#subtlety
1 messages · Page 56 of 1
Yeah I haven’t even tried it
Just had a few people tell me about it today
It could also just be bugged in arena or something weird
Ye im not discrediting it, but i cant seem to replicate it on dummies atleast
court has like 5 desyncs
with abilities/visuals
kyves kills your ram every dash
ovinax eats up egg breaks every now and then
i think i didnt buy enough brontosaurus
maybe they need a couple more
we just dont use SnD anymore?
we cannot that is correct. See https://discord.com/channels/124169701881282560/1271971289396936735 for some more details on opener
correct, eviscate casts it for us
ah i see
Either way that’s a good thing, hopefully there’s not another exploit 
sick
so now
queen has bugged web blades
that have a missing visual
and randomly do damage
greaaaaaaaaat
man i cant wait to prog through another buggy shit boss
thank god they dropped that bruto mount
my vanish has been not giving me stealth stance this patch too
before shadow dance was the limiting factor before for coup yeah? now it's blades?
what do u mean limiting factor?
like, before if we wanted to min max, we'd wait to use coup on dance
but now it's blades?
the only thing is to make sure the target is fazed before using it
as long as you use sectec as your first gcd in dance, you'll get a coup during most dances
i dont think that section of the guide is updated for 11.05
we get more cdr now with the extra symbols which means more sectec which means more coup
holy!


what should i take
Blessed Bac
If you only ever intend on playing sub the legs or the chest
how to choose compare neck and grace to play both outlaw and sub
But if you want to play assa skardyn is really really amazing
And super hard to get from vault
yea i am not good at sin atm and dont rly want to play, my major is sub/outlaw
so thats kinda stuggling
sub stonks rising
!fuu
Rogue Spreadsheet - Light Version / Dark Version
!macro
Subtlety Macros:
It is not recommended to macro most cooldowns.
The following macros are an exception:yaml /cast Cold Blood /cast Secret Technique
/cast Shadow Dance
/cast Thistle Tea```
When using diffrent macros, make sure to keep the cooldowns on a seperate key.
do you guys use separate CB + CB/SecTec binds?
Heyyyy i was curious how close are the stat values for sub if someone was just gonna play in Sin gear?
well... we might have to now
since it's a 0.5% dps increase to CB on your 2nd sectech in blade
sub cares about stats a bit more than assi
but you should be fine unless youre stacking haste and crit
#subtlety message
^ can read about some CB stuff here, i havent bothered making a pin for it or whatever
my stats
Key thing is that you'd have to line your dance+symbols+sectech precisely ontop of CBs cd, since any second youre delaying cb ends up meaning you delay flag.
Flag with <13s cd left of cb and you'll get it up for the second one
versa might be a bit low but /shrug
sometimes it is what it is
@pliant topaz i see you're pushing more as sub
And if you miss the cb window, just dont cb and hold it for flag
can just find some heavy vers jewelery
stats don't matter too much at the end of teh day anyway
big true!
- you have a lot of mastery
sub looks fun but a bit intimidating
i do have Skardyns too
Get a transmitter 
sub would feel kinda garbo
and spy glass
Spyglass is fine
When im able too
i feel like the game is telling me to go sub
But every trinket that isnt transmitter is bad in comparison
i got h trans + mandate
i hated transmitter on my arms warrior D:

im playing it a bit yeah seems fun
i'm having more fun playing sub than sin in keys
Same
same
the only thing i don't like is using transmitter
but that's only every 1.5 mins
instead of just hating life playing DS 24/7
If only blades worked on nimble so my aoe burst could be cracked
the damage feels really good
but stuff dies way too fast in 12s
for proper rupture spreading
the only dungeon i cant really do too well on as sub is ara kara idk
After playing sin for a while and doing 750k on bosses
specifically the first area
Its real nice to do like 1.2M as sub
i think because ara has so many big pulls maybe
maybe. yeah its just that first area
i guess as trickster you can rupture as you go
with perma tricks up
that's what i used to od
dumb question - sometimes when i use a generator it sometimes gives me the cp and then an additional 2 randomly, is that shadow techniques? is it random? also sometimes when i cast a finisher i get all my points back but i cant figure out why or what the trigger to that is
Those are Shadow Techniques and Shadowcraft respectively
Shadow Techniques is a base effect passive in your spellbook. Shadowcraft is a talent in the bottom row
Take a look at those tooltips to understand more
you want a WA to track shadow techniques, helps a lot
to know when refunds are coming
gotcha, i was just confused when it says "attacks that can generate cp can expend those", but it seems like it only does sometimes. i have a tracker but sometimes it stacks to like 2 or 3 cp before my gernerators use them it feels like
but maybe im just missing it
basically when you have at least 7 cps during symbols your next finisher will insta fill your combo points
!wa
(7cps of shadow techniques)
any one of the weak auras should track it
U got a fancy build or just the tornado one
its just the normal trickster build but VT over tornado
What's VT again
Vetiled touch
Oh so true
If you have stacks when you use a generator, it will use your stacks to grant you more combo points. It smartly uses them, that is it won't waste them when it doesn't need them (I.e. if you have 6 stacks, and 3 cp, and cast backstab, it won't drain all 6, it will only drain 3 stacks from the 6 because that will max you out).
