#subtlety
1 messages · Page 427 of 1
If I tried to stick to boss on Araz, I'd be benched before I could blink
Calling it now
Well ours also doesnt include stacking coups before which is +1m or so
well yeah rogues don't have blink 
It doesn't include prism optimisation for amps either
And I havent looked at 18 stack prism things either
Since its been 15 for most of ptr
Gotta chill it with the fatebound propaganda
But thats applicable to fatebound too ofc
either or options are nice. Just shit assa got another sub thing with 90 seconds.
speculation is fun
Idk i think prism stonks are gonna go way up after like week 2 when people realize not every fight is 5 minutes with BL on pull
yup
Like sims are
any prismmaxxers
looking at prog vs parse logs I think will be interesting as well
yo prism + forgeweaver arizz = damage amp = power
The good thing is that most guilds stick to 5min patchwerk sims
Not sure if he meant the boss or the trinket
Oh ye maybe he meant the boss actually
Even though it likely means very little
So much yapping about the trinket ive forgetten about the boss named the same thing
oh yai meant just using it on the boss

i'm so prism maxxed that all my cross-sections parallel to my bases are translations of those bases
or like nexus king but that fight only has one damage amp
little yappers. Who has time for boss talk
this guy's
is so low rez wtf
Ye but it also has add platforms
Big pad stonks
Is that the p3 add platforms
Ye but honestly that just makes it better
yo also why is it when i try to input the apl from fuu's sheet into raidbots my computer blows up
nah we're ethical
yp quick wont work
Yeyeye but youre doing it to kill the prio mob on the platform
Advanced
real i cant help it if i accidentally press a bp or two
You got some of the non apl stuff in there
Get those danse stacks mate
if i go advanced there aren't options for cusom apl and expert mode
Has the rule for BP changed for trickster?
BP has been disabled to stop people from being unethical
you just drop them all in the same textbox in advanced mode
ah ok that did work i see the light now
ty i was in yap mode
Ethical rogue gigachad 
could have gone dobby given everyone elses ranking 🤣
you just copy paste his profile with the custom edit notes
oh eleem answered already
3 blades 5 + fw is up
also hold up the ST sim has us playing first dance? that is some crazy mode shit
Wm and sf are both very mid talents
What does this mean 
So swapping for improved storm and tfd isn't a big loss
bro is the riddler
SF isn't even mid, it's straight up trash
ya i guess thats tru
SF isnt outside simc margin, id say thats worse than mid 
3 during cds you bp and 5 outside cds if fw is up on those targets
i hate first dance cause the second sec tec often lands between the 2 dances so I have to minimize the gap, which is difficult using the bs macro
Damn black powder is this strong???
You can hold onto it if you went, its worse but better than having the sectech be outside dance if you feel like youre often screwing it up
Yes but still it’s insane
idk anymore for 11.1 because cba its over since 2 months
and prio
Nimble is for coup and strikes 
yeah you can just do evis for more funnel
yeah
in aoe you go dance etc. strike--->sectech---> and then Coup > BP
Tru
and always strike just use storm to apply find weakness with the rotten imo.
ahhh ok and we drop replicating shadows for improved shuriken storm bc now we use shuriken storm to avoid unseen blade munching during double coup
So we still sectech as first finisher during dance
rotten is huge quality of live for m+ imo
yes
Perforated veins is atleast outside margin, but just by a bit
yes and bs if you start with 0 cp
common PV W 
Well no replicating is in the middle, imp storm is up top
wait do our capstones suck so much we dont even take a point in rotten or finality anymore?
Can’t wait to have a look at the updated guides
would adding a /cast Shadow Dance to the blades macro to cover imprecise timings have bad consequences?
oh ya nvm i made that up
You need to drop replicating to reach planned execution as it effectively requires two points (imp sht is quite useless)
Youre not casting blades at that time though? Im confused
nvm i am cooked
But ye im not sure about m+ talents
The rotten storm thing seems quite bad now with tier so 
i meant to sec tec, but it would create a problem when i want to symbol sectec without using a dance charge
And in practice you often end up eviscerating quite a bit anyway because youre often fighting prio mobs but idk
wdym?
With current tier or new?
New
Its really good idk. Casual uses it too
Ye but sim hates it as you lose unseen blades in dance
And If you proc 2p your strike+unseen2x does more than BP anyway
yeah the sim also doesnt play first dance
On the 8 targets you hit that is
yeah but also sim doesnt account for bp having more range.
https://mimiron.raidbots.com/simbot/report/cGmEkzDZF1MXzYYr5HD5Vu
consider your prism maxxed
Or does nimble have that?
Pledging to go 0 BP in m+ all season
its -6k with this apl but gains 10k for some reason with old vanish opener
dont ask me why
You should try doing it with copies so its easier to compare
i was lazy
But either way apl on phone is doomed 
What is with more targets?
Not sure what you mean

