#subtlety
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Restricting addons (only matters to the hardcore people), dumbing down specs (only matters to people that enjoy complexity) and introducing housing in the same expansion
been hearing this since original tbc 
Haha
they also reduced complexity in encounters and dungeons
simplified crafting
I wouldn’t have thought of you as playing for that long ninja
the dungeons dont feel any less complex than the previous expansions
i didnt do raid testing though
so cant speak on that
They have never built a system purely made for the people that play the game for purely social reasons
Since bc
i played the dungeon rotation on beta
there is a lot less of coordination you need to do
I've been hearing this since wod I feel
Pet battles?
They said they have an entire team working on housing, it’s on the same dev level as expansion building
bfa actively simplified classes to build a new foundation to go from
legion did not simplify classes
Garrisons, all mission tables, pet battles, delves, islands, the list goes on
dragonflight did not do so^^
Pet battles is tiny
I mean you said never
If you really think anything prior compares to housing
wod missed m+ tbh
wod with m+ and a sane release shedule would be fine
the xpac just had so many problems
Not as big but housing has been asked since forever
yeah but then we wouldve had another season with grimrail depot and everbloom

Yes but they are putting insane resources into housing, while also doing a huge pass on just “picking the game up”. The ads I see are all about housing.
Well thats because midnight has literally nothing else
Of course, it's a huge new feature
1 am will be good trust
does not feel like a xpac
Idk, that doesn’t make it better. The fact the wow chief sat down and said they have an entire dev team only dedicated to housing tells me everything about the future. 1 team working on live. 1 team on next 2 expacs and 1 on housing 
new player experience is one of the things the game needs to improve on to become more profitable/for long term health
ah yes the infamous 3 team blizzard
idk why people do this argument, there has to be a team working on housing
It’s in a very recent interview with Holly
wait no shot tthis is verbatim what they said
She compares housing to maintaining the entire game + building new expacs
housing has a lot of potential for mtx
we will likely see more aggressive monetization across the entire blizz stack soon
It doesn't have to be viewed in the cynical lenses of "it's just about the bottom line"
housing on its own is good
i mean i like housing but they're absolutely gonna monetize the fuck out of it
Housing has been a requested feature for over a decade now, competitors have fleshed out housing systems.
If wow wants to compete in this ecosystem, you have to commit a team to it and not just have it as a background "whatever feature"
its a niche but very fun experience, even tho i don't know if players would start to play wow just for housing
Just let me buy Midnight without useless housing please
“Organizationally, the development team has changed a lot, breaking up into more specialized team that can work in tandem with one another. There are now teams dedicated to each expansion, a team dedicated to live content, and another on housing”
from what i know
Where’s the entire team on raiding?
there was always a split between upcomming content and current content
the raiding system takes inspiration on final fantasy online
from what i hear
which is why we see raids split in parts
So if they just listed every team that's a part of live content would that have made you happy?
wow was always a game that copied others, not always in a better way
but thats up to people to decide, i remember heated discussions about the opposite
They probably do have a raiding team lol
they have raid designers
Yeah exactly
they also have class designers
system designers, like we know scarizard was
but this might be part of the pve content team
which also makes sense in terms of communication
Since before wod. And with how... Not what people wanted wods was, even more asked for
for the bit
but you might need to know what happens in raids or m+ when designing specs
so any of the 3, needs contact with the other to deisgn content
a raid designer needs to know how classes are deisgned to make bosses that utialize that
just to give an example of a diffrent connection
housing was asked in wotlk already
Yeah probably
wod was blizz finally "giving in" to housing
with the experiment garrison
which wasn't that successful
the current housing looks a lot more promising
even tho the system has a lot of things you can improve on
(which is fine, its opt in, optional content)
Apex talents work with coup correctly?
Yes
Turns out you dont really need to cancelaura sectech either
Its like+-0
Because you have supercharged stuff on sectech it does similar amounts to an eviscerate
Any YouTubers or streamers I can watch play rogue for getting an idea on them? Thinking about playing them in midnight cause their based af
i tested cancelaura at <10 sht, letting it consume it at 10+ and it seemed good but that was a few weeks ago before tuning
Blizz should buff our part of sectec 
yeah im tired of akaari getting all the glory
Idk when i checked it was kinda the same as not caring about it
does premed bug exist in simc
No
But it seems to be like +0.2% or -0.2% either way so i dont see any reason to bother
Make it up by using shiv rotationally 
honestly tracking sht for the apex thing is already super annoying imo
at least on dummy without skyfury
Seems pointless as well
it's not particularly hard to force in the code
i mean via apl
yeah ik
I'm just memeing but yeah
It’s not about being happy or sad. It’s just a very telling set of design decisions that on top of each other reveal intent. Housing is a huge part of future wow. And maybe they just spend more money on the game, or they reallocate resources, idk. But it’s not emotional for me in either way. I haven’t played the game for 3 years now. It just seems like the focus on housing will have to take some focus from other areas of the game. Whether that’s good or bad is whatever to me personally.
could have also been new hires for housing or new hires to replace the ones swapping to housing
expanding resources etc
instead of purely reallocating them
Yea who knows. I just found it interesting because of Holly’s quotes and the 3 fucking midnight ads that I got and every single one was a different one about housing.
well its this shiny huge new thing
players have been asking for 20 years
they will advertise it 100%
"we removed your addons and made classes less fun" doesnt sound like a great advertising strategy 
So housing it is
#bringbackdust
well akshually I have 3x the number of addons now 
Ye but it was running on hbo and I haven’t used my tv for any wow shit ever. So it seems they are targeting normies as well
strange, i dont. and losing stuff like we and elv stopped dragging the performace of my older pc down. i miss my fun weakauras but thats about it.
