#subtlety
1 messages · Page 45 of 1
And we could take DB or finality or something with this new setup.
I still think DB is a fantastic piece of Sub's identity.
agree
It is strong, but in my ideal, idiotic world, I'd have it on the row where PV is.
I think it does what PV / Lingering Shadows do but better in a more fun ay.
but rotten is also nice in keys
Guaranteed crits interact with both hero trees
as it guarantees you to have find weakness
I still think Lingering should lead into 2pt rotten into goremaws bite and make goremaws the main center piece of a generator build
but still keep it weaker than fininisher sub as finisher sub should be priority
Yeah
and replaced
Strong agree.
tornado needs a rework
it does not work with the current design
and thats on top of having many usability problems
The Rotten is the kind of design PV / Lingering need. It's a very good, thematic, well designed talent with how Sub plays. PV / Lingering suck, imo.
turn tornado in kyveza intermission style shadow storm
If you want to just delete them I also agree but I always look for work arounds as it seems they want to keep build variety open
As capstone instead of Rotten?
Would be to busted with 3 charges now i guess? 
Abberus tier-Set Bonus 🤔
have you guys played goremaws at all in pve?
yes, for 2 entire years
i somewhat liked it with trickster early this season for pvp
in legion
Sometimes in 10.2
I tried it back in DF.. S3? And then never again.
but yea sub is a finisher spec imo and should stay that way but im fine with a generator build existing as long as it never overshadows or slips in like rn having to use rotten is bleh
I dislike how it adds button bloat. Although, arguably, putting it where Sepsis used to be might be a fun idea..
yes i meant since new talent :d
it does a decent amount of dmg with the trickster crit dmg
which made it align worse
I imagine it allowing 3 finishers with no energy cost is pretty nice in pvp too?
Yea idk goremaws was always one of the most underwhelming artifact powers
for the next 4 seconds, every time you reach 5+ cp release a black powder or something similar in effect. suddendly it works with blades and shadowcraft cp generation
Honestly means nothing sub has so many different ways to get energy its just not needed
Fair
sounds not that interessting
energy is just a solved problem
if it wasn't we would probably use tea
Yeah, good point.

Rotten+Surprising Strikes made it do like 2m dmg
but very true it doesn't align well
pvp is weird
because pvp changes the spec 180°
now you suddenly have all damage in builders
and pv, rotten, etc
all can be good
goremaws, er
we almost always use finisher damage
there was just 1 meme build with er/goremaws when tww launched - it got nerfed pretty quickly
haha
lol
thats an bandaid angle.
my wet dream is something like
consume all combo point generated over next 4 seconds, up (max cp * 4) in total, after that, do an kyveza intermission on enemies. Damage is scaled with combo points consumed
i do like the moonglaive trinket idea
Same
I love that
Very easy to theme it around sub (Ky'veza lmao)
maybe make it on you instead of stationary
Summon shadow clones to strike at enemies around you
ye something like this
Soul capacitor 
goated trink
Soul Cap was a lot of fun, haha
Tornado is def a design space I could see them touching. It's a very archaic ability.
I am always happy to take more burst for sub tbh having an in built soul capacitor would be dope
dont really mind if it kills our downtimes even more
I would also like to see them do something about Cheap Shot / Shrouded / SD. I hate the two point tax (okay one 'cos Shrouded isn't bad for mobility). Cheap Shot, though.. I hate it's placement.
Looks a shadowlands raid
You throw a smoke bomb around you for 4s. Ennemies in it take % more damage from your abilities (targets are fazed if trickster)
My SB was doing this on some legacy content too. There was an issue around launch where SB did way too muchd amage to legacy content (I.e., anything prior to DF)
ah i see
So I assume that bug is back again. Pretty harmless, honestly.
Shot in the dark atleast should be removed and just attached to the "Control is King" pvp talent
has no reason to exist in the actual talents
you do a lot of damage on it
I had it doing the same on my weekly Speculer reclear, too.
i thought there was another broken shit happening again haha
Which is why I think it's that bug, specifically but I could be very wrong.
honestly i think i like this version of sub better then dust version
idk why probs cuz its easier to play
guys i have some unimportant questions
- sectech is 5 yds and the area is fixed to where casted right?
