#subtlety
1 messages · Page 920 of 1
Is your game just a bunch of panther sounds
should i upgrade my hero gaze/guidon or upgrade my off hand crafted weapon 2nd
already upgraded main hand
They’re pretty much the same I. Sims
Not sure how track affects the order but it should be MH > Gaze > OH > Guidon (assuming they’re all equal ilv, again idk how diff tracks change that order)
you should sim yourself
but upgrading guidon and offhand were around the same % for me
0.5-0.6%
upgrading mythic guidon was 0.8 tho
do we know whats the total amount of haste value we r after
cause i assume upgrading from hc to 298 guidon would give us some lever on removing a bit base haste, or that would hinder our dance outside of blades?
wc2 seal is way better
is it 7 or 8 gcds we want in shadowdance no trinket trickster about 700 haste?
!stats
700 haste is that counting oils or before oils are applied?
with all buffs
Counting oils
what pin do u guys have for the helpful sub addons i cant seem to find it
Playing with 643 haste (with guidon, and all buff applied), and it feels ok : I have the time to do the good number of attacks in a dance even if a coup is casted.
does coup take prio over powder in aoe
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Yes
% is useless u need 1050-1100 mastery then rest go crit and always 700+- haste with guideon at least thats what simmed best for me
damn i only have 839 mastery. it's so jover for me
Damn
Can i see your sim?
Time to delete rogue
no, i dont listen to clankers

Hah fair enough
yeah but how much % haste is that
This is my sim
I get okay logs for kill my for my ilvl is green
And i duno why, prob im shit i gues
is there a website or something that has info on which enemy has truesight in dungeons?
mdt used to show
but it doesn't anymore
Generally any large lieutenant style mob has truesight, with the exception of the whirlwind/smash dragons at the end of academy
MDT should show
It does but it's inaccurate
i did notice that
i think the mobs before the 3rd boss in seat also don't have truesight iirc
you can shroud past them
I thought they did have truesight 
i remember shrouding past them at the start of the season
unless my memory is completely kaput
or maybe it was on the beta... and then they changed it
can't remember
They have truesight now
But you can skip them by jumping past to their left
Without stealth
I got to watch Zac and his team doing the skip so highly doubt they are shroudable
They added truesight onto those mobs shortly after the season started. For the first little while you could shroud past them. I think they were intended to always have truesight but it got forgotten or something
The mobs you mc on first boss are pulsing and hitting all the out of combat mobs in the area, whose health resets because they’re not in combat. I don’t think the amount of damage they provide is actually that substantial but I’ve never gone back and looked at a log to see
First day alleria today, do we save cds for anything or just send? Also and tips and tricks to do good dmg?
Wait for cds until stacks are up on mini boss
How manu stacks?
5-10 I guess
Blast after first blobs?
I mean it depends how fast your raid can get them stacked
No idea first pull today
Then you'll have to figure it out when you're there, your RL will probably say something about it
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Guys, do we still strike twice with specific conditions to proc the apex or not ? When i check the rota from best sim from fuu's sheet, there is never 2 strikes in a row
that's because
on trickster
most of the time
you get the apex anyways
whenever you press dance
There’s no instances where your cp refill automatically and you have a supercharged combo point left in sims
But in practice it happens lot of time
in which case you do shadowstrike again to proc apex on supercharged combo points
!bugs
Rogue Bug tracker: Spreadsheet
The more likely scenario is that you just don’t have enough sht stacks to proc apex on your second supercharged combo point. Like you hit shadow dance and sectech, then hit shadowstrike but don’t have enough sht stacks to proc it
At pull : 2 super cp, strike, blades+dance+sectec (at this point you still have 3 super cp), strike (generally procs the apex), evis, cp refills alone -> then next you still have 2 super cp and can evis or strike again to make the apex procs.
ive wondered the same thing, i noticed on alot of top logs these guys never double shadowstrike
answer is many 

Yeah this happens but sims don’t pre stack supercharged combo points
not unless you force it with custom apl
!sheet
Rogue Spreadsheet - Light Version / Dark Version
Generally having to double shadowstrike is a sign of getting unlucky, which means it will appear less in the top logs as getting a top parse requires good luck on top of skill
raid_events+=/buff,buff_name=supercharge_1,first=0,cooldown=999999
raid_events+=/buff,buff_name=supercharge_2,first=0,cooldown=999999```
^ to add 2 superchargers pre pull
where to put it?
@vale pine my 🐐 , is there much difference with going crit or mastery after getting the 700 haste? Should I just go whichever is higher ilevel? I don't trust sims no more
You can trust the sims lmao
when god asked how many bugs subtlety should get, the rogue dev was sadly absent.
But it's always trying to lower my haste so
generally speaking ilvl tends to win out if its significant enough of a jump in ilvl
you want to balance both out, slightly more mastery maybe. But sims should generally work well
Yeah ignore that part, the sim isn’t wrong about lowering your haste being higher dps, but it doesn’t account for the human factors that make it extremely difficult to reproduce
Yeah I more so mean when it's picking items that will lower my haste way too much vs other items
The sim is more optimistic about human error
I think its an interessting conversation tho
because inherently, we don't rly have data on how well people of difrent skill levels are able to fit globals into shadow dance
If we pre-cast, aren't we like machines ?
the problem is the first cast
and well the last
lets say shadow dance has 8.2 sec duration
this means you have 0.2 sec of time for the 9th cast
if you now cast dance and secret (or storm) manually
you introduce a small delay
now this might be 0.1 sec
or 0.3
if its 0.1
you possibly be able to hit the last gcd
if its 0.3
you already lost it
now its even more complex than that
But if your first cast is the macro dance+sectec ? no delay
because there are many other factors included
Or our internet ping has an impact ?
