#assassination
1 messages · Page 4715 of 1
You can't make every single spec good at all of the types of dsmage
there are a lot of good ideas, i agree
I would rather see the top specs torn apart than homogenize everything.
Sin definetely does more st than sub. If you dont count sylv dagger.
Specs are already turning into God specs that do everything with tier
Never gonna happen
you have to count sylv dagger
I’m just merely stating some few issues that are big enough to ruin the idea of bringing a class for something.
why would you not count sylv dagger
Who cares about niche at this point
I wasn't talking rogue vs rogue spec. But this is also not true
Fire Mage's design is fundamentally good at everything
cleave
Niches work if fight design allows specs to shine and every spec/class has clear bad cases
It's never gonna change
Yes niches work as long as you stay within the boundaries of said niche
Havoc is gonna do free AoE all day long. Never gonna change.
But they dont
Because some guilds doesnt give a fuck about their rouges and didnt struggle to help with getting it if they didnt have luck on their own
So get rid of them if you're not gonna follow your own rules
ST isn't a niche, it's just doing damage
Kinda dev 101 imo
That’s like saying a car built in the 20’s should be better than a car built right now just because of the niche.
Couldn't you also say "well sin will always have had aoe" if that's the same argument?
Assassination without a baseline AoE spender really doesn't have AoE.
If we're just settling for "blizz has always been bad at this, so they always will be" then we just stop discussing and accept fate no?
I mean be the change you wanna see.
Mutildotting will never be competitive AoE. The numbers just wouldn't make sense.
I'd much rather see Fire and Destro lose their single target dam than see every spec do the same things
Making fan hit way harder depending on how many dots are on said target solves a lot imo and doesn't involve an aoe spender
I’m just being hopium but I hope people listen if enough outcry goes around.
Shadow priests are proof of this.
Not bad. I’d dig it.
monk is in a interessting position for that
Niches are really just an excuse for bad specs to be bad at this point imo
But their aoe isn't strong enough anymore
feral?
Gameplay in the game is varied, niches are a handicap. The best specs will be the ones that have the tools to adapt to the flow of an encounter.
But that's just because blizzard has done niches wrong. So we're arguing blizz can't learn to do niches well and should homogenize then?
Like not all specs have to be the same, or different, they just have to be relevant enough to even be a competitive option.
AoE vs. ST isn't a niche, it's just like.. baseline functionality of dealing damage
Niche has lost it's meaning
The tuning of ST would have to be wildly more dramatic than people are willing to see for it to make any sense
Niche should be hunters instant target swapping or aff lock spread cleave
Not st vs aoe
^
Sub or Feral or w/e
Should do like
40% more ST damage than AoE-friendly specs like Hunters
Not 5%
if tuning is for niches
st isnt a niche its just a value component
But that will never be allowed to happen
i would consider giving external buffs also niches that would need the class/spec to be tuned lower 😉
Niche should be taken into consideration when designing raids, not tuning specs imo
You don’t have to have sin be like sub, just make it to where they’re both able to do just play the game game on even scales & let it be a test of ability. Not numbers & better options.
ST is not allowed to be a niche, so saying "ST niche" is really just an excuse for "your AoE is bad because reasons"
but yet, neither utility nor external buffs are rly considered
Guys, do I understand correctly that the snapshot is only 4 pieces?
not even raid buffs
I want a cool pins reaction to my comment :( but every time I ask an obvious bait question you all just assume I'm trolling
I don't really think it's homogenization just to say all specs should be able to transition between AoE and ST damage patterns

Every spec has unique rotations
You with the hottest takes lol
Idk. I'd rather have utility spread out more than anything tbh
@strange python why would you say sub does more dmg than sin in ST without sylv dagger?
By the way I can't wait until people realize that you can put faeries on sin rogue with PI and basically chain vendetta
AoE and ST transitioning is literally a core gameplay loop in WoW
It's called M+
Any "niche" spec is just dead
Take health stones away from warlock and give it to rogues.
Yeah. Just having no AOE or no ST feels bad.
That's how you increase class diversity
So you usually just gravitate to the better performing ones who have both.
That is, the accumulation of stacks from flagellation is meaningless for the whole vendetta?
isn't monk quite good in m+ besides beeing more of a niche pick
due to single targte performance
No it's not
Monk slams m+ in low keys
Anymore
i am not saying i disagree with the point, i completely agree
No. Haste matters, I’m bad with math, you’d have to ask the big brains.
monk is still pretty good but now weak enough that shit like destro does what it did but better and has better st
Because other specs who do relevant st can also pump more aoe than ww now
MM & Destro do the AOE job better.
Destro is absurd though. Good thing it got buffs.
While doing better ST.
i mean wl is just overtuned atm
Yeah.