- is sectech (and nimble) the only thing not working with blades
- why do we blades early in aoe
- keeping cp for dance into sectech is worse than dance strike sectech cuz danse macabre yeah? esp with premed now
thx
and doesnt have to plan everything
The dust we were playing in tww had way less planning
- 8 yards and its around you just like BP
- kinda
- it does not matter as much, as you don't get benefits from premed
- you don't rly want to wait for cooldowns with max cp, typically lose energy and cp doing so.
but we:
symbols-dance-strike-secret
typically
like e.g. 2
you don't get combo points from blades for tornado ticks
so there are some exceptions, but you mentioned the bigger ones
blades not working with secret is also explainable
thx helps alot kusskuss
the clone attacks are pet attacks, and as such don't get the benefits from blades
for tornado, you would play it on single target if it worked
so its more a result of not wanting to have aoe talents as default
so a bit of dicdating how you play the spec
which in this case is a good thing
tornado thing makes sense
most other bugs are just consequence of design
basically, having spells that initially had 1 part
spread in two
or three
is a lot of change that allows for oopsies
e.g. to highlight what i mean
eviscarate had a rank 2
which did just increase the damage of the spell
what was done in deisgn was
remove the rank 2
it was a flat 50% buff and everyone liked it
and introcude find weakness
then add back the rank 2
as shadow damage but requires find weakness up on the target to proc
the damage was the same esp. on single target
because find weakness has 100% uptime
but you now have 3 spells for the same result
you sure FW had 100% uptime?
initially yes
yea
but in DF
you had 100% by default
also not entirely true
because you could have like 1-2% lower uptime
yep
but you likely remember
we didn't take the find weakness node in the general tree
at all
the 1-2% extra uptime was not worth it
we took backstab node instead
we always had that
!fuu
Rogue Spreadsheet - Light Version / Dark Version
haha ye
btw do we consider +3 cp from supercharger like normal cp or just ignore them
we should be at max cp with them most of the time but I'm just curious
you would consider them normal cp
but premeditation makes it fairly easy
because you get to finish 2 times fast after symbols
Hey. What woulld the opener looks like without using vanish? Just skip the evis and use rupture before poping CD's?
you would backstab instead
So a small rupture?
you would use multiple, not only one
but the minimum you would need to do was to cover 20 sec
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Could you please explain the logic to me? won't it make more sense to skip the evis, use rupture and then not waste several seconds of CD's not being used?
you have supercharged ready on pull because you used symbols 30 seconds ago
you first global grands you max cp and you evi with it
you should have 1-2 stacks of sht ready by the time you use backstab
Evis is two for one. Finish + snd
You put that up first
Then you’re in backstab hell for rupture.
Thanks all three of you.
w8 fatebound is stronger for assa than deathstalker now?
Premed is only from True stealth right? And not from sd aswell?
premed also works from dance
btw, does fatebound assa still bug cold blood?
Hell yeah!
Yo guys is the bug fixed or still fucked
what bug?
the empowered evis bug +3cp
still fucked
no fucking way
only thing that got fixed is you can proc DN with a 4 cp evis and charger
but we dont want that anyway
its been like 12 fucking hours
worst thing about being a rogue is that you never know if by bug people mean something you already know or something new came out 1hr ago
are you serious? when did you expect them to fix this?
i mean if we found it today then there is no way we get that fixed today
americans are waking up soon
it feels impactfull enough to get fixed fast
they are locked in
which one?
recuperator
ele bug was up longer and that was more critical, so was coup bug
oh i forgot about its existence
how do i take replicating and TFD in keys
2 months for flensing knives is pretty good timer too
drop WM i think
drop WM
correct

TFD opens the path to inev
oh yeah
kk
im working on getting back into it
TFD in dawnbreaker
is so good
like up for every pack
yeah
if you vanish quick enough you should even have it between p1 and 2 last boss no?
hm on the last boss in DB
haha i was literally about to think about that
You never drop combat
ah because its in combat
yeah
sadge
imagine if they made TFD to also include any time you aren't attacking for ~6 seconds too
okay whats the purpose of vanish now for sub in keys
do u guys feel like vanish has been working weird? everytime i vanish it takes me out of stealth before doing the shadowstrike
why you shouldnt the guy jumps down
well the target dies so i guess its ooc
then you just wait
in stealth like agud boi
then scream at your healer when he puts you in combat
with 1 sec of TFD about to proc
AAAAAAAAAAAAAAAAAAAAAAA
utility and defensiveness
vanish is actually a very strong defensive
yeah it kinda is
in certain situations
also free full CP with ss
true if you need to pump a boss a little harder you can use it for that too
but in general holding it for oh shit moments is really good
it does feel clunky for sure
if only they were just make snd baseline or proc off all finishers
our opener would be a lot less scuffed w/o vanish
does the overall dmg in ~1.4M is good?
truthfully not really, but it's dependent on the level key you're doing, your gear and other stuff
625 around but i always doing 10+?
but any progress you make is good progress!
they could also move premed to SD casts but vanish only being defensive is also kinda meh
i haven't tried using new sub yet in keys so i can't really say from experience
but it looked like some of the guys in here were hitting close to or just at 2 mil overall
but that's the theorycrafters who basically do the rotation perfectly
my dslice sim is 1.9 and im at 1.4 avg in keys depending on target count. TBF sim doesnt include evis bug so there is some aoe dmg missing there
unless nimble doesnt amp anyways? but i guess it should?