Even with spell queuing and macros, you lose a small amount of time on each global, I assume due to technological limitations
And by small I mean really really small
basically, your input lag.
This can depend on your hardware
brain fart lag
e.g. if you use a bluetooth keyboard, the polling rate is fairly low, so you already have up to 50ms latency
means, you might already lose half of the 0.1 sec only from how long it takes for your keyboard press to register to the computer knowing that
and thats only one part of the entire chain
there is no keyboard input lag with proper
Sqw
there is a slight game delay at times but you can mostly play like a robot
but you can typically put it in 3 categories:
- Input lag (how long it takes for your hardware input to register)
- Human error rate (Human reaction time)
- Latency (How fast your internet connection is, so ping as well as server tick rates)
spell quque window does allow you to queue up spells in advanced
It for sure can reduce parts of the chain above
Which is why i don't understand peoples desire to reduce the sqw to very low settings
To add to the above
there are bugs in game too
coup de grace still has a higher gcd
which means you lose 0.2 sec from this alone
one thing to keep in mind is, that even experienced players sometimes lost a gcd during shadow dance in TWW season 3
this was due to double casts of coup de grace
this still means the combined extra gcd was only 0.4 sec
would math out to a reduction of dance duration from 8 sec to 7.6 sec to fit 8 gcds
Macro to start dance also wasn’t common during this time
think it was mostly me and a few others pushing it
it wasn't as common, because the problem was not similarly big
Well what i see in practice is that with an amount of haste leading to +1.26sec of dance with deepening shadows, I can get 7 GCD under dance, while with oils R1 leading to +1.32sec of dance, i can put that 8th GCD. Playing with bluetooth keyboard.
0.6 sec of room of error is higher than 0.2-0.4 sec
If you hit quad coup in blades it was 0.2s to not drop in blades
So similar but longer timeframe
but it's, i think, a good example, how human error rate might be easy to underestimate
Adding to my last message: 8 gcds reached with 1 coup in one of these 8 gcds
Ye and sims already account for this
I played 630 haste on my split alt a while and hit a majority of dances correctly which is like 0.1s leeway I think
It’s playable for sure
Is it a consistent number across all people though? Or is the sim leaning on the higher end of what automatic extra delay you might expect
do you guys fit 9gcd with 700 haste ? (during a basic dance, not the first one, and without guidon up)
it is latency dependent to a degree
Its 8 outside guidon
having a higher ping makes it harder to hit all globals
~7.4s is 8 gcd
It varies around 4-6 Ms, which is roughly the unpreventable delays when playing
Dance stab macro my beloved
So, If i understand well, if we were all in the most precise optimization, we would all have an amount of haste depending on our material, just enough to get the 8th gcd and then max other stats as mastery or crit.
Gotcha thanks
Yes
@warm marlin imagine needing dance macros 
XD
im gonna start spamming bring back tww3 sub like tokin
not bad for delves and ritual sites
I was just thinking this channel wasn't as annoying as Outlaw. Glad you are going to fix that problem
np mate
i mean he spent 2 weeks in outlaw
ill do it in outlaw too for crackshot and old rtb
about all it takes to corrupt
Keep this sub, make apex sec tec function, add a talent that rewards pooling. Make goremaws great. Make the other 2 capstonea actually alter gameplay not "more damage lol" and we have a cook
Tww sub is never coming back 
And make Gloomblade baseline and replace backstab
and you need to fix the sectec cd stuff
and 90s should be stronger
and the haste stuff is real bad
Dark brew should enhance shadowblades in some way
and revert nimble
What if haste also extended our defensive cds and utility cds
"Your instant or wound poison applications extend blades by X seconds"
To keep it db thematic
just think what it will play like next season without 4p and guidon
the user you refer to has quite some messages in outlaw too ^^
i can just imagine a blizzard dev reading this right now and thinking "wow this is a bunch of great feedback, im gonna take away perma tricks from trickster and not make it baseline instead of their ideas though"
rookie numbers
Blizzard is reverting sub back to hemo spam
ye, i mean...
I wouldnt complain if perma tricks was replaced with a mobility node ngl
am I the only one who likes rogue
Perma tricks insane crutch
i like rogue, i dont have any problems with current sub tbh
Trickster has no mobility talents reminder!
Wheres my 2x shadow step or grappling like fatebound reee
The easy solution to it is to round deepening to the next natural number, removing the punishment for human error and giving players enough buffer to hit the last gcd
I like rogue. I don’t mind the current sub but I would like more to it. As I’ve always said, good baseline I think
i will try not to be one of those guys who just hangs around nostalgiaposting forever when i leave
it would mean 7.1 sec -> 0.1 sec to fit your last gcd
would become
8 sec -> 1 sec to fit your last gcd
But then won't we go for 8.1? 😂
Well it would round down in that instance no?
