#subtlety
1 messages · Page 798 of 1
yes
Thanks
Sorry another question, in m+ if i we start the key with 2 supercharged cps and the first pull the tank is gathering.. are we spamming shuriken storm and / blackpoder without sd on the mobs and wasting the 2 supercharged sps or are we just spamming shurikenstorm and go for big sd/st with 4 supercharges as soon all is gathered?
You can just wait for them to gather, or just auto-attack.
'Cos we're doing fuck all damage outta dance ANYWAY so may as well just build stacks of sht
K thx
We need a dot (like legion) - discuss
Why
i only press shurikens while they gather
i don’t do any spenders
!up
!wa
Essential:
ArcUI / BetterCDM - Enhanced Cooldown Manager.
WangBar / SensaiBar - Resource bar (when using blizzard CDM)
MSUF / UUF - Unit frame mods.
Platynator - Nameplate Addon.
Quality of Life:
Buff Reminders - Food/Flask/Poison Reminder.
WilduTools - QOL enhancements.
Mute Cold Blood sound
just make black powder apply rupture on 8 targets like warrior gets free rend on thunder clap and whirlwind

I kinda liked nightblade
Tho it could be more of a debuff that has an impact on your other skills
Nightblade was cool, yeah.
My ideal improvement to Sub is a turbo burst button I.e., something we fuel via dancing or SecTec's and then unleash when needed. Basically a Prism-esque ability to massively enhance a specific burst moment to bring that niche back to us.
Could get behind that big-time. Like a cool down for when we're in a low period outside dual dancing with SB etc. Great idea
So like deathstrike
But backwards
Yeah.
No, you'd use it in tandem with CD's for bigger burst, not between.
We don't need damage outside of our CD's.
That's not Sub's identity.
I like that idea
True, I suppose I enjoy consistent damage, especially in Keys where your chain pulling sometimes i feel inadequate
TWW S3 Sub with less janky complexity for complexity sake, and the glory of our beloved Prism.
idk deathstalker is still mia two and change seasons later
Sub isn't ever going to do consistent damage, we're a burst spec heavily reliant on cooldowns. Consistent damage is Outlaw.
The problem is that right now we lack the burst damage identity and have lost our flexibility to move it around.
Obviously thats the design of course, my only concern is the flexibility of the burst
^exactly that!
It would be quite flexible if they finally bind sectec to dance

Even more so with the reverse deathstrike!
Which is why if we had an abiltiy we 'fueled' with our general rotation I.e., every Dance gives us 1 Stack of Voidbound which is +100 agility, for arguments sake. And it stacks to 10. And it lasts 15 seconds or something. You'd stack it up as needed ready for the optimal moment.
You'd then use it in tandem with Blades and Dance, etc.
And go mega nuke.
Using it earlier if needed or later, etc.
Petition for reverse deathstrike / mega nuke 
You could then tie it to Dance having a longer cooldown and more %Buff to dam, too
So the gameplay loop is optimizing your mega nuke for the ideal time, while still having good burst outside of it.
aka Prism
Also make SecTec only usable during dance I dunno
So we gotta get
nightblade with a small soulcap effect and a finisher damage increase
Prism effect skill
Sectec only on dance

Soul cap best ticket in wow history and it's not even close.
I loved that shit.
Yeah Soul Cap owned
I'd also take a Soul Cap style variant of the prism idea. Either or works for the goal of giving us back flexible mondomega burst window
The memories of killing one of the mammoroth adds with a huge damage explosion while your raid was on the other one
i mean sub feels good right now it's avoiding that state where even out of cds it feels like the difference maker that assa did prior to getting kneecapped after season 2
Like, take Saladbar 2.0. You could save it up the entire fight for the second amp window, OR use it in the first depending on kill timings.
1 min cd cleave hitting everything with a vengeance
When you cap procc'd your opener into the ring, and then burst the ring into a second cap proc.
So good
imo the only real issue with sub right now was blizzard removing our single target burst and burst cleave, which was what made us strong in raids so taking away those two niches without giving us anything back what so ever has just left us in a blackhole of nothingness
That sounds way more dramatic
I like it
i mean rogue getting cleave on cooldown would be cool
Blizzard giveth...
Can we ST with out a dance proc after double dancing during blades?
no
or just stuff that allows us to go over target caps
immediately fixes outlaw needing constantly blade flurry math based fixes at least lol
You'll hit 1 target or 4 targets, and you'll like it.
would add the loss of dynamic in cooldown management on top
right now the only thing sub does "okay" is full single target and 8 target AoE
anything else
and it sucks
warrior/ww gets on fine with 5 target :y
I miss nimble
we're ahead cause of soft capped and tuning
there wont be any 12.0.5 reworks, will there?
Yeah. The pooling and planning aspect feels missing.
The dynamicism of Sub since forever felt so good to play.
i was thinking they r holding us in a doghouse cause theres a rework on its way
But outside of tuning I imagine not 'cos I believe 12.0.5 is release candidate already?
yeah it's a quiet mid season
Not that they couldn't add stuff but I'm skeptical of anything major coming with it.
Maybe 12.0.7 or 12.1
release candidate shmelease candidate
Another one?

