#subtlety
1 messages · Page 594 of 1
ye but if youre in a m+ key your not going in your head "1" "2"
shirley they haven't added everything yet and midnight sub is just unfinished 
right?
in keys if it consistent AoE
you can almost always do 2x inbetween
cant say for others, but no i do not count in my head xD
i just looks at remaining cd on flag and my dance charges
to figure it out
god forbid imagine
ye i tought so
roughly
and with enough playtime u know
this looks dope tho
i remember the sequence being pretty much this when i left in dragonflight so it didnt change much but now you have this dance/runes outside of it
which is dope
4 dances
3 dances
4 dances
4 dances (because fight ends after (so he sends what he can)
huh he almost got 3 every ime
you always get 3
2 during blades + flag
and then one every time
and a 2nd only every 2nd cycle
thats why its 4-3
yes
is the small burn noticeable
i mean it looks better than
whatever the f this is
then 74 sec of "nothing"

iirc sub had this window of "nothing" for long no?
i hope blizz see's whispyr's video
atleast in df
end of df, you had dmg downtime yes
we always had downtime
but it was always a balance
wod it was 10 sec dance for 50 sec downtime
this now looks cool tho
but that felt horrible back then
and only was liked because you did excessive amounts of damage
legion was high dance uptime
and then went into short burst cycles of ~25 sec
which made a good balance between downtime and burst
now its like
man im excited to play this
surely there has been feedback that this is superb and
Legion in comparison was
~5-7 sec burst every 25 sec
so you never had extended downtime
BfA went a bit back on it and had longer dance uptimes again
SL went all on shadow dance uptime
and we had at the end of SL a version with ~70%-80% dance uptime
i wish they would keep sub how it is and just remove some buttons for midnight
current sub is a lot of fun
ah the adr threatment
thats what people expected
its just
the main problem atm is
soo much damage is in strike
so dance/vanish is all the damage
i would ask what this change stems from but spec knowledge is not there
it didnt seem liek that many changes from whispyrs vidfeo
to the version now in terms of talents and other stuff
they stripped cdr, removed dmg amps on dance, buffed shadowstrike by 150% plus added talents that buff strike dmg as well
and the removal of cdr means cooldowns are way less commonly used
maybe its easyer to understand in numbers
atm we have like 33% uptime
i mean personaly im not that against it
in Midnight we are down to below 20%
with mage you have cds every 1.1min
eh i mean its not bad
i mean having cds that much up
as long as theyre like impactful
something like fire mage 9000% burst uptime but it does so little is so boring
(imo)
no that is terrible
but i also think having cds up all the time but they (obv) do way less isnt good either
it is why dance becomes only for shadowstrike
more or less
and symbols only increases damage from finishers
(and feels completely useless, now that finishers do significantly less damage overall)
which is stupid
i understand what they are trying to do
but i think it makes it harder for them to work toward their goals
e.g. i would argue damage amps are easy to understand
"you do more damage"
but thats now changed
spells now do "critical bonus damage" instead
or something completely else
or like the new talent
30% of your mastery
that is just as vanilla as it can be
30% of your mastery is something i need to think about to understand
and you need to look up your mastery
its way more complicated than
"your spell does 5% more damage"
or similar
is it
Problem is putting dance/symbol on the same category as a cooldown (i.e shadow blade)
But dance is a rotationnal aspect of the class. Shoulnt be suffering the same issue as cooldown
it also has a conditional
Idk i think stuff like that is whatever, its more just what they’ve done to the overall picture
Damage amps are pretty easy to understand as well im with you there fuu
i think it contributes
not sure why that was a pain point
the aim of the rework is to make things easy to understand
easy to play
and give the player dynamic
in how they use cooldowns
love when we are given essentially the opposite
I think the way we use cooldowns now is pretty damn intuitive
let me show you something
shadowcraft
current version has the combo point refund, so the last part of the tooltip
now MIdnight, removes the refund mechanism from the spell, and puts it in the apex talent
but there is the catch
it now triggers on 5+ stacks
and you need to press a builder before the finisher
yeah i definitely think the new version is more complicated than what we had
so the spell is just more complicated
yeah
hey you now get a buff + visual when it procs fuu, its goated
yes
worth it
when you strike with 5+ sht stacks you get a buff plus a screen effect like heating up for firemage or PS for outlaw
that might be good tbh, because you get visual feedback
Oooh okay
thats not bad tbh
so it quite literally screams at you "REFUND COMING"
yeah nice
👍
why are yall so against complexity tho
where is the fun in just being handed whatever
i dont think anyone is saying that
complexity doesn't necessitate fun
What we are saying is for the most part the goals they had for midnight don’t exactly align
and if anything current sub on the surface is easier to understand than midnight sub
I am for complexity
where it makes sense
complexity for the sake of it
is not
changing to direct +5cp feels more intuitive. To be honest, I am tired of the refund mechanism, especially since there is no WA to make a sound prompt.