It should do this every time, if it doesn't it may be lag
tornado is poop
glad to hear that
sub feels really fun though!
I feel like i can compete with even enhance
on most keys
like on COT 14 I think i did 2.4M overall with aug and the enhance was at 2.5M
If weird things happen and I misplay my dance/symbols and I'm down charges where I should be by flag
should I hold flag until I get more stacks back?
or just send and eat the loss
What's highest crit can sub rogue can do ?
Pretty sure it depends on if you lose a flag/blades cast
Those 3 hits are all one button press
I guess I'm mostly thinking about this for m+
so not like a tight raid encounter
but like, a chaotic pug m+
which is the case where things get messed up with timings
holy fuck what are your gears lol
I've gotten like 1.9 mil overall on pad maps like mist
but 2.4 seems fking excessive man
I've gotten 1.9M natty (no aug), but never cracked above 2M without an aug
aug is actually pretty beans for Sub anyway
Coup de grace
thats what i thought but its not in the fuckin tooltip andI just bricked a GB like that on 3rd boss lmao
or at least its not in the hero talent tooltiop
even the tooltip on my action bar doesnt have that it lunges
that is CRINGE
thats what I get for trying trickster sub in a GB i guess 
yes it charges you to the target
are you guys excited for 10.0.7 ptr stuff tmrw?
not as excited as i am to see ur character 😦
Is there anything that involves class stuff?
I guess I would be interested to see if I can sniff out any info about the ring
and if there's any profession tie ins
damn this patch doesnt even work yet and they've moved on to testing the next one
lul yeah kinda pepega ngl
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Hey guys, just started twinking around with my rogue. Only playing m+, if I check fuus spreadsheet, sub is not far behind. Why is the number of sub players so low then?
wait what's happening
first of all m+ sims are not for actual "how much damage do i do in keys"
more for "which item/spell deals more dmg in a key setting"
Yep that's a valid point
yeah like ur dmg in SoB and in Mists are gonna be way different lol
I play UH at the moment, big pulls big DPS, small pulls not as much. Depends on dungeon.
also, one is a dungeon with dmg amp 2 target boss + main stat buff, the other has dps lowering mechanics on every boss
so yeah
but also also
sub was straight garbage until anniversary patch droped
like actual unplayable dogshit
Yeah that's a blizzard classic
and then the update came and this channel bust a collective nut
Isn’t it just a new mini zone and a ring?
dragonflight 2.0 xDDD
So, is sin just overhyped or any drawback as a sub ?
1cm stronger or 20cm shlong stronger
like unless ur pushing +16s this week u don't have to swap sin
Pushing with my friends in the 11-12 range
So sub seems like an option now, guess I give it a try
sub absolutely is an option
We got some issues early season, so we came out behind. Still trying to catchup
oh i meant just in general
😄
in 11s if u play with a full premade group of competent ppl
sometimes u wont even get to run ur full burst cuz mobs die too fast lol
tahts how poggers we are
Got some sad runs yesterday as UH, if you require 7sec of setup, retri Pala+SV Hunter deleted the pack before you're ready
But yeah, happy that sub is viable. For me the rogue spec I like the most.
LUL yeah
new sub just full sends almost right away
like ur setup is like 5 gcd technically
but in m+ u always have snd up so it's more like 3 gcds including the first shadowstrike from stealth lol
actually feels like we're bursting now
and not knitting sweaters
not sure. they just said ptr. but wouldnt be surprised if there was class updates with it
Just scrolled over the guide, we do only use black powder in AOE outside dance ?
yeah we are shadow outlaw now
thats the cringe part of playing trickster
watch ur mouth young one
lets go baby
pretty sure deathstalker bps like a normal specc right mr @pliant topaz ?
yep
Is good to use shiv in st or aoe?
