#š¬āwindrose-chat
1 messages Ā· Page 90 of 1
lmfao, quad a game must equal quad a price, how else would they justify their coke-acola habbits?
I played skull and bones throughout the close beta and open beta I like the game so far itās not that bad. I donāt know why people hate on it.
Iām already kingpin prestige 112
Only 112
Same, this game plays very well and while it may not be a massive MMO, it has so much better thought and love,care+effort put in than almost any other pirate game to date
Cannot wait
honestly. i didnt even see it as an mmo title when i found out about it. saw the survival aspect of it and pirates and went "hell yeah" xD
Gotta love being undead pirate
Hey guys, I wanted to say that a guy who makes digital art like profile pictures, banners, logos, and emotes is having trouble paying his rent. I offered to help him out and promote his work, so for those who are interested, his username is wanesa.
Were all struggling to pay our rent right now, at least here in the states. I just had to glue my shoes last week. IYKYK
I'm having a hard time too, but since he makes good drawings, if anyone is interested...
huh?
Skull and bones⦠another game
Early. Before the beta even
The beta was honestly really good. What they came out with was wild hogshit by comparison
so before they changed dev team?... three times?
Probably
But yeah. The game is/was honestly a cash grab trying to ride on black flags fame
It has some parts of it that are naturally appealing, the sailing and whatnot, but it lacks the life that BF had. Skull n Bones is like duck hunt in that everything feels like it moves on a rail
yeah that kinda what happens when you are developing over 10 year, it doesnt really meets anyone expectations, you chaging dev team x times, you changing what essentially entire game should be x times as well
And theres no actual ending!
Thus why we got Windrose here and not Crosswind
Psh i hope thats not whats happening. Windrose gets skull and bones'd. Fah
doubt, they are their own masters... SnB had that Ubisoft above them all the time
but they already shifted from what game was originally supposed to be, thats basically how to SnB step1
which isnt essentially bad, i like this new direction a bit better
plenty of meh MMOs of all genres everywhere, but promising dedicatable survival titles not so much
For a year roughly they have and was supposed to be this current season but the player character movement is so clunky and 2d that they removed it permanently they stated
they fumbled so hard ngl
im so excited for this game
or maybe you dont know what it means
taking about confidently incorrect
Windrose or wind rose can refer to:
Wind rose, a meteorologist's graphic tool
Compass rose, a compass subdivision
Compass rose network or rhumbline network, a network composed of a group of compass roses emerging from hexadecagon vertices
Maupin Windrose, an American glider design
Windrose 5.5, an American sailboat design
Wind Rose Aviation, a ...
well at least there is confidence xD
Yeah no I look like a dork for sure lol
Totally 100% agree with Seaweaver on this š
Hello Everyone!
I think Windrose suits the game just fine, the name isn't what is making the game, it's the gameplay, the love and passion these dev's are putting into it is so obvious. Can't wait to get back into it again š
Windrose has a lot of Historical meaning that anyone of the sea can resonate with.
So we all not buying the game now because of name change? I am on board.
No the opposite
Why would you not buy a game because of a name change. š
Just found this game and just wanted to say it look amazing! Super exited to set sail!
They're just salty from drinking too much of the ocean
The lad has a tad touch of scurvy. 
im personally really happy with changes
Not necessary with the name change, but direction change makes me really happy
Im just sad that there is no ship battles š
dont make stuff up here! xD
Just wanted to post one last time before i leave the server that the name change is godawful
Adios and good luck!
what does the change mean for the gameplay?
See ya!
Canāt believe how many folks are frustrated w a name. I donāt want to assume why, but itās probably the silliest reason for not interacting w a game. Itās even a Nautical term.
Just want to say I appreciate the devs, and the game you are creating. The alpha was SO enjoyable - canāt wait to end my gaming nights in a cave hunting for more ore.
they really need to see more positivity rn. people are so damn quick to judge and im wondering how many people left cuz theyre lacking when it comes to reading comprehension
Unfortunately, AI summaries and streamer groupthink donāt help in this day and age. š
Def should play the game after release, or watch vods, and then make an educated decision about gameplay
people cannot think for themselves anymore, they cant even form their own opinion, just mindless parroting
I think we need some more Windrose bucket love in chat
Here is the Bucket of Waiting, Capitans, may it keep you safe during this journey of patience
The game wasnt even pvp centric to begin with
People actually watched gameplay during the playtest, played it themselves or kept up with actual comments on the games direction would know
People just see the word pvp and get all giddy about playing competitive without reading between the lines, the pvp was a very zoned concentrated aspect of the original game idea
thats the impression i got from it. that the pvp aspect was like an extra and never really the main aspect to begin with. the focus has always been survival/ exploration. ive seen no pvp whatsoever and i didnt even know that the game had it until recently lol
I'm glad they decided to narrow focus and work on what makes the game best, better a good game for a small audience than a mediocre or bad game for a wide one
and the way some people react to "losing" the pvp aspect of it, tells me a lot about these types of players and im glad they left.
The changes that have been made are imo more beneficial and positive for the game compared to the live action model they were gonna go with
I never saw the MMO part and it was unnecessary
Mod sheep smhhh
Being able to play offline and host your own worlds? Whatās not to like
Literally
exactly
Model me the Edmund Fitzgerald now
Your reward is a copy of the game from me personally so you can brag about my greatness
I wish they succeed with this dedicatable format, but truth is.. those survival adventures usually have not much to offer after just few dozen of hours. Big content patches keep eternity and itās nearly never enough for those kind of games to stay relevant or interesting for their aimed playerbase..
I would love to see somewhat continually appealing gameplay similar of what mmorpgs have.. or just what ark have, throw some infinity scaling mechs that keep players occupied for months š¤£
well and then theres me having hundrets of hours in survival games like the forest and seven days games that rarely or dont even get updated anymore. theres a playerbase for this genre and they will play it a lot lol. its like playing cod, after a certain point you have seen it all but people still play it. its the gameplay loop people enjoy, after all. its okay if a game isnt for you, thats why different genres exist after all.
think some madlad even had 300+ hours in the playtest alone iirc
I got hundreds in every single one of them, The decent ones are in thousands.. The market would be here But people generally only stixking to ark/conan
Live service just hord different because you are getting updates weekly or bi weekly while They usually still juice you with big new content patch once in couple weeks.
Those survival games on The other hand get exactly 1 monster, 2 plant decos and 50 bugs every major patche
yes but theyre mostly bigger companies doing those live service games. im happy with the game being buy and play and not free and here battlepass and skins and weapon charms and so on. i love earning my stuff playing the game instead or using my wallet
Thats The neat part nowdays, you dont even get the stuff from battlepass, you still have to work for it
But even Conan Exiles have pass nowdays, sort from other cosmetics. So does Ark, there are comissiones mods and DLCs
Mods are also big part of why those games are still levely, hope devs consider that one too
well im just glad they went away from "mmo" like someone else said, it didnt feel like it anyways.
Ngl Windrose is a worse name then Crosswind.
Ngl once the game become single player only i lost some interest ( the feeling of being in a living world with others , having alliances and conflicts etc ) BUT this game is still amazing on many levels š»
So who is going to make a mod that replaces all windrose text in saying crosswind instead?
its not single player only tho
Fair enough it still has coop you mean ? i probably should have said ''no pvp'' rather than only single player.
An online trading post and āTortugaā style island would be LiT
Edmunds history is great but theres a lot of other unique great lakes ships that I like more
But today is itās 50th anniversary
Nothing wrong with being gay, nothing uncool about it either
Telling on yourself just a bit here
lol no way your saying windrose sound better than crosswind the name is lame asf
I'm saying I don't care and it's weird that people are this twisted about it
Especially when someone finally said the quiet part out loud
Itās somewhat refreshing that someone is outright saying it because Iāve gotten the vibe of that opinion from a lot of the people complaining lmao.
Idiotic stuff for sure imo.
