#subtlety
1 messages · Page 135 of 1
Dev payroll to a spec with 20k players. Or same dev payroll to a spec with 200 players. Where is management putting payroll?
Thats not what im suggesting
The problem Subtlety has is a very old one, e.g. the same happened in legion too.
Rogue specs always have one dominant one, and the population spreads between the 3 depending on that
If there’s no actual goal to increase the playrate you’re not getting payroll
Niche or not
i think thats just the nature of 3 dps classes, but rogue specs dont have the same things that set them apart compared to hunter or mage
e.g. if you look at legion or bfa, anyone that did not play assassiantion was a outliner, given that there ended up little reason to branch out from the spec (talking about raiding mostly)
i think as soon as ToS patch was shipped all 3 specs had a good playerbase (with assa still dominating in that aspect)
maybe i remember it wrong
We end up in the exact same situation again in TWW, you have no reason to play sub over sin in the current content so people don't
I think a lot of people would be like "damn this sub spec can crit for 16M, maybe i should try that out"
as I said, people just gravitate towards the stronger specs
yes absolutely
not only that but I think from the outside looking in, sub seems like a much more daunting spec for most people with less pay off than assassination
Nobody goes "oh this class hits 4m+6m+6m with a button"
tune sub to be better than assa and outlaw and everyone will play sub 
but reminder that sub had the damage in one hit in Legion
so theres no reason for people to even try it outside of them just thinking its cool
and people still played assassination
It very much is
having a heavy hit can be appealing, but having a more difficult rotational concept is what turnes away people
and again, we now share many similarities, so e.g. being more mobile is not a point for subtlety anymore
Im always drawn to bursty melee classes so thats the only reason I even looked at sub to begin with
Visuals would be where my money would be spent off I wanted more attention.
subtleties stand out feature is having a slightly higher survivability
and the huge movement speed during shroud 
Yep sectech should have a sweet ass animation
its a tougher sell than e.g. in legion:
- Better mobility
- No fall damage
- Funnel damage
- Burst damage
I agree and I feel like the only reason they don’t all hit once is to give them more “flavor” than evis
It’s just kinda unnecessary
Evis was one hit, they split it for flavor reasons
which kinda sucks because the type of person looking into rogue as a dps option for them, I imagine very few of them are considering survivability
find weakness dependency was introduced at the same time
Hey since they're removing the charge from coup, will it actually play the animation in melee now?
Doubt
Haven't gone on ptr to check
It just is not a problem to solve currently, thats why
we don't get half of our non-coup animations currently
Xd
There’s an animation on Coup? Had no idea
also tuning is relevant, assassination does a lot of damage
e.g. why if you ask where to play subtlety in raid
I don't even notice animations, I'm too busy staring at swirlies and WAs 
you literally aren't missing anything
the answer is "you can play it, but its not better on any of the fights"
meanwhile assassiantion is clearly better on e.g. ovinax or the execute fight
Go use the charge in a dummy in dornogal
- RUNNING ON FUCKING WATER BOIIIIIIIIIIII
I'd give both nuts for an Edge of Night capstone to give us some execute
They gave that in BfA
and i am still sad that it got cut
Running on water or Burst of Speed return would be lovely
we won't get an execute, its the niche they want assassination to fill
Yeah, unfortunately
it was in legion too?
don't think so
burst of speed was just broken
but maybe i missremember
Give sub reverse execute, more damage from 100-70% :^)
hmm maybe it was in legion already
Water was legion
water was a part of the artifact weap
but this comes to my point
Waterwalk was a glyph before legion too
as was the no fall dmg
the things seperating specs from each other get sucessively removed
removed in 7.0.3
okay nevermind i was wrong then
and tuning is not adjusted enough to give reasons to pick up certain specs
2016, at least the glyph
maybe we will see sub/outlaw played in m+ in s2
because survivability becomes a problem
It'll be hard to bump sin from the meta perception after s1
I think outlaw has a better chance of doing that right more than sub but e we shall see
just my 2c about tuning
outlaw has history on its side too
After playing Sin for a while now, I can definitely see why people play it more than Sub. It’s just more chill
which can play a big part in perception of a spec
It is sadly something we as players have no impact on
You’re just a chill guy pressing Envenom on Sin, not a guy calculating if you can send a dance here
It's very funny to get the "I didn't know sub could blast so hard" messages from pugs who don't know
e.g. i voiced my concerns about sub getting too complicated in 10.2 which was feedback that was ignored
sub got more complicated with the removal of dust
which is actually so silly
cos it was already pretty complicated
Yup
but your point stands
I don't really find it that much more complicated
I miss dust…
just a diff focus
im an outlaw only boi who threw on a veteran dagger and did some dungeons trying out sub last night, with my disgusting 18% haste... i was surprised with the burst lol
I prefer current sub compared to dust
if you play sub as a new player you won't do damage
I hated dust
3 sectechs per flag was SICK
and first impression is a important factor if you want to onboard people
desynced CDs are an abomination
Big blast
Dust trickster was daaaank
but I do like the fluidity that comes with DP
i rly liked dust, but i think the current form is better overall
Just make it so SB resets CD of SecTech
maybe they just need to make blades/flag reduce sectech cd so we have our 3x sectec windows back
Now the button feel good to press
though I do think having static dance cd would be a better iteration
I think we also have some challanges
e.g. now that we are designed around 90 secs of cooldown cycles
not having a good 90 sec trinket is a big problem
we do have a trinket now, do we not?
we do, and there is now one for the next season
yeah, but its a mastery buff which we'll likely be hitting 20% dr so its not as impactful
with flag and s2 gear
I still think the dust removal was an over-reaction. Should have adjusted CDR where it would have made sense vs the perceived chaos you had with dust.
I don’t mind the supercharger stuff but the CDR base spec issues still very apparent with DS gameplay.
how strong is house of cards compared to transmitter, and how long will we be sticking with it lmao
err sticking with transmitter
good enough to drop transmitter at one point
time to get some crit vers gear 
because of item level
Agreed, it makes the valley between the two feel really, really bad
its gonna feel wierd losing the minigame tied to transmitter it makes you feel giga goated when you pull it off but dogshit sometimes too xd
I'm not going to miss it at all, I do not like those kinds of trinkets
Think one of the main reasons people don’t like Sub is your main CD Shadow Blades doesn’t feel impactful. You already generate full combo points in dance anyway basically. On Sin DM makes you have more energy on an energy starved spec, AR obviously for Outlaw, and for Sub the button that changes your gameplay the most is dance, not your big CD Shadow Blades. Kinda odd for most people I think
Shadow Blades needs a rework of some sort I think
Flag and blades kinda enable each other though
like in aoe do you even notice dm
so it's hard to look at one without the other
It is in the end what it is, blizz works in mysterious ways and the dev team likely views the game and spec standing in different ways. Even if you ask in different channels, people see the state of sub probably way more positive or are happy that sub is not played.
Flag give more finisher damage, blades gives more finishers
On God have never played Sin in AoE, unless you count Broodtwister
But idk DM feels like it gives more energy in raid anyway
nah I love current shadowblades
imagine combining flag and blades
I think this is the answer
you always do so they might as well
do u guys macro flag with blades anyway?

