#assassination

1 messages · Page 4704 of 1

limber lion
#

giga

muted ivy
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lol

limber lion
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probably some sub main playing assa in top

alpine latch
#

I like Sin so much more than Sub, but even being bad at Sub I seem to just flat out do more damage 😦

limber lion
#

smh

alpine latch
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I kind of hate it

muted ivy
#

prob forgot to swap spec

slow marsh
#

this is true, but can also be just as true for sub

limber lion
#

Yeh

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Just saying that you honestly shouldn't be forced to play one spec over the other - unless you hit a wall where you're forced to do so

bleak sky
limber lion
#

I would just play Assa until you hit that wall

bleak sky
#

untimed leaderboards KEKW

viscid spear
muted ivy
#

huh

limber lion
#

And that wall is probably a looong way away

alpine latch
#

It's more of my group wants me to get good at Sub so when we do get to the higher keys (for us), I'm ready

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And I'm not learning in 23s

slow marsh
#

ye i mean i think it's less about being forced and more about how easy it is to perform as sub vs sin combined with sub being overall more output

limber lion
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Good thing Sub is much easier to play in M+ than sin

muted ivy
#

prob doesn't show below a certain %

limber lion
alpine latch
#

I've come a long way, but fuu gave me the timestamped receipts of how much I suck. lol

signal pier
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im sub main and i wanna get good at assa because it looks fun

oak sky
spice spire
#

Sin is so fun in m+

signal pier
#

I hope assa will outshine sub in some dungs in the future

alpine latch
#

The amount of times he said, "Here you used Shadowblades and then wasted it" was eye opening

limber lion
#

Necro sin with DS is actually great

spice spire
#

Enjoy it highly

alpine latch
#

Yeah, I prefer Sin

spice spire
#

Wait hol up

fleet anchor
spice spire
#

Oh deeper

limber lion
#

Yuup

alpine latch
#

My goal is 2500 on all 3 specs at at least 1 timed 25

spice spire
#

I was like uh Cev monkaGIGA

alpine latch
#

Did you think he meant Dashing?

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lol

spice spire
#

I did

alpine latch
#

hahaha

spice spire
limber lion
#

No

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Deathspike

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Not dashing or deeper

oak sky
#

Deathly shadows

limber lion
#

Deathspike

bleak sky
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if you're not timing 20s+ right now I wouldn't bother with it

alpine latch
#

Yeah, 2500 is 100% free. I'm not concerned about that TBH

limber lion
spice spire
#

Oh I just auto parse the two together rn starege

limber lion
#

But yeh

oak sky
alpine latch
balmy condor
#

@spice spire necro sin with DN is pretty good

spice spire
#

DS in a rogue discord is kinda cursed

bleak sky
oak sky
#

Anyone else still not done streets?

spice spire
bleak sky
#

but I don't want to sound like an asshole more than I need to KEKW

limber lion
#

I personally would just play the spec you enjoy more

alpine latch
#

I'm like 2600 or so right now, and I'll be 2500 on Sub this week. I'm a little under 2100 as Sin

limber lion
#

I still do more dps in dungeons as Assa than I do on Sub

slow marsh
bleak sky
limber lion
#

I'm a good Sub, but an even better Assa

bleak sky
#

me rn

limber lion
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and that shows

alpine latch
#

When I pad with Black Powder I did more

oak sky
balmy condor
bleak sky
#

still burned out from last season YEPPERS

signal pier
# bleak sky

dude i was scared to step in there, its not that bad

fleet anchor
#

Like for example, I honestly cba to swap to Venthyr for keys as Sub and just stay Kyrian and who tf cares for my weekly 16-18s or whatever? Honestly makes no difference. I could play any spec or any legendary combo we'd still 2 chest this shit. lol

spice spire
#

A HECKING MEN @balmy condor

bleak sky
signal pier
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ah i see

