#assassination
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Something else thats bursty but actually good sounds cool
ttb 1000% dmg got it
These pixels are very real Mr developer
Kinda based


gz agreon you broke realz

tiny not-toxic blade
i can KINGSBANE
Capstone: shiv and tb are now two separate spells
Tiny extremely toxic blade
Kingsbane is one thought but was that actually good or is it legion nostalgia
it was good
Good like strong or good like fun
hey, I'm not 30 yet 
(Fun is always better)
kingsbane WAS SOOOO GOOOD MAN
Okay boomers
Google kingsbane what it do
Releases lethal poison within The Kingslayers and injects it into your target, dealing (81% + 81%) Nature damage instantly and an additional (52.92% of Attack power) Nature damage over 14 sec.
Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 15%.
Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 15%.
Ig it would count as another lethal poison
it was a poison where you could build a big hit on last tick
Surely this isn't broken with shadow dance + 100% application from stealth
Poison
SURELY

Would it affect our rotation at all

Other than pressing it
now imagine if you could time coldblood for a 100% crit on the last ticks of kingsbane
Looks pretty hassle free rotation wise
I mean i dont mind slight changes you have to plan around
But for sure can't exist in a world with 100% poison app + shadow dance right
Like surely
this 100% poison app will be changed for sure
Right now it does nothing
Kingsbane as choice node vs TTB is interesting but right now it's juuuuust possible to get that + Dragon Tempered Blades at the same time, and I'm not sure how to balance it with/without, it would be the ONLY way to play it
honestly i do like TTB, i just don't think it's exciting as a capstone
Name checks out
If I add a required point in each path, Kingsbane becomes a more likely capper option in that row
some kind of iternal cd for proc? to work as if only one letal
Ttb definitely seems a little weak tho like its a damage buff on ONE ABILITY that you press every 25s
wouldn't it make some sense to replace TTB with some sort of execute related thing, since its under zoldyck
hi im here
perhaps make it so shiv nature amp is like 50% in execute or something
just a thought
Did you like kingsbane?
dfa enjoyer
Fake one trick
this type of solution totally reasonable in any circumstance where the benefits outweigh the costs, but at this point it sounds like a hidden "F U" to the player who thinks they thought of a cool combo =/
realz while we are talking about ttb is it possible to split shiv dmg/ utility?
I really don't want to
Since kingsbane is a poison it would have synergy with zoldyck
already too many buttons
I'd sooner delete the utility aspect than split them into two again
raging assa keys 
assa keys 
yes
Like the spec with the worst use of the enrage dispel is the one that gets it
Little awkward
There was a version of the tree where Shiv was on both trees
so Assa had 2 charges
but none of the other specs liked picking it, felt like a dead button they had to path thru
realz what if your non letal poisons had a % to dispel enrage ? too broken maybe...
I can only imagine what busted combos people would come up with in pvp w/ 2 charges of shiv

better shiv than garotte
Lmao imagine 2 charge 20% poison damage oh my god
enrage is a topic
after leaving a 8 sec kidney, enjoy your 90% movement speed reduction 
8 sec Kidney OUT
shiv could have 0 cd and every 20s the next cast is empowered?
2 shiv charges? 
Too complicated
that way you could use shiv to dispel when needed and keep the 20% dmg
Sounds clunky
Honestly i think all the solutions are worse than the problem
novel idea but not worth the cost of buff/timer tracking, easier to just have a button that you can use when it's off CD
Tbf I don't mind removing soothe from shiv

it's not crazy
yes, but no one wants that
ppl stop caring = ded gaem

kingsbane
kingsbane!
u wont
He kinda got you oxi
Kingsbane plz

Watchu gonna do
@gusty mirage thoughts on a talent named Bane of Kings replacing TTB?
good idea
hey i just want to add u on bnet whats ur id oxi
garona's dagger perhaps
we should also replace shadow dance and call it sneaky shuffle
how about that one @strange python
lol
you can save me from reclears?
I prefer Umbral Waltz
best wow dev ever
i was more thinking banhammer but it was a bluff
The man wants to quit the game
my name hasn't changed either so i guess you were bluffing too
You banning him is just a reward