nope
no

Just bake SB into Flag, people will like the button more
Yep. Same as not wanting to touch outlaw.
you blades after first sectec in flag no lmao
People like hitting one button and popping the fuck off
honestly i'd rather they combine both buttons and their duration rather than making blades 20s again
16 second flag plz
is there a reason for popping it all at once in aoe opener?
i notice u hold blades in st opener until after sectec
why not both 
HOLY if only
Damage plays a central role too, people often flock to a spec because its overtuned.
A good example is Sv hunter, the reason we saw the BOMBA memes.
And for this xpac/beta obviousely assassiantion in aoe/dungeons.
honestly im really happy with how sub is tuning wise esp with how unpopular this spec is in the general community
SV needed that level of tuning to get people to swap to it.
just feels like a cozy comfy sleeper spec to blast with
And it was just a 2 button WA spec
sub does great damage in raid, mythic+ also decent enough
the spec is competitive
and does not play like shit
so better than a lot of times historically
The rework since, to me, is nice. And the qol iteration are improvements.
Decent in m+ compared to meta specs or other rogue specs
Give me bug fixes and updated/working visuals and sub is pretty amazing
Kinda bored of assa and was looking to regear into sub till patch launches
Avatar Button,make sht baseline passive and synchronize them timings naturally.First sectech buffs the next up to 3 times 10=>20=>30%
Then they can start looking at fixing spec tree once more of the bugs are fixed so they dont just add more to the pile
well i am not the one to judge it, but if you invite people to your mythic+ run how likely is it that you look for a sub rogue if you search for a rogue?
Ooooo I don’t hate the idea of like a full moon type beat with SecTech
3 times might be alot though assuming we can back to back sectech
subtlety can compete in damage to a degree, might not compete with the absolute best but you can run higher keys on it just fine
the 3rd sectech could make nagasaki look like a sneeze
Just keep stacking 10% every time you use it, uncapped
there's our execute
2nd cooldown window is ramping orbital strikes
gimme Death Star sub
next 13 min boss fight gonna go CRAZY
last sectech will oneshot the boss
I'm down
I like the idea of building towards a final hit on Sub. Which is why I love SecTech now since 2nd SecTech bangs, but most people don’t notice it’s different. Adding something that makes the ability “different” will make more people feel the feeling knowledgeable Sub players get
bro what if once we go past 10 stacks it just starts counting as a seperate fucking entity on logs 😭 and it doesnt count as our dmg gg
Akaari's Soul says hello
I miss her
me too
400% damage buff but now it is intentionally not counted as our damage on logs 💀
(not my ex)
I could honestly see it
and she BP's at 400% effectiveness with each finisher
Jokes aside, I am happy that at least some of our bugs have been addressed, and I hope with the few weeks that are left that we see more
From a damage perspective, House of Cards will probably noticeably nerf our ceiling, but also significantly buff our floor.
We can dinar the house of cards right?
week 17 

