#subtlety

1 messages · Page 594 of 1

vale pine
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let me quick find a image i made a while ago

radiant swift
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ye but if youre in a m+ key your not going in your head "1" "2"

crystal bone
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shirley they haven't added everything yet and midnight sub is just unfinished COPIUM

radiant swift
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right?

tepid trellis
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in keys if it consistent AoE

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you can almost always do 2x inbetween

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cant say for others, but no i do not count in my head xD

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i just looks at remaining cd on flag and my dance charges

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to figure it out

radiant swift
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ye i tought so

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roughly

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and with enough playtime u know

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this looks dope tho

vale pine
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ah there it is

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thats from one of the patchwerk fights in the raid

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you see

radiant swift
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i remember the sequence being pretty much this when i left in dragonflight so it didnt change much but now you have this dance/runes outside of it

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which is dope

vale pine
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4 dances
3 dances
4 dances
4 dances (because fight ends after (so he sends what he can)

radiant swift
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huh he almost got 3 every ime

vale pine
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you always get 3

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2 during blades + flag

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and then one every time

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and a 2nd only every 2nd cycle

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thats why its 4-3

radiant swift
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oh yeah i rechecked the image

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looks cool tho

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kinda bigburn/small burn on arcane

vale pine
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yes

radiant swift
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is the small burn noticeable

vale pine
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you can also align cooldowns in Midnight

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which would lead to this

radiant swift
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i mean it looks better than

vale pine
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but thats like

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2 dances

radiant swift
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whatever the f this is

vale pine
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then 74 sec of "nothing"

radiant swift
vale pine
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it is

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shadow blades seperated from dance

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^^

radiant swift
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iirc sub had this window of "nothing" for long no?

crystal bone
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i hope blizz see's whispyr's video

radiant swift
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atleast in df

tepid trellis
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end of df, you had dmg downtime yes

vale pine
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but it was always a balance

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wod it was 10 sec dance for 50 sec downtime

radiant swift
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this now looks cool tho

vale pine
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but that felt horrible back then

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and only was liked because you did excessive amounts of damage

radiant swift
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didnt have fun either just repturing and shuriken into bp

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for idk how long

vale pine
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legion was high dance uptime

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and then went into short burst cycles of ~25 sec

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which made a good balance between downtime and burst

radiant swift
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so similar to now

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?

vale pine
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now its like

radiant swift
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man im excited to play this

vale pine
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16 sec burst

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and then 1-2 8 sec burst phases

radiant swift
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surely there has been feedback that this is superb and

vale pine
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Legion in comparison was

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~5-7 sec burst every 25 sec

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so you never had extended downtime

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BfA went a bit back on it and had longer dance uptimes again

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SL went all on shadow dance uptime

radiant swift
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doesnt sound to bad overall

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surely they fix it for midnight then

vale pine
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and we had at the end of SL a version with ~70%-80% dance uptime

crystal bone
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i wish they would keep sub how it is and just remove some buttons for midnight

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current sub is a lot of fun

radiant swift
vale pine
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thats what people expected

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its just

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the main problem atm is

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soo much damage is in strike

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so dance/vanish is all the damage

radiant swift
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i would ask what this change stems from but spec knowledge is not there

vale pine
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but dance is 2 dances every 90 secs

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so you get very little of it

radiant swift
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it didnt seem liek that many changes from whispyrs vidfeo

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to the version now in terms of talents and other stuff

vale pine
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its a lot of change

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that breaks conventions

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finishers do less damage

tepid trellis
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they stripped cdr, removed dmg amps on dance, buffed shadowstrike by 150% plus added talents that buff strike dmg as well

vale pine
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and the removal of cdr means cooldowns are way less commonly used

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maybe its easyer to understand in numbers

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atm we have like 33% uptime

radiant swift
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i mean personaly im not that against it

vale pine
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in Midnight we are down to below 20%

radiant swift
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with mage you have cds every 1.1min

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eh i mean its not bad

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i mean having cds that much up

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as long as theyre like impactful

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something like fire mage 9000% burst uptime but it does so little is so boring

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(imo)

vale pine
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i don't know

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think doing backstab for 74 sec

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isn't good gameplay

radiant swift
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no that is terrible

vale pine
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also

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what isn't maybe obviouse

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they now wanted to give all cooldowns a purpose

radiant swift
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but i also think having cds up all the time but they (obv) do way less isnt good either

vale pine
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it is why dance becomes only for shadowstrike

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more or less

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and symbols only increases damage from finishers

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(and feels completely useless, now that finishers do significantly less damage overall)

radiant swift
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which is stupid

vale pine
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i understand what they are trying to do

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but i think it makes it harder for them to work toward their goals

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e.g. i would argue damage amps are easy to understand

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"you do more damage"

radiant swift
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easier for sure

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but wheres the flavour in that

vale pine
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but thats now changed

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spells now do "critical bonus damage" instead

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or something completely else

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or like the new talent

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30% of your mastery

radiant swift
vale pine
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30% of your mastery is something i need to think about to understand

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and you need to look up your mastery

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its way more complicated than

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"your spell does 5% more damage"

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or similar

radiant swift
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is it

solemn creek
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Problem is putting dance/symbol on the same category as a cooldown (i.e shadow blade)

But dance is a rotationnal aspect of the class. Shoulnt be suffering the same issue as cooldown

vale pine
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it also has a conditional

uneven scarab
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Idk i think stuff like that is whatever, its more just what they’ve done to the overall picture

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Damage amps are pretty easy to understand as well im with you there fuu

vale pine
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i think it contributes

uneven scarab
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not sure why that was a pain point

vale pine
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the aim of the rework is to make things easy to understand

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easy to play

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and give the player dynamic

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in how they use cooldowns

uneven scarab
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love when we are given essentially the opposite

vale pine
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and its like

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subtlety design now has a fingerprint

uneven scarab
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I think the way we use cooldowns now is pretty damn intuitive

vale pine
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let me show you something

uneven scarab
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as well

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Compared to midnight

vale pine
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shadowcraft

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current version has the combo point refund, so the last part of the tooltip

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now MIdnight, removes the refund mechanism from the spell, and puts it in the apex talent

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but there is the catch

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it now triggers on 5+ stacks

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and you need to press a builder before the finisher

uneven scarab
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yeah i definitely think the new version is more complicated than what we had

vale pine
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so the spell is just more complicated

uneven scarab
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yeah

tepid trellis
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hey you now get a buff + visual when it procs fuu, its goated

uneven scarab
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i see what u mean