It's right there in a lot of the commentary, just hinted at or relying on implied meaning
29 shots tonight....
honestly, if thats what people's reasoning is, then thats more of a personal issue in regards to fragile masculinity than any kind of issue with the game or name. smh smh, big shame
tiring and telling frfr š š
There was one earlier who was saying he hated the name becaue his friends would make fun of him for asking them to play it
My take on that is that you might need some better friends
Geez, thats sad tbf - ya know i had a close minded phase when i was real young but I grew and learned a lot, and researched (all pre AI lmao). Maybe there is hope for some pirates out there Capitan... and you bet im gonna play the sh*t outta Windrose when it comes out. š
I agree
"Hey lets play some ~~crosswind ~~ windrose" š«
This game went downhill real quick, oh well..
have i said asomething like that ?
jesus ducking christ, open your eyes next time dont be this kind of dingleberry 
The game aint even out yet wdym 
Thatās both sad and funny, gods, imagine having such worthless friends.
the only issues ive got with the name change would be its kinda a bad move this close to launch and idk how the band by the same name is gonna react. do we know what was wrong with crosswind?
the š¦ is your problem as well? its just name, the letters, the way it sounds.. nothing else, don't dig too deep mr. justice pompadour
well to be fair windrose isnt the same word as compass rose so... and compass rose is actually two words...
exactly 5 people on this discord that is actually focused on people who likes pirates/naval fantasy/history know what doesl "wInDrOsE" mean its such a niche term
yeah thats some gandalf level intelectual backstory that literally noone asked for.
im makin a bit of a joke, i saw that lol
I dont even know if crosswind have "meaning" either.. it just sounds way better
about 99% sure 2 sentences in chatGPT will spit 100+ catchy names that would have way better marketing without making it intelectual slop
see thats where i dissagree cause crosswind sounds better imo for a pirate game. windrose sounds like a mmorpg
its the same game fundimentally
what?
only insecurity i have right now is how i should form my sentences so they wont get autoblocked with petty bot
a crosswind is just a wind that comes aCROSS the ship doesnt really mean anything with coming in contacxt with other ships
and you still do fight other ships just not pvp yet
how would that possibly make me insecure ? and try to not be political about it
i could see that i guess. Im just curious if they had an issue with copyright or something with crosswind. like what prompted the change
enligthen me because i do not know
when i was growing up, everything slightly off guy taste was called gay and it was absolutely normal for us back then so whats your problem
guys its not that deep...
You canr have an argument with only one person Tomixus, take some accountability
brother youre also still arguing
something agaist arguing on this discord as well ?
Its like arguing in a public place. Most of us just want to do our shopping and go home but we gotta listen to yalls stupid asses go back and forth till the cops get here
wait the cops then i guess
i mean... i dont really care but youre acting like hes the problem when youre also engaging in the argument...
tbf im just wonderin what to play in the meantime till windrose/crosswind releases...
would play naval action but feels kinda lonely lol
and the cannonball economy is wild
ofc? its probably 3rd ping since that commend i made about new name.. and all of them were those SJWs trying to act super protective and smart on top of that... as if there wasnt dozen other people who previously mentioned what does windrose mean.
And currently i am playing whatever.. Since there aint any good naval games i am stuck with usual survival titles
like what, ark and the like?
Ark i am not really playing, just taking care of servers.. But lately there was release of that cozy game called "Necesse" monthsbefore, there was something similar called "Longwinter" and Craftopia, Nightingdale, No One Survived and Front. Outside of the mainstream ones like Palworld and Valheim both games got quite decent content injection in last years
Yeah, play a lotta valheim but the boys I play with havenāt been on lately
When we can play ?
When it's released
To be fair, on a ship with only dudes there's gotta be some gay activities xD
It just sounds a bit more feminine/ softer. It's okay, not a fan personally (like a few others) but I'm going to accept it nonetheless. in the end it's the game I'm looking forward to and the game that brought me here, not the name.
āYouāre acting smartā
[knows about a basic concept of naval navigation]
Gamers are a bastion of anti-intellectualism.
The sorta mfers that canāt read much less comprehend a two paragraph Major Order lmao
Will the Polish language be available?
The amount of "these guys can't read/ understand what's actually being said" the past few days is honestly entertaining.
cheers for being one of us 
I gotta start modeling my island so I can be extra ready to terafourm an entire island for my city
Is there a terraforming mechanic like in Valheim or Enshrouded? Havenāt caught that in any vids
There's one similar to valheim yes
Niiiice
yeee
The name and logo change is disheartening. Dont mind the change in direction, are they shooting for Pirate Valheim? That could be pretty cool if done right.
That's kinda what they've always been shooting for
Is there any copywrite or trademark concerns since there is a band called Windrose that's been around for a few years? Not sure how names work across different media platforms
been wondering that myself tbh
There shouldn't be actually, I'm bad at explaining it myself but here's what I was sent when looking into the exact same issue with a different name
For example, if there's a registered pharmaceutical product called "Seawaver Lime" under Class 5, I wouldnāt be able to register another drug under the same name in that class unless it hasn't been claimed yet. However, I could register "Seaver Lime" in an entirely different class, like video games, as long as thereās no risk of consumer confusion.
Google out and found following examples:
Most video games and related software typically fall under:
-> Class 9 ā downloadable or physical software, including games;,
-> Class 41 ā entertainment services, such as game publishing or esports;,
-> Class 42 ā software development and backend services.,
That's the general idea```
i kinda doubt that they would be in trouble when it comes to the band, what ive seen so far is that theyre pretty damn chill guys. but one never knows.
all ive found is that apparently someone in hong kong is trying to put a trademark on it but its still ongoing. dont know anything about that stuff tho so take it with a grain of salt haha
Wind Rose and Windrose are seperate enough themselve not to get copyright
Windrose is also a nautical term in and of itself
Well gl Windrose! I was looking forward to this being an MMO that could have taken up interesting new directions. I wish you the best in your "goals" and home the game turns out how you want!
I just want the devs to know how excited I am for this game. It looks like the best of games like Valheim, Black Flag, New World and more. Changing to buy to play also makes me sooo happy. I know a lot of people are disappointed, it this game could truly be amazing
most who are disappointed expected too much anyways/ didnt read properly what was actually planned. looking forward to the game no matter what
Windrose sounds like windows.
I am looking forward to the game and appreciate that despite it no longer being MMO, it still looks like a good game to play. I know it is hard to make choices for the longevity and strength of a project and respect and admire the creators of this game for knowing limitations and strengths in the product they can presently produce and provide for the player base, rather than getting big ideas and stating they will pull them off only to fall short and piss off the player base. Well done so far and am in full support of the game and definitely looking forward to checking it out with my friends when it comes out!
Iāll fill some buckets w pierogi if so
For those still wondering what a Windrose is and still haven't seen what we've been discussing on it. For Historical information.
Ahhhh...thanks for the explanation...never knew that
Pinned the wrong message D:
@fast orchid
I gotchu
š
what even was that lol
aww it was a scam website.. boo
So now it's pay to play? Did we fall off or we still looking good?
I would say still looking good as from what #āannouncements says I would say more and more improvements will happen and eventually the game will be good
Anything not released as FOSS is generally pay to play, whether that's up front, in an MTX cash store, or from your data
What was originally planned in terms of "monetization"?
Battlepass and skins probably like every live service game
Technically the term is "buy to play". You only pay once. "Pay to play" implies a subscription.
we probably ends up with bunch of those anyway
hope not. would prefer some kinda "supporter pack" like deep rock, for example. A coop/ single player game with a battle pass is.. weird lmao
If they charge X for a survival coop game then add battlepass and skins you can buy its gonna be a first
my thoughts exactly lol
Well i just read about the new name and direction i'm really sad and was really hoping for a new Atlas 2.0 game but now i dont know. i understand pvp and loot gets in alot of cheaters but still if we can host our own servers we can control the cheaters
hay guys any new news for windrose i really cant wait to get this game
de ser el juego que mas esperaba, a con los cambios no importarme menos. Habeis convertido un juegazo en uno mas del monton con estos cambios. Por mi parte aqui termina el seguimiento del desarrollo de este juego, que os vaya bien
Imagine naming your game "WindRose"

Crosswind was superior, i have to agree on that point
I was left in chambles with that rename

At least it's not CrossRose 
what about windwind?
The thing that gets me is that 'Windrose', while a nautical term, was not a term typically used by pirates. So it's like calling your racing game 'Odometer'.
Yes, sure, odeometers are attached to cars, and cars race- but it's not exactly evocative of racing
It could be worse, but it could be a lot better
I agree with what you're saying I would just like to point out technically the same thing could be said about the term Crosswind
Yeah thats true, but 'crossind' evokes piratey. To me at least
*crosswind
it's just a stronger word
Again, not saying your wrong in that it felt way more piratey. I was just playing devil's advocate
I know, just thinking 'out loud' sorry
If you have to research what a game title means, then it's a bad fit.
All good. I understand what you're saying
But like i said, it could have been worse, so I'm trying to stay positive
It could've been named "The Unholy Alliance of Israel Hands and Mystisysim, curses, and death"
I like that much better than Windrose tbh
Or "TUAOIHAMCAD"
jusat rolls of the tongue
Might just be me because I prefer simple names
Lmao
Hell, you shoulda given them permission to use your username. Seaweaver is much cooler than windrose
That I can't do, I can give them permission to use my likeness to use in game but naming it around me might cause complications
Same reason I personally can't suggest the name KeelHaul, Especially if my own Pirate Series is named KIELHAUL
You lurk on the discord most of the time, like you're a mainstay/admin or some such right?
I'm guessing the main topic of chatter for the last couple of days has been the namechange- have you heard any absolute gems of 'oh it should be called X'?