Gotta have UB’s that nimble grant a stack per target hit
I said to not storm during dance for rotten
thats why you strike and not perma storm
Really see stack waste there
It doesn’t function like that though otherwise trickster would be insane
If UB granted max stacks each time lol
barely any difference
Could probably delay pot for it too
you strike and get ub stacks and if you reach a coup u use it often early on and if you have lots of targets with fw still up you bp
could do on longer fights
But ye makes sense that its similar
that is using prism on pull with blades (to avoid overcap), with 3min blades, then using it if boss will die before last blades (and last 20s)
I’m literally saying it would be funny if UB nimble hits granted a stack of EB per target hit
Thats good or? Now actually a real 90 sec trinket (except pull)
being able to hold it for 3mins makes it a lot better in real content
It means no weird shenanigans
You can use it as 90s, and you probably will by default
But sometimes you can hold it for 18 stacks instead
also fight dependend I guess
Bc of its stack time being 2:30 before
yeah
but any time where your 90s flag is less value or your 180s flag is more value (adds, dmg amp, mechanics, etc) prism goes brazy
Imo Prism also undersims for assa. Should beat ritual
Double it and give it to the next guy
fatebound
Well assa cares about BL
So not having a trinket on pull with BL sucks more
Than it does for sub
true yes but also I think the value of bosses where you lust later the prism gains much more
Ofc
there are some bosses where you lust during dmg amp and last and 2nd last boss have dmg amps
is about equal assuming you don't lose a cast of pot, 1% loss if you do
What if you lust at 4min for the 2min classes
would expect otherwise but maybe BL does change it
Fatebound in shambles
tell that the boss
Sure but thats not undersimming
Forge boss has its first dmg amp at ~1:35 and 2nd mythic boss roughly 2:30
I would argue depending on fight timings that sub and assa fatebound will be insane during dmg amps
no but still the boss has a weird timing for its dmg amp
Just saying rogue is really good for those dmg amps
Yeah
And on sub you can move your dances into amp windows
If your flag doesn't align

Fatebound is even squishier than ds 
Sadly they fixed the endboss from 200% dmg amp phase to 100%
If that was 200% you would stack rogues
Like that was clear
doesnt matter if lust or w/e
me when i have a chance to reduce damage taken by 10% instead of just reducing damage taken

Beta 40% chance to take 10% less damage VS gigachad always take 10% less damage
I just play either sub or sin w/e will see.
It reduces damage on Mondays with a humidity of 50%+

are we gonna replace 4set with 2-2 asap or wait for 4 to 4?
Every day I don't have 4p will be misery
Is there a spreadsheet that shows all the specs rough power gain from tier
Dont believe there is one yet no, but those should always be taken with a gain of salt anyway
The fact that subs aoe build is identical to its st build is going to be very beneficial
i don't take responsibility for accidental padding
i was talking about prio to be given tier set not prio damage
padding 
but good to know
Doesnt seem like its identical anymore, but theres few differences
So we will still bonk hard in aoe with st build
Probably just competing with dev for tier token if they’re still nutso
Since war and monk are kinda down bad
hopefully #1 prism prio too 
celestial tier set was op as fuck for a bit but then they nerfed it by like 50% lmao
Yeah both of our ww switched lmao
dev tier sets have changed so much idek what they would be
We have a guy that enjoys Aug in raid and only plays dev if he’s bored lol
You see funny things in casual raids
based
tbf aug in raid genuinely seems interesting
i was talking with someone a bit about how they choose who to buff and when
and like yeah some classes are better than others but then you realize you're in a wr 1000 guild and people have different skill levels
Ye he uses an MRT note with timestamps and spotlight frames in Cell
Which that feature is goated for Aug
only thinking of optimizing something like this gives me chills
Yeah it’s perfect for people who love obsessing over logs
And seeing who is blasting when every 30sec
it also changes per encounter and people performance will have variance, its a nightmare
Do you notice that when you chase the orbs they’ll move away from you

