#π¨βcreative
1 messages Β· Page 7 of 1
tried to do the escape-tunnel from my 1st "city" into and found out that the whole city would have been at least 1 tile or better 2 tiles up from the streetlevel i had
and i just saw that i hit the pier-pole that did hold the π its now gone - so no delorean dmc 12 for a while or until i reload an old save ^^
try done for now - made it from the house in the back up to where i stand .. hopefully rest does work also
Rumor said there is nothing on those islands... but I see... RESOURCES!!!!! π π π
at long last!
Some of you have decided to dig into the files to view or mod. Refrain from posting content not playable in the current demo. Content from last Alpha in Summer of 2025 is fine.
Still a W.I.P.
A small simple french Lugger I modeled to practice texturing
Also a dutch galliot wip (roblox dude for scale)
Where are you getting Aal That Ammo 
The copper bullets you can make yourself. The iron ones came from I think the Captain of the island pirates(?).. or the final Blackbeard quest. one of them.
Oh sorry I meant blackpowder
I thought my weapon merchant will be more impressive than the bullets. π
Every pirate in the camps drops them.
I've spent all mine and the guys dont response anymore at the camps
Can load other servers up and farm them but can just keep farming the cloth n rope bales at those camps - gunpowder respawns in those. Also just find that underground cavity at the start on each server gives gunpowder up to 10ish per as a work around.
They are still here for me...
I finished all quests.
Or he can just buy (trade) from me. π
I'm working so hard to run a business here! The pirate's life is hard...
I have the stock, the ship, the support personnel for loading... only need the kind customers with special requests. π₯°
#1476333974740664543 Winners will be announced tomorrow π
(I kow the Doc is useless.. don't have to say it. π )
Yeaaaa!!!
the inside
I'll be at my first day on the new job tomorrow but will check tomorrow evening when I get out
Tell them you have to leave... You have a ship to catch (and loot). π
nice
buth this game game need pvp server
I known one thing they need tow bar of action one bar of action is not good
It doesn't NEED one. There's no PVP in Valheim, and its loved by tons of players...
I personally like pvp i just feel this game isn't built with that in mind and changing it to try and accommodate pvprs hurts more than benefits the game (yes even toggle on off and pvp servers) there's existing pvp pirate games anyway
Even Elden Ring has cheaters and all that toxicity that comes with PVP... not every game needs that :/
as long as i am in no way forced to play with the "pvp orientated audience" i am fine ... for each its own.
Fellas. This channel is NOT the channel to have the age old endless discussion about PvP
Glad to see a PvP discussion that ISNT hurling abuse at each other however still not the place
I'll let you know when mine breaks. LOL
@silk oracle what do you think about a separate role play channel?
I can replace them, buy I can't accept repair job. My merchandise were made by ancient masters who's work the humble me can never be able to reproduce. These great master crafts were.. donated without repair instructions. But if you are emotionally attached to yer trusted battle gear we will see what can we do...
I think they ripped you off and now you are selling fakes. LOL
In that case I will visit them again... with my cannons. I'm very good with negotiating for full refunds... people say.... π€
https://www.youtube.com/watch?v=2sWiK4CDg38 works for now ... but entrance needs to get down into the cellar of the building next to the starting-point (into the cellar that does not exist atm) and the old floor i used to not drown should change also
music from amiga cd 32 version of pirates gold 1994 (c) micro prose / mps labs
a seahorse .. right? ^^
Sea Honse
Getting there but she's a bit tired. π΄ββ οΈ
For context I was trying to get my friend to install the demo, but he doesn't have the storage for it.
added some detail to the stairs
They can't uninstall that other game they never play because the database of their favorite server keeps crashing every 2 months?
I just discovered your name is not from a game a played but a real pirate name ahah
Indeed!
I always thought of her less as a pirate and more of a real boss lady that knows how to get (REDACTED) done and take care of her business!
the reloading part is kinda done here π
also started the crew's chilling house xD still gotta do the bar part downstairs 
Thank you all for your votes! β€οΈ π₯³
Gratz Ray! π π
Lol they gave crews choice to a dude with 25 stars. Way too take away the win i really worked my butt off for Windrose. Strange way to do it. But grats to the 25 star guy I guess and grats to all the winners. Glad they picked skull rock for devs though. That was a cool build.
yet there were 91 stars or 88 stars and yet dont think they were chosen
91 stars?! Where?! Shout out to whoever beat my 67 stars. Guess I never saw those builds. Or the stars were somehow hidden behind low heart counts. Any way. Grats big winners!! Build masters baby!
dude you didnt get it, or? you won with 140 hearts. you didnt wan in the categorie Crews choise because you already won in another categorie. so the guy with the next highest star count win crew choice. or do you wann win two categories with the sam price
yes your 67 stars are the highest score
congratulation to ALL those builders. awesome stuff. Amazing
Sorry, but I don't understand your criticism here. it looks like everybody submitted five pictures and some submitted a video up to 30 secs. Thats what they have to send in. In addition, everyone had the opportunity to advertise their submission in any way on this channel.
Take our submission. We posted some screenshots here because we didn't finish, and the amazing community encouraged us to submit anyway.
So did we have an advantage just because we posted different pictures here?
All the Builders did a great job. Just putting the effort in alone to submit something was greatly appreciated.
All I've been looking forward to was just seeing other's ideas. might as well throw mine in there too.
You complain about not winning twice? Lol
No no not two categories but my team was hoping for the star win, and we got a heart win. It's all good. Win is a win.
And if you look at the numbers, we did win twice, we're just not allowed to lol
The dev pick would be the πill have to check that build sometime
All I can say in response to this is that next time it's worth differentiating between solo and team builds) also mine now have 143 but gg
They did didnt they?
Maybe dont have popular votes next time, just have judges
There were a lot of really good works, so I think a lot of people will go to the next competition
only 5 places and all for total number of hearts otherwise there would be two lists for solo and for teams
So 10 winners? In the popular vote?
I think it would be more enjoyable, considering the large number of works and participants, everyone benefits
They did differentiate the builds through just im guessing team builds got more votes? Big builds always get the popular vote which is why id prefer judges as people just like size
5 is too much imo so 10 would dilute the prestige even more but just 1 persons opinion (mine) π€·
You're right about the prestige among a small number of owners, but that's not as valuable to me as just votes and connections with the developers. I'd like to work on buildings and locations that could be included in the game for everyone.
Winners get to connect with the devs about the game?
Well done to ye all! I'll be posting me picks for builds of Most Excellent Piracy later
No, but I think the chances will be higher this way)
I would also liked to see more of certain builds. Some were too big to be represented with only five pics and 30sec of video.
Big builds should have its own one winner category, they just dominate over solos through amount, 1 group, 1 solo, 1 dev choice
More categories would be nice in future. That way it diversifies the builds. Have realistic, free form or fantasy and other categories.
I want a price for the best trader... Dev, please! π
Some people are just super active in the discord, not sure its intentional advertising but does shine the light more, why I think judges might be a better bet than a popular vote π€· or just not have competition at all and just enjoy people posting
I think judges would be better as well because most people probably don't even scroll down all the way to look at all builds and rather just see the first one or two and give them an upvote. At the bottom there were some crazy good builds but the difference in upvotes was way too high.
We'll see what the future brings, I'll keep building anyway
I posted my build on reddit, got 200+ upvotes but only 40 here. Didn't really help π€£ π€·ββοΈ
Im just waiting for ea to build, done all the sciencing i can and now i just want to build where it means a bit more normal a place holder, oh and all the new pieces lol π
But turn it around. It didn't say anywhere that it wasn't allowed. And you're active in this forum, too. You even posted something here yourself on February 22nd. Yes, it was something different, but you were following what others were doing.
You built something fantastic and unfortunately lost by a few votes.
But to immediately criticize the devs/mods because their own rules were supposedly broken isn't very nice.
I'm curious to see what you build next, because your castle and the story behind it are fascinating. Even though I preferred the other pirate-themed projects and they got my vote.
Should've just talked in creative every 5 mins lol
Yeah I'm going to wait for EA too, the new pieces look amazing
Haha I guess
My problem is I remember how much fun I had building in the playtest and keep wanting for the old pieces but I racked up 150hrs so played out the demo for me anyway
Wouldn't it be a good idea for the winners of this competition to be the judges in the next one? And then there could also be a community winner.
Could work, but we need a theme. This one was all over the place
Had people building modern battleships and trains, krakens and some forts/villages lol
What? You are suggesting that I have won work? π±
That wasn't in the contract Sir!
Excuse me, Captain, but you've caught and penned a few boars, run a ship aground on a rock, cleared an entire island, founded a church, and so on. I think your time as a pirate is over.
Aww...shit. I haven't even found the One Piece yet
Well, old man, that's how it is. Now the younger generation is taking over.
First you want to give me work and now you want to retire me? Make up your mind!
feel there might be subconcious bias to friends maybe, let devs decide or people that arent chatting all day in discord like me lol, theres a ton of entries ive never seen comment or interact in here so maybe them.
Nah, I would be up for it. But being neutral with my friends would be very hard indeed.
I hope you'll feel differently about it in a few days and that your passion will be rekindled. You've built something really amazing and shouldn't give up.