I'd imagine most folks who don't like the change have their own suggestion.
Sadly no extreme bangers yet but I do recall a few decent ones passing through
do you know if the devs are married to the namechange, or might it change in the upcoming 9 or so months before release?
Tbf even if we have a great suggestion there's also a whole legal ordeal that has to go through as well so who knows if the name could/will change again
Not 100% sure
So it was literally they HAD to change the name legally?
or you mean just it'll be a pain to clear any other name legally
That's a possible reason for the name change considering how strongly they worded the fact that it needed to change
Honestly both are things to consider
Do you know if their is any more info anywhere, other than the news tab?
Like, what exactly has/will change? Or is that just all gonna be upcoming news?
sadly I only have what you have
It's cool, I thought that was likely the case- but it never hurts to check.
I getcha
Ahoy, this is your weekly Seaweaver reminder to eat a lemon, they prevent scurvy!

Any new playtest soon?
Next year
Dang
To be honest the new āwindroseā Name is a Bad idea⦠and I dont Even understand the name Chanceā¦Crosswine was fineā¦
So they took pvp out why?
@acoustic comet The overwhelming response from players had a big influence. Also, It's taking 2 different game systems pve/pvp and making them talk together - which takes much more game development time. As a result, it dramatically cut game development on other mechanics in the game and being able to focus more effort on other systems that they and players want in. Doesn't mean it can't be added in later at some point - though their current direction is now much more clear. I'm a pvp player myself, however, I loved the game as it was and there's been much , much more added in. So, I'm excited to see what they show us next. The gameplay was amazingly fun without the pvp, so I'm very optimistic. Especially with them going Buy to play instead of free to play to support the game developement and I know of a good bit of cosmetic/Deco, skins that are coming. They captured the Pirate feel and esthetics extremely well. Actually super excited to see the next stage š
@dreamy dagger #š¬āwindrose-chat message
It is historical, Also Crosswind was on a Free to play model on Steam. That creates issues going Buy to play. From my understanding of Steam's policies and Game development - that probably had a great deal to do with a name change, and also them having a different direction in the game - probably felt like the best decision.. I strongly agree if this was the case - we will get more information on it at a later time. right now finishing the game is their priority.
Windrose is a fine name - no it isn't the name Crosswind people had become used too, it will take some getting used to the new name for some. That is completely understandable. I'm certain once people get to play and see the gameplay will be more open to accepting the name change regardless.
Ahoy mates
Good Mornin
Crosswind was the better name for me, but the changes that lead to this name change were communicated weeks or month before. I still hyped for the game. The name is only the hull for me.
Ahoy matey!
idd ...the nam just changed not the game š cant wait to play this .
o/

Mornin folks
just like palworld hahah
to me it sounds more like investors might have backed off and they gotta cut their losses
which would be really sad if this was true
they gonna release a half-baked game with no depth. it's never a good sign when a game changes direction so far into development. Also with the release of Arc Raiders, it could have had a major impact in long term scope for the survability of the game. who knows
i was really, really, reaaaaaaaaaaaaaaaallly excited about this game.. Hope they release a dev update video explaining everything in details. I think the community deserves a proper explanation
Hoping this game ain't going to turn out like Dune Awakening fun for the first 100 hours then forced into pvp to get best tier loot
nope
is there mining in the game? asking for a friend lol
Yes
whats the mining like? if one can ask that question lol
a lot like valheim from what I played
aah okay thank you :D
np, if you want to see more of what the alpha was like I have over 2 days of recorded footage in runtime sitting in this playlist
#1436493452832407653 message
Definitely not the case. A lot of game companies are seeing hard hits,especially from pve/pvp games, games that are pure pve or pure pvp/pvevp like arc raiders do better with pvp due to its their central purpose. Pvp was never at the core of Crosswind/Windrose.
With the game going buy to play, the backers are estatic š Lot players like me are as well š
I think everyone would Agree that Crosswind was a better name, it has some punch to it, windrose sounds like a romance game or similar
Chalk one up for "not everyone" and additionally for thinking it's weird that people are so hung up on the name
Especially because of how often these comments come with different degrees of spelling out that they're bothered because it sounds too soft or feminine in their eyes
They explained the gameplay changes a while ago. That's already out there and easily found.
The name change is clearly to distance the ongoing work from the misconceptions people will have based on the original name. It's not that deep.
windrose grew on me over the last few days. but i was more worried about any potential copyright.
in terms of pvp, maybe its best to put some news down or something that explains that pvp wasnt a big part anyways. it was never meant to be like ark or rust iirc. but i guess it wont do much, since most of the angry people cant read anyways...
remember when people asked for key?
@regal gust If they post another playtest before Early release you'll see those request again lol, but we haven't had an open playtest for a couple months š
We have it in the pinned messages now, but just in case some coming on haven't see it, as to the historical significance of the name: https://thecartographicinstitute.com/a-brief-history-of-the-wind-rose/
Im not the first who says this but please change the name back to crosswind iT was perfect as it was
Was never meant to be good? Seems like a weird place to take it
point proven
@raw rover Won't disagree on ya there, however , the name doesn't affect my love for the game. I completely understand people have the name set in the head for so long and liked the name. Nothing wrong with liking the old name.
So, crosswind gonna be a new Atlas now?
No. Its gonna be Windrose and its own thing.
But if you had to compare it to something. Then it's more into a direction of valheim / enshrouded.
ah, still pve survival game
thats a bad thing, for me 
when is the release date?
Back to SoT then šāāļø
Is there Early Access to the game as requested?
They're still in Alpha
Is the alpha key option available?
What alpha key option? They have limited playtest windows to get feedback and bug hunting from time to time, but we're not in one right now.
Thank you very much for sharing your information.
Hey all, any news on a release date/ an alpha open test
Just dropping in to say I love the step towards Player Created Game Servers! (I may be biased)
youre not alone in that regard dw haha
Why was it even necessary to change the name? Crosswind or Windrose, no difference in meaning. Crosswind is just a better name that makes you think of age of sail.
Also, since when was this game ever planned to be a PvP game?
It wasn't people just gave it the pvp tag on steam when they heard about it and that led to a whole rabbit hole opening up
at most it wouldve been little pvp areas iirc
There was a single pvp zone in the alpha but it was very very rough
so it was kinda like once human pvp
ah so you had to actively travel into it
wasnt like an area where you mightve stumbled into by accident but a loading gate to even get there?
where did people even get the idea for an ark/ rust like pvp from? lmao
literally just the pvp tag / suggested games on steam
like they just saw pvp and thought thats what its like. and then they get all pissy when its not? im baffled ngl
yup
omg
im wheezing. it makes it all even funnier
ill never get that kinda mindset..especially when im interested in something, i research at least a little
thank you for clarifying btw.
np
well, just wait faster smh
I was wondering how I can playtest this game and when the game is supposed to come out
Came for the same info
We all want to know this. None of us do.
When they have more playtests and ways to join them they'll let you know in news
AoC discord goin off right now lol
oh really? why is that?
Itās ea December 11th and itās on steam now
Oh wow!
š
Ok I'm gonna need Windrose to release right about.... now
I'm in my ultra bored phase and there's nothing to play rn
I have been killing time with World of Sea battle, reminds me of Sid Meyers Pirates.
Hi thereās is was wondering how to get beta access to this games
@junior ocean Good Evening, no beta access yet - we ended last alpha a couple months ago. If you keep an eye on #āannouncements If they have another alpha playtest or Early access release it will be updated there.
Bro same plus Ultimate admiral age of sail
It's even richer that all of this outrage is because people tagged the game on Steam and not anything the devs ever committed to

Always remember, Cyberpunk 2077 was tagged as masterpiece long before release lmao
Thatās one game where I lost faith in a lot of ācontent creatorsā after I played the game on launch.
Never trust the hype train nor the people willingly boarding it.
Caution and patience is always the best choice.
ty
yup. also the other way around. Don't always trust bad reviews. Might just be the perfect game for you. Form your own opinion AFTER you have played it or had plenty of research.
Salut a tous , est-ce qu'on aura une playtest Crosswind/Windrose ? trĆØs prochainement car j'ai dĆ©jĆ 31heures sur le playtest et le jeux me manque š
Nous ne savons pas encore pour un autre test de jeu
Been having fun with that game as well, was a little skeptical booting it up initially but its been good fun
Definitely a bit grindy the further you get though
windrose? š
Here is the Bucket of Waiting, Capitan, may it keep you safe during this journey of patience
Not yet. Hopefully sometime soon (next year)
i bought aska since it was on sale. hopefully that ties me over
You bought Alaska!?
I've definitely seen good games get absolutely wrecked by campaigns to smear them
Bucket statue in tortuga
Time to rob tortuga now
Devs need to add this so players can pay their respects
BAMBINO! GIVE US A BUCKET STATUE AND MY LIFE IS YOURS!