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i totally get u tho

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i didnt step in tazavesh for 2 weeks since m+ started

oak sky
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Problem is i havent learned streets yet and when my guild does 20s of it they dont want me learning it because ill int it needs to be like a weekly 15 or something

subtle tundra
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highkey assa is bad af in m+ and im mad

spice spire
#

Big fan of rat keys rn

bleak sky
spice spire
#

Past two weeks all I’ve done

bleak sky
#

too much stuff to kick/hard interrupt at the same time

limber lion
subtle tundra
#

smh

slow marsh
fleet anchor
#

I got bored of pushing keys about 3 years ago

oak sky
slow marsh
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like you can be a mediocre sub and keep up with a really good sin

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it makes 0 sense

limber lion
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Yeh

subtle tundra
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no, you can be a mediocre sub and outdps a really good sin easily in m+

fleet anchor
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Honestly don't find it fun. Understand why people like it, but my goal is to get in and out as quickly as possible. lol

limber lion
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My worst thing with Sub is that my hands starts to hurt from the spamming

bleak sky
oak sky
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At 2p i can outdps myself on sub i must be really shit at managing my cds

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I mean i can outdps my sub as sin

fleet anchor
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I mean I have a lot of somethings other to do than raiding. It's called playing games not called WoW. 😄

bleak sky
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oh sure ye

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but I need to fill my vault right

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and I'd rather do that with something somewhat fun than to run snoozfest 15s

zinc frost
slow marsh
fleet anchor
#

I'm not gonna kill myself over doing stuff I find boring/repetitive when I could do something I find fun. If people find push keys fun, more power to them. I'm glad they can find it to be that way. I struggle with it though.

slow marsh
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o lol

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i thought you just meant sims

oak sky
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Nah

slow marsh
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do you prio funneling a lot?

oak sky
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Yeah

spice spire
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Bing bong

slow marsh
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i find a lot of sin players on sub dont spam the powder as much

fleet anchor
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It's funny because I really enjoy randomized keystones in stuff like D3 or whatever. The static nature of keys in WoW I just really struggle to enjoy though. Seasonal affixes being mediocre doesn't really help.

slow marsh
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cuz they're used to playing ethically

alpine latch
kindred rapids
#

Keys are also just unrewarding

oak sky
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Powder is useless when a mob has higher hp than the rest of the pack

kindred rapids
#

No reason to push besides ego

oak sky
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Its funny because i played with arcane mage and demo in wake and did less st and less aoe

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No tea tho tbf

alpine latch
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Sure, but ego isn't a bad thing

fleet anchor
alpine latch
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I wouldn't be losing weight and working on getting healthier if it weren't for my ego

kindred rapids
#

Yeah but in raid you get to have an ego and get loot 😂

oak sky
alpine latch
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I don't care about loot

bleak sky
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yea get that extra tier piece from raid

oak sky
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Other stuff like raging exists and whatever

slow marsh
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your logic is mostly correct but that's not how sub players generally think is what i mean

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if there's 3 or more you powder

alpine latch
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Honestly as long as I can perform well enough to still be a part of the team, IDC about loot. I'm fine if everyone else gets geared before me

slow marsh
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that's just how it is

spice spire
fleet anchor
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I feel like Rogues have somewhat conditioned themselves to be funnel bots because they have gotten told to do it for a long time. While all the other specs yolo AoE pad and don't give a shit 🤣

spice spire
#

Respect the grustle tho

oak sky
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Its sad i was doing less overall and less funnel

bleak sky
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all my dungeons so far have been omega black powder time

oak sky
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Demo did 20k overall lmao

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Arcane was 2p did 16k

bleak sky
#

if they want a mob to die they gotta kill it themselves

spice spire
oak sky
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I did nothing all key

slow marsh
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was it a 15

oak sky
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21

spice spire
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I’ll rally myself

slow marsh
#

sounds like they just blasted stuff before you could

timid cloud
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I bp spammed in a 21 NW

fleet anchor
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I find it easier most of the time just to AoE pad like everyone else so I don't have to put effort into "defending" why I did lower DPS

timid cloud
#

Fuck these little dumbasses.

