#subtlety
1 messages · Page 249 of 1
and ML actually
ML is weird
sub melts first boss and some part of the dungeon
but assa does giga great on other parts
i might just try a key like priory or cinderbrew not spreading rupture much except before cds
and see if overall is better
although i feel like the solution is literally respec sin
really? I think it 's actually cooking in mass AoE still. You easily break like 15M on big pulls, you aren't getting gapped THAT hard by other specs at that amount
and do big aoe dam in every pull no matter what
is dungeon slice sim accurate?
thing with assa is, u need no CDS to do well in trash
I mean Sin is probably better in the massive pull dungeons
sub, u need to pull around its cds
the big issue is the drop off after cds is really big
you have other specs bursting for the same amount or higher and then able to maintain more dam than sub in their downtime
is anyone really doing keys high enough to see that though?
Unholy casually doing more than double that 
i'm doing 14s atm, not sure if that's considered high
pretty high right now, doing 14s is putting you above cutoff i guess
yeah, even in 14s, nothing is living past an Flag window with a somewhat competent group
you see boomies fucking murdering overall and now they're getting buffs
it's gonna be gg
boomy is meta spec
100%
Feral is mega slept on too
boomy, fire wombo combo
don't think they got buffs though
@tepid trellis last time i bother u then i go sleep and pretend nothing happened, Devoker really needed a buff cant u see 
dev is...
and never worrying about fight time
lemme check our stix kill
and uh
where our devoker rank 1
beam
i wanna see something fun
yeah I love pressing backstab, and backstab, and let me check... backstab
see rank 1 blablabla
every spec seems stupid when you put it like that
oh okay, carry on
ok i have a first world problem
our enhance is dead early
i agree
i've timed everything on 13 and higher so now there's barely any IO keys in lfg
besides unh dk but they are just padders like ret
Ret is unironically really insane in M+ and I don't think it gets worse at higher key level too
crazy utility too
i looked at ret's dmg break down
Yeah
this
prio is fake
ret is giga pad
neither does unh
so it's just huge aoe pad
and now they buffed final reckoning so they probably wont even take es anymore
which is good in some pulls
even more pad
but a lot of pulls it's completely worthless
ret got a 20% buff on final verdict
there's only 1-2 mobs that need to die
btw
and the rest are fodder
what stats were the looking at to buff dev..
Time to go in cryostasis until .5 patch, cya later subs i m switching to assa channel from now on

if prio was that important then havoc would be meta
like for sub i'll check the damage on important mobs after a key and you're usually the highest
Sub is in a really good spot though
esp if you do your job correctly
I’m not pushing keys yet but the 14s i do i’m 99% on the top of overall
it's more so that ret does basically no prio
I didnt mean 99% as in a parse

I meant 99% of the keys i do i’m top in overall
my bad then, missunderstood
its okay i forgive you
average fire mage wil do tank damage, u probably cant win against few mages
sure but it doesnt convey the same information that parses in raid does
yeah this is the only class that smacks me
Are u sure, udk would beat the shit out of sub
udk seems to level out at the end of key
but checking their single target
they only blow past at the beginning from what ive seen
i did a 14 top with a udk and he didn't do good overall
shit will do 30m dps on the first room of cinderbrew
gl to catch that at anytime in the key
the small target count in there bad for them
I like how much damage we bring to bosses tbh, having a sub feels like you just straight up remove tyrannical
Esp damage amp bosses
We destroy first boss ML and last boss rook
yeah def not
what s fun is that before this patch, assa was already the most played rogue spec in 15 16
Tbf people also suck at playing sub
yeah sin is the golden child rogue spec for blizz atm
i would consider casual a great sub, yet he decides to play assa in most key, actually all but top i think
idk who else push as rogue rn 
wox as outlaw for sure
I feel like it's the vocal majority. The average rogue player doesn't want to play Sub because it's not as fun and quite punishing compared to sin.
afaik he only plays assa in big pull dungeons like floodgate and meadery
So they buffed sin more so they don't feel inclined to play Sub, tinfoil hat theory
They have bad taste, i hated sub in dust era, but right now it s really a good gameplay loop
all 3 rogues specs are great currently (but outlaw cuz KS is just not it in modern wow)
i said it
yo guys quick question. i crafted a 658 dagger a few weeks ago. i now have enough gilded to craft a 675. do i recraft my 658 or keep the 658 for my offhand? (i currently done have a better offhand dagger)
will these buffs just make sin the top tier rogue spec against others
They just buff the worst spec, sin sucks so it gets a buff
It's not that complicated
boring to play
i would assume he plays sub only in top and workshop, these 2 dungeons are the only better for sub than assa. I ve seen him doing DFC as assa, ML as assa, CM as assa

actually imma check him profile
i m actually happy for the ST buff for assa, it s lovely they needed it
idk but im happy with were sub is
na you are right he used to play sub more but he pivoted to more assa mb
also, mage p much just got a buff huh?