complexity is fine, if its intuitive
^
Intuitive complexity is great
Complexity for the sake of difficulty (percieved or actual) is not
also something to not confuse is
complexity does not mean difficult
you can have 8 buffs that all interact with each otherr
which is a complex system
but just have it mean one spell does more damage
I think complexity, if intuitive, is good. Unintuitive complexity for the sake for complexity is not healthy. Really not that complex.
which is super simple
I think complexity, if intuitive, is good. Unintuitive complexity for the sake for complexity is not healthy. Really not that complex.
true i just dont want it to have classic level complexity
i do think the current retail level is good
I think afflic is a good example: dot maintainence is not DIFFICULT, but it adds a layer of complexity.
if you remove some of the unintuitive things
sub really is hard to ge to at first
it is rly mostly
because of cdr from combo points
because you don't understand whats the real cooldown of dance and secret is
I think if you played any rogue spec before sub, its not that bad. But it its your first rogue spec i can see it being confusing
Explain that to assa every time they feel forced to play sub. 
my gf loves the CRUNCH refund sound effect I have
but once you understand the e.g. 4 dances, 3 dances , repeat rule
it becoems fairly easy
smh those boomers just dont wanna learn 
agree
its prob hard to balance aswell
and the image i posted of a single target fight to showcase the rule in action
is from a rank 1 log
have it enough depth to have skill expression without making it cancerous
so its everything needed to play at a high level knowlage wise
I think complexity, if intuitive, is good. Unintuitive complexity for the sake for complexity is not healthy. Really not that complex.
Hello there o/ do we agree you have to overcap dances on mythic Nexus King ?
Where can I see that?
Is ~5000 crit too low to perform well in sub ? I'm trying to understand why my damage is always shy of 2/3 M compared to other subs
use !log & post a log. Can’t really speculate but likely gameplay errors
!log
no that wasnt what i meant, the question was if its important that the sectech is at the start of the dance or is it ok if the dance has been running for 5s
you want to use it as soon as you can
so first finisher is ideal
but e.g. every 90 sec
you will dance back to back
and the 2nd dance will not have secret up when you use dance, thats perfectly fine
to confuse you a bit more, its okay to use symbols/dance before secret is up outside of the 90 secs
so you can absolutely symbols-dance-finish-backstab-secret there
!up
ah, ive been seeing parses on deathstlaker and its doing healer damage in keys, i was just wondering what was making it that bad or if blizz wont buff it
the whole spec is being upended in midnight so like a lot of dead hero trees in the game, probably won't receive updates at this point
yeah i wish they would make legitimate alternative builds to choose from instead of just one really good one from every class
A bit random, as someone who didnt play sub in season 1, can I have a tldr why is Deathstalker so despised compared to trickster?
It is basically designed entirely around assassination. For instance, Darkest Night buffs envenom for assa and eviscerate for sub. Envenom does aoe through caustic spatter, but eviscerate needs nimble flurry (Trickster talent) to do aoe, and is otherwise pure st. Thus, Darkest Night does st and aoe for assa, but only ever st for subtlety. Meaning that with sufficient targets (5+), gaining Darkest Night is actually a danage loss and you would rather use a cancelaura macro on the capstone effect. Playing around this means that you use shadow strike in dance on different targets to prevent Darkest Night from occuring (when possible). There are also a lot of bugs with Deathstalker, especially for subtlety. For instance, the same Darkest Night only buffs the physical damage from eviscerate, but not the shadow damage, or even the tier set for Deathstalker for subtlety, the symbols of death interaction is bugged with pandemic and inevitability.
perfect time to ask that question lol
its like fate wanted you to know its that bad on live lmao
I just tried it out on a dummy and the only thing that really sticks out is the extra cdr from coup but it cant be just that
it makes flag non-tfd dances feel really constrained when trying to fit 2x sectechs
as a big oof point
current tier set having symbols consume marks as well can lead to getting a DN at a really bad time too
Also the other option is trickster, which gives you a stacking finisher damage buff, more cdr on dance and secret technique, and lets you cleave your st abilities for insane aoe
yeah, comparing anything to live trickster will feel bad in a lot of ways
Trickster just totally fits what people play subtlety for and sures up the historic weakness of sub (low target aoe)
Was DS bad in ST in season 1?
