#subtlety
1 messages · Page 302 of 1
Can't wait for it to die out the same way Bitcoin and NFT's did 'cos it's the same terrible grift tech
I don’t think bitcoin died
But the rest of your point stands
It’s not even real AI if we take the term for granted
It died in so much that it fell out of public perception. It didn't go away forever (Not as hard as NFT's have lmao) but like. It's not the craze it was at the time. You are right, though.
NFTs must be the biggest publicly accepted scam we’ve seen in forever
In my case in my lifetime
Yeah
There was a really funny image from a load recently where their hosting just went offline
So the person now owns.. an error message
Really funny

BoredApeYachtClub
Damn crazy times
People put these as their pfp as a flex and got mad when people just used their picture 
It was very funny
To this day I still don’t understand the nft hype lol
It was a grift
I figured as much
Same as all the Crypto craze, really.
Yeah I never bought into any of that stuff because it just seemed like a really easy way to lose a lot of money bc of how arbitrary it was
I feel like crypto at least has a use, even tho that use arguably doesn’t matter for the vast majority but there is something
NFTs had virtually no use
Anyways
Where’s the real armin btw? He still on the challenger grind or?
Yeah, NFT's have no use. Crypto and Blockchain has theoretical uses but they're so poisoned I doubt we'll ever see it properly used.
most of the money i made wth nfts and crypto were thx to clueless people
but it was cool to get kinda free cash
and real armin is farming hard in league yes
idk how i feel about "free moeny" it feels very scammy
but also everyone who invested knew ^^
@worn ivy me telling dh i swapped to sub after 2nd boss, dh telling me to just play sub entire dungeon bc u are good with it
The only remotely plausible real-world usecase I recall was for shoe collectors, to cut down on the shipping of product, they would be housed somewhere centrally with ownership tied to the specific NFT.
All that being said, could also be done with a database which could have actual fraud-remediation.
Have you tried simming it without the gcd penalty? Sorry if this was already asked.
you'll be here for a while
but its ~10% better
5-10%
also if you remove trinket, racial and potion use
we are more like 50% worse than the baseline
% better than the 1600 or 2550?
for some reason it still shows me the old pic in pinned, dont know why
ah nvm, its a different post
You think blizz isn't gonna let something slip one time?
seems unlikely in this case
ohh thats man what is he saying we bad in all dungeon 😄
he didnt want me to swap after 2nd boss
in rookery
just to play sub entire dungeon
yeah but i havent done entire dungeon as sub in a whike
i can play sub after 2nd boss quite comfortably
As long as you dont send sectech on first boss when he is in the air
yea

dont use sectech
when boss is in the middle
but managing cds on that boss
is kinda yikes
ye
idk im just extremely more comfortable swapping after 2nd boss
clones on 1st boss are a joke ye
Does Evasion and Feint Elusiveness DR stack? (Non Aoe DR)
If it was additive that would be so based
36% is not far from 40%, nice
Thanks
I'm really struggling with Subtlety lately and I want to get back to enjoying it again, I feel like I must be missing something or doing something wrong. Bosses and sustained fights it works great, but going from small pack to small pack I just have run out of any power. I feel like I only really get to damage during Shadow Dance windows, and if the packs don't line up timing wise with Shadow Dance still up, I spend more time waiting out of the burst window waiting for it than in it, and it ends up being a bit painful where a small pack of 3 weenie mobs is harder than a boss. I feel like I must be missing something, so tips helpful plz
outside of shadow dance windows
you do very very very little dmg
so its just all about pacing your charges right
^ cooldown management and having pulls line up decently well with your cooldowns is important
I'm not really sure how without presuming some kind of perfection the game can't afford—if I'm fighting a pack and it doesn't have much health left and I'm out of my burst window, I feel like my options are either (1) pop SD as soon as it gets back up to finish off the pack, in which case I won't have anything left for the start of the next pack, or (2) do extremely low damage through the end of this fight and focus on surviving since the enemy is out-DPSing me so I can save the CDs for the next fight. Unless I'm a missing a third option on this
Pull the remainder of the first pack into a new pack
But yeah this is what subtlety is about
due for a rework 🙂
Hi. One question. Is there a big difference if I activate Symbol of Death first and then Shadowdance or do it the other way around?
blizzo hates burst specs
I think the philosophy of big burst window and low burst window outside it can hold true but I do still think it probably needs a rework to feel a little less punishing for error
i dont think dance cdr works tbh
at least not with current cdr tuning, feels likr having 0 breathe window between cds
the cdr on dance should be a bit higher
its very tight
there are also a lot of qol changes which would be nice to have
I miss Subterfuge being more accessible as a talent to give some forgiveness
this explains so much

14% wipe on stix
sadge
yeah kezan sims higher - but in a fight like stix would it make more sense to use the spare keys trinket for like bombshell drops?
or still kezan due to dps difference outside of the marign of error
are we doing less ST dmg now or am I tripping
others are doing more most of the time
The following is a general recommendation, but you will always get more accurate results through simming your gear through Top Gear.
Mastery >= Versatility > Critical Strike > Haste
Im feeling like this rn
Something ain’t right
same
I did more damage last raid than this
It also feels like I don’t have the combo point gen I normally have?
Wouldn't be shocked if we've gotten a new bug in something.
is your renown bugged?
nope
that wouldn't have anything to do with combo points tho so idk
not sure then
wasn't there a small beneficial bug on sub? maybe that got fixed
something with shadow tech
Not fixed, still gives 2x the energy during symbols with shadowcraft
Like shadowcraft says its +1 extra cp but in the code theyve just doubled the effect instead
Idk shouldnt be any changes, the only thing that was changed was the nibmle not hitting dead targets thing, but that shouldnt matter in raid
Okay so
I took off my gear
and put it back on
back to normal
idk what the fuck that has to do with cps