We're getting AoE blind!
it's only useful on that book pull in algethar smile
you still have similar amounts of pooling
its only useful if u get invited
essentially prepearing your burst by not using spells
what is missing, and this is not a subtlety specific problem
is dynamic
i talked about it a lot before, but essentially
most gameplay decisions now come down to stats or talents
Idk - I don't really think it's pooling traditionally. Once you press dance you're drowning in energy. What you do outside of dance kinda feels irrelevant.
while talents often got re-designed to not offer much choice
well you pool ShT stacks before dances
^
if you can get 4 blades casts over 3
just not energy anymore
^ this is very noticable on most specs which got reworks, not only subtlety
idk the bleeding edge kinda technical stuff is definitely missing this season
and it means, we enter a situation i feared would come
where tuning is even more important than before
well they wanted most of that stuff gone from the game, to make it easier accessible
to just pick up a class and play it
because classes don't offer the oppotunity to improve via good gameplay
I mean that's true. It's just quite marginal compared to my favorite versions of the spec.
if you have 3 buttons, there is only 3 buttons to press
its the same across wow
some classes just did not get the midnight update yet
the new game direction so to say
yeah i mean the shadow strike optimization is literally 1% but you do it cause it's a: fun b: rewarding c: the most correct thing to do
same with the old double coup rotation
fwiw they even want that optimization to not really be a thing
and it's like they're trying to avoid a headache it feels like
maybe cause 3 seasons an expansion is kind of a lot i dunno
cuz its not "intuitive"
I'm sorry what? Actually?!
That's wild. I get making the floor higher - but is what makes the game fun not the optimization?
Is wow even what it is without the pve experience optimizing brought? What kind of wild direction is that WTF.
On phone, so cant do sims myself, but roughly or in «layman» terms, how big increase is it getting 18% haste(or more), compared to 13% forexample
!logs
I mean, there isnt really that much optimizing going on with many specs
it's like the design's goal right now is mandated burnout recovery downtime
which is finnnne
Well this one specifically is because From a design standpoint it doesent make sense as a rogue to ignore combo points and overcap on purpose when rogue is mostly about resource management. Hence the not intuitive part. It doesent really make sense that its a thing
Especially during our make or break Dance burst
but that seems like a issue with allowing supercharged combo points to exist
I see it as more of an issue with how the Apex itself is designed.
it feels fine if you understand why it's good
like blizzard still makes wow feel like getting an iphone did back in 2007 or whatever
I'd agree with that, as games tuned right now.
But I think it should exist.
The specs where it does exist generally are the ones blasting.
y'know it's mostly intuitive and only occasionally rage baits you
chasing 0 rage bait is dumb and antithetical to making good stuff imo anyway yap over
Our only note for 12.0.7 "fixed a bug that allowed apex to trigger with full combopoints" 
improved garrote still being tied to stealth is insane by the way
Idk I do think stealthi has a point regarding the apex optimization.
But I do also think there should be cute like things like that. Even big things.
So long as you're pressing your buttons the available optimizations are the equivalent of a shitty raid buff.
i mean you want class design that can mold/scale to any dungeon without too much downtime
Idk. I think you want class design that creates fun gameplay that makes people want to play your game.
But maybe that's just me being idealist.
Sure, if this optimisation was fun I'd agree
I'd rather have to change specs / talents than not have meaningful gameplay decisions.
all 3 rogue specs have no niche rn
damage merchant
"we decided to make sin not tied to stealth anymore but it still is sorry"
Tbh at this point they could just make a raid debuff that increases damage taken on the mob
And it wouldnt even be anything special
crit/haste buff would be simplest
knowing blizz it would be tank dmg taken
Like we had back in MoP/WoD. 💤
Crit would actually be cool and fitting even
this could literally be our raid buff
you can almost see where they cut stuff to avoid two tapping casuals sometimes
Crit is what we've discussed the most, yeah
yeah crit would be hot
+3% crit, bam, rogue in everything
yeah crit as a raid buff would be super neat
Or hat. (Honor Among Thieves - reworked into ShT)
i think that's too complicated
I think crit is the safest because it benefits everybody, Haste and Mastery are a lot more specific.
And it's the rogue stat
Why not just give rogues crit buff part of HAT as a baseline, lol
Think its a problem in player feedback
it does not particulary feel great to wait on ressources
then you have devourer which is 100% crit on their top dmg 
so the design changed to make it so dance has always enough ressouces to not worry
this has two advantages