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Do u really? hmmmmmm

tepid trellis
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yes

uneven scarab
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worth it

tepid trellis
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when you strike with 5+ sht stacks you get a buff plus a screen effect like heating up for firemage or PS for outlaw

vale pine
uneven scarab
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Visual feedback always goodge

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we love that

tepid trellis
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so it quite literally screams at you "REFUND COMING"

uneven scarab
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yeah nice

vale pine
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👍

radiant swift
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why are yall so against complexity tho

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where is the fun in just being handed whatever

uneven scarab
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i dont think anyone is saying that

north schooner
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complexity doesn't necessitate fun

uneven scarab
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What we are saying is for the most part the goals they had for midnight don’t exactly align

radiant swift
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i didnt mean in general to sub

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but people seem to happy the way atleast points

uneven scarab
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and if anything current sub on the surface is easier to understand than midnight sub

vale pine
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where it makes sense

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complexity for the sake of it

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is not

brisk onyx
tepid trellis
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complexity is fine, if its intuitive

vale pine
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^

carmine portal
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Intuitive complexity is great
Complexity for the sake of difficulty (percieved or actual) is not

vale pine
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also something to not confuse is

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complexity does not mean difficult

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you can have 8 buffs that all interact with each otherr

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which is a complex system

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but just have it mean one spell does more damage

lilac stag
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I think complexity, if intuitive, is good. Unintuitive complexity for the sake for complexity is not healthy. Really not that complex.

vale pine
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which is super simple

lilac stag
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anyone else?

uneven scarab
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I think complexity, if intuitive, is good. Unintuitive complexity for the sake for complexity is not healthy. Really not that complex.

radiant swift
vale pine
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i do think the current retail level is good

carmine portal
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I think afflic is a good example: dot maintainence is not DIFFICULT, but it adds a layer of complexity.

vale pine
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if you remove some of the unintuitive things

lilac stag
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We’re so back

radiant swift
vale pine
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it is rly mostly

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because of cdr from combo points

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because you don't understand whats the real cooldown of dance and secret is

uneven scarab
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I think if you played any rogue spec before sub, its not that bad. But it its your first rogue spec i can see it being confusing

vale pine
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so youc an't plan around it

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and also why so many struggle with cooldown management

lilac stag
carmine portal
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my gf loves the CRUNCH refund sound effect I have

vale pine
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but once you understand the e.g. 4 dances, 3 dances , repeat rule

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it becoems fairly easy

uneven scarab
vale pine
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i mean its not an set in stone rule

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but its 90% or more of your cooldown managament

radiant swift
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its prob hard to balance aswell

vale pine
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and the image i posted of a single target fight to showcase the rule in action

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is from a rank 1 log

radiant swift
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have it enough depth to have skill expression without making it cancerous

vale pine
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so its everything needed to play at a high level knowlage wise

limpid sage
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I think complexity, if intuitive, is good. Unintuitive complexity for the sake for complexity is not healthy. Really not that complex.

night sparrow
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Hello there o/ do we agree you have to overcap dances on mythic Nexus King ?

vale pine
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^ just a few messages up

tulip wharf
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Thank you

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Is it fair to apply the same rule to m+ to manage cds?

vale pine
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yes

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you are limited by symbols of death

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^ this is the top level overview

ripe wave
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Is ~5000 crit too low to perform well in sub ? I'm trying to understand why my damage is always shy of 2/3 M compared to other subs

lilac stag
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use !log & post a log. Can’t really speculate but likely gameplay errors

ripe wave
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!log

scenic plover
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no that wasnt what i meant, the question was if its important that the sectech is at the start of the dance or is it ok if the dance has been running for 5s

vale pine
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you want to use it as soon as you can

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so first finisher is ideal

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but e.g. every 90 sec

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you will dance back to back

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and the 2nd dance will not have secret up when you use dance, thats perfectly fine

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to confuse you a bit more, its okay to use symbols/dance before secret is up outside of the 90 secs

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so you can absolutely symbols-dance-finish-backstab-secret there

upbeat sorrel
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!up

plucky mesa
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ah, ive been seeing parses on deathstlaker and its doing healer damage in keys, i was just wondering what was making it that bad or if blizz wont buff it

slate lantern
plucky mesa
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yeah i wish they would make legitimate alternative builds to choose from instead of just one really good one from every class

graceful rock
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A bit random, as someone who didnt play sub in season 1, can I have a tldr why is Deathstalker so despised compared to trickster?

chrome palm
# plucky mesa ah, ive been seeing parses on deathstlaker and its doing healer damage in keys, ...

It is basically designed entirely around assassination. For instance, Darkest Night buffs envenom for assa and eviscerate for sub. Envenom does aoe through caustic spatter, but eviscerate needs nimble flurry (Trickster talent) to do aoe, and is otherwise pure st. Thus, Darkest Night does st and aoe for assa, but only ever st for subtlety. Meaning that with sufficient targets (5+), gaining Darkest Night is actually a danage loss and you would rather use a cancelaura macro on the capstone effect. Playing around this means that you use shadow strike in dance on different targets to prevent Darkest Night from occuring (when possible). There are also a lot of bugs with Deathstalker, especially for subtlety. For instance, the same Darkest Night only buffs the physical damage from eviscerate, but not the shadow damage, or even the tier set for Deathstalker for subtlety, the symbols of death interaction is bugged with pandemic and inevitability.

swift tinsel
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perfect time to ask that question lol

graceful rock
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yeah i didnt read any context KEKW

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right on time

swift tinsel
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its like fate wanted you to know its that bad on live lmao

graceful rock
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I just tried it out on a dummy and the only thing that really sticks out is the extra cdr from coup but it cant be just that

swift tinsel
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it makes flag non-tfd dances feel really constrained when trying to fit 2x sectechs

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as a big oof point

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current tier set having symbols consume marks as well can lead to getting a DN at a really bad time too

chrome palm
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Also the other option is trickster, which gives you a stacking finisher damage buff, more cdr on dance and secret technique, and lets you cleave your st abilities for insane aoe

swift tinsel
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yeah, comparing anything to live trickster will feel bad in a lot of ways

chrome palm
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Trickster just totally fits what people play subtlety for and sures up the historic weakness of sub (low target aoe)

graceful rock
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Was DS bad in ST in season 1?

swift tinsel
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nah

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it was better/very close

chrome palm
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They giga buffed DS at the tail end of season 1 to make it better in pure st