Maybe it was uncomfortable
Idk, maybe EU Servers tripping, Eazmode is EU afaik having the same problems
yeah i was only speculating 
@lofty lance try taking your gear off and putting it back on worked for me idk
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Should I use the talents for M+ of the spreadsheet dungeonslice or wowhead guide?
hi everyone, i was looking at the different guide (wowhead, icy veins etc) but i couldn't find how Secret Tech AoE works ? Is it around the target or around us or something else ? Also, same question for Nimble furry talent if you know
its around the player
but the initial hit applies the 2nd attack
so you can move out of melee after the initial hit and still hit with clones
ok so positionning matters when you're about to ST
yes
ty !
Over-under on tuning this reset?
no tuning

Is the 15% aug buff enough to make them perform better than sub?
Clown world
when people type resi in their keys, what does that mean ?
according to saeldur they might actually be back
No please
no
just no
Ye current logs are underperforming since theyre just so weak nobody even bothers with them
So you are telling me there is a world tha aug might be able to do more dps than sub rogue on ST ?
Aug isn't going to be back because dev is literally the best spec in the game
give em time
Literally doing midnight dps
with the rate they are buffing it
resilient Keys, so they cant deplete
Idk why that would be horrific, but yes
so a "support" spec is doing more dmg than sub ?
It’s a support class so that’s horrific
Well it is a dmg spec
and the support it gives is reattributed to itself
Not a support
Especially in raid
But like guy said, deva is really really good
So dont expect much aug
If they start buffing their support spells they might comeback
In general idk what they nerfed just read it is dead and I was happy
Surely Sub will get a big update on 11.2
Youre probably setting yourself up for disappointment if youre expecting that
Dev is really only OP in raid. Don’t get me wrong it’s solid in m+ but it’s not op
11.2 is Killing spree rework 
SUB IS GETTING KILLING SPREE LETSSS GOOOOO
kekw
Infinitely more likely than a sub rework
Huge Killing sprees with 0 haste
This column means how many people have killed a boss with this spec, right?
Yes
Or well, how many times it has been logged
Which is generally close to 1:1
Ya,ya
My dream is separate m+ tuning like pvp is now in 12.0
That way they aren’t freaking out about buffing sub and affecting raid
Won't, prolly can't happen
They still don't threat m+ like it's own "game" like Raid and PvP is
It can happen but the Devs have said specifically they don't like the idea of tuning for dungeons and raid separately
And I mean it will be kinda too much.
As your spells working, in some cases, dramatically different in different forms of content doesn't feel good
^
I highly doubt the reason sub isnt getting a buff for m+ has anything to do with it being "too strong in raid", since its evidently not particularly strong in raid
think its very likely to see changes to killing spree
it prevents them from buffing anything trickster without affecting raid. Can’t even buff BP
BP taking over for evis if its buffed overall is trash
Tbh sub is the worst out of the 3 rogue specs
So it is more likely the case of them not caring
Maybe we get a small tfd rework
because they are already 2 specs that are doing good and why bother with 3rd
they buffed assassiantion
so the entire balance enviroment is designed to make it more appealing to play other specs
intentionally
there are enough data to show subtlety isn't doing well
I agree but I think it’s the wrong move. Just delete the bad spec at that point LOL
i mean we had the same tuning strategy
in legion and bfa
we had a bit more mix and match in the newer xpacs
but e.g. DF
I think they just don't have enought devs to deal with that many specs
subtlety was most of the time good
I’m a newish player (DF) and the balancing in this game is some of the strangest I’ve ever experienced
when they nerfed other specs too hard for overpwerofming
not because they intentionally buffed it to that place
which they did with other rogue specs
Raid is almost always well balanced, even now
Theres not a massive chasm between specs
It is like in other games (Don't play other mobas) They buff/nerf only the most played classes
out of 150+ (or whatev) champs in LoL there are like 40/50 that are played and changed regularly
M+ can be a bit different, but its not that bad rn either, were not talking like 30% more damage from bottom to top, its more like 10-15%
raid balance is fine if you assume specs should be statistically close
The spec is bad in raid rn
M+ has no affect on this
But is that not quite alot tho
I just think bliz likes to have around 20% top to bottom diff in st raid
Its usually like 10%
Is more than 10% atm tho
Just everything is becoming hard to "balance" because of the type of dmg a spec provides and what the raid encounter is
But i am talking about st
still
NO
fuck saeldur
he was a cool dude till he became evil incarnate
(an aug player)
Keep aug dead
I miss the old sael
and we can see Ramfam back soon
copium
Today I tried ass in HC and I did 200k/300k more dps from sub just because I am ass
It was kinda shit feeling
I feel like people underestimate this point a lot, it’s just another layer of complexity, now imagine explaining to a new player that in keys you press x spell at 2 targets but in raid you only press it at 6 targets
Things would also feel weird man - ah yeah my ST is doing so much damage in raid but in keys it’s meh 
Fuk new players I wouldn't be able to understand it.
Yeah it's just dumb
They balance for dungeons vs raid by nerfing aoe spells or aoe builds or whatever
And if I have to learn 7 different rotation and variation of spells fuck that noice
Dumb question bois...
Is a coup cast 4 times the risk to loose tier stacks? Since 4 evis "casts"?
Damn...
Blizz breaking my heart every day again and again
Blizzard is a toxic girlfriend
yeah but we're worse.... she abuses us and we keep comming back for more 
Don’t worry guys blizzard will remember tomorrow that sub exists and will make a separate post

