#subtlety
1 messages Ā· Page 903 of 1
What were you using instead of pp
vs 6 subrogue parses 
i was thinking about trying that
i love meta
good to know someone has workshopped it already
More st?
def more ST

disaster

ah but its finality on st
yeah simple swap
for me x2 finality is -1.7% in dslice over PP
and it's a +2% gain on ST
imma do some simming later cba rn
I was testing both and i like guidon better š¤£
how do you do the sim thing where you can cross out certain talents
Enable combinations
"generate combinations" ?
click this
yep sorry i didnt have a point free so it was just saying like "Please select more than 1 thing"
Fuu cheating on us and playing the enemy spec 
Sir we judge keys by interrupts, not dmg.
I do think doing potent for finality is a good approach. Looks like it played to strengths of sub without too much aoe loss.
There any reason the rotten would sim higher on ST, or just like, weird sim stuff
Should be very similar to finality
We have a number of āwhateverā talent choices
Yep its fine, you can play rotten if you want
PE vs WS 
But might aswell play finality as its better if theres ever more than 1 target
yea
watches
on lura
salad man feels single target
hehe you reminded me i need to set up DS
to test it out
2nd boss is much more pure ST than saladbar i think
Depends how fast your blobs die
yeahh true true
Vora is ST
yea i dont really cleave the bugs
Take add to wall. Kidney shot it. Sit on boss.
not even kick warlord smh
In a raid environment like on paladins when there is 2 target cleave outside of dance we use shuriken storm and black powder if talented into potent powder?
storm + bp with potent powder
why my sims are 30k more than last week :I
Yes. Conditionals are listed in #subtlety-faq
we got buffs with reset
Not 30k worth. 
Was thinking about that actually, thinking ds is the play on lura? Mby even alleria as Well
guys is it just me or there is some kind of delay when you press a combo builder after consuming combo points
From a pure mental standpoint, no. Alleria nope.
Iām sure at some point someone will post a
Lura log
it was 178k ish last week
got guideon this week but i dont think its worth smt about 30k
!stats
How do I put this nicely. hAC is useless.
hectic add cleave, the heck?
What fight are you trying to sim?
dungeon slice
so the 30k come from comparing different sims? or did you sim hectic add cleave last time, too?
well run dslice sim, but itās not great for sub.
follow the general gearing of 700/800 haste. Put more into mastery than crit. Some vers is fine.
Deslice is shit to sim, do 5 or 8t imo
our gearing in general is pretty straight forward
you can screw around with talents but youāre going to need to run those through ST as well
and figure out what balance you want.
Ya exactly that run 1t and 5t when you sim and try have a balance canāt be fully st or fully pad
a lot people also get way too hung up on mastery/crit right now.
the struggles of going from 
to get haste breakpoint
Only cooked thing was peopleās gear was cooked since priority changed, I think it set subs average ilvl lower than others
whats best team comp for sub rogue in keys
Nah. rogue in general is lower ilvl. We spent 80 crests others didnāt have to on a second weapon upgrade. Also depending how much you sat on raid prog your vault rewards lower.
Personally Iām a big fan of Warr + Sham + Monk
& then ig hunter or something
To benefit from phys comp
brm, resto sham, warrior, Druid
swap the druid out for UH

best comp for rogue wonāt necessarily be best comp with rogue.
brm is brewmaster?
2nd stack of finality give crit more value or ?
How big of a difference do you think Vers buff would be in that comp vs a hunter to benefit from BShout + Mystic Touch?
I want the res.
Yk thats valid actually
rn we running prot warr, feral, mw , uh , sub is that good or do we need rsham
Skyfury is pretty big
Real af
even as prot
why not guardian, resto, arms, rogue +1
Anything with sub + warr + monk + sham is fine
with how big guardians are right now
our healer doesnt wanna swap off mw
MW is great too
and our tank doesnt want to play meta lol
holy chad
figure out how to make your comp work. Critcake does it every season.
If you run sub + warr + sham + monk those 3 have a bit of room to swap around to their preferences
Warr can tank or dps
Monk can do any of the 3
Sham can dps or heal
In general thatās a v solid comp
glad to see all three rogue specs in mdi yesterday
Enhancement is stronger than ele right now.
you gotta play/pull around ele ascendance if u wanna make use of ele
would it be worth to drop motw for skyfury
Probably
ik it sims higher for rogue
Druid is more for bres than buff
but vers is vers
as long as your UH knows where the res button is
You can always just get cables tho worst case scenario
cable suck, especially on melee comp
They do, but cableās better than no res
If you donāt have a brezzer you obv should have cables
back to taking the druid 

skyfury should be a bigger ST gain. Donāt recall how much it drops off in aoe. Vers is just good for everything.
Skyfury is prob big for sub aoe Iād imagine
i think we gonna go prot war , rsham, feral, sub , unholy
Sin is better than sub for higher keys
Bc shit way outlives sub burst + survives long enough for sin bleeds to absolutely blast
what does more st in m+ build sub or sin
Thatās the main issue w sin on lower keys is by the time you have bleeds set up + spread, everything is dead or halfway dead
because our aoe will prob be fine with unholy and feral
is there a way to see m+ damage stats
I use pretty much the same exact build in M+ as I do in raid tho tbf so maby thatās why
I think the only thing I actually swap is Atrophic for Numbing

Maby something else too but idr
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Itās not. Weāre swimming in cp and sht stacks. Running a basic 5T 2 mins sim it was all of a 1.2% gain.