Youre probably simming with full raidbuffs too
Oh yea true
true you gain a shitton of damage from full raid buffs
im also using oil and rank 2 flask so there is a bit dmg as well compared to sim
i think the difference between r2 and r3 consumables isn't huge
at least the last time i compared the numbers it didn't seem that big
depends if you only downgrade 1 it is ok
but as you pile them up you can lose more than 1%
i say this myself and still use r2 flasks and pots btw
it's so expensive right now
but whetstones and all enchants etc are r3
to buy all r3 stuff
my setup with only BL sims for 1.6 mil i guess 1.4 avg is okayish atleast
yea dungeons will be usually below dslice for sub
Secret tech is slapping so hard in dongeons now 
ah nvm that still has a rune in it as well XD
because bosses tank your dps quite hard
actually rune is super big rn
1700 agi is crazt
but kinda money waste if you dont push no?
of course
yeah it's only worth if you're actually pushing high keys
even on M raiding unless everyone is using it the diff wont be much
or you have gold to burn
1.561M Dps is the sim with the stuff i use for dslice.
Do we know how much loss the bug is ?
the evis one is not super big
but havent mathed it out
because you can circumvent it a bit
sorry if its been asked before, any shadow teq weakaura similar to CPs? I've pasted luxthos' but it stops working after logging off 😦
with coup and rupture
does it affect shadowed finishers?
Yes, its deathstalker stuff thats bugged
when buff sub aoe
Technically shadowed finisher itself does more than it "should". As its based on pre-armour damage of eviscerate. eg if your evis would do 100 dmg pre-armor, it then gets reduced to 77 but shadowed finishers still do 30
as a dev, everytime i hear you talk about stuff like that i want to refactor the entire spec lmao
they overcomplicated things
then we are not surprised they mess things up a lot
sec tech shadowed and blades are a can of big worms
ovi nax lvl worms
I dont think thats a bug fwiw, i think its intended to be like that
possibly but there is no intent anywhere to indicate
when i have to route through telia nodes in EU i put some # comments saying why
does the "normal" in nimble mean amp doesnt work on it anyways or is this to exclude stuff like shadowed finishers
like there are no better ones and if they fuck up not my fault
It includes shadowed finishers
then what the hell is "normal damage"
yea nimble is kinda ok apart from not getting buffed by fazed or working with blades
i do wish singular focus and it worked with sec tech tho
haha yea he did. Understandable though
hehe yeah probably getting spammed with the same question over and over again
i took a look at r.io to see what build sin rogues are running in keys, and it looks like there's a lot of experimentation going on atm
and kush doing his own thing as usual
90s burst spec is good at 120s phase ye
sectec has always been really good at burst moments where there's a lot of things that die quickly
I padded really dumb dmg on hc ansurek nets haha
Mythic doesnt have much (or any) webs
it only has one really tough web set
log was also mega ass not sure if nets are filtered out afterwards
where i pull so far ahead
supercharger still bugged?
yea my p1 is always good log as well. I just fall off a cliff in p2
although wipe logs are weird anyways
the platforms seems really fucking wonky for sub
there is never a good time to use cds there
at least on heroic
yea you kinda want to burst the 2 adds on first but one just goes to narnia and then ure not in range to cleave
On mythic first platform is fine
Idk should just move the melee guy to the ranged guy and they should be stacked
on M you are assigned to 1st platform usually
although some are demonic like stealthi guild and he has to pop on shield
but it is the beauty of being able to mov things around a bit
yea for the pull remember as long as you are in the air but not out of the platform
you can step
to negate it
when you pop on first platform the cds are back right on last phase, right?
i tried that once and failed. Now im scared
You just have to move a bit into the middle of the platform and then step the caster
Or well, you technically can step the melee guy, but the caster often aims at him so you'll get blasted
Kinda weird how you can't step if you are off the platform
yes
it's weird because you can step back onto rashanan's platform
if you get pulled off
you cant go out of the platform
if you do it is joever
maybe it has something to do with rashanan being technically off the platform already
ah so timing is really short if i am at edge. Thats where i fucked up i guess
they are in different phases
i did it once when we were wiping on a pull
That hitbox is so fucked
so there is no path to come back
How much does sub do in P1?
if you can use all cds on boss quite a lot
!wa
https://www.raidbots.com/simbot/report/45jXwVakCqq64W5EHWQG3r
is it normal that scroll of momentum is my best simming trinket? is it sim bait with the movement speed thing?
on ST at least
its good
Ok i was just a bit confused cus most of the tier lists rank it pretty low but i guess its pretty up there in ST at least
Do we fire off sec tech every time it’s up with sod or do we hold it for shadow dance?