That is the definiton of toxic GF kekw
sick nerubar balance patch post
useless
Imagine they actually buff deathstalker lmao
If they remember sub exists it’s gonna be a copy/paste 
We need an existing rogue dev
Every class needs a dev
Somewhere I read that there are like 1 dev per 2/3 classes
I think MoP was the last time every class has a dev
maybe they cant find sub rogue source code 😄
kek
like its lost on some git branch
like entire sub rework still on push branch, nobody to approve pull request 😄
Stealth spaghetti code working overtime
I told u all the time sub is bad

It was the nutty prog spec
The they buffed sin and also every spec in the game
Gg
sub in the last 4 tiers in a nushell
its kinda funny at this point tbh
It was good on farm on nerubar too tho
Doesn't matter it's bad now. No joke now actually gameplaywise I like current sub
I expect a aura buff of 4% or so this month
If we're not getting anything this week i wouldnt expect anything
I mean, someone has to be the worst
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Current sub plays great but yeah
Was weak and now we're buffing all the bottom specs, again
What's the fix though for sub? Buff our burst or our sustain.
Just aura buff like most other buffs they do
revert tier changes? (nerfs)
Brand new (as of 2 weeks) Rogue here. When I chose this spec I was under the impression that it was pretty decent based on what I read off of wowhead. I mostly do M+ and I enjoy the way it plays quite a bit actually so ima stick with it, wowhead made it seem like a good pick based on the tierlist. Is that incorrect?
No then we will be shit again next season
true
We are next to Aug really down bad
Dps wise
Yeah but it doesn't address the systemic issues the spec has.
Bring back old Dance CDR
Such as?
These systematic issues wouldn't be issues if the spec was the highest dps of the 3 specs
Thats fair.
Do you not want a bit more sustain damage? I enjoy our burstier profile but dropping like a rock after our burst hurts. Albeit if our highs were higher the lows wouldn't be as bad.
If sub was the best dps spec of the 3 rogue specs. There "systematic issues" wouldn't be issues, they'd just be features of the spec
never pick specs based on tier lists, they're a joke. too many people make that mistake. but you'll be fine playing whatever you like, up until you get to the like top 1% of high end content
It's like when sin is shit. "we need to add more energy to the spec to fix the fundamental issues the spec has"
But now sin is good so that's just how the spec works
But yeah sub doesn't need anything. It just needs an aura buff
It's a burst spec that is designed to not deal damage outside of cooldowns
It's damage curve is fine, quite useful actually for early prog
It's just that it needs an aura buff
I prefer sub over sin so I'm all for a buff.
i just think sub needs more dance cdr, so that it can be a little bit less strenuous to correctly do that burst damage
the profile is just... what sub is
Or less
sure, we could go with that too
So its consistently 1 inbetween each burst
Less cdr more damage
'dance cdr needs to change' is a more reasonable take
I'd actually be more on board for that.
reverting the dance CDR nerf would be pog
thats my only gripe with the spec atm, otherwise love it
i think sub should suffer less for losing uptime outside of cds generally speaking
just give me shadowstrike teleport back
not even sure if 0.7 deepening would let you not dry sod anymore
Yeah I know, I usually use it as a tiny indicator on how bad something is. They had Subtelty at A tier for M+, which I assume is because of the spec's burst and prio damage. Although it doesn't have the fun CDR that like a Fire Mage has which I learned feels worse lol
balancing changes quite a bit throughout a season
I hear this shit every tier with outlaw about punishing downtime
What fight this tier is giving you punishing amounts of downtime
Stix?
Every fight every tier is like, melee has 99% uptime
(and last tier)
oh in raid it's fine
does suck on stix a little but i just hate that fight so idk id probably find something else to complain about anyway
yeah i was thinking 2nd boss dfc you get some weird shit happening sometimes
1st boss rookery bc you can't sectec the boss for 25s at a time gets awkward
(but they could fix that literally instantly if they wanted to lol)
floodgate last boss
cinderbrew first boss has the stop dps phase but that ends up working out alright
couple of the overlaps of 2nd boss in priory too make you lose like 5s of uptime but that's rly nitpicky
there's usually a few things like that every season and they're just a big pain in the ass to deal with when they happen, disproportionately so for melees that are that uptime reliant, so just change the specs to be less strictly reliant on it
bc the mechanics themselves are fun when you aren't one of the few specs getting cucked by it
just don't get Katamari'd
I mean the issue here is that like, giving more cdr in a vacuum doesn't "fix downtime" because then the rotation gets optimized, and suddenly you are able to get +1 dance per set of cooldowns and that becomes the new expectation of the spec
Wadr, it needs to redistribute damage burst from flag to dances so dance and its CDR make it significant, flexible and worthy while pairing with one major cd.
Doubling down damage on two major cd makes its CDR for the need of paring to major cds rather than using cdr to generate more burst windows.
i think there'd be a middle ground where you get more leniency without quite getting a 2nd set, but you could also go the route of lowering the cdr so you aren't worrying about it in the first place
Yes there is a fine line where the spec is perfect and doesn't have any quirks like this but cdr just has this issue inherently
yeah i do agree it's a bit hopium to ask for them to find that perfect tuning spot
i just think it could stand to be better than it is right now
It's also something that I don't think is needed. It's just a feature of the spec that downtime might suck a bit more so than it does for other specs (which I don't even think is true)
Many specs lose a lot with downtime
could make that argument for 90% of the specs in the game tbf
you SHOULD lose damage for sacrificing uptime, don't get me wrong, but you shouldn't have this compounding effect where you end up doing extended periods of zdps
uptime specs are generally the most fun but also the most frustrating
i'd argue the opposite
cause you start doing some funky shit to maintain uptime sometimes
The downtime thing you mentioned for those bosses isn't really a matter as you're not losing any significant enough dances considering how much uptime of dance you have now.
Losing some melee time becomes quite only sentimental these days for a 90s timeline since you're not actually for example waiting for dance at 90s due to several seconds melee downtime.
It isn't that tight anyway.
thinking about uptime and also protecting good uses of cds at the same time is what gets really frustrating to me
remove FW and buff dance cdr
i don't mind doing one or the other
But yeah idk I say this shit every tier when a spec is undertuned it's not some design flaw or in need of a rework, the spec is probably just undertuned. Trickster sub in its current state I would argue is the best version of the spec, but it's undertuned so wcyd
Give it a 10% buff and suddenly it's good and none of the "design flaws" are flaws anymore
trickster sub is awesome
FW + shadowed finishers dependency
CDR too tight which makes it too punishing and you have almost no wiggle room with it
If a 10% is needed and not a design flaw anywhere, the tricky thing becomes Sub was quite fine on top at the beginning where this 10% aura would make it exceeding, while it actually needs one later in the season.
Sub was strong early cuz it had it's near bis trinket on week 1 of the patch
And also every spec in the game getting buffs
I think that shows a design flaw since how a last tier trinket would be actually near BiS the tier after.
and that's not a trinket design problem.
If we look at this on a higher level, it is still a numerical problem of undertuning of base AP of our finishers or mastery effectiveness.
Any 3300-3400 sub gamers here? Any tips for timing 15 and 16s. Priory 15 as sub is killing me
The design flaw is thier trinket balancing
it's defo a trinket issue with that one