Oh God is it a fixed tether?
If you’re chasing a pack while tank is gathering and the orb spawns behind you, I’ve had them move away from me a little bit when I change direction to collect them
Us worrying about that whilsy Brewmaster monks loving it because they save the proc for popping an expel harm for their 70% healing passive
i already did a short about that it is going to be VERY funny in raid
in the dummies already there were like 4 people
and it seemed a disco
because even some healers/tanks want it dont forget so many dps
Is its pathing as finicky as the obelisk out of arakara?
Because that trinket finally worked like a month into the expansion but you could tell it was made for ranged
seeing other peoples' orbs is gonna be a fun time lol
!fuu
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Who would you say is a good streamer/youtuber to watch to get a guide for sub rotation for next patch?
Hachadino and Shindig will probably make videos
i will too so keep an eye out
yea mine will be up tomorrow
i already have the opener clipped on twitch if you want a sneak peak but not up on yt yet
Are there any sheets for all the sims of the classes currently?
Yes. No not sharing. They’re all
since effective is behind due to state of ptr.
roll warlock if you want meta. 
Or mage
the answer is always mage
"what spec will be good in raid?" mage
"what m+ meta tell me" mage
"what-" just play mage
sub I think has secured lowest ST sim though.
supposedly enhance is below it
Totemic doesn’t have tier yet
but they might be equal if not considering pre-pull shenanigans
The fact that sub is 1.5 milly behind lock is comical

Send buffs
guys
i just realised the evis icon is a guy getting stabbed in the neck not someone getting stabbed in the ankle

how did you see this and think of an ankle?!??!?!
the face is the leg
and the shoulder is a sock
and he was getting stabbed in the ankle
and the ankle has a mustache?
yours doesnt?

tbh i can kinda see it
if you ignore the hair
at first glance
it does look kinda like a slipper
If you ignore all the details and squint, sure
Lol
that comment actually just ruined the way i look at evis
why does it look like a leg

You guys are fried if that looks like a leg
how is fire mage?
why are you asking the rogue discord that
kinda like sub but less burst, ranged, more util, blue instead of yellow, more magic focused
i mean i wouldnt want to go to the mage discord either
because im a sub rogue main but i had been having fun playing fire. Then I went on vacation for two weeks and followed zero news or anything. So i was curious!
I am not part of the mage discord and i guarantee yall are cooler than them and would be honest.
it is like the worst mage atm
if i were a mage player i'd play arcane
well fire is and always will be the coolest spec. Same with sub. That's why I play both!
im just too slow to play fire
same reason i stopped playing outlaw
cant press spacebar fast enough anymore
Yeah bro arcane is on fire 🔥 for next season
yeah if you go there you get an @everyone ping
!wa
whats the state of sub rogue going into the new patch? the patch notes make it look good
lookin pog
better than last time
!fuu
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Sub rogue always pog
Btw when does next season start? Was it on this Wednesday or next one (m0 dungeons not official season start)
This week
what will you craft first as sub?
Most likely starts with a d and ends with agger
!bugs
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int dagger obviously
Crafting the stiletto
is crit a bit more favored if we are playing tea over CB?
Doesn't matter really
Is it worth waiting with Coup for dazed debuff? Or should i press it anyways?
This week. For NA this is today last S2 day. EU tomorrow
Ideally yes. In practice w/e
What does sin rogue stand for is that sub rogue with a specific build or just an abbreviation for assa?
assassination
Sorry wdym by stand for?
When someone says sin rogue is doing 5.5mil dps on ST what does the sin refer to?
assa
Sin = Assassination
its just short for the spec assassiantion, similar to sub for subtlety
thank you, I played rogue for 3 years and didnt knew what sin stood for
always refered as assa
Quick question to some sub gentlemen, my rogue is going from outlaw to sub (to him he just plays what is simming highest and thats his take anyway). Does sub need restealth? 
you are in for a surprise^^
oh no
if you play the first dance
which you should, because its good
you not only need a restealth
but you need to have downtime after

technically stealth is not as important but being out of combat for 6 seconds
why do you need downtime?
well it was the latest talent and change blizz did to the spec
so basically the "state of the art" in terms of design
How many times does it need to 'proc' to be stronger than the other choices, Fuu?
You can chain and pull, make the rogue adjust.
They'll get natural downtime in the key to make the talent worth it regardless. Pull EVERYTHING. ALL THE TIME.
and chain pulling is not a problem
if your rogue actually just plays whatever sims highest he deserves to be chain pulled on
Trash MAXIMIZE
He usually does adjust and does fine, im just asking for my personal knowledge.
Nope it's a good talent and fixes on ptr
you basically don't rly optimize aroud it
One of the few people who play outlaw and dont yell at me for not letting them restealth on chain
Sub doesn't really need restealths. Just know that we work on CD's, so there'll be pulls where he has nothing and pulls where he kills everything.
to my tank brain it sounds dumb but im a tank
^