What’s the best way to track unseen blade? It only lasts for 10 sec but has a 20 sec cooldown. So what I’m finding is after flawless form drops I’m randomly backstabbing to try to trigger unseen blade. Most of the time is does nothing and I just wasted energy on a backstab when I could have used shurikan storm
You can't really track it because auto attacks have a RNG chance to reset your chance to strike with unseen blade
The most reliable way to reset unseen blade CD is using sec tec really
But as far as I know, I don't think there is a way to see when the CD of it has been reset whether its done through auto attack rng, or the natural 20 sec cd
Is sub rogue fixed yet
Is supercharger broken in pve as well or just pvp?
what part of it?
both
Supercharge bug finality bug
Imagine waiting 3 months for a rework and it doesnt work after 2 days
Back to df standards for this spec
Are they aware of this issue?
I know our bugs tend to get ignored for long periods of time so it wouldn’t surprise me if this is something that goes on the back burner
devs rarely talk about specific class bugs
yes
Let’s hope they can find a resolution to it soon
any way to sim acidic attendant's loop (629) finger?
Topgear
ty
So trickster better for single target now?
Not really
Deathstalker ever so slightly better on ST but any cleave makes trickster better
did they talk abt it somewhere?
Not officially no, but ive heard that theyre aware and it should be fixed shortly. Allegedly also a fix to make sure you cant accidently double symbols without a macro
not really but we do report things
the double symbols thing is annoying
!sod
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs

What if u need energy does that mean you can’t use symbols again if the buff is up?
What
There is no scenario where you would want to use symbols twice at the same time
Maybe not In pve
Why would you need to use it twice in pvp
we dont have any spells that cost 100 energy
To supercharge more then 2 eviserates on a go?
Just use it a second later then?
if you want to do that you use it after you spend the 2 charges
That’s what I’m asking
but isnt evis bugged
idk what youre asking
What is double symboling I guess? I hit symbols it goes on a quick gcd as of now
Oh so it wouldn’t be like how they fixed dance
Where u have to wait till symbols buff is over to use it again
yea
Supercharger still works with coup right?
yes
do i only use sod when sectec is ready?
you never factor Sectec into sending CDs
The opposite
Now
Since everything else can be held and sectech cannot
You just base most decision on that
its been really hard to wrap my brain around this new logic tbh
you get used to it as you plau
So when sectech is up (or have <10s left) you'd check if flag is more than ~20 seconds away. If it is then you check if you send symbols or dance now, do you still have enough to have 2x during flag?
wtf
i have like a rank 10 parse on bloodbound and have never looked at this
interesting
im a lucky duck
U use 1 per go in pvp
Use extra if u swap
U run 2x sod charge in pvp
Best case scenario u proc shadowcraft and u reuse sod
Yes but you never use em literally at the same time
Which is what i said
Nah wasste of energy
Exactly
oh you can send sectech with only SoD now?
wasn't that illegal last patch?
or am I wrong there too
lmao
What
Trickster isn’t even “bis”
But at most you would symbols->consume the 2 supercharger charges then symbols again
If you’re sure you’re about to secure a kill
Any other double symbols usage is a waste
-# (this is all referring to pvp)
I didnt noticed cleave is now limited to 7 target... WHY. Black powder mandatory then?
i'm lost. I dont do 5M on pack anymore but barely 3
mfw i step the beam guy and i still get hit by his beam
@pliant topaz
Hi sup
Hi sup
that's quite the name you have there
U can also use it without sod. If 30<flag de <20
So axtually I need to SoD before pull right ?
Pre pull sod like 20-25 sec before yeah
The extension on rupture is quite important
My guild pull timer is 10 😅
Surely with all these conditions you could make a weakaura that shows secret tech icon in the middle of your screen every time its allowed to press it 
Sure, rez sod done
My thoughts exactly 😁
if that was made please send it to me
Because cdr on it is irrelevant since it only matters when it’s off cd
I might be trippin
Ye that happens too
Gotta move back a bit afterwards
I did that and fell off the edge >:C
Its always been +7 targets. BP on ~12 targets

sounds fun
hands off keyboard when stepping
No
Yes you can mostly just press buttons
I use my buttons when they feel right
Its not complicated
😄😄
im playing deathstalker now though,doing pvp but i definitely will
Just make sure you have dances and sod for cooldowns
Other than that
I can’t recount anything I intentionally do
Yep that’s good enough tbh
we still play DS in raid on sikran and princess ?
u danzo with queen?
U can but won’t have to. Flensing got fixed and they’re about the same in st
im in p3
so hopefully soon
free from this prison
watched ur stream but too lazy to type
thanks and some ppl know if some sub have bug abuse like outlaw did ? Like top 1-3 on warcraflogs byfar with DS on the 3 first boss
We didn’t kill court this week
Despite being on kill pulls since Tuesday
Intermission 2 just deletes half our pulls
yea but it is fixed now
So depressing man
Did they will get kick from warcraftlogs or something ? Boring to see ppl abuse like that
coulda outlawed it. 
you getting the bug shit?