Which for nerubar palace would be around new-years
How many raiders will I have lost by week 17 to burnout?
We had the same problem with spymaster’s
My raids one transmitter dropped our first kill when I was healing for an absence
but zero on my rogue
Still huffing the copium that maybe the heroic timewalking boxes will take pity
Cause im assuming we still use it until we get a House of Cards
i think it fits into the system design of wow, rewards like this are assumed to be too powerful to be given out in a reasonable timeframe. It just sucks as a player because delaying it so long defeats the purpose
There should be a system that let's you trade in a mythic item for a heroic item of the same slot in the first 6-8 weeks and from then on you can trade mythic for mythic
I think there are many good ideas
but most ideas give you as a player more agency over loot and shorten the gear farm cycle
Hopefully this trial run of the renown tied determinism has enough feedback they not only keep it as an evergreen each season, but reduce the time to getting it to be more reasonable.
both don't work well if your aim is to keep people engaged
I've got the solution.
That all wouldn't be as much of an issue if there wasn't such a canyon between trinkets
Mandatory pet battle AP grind.
haha
Transmitter and spymasters are just omega op
true
Yeah, absolutely. Or, other additional ssytems of bad luck protection
in the grand scheme they are not super op
but having strong trinkets makes them exciting
but they are noticeable enough
if all of them are just passive and simialr value
Because I need just point at my 20 Ky'veza kills on Heroic where only two trinkets have ever dropped. It is not good.
Finally a reason to do pet battle acheivements
you lose the chase after a gear piece
e.g. igestalt, how many times did you kill heroic to get the trinket
and how likely would it be to go heroic if you had the trinket lets say week 2 already
I am a terrible example because I like to raid so I would keep pugging it weekly 
haha
But, hypothetically, you are correct that once you lose the chase items you are less likely to engage with the content.

I pug to get better/create muscle memory
But many ppl just quit once they have their items
idk I engage with raid content to play with my friends
I killed queen on heroic week 2. I didn't kill her again until week.. uh. I dunno. 14? 15? Because the rewards from killing her versus the effort needed were massive
You have friends? I only have pugs
get aotc, 4/8 mythic then chill til we stop
I don't like m+
a interssting thing season 2 df showed tho
So raiding is all I have haha
was that many people engage more with content if the gear chase is faster
becasue they play more alts
But, like - I think two months is a reasonable mark for a deterministic token. So week 6 or 7 giving it to you. Lot of rention, but the carrot to keep you going until then.
I've been super casual about m+, this was the first season I got any portals
100%, yeah. That metric is super interesting
shocking
S2 df was too fast with how quick you could gear
This season is striking a better middle ground
It's why I'm pleased about a lot of the S2 changes - not becaue they're good design (they are, but that's immaterial) - but because we're heading back to the DF style of design, loot accessiblity and content accessibility.
If content is easier, and more rewarding to get into, people will play it more and push harder into other content because there is less friction. The feedback cycle we saw in a lot of DF. By easier, I do not mean less challenging because challenge in WoW is very relative. But easier in the sense that it's less time consuming, less frustrating, less punishing to engage with.
Which is something we see with M+ in S1 right now where it is a lot harder for very arbitary, frustrating reasons. Both in reward and gameplay
coral was about 23% dps things like hollow toxin and assurance were around 40%
trinkets nowadays are babies compared to the old ones
soul cap was like 30 to 40% too
Those are truly absurd numbers
yea diff times
that is why in wod going from blackhand to achimonde
you could kill bosses in 10 secs with the ring pop
items were silly
but even in pandaria you had stupid strong trinkets
the lei shen one was so good they ahd to literally delete monk mastery
and warlocks
Soul cap was cool
Rune of Reorigination was legendary
Hi, can someone pls tell me if the finishing move with [supercharged] talent should be used at max combo points or is it like the kyrian covenant?
so if i have like 3 combo + supercharge, it would be like im using 5, right?
thats nice
im some way, but i liked the kyrian, it was like a minigame inside the rotation
I've never been good at rogue in general, was a healer main for so long, and a mage before that
but i really like the visuals of sub
This season and s2 i'll try to stay on rogue
Soul cap was the shit haha
That trink owned man
want more stuff like that
I have a hard time knowing whats reasonable tbh.
Not getting the item you need for weeks always feels bad
worked rly good with the design back then, unsure if it would with current raid design
random proc sounds not great if you have damage at very specific parts of the rotation
Moreso that all the other trinkets suck
True
True
I took the ovinax trinket over contract because it simmed better
Worst decision I've made in s1
F
By dragonflight standards transmitter isnt even noteworthy
Enjoy ur new WA
Now I'm playing with a 606 bell instead 
egg is fine
yo lads
when i war grim and transmitter
do i use grim or transmitter while flag?
guess transmitter with flag and grim without flag right?
so i dont have to delay flag
If grim is skardyn then i'd suggest you replace that
But yes you line up transmitter with flag and blades
Can go buy the vrykul lantern from siren isle for basicaly free and it will be much better than skardyn
!fuu
Rogue Spreadsheet - Light Version / Dark Version
actually? myth track Skardyn better though?
if you already have transmitter no
I took a myth track skardyn back at the beginning of the season so I could upgrade my transmitter for free 
nice
Our rogue still doesn’t have transmitter. Using a heroic skardyns
ahh, so talking double on-use, gotcha
!fuu
Rogue Spreadsheet - Light Version / Dark Version

