#assassination
1 messages · Page 4805 of 1
watch.. They'll back pedal and give us back Vend
I don’t but I’d have to play with it
That’s what I’m saying dude
Have you heard @spice spire
literally 2 instances? does that work with the stacking bleed damage increase?
Me reading Deathmark I mostly just translate it as "Vendetta that doesn't work on Envenom and Mutilate"
man's got pipes for days
quake got that radio voice
i nutted bro
That mf has a Texas vibe
mans hawt
Southern Draw?
Amplifying Poison is Agonizing Poison but with additional steps?
@fleet anchor no vw + thistle tea heard it's tier s build 
amp poison is envenom buffer
How many points do we get on the class tree?
drawl
sounds big with some gold blood envonem blast
I don’t think so, but the eu boys do
Deathmark is literally what our 4p shoulda just been. Plus the 60 energy.
Deathmark + Maim Mangle
if it dont work with that talent it will be so bad...
:3
Yeah that's a good question. Sounds super jank if it's actually a second debuff. But we'll see.
Also would Deathmark duplicate AoE Rupture and Garrote from Carnage?
on that target sure

Dont you dare bring that into existence @spice spire
Thistle Tea will double the APM of non-VW Assassination builds, don't hate on it.
from 2 to 4?
Yes
BASED
🤣
2 to 2.3
If there is a 4 APM spec...and it's competitive...i'm doing it.
idk like 60
fak
You know I'll play it in Alpha
Interested to see the values of Scent of blood, remember it was meh throughout all of bfa; value might be really big with deathmark on some fights, fun to play around i guess is the better way to look at it?
it was pretty okay in bfa actually
31 in rogue tree, 30 in spec tree
we stacked it 3x in season 2
u just needed a few of em right @balmy condor
yeah, it wasn't meh at all lol
wtf
wowhead already has a talent calculator for hunter
that was quick god damn

okay so 31 class points and 30 spec points
hunter aint done either
someone's gotta plug the info into the display
let's see what we can do
Man I want a true poison build and feel like an assassin
copium
Lethal Dose + Deathmark +Dragon-Tempered Blades = giga dmg?
ifi made math right its 16% dmg
I think sin tree might suffer from you want to take everything
that doesn't sound like suffer
its not even want to its have to
that sounds like what it's supposed to be
Aoe burst damage be lookin THICK with indiscriminate carnage, improved garrote, bloody mess, scent of blood and poisoned katar
actually 18% because deathmark is a bleed too
thats how its ment to be
i wish i didnt have to talent into fok in raid
it's supposed to be a choice, if you want to take everything it's working as intended

not this dogshit past 3 expansions u avoid 50% of the tree cause it gives less damage than not taking anything
i really like the idea of deathmark
I DON'T WANT MEANINGFUL CHOICES 
Looks very nice for a lot of classes so far, here's to hoping cope
me neither tbh
I hope you can build a nice Ass build for m+ <3
Indiscriminate carnage 5 stack rupture vanish garrote fok fok fok crimson tempest
Carnage for m+ sounds nasty
SPICY
the real question with indiscriminate carnage is "also apply", does that mean subterfuge?
Rip our fucking slice n dice uptime
imagine you pop carnage and it takes you out of stealth
why?
I belive it
mass subterfuge garrotes, in a massive pull
I'm ready for raid
Why does exsanguinate still exist 
CT?
no zodiac?
you left out sepsis 
yes and doomblade because of Lethal Dose increasing overall damage with every bleed/poison on the target
I love that flag is gone I am so tired of it

CT possibly changing to Sepsis, but that's about it
:p
With Venomous Wounds being so far right and all the good stuff on the left
there's not much we can do

Guys this is way too many buttons. How will Fotmrogue be able to manage it all?
wtf
Macros
calling me out like this
if CT is good for ST its a extra 2% for letal dose 🥂