Make sure to sim but I think you're better off using that spark for another slot like your neck or something
recraft shouldnt use another spark
Crafting a whole new dagger will take 2 extra sparks, recrafting takes no sparks
fire is nerfed (not enough), arcane and frost needed some love
Offhand is kinda w/e so it just depends how bad your offhand is
ye like ret pal
Well ret didn't deserve it Lol
yea ret is a bit weird

So sin is buffed and sub is untouched? What does this mean for the overall picture of rogue specs?
But is sin strictly better? Assuming you like em all
idk
hope that helps
it's likely so marginal it wouldn't matter
things are not that cut and dry at least for raid
honestly feels like sub numbers still better compared to sin
but we'll have to see
so basically: idk
they're likely close enough to just play whatever you want
In execute heavy fights so 2 of the last 3 in raid you will play now sin
Bandit isnt really that much about the execute
You need to kill the adds before too, and sub is better at that because it lines better with its cooldown
ok
well not really
cuz you probably can send 2 set of sub cds, and only 1 of assa
so sub > assa even in exec

tbf you lust last phase or closer to execute
that favors sin
yea it was funny also assa execute is kekw
it s still 2 sets of sub cds
only does 500k less dps than warr on execute
even unholy execute is better
And on mugzee assa is horrible at dealing with the gooners, whereas sub is really good
Obviously you can make it work and have the execute damage come through at the end
But its probably not a situation where one spec is clearly strictly better
eventually everything that matters will get nerfed and you just want pure boss ST
and ass will be king again
someone can say if this dmg breakdown is following the "right" dmg order? it was a priory
BP should be higher
unless your tank single pulled the whole dungeon
besides the fact that you can spatter them
if u dont have 4 magus in your guild
Ye if you dont get targeted
Void elf
he did almost 7adds per pull
or Evoker grip
But max showed their logs and exile was doing less than half of what the mages were doing
yeah that sounds like he small pulled the whole dungeon, sad
Ya but at that point spec is irrelevant so just play outlaw for Mickey Mouse parses
Idk i just dont think it matters that much, perfecto played sub still
But ye 6% is a lot
Hey, I tried sub for the second time in a Cinderbrew 7 and I'm a bit lost, I get the basics of the spec, but when my cds are on cd I'm hitting as much as than the tank, is it "normal" or am I missing something? Like cds management or
I can share the log if you're willing to give some advice
I'm completely new to sub like from scratch
!design
Subtlety is designed to be a spec with highs and lows. During your cooldowns you do immense burst and have plenty of buttons to spam but conversely outside of symbols and dance you do not do any damage whatsoever. This means that having some periods of "afk" downtime where you do not press a button because you're out of energy is the intended way the spec plays. As long as its not happening inside your cooldowns (flag/blades/dance/symbols) its not a problem at all, and especially nothing that having more haste would "fix".
you can also post a log if you want, key logs are worse to look at than a boss though: use the command !log
that's relieving
seems like the logs are getting reviewed by some people recently
which is surprising
It scared the shit out of me when I saw myself doing lower than the tank sometimes
aight
thanks thanks
Sub is all about rolling the fattest secret technique you possibly can
And smoking it in one hit
Then just chilling on the couch for 90 seconds
yes
you live for the wet dream 10+ stack flawless, pot, radiant power, secret technique
that's all the dopamine you can get
You don’t have to
hmm
none of this half assed rogue shit
I will mentally feel like shit not playing the stronger spec
That’s like what, 0.2%?
Also if the other rogue is gapping me rip me
ya i can read, that wasnt the question lol
it doesnt show in detail
Can you read? I was asking you a question
didnt seem like a question my bad lol. ya it is 0.2% ish
I think it got stealth nerfed tho, outlaw chat is talking about it
Which is why it was like 4% ahead of all the other trinkets for outlaw
it certainly do something
but detail doesnt ccatch it
weird
read the outlaw pin.. that shit is still scaling with our a.a speed, so hotfix still not up
maybe it got hotfixed?
but im more concerned about not seeing it in detail. maybe the melee= mine + the trinket
hmm, that's weird
idk this whole noggen thing is sussy
sims as a loss for me in patchwerk
665
need to sim latest
wdym?
oh word, ty -- lemme try it again
latest seems to have the hotfix
lil bro's got hands
Balanced trink
this is a 20 sec of only auto attack
was trying to see if our a.a was still affecting the trinket. also i couldnt see it on my detail before.
what trinket is this ?