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and then realized everyone hated it, and they kept it dogshit for the rest of the expac so we wouldnt have to play it

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before this season came out, everyone knew deathstalker would be dogshit, because it was previously dogshit and it was also like the weakest tier set in the game, and blizzard NERFS the deathstalker tier set, which was their way of saying "yeah dont play this"

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deathstalker is like the weakest hero talent/dps combination in the game afaik

swift tinsel
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and its also funny bc you'd think by doing that it meant they were really cooking on a rework for it in midnight but its barely different

graceful rock
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unless that extra row is crazy yeah theyre doing nothing to it for sub

swift tinsel
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for sub at least

graceful rock
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let us fatebound at this point

swift tinsel
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removed 7cp requirement on DN and removed Fatal Intent for a 50% bs/strike buff after consuming mark

chrome palm
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idk i have a feeling the extra column wont alter the capstone, since it is above the capstone, and the capstone is the main issue here

swift tinsel
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yeah, from what I've seen of the other hero talents added its either s3 tier bonuses or pretty generic damage % increases

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or like 2% mastery

graceful rock
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what if they just let sec tech work on the capstone?

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would that fix it?

swift tinsel
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eh

vale pine
graceful rock
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or would we just play around it and be more cringe

swift tinsel
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finishers are kinda weak atm with how they changed a lot of stuff

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if anything adding black powder to it would be a nice qol

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bc it makes aoe feel kinda weird

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might skip evisc/dn in aoe as ds

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will have to see what they end up adding (hopefully) this week

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hoping for hero talents this week then cdr removal/rework the following, if not this week as well

chrome palm
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in midnight they giga nerfed finishers and made shadow strike do more damage than anything else by far, then they gave DS a massive shadow strike buff talent, so as it stands its probably DS in st and then trickster in aoe (since it cleaves your hydrogren bomb shadow strikes). so dumb

swift tinsel
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as well as actually implementing apex all the way

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idk if we go trickster in aoe

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might just become prio cannons in dance

chrome palm
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cleaved strike insane nimble bomb

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surely

swift tinsel
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it'll depend on if we dance outside blades imo

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which, if you only dance in blades that means our actual aoe is kinda poop

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if trickster*

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nimble bomb for 16 seconds then storm bp bot the rest

chrome palm
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strong man cry

graceful rock
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alt tab gonna get a lot of mid combat uses it seems

swift tinsel
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bc with nado I doubt you lean into nimble bs cleave

chrome palm
swift tinsel
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I'm cool with being the big boss/prio target killer, I like that job

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big number aoe is cool but I like making boss go die

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alright got the bingo card updated for this week

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vale pine
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👍

winter hill
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Is this the right spot to ask for log reviews?

slate lantern
winter hill
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!log

deep iron
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so Eviscerate is only a finisher for 3 target and less?

uneven scarab
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if its a normal evisc yes

night mauve
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hi, no burst maccro for sub ?

mystic bough
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What for burst macro

night mauve
plush cove
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i mean you can just

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do that yourself

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/use
/cast
fill as needed

crystal bone
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!macro

wicked joltBOT
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Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:

/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave

When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.

slate lantern
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!coup

wicked joltBOT
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Coup de Grace Optimizations:

  • **Number 1: ** You can hold coup up to ~20 secounds and stop using finishers ~10 seconds before your Flagellation comes up on Single Target. The later is used to build up Shadow Techniques for your cooldowns.
  • Number 2: ONLY with the 4 set of the new tier! -- During Shadow Blades or with 4+ targets, if you have the 4 set buff active and need to build combo points you can use Shuriken Storm to not proc Unseen Blade before using your 2nd Coup.
  • Explanation: The Tier Set buff does not allow new applications of the Unseen Blades stacks, so any Unseen Blades procs between the 2 Coup casts would be wasted, this small adjustment prevents that from happening.
slate lantern
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the faith is that its so bad in its current state that they have to change it

plucky mesa
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https://www.warcraftlogs.com/reports/a6WYjqbnGDdvfKwC?fight=last&type=damage-done&source=3

can someone look at this and please tell me what im doing wrong, im 713, and my dps is straight ass,

i spread rupture outside of shadow dance, im pressing flag and shadowblades at the same time on CD, im using symbols before sec tech, but my damage still sucks, im getting out dps'd by a 700 arms warrior, and the problem lies in aoe my single target is pretty decent, but if yall can find a problem there aswell please lmk, im doing 6-7mil dps overall and it sucks, im getting out dps'd by people 15 ilvls under me

deep iron
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is shadow techniques and coup de grace a AoE finisher?

plucky mesa
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shadow tech is passive, and coup should be used on proc regardless of targets

warm marlin
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I mean right away, you aren't supposed to cast flag and blades at exactly the same time. Here are some things I see in the first minute of the key: didnt flag straight into a finisher, didnt refresh dance after your first dance ended so spent the last 4 seconds of blades without dance up, dropped a gcd in dance (only got 11 of 12 possible globals in the first dance). For the third dance, didn't supercharge sectec.

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your flag/blades at 3mins opens with no dance/symbols, then backstab into coup into backstab into coup then finally dance/symbols, did 0 burst for this cooldown window

plucky mesa
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every guide im seeing says to cast flag and blades at the same time

warm marlin
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not at the same time, at similar times

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none of them suggest to cast it the exact same global

deep iron
warm marlin
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from the wowhead guide for example

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you generally want to flag, finish, dance/symbols builder blades/sectec

plucky mesa
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and this is for aoe and single target right?

warm marlin
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ye just replace the evis with bp

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your bigger issue is your later flags though, this is criminal. need to save dances for flag windows

plucky mesa
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wym later flags?

warm marlin
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in the log, the flags after the first couple

vale pine
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you want to use your cooldowns in a stacked fashion

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so you essentially want to use the opener sequence every 90 secs

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and between that just dance with secret and symbols one or two times

plucky mesa
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idk if its meant to be this way but i tried to opener you screenshotted and did less ST dps than from the way i do it lmmao

plucky mesa
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im doing it in practice

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like on a training dummy

rain hazel
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once, twice, thrice, 5000 times?

vale pine
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think its easier to think of it the other way

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you essentially

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want to have 2 symbols, and 1 dance with at least 30 sec cd left on the 2nd charge for your 90 secs

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every dance use in between is extra

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so you roughly have this sequence (cooldowns are just grouped up in the image)