@random hare
Bleed on ToP doesn’t seem to be it
u just hybrid
but neither does sub
sry im not 3300-3400
KB copium is real
bro is like 3.8k true
in a key brb
can't help you there
This is not true. Unholy also use transmitter but that goes only at 7% max while Sub has it standing above 9%
not even streaming is wild
I wanna hit 3300 as just sub before I swap assa. Thinking I need my tank to pull around me which will not fly with them🤣
That maybe some of the funniest shit I’ve read regarding broken spec or broken trinket
Well it literally is
not feeling like it
idk what ur dying to, sub is one of the tankest specs in the game
Sub is a 1:30 burst spec, it needs a 1:30 trinket to do damage, there is 1 single 1:30 trinket in the game
fair
You deserve a break
send details after then
what did you guys wipe to?
positioning
UH doing tank dmg
3t is one of the few counts that UH isn't good
possibly
Idk why you find it funny. Cards gives Sub and for example Unholy at ~11%, but transmitter gives Sub above 9% and makes it much less a upgrade. if you talk about 90s, there are several also doing 90s, for example Unholy.
Certainly, one would argue DK's weapon enh about transmitter, but for Sub it is also true for its sluggy growth, especially when CB is chosen.
I’m not dying in game… lol I mean killing me as I can’t time it and it’s irritating me
It’s almost like one spec needs perfect pickup timing with cds to fit all of the dmg in the trinket window. The trinket overall sims at an unattainable level outside of sims.
good luck picking it up exactly at every Sectech.
That trinket also had 5 or more iterations in simc to try to make it work for all specs.
For some it’s not as optimized. People just stopped caring.
Same reason pvp trinket was and is recommended over heroic transmitter early on
tbh, i think you're missing the point here. a last tier agi trinket simply matches a mastery trinket this tier only makes it a very noticeable difference in attribute effectiveness for different specs.
As Guy stated Sub obtained a near BiS trinket early on exactly showed this issue since other spec, besides later on buffs, they have more room for dps increase considering trinket upgrading.
it's not about ilvl
we also lose value in mastery. Higher ilvl stats to value vers and crit more
It’s moving parts
Tuning is tuning. Always has been
Edge of night anyone?
my beloved
when you say we lose value in mastery, it is an issue. For instance, we have very focused attribute direction, especially for CB build. And Vers is very expensive.
it’s not an issue. We hit a point where it goes from giga bis to tied to second.
and with CB and rot, crit becomes very moot, maybe for FW and Stealthi would like to remove it.
Haste is a baby died somewhere in ovary
wtf is your actual point?
no one actual cares about stat weights, except maybe lashga
But I think he’s off that finally now
The specs CDR needs minor tuning.
Everything else is fine. If they don’t give 2 min specs a 2 min trinket what happens to them? The same thing that happens when a 90 second spec doesn’t have a 90 second trinket.
is there generally a lack of newer rogue players trying sub?
no one plays rogue
and less play sub right
Rogue is unpopular and most ppl default to sin
My point is very clear: Our ability base line is undertuned or our mastery effectiveness is not high enough, which makes Sub reaches growth peak very early with our current most optimised build, especially on a tier where trinket also stacks on mastery.
It is not a 90s or 120s thing. We have a 90s trinket.
i think the weird stuff outside of subs big cd's is a major reason why noone plays it
its a very unintuitive spec to learn, esp from a new players perspective, it didnt bother me much, but I'm a one trick who doesn't mind really difficult challenges
like you will only be okay at sub after like a month of relentless grinding
Oh fck new players
ah
ofc well
priory
as sub
is a scam
cuh
sub is bad on all keys now anyway so
timer wise
that is
All 3 of em
12 is where we stop counting in Sub world
I pointed this out already. double major cd is not healthy and not Sub's theme at all.
Sub would feel much more happy for me if we do CDR and we burst with CDR ability.
Now we burst with two major cds and CDR mechanisms are used to squeeze some so-so damage between we pair everything for the cds.
yeah and i keep hearing that we SHOULD do nothing outside of CD's and thats just a far out take to me
that part i do agree with you lament
aint noone wants to deal with that, esp not new players
wonder what would have happened if they had gone with the 45 sec cd flag
r the 2 min sb 1 min flag
Ud be assa
give me a break
Well at least in latter
im doing a +11 key rn
Sub's dmg should be dance, not blades or flag
I will break your ass noob
In the past, how we describe Sub? We usually say we're burst and we're also flexible since our burst abilties have CDR and we can do things when it is needed.
There was a version of 2min SB and 1min flag, but for some reason they made it to 90s both.
yeah that would be better i think if damage was in dance and not flag
just dont send us back to the shadow realm of 90% dance uptime 
Blades wasn't a 2 min CD
Blades was also dogshit before the rework
Blades was a meme cooldown beacuse of stiletto sticato
another majorly bad thing for new players is that the spec looks way worse than how it can actually peform because its tank pull dependent
I thin we had all combinations
yeh keep it at like 50 ish
blades was more of a meme than AR as a Outlaw CD
Of sb/flag vds
like legion days
I think in PTR they made a version, lasted very shortly, we have 2min sb and 1min flag.
why was this bad? didnt play it
So just sin?
nothing you did mattered
a 2 min class with a 1 min micro cd
ignoring resources is not the way
If you have to immediately compare it with some other spec, sure.