Surv kinda just hard replaces ww in every comp
Except Affi.
unsure what the reason is for that
On the NICHE fight of Pantheon which even Destro is becoming better than….
but balancing is also not rly good
I half expect warlock and enhance nerfs after hall of fame, so that warrior can retain it's rightful place as #1
so might be just inherent flaws in evaluation
Destro slams lihuvim too
there ya go friend
#1 at what? 
I mean WW at this point is like BfA Sub levels of ST damage bad
Being the top dam class at the end of xpacs
It's unfathomable they haven't been hotfixed yet
didnt they get buffed today
Wym they just got buffed 
1% i think
But koji. Fire needed buffs first.
lol
Got buffed less than Fire Mages 🤣
well yeah
They got the fan of knives treatment
balancing rly seems to have a high bias towards certain specs/classes
prog spec + ratio
Why do Ice and Oxis avatars look like they're meeting up for a date
Meanwhile:
Assassination
- Fixed spelling. Rogue is now correctly rouge.
because we're edating
Let me rephrase. Each bleed refresh is snapshotted at the current haste value or at the time the vendetta was cast
After 17-18 years its safe to assume its mages 😄
It's spelled editing*
haha, its def. not rogue 😉
When Vendetta is cast but also when your bleeds are recast within Vendetta
Vendetta takes bleed tick rate and does x2.
For refreshing
The point of the snapshot is getting extra haste on your first set of bleeds in vend
Since we already reapplied at the end of vend for overhang
we dont rly wanna envnom anymore on our VD windows do we?Having that exsang on VD rly calls for watching out those bleeds to keep rolling 😛
nope
also nadja sucks now or what
How was rogues specs last expansions? Did we ever had aoe cd?
Gotta keep slice up but yeah
nadjia was always behind theotar with the right tea
wdym look at this fat buff
Nadjia can be good depending on fights tho
outlaw was quite good in m+
Last expansion we had single target crimson tempest as long as we have like 68+ haste
what 272 phial
No haste tea = Nadjia but sim yo self with other tea strings
for one season even overpowered
You get thrill during 2nd set of cds
tru
It was god last exp as i heard
can udnerstand nadja for sausage and halondrus
For me as long as I don't roll agi Theo is better but also thrill kinda nutty with add fights
Yeah. Because it had it all.
I have the thrill of activating sub and never turning back
yeah nadjia is for sure better on halondrus
but rly idk,i find theotar more of a thing for eveyrhting rn
it was as dominant that you would see 2 outlaw rogues quite commonly in mdi
dont think theres an argument there
Mood.
wasnt there a 3 ww meta too
Got myself a pumpkin today on Sub.
that was in legion
oh right
when blizz decided to omegabuff ww last tier of the xpac
Good on you
Havent tried outlaw with tier, how does it feels to play?
Bad.
☹️
Depends, how many bugs have they fixed yet?
no damage = bad classic take
Chile….
At this point in hoping for an over correction on outlaw buffs and I'll gladly play that dice game over sub
no but really
Legion still had some problems
Check the lists of bugs still going on.
Really liked that spec on beggining of xpac.
outlaw is like in a fine state gameplay wise but bugs and low damage can be really frustrating
like some boss mechanics on higher keys would just oneshot you
Us reading outlaw bugs.

LOL
so ww groups would need to equip defensive legendary powers to not die in higher keys
Yeah it's kinda bad when outlaw feels like it flows better than sin cuz it do be like that
i think sin always has a decent roational flow
no
rerollers unite
you couldnt
"Every rogue is a rally waiting to happen"
Sin was fine until 4p existed and add fights made up over half the raid
You either die a Sin Rogue, or you live long enough to see yourself become the Subtlety Rogue
could leave out that first part @slow marsh
i mean
You either die a Sin Rogue, or you live long enough to see yourself become the Battle Shout buff.
sin 4p is the only tier set that rly works well with the spec
I mean I had fun in ptr at least ig xD
except half the playerbase hates it
because exsanguinate is something you either love or you hate
even tho its also fucking overpowered in a isolated point of view
It's a shitty mechanic
Less bugs on PTR than on Retail for Outlaw...
hard disagree
Maybe if it was poisons & bleeds...
or outalws 12%
I'd like it a bit more.
yeah man super "overpowered" because our other tier sets suck
the sub set was even nerfed quite a it
Just bring back the fucking Nighthold tier set.
how does 'isolated pov' and OP work?
Overpowered tier cuz the base spec is so underpowered
And it's still the least fun tier set
thats why i say isolated
because sin is not considered overpowered in absolute output
They should just made it to where your bleeds and poisons tick twice during vendetta problem solved
I mean sure, by that logic shuriken storm is overpowered as fuck in an isolated POV
why?
wdym why
1 button = max CP in 5+ target
compared to FoK which relies on rng
and outlaw which has to ST build its CP
thats gameplay design
One button max CP is something outlaw has to talent into btw
your logic of comparing the rogue tier sets and calling sin's "overpowered"
applies to that
sub has this design since 3 xpacs now
And it has a 1.5min cd
and if it was overpowered it would slap other classes in aoe
what it clearly does not
wait
??????