I dont want to continue having to press CT in ST tbh
Man I can quit without even doing any sims for 10.0 if the talents stay this straightforward 🤣
Bring back the Excel sheets
in raidbots we trust :p
I do get a chuckle about Sepsis being haphazardly strewn across all 3 spec trees in random places
do the math i will obey 
Yes
Everybody have their pirate hats ready?
Kinda weird I thought it’d only be in assa
Man the Outlaw and Sub trees are so much more swole than the Assassination tree
some real sepsis enjoyers at bliz
is that really a surprise though?
Blizz always hating on sin
Did we get preparation back at all
o:
inb4 we're all forced pirate cause cdr for mage pyro and warlock infernals 😦
Or anticipation? I forget
its only a matter of time tbh
Rogue trees will be a once over I'm sure
LOL
Please I hope Echoing Reprimand isn't going to be meta from the general tree.
it won't be for sin
Seems like a large point investment on the class tree that is already really spread out
So I somewhat doubt it
wonder what was going through their head with that one
Assassination will have even less reason to use ER with the design on Deathmark since fuck Envenom damage I guess
i feel like ER was overall the least favorite of all the abilities
Does anyone at blizz actually play rogue? lol
ER was really fun on Sub but it played the least consistent in terms of it being rather bad for Assassination
God this tree looks horrible
Flag would have been the most universally applicable
Since it was good for all 3 specs
Yeah
glasses on dude wdym
didn't forget, each selection grants 1 charge, taking both = 2 charges
i actually liked ER as sin
sick in the head
Is anyone able to time-out Tango for that comment?
;-;
Am I dumb or is rupture nowhere in the trees?
I assumed that would be the case but feels super awkward, especially with Grappling Hook being such a high node for Outlaw with Shadowstep in a "required" tree for the class ability.
aight hivemind, we need help, I'm going to send an image, you're going to tell me what spell it is
bingus
thistle tea
exodia
This swaps your spec to outlaw prepull
aimed shot
Nerves!
Yeah, it should probably move up to a more accessible location. It was easy to equate it in each row with other energy-related-bonuses, but VW realistically is more core/important. This is probably (obviously) not the final revision of the tree. Also the Assassin version of whatever stealth/Dance build needs a bit more incentive.
First one looks like a paper folding representation of a bear - or maybe a frog.
o i forgot to mute pings mb
That's the DR icon