sorry not 50% lol like 30%
is what i meant
Have 2 specs with exact same CD caedance would be ass
Part of what made sub good this tier early on was it being a 1:30 spec compared to sins 2
90s spec is very okay, but not two major cds together
the need for sub 1:30 diminished as raid buffs went out and other specs got stronger. adds just vanish
yeah
ye i agree two major cds is weird
but you'd have to tune it pretty differently if you split the CD's no?
release some from 90s flag to every dance.
BTW, 24s flag and 16s SB, I cannot call it any thing like well-designed and paired.
Bring back sepsis to have 3 like before 🤣
Multiple specs have more than 1 CD
I think sub should have a way to be more flexible with its cds
are they fixing the fazed nimble bug thing on patch day or no?
b/c they say they fixed it but i hear from you guys its not fixed
Yes ofc, but 2 major cds that are only ever used together?
Yh
also same cd, used together, and does much much less out of CDs?
Warrior, DK, there’s a few
Dk?
yes all the time LOL
Warrior does, paladin does
Arcane is basically the same like that
Not doing much outside of CDs wasn’t the topic just now
Arcane is 45-90
But TotM can at least be used inbetween every Arcane Surge as well
So you aren't totally dry
Not totm
sorry, didn't get it.
I miss you dust
Maybe they should simply double Dark Shadow but cause it not working when SB is active
out of curiousity, would we have tuning issues if we didnt have bugs ?
Yes
I believe so.
like how much of a dps loss are the bugs
we always have bugs. invalid question
can rogue exist without bugs even
Every spec has bugs
Just give us a 10% aura buff and we can double check.
I love hunters mark randomly pulling again
Just revert preseason nerfs and we gucci
I love env only last 1s
are we just 10% behind other specs in keys? it seems like more than that
depends how your tank pulls
see idk if i believe that
Are there any other specs so reliant on another class's buff
Seems so beyond stupid shaman buff is so strong
because there are 3 dps in your group, can the tank even be asked to pull specifically for you?
You'll see a drastic difference with a tank pulling around your cds
sub is fine in keys. Does great boss dmg without being ass on aoe. But sitting dry isn’t great when your tank has no balls to pull more than 5 mobs at a time.
yeah but that's not really what I'm talking about here. One thing I do is just spend an extra dance if i don't think i'll get value out of flag/blades
It’s is
Idealy, sub needs its tank to pull something whenever your cd is about ready.
but can the tank be asked to do that
Assa kinda an outlier where there are no CDs needed with bleed so if they’re chain pulling at 35% you’re golden.
If they pull with 1 mob up at 10% you’re fucked
Assa has rly good sustained aoe
and wasting a vanish
not really since they don't have that low damage when out of cds or in other words, they dont lose that much when cds are delayed.
yeah
Lol
That's true.
it’s a knob. Blizzard has it available.
what other spec has healer damage outside of its major cd's and only its major cd's
They chose not to use it.
Fire?
fire mage
Even fire is not so dry outside of cds.
arcane maybe?
Arcane can do decent enough damage
fire outside of combustion is a tank
Don't underestimate Barrage and orb spam
fire is dry when the mobs are outside of the prio target
Combustion is up quite often though
Especially with this current tier set that has even more CDR for combustion
remove the reliance on skyfury. Adjust dance CDR by like .1-.2 and dry is less of an issue
btw outside of cooldowns and outside of dance, my priority should be spreading rupture, then getting flawless form and then using evis right?
This is exactly the issue for Sub but happened in an opposite way: Fire is a tanke out of combustion but they have CDR on combustion, while Sub has CDR for dance but Sub's burst isn't on dance now.
depends on target count
Exactly.
how so
you dont eviscerate with enough targets with FW on them
BP then everything has FW?
at 5 or more targets with FW up
so i should be using storm to apply rupture and FW then BP if its 5 or more?
storm at 3 targets outside of dance
guys omgomg
the new
1 button rotation is insane no cappp!!!
swifty 1 shot macro's dream implemented to wow
if there aint 5 targets or more with FW up
you eviscerate
but i have to use BS for flawless form in that same situation right
u can just stab once to proc it
or its gonna be up regardless when you enter dance
right i understand that part
evis on 4 or less bp on 5 or more
but im also told that rupture is like the big thing i can do outside of cd's
yes
when do i do that last part
i see
so as long as the targets live long enough you rupture over those 2
it is also important to note that it is not 5 targets but 5 targets with FW debuff on them
last part is the important bit
you'd be farming the CP with storm to pay for rupture until you hit FW then i guess as well?
idk what makes you guys think fire does tank damage outside of bust
it's literally like 600k dps in 10 targets
😂
how would they go around doing that
It is simple. Remove Shaman
make it the same as retpal
skyfury doesnt affect it
ahh ok i see
and up the proc rate to compensate
yeah
ye
Yeah, that’s how it works with crusading strikes
yeah i'd be down for that
No spec should depend so much on a raid buff
Can remove one auto from the way shadow craft works so it triggers more on its own
Orrrr make snd affected by mastery
Again
Plz
just ask for pi to get morr autoattacks
having an insane amount of power tied to skyfury is so bad
Agreed
Should never be more than like 2-3% gain from any single raid buff
Not 8 or whatever is it for sub
i think it can go higher than 8
Which is absurd
but yeah we're just forever talking about these things in here and blizz will take years to do anything 🙂