Vs the 7% in ST
Thatās wild af, figured it woulda been a lot more since Sub loves mastery for aoe/m+ ; especially with PP
But yea makes sense when swimming in cp + sht
weāre double finality gamers now. Ethical dmg only.
Whereās the 2nd finality point coming from?
Mb if thatās a dumb question
Brand new pin, ty @hazy breach
Drop potent. Ex: #subtlety message
weaponmaster -> finality
Word, ty
If Iām understanding the pin correctly, nothing actually changed with WM ; it just wasnāt simming correctly?
Meaning it was never worth, it was just simming incorrectly? Or am I still misunderstanding
Correct
dope, ty
Now we just wait for blizz to actually acknowledge our bugs 
If we drop PP, what talent are we going for instead?
I would not recommend dropping PP for m+
2x finality
Is there a rough estimation of the dmg increase of WM->Finality r2 or is it always just gonna be sim-by-sim basis
Just curious, i like my aoe
The discussion around it is what I linked above
Like 0.5% or something
Very minor
Ty Eleem
sim went ~1k down
Depends a bit on your stats
but its rly not that big of a diffrence
Gatekeeping me from 120k
Soon Dark Brew 
I wish theyād just make Dark Brew a passive for sub
!sheet
Rogue Spreadsheet - Light Version / Dark Version
still 130k on the top sim
Idk dark brew is just undercooked. It could be way cooler
Or make it like the 1st pick in the sub tree so you take it default always

Agreed
Could be way cooler
Remove (or lower) the shadow damage amp
But the theme is sub 1000%
Iām talking my sim.
And have it convert more things or change poison to be better
I liked dark brew when it worked with rapture
i know
Iād be fine w just the 10% increase to poison app + shadow instead of nature dmg
Fuck the shadow dmg increase
just make darkbrew edge of knight, then people will complain when they canāt take it. 
Thatās a perfectly viable passive imo
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Dark Brew could convert our phys damage to shadow at *** effectivness
And give us kyveza aura
Technically usable right now
for deathstalker, you can drop 1 point from death perception into dark brew, its like +/- 0
So basically if you hate yourself you can potentially play it
but this would mean you play deathstalker
If I had to figure out how to acquire 400 more haste ima just seppuku atp
700 was bad enough
Idk its noticeably better on ST
Is it 1100 haste then mix crit/mastery?
Mostly mastery, but realistically whatever you can
Cool, im going to send some recrafts later and give it a go
Not at all viable in m+ im guessing
Not at my computer ftm
Correct, its for ST
it would be great if my 287 character were physically able to acquire 1100 haste to play it
Yep
Engineering crafted items is the easiest way of getting it
But wasting crests feelsbadman
I cant more crestdebtā¦
my character is so genuinely doomed
our early season craft sandbag tech was goated for most of prog but i forgor about the myth crest achievement
I genuinely think the myth crest achievement is dumb, i hate that i feel punished for not having a second geared character
I used 3 different alts to get discounts on main this tier
and I should have maintained a 4th to convert down myth crests for the hero achieve early on
+1, the crest stuff feels scuffed asf
Definitely doing this next tier on god
Like the discount should be in the .5/.7 patch when they uncap crests or something
I like the change to how we spend crests, but the achievements are dumb
ye my split alt will just be convert down crest guy
1000% this
It'd benefit everyone
Char is cncr doomed after though
Xd
then gear it up after uncap for next tier
Like i get why the achivement exists, so playing alts feels better. But i feel like when you just ultra grief your alts to empower your main its gotta go
it should really just work on slots that your characters who have the achievement have upgraded
Small steps, I guess. Maybe with 12.1 they'll refine it some more..
Atleast, but even then
you can still giga maintain an alt to also get myth achievement but it will be hard without raid gear
I am just sad it doesnt apply to crafts
That'd be neat
And crafts wasting crests is also not great
Why does myth 1 and hc 5 even overlap
It should be myth 1 at hc 6
like im actually full juiced on this for outlaw but I forgor about myth achieve and didnt upgrade my crafts earlier
and now look at how cooked it is
2 full weeks of just upgrading crafts
dont get me started on being down 80 crests every tier
Be free
i officially asked guild about swapping to flex dps yesterday
its coming
or just get rid of hunt and use 2x arcano next tier
What are the odds that there's some optimisation left in the tank for ds?
How does your guild define "flex dps"? I am also considering moving to greener/differently coloured pastures, at least for one patch.
Not sure theres some ingame ones, but i did find more dps in sims by making it pretty much never DN without apex
Its sims like 4.5% higher than trickster in my profile now, will probably push it this weekend
generally pick a main based on early tuning/what looks needed but maintain other classes and be ready to swap
Oh okay, it already moved from 2,5% to 3,04% recently. Do you know what caused that? Or was that prepatch?