Noggenfogger Ultimate Deluxe
yet they're hotfixing it 💀
that trinket will not be a gain for sub as soon as its fixed
was barely a gain when for me when i got one this morning
i'll continue to be a hero track sussy drink sipper
SLURRRRPPPP
then i got hero track noggenfogger today
never gone from so hype to so down bad in 1 day with an item


we have nowhere near the same attack speed as outlaw don't know why its surprising that its not that good
It's real value is that it is completely busted in the mage tower
Cant have niche trinkets being good on niche specs
All specs much enjoy each trinket equally
Yes, and i think that the version of wow where stuff like that happens is more interesting than every trinket being roughly the same powerlevel for every class
But blizzard clearly disagrees 
back in the days u play only 1 trinket the rest was 10% behind
🧓
And also u need your good socket combination to get your hit cap and all 🧓
Ye now using no trinket at all is not even a 10% loss
tww trinkets looks worse than df trinkets
which look worse than SL trinkets
cant say for bfa havent really play
Not that crazy in bfa
Legion had absolutely whack trinkets though, because it still had stuff similar to current pirate trinket
Love that Sub tuning we got. 💀
KS can go in the approved list lol
Does the hour long tricks of the trade only work if you do damage during the 30 seconds?
Yes
Seems suspicious
Why
Sure its not intuitive, but it does what it says its gonna do. It increases the threat transfer window from 6 seconds to 60 minutes
Pirate spec with pirate trinket.
Yeah, I just assumed I press it on someone and it does an hour vuff

I just want to know what they’re looking at to say yeah sub is good. 
Think sub is still better
more fun yes. dps after tuning? 
I think it's still stronger lol
Cuz oab for example Ur add damage is just gonna be way worse compared to being able to move dances around
And the first bomb sets lineup exactly with your cooldowns
There's like, sub, ret and ww that can deal with those bombs cleanly
I think on mugzee sub will get more cooldowns than sin will with current gear levels
But unsure still
I’m curious to see where prog ends up for the hof guilds next week and what the numbers look like. I think sub will have a fight or two, but in general I’m kinda expecting the mass exodus back to assa in mythic.
Yeah every noob is going to flock back to it
outlaw lads left right quick as soon as two people showed up on top.
gear is easy enough to share on sub and assa so can likely just run whatever is strongest per boss.
Hm but if the napkin map is right. Sin 2.4 something with buffs ST and Sub 2.525
sub still on top?
most people will gravitate back to it since it's generally considered easier
Are you implying current sub is hard?
sub is not hard just complicated

does anyone have the issue where the bonk stun cicle in darkflame is hitting you when you're not in it
you'd be surprised at how many people say it is
Yeah has happened to me a few times
define hard
rogue players literally pissing and shitting their pants
when all 3 specs are good and fun to play

No
Sub is still better imo
Like I said, people will switch to it cuz it's easier
Like sub isn't hard but it's still harder than sin
Are we talking about raid or m+?
Raid
Lmao no it's not, but i can agree sub is more punishing if u get a mechanic
Only nuance sub has is when to hold ur short cds for next set of 130
I mean sin still has the issue of being a literal passenger princess on bosses on keys
Does way more aoe ofc but
Pros and cons
Meanwhile u could be mage and top ST while doing real good aoe while bringing buffs and utility and lust and cool stuff and hold your pi and /kiss on your toes middle of the key

And do all the mechanics with insane movement they have and util
But i think using mage kit to perfection is way harder than any rogue spec
This is literally harder than any part of sin
Talking from a sin enjoy ee
R
I only think it's hard when u get a mechanic and it's desyncs
Otherwise no.its pretty scripted
When would you start holding
Like what’s the ideal scenario
U need 1 dance charge and second one charging at least 40 seconds before sending next 1:30 and 2x symbols
Cool
And send cb literal on cd so it's up in time for next set of cds
Do you symbols in both dances
If u wait when it comes off cd it may not be up
!wa
One for first sectec one for cb sectec
Yeah u want the supercharge buff
On both ur symbols
I mean ST*
Which comes from pressing symbols*
Is what i ment
Ye I got you
Ty
So 1 dance 1 40s
2Symbols I’ve done it right
I’m alright at that tbh I just seem to have lost my timing a bit after trying to optimise using the sb in line with the 4set buff so just holding the cb for the 2nd sec in the opener
!wa
I think this raid legit has no mechanics that lineup with Cd's
For sub anyway
On single target opener, do we apply rupture before going into flagellation burst rotation?
or do we wait to apply rupture until after burst is over and we're building combo points outside of dance
Haven't noticed but there can be no? Like getting the ball on stix targeted by fixate adds on One arm bandit, pillars on rik, but you might be right idono
is [stealth] shadow strike > flagellation > rupture > symbols+dance, cb secret technique, coup de grace, shadowstrike, evisc, etc until second dance, shadowstrike, evisc, refresh symbols when secret technique is ready and secret technique correct? for opener?
or flagellation into evisc?