we atm stack haste to the value we can comfortably hit the last gcd in dance
which is around 0.3-0.5 extra sec
adding more haste than that has no effect before we get 1 full extra sec
always rounding it to the full number, would just mean slightly difrent haste values
The outcome is the same no? But instead of going to 7.5 we would target the 8.1 breakpoint
Yes but then said breakpoint would have lenience i see the vision
you'd go to 7.5 but it would give you 8s which would make it much easier to play
either way half the posts in this discord would be haste questions
and new palyers won't be punished as they have enough extra time to fit gcds
you'd go to 7.1
^
Yeah maybe it's ok
just always round it up
sure
Cringe haste breakpoints but at least not as cringe
as any in between i feel
can end up introducing in betweens
because technically
the correct way to measure haste right now
is to go to the dummy
and see just how much you can cut
while staying consistent
so you don't spend even 1 point too much
I still think that if they wanted to haste tax they should have just made deepening max out at 7 seconds and excess haste is converted to mastery no more breakpoints or feelsbadmans
i think haste interactions are inconsistent
why does deepening not benefit from bloodlust
while secret technique does
ofc. for anyone who spends a lot of time reading up on things
this might not be a problem
but midnight comes with the promise of making things easier
tfd with pi and lust leading to a 20 second shadow dance would be kinda hilarious
i think its good to some degree
because it means we don't need to fight for pi and other shananigans
it already be 18s with reck pot and guidon
but bloodlust is now worth less than it was before
and we now have 2 spells which technically should add value to haste
oh god lmao
the benefit of bloodlust should also be felt in gameplay
*gameplay
which, i would argue is not the case atm
I remember full hasting on beta and during lust sec tec was up and tfd waa still 3 seconds to go kekw
the full haste tickle the enemies build
i feel like if blizzard really wanted haste to be relevant on energy classes, they'd need to take another look at how haste affects energy regen, and probably also have haste have an effect on our gcd
they can very simply do the ww treatment
I pray that never happens lowkey
1 sec gcds have a vibe
break even more stuff?
I like 1s gcd
Nah I think its really healthy to just fucking hate the game, and spend all your free time in a discord talking about that fact
So true besty anyone else fucking despise warcraft orcs vs humans? Can i get a zugzug?
my dh hit the 2 remaining tier slots he needed on myth track out of my 2 rolls in MC 
2x vaelgors dropped on my heroic clear
both were won by warlocks with 298 feather and heart
and they both asked for money for it
We live in a society
we had 2 gaze and a plume go to just random ppl we invited lol
I love that I could level an alt and get it to 290 but my main can't 
bis gear strat is truly to keep levelling new characters until they giga hit on bonus rolls
Because I don't have an alt for discounts and I "wasted" crests upgrading weapon+trinket
And still u don’t get invited on alt because of rio while your main sits on 3gigillion rio 
!bugs
Rogue Bug tracker: Spreadsheet
great system ^^
It likely has people playing way more at this point in the season than normally they would have. so maybe for blizz it is? idk
I think gearing in the game has never been better
I think bonus rolls are great
true
i do think the crest system has its problems
but being behind because of system design seems like a minor problem, which does not matter for most
it would be less of a problem without the dual wield tax
it is just a systematic issue
you could just refund the tokens and stabalize it

but any problem like this just has not a big enough blast radius to see major reworks
only issue i have with the crest system this tier is the fact that you "save" myth crests by fully upgrading a hero track piece first. feels really odd to me
Yes same with the other ones too
it’s just their layering of ilvl loot
But they're not as relevant
idk I wouldn’t touch an alt if it wasn’t for crest discount
Maxed hc should be 1/6 myth
agreed
Or you should be able to upgrade to 2/6 for hc crests, but that's confusing
!aa
Apex talent optimization:
- Is shadow dance up? - :ballot_box_with_check: Yes
- Do you have 5 or more stacks of shadow techniques? - :ballot_box_with_check: Yes
- Do you have Darkest Night up OR A supercharged combo point? - :ballot_box_with_check: Yes
- Is ancient arts up? - :x: No
If all of the above are true, use cast a Shadowstrike / Shuriken Storm (even if on full cp).
if you're about to have cds and you're sitting on full combo points with 5+ stacks of st is it worth to proc apex before pressing cds so you don't lose a gcd in cds?
no that has no effect because of a bug with premeditation
- The first Ancient Arts clone cannot proc while Premeditation is up, as you are not expending any Shadow Technique stacks. This is not really a bug, just an unfortunate interaction.
- There is also a bug that makes it so while Premeditation is active you cannot get a refund nor spawn the clone from Ancient Arts 3. (This does not matter much numerically, but feels weird)
^ that too
its not something you have to avoid, but there's no benefit to trying to have aa up for your cds
so as long as you're using st with a supercharged combo point you really don't need to worry about it. better to just worry about it on other finishers?
the aa optimization is as following
you start dance, then you use secret (macro)
after that you will strike
and evaluate weather or not it makes sense to press another strike
which is basically "is aa up?"
you should have enough stacks to proc aa always at this point
at this point would there still be a supercharged combo point?
especially given that you stop using finishers shortly before secret comes off cd, so you can use it immidiatly
i swear there are so many times where i use a second shadowstrike and my sht stacks just stall out for like 3 seconds and i end up looking like a fool
you get 2 supercharger points from dance
the first one is used with secret
the 2nd one is what the optimization is all about
For me the bigger problem was the rate of gear acquisition / crest cap
try to do what i mentioned
having 2-3 pieces you just can’t do anything with just meh
yeah this only happens to me on boss pull
ohhhh i understand what you mean, sorry i thought you meant strike and get aa, then finish, then use strike to proc aa again. i now see
when you're waiting during those 3-5 sec if you're going to cap on energy do you just backstab to not waste energy?
but you usually should have sht stacks for it too
you can use builder
just not finisher
the problem from using finishers is
it takes time for you to build up combo points again
and this time is time you delay your cooldowns
makes perfect sense, thanks fuu
the side effect is, that the sht stack count is high enough to make the optimization trivial
it seemed that way, seems like i always have aa from that next strike after i use st
!up
Using the next months to prep for labyrinth delves, my true endgame goals
To be fair
it think there is a lot of casual content now
i refrain to comment on the quality (people probably have very diffrent opinions on it) of it, but you can spend a lot of time doing less challanging content
Yeah I probably spend more time vibing in delves than any other content currently lol
Bare minimum keys to get vault slots and use reroll tokens
20 free myth crests every week during mornin coffee
looking down the barrel of 50 12s is getting me down a bit
still cant forget delve prison in tww s2 when i farmed hc FHL for my dk
Basically biding time until they release all the 12.1 info to see if I’m feeling like continuing in midnight
Workshopping new mains
This would legitimately kill me
ive done it a few times before
I did delves with my gf the last 2-3 days
honestly, not content for me
but
to everyone who likes doing them
same with the extra content, the anglers event and hide and seek game wasn't that exciting
think prop hunt is difficult tho, as i would assume its a lot more fun
if you invite your entire guild into it and have voice
Nightmare Hunts were nice the first week they were out.