Idk what fuus sheet has
our primary flex healer mains pres, but swapped to a nearly equal ilvl mw for paladins and then disc for alleria onwards for example
to have a less noticable diffrence
Sounds like a lot of work haha
they did overlap even more before
midnight buffed mythic gear track more or less
and nerfed normal one
eh a lot of the times these sorts of characters can come in and be ready very very quickly
It was at 2,52% a couple of days ago, I believe. Now it sits at 3,04%, which you will bring to 4,5% with your push.
you have hero achieve on main already, then getting to 276 is free and easy with a bit of key grinding, then you come to myth reclear that week and pick up the usual slop that people don't want as much anymore
maybe a boe
I guess if your guild sees the benefit of having these types of characters and supports the gearing efforts, it can work
Yeah and with the hero crest achieve being op as it is, you can get a guild group spamming 10-12s and bring your other DPS and often overtake main
3%, but i haven't checked if there is more stat adjustments for the wm change
If you have a DN optimization localy, could push it higher too
Yeah if it's not collaborative it's cringe
whats the name of the jumpercables to res?
i watched these characters from this flex healer hit 90 and by next reset were higher ilvl than some mains due to various shenanigans
you can make better choices with crafts etc. when its later in the tier
Crazy
We are only required to have 1 char, and a split alt for first 2 weeks of heroic, but like most of my guild are still on degen hours playing 5-6 chars so usually just jump in those keys
Good choices and crafts are two things that don't fit in the same sentence
At least not on my main
Yep, with myth achieve on main you can get an alt to higher ilvl in 1-2 resets with some decent coins and a fukton of keys for crests
oh yeah at this point with myth achieve its dumb
this is my dk's third reset and he would have overtaken my main in ilvl if i didnt do some trolling with my coins
and i got it a week later than most due to rogue debuff
Yeah I get myth achieve next week on rogue, and am leveling my DK now to just chill gear it, but should be speedy
anyone know?
Soul link
thank you
Pretty sure the tww ones still work too
sub rogue st in keys is kinda banging this patch
great that you enjoy it
yes iām pumping as sub, literally using everything from wowhead thanks @vale pine
nice, if you have any questions, just ask
just did like 250k dps to the first AA pull as sub as i tried out, is there a problem if ur too far away from mobs that it wont hit but a part of them?
"problem"
This šÆ was me I started maining warrior this expac as a new trial for a mythic guild and fucked up crests along the way. Like a month ago I decided to try rogue and blasted it to 90, got some insane loot luck and Iām only 2 ilvl off my war now and Iām still holding myth crests
or is that how it works
i was trying to enjoy my life far away but think i inted my dmg
Make sure you are positioned so BP is hitting everyone and you still need to be auto attacking an add
We are not unholy dk. You need to be in range
You really want to be in melee to keep proccing shadow techniques
Blade flurry cleaves from you like black powder, and secret tech cleaves from your target
For reference, 282ilvl in a 15 Iām bursting 800-900k and at the end of that pull Iām evening out at around 500-600
are augs still the tankiest class in the game
think DK is
No
<insert always has been meme>
In SD when do you use shuriken storm and when to use the ST builder?
Based
start using storm on 4 targets, but as eleem linked, guides or the faq have you covered
Chuck a marker on the tank and literally stack on him, the pull gets hectic and you canāt see shit
Devourer is up there with tankiest classes rn
Actually immune to rot damage I swear
Cant really find a comment on that, but do i remember correctly that after shadow blades, you want to back to back dance even tho Secret technique isnt up?
and then the final SD came up somehow to lign with ST
!blades
Trickster Shadow Blades Optimization:
During Shadow Blades, line up your second Shadow Dance with the last 8 seconds of Shadow Blades instead of using them back-to-back. This allows you to fit another Secret Technique into Shadow Blades+Shadow Dance. It will not be supercharged but thats ok in this scenario.
nice
Wait I thought we were holding until 2 seconds before Sectec is off CD, Dance/Evis, then Sectec for supercharge. When did that change?
this is the threshold for tuning? goddamn
just a hypothesis from previous seasons
Hello. I was wondering if someone can answer a question. During my opener. I have been hitting shadowstrike from stealth, then secret technique at max combo points. Then shadow strike, eviserate, shadow strike, eviserate, eviserate, backstab, eviserate. I have been ignoring the combo point return for the first few attacks to get in extra showstrikes. Does this sound anywhere close to ideal.
I did fail to mention. I am using shadow blades at the start of it.
Have not played sub rogue for many years so learning all over again
!aa
Apex talent optimization:
- Is shadow dance up? - :ballot_box_with_check: Yes
- Do you have 5 or more stacks of shadow techniques? - :ballot_box_with_check: Yes
- Do you have Darkest Night up OR A supercharged combo point? - :ballot_box_with_check: Yes
- Is ancient arts up? - :x: No
If all of the above are true, use cast a Shadowstrike / Shuriken Storm (even if on full cp).
is one optimization you can do after secret
chat what dungeons is wound poison used this season
think you would never use wound for an entire dungeon
but rather small parts
anything mobs heal up, its fine to use
Sorry just to confirm, when it says dance is up does that mean itās active or the cooldown is ready
it means dance is active
it is a checklist
you essentially
secret
strike
then go over the checklist
and see if you want to do another strike
Ah ok, Iām finally a little bit comfortable to optimize now so Iām rereading everything
Also outside of dance shuriken with 2 mobs to build?
FAQ said that and I wanted to make sure thatās correct because for some reason that feels wrong
There was a video I had watched and it was not clear about the inportance about ancient arts so I have been making sure to shadowstrike 2 times so I use the buff some at least. What made mw question it is the combo pint refund and if it was more important to eveiserate with the refunded points or ustilize the ancient arts buff you get with shadowstrike.