It’s just invisible all the time man
Delayed 5 seconds
that fucking blows
they will get removed yes
Like it’s so annoying
at some point
They just refuse to fix the fight but they aren’t punishing people who made the boss afk with burrow bug
also its fixed now
or the few sneaky people killing it with outlaw bug
Yeah that’s a little scummy too but at least they still did some mechanics lmao
I just find it crazy this shit is still not fixed
or the random guild just suddenly having 2-3 ele shammys in on their queen prog
hmm
wonder why

absolute apes
This tier is honestly just a joke
oh, ok. i think i know what was the issue
Apparently blizz is reviving the bosses and taking their loot if they killed it with outlaw abuse
hope they fucking ban hammer all of them
i was sending everything in the opener
we need to do 2x sod and 2x dances right?
after that, everything lines up
blizz needs to strike down on this shit
Nah
ruins the integrity of the game
They did. 2 week ban, took away all their prog and loot
I mean maybe they can be harsher on multiple offenders
they should honestly reset them back to 0/8
But like they did though. They 14 day banned them. And reset all m+ and mythic even heroic kills
6 months free vacation works too
just to show up and throw all of that out the window
What about the people who fought bosses that did no mechanics and did
I think for many did
Or the people that were yoinking bosses with webs
At least they were humble about it kekwkekwkekw
Yeah idk that one should be addressed too
LOL
omg you can pre-pull SoD, does this fix the whole having to reapply rupture after SB window before going into next SoD? can you just send mandate and insta go into SoD?
Yea
wait so if your guild is slow af, can you get like 6 charged?
to get rotten on 2 strikes too
no it resets to 2
Resets to two charges aka one sod
this doesn't change opener right?
No
just adds CP to rupture and first evis?
is sub rogue one of those specs where mechanics/movement can make you lose a lot of DPS compared to other melee specs?
no
Yes and no
depends on when they come in
In your down time you can basically afk
but we are fairly dynamic with the new talents we use this patch
okie i will give sub rogue a try, ditching warlock for a fun spec!
right now you can hold everything but sec tech
so the loss is less than usual if you know mechanics
i guess CB cd can also get a bit messed up but you get it eventually on cds anyway unless it was super unsynched
🫡
guys, quick question: why do we take replicating shadows when playing trickster, but gloomblade when playing deathstalker ?
more dmg
that's a given, i believe, but i don't see what's so different between the two hero tree for this change.
i should have thought that deathstalker should have prefered replicating shadows (because of corrupt the blood).
whereas, with nimble flurry, gloomblade would have be more suited (50% of an armor bypassing attack, but i'm not good at math. like not at all)
the difference is they do almost the same dmg
just deathstalker does a bit more with gloomblade
corrupt the blood ha sno effect with replicating shadows
because of lingering darkness
deathstalker likes gloomblade because 1) it has lingering darkness that amps shadow damage -> amps gb damage
2) everytime u consume marks it makes your next builder do more damage -> buffs the gloomblade even more
oh. i see. more synergy with shadow blades
a bit too but not huge we dont really stab with blades
unless you play first dance but could not get it to be a decent gain
it was at most neutral-0.2
to use stab once after consuming rotten in a first dance dance with blades
(i was thinking about the buff AFTER shadow blades, with lingering)
yea that is the decider
are we sending all 3 charges in the opener?
you mean because Supercharger is bugged?
no, just one per dance
pre Supercharger bug Deathstalker was the most damage in pvp. trickster is not far behind and offers cleave into melee comps, but Deathstalker is still the better choice into 90% of match ups.
Do people in general like the new shadow blades or the old one?
bait and switch is quite good in pvp
easier to align with flag.
deathstalker seems fun, but damn, hard to let go of nimble flurry.
Ds in aoe feels stinky
did eviscerate get fixed to correctly benefit from SC yet?
is pin not updated with correct build? it's not using gloomblade
dropping what for it? IST?
Wait it does it for the raid as well?
That’s neat
Rogue Spreadsheet - Light Version / Dark Version
gloomblade is literally just a stronger backstab, right? no difference in gameplay at all?
same gen, same range, just more dam?
most notably, it does shadow damage, so depending on how you spec (i.e. dark brew + other shadow damage talents), it can help it hit even harder.
updated the comparison st sim in the pins too
I think it also helps remove the positioning requirements - i prefer taking it
rip bozo won't be missed
So are we just using sec tech as soon as it comes off cooldown even if no shadow dance or symbols is available?
You shouldn’t be having a sectec come up with no dance
I think the only exception is when you’re holding for flag and blades
bruh what's this garbage, supercharger not working with evisc smh
In which case you still have a dance but you just hold for cds
Shouldn’t surprise you
I’m so lost. What does this mean?
