song used: DNF - Grabbag
public voice file library: https://patreon.com/GetGianni website: https://GetGianni.com
1 messages · Page 637 of 1
song used: DNF - Grabbag
public voice file library: https://patreon.com/GetGianni website: https://GetGianni.com
thats a great part of why ur explanations are peak
Fuu i know how assa stats work,, but how much am i griefing with no vers on sub?
Rogue Spreadsheet - Light Version / Dark Version
Im just in assa gear and i have like 2% vers and i was wondering if it really matters
I have like 120% mastery lol
in sub
Is prepatch. Does not matter. Just get some haste. Swap fiber if you want vers or haste.
Yeah its just pre-patch
Not that it matters but i was just curious how the stats work on sub if it's very detrimental if you have like no vers.
The robot will tell you what’s best.
like how it is for fire mage if you have like no haste
you npc 😄
Thats interesting
i did not want to go too high in the stats because of potential drs
else i would have move vers to 0
but generally, stats arn't going to make or break things
and pre patch is mostly for fun
(luckily)
mythic feels easy as shit now in prepatch
it is
even a unoptimized guild can now boost at least the first 2 raids mythic
dimmy is still a bit tougher because you need to have dps
is it meant to be that way?? my guild party people that were struggling on +3 are suddenly able to do +7 now loll
i remember feeling so bored going down to their level to play with them
pre patch is basically to set up your ui
and start to learn the basics of your spec
there is not much else to do
the pre patch even is one of the weakest i played so far
ye lol it kinda feels like a joke
technically, you can now start to collect secrets
because of the title, if you haven't done them before
whats the opener for sub currently ? i understand the sd > shuriken macro but do we just ss > sb > sectech > dance?
you would just strike-evis-dance-strike-secret-...
if you want to use the macro
you can use it in the sequence instead of strike
strike > evis > macro > st
it does not matter as much in pre patch you dance a lot w/e
can vanish strike dance/sectec
Makes the button presser happy +1
how would that work with the macro cause you gain 5cp with it just evis then vanish strike sectec ?
I see appreciated
Can someone tell me why it's bad to have a shadowstrike/backstab macro? (i used to have this when i played sub a few xpacs ago and want to do it again but feel like there's a reason the guides don't suggest it)
its not bad
You don’t need it
Oh, feels like it'd be a no-brainer to have it in the guide macros section
we’re not stabbing in dance
yeah but you can stance condition it
or at least you used to be able to
so in stealth/dance it's shadowstrike and out of it it's backstab
your bars do that auto
oh true, i disabled paging ages ago
i swear there was a point where the paging was slow so i turned it off
there’s a delay to strike / dance so if you want to open with strike you spam a dance+ strike macro
if that's not a problem anymore i'll put it back
Is that a built in delay? or a user input delay from pressing x2 binds?
it is ^^
i found a typo
it should say talented, let me fix that
i swear i checked for that the other day, my bad i'm dumb
Cheers! Is it actually a worth dps gain to have a separate macro for dance+shadowstrike to mitigate .2 delay?
or is it just minmax behavioru
you ready the faq and realize what the opener should be. 
you’re trying to get max casts in dance which, which is varied by our haste. If the .2 secs makes you loose a cast, it’s bad.
yes
the secret + dance macro is good in pre patch too
because you still have deepening
so haste scaling on dance
Filling your dance window is on live, which is also beta. We’re not using apex talents and playing around sht
if you want a more detailed explenation of why we do certain optimizations, i earlier went on and explained a bit, starts with this message: #subtlety message
So to clarify, a Dance+strike macro will bypass the .2 delay? or it has to be Dance+Sectec or Dance+shurikenstorm?
no
Thanks, i'll have a read
they broke dance + strike macro in DF/TWW
you still get low delays if you press it fast
but if you want instant cast, need to use storm/secret
If you want to spam a dance+strike macro you’re more than welcome to. Most players are never going to even realize if they’re missing a cast in dance or not.
If it's a worth gain then it's worth doing. I'm new to sub so still a lot to learn. With that in mind, why is not better to always dance with high CPs so you can sectec or evis right on the rip?
rather than using storm which assuming doesn't hit as hard as strike
you don't need to do it, it is just a workaround of design problems/accidents
you can read it up at the message i lined above
I just read your linked post and it gives some good context thanks. I'll have a play with the macros and see how it feels
Appreciate your time explaining!
Subtlety Macros:
Here is a macro to make it easier to fit all of your globals into your Shadow Dances
/cast Shadow Dance
/cast Secret Technique
This can be combines with trinkes and other cooldown use.
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
/cast Shadow Dance
/cast Secret Technique
So just always pool CP before dance?
yes
just start dance with 6+ cp
and macro secret to it
in the opener vanish-strike before dance
Okay sweet thanks, i'll probably do the storm one as well but introduce it over time
Strike -> evis -> vanish -> strike - Dance/secret macro?