tru u right at least they can go up to 8 target flurry
we hardstuck 5


nimbles also 8 what

BUT WE TAKE IT
yep

outlaw too strong in you fam
brain fully rotted
BUT I TAKE IT
8 targets woo hoo
if only sectech wasn't neutered to secondary targets tho
!fuu
Rogue Spreadsheet - Light Version / Dark Version
so basicly trickster had no gains from the bp buff
for danse stacks
and it min-maxes dmg at the cost of our will to live
we wanna send the nuke fully buffed
ngl tho i feel like i'd rather just turn off brain and send
unless dance is like a few gcds away
u most likely do more dmg that way coz rng and tanks being completely brainrot
this is on a vaccuum
when u have tanks chainpulling 3 mobs everything is irrelevant,u wont do dmg
Hadn't played sub since early DF. Fully buffed 5-6 stacks ?
this is like
0.5% optimizations
if u can yeah,the more buffed the better,should read Fuu's guide,stealthi's also solid
they say the same things but stealthi is more subtle
we like racoons
subtle for subtlety rogues? we like
yeah hopefully they do some more stuff


yo this is a RLY good price right
with that amount of gold u could lvl up 2 proffessions and make millions
fully stacked
fully stacked JC and Blacksmithing
sending everburning forges for alloys and frameworks and wpns
prefer selling some keys lol
my gold will come from boosting or not at all
aint no way im finna play around with profession, id rather go drink a bucket of paint
idk lol treating professions as anything more than some free pots and some herbs to gather while i wait for keys to form
just kinda kills my passion for the game
its not like i treat them as anything more than that
im a zug zug dumbass lol, anything other than combat is just super boring to me
basicly do 30min a day some cds and generate gold
i dont even bother,gold is on my mailbox every morning
ive farmed at patch launch now im chilling
i log in when i have to raid, and log out once its over
ye but u are quitting anyway
no?
im just gonna do what i always do when prog is over
raid log
and play other games
cant tell if ironic but this is basically me with keys lol
delves are just dead to me now that i got trinket
nah i dont play wow outside of guild stuff
LUL
rest is boring af to me
i swear blizz treats pvp with as much care as fishing or archeology
pvp progession just seems like it's a lot less effort than the pve track
last time i remotely enjoyed pvp is 8 years ago
and don't all the old bg maps have like stories
nowadays pvp has less story relevance than some toy questliens xD
its not like we are binded by sparks or anything,its linear progression and much faster
u just need to play the game
im like an anti lore goblin
i dont even know who the hell Ansurek is
im just here to stomp spiders
guns blazing
kill stuff loot it
murder hobos xD
it's kinda weird, i'm huge on story in movies and tv shows, but in games i don't really care
just skip every single cutscene, wanna play the game
imo most games don't let me choose the kind of story i care about lol
idk if it's like that for u
it's mostly i enjoy playing games because of the actual gameplay
i like doing things in games
that too
actually moving the characters right
as opposed to losing control of ur avatar
movies and tv shows are different because you're just chilling and immersed in the story 😉
yeah i get really tilted every time i get a cutscene
or have to do stupid RP
I dont mind the lore stuff but cutscenes are annoying
like u kill stuff u wanna check the loot and something weird happens
(i like jaina though,and she needs babies,facts are facts)
ild never simp for anything,u got my word
btw i like her voice more than anything,she is
good stuff
yup
Jaina Proudmoore has lived with her own personal torment for years, both as betrayed and betrayer. Her path to salvation rests not only in her choices today, but in her ability to forgive those who have hurt her most—including herself.
Subscribe!
http://www.youtube.com/subscription_center?add_user=WorldofWarcraft
peak story
i liked more pride of kul tiras
that bit with arthas man
man looking through big voice actors roles is always funny as fuck
after they turned jaina into a scalie, arthas into SL currency, and sylvanas into actual hitler, yeah i rly don't think im gonna be into the game's story anymore lol
stuff like "president of the united states" in saints row to gotenks in a dbz kinect game
sylvanas did perform a genocide
was he already warchief then?
yes
i leveled my first ever toon dong like classic quests and shit in WoD
think he became warchief in cata
!wa
how do we send out 1.4m tech? im 631 but my tech only does max 2m~ dmg
Any Dracthyr here ?
As a sub rogue in PvP, is having a sword off-hand a big dps loss?