darknest night guaranteed a whole 3x crit
first, you can lower pacing outside of cooldowns easy
sweet lord 10-14m envenoms on big momma lol..then cleave got bug fixed and and and
second, it does not punish people for playing poorly
Yeah but its damage is increased by 50% of their crit chance iirc
Wouldnt be completely useless for them
if a lot of power is in dance, and active pooling and good ressource management is needed to perform on par with a ret paladin or bm hunter
while you do tank damage if you fuck up
Just also removes reward for playing well.
Prism burst on big momma amp phase was so fun
thats not good design
we had low reward for good play
its a balancing philosophy problem
blizz balances to make things played
not because they want a balanced game
subtlety can be the hardest spec in the game to perform
while at the same time being the worse in terms of output
a good example is season 2 tww
player personal improvement hopefully sky rockets after this season/with the shift in design goals
but technically the game feels lesser than prior versions though not by much
this means the average output was lower
I went into this season hoping the change would result in a higher level of play in pugs due to less demanding and cognitively complex specs.
I was wrong to hope.
so players who utializied these could make up for the lack of good tuning
midnight changes this, the skill expression is a very small part of output now
well its critical strike damage by 50% of your crit
the dungeons/raids are more cinematic/easier to observe while running them though
but people still let fire spit casts get out and clap someone so like
I think overall the design change has worked out well, it just needs a lot more refinement.
Tuning and raid buffs. Lol.
It's wild to me how much higher the difference in damage between being raid buffed and not is compared to meaningful skill expression.
That just feels bad frankly.
Some heroic fights rn having two raid buffs or not is the difference between parsing orange and blue.
i mean its all about agency
nimble flurry is a good example
it was a way to allow players to decide between st with prio and aoe
this decision is gone, now its just non existent anymore
the fact they removed aoe blind, realised it was a mistake but are not readding it until the .5 patch
is ridiculous
gouge is genuinely better than blind
one is aoe, one isn't
that tuning always focuses on raiding
mythic+ is where things are allowed to be completely broken
doesn't matter how good gouge is if it's just another single target stop
only extremes get changed for m+
i know it's so good that they're putting it back in the game
but gouge is objectively better in most conditions except big massive pulls with swirlies and casters everywhere
never felt more useless than I have in pulls in algethar
but ofc that is only on Star and not on reap which does close to the same dmg so yeh they would be fine with crit%
where aoe stops are needed
yeah i know
right some players are okay with being stun bots
some jsut wanna plug damage
I wanna be useful 
agency lol
Saaame
nobody wants to fish for the monotonus lecture caster out of a sea of plater bars though lol
the worst part is they didn't even realize it was a mistake, it took people to be outraged and them going "ok yeah we heard you"
I haven't done high high keys, but it is rough rn
like I even think
do I just roll aug evoker for keys
to make life easier

there are parts of dungeons where it feels really really bad to be rogue
Ew aug
because you can't aoe cc
(I have an uhdk)
i watched a fear go off in MT because 3 were casting at once
we currently play brew, hpal, me, uhdk + whoever is available
and nobody kicked or cc'd
Idk, ranged kinda feels off if you usually play melee imo
ranged vs melee is w/e
Sometimes i wonder what ppl are doing in keys
Interrupts are rare in pugs
resil 16 tonight for sure
tunneling rotation
And that you cant really track your damage via Details anymore
Unless I just fucked the settings up
While doing no damage
YUP
you have to reset data between dungeons/encounters to get accurate overalls
better log if you want more than that
Ik, its automatically Set up like that, but for aug you previously had those slightly see through bars
That somewhat reattributed the buff dps
oh for aug
Im currently trying to solo pug to higher keys but i need to time every key one level higher than before (otherwise i wont get invited kekw)
And sometimes i wonder how people even get to their rio
The worst ppl ive seen were in 12s and they barely did more than the tank
it's so funny how they haven't fixed aug on meters yet, even though they said they would
back in dragonflight i threw an aug under the bus cause the meters weren't working for them back then either 
🙂
Did he survive the impact?
Ranged is zug zug af after you played melee for a few years
no waycrest manor put me in mechanics jail and i blamed da aug
Why did you do this to me
Im looking up how aug plays rn

Some people manage to get carried the entire way. 😂
Played with a hunter today with 3.2k io that did tank damage, didn't interrupt, and died to literally everything. Was wild.
And we still timed the key - they got save Rio I did lol
i hate to be that guy but 3.2k IO is not great
that's definitely the other longer term issue there's no rewards for doing mechanics you take downtime
and you don't die
which fine but also my prase
It's not.
But also it's high enough that you do kind of need to be able to pay the game. Or should.
was pretty good
i don't think full pugging a 16 in 270 gear was a consistent repeatable thing last week but this week ye
not really tbh, my friends and i have carried people through keys at that level
we all just get 5 item levels and step forward
and if you do set strats/routes ye you want aoe blind and stuff
Ngl 8sec kidney shot is hella op
if they would make aoe kidney
rogue would be so good
They wanted to do that once
I don't disagree. But someone still has to be able to play the game is my point.
And removed it instantly
well they didn't realize they could just tune the secondary stun duration
instead of full duration or nothing
Whats rogue tuning
that's just warrior's shockwave though
SORRY DOESN'T EXIST
We can just do +- x%
idk i think the main thing they could do is make all bosses available in m+
and make routes more dynamic
would be cool if it was something like 4 seconds on secondary targets
I mean shit I'd settle for kidney or gouge getting an interrupt like that lock stun
let people warp around the dungeon at the start fight last with lust if they want get count etc etc
imagine doing grim batol out of order
mm
Feels bad that some stuff just functionally immune to our "utility."
that would break keys i think
i doubt it you still need enemy forces
for sure yeah
but if they were that non linear feels like there would be some massively degen things going on
i mean it would break mists of tirna scithe
but also stuff like when can we teleport
so would it really break mists
i dunno
There was a time when more dungeons than not were designed non linearly. And shroud was actually good lol
yeah there are for sure some dungeons that are non linear
i mean m+ is optimizing a route around timesaves involving lust and player cooldowns
it's not as insane as it sounds but def deeply entrenched systems aren't going anywhere
i feel like it would be as insane as it sounds, but who knows
would need to see it in real time
it's like resil
nobody could have predicted what resil would do to title pushing
vibes but i got 5 on brackenhide hollow coming back this expansion
bruh it was great on outlaw
waiting for the priest to run around and solo all the cages lol
then wyrnstoning back with aug bs
routing that dungeon was a bit of a nightmare
yeah just push adrenaline rush when you see mobs roll dice apm max
it was fun cause it was scrappy
Brackenhide more like doodoohide