It doesn't need to it slaps the other two specs in its own class wtf
so how is sin's tier set overpowered
i don't know how you would isolate storm
it would "slap other classes in ST"
as one single ability
thats makes not a lot of sense
that's my point
e.g. if you compare impact of legendary powers
your statement
that you've repeated over and over and over again
about how "strong" the sin 4pc is
Also sin tier barely gets it to sub st levels and that's with degen gameplay btw
you can say having 20% damage impact on a legendary on class x vs 5% on rogue for example
I don't see how you get out of this one tbh
why are we not top ST dps?
you're moving the goal posts now
because sin bad
is it isolated or not
if you do 9800 baseline
i am not moving any goal posts
how is a 30% tier set overpowered
i isolate the impact of legendary powers
but why does the % increase matter
if after that 30%
you're still behind the stronger spec
just say yes or no
Like sure if you give sub a 30% tier set it's overpowered
?
alright, hence you try to no answer it. people would say "yes"
No, I'm not answering it because it's asinine
however isolation it does not mean you are top dps
and it's frustrating as fuck to hear one of our TCs say the tier set is "overpowered as fuck"
you can have a 100% legendary and still be bottom dps
just because your baseline tuning is shit
But like 20% of 100 is the same as 5% of 2000 so
well then clearly it's not "overpowered" is it
it is
thats my point
You're kinda saying what weighs more, 100 tons of feathers or 100 tons of bricks
remember when obedience got nerfed oxi
a spec can have one thing way over budget
But sin set is ST only while sub one is both
because in the end we discuss the overall performance
and not the strongest ST spec in the class
you can ask guy
You sir get a star
how he thinks about % increases of outlaw
Because if tier sets were all 10% and base specs tuned accordingly this wouldn't be an issue
it means something in tuning was not done correctly
Yeah like all of it
and if i look at the useless isolated tier value
i see thta if this useless metric is used, and outlaw would get similar impact to subtlety
it would have been a lot better balanced
20% of what. You can't have one without the other is the issue
But all in all we got baited by their ideals when in reality it was horseshit
I mean, sin is just shit all of this xpac cuz they can’t tune it properly so our dots deal damage, not aas
10-15% tier sets and then we'll balance base specs accordingly
relative increase works well if you have good baselines
but this would mean you need to balance around baselines
Sin needs rescale, not tuning tbh
what was not done
Ye it's hard to tune baselines when your devs don't play the game
Hey guys how are you ?i'm trying to understand all the point of view but what was the question at start?
Or only play mage warlock and boomkin
i even think sin currently suffers from the sry to repeat this "overpowered" tier set
Well yeah ofc it does
as if the damage was baseline and tier set had a lower impact, you would have a far higher play rate
just like last tier it suffered from the "overpowered" frost shard set
They can't buff anything that affects tier
but thats just my opinion
and what about base damage on spells or rework some spells
What's the variance on the sub tier set?
i think they made some questionable design decisions with frost set
god tier rng procs, what's the tier set % increase
i hope you don't try to make a point that
My biggest complaint about frost set was that it made bad players look good potentially. And I'd rather have that back than this shit tier
"if you get 5 buffs for most of the fight, you are op"
Just answer my question
it is proc based
so if you get 100% proc chance
what is the most unlikely thing in the world
you can say its fucking overpowered
what's the variance on the sub tier set
i would interprete talking about "gods" would imply a very high proc rate
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
^ knock yourself out
but i don't think your statement has a lot of ground, the baseline thing is that the sin bonus has little rng
so it will have a very constant value
where is rng on sin bonus ?
There isn't any
thats the point yes
Yes which is fine but it's still apples to oranges to me
if one player can do 1-6 damage
vs. one player who can do 3.5 damage all the time
what one is better?
They're the same
how does this example relate to tier set increases
Statistically it's literally the same lol
^
it relates to your question about damage impact from procs
when your baseline is 1200 dps higher
dunno depends on stats and how procs are tunes if you can do more than 3.5 most of times il will take 1-6
But what oxi is saying I think is that your 4p rng procs gain value in aoe whereas our op tier doesn't
and your "mean" on your rng set is still higher than the "overpowered as fuck" consistent tier set
oxi is saying that he's tired of hearing how overpowered the assassination set is
idk why you are so upset of claiming the tier set impact is way over budget
when it clearly is
because it's derailing the fact that no matter how over budget it is, we still do shit damage
That has 50 something % aura buff to keep it afloat
it's belittling the fact that our spec is doing less damage
and the % increase is irrelevant
it doesn't matter if the 4pc gives us a 50% increase if we're still doing shit damage
so if we still do shit damage, how is it "overpowered"
compared to what? our two other shit tier sets?
i just explained
why its over budget
and i also explained, why it does not matter above
you need to choose your words more carefully then, don't call it overpowered because that gives it an air of it being overtuned
rather than overbudget of where blizzard wanted the tier sets
because for a random reading this channel
you can say that one system has way more impact that in should while still stating that the spec is not overpowered
they see a shadowblade and one of the main TCs in the rogue community go "assassination's tier set is fucking overpowered"
and then go around spreading that
Blizz devs are shit at balancing and they act slower than molasses to address issues that we told them would be issues since it was in ptr
If I race around a track in a gtr vs Michael Schumacher in a 1981 Holden barina it doesn't matter as long as its a close race right?