Yeah this would definitely be good. VW is very core to the spec's APM and general feel/gameplay. Without VW Assassination honestly is pretty non-functional.
Nerves of Steel
I need spell names that ALREADY EXIST
what does deeper strategem mean? increased effects? is this new?
Deeper Stratagem: Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects.
I really don't understand deathmark.
vendetta
probably means it does more damage with 6cp than 5cp
I would also say I still very very much object to Cheat Death being locked in the bottom right corner for similar reasons
ah thats lame, i thought it ment like it applied another effect
lol
I feel like this will more than likely get changed
?
Cheat is one of the few "universal" Rogue talents/utility traits and putting it so deep in the "Sub" part of the class tree is very limiting
deathmark is vendetta
And probably will just dictate a lot of builds
Ahh, it makes posion and bleeds double tick i guess
Feint is top of class tree
tree is not final
Early conversations help of course, but internal playtesting is already revealing how energy-starved Assa is without late-expansion haste and engines like VW... underestimated the economy, likely to adjust position (and probably back to either 7 or 8 energy like it has been at times in the past)
who knows what we get
Doesn’t spending point on things like feint and CD feel kinda shitty though?
Doubtful they add a choice node when there isn't one.
not really
Yeah this is definitely a thing. Early on in SL it was propped by the SnD changes made in beta for Energy Regen. Then those got changed, but at a time when tuning happened, etc. VW has definitely been a core aspect and why it's so important to keep high DoT uptime, etc.
Babe wake up, the new talents trees have arrived!
did they give us raid utility?
Ya
Yes.
I wonder if it will actually apply to all form of damage. Like AoE that the boss casts etc
Or if its just melee dmg.
What did they give sin!? I thought it was outlaw that got raid utility
Sin got DR, Outlaw got CDR
3% DR
Sin has 3% raid dr. 3.6% with non lethal talent. 6%/7.2% with shiv
I like the one that gives you aoe garrote and rupture, but I wish it lined up with vanish :\
what about sub?
Dr = diminish returns?
damage reduction in this context
just shadow dance ez
Ah interesting
Yes, the famed assassination ability shadow dance
yea
Hopefully the wowhead calculators will be working soon. Really need to play with some builds and the breakpoints before all this can sink in and I can write up my feelings in general.
"The rogue community is getting restless, throw out some random trees and we'll come back to it two weeks before launch"
Oh you're not memeing, I didn't notice they made it an all rogue talent
Why is cold blood in assa? is it normal? (new assa player)
lol
is atrophic poison mean that we will be taken to raids now
Like I guess it works well with fan or mutilate but it feels weird, no?
Depends on how it works though
Imagian if its only melee boss dmg. Then noone will care tbh
Yes it was always in sin tree
I suspect its just the hangover from classic as @grizzled jay said
Oh it seems like the typical ability you use to burst and not to build
Like in Classic and such
@limber lion assa tree is live
https://www.wowhead.com/dragonflight-talent-calc/AACDAAACCAA
Well it was in Sin at a time when you would cross-talent
I wouldnt call it live 😄
vicious venoms! exciting, i love it
not quite lol
How would it be used? to get cp faster?
also can we not get energy back from targets dying with rupture anymore?
And thistle tea looks cool for assa
I didn't see the right side was fucked up 💀
that sure it a lot of ?s
Is hunter already done?
yes
wait assa with shadowdance meta?
Nah
definitely not
Not much incentive in picking it
The meta will obviously be tiny toxic blade
In m+ to spam garrote?
So wait
Like 8 target garrote
assa tree on wowhead 
you can get shadowdance as assassination? o.o
yeah check class tree
we don't know if it works with subterfuge
@worn sorrel we dont know if thatll make subt work
sums up assa tree tbf
Yeah I see
but even then it doesn't seem all that great
SD won't proc Subt because stealth isn't breaking with SD
But you'd still go Subt cause you can SD Ambushes with the extra CPs from talents
No echoing blades... I'm so sad
does anyone know what CURRENT ITEM/ABILITY has this icon
Improved Garrote: Garrote deals 50% increased damage and has no cooldown when used from Stealth and for 3 sec after breaking Stealth.
We dont need subterfuge¿
wait where is shuriken combo 
what do you think of indiscriminate carnage
Shadow dance should 100% work for garrote then no?
I would have personally preferred a raid dmg, like 5% crit, as our raid buff but it is what it is
I don't think us reducing the bosses damage is very rogue-like
Blizz killed the ninja fantasy
so what's our buff - 3% decreased dmg done by a boss
Still think it's weird how it's not centralized in the tree, like PI is for priests
Yes.
i mean whatever - better than nothing.
3% raid dr. 3.6% with non lethal talent. 6%/7.2% with shiv
that sounds like shiv is gonna be a raid cd lol
rerolling feral
very good
These trees probably need a lot of work. I haven't been watching other class trees, but do others have something like sepsis, which is in all the spec trees instead of the class tree?
yes, any combat bonuses "while stealthed" should equally work while Shadow Dance is active
That's the issue
I like the way it sounds Indiscriminate Carnage, it reminds me of Lock's seed of corruption in some way
Shiv increasing our damage, but also being tied to the raid buff is terrible design
Every spec got some covenant power yeah
i dont like this
at all
say goodbye to having any defensives at all. whatsoever.
it was terrible when it inc our dmg and dispelled an enrage haha
bye cheat, by elusiveness
I noticed we don't get any tree toppers too lol
Shiv is one of our main cooldowns and should be sent on cooldown to maximize damage
hope cloak works :))))
I like the new talents, but I think they'll make the rotation overcomplicated.
I am not that excited, because I know that they'll probably balance it just as it is now...
That what I also settled on
@marble hemlock thoughts on Ambush CP talent + SD? Or giving up too much on left?
i was thinking about it just now as well
what the fuck is coldblood doing on the left side tho
and mfd on right

Glass cannon baby
lemme fix up stream for this, my brain is melting
Legacy reasons, but swapping them isn't out of the question and makes at least some sense
There's some things that look good and some that are just very, very bad.
it's also up for changes, no?
Yeah, anything can happen.
Scent of blood is a callback all the way to Wrath assa isnt it?
Scent of Blood was an azerite trait in BFA.
so we should play the alpha to give feedback, right?
Totally
ahh i was thinking of Hunger for blood
lmao
wait garrote mor crit dmg?
that doesnt work on garrote
assassination calculator is live
I'm serious haha, I'd really like to have assa working for dragonflight