i only did it at a 20 in season 3/4 i think
you're not the only one who's said that dungeon is cursed at higher levels
ye like..waiting 30-40 minutes to brick a 23-25 in the first 5 minutes
is genuinely worth pushing the reset button on a bunch of core wow stuff imo
jesus dood
for me personally it was ruby life pools
people getting smushed by the meteors was perfect levels of rage bait/reward
TAKE OFF
!fuu
Rogue Spreadsheet - Light Version / Dark Version
28
oh okay nah i only did the df dungeons up to 10s in season 4
this was the season aug came out
so i'm extremely proud of getting this title during god comp
oh i'm stupid i did 27
makes sense
i just BARELY got title that season
last key i timed to make it was 28 HOI like 1 hour before cutoff closed

i'm so proud of that 28 uld
ran it with a brew and rdruid
very non meta comp
everyone did so much dmg
we blasted that key
oh now i remember we had a undersea cable get cut and i couldn't get stable internet for part of s4 but yeah the dungeons in s3/s4 were the right mix of mean/casual
oh that blows, i had that happen last year
yeah felt that way about a 17 dawnbreaker at the end of last season
a cable got cut or damaged between hong kong where i live and NA
every single HK wow player couldn't play wow without enormous lag
finally found out by contacting some company who filled me in
and blizz did ABSOLUTELY NOTHING to help
i was so angry
indonesia volcano exploded
oh shit
ye it was unfortunate lol
damn
kinda nice to know if i had rolled an oce server the potential for weird stuff to happen would have been about the same lol
yeah a lot of weird stuff happens around where we live
cables getting damaged or suspected sabotage
china/japan/whatever shenanigans
china do be doing china things
ye 
!sheet
Rogue Spreadsheet - Light Version / Dark Version
i was washed
it was either fort or tyrannical then?
what was your comp you played with?
you needed both score
so the strats would change a lil based on the week?
yes
also like bursting etc
very much so
more so with the pulls
there were pulls you could do on tyran week you def couldn't do on fort
nodders
nice ince
what's that rogue doing in that god comp
that funny little guy
played for 3 weeks
that's so crazy
then i stopped
i honestly can't even comprehend playing at that level
where you can push for 3 weeks
and then time huge keys
i forgot yeah there were also push weeks
based on affixes
so you'd have dead weeks
like usually bolstering would be a dead week
what else
my memory is gone
uhhh most of them were free
yeah that was when it would eventually drop yeah
you could avoid that by even cleaving though
and target swapping
my favorite was tanks who would chain dying stuff into a new pull on bolstering weeks
oh sanguine
was well
was a pretty bad week
was fine to play though if you had a good tank
oh that one was mean without good movement
and on the ball people doing knocks n shit
yeah a lot of tanks refused to play on sanguine weeks
rogues using crippling during sanguine

LOL i remember that
1 way to make your tank crash out
I remember the most cursed sanguine run I did in DF. A frost mage slowing / stunning every pack in sanguine.
I can’t possibly switch to wound poison
don't forget the classic kidney a mob in sanguine
My dps
my first title during S2 SL i pushed with a frost mage
he HATED sanguine weeks
so much

@tribal blade did you raid yesterday? Or is that tonight?
we did our 2nd night earlier
got dragons down
did some pulls on lura after
nice
was watching tactyk's video about paladins
and he specifically mentions it's worth bringing a rogue
did you start to cry?
so i was like "nice" because my RL has been recommending his vids to our raid team
I WAS VERY HAPPY
and what was the reason
I haven’t watched pala video yet
he focuses a lot on the healer/tank jobs
You should just go "oooh, no, ouch, ooooowie I've hurt my black powder pushing finger, I can't possibly play this boss"
CT is on a different button
yo! How to play correctly the Algeth'ar Puzzle Box please? I mean, when should I use it, in RAID, after the 1st cast (at the opening). On CD, with Shadow Dance, and wdk of shadow blades that doesn't line up? Or should I delay Shadow Blades for 30 sec?
@vale pine can we please get a puzzle command