Band of kings #assassination
yeah I don't want whispyr to yell at me
ask him about his frozen egg sometime
is this a setup
Add smoke bomb back for PvE and then Assass has too much utility to also have an Enrage dispel so remove that from Shiv, fixed :)
I'm ignorant, is that a bad idea
Have you ever had a microwaved egg?
Depends, is the egg already cooked?
honestly, I'm not sure. The sus part was when he cracked it open on his counter-top
????
I'm gonna see myself out
Removing sooth from Shiv is a pvp downgrade tho
i've got this great idea for a new pvp talent
is it kingsbane?
Barely a downgrade
removing a soothe from a class entirely is also a dungeon design thing
When I worked at a bagel shop, we had this carton of egg that you would microwave in a little cylinder container and it would fluff and solidify in the shape of the container, to then throw on a bagel sandwich or etc. It was exactly the 3/10 type of egg experience you'd expect
Even better, make cold blood make the next ability you use that crits remove an enrage
yes exactly, not something i can do on a whim
Exactly. So now add a frozen egg to this mix
Whatre the chances of Sin getting Kingsbane back?
I'll take it
tbf it's very unlikely that assa will have prio in m+ from the other 2 rogue specs, and they won't have soothe
idk about that lol
chance #1, Eskwyre make the case, court is in session, you have 60 seconds to make your opening argument
the assa tree looks quite good for m+
Cracked it open and stuck his fingers in
hurry @cursive summit
Kingsbane > Sepsis ๐
LMFAO
It was certainly an experience
Bone spike > kingsbane > sepsis?
As an actual lawyer, you'd be subject to discipline from the State Bar for bringing a frivolous lawsuit @cursive summit
I think Kingsbane fits more thematically than Sepsis
As it interacts with poisons
they are 2 different things
Sepsis IS a poison tho lmao
Also I just wanna see some obscene numbers from Dragon-tempered blades lmao
Mayhaps a chance for a choice node 
poison bleed 
choice node with dragon blades? ๐
indiscriminate carnage seems like it'd be very fun
but imagine only doing aoe once every 1.5mins in keys
the Judge has reviewed your case and dismissed it, Sepsis has the right to exist and its life cannot be cast aside so casually as such. The court would prefer that future arguments need not be baselessly rooted in Talent-on-Talent violence, and seeks a more harmonious solution. COURT IS ADJOURNED
the court is mean

kingsbane from above

the perfect talent
the 'could be a choice node' is closer, but came in too late, 2 chances remain
@sharp falcon do you work on the outlaw tree as well? Wanted to say kudos to who did, looks great so far
for my alt in Dragonflight
ye
Based
i just wanted to say i think kingsbane would be a fantastic addition to outlaw
I had some help from Vhell esp on Outlaw but I'm responsible for the tree
I'll cut you
then again rogue could be fun to main if shadow doesn't turn out well 
have you seen the shadow tree?
As an outlaw otp it did a great job of getting me excited
Outlaw looks really good
we Outlaw chat now
rogue in general looks amazing to me
yellow names invaded
not again nooooo
here comes "can we keep 100% dance uptime pwease ๐ฅบ "
first the outlaw people took over outlaw and I didn't care
I like sin almost as much as outlaw but outlaw goes brrt atm
no ty
outlaw = BIG nerf before release
shut your boomer ass up oxi I'll cut your garlic supply
i saw the green pfp and the red name and i thought you were realz

tons of things will get nerfed, tons of things will get buffed, tuning very much TBD it's super early


Yea that's why I'm holding out hope
It's day 5 of the trees being released, why are they not perfectly tuned huh?
WHY MR DEV answer 
y'all talking a lot of smack about outlaw for people in muting distance
ronkles pirate enjoyer?
o shi
outlaw rogues smell like poop

well if the problem with kingsbane is dragon-tempered blades being too op with it, couldn't they be a choice node?
Not you you have a free pass
Indeed
Outlaw is great, I've always been a great proponent of outlaw
fair
shhhh let it go through
it being 15% per poison is easily remedied by nerfing the 15%
I had alot of fun with outlaw in BFA but have become a sinner as of later
whispyr really do be typing up the bible huh
new copy pasta
it was nice knowing you guys
the problem is that the talent need to stand alone and not be crap if not using tdb
is that not all you ever wanted?
yeet me off this mortal coil
shut up, they might not do it if they realize it's what I want
true
or something like that
whispyr stopped
Did he backspace it all?
He went afk to get his shotgun before finishing
just a idea but what if kingsbane did increased dmg not from poison apply but every X energy spent?
HES BACK


