#subtlety
1 messages · Page 29 of 1
i wondered why i couldn't get into anything, but as soon as you list your own 12 or finally join a group and look at the queue
there's legit 30+ people queueing for every 12
and then the key drops 1 lower to 11 and nobody signs up
because of how hard stuck people are on 12s
Ye, it's wild
i've never seen queues look like this before in a season
Is the jump really that crazy? I haven't pushed very high myself so I wouldn't know
yes
you're going up 1 key level on top of +10% damage and hp
so the scaling becomes quite steep past 11
I did an 8 yesterday and thought, well this isn't bad at all. So, it's kind of like that up to 11?
Ye, the difference between a 9 and 10 is kinda stark if you were used to X or Y, 'cos now you get both
what kind of overall dps are people doing up there?
I can only imagine how painful a 12 feels in comparison
at the very top end most players are breaking ~2.2mil dps
oh boy, I only do like 1.5mil. My body is not ready
if you're playing sub you won't be able to do top tier daamge
I guess it also depends on how the tank pulls
no matter how good you are
I do that as sin, my sub is closer to 1.3mil
ah gotcha
yeah tanks combining pulls makes a big difference
on top of mobs living longer
I haven't played as sub with proper pulls yet, I imagine it makes a huge difference
like in a +8 i don't think most trash mobs live the duration of KB
it just feels bad, my sin can maintain 2mil dps on 5 targets without cds lol
And then i play it instead of assa and immedately regret it
it's pretty bad
you can do pretty well in a key like SV as sub
since all the pulls are big
you have to decide, do noodle dmg for the remainder of this pack OR send and be useless next pack lol
comparable dmg during shblades tank dmg outside
I feel like NW is good for hitting high overall
during blades you're doing the same dps as everyone else who aren't even bursting
and then outside cds it's pure depression
we all know blades isn't the dmg cd, it's flag
also when you're stuck in that dn chain cause stuff just dies
and missing a lot of bp casts
yeah imagine the DS tree actually interacting well with a spec
We try to save as many people as we can in here. Some just too stubborn.
DS irritates the shit out of me, so much combo point munching
I feel like it's mongo playstyle
kekw assa getting a 6% buff in ST
"we're tuning down sin's aoe and tuning up their ST to compensate since there's a descrepancy"
end up buffing sin overall
they are removing sepsis too, sub looking grim in PVP too. I think even peekaboo rerolled to feral lol
I asked Whispyr to make a sub rant video since fuu is slacking.
SHOTS FIRED
he already did, he did the rant about how we're dooming for no reason in here
haha
can't get any lower if you are already at rock bottom amirite?
the best thing about this situation is there's no way it's not on blizz's radar
Sure there is
that the spec has hit defcon 5 levels of noone playing it
It’s called purposeful ignorance.
i'm trying to cope
black powder buffed 5%
i think i would have to buy a new computer monitor
from punching a hole in this one
Well film it. And we can link it on the forums. Get hits and pay for it.
maybe this is the natural cycle, sin was absolute trash in M+ for several expacs
just fix trickster, let shadowstrike be baseline (out of stealth) and take the cd off of technique
and then got hella reworked into a good M+ spec
What do you want fixed?
so we're taking our turn to be the terrible M+ spec
and then soon we get hella rework
I'm pretty sure FUU has mentioned the armor issues with it
damn did you just say replace backstab with shadowstrike
That’s going to save it? 
they'd either have to cut strike's damage by like 80%
or we'd be crushing meters haha
at least in ST
Nah, keep it
I like how out of the outlandish things I said he picks out trickster
Fix all bugs, add storm to hidden blade, buff trickster
at this point I think we’d be better off keeping fient on trickster. 
poison toggle
it’s pretty comical watching sub dps tank from top 3 on queen to near bottom as ST phases hit
never recovers
Rotating between st with dance up and bp outside as trickster in aoe would be ok
nimble?