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(flagellation is used before blades, like in the opener)

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but you essentially get a sequence of:

  • 4 dances
  • 3 dances
    and it repeats from there
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each dance with symbols/secret

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you are limited by symbols, so you can never rly go above that

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ofc starting with multiple symbols charge

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means you can do one or two more of this during a fight

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i posted this a few weeks back, but you can see the 4-3 very good on patchwerk like fights

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the image is a bit hard to read on mobile, and its just paint i added ^^

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but its essentially
4-3-4-4(extra one was used here because fight was ending)

fiery fog
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heyo, had a "longer" pause from wow
how is sub atm?
how "hard" is the rotation (or rather, does it feel good)? :D

vale pine
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rotation feels rly good

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the learning curve is a bit high, cooldown management is the essential part

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you can jump just some messages up to #subtlety message if you want to get a rough overview

slate lantern
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just dont get too attached to it GoldWink

vale pine
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that said, midnight will likely change the rotaiton quite a bit

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@slate lantern the current alpha version won't go live like this, i am certain

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i think its just a consequence of two things

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whoever did the alpha changes seems to not be that familiar with subtlety, all changes he made make sense for less complex specs

slate lantern
vale pine
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and secondly, the amount of change was just too much, it would be more benefitial to go with an iterrative approach

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because they ripped out many things central to the design

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which is why we now have

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instead of shadow dance every 25 secs

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shadow dance every 45 secs

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just one example, but the most central one you can say leads to the absurd amounts of downtime

uneven scarab
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I think the hasted cd force was probably the worst part bc they clearly didnt test it much garf

vale pine
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i mean

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with how hasted cd's work

swift tinsel
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even fundamentally it doesn't work

vale pine
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you now need roughly 50% haste to get dance down to 30 sec

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thats still higher than the current 25 sec

swift tinsel
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hasted cdr works for abilities, not actual cooldowns

uneven scarab
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Yeah is that not insane kekdog

swift tinsel
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like look at monk, dh, etc

uneven scarab
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not very much testing for sure

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oh yeah

vale pine
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also

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hasted cd's are opt in

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hell

swift tinsel
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rsk, blade dance, fof, etc

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those make sense

vale pine
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means you trade off dps talents

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just to get maybe benefits

swift tinsel
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but active cooldowns with 30-1min cooldown hasted cdr is silly by comparison

uneven scarab
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Yeah it just doesnt make sense

vale pine
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think its fine to have hasted cds

swift tinsel
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ability cds, not cooldown cds

vale pine
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but shadow dance is now the only gameplay changing cd

swift tinsel
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is what I'm saying

vale pine
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blades you could argue too

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but not using dance during blades

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feels not great

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even tho

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it kinda does not matter

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now that dance is just a tool to get shadowstrike

swift tinsel
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idk I'd be fine with shorter duration, more frequent dance if they want Strike to be the punchy part of the damage profile

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like Eye Beam+Demonic windows for havoc

vale pine
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but this all loops back to my initial assumption, that its just too much change at once from someone who didn't work that much on older subtelty versions

swift tinsel
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yep, its quite apparent

vale pine
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i mean

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they took 25% of our damage out

#

by removing flag

#

and strike is nowhere near as bursty as what we have atm

swift tinsel
#

yeah, that's an intentional thing methinks

vale pine
#

blizz just tries to reduce burst all together

uneven scarab
#

Flag being gone does have me quite worried

swift tinsel
#

which is why I'm not entirely surprised they didn't bake flag's damage into blades

lofty path
#

and now we have no burst

swift tinsel
#

or amp the 20% up

lofty path
#

which is sub's identity

swift tinsel
#

we still have burst

#

its not finishers anymore

#

its all strike

#

so dance becomes an all-or-nothing button

#

it'll be a question of where we dance

#

in vs out of blades

#

which, with the way things look now, only in blades seems likely

vale pine
#

its just:

  • focus damage out of finishers to strike
  • remove damage amps from dance and other things
  • massively reduce dance uptime
swift tinsel
#

which does not bode well for overall gameplay

#

bc thats a ton of downtime doing nothing

vale pine
#

vanish is a damage cooldown now too

uneven scarab
swift tinsel
#

yeah, with short-duration subterfuge which is okay imo

swift tinsel
#

yeah, sorry

vale pine
#

i posted some images i made earlier

swift tinsel
#

fixed

vale pine
#

moment

#

ill post them again

swift tinsel
#

idk my worry is their idea of "Flexibility" is if we choose to stack dance in blades or cast between blades

#

so we opt into 1.5min burst only or flatter spread-out cds

vale pine
#

this is roughly how cooldowns would be played if you line things up with dance

#

vs. if you would not

swift tinsel
#

naked symbols lol

uneven scarab
swift tinsel
#

oof

uneven scarab
#

Mega oof

swift tinsel
#

ig with blades still being up for it its finisher damage

vale pine
#

the desync one sounds to me rly good

#

but idk

warm marlin
uneven scarab
#

yeah that just seems way more complicated than how we played before though

vale pine
#

its def. a sim ange

warm marlin
#

youre sitting on 2 charges for 30s

swift tinsel
#

in my mind apex makes blades and dance synergize so well it would feel kinda poop not to stack

vale pine
plucky mesa
#

so basically i use flag as a buff to myself and not debuff to the enemy right?

so then by the time ive spread rupture and gotten secret tech off i pop blades

vale pine
#

and after that do the sequence

plucky mesa
#

is that right or am i still misunderstanding?

vale pine
#

dance is 45 sec cd

vale pine
plucky mesa
vale pine
#

but flagellation gives you a buff

#

once you used it on an enemy

#

the debuff does not matter

plucky mesa
#

but im saying i look at it like a personal buff during the opener instead of an enemy debuff

vale pine
#

and you line it up with your other cooldowns

swift tinsel
#

having only one dance for blades sounds kinda icky

vale pine
#

yes thats corect

uneven scarab
#

not the mob

vale pine
#

its a fast stacking mastery buff

#

essentially

uneven scarab
#

gives you mastery and does extra damage per cp spent

vale pine
#

!sheet

wicked joltBOT
swift tinsel
#

maybe they shorted blades to 12 sec

vale pine
#

its like 1.5% of your damage

#

1.3*

#

flagellation damage part is meh^^

swift tinsel
#

or

#

have inev extend dance

#

ohohoh

#

I like that actually

uneven scarab
#

Yeah the damage is nothing but it is there

vale pine
#

i did like the idea

#

of blades active during dance

swift tinsel
#

yeah that would be great

#

imo

#

then you never have to choose

vale pine
#

but idk how well that works with static dance cds

swift tinsel
#

and can do both

#

well

vale pine
#

shadowcraft and blades

plucky mesa
#

so am i using blades before secrete tech or after?