Has he fallen asleep on the keyboard?
he's about to drop a whole ass essay

hi it's clown #2 back from hibernation, but what if you gave poison bomb 2 ranks, with the second increasing the proc chance, that would get you the point you're looking for to block KB and Dragon-tempered, would just hard-lock you out of it. If you still want the Dragon-tempered+carnage duo, you can then cut a point out of scent instead to balance it back out. Yesterday writing the spreadsheet I came up with sorta this idea Change zoldyck to a single point and swap with poison bomb. Give Poison Bomb 3 ranks instead which increases proc chance as an option to minimize the variance on the effect. When poison bomb procs, change it to put a debuff on the enemy instead of a ground effect. Which if we're trying to get another point in, could just be a zold 2-pointer right.
So instead of image 1 like now, you would get image 2 where now you added a point into that middle row and cut off the kingsbane. If you put scent to 2/2, you could then still have this image 3 thing going on with both.
(graphic design is my passion)
I SEE KINGSBANE, 10/10 I WANT IT

o shi
Based
Yeah, I do agree with Whispyr, as much as i'd love the DTB + KB, it would absolutely be too ridiculous
would also help with the issue (in my opinion perceived) of having zold be stuck in such a nightmare column with no prospects in life
might make the middle row too strong though
dunno
that can be fixed with tuning i'd think?
I mean it's kinda hard
dashing is already at 1 energy per crit, and you can't really make dragon-tempered give half a poison or something
could make the secondary poisons 50% weaker?
or make kingsbane pump buckets so you want to take it
think putting zoldyck execute there would overload the middle no?

especially a 1 point zold
half poison for the inevitable partial partial ticks
1 point Zoid but nerfed a bit?
i'd prefer to leave zoldyck in the same (left) row as blindside, it's sort of the generic nature + execute row atm, sepsis fits that, ttb fits that (i know it's not loved but yeah), and Kingsbane would fit that
makes sense
making bomb better and 2pts is interesting and at least solves the immediate problem as stated
I don't have the bandwidth to change the function, but I'm interested in the suggestion regardless, why is that change desirable?
(debuff vs ground effect)
the issue with poison bomb right now is it's kind of a tiny aoe
so if the boss/mob is moving, you can just straight whiff
ground effect is flavorful and technically aoe which tends to be welcome?
it pure misses?
having it tied to RNG, and having m+ affixes like sanguine, and being a tiny aoe makes it kinda aids in m+
Mobs move way too much for it to be effective in an aoe scenario and even in raids
I think you should add an ability called swirl the poison that gives assassination one of 5 random buffs with the chance to get multiple
What if pb has poxstorm passive or something similar tied to it so when the pool goes out, it spreads a little pox dot on everything
no plz
And have it be a finisher
go back to the outlaw sewers
what if PB still had a ground effect that made anyone entering it get a dot?
they increased the tick rate to try and help it out, the full effect doesn't miss, but it's fairly common for things on the edge just to get half the ticks for example. Putting the range up is another solution, but the tldr is just it's very inconsistent
I'll look into what it would take to increase the aoe slightly (assuming and assuring it doesnt break CC), and changing functionally isn't out of the question but it has to be a backlog, low prio, thing
you don't really have a control over when it procs or where it places it
I think this is a good middle ground?
could also have a visual ground effect while applying poison bomb debuff on target
you might tab to a mob on the edge of a pack
and get a proc
and then you're like well great, half this pack just isn't in it
anyone entering the bomb while it's up getting a dot is also an interesting suggestion
i like it even, but still have to set it aside for now

fel toy but PB
Clipping is one of my favorite bands they have no issues
make it a poison cloud with verticality and then have it turn the entire instance groups screen green like when you try to go into the blighted lordaeron
fumigate the whole raid
lmao
mustard gas rogue 