Wow I cant type. Sorry
you essentially optimize for your 2nd finisher
when you use dance, you get two supercharger uses
are you guys running leech or avoidance in 19+
the first one will be on secret technique always
the 2nd one on a regular finisher
the optimization basically plays inefficient combo point wise to gain damage there
only if AA is not up
you would use a 2nd shadowstrike to get it for this finisher
it is not worth to do after that, because you have less multipliers
you also almost guarantee to have the sht stacks by then, because we stop using finishers shortly before secret techniques comes off cd
(like 3-5 secs before)
which basically means, all you have to do is look if your aa is up
you can track it on the cooldown manager
and if it isn't up, do the 2nd strike
Ok. Ty so much. Really appreciate the help
My damage has been decent but I thirst for more. Lol
š adjust your talents out of wm should already help a bit
then, depending on content you do
also i noticed lately sometimes when i get black bars i dont get the combo points refunded after my finisher
any idea why
for raid, a lot of damage gain comes from playing your cooldowns well and depening on boss padding on adds
for m+, a common problem i see is people holding onto cooldowns too long
most of the time its better to "send" than to "hold"
!premed
- The first Ancient Arts clone cannot proc while Premeditation is up, as you are not expending any Shadow Technique stacks. This is not really a bug, just an unfortunate interaction.
- There is also a bug that makes it so while Premeditation is active you cannot get a refund nor spawn the clone from Ancient Arts 3. (This does not matter much numerically, but feels weird)
the 2nd part
This will give away my age but the last time I played rogue. Combat still existed
hey guys should i be using crit flask ?
Lol
i came back to wow in wod
for everyone who started in legion
reminder that DH now exists for longer than it hasn't
that makes me feel old
ready to brick some keys
haha absolutely, its a moment of "feel old yet"
Umm. Been playing wow since 2004 and I was not a child. Lol
to be fair, there is so much stagnation in gaming
the last 10-15 years saw no significant improvement in graphical fidellity
(or gameplay)
I need to start a tank academy. Our current boys and girls need some help on the basics. I tanked for 20 years
So we are dropping weapon master all together now because a bug?
fun stuff.
Smol indie company.
bug fixes are only for classes that people play!
Yup, thats blizz. I guess there qa team is a skeleton crew and they dont intend to fix that
Oh, yeah that's right. Maybe we shut down the discord like the paladins did?
they're busy working on real classes like DK
Do we have any info yet on the turbo boost on Tuesday? Does it cost myth crests? Do we just slap on an item and boom 298?
The talent adjustion in pins is only for
or?
it drops from end game content after you unlock it
the first portion is for trickster
so you take finality
best use it on a wep top right?
also something change? we using diff talents
?
yep on offhand
haha yes
Surely blizz will fix it right?
to be fair, i don't mind it
I mean more burst tho
the bugs i am concerned about are gameplay breaking
Yeah thats true.
the rest is something that can be fixed with tuning
unlucky for us
gameplay breaking bugs are also not fixed often
Yeah that one of the more common issue with blizz.
Its happened to a few classes this expen.
Elvui is not showing my supercharged combo points. Is there fix in elvui or a better combo point addon?
It's not a unitframe addon, bit AyijeCDM , shows it. I think Unhalted unitframe should also show it but it's another unitframe addon altogether, might need to disable parts of elvui so both can work
Sensei does it
Most of CDM addon should show it, Blizzard ui shows it as well.
Awesome. Ty all.
Cooldown manger centered and AyijemCDM
!bugs
Rogue Bug tracker: Spreadsheet
whats goin on with the sim
I stopped simming as often, since it was always going for barely enough haste to get 2nd tectek in, and i wanted bit more
and now i simmed it
and while i would be at 659 haste anyway
it suggests haste bottle vs 2 targets, and vs single target haste bottle is suddenly only 0.3 % dps loss?
If you dont have guidon you need around 800 to get 2 sectechs fully in blades
i have mythic guidon
and before that heroic, and before that champion :p
i also simmed with bloodlust, and shaman buff as always idk
You still want like 684-700
Just ignore it, get that haste, use mast flask, press buttons well, vibe
Idk link the sim, sounds weird
i mean the sim randomly suggests 824 haste
which it never did
and i found 633 haste + hero guidon totally fine, but 700 is pretty chill to play too
shout out to rogue playing in mdi holy
āAnd the rogue was there tooā¦ā
This is how it feels playing rogue in M+ or Raid.
You donāt bring anything to your team, no raid buff, no utility, thereās class that always deals better with mechanics like hunter on Beloran.
As rogue you just exist as flower pot in apartment
thats sad as fuck if proves to be true in the future
6 min, 2 boss, weekly sim, what you cooking up?
I installed sensei and the superchrged combo points show up perfectly. Setup was easy. Ty
big flower pot
Quick Questions am I having a stroke or is Evasion shit in raid
It is indeed shit, period
lmaoo
It only works on a handful of things, and its quite random whenever it does
Besides stuff like the fixate in pit, where its pretty reasonable to expect it to work
Ye like unholy
whats the command of the evasion/cloak interaction again?
we had a list
with the mages
something like that
the boss on seat with 3 enemies, am i using eviscerates or black powder? my damage is really poor
black powder
Rogue Defensive Spreadsheet: > Click to open <
its bp on two targets with bp talent as well
I hadnt realized you were talking about 2 target cleave, but specifically on 2 targets the extra haste can be a bit nice to not have to storm 3 times in between each finisher outside of dance.