I don't get what else there is about it
Dratnos said 4 set is a 100% damage increase during vendetta, and the 2 set on top of that? WOOWEE
VERY STRONG
true
Sure but how does your gtr perform in an aoe scenario
100% increase during vendetta is 30% gg dratnos right mad?
you're not gonna race schumacher are you
Thats what they should have done here making tier set relevent even if some tier spec are in camporasion to others overpowered
community perception 110% affects class balance
Considering fire mage got a fucking buff
its the same as saying the boomie legendary is overpowered
despite being strong as fuck
I don't see why we can't just agree that outlaw needs buffs and then sin needs help in some way
Like I don't get it
sure it is xD
i don't think anyone disagrees
The way you are posturing your argument makes it appear as if you do
no quite the oposite
if you read my messages in #outlaw you will see that i frequently talk about outlaw needing a buff
i think not he might tell us why they can't buff sin while set is op thay can't buff it and they wont touch the class except spells that are not in combinaition with set
I mean i dont think sins dmg is that bad. If you look at boss dmg sin is actually quite high up there no?
Like I think I maybe kinda understand the pov you're coming from in that because the sin tier is such a high budget it could make buffing sin harder, but to me that's just lazy dev excuse
yeah but only on raid :3
you would expect a class that quite literally ONLY brings damage to be at the top, not "high up"
And certainly higher than the other spec that has a Swiss army knife of tools for encounters
So do you nerf sub or buff sin
Blackpowder ia to strong.
Nerf sub probably
nerf sub = gratz all rogues are now not viable
Sub isent op if you ask me.
sub is OP
They just have a kit that suit all situations
Subs not op within the grand scheme of melee dps
I was given 2 options
But within the scope of rogue it is
Nerf all other classes ez clap sin is a king
So you have to raise the bar of the other rogue specs in general
I dunno about that
I think sin should grt a healthy dose of 2t cleave buff
And outlaw just more aoe dmg
Isn't it already bis for this?
forget it
Im guessing it's the go to for lod
Sin needs either more st or more aoe one or the other but not both
But I havent checked
Not really tho
wtb more st
In my opinion they should target buff garrote and it would be a fine bandaid for now until we can hopefully get love for 10.0
Wtb dot damage
I actually think sin is in a solid spot, it's middle of the pack overall, pretty solid in ST, aoe lacking but still usable. Simple fact is that sin is a brain dead spec, you guess might not like it being said but it ain't no big brain spec
Sub takes more brains and you get rewarded, I like this way of thinking tbh
Tell me you haven't played this patch without telling me you haven't played this patch
You trying to say sin is hard?
You clearly haven't played the patch
venth sin is way harder then sub
Or you would know that's not true
if u dont open ur stream ill call you out
Sapzilla, have you played any assa this patch
Have you played it good

How can you say theres a huge gap
idk,im trying to put all stones where they should be
he doesnt even have 4p yet does he
Dishonesty
i do have 4p
For raid? ST?
m+
You dont have to do cev tier dmg to do competitive damage
Wtf ok let me preface that I'm talking about raid
On assa
true
He is just doing like 2k more st dps than the best public log. Not required to do good damage lmao
Thats insanity though.
The powergap between assa and sub(lets put aside outlaw,its embarasing even to mention dead things) in ST isnt that much but still exists.in aoe venthyr kinda kicks assa @ss
@faint harness
Assa players just very sad this patch i guess. Instead of optimizing and working on their dmg
I mean
????
Why optimize when you can just play sub and turn off your brain
eh wait what,we all play sub
Why tho
over eveyrhitng coz its stronger pretyt much everywhere
is this m+ or raid talk? 
Both
In raid its basically equal if you know what ur doing
no its not
doubt
why complain about difficulty
Sure sin can compete with sub damage in st but also works 2x as hard to do it
thats not a factor
But then adds come out
Unless you're pushing hard, play whatever you want can do all content easy for keys
And it's no contest
?
Oh it's this about keys?
no
It's about both
you guys should get 278 daggers, assa is good 
Too many assa players have just went sub this patch and complain about it when assa is actually a very good raid spec. Fair enough if you do it because the assa set feels like shit to play, but doing it for damage reasons is just weird to me.