Another week, another Heroic Ky'veza without a drop.
But I did manage to get another very low ilevel Assa rogue some daggers which is always a win.
I've taken it upon myself to always invite a low iLevel rogue to my pugs so daggers don't go to waste
One of the absolute cursed Ovi'nax pulls, too. Just complete chaos and yet it somehow died.
Our mythic ovi reclear ended with 0 tanks alive
I eva tanked right until boss started his movement phase
And we killed during intermission 
Haha, nice
bro wow straight up cooked
we got like 14 people in discord now all playing league over wow
had like 4 people quit wow after i quit
cinema
armin began the chain reaction
we may have lost like 20% of the sub player population
i mean, a lot of these people playing other games are gonna play wow again when new season comes, but it was funny to see other people also leaving
i got this like 5 minutes ago shes quitting too apparently
trend setting stonks
Who dat?
People stop playing
when there isn't much to do
Then come back when there is something to do

shes one of our raiders
real af
dont worry we still have cfs in our hearts
we will never forget solo
armin the same
i miss solo big time
but ill be around im still down to TC for sub
yea im also staying here foreveeeer
i should try lost ark
Shadows & Shadowblades playing other classes.
Sub Rogues & Broken Shit
Lost ark is…interesting
every time i see stealthi chars they are so pretty thoi
they know what sells
meanwhile they nerfed alex and sylv
smh wow

idk i never played with friends, only some guilds back in the day but having to do "homework" in a game is never fun
I played a bunch back in 2022 when it hit NA and it was super fun, started playing again maybe a week or two ago solo and its been alright
a few guildies and I would do guardian raids and whatnot
yea I can see it still being fun if you have a premade group of friends for raids which go on their own pace
progging raids in that game is giga fun
plus for some reason I can only do 1 chaos dungeon per day instead of 2 bc it consumes all of my aura of resonance for the first one per day
which is annoying
Also has anyone been able to check if RS was bugfixed or is ptr too laggy to confirm
they didn't list the othe bugfixes in notes
rs is not fixed last time i checked
ah ty
but i may log on again this weekend
they did fix sec tech with blades at least
15 month bug SLAYED
yeah, that and backstab FW
gotta wait for water to boil so I can hop on and check
Just did a full 5min with no refund delays
gonna do a handful more
promising
I think they might have actually done it
I've had zero cp refund delays with shadowcraft when talented into RS
need others to confirm on ptr
15 mins of combat

If they're fixed, that'll be really nice
also the Rupture gameplay is fucking cheeks
feels fucking awful
and sending sod/sectech with no dance is scary af
Kinda wish SoD was the no-reset condition instead of Dance
and by kinda I mean I'd greatly perfer that
wouldnt need an hour
just do a normal opener and u would be able to tell easily
it consistently happens
Need varied sample size
why
because that's how you model research
if it happens once its joe over
its quite easy to replicate
just auto to 5 stacks
symbols and use a finisher
see what happens
Which is why you need more than a sample size of 1 opener
okay
that is so cool
made sure there wasn't trickery with talenting in and out of it
gonna check as DS 🤮
if they fixed DN/mark bug too
They hadnt yesterday
nah DN still doesn't consume
But RS cp delay is looking very promising
gonna go down the list and see if the snuck in anything else
also ds feels even worse than trickster outside of dance with reset
plz just make it sod dependent
also super annoying that even if a single hit of coup lands outside of dance it can reset
@hazy breach for the bug on your sheet "Nimble does not interact with shadow blades" does that mean it doesn't cleave the shadow portion?
There is no interaction
ah, ty
It doesnt cleave, nor does nimble proc it
Trying to make sense of 1 blades-buffed Strike having 1 strike hit, 5 Blades hits, and 4 Flurry hits
Prob melees
on the Org dummies
ah
also didn't realize it counts wep poisons
also shadow rupture portion of RS is only 17%
is there any actually dfecent video guides to the sub rotation or just stick to the written ones
theres guides on @hazy breach's channel
!fuu
Rogue Spreadsheet - Light Version / Dark Version
i hate the fact that i still keep snd on my bars
so i can click it to farm some cdr between pulls in M+
maybe they simply needs to add SB to nimble's list
and then it becomes a problem where SB act on skills that are not intended for cleave
there's a lot of things blizz could do to make sub better
unfortunately it's just sitting here twiddling our thumbs waiting
sorry not twiddling thumbs. got to p2 on second night of prog
nice!
on da queen !?
Prophet
do you wanna hear something stupid what happened to me yesterday
the shitty part is you feel like you're speeding along in prog, but then it becomes a problem of trying to get everyone out of P1 and P2 alive
Well i tried Sub for the first time in raid
did like 5 Bosses, first 4 and kyveza
and when we were at Ovinax i switched back to Sin
and only after FOUR bosses of Sub
i forgot the Opener of Sin
Because muscle memory kicked in for Sub