I believe that is what you mentioned
armor and not working with fazed is kinda the "issue"
armor could be intentional
fazed seems very much like a bug
I honestly don’t remember. bf never did the spread
So I assume that’s intentional with FW
Was leveling a sub always this ass? I get to press buttons every 5 seconds since I got no energy lol
it is cursed yes until around 3x
no
the dev team decided that combo builder outside of dance need to be more costly in 10.2
That change should be reverted too
result is a worse player experience almost everywhere
Oh that's fun
the statement i did is not agreed on by the dev team, else it would be reverted by now

I think blizz is scared. If they buff it the wrong way top tier players will find a way to break the game because of ceiling
so theirs is obviousely diffrent to ours
e.g. if you look at 11.0.5
the first dance rework seems inetresting
BUT
They are happy when sub reaches <1% in all game modes
I still don't see how it will get tons of value in dungeons. If your tank isn't chain pulling what are they doing?
but for implementation, someone in the dev team thought
they want to add something to make it even more niche
rendering it almost useless
basically
people complain on sin/outlaw about how restealths are bad
the first dance
makes it
I think it would be better if it added 4 seconds if you were max charges of dance
yeah, really fussed about delves of all the things
think that was the idea
best gearing strategy until mythic raiding and 9+ m+
thank god its a thematic change, i was really scared we might get a positive gameplay change for once
what does gameplay even mean if it doesn't fit the theme?
i see some conflicting statements from places to places, but i want it clairified, we are holding flag for blades right? not the other way? and is it fair to vanish for bringing cds closer for some fights? eg extra set of cds on queen?
at least we're not straying away from the theme !
yes, always use blades during flag
yes u hold flag for blades for the next however many hours
both isn't in conflict, as mentioned the first dance idea wise is fine
its just the 6 second requirement that needs to go
hear me out, what IF you could snapshot BP during dance and it was basically chrimson tempest but they renamed it some bs edgy shadow name?
might be better if it didn't require being out of combat, but something else that allowed you to proc it while in combat
this is more about using a flag while blades is still on cd if it looks to be worth, // using flag - vanish to get blades up
vanish puts you out of combat on non boss figths
so you can proc it with vanish in m+
Numerically its going to be a fine talent for m+/open world, which is the intent
^
But the 6 seconds is gonna be frustrating
yes, but thats fine
pulling cds with vanish was good in df, not currently and the vanish cdr and staggered cooldowns of blades/flag is literally removed in a few days
think if they made it 2 or 3 or even 4 would be way better
You dont need many uses of it for it to be good
yea even 1 use per 5 mins was good
it suppose to be every second out of combat gain 1s of dance or smth
thx to the power of our hilarious talents
that's actually crazy that 1 use per 5 mins was competitive
yeah.. i miss 10.5 sub rogue
Good might be an overstatement, it wasnt bad but its compared to wm/mos which you pretty much need for inev
sub rogue in hellfire citadel was the days
i think the first dance, if they remove the 6 sec
is good game design
it is a conditional talent
does not need to be always good
also is on a choice node
so you can skip it
have anyone made a video for detailed rotation changes in 10.0.5 ( @alpine wraith pleeeeasseeeeeee)
if they remove the combat requirements
and add more interessting talents
wouldn't mind
subtleties middle section is kinda 💤
Is any of it actually exciting?
in the end what matters is the result
all kinda basic and bland
outside of shadow technique not really
individual talents don't need to be all exciting
also from what i read on suggestions
making things exciting means
i likely will but not yet some things can still change a bit
we add 12 new talents that do nuclear damageand are active on use
I’m not say ALL, I asked ANY
maybe just a showcase of how krangled things will be
i think replicating is a good node, i think premeditation is a good node
I actually wish sin rogue had a talent like replicating outside of carnage
boring talent
this fuckin class needs work man
You do realize assa mains want to actually spread dots and not have it done for them.
you must be fun at parties
possible
fuu takes fun very seriously.
but also many seem to like carnage

Legit if they swapped IC to sub and lowered the rupture value and I think both main player bases in each discord channel would be happier.
I also don't think sin mains like spreading rupture, it's less time doing caustic splatter
they want to be a dot class
and makes deathstalker talent more annoying to track
Not an envenom class
I don't think you can speak for a general population like that
only middle section
I’m speaking for the people that are long time assa mains.
Not the randoms that just showed up
ask Seli how he feels
🔴 talents which are not well worked out.
TfD after the change seems fine (under the assumption that we lose the 6 sec requirement)
torndo just shows its age
weaponmaster might be better if you add storm
mos is just energy and we solve energy with too many talents
gloomblade is fine in st, but maybe should be baseline
the thing that tornado was made WORSE
to not work with one of our talents
i still find it silly
you mean blades?
yea
i think it makes sense
it would be like on fury warrior
just like
shadow blades not working on secret
how would weaponmaster work with storm? I would imagine it would proc alot if it's based on any target per 1 cast, would scale crazy with targets
Its per cast anyway
great now the veins on my arms
tho thats explainable by damage origin
Not per hit
why they created this shitstorm with sec tech existing like that
or shadowed finishers
i need to lie down
or singular focus
aaaaaaaaaaaaaaaaaaaaaaa
yea
agree
fazed not working on nimble
why? who knows

and nimble not getting the same range improvements it got on outlaw
It's a trainwreck
kinda the 2 things to complain about
both seem weird
the other things are justifiable
sad, the 3 specs I like to play are usually busted in some way.