Assuming you start from stealth
yes
Yeah good catch haha
Quick question about deathstalker AoE - does it matter which target has a mark on it when you're storm/black powder spamming? / if it dies do you have to replace it
It depends on the targets but on a certain amount of targets you dont do anything with the mark. if you need prio you can put it on that target
I forgot how much targets it was
When you say do anything with the mark, what interaction are you meant to have with it in AoE pulls?
Yeah you dont interact with it.
I thought it was a put it up and then just leave it kinda deal
Yeah like that.
But if i remember correctly someone can correct me but in certain amounts of targets you dont evis anymore and you just storm blackpowder spam
errr, hotfix notes and bug tracker say that disorienting strikes now correctly applies the sectec 10% CDR, but I have the same CD for sectec in DS qnd trickster
The guide doesn't mention evisc at all in the AoE priority - am i missing something?
Yeah that's what i mean. you dont evis at all. so you don't anything with the mark.
@vale pine What was the deal again with not using evis in aoe and DS mark?
what blizz did was the following
they buffed Black powder and storm by a lot
while changing talents to have less power in deathstalkers mark
this means, while mark is useful on single target
you do more damage per target with storm and bp
the damage is enough to ignore mark once you get to more targets
Yeah so you don't evis at all, you dont even apply the mark right?
How many targets we talking about
Oh really? the wowhead guide says to shadowstrike with exactly 2 targets or if mark isn't up
I assumed that meant even on like 8+ targets
i still don't get putting builders on non index finger keybinds like 4,5,e r or t
https://youtube.com/watch?v=jwPLnTlfk9k
Its a short clip from Pure Pwnage Teh TV Show Episode 3: Girls. Doug is dancing in the club in his own unique way.
Enjoy it.
you technically would still apply it with strike if it falls off
Thumb mouse bind
Above you say to just ignore it? so i'm confused if i should or shouldn't be applying mark on bigger pulls?
moment
No because mark is just a single target buff
In aoe its better to use aoe abilities
Why would we care about 1 target if there is 10 targets
tbh one of our main tanks is missing at least two fingers on their left hand and has to click
we did get to salhadaar intermission for the one time though so idk
No idea lmao, assuming fuu has some good insight they're about to drop
Yeah but there is no insight, mark is a single target ability bro, it doesnt have any value in aoe beside prio damage. so if you need to do aoe damage you ignore the mark
kill obliterator/houndsmaster/slasher faster
yeah so prio damage
I mean i get the logic behind what you're saying, but the guide says it for a reason no? otherwise fuu would have just said flat out no
I think fuu just havent really thought about it.
or it would specify (unless you need prio)
and is probaly adding it as we speak
the best is to keep using mark
but you would only use evis if darkest night is up
the benefit diminishes with tarrget count
so while its good to do on 3
with 8 or 10 its almost irrelevant
If you use BP does it remove a stack from DS?
the thing is, you would only evis if no mark is up and no dn
on priory for example if you're not killing arathi knight it's extremely grief but it sounds like you want to aoe at the start of the pull to thin out some of the pack?
which e.g. in a sim would not happen that frequently, this is the first time it happens
So it's shadowstrike prio target to apply mark, black powder / storm spam until darkest night and then evisc mark target?
actually you can ignore me, i need to re-read how the hero talent works
more or less
i can add it back to the guide, but it might be confusing
which is why i initially removed it
its quickly added back, moment
out of curiosity what apm is sub on nowadays st
it deffo feels a lot higher than tww s3
The fok proc it seems like i Never use it 🤣 when am I supposed to use it ?
In ST
awesome, once it's up i'll have a read
this last part under SD optimal use is a typo right? its meant to say sectec can be used 2nd time during SB without dance?
You chain 2 dances in blades. Only first has Sectech. The dance after blades has Sectech
So on like a fight like soul hunters u almost never press ss? Unless all 3 are stacked
Yeah i know you get 2 dances in blades. I'm also able to get 2 sectechs off during as well
The second dance in SB is for crying and remembering the sectec that used to be
you usually don't
You’re not
How much haste you got?!!
unless you get secret down to a very low cd
Because the second isn’t first two finishers of dance
Sectech should be supercharged
with a lot of haste
and if you’re haste is that high, you’re inting your other stats
Nah with prepatch and lust on pull most bosses i get 2 supercharged sectech in during opener. Otherwise it is only one
alright, had to add some context too, hope i did not make a typo
thanks discord, rly making images easy to read
You’re likely not chaining dance back to back and missing a second of dance in blades. You’d have to look at the logs
just to veryify
I'm spamming dance macro at the end of my first dance to start next
idk what your dance macro is
Dance/sectech
That's good thank you! appreciate the effort
Where did you put that in the guide?
I have 36% hast with long dance
I get 2nd dance + sectech 1 sec before blades is off out with lust
Just holding buttons 1-2 sec
Using full cd macro doe on opener
detahstalker aoe
have you published it yet? it's not updated on my end
yes
Ah it's there now - Thanks
is it necessary to have dual dagger for sub or should i just myth fist weapon for off hand?
you can clear cache if you press shift + f5
tho that would potentially also log you out
!oh
Shadow Techniques is not normalized and this makes a slow weapon (axe/sword/mace/fist) in offhand significantly weaker and almost never worth equiping.