lol sounds about right
Like how i can forget the sin opener i use for months !?
i also have that issue
I legit opened wowhead 
i have a hard time swapping between stuff
Place the spells like you play sub 
i find the opener for sin kind of annoying
but then again if i wasn't maining sub i imagine the opener for sub would be a nightmare lol
It kinda is with all the off gcd spells that are not macroed together
We should have gotten just 2 sod charges total but inev working on builders and finishers
Other sod stuff buffed accordingly
Like 1 sod covering cds
i think 2 sod charges should be baseline
A fluid 30 sec gameplay loop
because it makes 0 sense to only have 1 baseline and it can't cover the entirety of our cd set
Yeah
i've had that situation happen where i've accidently used 2 sod charges
by fat fingering
and then i can immediately see the ripple effect across my entire rotation
But is it just me, or is Sub rn very straightforward
The sod macro is essential
or is this a Deathstalker thing
i think it's more straightforward than before, but it's still somewhat complicated
Once you know yes, else no
you're still juggling a whole bunch of cds that are desynced and refresh at different rates
and you can't send them on cd
whenever i play my warrior it feels so chill
you just press buttons as they come up
and you're fine
also the order you press them isn't as important
Imagine you tell someone that never touched rogue he has to hold a 30sec dmg amp cd
WEll isnt that "weird to me" but prolly because i also played in amidrassil
so im kinda used to it
yeah exactly, if you're an existing sub rogue it feels chill now
but for anyone newer to it it's still not simple
dude having to look at the cd of dance, sectec, symbols, symbols charges and remaining cd of flag+blades to decide what to do next
i think that's the part that's melting people's brains
Idk i kind of looked at the Shadowblades CD
they removed the difficulty of flag+blades being desynced which makes things MUCH simpler, but then added symbols charges which adds difficulty again
at 60 seconds and 30 seconds i used SD SOD
I looked at a log of eleem, and saw he used SD SOD like every 30 Seconds
so i just took the SB CD as timer 
when to use my stuff
worked for me 
yeah it works, but then you have the situation of needing to hold stuff for next cd set
and you can't just dance+symbols every 30 seconds or else you screw up cdr or charges before next cd set
so it takes some micro managing to know when you can either dry symbols+sectec or just sectec before next cd set
i think maybe i had more difficulty than most getting used to that
it would be awesome if they just made dance a flat cd and sectec became the only spell with cdr
And all that is different between trickster and DS
Also more cdr when adds are present, so different again 
Forgot to pot at ovinax and probably could have gotten r1 

!guide
!bugs
Rogue Bug tracker: Bugs - Subtlety Rogue
What is the fix for Cold Blood and Secret Technique macro not working?
I have
#showtooltip Secret Technique
/cast Cold Blood
/cast Secret Technique
But when hitting the macro, it says spell not learnt
the fix is to learn the spell you're welcome
poe leaking
!macro
Subtlety Macros:
It is not recommended to macro most cooldowns.
The following macros are an exception:yaml /cast Cold Blood /cast Secret Technique
/cast Shadow Dance
/cast Thistle Tea```
When using diffrent macros, make sure to keep the cooldowns on a seperate key.
!guide
what macro is better dance with tea or shiv with tea?
we dont really use tea as sub
sub on shiv 