ive kinda lost faith again
in blizzard doing anything for sub
we're going to get the WW treatment
be shit for like
8 years
have one season of brilliance
and then fade out again
Crazy how rogue is the only pure dps spec that gets ignored the way it does.
Ye current trickster gameplay is imo the best its been since i started playing rogue (which was mid legion)
yeah sin has been the premier rogue spec in terms of dev attention
last time sin was weak was sl s1 or something?
it's not mage levels of attention, but it's the most
It is just sad that Outlaw and Sub aren't more practical.
I can get behind giving us more cdr or less cdr so we can use dance at 30+60 with more or at 45 with less, but overall the spec is currently very strong conceptually
Being able to freely move most of your damage is so strong
i think the last time sin was weak was before the big rework
Yeah can't go wrong with prio damage just feels bad on the overall.
Its undoubtedly insane for rik
this is acutally really true
and why i still play sub
its just comfy
things work
we're one tuning patch from being good
but apparently we just get ignored
It feels good to play but I raid with another sin rogue and lol I feel like im sandbagging if im not sin
honestly depending on the fight
the difference isnt that drastic
just play better than him

and assert dominance
TRUE
Without Shadowcraft, it is possible for a standalone version of ShadowTech. But now it seems very difficult
Like guy said its just mostly a numbers being too low thing, if they aura buff its going to be good
Lol a git gud angle i hear that.
i did a boost the other day with another sin rogue
and other than vexie, im pretty sure i smoked him on every fight
actually felt so good
That always feels good
Yeah my sub set is damn near perfectly itemized I'd love for a buff
end of the day, unless youre RWF
the differences between the specs
arent that drastic that we're unplayable
definitely not unplayable
but i still can't get over them just leaving sub down at the bottom of the charts
Lets just hope for good tierset next tier 
Lol rupture buff
im kinda done wiht this RNG tier set
give me flat damage buff again
having a 1mill dps variance on my opener
Idk if you get good timings in keys for sub it feels amazing, but likewise it feels shit if you dont 
is actual balls
Literally you win some and you lose some
Yeah and im typically low rolling
Embrace the full gamba
this tier set was a fail for me conceptually
I hate it
Sometimes you’re bonk other time you’re B O N K
Heres a silly little trick for you to make the opener better, before you wipe (or at the end of the trash pack) pop sectech without using backstab or strike afterwards
The disorienting strikes from trickster stays 
I said it a bit earlier but I do wonder if adding more CDR doesn't actually fix the issue
Hax
I personally think fixed dance cd would be better than a cdr fix
opener is gonna be wild
oh shit nice
i wonder how the raid leader will go with me needing a full boss reset + 30 sec pull timer though