Just seen the name change. I preferred 'Crosswind'.
Hey I didnāt say itā¦
⦠but I approve this message š
I WILL BE THE FIRST OFFERING YOU CANT TAKE THAT FROM ME
bucket propaganda is spreading⦠my work here is done⦠or⦠just startingā¦
Awesome thank you so much I just seen a video on this game it looked pretty neat.
All hail the bucket
Take me back to the land of plunder
I miss playing it 2
how can yall alr play it
It's old screenshots from the time of the first test. :)
Morning everyone āļø
Good afternoon, Crosswind fam!
Windrose*
Windwind
Good Morning Windrose š
Goodmorning folks! Wishing ya'll a great day! š
oooo just noticed the old download name changed as well š šŖļø š¹
Heās tryna figure out the catnip formula
š¬ļø š„
Well you'll be waiting decades for crosswind this is windrose!
Im guessing pirates day 2026 we might get lucky bwahaha
It will definitely not be changed back to Crosswind, Windrose will be a wonderful game for sure, super excited.
I dont care what its called if we get what is shown regardless it will be a master piece
Based on how epic the last alpha was, I have complete faith in these Devs executing a fantastic game. Hope they keep š³ š² 
And the game has buckets so how could it not be lit š¤ š» 
I canāt stop watching trailers and gameplay of this game. I am really impressed. Keep up the good work, I canāt wait to see what you have in store for us
R u ok frend ? š«
Gāday matey š
I'm the same way! It looks sooooooo friggin good.
Oh yeah? How much of my playlist have you made it through?
The great Bambino! Sorry, had to.
Hey everyone! I'm a voice actor, writer and casting director. I've voiced in Paranormal Activity, The Mortuary Assistant, War Thunder, Ready or Not, Bodycam, Ground Branch, Enlisted, and more; would love to chat with the team about offering my services š, who can I speak to?
Alt?
when next playtest?
Hey there. Me.
We don't know that yet, matey.
Iām pretty sure itās an alt⦠cause same exact text was said in another server
Out of personal interest. Who in ready or not ?
Iāve seen that exact message in another server
It wouldn't be super unlikely to promote themselve in different game servers.
But yeah, it's always a bit odd like that
Yes itās another game development server
Name checks out at least.
Both about me is same with the link
Yeah. At this point no harm done. :)
**Trip to Tortuga **https://youtu.be/HnIekKXCktE
My 'Tripping with Dr. Peacock' album is finally out! š¦ššæ Settle up for a Trip around the world and the celebration of my iconic 'Trip to' series that has defined my career from the very beginning.
Listen to the 'Tripping with Dr. Peacock' album on Spotify here: https://frenchcoreworldwide.ffm.to/tripping-with-drpeacock
Order the 'Tri...
I forgot I have a made pirate shanty that I havenāt done anything to yet
so wait whens this game suppose to come out i havent really been following too too much
Can anyone that got to play the game say how the exploration works in this game? Is it just barebones - go to point A and get some XP?
What do you mean? Like isn't that technically all exploration? It had randomized points of interest and a lot of progression focused around finding unique stuff at different poi's if that's what you mean
Is there possibly any information about a beta or alpha being released anytime soon? Anyone have an educated guess?
Maybe I asked weird, English isn't my first language haha
I mean is there more to exploration than just finding a new place - getting some lore, recipes or maybe some loot? Maybe some jumping puzzles?
There was a few places that had puzzles involved, temples and even things like hidden dig spots too
Sadly not yet
Appreciate you as always seaweaver. š ā¤ļø
Of course, glad to help
ping
What was the ping?
Release date š„³ finally
not yet, but we're working hard on that ā¤ļø On that, and something else for you mateys ā¤ļø
will there be another playtest?

make it free
That would most likely force a microtransaction economy and that does not seem to be the way the Devs are headed atm
guys can u tell me pls
game will be pvp survival like conan exiles or what?
As far as I understand, the game will only have small PvP zones at best. It seems mainly aimed at PvE playersāwhich is fineābut this genre still doesnāt have a single truly working PvP survival title.
It shouldnāt be that hard to build a system with offline raid protection, a handful of protected inventory slots, and risk that still makes PvP worth doing. My guild loves PvPāweāre just not at the age where we can log in every day at 18:00 to defend bases. I was hoping Windrose would be Atlas, but actually good and playable for people with jobs. Right now it looks like another 90s The Forest clone.
And honestly, nobody spends ā¬2000 on cosmetics in a game like The Forest. But they do in games like Apex, Arc Raiders, and similar titlesābecause the gameplay loop actually justifies long-term investment.
When I hear āmods here, custom servers there,ā it already feels like the community will get fragmented before the game even starts. And whatās so bad about needing a group to survive? The best memories Iāve had in games werenāt from grinding loot in some dungeon 20 years ago, but from escaping stronger groups with friendsāthose friendships are still alive today.
Iām not even good at PvPāIām just thrilled when I survive. Thatās the whole point of a survival game.
Right now it feels like the game plays it safe instead of trying something bold. PvP zones are the weakest possible compromise. A proper system could offer:
safe rooms inside bases
protected inventory slots
fast rebuild after being attacked
anti-zerg debuffs so big groups donāt steamroll small squads
Not punishing, but also not pointless.
If Windrose continues in this direction, I donāt see it lasting more than a few months. Itās a shame, because the potential is huge.
the lack of pvp element in survival games is terrible) So there are a lot of pvp games, and even pvp survival games have PVE servers, so I just want to understand if the developers have moved away from the concept of pvp survival and made a PVE game? If so, it's a failure game
pve game? ew
I would tend to disagree as I know alot that will take part in this game as PVE .
I couldnt agree more honestly
Seen plenty of games fail due to PvP, I know majority of these PvP lovers enjoy ganking and griefing people but yeah it is what it is
@cloud nymph I agree with you here as well.. however I feel PvP is a core part of a good survival game and instead of doing away woth it they should have put more into it...
That said going off what the devi have said their is no guarantee they wont do some form of a PvP overhaul/upgrade later down the line because all they really said so fair is they wanted to focuse on the pve elements
Least to my understanding anyway.
Ofcoure there is audience for PvP survival games but calling it a fail due to lack of it makes no sense, taking conan exiles example. There is a reason why majority of private server lack pvp and if there is pvp its small areas, Also seen lots of tehse private servers which had PvP only just died after few months and they restarted with full PvE. The problem is not so much PvP in games but people behind their computers.
I see your point
Also look at Dune, they lost player due to end game being PvP then they tried to work on it but still it failed
Dune failed cos there was no content. Nothing to do with pvp
The snowflake brigade cried about the pvp zones and just completely ruined the game
it had to do with PvP, check their discord and steam discussions, just a minorty enjoyed the PvP aspect
the same minority who enjoys ruining it for others,griefing and abusing game bugs.
Ruining stuff for others is subjective. A survival game with no risk of loss becomes boring af very fast
Pvp has a very important function
ofcourse but then it should be full PvP and not combine it š
Mortal online 2 is a good example of full PvP ,full loot drop game. Even though its dying due to its toxic community,that game is full PvP and not succesfull
If there will be PvP, then there should be dedicated servers for PvP and Pve, thats the only way to make it work. combining and mixing these 2 aspects is just asking for failure
I mean everyone knows not adding pvp is just a cop out to save time / money. In the latest playtested build you couldn't even control the ships together in coop. Thats not gona last very well
I dont think it has anything to do with saving time....
and you played Playtest build,. ofcourse features are not working properly lol
the "latest" playtest build was an alpha, they even stated they want co-op ship stuff and just hadn't been able to fully implement it in a clean way yet
there wasn't even a focus on pvp in the first place..tf kinda game people been looking at lol. "it's gonna fail because this and that" how about letting them work on the game first and judging the end prodict and not judging it because of tags some randos on steam decided to slap on
that's nice to hear, was wondering how they want to do the coop stuff in terms of sailing. Hope they're taking their time to work stuff out
From the stuff I hear it sounds like they are
Not really, not every game has to have pvp. Not having it as the main thing makes many people excited to play
whether you agree or not, practice shows its own)
I'm just trying to figure out what this game will be like in the end, whether it will be a co-op game or not, whether it will be possible to create dedicated servers for a large number of players, or whether it will be another project that can be played with friends for a couple of evenings in a group of 2-4 people, etc.
because it was originally said that it would be an open-world game with PvP, PvE, bosses, raids, etc., but now I can't figure out what it is
Sons of the forest is a great survival game, no pvp at all. Unless you have friendly fire on, and there's no purpose to tag friends
I'm not talking about that at all
there are a lot of good pve games, what does my question have to do with it
It'll be pve, with a pvp area. Pvp will be optional, in an optional zone
That's what it was in the alpha but from the sounds of it that may not be how pvp options are presented in the future
Do you know what kind of online servers are available, and will it be possible to run dedicated servers on them?