And yes, I'm 100% with you on the deadline issue.
Our team didnt come close to winning but we had a lot of fun and learnt a lot in the process. The competition motivated us to have a go and without it we probably wouldnt have got so much enjoyment from the demo. Thank you to those who did vote for our entry, at least some folk liked it! For us it was always about the journey and we enjoyed the challenge. Congrats to the overall winners, many inspiring builds highlighting true talent and creativity. I salute you all
Scottish Viking had most hears & stars :P, but only got the hearts award π
Can only win once π
A movie can win best picture, best actor, etc...should be able to win both
The reward was the same though
Comes with the fame! π
A Participation Trophy is still a Trophy
Then give me the "best trader" award! I deserve it (probably π ).
how deep can you dig?
Was also in creative non stop shmoozing other builders lol maybe it had no bearing maybe it did π€·π
Cap'n Tooth's Awards fer Deeds of Most Excellent Piracy
Nevergone
https://discord.com/channels/1260209458924224542/1481230514043228202
I know few landlubbers with the guts to set foot in that fort - plain as day a mighty captain holds sway there! Mayhap he ought invite me in for a mug of grog, and we might parley a bit of⦠business...
Pirate rating: 5 skulls out of 5.
Shyne
https://discord.com/channels/1260209458924224542/1481252729430081657
Ah, Deadman's Crown, aye. Even I keep a wary eye o'er me shoulder whilst I'm there, but there's fine coin to be made. Mind the local ale, though - that brew's naught but strong poison!
Pirate rating: 5 cutlasses out of 5.
Orenji
https://discord.com/channels/1260209458924224542/1481234216263094342
One glance be enough to tell something uncanny be afoot in that town - the townsfolk snatched away and the place seized by gentlemen of fortune, of course! I trust ye'll wring a tidy ransom from 'em, and leave a cask of rum for ol' Tooth!
Pirate rating: 5 doubloons out of 5.
tgb99999
https://discord.com/channels/1260209458924224542/1481206699150016616
This blasted harbour be proof enough that Blackbeard's a ruffian with no sense of craft! Why wreck a fine port like that? Where does he reckon I'm to dock me ship when I've plundering of me own to see to? Barbarous, says I!
Pirate rating: 5 cannonballs out of 5.
Tara
https://discord.com/channels/1260209458924224542/1481571473012560013
It takes a devilish mind to dream up a contraption like that - and I love it! I'll decree that any swab of our crew caught cheating be sent there for trial. That ought hammer a bit of sense into their thick skulls!
Pirate rating: 5 treasure maps out of 5.
All victors get the prize below. And don't be complaining - I be a pirate, not an artist! Arr!Β 
I have a question for anyone who knows. If you destroy a bonfire after building around it, do the structures degrade or disappear over time? Does the terrain return to it's original state? I suppose another way to ask the question is are all changes/additions made to a world server permanent?
Thank you all for supporting my build! I wasn't going to submit until I was talked into by the VC. @rigid void @tight vault @warped pumice @old valley and everyone else!
As long as I spent my time in game nothing "regenerated", except the stones and copper in the mines and few bits of collectable resources on the shore. The bonfire is basically only a tool for you to use your resources to build in a range without having everything in your pocket. Not a place holder. You also need it for some tables to work. If you destroy it those tables won't work until you build another in reach.
Oh, yeah... The animals and the pirates are respawning too.. with their lovely farmable gunpowder sack in the middle of their camps. (But traders don't give out their secrets... so I didn't say that part out loud.)
Very much deserved!
So Mr Master Builder... You were talked into it, right?!
May I talk you into some RP building when the EA comes and we can have proper multiplayer servers too?? π
Sure, I'm always down to help building, not sure about my RP skills but if I can make an outhouse out of a gate and alchemy pot then I for sure can give it a go
I'm trying to find out who is looking for RP (even casual) and who is here just for solo pirating. I'm a curious little creature. π
One week of building. This game is the GOAT!!!!
I hope this is the best channel to ask: i have seen glass windows in so many builds, but where can i find the sketch?
PIRATE COZY
Oh sorry
ok question. i want to build out here but the floor starts clipping through the ground. I want to make a hallway and a room but the area i want as floor. any suggesting's on how to raise the floor without it looking awkward (I'm still learning how to build creatively so any suggestions would be appreciated)
You can use the no snap setting. Put it at the height you want. Then put snap back on. You can now build at this height. Also if you build foundation, floor, stairs, etc. underground. You can then stand on them and use the shovel (dig) option to unearth them.
Oh right I forgot the shovel was a thing, funny because I have it on my hotbar. Thanks for suggestion
Iβll post pics later of an in ground stone firepit i dug out. I use the shovel quite a bit when building. Good to dig out the shoreline as well to move it inland.
its pretty HARD to use the shovel. I think they should rework its function. I mean its A REAL NIGHTMARE TO RAISE AND FLATTEN the terrain. Not to mention that u CANT DO THAT if u are near ur buildings.
In Valheim u can do that easily with or without buildings.
I hope they devs can fix that
im trying some new things with improvisations to make it more beatiful
New advancements in my log
Now that the competition is over... My entry. (I realized it got missed after the cut off lol Score, life getting busy and getting in my way. xD)
Also the skyline.
tornado π
I think I might have discovered some bugs.
What bug?
Looks like you tested the height build mechanics. same. https://discord.com/channels/1260209458924224542/1482554395454341120
The tents and ground torches build and stack beyond the structural integrity limits.
oh it's not beyond though, I don't think. But those piers don't have structural integrity and act like ground so you can't place blocks on them but you can place ground placeable items. But if you had stretched 2 piers to max, you can place blocks on the second pier and reach the same height is my guess. In summary, the second pier has structural integrity and no other pier you stack on top of the second one does. But you get 24 blocks on top of the second. 27 + 27 + 24. Build limit seems to be at 78. Are any of your tents or torches higher than 78 (small blocks) ?
Now, whether they intended for a second pier to HAVE integrity the question lol. But right now, it does.
They might decide it shouldn't and we'll lose some build height. 27 blocks worth.
that 27 would be a cathedral for me or not π
I know. I hope they leave it the way it is
I haven't checked in block height.
nice test though!!
Thanks
I see you put that in bug reports. Me thinks you might want to rethink that lest we lose those 27 blocks πππ
had problems with this ... went into triangles and did look extremely ugly
remove everything arround - even my buildings pier etc
nothing changed
Not sure what we're looking at
Tried to raise dirt?
Limit is 4 blocks on raising dirt
So as the ocean slopes down, so too will your raise dirt
but the ocean floor itself isn't flat. And what do you mean removed water?
thats the rest raised land
yeah you can see the slope there
the blocks now cover the ugly part
dig test
it's kind of a bummer it works that way. people seem to want to raise dirt more, such as yourself
this was all water
removed every structure .. flattend the sea .. still that wave did not go away
if you dig back down, my bet is the water is still there.
https://www.youtube.com/watch?v=cvxlPDzUM_Q everything that you see arround it, i removed (backup before) .. piers gone in range of maybe 10+ blocks
But yeah effectively removed
yep if i dig again it is there again π
water is persistent
as i read here that tidebreakers may work - i did try that with raising more and more area in front of it .. did not give a sh.. so i had to burrow it.
Well. my giant ocean castle gets waves right through the walls.
the good thing is i did not put back in all the pierstones but made a 2nd tunnel - natural on the right side
will place the entrance in the building that covers the waves
looks nice so far
and finally spent some time with those stones i hate
but nice effects like slightly damaged are easy doable (sometimes even if you dont want them to show up that way) ^^
This is literally the only reason why I keep saving my favourite world. So if I screw up I don't have to work 3 hours to fix it. π
yep the "undo" button to a point where you did the backup at saved tons of time
now make it in game
A creative channel that allows AI pictures is already brought to consideration for the admin team. Please support the cause by not breaking the rules here.
I hope we will get a green light on the second channel. I have a lot of Windrose artwork to show too.
If we don't dump pictures like crappy memes I think that would make a good precedent.
Also, tell your ai to "take the HUD off from the picture". π
Removing the HUD would diminish the game's realism.
Oh, I thought these were more of artwork than screenshots. Sorry. π
Do you guys all create background stories for your builds or is there anyone who just wants to build without any context?
I know AI-generated content is controversial, so I'm avoiding uploading it to architecture competitions. I've chosen to share it on this channel instead. I'll be more careful. I apologize if this has offended anyone.
Very nice. Now lets see Paul Allens prompt.
So... Here is my dilemma:
I still don't know if my pc could handle hosting a world with a full pirate town on it. But I want to build a fort on the top of my maze (which was built to let people try it.. not just for screenshots).
I have two options: I either redesign the maze to be a bigger challenge and ditch the wild beast rooms (who has some proper pet farm can guess how difficult trapping and bringing a savage boar into the middle of a maze), or I redesign the way how I bring through the drowned and boars the fort without letting them get lost in the inner market.
π€
Because life is not difficult enough by itself...
Depends on the build, honestly. My attempt for the competition had a plot to it, and the whole world gave me an excuse to run an old pirate OC of mine through the whole thing (which, frankly, I've had a blast with since the limited playtest, and plan to carry into the full game).