This whole expansion has been nothing but bugs
That's SO much damage lost
Supercharged rupture
Eleem said to do symbols into rupture into dance
Just try to use it on a rupture and sectec idk
Other than that you’re kinda shafted
Yes supercharged rupture is exactly what that means
Please make this weak aura. My brain don’t work for sub no more
What do we do when we are dancing and we have supercharged CP?
since supercharger doesnt work on the phys hit of evis rn
ideally you only supercharge rupture on opener
Just play like normal
BP?
but well we have a bug rn so
guy promised me it would be fixed
So evisc even if it means losing on supercharged CP?
i cant believe guy would do this to me
y
let them cook the whole day it is early in NA for sure
copium
or maybe it is fixed by reset
Doubt they do anything today
pfft, blizzard only fixes rogue bugs if they are helping them do more dmg
he didn't say when
thats cheating
I guess its time to play assa again sigh
so technicaly if i say "theyre bringing back shruiken combo" u cant prove me wrong becuase i didnt sya when? 
yea that is why 8 years ago i said for sure nightstalker gets deleted
with so many bugs
AND I WAS RIGHT
based
Just how I'm right about us getting a posion toggle. Eventually.
SOmeday it will happen and I can go "Aha, see!"
I just love how blizzard can find the time to instafix bugs that benefit our dps but bugs that hurt our dps can last for months
It's never that simple.
yea or 16 years ago man surely only assa is not getting to refresh snd and not sub or combat
dino always with the secret takes
i can prove you wrong with a comment saying it won't return
your remaining way out would be
nani
yea their stance changed on this bad boi
well they said they wouldnt bring anything similar to the original AH mount and here we are, so clealy their statements are not a trustable source
printing gold brrrr
so you cant rely on those to disprove me :p
there's a post from 2019 saying they didn't want the ah mount to be everywhere like the repair mount
ye
They should've made that Dino be for charity. Just.. incredibly funny and wholesome if it was
well it is not everywhere
The fox pack is adorable though
we also still wait for the pickpocket improvements to vial
Back when the AH was typically engineer exclusive too.
Which their stance changed on (for the better)
will drop any patch now
Sameeeee.
that one had some ups too
If I could make three changes to WoW:
- Poison toggle.
- No fall damage sub talent
- Fix that wall in the alliance garrison that's been broken for over a decade.
what about sprint on water
Sorry the wall annoys me more.
What about not disconencting on shadowstep?
Nope, wall.
sprint on water was a banger
is what people reference
Bring back AoE Kidney
very specific:
Why can you hold everything but sec tech?
Look at this. It's unplayable.
tl;dr: they never want qol mounts to become commodity
too heavy
It's an interesting stance when we already had mammoths and stuff. I imagine it simply changed over time, like the Engineering AH thing.
Nvm I'm on your side now. That's disgusting
and it makes sense, you remove incentives to use the main city hubs
so in a sense the critisims is correct
It got broken in the final WoD patch and has just been slightly disconnected since lmao
they break their own set design rules to print money
A lot can change in 5 years. Just look how much worse Sub’s bugs have gotten.
Hahaha
i have a thesis
majority of people seem quite happy. I’m of the who cares.
that is when the spreadsheet tycoons took over the people
fun is suspective tho, and it seems many people love the long ass grinds and timegating
I'm not sure I completely agree, but it does seem we're sliding back towards the BfA / SL style.
have to learn from the gacha people with an army of psycologysts
At least on the gearing front.
to learn about it
i mostly play for gear so now i only do 8 M+ raiding
for me feels like the game is a bit in a identity crisis
and upgrading when i can
does not know who to appeal to
e.g. if anything
I didnt buy the mount
i can say the game currently tries to appeal possibly the most towards the hard core long time playerbase
for me the problem is I press talent for +3cp and then I evis and don't get +3cp
It’s a 20 y/o game with an aging player base. It is by its nature going to have to change to continue satisfying the subscriptions
Yeah, I agree with you there Fuu. I think they need to return to the DF approach more than this. The design wants to appeal and be accessible (and i'd argue to an extent it is) but it's also moved a lot of the player power, gearing, end-game to a much higher point. Which.. eeeh. Not the best.
!sod
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs
can I fit this into a one shot?
They player power was a tuning issues. They missed the medium to high zone by a mile.
the event is basically:
- a long ass grind with dailie activities, a common deisgn from pre modern wow (mostly before legion)
- A raid with no real reward but tuned extremely tight
But to farm crests you have to significantly outgear everyone else’s in ilvl and io in lfg
Ye
the raid from what i hear has great mechanics, but i don't think most people expect/want a lower/mid mthic raid level challange
I don't even want to do it for 12 crests
I really hope, for S2, they return it to +6 and +8 for the reward structure.
but I have to
Also add Myth vault to Delve 11. And my other crazy ideas that I think are cool and others may not.
i talked to rosvall earlier today and i think difficultly for m+ is a interessting discussion
Delve 11 should have mythic vault
Hell yeah
his position was the opposite of my one, he thinks hard content is to easy to access
Interesting
whats an interessting position to take
I can see the logic there, yeah. I mean, ultimately M+ is two games, right?