They giga buffed DS at the tail end of season 1 to make it better in pure st
and then realized everyone hated it, and they kept it dogshit for the rest of the expac so we wouldnt have to play it
before this season came out, everyone knew deathstalker would be dogshit, because it was previously dogshit and it was also like the weakest tier set in the game, and blizzard NERFS the deathstalker tier set, which was their way of saying "yeah dont play this"
deathstalker is like the weakest hero talent/dps combination in the game afaik
and its also funny bc you'd think by doing that it meant they were really cooking on a rework for it in midnight but its barely different
unless that extra row is crazy yeah theyre doing nothing to it for sub
for sub at least
let us fatebound at this point
removed 7cp requirement on DN and removed Fatal Intent for a 50% bs/strike buff after consuming mark
idk i have a feeling the extra column wont alter the capstone, since it is above the capstone, and the capstone is the main issue here
yeah, from what I've seen of the other hero talents added its either s3 tier bonuses or pretty generic damage % increases
or like 2% mastery
eh
ds might be better in Midnight
or would we just play around it and be more cringe
finishers are kinda weak atm with how they changed a lot of stuff
if anything adding black powder to it would be a nice qol
bc it makes aoe feel kinda weird
might skip evisc/dn in aoe as ds
will have to see what they end up adding (hopefully) this week
hoping for hero talents this week then cdr removal/rework the following, if not this week as well
in midnight they giga nerfed finishers and made shadow strike do more damage than anything else by far, then they gave DS a massive shadow strike buff talent, so as it stands its probably DS in st and then trickster in aoe (since it cleaves your hydrogren bomb shadow strikes). so dumb
as well as actually implementing apex all the way
idk if we go trickster in aoe
might just become prio cannons in dance
it'll depend on if we dance outside blades imo
which, if you only dance in blades that means our actual aoe is kinda poop
if trickster*
nimble bomb for 16 seconds then storm bp bot the rest
strong man cry
alt tab gonna get a lot of mid combat uses it seems
bc with nado I doubt you lean into nimble bs cleave
'Activating Specialization: Assassination' gonna get a lot of between combat uses it seems
I'm cool with being the big boss/prio target killer, I like that job
big number aoe is cool but I like making boss go die
alright got the bingo card updated for this week
Subtlety Rogue Alpha Bingo bingo card with Haste CDR increased and works amazingly, Generic X% Mastery hero talent, Shuriken Tornado reworked again, 2pc Deathstalker Bonus becomes Hero Talent, Backstab damage buff, Finisher Buff, No Notes kekw, Hasted GCD (plz god no), Strike Nerf and Strike Energy Cost Reduced
👍
Is this the right spot to ask for log reviews?
drop a !log command and you can paste in there and ppl might take a look
!log
so Eviscerate is only a finisher for 3 target and less?
if its a normal evisc yes
hi, no burst maccro for sub ?
What for burst macro
!macro
Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.
!coup
Coup de Grace Optimizations:
- **Number 1: ** You can hold coup up to ~20 secounds and stop using finishers ~10 seconds before your Flagellation comes up on Single Target. The later is used to build up Shadow Techniques for your cooldowns.
- Number 2: ONLY with the 4 set of the new tier! -- During Shadow Blades or with 4+ targets, if you have the 4 set buff active and need to build combo points you can use Shuriken Storm to not proc Unseen Blade before using your 2nd Coup.
- Explanation: The Tier Set buff does not allow new applications of the Unseen Blades stacks, so any Unseen Blades procs between the 2 Coup casts would be wasted, this small adjustment prevents that from happening.
the faith is that its so bad in its current state that they have to change it
https://www.warcraftlogs.com/reports/a6WYjqbnGDdvfKwC?fight=last&type=damage-done&source=3
can someone look at this and please tell me what im doing wrong, im 713, and my dps is straight ass,
i spread rupture outside of shadow dance, im pressing flag and shadowblades at the same time on CD, im using symbols before sec tech, but my damage still sucks, im getting out dps'd by a 700 arms warrior, and the problem lies in aoe my single target is pretty decent, but if yall can find a problem there aswell please lmk, im doing 6-7mil dps overall and it sucks, im getting out dps'd by people 15 ilvls under me
is shadow techniques and coup de grace a AoE finisher?
shadow tech is passive, and coup should be used on proc regardless of targets
I mean right away, you aren't supposed to cast flag and blades at exactly the same time. Here are some things I see in the first minute of the key: didnt flag straight into a finisher, didnt refresh dance after your first dance ended so spent the last 4 seconds of blades without dance up, dropped a gcd in dance (only got 11 of 12 possible globals in the first dance). For the third dance, didn't supercharge sectec.
your flag/blades at 3mins opens with no dance/symbols, then backstab into coup into backstab into coup then finally dance/symbols, did 0 burst for this cooldown window
every guide im seeing says to cast flag and blades at the same time
not at the same time, at similar times
none of them suggest to cast it the exact same global
my bad i meant secret technique
from the wowhead guide for example
you generally want to flag, finish, dance/symbols builder blades/sectec
and this is for aoe and single target right?
ye just replace the evis with bp
your bigger issue is your later flags though, this is criminal. need to save dances for flag windows
wym later flags?
in the log, the flags after the first couple
you want to use your cooldowns in a stacked fashion
so you essentially want to use the opener sequence every 90 secs
and between that just dance with secret and symbols one or two times
idk if its meant to be this way but i tried to opener you screenshotted and did less ST dps than from the way i do it lmmao
over how many iterations?