What if you have to dispel an enrage 
then you tea too i guess
You probably need tea for shiv since a dps slut won’t shiv during dance and you won’t have energy out of dance.
!stats
The following is a general recommendation, but you will always get more accurate results through simming your gear through Top Gear.
Mastery >= Versatility > Critical Strike > Haste
redesign tea because nobody likes it
remove nature amp on shiv on sin
put it on a new button for sin
put shiv back down to 10 sec cd
there i just fixed a whole bunch of problems
Its not much of a problem though tbf
true it's minor things, but it's always bothered me how needlessly complicated they made the spell shiv
and how it completely screws with the utility aspect because they attached it with power on 1 spec
sin also has no keybinds, so it wouldn't be the end of the world to give them 1 more
Imagine tranq shot as a dps gain and a dispell. Shiv is dumb on assa as an amp.
When there was toxic blade waaa too many keybinds
Toxic blades gets removed waaa too few keybinds
Yeah not to talk that sub played almost a year with feign death as its major offensive cd
Just let utility be utility. they don’t need to be cute with it.
Vanish has pretty much never been utility though
They probably have some weird audit system on abilities
And when players dont press one at all some weird development mechanisms start
Stealth utility vs an enrage dispell are slightly different buckets. Folks have argued vanish being a dps cd esp on assa is bad for seemingly ever.
blizzard and stealth based gameplay have a lot of opportunities
Except seasons when all party was nelfs
I guess
Instead of 20 year old stealth mechanics
I meant that vanish has pretty much always been a dps cd
So saying "go back to when it was only utility" is kinda weird since thats very very rarely been the case
yea it was even stronger before
than even with dust
because remember dance didnt use to have all these amps etc
Right now its pretty much the weakest its ever been for sub
but getting FW up was huge
or extending it further
remember SoO tier set was literally chance of getting your backstab converted into ambush
then i dont remember the other bonus
and for WoD you had the OG deadly shadows
in cata you had super dance and also the rng fangs proc where you wanted to get FW up on the 5 evis
in wotlk you didnt really play sub in pve but comparatively to hp pools ambush was very strong and FW was still 100%
legion well you had subterfuge and shadowstrikes
I think it was the same in sepulcher with the 1 dance builds
pretty much used it for the empowered shadowstrike
hm oh yeah then
MA and such...
same as vault of the incarnates, you used it as a teleport for razageth pushback
You use it for roots on Queen. So it still has (situational) utility. DPS impact def down for Sub.
outside of opener
Its not massive in the opener either, it just feels way better
Nometa not wrong on meta
diffrence is not high enough tho
What’s eleem playing in his push keys? 
🇸 🇺 🇧, what else
Not playing any push keys at all
Checkmate bud
Im reaclearing all 15s as DS
god help you
Welcome to League
it's not as evil as it might seem (it is)
Blink twice if you are being held hostage. We can send help
@pliant topaz we ride! @vestal escarp is in trouble.
but at least he gets practice for season 2
trick question, DS DN in AoE is much worse
but ds can reserve some hidden treats sometimes like this
breakdown on the tree guy
I wanna see how big the pulls were for Singular Focus to do that lmao
zul's shadow still lingers (it doesnt)
it was first pull of mists
9t
the very little shadow evis is because DN is bugged on live
if you used the special tech it would be even bigger
actually those kind of pulls are even better because you have at least 2 targets to kinda change from that are still big boys at least
but SF would be spread on more guys
We play ds next season?
In keys
🔮
possible, but we probably just stick to trickster
ty LE.... my therapist said that too, but when i close my eyes, i see darkest night proccing then mark randomly dropping
its ruining my relationships. my life... idk wht to do
!fuu
Rogue Spreadsheet - Light Version / Dark Version
"replicating shadow cp refund delay does not exist, it cant hurt you"
"replicating shadow cp refund delay does not exist, it cant hurt you"
yea i wish too
but im not logging in today either i will check tomorrow
tbh im happy the sec tech+blades one got fixed finally
it is a surprising amount of dmg now with our power lvl and mastery
Haptics was testing it and saying RS got fixed
dont worry they made our finishers have double the chance to reset tier
hallelujah
I doubt they will allow that degenerate gameplay
?
it is not degenerate
they're enabling it
yea they are super enabling it
i actually like it a bit
i mean would you use a 200k evis outside dance maybe ONCE or twice
or get super dmg amp
how is it not degenerate to not use finishers outside of dance?
you still use rupture
and you overstimate how many cps you get outside dance by a lot
are you going to spam rupture in single target?
if you think it affects rotation
no but you will pool energy and cps
as god intended
if it is, degenerate
it can nicely go down the que of the things that already are for this spec
and we got RS fixed
yes, burst spec does burst
also landing last hit of coup outside dance and it dropping stacks is gonna be funny
the new coup charge rage moment
I very much doubt its intended to be proccing on every hit
As that would make the set completely useless in any aoe scenarios
I'd like to think its not intended
so? just buff bp to comensate ez pz. oh wait bp does more than evis now hmmmm.... fuck how do i fix that? oh I know! gonna make another mage talent! right on it 🫡
Glyph for elemental lightning bolt color changes
yeah that could fix it too
RS fixed or just lag on PTR 🤔
Its working normally in dorn, zuldazar and org for me
getting insta-full refills every time
Do not worry the bug will be back once 11.1 goes live
Another day of adds not wanting to die on Bloodbound. 🙃
Can rogue scientists here tell me how subtlety looking for 11.1? My wrist fkd so thinking switching spec lol
Cool thanks. Been away since November. Will keep an eye
but you havent seen next weeks patchnotes yet! heard theyre huuuuuuuge
Its just a copy paste of last weeks note innit

nah ive heard atleast 3 new mage talents
and new shaman animations
the new warrior animations were cool
I heard the LB animation change is a nerf to one of the hero talents 
Ye i was just refering to the rogue section
Or well sub specifically
watch them nerf us because of bug fixes
like wait that is illegal you cant do dmg
also inb4 it is worth to play transmitter and house of cards at the same time and do 2 dance wait 2 dance wait 2 dance
until better passive trink

!fuu
Rogue Spreadsheet - Light Version / Dark Version
hi hi, im getting back into sub rogue after a few seasons, does coup de grace work with the supercharger combo points?
Yes
Supercharger is just +3 cp to your next finisher
No need to be at those blue cps anymore
ty !
Bring back ER 
Would rather get sent to the ER
zac that you? LE that you?
But you hardly know ‘er!