I think this may be an option too

Works on Ambush if we are casting that a lot with SD + Blindside
We have lots of examples of feedback being listened to during beta. It usually just isn't addressed until x.3
wait mfd deeper vigor build
I see
I mean you can skip it potentially but it's probably still ok
Yeah it seems very bad in that regard lol
We actually even more st
Skip DS and go SD + Cold Blood instead
That's more what I was thinking
I was thinking this
If you skip getting Feint and Cheat Death you can get more damage Omegalul
i hate that you have to sacrifice dps for defensives...
who needs to survive if you can kill your enemies faster
just shitty game design for an mmo
I guess its kind of cool that we can spec for each specific fight losing things we dont need to gain stuff
I hate how we have to go down
are bleed effected by armor?
no
so find weakness would only affect ambush/muti/env?
garrote sems so out of place as a baseline talent when the other 5 in rows 1 + 2 are defensive
Assassination honestly has almost no use for any of the bottom tier talents in the class tree which is funny
No dance for Improved Garrote ?
envenom is magic damage
I go over this in the pins
oh lol
Any no Cheat gamers

Bless up
forgot it's nature, my bad
tricks very useful in raid yes
😛
Very memey but something like this. On mobile and can't be assed to go too hard lmao
I'm gonna die so many times, it's disgusting
lolol
I wonder if we will be bullied into taking MP for the dmg reduction poison :c
no shot you're taking 4% vers and random junk over tricks, step, energy cost reduction, mfd, and cheat
Acrobatic Strikes 
I like the Ambush cp talent + SD
gate keeping ass talent tree
assassination side is live
2% dr + damage, dont need cheat 
But yeah I think there's only one real way to build the class tree
and it's to ignore the middle branch entirely
lmao
and go down both sides
hey guys, just checking in, did Sin basically get a raid wide defensive possibly?
I didn't like echoing that much so that makes me happy
3% damage reduction, master poisoner, shiv
3% raid dr. 3.6% with non lethal talent. 6%/7.2% with shiv
If echoing reprimand is necessary - i'm just flat out quitting the game.
I liked it as sub tho
It won't be necessary
but I prefer assa
you have to go HEAVY into outlaw for echoing reprimand
it's just in the plain rogue tree no?
Scent of Blood: Rupture increases your Agility based on your character level. You may gain this benefit for each enemy suffering from your Rupture. Three Rank Talent, ranks increase Agility gained
This is so cool!
it's an old azerite trait
this is bfa!
You have to reselect the assassination tree to make it update @marble hemlock
What do you feel about this?
Indiscriminate Carnage: Your next Garrote and your next Rupture also apply to all enemies within 10 yards of the target, dealing reduced damage beyond 8 targets. 1.5 minute cooldown.
refresh
just got updated
f5
you don't think dragon tempered will be useful to get DP + amp?
F5 did not work.
lethal dose + dragon tempered blades looks very strong, that means your poisons alone = 8% more damage
guess i have to clear cache
Probs taking the middle trait at the bottom on the Assa tree instead of CT or Mangle, but looks pretty dank
where are the interactive talent trees?
what a mess this is gonna be to swap for different encounters
Doubt VR is worth more than 2nd poison
whoops
They better let us swap using tomes
Lemme swap os so i can actually stream
This is my initial stab but who knows
but weren't we going to be able to have some more slots saved?
I don't think there's a world where sprint cd + recup is worth over virulent poison
wtf Deathmark
Im gonna deep dive look over this stuff later
Yeah probably right
Im with friends rn
Friends lol
Is I think the Vers talent might just be better than Seal Fate
I also think MP worth over gouge in raid as well
4% Vers could potentially be better than Seal Fate for Assassination
we'd def take thistle tea over master poisoner?
cringe cringe cringe
Assassination without seal fate? That sounds so jank though 😐
shouldnt be an option
i feel like you also drop master poisoner for cd
or gouge
I did
After I edited 😄
ah i missed it
where is virulent poison?
But yeah
Without Vers talent I think dropping Recup for Virulent makes sense
god we're always like 3-4 points short...what is this nonsense
thanks!
was looking at assa spec lol
If you drop Seal Fate you actually gain 3 points because lol Leeching
Cold Blood could honestly be shit for Assassination too tbh
get your dance out of here bozo 
you get three finishers in a row though with this build
With Deathmark not amping Envenom
required 
finish -> cb+mut (5 cp with SF) -> finish --> mfd finish
I think it's either this or removing Sepsis and EP, and moving those points into Vicious Venoms and Maim, Mangle
:---)
Why is venomous wounds so deep in the tree ?? it is so mandatory for the spec it's not fun
No one knows.
this seems reasonable too but deeper over 2/2 seal? 
Honestly also worth considering we may not need max points into Alacrity
Only changes the % atm
is Tea OGCD?
Not the buff?
oh wtf
Yeah I was contemplating them both, not sure honestly
deathmark + dance + zoldyk + sepsis
1 or 2
2
is insane excecute dam
2 might be needed for earlier gear levels
This I was thinking as well, we have so stupid % of getting alacrity max stacks either way
dont get seal, go 0 crit build, get cringe
something like this then
14% i feel like 7% isent good enough
it's your lucky day, all talent choices are optional
cold blood and mfd
Not a fan of Gouge personally
thistle tea 
easily dropped based on preference, you do you, boo
Would need to math it out but I think something like this could potentially be an option too
I think thistle tea can be great specially in opener D:
i am cringe
not taking sealfate just feels so wrong
this bad!!!!!!!!!
yeah true
oo
My brain hurts from all the possibilities in this talent tree.
aight well
I feel like i am always 2-3 points short 
But this is sim territory for sure
Any TTB enjoyers
Like really hard to quantify some of this for edge case tradeoffs
This is cursed
But either way we're along the same lines mostly
No max point alac is gonna feel atrocious
14% per CP is more than enough tbh
it's 14% per cp
no way you don't get venomous wounds
Seli will
Have you seen my poison procs
Dudes really out here skipping venomous wounds for checks notes tiny toxic blade 
that's okay, you can have 4 poisons.
You want to take Amplifying Poison imo if you have Dragon-Tempered Blades. TtK isn't very good
one will proc, probably.
Watch Sims soon 🙂