Just the loot you get right now is not worth. Right now a +10 trumps anything. You can so much mythic items this season
nightmare hunts ended up buggy first week
and +10 has a 95% complition rate this season
i got the debuff instantly many times that ticked to death
the timers for the "kill enemy" was abyssaly low
i liked it more when there were more traps to undo
i also disslike what they did to traps
hi, i am currently playing aug evoker. Doing raiding and m+(17 resi and on mythic cosmos right now). My parses are generally around 40-60 in raid and 70-80 in dungeons eventhough aug is easy to play. I think my biggest problem is not casting enough. So i decided to play a melee class. Rogue looks cool and i liked sub as a spec. How does the class fare in high level play, am i making a mistake in my thinking, would you recommend a normal player trying to master this spec?
rogue this patch is mediocre
so if damage is the main concern, dh or dk would probably be better suited
this does not mean we are bad, its just, tuning is more in favor of these
i am okay with mediocre damage if i can parse high like 85+
are you pugging your keys
yes
you will find it 10x harder to get into groups on rogue compared to aug
aug is possibly the easiest spec in the entire game to get invited on and rogue is down there with the hardest prob
true really easy find pugs as aug
its not as bad this season as it normally is because phys is popular
but my biggest concern is parse right now, i do not enjoy the class or even the game with low parses. try to analyze and get better but still on the low end even when i try
i though maybe melee will do something different
and rogue sub looks cool
🤣
they changed it so do 2 WQ you done
it is a fun spec, i don't know how easy it is to parse in m+
my assumption would be that key level timed plays a central role to parsing
do i need more crit than mast for raid?
it does and makes it higher when you finish faster
are you talking about key% or overall parse for keys
it also depends on your group's set up, and other stuff that is out of your control, imo if youre parsing purple youre doing fine
are we still aiming for 700 haste even with 298 guidon?
yes
guidon upgrade is mostly a agi push
I can't see pinned on my phone, is there anything in there about what trinkets to run from dungeons as I don't really raid much. I already have a myth puzzlebox, just not sure what to run for the 2nd trinket.
key parses and raiding parses, the thing is i have a friend that always does near 95+ parses on both keys and raiding. i wanne be like that too, mastering a class. so wanted your thoughts is rogue and sub specifaclly difficult to play and do 80+parses? can i study and increase my parse easier than a ranged one cuz i am stuck on that front
thanks for all answers
yeah what i was asking was what kind of specific key parse because one of them is purely based on the score you got from the dungeon
and is entirely 100% irrelevant
and even the other one is kinda super dependent on your group and route
if you want my honest answer if you struggle to parse well on a spec i think abandoning it to try something "easier" is the wrong mentality for improvement
parsing well on sub this tier is a lot dependent on how well you can pad on little adds on all of the early fights
i personally would find something i enjoy the playstyle of and go from there to master, which could very well be rogue
true and i wanted to try and see if that is rogue, what i am getting is it is not espicially difficult so i will give it a try
damage parsing will depend on your tank a lot
pulling bigger gives better output naturally, but thats the same on any dps spec you play
In m+ sadly depends on how bozo the tank is in pulls, and how aware they are about cd optimization. All those factoring in key level as well(because cd use and pulls in higher key differ a bit) make it ultra hard to parse oranges so dont beat yourself up brother.
Also again in raids depends on how much pad u do on the extras, especially at this point where even mythic is outgeared and boss dam is a given.
My DPS can easily vary with 30-50k depending on what the tank is doing it's kinda insane lol
When i tank small keys with dh to chill from lfg application simulator on rogue i normally do big pull-small pull because group cds will prolly align like this for 10-12s.
But seems to be the same for every class tho
Yeah its like that :/
Good luck. 
on small keys on my tank alt i just hold W
sub 20mins keys or bust
Those are the tanks where I go "Okay this tank is a psychopath... But I like it."
Yeah true ngl 🫠
I pulled skyreach bird pull on dh on second boss as soon as the tech was out and pug went menal(in a good way) 😂
Fk it we ball atmosphere
Best tank i've run with always says
"healers arent people you gotta yank them around like on a chain"

does he play blood dk
alright quick question ladies and gents
I have M vorasius dagger.
we will start belo'ren prog today
do i core my current dagger or hold?
no vdh
Don't hold on cores, it's uncapped and free to farm
Was gona ask the same
bump
blud's acting like cores are a limited resource
https://www.raidbots.com/simbot/topgear
nothing else matters
patchwork, 1 boss 5 mins ?
wtf would you hold void cores for progression raiding? 
what else would you do
this is why no one likes rogues
people thinking vorasius dagger is bad cracks me up
May the hunter get the dagger if it drops
i think i simmmed a "bad" vers mast piece for a crit mast piece once
sim gained 40 dps
let me just casually remove 10 ilvl from MH dps 
Meanwhile I tossed a core at a heroic 2h craft.
sometimes i look at secondaries when we're like, 5 months into a tier
and i have a gazillion myth pieces
and just bored
Well when all three are 20-23dps per stat no one cares. 
except people in this discord
that 24 versa is horrible
Vor dagger still sims higher than krick for me so i rock that as well
Dagger entitlement for rogues is over. Long live SV hunter, the dagger overlords
im sending my next core ig on puzzle when assa gets buffed eventually
got my main 4 by wednesday already
Mine are going in nexus rings but the loot table is absolutely scuffed.
you cant core those
Oh yeah ik
Im talking about bonus rolls
Im done with all forge pcs i grinded hard :p
i get mine when i get mine from raiding
nexus is fine depending what you have.
aint loggin in to get them
there’s a small difference, the tier is over for you.