Question becomes: "Does plot enhance this build, or just limit me?"
If it's an enhancement, we're gonna have a page or two. If it's a limit, and it's not a constructive limit, it might not get one.
I'm always thinking in projects. I can hardly build anything if I don't make up a story for myself why is it there, how would the people feel while building it themselves. π
the resources needs are 2x so if bigger pieces can be used to reduce consumption that would be great
i'm not one to want to make everything an even number, seems limiting atm
Im guessing I need to build some sort of floor beneath this to be able to close it up ?
Pillars will work. You can temporarily put one on the edge until you close the top, then drop one from the middle straight down and it will support when you remove the temp on the side.
hand you tried beams where it meets the flat parts?
Right ill give that a go, thanks
built a sea gate for "security"
Read pins
Ai generated content will not be permited in creative spaces on this server
so I know the devs won't like it here but if only they allowed a specific channel for ai and modded content would be nice
I wanted one so I could ignore that channel but people had a place to discuss their findings as they are want to do. Glad they made a decision though as people were just spamming spoilers in general
The disallowance on mod content presently is because they do not want people assuming something will be in release.
Mods, data mining, and generated content mis-represent what this game may be, and such will likely not be allowed period until post release, if then.
It's protection of their work at this phase.
Also don't want people asking about how to dig through files, could easily mess up stuff with your game that way
Was surprised by how much is unlocked by the mods, but to be honest - a lot of it was already revealed in the previous playtest and in the two released trailers, so I don't know - not exactly groundbreaking news imho.
still fun to play around with. like my kitchen looks a tad nicer with the cooking upgrades 2 and 3
I'd be tempted to try other ships, but wouldn't want to get attached to the performance of them as it may well change.
While not wrong, those pieces may still not make it to release.
Don't spread it, don't hack it to find out. And if you do, keep it to yourself so you don't get someone's hopes up for something that then doesn't exist.
That's what happened with the playtest and pissed off so many people. (PvP, which was revoked as they decided to focus on the RPG aspect.)
Don't do it. xD
That's why it's EA - kinda comes with the tag. I wouldn't expect the game to be the same after a full year of development, any case.
I share you my solo creation (35h) a little late about the building's contest :
I had seen some lovely decorations that had been shared in this channel so I took the liberty of using some of them to incorporate into my creation, such as in the kitchen or the bunk beds.
They are a little trap above furnace for evacuate smoke onton the roof (on the bottom left, 3rd picture) ^^
makes my little kitchen seem so small, lolol
;w; but they're both so good-- simple and sweet is fine!
This is why i like these channels-- use the pieces in ways I do not think of. xD
I'm honestly just really glad the smoke apparently listens to physics-- so I can force it out of my house and away from my kitchen, which is the entire reason I moved my cooking outside xD
The wind does affect the smoke, but it still passes through the walls xD
Bah xD I hope that becomes a thing in release, because I would love to just-- shove the smoke elsewhere. It's one of my favorite realism mechanics from Valheim
Creating public baths enveloped in smoke lol
Ooh... if they give us a water tub, actually might jump on that. That or i have to dig.
I'm still desperately hoping for the ability to put a dirt slab over things, I want my buried smugglers den, because I can't dig under earth yet.
Seems only games with voxel can do that
Maybe if the made a dirt textured roof piece
This is fine, give me a rug that looks like a pile of dirt and I will make it work.
I know you can kinda do that in Valheim, but you gotta be real careful about how you dig under that rock and put supports as you go or it will explode.
(hi it me, i tried it, it's not worth it for a base but it DOES give some interesting aesthetic overhangs.)
Cave base best base in valheim til you accidentally swing just once more then you just have an ugly hole on a mountainside π€¦π
xD He understands me! lol
i was thinking about making a basement at the very least but i don't think we can dig far enough down for an actual livable area
I have a functional basement, but I've made my build very high with 2x solid stone blocks - basement at ground level, house entrance at first floor, first floor level with the terrain
could raise the roof of basement with stone walls and roof?
Here's the foundations so you get an idea of what that looks like - on top of each stone block there I put another stone block, then floors were built on top of columns, and the house on top of floor pieces, then once things were stable I was able to delete some of the columns in the "2nd layer" to make room for the basement and added stairs to it
ngl, that's impressive.
wow
Here's a creative question. Has anyone been able to make those Eastern Asian roofing where it slopes down but each corner is pointing upward?
should i keep this house or no keep?
Image
heres some more pictures
Image
Image
the images are in general chat
Kind of but with roof points not edges at bottom
Day 28
We captured a sloop this day, captained by an odd fellow named Mo Danner. In his hold we found a trove of rare and costly goods - the clear fruit of some clever smuggling, that be certain.
ο»Ώ
Rather than deal harshly with the man, we struck a bargain. We spared the rascal's life and took him into our crew, along with all his smuggler's contacts and shadowy dealings. Such ties should serve us well in these waters whilst we lie in wait for the EncarnaciΓ³n de AndalucΓa.
ο»Ώ
With the matter settled, we now make merry upon the deck, raising cups of a fine vintage to seal the agreement.
-T.
it doesn't actually
cargo elevator
what are all those foundations for? how high is this or will this be? and why not raise everything and dig a natural cellar?
That's for the fort I built - I call it Fort St. Isidore (see pic)
There's the Commander's Quarters inside it - and that's where I built the basement
went the other way as a test and build the cellar after the zone was raised . but was just a test for the caves i build
There's also a secret passage from outside the fort to the Commander's Quarters basement, but don't be spreading that around π
Does it let you dig after building? I have trouble with that π€
nope - turns red if it would hit any
even it there is a ship and something of its stucture is above the zone where you want to dig/raise
so you have to know the size and raise and dig first
if i would have raised that one i would have had to dig out what i later need also .. but a cave needs water - so i stayed low on level and at the strand
but without a new pc - i will have to stop large-scale for now
Yeah that's what I figured - if you try this near the beach you'll run into water, which can be useful for some builds or not be wanted for others
Interesting in any case
yep
pirate cave needs water π
and your screenshot remembered me that i still did not to a lighthous on a small island next to the shorleine
Very fun project - and you can actually see it from far away when sailing, so it becomes a reference... (Not the light, the tower)
yep lights have not that much of a range and get switched off
But tricky to reach extreme heights - mine has actually a pier inside it for structural integrity
trying to make a stone SOS
only 1 S done
i really like that ^^^
Oooh the impulse to grab those π
I love the enviormental work ingame
https://www.youtube.com/watch?v=SNxK1dPflEM that was a large sign above my city 32x14 blocks with text - did not work out as i wanted with an anchor and my tag .. needs a 2.0 at some point. The logs still sitting in the air - fallong, teleporting, repeating π so the environment may come up with strange things ^^
Stardate 2026.18.3 i wood not believe it.
No further entries..
Little hobo camp I was able to fit under the foundations of a watch tower I'm working on.
The before
Dear Captain Grace,
It is with regret I write to inform you of the shenanigans of the crew. They decided to light a bonfire on the beach and Davey Peg Legs took pot shots at a barrel of pure spirit. Like a bunch of barnacle heads, they placed the barrel too close to the fire and the whole thing went up like a cannon striking Grey Goldβs ship in the battle of Belcherβs Narrows. Now the whole place is ablaze.
When Davey was confronted he said Buck Smith did it so the two of them started dueling. I went to intercede and Davey named me a Scurvy Dog and told me to eat cow dung. I warned him thrice but he would show me no respect. I gave the scurvy dog a choice between the plank and the gallows. He chose the gallows. The deed was done this eventide and thus we are down one crew mate. I hear Bob the Blade may be up for a stretch on the seas.
Quartermaster Jones
I mean... Just like that you might have a constant issue with hiring people to fill up the positions. π
I'll have them lining up at the pier to board this legendary ship.
Thank Davey has been a yellow bellied scallwag since he joined my crew. My quartermaster did right. Everyone knows that. Argh!
Well, the officers must have to keep the order. Make sure the crew doesn't misbehave. π«‘
Davey drew his blade and charged Jones in a drunken stuper. Drunk against his very oath he signed to join my ship. No drinking on duty. The rest of them are scrubbing the decks as we speak.
Meanwhile the Queen's Island burns to the ground. She may never turn a blind eye to my adventures again! I could be ruined!
LOL I had to at least TRY to make it look like a forest fire cleared the island as I systematically harvest every resource possible leaving a barren wasteland.
I uninstalled the demo after 30+ hours but seeing all your creations really makes me want to reinstall lol.
Must. Resist.
And wait for EA 
I am clearly finding ways to keep myself entertained π€£
Oh look. He was a scurvy dog after all. Here is the rainbow bridge.
Too morbid? LOLOL
Nah, Davey was a pirate after all. I see no problem here.
rainbow? never seen one in the game
@severe dew Thanks for helping me re-find the skeleton LOL. Poor guy. He must have accidentally drank himself to death while sitting with his back against his buddies grave stone. RIP dude!
.
Our newest song "Oh Annie" filmed in Windrose!
We were challenged to write an original sea shanty / folk song that pulls on our Scottish roots. Here it is! Meet Annie - and hear her story.
