but he did a write up of the test instructions a bunch of us went through to get the game working if you’re seeing multiple worlds being created

midnight arrow
tulip hollow
gilded burrow
#

Anyone had the problem of getting the world data corrupted too ? I don't wanna lose my whole progression

halcyon yew
gilded burrow
#

I put it on my desktop but the game won't load it, it just wanna erase it

halcyon yew
#

Oh that works

#

Refer to that

gilded burrow
#

Ok will try that, thank you

true hare
#

My bagpack slots are gone?? Does anyone have the same problem?

dense flare
fair notch
#

I seem to be having an issue where the prefab Peir wants to build in the middle of me, and is refusing to snap to other build pieces.

dense flare
fair notch
#

I want it to snap, and snapping is on

dense flare
#

Is there anything else under it like a rock?

#

Sometimes I have to place individual pier squares to get around terrain

grand trail
#

can someone help me with SteamDeck version of Windrose, after update i cannot even enter the main menu

halcyon yew
gilded burrow
#

oh that's not my issue though

#

I'm hosting the game

halcyon yew
#

That was more for dingbatdave

gilded burrow
#

okidok

halcyon yew
#

Where’s are u hosting? Just local computer with invite?

gilded burrow
#

yup

halcyon yew
#

Check ur world files to see if there’s only one world?

gilded burrow
#

After getting the infinite loading, after the update I tried to start the game, now everything is corrupted it seems, profiles & world

#

So it just wants me to remove everything and start anew

halcyon yew
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Character gone too?

gilded burrow
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everything is corrupted

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for what reason idk

halcyon yew
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Is there anything in the backups folder?

halcyon yew
grand trail
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which one have you used? I am at 11 atm

halcyon yew
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Try all? Haha I haven’t played this on my steam deck yet

gilded burrow
grand trail
dense flare
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So I'm wondering. If I uninstall the server files and reinstall them completely, then start the server, then stop the server, then replace the generated world folder with my saved world folder...... would that work?

fair vortex
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hello, I have a question:
I was able to load the save locally after forcing the migration with Steam Cloud disabled.

Before I upload the fixed RocksDB and RocksDB_v2 folders back to my paid BisectHosting server, I want to confirm something:

If I replace those folders on the server, will it preserve the progress of all players, as long as the local files came from a full copy of the server R5\Saved folder? Or could other players’ progress be lost?

I will fully back up the server before replacing anything.

halcyon yew
halcyon yew
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Oh wait progress, from what I remember the faction I think is the only world tied progression, not too sure about quests though

dense flare
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Faction is world, level and anything you already unlocked form the factions stays with your character save

marsh glen
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@halcyon yew the guide is now linked in the pin comments, so you can easily grab the link to it there.

sand flax
gilded burrow
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prob is I'm hosting for other people so it's not only my progression am losing :/

dense flare
gilded burrow
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wuuut

halcyon yew
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they know what they bought

marsh glen
# fair vortex Thanks for the updated guide. Just to confirm, does this also apply to the “dama...

This I cannot confirm. The fix is particularly aimed at resolving incorrect world saves , or loading into fresh worlds that should be showing progress.

Your player files are stored locally in the RocksDB & RocksDB_v2 folders (specifically in the Players, and Accounts sub folders)

I'm going off of memory, so don't quote me on this, but I do believe those folders back themselves up similar to the server files on a dedicated. If you look around those directories, you should find *_backups directories.

Before you do anything backup your current directories so you can always revert back, after that replacing the folders in the Players & Accounts directories in both the RocksDB & RocksDB_v2 from the *_backup directories (if they indeed are there) would be the starting point to finding a non corrupted save.

After backing up, and before swapping files to check, go into steam and turn off cloud saves.