I did that, and tried an incognito window
yes, always use 2 dagegrs
Guessing there was just a delay
is that for shadow techniques or something?
daggers have faster weapon speed
144ilvl dagger vs 170ilvl sword, would the dagger win out because of that?
its like 2% worse to use a non dagger
in offhand
so you are better off using a crafted dagger or a cheap dagger you get from the ah
144 wins out
but you can sim it
@lilac stag didn't think sims were accurate atm from what raidbots warns
Thanks @vale pine - I'll leave you alone for a bit
basics are accurate. Welcome to rogue
they are in general, some things might not work perfectly
Are sims wonky because why does it want me to go 45% crit with 35% haste for 1min fight duration 
but should be fine for rogue
1 minute fight durations are always
Burst and Dance
just high roll crit
has a high variance
Funny thing is it just changes my gems to crit/vers
at end of today im not sure how much i trust dslice
Fuu can you give me an 8 target 20 second sim with list please. 
feels like prot warrior issue 
Drop your fiber and sim all 4
like maybe patchwork with adds is the shmove
dslice is fine
Did that, versa drops too much there
i trust that it's accurate/precise
Also why is our haste so complicated with alacrity?
haste will be easier in midnight
It never does. It gives you an overall average for gearing
no apex makes dance less strong, which leads to having high haste benefits
we might just settle with low haste in midnight and invest in other stats around the 12-17% mark
is that why it only works for rogue
Yeah but when it says 12% does it mean 12% from pure haste stat or the + extra wierd 3% that isn't real pure 3% extra from alacrity that shows in the character window
thats a bigger discussion tbh
you have to actually put work into making it work.
but the short version, just go with what discords tell you
Theoretically every TC should be better in midnight due to less shit to sort out.
the longer version is, if a class/spec supports mixed fight styles and multiple targets, its usually good to go for dungeon slice
some casters had some issues with it, but that should be resolved already for years now
tho opinions on the fight style are wildly diffrent depending on the community
which is where the entire discussion around "its bad for x/y" comes from

to be clear, this discussion could be around any fight style thats not patchwerk
its just more polarized around dungeon slice, because it has the word "dungeon" in it
one of my mate refuses to touch dungeon slice still and doesnt believe it works for rogues
dungeon slice basically does something rather unique
I need answers for haste. Base stat or + alacrity?
it optimizes for 2 things:
this is done by starting the fight with the boss fight
so one longer single target sequence at the start
You still have to think with it. It’s going to give you what it sees as best gearing options with a slight favor to ST dmg. You can take this info and make decisions based on using your 🧠
Stuff like TFD won’t show up in it.
so apl's don't need special conditions to have bl/pots/etc on the boss fights
instructions unclear, listening to the clanker
and after that it alternates between 2 group sizes of mobs it spawns
which are both randomized in size and legth each individual mob is up
so packs naturally get smaller, like in a dungeon
this means fights spread out around diffrent target counts, e.g. like here
the spread is infrequently adjusted a bit by changing duration/randomness in the fight style
8 count is where you lust. Get that 20 second sim in. /s 
but overall based somewhat on log data (as the spread is roughly what was in logs when created/maintained)
that said, if you pull 80 mobs at once, or play other strategies which are not as generally used
it won't fit your needs
it’s a solid tool, not perfect but nothing ever will be matching your exact pulls in any sim.
exactly
its a good baseline
anything more you need to do a mix of simulaitons and analyze behavior
(which tbh you only rly need in the 0.01% of keys)
there are some downsides tho
dslice involves thinking? It’s trash. 
e.g. mobs might not survive long enough to make dot based specs perfectly represented
e.g. you see assassiantion often slightly worse in sims than actual dungeons


always gonna have prism stacks for bosses or danger packs
Just haven’t gotten to use that in a while.
hopefully we get trinket support for cdm so they can keep putting netherprisms in the game and stuff
Lily + passive likely seems best option for general dungeon use
ye 130 cd and stats makes the most sense rn
keep meaning to setup better cdm or tweaks but the bugs and also painting stuff in my free time
ArcUI has had the least “bugs” for me, it just has a curve to figuring out what is doing what where
Kinda like opening WA for the first time
play lily, don't think, do good dps win win
What are the different haste breakpoints currently? Only 15% and 35% ?
I wonder how screams is for sub in keys since it has some cleave
Sim your gear. There’s spots in between. Prepatch wants more haste than less because of dance length and no real tier bonuses
is this on Curseforge?
Mmhm
its just a preference right?
right now I think arc is the only one with alpha control
theres no "this one is way better" or something
Which is huge for me. Removes soooo much screen clutter
yes
every addon comes with its own set of constraints
so people just use what works best for them
We’re all going to be UI designers or lexthos downloaders. Haha
i still don't think the addon economy has standardized something
the benefit of the change is
elvui, even tho still heavy
now can't hog your ressources as much
so instead of trading of 13-30 fps, its more like 5 possibly
The first one is a supercharged coup, the second is just a regular eviscerate so ofc its gonna do like 45% of the couped one (i stalked your logs to double check
)
I’m hoping they are able to streamline. I also don’t know if they actually know how to.