The raid-puzzle solving WAs had to go. I just think class WAs etc were harmless
Barrage Helper too
for that like 45 second winow when blades and dance are on cd do we just pool and slow damage until we back to blasting
I'm not sure if it's just my haste, but is there supposed to be drift between Shadow Dance and Secret Technique after Shadow Blades?
can we macro shadowdance /shadowblade/ secret technique?
i made my rogue a dwarf and i hate looking at him

gleeful glamour my beloved
wear clown suit its cool
look at this guy
he is cool
murloc costume or bust
anyone have a good ui that they can share?
hows kul tiran rogue
chubby
more than you can handle dwarf boi
You dont want to macro anything that gives haste alongside shadowdance though, so no trinket/maghar racial/tempered pot
Because deepning shadows doesnt update instantly, so you wont get the shadowdance extension
If you press them manually really fast it will be fine, just cant macro them instantenously together
Finding decor items around the world of Warcraft can be more engaging than some of the gsmeplay changes they’ve made to combat mechanics
I mean 99.5% of players were 90% focused on their rotation while blindly doing whatever WA shouted at them, moving engagement out of rotation and into encounters is a pretty good change if it lands
idk, maybe not you but I've actually seen character models for the first time in years... I've just been staring at skill icons this WHOLE TIME
And for mythic raids specifically theres almost certainly going to be workarounds that people find that let you do stuff anyway, except its now more annoying
Just like them introducing private auras led to people using macros
Hear me out bro. Female with the Mohawk hairstyle
That’s just not accurate. There are plenty of people that played outlaw or sub and did not hard focus on the rotation and still performed in high end content and those were likely the two most challenging specs for dps last season.

HAHA based and real
but i dont like dwarf, idk why i picked em on my faction swapo
word is strongest race for em but i meannnnn
rule number 1 look cool
unless you're pushing very high end content it doesn't matter what race you are
i'm staying nelf 😉
Should pots and trinkets be macro’ed separate then at all times?
!guide
you would macro blades, pot and racial together excluding dance
then macro dance+sectec together
Ok thanks, I’ve been using the macro that includes it all, has that been a dps loss?
!macro
Subtlety Macros:
Here is a macro to make it easier to fit all of your globals into your Shadow Dances:
/cast Shadow Dance
/cast Secret Technique
Deathstalker likes to use this macro instead:
/cast Shadow Dance
/cast Shuriken Storm
This can be combines with trinkes and other cooldown use.
/cast Shadow Blades
/use 13
/use 14
/use Tempered Potion
/cast Ancestral Call
Trickster Rogues can combine Coup de Grace and Black Powder in one button:
/cast Coup de Grace
/cast Black Powder
You can find more macros and details in Guides like
WoWhead or
Icy Veins.
what are the go to trinkets for sub in m+ atm ?
Are people using deathstalker for keys righ tnow
i hope to fuck not
im looking at logs and they are
thats the BDSM hate themself peeps, we ignore them
not sure what that means but ok
playing death stalker as sub in aoe situations is like rubbing yourself with sandpaper
*playing death stalker as sub is like rubbing yourself with sandpaper

playing deathstalker as rogue is like rubbing yourself with sandpaper
actually *playing death stalker is like rubbing yourself with sandpaper
realisitically
fuck it
it's fucking balls as sin too
i wonder when they finally give DS the BTE treatment outlaw got
and just make it a buff on the player
the real answer is (unless one of the 2 people playing sub rogue in "high keys" pops by and explains wtf theyre doing) is that it's prepatch and nothing matters
come back in 3 weeks when we get apex talents and shit changes again
nah what theyre going to do is bring back redirect as a talent

DS might be good on prepatch but once we get the apex trickster starts gaining
holy shit please no
wasn't it a glyph originally
or am i misremembering
i think so
only if they give burst of speed aswell!
nvm it was just a skill
the 12 people left who pvp will rage if BOS came back
oh ok
i remember when they introduced it and was like "holy fucking finally can target swap"
what are the go to trinkets for m+ rn on sub ? i have hero netherprism and mythic lily, but i could get hero antenna..
!guide
i would use m lily and then a passive
antenna is good atm
im also gonna link you to my response to someone asking whether to play trickster or deathstalker in m+
^
i havent played in months so its just what i got rn
literally just resubbed mostly for ui changes and to get used to all that but still wanna run some stuff cuz why not
so what would ou get in my shoes
just mongo bongo and get the most passive of effects
cbf doing m+ in prepatch
literally gives nothing lmao
im sure sims are chalked at the moment yes ?
the win of prepatch is i can swap my mog 5x in a night without pissing gold
this is m+?
yeah
whatever trinket you pick has the same bearing on deciding what you will eat for lunch today.
somewhat important at this current specific moment in time but ultimately meaningless in the greater scheme of things
for sure
bro's gonna get taco bell then go on a 3h drive

only reason i've logged in this week is for the love rocket drop chance
i was tempted to do m+ to get triple threat achieve
but after bricking 2 keys in a row
i really cant be fucked
and i have better things to do like touch grass

mage holding lust for 8 minutes
yeah i did 2 keys week 1 and im like
dps doing less damage than the tank
how do i describe the people nicely
without getting banned
hmmm
But i mean it checks out because anyone good is either raidlogging
or on beta
Woooo fimb
anytime i tank i just hold w
and remember the packs other tanks pull i flame them for from dps pov
and dont do those

occasionally if its a season with a mob that has a 1tap frontal it can be fun to 180 spin one onto casters
woooo jontic
smh only doing 180s. you're supposed to do 1080s playing spin of fortune
!fuu
Rogue Spreadsheet - Light Version / Dark Version
good morning lovely people
is AOE blind back? was working in keys
has that even been fixed in beta
Anyone else's warband bank just not working?