But generally i wouldnt recommend the haste flask, as you probably dont even want to spec into potent powder and instead stay with 2x finality like here in this sim
https://www.raidbots.com/simbot/report/nKqsfdrotiJ82AfxfSZW6D
lmao, evasion did not work for shit during manaforge as well
Yeah subs 3 target is quite poor, it is what it is
so, essentially, its one talent node between st and aoe build
yes
that seems balanced
anyone played sub on paladins? is it worth now or still a sin angle?
forgetting to swap out that talent node before a m+ gives us the excuse of "nah man im doing prio to bosses
"
its a bench angle
for rogue
i am still salty that certain individuals justified the week one nerf of subtleties cleave as a good thing
same but for some reason these guilds all bring one
dunno how up2date archon is but the sub dmg didnt look that nice
the fight is not too hard
sin was kinda fine'ish?
so guilds don't need to be stupid about what to bring
since we talking about paladins
how can i not get double silenced by that one boss?
paladins
im already walking away and still get sileneced
- i could imagine if u have dots on him its even worse?
i mean its almost middle of pack right
sub ST in keys is ... goodge
just like 15k less and more
subtlety burst is good
I do 100K on bosses
single target depends on who you compare it to
but ye, its within one of the better single target specs
which raid buffs are best for sub?
100k only if sham in group lowkey
didn't have sham
!sheet
Rogue Spreadsheet - Light Version / Dark Version
last boss magister
I'm not the best of course. Just enjoyed high st
i mean, cleave is our main weakness
yeah small packs are painful
i feel weird that i chose this spec cause people put it towards the lower tier and it actually super strong on single target and some groups.
+++
if you don't bring a good utility to your group, you need to do noticably more damage than competing specs
DK is played because its:
- Immortal
- Has Grip
- Does insane damage
true. Hypothetically, what raid buff would you suggest for rogue?
crit chance? maybe?
I don't know, hunter got 3% damage amp, so something at least similar in impact
could we make a post and boost it all to maybe get some attention from bliz? something like the recent post pinned in outlaw channel
it got a lot of attention
because rogue was benched in the wfr
it was obviouse enough for streamers and big guilds to highlight it
basically, the weak-ish tuning of rogue
allowed the issue to be so visible
a blind person would have seen it
and this means it got a lot of public exposure everywhere
So invisible for blizzard then
na, think thats
kind of the place they can't ignore it anymore
they ignored the issue for 5+ years now
just to be clear
ignoring issues is what most companies do, its normal and common practice
you only have limited ressources and want to spend them on what is seen as most valuable
I was thinking maybe being more vocal with some detailed breakdown of how useless atrophic is in practice along with the added dps by other classes ahead of 12.0.7 might increase our chances
rogue also being one of the least played classes should be a useful stat
rogue is the least played for a while now
and it roots in the terrible solo play and leveling experience
thats also highlighted 100s of times in extensive posts
leveling experience did not change so far
unless thats fixed, it will be rly hard to convince people to play rogue
really has just not been a functioning class until max level for so much of the the game
are you guys using that EXboss? is it any good
whats exboss?
in classic rogue was one of the most popular classes for solo play but all those skills, while flavourful, have no impact in the game as it is now
i like leveling as rogue
im good friends with monksea great tank
i like stealthing through stuff
from latest wowhead post
we use northern sky raid tools
its more like for m+
If wowhead posted about them then theyll probably be bricked soon anyway by blizzard
^
haha true
i dont prog mythic but barring that, none of the bosses need addons really
Like i think these tools are good and helpful, but i just cant be arsed getting used to them when i know blizzard is just gonna remove them
the way exwind works is sometimes based on predictions. I have seen inconsistencies. Sometimes it calls stuff, sometimes doesn't
i know about it for a while as most pusher i see on stream use it for some time
I will ask one of those questions that probly people ask 1000000x per day already but still, which rogue spec is currently best for m+ (lets say 12+)?
as a normie who played all 3, they are really all good. It's just the playstyle you enjoy the most. It sounds cliche but really they are all very close
Oh i see
these addons walk a fine line
between improving on the baseline and doing things that are explicitly not allowed
That sounds way too much l ike "play whatever you want" which i dont like as answer dxD
I wouldnt put it past them to try to brick Exwind tho
I mean
it seems the WFR already did a LOT of things they did not want addons to do
so, very hard to predict how things change in the future
if you can read mandarin
Yeah but you know WFR players are priviliged over normal casual players xD
then sure go for it
They have the benefits of being in a power position
most interactions you face in games or irl are about power
yeah this policy only applies to the rest of us š
what i mean is
if blizz heavy handenly handles it
they create a lot of negative feedback
thats why we are "allowed" to still have certain addon functionality
even tho its clerly against their intention
the wfr can exploit this power position
on the other side, this can also work in blizz favor
where they are the one in the power position when it comes to content creation
so youtubers/etc are incentivised to talk very favorable about the game, even if critique is more than warranted
makes sense
tho we likely see more addon restrictions with future patch
*patches
because in the end, there is a certain internal view on what should work and what shouldn't
and the end result should be more aligned with this
we will see tbh
the benefits of the addon chanegs so far haven't been obviouse
so we could also see a return to a more open enviroment
Money comes from casuals no wfr players
If you take the pvp scene since it does no money its just neglected.