once, twice, thrice, 5000 times?
think its easier to think of it the other way
you essentially
want to have 2 symbols, and 1 dance with at least 30 sec cd left on the 2nd charge for your 90 secs
every dance use in between is extra
so you roughly have this sequence (cooldowns are just grouped up in the image)
(flagellation is used before blades, like in the opener)
but you essentially get a sequence of:
- 4 dances
- 3 dances
and it repeats from there
each dance with symbols/secret
you are limited by symbols, so you can never rly go above that
ofc starting with multiple symbols charge
means you can do one or two more of this during a fight
i posted this a few weeks back, but you can see the 4-3 very good on patchwerk like fights
the image is a bit hard to read on mobile, and its just paint i added ^^
but its essentially
4-3-4-4(extra one was used here because fight was ending)
heyo, had a "longer" pause from wow
how is sub atm?
how "hard" is the rotation (or rather, does it feel good)? :D
rotation feels rly good
the learning curve is a bit high, cooldown management is the essential part
you can jump just some messages up to #subtlety message if you want to get a rough overview
just dont get too attached to it 
that said, midnight will likely change the rotaiton quite a bit
@slate lantern the current alpha version won't go live like this, i am certain
i think its just a consequence of two things
whoever did the alpha changes seems to not be that familiar with subtlety, all changes he made make sense for less complex specs
yeah for sure, i think its still gonna be a far shout from live tho. just like current sub is everything blizz doesnt want the specs to be, even if we all love it
and secondly, the amount of change was just too much, it would be more benefitial to go with an iterrative approach
because they ripped out many things central to the design
which is why we now have
instead of shadow dance every 25 secs
shadow dance every 45 secs
just one example, but the most central one you can say leads to the absurd amounts of downtime
I think the hasted cd force was probably the worst part bc they clearly didnt test it much 
even fundamentally it doesn't work
you now need roughly 50% haste to get dance down to 30 sec
thats still higher than the current 25 sec
hasted cdr works for abilities, not actual cooldowns
Yeah is that not insane 
like look at monk, dh, etc
but active cooldowns with 30-1min cooldown hasted cdr is silly by comparison
Yeah it just doesnt make sense
think its fine to have hasted cds
ability cds, not cooldown cds
but shadow dance is now the only gameplay changing cd
is what I'm saying
blades you could argue too
but not using dance during blades
feels not great
even tho
it kinda does not matter
now that dance is just a tool to get shadowstrike
idk I'd be fine with shorter duration, more frequent dance if they want Strike to be the punchy part of the damage profile
like Eye Beam+Demonic windows for havoc
but this all loops back to my initial assumption, that its just too much change at once from someone who didn't work that much on older subtelty versions
yep, its quite apparent
i mean
they took 25% of our damage out
by removing flag
and strike is nowhere near as bursty as what we have atm
yeah, that's an intentional thing methinks
blizz just tries to reduce burst all together
Flag being gone does have me quite worried
which is why I'm not entirely surprised they didn't bake flag's damage into blades
and now we have no burst
or amp the 20% up
which is sub's identity
we still have burst
its not finishers anymore
its all strike
so dance becomes an all-or-nothing button
it'll be a question of where we dance
in vs out of blades
which, with the way things look now, only in blades seems likely
its just:
- focus damage out of finishers to strike
- remove damage amps from dance and other things
- massively reduce dance uptime
which does not bode well for overall gameplay
bc thats a ton of downtime doing nothing
vanish is a damage cooldown now too
Which are like….???? Seems extremely questionable and the opposite direction of what players love about sub
yeah, with short-duration subterfuge which is okay imo
you mean in blades?
yeah, sorry
i posted some images i made earlier
fixed
idk my worry is their idea of "Flexibility" is if we choose to stack dance in blades or cast between blades
so we opt into 1.5min burst only or flatter spread-out cds
this is roughly how cooldowns would be played if you line things up with dance
vs. if you would not
naked symbols lol

oof
Mega oof
ig with blades still being up for it its finisher damage
doesnt this waste so much dance cdr though
yeah that just seems way more complicated than how we played before though
its def. a sim ange
youre sitting on 2 charges for 30s
in my mind apex makes blades and dance synergize so well it would feel kinda poop not to stack
you can dance once in blades in the opener
so basically i use flag as a buff to myself and not debuff to the enemy right?
so then by the time ive spread rupture and gotten secret tech off i pop blades
and after that do the sequence
is that right or am i still misunderstanding?
dance is 45 sec cd
you need an enemy to apply the debuff
i know that
but flagellation gives you a buff
once you used it on an enemy
the debuff does not matter
but im saying i look at it like a personal buff during the opener instead of an enemy debuff
and you line it up with your other cooldowns
having only one dance for blades sounds kinda icky
Its on yourself yes
yes thats corect
not the mob
gives you mastery and does extra damage per cp spent
!sheet
Rogue Spreadsheet - Light Version / Dark Version
maybe they shorted blades to 12 sec
Yeah the damage is nothing but it is there
but idk how well that works with static dance cds
shadowcraft and blades
so am i using blades before secrete tech or after?