It's the point that sin can compete with sub and get close to matching but gets blown out in aoe scenarios
assa is very nice for raids,i can agree that much
Dw I'm also confused
I mean it does feel like shit you're not wrong lol
and i think it has alot of stuff to do,even win sub later on
but now,no sub way better
It's easier to just play sub and ride the wave
sub was way better early on because sylvanas dagger, but the gap is closing fast
in raid at least
Eh
Count poor souls without sylv dagger
+1 XD
I am sorry to state this, i think sin would have been a lot more popular this tier if the value of the tier set was more in the baseline spec
Like I was never trying to say that sin did shit damage in the first place, just that we play a cringe feelsbad build and playstyle to be able to even compete with sub and that's just in single target
or if the effect wasn't exsanguinate
we have exsanguinate talent 
as gear aquisition is kind of a problem, and getitng to 4p is somewhat a relevant factor
bullet right in the heart 👌
I eman I agree 100%
My pov about this is kinda skewed. But what i see in raid is me trying to do damage as sub, get rngd out and Cev being able to do consistent st dmg that surpasses my dmg with avg rng. Just not seeing this massive difference people speak of
hahahah
yeah, he presses buttons
comapring urself to a former rwf raider
But the potential dps is very large and it has practically 0 rng involved
no shot bucko
he does some insane stuff with logs,especially in pantheon
Doesn't it just confirm that, it's a you problem not a balance problem
I think anyone raiding with Cev would think sin is perfectly fine
I mean push is a very LARGE sub rogue though
I don't think it's a massive damage difference either
unless you like super omega proc
the "huge" dif people think is there, isn't
but @gusty mirage i am sorry that i made i didn't express myself clear in the prior statement.
My aim wasn't to start a argument about sins absolute strengh, and i think you are correct that others can missunderstand it as to me saying sin is too strong.
Push is huge sub rogue,not simply large :p
basicly primera
no worries man, it's just frustrating seeing our class as a whole being so middle of the pack
I look at the numbers and I ask myself why I'm not playing a better class
In pure ST , i find the two spec rather close for each other
I think the point is more just that sin has to play cringe feelsbad stuff just to keep up with subs dmg in st, not that it's not achievable
Seeing rogues boss damage being below other specs is still depressing and shouldn't be the case
you know, in your
you can't betray rogue
If it's proven to be done, do you mean easier class?
But in AOE it's just an omegalaul difference
Ye
essentially yeah
we work harder to do damage, and bring no utility
Like you could argue boss damage is more important but like sub can do both right
when I could play warrior and press the shiny light up buttons
I mean we were really good last tier. Now they gave a little joy for other classes....
Just dont think yall should be playing down the assa dmg like this. It has very few players, probably because of rwf and the influence their choices has on the game. But the spec itself seems totally fine to me, in a rogue context. Now give us a raid buff and we never leave the raid.
they can, but will they
Exsang is difficult for a lot of people, which is why we're seeing a lot of people switch to sub
For m+ i can 100% agree tho, and its the same story as in 9.1
it speeds up a spec that's otherwise very calculated and planned
tbf, you always have second thoughts when you want to play assa on a fight and then see there's only 2 public logs on it 
I hate the exsang gameplay tbh
A lot of people are playing sub just because they were told that it's better
The exsang is cringe but the most cringe thing is that you can't even do the pitiful aoe that sin is capable of because you're too busy refreshing bleeds on vend target
I have second thoughts about playing sin on a fight because I don't want to deal with the 4pc
myhic plus balance is something rly off since ages sadly
I enjoy WoO (ww) but it's alot more effort than most specs only for me to stay on the bottom of the meters. Your ST is far better than mine
I started prog on Halondrus on assa and I think I will actually continue playing assa there 
sucks that we don't get flag first reclaim
All official tier lists shows them much better and those are sims with mythic sylv in off hand. Difference without is is 500-1200dps. Ppl dont know that and raid leaders even less.
4pc is very frustrating in keys
Yeah I just gave up on trying to make sin work in keys
dif between venthyr sin and kyrian sub is legit 140 dps for me
Not worth it
and I have double 259 eons
U have sLv dagger?
compare venthyr sin vs venthyr sub
ye
sin barely worked last tier, this tier is just
for keys
and you have a clear winner
venthyr sub is painful to look at
I dont and difference for me is 800dps
it's not worse than last tier, it's just that everything else is better
i think tier set is a big reason for that
100 percent… sub 4pc go brrrrr
well, not outlaw
Rip
necro+zoldyk or venthyr+duskwalker on lords with 4p?