Stix sure but stix is a fake fight to me
You don't have cooldowns when you need to do Rik pillars
No
Cold blood 2nd sectec
what button comes after flagellation?
is it rupture, evisc, or is it right into dance?
Rupture
Strike flag rupture dance symbols backstab sectec blades
Do stuff, reapply dance
Sod at 10 seconds on sectec cd
Sectec with cb
Cuz the followup damage is more important
You cast the blades right after the sectec
i dont get why u wouldnt press it before tho and get both from it is that so its up for longer for ur burst or what
Because you gain an extra global of shadow blades this way
mm
Really? Even when u delay ur opener strat i couldve sworn i got a pillar break once in the middle of dance
Do you still hit evis in 7+ targets if theres just one priority target
around when do you use your third dance, as soon as its back up after the first burst roto, or wait a bit to make sure it lines up with your blades better? do we get enough CDR to fire the 3rd dance and symbols as soon as its up?
does this mean i cant rly get any big upgrades from m+
im not very familiar with the droptimizer
yeh mostly belt
farming theater the whole day lol
but from this point its only ilvl upgrades right?
u can try to just sim mythic +7 and check this box if u wanna compare to the same ilvl than what you ve eqquipped right now
if u want to check for secondaries
it was checked
what stats does sub want for M+?
versa mastery
A chance to stealth
How long does a target have to stay up for to be worth rupturing? And can I just use rupture with less combo points if I need to? Asking especially for the affix this week - couldn't find this info on wowhead, sorry if i've missed it somewhere though.
9 seconds, rupture combo point usage only defines its duration, not its damage
Rupturing the affix is a good idea
Unless you're in cds, thetn you'll one shot it anyway naturally
Thought so, thanks.
12 Seconds
Okay - thanks
sorry was in a key. basically get them out when tank is gathering, or cds are on cd
that's remaining - to extend with that pandemic mechanic thing
oh you got it
Yea
Its just what you do to feel less bad about yourself outside of cds
I'll ask another question while I'm here - when you're waiting on a pull to come together, do you guys wait before opening so that Unseen blade stays up for longer during your bust?
If you get what I mean - if you open very quick (because, uptime dps + you can with tricks) to spreadsome ruptures or something before you burst.. Does that not harm you because your unseen blade window will fall off during your bust?
I'm quite new, maybe this isn't a thing..
No because unseen blade is applied randomly as well and will most likely be applied to your current target
!fuu
Rogue Spreadsheet - Light Version / Dark Version
You get guaranteed unseen blade hits from Sectech
Via the hero talent Disorienting Strikes
Honestly, I thought I understood unseen blade but apparently I don't
so I'm just reading through it all again, ty for the help.
Causes your next two backstabs/shadowstrikes to ignore the UB cooldown
Is there no buff for this? I can't seem to see one, just like supercharge combo point
Looks like sectech applies UB to everyone anyway and I'm not sure why
doable with sub rogue, brann was lvl 60 healer. Fight lasted 5min45.
It applies Fazed
Unseen Blade is the damage event, Fazed is the debuff
where u get that
Underpin ??
Delve in north undermine
ill give it a shot later
Do you guys track the 20sec fazed internal CD?
Am i supposed to be able to squeeze out two Sectec's within my first dance in my burst roto or just one and reapply 2nd dance for the 2nd sectec?
with The first dance it can happen that you have time to fit 2 sectech in one dance
!fuu
Rogue Spreadsheet - Light Version / Dark Version
without it, it s not
so as u said, it s one dance one sectech
the 2nd one on the second dance
my man you put mage in moderately smart
have you seen the average mage player
just dont play with average mages
i usually dont invite mage before getting to the -1 top world key level

(which havent happen since aug exist, and last season i havent played)
!fuu
Rogue Spreadsheet - Light Version / Dark Version
sims updated with trinket hotfixes?
idts
how do you post logs in the hopes some big brain cool cat looks at them and tells me what they notice im doing wrong? Im pretty sure i have my opener down pretty well, but its when i use my second SB/flag or inbtween that i have to be doing wrong...
got it done as sub!
Since it's not simmed correctly I don't think, what's the reason noggenfogger has so much hype? Would it be considered than let's say a Pacemaker?