Gotcha
Were there some unannounced bug fixes to make up the nerfs or something similar?
it was never removed, blizz just changed the tooltip
nope, its just nerfs
But it was a talent right? And now the talent only says 80 reduced cooldown and 80 reduced duration. Probably they then should also add that it hits multiple targets
yeah exactly
it just does not say it anymore, the functionality is supposed to be removed but so far hasn't
they forgot about the last part 😅
the cope is they decided it's a terrible idea to take away our only form of aoe cc
and didn't say anything
and forgot to put the tooltip back in
🤞
it's just confounding how they finally gave us aoe cc because they recognized it was a massive issue and then take it away
it just adds to the rogue issue
- no raid buff
- no aoe cc
- no lust
- no bres
Can't you argue that Atrophic is a raid buff? I agree with you though.
blizz initially wanted to give rogues the additional physical damage buff
but because rogue was using cloak and cheat death in raids to provide utility
it was moved to monk
technically yes, but nobody TRULY cares about it like dmg increase raid buffs, especially in keys
Ye
ohhh i didn't know that
I don't disagree with you, but I could see Blizz arguing we do bring something. but I'd like a proper raid aura buff.
we had it initially
it was just changed later in the ptr cycle
+3% phyiscal damage and enemies debuffed by the rogue (I.e., poisoons, find weakness, uh.. whatever outlaws do) makes it so they can't parry your attacks
most of the time you bring up atrophic when everyone's trying to figure out how to survive 1 shots in keys and they'll say "oh yeah i forgot that was a thing"
Haha
damage raid buff stacking is so potent because with the right comp you're all doing an additional 10-15% more dps
Yeah
Physical would be the cool choice since it'd let you go all in on the physical boys
the thought back then was probably
the good thing for S1 is brew is looking to be meta which opens the door for phys comp
sadly not the case anymore /cry
raid design changed too
remember that legion had a lot of raid mechanics you could cheese by bringing multiple immunities
Hello team, there used to be a cool website that go through m+ dungeons and explained mechanics of packs and bosses but you could filter that for your class and it gave tips like you can immune this mechanic with cloak or feint works on this ability or you can shadow step over this one, etc. Is there anything like that for midnight or at least spreadsheet of useful tricks?
now that you mention that as the tiers have gone on i've been doing less and less immune soaking in raids
anyone have thoughts on your ideal spell queue window? i just started playing with it, 90ms seems too small i think like 150-200ms might be good
200-250 or default
sad thing is that other then the non-lethal poison rogue doesn't bring very much for raid buff so we're very dependent on dmg output
there is not rly a benefit for going lower
we are also not the best immunities anymore
^^
t r u e
rad tyty
spell queue is rly not that hard to understand, its just "you can use spells before the gcd is over", and the number decides just how much before
there is a lot of missinfirmation going around about it
you can overwrite the spell during that time, by sending a diffrent one
which is the biggest error you find on most websites
^ means many claim you can't do that
spell queue in general is mostly irrelevant, it becomes more relevant if you have classes with very low global cooldown
thats why outlaw likes to use a lower value than 400
ar reduces the gcd to 800, so 400 would cover half of it
(which can mean, you send a spell you didn't want to, and only realize later)
it was initally, was doing keys on the first day when the tooltip changed. blind with airborne irritant was only blinding one mob.
tbh it only hit my radar because i asked chadgbd how i could make my parses all 99's, and that was the first time i made any consideration of it
lol
maybe! but, it does seem to make some difference in how quickly i know what to do with my shadow techniques procs.
SQW is mostly just preference really
i know people that play with 400 and i know people that play with as little as 40
which camp do you fall into?
playing with very low is typically bad unless you spam keys
that makes sense. but even with a small amount of fooling around with it, it feels like a significant change to my enjoyment of spamming buttons
i do be spamming keys
during dance you want your cast to be back to bac
*back
setting it too low might mean you introduce small delays
only reason i upped mine slightly was because i started playing some Elemental shaman and Devourer DH
yea 90ms felt not ideal
having a bit more wiggle room for casts is good
^
this is great info and i'm very appreciative of your insights
Default is 400ms but that was 250ms when it was called lagtolerance
Ping + 100 should always be safe
I have it at like 150 to 200 but i also sometimes spam and other times don't
400 works really good with the 1button rotation 
Ping+100 is not always safe. If you are playing with under 10 ping for instance, you'd have to be spamming your buttons ~10 times a second to not have gaps in your gcds
Whats the default? 400?