I have 35 runs in nexus alone, cant wait to grind the bonus rolls in a crapped loot table 🫠
Inb4 I get myth omission as last roll after doing 42 xenas runs to get hero omission before voidcore announcement

Better save our rolls for belo'ren boys it's over with our trash vora dags
Are we even playing the game at this point
You get another 44 if you add a 298 OH with mastery and swap to arcanoweave x2
Only if you swap to DK
Actually died😂
I’m actually scared to sim my 268 DK. 
My 280 sims the same as my 286 rogue but has slightly scuffed stats, has two resets worth of grind compared to midnight start with main🫠
With the crest ascendant core thing I think you can get higher ilvl on an alt than on your main now lmao
Yeah i had to bozo some crests as wel on first couple of weeks as wel for progging hc pieces so main is basically paying the price now and alts cruising
almost 100k
268?^
he gears his alt
it’s basically getting geared for possible Lura
We are far from lura yet hope u get it boys
We were gona prog dragons but had roster issues so big sad
reaching haste breakpoint even if it means dps lost ?
yes
wild , thank you for answering 🙂
Homies, do you play AoE or Single target on mythic king?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
so no aoe talents for small orb padding 🙁
it’s not an actual dps loss. You’re never hitting the sim dps without the breakpoint
anyone have the twitch clip from the guy, that got kicked because he didnt log to raid bcs of "push week"?
tyvm sir
If my girlfriend exclusively plays an augmentation, evoker, is sub probably better than assassination?
I feel like Sub just feels kind of bad with two target fights. I looked at the spreadsheets, and on paper it looks like sub is better in both single Target and AOE?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
My girlfriend and I are currently working on resilient 18s
I don't know what high is versus medium. I don't know
18 starts to be high enough for assa to feel better
Depends if you want to carry your team or parse 🙃
yes sub is currently just stronger than assa
parse
but are high parses (90+) doing aoe or st, i assume aoe
The other thing that makes me kind of lean towards subtlety if they're not that much different, is that subtlety seems to just be better in raid on most logs
this is really debatable
Aside from vanguard obviously
doesnt aug works better with 2min spec
idk if i constitute as a high parser but id like to think im a decent player but i only do ST
dont think i could give a shit about hitting an add that is getting 15 nukes thrown at it
that is true gloom
sub is arguably better (comp dependent). You have decent priority and likely highest boss dmg in keys right now and well as good aoe. You only need so much prio dmg in a key and other dps does it better than rogue.
That's good feedback, thank you. I like playing all three specializations, but I just happen to have best in slot for both dagger specs.
The tipping point was which one seems better in raid and on paper.
with aug though ?
This fight is really about the tanks kiti g the boss correctly if you want to parse anyway
If they don't kite well, you would rather go ST anyway because you won't have much up time on your cleave
Sub & Aug are great together
because the less prio you have the better assa is
The problem is find a good aug. My experience is: or they are amazing, or they are dogshit. There isn’t middle term
how does augs compability differ with specs? i always tought hes just high uptime buffing u which is his dps anyway?
If his girlfriend is dog shit that is for them to workout.
we have another rogue, he went for the aoe build 
Sub dmg cds are predictable. So it’s not hard to play with it
i see - tought so the aug kinda has to know when who has cds
no addon for it anymore?
can someone tell me what i am (arylie) doing wrong on dragons compared to my other rouge in the guild?
Use !log please
!log
"weekly"
!bugs
Rogue Bug tracker: Spreadsheet
Any 298 passive m+ trinket that comes close or better than 285 alnseer trinket?
do we still go box for belo ?
Plume
Dear fellow rogues, I started playing this class in Midnight and I have two questions for DPS otpimization:
-
I’ve noticed that sometimes I’m at 5/6 combo points, don’t have enough energy to use Backstab, and Dance/SecTec is coming up in 1 or 2 s. In that situation, I feel like it might be a DPS gain to take the Toxic Stiletto talent and use Shiv to go up to 7 CP. Do you know if this has already been simmed?
-
Sometimes Find Weakness can drop off, if you’re unlucky, when Dance/SecTec will be ready in 1 or 2 s. I don’t see this mentioned in any guide, but I feel like in this situation in pure single-target, using Shuriken Storm as the last finisher instead of Backstab give you a guaranted crit (thanks to the Silent Storm talent) and therefore procs Find Weakness before Dance/SecTec. Has this already been simmed?
you would stop using finishers close to dance/secret (like 3-5 sec before secret gets ready), which solves the first qustion
find weakness is passive more or less, no need to worry about it
Everything was simmed
I wouldn't go that far lol, we find errors in sims all the time
Didnt' we just find one like a week ago
But was it simmed? 
Laughing
Something can always change but most of the time it's a bugfix or new bug
No talent is unsimmed
A bug is the same as a talent being unsimmed
At first we couldn’t track Find Weakness, so I didn’t really worry about it. But I recently saw that it can be tracked now, and sometimes when you’re waiting 3-5 seconds without using a finisher for Sectec to come back, Find Weakness can fall off. This is very rare, but it can happen once or twice during a raid boss.