i mean
streamers/youtubers are mostly not casual players
which bring attention to the game
anyone tried deathstalker in raid yet
No clue never cared much about wfr players but there is a reason why they sell boosted run 
e.g. a lot of new players now go to classic
due to how popular it was outside of the hard core crowd
but classic is very short lived
Classic is nostalgic and there is no update
classic might be the entry for many to the game now
Playing classic now is less hardcore imo
retail needs to keep players attention tho
which is why you see more systems designed for csauals
Like mythic plus
if classic+ comes out and its actually rlly good then i see theres gonna be a tide coming
Mythic plus is very good casual content
Compared to raiding simple to make a team organise and plan around
Have u heard sir about meta, the last boss of m+
thats csasual content
Same as mythic plus for me
housing ^^
I think it's also a community attitude problem in retail. There's way too much fake elitism, meta-based exclusion or gatekeeping, intentional misinformation, lack of patience for any kind of learning, ..
The treatment my girlfriend has been getting as a new player sometimes has been nothing short of terrible, and I'm actually teaching her a lot of things that most new players will simply not get. Good luck finding accurate and reliable sources on things. There's a billion videos all over the place and 90% of them are partially inaccurate at best.
mythic+ is hard content comapred to that
Hard is fine. Time sink is different
The amount of commitment to do mythic plus is not same as 40 man raid
To be fair, most communities (like ours) tries to be as welcomming as possible
but ye
mmorpgs expect a certain knowlage from players
and people have no patience for newcommers
Of course if you hitting +20 keys back to back non stop it is not casual content
This was true to a certain extent, yet as a returning player, I was repeatedly treated as if I was stupid for asking questions and being told "it's easy lol" by people who haven't stopped playing Rogue for 10 years.
Others were infinitely helpful, like yourself, don't get me wrong, but which interaction sticks around the most in a human's mind? I think you know the answer
For a simple guy like me i run 7 dung in a week and 1 more on sunday im capped could do a high key per day. Content is hardcore but i could play it casual
i think some systems are also designed very poorly in that reguard
I am a retuning player too i had to bind backstab on 2 keybinds there is nothing to press
Don't get me wrong, I'm in a very happy place right now with my guild, I'm raiding mythic, I'm improving my parses every week basically, and so on..
i am one of the few people who does not absolutely love and sugar cote the reworked crafting system
But to say it has been an easy coming back to wow experience, holy shit.
It took me over an hour to figure out the crafting system. Call me stupid for that if you like but wtf is this stuff. I think a lot of people don't even know the answers themselves sometimes.
like
we had people who struggled
understanding crafted gear pieces when they got introduced
My issues were not with binds
people who mythic raid and are def. not casuals
so like
if a mythic raider has struggles with a system
Its stupid that we had all this simplification and still have 150 talent trees and im gonna die on this hill
how is the epxerience for a new player?
I played arms warrior 3v3 top 5% EU in tbc and wotlk, I had 32+ commonly used binds.
The issue is with the systems, the lack of in game explanation, the lack of willpower of most players to explain anything anymore, lack of patience from people, ...
crafting is also very complicted
like you need to find a new vendor
you need to know what to craft
then need to know how crest and embellishments, etc work
and also need to know how quality works
and private vs. public orders
The crafting orders I was like uhh excuse me, then I crafted my first item and it wasn't max rank, I was like how tf, then they fixed the quality thing so you can select which quality minimum, okay thanks but too late
on top of that
Like these are little things
crafting costs an insane amount of money for a new player
And I'm stubborn, I kept going, but for a lot of people.. I don't blame them for being like "well screw this, I'mma go on FF14 and flirt with catgirls and never die in dungeons"
Remember when we had proc chance for R5
Ud pay like 3-4 orders
so we are in a timeline, its expected to spend 40$ on top of
Yep, this was also a massive thing
I had to farm herbs and ores like a madman and it was start of season, and then I had messed up my knowledge points, no reset, druid bots everywhere, .. bro..
Crafting was nicer when it was simple
the talent trees are placebo
its just a trend in the gaming space to emulate progression
you get something new every level up
so you get positive feedback
more frequent low reward keeps people engaged
its very much a mobile game development strategy
which is now part of mmos
Its frustrating when u r a new player to understand all interactions between spells and talents
To be fair
With so many talents
all you need to do now is to go on wowhead
Another thing I don't understand and still don't: I'm max skill and everything with full multicraft alchemy flasks and I only make gold when I have concentration, so now I'm just using my concentration for my own flasks and selling an extra here and there for one or two k gold
If you don't have an alt army professions are essentially useless for gold making if it's not gathering and you're not spam gathering
to just follow some simple rules
The only other solutions are boosting m+ or selling wow tokens.
its just, that if you want to understand "why"
This is not a good thing for the game.