What about target that gets hit by bomb gets a debuff that radiates dmg to mobs around it, so it kinda follows if the boss moves
New horde balancing racial
that's a plague
If you're undead and PB procs, make you yell dialogue from wrathgate cinematic
๐
Yeah, change it from Poison Bomb to Plague Cloud lul
have it follow the mob it procs on
whats ttb and whats the problem with it?
have it follow you like a stink cloud
Tiny Tim buttons
i'm more interested in tuning it appropriately, and putting it up against a compelling active as a choice node
Tiny toxic blade
oh is that the shiv thing?
moreso than deleting it outright
the noodle you press every once in a while does slightly more damage
Omg just like real life
Yea current vault Lego
I understand
too real?
Or ttb increasing the poison damage increase debuff by 300% 
replace it it with bonespike
is it out of the question to make ttb buff poisons even further
presenting ttb as a passive alternative to a cool active is better than having it be the sole capstone yea
or we forget everything and make ttb do 2000% dmg for the fun
yeah I'm only sorta joking about deleting it, but I think the philosophy just is different. I'm just overdosing copium that shiv isn't a utility AND damage button at the same time and that it could still get separated out into toxic blade/shiv like they did with between the eyes/kidney shot
realz already said it ain't happening
Too much loaded into Shiv
down with the copium
it makes me sad but it is what it is
raid utility, sooth, and dps boost, kinda dodge for a single button
Just not gonna talent into shiv on raging ez
I also find it weird that shiv is like a button that does 0 damage and then seeing 500% on the talent tree is just... what?
They changed feral spirits because of it being a dps and defensive cd
TTB should just empower envenom then to make it ST focused still.
delete the soothe and we're good
if it's a rotational damage button, then I feel like it should at least do some damage baseline
Shiv might get a damage boost in DF, won't know till Alpha, or Realz spills the beans lul
If I add another button by splitting them back out again when it was a pretty successful (even if not perfect) change... someone might just throw me out the window
Then itโs just a raging blow-esque button for sin
was it a successful change though? asking honestly
yes, the moments where it clashes meaningfully are few and far between
Can't wait to try out the energy reduction on all of our finishers, gonna be pretty nice
Making atrophy poison exempt from shiv would also help
I personally was just happy for -1 button tbh
on assassin 99% of the time just used it for amp, even in pvp, cuz how much am i really missing out on? not much
Since the introduction of the tier set shiv wasn't really a soothe for sin anymore
i like the -1 button but i hate it when the party need that enrage dispel and i cant because its on cd =/
and other specs it was ignorable unless you just so happened to need to minusEnrage
The only reason it didn't clash more was because you never played sin in M+
you also didn't play sin in m+ where you needed the soothe 
Having to hold shiv during vendetta because a big boss dmg comes 30 sec later 
But maybe TTB should be an amp to another spell to move the spec towards poison fantasy, opposite the bleed build on the other side of the tree
sounds like they shoulda brought a hunter or druid
I sure did bozo 
you're a bozo
yes?
depends on what happens here honestly
we can both be bozos there's room for everyone
amping what?
Counterbalance TTB by being a never used m+ talent such that the soothe portion isnโt impacted
if the suggested garrote talents end up making garrote a fun button for outlaw/sub, then i'd rather have that over shiv
Raging shard? Sorry. Dps loss. Wait 10 more seconds.
isn't it already a poison button
wanna raid for me tonight, just teleport into my body so we don't break tos
buddy I don't want to raid my raid
Personally, yeah that's probably right, my M+ play was mostly Outlaw in SL, sin for raid/pvp (and a lil sub pvp)
what makes you think I want to raid yours? 
because you love me?
I do but that's too much to ask
wdym
also I had a fever dream about a choice node between crimson tempest and serrated bone spike
I mean itโs hard because we donโt have many poison active buttons. Shiv in raid is never utility but making it impactful in ST with a talent feels awkward. If itโs just utility soothe without the talent then you arenโt missing the damage in m* and can hold for when needed
but idk if that's kosher
I had tons of fun with sin in season 2, but even then holding shiv felt really bad. Since the tier set introduction it was really really dead.
๐

that'd actually be great for cleave vs aoe situations
dont you think its a problem to remove shoothe with the way dg are designed right now ? you almost cant do a dg without the required utility button (thinking shoothe in raging, dispell/decurse), making some classes mandatory for some dg wich feel bad if your party doesnt have one of those class
Isn't deathspike riddled with bugs / weird shit
if the suggested garrote talents end up making garrote a fun button for outlaw/sub, then i'd rather have that over shiv
if that makes sense?
shiv is sin only in df?
yup
(tentatively?)
yes
for now yes
Good
I played some sin in M+. It's hard getting yelled at by your warlock for not holding shiv for enrage, saying "you do shit damage anyways just hold it"
Keep it that way thanks
no im like taking garrote even without stuff in my tree for it, and were probably getting interaction with it
garrote sounds sick
but specifically the enrage conversation could change that
tbf, I also meant the plural you. Very few reasons to play sin in M+ over sub or outlaw.
No no no
all the outlaw dent brains crying over not being able to sim the perfect condition to use shiv for +0.089% dps in single target