Don't worry about it
It does happen ocasionally, granted I do not know the answer myself, you can always test it and I think thats what you should go do
Hit a target dummy, put FW on it, hit Sectec and see if the damage is a lot different or not
Yeah I will
That's worrying about it and the wrong approach to something that trivial
You literally lose more dps with a streak of unlucky autohits
the solution can't be go hit a target dummy wtf
If you keep your sectec for a big add spawn and you don't have Find Weakness, it guess it could kill your damage
there is a huge variance
As opposed to the large amount of simming that removes variance
yes?
The case here is hyper optimization, you cannot sim this with that many tries LOL
At some point the sim will tell you nothing matters
it does not
That won't kill your dmg at all because you get fw with the follow up strike anyway
But the first hit of sectec will not be buffed
You can literally just test it a few hundred times , the ism is doing the same thing, the only difference is that one is a robot, and one is actual results from the game
Sims aren't ripped from the game's code, they're man made
You cannot test it a few hundred times
Not finishing before dance doesn't mean you can't bs or storm
it's insane yo even propose that
I mean if you literally cannot sit there in the pursuit of finding real data , then yeah maybe YOU can't
you can use storm, wouldn't rly make much diffrence
I feel like using a 10-energy Shiv when you're at 6 CP and the dance/sectec will be ready in 2-3 s should be a gain, since you'll be at 7 CP and you will not lose enough energy to delay the sectec
and doing this guarantee a 7 CP-sectec
you are afk 3 sec before dance so you shouldn't be in this scenario
its more like, if you find yourself in that situation, youve already made a mistake
Do you know that shiv procs danse macabre? 
Since the guides say that we should use finishers at 6 or 7 CP, I will indeed afk 3 s before sectec if I'm at 6 or 7 CP, but then Shiv can provide you this last CP without losing the energy you're afking for
spam backstab
for 5 secs
you need only 30 energy for sec tech so you can almost ''freely'' spam backstab
!macro
Subtlety Macros:
Here is a macro to make it easier to fit all of your globals into your Shadow Dances:
/cast Shadow Dance
/cast Secret Technique
Deathstalker likes to use this macro instead:
/cast Shadow Dance
/cast Shuriken Storm
This can be combines with trinkes and other cooldown use.
/cast Shadow Blades
/use 13
/use 14
/use Light's Potential
/cast Ancestral Call
Trickster Rogues can combine Coup de Grace and Black Powder in one button:
/cast Coup de Grace
/cast Black Powder
You can find more macros and details in Guides like
WoWhead or
Icy Veins.
what about the death perception buff though 
the first clone will hit before you reup it with storm
guess we should track FW 
Not really no
for that .4%
Sorry. Sarcasm wasn’t obvious enough
@warm marlin how many pillar of frost macros did you make. Did it compare to dance macros?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
anyone knows why nsrt reminders only work on belo until intermission?
pillar/oblit and pillar/breath/obli 
I understand that some of you are making fun of me for these questions, but I thought this was the best place to ask them.
Since you can enter intermission at different timers the notes doesnt know what to do
Yeah people here are relatively dickheads 90% of the time I wouldn't worry abt it too much
Probably because dynamic push timers don’t work
They'll answer but you have to argue with them for a bit LOL
So you’d have to push at 1:50 exactly every time
fwiw i think you have a point
soo weird man i just want reminders to work on times doesnt matter for me its intermission or not
find weakness is a bit hard to model properly in sims unfortunately
i tried to look into making a midway point where you would sometimes be in front of a boss and sometimes behind but it is too technical for me to do
yes and sometime you also lose it because of downtimes
Can always storm once before when you are at full cp if you really want to make sure it never happens
that would be a dps loss I guess to do it every time, but in a situation you're at 5 CP, sectec up in 4 s, fw drops off in less than 4 s, then shuriken storm instead of backstab guarantee the crit
It does not really matter if you storm or backstab
When you are at 7 cp and just dump energy
do we use box or guidon for belo guys ?
guidon
no
on last boss of seat, is the timer from pull to damage amp 90 seconds or do I have to hold as sub?
It's not a timer exactly cause you can miss
but I think if done correctly its aroudn there
well I know it's "longer than 1 min" but idk if it's 90 sec or lower
If you have cd's on pull you send
Its like 70s from pull to amp
And then its 90s to the next amp
ah yeah I remember it 90 but everytime in pugs we miss a line
You can purposefully miss one beam to have it line up better at 90s
in higher keys maybe it's too much dmg but yeah
Its less damage actually
The orbs do damage while they are up, and once you hit them with a beam they stop ticking
So if you miss one, you have a set with only 1 orb ticking, so you take virtually no damage (like 1/3 or 1/6 of what you usually take)
But obviously you get less uptime on the amp
Yes
yeah ok but if you know the fight will last 2 intermissions for example it could be a gain sending 3 blades instead of 2
yes
with the new upgrade system do we want 2x mythic daggers and a second embellishment on a slot like belt / bracer etc? or is the wep embellishment worth the lower ilvl?
sim it but kinda the same probably
if you have a hero item it can be btter to craft this for example
It does not change anything
If I forge a hero wep, can I then reforge it to myth? I thought I read that was a thing
No, but you get cheaper upgrades for your myth track
holy myth alleria after paladin snooze fest is a wake up call
On the WowHead opener guide, it says to use Shadow Dance THEN Shadow Blades. Why is this? I have been using them in reverse order.
question. is the 700 haste with a specific ilvl guidon? or should i try to go higher if i only have a champ version?
Belo down boys
any guidon, a max champ is stil la huge chunk of haste
ye i was just wondering if the raw stat value for the 2nd sectech changed at all regarless of guidon
Is it a bad idea to just macro dance+blades with ST or is one button fine?
a macro for it is fine, just press guidon before, and always pop dance macro with 6-7 cp for st. This just allows you to get more uses of ss by macro it.
is there a way to upload a log only for my own char and ignore other chars?