Let us know what you think. Lyrics below!
~Senga & Hazen
The Winking Crow
Lyrics O' Annie
VERSE 1
A lassie with a paint box
in a bustling port town
A lad with bold ambition
who wouldβne stay ...
Windrose Fan Group almost hitting 400 lets go!!! we love the stuff yall are sharing
Why?
Ehh... Please support me with a graphics card. π
Morning all. (sips coffee)
only started playing today... been grinding
PLUNDRRR THE FOOOOD
Chillin in the pool
mine is only military grade comfort and a test from 3 or 4 days ago
as the water is 2 deep in the cellar of my castle, i stopped as i did not want to remove the piers above to make more space and dig a larger area. most likely one of the larger houses near the strand is better suited for a luxury one
my 3 timewasters from today were the castle-maingate, a crafting area and a 2 house combination at the piers- all needs finish but at least the most things are done
Adding a lifting gate for castle would be very nice. Moreover, the lifting mechanism is already in the game. In a mission with a button in the wall and a rising wall.
And the folding mechanism would also be a nice bonus.
got a little bigger than planned π
Dats not tiny... π
What is tiny allways depends on what the engine or my pc does support π But i can see height may be allready a problem here. but at it is in a dock it does not need to be ready to set sails
Or maybe i want to collect 2 of each sort of animals i find if it starts raining ^^
Where are you guys getting all the stone? Is it just the waste rock from mining Copper?
Using dev menu no doubt
I farmed the mining locations a few days in a row. Left the copper and just took stone.
Ok, thx. I'll just continue hitting the mining locations then. If there is a dev menu I don't really want to use it, I'd rather get a feel for how the resource farming will be.
im no dev. just farm a lot . i have two mines where i em so i just rotate from one to the other. thats all
There was a building competition days back. For that a lot of people made new world(s) for cutting wood and farming rocks. There are a good few rocks in the jungle and they give a decent amount of stones too.
There's a "cheat" option to get more fast, but that's also not an in-game thing so you might not want to use it.
I'm roleplaying a trader and while the competition was running I did ship around a good few cargoful of stones and wood, but in the next 3 days I'm sailing on faraway waters (busy AF IRL) so I can only take orders if they are not urgent.
youll have workers in ea so you wont be grinding like now
That trading stuff is really cool. I don't think I'm in desperate need of it, I'm trying to make a Stone pier and Lighthouse off shore but I'm struggling to get the stability so far out.
Yeah true, might be worth suggesting a quarry like mining location though for people with large builds in mind
honestly doesnt take long to mine stone anyway, i got 10k in 2 days wood however lol
I've deforested half the starting island so far, I'm not hurting for wood for a while lol. Speaking of, the large pier cost is a little weird to me, it's 1 wood for a quarter size pier and 16 for a large one lol
The wooden piers help a lot for stability π
If you want a stone pier, you can always hide the wooden pier under water or inside the stone pier.
That's exactly what I'm doing yeah lol. But even so, after you get so far out even the wooden piers lose stability, unless you can luck out on stacking them underwater but it's hard to do when you can't see where you're placing them lol
I'm actually having to build from my ship because there is no stability for platforms around the outside
Yeah, you can't go out infinitely. Depends on the seafloor, some islands go steep very fast, others are more flat and you can build our further
Building a second tower. dont like the supports so i will switch with stone me thinks!!
Finally finished my Pikachu plushie today, I've been working on it off and on for a while as other projects came up and my available crochet time decresed, so glad to have it finished now π
half a days work for our dog to explore whats inside π
its so cute!!! you did an awesome job on it!
Thanks π I still need to figure out a better way to attach felt eyes as I'm not a fan of sewing them on, but I don't think fabric glue is going to be a decent enough adhesive
just when i think im done ..i keep going..plz talk me down!!!!
Progress
clutter isn't exactly easy.. since its so limited
nice grind so far π
thank you
Love it, used to crochet awhile back it way actually quite fun
Did you think about this way?
https://youtu.be/Z-aeNOUcXgU?is=KyrvRUaUVhTl1QNP
Hi y'all! Today I'm doing a little demonstration of how to felt onto your amigurumi projects!
The full instruction for this sample project and more information about felting can be found on my blog:
https://cbfiberworks.com/how-to-felt-on-amigurumi-for-beginners/
Be sure to leave a like if you enjoyed this video!
Day 30
We waylaid a fluyt sailing up from the southern seas, flying WIC colors. Her cargo be naught worth boasting of, much to our chagrin - but the captain spun a tale most interesting in exchange for keeping his life.He told me he'd been at CuraΓ§ao but a week past, where he overheard Dutch officers whispering that the Spaniards be gathering their strength, readying for a grand venture out of Havana in three weeks' time.
It must be her⦠the Encarnación. And by fire and thunder, we'll have her!
-T.
pull one rope for a speed increase and a 50% chance for the mast to jsut hang one of the crew out of nowhere.
looking up, its just a salad of ropes xD
Inside Decor
deckhand obliterator looks fun π
Mockup bonfire for my second tower
The most fun
slowly taking shape .. still nearly at a point where i will build it from scratch without any stoneblocks for faster results, but onyl with wood from the start
Holy shit! Thats amazing, pardon my french π
Its awesome to see what people accomplish with auch limited options, can you imagine what they can doo with all the stuff unlocked π€―π€―
tnx! but look at the entries for the building contest for much better work and details. You can allready build everything that you can imagine (like a kraken ) - more decorations only make it look better or easier to create.
Remember you will need two of every Animal Eh?
a large number of noble dressed pigs tell me they are more valuable and that some animals are more equal ... .. do i need to get them all in?
others call themself influencers ... they want to spread the word about the amazing ship and demand tax exemption and better quarters while onboard
so i think i will sink the ship if the flood comes π
A crewmate just came to me that overheard the conversation and demanded them all kept away from the ship. They have killed his whole family and many more hetold me. Only later i found out he meant influenza A. Maybe i should get a pair of teachers first.
nighty night,...
Damn that's insane, I can only imagine the full finished ship
started removing stone by stone and trying to completely smooth the shape with the few thin wooden things that may work as "planks" is a pain π
If you need any materials, let me know I'll see what I can do
@tame vector i neeeeeeed
Done and Done. I got you β€οΈ
Do I sense a fellow yarn crafter? π
Trying to figure out lighthouse design I like. Little anchor window art on the side too.
Actually looks fire, well done
Im sure once you put the lines on and stuff it'll be more supported
there are allready piers and pillars all arround .. will see
the fire was standing next to the midline of the ship at the ground and as i tried to set the flag on top of the pierpoles on the mast, the fire was out of range. had to put it on the deck
I gave it a roof! (I don't super like it, there's just not a lot of options for roofs in the demo.)
god I need the EA for this game so bad π
yea, we are kinda limited with what we can build with on the demo π i tried to build a lighthouse, but it ended up too square and blocky looking, so i tore it down. I really like your design π
Slightly rotating the walls as you place them helps with the rounded shape
what did you do foundation wise so you could build up so high with stone?
First I put the stone foundation down on the beach. The bottom walls are those really tall ones. I mainly used the stone walls that have wood in it. I could tell it was getting pretty precarious once I started having issues placing the roof at the top, so I added the slanted stone roof to support the wooden platform at the top, with bundles of sticks in between the gaps it made up.
thanks for the tip, i'm really enjoying the building so far on the demo, ive been building random bases on valheim creative mode for ages now, so it's nice to kinda take a break from that but also have something really similar too. also the pirating part of the game has me really hooked!
Valheim's building was far too unforgiving for me, I like this game's a lot more
on valheim i just played on creative with admin commands on. i really just enjoyed building bases and such.
creating hideouts for path of exile, i really enjoy the freedom the engine+devs give
creating scaffolding with beams ... even up to large size .. amazing
iam still playing the game, already using the big ship, and a like the game, i think the combate need more in deph mechanics, the animations are good but becomes easy and boring vary fast
grew up with lego ... dont need monsters - just bricks π
Yeah, building in Valheim can be rough. But with just corewood logs you can have a four story building with a roof. Super gargantuan buildings eat up the fps like noone's buisness though. π
have more than halfed my frames allready here in in windrose π
and the lights start to flicker if i am in a central area where too many are in the range of my viewdistance
I've gotten away from super-massive builds after Valheim. Enshrouded? 5x5 cube house. Windrose? Two prefab grass huts and a dock. Especially Windrose because I won't be able to take my gear or my island with me to the main game.
Being able to modify, store, or share blueprints would be nice though. Only having two blueprints available is very teasing. Still, slapping two grass huts together and busting the walls down between them is enough space for the demo.
need to know whats possible and how the frames are π
Yeah. I had started to have fun with the pier or dock piece, but it's a whole lot of fiddly manual aiming when you can't see anything.
If you trim the hedges, it makes the dock look bigger.
atm testing what options for beds are there π
not removed a single tree on this island
if they are in the way - i build arround or just cover them with a building
I somehow made my dock the absolute perfect location. So when people spawned into my game, they spawned half inside of it. Stuck. Had to remove a tile and put stairs around the spawn point.