Oh? I assume it'd still be optional. Will it be like server based?
No clue at this point, they said they wanted to focus on making the game pve good first and then touch on pvp, so I assume yeah it might be toggle options
I know they said they were focusing on the more traditional survival craft style so I would hazard a guess and say yeah if you can host a server you could probably host a deticated server, I cannot 100% confirm however
ok thx
so we will wait and see anyway
Either way if I can play purely pve with my boys, I'm happy
On game pass ??
Not for this game as it stands now. Pvp is not required for every game's success. In fact many games are ruined or cut short of their potential by having pvp tacked on or added at all. There is many games that offer pvp so its not like the world is going to miss out if every game doesn't feature it.
Some enjoy pvp, others dont.
Becoming boring because of no risk of loss is also very subjective - many people play "survival" games for building and such - Valheim, Conan, Enshrouded etc etc. I liked the look of Arc Raiders but less interested due to pvp only.
the best way to know the type of people that were playing Dune Awakening is that the pvp was dead whenever the full loot decree was active
not a single real PVPer in that game
so really crying 'snowflake brigade' is really funny because the "pvp players" were the biggest snowflakes for not wanting to lose their kits
they should have had full loot be the default
any way to play?
Sadly not at the moment
Hope everyone is well
I think they could add pvp servers and pve so people could enjoy which form of content they want to play. For example V rising does that and people enjoy both. Im enjoying playing Valheim with no pvp but has been a very successfull surival game
possibly down the road
Anything is possible in the future.
However the focus for the developers right now is their current vision and goal.
Which is coop pve
That isnāt to say there might be PvP down the road or on a community server
Ultimately the best possible direction for the style of gameplay is the focus on pve.
Trying to focus and cater toward pvp is what killed off atlasā official community (well Snail killed Atlas)
I have a feeling that the cost of the servers also led to the downfall of Atlas. I still play on a private server and it floored me when the owner told be the specs for the hardware and we have a small fraction of the people playing. I suspect that may have had a hand in the decision for Wind Rose to shy away from MMO in the description. I know that Unreal Engine 6 is supposed to be working on a solution the networking (making it easier) and I am hopeful that someday this game can return to both MMO and optional PVP but only time will tell.
people always think pvp is just a button they have to press and its implemented perfectly. You need stable servers which cost money. basically live server support which needs money, lots of people, balancing etc. it's a nightmare to get right and if you don't have the capacity and support for that, you end up like once human, where pvp failed miserably thanks to hackers, exploits and most importantly servers being absolutely garbage lmao. I'm glad they focus on the core gameplay (as one should) and make that enjoyable first, before even thinking about catering to the minority and add some kinda pvp servers that eat up resources they will need for the game itself.
Just look at how often the comments come in just on this server about how they can "just make it a toggle" like you can deploy the game with no work into balancing or designing for PvP and the same systems will work for all players without any extra investment
and then cry about pvp being unbalanced and not fun that way lol
Whatās with the rename? Trademarked name?
since theyre going into a different direction they decided to rebrand so they can distance themselves from the old one
something among those lines
Gm
https://tenor.com/view/jim-carrey-yes-gif-10676442 Good morning.
Pvp before "skills". Pvp now "fps"...
š¤£
Canāt wait for the modders to pop off w the anticipated mod support š š š
bucket mod when?
Omg
starts to become a Mod creator but only bucket oriented mods
Wassup chat
circling back
Take me back to the shimmering seas
Iām liking the new Title Windrose will this game come out on steam machine or Xbox
I mean, playtest was on steam and steam machine runs steam OS.... so just the wii
Hello everyone, when will we get a new playtest? Thanks
Sadly we don't know
Oh 31 hours, not bad
Thank you, I can't wait to get back to this banger!
Yes, I did test the game, so I miss it š
Lemme log into steam rq
ok
It says last played today because I finally hit uninstall but the hours are all from playtest, trust me. I miss it too
Oh yes, you weren't laughing! š
I miss my island home
But I had access to the playtest a week before the end, that's why I don't have more time otherwise... š
You must have an insanely awesome base
Haven't played yet but from what I've seen I'll easily clock in 100+ hours in this
what killed Atlas is not pvp but Snail Games pulling away the 4 developers that were on the game to work on Ark Ascended dlcs. The devs knew long before that Atlas was not going to be continued and hence their half a** communication and decisions
Hope digging stays the same as last alpha or even better: you could literally dig through the sand all the way until you reach more water, creating your own channels/rivers and even putting fast travel bells (that need to be on water) inland! Would love to see this digging mechanic is still present at launch š
damn thats kinda cool ngl
Snailās got a history of doing that. hence why I try to avoid any of their game studios anymore.
Ark is to Snail what GTA is to Take Two. Even a great game like RDR2 gets second class attention because of GTA let alone a game that Snail considers done ( by their own decision , especially relasing Atlas for all streamers on day 1 while the game was clearly not ready and a bugfest )
They ruined Last Oasis. Iāll never trust them again
Yeah, really cool mechanic could add some interesting situations and options across the high seas
Wait, what wait wait wait wait wait. So in theory, we could build a base in the center of an island and then create a massive channel or river to the base in the center of the island and then make a moat around the base. Nice.
I remember I tried to dig a channel inland to fit my schooner in. Didnāt quite work as I couldnāt make it deep enough, but if the devs add a diving mechanic itās definitely possible
omg exactly lmao
Diving for sunken loot would be lit
Crosswind is gonna be a great game
I don't know about this Windrose game though š¤£
Windrose will be a great game because it is much more than Crosswind was š
Im out of the loop, whar's happening on Dec 4th?
Might want to study up since it's the one that's coming out, while Crosswind is now dead in the water
It's just a name change
A bad one, but that's basically all it is. And probably because the original was promised as an mmo and they wanted to rebrand
Don't really agree on the quality front, but it's pretty obviously to distance the ongoing development from what people might have expected from the earlier cycle
As others have pointed out, the Steam page is already fan tagged with categories that had nothing to do with any kind of published material from the studio
maybe after testing they found ppl rather play it like valheim than sea of friends. and tis not like there was pre-orders yet so nothing was really promised.
@unkempt thunder to be completely honest - the game hasn't changed that much from what we had - most didn't want the pvp - thats about it - we have way more content now, lot more added in that we did not have previously like crew on ships, etc. I'll miss the pvp option, however, I really enjoyed how challenging and fun the game was. Super hyped for the new biomes and new content š
A Great point is we will likely have more server options we would not have had on the previous setup.
i feel like in the first few months of release, mods will fill any gaps that folks see. so much potential there
yeah I totally agree on that - also nothing says people can't run pvp servers if they give that option. Will have to wait and see.
i mean tis just the reality of modern gamin ppl less and less want pvp and consider most pvp as griefing lol you see it in sea of thieves, arc raiders, etc. more and more now
personally i like pvp tho cuz im competitive gamer
but sea of thieves had to make sea of friends servers cuz so many ppl got upset over pvpers ruining their hours long of progress
even tarkov had to add a PvE mode
mostly cuz pvp ends up all the same usually. u got a honeymoon phase where everything is new and people play to have fun and a month later people start getting extremely toxic and it turns into griefing, cheating and so on.
if i remember correctly there also wasnt a way to save progress in tall tales before, which meant if one person decided youre their target now, you had to do it all over again. they also added the safer seas a little too late and the drawbacks to using them like no own ship, less rewards is awful.
Sure, but that's why I specified that it was about player expectations and not necessarily anything they'd shared
@unkempt thunder yeah, Lot of things were expected by some players, assumed. Some wanted another Atlas/Sea of thieves, this is thankfully neither of those. I totally loved the theme they had - it just totally felt right. Even in the earlier stages it had a great feel, lot was not there but they nailed the theme extremly well.
i think safer seaas should havea less reward there is less risk than playaing in a normal lobby, whether it gives reduced or normal gives increased it shouldnt give the same
@sudden crag i mean Dec 4th PC Gaming show , check news channel
When is the game coming out?
I know there are plenty of people discussing weather its gonna be good or bad due to changes but frankly im just excited to play it because unlike some people I have faith in small groups as they create some of the best games that just unfortunately dont have the money to market their games competitively like bigger corporations
some people just cant read. they see this and that and get angry that its removed. it was never meant to be as big as they think it is and its on them for not doing research in the first place lmao im looking forward to the game and honestly cant wait
Some time in the future
@crude pagoda Should see an announcement on Dec 4th, so keep an eye on the news. Though we do not know the full extent of what's covered.
Could be something extensive, or something simple. We will have to wait and see.