Yeah I mean I get that some people in here are plebs and would complain any which way but like when tried and true sin gamers are just swapping to sub cuz it's easier to get more overall output then imo that's a problem
sub 4p actually does well in m+
WIthout sylv dagger but with 4set it's a 200ish dps difference for me in favor of Assasination ^^
plus double step trivializes a lot of the fights
it don't does well , it's stupidly powerfull
Sub has turnt into the easy spec this tier. Which is a first i guess
Yeah im talking about 4pc situation. Its much more for me.
Don't let @fallow otter see you say that xD
i agree with you there
I mean its all relative to ones own ability
Anyway guys was nice coffee reading. Have a good day all
But yes it's like why bother when the technically 'better' spec is also the easier one + like oxi said double step is op this tier
it is sitll surprising to me still how much issues people have woth stuff like ER, PV and even baseline alignments like using dance with symbols
worst thing right now about assa/sub is that I use the same soulbind
so I need to remember to swap conduits before doing m+
This is the problem sub has had for many years. If assa and sub were ever equal or close in dmg. Unless you otp sub there was 0 reason to play it
Probably similar to people having issues with taking pandemic and cutting it in half
Sooooo true XD
2/3 gar rup
roger
I had assassination conduits for a sub run earlier and still did 16k overall
Makes sense
that instant poison damage carried over
Massive
I wanna frame this and put it on my wall
dw man 30% increase to fok damage

Strange i see so many people going ventyr for M+ on sub , but i sim higher with kleia XD
you can't really use your animacharged cp in m+
ZOMG SIN 2P GIVES AOE POTENTIAL? Viable in m+ now? Yeah just kidding
They really had us in the first half with that one
I was also on that copium train
i think the fok buff will stay a meme for a while at least
I thought the 10% bf buff was enough salt in the wound
then they said hold my beer and buffed fok damage

The timing of that
XD
tbf, there must always be a dead spec
I see it as an hint that they understand that sub need some love for M+
are you familiar with 5 ad, fuu?
We got Outlaw for that no ? XD
I thought it was April fools too in all seriousness
and sub for 90% of bfa
I know some item designer for sure is
shit boss design killed an entire spec for an entire expac
it was funny to observe distribution
and that made me mad as fuck
when more than 50% of sub logs in mythic are on 1 encounter
because I loved shuriken combo
it wouldn't even be that op in sl
it'd fit the role we're stuck in for m+
anduin is the fight that it would matter in raid
yeah, because we would press BP
and sub isn't the top damage dealer on anduin in terms of boss damage
ngl, I was hoping for some mini Zul encounter
with Anduin
but then I see that prio damage doesn't matter there

the problem is cooldowns mostly
the "short" phase is excelent to use some big cooldowns, and sub does not rly have a big one
what prio damage
you have MM hunters doing 31k dps on anduin
they melt all the adds anyway

i literally needed to ask our raiders to not only pad on adds
because we whiped on everyone aoe spamming and not killing the fucking add
somehow we still have 2-3 smallies lingering after intermission
not enough spears of bastion and slappy hands
unlucky
I don't think you understand the pressure I felt to meme him with that in here when I saw the fan buff
those classes die to blasphemy
feels weird if yu have 4-5 dps below tanks on focus add damage
yeah, but the abomination dies pretty fast now
well not in our heroic run yesterday
at this point I just drop a rupture on it and maybe an envenom
https://www.youtube.com/watch?v=Lnowbp88lwI
I love this video so much
only after i offered people below our monk/druid tank a free 2 week vecation from the boss that players started killing it
I literally just rewatched this right before you linked xD
Are you tempted to do something with leeching or elusive
how good is leech ?
well, it's good if cheat procs at the same time with pod
I haven't played NF that much but feels like every time they proc together
or maybe the damage is high enough to eat both cheat deaths
also I would like my cheat death to be ready when I start picking up bombs 
i feel like a lot of fights, you probably could not play cheat death. For subtlety soothing seems rly good
After losing frost shield leeching sounds nice
I'm waiting to see how ceverion will reprimand us before I go to sleep finally
based. Just play the spec you want to play, no need to start chasing numbers on a different spec if you really like the Assa gameplay. Or Sub gameplay for that matter.
Ok that was mild I'll take it
What if you like assa gameplay but dislike the current iteration of it
you play warlock
O ok
You're the person who makes that choice. You can always play a different class/spec or a different game altogether
WoW is not a prison
Is it the exsanguinate-style you don’t like?
Play what you want, go have fun
Unfortunately, or fortunately for some, the tier set is here for the next year or so probably.