feel like you would not use strike a lot
if you get guaranteed dance in blades, you can move the 2x between-blades dances pretty much anywhere on either side of blades
both is fine, diffrence is ignorable
can make one really long blades chain to not have it later
like the problem on alpha is
or send them at specific times between blades for stuff like add spawns etc
you want to get strike casts
30sec static dance cd, 2x charges
so you might not want to use dance during blades
but if you desync
you see on the sequence above
thats not intuitive
at all
so its kind of a mess of solving cooldowns before anything else
I think the 'blades grants dance' part is the lowest-effort iteration
and after that we can try to solve other problems like... rupture damage being stit
and not in a bad way
ye
it removes the complexity that will be causing problems
but they might want us to have a 90 sec cooldown
that's fine
there's plenty that have a 1.5min cd but also have cd windows between
fdk, unholy
come to mind
ah the repeatable conversation has seeped into the main channel from alpha channel 
perhapds we need to do !newmain in the sub alpha channel to keep it fresh
i wouls say all melee
make it everything cowards
go play MM
i want someone to be forced to main hpal next season
if you could weight the other two rogue spec higher in the ranomizer and include all melee that would be mint
can i spin it until i get ww
the 5 stacks of flawless form on coup - is that just 1min of flawless form?
12 second buff duration
ye 5x times is that what i means with 5 stacks
on live atm it acts like ironfur
or is it
nah just the %
so 15%
ty
1 stack = 3%
yo guys how do you guys sim for m+? specific keys or do you do like 1min 5 targets or smth?
Dslice
is there even a point leveling normaly in lemix (unless u realy like it) opposed to just running dungeons?
achivements
u get anything good from them? iirc
oh nvm u can instead of doing somenthing like raid and a +30 a amount of worldquests and stuff
You can get infinite knowledge by completing the loremaster for each zone
if i see right its just to fuse your thingy weapon
with whatever power that is
or do people do it for the achievement itself
oh nvm i see it nnow
intrseting
idk i just wanna stack bronze for the cool shjitt

from what ive seen everything basicaly is buyable
Certain stuff is locked behind mythic raiding but that should be pretty easy
on platform 2.2 on dim, can the orbs target melee too?
yes everyone has to bait
only thing i saw is like 2 things or like weapons behind raiding everything else
even mounts are buyable
i might be wrong tho obv
i rechecked @slate lantern quiet some things are behind questing and finishing like the questline
https://eu.forums.blizzard.com/en/wow/t/subtlety-rework-midrange/592337
This would be the dream for me 😅
I find they didnt do much for it for midnight… Perhaps now is the time to reimagine what some of us has wanted for a long time. Midrange physdmg Caster. Subtlety Rogue Rework: The Shade Weaver Concept & Fantasy The Shade Weaver is the master of misdirection and spectral duplication. They have transcended the physical dagger, instead u...
Delete dis.
👍🏄♂️ 🏄♀️ type shit
is there way to change the color of combo points in a weakaura?
there is nothing in the display tab
Better start using blizz ui and get used to it as weakauras are being removed in midnight.
Yeah sure. But isnt it better just getting into it? Thats what im gonna do.
Im getting a wa detox
the personal resource display sucks on live though
like a lot
and personally not a fan of either having my player frame right in the middle, or having to use peripheral vision to see combo points/energy
!ban @jaunty heath
Anyone know why this guy casts sec tech before shadow blades on pull?
https://www.warcraftlogs.com/reports/9X2TBxMg1dmHw4kQ?fight=18&type=casts&source=92&view=events
I figured opener was flag -> rupture -> SD + SOD -> backstab -> SB -> sec tech
Is it better to sec tech before blades now?
What was the reasoning
it didn't used to buff clones
Ah gotcha
anyone wanna tell me why my dps sucks so hard I thought I was doing decent
https://www.warcraftlogs.com/reports/q1FbkgGDTVtP2xw7?fight=33&type=damage-done&source=34
oh god its in french thats why
you cb your first sectech and send prism at weird times
also a randomly cb'd sectech outside of cds
looks like you gotta clean up your flag windows across the board for the most part
!mistakes
Here are some common mistakes and how to spot them in your logs:
- Go into your log, press Timelines and Casts to the right like this
- Every single Flagellation & Blades window should look like the opener in this picture. Coup, shadowstrikes and eviscerates can move around a bit depending on procs, but all the other spells should be used exactly like this.
- Make sure you always get 8 globals off during your shadow dances. You can hover over your shadow dances to see the exact times they start, and then see if your 8th spell is within 8 seconds of that.