Is the tiny toxic blade talent for real?
We could spec into all the cooldown skills and drop VW to go for the world record lowest APM spec
if you take Dragon Tempered blades, what other posion you would get?
Honestly if the TTB talent was reachable due to VW being moved
It would be really good
wound?
Instant
ohh
We'd have Deadly and Instant
oh damn
Nothing wrong with TTB at all
Subterfuge Shadow Dance Assa M+ God 
Anthorpic and numbing
Absolutely! The Rogue tree looks looks fine, but the spec tree having the raid buff being tied to poison (and to Shiv, which is a major dps cooldown for Sin) and Venomous Wounds being so far down right are weird choices. VW should be baseline or much easier to access
Getting TTB+Zold would be ideal
But VW position makes that impossible
aight trying to get a pin out just as a general guideline for now @fleet anchor @marble hemlock @limber lion, do we generally agree on this as a base

man it feels bad that cheat death is gonna be a dps loss now
Assuming mp still doesn't work on numbing, that point is useless
so sad we lost flag 😦
If we yell enough Cheat can be moved
VW likely to move up to a much more accessible location, can agree there. If you want to pretend Stealth-Poison-Guarantee is actually VW instead, that would be a reasonable thing to... pretend
it works on atrophic
we need to spam forums to make it baseline
That's still only 3%
I mean it makes sense for an assassin to know how to cheat death
Or do you think it goes into decimal
I mean it doesn't need to be baseline but like
so we have fantasy on our side
decimal for sure
it could be where Recup is atm or something
what do you suggest that point goes into instead
Should be central
I'm mega sad we don't get echoing blades... these fan of knives talents all sound bad tbh
That sounds amazing and would make so much more sense. If we were to pretend, that is.

Tight spender over ns?
https://i.imgur.com/TzWPUbk.png This for sure 
I assume Tight Spender will be quite a bit better for us than NS
another point on alacrity probably? tbh I'm not sure, nor do I think I'm knowledgeable enough to make a good choice there
Unless we end up with a lot of energy from somewhere
Yeah I'd imagine so as well
so what do sin mains think of the tree
ff
I think we generally agreed alacrity 2 point would be fine
go next expac
i like
probably something like this for m+ yea?
I think if we're taking Atrophic having MP is kinda ok as a default but it can clearly by flexed
i like the aoe dot spreader but 1.5m is cringe for m+ pulls
aight @limber lion @marble hemlock @fleet anchor whip out the raid sin trees I'm on
Flex CT for Doomblade for pure ST if you are minmaxing I guess.
I'm streaming rn, trying to keep up with disc
i think you'd probably want SD for m+ so you can get much higher uptime on empowered garottes
Looks good though
Amplifying vs TtK and taking Instant poison as 2nd letal ?
yea i was considering that too
yeah I assume that as well but CT seems good to just have in general
Agree
Yeah I honestly regret its placement at this point. In hindsight, anything below row 4 is trolling. Fortunately, there's still time to change things =p
I'm to tired to make sense of the talent trees right now lol