Strike or storm. Cast puzzle. Treat it like a 3 min trinket.
FAQ?
OWW really? Oo
Hey guys, whats the best setting im Raidbots to sim top gear for M+?
4 seconds before pull if you're scared but trust your raiders, with full combo points as blades comes up
running is the last thing you wanna do with puzzle box buff
That seems like terrible advice
indeed
okay so when do you puzzle box
I just said it
before dance/blades at least
yeah i guess doing it pre raid pull is a lil grief
a little?
dont say it then^^
you lose maybe a second or two of the buff it's not 4-5-6
I can't figure out if your were trolling or not....
so you get it on maybe 14 seconds of blades which is pretty okay
Way to make a 2 minute trinket with 20 seconds and 3 minute trinket with 14 seconds
That’s how you play it
You’re not holding sblades
it’s a bad trinket on sub
ok ty
only poors play puzzlebox
The optimal way to play puzzlebox is to change spec to assa and use it before deathmark, just saying
Strike or storm, throw puzzle into the ocean, live happily ever after

yes I now, but there is only one better trinket ON USE; the Light Company Guidon... And I dont have it so...
you gave 4 options a week to try to get it from first boss. Get to work. 
my hero chest gave the 200 mastery neck today
that's what "lfg" stands for: looking for guidon
rng is rng, my playtime is my playtime, and I dont have the Light Company Guidon. I have the Puzzle, so I am juste trying to get the best out of it.
i mean...for pad though on crown of the cosmos
do you really have time to puzzle box before adds spawn
What’s a hero chest
the weekly one for doing 5 dungeons
Cool
and you do what you do with your time, but like most of us, if there’s gear that is better, we farm it
Actually it's optimal to use after DM but before kingsbane iirc.
No but you have time to drag it into the open and type ‘DELETE’
Is it a DPS loss to use dance 2 seconds before sectec is ready, so you drop sectec supercharged on 2nd spender in sd?
I suppose it doesn't make a difference if you don't have apex ready for first one, but is a loss if you have apex ready?
yes but how many other misplays happen during an encounter matters more tbh
For sure
should look like this
if you cast puzzle after DM
you waste 2 seconds of DM
and 2 seconds of getting KB rolling during DM to ramp
I'm pretty sure it's a dps gain to do it after DM as wild as it sounds. Like 0.3% or something.
i guess the one takeaway im getting about casting in pre pull is you only lose a few shadowblades no dance eviscerates being puzzle boxed
honestly not sure i haven't been keeping up with sin very much
but that sounds weird to me
could be, maybe i'm wrong
but it's still not great
You don’t cast it pre pull
We’re not mages
Especially 4 seconds or whatever in prepull
yeah it's done puzzling and active at one but i guess having uptime for those evis casts is gonna go further than a shadowstrike
The APL casts it after. 🤷 I think like the rest it sin though TBH it doesn't matter that much.
soon guys ... soon
You know what that stike does? Teleports you to boss and gives full cp to start unloading all of your cds into the finisher spec
i can't find a single R1 log doing that so far
Having that strike “juiced” is nothing
yeah but my cognitive load doesn't make me wanna throw box in the ocean
the strike in > puzzle box > cd loop isn't even that bad either
Puzzle box deserves to be in the ocean though
The apl does use it before dm after the envenom
Huh. Maybe I'm high on fumes.
Box is fine. The cast time is whatever. It’s shit on sub since it’s now a 3 minute trinket.
yeah it wouldn't make sense because you're trying to slam as many envenoms in DM as possible
and you want to get KB rolling asap with DM
There’s no cognitive load to it.
Cognitive load is subjective, and for me there absolutely is in key content.
Guidon has more thinking involved than box
I just don't like casts. That's why playing melee lol.
Would you prefer a 2 minute trinket with a 2 second cast or a 90 second trinket with a 1 second “cast” 
holy shit true
Well you can break the former by moving or adjusting or kicking or doing anything whereas you can't for the latter
welcome to sub trinkets
So that's a stupid comparison
also i was doing log review for a friend's friend and saw this
3 second wait time guidon wowow
Most people are likely better to stand still for the second to not clip it.
can't we delay the guidon cast with a macro long enough to guarantee talents update
something darkness or whatever
wait no.. nevermind
someone had the idea to macro backstab to guidon
so you get a forced gcd
could be better global to use maybe
Just do swirly ball so you get a visual
oh true
or count to 1 
erm you're not counting to 1 the server is counting to 1
you do run the issue of not having enough energy to immediately sectec though if you guidon+backstab right before it
well time is linear
You’re counting to 1. The server and you are in the same space time continuum
yeh right at the apex of time and space
You're right - but I'm not crazy lol. Changed like a week ago apparently.
Thought I was losing my mind.
Are you guys using guidon manually and then instantly use SB with SD and sec tech macro?
Do they even have a simc profile yet?
Yeah I think it was released with that change.
I need your opinion guys, I already got a dagger crafted in main hand an I have a 266 hero dagger offhand, should i craft an offhand dagger? It would be my biggest upgrade but I fear to waste 80mythic dawncrest if I got a 289 dagger in my vault soon, what would you do?!
offhand dagger is lowest dps increase for sub
You’re not wasting crests, but it’s also not likely your largest increase.
i saw a top 100 rogue with a oh green dagger with r3 enchants on it last week
You’re wasting a spark more than anything
lol nice
maybe he found the new meta
If you've got a crafted 285 MH and a hero OH then you don't really need to craft a second dagger
3 second haste update interval
on raidbot I tryed to sim a craft of legs vs a craft of offhand dagger and the daggers was the biggest upgrade
i have a macro to start downloading a 2 hour cat documentary in HD for ~1 sec on my guidon button and it forces my ping to delay dance by 1s and then stops downloading, idk why u guys having so much trouble with it....
from looking at your gear i can immediately tell you would gain more dps if you crafted boots
Bring back barmanshanker meta
or legs actually
Just run a droptimizer and see what approx increases are from crafted pieces.
do haste/mas and crit/mas depending where you are from 700 haste
Ok thanks, I will sim again, maybe I fucked something up
also make sure you put the whatever enchant thing on legs
i don't think it would make a big diff
but yeah there's no way crafted legs wouldn't be a bigger dps increase than offhand dagger
last week it was giving me some weird results and preferring that crit trinket/crucible from skyreach over puzzle box
OH haste
i dunno some other people said dslice was giving them weird results but i'm sure it's fine, i think there was still some confusion about guidon being played in m+ or something
Simming sub atm feels a bit like just taking a guess
sims are always just guides, but now we have an outside conditional to worry about.
which you can manipulate with flasks and weapon oils
Two choices really - play on the edge with haste on gcds and latency - or sim without gems.
If it isn't hitting a breakpoint for the bot, then haste is worthless. If it does then it's golden, but anything excessive is bad. So while you then get 700 haste like suggested because of ping and player difference between the bot, then it will just say "haste is useless"
And then the problem generally goes away.
Guidon also takes you out of stealth
So he vanished, used guidon, lost stealth