- If your shadow dance and/or symbols wasnt ready in time to be used like in the picture above you used too many in between your burst.
Besides whatever else gets stated.
I m lazy and macroed it together, for the time being coz otherwise I ll forget to use it 100% xd
what's with the random prisms
so uh
how tf do people have cds for weakened on dimmy
i litterally sent blades + flag in the first 3 globals of landing on p2 and it still had like 10s when we started p3
depends on ur push timings
Are you guys beating frost on m+ meters after nerf?
if you're getting to p3 that quickly kinda gotta just not send on p2
my coldblood + sectech macro isnt working, any idea why?
!cbbug
Cold Blood bug:
A common issue when switching between Assassination Fatebound and Subtlety is that Cold Blood stops working, this problem is solvable with the following step:
- Relogging.
You can use ths weakaura to get a reminder: >Open on Wago.io <
fly even faster
already did
just dont do title range keys where the actual good dks are
Around what rio is title range again

Currently I think it’s all 18s with some 19s maybe. Probably season end will be all 20s or 21s
!prism
Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:
- If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
- If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
- If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
How important is rupturing multiple targets on pull as sub Rogue? does it contribute to a meaningful amount of damage? If so how many targets am I supposed to be rupturing on pull because I'm only doing 1.
!fuu
Rogue Spreadsheet - Light Version / Dark Version
I was thinking all 19’s with a few 20’s by end of season
I’d estimate around 3850
A little bit of experience and feelscraft. That being said, rupturing is a great activity before mobs are grouped up
so, outside of shadow dance, what am i doing? just spreading rupture?
is the non stop people declining of raid/lfr/dungeon a bug in lemix or
its so fucking anoying
Mhmmm is see, So it's not pointless
If you do it right in high dungeons rupture should be around 4th damage done on your overall
Thanks a lot, that's the answer I was looking for
bwahaah just doing weekly crap, what did I get myself into. PI and Aug 
fuu u still here?
could someone possibly help me quickly to understand what exactly is happening in the sub playstyle?
nvm
mybe
Does anyone level a rogue with sub? Or do you guys swap to sub later?
play what you want but sub is probably best from 10-20ish
is this supposed to be possible when using the cast sequence macro??
just bc shadowstrike does so much damage and adds utility
but after that id swap to ass
im doing it every fkn pull and i want to die
then outlaw 40+
Ew, outlaw 
PLAY WHAT YOU WANT THEN 
ur macro not workin then
!macros
Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:
/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave
When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.
can anyone resend the damn macro
i dont know what broken, its killing my dam
i upped it to 4 because I want to die and don't know what else to try
put /cqs in the next line
ok ty
!symbols
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs
Is the macro on your stealth bar?
I'll double check, but just killed M araz and it didn't happen
which is amazing lol
so im guessing haptics saved my ass
holy god i was about to end it all
!fuu
Rogue Spreadsheet - Light Version / Dark Version
any good rogue sublety
doubtful
sometimes
Only 2 mins a week on a good week
Does Power Infusion give us any damage boost, or it's just haste which we do y need?
currently power infusion gives sub next to nothing
faster attackspeed rahhhhhh
!wa
when i dance i seem to be getting 4 combo points from a shadow strike even in aoe
is that normal? or is something wrong?
i thought i was supposed to get max combo points?
Max guaranteed only during shadow blades
If you press dance and have premed that it will give you full. Than combination with symbols you should get full almost on every strike but sometimes you will end up with 4 yes
ty ❤️
also is the delve belt simming correctly on raidbots?
still simming higher than a myth 1/8 for me
yes you change it at around 714-717 ilvl depending on other gear
so around 3 or 4 myth track
what is that brightness
hdr
it shows more brightness for some reson
Hunter with nickname hunter 🙂
there is a setting in windows to disable adding hdr to screenshots
anyone know off the top of their heads when you need autumn on dimmy
is it between platforms and then before p3?
ok awesome
gotcha
and Platform 1 wouldnt get you anything
Because CDs are ready anyways at Platform 2

Also dont be flyer
i wasn't assigned yeah
i figured i wouldn't be
dratnos goes into detail about how you want your 2 min cd specs doing that
If our boy wants to be an astronaut, our boy can be an astronaut.
---- Credit to Creator ----
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/cry
Assign the outlaw rogue…
Jokes on you, im the sole rogue for 5 Years now 
no cds? You can fly cowboy!