you need to read up
Yes but i like to understand how cookie crumbles
exactly
and thats where it becomes difficult
but thats unavoidable
wow has a very big scope
even without the talent trees
keep in mind that a lot of things the trees did was just to put baseline stuff into a tree
Cause understanding helps me better adapt to some unexpected situations
oh absolutely
But if we rolled back to like bfs talents
understanding is better than following instructions
It would make more sense
DF S1 was peak
the new talent trees usually have 1-2 talent setups
the old trees had more combinations you could play
BUT
the system was immensly neglected
like completely ignored almost
and thats why we never had these option
you locked in one talent combo
I do miss more active skills on tree than a thousand passives though
Another thing though, I keep hearing that everything is simplified and this and that, but these are perspectives of long-time players. For new players or returning players this is nowhere near simple. Sure it's simple to copy paste a talent tree, but half of the silly questions asked here I've noticed (outside of what stats lol) comes from people who, like me initially, simply don't understand their own talents and take people's word for stuff because it's like bro.. And then you ask those questions and people explode on you for not knowing and they say it's simple.
Yeah, everything is simple, when you already know about it.
dont worry if you can find people asking about talents in between
are my stats good?
is xxx haste good
Well its a systematic problem
basically
do ineed more crit
I actually hated active talents, i want all spells to be mine baseline, just let me empower them with talents for particular scenarios
it is a breath of fresh air
what is simplified is the result
because re-iterating on everything else is too expensive
too much time would be needed to reduce all classes to the baseline
actually many of tricksters and deathstalker's problems could have been solved by just putting an extra button
I want to have BP, but let me have it stronger for m+
instead of doing so
blizz just made most talents
simple damage amps
if you look at trees, soo many notes are basically
"you do 1% more dps"
I remember in the past for real though, yeah, there were meta talent builds, of course there were.
But if you changed your spec a tiny bit sometimes it could change everything about what you were doing.
And it would kind of work sometimes at least, like it felt more fun or something idk
Ppl who say wow is an easy game are genuinely out of touch
Ye but whats the point of having 10 1% increases instead of one 10%
It's talent bloating instead of talent .. Uhh.. I mean find me a word I guess I don't know.
so wow got simpler, mostly because talents who had gameplay impact got fewer
They introduced df talent trees to avoid cookie cutter builds but we still had em
it still remains a complex game with just how many inetractions there are
That was never the intention wdym
a good example how this worked is slice and dice
Hell we played tww s3 with one build for everything
which was intitially a button you press and maintain
then it became sucessively a passive thats just there
you don't rly play around
but even then, you have things like cttc not working on black powder
finally got the alleria neck :3 - can now easily swap a ring to get 800 haste in M+ š
I also noticed that like, now I'm mythic raiding, I understand my class to a decent parse % and whatever right.
But man, when I explain stuff to my new player gf, I catch myself going so fast and rambling out information at her until her brain is literally exploding and then I think to myself "Wait a second.. I haven't even explained half to her.."
And it's honestly not her being stupid imho, it's more like, what even is this game to somebody new.
Last time I was truly new, we were middle 2000s and I was listening to emo music.
nicu
Wasnt like the idea to have like more flexibility and use different builds and more flavour and so
We still ended up with 1-2 builds
Sub especially
haha ye, its best to start out with concepts
and dive into details over time
The idea of the new talent trees were like 3 main things.
Yeah I've learned to do that and also just be like
"Worry about this later"
like, i learned someone in my guild subtlety before midnight
and using macros and shortcuts
simplifiying the rotation
as much as possible
One, it makes leveling better as every level you are getting "something"
Two, it gives flexability in utility based talents
Three, it can open up tc opportunities of x talent with y stats and z rotation
actually made the person enjoy the class/spec
Idt anywhere the goals of the talent trees was to "allow people to play anything they want"
Ion said multiple times leading up to df "you can make a shit build we won't stop you"
Ye but did ppl do it
the game prevents you from doing so indirectly often
like
you can do it if you rly want
Did people do what?
Yeah my gf is starting to enjoy it, and I encouraged her to start doing her own research and then ask me if she needs more sources and whatever right.
But it's only now and only because she is so stubborn she doesn't want to give up on one day raiding mythic with me or at least "being useful" to me in dungeons. (She says this herself, I honestly don't even give a shit I just want her to have some fun)
It's taken her weeks to even have fun. Before she was just overwhelmed, getting yelled at, scared of making mistakes, confused, ...
but rly need to put in eeffort
No blades build when
haha ye
i mean blades was initially positioned
so you are forced to take it
it just changed, and you can now skip it
Like AR on outlaw is the first node
Well exactly my point, sure u can click on w/e talents but thats considered trolling
Its not a "flavour" build if u do 30k dps less
the tress are designed to offer a certain amount of choice
Its trolling
but you mostly intuitively take the correct option
Iād like to hear the philosophy on what abilities/spells they want in the tree VS baseline
I would love to hear class design philopshy in general
Like why is blades in the tree if your always gonna take it
But also goremaws
Like we had ppÄ saying "fck ill still take premed", thats flavour for me but its rare
I came back didnt play much since legion at all. I tried to find a good mmo but the genre itself is dieing
Same with DM and AR on the other specs
the "play whatever, find weird stuff"
is also not true entirely
like subtlety is a very good example
we had things literally removed from the spec entirely
because blizz did not like the gameplay these options created
I know
so there is a optimistic way to view it as a system which gives you endless oppotunities
As i said we end up with 1-2 dif builds the same we did with bfa talents
And having lvling more rewarding is ridiculous when u need like one afternoon to lvl up
I think giving you something every level is great
!fuu
Rogue Spreadsheet - Light Version / Dark Version
the concept is popular amost all games now
But u dont even notice
The devs said specifically in df they aren't going to stop you making bad builds
In old wow it was great
that each ofn them now has a talent tree and exp system
This isn't a problem, any game with a flexable talent tree has this feature
I played FF14 a while back and I was falling asleep while tanking. I literally couldn't die for over half the game. I get that a lot of people feel drawn to that, but man.. Cmon..