Oh my god its him
the large piers are a pain to set ... camera / char would need to be much further away from the object - bad camera-clipping .. just awful
Yeah. I can not, for the life of me, get the large pier to snap to its buddy. I have to use the small ones.
will replace much of the drydock the ship is in with beams
much better view to spot where to go and change stuff compared to the pier blocking 90% if the ship
looks like an interresting static calculation
oh my god the lattice floor
Australia has a few of them as tourist attractions.
is the lattice floor for scaffolding or style points
for the "much better view" it seems.
Because the piers were blocking the bottom half of the ship.
australia mentioned
oh I see, they did type that but i wasn't sure what they meant
yep - if you run arround up there and cant see how you did it on the other side of the ship because its blocked ...
also checking from groundlevel up
Aaaa... I was planning to build an upside down cabin too, but couldn't find the time yet.
Nice! β€οΈ π
<@&1354821664998817822> 18+ server
a little structural problem with microfracutres π
This is an interesting way to open a new loading bay on your ship. π€
if you click click click to remove 13 windows and the last one turns all red π
not the only one ^^
OH MY GOD π
Ehhh... I'm... so... got lost it seems....
.... in MY OWN bloody maze!? π΅βπ«
But at least I think the difficulty level is spot on. π
Now get one of our drowned fellows over there 
I would get a heart attack... π¬
Anyway... Alfred and Phil is waiting for me outside, so I guess everything is okay....?
Aaaand now you can not log out forever. π
It's fine, they'll be free ποΈ
only got 1 dodo atm ... dont care to fill my coop
hm .. seems i have collected the dodo-eggs i put in there ^^
π now they are back again
free-range farming simulated with the round window you can open and close
Blue one hates you with a passion, tho - I see it in their eyes 
Brown dodos are docile
How did you do that? LOL
if i remember my bird science the blue ones are males and the grayish ones are females
- Find a dodo
- Aggro them - blue ones will aggro on you automatically, brown one will need you to hit it first (use a basic non-upgraded weapon) or for a blue one to attack you first
- Lead them to your pen/coop - needs to have a way in and a way out or have a way for you to get out (ladder, etc)
- Once you lure the dodos there, build a wall/remove the way in to trap them there
so after you enclose them remove the half wall and they dont register it aand dont walk out?
Yup, they will be trapped there - but will disappear when you logout, unfortunately
good thing to remember for dedicateds though, dumb dodos lol
Oh if you mean the opening on my screenshot that's a 1-block space, I think they have issues navigating it...
I led them through the back - built the external wall after
ah yes was what i was effering to
but the logout thing is still a thing so think ill wait til ea and dedicateds
Brown ones will lose aggro after you put some distance and leave them alone (and no blue dodos near them) - blue ones will always aggro once you are near
a brown one is walking in the streets in my city for the last 2 days (not logged since)
and i am allmost back again to the point where i was before the large part collapsed π
still not deceided what windows each floor will get
They tend to spawn at the same general area. I'm not sure how that works tbh - I guess the map generates some kind of spawn point at those coordinates? And I think these are "disabled" if you build a bonfire that covers that point. Meaning if you build a pen in that area without a bonfire theoretically you could cause them to spawn in it.
Thank you π
Holy s*it that great
at least its big π
Man, what a cool game. I'm playing the demo with a buddy. And in my spare time, I'm out on an island looking at what I can do with building. Well, my head said let's build a drop lol. So now I'm working on it, of course there has to be a church in the village too. Well, I'm working on that now, see the two photos.
2)https://steamcommunity.com/sharedfiles/filedetails/?id=3689721240
Who is that ? π€£
dont blame us .. you created the char π
I mean the shaddow π
It's your's and it's totally normal for a shadow to be bigger than the object casting it.
@echo shard
My Smuglers POI, turned into a wearhouse basement
Last one with the mod tool to show off the inside properly
Looks amazing
tiny sails π now i need to get them bigger
Big crane and little crane
yall are crazy, need a unlimited resource mod for building
Actually having a creative mode would be cool, where everything costs 0 resources and you start with everything unlocked
or being able to modify the resource drop/build costs directly in the games server settings
only took an island of wood and plant fiber. still 2 more to deforest
That anchor is neat!
... made a new logo for Windrose... a -you guessed it- windrose π
really hope theres other little pois like this i adore building in here
Working on a pirate dungeon hiddin in my tavern
That parking is genuinely impressive.
didnt know how to turn GUI off but yall know i got that little pirate cove
Try /
@paper dune I wonder how big is the no spawn radius around our builds? For example could I build an underground dungeon out of the cellar? If I won't build in it but only on the surface on the top? π€
You can. And the no spawn radius is inside your bonfire range so you got a lot of space to use
I build a storage barn out of the cellar in my own world at first.
So it's not any building but only the bonfire....
You made my day. THANK YOOOOUUU!! π₯°
I didn't realise because I always built a bonfire where I set up a camp... Silly me.
Thatβs the best part. You can build many bonfires and many bases/camps as a result
Those tables are sick
Next task: melt copper, make anchor. π
wait, is there an anchor u can make?? or are u BAITING me
Nah, you can't it would be awesome if that was a possibility as well as mooring lines. Would make docking way easier
thanks, I'm still grinding for hide for the chairs.
yeah I'm a huge fan of the docks, it definitely adds a bit more immersion when coming back from a resource run.
Such a nice touch being able to personalise environment
Yeah understandable. Iβll keep an eye out for updates
Anyone have flying pig on their bingo card?
Just baiting. There are good, kind pirates in the world and there are some... who are not. Like me. π€· π 
Are you baiting for harpies or dragons? π
just a sacrifice to anything that may be up there π
Day 35
I've dispatched our first mate and two swabbies ahead as scouts to Havana. They be sailing the captured sloop, masked as humble merchants, to sniff out what they can of the EncarnaciΓ³n and her schemes.Meanwhile, the work of mending the fort presses on. We've shored up the walls and brought in more guns through our smuggling mates. Should the Spaniards give chase, we'll be ready for them - but mark me, we can't be lingering here overly long.
A cursed shame, that - seeing as we've spun ourselves a tidy bit of trade with the Brethren, and our little stronghold be growing into a proper pirate haven. Tell me, how does the title of Governor sit with ye?
Bah, no matter - once we seize our prize, we'll be swimming in riches enough to shame any governor. Dare I say it... King?
-T.
Work in progress... π
up!
Decent view of my actual build from the top. Fortress/mansion with attached tavern (for a bit of legitimate business.)
They eatβΊοΈ
My friend took this screenshot of our characters. I love the framing in the window.
I built a whole little town
If you press ? On keyboard you can get better photos buddy
I thought the kilns didn't work if under a roof? Looks lice
oh wow those tables are so much better, nice construction
Thanks, I wasn't sure how I'd like the design but it turn out nice.
id reccomend adding some pillars into the room to give it some support as well as to help fill the empty space some
I like that idea, i'll have to do that.
Idk, have not tried putting wood in them yet
better get it finished before EA
i cant get down now but at least its a good view
Woah! How did you get the ability to use stone arches?
I don't know, I just have them.
Did you by any chance visit someone's server where you saw them? π€
no
Most likely a mod, there's a possible spawn window on bottom right & the inventory includes swamp pick & axe.
He even has tomatoes... π
Where do you get those doors and archway designs?
They look like the doors one of the mods showed off a while back
Possibly modded
Right, ok, that would explain it
if it's what I've seen then it's a mod to unlock the dev console and it's commands to unlock and spawn in locked items & ships currently in the demo.
the devs / admins have said anything seen that is locked or unplayable currently in the demo doesn't necessarily mean it will be in the EA or full game.
Aye, that be modded. And we're not supposed to talk about it, unfortunately.
These are screenshots from the last trailer, however, and should give you an idea of what else is there
Given that a good chunk of it has already been shown in the trailers (see screenshots I've posted above) I'd argue that's not the actual reason - the reason is that most of these locked parts require plans and materials that are not accessible in the demo, like iron and planks.
true, I just know its a topic that the dev's don't really want us talking about, I just didn't want to get into trouble mentioning the mod in question too π EA can't come soon enough π
uu looks nice - where can i see tha traier?
In this trailer, we show off the extended version of British Tars shanty, as well as the new and updated stuff we've been working on.
Thank you for 1 000 000 wishlists, thank you for your support and passion!
Yarrrrr? YARRRRR!
Play the demo now on Steam:
https://store.steampowered.com/app/4291770
Vocals: SeΓ‘n Dagher
while all of us would badly want those decorations, others had to stop posting their creations with the mod/cheat .. check the pinned "rules"
Ok thanks
If that strikes yer fancy, I'm building a new community where we can post modded builds - welcome to help or just snoop around.
May or may not have a dedicated server, depending on where this goes with MP. We'll see on EA.
Imma wait until ea when the devs are ready for us to be using all this
my castle
beside that, I love watching how creative folks get with a limited palette π
Agreed
Yall are so creative
It makes em excited for what will be made when we do get our hands on early access
EGG-Zactly
Hope we get even more building sets eventually
What started as a bar has mutated into a Resort Hotel! I call it "The Misty" after the flowers that are hiding near the foundation.
ah man... this game is so amazing. My buddy and I have spent countless hours just gather resources and building with the assets we have. I cannot wait until we get more building objects and scatter to play with. The are is just wonderful too. I am loving all of the creativity being shared here!