Still working on getting guidon, so that's fine.
If u mean so ur parse shows up but everyone elses does not, no
ye ok ty
Otherwise @warm marlin s guild would never kill a boss
I hear theyre very evil with loga
follow the rule 800 haste w/o guidon. So go for it immediately. GL brother
rogue hit 90 today, so heroic raid may be next weekend
Considering how easy gearing is now. It should be rather fast, so just try to get any guidon. Run lfr/normal just for the vault slot cus why not. Until you get gaze I recommend doing rep trinket-do the void storm console next to the rep guy and once you spec into it. It will be better than any other trinket other than H gaze/plume
???
we are very ethical wdym!!

everything public from here on out (until next tier)
Crazy that bingusguppy zero public logs
bungusgrippy has public logs already..
Fuck my lore is ruines
I didnt wanna check and just be right
I can no context post so hard with damage to bosses now
Mobile format shows no context
Op af
"Yeah im just 100 parse andy nbd"
"Dont look inside thank you"
shit im just happy if i hit 90% on a mythic boss lol.
first season raiding mythic though
i have 700 haste with the diddy oils...is that fine or do i need hard 700 haste?
thats fine
finally got guidon and wtf 810 haste pbox felt harder to fit 2sectecs than 630 haste guidon, its actually insane 
Well yeah, because guidon gives a lot of haste
yeah it pretty obvious xD but wasnt expecting how much it smoothens out the whole rota
Well guess i'm one of those guys now 
hey all, im not trying to be vibes craft. but i feel like sub does much worse in M+ with the cloud cover nerf
the cloud cover meta lasted 1 week or 2 weeks no ?
in comparaison to before the cloud cover meta ?
just during the 1-2 week period the dps diff in large packs is substantial
eh i havent noticed. the extra crap covering the floor probably made me scramble more than any dps gained
yes then, if you were doing big pulls on your CD it's quite a nerf I think
Idk pretty sure its just always better now than before
Unless the pack is specifically like 20s long
maybe it doesn't feel as spiky as cloud cover could be, but overall it gets better with the other buffs
That’s a vault key time frame for sure
Yeah
Every pack lasting exactly 2 dances
Can’t remember the last time I did a vault key where one dps wasn’t doing tank damage and it’s not even always the key holder
Bless the timer
2 wipes in lura p4 = 100% parse (1% wipe included)
lura kill = blue parse

at least boss is dead
This is the way

how did fu reach 130k sim? i simmed exactly the same and sitting on 122k
All buffs?
except pi
anyone having input lag pressing st and dance macro in huge pulls
!stats
As in ST doesnt go off? Might be out of range for whatever youre targeting
You sure they're both up?
rarely happens tho
yeah
usually happens in AA first pull etc
which is annoying cuz a huge downtime on the pull because of it
Like i get a few situations where SD is on like 2s CD but ST is up
i wish its usually those situations where u use once dance with sb etc
and then when its off and i want to send my 2nd dance st
it just bugs out
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Like the third one in the opener sequence?
SB+SD+ST > SD to cover last 8s >ST not supercharged > SD+ST
Do u not go into pull with 2 charges? Only idea id have left
Vantus rune gives a lot
And the prestacked superchargers are slight increases too, however the vantus rune is the main one
Apparently some (your?) apl changes have also made it in, as ds gained another 1.7% on trickster
Pretty massive diffy
What you pshing bud. What you pshing
You to play ds
the forbidden tech
hey how illegal is it to run my outlaw mh in my offhand because i raid as sub?
is a heroic dagger better?
Quite silly as you can buy better daggers of the auction house
than using any non-dagger
!oh
Shadow Techniques is not normalized and this makes a slow weapon (axe/sword/mace/fist) in offhand significantly weaker and almost never worth equiping.
is darkest night still buggy af and can vanish for the whole fight if unlucky or did they eventually fix that?
cause ngl that thing worries me
It cannot
As you have a button now that moves the mark, but even before that it only really happens if you use the darkest night on something that is evading, which is insanely rare in raids
Could just make it a buff like find weakness
does that reset the stacks or does it keep them?
nooo, the concept of the mark is cool, the execution was bad
but the idea that you have that one focus target mob is pretty neat
fuck I might actually give deathstalker a try now ngl
Got pit dagger myth, guess I need to craft one more? I’m not doing myth raid
the concept of mark is stupid. we've somehow gone full circle from
combo points on target -> redirect (1min cd) -> combo points on player -> deathstalkers mark on target -> redirect (no cd?)
it has an energy cost and cooldown so it's not perfect but it does help. also it's stupid as fuck that it doesn't just transfer somewhat easily
yeah TWW was cool where the transfer was super easy, forgot what it was though
oh right, vanish shadowstrike
still, this little thing resolves the issue of the occasional bug / annoying mob that's running away for a mechanic / evade / whatever else that sometimes happens
All it does is move the exact mark you already have onto a new target
okay that's sick
Yeah except the part where it incentivizes you to swap it to an add with low hp
So you get DN when it dies

my favorite part is when I just play trickster and not have to babysit a mechanic that no one wanted to be this asinine to manage 🙂
I see you probably werent around back in the days when marked for death was an ability, but it is not very fun to have to minmax that type of mechanic
As even when it was better, most people simply couldnt be bothered playing it, which is why it was removed
Now theyve added back a similar mechanic (with a similar name to boot)
I mean I love trickster but I miss some complexity compared to tww, and DS kinda could bring it
I think I was actually, played rogue insanely hard in WoD
ahhhh ok yeah taht's why i remember it
but I don't remember it that well, WoD sub was way too complex lol
anyway, anyone got some better data on Trickster vs DS?