That sounds like too realistic of a possibility, I’m both scared and excited
I was excited to pick a heroic reward for the plunderstorm thing so I can get a heroic transmitter for my outlaw boi without farming 😦
can make it a outlaw skill
Does it fit more with outlaw since there are more cases you want to finish with less cps?
the minigame did not work well on subtlety
the combo point generation with shadowblades, shadow techniques, etc is just not great if you want to finish on very specific combo point values
Makes sense. Loved it on outlaw as a "didn't get proc" safety but seems like it wouldn't work on sub
Wonder if our tier set for sub will be fixed before live 
likely

Isn't that like top lane or mage matchup in mid in general?
lowkey wouldnt know! i just play zed at this point and dodge if I get top LOL
might just put my 2ndary role jg and zed jungle whne i get it
im 72% wr in past 25 games surely challenger soon

4/7 losses in past 25 were me getting autofilled top
I was a top main back in the day, before s1, started when urgot was first released 👴
Lmao never again. Got Dota pilled by the end so still watch that, but league is a happy memory of childhood
Yeah, been seeing that all over my YT feed
I was working from office today so went to bedge and didnt see games
gotta watch the cadreal vods today
boys, weekend starts in 5 minutes, gotta go to a yoga class then its gaming time
T1 vs. GenG tonight 
OH FUCK
SURELY
nvm its gg
we are gonna get lck faker
bros gonna forget what his Q does mid game
u need worlds faker to win vs geng
nah faker worlds goes craaazy
bro his akali was rabid
on ptr what are thoughts on how we handle the streak heading into a dance, it seems like basically the last finisher we do before a dance is just rupture everytime to avoid resetting the stacks. Other than that, I don't really know how else to gameplay the 2pc and 4pc
maybe that isn't worth, but if that isn't worth, then the tier probably has no gameplay impact
did you mean drop stacks instead of refresh stacks
He means avoiding dropping stacks with a flag eviscerate then dance
Instead flag rupture everytime
With dance up yes, but a finisher before that could drop them, or am i wrong?
you dont deadass use evis before going into dance
it is like putting the fingers in the shredder and hoping you dont get hit by the blade
I mean you are gonna use an evisc at some point before the dance. It may not be the global before but its gonna happen
could be 10 seconds before
but if it resets your stacks
it wasnt worth
i mean you say that
but i tried it on ptr and it is likely you wont
you just pool sht energy etc and do ruptures and stabs
as DS you even prep the 1 mark before dance even likely
And raidlead is like "go kill that add". looks at dmg when a wipe happens "why so low?"
it would still happen anyway
a 150k evis is not going to kill that add
let me tell you
I mean not in cds, were tank dam anyway
you will do more dmg autoing it with hunt them down with the tier buff
real and true
than sending a noodle as evis or bp
Not at my computer to check but is macroing Shadow Dance and Shadow Strike still broken?
I thought so. Thank you!
Will sub stats usually always look like vers mastery top priority? With the way it’s made
Or will crit ever gain value over vers
idt crit will overtake them while we use cb
Really hope they fix DN/mark so you aren’t sitting on it and 3 stacks the whole time between dances
Also say goodbye to ever sending sectech/sod without dance unless flag has like 45-1min left on its cd lol
What’s the command to see when to shadow dance
Like the suggested timers
When to start saving for flag
I don't think we have one?
Usually just 1 charge + 40 seconds left before your CDs is when you can send iirc
These was one it gave some build at 23 seconds info or something unless I was dreaming which is possible
Is there a way just to see the diff info commands lol
no
the shorthand way is hold dance 30 sec out, sectec 20 sec out from flag
you want to be able to use 2 dance and symbols during cds.
I don't go by timing I use this and try to keep the numbers at ~1.6 on dance and 2 on symbols when outside of cds:
https://wago.io/nyidlKqRB
oh if you use my pack then this is already in there
Thank you lisonna 🙂
Love the weakaura btw ❤️ best in class among all classes I have played
Rogue Spreadsheet - Light Version / Dark Version
Hard to tell since the bugs make the stacks more than twice as likely to fall off as theyre supposed to (and significantly more than twice on aoe)
those new tier set really seems on point for rogue next season
i'm so waiting for us to release bricked
Im fairly confident its gonna be mostly fixed for release
Its moreso annoying that it ended up on the ptr this way to begin with
it is kinda crazy they still didn't change the assa tier set
But seeing as theyve fixed some decently long standing bugs this week the tier set is probably soon to follow
It doesnt proc of ticks anymore afaik
well that's an improvement
I'm curious how much dps does the tier give now
do we know how good the sub tier is?
lets be real who wants to test stuff on ptr anyway
Ye i mean im not doing keys and stuff, i just go hit a dummy so it can be implemented in simc
Purposefully avoiding doing that stuff as its more fun to do it on release, new content that is
who needs to pay for QA when the playerbase will test for free
That is the problem yes
I swear Publicly traded companies are the worst thing when it comes to any product
if the company is publicly traded, it is guaranteed to sell products with shittier quality and with more cut corners
anyone has transmiter wa handy?
Does our tier set work now?
!wa
Does Cloak works? Y/N
Does Feint work? Y/N