400 yes
which looking at dance + shadow blade windows on beta, it seems super tight to sneak it more sec tec's in your CD windows
its been feeling even tighter to hit min/max sectecs in your burst windows on beta vs. on live servers
thats because you can't rly "sneak in"
secret has a static cooldown
so you either can fit or don't
most of the time, you will fit one secret during blades
hi, do you still enjoy playing sub on that prepatch ? its depressing for me
true. but there's those other times outside of "most", mostly during lust that i'm trying to get nailed down
there's definitely a sequence of events where i can tell i'm within 1-2 globals of having played perfectly where i would have gotten another sectec in my dance/blades window
Imagine focusing on rotation. If it was so easy to raid highest level of mythic more people would be able to. As it stands it’s still just a niche group of players.
since i havent choreographed it perfectly yet, it jsut means i send a dance + sectec pretty soon after my blades/dance window. but i'm pretty certain there's some cases where i can send a sectec in my dance/blades window and then still have a dance leftover
I think you misunderstanding the setting
Whats the issue with it? Playing it on the beta for a bit, it felt ok, but it was such a short amount of time. My thoughts at the time was that it will get stale fast when it’s live because it’s too simple and you play a lot if you do any high-end content.
who the hell is playing under 10 ping
It's just the timewindow where keypresses are allowed to queue before the gcd finish
i thought you had to live in korea to have ping that low
Plugged directly into the data server
it's being slow, the amount of keybinds is so reduced and it feels less rewarding for trying to minmax stuff :(
Well, it hasn’t been fully explored yet has it
wot dat mean? how does one plug into the data server?
fairly sure its higher apm
Min/max is inevitable
A yoke
gotchu
With a high window you can even overwrite a queued spell
As in 10 ms is indeed impossible unless you live next door to where your server is hosted
But even then, prob not
i had 16ms yesterday when i was doing some quick tests
got 8ms 🤓 !
but its usually around 24-28
How the fuck
i'm 40ms all the time and i feel lucky to have that
I don’t even have that low ms to my provider
idk I live next to the serv location and i've a good provider
My record is 7000 something constant ping in gw2 without disconnects
got 7 ms on LoL aswell
Ah ok
are you in korea?
noo luxembourg
wtf
Why would Koreans have low ms
Koreans would have high ms by default
they all live in seoul
Well exactly
Too many ppl
anywhere else its not good
^
i cant give you any technical description of why. i just know that some league streamers i've followed love playing in korean cuz that is their best ping
when i played league when i was in korea 2 months ago i play with 4ms
and league's the only thing i've followed where ppl highly value sub 10ms ping
yee its cause their serv are in seoul and they all travel there
It café?
nope my own apartment
You got an apartment in Korea?
4-6 here
flexingggg
where is "here"?
Are you moving to Korea?
I bet south west germany
Leaving the danes behind
NA. I’m ~40 miles from the “east” server cluster which is in Chicago. 
20ms here in nw germany currently
Scath never went to bed
^ This
yea this is "still up" US hours tbh
It’s like 3 am? 2?
4
Almost
i do yeah, and no im not leaving denmark i just travel there for work sometimes
Still working law
Will get productive in a bit and feed the doggos soon. 
yeh mostly contracted to telecoms over there
and 80% of our company is based there
The Korean denmark mafia

but yeh have an apartment in gangnam seoul, which i just rent out when im not there, which is only like twice a year
tech money be like
it would be so easy to link a gangnam style gif but i feel like that's done to death
nice i'm winning
I have 3-4ms. It's possible in Europe at least
thats why we lose gcds 😄
No, if your sqw is too low, then you can't queue an ability to fire immediately when the GCD ends unless you are mashing the button fast enough. And that creates gaps between your GCDs
You are basically telling the server "I want to do this next" but it has to happen within that window for it to automatically fire when your GCD is open again. The more you shrink the window, the harder it is to time your button press in it
that's the worst thing about playing sub with high ping like i do
i have to be seriously on the ball during dance, and even so it'll be a gamble if my final input in dance actually registers
Too fast is ok, just set your sqw to something sensible
have you thought about just getting gud?
Which most of the time is just default
it happens all the time where i go to cast strike as last gcd of dance and my char even starts doing the animation but the game says NOPE
i'm gonna cry
although after losing WAs my input to the game seems a lot better
i can fit the final gcd of dances better
fwiw thats more likely the cause of starting dance mid global than being ms related
could be yeah
Same here
but since addons went bye bye my dances seem smoother now
i think i had a lot of frankenstein and old WAs that were screwing up my game
i was sad to hear about dance not insta updating haste changes
not remotely surprising tho
yeah true
happens to me all the time. then i lose a gcd in order to need to press bs again, although i already pressed strike in dance
aaaaaaaand i hate it
Yes. You are correct.
I’m assuming you’re on one of the Chicago servers. The LA ones were worse connection wise due to routing.
i think so yeah
i think i have ~150 ms to west coast servers
like proudmoore
also 150 ms to OCE servers
if i went to taiwan/korea/china i would have low ping for sure
but then i wouldn't be able to talk to anyone
you know i never considered going to EU, i bet my ms there would be lower
but i'm happy in my guild so i'm not going anywhere
latency has an impact on how sucessful you are in putting in your last gcd in dance
tho only rly matters on very specific haste values
ahhh i see
hey question
could i kind of "counter" my 200 ms with getting slightly more haste
as a buffer?
like adding +0.2 secs to dance
e.g. if you looked at the tests i did in #1065728795455266888
yes haste would be make easier
the input latency was about as much as your delay
It’s funny when I get clustered to like Tich, connection just goes to shit. 135+ and lag spikes.
oh yeah on top of tich also being super high pop server
ahh ok interesting
if you play trickster
coup still has 1.2 sec gcd
so trickster potentially wants more "extra" haste
its an interessting topic tbh
goblin stocks rising!