Correct
so i don't know if they want to change the addon/configuration
It’s the windows ME of ui addons
It was nice to see the cross hair and cursor stuff got made pretty quickly
there are a lot more "tweak" tools now
also a lot of "does everything" ones, tho they seem all vibe coded
all these addon changes making me wanna go play TBC but sub is butt so
(implementing and testing to the extend of features they offer seems to not match how fast they implemented and added new features)
ui things will get better with midnight
i hope quartz will get updated soon
the struggle right now is overlapping addons interfering.
when they shouldn’t overlap
the cdm stuff really feels like the wild Wild West and I have to imagine that’s just blizzards base code being oof
people still figure out the restrictions and potental problem sectors
at least they didn't do weirdo stuff with in-house file extensions and completely lock it
it’s funny seeing Elv call all the buffs and debuffs that you can’t filter
and then still having filters in, but they do nothing but all on or all off
Its not that heavy anymore
Read that as in, the old state but fair
its rly not much compared
still more than using standalone addons
i don't know how well you can profile addons now
but i would be interessted in comparing multiple
You can look at cpu usage and memory still
can you log it in combat, e.g. do addons like this still work
I haven’t tried logging, but you can have profile running when hitting dummies
because you would want to collect data for more than a momentary snapshot
i might look if there is a 12.0 version of a cpu profiler
I’m also wondering if you’re better off just running elv and disabling everything you don’t need vs trying to piece together a bunch of similar stuff from different authors.
possibly
because you don't need to search for addons
which was always the use case of elv
and updates centralized
Is it true that when other people are logging, a Subtlety Rogue isn’t shown correctly because shadow damage is being dealt?
That img was amazing
haha ^^
Worth the download just for that
shadow clone attacks are not attributed correctly if the boss fight has the one logging and you too far apart
you mean one author for everything
i guess
true, i forgot to specify, its only secret techniques shadow clone attacks
Wondering about this as well. Now that outlaw is slower paced and assa is energy starved even in aoe
About the same as before
Gonna give sub another try then. I'm not sure if other people are experiencing this but I've currently reached a point where I want to play wow and the next expansion but I can't find a single spec I enjoy after all the changes
well what do you want in a spec
Assa was already too slow for me and now it's slower even in aoe, the only appeal outlaw had for me was the high apm
And sub seems oversimplified with the potential to get boring quickly
enh is still high apm
Prepatch. Keep in mind it may feel slightly faster because we’re hitting more dmg abilities and less cds stacking.
I've always mained dk and then had either lock or rogue as an alt. Other classes dont really interest me apart from havoc dh
Always been an unholy main but that's no longer the same spec so idk man
That means you don’t want to play wow if gameplay matters to you.
Also prepatch not a great judge
I mean wow is kinda like an experience and it's possible to want to return to that experience
scalecommander dev evoker might be a fun side pick
But if specs aren't fun then yeah
fun is up to the individual
Yeah lock was kinda my last hope
tried flameshaper last season and the class squish stuff is still more engaging than that rotation
idk if you're supposed to offheal or what but ye
assa still very much assa. Sub still sub at the core. Outlaw still outlaw. Tempo just getting adjusted across the board.
Everything slows down when there’s a new expansion. Eventually builds back up.
People going to complain again at lvl 86 when all of the sudden they’re getting weaker instead of stronger while leveling. 
I dont think thats gonna be as much of a thing this expac
Its usually the tier set/legendaries/other powers that you lose that is the source of that feeling
But theyve already taken our tier sets and theres not much else left in those categories
ask shadow priests how losing all the haste feels. 
You went from being a god at level 71-72 in tww dungeons to useless at 77-78 at the start of the expac
and it was just funky scaling
hopefully it’s not as awful
but confidence in blizz, bugs and scaling not exactly high
we were running splits with people's level 71 tank alts to powerlevel 4 important characters to 80
This is so fkn real
That’s also not the normal leveling experience. 
Yeah but they adjusted it after like 2 weeks, so surely they dont make the same tuning mistakes two times in a row 

mhm yes certainly 
Surely 
dont worry
well. We are ahead of schedule on sub bug fixes
if you have early access you can take advantage of the early levelling exploits before they are fixed for the poor people
blizzard keeping the prols down
surely they remember to ship the version live with those fixes
Love being a beta tester
the people on the beach at max level once the expac actually dropped calling every low level a brokey
classic
Man i hate how this worked out so well for them 
eleem do you have early access
The whole "prerelease" for extra money
It's a bit gross but also levelling during that time was 8x better (I buy the big edition regardless)
Ie paying for alpha and beta
the servers were perfectly stable and people in levelling dungeons were far more competent than full release
you all get to have the N.A. experience once per expansion.
i missed the start of season 3 lol
I'll be the only one in my friends list not playing 3 days early. It's why I never went back to d4 after season 0
the welcome fit though lmao
ty scath
In all fairness
every iteration of outlaw feels slow after you experience the df prepatch spec
o7 to 0 .7 gcd AR
I feel like I’m playing my fury warrior, but with burst. 