Did you build the well using demo available parts?
because of the garden?
Actually, the chain...
Iβd like to know also, those straight square beams i donβt think are in the game?
I'd say more than half of that well is not demo available stuff.
Chain is one, Roof is another, i believe the thick grassy log are too.
First Port office building finished
Thick horizontal logs around well are the seat logs
It looks like those but are most likely not.
Especially the top & left side with a little bit of grass on them, it's a next-tier wood building pieces. (i've used em)
I'll check real quick
Here ya go: left is seat log, center is weathered log beam, right is half log wall
is there a way to enable a creative mode? I want to build some cool stuff.
How do you enable it?
Probably the same as everyone else, use the spawn mod, spawn the schematics, learn it.
It is indeed on Nexus, the oldest one there is. ||sml and solo cheats||
When did the creative channel become an advertisement channel? π€
Cause itβs a creative advertisement duh π /s
Mea Culpa! π
Can someone tell me how I can make a wooden plank?
Starting to work on my docks
Day 38
Arrr, we were set upon by another of Blackbeard's Interceptors, and this time we near went to the depths! I swear by salt and steel, I'll hunt down that bilge rat meself and knock every last tooth from his rotten maw!The Jewel be taking a fair bit of damage, and she's under repairs as we speak. Given the dire straits, I be parleying with our smuggler mates to lay hands on some fine 36-pounders - and, if the bargain holds, that scurvy dog won't know what blasted him to splinters!
Still, our eyes must stay on the prize. She be sailing straight into our grasp, heavy-laden and ripe for the taking. Our plans shan't fail. Blackbeard can bide his time.
That black-hearted bastard!
-T.
I don't know why.. calling it "the citadel"
<@&1354821664998817822> MODS GET EM!
Yup
hey guys i got a question, so a friend of mine created a world and we played on it for a lot of time, he is going to be away for a while and i wanted to know if there was a way to play that world without him being online as he is the host. really hope theres a way
I'm pretty sure if he sends you his world file itll work but Since I dont have the demo intalled anymore I'm not sure where the file/foldeer is located
@tough bluff sei italiano?
No. Sto solo imparando un po' di italiano.
oh okay mb i tought you was italian cause you had the italian tag.. thx a lot btw.
if anybody else knows how please let me know. We put a lot of work in it and dont want it to be lost. thxxxx
The italian tag is just because I'm the only mod assigned to watch over the italian channel since I can read/type a bit (I'm still learning so im not great)
haha dont worry, if you need any help just lmk
It's a bit hacky, and does require some tweaking. Have your friend check the folder below:
C:\Program Files (x86)\Steam\steamapps\common\Windrose Demo\R5\Saved\RocksDB\0.7.0\Worlds
There should be a folder with some kind of id, like CA990740671F4DD6D1A0EA1370B8D4DD. Every world should have a different id, so make sure you know which folder is the correct one. Have your friend zip that folder and send it to you. Then unzip it in the exact same location in your own PC. You should be able to load that afterwards.
Still, make sure you backup everything, and know what you're doing - can easily lose everything if you're not careful
thx a lot really, i'll try tomorrow and let you know. So happy to know there's a good community in this discord and behind this beautiful game, been here for just 5 mins and already feeling homeπ. Have a great day/night. Thx again!!!
Wait a second, if this works it means you can create a bank world?
So, instead of creating new world and farming it to bring mats to your main world it seems one should simply create a bank world, recreate that to dip into, saves you on farming just need the initial setup farm?
I suppose so π€ But wouldn't be very efficient as you can only bring what fits in your character inventory, I guess. Might as well use the mods if you wanna do that.
Well not really, you use the ship for cargo transfer, same as you do now with new world farming
So your "bank" now needs a port π I guess you can do that, aye, but kinda don't see the point anyway
People were very hyped about it when the building contest was on. I tried to RP trading resources at the same time so I got a good few raised eyebrows if I'm a loonatic or what?!
But meeting people was more fun than logging out from the game.... for playing with it. π€·
By the way... I'm still trading! DM me if you need something (preferably rare, like trophy heads - all the 3 kinds -, gunpowder, salt, coffee, rum or sulphur... and more) π
I'm stacking it high. π
A donβt need a port even at bank/farm world, literally go collect mats, spawn ketch put things into cargo hold till itβs full and then go back to your real world use warf to unload
Cheat Engine gotta love it π π€«
Eventually for sure! π
But first I'm tinkering how I can cheat with mechanics and when satisfied I will look into the extras.
I used to play with ARK. I did LOVE how people invented stuff like pve burglar traps.
Soon enough no Rum stack will be in danger at my port! π
my pirate outpost/base π
I just got the building stuff u got there, and this is hiving me great ideas hahaha
Indoor pool is in the works π π
Need to get creative with the arches tho π―
Just heads up trees are finite in demo
Free building ftw π€ͺ
I'd like to see your permit for teasing us like this! Bloody pirates...
did someone delete my picture? IT was from their media kit.... from devs
My bad!
bro...
I mean to reply to it but crappy internet deleted by accident!
Feel free to repost it (It shows some awesome stuff)
Here - one extra - for those who want to get them, just to to general chat and check pinned message one of them contains link to it
Heres the link to the Press kit, Has a lot of screenshots from the early access build and a good showcase of more stuff https://drive.google.com/drive/folders/1IZoe3dtVPeESBlDjc_502xGJpyDSUalM
got my own lil outpost
when you get bored! π
Looked into this - to add, to verify which one is your world, just look inot 'WordDescription.json with text editor and the name of the world will be there.
Tested the above - spent few hours setting it up - and yeah - I have now 4k stone and 4k wood world, i just copy paste into folder go in and transfer mats across to my main world
so basically instant infinite mats, without massive work of farming - just few minutes of copy pasting and then moving things around
So my trading business sailed away (again)...
It's time to go back to my original job: piracy. Let's see where can I find yer cargo ships?!

how yall have better roofs than me and how you gardening xD i havent been able to
mods most likely
modded beams?
its not lol
didn't realise you can put it on land π pretty clever indeed
ok but the roofs all i see is the leafy roofs, unless theres another creative way do do that lol. neat tho
technically speakinging - you could place the small wooden triangles next to each other to create a roof i guess
the first pic i am wondering about xD
oh thats from the press kit - its not in the demo, it was last years alpha
Yep π
check this out - you'll see what will be possible in EA
I am hoping we will hear some good news on 9th
darn. how long has this even been In Demo? xD cant waif for this game to release
EA?
oh Early Access xD
man i cant wait xD
Looks like the outside edge of a pier aye. Some people are super creative with the limited building pieces you have
Yep, these are just piers used as foundations!
Use the wood ramp piece in the stairs section.
You can use tightly packed rows of the slanted beams to make a roof if the Ramp or Leaves aren't to your liking.
Its a bit more work to assemble, but looks alright.
Can also use the wooden stair, can even do neat looking round roofs with that one
how does one get this kickass jacket?
You can't without mods / cheats
I am selling these fine leather jackets...
yarrrrrg?
I've found another great use for cooking foods, decoration! It was pretty cool to log back in and see that the food placement didn't change.
i tried that but it kept falling off the table when i tried to place it - hw did you manage to get it right on the table?
I've done it but it was through trial and error - drop it, see if it lands where you want - if not, pick it up again, rinse and repeat
There's probably a better way π
It was a bit of luck mixed with figuring out the distance. For my situation I was trying to get food to land on a countertop, and found that standing about 1.25 large floor planks away would sometimes get the food to land where I wanted. The drops are physics based and not always a straight line from your character, but every once in a while it worked out.
Ahaa! Nice find
I'm still testing out all the mechanics while I froth at the mouth waiting for the game to release π
Nice! I also have a theory that indoors could be interfering with the drops physics. I was also chucking food around while underneath a roof canopy.
Haven't tested in an open area yet.
I think they just get chucked in random directions in front of your character - couldn't really find a pattern π
Also very cool layout for the room decorations, I dig the rug! I need to step up my interior game
Can you place a storage above the location you need to place your food? If yes then put the food in the box, delete the box and the items inside will drop to the table.
The Island of the Repentant with Abbey
Wow, nice, how did you do that big window inner wiring?
thanks, I used Beam stick
Beam/stick is king in this game. Used tons of them for the Kraken
very nice church! Never got the arcs and ceiling like i wanted ... if we had stonepieces like the leafes for the roof, i would try to do a vault as they at least have 2 different angles. would have used beams if we could rotate by 1 degree and not only by steps of 15
and path of exile happened while i was working on more options - so atm windrose is on pause π
I used large beam for the arches , if we had the 3 type of stairs up side down , I think we ' ll do great things
yep
could work with those i used for the lower part - but they are a pain to work with if you want to do a ceiling
at least for a cave they are fine
or to build a mountain
How would you fill this gap to maintain roundness?