I mean the exsanguinate leads to what I dislike which is that I don't feel I am as rewarded for good gameplay versus before the exsang effect. Which is weird cuz it also rewards good gameplay with snapshotting. Idk it's fucked to me which is why I dislike it
it takes a bit to get used to it
Fair enough, I like hearing everyone’s different take on it
I mean I can explain why I don't like it if you want
I don't mind it in a vacuum but I hate it when I want to multi dot and you know do what sin should do and remember oh wait I can't do that anymore
The idea of feeling like I'm spinning plates constantly isn't fun to me
that's why you hate outlaw? 👀
I hated outlaw because using CP for rtb felt like shit to me, not because it was particularly unfun or anything like that in general
Yeah like st fights it's totally fine to me. But unfort the raid isn't st right
And not to mention m+
the only perks of the 4pc being an exsanguinate effect is I'm not spending globals on envenom "just because"
I personally enjoy it a lot, because it rewards you for playing your cooldowns right, setting up bleeds properly, taking advantage of snapshotting, thinking 6s ahead and because it provides us with an actual good cooldown with Vendetta, where previously we would just slap it on something and just continue multidotting completely ignoring the Vendetta.
morrrrrrrreee dots
But I do understand the dislike for it as well, each to their own.
how?
Even in AoE I like to have tye option to use Vendetta to omega-focus one target down
It's actually a really solid cooldown for quickly bursting down a target
If they made 2p 60-75% but only affect the one target or something id be super down to just stick on the boss like glue and pump
And using the shitton of energy it give you to spread dots all over the place 😄
For me it comes down to opportunity cost
Sure the aoe potential is still gone and it forces you on that one target, but I like to have the option to either hold Vendetta and keep playing normal Assa or go full ham on one target
Yeh me too, I thought adding complexity would engage sin players but it seems to have just pushed them to sub
But again, I do understand the dislike. Don't need to like the same things, that's the beauty of the game and the multiple choices we have :P
I disagree with it being "complexity"
we're not doing anything new, we're doing what we always did... just more often
I'm still happy we got something that changes our rotation, compared to something like Havoc DH who get a "blade dance does 25% more damage" and "meta lasts for 6s longer"
You can still play sin brain dead and the floor isn't very far away
sin has a lot of complexity inherently due to dots, but they don't often materilize in hard gameplay
You really can't play sin brain dead in any which way any more idk why you're so stuck on that
if cev didn't find the venthyr tech of playing CT in ST
everyone would be doing legit the same thing we've done forever
just more often
i am with cev more, i rly like how the tier set integrates with the spec, something i feel only sin has this tier
So you're saying that ignoring snapshot and micro managing CDs is going to put you at the bottom of the meters @slow marsh ?
10000%
not saying there arn't obviouse pain points
ST raid
Yep
You can't just casually throw stuff up and hit buttons and be fine anymore. Like Cev said part of the good in the tier is that you have to be incredibly active with what's going on now
i see mastery regaining strenght good good
Which is indeed a good aspect of it
Ok, I'll read into this more
After getting 4/4 yesterday...
What is this fast apm spec???? I didn't sign up for this! 😂

Actually, tried the 4set yesterday aswell in a +16
It feels really good
BUT
Buuuuut
Sub in m+ feels so good ngl
Getting those 4p procs feelagoodman
i think procs feel bad during tornado
solution, play ns + mos 
I am doing a bigger overall for sure bcs I was not used to neither the 2 or the 4 set, and managed to go from 8k 2 days ago to 13k yesterday. Yes it is not much still but imagine if I learned it well!
I dunno probably is but it dosent feel like it.
i am unsure about it, tornado is a nice cooldown
ns + tornado feels not that great but thats mainly because it sucks on pure st
Going into mythic raiding, would you guys say that assa is better for progression?
The one you enjoy the most
both sub and sin work well in progression
^
best is to play what you are comfortable with
as you will need to focus on mechanics, and e.g. learning subtlety and mechanics at the same time could make your performance a lot worse
Therefore playing assa for the rest of my days
also as push stated earlier, if you play sin rly well you can consistently peform to the level of subtlety or even higher
Got my 4p aswell yesterday, got overwhelmed on both speccs. Definitely need to adapt
certain fights might favour sub or sin more, but overall i think at least for raiding both work well
Been playing sub since the start of 9.2 gotta switch to assa to see how well that goes ^^. Thanks for the input though
Did 5 bosses yesterday, N tho, only in the last 2 I had better parses... I really wasn't ready for the 4/4
Full stacked expedients and exsanguinate in BFA prepped me for this 
Meanwhile I was cosplaying cthun, using tentacles everywhere
I do think there is a bit of a change in rotation and gameplay loop due to wanting to actually plan out your cooldown usage instead of sending everything on CD.
There's a few things you can learn on the way which will come second nature to you, but are not when you first start playing with the tier set. Like reapplying garrote at 6-8s to have it up for the last 1-2 seconds of Vendetta, holding Shiv for Vendetta windows instead of sending it but sending it right after Vend to take advantage of the overhang, reapplying dots toward the end and then letting them run out completely before reapplying and so on, and I really enjoy that.
I was personally bored of playing the same rotation since 9.0.5 till 9.2 and I'm glad we finally get to play around our dots more instead of slamming Shiv on CD and having Envenom as our main damage.