Your rogue just can vanish when mobs are at like 5%
but take it if you can get it without adjustments
so its more a "it could be better"
this is diffrent to assassiantion/outlaw
Guess its less for me to think about
It's a funny situation where a pretty weird, medicore talent is the best choice because everything else is so dire haha

both have direct increases in stealth
Don't pull small if you can help it. Sub likes big boys
https://youtu.be/QuMEP3Qs9XM?si=81LRM_zT17TfJiSU
This is how it works
Hachadino sheet of everything
https://bit.ly/Dinosheet2
A video about the TFD fix and a showcase someone sent me you can see he vanishes and gets the buff decaying INSTANTLY
https://www.youtube.com/watch?v=a4JgiR5zGmM&t=507s
Rogue discord;
https://discord.com/invite/0h08tydxoNhfDVZf
Twitch: https://www.twitch.tv/hachadino
https://discord.gg/...
it is very funny to me that the spec built around stealth abilities is the spec that relies on stealth the least
ive been told we need to pull big and often to time our high keys
and i need to get back into prot paladin prison because melee comp got nerfed 
i think we discussed it in the past
but its basically like this
its funny but it makes sense
due to shadow dance
isnt assa the worst stealth spec
and its designed for dot dmg

DF changed talent trees significantly, and the dev team had to introduce stealth mechanics to outlaw/assassiantion
as a consequence of moving shadow dance to the general tree

And now they've moved Shadow Dance off the general tree, which is even funnier
Yes, it still is. It was, then wasn't, then was.
subtlety did not change, so it rly was just about making the other 2 specs have abilities interacting with stealth
putting shadow dance in the class tree was definitely a decision
given that dance was a
option and the dev team did not want to make it a must pick
things got bound to stealth
and stealth fundermentally works the same as dance for these specs
thats not the case for subtlety
just to be clear
So they fucked around with an idea, didnt work out tried to bail out and failed?
Best thing for Sub in key sis pulling big around their cooldowns.
subtlety had one talent remaining which did require vanish to interact
i think the only way it couldve worked is if it was required, so they could actually build the specs around them
but overall, due to how many talents increase things during "dance"
but instead it was just something that was tacked on that assa/outlaw only used if it happened to sim well
stealth became fairly irrelevant
Yeah, agreed.
because dance has all the power
so outlaw does dmg all the time, sub is like a 1 min 30 right?
90 sec big burst
1:30 for our big cooldowns (Flagellation + Shadow Blades) and then we have smaller burst in Dance + Symbols every.. now and then 'cos it has CDR (typically twice between each bigger burst)
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Yeah
so can assume "burst" every 30 sec as a rule of thumbs
2 - 1 - 2 but in keys it can vary a bit more, I think?
quick question, does anyone know if the circles the azerite extractors spawn are baited on players or random drops
with a BIG burst every 90 sec
in motherlode
I know one set is baited on the tank
@vale pine so lets say you got a frost mage and a spriest with you as a sub, me as a tank can i go big pretty much all the time? or do i need some smaller pulls inbetween to breathe?
So the rest might be randomly baited on players?
oh is it? interesting
@edgy reef
to go even further, blizz later removed dance from the tree but did change vanish to work functionally the same as dance for outlaw/assassination
Pretty sure the tank always gets some on them
as a tank player
can just go big for sub, thats fine
you will always have baits on the tank
what you can do as a tank
sub is probably the strongest when every pull is ~8 targets
but i would not fundermentally change how i pull for it
so tank gets one set which is on a "set" timer ish like every tic will always follow the tank. Rest is either more random or just "close" to where people are standing.
as mentioned even sin/outlaw are similar due to how chainpulling is often more dps than the small increase of restealth
Since they do burst dmg, i assume they are pretty much useless inbetween?
i think it depends on which build you're playing as sin tbh
correct
getting restealths as bleed is pretty huge
is the burst aoe or more "funneled"
its nice but good chainpulling is still better
but if you're pulling like one mob into the next pack then yeah restealth is better for bleed
while this is true, having more targets is also very good
All of Sub's damage is AoE these days up to 8 'cos we have a passive blade flurry (Nimble Flurry)
ive been told its uncapped dmg
i play bleed for the first half of rookery, and my dmg is astronomically higher and the key goes faster when the tank lets me get restealths