We get a second rogue for like 4 weeks (maybe) and then either they quit or the warrior quits
ME TOO
So i did Orb and we had no autumn, into Autumn and no orb
for thursday
damn
luckily i'm quite close with our hpal so i'm requesting it from him as we speak
Still accurate.
it really is
ill just assign it in the sheet

This kinda solved that on Demi. Just dont gather more orbs. Id rather they would implement a cdr during flying
But the boss is kinda meh the longer the tier goes
haha if u guys need a translation of the latter part, let me know 😄
oh interesting idea
haha what does he say
russian swearing is a work of art
its not russian ffs
"i fck ur mum in the p**sy, stupid game, horrible sht of a game, worst sht of a fcki game, ever, id rater play fckin Hearthstone, i swear on my mom Dragica"
pilav is a Serb 😄
will alos link this VIdeo on our next Raid day
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Question for high key peeps. I see that people are running ritual forge and netherprism in higher key content. I have the option of ritual forge in my vault, but sims are showing a pretty significant decrease in DPS running them together. Is there any reason why I would want to run them or gear variation that makes the dual on use viable?
!prism
Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:
- If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
- If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
- If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
I know HOW and WHY, I am asking for clarification on why the sims show a down.
I'm assuming I need more crit on my gear/gems/enchants to make up for my loss of Antanae to make the dual on use sim better from just glancing at other Sub Rogue set ups
Which sims r u running?
maybe link sim for context
No downtime in the sim
So it assume you get 100% use of ur passive
So on paper, a passive is stronger
But it can't show the value you get by using forge on larger pull in the beginiing of key for example
is sub actualy better with double on use in m+ - do u get that much value even with the strong passiv option this season?
it aint a stat thing
really rogues using dobuel on use comes down to a couple of things imo
- its the trinkets that most rogues get on prog, so naturally they will just use them in keys
thats prob the biggest factor imo lol
it might also just be a thing of the top rogues are using double on use so everyone just follows suit
we don't use prism because of familarity but due to the power level
I suspect double on use is specifically better in keys than sims suggest because you’re probably pulling around your cds
And naturally it’s going to put slightly more power into your burst
double on use is rly good because you can control where the damage is
Ofc some groups running double on use don’t do this and sit on forge for 4 mins at a time but 
weird for sin and many other classes its often 1 on use and then 1 passive
go for it fuck sims in m+ imo
One on use is MORE flexible because you can freely choose when to send prism/flag, double on use needs to send trinkets in a specific order and send flag on cd or else things get wacky
If you hold flag for 30s now you have forge and prism up
one thing thats also relevant is boss fights
I've settled on lily+prism in keys as a default though I've played forge and passive with prism and it feels better sometimes
you can use both on use during bosses, which speeds them up quite a bit
and bosses are a big time sinks this season in m+
how do you ever play lily over forge wtf
so you can get the max stack prism for some pulls
sub realy seams to be dpecial im that regard pretty much ever other class has 1 on use
yes
Because other classes don’t rely on trinkets do help them do good numbers
but also, you can just use one on use
and its fine
double on use is just if you want the extra flexibility
prism alone already allows a lot of it
because you can use it every blades
or build up to max stacks
and both is good
it realy doesnt make sub any more approachable
which is sad
Welcome to blizz tuning.
It’s like 1960s parenting. 2 kids, ones a delinquent and gets away with everything while the good kid gets beat in the others place
which is which
Hunters/fdk= delequint. Good kid =rogue
cause sub in m+ is super decent this szn
More raid pov
isnt sub realy good in both?
i think thats a perception problem
just because you can optimize every inch of the game, does not mean you should
Kind of a bad analogous. Prolly shouldn’t of used it but eh
you can get around with one on use just fine
how so? the playstyle is already weird and youre adding 1 more ball to the ones u already juggle
that is fair
but its always in comparsion
comparison is bad
others dont have to go the extra mile
because you often had ret paladin
if ure starting sub just play prism antenna and u will lose nearly no dmg
well it is
its prob the reason theres 1:100 rogues to rets
Don’t forget BM hunters
exactly what im gona do
prism
antenna is very competitive
but also complicated
if you again, want to min max to the extreme
because prism, you have the stack management
and antenna, you might want to start optimizing for orbs if you min/max
maybe its worth it to run away from a orb shortly, so you get it in cooldowns ^^
my point here is, just because antenna is a passive item
does not mean it can't be complicated
im playing prism antenna (full passive not tracking orbs) (cant loot forge) pushing 18s and im turbo chilling dps in keys is rly abstract
better someone that deals 1% less dps that makes no mistake that someone that tracks everything dmgs perfectly and doesnt spam faint
also true
^ exactly my point
i just cant stand these glue eaters having ego for no reason
make your life easy
rogue has big strength in keys aswl, stop using black powder when there are prio targets and u have rly good prio dmg, boss dmg is very ok, youre completly unkillable also
Yea I like that in my comp
Playing with arcane and either ele or bm
Sub can slide between prio and mass aoe
i dont think the spec is weak, bm should just be deleted frol the game and a little tuning to dk dh and were so fucking back
Plus being immortal with elus obviously
Sub still has prio?