has blizz done anything about the people who abused the outlaw bug yet
ye
Yes
only the extreme abusers
interesting
there's a rogue on my friendslist who is 2900 and has a 15 GB timed
which is a rank 1 key
and when i looked at the run he was the only dps, so they 3 manned the key
lol
blizz is overall fairly inconsistent with punishment
you see this even in major events
e.g. this race limit had their mage stream abusing a obviouse mage bug/exploit
yet nothing happened, it incentivizes people to abuse what they find if its not massively broken
now it depends who you ask
i really think they should have looked deeper into it
because it means a lot of people are going to get away with it
liquid max did essentially say people who complain about it are unreasonable
i guess it would take a lot of time
but this discussion happens every time there is a exploit or similar
e.g. echo cheated everyone out of a great push competition with a bug exploit
winning a money price
echo also had a weakaura that could circumvent parts of private auras
i have no idea how much it was used, but the potential that they used it for anything gets people angry
and there are a lot of cases like this
going back for years now
it's just sad when people who don't participate in these kinds of exploits and want to play fair are shafted
oh well
not much can be done
e.g. a good example is legion
or mythic+
People in early Legion used a exploit to get unreasonable amounts of AP fast
people got banned iirc 24h or 48
but kept their AP
but Ap was a weird system, where you only got a very short term benefit, so your "gain" was useless because every other player had the same nearly for free in a week
ahh i didn't know that happened at the start of legion
or in raids
for helya people did purposefully spawn adds outside of the boss area
meaning you removed some of the core mechanics of the fight, giving you a lot more room to work with
this was ruled by blizzard as "clever use of game mechanics"
Ghuldan had the time stop zones, which multiple classes could exploit to get infinite uptime on buffs
or for mdi/great push
mob snapping is basically a exploit
towards this
yeah this kind of thing does seem different, i agree with blizz there
it's not quite as egregious an exploit
i feel like if blizz really wanted to make snapping not a thing then the mobs full resetting once they evade from trying to snap should be a thing
i think they banned certain things like snapping more in recent times
the problem is
the adds spawned void zones
so by having none of them in the boss area
you had a massive amount of freedom in movement
basically think of it like this
any fight you play against the time where the room fills up
true, good point
you discover a strategy to have the mechanic dissabled 50% of the time
suddenly you have twice the amount of time to kill the boss
if you think about it that way, it suddenly does seem like a exploit
i am not saying the decision was wrong here, the fight was incredibly hard even with the strategy
The frog thing in Remix was their funniest, weirdest slapdash punishment.
People who did say, 2 - 3 hours of grinding getting the same punishment as people who did 200+ hours.
or next xpac
bfa
everyone remembers zul
but most forgot just how many exploitation we had in that raid
e.g. mythrax
What was the mythrax one?
Hahaha
I hadn't heard of that, but that's funny.
ghuun is also why shadowstep got a lot of restrictions
because you had to run sides and could speed it up by using shadowstep
thats not rly an exploit, but it shows how fights can have long term effects on core spells of a class
just like feint got energy cost increases and a cooldown because it was used for multiple tiers as utility in legion
Yeah
shuriken storm was compretely purged because of one fight
or cheat death was massively nerfed multiple times
Also how a single area of abuse can get something removed / restricted forever: Gliders in instanced content after the mad Rogue grind of Neltharus Lair..
Yeah
i might or might not ended up being responsible for at least 2 of them getting banned
there is still one ^^
but point is, punishment many times ended up inconsequential
e.g. in bfa you had exploits you could abuse phasing to generate absurd amounts of certain items
this completely crashed the economy
and made a few people multiple gold caps within a short amount of time
iirc the players got banned for 24h to a week
but from what i know, they kept the gold
I recall the worst offenders got rolled back but, I don't remember fully.
possible
its too long away, i remember hearing from some that they made a LOT of gold and got not much punishment
Yeah
and this is a good trade off
you essentially can buy gametime and xpacs from it
for a short ban
and thats the problem
you have no clear ruleset of what falls under exploitation
and consequences can be non existent
e.g. the "exploit early, exploit much" isn't even a meme
iirc it was max but i could be wrong and it was one of the other raid leaders from top world ranks
but made the statement
"its easier to appologize than not exploit"
this was obviousely not ment to be used with a bit of thinking
but essentially is saying to exploit everything that falls in the in between area of "obviouse harmfull exploit" and "clever use of game mechancis / not big enough to be punished"
i think this has partly changed too because blizz gives them more ressources and direct contacts during the wfr
ideally you would have a clear framework you know whats allowed and whats not
it does not need to be perfect but good enough defined that you can judge the majority of cases by default
Yeah, it's often very arbitary. I think the Frog thing in Remix is a good example of just how arbitary it can be.
the frog farm was just a mistake on blizz end
they forgot to remove certain things from the drop table, and it became a extremely potent grind strategy
It was also mirroring the actual player behaviour during MoP, which was funny.
i also think the problem wasn't frog farm but the power level curves of the game mode
you gained months worth of grinding in a few hours
But the punishment was a blanket reduction to everybod over a certain threshold, but the threshold was pretty low. So the guy who did it for 200 hours didn't feel it as they would've been so far in front. So it only impacted the very low grinders who did a few hours.