Evasion works at rik reverb first crash
oh what did they fix
i am still in learning phase with the (for me) new sub. When i use the opener i get 5cp and the last gcd is not usable in dance anymore. should i use the finisher and then SD/symbol and further or schould i use dance asap finisher -> further? in my second dance in the opener i seem to not be able to use sectec as one of my first finishers because of the cd, it is mostly the 3rd. is that normal or a mistake on my part?
using the wowhead opener for now
Allegedly RS fixed too, but its annoying for me to confirm since i have like 300 ms on ptr
I'm going to believe it is fixed because that's real cool.
oh shit there's some banger fixes there
well 1
sectec benefiting from blades is very significant
Not noted there but they also fixed backstab applying fw from the front
nooOOOOO
(and included gloomblade in that fix too, so a gloomblade crit from the front wont proc it either)
positional requirements for sub incredibly cringe
why do they focus on fixing beneficial stuff before stuff that actually hurts us
btw does the shadowcraft fix bork our energy
Maybe they're just working down a list of all the bugs.
Could also be a different team doing bugfixes, I guess.
if i get my rogue set up on the ptr any time soon i might be able to see considering i'm always at ~200 ms
so any time i go on ptr i either have the same or lower ms
Dont think it matters a whole lot no
awesome
nimble fix essentially means we have 5% more nimble damage during dance
so does this count as sub attention
will this increase the number of targets before you swap to black powder?
good question
i'm guessing no, 5% isn't a big number
but who knows
but it means trickster is gonna be doing slightly better aoe during dance, so i'm all for it
I assume new tier also scales better in aoe
honestly no clue considering there's no consensus on how the tier is actually supposed to function yet
I can try and get video confirmation of RS fix if that helps
Tried to test out a bunch of others from the list but they were still borked as far as I could tell
no way they fixed RS after more than year
My ms is only like 60 on ptr so it’s typically pretty stable lately
i think it is quite likely it got fixed
But is the coup de grace refund delay fixed too or
Because playing without RS is easy
I'll have to hop on after work today
@tribal blade did you want to do any keys today?
It still has to make it to live. 
Bro if they have RS bug fixed then this is a best patch of all timer
We will see when the patch goes live
It’s insane to even joke that a bug fix at the one year mark makes it the best patch of all time when they have done nothing with the spec compared to basically everyone else. 
fuck the bar is so low for rogues.
it is what it is but hey
they fixed 3 bugs that were haunting us
and some others that were plain annoying
i take the W
i mean when we can use a sec tech and hit for 11m getting 20% on that is kinda nice
trickster may not be as lost
was trickster lost? I thought it was the popular hero talent?
also thanks for the tip for the aoe rotation a few days ago, that has improved my gameplay

DS already ahead
yea but not oh nooooo ahead lvl
it will be more than 5% this time i think
also actually let me try something and see if it still works
which one? i wasnt around much
and what is buffing shadow dmg? tier set,
inb4 they change the shadow damage to finisher damage 
4pc tier set
what were you trying out?
Would be better
They should not be a choice of either or. That’s so backwards ass.
I'm still hoping they switch it to during sod instead of dance
Fix your damn game bliz
we don't really need tuning though
based on what, the current live game and ptr? You know what other specs are doing on the ptr?
Live is raid log farm time. Ptr isn’t working. Tuning is still needed.
Long as I can continue to feel like an unkillable God in world content and Max tier delves, in happy. Will be a sad day when I can't kill any elite in opener
along with fixing the game
its kinda funny how rogue community happy with little 😄 it just show how they shitting on us for so long 😄
You can be happy with the improvement and still ask for more, too. I'm happy to see bugs being fixed, it's a good thing. But I hope they continue with it, it's nice.
Shadow Blades works with sectech now?! And RS fixed?
no fucking way
20% more dam on sectech!?
that's enough for me
The real reason this is the best patch ever is the DRIVE car has a horn so I can be an absolute gremlin in the zone
hooonk
Honk has a debuff 
Nohooonk 
Does dark brew amplify all plague damage ?
When I start learning a spec I smack a dummy around for 5 minutes at a time and compare to a target dummy sim. Trouble is, I note that the sim is using Shadow Strike much more often than I feel I can when smacking a dummy.
Is there anything I might be missing in regards to making sure I squeeze every SS I can into my stealth windows?
With shadowcraft it's about 3 strikes in dance window
Got it. I'll aim for this next time I'm logged in. Thanks!
but if you dont proc shadowcraft finishers, then it's 4
- of course any weapon master procs
not sure if sim counts those procs as casts or not
This I'm unsure of. It folds it under the Shadow Strike cast but I'm not certain if it's counted in the total casts of the ability.
Yes plague damage is considered shadow (and nature for assa)
and increased by 4pc during dance?
Should be if the 4pc even working yet