JUST A NOTE: All of these "save state" errors/loss originated from the devs trying to resolve cloud save issues. Its my opinion there are permission issues and conflict of file versions directly because of the cloud saves. I have personally turned off and recommend turning off cloud saves in steam, until at least your game and save states are back to normal.

cursive iron
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hello! I'm wondering if anyone knows the fix for not being able to connect to a dedicated server. I've been trying to connect to my friend's server multiple times and had the server restarted as well, but I still couldn't connect. Thank you in advance!!!!

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and I'm the only one having this problem as well 8986cryypepe

halcyon yew
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you'll prob want to get them to monitor the logs to see what happens when u join

cursive iron
halcyon yew
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see if theres any yerrors that come up server side

cursive iron
mossy yarrow
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Whenever I try to change WorldIslandId in ServerDescription.json it resets why is that

mossy yarrow
marsh glen
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Dedicated as in on a different machine

mossy yarrow
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No it's on same machine

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Just copied World Save

marsh glen
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So you're running the server through the steam server?

mossy yarrow
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Yes

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It just keeps resetting WorldIslandId field to something else

marsh glen
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Are your cloud saves turned on?

mossy yarrow
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Yes

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It shouldn't matter?

marsh glen
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Your issue likely starts there, the guide pinned in this room is a good reference to likely resolving your issue, but you will have to compensate some steps with restoring backup files vs server files

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As with anything backup before changing

mossy yarrow
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Stop your server, upload your world folder (e.g: 04A4F36F41134855B3AD6FFA08FD11A1) to /R5/Saved/SaveProfiles/Default/RocksDB/[GameVersion]/Worlds/ on your server.
Open the /R5/ServerDescription.json file.
And set "WorldIslandId": "04A4F36F41134855B3AD6FFA08FD11A1" to match the ID of your uploaded save (It's the folder name).
Start your server.```
marsh glen
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Check the pins

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You most likely need to wipe out your current server files and replace with backups.

As you are a local dedi expect some progress loss, b/c local typically doesn't tend to restart servers as much as dedicated server hosts do, just a behavioral thing, so the auto backup typically doesn't kick off as much

mossy yarrow
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Trying now from Client > Server

heady tide
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My English isn't very good. Is there anyone here who speaks German and can help me?

mossy yarrow
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Hmm seems we cannot connect to the server

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Using code

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The game crashes or just keeps loading

marsh glen
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Did you verify the settings in the .json are correct, and your backup files are copied to their correct folders?

mossy yarrow
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Yes

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    "Version": 1,
    "DeploymentId": "0.10.0.5.120-073042fb",
    "ServerDescription_Persistent":
    {
        "PersistentServerId": "C7F50F3549A570969CCDE48A2B236DA5",
        "InviteCode": "a9053026",
        "IsPasswordProtected": false,
        "Password": "",
        "ServerName": "Windrose Server",
        "WorldIslandId": "1AF8DDD3F8764CA436A57833FB18ADE0",
        "MaxPlayerCount": 4,
        "UserSelectedRegion": "EU",
        "P2pProxyAddress": "127.0.0.1",
        "UseDirectConnection": false,
        "DirectConnectionServerAddress": "",
        "DirectConnectionServerPort": 0,
        "DirectConnectionProxyAddress": "0.0.0.0",
        "AutoLoadLatestBackupIfHasBroken": true
    }
}``` stays the same
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Its the correct one

marsh glen
mossy yarrow
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From your LOCAL CLIENT
Copy the RocksDB AND RocksDB_v2 folder from:
%localappdata%\R5\Saved\SaveProfiles\YourSteamID\

  
On Your SERVER
Place these folders in:
\\windrose\R5\Saved\SaveProfiles\Default\
Remove or Rename the current RocksDB AND RocksDB_v2 folders that may still be in this directory

  
From your LOCAL CLIENT
(Where you launch and play windrose from through steam)
Copy ServerDescription.json from:
\steamapps\common\Windrose\R5
This is where your steam installation of Windrose resides

  
On Your SERVER
Place ServerDescription.json in:
\\windrose\R5\
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This is what I did

marsh glen
mossy yarrow