might just be me
nimble is not uncapped
It's capped at 8.
Black Powder only has a soft cap, though. Maybe you are thinking of that?
and everything else is soft capped
nimble is capped and BP is soft capped at 8
so sub has it's full power at 8 targets
basicly all i got told was "dont care bout pull size go zug zug"
anything above that less strong
rupture is not capped but it also doees not do big damage
well zug zug is the best way to pull
so sin is looking to be one of the strongest specs for next season huh
was watching yoda's video
its a big discussion apperently
he was saying with the changes to how hp/dmg scales in keys now specs that do funnel dmg are extremely valuable
It lacks damage due to bad single target from what sin players keep telling me
he isnt wrong by that statement
yeah naturally
but im curious about sin dmg falling off if packs live to long
i refuse to believe any sin player has told you it lacks damage 
or the ST
but sin's ability to have uncapped funnel is apparently strong enough to overlook sin's ST
lacks ST damage
it does have bad st but its funnel is bonkers
so it more than makes up for it in actual gameplay
is what ive been told
not really
and it doesnt really fall off if packs live
because you can pop a vanish charge
you just reapply bleeds with vanish
it just starts becoming a problem when your tank is chain pulling the whole dungeon
idk my rogue is practically speaking wanting to avoid being a poison merchant
so he is either playing sub or outlaw

and you're burning vanish charges on chains
next season sin gets to play x2 vanish charges though
but tbh i really couldnt care less about what spec ppl play, as long as they perform. Thats why i usually ask to have a understanding of the spec so i know what is "bad to pull"
basicly
so appreciate the input
what key levels do you do
we did 17s this season and then we kinda stopped since we had vacations and such. With us wanting to push title next season
ah ok so you were getting reasonably high up there

hero, imo. More sub rogues.
well it sounds like next season is gonna be big dps checks with the changes
so what specs people play will be very important
instead of just living the key
@hidden jasper fr a hero
Dozens of us. DOZENS.
like having at least 1 funnel spec in a key so the big hp mob dies alongside everything else
Just a single dozen
nah we dont forget he started the conversation saying the rogue always plays what sims highest
is so valuable for time saving
no heroism here
oh, true
yeah he did say that
Well I guess he's playing Outlaw 
Phys comp gang
we were going to go phys comp
but then they nerfed fdk and hunter
so now its back to ranged comp