It just does big dam
And scales with attack speed
Rogue has big attack speed with slice
Outlaw especially with AR
Hey, is sub or outlaw the best raiding spec atm?
Assa got big buff. Who would’ve predicted that. 1 more buff to assa and few to deathstalker and gg sub
Based on the fuu sheet, if you add the 5.7% whispyr calculated for pure st, you end up with 2.445. Sub sims at 2.525. What's all the dooming about?
It happens every time
!fuu
Rogue Spreadsheet - Light Version / Dark Version
I’ll stick to the spec that can do ST in M+, swap targets with 0 friction and nuke ads as soon as they spawn
I think the dooming is silly 'cos Sub didn't get nerfed. We're still just fine. Assa is a bit stronger, whcih is good for Rogue as a whole.
Play the spec you want to play
hey, so i've watched and read some of the guides on how to do the ST opener, but i'm curious how you guys handle the 2nd big rotation with flag and shadow blades, i feel like i lose a lot of dps because i'm not properly doing it the 2nd time on the boss
is it just the same repetition as the opener but later on?
Yes, and to make sure it's the same you have to go into it with 1 charge of dance and the next charge at 40(?) seconds of CD
Sub vs outlaw for raid?
The one you like more
Havent tried outlaw yet haha
Seems like the buffs to sin isnt really do much so im assuming sub is still better overall for both raid and m+?
In M+ sub = assa, it just depends what you need more of
aoe or st
aoe you go assa
st you go sub
hey, raidbot is upgrade for sim trinket ?
quick question, i'm running junkmaestros mega magnet, and i run sim (i'm new to it) and its saying a myth track house of cards is 70k dps increase?
Sounds about right honestly
Does sub have funnel?
we're talking a magnet that is 30 ilvl lower
You're saying it should be a higher increase? What i can tell u from my sim, i had a heroic transmitter, house of cards heroic was a 35k ish dps increase and myth was 50k ish
just confused is all
thought the trinket mattered more
i think magnet is like 1% dps increase
We really want a 1:30 buff trinket like HoC / Transmitter / PvP, yes. We use it within our cooldowns to massively amp our damage.
So HoC should pretty much always be the best choice at high iLevels
https://www.raidbots.com/simbot/report/8ufUerBFnzKYWDFVNgoq2h look like energy drink still the best for me
this trinket "K.U.-J.0.'s Flame Vents" look like better than some other i have, there is a casting time so might not the best idea, but it deal more
Just discovered baseline ST Assa buffs, told ya.
The combination of circlet and the ridiculous bandit ring goes crazy. Top is bandit ring with high vers, bottom is rookery ring:
26 hmmm
love big versa, we tanks
Yeah, it's my top sim on st and only like 0.4% behind higher mastery on aoe
And almost 5% dr ain't nothing to sneeze at
!sheet
Rogue Spreadsheet - Light Version / Dark Version
!FUU
Rogue Spreadsheet - Light Version / Dark Version
that's the details meter of secret tec
every cast hits 3 times but does the damage shown in normal and critical hits show the damage of each individual hit or of each cast? because if it shows each cast it seems quite low. for each hit it seems a bit high
4x3=12
!sheet
Rogue Spreadsheet - Light Version / Dark Version
sure but that would mean that the cast with Cold Blood have hit for a total of around 6 mil. Seems high idk
Seem s low
My average cast on one fight tonight was 8.5m
6 mil is low
what ilv?
657
and single target right?
yep
i'm 642
anyone have a good wa to track how many mobbs u fighting ?
!sheet
Rogue Spreadsheet - Light Version / Dark Version
Subtlety Macros:
It is not recommended to macro most cooldowns, including Cold Blood+Secret Techniques and Dance+Symbols.
The following macros are an exception:
/cast Shadow Dance
/cast Thistle Tea```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use House of Cards```
When using diffrent macros, make sure to keep the cooldowns on a seperate key.
Why is it not recommended?
I macro'd a shit tonne of stuff together
am i trolling
Sometimes you want to cast one thing without the other, depends what you macro’d
cold blood+sectec
and dance+symbols
why not
Typically you hold the cold blood for the 2nd sectec at the end of your cooldowns
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Similarly the 2nd dance in CDs still has enough symbols duration to where you’re losing uptime by pressing it early (and potentially not supercharging your sectec)
gz i have ha hard time with it cuz of his model i cant kick the bombs
You also lose the supercharger effect on your sectec if you dance & symbols together on the 2nd dance in cds
i cant see how sub be better in raid now
Question for the m+ players here.. its my first season as sub since df season 2. You use your cooldowns always on cd right? Or you holding it?
no
you hold sometimes
just remember no dance no dmg
if you play with the affix you can be more aggressive
Its more feeling based and knowing how long a pack lives etc
Guy says sub better. Listen to guy.