I'm hoping to see something we haven't yet seen š
š¹ 
It's so weird that people don't want to waste their limited free time on things that will be taken by someone who has no consequences for being a jerk. How strange that they might feel that way...
Is there any news about when the game will be released?
Sadly not yet
Some time in the next seven decades
Hopefully before GTA6 lol
Do we know if it will be MAC compatible?
Just dont lose the pvp ez
personally in games like that I play with the mindset that all my gear is just borrowed and that I own nothing so it doesnt matter if I lose it
Will I still be able to play with friends and how many online co op Iām basicly looking at enshrouded as a idea of how itās going to work
@twilit hamlet #1351559852756963358 message
Have not seen anything about it being on Mac.
Tell me what gaming pc I would need to play this
Send to me personally so I can look into it
The system requirements are on the Steam page.
Those might also be the old ones
They probably are, but they're all we've got currently.
Hoping it's another play test before Christmas! Cause that's a Christmas gift I could get behind lol
Owllo
Cool. Not everyone wants to play that way.
its not really a way to play, its the reality mindset of those games. you will die, you will lose your stuff nothing is permanently yours
So it's a way to play
And not everyone wants that in a game
no its a reality lmao
There's no such thing as reality in a game. "Reality" is whatever can be simulated.
the reality in arc raiders is you will get loot and you will die with the loot
...which is a way to play
how is it a way to play, its literally the game itself fundamentally ur not choosing anything here
You choose to play a game where that's the dynamic the devs have created, the "reality" is their design choices
Not everyone wants to play games where there's a threat of other players being able to sabotage or take your progress. Some people do want that. Games can be designed for either set of people but rarely can they do both without favoring one or the other.
that wouldnt be refered to as a way to play, thatd be your choice of playing the game
a way to play is normally referred to how you choose to do something within the game
otherwisee i agree with whata you are saying
My original response to you that you're looping back around on here is that not everyone wants to play games where the constant threat of loss is a reality and you insisted that it wasn't a choice of how we play
I'm glad that Windrose isn't going to be that kind of game
that is not what i insisted on at all cuz i already agreed that not everyone likes to play those games, i stated what my mentality is when i play those games tho cuz thaats the reality of the fundamentals of the game
"Cool. Not everyone wants to play that way." - Me
"its not really a way to play, its the reality mindset of those games" - you
My point is, was, and will be that, however you want to try to characterize this, not everyone wants a game that is designed to feature the idea that other players can take things from you
also many will not take it the legit way. if theres a lower rank player, an easier target, they gonna jump on them 90 percent of the time. they dont gain anything from it, no new loot, no xp, just bullying beginners.
its been like that in many pvp games and honestly, im goddamn happy they dont go that route. i worked for my loot to use it myself, not for some guy whos ten stages ahead to take my stuff easily not because he gains anything but just to bully. they rarely fight ones on their level lol. there will always be these kinds of players and sadly, its what ruins pvp altogether in many games, not just survival.
Yeah this has been the death of many many pvp games, or at least what causes them it have a very small player base
optional pvp is fine. Its forced pvp that is a problem.
Its possible to have both, two separate experiences, one with pvp and one without pvp... best of both worlds, problem solved.
Yes for sure. New World, for example, had a toggle option you could trigger in town or at a teleport shrine so you had to decide before leaving town if you were going to be flagged, but then had pvp specific quests and modes for players who wanted that. (Some) People complained in the beginning, people who wanted permanent 24/7 pvp, but they were a loud small portion of the players. I think it worked out very well in the long run
its not that easy to implement though
a simple pvp toggle is not that hard to implement, It just enables damage to other players.
so all you want is damaging ur mates?
thats what pvp is in a simple form, being able to kill other players...
it does not need to be complicated
on a small scale like a coop world. yes. big pvp servers? not so much.
I mean look at ark, both pve and pvp players have their own separate experiences. But it is funded by a big company.
ark has singeplayer, coop, and servers that the community can create. With and without pvp.
it still aint that easy lol
its still possible XD
it just depends on the devs willpower and funding
it depends on the money, time, experience, team size. then what kind of pvp do they want, player hosted servers? live servers they keep up and running themselves? its a LOT of work and im baffled how anyone can go "welp just do this and that ez fix" even a toggle will end up more complex than false/ true.
even they themselves have stated its a lot of work and if you dont believe me, believe at least them, since theyre the ones working on the game after all haha
The devs did say that its complicated for them, but they mainly talked about the mmo aspect if I am correct.
They can maybe still allow pvp in player hosted servers. Like dedicated servers, which the community could host themselves.
that i can see being a possibility, yes. i believe someone mentioned they might be planning on doing it after they focused on the main parts of the game, not entirely sure
Tell me you don't know how to program without telling me you don't know how to program....
Say what you will, but pvp in dedicated servers is not out of reach. The mmo part I understand, but that is not necessary in this game. The community can host their own servers.
That's fine, but a PvP system that functions is not as easy as dropping in a toggle and saying, "Have at it." There's a lot of underlying structural code that needs to be implemented around it, and many times when you do a change that fundamental you end up breaking other things - often in spectacular ways.
As someone who's been a coder for nearly 30 years now, it's never as simple as, "Drop in a couple lines of code and you're good."
Fair point. Anything that looks simple on the outside is not always simple on the inside.
Like my mental health š„²
You're not alone there.
if only it was xD
So when can we expect an Alestorm or Rumahoy collaboration event/expansion
Itās never that simple sadly. It comes down to balancing. Sure you can add a toggle, but whatās to stop someone enabling PvP, killing another player, then immediately disabling PvP so someone else doesnāt kill them first? Devs would also have to implement a way to prevent abuse of the system and balancing.
I meant a pvp toggle option for servers, like dedicated servers. not for each player individually
that way, the community can host pvp server for the players that want a pvp experience
This is the system that I hope they implement in the future. It would please the widest audience and require the least amount of dev fiddling if they allowed servers to tweak their own settings
exactly my point :P
the devs also did not exclude this from happening, just wouldn't be their focus right at the start
There has not been any beta test. Only Alpha test, and there is not currently one rolling.
Woow the game looks great, Can't wait to play it in coop. Just a quick question will you translate in french too??
Yeah I canāt wait to farm
I hope they add animal husbandry down the road
Iām tryna raise some quality š
Beef Wellington for thanksgiving
If they do animal husbandry I demand bucket husbandry, I want to raise my buckets from their plank and nail birth until they become unusable. Think about it š š š (lol)
When will the game be released?
When the devs finish making it
Everyone and their valhiem bros chomping at the bit for early release.
Just donāt add mushroomsā¦š
Too late did and done
Awesome direction exactly right decision. No MMO, no f2p and self hosting or sp. No PvP 𤩠can't wait to play and buy it
Wow. You didn't have to shout like that
Picture is so pixelated you can fool people that have discord on a Gameboy
Hey Windrose, can you please hurry up? I want to play your game! I want to hunt some pirates and find some treasure!
Thank you very much!
i have been waiting for a game like this FOREVER !
since AC Black Flag actually which feels like forever XD
I swear they keep us away from that treasure so they can keep it for themselves
hahha all in due time these things take time i want to play it as much as the next person wil prob buy it day one on release XD
now bannerlord warsails is also out so that is something that will keep me busy for awhile
Ahoy, this is your weekly Seaweaver reminder to eat a lemon, they prevent scurvy!
what if i dont have one :(
I'm handing you one, take and eat it
So the devs new vision for the game will not have pvp i gathered, is that correct?
yes
Not that it won't have pvp but that pvp is not a core focus of the game,
Oh okay, even duels and certain pvp areas would be fun.
Is the next big news for Windrose Dec 4th at the PC gaming show?
I agree, nothing wrong with even just a server host toggle letting it be on, but they have said while it's not ruled out entirely pvp is being put on sidebar until the game is at a state they're willing to call good enough to move forward with pvp
Maybe? We're not entirely sure and just have to wait and see
Forsure, very excited for this game. Skull and Bones failed terribly.
Is there any kind of purge system planned?
Itās clear that there will be dungeons and other high-loot zones offering more intense PvE encounters, but I think this could be expanded to player bases as well. That way, our structures would have a purpose beyond just spending dozens of hours gathering materials and building because what happens to them afterwards?
For example, in games like Soulmask or Conan Exiles, I personally really enjoy the PvE Purge. It keeps me far more engaged than base building for its own sake, because instead of focusing on aesthetics, I focus on choosing a tactically defensible location, setting up airlocks, building walls, and so on. Of course, I understand players who prefer to build āprettyā bases and imagine open villages or towns rather than fortresses but the system can be designed in a way thatās completely optional, simply an extra feature for those who want additional PvE content.
The CE system is the perfect example, you place a treasure chest (which triggers the purge, but itās optional), and then waves of mobs start attacking, which you and your thralls must defend against. I could imagine something similar in Windrose as well, and personally it would greatly extend the amount of time Iād spend playing.