nah this was mid pull
He vanished tho?
mm true yeah
He's just vanishing for Shadowstrike isn't he?
my sim currently prefers 17% haste on patchwerk with a myth occlusion of void/platinum star band
But there is no shadowstrike cast
Vanish during blades like a chad
when will it end
yes he made a lot of mistakes haha
Fair fair
I mean bro is trying
Sub sims are kinda bad
I thought rolling rogue was a mistake
yeah i know, i was doing log review to help
i sent a thesis on everything he could fix
yeah if i get higher dps than what dslice projects im happy
just showing because it was interesting and relevant to what we were talking about
https://www.twitch.tv/imexile/clip/PleasantBenevolentSalsifyOSfrog-karuVe14Ew3QM9y2
Words spoken from Exile
Can you look at my log @tribal blade
Sims not bad. Haste breakpoints are.
hehe i'm not a great log reviewer, but we have people here who love doing it
and a log channel here
Use !log
It generates a thread that everyone can see
you can also link it in here and someone will probably look at it
Do I just use that command and it prompts me to submit or do I use that command followed by a link to the log
Is anyone actually using "Pawn" still nowadays?
i feel like last time i used it was like shadowlands
No, Pawn isn't really that good anymore since simming is so easy to access now
That's what I thought yeah, i was just going over most downloaded addons and still super high up
Likely still works with the classic stuff
the last time i remember using pawn must have been like legion/bfa
and we yelled at you then
Yea, it was Legion for me
Back when Quin69 was somewhat level headed and said "But it changes every time you get a new piece of gear and you'd want to sim again"
lol probably
Anyone considering swapping to assa
Or is sub still gonna be the go to spec for world 300 losers
rogue in general is the spec to get carried rn
but our dmg is not bad just casters are outstanding
the only fight where people are actively swapping off sub to sin is paladins
other than that sub is "fine" on all other bosses
swap to caner spec for 10k dps
literally - they are out (of danger), standing
to only get beaten by 120k by hunters and devourer
10k DPS is a lot!
Swap to mm hunter imo
you also die more often
That's a skill issue
i beat both of my guild's MM hunters on our dragons kill today
isnt there a mechanic that only targets melee despite it saying 8 yard
On boss damage?
well hc dragons is a bit diff
on all damage
because you cant get them together
Holy
on M
yeah on mythic
rofl
sorry i meant overall dmg
well sub is not that bad on dragons hey
we can snipe orbs
it's impossible to beat MM
EXACTLY
the funny one is when they get their crit from trueshot on the add
then get dmg on boss too
My damage is cooked on that fight cause I'm holding blades for intermission add
yeah don't hold blades
just send on boss
yeah i just sent on boss
just send when it's up
get it on cd
likely tank didnt pop cds would make more of a diff
the add usually lives into the bosses being back down
than 2 dances
if you wanna be a hot dog i guess you could offset the first one so it starts lining up with add phases
yea add can live like 10 secs into the phase
Yeah but ours were getting 2-3 casts off while Drake's were down
So I just sent CDs into it
Your guild can handle it better than mine then
how many dps were dead
like ours dies even before dragons come back down almost
Wrong question, how many dps have brain cells
just from people doing their normal things
it's weird hearing how other raid's melee sections are sorting out where the rogue goes
thing is my guild is full of people who don't look into their rotations
or i assume they don't
they dont have it up for add
did you do the PP BP spam or?
I’m in a full casual guild and we are lucky to get some bosses down and basic mechanics quickly
yeah i was talented into PP and finality
no WM
did top orb dmg
that's all sub is good for on that boss
my hope is we get through saladbar tonight
yea we sipe we cloak the succ so snipe more
do you guys not have a fury warr?
we had a fury AND arms warr
or a boomkin
hmm that gives me hope
they cant really outsnipe us
but do decent dmg
boomkin is crazy tho
same as sp
you just wait for them all to get gripped
Which one is playing arms? 
step>dance+sectec
holding dances for orbs like a fat chud because i'm trying to parse
the dps check for dragons isn't high enough to warrant being super ethical