tornado - blades --- because it would lead to tornado single target shananigans
secret with blades/nimbler --- to keep the power level of the talents lower
Sub rogue, feral druid and WW monk
We should all show determination and switch to assa whenn patch hits, make first week numbers in the single digit range
Wait, you guys are actually playing sub? I play sin and just come here to complain that if I play sub I'm throwing
When sub was real bad in pve it was atleast good in pvp but that doesn't seem the case anymore when even pikaboo goes feral
lets say it this way
subtlety players always find a way

there was that season in MoP even reckful played warrior
We did, but not this time champ
btw. just to dismiss this argument, this does not mean concerns or complaints are not waranted
just because individuals put in a lot of effort to make something work
and most of the time manage to do so
does not mean the problems don't exist
When you guys go it's over
I just cry inside whenever I play sub and it's so much work to be sub par, then switch to sin and top the meters
it is just a big contrast to other classes or even specs
e.g. the extra symbols charges isn't the worse thing
the talent on its own is noticably worse
and there are gameplay adjustments you need to do to make it work
but you can make it work, and trickster does not play like complete garbage
the problem is, you needed to put in a lot of work to even get to that point
e.g. to contrast it to the subterfuge change
or the ttk/ma change
all are obviouse wins
we missed the 5 times deathstalker talents got doubled or tripled
to even be decent
you know straight up that its better than before
then you look at subtlty, and there are many talents
that are not better than before
so, is it bad?
we make it work, as always
holy cope
How does sub hold up in 10's? Am I going to get invited to pugs ever? I capped my crests, so id like to dip my toes for vault.
I really do not like the -15s affix. It is very annoying.
wouldnt be surprised if it got removed
idk anyone who has said they like it
yeah challengers peril is sickening
most players are pissed off it even exists
everything works in 10s
so don't worry
i assume the just do 1-3 free deaths
wow game design rly misses "wiggle room"
currently
Just did a +9 which would've been an easy time, but the same person died 8 times and we had some other deaths so it's like. Woo. over by 22 seconds 😦
okie dokie thanks! SUB FOREVER
11.0.5 might be the worst patch of all time
6th 15
Remove dust, introduce more sub bugs
Yeah, it doesn't really make keys harder
Buff arcane and enhance
puts a timer on content with yapping and lore stuff
It makes them more frustrating
Esp if you've got 1 weaker player who keeps dying. It's not making it harder. It's making more friction
possible, i don't think its a problem if its not overly punishing for a few mistakes
i mean there harder right but its like if i made you unable to see it would be harder
I like the idea of ramping though
its just not hard in a way that anyone enjoys
it shouldnt rly exist at all,ppl where mad before it got buffed
for 5sec/death
now its 15
this is probably 1000%
the main argument is that its just too punishing
I'm not a good player either. I died twice that key (one of which was completely my fault). People die. It's just when it's consistent stuff and you are in the key so wtf. Just trapped.
It also makes wiping on bosses SO MUCH more punishing than before
so 2-3 deaths are almost guaranteed
Yeah
u guys tell me cuz u guys do higher keys than me
if one person die is it usually a wipe
in higher keys
Even the best player can make a mistake sometimes.
average is about 5-7,good runs might not have a single death
depends on the key level and pull
so no, not always
gotcha
you can also battleress
if the tank dies
can be a quick whipe
so who dies is important, a dps isn't always too bad
unless... you need him for a kick
if the dps can run until the tank get threat again theres still a chance
tank dies > tricks of trade my healer 
If they die during a boss it can often be gg though. I did a +10 the other day and, even with my idiot ass in it, we would've timed it. But we wiped on the second boss of CoT. So that's already +1:15 down the drain plus the 3 - 4 minutes of the boss fight. And then the run back. Suuuuper punishing.
Now do x5 for the group and add in run back
I think we were only over by a minute or so, too?
Fuck off with that nonsense.