bless
which one is that sorry
need 2 to get to doomblade
Yeah thanks for the info Realz, appreciate it. That's definitely a lot more flexible
Yeah one out of Vicious Venoms to get Doomblade on the right
which is just an overall damage increase via Lethal Dose
Well if we pretend the talents swap like Realz mentioned
Don't we just drop VW in the tree as it is for Doomblade?
True
yep
That sounds great to me
Think that's a fairly solid base build
However VW not being deep on the right does mean left tree is an option too tbh
Lethal Dose does seem pretty strong though
Echoing reprimand yuck lol
what are the odds premium raid bot going to be mandatory to be able to sim all your talent options 
i like the idea of vigor+stratagem but im not sure it will be played...
No echoing blades sad lol
Deeper likely gets ignored for Assassination without the 5% finisher damage
We don't really care too much how many CP we spend with
And our generation is low
M+ maybe 
Ye, if it is only a 6th combo point bonus, guess it's dumpster time
Yeah, I didn't realize DS didn't have the 5% earlier. Screw that :P
Probs still good for Sub/Outlaw, but we don't really care for it
Sounds like we just got a bunch of stuff from shadowlands
so, why we have fan of knifes and then a single target talent? i hate that they doing that
okay i'm mad excited to main swap to rogue in DF, idc how bad they are, sin and outlaw look like they have some crazy good ||fun|| potential
Vendetta sounds whack too lol
Hopefully with some good feedback they can move some of these around
outlaw has some really cool things going for it, can't wait for the talent calc
but im more excited about sin
Raid be like?
@fleet anchor I can't get a m+ tree working