vibe ✅
ye based honestly
for me this feels like pre-rework sub again
im getting used to mashing
ngl been playing mostly mage to finish up its gear for boosting this week
I’m most interested to see what they do from s1 to s2
I fell down the endeavor hole yesterday
I can chill for a for like this.
idk why I feel like they're gonna add some delve belt shit and it will have active abilities like essences
I’ll level up my SV or DH for grins
I think that’ll be s3
S2 they’ll likely work on some class / spec stuff and tier sets
up the raid difficulty
i reckon once people get used to new class designs they'll be hungry for complexity by s2
interesting point actually
since lowkey I think nerb'ar might have been the hardest raid
of this expac
but next expac diff obv
sadly blizzard has no data of what this will look like so we are in test the waters
By numbers, manaforge no?
I mean blizzard said the class/addon pruning was just adjusting what skills challenge you during the content right
I think season 2 they’ll really be able to cook in terms of the raid
saying one thing and watching it play out in the hands of millions are 2 very different realities
True, it’s blizzards word we’re talking about
it’s any devs words
They have goal. If they hit or miss is part of the experience.
Gally was a miss (hidden abilities in dungeon journal)
They likely overcorrected in s3 with Dimmy
Yeah I’ve only mythic raided 2 tiers, but yeah I think the ideal end boss lands somewhere in the middle of those 2
Nera’ba was likely tuned ok, but they fucked over some late tier CE guilds with the late class tuning.
P3 gally would have been the same with or without a dungeon journal simply because there were absolutrly no mechanic overlaps.
How come there wasnt a rocket blaze line + suppression spark overlap? The soak at the same time as a frontal bait etc
Imagine how much harder that fight would be in that little triangle with get out mechanics dodging lines other people create
Yeah the hardest part of gally being the 3rd canister soak and then basically just being a target dummy after that was pretty weird
Yeah the 3rd canisters overlapping with the frontal bait was legit the only real overlap
Another thing is that you were never really forced to use the bomb people for mechanics

Imagine a bomb swap every minute or so in the fight until all 20 people have a bomb strapped to them
Thats an enrage
My cook was that when p2 started we'd activate DRIVE and go down that hole in the middle to a secret area
Alas no cool DRIVE boss
Yeeee
And then have a final dps burn
And collect orbs and drift
Im sure they were planning to have a DRIVE boss but it didnt work wout for some reason
i would love a fight where tanks are far away from each other and dps had to chase boss as it swaps
Then boom burn the shield at start of fight again
would've been cool but shit that would've caused like 75% of wipes
Idc that shits cool worth
unless it was like a straight line
But ye, end boss probably not legal
"And Method wins the race because they drive better!!!"
Will this get fixed?
Haha
I mean they did add dragonriding on the penultimate boss in amirdrasil
probably stix
Yeah I meant more of they tried the journal and it ended up way undercooked. Idk if they would have done it differently if the journal listed abilities or they just ran out of time.
road pancake the recyclers lol
Its been in the game since dragonflight beta, so wouldnt count on it
Ye but dragonriding is waaaay less janky than DRIVR
For sure
So the second fight of s2 
Cauldron but with extra steps
Does it often happen in a raid that the person is too far away?
Tindral/Fyrakk were bosses I have extreme fomo of
yeah but the raid is split doing separate mechanics
Amalgamation chamber
So cauldron. Hahah
throw a little ansurek in there
Too far is 100 yards, so pretty much only happens on bosses where you split the group up to different platforms (dimensius p1, nexus king, cauldron of carnage from s2 are a few examples)
my brain only goes as far as bwd
idk the visual shit show in the middle sucked
always log urself 
wtb new eyes
On the contrary, that fight needed a flarendo bomb and lightning gorilla swirls during the intermission
That would go crazy style
Second boss of raid has to be ez zzz
Roughly how much does that affect your total damage overall? And is it worth communicating this to the raid leader if they’re not aware of it?
idk how many times we recleared. It’s never felt like there was a spot I wanted to stand in
The clones show up in the log
Doesnt affect your actual damage
Just log stuff
Theyre just showing as a seperate player, so you just say "thats my damage as well btw"
Best spot was right inbetween the 2 of them
If blizzard never sees it in logs, we get buffed. Frfr 
Okay thanks
except for all the friendly aoe ground effects making it impossible for me to separate any spells. 
i had to look and yeah but the raid tanks are the two elementals
Here an example of how its looks in the log
maybe a little broodtwister/that one elemental guy from df
where he gets abilities based on what zone he's fought in
those get boring as soon as they’re sorted out for optimal movements
fckin Akaari below tanks and healers, not even trying
I lost a rank 4 nexus king to not logging so I’ll never not log raid ever again
Thanks. That sucks but okay 👍
Procedurally generated raids
yeah mess with the tank who's not holding boss and some dps somehow i.e necrotic wake last/sarkareth down phase
tbh there were no down phase mechanics this season
unlikely, the bug exists for years now
yea, they gotta add hide and seek to the game, who cares about bugs
I wonder if we get a dont stack on top of each other on two levels again
seems that would fit in with their can’t WA shit
naah, teams are different, but ppl underneath are usually shifted depending on priorities
Do we have sims working for beta at all yet?