2 - 10 weekly. and 11+ hard push content.
I don't think it's too difficult if you have the information, because it's content where your success is determined by what you know. Problem is, alot of people don't try to know anything
and offered people the option to go up in level for a challange
or they don't set themselves up to be successful with addons etc
we forget most people get stuck in 5 or 7
now a big part of the same palyerbase is locked out of the rewards
they dont even get to do 10 or 12 to get stuck there
so they essentially need to do heroic raids, mythic lower bosses or other content to progress their gear
there is a big void after 619 that is though for a lot of people
players with the AH mount became so elitist. How many times would you go to use it just for the player to dismount or run away to prevent you from using it? I’m so glad bliz have everyone an option to have one (for money of course)
I've been sitting on +8 and +9 keys on my monk/rogue and I can't get friends to run them because it's too daunting. I have to pug to get it done
so for me, i feel this drives players away from the game
rather than adjust the game to be more challanging
I agree, I think it does, too.
at the same time, the game should have you tackle harder content for better rewards
full 619 can be done in 4 keys right?
Gear is ultimately a means to an end. A fun one, but even a casual player should have access to full on gear progression eventually which, with the 619 issue, they simply can't. Also the Champ / Hero piece issue is a pretty big design failure, imo.
and it does not matter that very good palyers can do a 8 easy on 610 item level
if its a bigger struggle for many people
even on 620
hero only going to 626 is weird
I think an ideal curve would be that, the core players eventually outgear keys as diffculty shifts up. uh, the way Solo Shuffle relating inflation works kinda but not, right? If that makes sense.
people who haven't been running stuff also still think it's DF where you pull an absurd amount of mobs and shit
a lot of people were doing 10s+ with 615 and lower gear
but the random andy i get is not going to do that
Nah, Fuu's right. 90 crests is absurd
The gold costs of everything
you lose upgrades because they made the cost of one mythic piece 50% higher
For materials

heh as a casual myself i'm not sure i want to engage in heroic raiding, for instance. Mainly because i don't want to do it in a PUG. Having a ceiling does not seem that bad to me, and delves offer a good way to play and get a bit of gear. That said, there need to be more diverse loot in delves for it to be the casual endgame.
i actually havent spent a craft yety
because upgrading mythic track items is better
I think a simple solution would be: 626 should be hero. Myth reutrn to 4/4. I think it'd smooth out the issue immensely
it just does not go well with the crest cap system which again time gates your gear progression
Hey fuu, is the wowhead sub rotation guide up to date with all the stuff about sec tech and using 2 sods in flag window and sod pre pull, etc
just mine isle/hallowfall/azj kahet its 10k in 30 minutes smil
Meanwhile i pickpocket a mob and i get 5 silver yet a piece of leather costs me 9,000 gold
yes, the roation part is up to date, i want to refine the optimization section a bit
I kinda like it tbh. I like that im looking forward to netx week because i can upgrade my next set of items. and the week after that to upgrade the rest, etc etc. I feel like at this point in season last few seasons, i was done with the game and had 0 progression left. but now i still have things that can make me stronger
tin foil hat theory, blizz artificially creates scarcity so gold inflation happens. People buy wow token to make up for it. Then release $90 mount and tokens sell out.
it might feel bad that you feel gatekept, but i think thats fine (atleat for me)
i actually kinda like getting power every week but some people might be sad
becuase it means my characters not done yet
eleem also put some visuals in #1271971289396936735, if you want to take a look
maybe they are too good and already killed everything
I think that's a pretty good perspective, Armin. I think in an ideal world we'd have that feeling remain while also allowing for more accessibility in some form for people at lower levels of the game to climb a little easier.
i think they haven't found a good balance yet
i bough one with leech very happy
to keep you engaged longer
i sometimes wonder if WoW should not go toward a more horizontal progression of gear (chasing not ilvl, but different proc, some sets, etc... )
while not feeling gatekept
i think they just accepted wow is a seasonal game now
a lot of people are nervous about committing time to raiding at normal and heroic difficulty i know i was in df s3
but try to keep the falling a bit lower
by either crest caps or content difficulty
and keep trying things
to be fair their move was genius
they created the biggest FOMO with this mount in the existence of wow
and now probably made more money than with the xpac release
I can't be mad because it's just absolutely genius
it would be nice if warband went for ilevel upgrades too or something so alt enjoyers could maybe get more for their time
it also sucks if you come back to the game from a break, most people I used to play with no longer play. I have no network so, I have to try to make something up again. Without previous achievements etc it feels like more work than it's worth quickly
just from selling a slightly changed version of an existing item
its like the best example of low effort development to milk your audience
and rainbow cats
Haha
"join a guild" I can join one, that doesn't make me a regular person in the m+ groups
It's often very cliquey, moreso now, @woeful egret. Because of the difficulty increase, the time and effort increase, etc.
will scam them to come next expansion maybe
very true
don't think they found a season that makes it less so
ye they keep kinda failing imo
but at least they try
think the monthly tendies thing is cool
they are using the cool art team they have
I like chicken tendies
It's easier to bring someone along to a Raid than it is for M+, because you can't really afford mistakes in modern M+ design with randoms. Challengers Peril is.. terrile design, imo.