It's needlessly punishing in an enviroment that already crates friction over mistakes and players dying to mechanics or the boats in Dawnbreaker
it seems that people enjoy the death time mechanic about as much as they would if blizzard just blacked out there whole screen after 1 death
idk fam,i just find keys boring above 10s the way it is and basicly irrelevant and pugs cant rly behave in keys coz they dont know sht about the keys they que so i just play my mage 😂
sap at least i feel fun for sub in keys, the burst make me happy
when i finish a good burst i could feel the success
i find amusement in pvp as sub
Keys just are not fun and a chore this season
Strong agree
maybe i just keep playing sub after 11.05, sub is pretty good in mechanics
ye
mythic+ this season tries to hard to appeal to the top end
next season im just gonna try and gear for heroic raid asap
Does anybody at the top end actually enjoy the changes and punishments, I wonder?
and hopefully sub will be in a good spot for raiding
hardly doubt it fam
I need to time a 10 so I can just chain 10's each week haha
delves are a god send and i dont even like delves that much
but they are straight up the lesser of two evils
The top end are done with the season
9-11 selves should have mythic crests.
Makes sense
ive done 10s on my mage,my rogue is in that range just now but im not trying,not rly that hyped tbh to try but wahtever,it will come
i get not wanting to give the top rewards to delves
but if they make it hard enough it would be fine imo
11 should give Myth vault, I will die on this hill
basically:
- high action density -> so you need to use your kicks stuns well
- high baseline tuning -> so even what in previous seasons ended up a trivial key level is now difficult
- punishment for mistakes -> 15 sec death timers
- a reward structure suited to enthusiasts who can overcome the challenges above via experience, better gear, better group constellations, etc.
the start of the season was wonky because you could afk clear them with brann dmg
Because, ultimately, it's still 1 piece a week
^ all of it is suited at the more hard core playerbase
Being able to upgrade from delves is more than fine.
ye
my impression is wow has always been a kind of game where to get to the top gear it has to be damn near full time job level
maybe im wrong
delves reward is even underwhelming
I'm a firm believer that gear accessibility and therefor mobility is a lot healthier for the game (I.e., how DF was designed. S2 / S3 specifically)
delves are not a problem
it's just vault options up to a point
but if we can reduce that it would be great
Because it's ultimately a means to an end and if the population is ultimately higer iLevel it makes easier content on the ramp up
in older xpacs yes
but they went more modern
tho TWW is a lot of getting back to the roots
sounds like we are dooming on Sub in 11.0.5? What's gone wrong?
so they kinda make decisions like they did before modern wow
we just need to wait tbh
Even if Tier 11 Delves gave you a Myth vault, you'd still be looking at, at a minimum, 16 weeks to get a Myth piece in every slot assuming you had a good pick every single week. So the same as if you only ran M+10's haha
i wonder if the comeback of metzen is related to that
season 2 will be lit for sub rogue calling it now
The power level of the spec stays about the same but the changes are generally a downgrade.
Things that get worse in the patch:
- Talent diversity
- Defensives
- Gameplay
This does not meant he patch is bad, just that it isn't a great update to Subtlety.
i was doomer earlier today but i was also breaking mentally
its not rly dooming anymore
i think sub will be good season 2
i think 11.0.5 is fine, just that we haven't seen clear benefitial chanegs for more than a year now
whispyr said that sub is having growing pains but he think shadowdust needed to go
i think hes probably right
and sucessively lose options, defensive and add more talent options to the pile of "useless/outdated"
it depends what pov you take
basically, from a objective pov
he says it limited design space a lot
dust is not a problem
i think thats probably true
but it is precived as a problem because the dev team does not like to have a wide design space
basically
i agree with both sides kind of, if sub wants substantial changes than dust probably needed to go
the removal is only because the dev team does not want to deal with it
removing is a easy way to allow them to remove a lot of thought when designing
i could see that
and removing it is fine
if there is effort put in to improve the spec
so far there has been zero effort put in
thats why people are upset
I'm still firmly of the belief all of these are stepping stone changes originally intended for launch, in prepreation for a rework but, well. We'll see.
i wish that they had those big changes to sub ready on same patch that they remove dust
i dont really consider .5 to be a huge change in design
itll move stuff around
just from a developer pov
lets not even talk game design
think of any application you use daily
yea i agree
lets say your email program
lets say outlook makes the following changes:
- you can't send emails to any non microsoft email anymore
heheh is ur day job leaking into your wow thought experiments
but you can set up a proxy that makes every email adress look like a microsoft email
so, no problem, right
also
microsoft might re-work the send process to make it more secure
so surely in a month or a year
it will add the functionality again
thats essentially what we discuss
sure, maybe emails are not secure
but does this mean you should remove the option to send them to any untrusted source?