zold is so far away
feels really weird having all the fan of knives/CT stuff on the left and then having to go through 3 points of mutilate talents to get to zold
this is my +15 build
I mained feral as a one trick for like 12 years and my friends pestered me in to trying sin in SL because they said feral was just a poorly made copy of sin now and i have not had this much fun playing wow since legion. these talent trees have me even more stoked
outlaw is so fun too, wish i'd have tried it earlier 
no time like the present
flying daggers seems like a waste
Bless up Nate
🙏
Does Amp Poison really seem that poggers?
But you can't have deadly and amp poison at the same time right? :c
need to take a point to get down to dragon tempered
dragon tempered lets you
Yeah I figure as much.
keep yourself safe
for NS damage
OH that's pretty poggers
with doomblade/vicious venoms and maim mangle multipliers
free ambushes giving 4cp
seli thoughts for this for m+
think youd go ttk over amplifying
but then you lose a lethal poison yeah?
But why is snd still in the game 
for lethal dose
i dont think we would take vigour anymore with VW and VR that sounds like way too much energy
Can never have to much!
would be nice to watch a stream discussing possible builds
Specially early exp
seli is live atm
but we will have a podcast on this
Max doesn't know shit about rogues
don't listen to him
please for the love of god
lol
Do ya'll think we can get away with only one point in Cut to the Chase?
lol that’s why I said sus
probably not
He plays a rogue too 🤣🤣
feelsbadman
plays is a strong term
looks like mine :p
Whispyr I got one question
Will any of Sin make it faster
Cause I may consider playing it if it did
Slow spec make me sad...
Sin not slow. Sin methodical. Like serial killer.
kinda? no clue if it'll be good though
well we have a ton of energy regen options now
so i assume you'll be able to spam muti/envenom quite a bit now
give me corruptions idc
we know nothing yet
We’re all just dreaming the dream right now
I wondered about the Death Mark and then Exsang. Clearly probably still a troll pick, but double the bleeds and then speeding them up or is Exsang a passive thing now based on that
cold blood amp poison let's go
Death mark sounds cringe lol
envenom oneshots??
Massive Cold Blood Amp Poison Envenoms 
Yes
it'll probably work in pvp if anything
PvP sure! but pve!
Yes
Fine.
So, it looks like Sin will now have Shiv or Exang for their major cd, and not vendetta. Is it bad....this makes me actually interested in Sin?
more stealth incentive for a dance sin build sounds great
sublaw looks to be an actual thing rn
deathmark replaces envenom
it's vendetta
deathmark replaced vendetta
my issue with vendetta is it was a "do more damage" to a target, and, well, that's it.
Deathmark sounds like a good replacement imo
"Row 4 - poison katar must take m+" why is it must take in m+?
because you will not do damage otherwise
15% more damage on FoK and 5% crit changce
am I stupid and blind or does assa have no Vendetta anywhere?
I liked the icon so much tho 
srsly if they make ShD best for sin I will have to change class
better yet: macro every ability to vendeta icon
this is the way
also hate how MfD seems mandatory in rogue tree
Odd they changed the big cd, instead of just changing what vendetta does
We did it
No TTB no thanks
I bet it's cuz of the name, Blizzard is going all-in on censoring anything even remotely controversial
wut
More likely they just didn't think the name thematically fit with the new behavior
this
I know it is stupid, but it is nothing new, there already has been changes in games that had the term "vendetta"
probably
apparently italian word referncing mafia is bad in today's world
i just think it's funny that we have
marked for death and deathmark
as separate spells
tbh I hated Sin as a spec because vendetta was a whole cd of "do nothing but wait". I know you paired it with other cds, but, so much downtime.
I feel the new talent tree gives great options to circumvent this
deathmark + exang looks juicy
Also doesn't stick us to the target for the entire duration, yeah? If so that's a plus
I'm really digging the tree with VW being higher up
I mean, it still somewhat does, but less so. you can put the dots on the target, and leave them
Does doomblade atm work with exang as a bleed? Also, I wonder if things like Internal Bleeding and/or doomblade will work with Lethal Dose
doomblade loses no damage due to pandemic
the sin m+ dream is rising
right but does it tick faster with exang? Just generally curious
I wanted 3 combo pt garrotes from stealth but that carnage talent will have to do
I wonder if Deathmark will work with doomblade
I feel real bad about this talent tree tbh
what??
explain i'd love to know why
unless it's the "they're putting our baseline stuff in the trees!" thing
wow just woke up first thing i read is the final talent Sin tree Indiscriminate carnage-> Pog
I feel Sin's tree looks pretty great
outlaw looks amazing too
did you see Dragon Tempered Blades + Lethal dose + deathmark?
sin giving a raid wide defensive potentially is crazy
my main problem is that shrouded suffocation isn't back
yeah...
outlaw has a few duplicate talents which is weird
there's some other really cool stuff tho
deeper strat is confirmed to stack twice
so you can get 7 CP if you pick it twice
also don't like how you have to pick MfD for cheatdeath
We have Imp. Garrote, SD, or Subt so it basically is lol
still aint 3cp right?
CP isn't there correct.
3 cp was too strong tbh
that's the main thing I miss from shrouded suffocation
it felt so good rotation wise
thats a 8s stun in pvp lol i think those double skills in class and spec tree are only place holders lol too busted
are there any other double skills?
there's step and dance for sub to get a second charge, deeper strat in outlaw for 7 CP...
I don't think it's a placeholder
second charge on shadowstep for assa too
They are worded in a way to stack
yeah they're definitely not placeholders
Deep isn't that good without the static 5% boost for Sin
damn... theory crafters and simmers got no life now
zero point in simming stuff now
theres acrobatic strikes and long arm too for 6y melee
I meant people who make sims work 😄 blizz made this to prevent sims
its soo lazy to make you pick same talent in both trees because path
I really don't get how FoK is not baseline
baselines don't exist anymore
the talent tree is your spec
just think about it as learning FoK at level 14 or whatever
except instead of straight up getting FoK you get a talent point
https://www.wowhead.com/dragonflight-talent-calc/AACTPBRVBVQVEgJFDYCBAACKNVaIEQVBgFBQ8UA
I kinda like the look of this build, mainly going all in on bleeds/poisons
We don't really need/want Shadow Dance/Exploit Weakness.
I was looking at something similar to that, but giving up feint feels rough.
for raid you will need athopic
Would 2x CTTC be necessary? I haven't really mathed out whether 1 point is enough to sustain
I took it because of Stealth Poisons
Looks like they’ve given us some m+ talents that could make us more viable there?
Sample Trees
PLEASE STOP SUGGESTING I CHANGE X TALENT FOR Y TALENT CAUSE IT MIGHT BE 20 DPS BETTER YOU ARE MISSING THE POINT I WILL NOT RESPOND
These are all obviously speculative, but we (theorycrafters/prominent assassination figures) generally agree this looks to be a good general starting point before tuning. There are some quirks such as taking some defensives instead of damage, or dropping things like CT for example for single target raid, which are choices that would need to be made on the fly.
Some notes for the raid tree:
This stuff is all kind of normal regular stuff. Two point in alacrity should be enough. You might want to drop vigor, or gouge, etc, but it's a good general idea of how sin will play. Twist the knife/Amp Poison is a choice that will need to be simmed as well
Some notes for the m+ tree:
There's some slightly questionable stuff to take here. Dance/Find Weakness really depends on how things work, but in theory can be used as a longer vanish to apply a lot of garrotes when carnage is on cooldown. M+ is a lot less cut and dry. If you take the dance away, you would be left with 3 points that don't really fit anywhere. The best option we see here is a versatility bonus of 4%, or taking subterfuge instead. It remains to be seen how that shakes out.
Be aware that we are not yet even in alpha, things can and will change. I hope you're all excited for dragonflight!