On beta going closer to the .4 margin felt more consistent
ok i think i'm gonna plan to get slightly more haste than recommended for breakpoints then
the fun thing is
Just roll +684 and hooman
it might be not one specific value
e.g. when using a trinket, giving you +X haste
the reliability during and outside of the trinket use might be diffrent
just don’t use haste trinkets. ez
haha
idk blades window is kinda meh
man this is complicated af
do all classes have these kinds of things they have to work out over haste?
Yes
nope
Any gcd that isn’t set
^
So basically assa and shit no one plays
Like pillar of frost, frost DK
mmm makes sense yeah
it is very design dependent, as stealthi mentioned so you would need to go case by case
maining rogue all these years never needed to worry about haste breakpoints haha
@vale pine what spec will you play in midnight as of now you think?
Most will try to see how many extra casts you get in before it’s not worth it
subtlety, as always
good answer 😄
sweet
S rank meta per Fuu tier
if they continue to tune sub like they did on the last tuning patch we'll end up being a meta spec
exactly
i mean, there is a reason i started doing theorycrafting on subtlety/rogue
actually it's hard for rogue to be meta with our toolkit so we'd have to be pretty OP
i do like the ideas behind the spec, even if i am not always happy about decisions made in development
sub has the best spec fantasy and i think it's not even close
now if they would just design sub in the way WE see it
i am sad they removed the cdr from subtlet, because i rly liked the dynamic it created
it was somewhat interessting to see the dynamic change over time too
if we get lucky they last second give us back cdr on sectec
where initially you got a lot of extra dances from cdr
while df/tww did change this
and shifted the burden on the player
making cdr mandatory rather than "you get something extra"
which is probably why it was removed
I wonder if the extra gcd as we go from s1-s3 will be a better feeling of natural power progression, which you necessarily didn’t get with cdr
I joined this discord to find if people where happy about the changes because I was sad about the changes but finally im convinced to play by seeing people still playing it
yeah why trust your own opinion
rly depends ho how much haste we play
if you like playing it just do that
And how many ilvl jumps we see
item level isn't that much of a metric anymore
the stat growth curves often get adjusted
and there is stat dr
Well for adding secondaries like haste it is if there’s no other stat adjustments on bliz end
like, lets assume haste is the best stat
I’ll be amused if we are always just going for +2 gcd the entire expansion
so we go all in on it s1
but due to stat dr and other limits, its not reasonable to assume we will go over a certain point
Heya everyone iam just curious i resubbed yesterday too and grabbed a quick few m+ builds from icyveins and wowhead but is it me or is the rotation of sub pretty simplified now compared to assa
Simplified yes. Assa is still easier as it was also simplified.
It feels a bit lackluster for button mashjng even tough the damage is pretty good
so your point, which was, unless i missunderstood, that gameplay changes from more stats.
But in the example, you would not see diffrent gameplay
and thats actually typical
most gameplay changes did come from tier sets
what race is best @vale pine or what u play?
or talent changes
i play on the worse, undead
Perhaps you should look at what Blizzard is intending to do with combat mechanics in midnight and re-evaluate if the subscription is worth it.
current best is human, but has a lot of close races which are good
How do you experience the simplified version find it fun or just getting adjusted probably?
midnight best might be mecha gnome
tho best race, typically changes over time
so mecha might be best s1
think the prepatch spec isnt complete
and s2 we are back to human/dwarf/etc
timewalking dungeons were rough
Fuu I remember you being a sub writer and theory crafter. Do you still enjoy the current alterations or would you wish for more complexity?
so many bad dps
I do think Midnight has the general problem of simplifying everything too much
my take on the change is, it is a good baseline to work from, but feels like it needs more iteration
so like in drawing, you start out with a wireframe and soft lines, before you refine, add details etc.
Yeah i tried it too and my hot take of an hour on training dummys is you have 1 builder spender for either single target or aoe and the occasional buffs to press
your drawing might already look good early on
but it isn't before you finish it that you can enjoy it completely
the main problems i see are design mistakes, likely because of time constraints or lazy development
it does
You have 2 builders depending on hero talents, and you’re not playing around build and spend. You’re playing around Sectech.
but in a good way?
I miss the bleeds in sub a bit too
midnight added haste scaling to dance, just like we discussed, it adds latency and input lag to the discussion and complicates things more
Hahaha
most of the apex optimizations are because of mistakes in design
🫃
i understand why he would play assa, but do you bleed if you go outside?
which are mostly:
- Don't use spells
- Use spells in an not intuitive way
- use macros to play
all of which i am not 100% convinced is good gamplay depth
but that's an interesting discussion, wonder how others see it
Nah i was kidding about bleeds tough but the complexity we had in dragonflight and options to choose from in rotation in season 2 felt a bit more fulfilling if you get what I mean
The point of the redesign was to get rid of unintuitive gameplay so gotta feel like that’s a bit of a failure
At least it’s just the apex and not half a dozen things
If they actually make
a viable it would solve both the add another action to press, or don’t take it for sake of simplicity. Iteration wise I dull think we’re in a way better overall spot starting a new expansion than we have been.
I would bet money we see a goremaws based tier set this expansion
First time playing rogue? All we do is find degen uses of spells and gameplay for .3-.7 % dps gains
That’s a we problem
I guess I need some extra time on this iteration to maybe learn apprecatie its simplicity and see how the upcoming patches will make it have a bit more diversity
is it?