@bleak night yes and no
mage required so you bring vdh
depends hellla on build
Brew/rsham/outlaw/feral/idk warrior or something
vdh is there so you bring more casters
it's just gonna happen every time 🙂
its way to many seasons with vdh so far
also can't wait to see how much they mega buff boomy
Actually pwarr looks good right
time is a circle
pwarr is good absolutely but they removed spellblock
I'm just hoping 10 keys are alright to do week 1, I just want to mindlessly slam my 8 keys after work and go back to sleep
but with the change to dmg scaling in keys it'll be easier to bring paper tanks
yeah but like doing high key halls
I was watching yoda yesterday play an entire key in battle stance
we pray for brew meta
while being a prot warr
Didn’t seem like tanks were afraid at all
tis rough
what a legend
Limit testing not pressing defensives on tank busters
if you wanna see something dumb
look into Naowh doing keys during df without armor
as pwarr
during season 1 of df
sounds like next season is gonna be an even bigger onus on dps being good
idk if im just misremembered other ptrs but dont the key levels being done already seem kinda high
that shit was fucking hella dumb
and healers and tanks just chilling
Idk apparently the buffs to hp and nerfs to damage have tuned m+ in such a way that tank survivability doesn’t matter
like this season will be interesting for sure
they are
well if there will be a phys comp
it will be with a brew
yeah exactly
mark my words
people are gonna super toxic over dps charts again haha
its always a dps fistfight
one step away from healers playing offspec again
we back
dude i can't wait for the classic healer playing dps at the start of a key and then zoning out
The good old days of rdruid cosplaying as boomie for 90% of a key 
its not like in df where everyone was super self sustainable
start of azure vault vibes
All of ataldazar vibes 
lol true that too
this is actually the most healthy state for tanks and healers
working together
atm
that ive seen since i started playing in SL
i mean its gonna stand alot on, what works best with the dps
if you play a ranged comp with like a spriest and mage, you dont have many interupts so you wanna play a prot pala
for example
well that is always true but more so than most recent seasons apparently you are hard limited by damage
Probably more a tgp meta level thing but not having tank survivability matter means you could play ppal even if it was squishy af
it IS squishy atm
the only reason why it works is because resto druid is bonkers
and now they nerfed the dung dmg
if neither happened i was gonna strong arm us playing melee 
Well thanks anyway to anyone who gave input and info was appreciated 
!fuu
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Just read Fuu's guide on WoWhead: are we not throwing in a shuriken storm before sectech during flagg windows anymore for Danse? And probably not worthwhile to play around coup de grace?
you dont play around DM talent
We haven’t stormed before ST in ages
oh shit, I thought during AoE we used to throw in a shuriken before BP
but cool, answers my question
In m+ you storm for FW
Backstab is due to premed, so it does help.
I remember it was on the AoE part of the guide last season, but he doesn't have the shuriken storm in this iteration
wondering if that changed
Before it said something like "shuriken storm once"
That was with The Rotten talent for guaranteed spreading of Find Weakness
!fuu
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@vale pine also noted under m+ builds that we take Inevitability instead of nado for m+, but the linked builds are nado (and not inevitability)
Look at the build. If rotten is dropped storm is useless
Ahhh that's it, thank you
that answers it
Nado & dslice take with a 
Cool, so I can just take Inevitability instead of nado?
ill check in a moment
migth be some weirdness with versioning
or i forgot to change
Dslice sims are better for gearing. Current sims have nado higher yet she is not played. Both should be close unless something changed.
Some also just hate the talent and won’t play it. raises hand
Amen to that, right there with you
nado is not that bad tbh
but ye
you can def. spec out of tornado if you don't like it
do we spam evis now with the shadowblades fix during cds in aoe ?
e.g. go with replicating shadows
nothing rly changed
how much % loss does the bot say is not playing nado? Instead playing replicating
7+ bp 5+ findweakness bp
do we really care about findweakness
I will never care about find weakness. I hope it is upset by this.
koji just put them in yesterday, so i had a look yesterday
but the results seem a bit weird
because target counts seem lower than you would assume from the change
tho nimble was nerfed down baseline
yeah but ig in raid except in huge target count we always press evis
4+ targets/ 3 fw targets is what i have in the latest apl change i tried
find weakness never cares about me and is always leaving. why should I care about it.
but again, early estimate. Sim might be wrong
Gotcha, so Replicating Shadows > Inevitability (mentioned on guide)?
wait you're right. sorry it's 2am here, but you're right lol
gm
maybe i should insert a table or sth
news?
basically
tornado - baseline
replicating - active 2
wm - active 3
but to help out with the decision
Out of interest, are the S3 builds on WoWHead yet or is it that coming tomorrow?
replicating is better in cleave
so 2, 3,4 tatgets
torando is better in aoe
maybe that helps?
wm is always bad (haha)
@vale pine can i find somewhere talent for s3 from ptr testing? We stay same rotten repshadows tfd and no finality?
wrong fuu ^^
4 BP buffs later 