doing chimaerus prog warranted being ethical more
to meet the dps check
also 2nd boss i did a fuckton of boss dam because we were missing the dps check
Chimaerus is just group 1 diff
A billion times easier to parse if you go down first I think
I'm going down 2nd and at least 1 set of blades is just fucked
iirc group 2 is the parse group for sub
Not really, not on prog.
The grey dragons log goes crazy
Group 1 was swapping between boss and big add cd use
also being made to do madness soaks ;_;
oh gross wtf
thats random though
the last set I had to unload on the add both down and up lol
cant trust the other raiders to do it every time
why get a rogue to do that lol
so I'm the sacrificial lamb
ah
Gross
I never hit that add
ohh you mean as group 2 you need to soak? thjats cursed
do you guys not have hunters or something
Once it's out the spirit realm
I go down 2nd
it's literally just run to the marker when your RL says to
so the 1st group I soak their madness
if it’s the difference between boss kill or not, I’m swapping
Surely you want range to do that so they can still do dps
+0.5% dps for patchwerk +2.2% dps in dslice but im going down to 15% haste with a crit flask
like what
long live my gray parse 
!log
Can be, or you lose damage on boss and can't skip a phase
cause i'll do it
don't listen to the sim when it tells you to drop that much haste
My guild needed more boss damage so I just let range hit it so I didn't lose uptime
The last set of adds there’s nothing to skip
There's a timer you can miss
Yeah that's a timer
yeah we did that too
we do have enough ranged to do madness instead but I think their just unreliable
But that add still needs to die
Where you need more boss damage
funnily enough the other person that soaks madness is a warrior
all CDs were back up with 22 seconds til wipe
Add literally is stunned for 10 seconds during cast but ig it depends on your raid dps
/ comp
prog kills be prog kills
We only ran 5 melee so likely just covering for range tunnel
Prog kill logs are so meaningless
but this is why I’ll likely be in for all our prog
ye the pvp take on vers/haste for solo shuffle was uptime is king and i think dslice has downtime?
in bgs you run mastery for burst
flag capping etc
hey can i ask what should i take as the 3 craft if its worth to take ring/wrist and what stats should i take on it
You can just sim it
does anyone know the stat amount on a mythic upgraded crafted ring?
i think im gonna craft pants so i can cata my old hero set into pvp gear and insta 4 set
!GUIDON
Light Company Guidon (haste on use) Optimization:
When? - Only with the Season 1 4-set bonus and Guidon.
How? - During Shadow Blades, line up your second Shadow Dance with the last 8 seconds of Shadow Blades instead of using them back-to-back.
Why? - This allows you to fit another Secret Technique into Shadow Blades+Shadow Dance. It will not be supercharged but thats ok in this scenario.
is this saying with guidon, well get 3 secret technique inside shadow blades or 2?
Hey guys, cant seem to find the info so im asking. Whats the preferred sim settings to sim for m+?
2
i was getting 2 without guidon though, so what makes guidon special?
you extend the duration of both dances in blades
also more sht+apex
During bl yes, but not outside of it
without BL im pretty sure i am, Sectec has 19 sec cooldown with my haste, sblades is 20?
Keep in mind the damage of secret technique happens 1.3s after you press the button
Because the clones don't spawn instantly
Dungeon slice
so basically open, pop guidon, sblades dance sectec, normal roto, then last 8 seconds of blades, pop dance again and sectec when its up?
thanks!
That's what's written yes
coolio cheers fellas
well chimmy finally died, just need to guilt trip my way out of madness soaks for next time
patchwerk told me to go double on use and i hate it https://www.raidbots.com/simbot/report/u23QHbovGtKepeBzgv47Rm
Why are you simming without buffs and a crit flask?
I’d never really do that, even if ‘recommended’
i hate assuming which party buffs i'm gonna have regardless of raid/dungeon
cause you can't have em all and i don't have a login for premium
There is no double on use
Not sure I can follow that logic
nah i get it, simming your best possible conditions is a better measurement
so that when you do get i dunno a rsham boomie uhh battle shout warrior you kinda know where you're at
He’s a CIA psyop plant here to cause cognitive dissonance and make us fight each other