mob enrages every dungeon in DF confirmed?
Itโs called โragingโ affix. We have that now
sanest sub/outlaw player
ignoring that
shiv on a choice node seems hard
I want reasons for assa to be chosen over the other 2 specs
esp when the other specs don't have to worry about holding shiv
possible yes, worthwhile idk
Undying rage 2.
what would improved shiv do
or tiny toxic
there's talents that depend on that choice
Shiv in node then has to be beefy
or that super saiyan thing the mobs in gambit use
Or be utility only
You stun those bozo
not my point haha
but you do, yeah
Undying rage being the premier use for shiv if no druid/hunter
man you know the tree is really good when I'm sitting here just thinking about critique about the stuff already brought up and I can't think of anything
what a weird feeling
feelsgoodman
When you envenom a shiv target it shivs 6 near targets for 60% dam and if it doesnโt cuz st then it does 140% itโs normal dam
Fan of knives needs to be moved tho
But anyways, TTB would only be a raiding talent for ST since the other side is M+ focused essentially. Maybe make it have a funnel mechanic? Increased damage for every poisoned target?
swap with cut to the chase
let the submissives have their funnel
we don't need it too
Yea, fok doesn't matter when you play er no seal fate
Sexual
cant we just change the 20% buff to envenon ? make a aura every 20s your next envenenon is empowered and does 20% more poison dmg. now shiv can be only enraged dispel
lmao that link
interesting embed

Spit balling. But it needs to add something that impacts ST heavily to counter the utility portion in m+ maybe strip shiv down more, add its dps component to TTB and buff the damage baseline?
why did i try to click on this after reading what it said
i thought it was gonna post the gif and saw the embed first time im dying
NSFW channel now? D= aight ttyl

you should see this place after hours
NSFW and off topic
horniest spec channel
After hours ๐
very NSFW spongebob gif
404
ye 404'd for me
but ye anyway
aight calm down
exsang carnage dance yep
no changing mind, exsang haters only
oh I still hate it
exsang is usually cringe
I want exsang to be good
don't you worry
Bring back legion exsang
but the interaction that it has with dance
bad and strong = we take it
but I can't deny it sounds really good
I love it so much lol
And add Agonizing Poison please
legion pre-patch exsang 400% tick rate
condensing your bleeds to fit inside the amp and crit window
while its giving you more energy to fill the globals
so much synergy i love it
ye

They love exsang but itโs a forbidden love
please keep that if its the one thing you keep in that tree
i thought MA didn't work with dance?
well okay to be completely fair that's on you because MA has never worked in dance
cold blood exsang dance scent carnage. i fixed it
well ok the choice would be going back on having Dance in core tree
and you just decided to say haha now it does
all in stealth effects work with dance now
NO
oh lord.
i didn't decide this, it was decided in advance, that's just how dance works

is that even an option realistically
Ayo 
removing dance off class tree
Thatโs pog

feel like you would have to completely remake all of the trees
Wait so does subterfuge work with dance then
keep dance
i adjusted MA accordingly, but misjudged stealth poisons tbh
no
stealth poisons strong?
in stealth, not exiting stealth
Ah gotcha
do you mean the "garrote dmg while stealthed" part? if so, yes
"in stealth" = dance
"after stealth" = no
exiting dance then?
if you mean the "3 sec after leaving stealth" then no, because you're leaving Dance, not Stealth
so now dance is just like vendetta but a buff on your character, but also 30% crit
the cooler vendetta
Thatโs insane
dance kinda OP
30% buff for 9 second every minute
30% debuff for 20 seconds every 2 minutes
Vendetta was just the dance we have at home 
minor technicalities
Shadow Dance has always read that it grants all combat bonuses of Stealth
well not literally always
yeah and then it didn't do it
but in this case i mean the most recent version

buff dance to 10s to balance the universe
dance and deathmark are both missing something crucial: letting you see stealthed targets
Dance is already insane
okay 12 seconds and we have a deal
Letโs give mutilate and ambush an execute component too
but yeah final tuning TBD on everything, not to say I want to take away fun but obviously if some interaction makes that build 600% better than all other builds, something has to change
quiet monk
that's called blindside
Of course, if we were omega OP, then we were hypocrites for clowning warlocks
I can see Sin doing ridic dps with the current talents
im still waiting for some outlaw rogues to rationalize 100% dance uptime
if rogue is doing great dps i'm pretty happy
This is normal wow balancing
Hopefully itโs tuned well but regardless sin looks fun
this might as well already be dead
not again pls
LOL
LMFAO