its weird
think people just played the old talent setup, which was rotten
but rotten seems not that good now
cold blood or tea for m+?
I mean weird interactions sums up sub
Tea with new tier
What they swap rotten for?
Sim looks in line with the numbers in game at first view, but maybe i miss something so need to check more.
Is basically why i am not 100% sure about BP threasholds
oh sorry wanted to mention scath with that
give me a sec
we still send storm between coups during blades right
only with tier set
and only with the tier buff
CUQAAAAAAAAAAAAAAAAAAAAAAAAM2mBAAAAAgZhxy0YGzMmxYMDzMzMMmtZxYmttZmxMzMGMWmlBAAAgZwAYMbGGYgZRL0iNYA
CUQAAAAAAAAAAAAAAAAAAAAAAAAM2mBAAAAAgZZMWmGzYMGGjZ8AzMzMjxsNMzYbbmZMzMjBjlZbAAAAYGMAGzmhBGYW0CtYDG
```the two variations, wowhead still has the talent calc on the s1 taletns it seems interesstingly enough
the irst one was m+, the 2nd one st raid, with finality -> rotten as option
so kinda like first one just without tfd
^ @lilac stag this change does currently put the FW target count on 3, which is roughly ~4 targets. But again... might change soon
The 68% on live is probably because the main target is taking more from fazed?
My guess is the difference isn’t going to be huge
Ty bud gonna get a cup of coffe and have a deep look
yes, its a bit more complicated because of armor and other things
also there is natual variance in attacks
Seems there Will be lot of ads in new raid maybe m+ One Will be good also in raid?
Also i'm not too Happy to remove rotten for 1/2 finality
!fuu
Rogue Spreadsheet - Light Version / Dark Version
for ST, when does weaponmaster become a dps increase over TFD?
is sub looking better than assass for raids?
thanks
rotten is sitll fine, especially without tier
final day of prog today so im going to just rock it for the time being
u can get rotten and 1 finality at the same time
What can I say, I wanna enjoy my damage amps
imagin
No sin rogue propaganda though pls 
In st its longer than 5-6 minutes, in any form of aoe practically never
Weaponmaster is atrocious on anything aoe related
WM interacting with storm when
become poison merchant
I havent simmed for s3, but in s2 gear and 8 target cleave you would need the fight to be like 15 minutes for it to beat tfd . Obviously both talents are unimpactful at that point and were talking miniscule differences, but still
People are going to sell their grandma for a 0.2% overall increase
Which talent you remove in this setup?
I might stick to the current m+ build
@hazy breach couldn't we play the rotten as symbols - storm - dance - sectec - strike - bp/coup to not waste a dance global for storm?
Or is that overcooked?
With the rotten fix, this wouldn't be as int as in current season
Oh u drop 8% Shadow damage i don't think that's worth, but i may be wrong
Rotten fix? U mean is not consuming both carges with a shuriken cast?
yes
Didnt seem good in sims when i tried it but 
Even at high target counts, like 15-20?
Yes
Not necessarily, unless you have the fws
Which you probably won't if you don't have rotten
Since I've installed the fw wa
I notice how few fw I have if I go into a fresh pull with cooldowns up
You only have a lot if you spend some time spamming storm in a pack
But you don't really do that with cd up
it feels usually pretty fine on ptr
you are super aggro with spamming storm for rupture anyways (usually)
and then storm between coup does very well at refreshing
I have a question about the M+ build that may be very stupid. We take Nado and PV, and I assume PV is primarily because we want to path to DS, etc? Could you drop Nado for DD, then swap the PV point back into inevi? Why are we dropping Inevis?
Maybe I should just take the loss and delay cooldowns for a couple of seconds to get fw up that way
depends on the pull you can usually get a few off before hand
but if its first pull on streets then maybe you just go straight into cds
at least with scraft
Yeah that's where I feel like rotten might have value
But maybe it's too much feely and too little craft
Delaying CDs is usually worse overall when you look at the dungeon as one long boss encounter. Spread rupture for CDR after the fact has typically been the play.
What I definitely don't subscribe to is the no shadowcraft tech, that just doesn't hit the spot.
but with tornado youre delaying for like 3-4s
who knows on ptr because
sometimes you do good damage but dont know if the other person has their monitor turned on
I just feel like it's so cooked on bosses
pugs gonna pug.
seemed ok on bosses really
like as sub youre not gonna be bottom on bosses either way
Nado on ST bosses 🤮
Nah, but I felt like it was a decent loss
nado still felt like cope for dmg out of cds on ptr
Do you usually use nado to spread ruptures or after cd to spam evis or bp?
not in cds because you cant proc ub
Nah I mean pre cd
Maybe could argue flag into nado to stack, no clue
if cds are up you’re wasting CDR using it before hand.
not really
Eventually there's also a point of too much cdr
youre not cdr'ing your blades
Your symbols cannot keep up
so more ruptures = higher burst
yeah you reach a point where you can even overcap dance
Even with pre nado I ran into naked dances
but if youre running around in brew i think you could look at rs and veiltouched so you dont need tornado
pick up a bit more st
Brew, my beloved
idk how it works in dungeonslice
but rs feels p good to spread bleeds without tornado
How are they naked if you’re swimming in symbols, or do you mean no Sectech?
no symbols
Oh, I get why we're taking PV. urgh. Fuckin' PV..
Read that as too many
I see what you’re saying
@lilac stag I need your intelligence: why are we dropping Ineviability in the M+ build? I can't figure it out, outside of just routeing?