Is there a triange piece you can mess with?
i tried - doesn't fit
You may need to take it out of snap lock and free hand them in...thats what i did to get bend in something
yeah i guess i could try something like that - but then it won't be even - i guess thats the trade off
yeah
like this :
15 degree natural circle, but anything beyond that is finicky
same issue with rocks:
i'll tinker with it
Second fortress, "the citadel" under construction still. One neighboring island clear cut for wood.
If you alternate squares with triangles you can create a rounder shape, like instead of the square on one side or the other, fill it all up with triangles. I was doing this toward the end of my stream earlier today.
Kind of like this:
It isn't strictly round but you can make a 12-sided "circle".
Kind of along these lines
Have a building question....I see pics of large builds that go outside or look to be larger then the bonfire circle..are you able to continue building outside the radius as long as its connected to something inside of it? I see we cant overlap bonfire rings so jkust tring to wrap my head around how it can work for a large group build
Bonfire is basically just the range in what you can grab stuff out of chests and get the rested buff. You can build outside of it as much as you want, youβll just have to have the materials in your inventory if your character goes out of the radius. And decorations can only be placed inside the bonfire. For those you can simply destroy the fire and move it a bit, built structures donβt decay. Keep in mind if you destroy the bonfire, after u place it again, you need to interact with it to settle Galen (the npc) once more since heβs tied to it.
Fence/gate is also restricted to be built in bonfire range.
Perfect...that you for answering....I havnt built anything huge yet but i know I will so wanted to ask before i get to that point
no problem, never hesitate to ask anything, we're here to help!
Somebody got a promotion.
I was thinking that also was trying to remember if Tiddles was blue and fancy before lol
No? Tiddles has always been blue
Gaslighting isnt real but if it were it'd be pronounced 'Jaslight'
A sight after me own heart, laddy!
I am not very creative, but I just built onto the ruins. This is a landlord special.
I think I'm done building structure and need to swap to decorating. Apparently you can go high enough to stack bonfires one above the other.
A different perspective.
monumental job! any tips for hight level? iv got stuck on a building level below yours I think and the structure was unstable...
I will take some pics of the interior today. Used piers on the interior to give it stability. If you can align piers on top of each other that stability can go pretty far. The central tower is also built over one of the rock formations on the island although I donβt know if that really impacted height or stability.
as far as I know that stability comes mostly from the distance to the ground. so if you raise it you can build higher. at least from what i have experimented with.
Taking that into account makes sense as to why you could go that high. the rock is seen as the ground level when building on it
Reminds me of The Crescent Moon by Montague Dawson. I painted a study of it in Rust for an event.
If I could paint in Windrose like I can in Rust, I would probably never leave!
never played rust, didnt know you could paint in it
There's a whole modded pve community for it, check out Monstera on youtube or twitch if you want to check it out. We play on a server called Art of Rust.
so if you create a circle building with 15% angles - how would one create large circle around it doesn't seem like its possible
how can I create maps or something like that?
What do you mean by maps?
I'm referring to what I've seen you are building in the photos above.
you can build in the demo
you just need to unlock things (explore for blueprints - well - just visit all the camps you can find)
I wonderhow much stone that was
But what do I have to do to create things?
Guessing 15-20k ish.
is there a way i can upload more than 10 pics here maby.. ?
I think that's sadly just the limit from discord itself
Post ten pics in a message, then respond to your own message with ten more pics.
Because sending totallynotavirus.mp3.zip through discord sounds like a terrible idea.
^^^^ Yes, no zip files or anything we need to open first, since it's safer and easier for us to moderate it like that.
When I destroyed this build I think I got 8-9k out of it.
think im about 45% done with what all i have in plan rip.. send wood i die xD more pics on media sharing tab
Bro build Tortuga at home
Damn amazing I gotta show ya my port Saint Louise tavern Iβm working on
Great work!
All this good work, and all I've got for a place to call home is Port-a-Potty. π
Taken a lot of stone for this big abandoned fortress! Got to finish decorating then I start on the town around the bay on the other side and docks that fill the entire bay area c:
This looks amazing
Thinking of breaking up the color pallet by replacing some walls with wood fence bits to make it look like sections have been borded over for some more of a "battle damaged" abandoned vibe. Also solid grey just tooo solid. At least the building layout is set c:
Yeah, the demo's lack of variation can get rough on large builds. I've had the same problem in a lot of base building games.
Shame we dont have cannon decorations either They would be perfect for the roof battlement
this is goddamn impressive and awesome. you hit the visuals of piraty
This is one of the best Iβve seen, really amazing work
How do you even come up with that, how do people do this, like do you plan it out first or just start one and build from there?
Also, create bank world for mats
Morning
Well its a creative proces.. you have plan in your head what you want and i started sculpting houses first to make it tight and cramped spaces so the place ooz with vibe and then you focus on details to make it beliveable.. dont want to build megalomanic shoping centars etc.. insted i focused on what coud rly pass as real places/structures.. then you add stuff, remove stuff that you dont like or dont fit and slowly expanding street by street.. i had plan to make this 3times bigger but then i rememberd its a demo so i stayed focused on small first island and no interior building for it.. but when main game comes out i will go harder than this but later in game when i unlock most of building blueprints.. you have more pics on media shareing section on discord.. a lot of pics didnt make it here
Iβll have a look
I did bit of online research for architecture and port styles of the era, did you use anything for inspiration?
I did stop all p building after doing first two houses, i want to keep it for ea so i dont burn out. Hopefully by 9th weβll get some good news
I should snap a photo of the interior the GF made in one building its amazing I had no idea could decorate like that in this game, then again after seeing your street view now I just feel inadequate as a pirate engineer
1700-1800 archi.. but just looking at buildings at your home town can do the work if you live in europe for sure.. but i workd with what i have been given from blueprints.. think it coud all be much better if i had more blueprints to choose and play with so you cant relay much on what you see inworld if you dont have tools to sculpt stuff like that
I wish this was the case but in my hometown town the oldest houses are littery still built from old flipped ships. Most are designed 1870's and up.
It dosent matter, im sure you watched movies or something where you coud see the atmosphere im sure you coud all make old houses if you try ahah π i dont live by the sea but after 35years of liveing on this planet im pretty sure i coud sculpt some of my own head creations by now that look cool and realistic hahah π but there is a lot of work with sculpting streets and houses and decorating it all im not gona lie
The Hog's Head Inn, (Heavy WIP), Also my first proper build :D, I am going to add some rental rooms and a storage attic later, Please give some feedback !
Second floor coming together
<@&1354821664998817822>
are these in demo?
Built myself a starfort.
Cant wait to play more of this game and get more inspirational ideas π got a whole cast of pirate characters to write about and would love coming up with adventures in the game ^^
love the lighthouse idea! would be so handy in this game to find port ^w^
it looks way better at night, for obvious reasons lol
cool!
think i'm done, cant wait for the full game π
daum! nice! must of tooken off all the trees for that lol.
yeah its crazy lol, i think one island is basically bare
XD nice
Harvest in diff worlds
Agreed creating resource worlds has been helpful, especially for getting stone quickly. Stone as a resource feels ridiculously low, the nodes don't spawn quickly, if at all, and mining produces mostly copper and very little stone.
Im trying to recreate the spanish style house from the trailer but im having difficulty receeating the sides and back
Has anyone tried this? And succeeded?
Also the inside aint really visible, any of you creative beasts got ideas?
From the first trailer on Steam?
Nope.
We just don't have many of the full game's tiles to reproduce it.
We've got the small subset of Gilligan's Isle crafting.
The inside is also shown in the trailer
I've done similar style, aye, not sure what you've been having issues with?
Mostly the staircase
Im using the same measurements but stairs are floating lol
And i totally missed that, thx for the pic
||Nexus has a unlock mod that gives u the stuff needed to recreate it||
is this demo?
Not in the demo originally but creative people found a way π
Erm wrong question have you built this?
It's as he stated a screenshot from the trailer
Any builders need supplies delivered?
Check your foundation height, perhaps - 1 block tall won't cause it to float. Stairs are 4 pieces + corners and I believe there's a 1x1 block section behind them - the 1x1 blocks might give you trouble with alignment with the 2x2 foundation; I've fixed it with free placement. That did cause the stairs to be a bit higher but still not floating - still, with the added height I was able to place a 1x1 rock wall under it, which appears to be what was done in the trailer build if you pay attention.
That's not mine, that's from the trailer, but aye 
nvked
damn .... my pirate is living like a freaking cave man i see
Ah dang i did more to finish it off but forgot to post it. I'll have to do that in the morning, it was hard to put the forges in the workshop cause they have to be placed outside π
Pillage and plunder, matey, 'til ye be livin' like a king!