just simming with what you can supply yourself seemed at the time a better yard stick
I am here to spread wisdom and self improvement
man my dps in similar ilevel is shit compared to yours
sitting in this cart waiting for a tank or healer to join my group for 30 mins
You need help?
gearing? no i think i see the difference I have the lowest pieces in the most important slots
chest and legs
that makes 0 sense since in any raid you have all buffs
For rotation wise I have this weird segment where SD has one charge but SecTec is 10 secs on cd do I still dance or wait for sec tec
and the game is mostly balanced around raid
yeah that's def the part colo doesn't logic around either
dungeons are another story and starting from buffs/consumes you supply made more sense at the time
You hold everything for sectec really
there's a lot of single target fights in dungeons and if you take a priest/hunter/dk/tank of your choice
you only get one party buff
it made sense at the time
In blades with guidon you use the second dance when blades has 8 seconds left (the only exception where you use dance without sectec up)
so lets say I have both off CD 2 charges of SD after I send it the first time I sit on the second charge of dance?
danse macabre worth minmaxing now? ie one backstab in dance, 1 shadow strike in aoe?
Bold of you to assume that every raid group ever actually managed to get every single class buff
No
Rogue has a raid buff?

ty
"raid buff"
Rogue raidbuff is shroud pre pull

Include the gif please
lol even doing that my group still pull early
nothing will stop ranged from mistiming their prepull casts
I was actually wondering about the "8 seconds left" part. If we're at 700 haste and have guidon, wouldn't it be 9 seconds to get the full dance inside of blades? Or is that just the optimal number the sim came up with?
The real rogue raidbuff is me having RL do pull 15’s instead of 10’s bc I’m a chronic supercharge forgetter 
I love it when someone pre pulls
You engage because of it
Get slapped by the boss
Everyone says „always the rogue“
i feel attacked
dslice with full raid buffs im not hitting 130k overall https://www.raidbots.com/simbot/report/4BsxgBbGyCGczZ6EdRcQmb
Its in my blood already to press dance the second i get up
so im gonna turn off stuff so i can gage my results
I aspire for greatness like this
M+ has way too many variables to aim for sim dps
Pullsize and other dps dmg to name 2
yeah so like why on raid buffs when you want a baseline to compare your gameplay with
my only metric is to out kick the rest of team and shit talk them
it's a lil griefy
Because youd need to sim every possible combination of raidbuffs for it to make sense
You always have some
Is the lords chosen class mage, paladin, or lock
Anyone got any M Alleria tech for me?
Unless you play heal and tank pal + 3 rogues
!box
Puzzle Box (mastery on use, channel) Use:
How? - Use Puzzle box after your initial strike/storm in the opener, before major cooldowns after this. This means using it as if it's a 3 minute trinket.
My d slice sims at 140k and im at or above it typically.
nope
Can the next time puzzle box come into rotation it not have a cast time??
the channel is hasted
God gives his toughest battles to his strongest warriors
Therefore rogue is the chosen one
so its faster during bloodlust
Negative
but it always has the channel
i believe it my overall exceeds the sim most of the time too
i guess i should say i know i'm not hitting 130k all the time
guys
during shadow dance i spam shadowstrike until ancient arts procs?
i never use combo points b4 ancient art come out?
backstab before sending cds to clone max
Apex talent optimization:
- Is shadow dance up? - :ballot_box_with_check: Yes
- Do you have 5 or more stacks of shadow techniques? - :ballot_box_with_check: Yes
- Do you have Darkest Night up OR A supercharged combo point? - :ballot_box_with_check: Yes
- Is ancient arts up? - :x: No
Use Shadowstrike (even if on full cp).
Otherwise no
I was looking at a high parse log for Vor is this the normal rotation?
ty
i try to enter dance with 6+ combo points so maybe I am confused
No you should start dance with 6+ and sectech
How many SD do I send in SB? Only SD with sectech?
Currently sending two, but am I stingy?
2 correct, dont hold the second for sectech,send it back to back unless you have guidon
!guidon
Light Company Guidon (haste on use) Optimization:
When? - Only with the Season 1 4-set bonus and Guidon.
How? - During Shadow Blades, line up your second Shadow Dance with the last 8 seconds of Shadow Blades instead of using them back-to-back.
Why? - This allows you to fit another Secret Technique into Shadow Blades+Shadow Dance. It will not be supercharged but thats ok in this scenario.
I am looking for that answer as well. I find myself with like a 10 sec gap between SecTec and dance coming up on second charge
Dance. Vanish. Dance and you’ve covered your 20 seconds
Have guidon and good gear
If we do not have blades up are we only dancing with sectec up?
Logs been fine, but just looking to be more 0.1%
according to the wow community if you arent pinks or higher you suck
thats why i go with grays
I have pinks
Nice my man
And whites