i doubt blizz was like lets hire 20 new devs
yes, you can sim beta
mustve hired 20 pre grads
with the amount of shit getting bugged n stuff
vibecoded
"chatgpt how do i code for wow 2026 steps"
Y'all seem to be under the impression this is new
im not
i thought it wasnt so bad until now tho
like not as unbearable
Probably because youre more invested and reading about it here
but their side-shit becomes more and more complex ergo i believe more and more ppl are pulled away from the important things
ye
could be
i believe they could've done this in stages and i will die on this hill
Addon stages would have been worse. Like a slow rip of the bandaid. They just didn’t allocate enough resources to developing the most important part of the UI. CDs
If CDM was good, everyone would be happier I think.
Unfortunately it’s undercooked worse than gally
yea but how many resources do u need to replace 15 years of dedicated work in 6 months
and its also something as personalized as a UI
are people just forgetting blizz limited api functionality
and having an extremely flexible tool like Weakauras
CDM, nameplates and accessibility are the only critical item. Everything else is qol (which I get sucks to lose). I hear it every time a character panel broke all of the ui
yea but imho ui WA should've been removed last. maybe like s3 of midnight
well
how the fuck are you doing that?
that was the developer's choice to not want to continue updating
part of it is WA just not wanting to roll with the punches
id remove fight calculations first
with the limited functionality
yeah, and tbf blizz did say it was going to be a more metered approach in how they were going to limit functionality
and in turn do the complete opposite
like details as well, did it rly need to be in the first wave
go scorched earth and then walkback a step or two at a time
oh other large flub you can't control the direction of the text on the event tracker
couldnt we live with details addon for a while
it always pops out to the left
You do realize WA could have done nearly everything to fit into doing what you want. They chose not to (and I don’t blame them).
details still works technically
in vertical mode
yea but blizz still invested time into developing their thing right away, that was also a dev or two dedicated

instead of doing smth else
Since the beginning of computer programming. Yes
yeah but not on things that dont personally interest them
i.e limiting the functionality of their creation
We wouldnt need so many addons if blizzard inherent user interface wasnt as bad
why are people pretending there isnt going to be a wa clone
^^^^^
eventually
I NEEEEEEEEEEEEED IT NOW
my only disappointment is the base ui sucks
i think we need to be able to track our own buffs before we get weak auras back
you need an addon to improve their inhouse cdm
trying to get the base CDM to display important info in a succinct way is just not there
like lol
plus
I mean the entire idea of weakauras was to be able to track your buffs/debuffs in a better way, which is no longer possible
I wonder how much it would have cost them to hire one WA dev to single run CDM in UI development.
Hey, I see that Shadowstrike inherit the "Expose Armor" buff that backstab gives when striking from behind the target, does it also inherit the 20% bonus damage for the positional?
the base cdm throws just as many Fatality errors, if not more, than any cdm addon I've used
abbreviations in horizontal mode
No, as shadowstrike and backstab are two different spells
and just makes the whole cdm disappear
When bugsack becomes a cpu hog due to base ui errors.
🏄 🏄♀️ 👍
Yeah this is all it needed to be
i personally thought the auto assign WAs were bad for the game
like, what are comms for then
I’m interested to see how raid leaders feel after having to manually adjust timelines every fight vs setting up the WA
The WAs were a lot of setup. This could be longer “waste of time” for prep
Just use the boss voice lines
I would be insanely surprised if addons were less relevant next tier compared to this one
Instead of importing a WA pack youll need multiple different addons for each thing
bosses like echo of nelth were a mistake
And instead of a neat auraupdater allowing you to update all of them its gonna be a nightmare to check who has the updated versions
i mean, WA themselfs just said we aint doing this
Less WAs = more powerpoint though
we need powerpoint in wow, haha
And excel
can you still draw notes in MRT? or was that killed
add an ai model to it too while ur at it
though i felt a fair number of wa existed
because people are incapable of queueing mic
seen so many wipes due to lack of just
talking
Idk call me a doomer but i dont think these changes are gonna make mythic raiding any more fun or accessible, maybe long term, but this first raid is sure to be a shitfest
I wouldnt be surprised if this first season turns people off from it for a bit
I think thats delusional, but you do you
was turbo boost really necessary
its a way to get people to keep subbing later on into a season
They’ve always tured the raid. They’re just doing it with gear vs raid, which keep engagement higher across not only raid but other areas.
blizzard REALLY needs that cash
i mean they do all 3 now
its a business...
turbo boost doesn't just affect raid
turbo has helped with our worst enemy (roster boss) more than anything else
look at keys too
well yea but tactics like that is sad
i think thats the interesting thing
roster boss is seemingly more an issue at the lower end
its a mostly seasonal model but there's still ways to prolong each season
so not really sad
And unless you’re HOF does it really matter if another 200+ guilds after your WR 650 kill the boss?