vale pine
#

feel like you would not use strike a lot

swift tinsel
#

if you get guaranteed dance in blades, you can move the 2x between-blades dances pretty much anywhere on either side of blades

vale pine
swift tinsel
#

can make one really long blades chain to not have it later

vale pine
#

like the problem on alpha is

swift tinsel
#

or send them at specific times between blades for stuff like add spawns etc

vale pine
#

you want to get strike casts

swift tinsel
#

30sec static dance cd, 2x charges

vale pine
#

so you might not want to use dance during blades

#

but if you desync

#

you see on the sequence above

#

thats not intuitive

#

at all

#

so its kind of a mess of solving cooldowns before anything else

swift tinsel
#

I think the 'blades grants dance' part is the lowest-effort iteration

vale pine
#

and after that we can try to solve other problems like... rupture damage being stit

swift tinsel
#

and not in a bad way

vale pine
#

ye

swift tinsel
#

it removes the complexity that will be causing problems

vale pine
#

but they might want us to have a 90 sec cooldown

swift tinsel
#

that's fine

vale pine
#

so they would need to add flag again

#

😛

swift tinsel
#

there's plenty that have a 1.5min cd but also have cd windows between

#

fdk, unholy

#

come to mind

lilac stag
#

ah the repeatable conversation has seeped into the main channel from alpha channel garf_sit

vale pine
#

haha

#

we just moved towards the topic from discussing rotation

lilac stag
#

perhapds we need to do !newmain in the sub alpha channel to keep it fresh

vale pine
#

XD

#

you mean only between rogue specs?

#

or all melees

lilac stag
#

i wouls say all melee

bleak night
#

make it everything cowards

lilac stag
#

go play MM

bleak night
#

i want someone to be forced to main hpal next season

lilac stag
#

if you could weight the other two rogue spec higher in the ranomizer and include all melee that would be mint

maiden oar
#

can i spin it until i get ww

bleak night
#

no

#

do not disrespect the randomizer

swift tinsel
#

!newmain

#

Grass-Toucher

#

hell yeah lfg

radiant swift
#

the 5 stacks of flawless form on coup - is that just 1min of flawless form?

swift tinsel
#

12 second buff duration

radiant swift
#

ye 5x times is that what i means with 5 stacks

swift tinsel
#

on live atm it acts like ironfur

radiant swift
#

or is it

swift tinsel
#

nah just the %

radiant swift
#

5x the %

#

i see so 1 flawless form 12 sec but 15% dmg

swift tinsel
#

so 15%

radiant swift
#

ty

swift tinsel
#

1 stack = 3%

tropic fog
#

yo guys how do you guys sim for m+? specific keys or do you do like 1min 5 targets or smth?

slate lantern
#

Dslice

radiant swift
#

is there even a point leveling normaly in lemix (unless u realy like it) opposed to just running dungeons?

vale pine
#

achivements

radiant swift
#

oh nvm u can instead of doing somenthing like raid and a +30 a amount of worldquests and stuff

slate lantern
radiant swift
#

with whatever power that is

#

or do people do it for the achievement itself

slate lantern
radiant swift
#

oh nvm i see it nnow

#

intrseting

#

idk i just wanna stack bronze for the cool shjitt

#

from what ive seen everything basicaly is buyable

slate lantern
#

Certain stuff is locked behind mythic raiding but that should be pretty easy

mighty citrus
#

on platform 2.2 on dim, can the orbs target melee too?

warm marlin
#

yes everyone has to bait

radiant swift
#

even mounts are buyable

#

i might be wrong tho obv

#

i rechecked @slate lantern quiet some things are behind questing and finishing like the questline

fleet hill
#
World of Warcraft Forums

I find they didnt do much for it for midnight… Perhaps now is the time to reimagine what some of us has wanted for a long time. Midrange physdmg Caster. Subtlety Rogue Rework: The Shade Weaver ​Concept & Fantasy ​The Shade Weaver is the master of misdirection and spectral duplication. They have transcended the physical dagger, instead u...

void ocean
#

Delete dis.

slate lantern
#

👍🏄‍♂️ 🏄‍♀️ type shit

wheat elk
#

is there way to change the color of combo points in a weakaura?

#

there is nothing in the display tab

fleet hill
wheat elk
#

5 to 6 month

#

till that happens

fleet hill
swift tinsel
#

the personal resource display sucks on live though

#

like a lot

#

and personally not a fan of either having my player frame right in the middle, or having to use peripheral vision to see combo points/energy

final wasp
#

!ban @jaunty heath

winter hill
#

I figured opener was flag -> rupture -> SD + SOD -> backstab -> SB -> sec tech

Is it better to sec tech before blades now?

lilac stag
#

Muscle memory

#

It was a minor min max, it didn’t matter now

winter hill
#

What was the reasoning

swift tinsel
#

it didn't used to buff clones

winter hill
#

Ah gotcha

desert rover
#

oh god its in french thats why

swift tinsel
#

you cb your first sectech and send prism at weird times

#

also a randomly cb'd sectech outside of cds

#

looks like you gotta clean up your flag windows across the board for the most part

#

!mistakes

wicked joltBOT
#

Here are some common mistakes and how to spot them in your logs:

  • Go into your log, press Timelines and Casts to the right like this
  • Every single Flagellation & Blades window should look like the opener in this picture. Coup, shadowstrikes and eviscerates can move around a bit depending on procs, but all the other spells should be used exactly like this.
  • Make sure you always get 8 globals off during your shadow dances. You can hover over your shadow dances to see the exact times they start, and then see if your 8th spell is within 8 seconds of that.
  • If your shadow dance and/or symbols wasnt ready in time to be used like in the picture above you used too many in between your burst.
lilac stag
desert rover
karmic harbor
#

what's with the random prisms

vagrant fulcrum
#

so uh

#

how tf do people have cds for weakened on dimmy

#

i litterally sent blades + flag in the first 3 globals of landing on p2 and it still had like 10s when we started p3

karmic harbor
#

depends on ur push timings

analog granite
#

Are you guys beating frost on m+ meters after nerf?