Dark Shadow: Shadow dance does not lose its duration while Shadow Blade is active ; shadow dance increase your damage by 30/60% when Shadow Blade is not activated.
More cdr might be a noob trap to be honest. Idk whats the best play. I just want sub to be the best rogue spec
yeah likely the best option is to just remove cdr from dance
I mean depends on what youre trying to fix. Making it easier to play by having reasonable rules and expectations is something it would do
2 charge 45sec fixed or something like that
I think sub is very easy to understand rn, but sure
The timings of dance and symbols outside cds is not
same
Yeah the timings are good at this point. Unless you panic and send accidently.
thank fuck for lorrgs
We have dance uptime, and we just need it to do its job, and not from CDs.
I agree with your general take that sub isnt as hard as people say, but the best usage of those is not super obvious to most people
I kinda like that extra depth
It's the naked sectechs that throw me.
Most people are noobs 
honestly
I just look at flag cd and send if I can
Not too much to think about
but putting sectec on cd is going to be bad for the next trash mob, no?
Yes, its like +0.5% or so
damn
Obviously less the longer the fight is
Right now the whole theme of Sub is mislead: we pair dances with two 90s cds and try our best to squeeze some damage from CDR abilities.
and we're arguing that we need more dance? we just need our dances to do its damage. Not 90s cooldowns.
If not, why we need those CDRs?
I like the way sub does its damage rn idk
90s is more fun because the burst can be bigger than 30s dance
Okay so in the best of cases we'd like an aura buff and maybe a buff to spell coefficients and mastery values?

ESP when it makes other people talk about it in chat/disc
just buff sub by 4.6% and we'll be top of the middle of the pack
Quite satisfying
Counterpoint: no sub changes and we continue to decay
Not scaling well with BL is also a blessing and a curse i kind of enjoy
same
i feel i've fully ingested the copium so hard
it just runs through my veins
i was malding throughout abberus that haste doesnt affect sub
but now im like
(primarily not needing PI tbh)
you know what
Its fun when it actually does what it should. And that could happen only if Blizz does not build a ceiling.
i dont need performance enhancing drugs to improve my dps
Im not sure what you mean
They are so afraid of letting us burst.
And we lose too much when we delay the 90s.
We're not that strong so route suits us. But we're that weak when we wait and delay.
Thats just numbers though
Numbers matter
also the thing about m+ is
never hold cooldowns
dont go "oh its a small pack i'll hold for next"
just send
also i hear sub is fine in keys and i hear sub is bad in keys, which is actually true? I'm at 13's and it feels fine but hows that gonna look at 15's?
better start getting your assi spec bound
I can lie to myself that I contributed so much for this key when it finished in time.
But when it didn't, ppl ask why you do so less damage on this, this and that pulls.
Just like raid the numbers are not quite there compared to assa
Sub does good damage with its cooldowns, currently just not high enough to warrant the low damage outside of it
and we're saying a 10% aura buff is going to fix the issues it has?
It needs to do great damage in cds
eh not sure about that chief
in raid we would
but we would be in an alot better spot than now
like on 1st boss top if i'm at 4mil overall when it dies and i get to be at 4.40 mil
is it really fine?
10% aura buff or 10% damage buff
and the bottom line, if a CDR spec relies on fixed major cd to do damage, what's the meaning of those CDRs?
Ele and Boomy blast in their cds but the drop off isn't severe with all the dots.
10% can almost just be called a skill diff so i wonder if its not actually more like 15 or 20
for keys, at least
It is like Fire mage does not rely on Combustion but on Great Invisibility
Or something else
Lol huh
A compelling gameplay loop that rewards good play and uptime
Turns out fire is a different spec than sub
Sure, you can always put this argument to anything when people compare two specs and choose to ignore the truth in it.
Like ye i wouldnt be against removing the cdr and making it flat cd, but i dont think it matters much either way
you are not accounting fight design, some bosses we will just do less than some of the top classes cuz we cant reach the mobs
like OAB or mugzee
i was gonna say this is a big deal yeah
Well the truth is that sub was better on prog when it was tuned higher, and also the ability to move around shd/sod was very valuable on fights like Sprocket, stix, oab, gally
feel like sub is very easy to execute it just requires quite a bit of prep for raid fights
It is like Realz put dance to general and then later get it back and say, dance should be the core of sub and thus only for sub.
and now we have dance but what kind of core it is?
A core to make things mroe complex, maybe.
I dont really think it does
Not more than any other spec
So fun fact
This isn't a ST raid
And it for sure wasn't a ST raid on prog
well mostly due to having a charge system. assa for example doesn't really have the ability to move cds around like sub does
just be assa on mugzee and you win the game
holding cds at all when you dont have charges is a bit cringe
Sin is losing value cuz ppl are doing speed strats now
and need p1 dmg
wait what did sin get in p1?
I played sin on our reclear and didnt get a 2nd dm in execute
cleave from the adds?
yeah but for prog the splatter tech is yummie
They (the gaols) usually die too fast now anyway
Yeah and that stacking damage buff will only further accelerate kill times
also
the fazed bug fix thing, it's not fixed you all say, is it going to be fixed on patch?
Its not fixed, no clue if it will be or not
But its fairly incosequential all things given
Its like +1% to dungeons overall
the nimble flurry fix thing was more impactful?
The nimble flurry hitting dead targets thing matters less for sub as its only a thing in big pulls, where you press BP anyway
Yeh
I like Sub's unintuitive AoE style of single target generator with AoE finisher, which is the opposite of Sins' AoE generator with ST finisher.
If they want us to still use BP with trickster the threshold should imo be 9 targets so it makes sense
Since flurry hits 8
Instead of what we have right now where its 7 on average, but technically 5 if youre tracking find weaknesses
No, that's not the criteria.
It gives two approaches to fit what you need: you need to cleave or you need to do flat aoe
And thus there should not be any specific number of targets limited. Nimble should do reduced damage beyond 7.
it should blend together, BP is bad and needs to be buffed and should be a gain at fewer targets, prio damage with trickster should be a choice at the cost of damage
This would only make perfect sense
Therefore not possible
zero overlap and a hard rule isn't cool
Why should it cost damage
Whereas for deathstalker it doesnt
Been saying since they started toying with BP it should only ever be when it’s more damage than nimble cap
Like conceptually i agree, but theyve moved in the direction of having passive cleave with no prio penalty onto every spec
Having it only be a thing for trickster specifically when the talent seems to indicate the opposite on first read feels wrong
Deathstalker is okay. it is a forced pattern: you do BP like 10 stacks of flawless while every forth you do a 3.2x evis (SF certainly bugged but well it's blizz)
idk, i don't think there's really an objective truth that they're going that direction
as a fire mage main, often it feels like they're trying to move away from that for us
such is the current tuning for them
What
What what?
Deathstalker just wants to press BP
At 4 targets it does more prio than eviscerate anyway
Sure, but primary target damage is embedded in its own way
i think a big issue with hero talents atm is that the base kit power is too weak for any fair crossover
for many specs
like disc is, zero atonement or 100% atonement
Like the ideal way to play deathstalker aoe during dance is to Strike a target without mark up > bp > storm with ctw > bp > strike another target without mark up > bp > storm with ctw etc
what do you mean by ideally?
A forced model has its own shortcoming if you do not need primary target damage, and that's simply DS's weakness, which causes all kinds of cancel aura actions.
And if you get a shadowcraft refund and proc darkest night you just cancelaura it
So you can continue proccing the marks without needing to eviscerate
Which is an absolutely atrocious gameplay loop
That's simply what it is, and I'm not details-bar-length driven player. I'm content driven player. If the content does not need it, then it is not so good for DS in this scenario. If it happens a lot for a run, I'd better switch to something else.
And DS has other issues, like using Storm not getting 50% increased after marks consumed. Well, who knows that's Blizz thinking
Idk deathstalker is just dumb, you read the two hero talents and assume the one that has "you can continue eviscerating on aoe" has more priority damage doing the regular aoe rotation
But it turns out deathstalker does way more, especially if youre not doing the shitty thing i explained above
Way more or not, you still need to get the big one killed
Hodgepodge of plague damage go
im sure this gets asked constantly so sorry but, do we have a tool to take care of interupting the affix balls? blinds range seems awfully ineffective
@hazy breach trying the disorienting strikes tech
remembered to do it on a bandit wipe