I mean the lower end are typically your dad gamers or ones who dabble in raid and are less likely to feel committed
BUCK STOPS HERE
its more of interesting how i actually think CE has become the norm
vs people who are actively trying to progress
lmao it is nowhere near the norm
It’s hardly the norm
not even AotC is the norm
It’s further from it than it ever has been
i meant from people actually playing serious
Dimmy was a absolute bitch consistently for all levels of CE guilds
even with that metric in mind
Less than 5% people rn achieve CE i guess Is not the norm
serious
most people don't play this game to enjoy competitive vvibes
shitt i forgot about that, i need that mog
i specified towards this subsection
This. So many ways for ppl to grief the fight. If u didn't get mechanics on the correct ppl its a wipe for most guilds
only serious gamers. You know the ones still setting 3+ days aside to commit to it, along with their kids and family
my comment was about the roster boss not your CE message
living in your parents basement raiding 5 nights as week as a 3 night a week guild isn’t the only player base that should be able to push high end raid content.
yeah but i meant for that group
also arent most wow players adults atp
who tf is new and plays
all the genz kids of boomers
yeah I've noticed a fair number of generational zoomers coming to play bc their parents did
That have likely been playing since they were 6
uh like five people in our raid team
turbo+raid buff just makes reclear unfun
We had 3 in here 2 days ago
plus a dozen more in the guild who don't raid
they raiding housing
bosses die in 3 minutes, add spawns evaporate in <1s
Guess what, it’s never going to be fun. It makes it more fun for everyone else.
mans telling my life's story wtf
yeah idk turbo and raid buff just makes shit a pain in the ass
but i dont do raiding i do mythic+
condolences
also, if youre not hof, you dont get the chance to prog hard bosses
Elite raiders complaining about reclears. Shocker
even in HoF you dont
right
if you arent top 20 u get shafted
honestly you should get one dinar pre turbo boost
forgeweaver nuked into oblivion
that fight was so fun until those heavy handed nerfs
as a treat for getting aotc
Blizzard just needs to stand on business more
Like yeah forgeweaver is supposed to be this hard
it needed some nerf but not what it got
honestly most guild killer or wall bosses are basically the ones where a mechanic can target the bad player in your raid
and wipe the group
I'm really hoping the standalone raid bosses coming up are just really fucking difficult
like 3 echos was extremely silly, but the orbs didnt need to get nerfed like they did imo
highly doubt
how many alts do hardcore raiding guilds run to fish for bis loot etc
that's how you so it that's how you spell diabolical
I can’t wait for bitching about mythic splits to start soonTM
looks at hafmart my gnome rogue back up
i know some top 10 wr like FSY is doing 5-6 characters
Ppl complaining about splits raids would hate speedrunning in classic
and i know a healer in Echo who has 25 characters
the funny thing is those people will often tell you
they spend less time progging a raid throughout a tier
than late CE guilds
keep in mind arent most wr <15 guilds 7 day
its all frontloaded prog yeah
yes
That’s a scheduling an availability thing. Shocker the more time you have to slam your head against something eventually the easier it gets.
i mean they definitely don't use every toon every season but yeah just give a dinar for aotc
its just the hours per day that swing massively between them
my guild does 3 characters but when i was applying none of the other guilds had more than 2
they do splits on them
and the longer it goes, the harder the roster boss gets
nah most late CE guilds when they increase their hours die
so they do kinda play them
the same tier
I’m late tier. We’re 2 days start to finish. Optional heroic on Sunday.
None of us want to do any more
last i spoke to liquids rogue exile
If we get it done we get it done.
he had like 16 rogues
Doing a 3rd day first 1-2 months 100% would raise our ranks if the roster could do it.
yeah its really a matter of how much
because there are massive gaps in 2 day guilds
My guild does 3 days for the first month
and none of us care to. It’s an escape 2-3 night a week. We push the content as best we can with time we have.
adding 1 extra day at a "bad" wr will give you quite a big result, until it hits the platou of people simple not learning from mistakes
it would be ideal if it didnt require fckin tons of m+ as well
We missed s1, got gaily and dimmy while getting healer roster poached
thats really what i meant
a guild cant expect to go from w600 to hof
just from adding a day or two
well you add a day
and suddenly billy cant play anymore
so you replace billy with someone better
assuming you can find someone better
Poor Billy
fck Billy
who wants to play in a guild wihtout a track record
i think grouch's guild basically did this
thats the hard part
That someone then leaves the guild at the end of the tier and Billy isn't playing anymore 
recruiting becomes easier once you get a rank
well
you just keep shovelling coal into the furnace
but i still feel someone if they can raid 4d would prefer going to a guild that has a record of ending tiers of higher ranks
between option a or b
you do realize not everyone gives a fucking rip about hof and wr and just want to have fun with the more difficult content?