karmic harbor
#

if you're getting to p3 that quickly kinda gotta just not send on p2

rancid verge
#

my coldblood + sectech macro isnt working, any idea why?

karmic harbor
#

!cbbug

wicked joltBOT
#

Cold Blood bug:
A common issue when switching between Assassination Fatebound and Subtlety is that Cold Blood stops working, this problem is solvable with the following step:

rancid verge
#

it worked normally, just stopped casting cold blood out of nowhere

#

okay, thanks

lilac stag
shrewd lantern
#

just dont do title range keys where the actual good dks are

analog granite
#

Around what rio is title range again

sullen yarrow
#

any good rogue watch this 18 hos vod i have

#

answer me

sullen yarrow
alpine wraith
#

any day now we will answer

#

just let us sleep first to think about it

left ledge
rigid sparrow
#

!prism

wicked joltBOT
#

Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:

  • If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
  • If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
  • If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
raven maple
#

How important is rupturing multiple targets on pull as sub Rogue? does it contribute to a meaningful amount of damage? If so how many targets am I supposed to be rupturing on pull because I'm only doing 1.

left merlin
#

!fuu

wicked joltBOT
sinful depot
#

I’d estimate around 3850

cedar willow
plucky mesa
#

so, outside of shadow dance, what am i doing? just spreading rupture?

radiant swift
#

is the non stop people declining of raid/lfr/dungeon a bug in lemix or

#

its so fucking anoying

raven maple
cedar willow
raven maple
lilac stag
#

bwahaah just doing weekly crap, what did I get myself into. PI and Aug dracthyr_kek

radiant swift
#

fuu u still here?

#

could someone possibly help me quickly to understand what exactly is happening in the sub playstyle?

#

nvm

#

mybe

rancid crow
#

Does anyone level a rogue with sub? Or do you guys swap to sub later?

jagged hamlet
#

play what you want but sub is probably best from 10-20ish

wet robin
#

is this supposed to be possible when using the cast sequence macro??

jagged hamlet
#

just bc shadowstrike does so much damage and adds utility

#

but after that id swap to ass

wet robin
#

im doing it every fkn pull and i want to die

jagged hamlet
#

then outlaw 40+

rancid crow
jagged hamlet
#

PLAY WHAT YOU WANT THEN susge

charred kestrel
wet robin
#

!macros

wicked joltBOT
#

Subtlety Macros:
We do not recommend macroing your cooldowns together because most of them result in performance losses compared to using them manually.
The following macros are an exception:

/cast Shadow Dance
/castsequence reset=5 Thistle Tea, null```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use Araz's Ritual Forge
/use Unyielding Netherprism
/use Lily of the Eternal Weave

When using diffrent macros, make sure to keep the cooldowns on a seperate key as well.

wet robin
#

can anyone resend the damn macro

#

i dont know what broken, its killing my dam

#

i upped it to 4 because I want to die and don't know what else to try

swift tinsel
#

put /cqs in the next line

wet robin
#

ok ty

swift tinsel
#

!symbols

wicked joltBOT
#

Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs

lilac stag
wet robin
#

I'll double check, but just killed M araz and it didn't happen

#

which is amazing lol

#

so im guessing haptics saved my ass

#

holy god i was about to end it all

serene palm
#

!fuu

wicked joltBOT
sullen yarrow
#

any good rogue sublety

bleak night
#

doubtful

chrome palm
#

sometimes

ripe flame
#

Only 2 mins a week on a good week

wispy crystal
#

Does Power Infusion give us any damage boost, or it's just haste which we do y need?

sullen hare
#

currently power infusion gives sub next to nothing

stone oxide
#

faster attackspeed rahhhhhh

graceful rock
#

!wa

ornate heron
#

when i dance i seem to be getting 4 combo points from a shadow strike even in aoe

#

is that normal? or is something wrong?

#

i thought i was supposed to get max combo points?

dry plank
#

Max guaranteed only during shadow blades

#

If you press dance and have premed that it will give you full. Than combination with symbols you should get full almost on every strike but sometimes you will end up with 4 yes

ornate heron
#

ty ❤️

#

also is the delve belt simming correctly on raidbots?

#

still simming higher than a myth 1/8 for me

alpine wraith
#

yes you change it at around 714-717 ilvl depending on other gear

#

so around 3 or 4 myth track

sullen yarrow
#

boys

#

i did it

void ocean
#

what is that brightness

sullen yarrow
#

hdr

sullen yarrow
#

it shows more brightness for some reson

dry plank
alpine wraith
#

yea hdr krangles screenshots a bit

#

but it is fine

north schooner
#

there is a setting in windows to disable adding hdr to screenshots

tribal blade
#

anyone know off the top of their heads when you need autumn on dimmy

#

is it between platforms and then before p3?

alpine wraith
#

just as you land on platform 2

#

on p2

#

before it is kinda whatever

tribal blade
#

ok awesome

alpine wraith
#

because on p1 you hold

#

and on platform 1 autumn is not available

tribal blade
#

gotcha

cloud rover
#

and Platform 1 wouldnt get you anything

#

Because CDs are ready anyways at Platform 2

tribal blade
#

ahh yeah because dps stop

#

dps stops are fun

cloud rover
#

Also dont be flyer

tribal blade
#

i wasn't assigned yeah

#

i figured i wouldn't be

#

dratnos goes into detail about how you want your 2 min cd specs doing that

lilac stag
#

If our boy wants to be an astronaut, our boy can be an astronaut.

tribal blade
#

noooOOO

#

i want to DO DAMAGE

cloud rover
#

Ill assign our Dev Evoker to do mine

tribal blade
tribal blade
lilac stag
cloud rover
#

Jokes on you, im the sole rogue for 5 Years now ICANT

lilac stag
#

no cds? You can fly cowboy!

lilac stag
cloud rover
#

for thursday

tribal blade
#

damn

cloud rover
#

Our pally was on vacation for 2 weeks

tribal blade
#

luckily i'm quite close with our hpal so i'm requesting it from him as we speak

lilac stag
tribal blade
cloud rover
steel zinc
#

But the boss is kinda meh the longer the tier goes

void ocean
tribal blade
#

russian swearing is a work of art

void ocean
#

its not russian ffs

cloud rover
#

I DONT WANT TO DO DMG STOP

#

I WANT TO PLAY THE FUCKING GAME

void ocean
#

"i fck ur mum in the p**sy, stupid game, horrible sht of a game, worst sht of a fcki game, ever, id rater play fckin Hearthstone, i swear on my mom Dragica"

alpine wraith
#

i can say it was not spanish

#

that im sure

void ocean
#

pilav is a Serb 😄

cloud rover
true wind
#

!fuu

wicked joltBOT
raw dust
#

!ㅈㅁ

#

!wa

jagged coyote
#

Question for high key peeps. I see that people are running ritual forge and netherprism in higher key content. I have the option of ritual forge in my vault, but sims are showing a pretty significant decrease in DPS running them together. Is there any reason why I would want to run them or gear variation that makes the dual on use viable?

wispy crystal
#

!prism

wicked joltBOT
#

Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:

  • If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
  • If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
  • If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
jagged coyote
#

I know HOW and WHY, I am asking for clarification on why the sims show a down.