I think as long as you don't lose huge amount of dps by not playing degenerately it is fine, let players minmax how they please
People fucking hated the idea of timing sod during the DFA gcd
then it was whatever
is a "you problem"
because you always can cba and just play
so by careing about gameplay, you already make things worse for you
you’ll see others maybe cancel aura shit
i feel like playing optimally outside of hof doesnt matter
maybe even hof is too much
with how easy rotations are
you might just play one button on many specs
tuning is still relevant
and for what its worth, you already saw that
They made this possible now with the nice glowing button 😅
playing with one button can be more efficient than playing regular on a worse tuned class
so thats already reality
which is, i assume scaths argument
nah if you're playing at HoF level they expect you to be looking deep into your rotation
why care, if we already have an enviroment, optimizations don't matter most of the time
tho to come back to my point
a lot of things are not intuitive by design
what they expect and what's needed are 2 different things
It's all about fun in the end right? Does a rotation feel fullfilling. Do the buttons you press matter enough that you want to press em? Is it relevant to the class fantasy
is that a mistake by the player or designer
The idea of pressing backstab while in dance is what I’d refer to as degen shit likely not intended, but not exactly developed enough on blizzards end. Maybe that’s bliz’s idea of a good time to yank sub rogues around by the chain. Idk
but last time i raided hof was legion, i wasnt playing rogue optimally and was doing things people said was worse for dps cause it felt better
maybe is different now
bring on Shiv in Dance. 
argument for:
- Mistake of a plyer: Player optimizes gameplay, cares about it, he shouldn't
- Mistake of the designer: Designs should follow best practice, and avoid things like this, so if it happens, it is accidental or a design failure
Future wow will be all classes having the same rotations with just different colors on the spells and having different animations
i know for a fact there are players who kinda suck and are in HoF guilds
you could take a middle path
but in the end, i personally tend to say the mistake is in design
but having to listen to that drama over those people is something
especially if it can create situations which impact the regular player in a negative way
i mean, past wow was kinda like that? spam frostbolt or spam shadowbolt what is the difference?
so we will probably need to set on disagreeing on that
The color of your endgame robe 🥲
the true wisepill is letting go of logs
and just press buttons how you feel like it
the motivation for people to play wow in classic is very diffrent to retail
e.g. there are now stremer events for hardcore
ive been out of the loop for a while, have we reached the "lets hope half the broken stuff gets fixed before release" part of the cycle?
and the process to max level is the actual content, the chance to die is the thrill
but i don't rly understood the appeal to it, because you essentially follow pre defined guides and adons which minimize your chance to die
The more approachable and more accessible something is, the better chance you have of landing with the largest portion of the population. Niche / Hispter spec were niche for a reason.
so you need to either get disconnected, or do some other big misstep to die
Players play the videogame, they don't play the design. You can see it in classic, you can see it these reworks in retail
i mentioned it earlier
some of the most loved games are easy to play
people in general will take path of least resistance to get the desired result
does this mean, every game needs to be super easy?
anything not "too easy" is hipster/niche
like my take on it is
i like the approach nintendo often took in the past
people gravitate to assa every tier, unless sub is “overtuned” and then complain about having to learn all the “stupid cd shit”.
even if accidental, lets take super mario 64 as an example
the game is funermentally easy, but has a lot of room to optimize on top of it
to compare it to wow
by talking about this niche/hipster stuff
no, cause we can find plenty of examples of hard games being very popular (league of legends, counter strike, fighting games, chess)
you would cut out the mastery/optimization part of super mario 64
is that a good or bad thing?
those are pvp games, they are as hard as your opponent tho
i mentioned it before, if you look at popualrity, it actually is tuning

yeah pvp games are by default harder, so it just speaks to the point
so people don't gravitate to x over y if tuning makes sense
tho thats rarely the case, so we don't have many "unbiased" data points
what you did was draw an conclusion based on unequal circumstances
its like
"if i offer people 3$ of cash"
and
"i offter people 4$ of cash alternatively"
why arn't people 50/50 between the two offerings
your comparing games with different hooks.
One is playing as a main char, it’s me mario, where you honesty have little to no attachment to that toon. It’s an action game.
WoW people have distinct attachments to their toon. Why are you playing rogue? Well I started with it and other characters are fun for a bit but it’s not my character. The relationship to the player and the characters they play are different. The engagement will be different.
there are some evident outliers, like people hating the previous iteration of affliction and having shit play rate regardless of tuning
there are some exceptions
but thats not rogue
people like to play BM hunter because of the simplicity and mobility
even if MM is tuned higher
it also often makes more sense, because hunters are often send to do soak duties or extra work
or they enjoy having a stampede of pets running across their screen
many i talk to don't
that is true
the only reason wow is alive is because it had a distinct "first mover" advantage when it came out
and as we see time and time again, its hard for people to switch off of what they already know, which is why wow player put up with extremely shitty design time and time again
because despite how garbo the game is, the psychological cost of switching is higher (none of your friends play the other game etc etc)
especially with all the pathing and pet ai issues
Raiding populous and majority of wow populous are not the same.
BM just does everything great for general content and you get two exotic pets.