they to busy thinking the world is over with restless crew
Outlaw in shambles
wdym restless crew is their saving grace
Dancelaw without dance on RB is still going to be cracked with current talents
their pass into the raid
sub should have the most uptime, most flexible Dance
thatโs what I like to hear
if you win the stormwind AH dance day you should have 100% dance for that week :p
my guild already telling me im relegated to outlaw to simp 
yeah, i think there's plenty of incentive to try a build for it without needing it on RB
Lmao
law chat thinks it will to to good so = low dps to balance or it will be tuned to weak and then dead talent
thoughts on triple covenant, zero dance sub?
๐
missing a cov
okay no
howdare
keep spike out of sub
My only problem with stealth effects is that usually bcs outlaw can get them more often, they are quite weak(vanish legendaries currently). Don't think it will be a problem though cause it's just assa only stuff now.
spikers no spiking (in sub) got it
spikes potentially returning?
idk
about coves theres a reason why spike didnt make the cut realz?
unless you like make it 1 use every 1 min and it does a bunch of cool stuff
but that button was really bad in subs rotation in SL
Spike was pretty buggy
the reason I left it out is mostly because of flavor, partly because of very tricky bugs
Work smarter not harder I like it
Removing spikes totally would be a travesty, most fun covenant
careful you'll summon seliathan speaking of spike bugs
no shot he's still awake
spike always felt like it had the least interplay with any of the rogue specs
seli when he hears spike bugs
it just existed as a cool aoe bleed
it didnt really interact, assass prob had the most interaction
spike is also by far the most beloved covenant
i disagree it mostly didnt work in sub
i was a little surprised not to see it assass specific and sepsis everywhere
it flurried in outlaw and was good cp gen and assa had the whole bleed thing going
i dont mean didnt work, i just mean didnt interact
Sepsis, ER, and Flag (well, for Sub only) all are pretty reasonable things to carry on post-SL as something that still feels vaguely Rogue-ish, fantasy-wise
like it worked for outlaw
but all it did was make you SS less, which made you interplay with ur normal leggos less
gave you less procs
I hate it. It's only tolerable now cause of unity
realz, i know this is outlaw and not sin, but isn't dreadblades gonna be kinda... dead without flagellation?
could you not just rename it? Like Outlaw got animacharged combopoints without having ER?
can we get flag to give a different stat than haste tho pls โค๏ธ
but SBS is like... a bone spike? I don't get it, that's a huge divergence. I get it though, it was my favorite to play with, all were decent but it was my fave
I didnโt really want to see this many covs making it to DF period tbh
i think they're fine
it fits the undead rogue fantasy which seems to potray rogue aslot
Thought it would be like a handful lol
SbS turns spec quite spammy; tbf one slower spec out of 3 is nice
ER especially added very nice gameplay
Throwing a big spike at someone that puts an eternal debuff feels kinda assasinationy
I've heard this concern, it resonates, but I have to think about it more and ask around as well. It would make more sense for the talent tree version since it's in Sub only, but my hesitation is making two different versions... they should continue to mostly match 1-to-1 whether you are currently in the SL or not
i think moving animacharged cps onto several other sources was pretty cool
Er in the class tree feels pretty weird tho
Meh Iโm tired of Er
Wait, flag gives haste, when did Sub need much haste 
if we're gonna move into just sub talk
I would prefer if it moved into the right channel
It doesnโt thatโs just what flag has always done
the mechanical identity is a fine match, but a bone spike is so specifically SL and hard to imagine as a core Rogue fantasy. That said, the whole idea of retaining Cov abils is "learned from the denizens of the SL" so in a way... why not SBS, regardless of what it is? Still thinking about it, probably as a choice node vs Sepsis if anywhere
so it's not invisible to people who don't care about sin
I know it's hard though
conversation and all that
personally while i can see sepsis and flag as rogue spells, echoing reprimand seems more kyrian than rogue
so i think SBS also being there wouldn't be too much of a concern for me
ER really sticks out to me. maybe just because its in the class tree and a capstone
๐ญ
feels very odd there
If ashen makes into DF I will scream 
its a choice node
moving animacharged cps to spec specific abilities seemed like the good choice for sure
Ppl won't have to take it... cept u, I will make u take it. What's ur BNET ID again?
ip locked to SBS
talking about echoing... realz give us back Echoing Blades !
๐ฐ
I will cry
that's probably dead
Brb
carnage>echoing blades
Echoing Blades >> flying dagger!
echoing blades was 3 funky 5 me
but the sound effect 
echoing blades was awesome but yeah
But engaging gameplay like spam fok no finishers 
It's fine. I can play my no seal fate + er + shadow dance build anyways
all gas no brakes
SBS transforms the spec very spammy; we already have 2 very high apm specs; 1 slower spec makes sense. Also Flag for Asssination felt the best even with no obedience
you really chasing that 1k io huh
rank 15000 sin enjoyer
legion fok rogue LOL they needed to do a enermegency buff to mut xD
using fok st was fun for the 2 days it lasted lol
no no no don't say this he'll bring hidden blades back from the depths of hell
Hidden blades most powerful row of talents is the darkest timeline
current tree is the light