It's creating even more friction.
the whole depleting and lowering 1 key lvl is a bit outdated
i would not mind retrying dungeons
like ah shit we messed this one up how about go again
if key was same lvl
etc
I still think about Zac's idea for M+. Where you just get to play the content until you beat it. Wanna do a +11? Time it on +10. No keystones, etc. Just play game.
Blizzard: You know what would make the community more toxic for 5 man group content? Extremely punishing mechanics that make the group fall apart from a single mistake because we are also adding in near one shot mechanics!
Have mythic raid gear drop in heroic raid.
Have mythic raid drop unique mounts and titles and special weapon and armor effects
You’ll see a huge upswing in player engagement. People will enjoy the game more too and once not so good players get fully mythic geared out, guilds will try the mythic version for those titles, mounts and weapon effects
it's kinda nice having finite game though
FF14 Ultimates. 😄
i agree with this. i think its healthier but it does sometimes feel weirdly gatekept.
not sure if theres a good solution for it
there's an issue almost no one will talk about (and it's natural i believe) it's the language barrier. EU side, finding a raid means being sure you will understand your teammates. For instance, as a french, i'll have a hard time playing with german players or russian/whatever. It does not help with the whole raiding schtick.
cata p1 was also mean af to healers if anyone remembers this boss https://www.wowhead.com/npc=43296/chimaeron
Chimaeron is an altered hydra and one of the bosses in Blackwing Descent. Pip Quickwit, gnome explorer extraordinare, has been captured by Nefarian and cannot be freed from his cage until Chimaeron is slain. A player can talk to Pip before the fight begins to convince him to activate his Bile-O-Tron, which helps keep the raid alive. Activating t...
you get mythic crests on the last 2 bosses
so there is that
You figured they would have learned from the cata dungeon difficulty backlash
I'd say the majoriy of raid groups just use common lingua franca though.
eu is not that big a place for wow if you dont speak or understand english yea
Really does have to be said how good a change this is.
the crazy thing is that it's not actually super difficult AS LONG AS everyone in the group is well informed. Once you get 10+ and beyond all that stuff gets wild
i do understand english, but more as a written language than a spoken one. I'm far from being the only one. That's a "me" issue, i agree. But that's an issue nonetheless (albeit a small one)
no dont worry
Yeah - I get you.
70% of spanish people dont even read english
me being the scrub I am have only completed 8 as my highest and it was one of the easiest seige runs I've done because everyone knew what to do
I actually hate raiding with voice comm. I much prefer doing everything in text chat which I find is easier for language barriers in general.
No accents, haha. No fast talking.
i don't think it solves the problems for m+
that one jerk with open mic and too much gain
Yeah, it doesn't. But it's just a good change in general.
Like, I point at it and go "More of this please" whatever 'more' of that kind of design is, I don't know.
i'm fine with listeing and writing, though. It's more than enough to me (prefer righting, but that's the old way i believe).
idk it feels like intentionally poorly designed
by the time they made that change, most of the people I was running with got burnt out and are playing classic hardcore lol
Ye. I lead Heroic pug raids every week and I couldn't imagine doing it via voice. It'd suck a lot.
I wonder if blizz is gonna sell crests in the store now, it's the only thing that makes sense at this point
Really? It felt like a natural, good design shift in response to feedback from DF imo.
Remember when they did polls for s4 tier sets
can we get more of that
Thanks!
12 crests per completed dungeon is stupid, why tf would you do 12? at least make it 15 so you can get 1 upgrade per run
wow rly has this cycle of:
- release something not well thought out
- go a tiny bit back on it, but don't solve it
- BLIZZ BEST
- go a bit more back on it, but still not ideal
- WOW BEST GAME EVER, HOW DID I EVER DOUBT THE COMPANY, GAME SOO GOOD
So what you're saying is quit until last patch to get a good game experience?
and its completely optinal content
why are people playing trickster on Ky'veza?
true enough. spent 20 years loathing and loving the game at the same time !
yes, but you get fucked by:
- bad catchup systems
- people in game having experience about the system
- guilds typically not searching for new palyers
i played it on every fight, just feels smooth
Yeah
I guess that's kind of what I do already. I play the last patch, enjoy the next expac popping off, quit afte s1 rinse and repeat
Ds not fun


surely thats the case