I'm assuming I need more crit on my gear/gems/enchants to make up for my loss of Antanae to make the dual on use sim better from just glancing at other Sub Rogue set ups

swift tinsel
#

maybe link sim for context

shadow lance
#

So it assume you get 100% use of ur passive

#

So on paper, a passive is stronger

#

But it can't show the value you get by using forge on larger pull in the beginiing of key for example

radiant swift
#

is sub actualy better with double on use in m+ - do u get that much value even with the strong passiv option this season?

azure mauve
#

it aint a stat thing

#

really rogues using dobuel on use comes down to a couple of things imo

#
  1. its the trinkets that most rogues get on prog, so naturally they will just use them in keys
#

thats prob the biggest factor imo lol

#

it might also just be a thing of the top rogues are using double on use so everyone just follows suit

vale pine
#

we don't use prism because of familarity but due to the power level

warm marlin
#

I suspect double on use is specifically better in keys than sims suggest because you’re probably pulling around your cds

#

And naturally it’s going to put slightly more power into your burst

vale pine
#

double on use is rly good because you can control where the damage is

warm marlin
#

Ofc some groups running double on use don’t do this and sit on forge for 4 mins at a time but garf

radiant swift
#

weird for sin and many other classes its often 1 on use and then 1 passive

vale pine
#

double on use sims decent in m+

#

one on use is just less flexible

warm marlin
#

One on use is MORE flexible because you can freely choose when to send prism/flag, double on use needs to send trinkets in a specific order and send flag on cd or else things get wacky

#

If you hold flag for 30s now you have forge and prism up

vale pine
#

one thing thats also relevant is boss fights

supple verge
#

I've settled on lily+prism in keys as a default though I've played forge and passive with prism and it feels better sometimes

vale pine
#

you can use both on use during bosses, which speeds them up quite a bit

#

and bosses are a big time sinks this season in m+

opal mantle
supple verge
#

so you can get the max stack prism for some pulls

radiant swift
vale pine
#

yes

charred kestrel
#

Because other classes don’t rely on trinkets do help them do good numbers

vale pine
#

but also, you can just use one on use

#

and its fine

#

double on use is just if you want the extra flexibility

#

prism alone already allows a lot of it

#

because you can use it every blades

#

or build up to max stacks

#

and both is good

radiant swift
#

it realy doesnt make sub any more approachablekekdog

charred kestrel
#

Welcome to blizz tuning.

#

It’s like 1960s parenting. 2 kids, ones a delinquent and gets away with everything while the good kid gets beat in the others place

opal mantle
#

which is which

charred kestrel
#

Hunters/fdk= delequint. Good kid =rogue

opal mantle
#

cause sub in m+ is super decent this szn

charred kestrel
#

More raid pov

opal mantle
#

juste worse than meta specs

#

raid its horseshit yeah happens

radiant swift
#

isnt sub realy good in both?

vale pine
opal mantle
#

sub is ok when you can pad on adds in fights

#

and disgusting in full st

#

in raids

vale pine
#

just because you can optimize every inch of the game, does not mean you should

charred kestrel
#

Kind of a bad analogous. Prolly shouldn’t of used it but eh

vale pine
#

you can get around with one on use just fine

radiant swift
#

that is fair

#

but its always in comparsion

vale pine
#

comparison is bad

radiant swift
#

others dont have to go the extra mile

vale pine
#

because you often had ret paladin

opal mantle
#

if ure starting sub just play prism antenna and u will lose nearly no dmg

radiant swift
#

well it is

vale pine
#

which is literally a 1-2 button class

#

outdps rogues

#

who had complex rotations

radiant swift
#

its prob the reason theres 1:100 rogues to rets

charred kestrel
#

Don’t forget BM hunters

radiant swift
vale pine
#

prism

#

antenna is very competitive

#

but also complicated

#

if you again, want to min max to the extreme

#

because prism, you have the stack management

#

and antenna, you might want to start optimizing for orbs if you min/max

#

maybe its worth it to run away from a orb shortly, so you get it in cooldowns ^^

#

my point here is, just because antenna is a passive item

#

does not mean it can't be complicated

supple verge
#

Collect or stand in circle

#

Flashbacks

opal mantle
#

im playing prism antenna (full passive not tracking orbs) (cant loot forge) pushing 18s and im turbo chilling dps in keys is rly abstract

#

better someone that deals 1% less dps that makes no mistake that someone that tracks everything dmgs perfectly and doesnt spam faint

radiant swift
#

also true

vale pine
#

^ exactly my point

radiant swift
#

i just cant stand these glue eaters having ego for no reason

vale pine
#

make your life easy

opal mantle
#

rogue has big strength in keys aswl, stop using black powder when there are prio targets and u have rly good prio dmg, boss dmg is very ok, youre completly unkillable also

supple verge
#

Yea I like that in my comp

#

Playing with arcane and either ele or bm

#

Sub can slide between prio and mass aoe

opal mantle
#

i dont think the spec is weak, bm should just be deleted frol the game and a little tuning to dk dh and were so fucking back

supple verge
#

Plus being immortal with elus obviously

charred kestrel
#

Sub still has prio?