🇼
MM typically sucks in general content
Much like rogue.
think wow has two things going for it
- there is no competition
- blizz created an enviroment, most players stay within the ecosystem, it was an interessting phenomena many studies founf
so many players are not mmo players, but rather wow players
whats also funny, because it turns out most gamers have a small set of games which they stick with
I progged from hunters on as fury warrior. It was fun. It still wasn’t the same as my original rogue that I normally prog on. Historical memories are powerful.
creates a scary enviroment when you think about it
yeah the competition is pretty bad i agree
and just how much roblox and forntite capture of the market
right i completely agree
and none of this is really a bad thing, i just hate how much blizzard tries to appease them lol
like no joke, some specs should have been deleted long ago
but you cant ever have that conversation
there is also this
Shawn Layden had the best take on why live service games tend to fail🚀
It’s the lack of any imaginative design that makes it stand out.
Why would people leave the games they’ve invested hours and 100s of $ on to play the next clone?🤔
^ this is nothing new, it is a obviouse thing, people just don't talk about it often
yup
companies pour millions into the next hero shooter (to play it safe) only to utterly fail cause well, they played it safe lol
im more likely to just drop WoW and go play all the single player stuff ive missed when WoW feels crap, like Shadowlands
and end of seasons etc
not being a pathetic slave to wow is the move
wow became a lot more seasonal for sure
i cant take wow players seriously when they cry about blizzard, like mf youre gonna stay subbed anyways lol
anytime I see live service I tune it right out
which means you actually can play other games ^^
i love that tbh
no1 has ever quit
you cant ever take something away. the minute it exists someone will expect it to be there forever. its why they tend to do things in small measures. easier to add than subtract.
same, i don't want to only play one game, i want to get out of it and being able to come back
yup
i disslike many of the consequences of it
e.g. turbo boost
or crest time gating
turbo boost is cringe, crest time gating i dont mind
i dont mind either. gives me something to do.
systems like this encourage you to stay with the game longer
turbo boost kills my drive to do m+
rather than taking breaks
I feel like they won't do turboboost again with the longer runway of upgrades next season
its in the end a simple formula to try to get people to spend more time and money on wow
wow is pretty much the only game i have played in like 16 years. its the only thing that keeps my interest.
plus im old and set in my ways.
i think subscription made sense for an mmo, but it doesn't right now for the seasonal game wow is, they are trying to minmax money but they are hurting the way the game is played
i feel like im experimenting more as i got older
wow is kind of on its own island. it exists because of the ip. new mmos all seem to start and fail regardless of how good parts of them are. but wow just keeps chugging along, making money
as long as it makes sense for them they'll keep doing it
everyone is different 🙂 some of my best friends i made a long time ago in game. still talk and play witht hem most days. keeps me here.
thats awesome
ive been around for some friends kids. know their families. and ive never met them in rl. sdtill had good times and thats what matters.
the friends along the way meme isnt that far off for me.
yeah but they are not always right, shadowlands is the prime example, they did all that bullshit to keep people subbed and ended up bleeding players
i still remembver playing assas on iron reaver with cap and the lego ring and going from 0 to infinity dps and making peopole angry. good times
yup. but i think they learned from that. never see that level of garbage again. still some, but its still an mmo so they are going to have some things that people arent going to agree with.
yeah obviously they're not always right but I'm pretty sure they aren't going to remove a huge source of revenue in hopes that another revenue stream can compare. things have to change a lot before that happens
fun fact, a lot of systems to keep you engage ended up adde in df/tww
i just enjoy the game 3 months at a time and look forward to the next 3. do other things in between or just do dumb keys with my friends to kill time.
tbh whatever is fun to you
and i hate them :), i hate crests, turboboosts, but that's just me i guess
the only reason i started with wow in df is because they got rid of most of the shit mechanics of sl/bfa lol
its a bunch of people. they want to just log on, have gear and play. but its not what the game is really. fellowship is a good example. lot less of the mmo stuff more o the dungeon stuff. and its dead. for now at least.
its funny to me how remix legion just made it more obviouse that the xpac was indeed rly good
and not just people being nostalgic, like i saw mentioned a lot every time discussions came up
i think thats where you could capture more players
like e.g. with legion
you could fix 99% of the concerns by
- providing an legendary vendor day 1
- re-tune EN to be not such a joke
- Fine tune AP a bit more so its not an mindless grind early on
and every xpac has a list like this
so "new game+" with this problems fixed would actually be interessting
for something like remix sre. but you wouldnt see a vendor day one on live. the others make sense though. they could have made aquisition better sure, but gear vendors are always a fix partway through things, never the original way to get things.
any vendor would still need a currency
so you wouldn't just get "all legendary items day 1"
you could not do a vendor but still give the players agency on which lego they can pick
or that
SL fixed that with torghast
you basically had an vendor in sl
in essence yea
in the end the problem space is clear
you want to remove the randomness from legendary aquisition to have a fair gameplay enviroment
how you do that?
There are a lot of ways
Then you had the 2h misery in DL
The well by week 15 you’ll get it LULZ
meanwhile our holy paladin gets it week 2
It's too bad it won't be rememebred by most, but BfA did solve a lot of the Artifact issues. Singular item with stuff consumed directly. In the first patch they 'equalized' gain to solve the grind issue. You could go ham and be 2 - 3 levels higher than the median (Maybe 5?) and if youw ere below you got caught up quickly.
It's just Azerite sucked, as did a lot else. But the HoA itself was a good itteration on the formula on a mechanical level.
Our “non-legendary lengendary” daggers from Sylvanas.
bring back banshee's blight
but in legion you had artifact weapon, which were cool, grind was a price to pay, the neck in bfa who the shit wants to grind to have a shitty neck?