Guy plays sub 🙂
My advice… in each dungeon for the first few times pop cooldowns on CD and you’ll start to tell yourself “ahh okay I should hold there” and you’ll learn yourself when and when not to hold
Sure w/e 
i was saying this since start
that it will eventually happen
did not thing this soon tho
Quote it pls
bro assa is braindead with the new talent builds
and extra vanish to apply mark if you f up
i just i fully optimized for sub kinda hurt me now in long run
nah your fine
they’re already close overall.
ease of play for most def gonna be assa
its not fine as i left assa trinkets in vault last week
Them doctored screenshots
We need m+ friends vs doctored screen shots in a cage match.
!SHEET
Rogue Spreadsheet - Light Version / Dark Version
!sheet
Rogue Spreadsheet - Light Version / Dark Version
hey can you help me find why my house of card always desync from my shadow blade/house of card macro ?
sometimes im in a situation where i am a pack before boss and i hold it and then i feel bad bcs the pack dies not fast enough
affix
are sims updated?
ohhh right i feel dumb now thx 😄
And you’ll only learn if you just spend a few dungeons letting your cds rip
Sacrifice the damage metre for a few dungeons to beneficially impact all your future ones

IME from 7/8+ and higher you can send a sd/sod+ sectec on a pack and still get 2 full rotations on a boss after, even if you have to wait for CDs the first 10 seconds of a boss fight or so
!fuu
Rogue Spreadsheet - Light Version / Dark Version
pacemaker a good non use trinket for sub?
I try i hit the +11 now and want to fit well in our setup thanks for your advises
!bs
Backstab/Shadow Dance Macro:yaml #Showtooltip Shadow Dance /cast [bonusbar:1] Backstab; Shadow DanceThis will cast Shadow Dance on first key press and Backstab on second key press.
!macro
Subtlety Macros:
It is not recommended to macro most cooldowns, including Cold Blood+Secret Techniques and Dance+Symbols.
The following macros are an exception:
/cast Shadow Dance
/cast Thistle Tea```
```yaml
/cast Shadow Blades
/cast Blood Fury
/cast Ancestral Call
/use House of Cards```
When using diffrent macros, make sure to keep the cooldowns on a seperate key.
!sod
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs
ty
no problem
!sheet
Rogue Spreadsheet - Light Version / Dark Version
fuu my sim in ST and dungeon slice telling me that suspicious energy drink is better than a lot of dmg trinket (and even spare key 662)
i got my shoulder set piece from the vault and wanna use them for pvp too. Do i have any disadvantages if i use the PvP ilv increase thing on it?
Same for me
No screenshot from zeross
i had quick peek at warcraflogs
and assa will overtake on all bosses maybe beside stixx but that will be break even at best for sub
its kinda funny that assa is up there even on rik
It’s a good trinket. This is an issue?
just telling fuu that maybe the pin message is incorect
Its not
What part? Bis gear? Or your gear sim?
Notes: Hotline is now the highest strongest second trinket, Eye of Kezan remain better on longer fight lengths.
Other trinkts which are now valuable include: Mega Magnet, Spare Keys, Wax Whistle, Sigil and Honey Buzzer .
Trinket selection for Mythic+ does not change much.
no problem
What part of it is incorrect
as second trinket, it look like suspicious energy drink is better , but that coz of my gear so i stop type
?
Your sparegrinder keys is the same as your energy drink
IE the keys are more valueable now
Before they werent
when you add 15-18 ilvl from your current gear to max, things have a good chance to “change” on the rankings.
This is why BiS lists are not something you follow blindly.
BiS lists are garbage, but people cry for them, so the guide writers have to include them
best you can do is
copy/paste this below your /simc
in top gear
and select all trinkets you want to compare
the text file includes all relevant trinkets you can possibly get
also i am surprised how good the one trinket for outlaw is
even tho it is assumed to get a hotfix
my take was, people looking at pin & bislist ;
bislist saying taht sparekey is BiS and pin saying now we are playing with one use dmg ;
while in reality, suspicious energy drink is better for probably a large majority of player
I’m so happy that the goofy minecart trinket is back on the menu
not wanted to create this chaos, sorry
I've passed on so many damage trinkets because they simmed like poop 
I regret everything now
well sparekeys is not bis now, hotline is
Well you're wrong
It’s taking advantage of swing timer. Apparently really good for 3 specs
I messed with it at 658 and it slaps
Can macro at player and just use it like a normal on use
Funny seeing him rise from the waters
Which trinket is this
Did they fix the bug with the earthen ally trinket buffing mainstat when a healer uses it?