We didn't see anything like that in the alpha and taking their inspiration of Valheim and Enshrouded into account I would say unlikely as a base game feature
does anyone have an idea around what price the game will be ?
Hello I new to the server and I was wondering if there was a way to play the game early
Keep your eyes open open for any more closed/open beta announcements
Gm.
Ahoy!
pft thats pocket money for me
Morning folks, wishing you all a great day! š
Kann man das Spiel schon zocken ?
Beta ššššššš
we got it
What a great crew we have
Hope everyone that celebrates Thanksgiving had a wonderful day with friends and Family.
Hopefully nobody had to walk the plank lol
@plucky flint there is currently not a playtest running. there is an announcement coming that may have some info - we will have to wait and see. As noted here:
Hello scared, I'm mod
I can't wait to try this game looks so much better than sot.
Hi mod, Iām bucket
so is crosswinds basically becoming similar to say conan exiles now?
and if so , does anyone know if there will be commands like /me /em for text RP?
I'd say becoming more similar to something like Valheim or Enshrouded
All the same stuff really
looks like my pc build should be able to run this game for the most part, can't wait to play it
šŖ£

Was rolling around an idea the other day;
What's the chances of us building a ship?
Like, dry dock, and customized parts, in a vaguely similar system to Skyrim's Hearthfire expansion? (IE, aft castle and galley, etc, actual space I can walk around in inside of my ship.)
(' ' ) I mostly just want to have my mobile camp of a ship, because that's what I do in ARK. I have a ship, I sail, I conquer, I hoard my glitter.
@drifting bough There at this point in time will not be ship building per say like Atlas - where you could build stuff that shouldn't even be allowed on the water lol. Thankfully this is not Atlas for a variety of Reasons. The ship building as we understand it unless it changes will be kits that you get the materials for and build that ship the same. A Schooner is a Schooner, however where the difference comes in is various skins, deco, paints, sails, cosmetics, flair, etc. Things to truly make that Ship more like it is one you can identify with as you. As mentioned here #1354113567007309946 message and here #1355568016552755272 message. Ships were built 1st for functional use in game and sailing. Now we have crew we can see functioning on the ships and later we will have customizations like some of what I mentioned above. They have done building from scratch and experimented with it before, so though we say you can't do that at this time like in Atlas, doesn't mean that in time some type of physical building within limits could be possible. Much has changed with the focus and direction of the game being much more clear so time will tell. But that's the info we can give you on it at this time š
We couldn't recruit crew before, but that is now part of the gameplay loop they working on where you could go up and recruit crew, then over time they would progress and become better at what you want them to focus on, etc. So we have a lot to look forward too the coming year. Hopefully we will see more in a couple days on the announcement here #āannouncements message
Though what they will show or what we will know after that is unknown until then so be sure to watch for it š
I've never touched Atlas, but I do understand the idea of "if it doesn't belong on the water, it's not going there."
I mostly just want my captain's cabin and a small galley so I can cook on the run. >:| Maybe a spot I can repair my weapons. I don't need a forge array and a logging station on my ship. xD
The nod at Hearthfire was, what I think you were getting at with the cosmetics/flair bit.
We'll see though. I'm here for it either way. xD
However, my cat demands that I ask this; Will we be able to adopt a ship-cat for mouse control? ^owo^
(I had to read your post twice cause he's headbutting me in the nose.)
@drifting bough I totally understand that and nothing says we will not have that down the line. I played Atlas extensively. The biggest issue was it had the same backend and much of the game coding of Ark. The teams basically had design and implementation conflicts of interest and ideas so one group left with the coding they already had and the other kept working on Ark - 2 different groups, same trashy buggy coding that they only patched to create more bugs and never fixed lol It's why Atlas and Ark share so many similarities. The biggest issue in Atlas was you literally built your ship from scratch - laying all the hull, ship walls, gunports, etc. you could make things that defied possibility and should normally sink on water entry lol
Personally, what you asking for greatly appeals to me too š
š We're on the same page then-- both in orient and hopes.
@drifting bough I can confirm we have a couple pets you can get now - theres 3 of them.
However we had limited control on them, extremely basic, one being a parrot. Will have to wait and see what the next iteration has for us and to what extent they take pets but they definitely want to develop that. As to what type and how many (skins), etc, will have to wait and see.
My 'hope', honestly, does break down to like how Hearthfire had it;
You have your wings and main buildings, you allocate them accordingly. Want this to be a mobile 'base' with some small crafting stations? That's your main wing-- cargo can now only go in secondary so you can't carry as much home, but you can repair yourself better as you go.
Want cargo capacity? That's your main cavity-- lots of space, but you're not bringing back workers, or carrying a large crew for that because that takes up your space.
that sort of logic.
If we do get 'from the ground up', I'd expect it to be in phases, much like how you do have to invest material into a hull before you can fill it, and that's where the dry-dock comes in. (Allocate a space -> build in phases for large material investments -> deploy your fancy customized ship.)
...and yes, I will have a ship-cat hammock somewhere on the boat, likly in my quarters, because my Voidling must sail with me.
I played this in Alpha and it was one of the most enjoyable ( even in early stages), and relaxing games I have ever played. The pirate theme was nailed perfectly. Everything from environment, to music, sounds, just overall feel. Loved all of it. There is a nice degree of challenge, and you have to learn what types of weapons work best against what mobs, how to counter fight various mobs and bosses, etc. Exploration was great - we had 13 islands, but they have since added in 2 more biomes we didn't have. We didn't have crew on ships, felt empty, but was still fun, now we have crew we can visibly see and they react to whatever your current gameplay engagement is, from hoisting sails, to casual sailing, to combat. So much more coming so I'm super ecstatic about what's next as it is already one of my favorite games of all time.
Cooking, crafting all felt good, especially when they put in being able to pull from the storage boxes in base to craft within the base area. Lots of quality of life things were put in.
Farming, how you acquire seeds for crops.
I was also in on the closed beta, so I very much have all the hype for this. xD
It's gonna be good, either way.
Did you enjoy the closed alpha?
The building system is probably one of the best I have ever used in how flexible it was, far better than many others including Valheim and Ark.
Alpha/beta, w.e it was.
I enjoyed it Immensely. It's everything I wanted in anything pirate related, frankly.
I didn't get to the PvP section, but I'm also an adamant non-PvP player. (I hate it. I will build a bulwark you can't get past because I like my builds and I don't want them ripped up-- I'm the person who'll make you fall into a pit of power-bred scorpions in ARK to protect my tiny cottage of cute, thank you.)
That said, blueprints. God I was so happy to see those and I desperately hope they stay.
Blueprints should be staying, unless they drastically change the system. We haven't seen anything on that changing.
Yeees.
Now to hope that one day down the line I can make my own-- set up my tiny deployable base blue print for camping outside of things I know are going to truck me cause I'm bad at combat. >_>'
I'll help you with combat if you need, doubt it'll change so much I won't have my skills anymore
^^; I'll appreciate it greatly. I love the idea of bleed and rapiers, but the strong bleed one they gave us got me trucked more often than not.
I'll have to dabble with it on release and see which weapons I like the most again. Big release changes always adjust how that works anyway.
I didn't use bleed but I did use rapiers, one in hand pistol in the other and gods was the combat fun as a result
It was really fun-- it was the bleed one specifically I had stars in my eyes about. I love DoT builds in various games, but it didn't hold up for very long in the combat run. ; ; Or I was bad at it one, not sure. xD
Extremely fun combat - I ended up doing the same combo. Rapier/Pistol, but had rifle on hand and hammer for other situations.
Could've been your artifacts and armour not being a good fit
... honestly that's entirely possible, I don't even remember which Artifacts I had. I think I was grinding for them when the playtest ended, because I had only just then figured out "oh, that's how these work."
I said I like these games, I never said I was smart about them.
That just means you have a lot to look forward to the next time you play it š
Yeeees. >:3c And we shall, very much so.
I've got a pirate character that desperately needs to sail again.
That's fair, I just know builds were definitely an end alpha stages thing, it took me a while but it was great watching people question how I two shot crocodiles with mele then strolled on like it was nothing lol
xD I think I remember watching a few of those back and forths-- I was getting them in three ish, but I couldn't do it with the heavy bleed rapier from the early tiers. (That very first one, where they gave us one with something like five times the base damage in bleed, but it was low base damage.)
did they say why they changed the name to Windrose? was it a license issue or IP conflict?