fuu may i ask how do we fight against ret pally when we both have burst skill? i feel like its hard to win in M+
can't win in m+ in aoe
yea its a bit sad
the refunding cd idea is cool
but they dont want to fw it
so its like the only time we can ahead is when pally dont have burst?
i see what yr saying
dust was not the main problem, the problem was how cooldowns are set up
and it was a known problem
it was brought up in discussions with devs in this discord
see i didnt know this part but yea i can see where the anger comes from then
so now, we are a year+ after this discussion
and it turns out, cooldowns ended up a problem, just like it was predicted
but the solution was just to remove dust
now with that
we see other problems of the spec
that got covered up by dust
fuu lemme ask u, do u think sub burst should be higher
or would you rather " raise our lows "
its currently the highest in game or one of the highest
if the question is
is the "high highs/low lows" design a problem
i don't think so
the best versions of it had frequent burst
u dont mind subs lows right now or u do ?
the lows feel worse because energy costs are so high
would u take a hit to our burst to raise our lows
and finishing spells are partly undertuned
i look at envenom and i have to agree
i do think lows arn't the problem
its rly how damage is spread
how frequent you are able to burst
He was on rogue and DH got moved probably to other department
let me show you what i mean
to get more burst windows we need worse burst
( if yr a dev )
like devs have to think that some part of sub is busted right
so it has to be our burst so they would compensate
beautiful burst
do you see anything outside of the 90 sec burst?
yea i get u
like
the frequency of burst and high depends on overall tuning
e.g. 1 min flag
would allow more burst
blades isn't even that big in impact
the overall can be adjusted accordingly
I dunno honestly under him sub lived up to the fantasy it was always meant to have, burst spec and dust made it happen now... It just feels like we are not going back to the flat 10.1 profile nor are we a burst spec, just feel like wet noodles
this is a good discussion btw.
because i think this isn't done propperly across specs sepecially if you consider more than pure st
Dust just makes us cast it more often
like, i think there is no option to compare all classes well
From the old flat playstyle
information is a big issue in wow
maybe its my own imagination but if we have 2 Flag stacks with blades will it have a great impact(like still 1.5min cd)
Dunno how it is in other class servers but with all the work you guys do here to get info and input on playstyles i feel its just easy for them to take a fucking look into the pins of these channels
thats a decades old discussion if we go at it more phisolophical
what point are you making though
But hey might be asking too much of the new management
with the information issue
basically
you are correct
there is a LOT of information out there
simulations, wcl statistics, r.io ....
the people dont interpret it right
is that it
theres too much info for you possibly to interpret all of it correctly
but there is no easy way to compare/use this information
ic
so there can be 8x the information out there
it does not matter, because its lost information for 99% of the player base
but to discuss what rly is the problem with "too much information"
the people
basically any guild doing boss guides
or
mythic dungeon tools
they remove creativity
you follow echo/liquid in how to play a boss
what combo to play, how to handle cooldowns etc
it removes a incredibly high amount of fun from the game
same with mythic dungeon tool
was probably the worse thing that could happen to wow
because only the top 0.1% will do their own routes now
MDT is quite weird rn, i found in "Wake" the process isnt that right so 
i was gonna ask
everyone else mindlessly follows a given route
do u think routing is dead
there is a certain irony
because simulations can as well be a problem but a diffrent one
i saw casual sap one dude and skip a pack in scythe and ive done that ever since (pugs will pull it sometimes but im just saying yr right)
i do see how people approach mythic+ for seasons now, playing in a non top world rank
exactly
thats the point
the top end creates the strategies
which are played
it removes individual players creativity
and even worse, a lot of peoples ability to learn the dungeon naturally
do u think this is wow exclusive or do u think it kinda has to do with the get good culture in every game with a competetive mode
for simulations it can be a diffrent problem, ill give you one example what i mean
i dont know that its one or the other
but the idea that everyone is slowly minmaxing every competetive game to death
i found out that tab targeting between 2 targets to maintain find weakness with shaodwstrike is a win
its ~0.8% dps
so now that you have this information
you feel incentivised to do it
while without it
you would never do it, and maybe had a better experience
and its so funny because you answer questions and tell ppl its about a 0.5 % dmg thing
and i think ive seen u say that about at least 6 different things
so alone the .5% is nothing
but add all those together
some of course being closer to 0.8% and shit
simulations are good in finding the rotation, and its not as harmful as people assume it is.
The information is basically sued to create guides, which allow people to improve personally.