Really silly because it compounds "exploit early, exploit often" as the message isn't "I shouldn't have done that" but "I should've done that more"
I had fun, but the frog stuff soured me pretty heavily. I got hit by it and did very minor grinding on it. Then had a ton of stats taken away I'd gained in other areas outside of that grind.
because there is just a certain conflict in it
you played the event to get currency for cosnetics
but in order to get them more efficiently, you need to grind currency
Yeah
so you had to spend your hard earned currency
Having a single currency for both was such silly design.
Ye, I think it was a major flaw of it.
you had a break even point
The most optimal way to do it was to ignore the rewards you wanted until you were max iLevel.
but e.g. my gf upgraded everything
and overall spend like 2 days more of /played
and in the end
had the exact same amount of currency
while i did little upgrades
having the upgrade form like this also did mean you couldn't participate in certain content types without enough upgrades
because you just died to regular raid mechancis
so even with 3 days /played or more
you didn't get enough thread or passive gains to e.g. do i think it was heroic even
Ye
It was meant to be a power fantasy silly thing but for a while was just a grindy mess. I think they eventually got it into a very good shape though. Just.. eyah
oh, my gf and others enjoyed it
but it also created a artificial wall
where you couldn't contribute enough to your group
so you ended up being boosted more or less if you did higher content
incentivising you to spend your currency on gear
or you wouldn't be allowed to do certain content
it is this weird obsession with gatekeeping thats all over wow
and as such is suddenly part of a completely for fun game mode
how much of a gain is it to use the ST as a second finisher in SoD windows?
I saw that you use it as a first finisher in dance sod while flag is on
i guess the main thing is hitting on supercharger right?
you essentially use it like this
during flagellation
you finish first as secret
then during 2nd dance
when it comes up again
after that, you usually use it as 2nd finisher
you can do that easy by using symbols/dance already before secret comes up
if you have both coup and sectec ready, you should go with sectec first thou
for cd reduc ye
some people say that flawless form buff on sec tec comoensates it in terms of dmg
they might be right
personally, i like the cdr and they stays kinda aligned
yes
you usually want to secret first
but then again, you can dance finish-strike finish
and get secret back on the first finisher
it gives you the option to not waste cdr on secret
which is your main limiting factor
i meant it like
u have like 3 seconds of on sod
and you can start dancing again with the remaining buff of sod
i guess you just spend points and go dance sod in pandemic then
As long as you’re buffing a secret technique with supercharger you can sod when it’s in pandemic
okok
coz sometimes i got coup and my cdr was lining up really nicely
and was like if i should dance earlier
but i dont think it matters coz you cant fit more STs in between flags anyway
its like 4 or something
Someone managed to take the M+ buff outside of a dungeon. Massive lagspike in Dornogal, and I got a stack of it, lmao.
I assume it has infinite range and is applying to every single player.
this feels really handy on dawnbreaker
Oooh that's clever
if i had to go far away for this i lost so much dps
Yeah just jump down and step back
nice trick
What WA is this?
oh tf did they fix that, i tried doing it at the start of the season and i would get stuck down there
and have to run all the way around
you have to step before hitting the ground
mmm i see
eh i'm not having issues on that boss just placing it close to melee
that boss isn't really that hard
Nah i drop and step back
Takes even a couple of seconds
they might have fixed it
because i had the same idea during week 1/2 of the season
and would legit get stuck down there not able to step back
Nice heirloom weapon done for sub leveling
No you don’t
yea read above
Just make sure you’re back far enough for sight
Don't think we've had any info about it at all
If you’re too close the wall blocks line of sight
just wanted to check if i missed smth
It's gonna be ALL HALLS though
checking for trinkets 
@tribal blade by chance are you playing a short race?
What are the chances sub gets buffed due to being so underrepresented in m+? Is it even that trash in m+ anymore? I just avoid griefing my group and go assa
oh yeah probably
No reason you can do 12-13 as sub. Idk maybe higher. I just fill vault and I’m quite happy with my overall
i'm not - i'm washed

my enhance buddy blows stuff up while i'm in my cds 
So for embellishment wrist belt or everforged dagger and nerubian dagger?
Most do a dagger for vers mastery and eventually makes for a good offhand.
Or wait for the ansurek dagger
There is no endboss dagger
Sorry i would say the ky’veza dagger
Ew haste on my dagger
@vale pine i have check for the problem of the spell in the whisper and if i make a solo quest don’t make this problem but when I am in raid or dungeon yes i delete all weakauras and put a new weakauras
oh, i thought it was a macro problem
Probably
Shadow dance + thea and cold blood + another spell that i don’t remember are the two macro that i have @vale pine
Which one? That tells boss patterns?