tornado isn't too bad, you can use it to spread ruptures or get a bit more cdr
Which build? Let me get the doggo out.
The M+ one on WoWhead:
need dark shadow ig
I assume it's because PV allows us to get the nodes below for a single point versus two (DD / Enivs)
no rs
I assume you can just toss the Nado point into RS
Which is what I will be doing because DEATH TO THE TORNADO
i dont mind tornado when out of cds and playing tea
Yeah I assumed it was just an out-of-cooldowns button
ye its to spread ruptures and farm cdr
imagine if it was just aoe dmg and gave no cps
and it was instead an aoe cd
a proper one that is
Ye, I've typed up pointless thoughts about it working differently before
It would be nice
we have to wait and see what 12.0 alpha has for us
If blizzard doesn’t forget again
So what are we ideally spending nado generated CPs on?
I assume ruptures out of cooldowns
^
That hurts to read
o7
Extremely efficent combie generation to toss out rupture for cdr
is it big los to have not dagger in oh?
Will give it a SPIN
!oh
Shadow Techniques is not normalized and this makes a slow weapon (axe/sword/mace/fist) in offhand significantly weaker and almost never worth equiping.
ty
Sadly we do not get cool oh choices.
sadge
Fun isn’t allowed
Spread your ruptures dickhead
- blizzard probably
I wonder how much blizzard would cost to buy
So I can go ask them to add a posion toggle and also let sub use non-dagger OH's
Our talent tree sucks is most likely why. 
Probably!
I think my assumption of it just being efficent routing is right but urgh, URGH. PV!!!!!!
It doesnt suck come on, it just has turbo dead talents and almost no finisher talents
you could likely try to sim the differences in st, 5T and dslice and see if there’s any other reason
Yeah, I will.
FRICTION in our .2 and .4 dps increase talents. 
Bozos out here thinking sub has aoe "builds"
“Damage Amps”, “Friction” and “Buff BP”
Poison toggle
isn't running rotten comparable?
No clue
Any specific reason we're taking Improved Shuriken Storm for the Raid Build?
Also, is Atrophic Poison now the go-to for M+ and Raid? I was playing Numbing Poison for M+ previously.
Dep if m+ has lot of casters or not, if so numb can be good
atrophic~numbing will never be not good in m+
For raid always atro
!wa
You’re casting storm with tier and you get a better defensive
The alternative is absolute shit
As in Atrophic/Numbing?
Thats on the other tree
Can you give a % to that? What favors the other? pls
You asked about imp storm
!fuu
Rogue Spreadsheet - Light Version / Dark Version
AH yeah I just asked 2 questions, what defensive does ISS give?
or do you mean we're mean tto talent into EE?
can do some sims in a moment
also fuu why does sub sim again so low we were close to 5.3 yesterday what changed?
Yes
!fuu
Rogue Spreadsheet - Light Version / Dark Version
right okay, that's not shown on the suggested talent build
It’s arguably better than overhealing since we don’t take a lot of dmg.
but each person will have their personal view on it
and likely builds leaving now Wowhead aren’t focusing on defensives
wdym?
oh
So I see fate bound assa simming slightly better than sub - something to be concerned about or is it another outlaw sim padding thing
i removed pre combat disoriented
Took out disorienting shenanigans @steel zinc
because it makes no sense to assume ti baseline
i had it accidentally in while copy/pasting the pre pull stuff
(i usually have it commented out)
Well I guess concerned is the wrong word but yes
How are you seeing this? Current APL from Whispyr isn’t out
u sure it Thats fuus sim in the sheet
This is according to fuu’s sheet
Commented out
nerd math sheet smh
Unless I’m misreading @lilac stag
Which is not accurate for FB assa. Is using a s1 apl basically since no one touched it.
also why is our weapon entchant so scuffed? I just play power always.
Ahh gotcha
I was asked to take off the profiles with the work in progress apl from whispyr as it had some mistakes and tests in it. The official apl will release latest with patch release from what i know.
I respect the decision so i took the profile offline for now.
tbf fate assa in sheet should be “coming soonTM”
I take the entchant that is best for raid aoe etc. Also that can mix sub and sin.
Like Kyveza yeah optimize everything rest is w/e
Totally fair

Fate should be 7 mio without providing context
I mean

but I don’t think the 90 sec stuff was that easy to just plug in so give it some time
you can do some quick fixes to make 90 sec work, but if there was already effort spend on doing so
better to just wait the 1-2 days
and have a more optimized version/result
yup
So even with an old apl that’s not super optimized it’s doing well.
insert adds dmgs st only propaganda here
I think the kb bug was also in there
Yeah KB buggy
I do believe I will be practicing some fatebound assa next week
fatebound sin is really chill
and it’s ok. for most of us it won’t really matter. Your raid needs ultimately matter the most.
so someone may see no value in blasting boss only, other will
I don’t mind assa that much to be honest, it’s still rogue and still a burst spec
Any fight with important adds where you’d hate your life playing assa you probably play sub anyway
ye
FB is considerably less awful than DS and you get to press the fun buttons more often
And kingsbane 📈 📈 📈
Honestly the thing I dislike the most is getting parried
I think subs kit is good, but now that kit kinda getting some crossover with assa. Shocking.
I still worried we’re undertuned as a spec.
The burst sequence of fb is also kinda fun ngl, seeing the coins go off