I hope devs will do some additional music to the game in lines to something like this https://youtu.be/gwIRzgbe2jo?si=HEnGxcLTVGtZVE6C
Provided to YouTube by Sparks & Shadows
Theme from Black Sails Β· Bear McCreary
Black Sails (A Starz Original Series Soundtrack)
β 2014 Sparks & Shadows
Released on: 2014-02-25
Main Artist: Bear McCreary
Auto-generated by YouTube.
naah... just a bit of Running Wild and we're good... π
Why not both π
What's amazing is that running Wild has been around for 49 years... the guys are in their 70's
Love Bear McCreary but, mind you, anything with the Hurdy Gurdy sounds very pirate-y π
His "Nassau Shores" is one of my favorite pieces of music
Used this for our Contest Build Video. Love this song and have been watching the show again for inspiration lol
oh yeah - ost is full of amazing tracks
Few more screenshots, of a workshop with forges, and a bar above it
can't place forges inside a building but you can have an open roof if you place things right
probably well known, but I did notice the more clutter a lot of the time makes rooms look more realistic
you can build a forge inside, it just doesn't work in that condition. Also you may need to place the forge then build around it as opposed to build the structure first. It's really strange how the forge works in this sense. I have built around the forge but haven't quite figured out the EXACT criteria in which it stops working.
This is my 'blacksmith' station.
Unfortunate the smoke obscures so much, but the forge still works in this example and you hopefully can see how the stone walls were built around it.
finished tavern / inn ???, i got inspiration from my local pub (i live in the uk)

Rock Base, Can't wait for full release of this Game, Building is going to be fun!
Like the helmet!
Ah wrong! On the 14th weβll start seeing people doing great and amazing things with all the new build sets that are available
True but I like to see the grinders sweating over their lost creations...
Also funny 
Me remembering spending hours building that stone wall around an entire island
I got excited when I saw something other than leaf roofs haha
Day 51
She be comin' to us!The EncarnaciΓ³n de AndalucΓa be sighted on the horizon!
Our first mate's returned from Havana with news hotter than a cayenne's sprout. Them Spaniards have weighed anchor and set course from Havana to Seville, and she be laden with riches beyond any scallywag's wildest dreams - treasure no soul's ever laid eyes upon!
She'll be passin' near our waters in five days' time. But mark me - she sails under heavy guard, more than we reckoned, and this won't be a soft plunder. We'll need to call upon fellow captains of the sea. Our scheme must be tight as a drum.
By fire and thunder, we'll claim that prize⦠or me name ain't Tooth!
-T.
BUILDERS! are we ready!? 
Now the only reason im sad about the so close EA release is that i won't finish my harbour on time, so i thought to share even if its uncompleted, because it will never be xD Can't wait to start again on EA π
The fresh start is going to be a blast with all the new pieces though. Make sure your boot straps are bootstraped, me hearties!
reminder to take plenty of pictures of your stuff!
I'm sorry is that a god damn canal you built right over the water!?
I am... In awe of some of the stuff I've seen from the builders in here
It is, itβs incredible what this game let you do
Did you have to use a mod to dig in the water? Or how did you get the depth so close to shore?
No I didnβt, the depth was just right for the big ship but in a really tight spot, so I built the harbor around the available βparking spaceβ
The only area which I used the shovel on was on the little canal, which I managed to dig from the sides of it
<@&1354821664998817822> here too.
finished the port for my ships, pretty happy with it so i may remake it in EA
I honestly do hope that we will be able to have some major role-playing opportunities with building things such as massive port cities, could even customize it in such a way as to let other players set up shops in it
Way to much for a flipping demo I will say that π
mods is comming at some point
Yo which ship is the one in the middle? is it available in the demo?
Looks like a frigate, which is available in EA, but not in the demo.
yeah
only ships in the demo are the ketch and the boat i think
excluding the blackbeard ships
So how can he have them in the demo? xD
maybe mods ??? idk
or they have the playtest key (idk if playtest is still open)
mods.. With the mods you can crank open a lot more content.
That is a great room.
#βmodding-general please for any mod related stuff :)
(just a general heads up for future things as we now finally have a modding channel π₯³ )
got it.
All a captain needs is a nice drink and an herb rack to get her through the day
just spent 20 minutes to record everything i did build to remember how much fun a demo can be and how bad my 2070 super at 3440x1440 handled the town in the end π
I can unironically say 'nice rack' and its a good day....
Demo was a blast π
https://www.youtube.com/watch?v=zGXKrctptVY tnx for the demo and see you in EA
20 minutes running arround with low frames and medium settings on an old 2070 super running at 3440x1440.
As we could not plant anything to grow where we wanted it, the vegetation "in" the walls and buildings is what the generator spawned on the island and i did not remove anything, as i was not sure the buildins would stay that way.
Had a t...
@solid nexus what video card do you have?
Errr Iβve got no idea
I took the pictures on my phone of the computer thatβs probably it why it looks weird haha
Because itβs easier to send
oh cause i was gunna say the video card screenshots look terrible
I felt sorry for you
π
Pretty sure itβs decently old though
trying out the building system a little bit to see what works... π
Yeah sorry itβs just easier to take it on my phone lol
Reading this channel from time to time, it's honestly insane what you guys do!
Let's see what will be possible with 4 full sets of buildpieces instead of like 1 and a half in demo!
Excited to try it all out!
Holy skull and cross bones! I only hope to ever achieve this level of greatnessβ οΈ
I made a quick video about the Fort I'm building... I was building. Since the DEMO gets a "sunset" on Tuesday I won't have time to finish it. Too bad, because I barely finished the external walls.. the market place, the chapel, and the other little houses that would bring life to the fort are not even outlined yet. At the end it would resemble a stronghold that became a trading hub overtime.... with a secret dungeon, prison and an even more hidden treasury included. Basically it's the maze I made for the building competition with roof. I was told I should share it. π
https://youtu.be/TrsHWQvBGeE
A quick walk through in my half done fort before Windrose DEMO comes to its "sunset".
Btw, the 3 lighted rooms normally includes (in order) a bunch of angry dodos, a smaller but still scary amount of boars and for last a single savage boar in the circular room before you have a chance to open the chest.
Our 2 bases we built with a friend were not much bigger and still it was super satisfying and amazing. For some reasons, the base building in this game looks so cool even when you build small. 
it is ^w^ its feels like a beach hom you wanna visit ^w^! its very lovely!
Question, on those really big builds they are sharing with everyone and the contest people. How many hours (including gathering materials) does it take to make something like that? Just an Idea from people who really know and not guessing LOL
Can only say for myself, but I probably spent 10 hours grinding for mats + 40 hours building = 50 hours. Others have spent much more time than that and I've also spent 3x more since then with additional improvements, new buildings and mods.
The build the Dev's shared was 2 people and 100 hours, and that was with building materials you'll have access to in Early Access. What people did with the demo materials was crazy cool for limited building access.
We have enjoyed building the base for the Early Access date reveal trailer so much we decided to cut a separate video about it. Our trailer guy spent around 100 hours building this beauty. Imagine what would YOU build?
Windrose is setting sail in Early Access on April 14, 2026! Wishlist the game now on Steam and get ready for the adventure:
h...
400 hours for me
plus 100+ hours looking at others creations, learning the engine-limits and how to combine stuff in free mode without snapping .. watching old blueprints about fortresses and ships like the mayflower and havanna, cartagena etc.
Wow thanks everyone, I hope to get more into base building on EA but I am not very good even in other games but will learn in time. Now I know to expect say 100 hours which is way ok as I hope this is like a few of my games of over 700 hours π
Salamat po
it will be easy >700 hours for me π But i also have games >25k hours ... so i guess i just have too much time in general ^^
The curved wall construction shown in the trailer blew my mind. I've never played a game where you could do something like that. π―
still i would like to see finer rotation steps. 15 30 45 90 degree rotation is nice, but i hope we can get down to 5% rotations at one point. But i dont know how the snapping is coded and how much work would have to go into that.
yep - comming from hideout-creations in path of exile/ path of exile 2, this engine has so much more options compared to the iso/3d fixed decorations we have there.
Have you seen the new construction trailer? The curved wall is insane!
yep π
Circular walls and builing forts. It seems much freer than the rotation provided in the demo.
But I could be wrong.
we will see soon π
2 more days. It goes by fast.
have to get some more achivements in the poe-league - so i may start a day or 2 late ^^
I was more used to Ark/Conan Exiles. Basically, only squares and triangles were available; you had to be very creative to explore them.
did play ark on release and got 200$ for one of the early Arkitect
but the engine was badly optimized and took a heavy toll on my pc
Went on to other games before it got good mods
Yeah, I played it a few years ago, after Conan it's the game I have the most hours on Steam. But yes, it's incredibly demanding.
played conan for a while with friends ... stopped as they took away instances that i had bought with an expansion as they changed the monetarisation
the engine was amazing for things like how far you could see mobs in the distance .. or the rays from sun etc.
I usually play these survival games solo. Conan with friends is fun, but my time is also quite limited, and I always ended up falling behind eventually.
did the gathering with 5 ppl for our base
for me its the opposite - too much time π so i do a 2nd base if they are offline ^^
One of the reasons Windrose appealed to me was that it's a single-player game. If it were exclusively multiplayer, I probably would have passed on it.
yep solo and my own speed is one of the selling-point for me too
But it's cool to be able to take your character to other instances. Normally you create a character exclusively for multiplayer and have separate progression. I found that quite interesting.
yep. Only problem i have is my PC ... still waiting (for a year now) for the case to come out to build a new one. 5080 and 1200w power supply and m2 and ssds are allready here and waiting for the rest.
You can see the sparkle in the fish's eyes with a setup like that. π€£
guys remember this is the creative channel :)
Oh, right. Sorry about that, just got carried away