They didn't give detailed reasoning beyond different direction different name but I imagine they had their internal reasonings too
Avast me heartie! Tis a quaint depiction of māeh big bucket self being immovable to your ways, Bucket Child! šŖ£
we have gone from bucket propaganda to the bucket wars
The bucket is strong with me
Thereās always a bigger bucket
I have an excellent bucket that I use for growing my peppers. Heavy duty with handles š
Buckets, which I would define as unconditional love, is central to a Pirateās life. So, you might say we are encouraged to bucket.
a ship is technically just a giant bucket
@stark bronze my personal speculation is partially based on Steam. When you have a game on Steam - there are certain rules developers must adhere too - one of those being they cannot change from a free to play to a paid game. It creates massive legal issues and other problems. So changing the game direction into something else than was originally planned say removing pvp, and a lot of MMO style elements into a more of a Survival focused game. The game industry is brutal right now - games are shutting down due to lack of financial support. So this was a super smart move on their part to ensure an income and support further development going buy to play. It also makes legal issues easier to deal with with a name change and allows a smooth transition to continue development. This is just my take on one the main reasons - this hasn't been stated to us but it makes perfect sense with all the pieces put into place. the name is a good historical one - just people were used to the original one - which I also liked. For historical info on the name https://thecartographicinstitute.com/a-brief-history-of-the-wind-rose/ Hope this gives you a backend look at why some game companies go this direction and just to clarify they haven't told us specifically why they did, It just all fits into place š
btw - steam also sucks a whopping 30% from game dev's, making harder to be free to play, just another tidbit.
but you gain way more than 30% in audience
I was ready to do an altered bucket quote from episodes 1-6 in order⦠last one was from* Attack of the Buckets⦠but now I canāt⦠Iāll save em for later š šŖ£
Where can I download the game? I see people playing it
its not out yet and theres no playtests. aka you cant atm
ok gotchu
keep an eye out on the news tab, if anything changes its most likely going to pop up there first
Where do you see people playing it?
Does in my Imagination⢠count?
No, I want answers
so do i lol
falls over
One day, I hope to have them, until then no one new is allowed onboard my ship
Nice try
Who much is the game going to be?
Unfortunately we donāt know just yet. My guess would be around the $20-$40 mark
Donāt worry I secretly board āweaverās ship everyday in the middle of the night to change out the buckets, cleanliness first Capitan!
His first mate takes all the credit tho
Spiggs says you fell down the stairs trying, I'm gonna be honest, he's been with me way longer so I know for a fact he's right
any news?
Sadly not yet
2026 soon
Dats true, on the 4th we get new major info too
i wont argue against the truth - bum is bruised today - think the deckhand just mopped the stairs. Bad timing.
Good thing my crew does their jobs
game is PVEPVP?
Game is mostly pve, might have a pvp toggle option not sure
Will this work on the Acer Nito v15
Morning folks
Mornin! ā
Original name can still be found
Morning all
ah yes cute morning
Omg @distant mountain
yes its me
Hey I have one question , there is any chances to see some Sea creatures in this game š?
Developers couldn't afford to create PVP because they were avoiding the high costs. That's why they only focused on PVE. Unfortunately, they abandoned this game concept and couldn't see the high volume. I'm going to play Arc Raiders and now I'm leaving this server. There's no need to keep up with childish (PVE) games.
kek
love how they all be trying to downtalk the game and call it a failure and so on. then they proceed to announce their department like its some sort of airport
same lol. cant wait for, hopefully, more info
š
isnt it childish to always try and compete, why cant you be an adult and enjoy a game with friends?
some people just cant enjoy things anymore unless they get to compete with someone or something
im even happier that its only pve, that means i can just vibe with friends and enjoy a game
hell yeah! also the building system seems really cool. cant wait to build myself a big box with windows because my creativity is..eh
Ahoy, this is your weekly Seaweaver reminder to eat a lemon, they prevent scurvy!
Where's the party?
Waiting for the release :p
Is this still happening lol
yes! but it will take a while.
good things dont happen over night.
@lofty basin Is there any advertisement planned for release, i see hytale plastered all over twitter yet not a whisper about this game. And Hytale essentially came back from the dead. I wanna be hyped fir this game as much as I am for Hytale..
Keep an eye out in #āannouncements and on the PC gameshow on the 4th for more news
Once there is something worth to advertise, I am sure it will be advertised in the way that are possible for the team!
But for now we gonna wait for tomorrow and then see.
How many times has hytale died and came back lol
Too many to count
š¤£
will look forward to news
š š š
how does one get access to play the game?
Sadly access is not possible at the moment
cant wait for this game to release am so stocked for this!!!
Time to stream octopath Traveler 0 until PC gaming show starts up then doing a watch party for Windrose hype
Do we have a link to the PC gamer livestream? š
PC Gaming Show: Most Wanted is your annual front row seat to some of the most exciting projects in development on the world's greatest platform. Our 25-strong list of the most irresistible upcoming games isnāt picked by us alone, either. Itās chosen by The Councilāover a hundred industry heavy-hitters, from iconic developers to your favour...
Thanks!
Of course Of course
Damn, nearly 2 hours in.
I need to head off to bed, it is getting late here. I suppose I will have to hope there's a youtube cut of the Windrose content tomorrow or something.
Iāve suffered through this show just to watch the trailer. Please soon
I mean, it being in top 10 is gotta be good news right
ITS BEAT OUT REQUIEM!!??
Man people are more excited than I thought
Jeez, it's gonna be in top 3
I know!!!
Or itās not on the list at all
It's there š
It could be but also they said something earlier about it even the premiers being more exciting as they go, so I'm under the impression they based even that order off their hype
Oh hey
Speak of the devil!
I knew it, I qued in at the right moment š
whjat a shi*** trailer!!!!!!!!!!!!!!
Still no date, trailer looked fire tho
Did it not make the actual list then?
The trailer is out, but we still don't have a release date. Come on, a hint about when it will be.
No it was just saved for a wishlist trailer late into the show, the trailer was fire tho
No date. No new information. I was so excited for this game
Trailer looked fine, looked like some cool new stuff but not making the list is a bit disappointing.
I mean, yeah I'm disappointed with PC Gamer for not putting it on their list
The list is for games confirmed to be coming in 2026
WR has no release date so can't be on the most wanted list
Fair point
please tell me theres at least some info later on or something
Someone fire the test servers up
If only
I want to try it for the first time and create content about the game. But there is no date.
Embark on a pirate survival adventure in Windrose, formerly Crosswind. Wishlist it on Steam now.
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Same boat here my friend
Trailer was fire, keep working hard so we can sail the seas together soon!
hell yeah!
I want this game now š
I'm guessing you may have been a bit underwhelmed.
With only the trailer yes, with the steam post as well not so much, I don't know I'd use the same choice of words but, I'm still beyond hyped for the game
well..pc gamer has been absolute crap the last few yrs , unless you pay them for advertisement you don't get covered
Myself as well. Going through the Steam post now.
just the trailer was a little rough, i kinda expected some new info. but doesnt mean im not hyped anymore, still happy to see theyre doing great. Really looking forward to more info in the future
IF they do not RELEASE this ASAP, I swear that they want to keep the TREASURE for themselves ā ļø
That's true
i love how the covering of stuff brings in new people all the time so this gets a more and more people. but what about us who been here for a long time, where our news.
Make sure to read the steam post for the extra context
ive inhaled it the moment it was posted haha
you bet your BOOTY its PCs most wanted
#RELEASETHEDEMO
ARGGHHHHHHHHHHHHHHHHHHHHHH AND UGHHHHHH
still really butthurt I missed the last playtest. I was late to the ship
it was a crowded small ship. so the odds of boarding was minial either way
i just want to build in sandbox mode..
some of the creation people made was just stunning.
oh yeah i saw some. cant wait to build stuff, looks damn nice
so far still the best building mechanics in any game i tried (besides mc but that well yeah...)
one of the best games in terms of building, to me, was seven days to die. so many shapes
yes that was good too
but lacking in terms of decoration and wall paint and stuff to make it home-ish
i think what made this the best was you could "stack" them ontop of each other without to much hazzle.
which means with some insane creativity you could make those yourself similar to how you make images from difrent icons and shapes (cod black ops 2)
overlap that was the word. they could overlap without havin issues with the rendering
your own imagination is the limit in these types of games and i love that stuff to bits
and then it also just looked good
now the only issues was the roofing haha, those could also overlap but sometimes they would still be out of alignment so you had a hole in the roof.
Are we ever going to know a release date lol just teasing us with new trailers we want to play the game hahaha I'm ready to get lost in this game again
End of 2026 yikes that's sooo long I thought it would be mid year at least lol
as to teh details (closed/open) and length well no one not even the devs knows yet, perhaps.
i can't rememeber if they decided against or for that here.. haha. been following a few other games.
i think this wasn't planned. someone correct me if i am wrong
i think they wanted betas and other test runs.
aaaah makes sense why they do the alpha and beta stuff then and why it might still take another year..even tho my heart might break reading that haha
We're planning to roll out Early Access first, and iterate and improve along the way, correct ā¤ļø
uh amazing