Ofc guides do to a degree also mean the average level of play goes up.
its death by a million .5% dmg increase cuts
but to get to the root of the problem, any game then more its solved, becomes less exciting
if you ever played a game thats new
and had a blast
to after some weeks or a month
get back to it and find yourself not enjoying it anymore
i watched fuus guide then i do well in Mythic raid but i still trying to get the rotation in M+, looks only a little different but still mess up with Storm and SS/BS
it is likely because it was less optimized before that
when a game releases, people try out stupid things
and you too
so your stupid strategies work
but then more power level and meta becomes figured out
then less of these strategies work
because they are inefficient
so any game runs into the same problem earlier or later
just like when Augs released and people try every spec on them in 10.1 but finally figure out the best spec to suit it?(Watched 18 Unholy + 5 Aug + 2 Tank in the 10.1 Raid before but after 10.2 the best team for aug is DH, Priest,Mage, Druid)
and now we have videos of high keys saying ( NO AUG )
lolol no shade
its just funny
casual the goat 💖
dang i missed the rant
i think after aug nerf it amplify the ST dmg loss
I messaged wowhead using the "contact" us tool for reporting issues, but if you are on the "Season 1" tab and you try to navigate to other tabs the hyperlink is broken. It takes you to guide/classes/priest/subtlety/
This is just for the sub guide i've seen so far
So basically 11.05 isnt going to change sub too much in meta as It Is rn
It does not change the status quo no
Ok ok sub deserve a bit of love, imho the quality of Life changes of this patch are good but spec needs a modern rework.
dude are we the only rogue spec that casts slice and dice now
IMO the removal of dust has alot to do with battleground blitz as well, sub rogues are gods in that mode beccause of it
or no
What
Just cast eviscerate 
wasnt there discussion of still needing to press in .5 or am i a tweaker
I just hope that sub keeps its idenity in being one of the harder specs to play in game that requires effort, but it seems like they are trying to make it more mainstream and make it so your average player can polay it and not have to use as much of their brain
Sub isn't some overly complex superspec. It's unintutive with weird rough edges. Making it more playable is absolutely a good design goal imo.
u dont know how happy that makes me
get that shit off my bar
what happens if you shadowstep into boss with web tied on you in mythic rashanan?
does it remove web or
i kill everyone btw me and the boss right?
Yep
noted
Or well, between you and the other webbed people
Which arent shadowstepping
So just dont
oh, let me check
the tab on top or a specific link
i see what you mean, ill ask the stuff to fix it
all navigation links include priest
its actually kinda funny
should be fixed now

thanks for mentioning it, was a easy fix
only a theory, but we found a more efficient way
thank god
first thing im doing tuesday morning is seeing if new rotation is out
i put off learning shadowdust cuz its kill, but whatever the new raid ST is im excited to learn it
im excite for echoing 📈
what r they doing with it
is there something weird going on with sims for sub? It keeps failing for me
supercharger is the new echoing and its good
make sure you don't use a custom apl
no custom apl just swtiched verison to nightly and it worked. was using latest
screenshot of the issue. Seems to be talent related so maybe
looks like a parsing issue with your talents
it plays diffrently
is there currently a problem with latest raidbots build?
possible
no idea
let me quick check
yes
seems like latest is already 11.0.5
so you can't import current profiles
ye okey so my assumption was right. thought that the patch is weird although there it says live so i was confused
Simulations information:
Please use weekly or nightly version for your simulation, latest switched to 11.0.5 and as such won't work with your import string.
Question: how is the "gameplay" exactly worse? Is it only worse, if I enjoyed Dust or is it general worse? If I played m+ and therefor the brew build and enjoyed that, should I also expect worse gemplay?
Because I had the assumption, that the new gameplay, will be over all closer to the brew build experience? Or am I wrong?
no
aoe is very similar
but raid/single target is diffrent
you miss cdr on dance, as such are always starved
Okay, thanks for answering the question 👌 ❤️
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Yo, i have my shadow dance on my main bar out of stealth but not in stealth and it's annoying that i cant use it whilst still having subterfuge, is there any macro or anyway i can cancel subetfuge and cast shadow dance on one button ?
How is sub looking for the next raid?