Yes
Ok i check but probably there is no space but i check @vale pine
That dagger is trash for sub, esp as offhand
Ok thanks
You can use droptimizer, but from my foggy memory there are no vers/master daggers outside of pvp
the 639 is about a 10k upgrade over a 636 crafted as a Main Hand
yeah i'm playing a dwarf
stoneform op
but i can't stand the way it looks 😦
@vale pine one shiv build for st or aoe or both is good?
Is there any tips on how to deal with delayed shadowcraft procs? I've been missing some GCDs due to it
Forgo abilities. Embrace fashion.
unfortunately stoneform is just way too busted
I am dark iron dwarf sub 1 level and i am 80
One question about BRD when I am 80 all rewards in the vault I can reclaimed?
Its bigwigs / littlewigs
1.64m dps? what sort of gear, aoe is that? that's crazy
Im in 588 and im happy if i can do 400k dps 😆
My guess is you can’t see boss with short race. Move out further or try ninja or pirate consumable.
My BE has no issue
In Dawn with the step on last boss.
oh my fucking god if that's the actual reason
i'm gonna scream
they really need to fix that
sexy toon gets to jump around
my remix rogue is void elf
It's very funny how model height is still a thing
but try it next time
might have something to do with height

because i have a race that's vertically challenged when i drop down i los myself from the boss
it works because you’re over .6 meters high
Dwarf rerollers
laughs in stoneform 😉
that’s my educated assumption
you're probably right
oh r.io isn't updating keys with the new timer on challenger's peril
so it shows any key that's over the 1.5 mins every key has extra now as being over
i just discovered this looking at my sub IO
some skips don't work on certain races
this 13 mists is technically timed
i remember the court of stars skip not working on:
- gnomes and similar small races
- female undead
when are they going to remove racials from the game
i just want to be a good looking race again
Be a dragoon?
I’m still BE since enchanting
i think they should put the racials as togglers
can give some rly minor unique things to each
but both dps and utility should just be selectable
ob btw. just to mention this because we haven't yesterday
Undead supremacy
the 11.0.7 zone is a unused bfa island
which actually means, all content in 11.0.7 is re-used content
haha fair
Aaaaaa
got me there
to apply slice and dice
Slice n dice
oh ye makes sense
from cttc
Arguably 11.0.7 has MORE unique, new content than 10.0.7 'cos of forbidden reach being in 10.0 
should i hold everything when flag is comming up under 30 sec ?
you hold symbols for 25/30, other cooldowns it depends.
It was never used. If you have stuff developed that wasn’t put to use and can be this is a smart move. Allocate resources elsewhere.
i guess i dont use dance / secret withouth symbol right ?
i didn't say its bad to re-use content
you won't
point is
re-used implies a negative connotation.
Majority of game development is re-use of assets because original stuff is super time intensive.
the content was designed with diffrent design philosophies, years ago
Like the Legion caves.
Recycled. Whatever you want to call it.
so it might not fit the narrative or art style of the game anymore
a map got datamined… or was there more?
If it was 1:1 I thik that's a good point, Fuu. But they made it pretty evident that it's had a load of work done on it.
still wondering if it's better to wait a bit before pressing another SS near 7 stacks or something else cuz replicant bug 
agree on that
Hey guys i have problems to get 3 stacks of escalating Blade before entering my shadowdance to get a buffed Coup into the supercharged window. Does it feel clunky for you too?
You can look at the datamine and the footage in the trailer and it's clear they're using an old, never used asset as their basis. And actually incorporating that into it's story
it is def. a cost saving method
https://bsky.app/profile/marlam.in/post/3l7qqnncpq327 https://bsky.app/profile/keyboardturner.bsky.social/post/3l7rl7uxtey2t
It appears to have a lot more iteration upon it also - this isn't solely just taking an old island and saying "here u go, finished". There's entirely new locations added in, and of course actual placement of creatures and so on.
There's a view you can see with new white-ring areas in the back
We’re getting a ring. With gems. Re-used. Shadowlands coming back to haunt us.
I personally think it's really good to see them using this stuff rather than letting it languish on a drive somewhere. Blizz also do little hackathons every now and then, and that stuff is eventually used in some form or other.
Like those bikes we're getting were probably from one of those.
Give me islands 🏝️ 2.0. Those were 🐐
Game dev is super heavy on asset re-use 'cos it saves so much time. Making bespoke stuff is so time intensive.
It's why a lot of games use shared asset libraries for sound or physix interactions or whatever.
think they have a lot of wod stuff too that got cut
they can re-use
Yeah!
Just because something is in the files doesn't mean it's planned to be used. I imagine sometimes it's shoved into their internal build to see how it works and acts and then it goes into a corner for the future.
as long as they’re updating for current implementation of the game, let’s go. Use all the abandoned stuff.
There was a pet added in DF that never showed up, and then in TWW it's just a random wild battle pet 'cos I presume someone threw it in as they had the assets
The TP is another exmaple of really clever asset re-use.