all the pins
lots to read
whats the point of making the tree bigger if its mostly baseline fillers, dont get that
for m+
@limber lion come shower time babe
MfD on both builds, feelsbadman
Which missives for assa. leggo?
haste/crit
ty
yo guys, am i missing something or is Vendetta missing from the talent trees. Is it not in baseline?
oh
for dragonflight
one more pin I guess
max/jpc going over talent tree now on max's stream
their raid tree is a bit different it looks like
DEATHMARK REPLACES VENDETTA
It has been confirmed that it adds instances of the dot. 2 garrotes and 2 ruptures and 2 poisons on the target at the same time. This will interact will all the passive effects on the tree as well.
whats a deathmark
thank you Whispyr 
maybe they're talking m+
cooler vendetta
not to be confused with marked for death
calling cap
not to throw shade but max does not know hot to play rogue and jpc hasn't really had premiere takes on theorycrafting

nothings cooler than vendetta
why gouge > 3 alacrity point?
JPC said that MA works with Shadow Dance... oh boy
alacrity point only increases chance per combo point and not the actual haste
double bleeds and poisons
he's more listening to JPC. It's always interesting how people can like... play better than the people that figure out the thing

oh i should learn reading
He mentioned talking to you as well but wanted to give more people a few days to play around with the tree
also
good good
he mentioned that double DS is good because its giving you a juiced 8 second kidney... @balmy condor
its like with musicians. some have the coolest ideas and new sounds and stuff... but the guys that can actually play and perform the most exciting and best actually get the whole hype train in mainstream
I mean it's any sport
why don't we like exsanguinate? isn't it basically the current sin tier set?
realz said kidney's gonna get capped to 5 CP right?
it is
do you think tom brady doesn't have coaches?
its always been capped
oh, nice
tom brady has a whole team of people behind him, but they aren't better quarterbacks than tom brady
only thing that used to amplify Kidney shot was WoD Combat with Revealing Strike.
Who tf is tom brady
according to what
You can 6 cp kidney

?
rn?
Yes
pretty sure you cant
but at first. 🙂
Yes you can
I have definitely tested it out and it didnt
you're fried as hell
maybe I was fried
???
I miss 400% exsang
NO ONE used Exsanguinate in Castle Nathria
I 100% remember exsang being the meta at one point in shadowlands.
LOL
That's super incorrect
I mean I understand not taking exang when it was competing with other talents but rn it seems like a free pick without deviatiing from the tree? why not take it on ST?
You're super duper fried my guy
was it meta in Nyalotha?
Yes
I dont remember a SINGLE person using or recommending Exang for CN
It was meta in nya'lotha yeah
it was nyalotha
Okay maybe I'm getting them mixed up
exsanguinate has seen 0 play in shadowlands

Yes, because stupid amounts of haste (and shrouded)
no shot or full shot
(because of shrouded not the haste)
That was also when ST CT degeneracy started