(better as in, more then just "2% diff in ST and Trickster is just better in AoE")
!macro
Subtlety Macros:
Here is a macro to make it easier to fit all of your globals into your Shadow Dances:
/cast Shadow Dance
/cast Secret Technique
Deathstalker likes to use this macro instead:
/cast Shadow Dance
/cast Shuriken Storm
This can be combines with trinkes and other cooldown use.
/cast Shadow Blades
/use 13
/use 14
/use Light's Potential
/cast Ancestral Call
Trickster Rogues can combine Coup de Grace and Black Powder in one button:
/cast Coup de Grace
/cast Black Powder
You can find more macros and details in Guides like
WoWhead or
Icy Veins.
what more do you want?
ds doesnt really function well at all in aoe, but it does higher in pure st
thats about all there is to really say about it
blizzard devs watch streamers of beta players for all the rogue/invis skips then adds eyes to those mobs when theyre mid way through the dungeon
my title mate
yeeah... valid point actually
Ds is kinda deadge in m+
ig nimble flurry is just too strong, even after it got reduced to a sliver of what it once was
still, I might give DS a try on some bosses, 2% more ST sounds great on those rare few bosses that have almost no add padding
hahaaa
i think it's more so flawless form is better than what DS has
+20% to all finisher dmg flat
anyone have a meekaura for deepening shadow update ticks?
wait am i trolling if i cast shadowblades macro'd with pot and guidon and then use the shadow dance macro with sec tec?
am i suppoed to be casting shadow dance first?
no
youre wasting like a second of blades
but you cant cover dance across all 20 anyway so it really doesnt matter
so shadow blades first is fine
yea
how tf do you permanently delete WAs from m33kauras
in the opener, should i always be shadowstriking before evis even when i get the CP refunded?
or should i be SS, evis, evis
I think you have to delete some actual WA files that are still stored somewhere
mm ok
You only want to force the apex talent onto the supercharged combo points
maybe delete this WAs folder in addons?
so in the opener it might look like this: SS > blades > dance > sectec > SS > SS > evis?
Unless you already have enough charges of shadow tech
don't even have /cry
It can significantly help you hit the last gcd in dance
Maybe its cause you play on mac
You tried just deleting them 
yeah i ahve
they always come back
yes they literally will come back like zombies
Sorry I am just not really understanding this optimization.
So I know you get 2 charges of supercharger from using dance and one gets spent on sec tec in the opener. Now after that I SS again and that’s where I’m getting lost. Once I SS the first time what exactly I am looking for to tell me whether to SS again or send Evis on the 2nd supercharger?
The black lines next to your char that signify your apex talent being active
If you have em, evis
If not, another SS
Ok got it, and that is something I only need to worry about when I press dance?
lets play, how did the 9 POS go...
Yeah
Ez timed wdym
more like reporting a tank for sabotage 
fdk arc looks like its going well lol
😮
just trying to get some keys done lol
lol fair
so farm 0/3
I got a +10 log where i out dmg'd a fury war on my blood dk while being 5ilvls down
tried queueing as havoc and got insta-declined, swapped to dev and insta-invite lol
you can add shadow tech and aa to your cooldown manager
UH is just disguisting in keys
yeah its super simple too
i'd like to not dragon pull half the dungeon as frost
A shame it kinda feels not great to play
press festering twice a week, then ss graveyard till everything is dead
yeah I played a handful of keys with it and it looks and sounds awesome but is lacking gameplay
Like it feels like the buttons i press dont do anything
all the minions
Even tho i get big numbers bottom right
carry your dmg
then graveyard carries the rest lol
also soul reaper consuming 2x stacks of putrefy is criminal
half the spec plays itself for you
Idk
it's a lot more spammy than I was expecting
can't spend festering stacks fast enough to not overcap while needing to refresh scythe
yeah its bad
You still put your fingers on graveyard + scourge strike and just spam
frost feels infinitely better gameplay wise
When i tried it a tiny bit i didnt like frostwyrm's fury
ye that part is probs the only drawback imo
Mostly bc it also goes where im swamped in procs that i really want to spend
ah that makes sense then
iirc I had them macroed
ye dragon is tricky bc it can pull across the map and then recall you want to time well but don't want to screw yourself
Yeah i dont even care about that, it just doesnt feel nice to press idk
You got all the scythes flying out and doing insane numbers but you also have to do the dragon flyby
Bc it gives you a bit more pillar duration
And summons some dudes iirc
exterminate is one of the best buttons in the game
fuckin love it on both frost and blood
Its the only tank i enjoy tbh
But idk if id enjoy pushing keys on it
Might try later this season
I'd just do 10-12's if I did
Its insane in that range even with 250 ilvl this season
But living simply on AA swing timers for the mobs vs your own death strikes doesnt seem great
Give it stagger idk
have blood plague tick faster or heal more per tick
scales with mob count so you don't get dumpstered
No its the big spikes of hits syncing up that i hate, as well as bleeds tbh
Fuck bleeds
Like dk needs to build a shield that splits dmg with your hp 50/50 so you can slowly work through dmg up to a certain level
And DS overheal goes in there
Plus a certain base amount
like Ignore Pain kinda?
I feel like that's what they want Blood Shield to be but its not good at it
Yeah blood shield is phys only and it prevents dmg to hp
making it prevent half damage or so like IP would be neat
Same for umbilicus
Or make umbilicus shield have a longer duration or reset on the next vamp blood cast
Both actually
Cause any RP u spend during umbilicus is wasted
Got the big ass shield
that gets eaten before blood shield doesn't it
Yep
bc iirc you just dump rp to build a big blood shield for when it drops