supple verge
#

Yea just evisc over bp

#

It's not like zuul funnel or anything but it's fine

radiant swift
opal mantle
#

u lose what 4% dmg (bm mogs you in overall anyways) and win 20s every pack

radiant swift
#

pug life is crazy

opal mantle
#

had a feral full padding every pack flaming me yesterday on psf

supple verge
#

It's nice but you do kind of need someone doing some overall especially when you and the arcane are dry

opal mantle
#

ppl are so clueless

radiant swift
opal mantle
radiant swift
#

and then pack by pack its not as funny anymore

supple verge
#

Yea my group of friends plays sub arcane so that's the only thing I really focus on, but in pugs you are right I don't often play with them

radiant swift
opal mantle
#

my overalls on mage are rly low on most keys but i dont rly care lol

radiant swift
#

u can do pretty good overalls on arcane

opal mantle
#

overall is such a useless number sometimes

radiant swift
#

cds every 1.1min is pretty good

supple verge
#

Some seasons I legit have to spend 30 minutes setting up details filters

#

Pulls with non elite mobs

radiant swift
#

big diffrenxe is if the tank is pulling mobs on boss

vale pine
#

funnel is kinda meh

supple verge
#

Make some specs just look so much better than they actually are

opal mantle
#

arcane was played in every top key for months for a reason

#

doing 3m less overall than the elem sham

radiant swift
vale pine
#

you keep using coup in aoe

#

and most of your damage is in coup/secret

#

so using bp or evis does not make that big of a diffrence

radiant swift
#

dont even see bp that far up

supple verge
#

The other kind of nice thing I was thinking about is how nicely sub slots into meta comps this season

radiant swift
#

more that what was it called nimble fury?

vale pine
#

you essentially get 5-10% st for similar aoe loss

#

nimble helps yes

supple verge
#

It's pretty reliable to get access to skyfury and one or two more raid buffs

vale pine
#

!aoe

wicked joltBOT
#

General Gist of the Aoe rotation

  • At ALL target counts cast Coup de Grace when it is ready.
  • At ALL target counts cast Shadowstrike during Shadow Dance, not Shuriken Storm. (unless coup is ready, !coup)
  • Cast Black powder instead of regular Eviscerate at 4 or more targets (there is no other secret rule).
vale pine
#

but in aoe BP starts to come out ahead

#

at 4+

radiant swift
#

pretty straitgh forward

#

cant wait to show them hunters

opal mantle
#

so you will not get invited in a key ever

tawny eagle
#

!buglist

opal mantle
#

thats why i gave up

supple verge
#

Feels slightly easier to get keys this season than some others, but I'm only like 3375 so pretty low at this point

#

Sometimes rogue just doesn't feel like it has a home at all, when it's wizard comp especially

opal mantle
#

i nearly 3k6 i can sit in dornogal for five hours and not enter anything

#

and ppl ive been pushing with have all tilted and stoped

#

my szn is done

tropic nimbus
#

Regular Evis hits like a noodle your BP will do more prio dmg unless you have coup procs

opal mantle
#

pretty sure evis deals more st than bp

tropic nimbus
#

You aren’t understanding

opal mantle
#

no

shadow lance
#

How BP will deal more prio?

tropic nimbus
#

First pull in priory you aren’t evis the fist mini

opal mantle
#

what if i am

tropic nimbus
#

I mean you can

opal mantle
#

usually i do weird not opti things where i start eviscing after the first two dances

#

but i feel like im gaining prio this way

shadow lance
#

You obviously gain prio

#

Is it worth? It's another statement

opal mantle
#

well my bm created his character specifically to pad on those archers

#

it would be very rude to deny him that

#

same thing for arak first pull or gambit first pull

shadow lance
#

This is the way I see the thing

#

If it makes your group gains time, it's worth

#

I pref deal X % less overall if a whole pack die in the same time

#

Or at least important target than allow us to chain pull

opal mantle
shadow lance
#

But gain is also minimal so just the ShadowStrike part will do the prio damages

opal mantle
#

ofc if i have dh mage i will spam bp

#

but usually when u have rogue in ur dh spot

#

so prio becomes lower

#

trying to fix that

shadow lance
#

Sure, I agree with that

#

Should consider assa if you need prio in comp

opal mantle
#

assa is so unreal dogshit honestly

#

disgust me every time i play it

#

tank dps in pure st is just

#

uuuh

shadow lance
#

If you premade with your tank, bring adds on boss

#

Constantly

opal mantle
#

yeah but the tank just HAS to link on some keys

#

there is no other play

#

and every key has its single target boss where you will expose yourself

dusk stone
#

20% miss chance on antenna is correct yeah?

#

this is compared to and simmed against pacemaker same ilvl

shadow lance
#

But yeah, gambit, for exemple, is a pain

opal mantle
#

u lose a cd in the void basically

#

every time

shadow lance
#

Yes and no

opal mantle
#

wdym no

#

its often good for they key i cant complain but im just losing a vanish i couldve used to reapply dots in a pack

#

or one shot an add phase on a boss

#

or funnel even more on a boss

#

etc etc

shadow lance
#

Damages doesn't come from envenom but from bleeds

wispy crystal
#

!prism

wicked joltBOT
#

Unyielding Netherprism
Use the trinket at the same time as Shadow Blades. What stacks you should use it on depends on your trinket combination:

  • If its your only on-use trinket: Using it on 9 or 18 stacks is the same on a target dummy but in practice thing like big pulls, damage amps or timings often end up favoring the big 18 stack.
  • If youre using Prism+Forge: Rotate between them each Shadow Blades regardless of stacks (so forge on pull, prism on 1:30, forge on 3:00)
  • If youre using Prism+Lily: Use Lily with Blades until you have 16+ stacks of Prism, then use prism and hold Lily for next Blades.
shadow lance
#

So spending time to put bleeds shoul'nt bother

opal mantle
shadow lance
#

But yes, it goes faster with vanish

opal mantle
#

yeah but u still lose a lot of time and bleeds

shadow lance
#

Yh, it feels bad

#

But you win a couple of envenom

#

So not that big

#

ofc you prefer coming from stealth

#

But not worth slowing the whole key

wispy crystal
opal mantle
#

yeah thats the issue

opal mantle
wispy crystal
#

So alternate between lily and 16 stacks of prism.

All done inside Shadowblades window right?

opal mantle
#

yes

wispy crystal
#

First go - lily
Next go 16 stacks - prism
Next next go - lily

#

Okay so keep rotating between both trinkets during Shadowblades window yea?

#

I need a new prism, still using a champion one 😭

swift tinsel
#

you won't have 16+ for 1.5min blades

wispy crystal
swift tinsel
#

so you'll lily - lily - prism - lily

#

etc

#

bc it stacks at a fixed interval

wispy crystal
#

Oh right okay makes sense now

#

2x lily for 1x prism

#

0mins - lily
1.5mins - lily
3nins - 16 stacks prisms

dusk stone