Mindflay went boom
Lol!
ganked irl
with 4p do we set everything up like gar, rup, ct then ven, shiv or shiv, ven?
just press vend and shiv together
vend is off gcd
follow the opener in the pins as Venthyr
@limber lionim going for nf or necro one of both
Cev you super busy or can someone review a kill of mine? Just to understand where I am failing
Yeah I’ll take tier set over frost set rng any day.
Assa is def more fun this tier than 9.1, was so bored of being locked into 1 covenant and the same set of talents for every single boss
i think corruption was decently fun for a lot of players
when you could reach haste levels to ignore your energy bar
Probably yeah, I was a pirate one trick back then 
i am sad for everyone who missed out dfa sub
it was for me the most fun
also fok spam assa
just for the absurdity that bug abuse had
Amen
(rotation was literally keep bleed up to get energy and spam fok even on max cp)
Its why i am still Blue color even though i am assassin onetrick now
A Necro Assa onetrick even
Yep for sure
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Method: https://www.method.gg/guides/assassination-rogue
how many fights is necro rly the play?
lords obv.
pantheon i guess
That's honestly pretty much it. Maybe Rygelon as well.
Could play necro on vigilant guardian but i play venthyr on it since my guild has omega aoe padders so I just pump boss
Getting to spam SBS like crazy during add waves is pretty dank
Oh yeah forgot Guardian was a boss
that one too
for sure
it's pretty much a m+ encounter
without the restealth
SD gauntlet
Rygelon is necro heaven
I cant for the life of me do decent damage as sin on pantheon. Im just bad i guess. I see these froat mages slaming 25k dps while im struggling to do 14k lol
Pantheon is a great fight, but I do have to emphasize that our 4-target is much much weaker than for some other specs
During Prog I was 2nd in p3 damage
during farm I'm like the 3rd or 2nd last
lmao
but then again I don't use Zoldyck anymore on Pantheon
Cev, do we even use envenom in vendetta? Can hardly find the time gap to fit it
. Also, reapply at 6 secs is only about 2nd garrote right?
I Envenom maybe once or twice during Vend, that's it
Doesn't matter which garrote it is, as long as you have it ready for that portion
@limber lion for vent with 4pc is mfd a must or is vigor ok too?
Thanks ❤️
As Venth you always play MFD
always
with and without 4p
I play it in M+ as well
Doesn't matter too much for the thrash, but doing bosses as Venth is a bit int without MFD
especially when we generally want to sync most things now as Venth
i rly like that mfd is so much better this xpac
++
it felt rly dead as a talent before
mfd is amazing
It was good only at pvp
Wasn't it 60 sec b4?
i know it did sim decent on dungeon slice, but nobody rly used it
true, pvp always played it
i was mainly referencing pve
Speaking of m+
Is MA good or subterfuge has more insane dmg?
just play sub
either subterfuge or subtlety rogue
but not subtlety rogue with subterfuge
🤣🤣🤣🤣
sub is indeed better, getting 3 silences with garrote feels good
I do play Subterfuge though
Whats the rotation for single target with subterfuge ?
gotta be a bit more specific than that
You said we play subterfuge in m+
In enjoy more the burstier MA gameplay 😄
Whats the rotation for it when starting against a boss
so that's not what I was looking for
especially when I get 2cp mutilate in ma window, with 40% crit baseline
Yes , venthyr
i'm a lucky bastard for crit , not for drops tough
assuming you have SnD up from previous pack - Gar - Muti - Flag - Rupt - MFD - CT - Vend - Shiv
Then vanish
Garrote again ?
Yes
Noice
CT is crimson?
yes
Didn't think you ran it on Single targets

Can you add tier set items to Raidbots top gear, even if i don't have all 4?
Talal was talking about m+
You should be able to manually add the piece and item level afaik
CT sims higher for me ST , has for a while
So on ST would you just try keep its uptime?
Yes
👌
Also another pleb alt rogue question is it fine to just use 4 combo points for finishers etc
Yeh
Lihuvim is a venth fight too?
Ye
Feels omega bad to play assa on lihuvim during prog when you need to keep cd's for the first big add
That's what we do
@limber lion that’s it.. you’ve convinced me to go MFD in keys
Probably gonna do that aswell
And pumping vendetta into it feels so bad cuz u lose half of your vendetta
That's why you don't.
You just send on the boss
Tell that my rl
If your team can't find damage to kill the adds without you sending cds on it, then something's wrong
add doesn't even live for vendetta duration
Assa swapping to the add, setting up all bleeds and then hitting Vend will give you like 30k more damag
feels like trolling doing it on add
very poggers
it is omegatrolling
and you should never do that
You should just send on the boss at all times
Same 😂
You need boss damage anyways later on and you throwing out multiple hundreds of thousands of damage out the window just to get 20k more damage on an add







