#happyhippo480 - Log Review

1 messages · Page 1 of 1 (latest)

golden cosmosBOT
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Please post the link from WCL in this channels for others to see.

harsh sandal
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I would say move your pot to your first dance so it can also affect your entire 2nd dance, as well as clean up your dance rotation a bit. Else looks fine

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Sometimes you shadowstrike twice before secret tech which shouldnt be needed

tidal forge
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Just from a quick look - your dance windows were wrong - when playing TFD its very scripted as so - Dance > GB > Evis > SS >Sectech > SS > Evis

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You can see thats causing you too waste quite alot of cp

buoyant quiver
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alright thanks guys

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appreciate it

potent oak
# buoyant quiver https://www.warcraftlogs.com/reports/cqkJT9p37xRyDFCa#fight=23&type=damage-done

I usually look at a couple things for sub logs with queries:
Casts that land outside of FW - you did good there
Shadow Dance windows isolated in the timeline - I think people pointed out stuff for that already so I didn't look
Finality Rupture optimizations - you didn't do this at all, which is a bit of a loss
Energy levels - looks kinda fine I guess. You can swap the first query to filter to see energy levels during dance only. Some people struggle there.

And if you feel like blaming RNG, it always helps to look at sophic uptime and when they happen like here. Unlucky if it procs between dances/ends right before the next one starts/during downtime/etc.

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regarding the finality thing, this is more or less what it's supposed to look like instead:

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you rupture once in the opener, and then after the opener and before your 2nd dance you extend that rupture with a finality rupture

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and that lasts two dances

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and after those 2 dances and before the next dance, you cast rupture twice so that you again have a finality empowered rupture for the next 2 dances

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and so on

buoyant quiver
potent oak
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The rhythm is always the same

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Rupture - Opener Dance - Rupture (empowered now) - Dance - Dance - Rupture * 2 (so it's empowered again) - Dance - Dance - and so on

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It always lasts 2 dances

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And then it's about to fall off

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You don't bother with it for your opener dance tho

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There's an image somewhere, mby that helps

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Lemme see

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This one

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"emp" means empowered with finality

buoyant quiver
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I see thanks, I think i get it! do you also want to use as little combo points as possible on the normal rupture between dances?

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and follow it by using 6-7 CP on emp rupture?

potent oak
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Smn did the sims for that and it's a slightly better to just follow normal finisher rules for the non empowered one

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But I don't have the link for that rn

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If the first one is too low CP, it might not last the 2 dances

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And it's also energy inefficient I guess

buoyant quiver
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ah true makes sense. Is there also a specific amount of seconds between non-emp rupture and rupture after the 2 dances or do we just try to get EMP rupture up as fast as possible? Sorry for the barrage of questions btw

potent oak
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They can be your last 2 finishers back to back before you go into dance again, if the previous empowered rupture is long enough to barely last until then.

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Like if you look at the image of my ruptures there:

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The blue bars are ruptur casts, purple is shadow dance, and yellow is when I have the finality: rupture buff up

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I did back to back ruptures right before each double dance there

buoyant quiver
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Thanks now I fully understand it appreciate it man! One more question, do we play around like empowered evis aswell like the rupture or not?

potent oak
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Nah

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There's nothing to play around there either way

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The only really degen thing is:

If you fight a boss with immunity like rasz or Sark and you can hit em for a bit while they're immune
Then you can obviously use that time to build CP, keep alacrity up, etc.
But you can also prepare finalities for whatever comes after.
Because then if the rest of the fight has an even number of e.g. Evis casts, it'd be neutral compared to not having finality prepared
(F - N - F - N - ... vs. N - F - N - F - ...)
Whereas if you'd cast an uneven amount of Evis in the rest of the fight, you'd gain one more finality buffed one than if you didn't do that:
(F - N - F - N - F - ... vs. N - F - N - F - N)

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But that's degen

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And giga niche

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And completely unnoticeable

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But teeeeeechnically it can be a gain

buoyant quiver
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haha crazy never thought of it like that

potent oak
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But no, you don't play around it really

buoyant quiver
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also sorry one more small quesiton

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sometimes in shadow dance I only get 5 combo points with SS before evis or sectec

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do i still send the sectec even with 5 cp and th evis with 5 so I can get the last evis in before dance ends? Some people above mentioned that I shadow strike twice in dance sometimes but that is to get 6=> combo points

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kinda confused in that area

potent oak
buoyant quiver
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welp guess im dumb

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thanks for everything man makes so much sense now 🫡

potent oak
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Gg, enjoy 🙂

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Oh btw, it's also a small gain to send last finisher in dance even if you only have 4cp

Mostly because that means that you instantly gloom after exiting dance, while lingering shadows is at max stacks. If you instead use the last global in dance to build to 7 and then Evis right after dance, you miss out on lingering stacks

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But it's a very small gain

buoyant quiver
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bro you're a king thanks!

potent oak