How much dps are we losing from not using the CB+ST macro? I read it's about 1% so....
Dont think that was a bug
Yeah I'll take that hit
Well, macroing it is probably even more of a dps loss
If you lose alignment with your flag window due to downtime or sth
get those dry sod cb sectechs. 
eleem is sub dead?
Nah
so sad to not see any sub changes on the class tuning
I was really hoping for some aoe/cleave buffs
you would not lie dont you
the positive. Didn’t see nerfs or a buff to BP to force deathstalker.
i was really hoping for buffs to BP
cleave buffs…
Sub is still gonna be better on most fights
Even I wouldn't invite myself to priory or cinbermead
play better
nou
I'd invite three Sub rogues to cindermead
or just reroll UHDK if aoe is that important to you
Chewie will die
kek
uhhhh week 2 of the actual season i think?
I have two myth items from vault
time is a fuzzy concept haha
sub still very strong in keys.
But I dont' disagree at all with you
Also Sub is extremely good and strong and lovely and purple
just not gonna blast aoe, and it doesn’t need to
oh true yeah we've had 2 vaults you right
what poisons should I run best during world content? atrophic and deadly?
Ye
unsure, i think outlaw is atm already better on many of the fights
but is not played
sin getting a roughly 5%+ buff will i assume lead to a shift towards it on almost all fights
I think more will dip their toe into outlaw as the top performers keep posting well
is it actually broken?
So did transmitter
I have the trinket
!sheet
Rogue Spreadsheet - Light Version / Dark Version
Well duh but I mean between sin and sub
sin atm performs on par with sub on logs
Sub still has a better cd cycle than sin
why do you think someone would pick sub over sin
Fun
does sub cd's make any of the fight noticable easier
which will be the strongest spec for m+ after buffs? (talking about 12+ keys level). I'm equipping my rogue and still have to choose between assa or sub
i think the main reason to bring sub atm is
for the no parry
at least after the tuning changes
tho lets see
imo sin after +12
warcraftlogs statistic will over the next 2 weeks showcase it
One armed bandit
You kill bombs with cooldowns
if your assumption is correct, we will see the current trend of population stay unchanged relatively between specs
why it will be in your opinion?
if my assumption is correct, we will see a higher bias towards assassiantion
around +12 is where I start noticing sub getting seriously damage gated by aoe with big pulls. Still very good in a lot of small pool maps like ToP or Mechagon
its an interessting experiment, i need to make a !reminder command for moroes
Sins add damage is also just worse than sub on oab
I mean sin is gonna be way more popular for sure lol
Honestly, it's just the big pull maps like cinder and priory and sometimes floodgate
!logs
Unironically probably the main reason it got buffed
Most just dont like sub as much as assa
!sheet
Rogue Spreadsheet - Light Version / Dark Version
huuuh. I honestly think sub is so much more fun than sin
i got mostly positive feedback this season
unlike in s3 DF
so i don't think its a popularity issue
but i can get behind the idea of blizz always wanting assassiantion as the dominant spec
last tier they very clearly wanted to keep sin on top
ill probably play sub in top/mech/psf/rook
and now with a new tier where sub is doing better they bump sin back up to overtake sub
very clear bias
because there was more time put into talents and it is the easier spec to perform on
skill floor is a very relevant topic for the majority of players
its a simpler more accessible spec to masses I think they want it that way
100% agree
Sub is still going to be better 
Sin can't assist in damage anywhere on one armed bandit
That matters
maybe^^
is there a way to see the log channel with out doing !logs? cant find it on the left channels
I hope ur right guy
Sin has execute
It's honestly just because of tierlists.
^^
People see outlaw on the bottom of the tier lists and no one wants to play it and I get it. If you've ever played a bad spec, and your numbers aren't high enough, people start flaming you.
Ppl just thought outlaw was going to be bad, crafted dagger and just sticks to sub or sin
Sub got a lot of positive wowhead attention so it's getting a lto more positive feedback and play rn.
outlaw is goated on theater
my point about m+ is, guy
wew
if you see spread between all 3, outlaw is the lowest played
and this while i would say all 3 are extremely close
outalw/sub should potentially be the more popular if thats the case
simply because survivability is important early on in a tier
But outlaw is capped, and thats awful in some dungeons
okay fellas what's the tech for getting a pvp trinket without wanting to quit the game
the problem is not as dire as it looks, the spec performs well
Pretty nasty for bandit
and have 90 sec cooldown timers
There's like 3 classes
It's like ret, ww, and sub lol
And u want as few "not shadow/aff" slots as u can
Are you holding your CDs till add or are you using a dance window on it
I havent tried that yet
Ur Cd's just line up on mythic
Oh damn thats nice
Farm warchest in a raid group
sub is bit big brain haha, for the life of me i cant figure out what im doing wrong in the second flag/SB usage. i never know if i should hold SD/symbols to wait for flag or send it and at how many charges i want of SD comapred to how much CD is left on flag etc... there isnt a set rule for that huh?