I loved it, I know I'm not alone, and that doesn't invalidate your position... no Cov abil was a 100% win. Even if it returns (very uncertain), it will be off the main highways and/or a choice node, and so very optional. Trying to permit some amount of preference is an important part of the trees in general, hopefully more than 1 such preference gets to all 'win'
tbh it'd just be satisfying to have all 4 covenant abilities as part of the class
yeah it would really help my ocd
Didnt really feel SBS made assa more spammy imo so I would love to have it as a choice
Sub potentially having 3 at the same time already discomforts me, though
covenant master
I think Assassin is the only one that i'm even remotely considering adding SBS to, and only as a choice against another Cov abil
honestly, i'm completely fine with that
sub having 3 at the same time is thematic, we defeated the jailer and are now using the newfound power of the combined shadowlands to overcome the newest threats in the world

overcome the threat of having a low amount of keybinds?
They get to keep sylvanas daggers
true actually when sub is still using s4 sylv daggers in the next raid tier
all the theme will fit
blizzard is 4d chessing that spec
I think ER/SBS choice would be pretty compelling for what it's worth
ER for assa?
I don't think there's much in the way of current trees that are hyping up ER
or in the gen tree
how said we will not use sylv dagger in DF ? 
gen tree
ye i can see that
Remove flag and give an ability that soaks finishers and explodes
pls
SHADOWBOMB
soul cap enjoyers
Ayo that sounds lit

I like this guy
nah thats too good to be true
wait thats the truest statement

soul cap ๐คค
but no, not today, it's an idea though
what you really need is two of those explosions, one a cd one rng
soul cap was a very balanced trinket with no issues at all

so you can get the legendary ring soul cap thrilling gameplay
also Sub channel --->
Lol
damn realz, you should have my job
no pls, im stressed enough =p
Sub channel is 
nothing to discuss
all the issues are known
perfect Sub trees, ez
but what can we discuss about sin
perfect 
sin tree is good but have ttb :p
implied change
i like how sin tree is like actually immaculate
longer bleed times so I don't have to refresh all the time. 4set have given me reapply PTSD
and people crying about ttb
there are two things to cry about
hurts my soul
and those are ttb and the lack of a certain bane
ttb is the stain on your table that you can't get rid of
and once you see it
you just can't un-see it
just ignore it
i mean rogue is in a good spot
your gameplay is shaping up to be absolutely godly fun
Sins never looked more fun
i like both tree can only complain about ttb and tea
I'm greedy though
Imo
how can i have fun when every time i hit shiv i remember i had to talent into ttb
No cap best iteration of sin
if we can fix ttb and tea on rogue tree i think its perfect
Only there for nostalgic reasons 
ideas : ttb> kingsbane
tea >> ?
tea >> shadow dance again
sin tree was first to get made so it had most time to marinate and get feedback + iterations, outlaw 2nd and most time spent overall on the design side, and sub was last but got more design collab time
we ask daps what to do with tea
tea is a good topic
daps I heard has all the answers
delete this
Tea could increase energy restoration instead of flat amount, but then its just adrenaline rush

tea > spike ? LOL
my current thought is wait and see and hope tuning with existing knobs is all it needs... but if absolutely necessary, another layer to the effect is possible
nah i don't think that's the play
Tea? More like pee
that's boring tho
it is
Too many buttons already
idk how else to help it though
make tea give you an increased maximum for a short period
i think if it had another effect it should also be related to energy
im trying to remmeber some old rogue skill we could replace tea
like you drink tea
this was one i considered
so like, baking vigor into it kinda?
probably not literally 1000 but this is definitely one direction i considered (am considering?) if it becomes necessary
Adds to the pool instead of replenishes it? interesting
Tea makes it so abilities dont use energy for x amount of seconds
nahh
It would do both
Yea but what do you do with all that energy if you're capped anyways
but that is like vigor too
free abilities is spookers
gcd will still limit you kinda
Could make tea consume energy to give dam instead
no that's not thistle tea then
maybe tea shorten your gcd's for a bit?
thistle tea a gcd reduction 