That's true but not if you go general ping + atleast 100. It means you can queue an ability 100ms + ping ms before gcd ends. Everything happens before the gcd ends. It also means a higher queue can result in double triggers. Like a class with hasted gcd in remix with high haste. Imagine spamming icelance and you fire 2 lances back to back because your queue is 400 but gcd is as low as it can be.
Death to Danse. That’s now blight. Fix goremaws you dolt. 
Goremaws is the enemy of me
time to block another
Make it increase with every dance use
true. i dont think they like the look of it though. just a feeling. but definately a better way than "do lots of stuff and hope you dont get prydaz"
i got the utility trinity first
it ment, 3 tiers of non competitive damage
just because you got unlucky
(2 tiers and a mini raid, still same result)
the decision was just taken too far out of the hand of the player
tho legion had a lot of good parts
which made up for the problems
ok yeah i can see why it had such a bad impact on you
my 1st lego was the one tha increased storm dmg with a stacking buff
which was not great in ST but it was still something
hopefully I got every calculation right....
I ignored extra utility like feign, invis, nature's guardian, for simplicity. I skipped raid buffs, but you could also attribute an extra 5% hp to priest, 3% dr to rogue/paladin in a dungeon context.
i stream on https://www.twitch.tv/zorthas
00:00 What makes a class squishy?
00:31 Base DR%
01:41 Defe...
Fwiw he didnt factor in the sub specific stuff
i didn't realize how insane dks are gonna be defensively in midnight holy shit
yeah he definitely didn't
no mention of fade
weren't they pretty insane defensively in tww too?
yeah they were
but this is apparently a thing
which is uh
what
huh
excuse me
perma 18% dr
tf is this
okay but it says 4 secs remaining
i think it's their new rune weapon thing
yeah but he says it's perma uptime
he does mention fade, but yea, i think shadow maybe placed a bit too low
this is the first i heard of it so he could be wrong, i have no idea
oh ok i missed it
he talks fast and monotone so i miss stuff he says sometimes haha
if anything we should bitch about how some things just dont get dr'd by feint
but at least now I can go back and say I'm "skillful" for sometimes pressing feint and cloak
well the best thing is they won't be looking at rogue
everyone will be looking at dk 😉
true
true, we've achieved perma invisibility anyway
it's like the invis the ring gives you. invis in the least helpful way
yeah i'm not gonna be pushing keys so it don't matter to me
The amount of time you mention that you won't be pushing keys makes me think that you might end up pushing keys, Prophet
if brew is gonna be meta
HAHA
true i am a broken clock
i'm just happy to have finally come to that decision and be at peace with it
Not entirely sure how he calculated some of the non-permanently active stuff but it should be something like this
I thought you didn't push s3 either, no?
i didn't yeah, but i was pushing for the first half
aha, well gj on becoming sane
I promise I won't drunk call her tonight
lol
Dk kinda hilariously broken, huh
well we really should thank him because I have a feeling DKs are gonna have their legs broken before midnight launch
Its like 40-50%
i don't think so tbh
what would that look like atm ?
besides surv/brew
yea, I didn't know DKs were #2 behind mages on blizz favoritism meter
maybe I should roll an alt DK for midnight. hmm
honestly not sure, i'm just basing that on the fact that phys comp has finally been rising and then if brew is looking to be really good that's the opening
so brew, surv maybe, dk
I would be very shocked if the meta comp includes surv though lmao
So brew druid hunter dk warr
or a better healer idk
Something lile that atm
prolly throw in druid and run a sham?
Why brew over prot warr?
yeah all i hear is about brew being really good
Ahh so not like how they were in tww?
they got stronger with the changes
They they got a lot of cha ges
The only war you can bring is fury, cause arms got shot dead in the street
They are very very tanky
apparently they got defensively much stronger
And deal a lot lf dmg
So far I haven’t had any good brews in keys up to 13s. They’ve been falling over and losing threat
that was always brew's niche was doing high dmg
but now that they're tanky too
AND bring a raid buff
Losing threat? With a sub rogue? 
Not to me, to the mage damage 😂
But like any comp is pure bad speculation since theres a lot of tuning pending
i wouldn't focus on prepatch
I’m solid #2 slot
it's not real
Ah yes the purple orbs mage lmao
I see him having fun meanwhile my sub has 0 energy 
I’m still bouncing between assa and sub. So far sub seems more stable
yea probably - if warrior wouldnt be so down bad right now
yeah poor arms
if they wont slap a 30% aura on them till release
max is doing the 2nd half of specs today
Arms isn't doa
Watch blizz smack the shit out of them on release day 😂
so we'll get to hear him not know anything about sub yet again
It's dead before arrival
true
Is that normal for him!
?*
yes
i might wanna bribe my RL to not put me on warrior duty in midnight
literally every single time he does a video on spec changes
he gets to sub, starts to read it and then 10 seconds in goes "i don't know what any of this means" and then goes to the next spec
ah yes, the classic max tier list before launch. many sandbags are taken place here 
max loves sin so that's the only rogue spec he plays
he legit doesn’t give a fuck about sub. Whenever he was rogue it was assa
this wouldn't be such an issue if it wasn't for the fact that blizz definitely listens to him
and does things he says
Priority dmg, no? Shut up. Move along. Next spec.
I don’t really listen to his tier list very often tbh. I used to listen to quazii and critcake but quaziis..well ya know
Max usually has devs in the stream, which is the issue