!cds
Cooldown Use:
Every 90 seconds you want to cast Flagellation and subsequently Shadow Blades. When these two are up you always want cast 2 Symbols of Death, 2 Shadow Dances and 2 Secret Techniques.
To ensure you have enough cooldown reduction on your Shadow Dance to attain that you need atleast 1 charge and roughly 40 seconds left on your second charge before casting Flagellation.
^ this is great
i might do a graphic for cooldown management in the next days if i have a bit time on hand
a cope i have which is actually very true is sub is super passively tanky in raid
it does play a role in killing bosses faster when you're just not dying
Hot take
man that would be great... i posted my logs to the log channel. hoping i get some light at the end of the tunnel with learning sub. i cant even get the normal rota down let alone saving CDs for adds etc
i think the no parry is a nice niche subtlety brings
that too
it's very underrated
Wdym I love having kb parried
i wish hero talents would be not shared, every spec has one specific one thats good
so it would allow more room for creativitiy
if it was per spec
also, why is it some times ill SD and it only gives me 4 combo points...
i agree
one time kingsbane was parried on ansurek and I wanted to throw my pc out
This
The first hit out of SD should always give you full combo points because of that one talent
i think going into TWW we saw blizz was not well equipped to handle having 2 hero trees per spec
Sub has trickster which is 10/10 for sub, all other hero talents for all other specs are so lame
maybe for some specs, but the specs they didn't put work into (rogue cough cough) it turned into a dumpster fire
where only 1 hero tree was viable per rogue spec
Which is sad bc i like deathstalker as a concept, gameplay is just ass
that's a very common take
i too was really excited for deathstalker
sadly they seriously screwed it up
they spent SO much time just fixing DS
because the initial thing they made was completely worthless
They could have done 10 per spec for dk
trickster has cdr
Trickster should've been an Ethereal theme'd thing where it did some cool nimble flurry clone hits and coup should've been a cool ethereal assassination
blizz hire me
They had idea for them
yeah trickster has 0 fantasy but at least works well for sub 😉
until they put UB on storm
Honestly, I think I just like Nimble flurry from Trickster. There's not really anything else there
haha, even tho there was 0 fantasy for trickster
DS mark is kinda cool
can someone help run a dungeon in dragonflight real quick
Fatebound fantasy : be à homeless gambler Who decides his next move on coinflip
Huge fantasy
it had the best art of the ones guide writers created for hero talents
Ds feels good as assa its fine to finish at full cp
But as sub i can seen where everthing fall off
Should have been ds St, trickster aoe
Which is weird bc managing mark as sub is way easier
!fuu
Rogue Spreadsheet - Light Version / Dark Version
u dont need vanish for it
Also assa has no alternative, they could delete fatebound and no one would care
i played sin in a bunch of keys today to get used to it again
playing DS mark was ultra depression
horrible gameplay
trickster is rly fun on sub tho
i did not miss playing without mark juggling and being locked to 1 target
DS being a passively applied mark the way it is a miss. They could have used it to fill the gap on a spec that switches and does tank damage
dungeons like cinderbrew with massive pulls
Remember that sectech was 45s before
ye sub is rly fun
and if you ever swap targets for any reaason trying to find your marked target again is hopeless
is just so bad
assassiantion was for most part the sustained dps spec, it changed in DF where blizz tried to make all 3 specs more equal
now outlaw is the sustained
🙂
Just whish they fixed some tslents for sub

they want sub to be a super cd spec with the most downtime in the game
but aren't willing to let sub burst high enough
it's confusing
I really prefer this sub iteration than the one where gloomblade is half your damage and your burst is non existant
If u delete Killing spree
All 3 specs at their peak gameplay rn
Ye same
I like the gameplay
i dont like having no options in talents tho, half the spec tree is just xd
Now gotta give us à damage raid buff, coupke of m+ utilities that matters
use the nameplate WA
And ill be à happy frog
i do have it 😉
We have way more flexibility in our talent tree than s1 df
but trying to target it in a sea of over 20 namaplates
And we have way more than druid
is rough
Big W for rogue
how is that not obvious enough? kekw.
it's fine if the pull is like 10 targets or less
With the way Its design
but the big pulls my god
U dont have to switch target