Really good place to throw random shit that never got used into the game for players.
It's no Dragon Age 2 though
With it's 1 cave.
Ye
to be used once they fit
old dungeons in m+ is reusing. Resurrecting unused assets I’m more than good with.
Also, sometimes when artists are done with their current pipeline they'll make some cool stuff for fun.
No project to work, time to design a funky hat.
i mean they also updated them, so its fine?
I bet that's how the molemen hats got made
Debatable.
why, i think its not too diffrent
we’ve run those dungeons enough already
We’ve never seen this content.
Very differnt
I love having old dungeons, doing the same 8 dungeons for 2 years was not it
Neither is a good option
I like and dislike it. I think it's a better solution than just doing the same 8 for 2 years. but it's also very hit and miss.
reusing I think is the least of 2 shitty options
Agreed
It's also just, again, good use of assets. Something WoW had been terrible with for over a decade was letting a huge amount of content just sit un-used.
Bringing old dungeons forward is a fun way to cut development time down, and keep it fresher.
But why can they not add 2-4 dungeons each season?
assets are similar to the current expansion
I rather that then all the effort put into a mega dungeon.
Agreed, i dont get why zereth or dream had no dungeon
Megadungeon is effectively 'two' dungeons but ye I agree.
Legion was really interesting in that it added triumviate.
AND Karazhan as a MD
Ye
they can do 14 dungeons a xpac, including a megadungeon
that was showed in legion
Yeah
I know. That’s why I’m asking
so 8 dungeons + 1 megadungeon
They don’t need to be 30-35 min dungeons either
I imagine they have a general timeframe of building a single dungeon, and have figured that 8 is probably the 'sweet' number? but I'd love to know their process.
they in theory can manage another 5 dungeons
A 20-25 min banger would be nice
Dawnbreaker is a cool example of a smaller dungeon, actually
Yep
the problem is, dungeons are deisgned diffrently now
Minus the bugs, dawn is a+
Yeah
I imagine it's a lot of work, yeah
do we run trickster for all bosses now?
But using a world space like CoT / Dawnbreaker is a cool idea and I bet that'd result in something cool if you had one per zone like that.
what isn't rly a good argument, because wow has no reason to cut cost on devs
yes, you can
more money to the developers
nah. 65milli as a bonus to M$ CEO
😠
theres 2 versions right, does it really matter whether i take enhanced SS or not
Give that bonus to whoever implements a posion toggle.
Haha
thats a diffrent problem
It's part of the whle, imo. The priority of it always goes to the top.
The enshittification principle
its more a design problem, where its possible to have pay raise disproportionally to the effort and responsibility
mostly a problem for the US
Tbf blizzard ultimate goal is profit
but money that goes to ceo's is rarely something that would else be used to pay other workers
I can talk at length about it, but it veers into current affairs and capitalism which probably makes it unsuitable for this discord. But also eat the rich etc.
Wealth distribution is very much a problem, but that’s got sooooo many other worldly issues attached to it.
Pay developers more. They do the work and they make us fun hats.
yes, but thats not a wow exclusive problem
Enshittification. Every year must be a record breaking profit and therefor.....
thats a cultural problem in the US
its unfair to point at blizz and say its their main problem
it’s not just here now
It's an issue with capitalism globally.
blizzard is a passion project. It’s like working for peanuts to help a small business except blizzard is a golden goose
The pursuit of the maximum profit+1 will always result in examination of where to find it. Higher prices, worse products, less people working on them. All in the name of increasing the profit margin with no regard. For no reason!
the entire industry has this problem
Absolutely
this is my point
any retailer as soon as sales are slightly down to unrealistic forecasting…. Labor cut 25%
no need to point it out for spec specific if its not the deciding factor in quality
When I worked retail, we were the most profitable store by a huge margin and they kept trying to cut stuff and staff to make us more profitable lmao
blizzard just has a way bigger warchest where they could be addding more development.
Ye
this is basically the blizz problem atm
self inflicted wound
Pretty much, yeah. I'd always pick them taking more time over having the content now.