Talents is like the government you think you have a choice but its always the same thing
even jump and run games now have it
But now u have lvl for like 10 mins?
This talent system is nothing like poe, but the poe talent tree doesn't stop you from making a terrible build
!fuu
Rogue Spreadsheet - Light Version / Dark Version
You have the choice to listen to fuu or suck

yo what are the haste breakpoints below 650

I mean u could make shit build with bfa talents as well
I think it depends on the spec
Like take nado in st
e.g. assassiantion had more iteration on talents
and for that reason had multiple tiers you could interchange multiple talents
Yes but this doesn't change the fact that leveling in the old talent system felt boring af to a lot of people because levels didn't give you anything tangible most of the time
think the old system did not show you new talents gained well
which is also a problem
player feedback is important
I support that but lvling is dumbed down. Why are we catering something that is an afterthought
Okay so what are you even suggesting
No video game with a talent tree let's you just freeball shit and it works
By definition, when you have 100 nodes to take and you only get 50 points, incorrect choices necessarily have to exist
Talents give developers room to tweak stuffs
I like the new talent system a lot more
I just want, since we have like 3 spells now, choose a few important aspects of a class in sertain scenarios and empower it with a few talents
i think the new talent system gave insane power creep to classes like dk where half the class tree are defensive nodes and then rogue cant even take the nice talents, like double vanish
it would be nice if they actually tried to make them good
double vanish was subtlety exclusive, just my 2c
instead of being pidgeon holed into taking damage nodes
Allow me to empower aoe when i need aoe, cleave or st respectively
theyve reworked the talents like 4 times since they were introduced
theyve had plenty of times to fix the rogue tree
You can do that in the tree rn. It's just sub cleave is bad
A lot of the tlaent reworks focused on removing gameplay impact
this piece of shit still existing is such an insult
this is also how you become worthless in keys forever btw
^^ literall
nimble flurry was "this is too difficult"
even tho realistically it was not
because, even if you used evis/bp incorretcly
you wouldn't rly have a big diffrence or punishment
But with complex trees we suffer from connections, positions, talent gates n stuff
reguadless
assa was a god for most of tww except for the fact that it did literal garbage st without funnel
this was changed to
and if it didnt have funnel it would just be completely doomed
and people hated that
"use aoe with 2 targets"
you may agree, but i think this is great design, same with arms rn
which simplifies everything
How many good talents never get taken cause taking em would include taking a few worthless etc
the consequence is, we are now shit on cleave
I do like it and think its interesting
I mean idk. New talent system owns. Idk how this convo happens all the times. Feels mega revisionist sometimes
it does own!
were the specs this buggy with old talent system
i think the only downside is the complexity that blizzard can't deal with
feel like new talent system/spec trees have been a nightmare with bugs
I didnt always hate new talents, they made sense before when we had complex rotations, i dont feel it now
and when they nerf specific talents for specs they just swap them and completely nullify a nerf
idk why we need to bring marxism in a discussion about talents
feels a bit unnessecery
What š
google what revisionist means^^
I know what it means
revisionist doesnt mean marxist 
Exactly my tho
They should just remove talents and have only abilities
This was always going to be a problem with the DF talent system. Blizzard has more stuff to balance, and with shorter patch cycles they have to rebalance it more often.
In a perfect world the talent system would work correctly all the time and be more engaging that the MoP talents, but we don't live in that world
i mean they just started tuning hero talents and aura changes instead which is fine
revisionism is lterally labled as marxism on wikipedia ^^
Talent is an additional useless layer
he meant this one
I mean I honestly love playing sub right now, for whatever reason after the reswitch from cloud cover, I feel so comfortable now and I'm doing good DPS, and I feel like I can still improve and get a new pc and it will help etc etc..
At the same time, I feel like it's all always solved and competing feels like I'm competing a bit with people abusing parsing in some way shape or form and then feel pressured to do it myself so "most" people think I'm great, as opposed to anyone ever seeing the shit I do to carry the raid. I'll happily kidney shot fear adds on chim if it means we get the kill, but then it doesn't even feel that great because what if I just parsed bro? Lmao.
or the fictional one
"Evergreen" my ass
Revisionism is any gaslighting when it comes to history, wtf
actually it was just the fictional one

but its a general term ive never heard it be associated with marxism before
"this is how it actually happened" is a credo of revisionism, I believe
This is because parse culture is toxic as fuck and the current raid is designed in such a way that "Do big number" and "Help team win" are near polar opposites
Which is not really a blizzard issue, but turbo sucks
I mean yes and no, imho
this raid is especially bad with spawning random slop adds that have 0 hp and die instantly, so any damage on them is essentially wasted


is drop potent