i played all of the season arcane and got shittalked for not having crazy aoe dmg 
u lose what 4% dmg (bm mogs you in overall anyways) and win 20s every pack
pug life is crazy
started pushing with arcane this week this is so funny
had a feral full padding every pack flaming me yesterday on psf
It's nice but you do kind of need someone doing some overall especially when you and the arcane are dry
ppl are so clueless
its always the same - then i tell them lets play the key out and see what happens
u rarely have sub and arcane in the same key tbh
and then pack by pack its not as funny anymore
Yea my group of friends plays sub arcane so that's the only thing I really focus on, but in pugs you are right I don't often play with them
also true the small shit has still to die
my overalls on mage are rly low on most keys but i dont rly care lol
u can do pretty good overalls on arcane
overall is such a useless number sometimes
cds every 1.1min is pretty good
Some seasons I legit have to spend 30 minutes setting up details filters
Pulls with non elite mobs
big diffrenxe is if the tank is pulling mobs on boss
priority damage is high even if you play standard without evis over bp
funnel is kinda meh
Make some specs just look so much better than they actually are
arcane was played in every top key for months for a reason
doing 3m less overall than the elem sham
how come? that extra dmg that u % whise get on the main mob? if i understand correctly most aoe is that 60% spread anyway
you keep using coup in aoe
and most of your damage is in coup/secret
so using bp or evis does not make that big of a diffrence
dont even see bp that far up
The other kind of nice thing I was thinking about is how nicely sub slots into meta comps this season
more that what was it called nimble fury?
It's pretty reliable to get access to skyfury and one or two more raid buffs
!aoe
General Gist of the Aoe rotation
- At ALL target counts cast Coup de Grace when it is ready.
- At ALL target counts cast Shadowstrike during Shadow Dance, not Shuriken Storm. (unless coup is ready, !coup)
- Cast Black powder instead of regular Eviscerate at 4 or more targets (there is no other secret rule).
yeah the issue is that ure just worst in every aspect than dh dk bm
so you will not get invited in a key ever
!buglist
thats why i gave up
Ya that is definitely a problem
Feels slightly easier to get keys this season than some others, but I'm only like 3375 so pretty low at this point
Sometimes rogue just doesn't feel like it has a home at all, when it's wizard comp especially
i nearly 3k6 i can sit in dornogal for five hours and not enter anything
and ppl ive been pushing with have all tilted and stoped
my szn is done
Regular Evis hits like a noodle your BP will do more prio dmg unless you have coup procs
pretty sure evis deals more st than bp
You aren’t understanding
no
You're not explaining well tbh
How BP will deal more prio?
First pull in priory you aren’t evis the fist mini
what if i am
I mean you can
usually i do weird not opti things where i start eviscing after the first two dances
but i feel like im gaining prio this way
well my bm created his character specifically to pad on those archers
it would be very rude to deny him that
same thing for arak first pull or gambit first pull
This is the way I see the thing
If it makes your group gains time, it's worth
I pref deal X % less overall if a whole pack die in the same time
Or at least important target than allow us to chain pull
well obviously
But gain is also minimal so just the ShadowStrike part will do the prio damages
ofc if i have dh mage i will spam bp
but usually when u have rogue in ur dh spot
so prio becomes lower
trying to fix that
assa is so unreal dogshit honestly
disgust me every time i play it
tank dps in pure st is just
uuuh
yeah but the tank just HAS to link on some keys
there is no other play
and every key has its single target boss where you will expose yourself
20% miss chance on antenna is correct yeah?
this is compared to and simmed against pacemaker same ilvl
Chain pull isn't an issue when playing assa
But yeah, gambit, for exemple, is a pain
uuuh how
u lose a cd in the void basically
every time
Yes and no
wdym no
its often good for they key i cant complain but im just losing a vanish i couldve used to reapply dots in a pack
or one shot an add phase on a boss
or funnel even more on a boss
etc etc
Damages doesn't come from envenom but from bleeds
!prism
Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:
- If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
- If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
- If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
So spending time to put bleeds shoul'nt bother
thats why i vant to vanish
But yes, it goes faster with vanish
oh ok i see
yeah but u still lose a lot of time and bleeds
Yh, it feels bad
But you win a couple of envenom
So not that big
ofc you prefer coming from stealth
But not worth slowing the whole key
Hi guys, I'm using prism and lily. Does that mean I press prism on 16 stacks, even if I don't have Shadowblades up?
yeah thats the issue
u never press a trinket without shadowblades
So alternate between lily and 16 stacks of prism.
All done inside Shadowblades window right?
yes
First go - lily
Next go 16 stacks - prism
Next next go - lily
Okay so keep rotating between both trinkets during Shadowblades window yea?
I need a new prism, still using a champion one 😭
you won't have 16+ for 1.5min blades
Then how?
Oh right okay makes sense now
2x lily for 1x prism
0mins - lily
1.5mins - lily
3nins - 16 stacks prisms
have you tested antenna vs pacemaker at all? i'm seeing some weird shit where pacemaker is somehow better antenna at same ilvl @ 20% miss rate