I like this concept (but agree with the below, misplaced)
gcd removal 
gcd reduction 
make thistle tea do the temporal speed up effect from chronomatic anomaly and elisande from nighthold
Could be
ez done
there are some specs that have overflow energy moments and I was trying to come up with an energy-dump effect targeted for those builds... but it's hard to make it feel right, it might spend when you don't want it to, or not spend when you do want it to, etc
Just make it give you a hat, cane, and monocle so you become a proper fellow drinking tea.
Yo that mechanic was so fun lol
hemo sounds like the name of a garrote talent
Extra energy spending for aoe where you have infinite energy
Prolly some thorghast ability we can make tea do instead
Hemorrhage sounds like a synonym for exsanguinate
Rips a gushing wound in the target, dealing (104% of weapon damage) Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.
i dunno i like the idea of thistle increasing your energy cap
letting you gen energy past the cap and giving you some sort of bonus while above the cap idk
I'm scared about this being actually dumb op
Remove damage boost from shiv bring back hemo
seal fate is basically required m+ for us
that would probably only be good for assassin specs though, it needs to be general enough for all rogue specs to use
and tea is then 1 point
Think the bonus would have to be fairly minor
yeah the issue is anything that's rewarding based on energy sucks in single target when you have none, but is crazy in aoe right
Yea exactly
this is us making this trea
oh no, no hemorrhage
tea*
I donโt wanna drink whatever tea they serve at your house 
Its adding the thistle
every 100 energy overcapped brews you some thistle tea
that you can drink whenever to regen energy over time
Make envenom one of those new hold-down buttons that dumps more energy + gets more damage if you want an energy dump button 
recycled tea
would be ass in single target
Thistle good for the liver
instead of overcap, it brews after x amount of combo points spent
:nodders:
that wouldn't change the issue of aoe
it's already useless energy gain in aoe
would be a single target only talent
not the worst thing in the world?
but we already are questioning whether seal fate is worth in single target with dance existing
you can't get both
which I guess is fine
but idk, doesn't seem that great
also would make thistle really strong for a spec that generates more cp
(every other spec)
One of my big problems with how things might end up is that we will have to sacrifice a lot of ST for aoe
Which would suck big time
Thing with the trees is that you spec for the situations
red ink from torgash 
Yea and in m+ there's aoe and st
Tyrannical weeks to go more ST heavy, and more AoE heavy other
it's fine to lose out on one to make the other stronger
I don't think you really can
Just as long as the loss isn't horrible
If the st dps is balanced around a shadow dance build which you can't do in m+ then you might end up in a situation with horrible st in m+
Have to think beyond raw dam in most situations, numbers are easily tuned
mechanical stuff is where we're at atm
Easy to say but balancing numbers isn't blizzards strong point
Ok fair but even so, numbers can't be focused on atm
Looking at the trees I feel i have more options for speccing towards the different dungeons then before
if bulk dmg is squeezed in 9 secs; then it would feel quite off yea
Not really worried we will have to be a brick in ST to do good AoE or the other way around
Well, im just voicing my concerns cause if you want to go aoe you might have to go full aoe build to do decent aoe and not have any st afterwards

aight im out, prob read more later
I'll see myself out
good night realz
hey in m+ do you maintain CT on single target? and do you envenom with 4 cp to avoid over capping?
@bleak sky is it weird that im just vibing out the reclear and not going for logs n shit
its probably my last raid with the boys
I was in raid rn but had to quit because wow is fucking lagging
minal!
pour one out for the boys
waddup vita
relearning rogue xDD

low key i have tomorrow too so its allg
is the skill] damages right ? it was a +15 mists
rupture looks kinda low
other than that looks good yeah

Hey whispyr, i was going through the talent spreadsheet you made. Don't you thin that the tree 2 you designed will end up making you very energy starved out of deathmark/exsang window?
Make em bleed
raid tree 2?
but very low CP generation due to not having sealed fate, so means higher usage of mutilate incurring highher energy usage
Will double poisons trigger double VW?
venomous wounds is bleed ticks on poisoned enemies
not poison ticks on bleeded enemy
ah ah, yea, got confused a sec
maybe yeah, but dance is every minute so I don't think it's too bad
the entire idea is big burst
so much of your damage is poisons/bleeds
as long as you can sustain dots and get an envenom every now and then
shouldn't be an issue
if the idea is for burst only i get it