If the company always has record profit +1, then the ceo job is safe and investors are happy
the company can produce quality but not in the quantity needed
so we now get content paced diffrently, less content even but more regularely
and I’m willing to guess, if they did better pay / retention they’d stop wasting time brining people up to speed on development practices effectively making the entire process smoother
Vs the bugged shit we have now
in an attempt to frame things diffrently, to be able to extract more money
Imagine all the 11.0.5 raid bugs lasting this long in RWF
they stopped giving a shit after that was over
11.0.5 is at the end of the day
still a irrelevant patch
if your class is good or op in the patch
unlucky
you likely get nerfed
I’m not talking specs. I’m talking actually bugs impacting mythic raiding
fix your fucking shit
11.0.5 was a showcase of their problems of versioning
e.g. why wouldn't you sync chanegs between live and the ptr for the next patch
Just cause you’re not getting 200k streamer views don’t let it impact the raid community this much
this comes back to bite them
because they had to port all changes back to the ptr version after release
I can’t wait for the coup bug to be back in 11.0.7
it is why the outlaw bug everyone is so outraged about returned
Their project management still leave so many head scratching questions
thats software development for you
Super complex spaghetti made by sixteen different chefs and none of them are around.
good projects are handled carefully and tooling is build to avoid mistakes
I would have been shit canned if I let this happen while I was a construction PM
but for every "good" project there are like 1000 bad ones
and projects can go bad over time if not well maintained
because people keep adding stuff without considering impact on the system
Where is that from?
it is just that gamers have a lower tollerance for problems
it makes me sad because I’m pretty sure none of the devs working there are just there for a paycheck
quick sim, raidbots
whats perfectly fine
but that’s just taking advantage of a persons passion, and eventually beats it out of them
I'm sure everyone is doing their best, and working on a project they like a lot. And it's just.. complex, rushed, etc. But who knows. I just hope they're having some fun doing it.
you need to realize that working at a game studio is as much a passion project than anywhere else
you are there to bring value to the company, and as long as you do your job mindfully i don't think your statement is any negative
Maybe if blizzard didn’t lay of or do the things to most of their employees we would have QA
i absolutely wouldn't want to spend most of my free time thinking about my job
Yea, I get it but
When bugs have been around for a while it’s bad, games still fun so idm
But people getting DCed mid pulls (and having completly fine internet) is dumb
or working overtime without pay or for little pay, just because thats a stigma that is looked up as good in society
Yeah, that kind of worker mistreatment is awful.
so yes
everyone works for their paycheck
not a negative at all
people blame qa layoffs, but i think it is more a problem of their tooling and development cycles
Ye. One place I worked tried to condition us to be thankful for the company. Bad pay, but good 'benefits' so it was great! Also a big cultrue of "being a team player" lmao. Nah fuck that pay me.
we see history repeat too much so to say
But yea, the working environment needs to be good
And if people have to go into work scared about what will happen to them
What they make not being of quality isn’t their fault
Def agree with tooling. Esp documentation and development 'bibles'
Like common design issues being well documented.
e.g. a simple thing
we see again and again the same mistakes with spell data
a lot of that should be avoidable
you can do so in tooling or simply by putting a Notice or something
"whoever changes this spell field, MAKE SURE TO CHECK if you chanegd value x and not y"
I think another good example is quest doodad design. Pick up 5 items. Each item is a shared spawn and has a 3 minute cooldown. Absolute bottleneck, terribly unfun. But it keeps happening.
i quest a lot with my girlfriend
and if we quest
there is a high chance that the gameplay flow is interrupted because:
- There is a collect quest with already close to no items, you don't share progress.
- Quests might bug out at certain points.
- (lately) Npc's disappearing and only appearing again after you re-did the quest.
you sometimes need to leave the party to complete a quest, or relog/redo
it absolutely kills momentum
but i think thats less problematic
because its only a small part of endgame, and doing it in a group is a even smaller part of it
I agree, it's less problematic but I think it's a good example of how they may lack a consistent guide or something
Common issues that should be 'solved'
Ye
the raid was already laggy for people
the patch broke most encounters
and people try to find solutions to the problem
between rs bug and input lag in raid I swear I’m inting myself so many times.
e.g. top guilds start to kick ALL socials out of their guilds
Huh
because of warbands, which cause lag if people use them a lot or relogg too much
for raid, e.g. transmitter trinket is assumed to cause disconnects on certain fights
so people start to ban the item
Yeah, it was currency right?
I noticed if I do currency exchange, I cause my entire guild to lag and then the UI to push their login notifications immediately
Weird
and being in this situation sucks
Speaking of MMO bugs. Did anybody ever play SWTOR at launch? It had some incredible ones.
you shouldn't fight the game
i did
Like the raid boss of the first raid just.. leaving.
this game was the definiton of unfinished
He'd float off slowly in the final phase and despawn outside a wall.
had so much potential tho
i remember it

It sticks in my memory 'cos it was so funny
and its also incredibly hard for the dev team
image working on a project people feel negative about
@vale pine the apl stuff discussed in tc thread going back to 10/24. did any of that get pushed to live apl?
because of technical problems
Yeah, it must be really crushing.
Esp as bugs can be wholly unintentional or complex to fix.
what specific one do you mean?
any of the stuff that was discussed. Not that much