As in 11.1? Who knows!
same as now
if you mean the event raid
i thought u guys had early access
It can't be worse, am I right? 
so blizz just tests the raids internally??
they had beta testing for brd it’s just a who cares thing
heroic only 4fun raid
not really relevant to anything
I'm talking pre ptr. ptr is for everyone
they design the entire team and classes internally, test heroic on ptr? really?
then yea i’m pretty sure they didn’t give anyone special giga early access for a fun event raid
We haven't evne had any info about 11.1
cause it’s just
so irrelevant
if u actually mean next retail raid and not brd
then it’s just too early
but brd is a fake raid
it’s like timewalking
what made you think rogue theorycrafters had access 👀
“early access” for top guilds to test mythic and shit does not happen 5 months in advance
there was no 11.1 ptr
for real raids
the ptr atm is for 11.0.5
hmm but i heard it's for mid Q1 2025
Q1 2025 is a very large window.
where you getting all these infos from my guy
I assume part of it is that the Anniversary stuff ends January.. 8th or something? So speculation is that's when 1.11 is hitting but like. That's ppppppure speculation right now.
We've had no info, nothing.
even “mid q1” (feb?) is still forever away
people assume 4-6 months / season
influencers/streamers
tww is assumed to have shorter seasons
but how short is not yet figured out
4 months seems to be the minimum
so you can assume each season is 4 months
and maybe gets delays that make it last longer
I'm expecting late Jan / Early Feb for S2.
as usual if its without sources theyre just saying shit for engagement metrics. Glad you came here to ask and check if true, thats commendable 🫡
I mean theyre probably right, because thats the usual release cadence of wow
But no theres no secret early access where everything is done 4 months ahead of time
The game is barely done when it hits live
Think it was confirmed new content patch will be in February next year
Just like sub 
We are stuck in 10.4
so we will be nerfed for last boss cause of next week changes? we cant do flag-vanish-blade on sheild
I guess I'm not the only one who will miss Shadowdust? :')
man i was so excited to see a new pin in the channel
i thought we got extra changes for a second
We still could. There's still time!
The BfA change to Shuriken came without warning, iirc, so maybe the reverse can happen
thats what im thinking too
or the same thing can happen LUL
You login and Sectec is just gone.
YUP
and their excuse will be it's "too buggy"
but instead of fixing it they just remove it and don't compensate us
sounds like something theyd do right
Thankfully I don't think anything like that is gonna happen.
can only pray xD
We don't break anything enough to warrant it 
same..
wait for fuu wowhead post 
How about here 
only with yo dad
Does his dad play lost ark?
whats lost ark
i only know queen GYATTSUREK
Tf
Haha. Prison.
How is it on queen?
ass
are you at least top boss dmg?
no clue
I watched dratnos kill yesterday. Their rogue was up there and bottoms out when it’s ST. Never seems to recover
Oh. I thought you were talking about a LA boss
is it gonna be our goat finally calling blizzard out :(((
it won’t do anything, I just like watching fuu post angry messages while still ending with “good”
bliz pretty much at the point. 1 dagger spec works. Deal with it.
Is the bug with Lingerng Darkness and Mandate still a thing?
i mean technically is a number buff so good isn't complete BS
It looks to be ye
but man
insane OL got aura buff instantly
and sub is just dead on the side of the road
literal roadkill
It’s half of what assa got in ST. It’s not good in any way.
you all dropping the bar so low it’s hilarious. Keep rewriting the definition of good
just a technicality lol
good as in
generally positive
but yeah
it's so fucked
It’s not. Worse game play and a patchwerk 3% is piss
and same in dslice too right
kekw
it literally is bfa shitshow no
Not quite
aren't we pretty bad even in raid now tho
like not for rwf level
just normally clearing mythic
It’s still within in 4-5% overall. You’re just inting prog when you could be running assa except maybe on queen.
ah so not like the 20% in keys
kek
new lost ark raid on wednesday tho
big stonks
have fun
Ok guys am i still playing sub on ansurek on tuesday or what
Need someone to spoonfeed me the info
Dh tc saying stuff is getting shuffled around on ptr atm? Tons of bug fixes for dh (unnoted)
Altho idk where his info is from
Any datamining happening? 
Maybe our bugs getting fixed too? 
leave it to naruto to be this high on hopium
dh playerbase vs sub playerbase kekw
Their bugfixes are all negative I don’t think they are happy man 
LOL
imagine having bugs that help ur dmg
laughs in flurry/shadowed finisher/sectech
We have some of those, the ones dragging us down are just bigger 
Flensing knives 
HAHAHAHAHHA
I mean it’s 2-3%
not in keys bro
With changes can we just macro sd and SoD.
do we not already lol
just have symbols macro'ed to something else as well
We don’t
so u can use that when ur holding dance
ah i meant lie
have symbols macro'ed to a 3rd ability
like i have it in both dance and sectech
there's no situation where i have all 3 up but only want symbols
!bugs
Rogue Bug tracker: Bugs - Subtlety Rogue
rly?