Or do you just have a hardon for WR of digital dragon kills?
well yea, the idea is kinda that u raid with ppl of similar skills, availability etc...
yeah but if you raid like 4 days or something and arent hof its just not fun
im literally just talking the point of adding a day and recruiting talent
doesnt always align
tbf higher wr does equate to more difficult content so they do sorta go hand in hand
if you dont have a record
real
well fun is very subjective
From 20- 400 it’s copying RWF strats for the most part.
Yeah this is what i meant
3-100000
but if someone has more availability they will prefer to go somewhere of higher skill
get it right
that raids those hours
I was trying to be nice
i mean you are doing fights where the same people are wiping you every time if youre raiding 4 days without hof, it gets old really fast
instead of "we will do better with this"
or like the gm has to beg people to fill vault, etc
some people also just really like the guild they are in
raids this season are gonna be hilarious i think
I get along with 20’ of our 25 players. I’m stuck waiting to see how accessibility is. If the game isn’t fun. I’m gone. If the guild blows up. I’m gone. No intrest in finding new people I tolerate let alone enjoy hanging out with 2 raid nights.
I went to a guild for a tier that was better than the one I was in. It was a burnout factory plain and simple. After that it was back to old familiar
Either way the point wasn't saying raiding slower is worse
really looking forward to seeing uptime stats
Turns out games are more fun with your friends
just that the entire "if we raid more we spike in ranks" is often not realistic
example (sorry whispyr) like he actually raids quite alot but the WR isnt that great, but he really fcking loves playing with the people which is all that really matters unless you are tryna compete
seen so many guilds that think adding a day or splits
will push them over 200 wr
in a tier
What’s the best pre patch M+ spec currently?
Nah. For many it’s trying to not extend the tier so long you fight the roster boss.
then proceed to die
Unholy dk
roster boss is alot more real at the lower end
since uh
you dont see progress being made
for the time you put in
so your good players leave
I actually have no idea what our wr is
no idea
5-6/8 is mythic player and guild purgatory
reason i raid where i do is simply because i dont have the time to raid more
sub rogue trust
unless you just enjoy the people you play with
i was in a wr 1800 guild in lou
otherwise i think id be playing somewhere in top 10
and i just apped to my current guild
oo nice wr 5073 lol
so i raid in a 2 day 10 hour weekend guild thats around wr 30
but i think the one im currently in was like alot of people who had a history of being in higher ranked guilds in sl or something
so the wr they got in nerubar was kinda fake
idk the deep lore
i do think eu guilds are more time efficient i seen
well we do have a few RWF people
idk if you guys add days stealthi
we do not
Old guilds burn out, portions combine. New guild to burn out.
oh no it was a brand new guild made by ex hof guys who played classic together
but i am not a part of that history i think
i just showed up for mfo as a trial
we did 2 day no OT. Hit 500 N.A. no idea where that was world, mostly because we don’t care since our recruiting in NA.
and before that in lou (my first tier) i raided w the guys who got the last ansurek kill na

RL is healer in echo, and he honestly does a banger job and fixing things when people make mistakes
different priorities for different folk
Yeah thats a thing nice about weekend guilds
most proactive raid leader ive had
sometimes you just get better players who want to play alts
in their non main days
id like to fight an unnerfed end boss one day personally
so eventually i will have to go up
Big goals
but i think i gotta practice being good @ things that arent having good logs first
find a sugar daddy/mommy
bc my logs are good enough to get a trial somewhere nice but if im permabenched/taken advantage of for splits or if i fail my trial whats the point hehe
Raid 24/7
rogue is so free man you just feint and do damage
oh ok i can feint and do damage
Get those prepatch logs up 

my interest in wow drops to almost 0% after prog is over
I feel like you gotta turbo int to fail a trial
i mean one of our better dps
yea progs the best
was a shaman we always memed
our RL calls out cheat every time a rogue procs it. 
had ankh on cd
Our shaman is perma ankh on cd
well, its better than dreaded phrase: "get him up"
i've seen diabolical shit this expac
like a dk who died the most to ansurek yanks
of all the melee
i think given the pruning i might become a multi class guy
ill think about it
rogue will always be my favorite though
if you want to m+ you should probably multiclass
I often wonder how closely hof guilds actually look at logs
yea i should
very much depends on the rank you are trialing in, but in most guilds ive been in getting the "trial" spot is the hard part, we didn't accept people unless we were 99% sure they would be what we wanted
noted
tbf
yea I’d assume so
but also as a rogue, there is usually a spot in a guild for you to just be the rogue guy
at least for raid imo
ive heard horror stories of like very high rank na guilds accepting ppl as trials and then taking advantage of them for splits and then benching them until they quit
its like warlock or mage
but also the last 4 or so years ive been at the same WR is 30-60
so i am wary
You should be able to see some of the guilds recruiting / roster moves
is rogue super important in raids or something?
same as any raid buff
its a raid buff on the most underplayed class
its like mage or warlock, as a rogue you never have to tank or healer and you pretty much always need 1 rogue minimum
my guilds in there and they dont do that
but if i want to go to unnerfed endboss type of guild then its a risk!
so if youre a dps war you probably wanna multiclass
so i need to be prepared first i think
since it might be a tank war tier