Its silly that it works because it feels real bad if you wipe and you cant get the sectech off
But idk not getting a coup during your opener feels horrid too, which this prevents so 
Most of the time youre getting that coup anyway since its like 15-20 seconds to proc something that has 4.5+hasted rppm, so on average its fine but sometimes you just get screwed
Blind doesn't work if you target an orb so keep that in mind otherwise just send it off your target or something else in the pack (that isn't an orb) if it looks close enough
yeah its so feelsbad when RNG doesnt hit
especially when RNG also hits on the shadowtechniques
and you do back to back finishers
and dont do any generators
Its only the opener and when you get unlucky where it feels really bad, but ye
well carp i think that was my main issue so its a bit helpful thanks 🙂
It's a common answer to a common problem
Never target the orbs
Unless blizzard fixes it but we are in #subtlety afterall

!sheet
Rogue Spreadsheet - Light Version / Dark Version
no
unlikely
Sub support confirmed. On Wednesday we will be below augmentation, so now we are cheap shot machine support
very unlikely we go below aug
the aug buffs aren't that big, and dev is still hard gapping aug by a lot
considering dev is the #1 raid spec ain't no way anyone is swapping off it
Remember how hyped we were to play sub during ptr 
i mean, it is a common rogue tuning problem
nothing rly new to subtlety
the spec had an entire xpac it was the least played spec and one of the lowest tuned
the problem with TWW or DF is simply the amount of options the new trees generate
the devs can't keep up with the work required
and as such make bigger trade offs in where they invest dev time on
and tune accordingly
im glad outlaw got fixed otherwise it would be in a similar place as sub
just need a wowhead article fuu

The problem is sub did the worst mistake you could make
And that is being good in the first 2 weeks
it was nerfed even before the tier opened
based on data from pre tier statistics
its a very weird way to tune
tuning needs to consider the tier set and power level uplift from the new tier
tuning on what is essentially speedkills of a old tier without any of the new stuff
leads to exactly what we saw
They are simply unable to think long term