basically when im trying to send naked symbol, i press sectech if i have only dance up, and dance if i only have sectech
lol
when i have to send naked symbols i usually don't have either dance or sectech right
for example, the 3rd symbol coming right after triple sectech
2 more days
When’s reset
wednesday
Time
no idea
4:00 utc
That’s 6 for you
That’s in approx 58 hours (little less)
That’s less than 2.5 days
Therefore I denounce the bozo claim
Fool
Should've specified minutes
I think that’s up to the jury (all remaining sub rogue players)
Yeah I mean with how many of us are left, multitasking is necessary
Seems valid
See you in 3 days
(Na will be in a 20 hour maintenance)
lucky if it’s only 20
Hopecore
I wish we didn’t raid on Tuesday.
Same lol
fucking nightmare fuel
Nah you’re the rac, the co, the on. The raccoon
Hey dudes just popping in to check opinions, just a casual dude who still likes mog hunting and questing etc on top of dungeons.. really trying to settle down on something and wanted to see what you guys thought of sub in open world content
sub has a great amount of burst which is really great for outdoor content imo. fro me i can usually group a big group of mobs, blow up all my offensive and defensive cds and kill them all
the downside is that if those cds araent up, youre not really capable of doing anything
Yeah, Sub is really good in open world content. Also old content too, just a lot of useful tools and burst for it.
so i f u want an approach where u go mob to mob sub might not be great for that
!log
You don't really need burst for everything, and typically your out-of-stealth blasting can do a decent chunk which is nice. Also shadowstrike teleports which is very cozy for open world content.
ngl this sorta pisses me off
STOP THE CAR BRO
Would it be any better as gnome playing sub?
how is sub looking compared to ass in 0.5
ik that raccoon is prolly dead but i hope there was some miracle for it...
With subterfuge way down the tree now you can't even use that while leveling anymore
Oh ok never got too far in sub so not familiar with the aoe in mobs but I really dig the idea of sub just didn’t want to gimp myself lol
even further behind
oof, why is that
all 3 specs get buffed but we lose dust lol
yes
timers are alot better for sub
Yeah now I’d have to figure out what race to choose
we do?

I am not paying to change race for an endboss

they hated him for he told the truth
someone needs to put this guy back in the rubber room
None of us have left the rubber room. 
Im in the padded room
!UP
was talking about this last night but
that whole triple sectech shit
or even double sectech
just not it man
let us do it once
but do it big
but wouldn't u rather a single sectech so strong that u actually see the mob's HP go down even in super high keys
like 100% to 65% in a single cast
god just thinking about it makes me hard
I’d rather the clones go away and Sectech just amped Evicerate with an aoe splash
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Fuck pet dmg
oh yeah that would fix a lot of bugs huh
why havent they done that already lol
or even just make the clone animations purely cosmetic?
anyone elses details just not show charts?
damage graphix is alwasys empty, and chart viewer rarely works
I mean, it would do the name justice
secret technique seems like an amp or smth
not a fucking ninja gangbang
solid idea
they could make a new shadowy visual for it and everything
so many good ideas in here
Yeah buddy we ain't mages we're getting NOTHING
how many make it into the game lol
very few

i've always thought the devs should have a direct line to the theorycrafters in the class discords
and have more communication
since the theorycrafters here are essentially doing the jobs of the devs w/o getting paid
will ptr servers come back on at any point, i wanted to test out the new rotation
they do
nothing stops them from making a discord account
unless blizzard somehow literally writes "no talking to players in discords" into their contracts?
iirc they were having good communication during the rework, and then after they stopped
now they mostly pay attention to what people are saying in places like the wow forums
realz gap i guess?
that guy sounds like such a cool person
from what the raccoon man and Armin were saying
yeah realz is a lad
but he's only one person
dude used to be a serious pvper as well
Feel like trickster build is better on some keys such as tirna or arakara
DS brew is so dogshit on 2 or single target situations
DS is objectively better in ara considering how many big pulls are in that place
Get all those ruptures out. 
i still feel like DS isn't all the sims crack it up to be tho
im REALLY not seeing my damage spike in stuff like AK/NW/Mist first pull
compared to trickster
with the changes for sub - is there any reason to play it for silken/queen prog over assi?
If we all swapped and dropped the play rate of sub to near 0 in m+ and raid, would blizzard buff sub or remove it entirely 😂
Just continue to ignore it if you look at bfa as historical data. 