subtle tundra
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if everyone in the group targets the prio mob, sub does way less funnel than you'd think

viscid spear
fleet anchor
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I don't do it in raid because I'm a good raider

spice spire
#

Unethical padders in this glorious assassination chat? peepoNoted

fleet anchor
#

But average GV keys are just about getting it over with for me lol

slow marsh
#

just cuz sub gives rogue aoe doesn't mean it compares to any other spec lol

bleak sky
oak sky
subtle tundra
#

when the warlock outdps's me on shards

slow marsh
#

probs implosion

fleet anchor
subtle tundra
#

and does way more aoe

slow marsh
#

lock shits on prio mob then blows his imps up after

spice spire
#

CT is the devil’s button

signal pier
#

poison bomb should be baseline change my mind

viscid spear
fleet anchor
spice spire
#

(Please don’t run PB in m+)

timid cloud
#

LOL CT THE DEVILS BUTTON

slow marsh
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they both should be

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PB does shit damage

bleak sky
timid cloud
#

I'm dying.

slow marsh
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and CT is our only aoe

white orchid
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CT or PB for sure should be baseline

kindred rapids
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It seemed like last season at least frost mage could funnel nearly as well

timid cloud
#

I mean you know what else should be baseline?

signal pier
#

it should be baseline because it's shit

slow marsh
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keep PB a talent but buff it / rework it to be useful

fleet anchor
#

Finisher-based spec with no AoE finisher is just like design from 2009

timid cloud
#

FOK actually giving 5 CP on 10 targets like Sub.

kindred rapids
#

Rogue has only gotten relatively worse since then

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in keys

timid cloud
kindred rapids
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especially

timid cloud
#

I mean in comparison to BFA, yes.

oak sky
#

Pb can stay if it gets reworked to be interesting because the sound is fun to hear gg no re

timid cloud
#

Shrouded carried us.

viscid spear
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I have to get the muscle memory to run CT & MfD simultaneously.

slow marsh
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i think he means in 9.1

white orchid
#

Echoing blades was juicy

timid cloud
#

Echoing Blades was cringe, but you also didn't need 3.

slow marsh
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but the damage doesn't match the sound

timid cloud
#

EB 1 enjoyers

signal pier
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poison bomb should make a fart sound

timid cloud
#

SS 3 was MINIMUM

fleet anchor
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EB geometric scaling on day 1 before the hotfix 😮

oak sky
signal pier
#

a fart that makes you question if u need to wipe

timid cloud
#

Ayo...what...

slow marsh
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is it bad that i'm playing classic and the tier just started like a month ago

oak sky
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Yes

signal pier
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absolutely

oak sky
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Why play classic

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Rp andy

slow marsh
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i'd rather play tbc rogue than have to gear my hunter up

oak sky
#

I just want cross faction so my dk can be relevant

spice spire
slow marsh
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ik they are

oak sky
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I refuse to level another dk

slow marsh
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that's why it isn't as fun

spice spire
#

Contrarian

slow marsh
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how do you think i ended up being a sin main in the first place my guy

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9.0

bleak sky
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iceblades is a hipster

alpine latch
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Eh, fuck it

slow marsh
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bye palm

bleak sky
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welcome to sub palmer

slow marsh
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don't forget us when you're all teal

signal pier
alpine latch
#

If I made the leggo tonight (only having 2p), I still go Venthyr right?

slow marsh
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be careful with that powder, it's highly addictive

alpine latch
#

For raid

bleak sky
#

sin?

alpine latch
#

yarg

slow marsh
#

the akaari leggo or dusk

alpine latch
#

I know what to do as Sub

bleak sky
#

no idea

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need an adult

slow marsh
#

if you have 2p you can kinda play whatever you want

bleak sky
#

answer is probably sim it?

slow marsh
#

necro would be the most balanced for 2p tho

alpine latch
#

Yeah, I'll have to sim it when I get home

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Sub is just flat out better... But I don't actually like it 😦

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Sin just clicks with me

bleak sky
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idk if flat out better for raid

alpine latch
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No for keys

slow marsh
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then dont play it. it's fine

bleak sky
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just play sin in keys

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doesn't matter

alpine latch
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I just don't want to be the reason why my friends aren't pushing as high as they want to 😦

slow marsh
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you can play sin in keys just tell your group they'll have to pull a bit different

bleak sky
#

probably won't be the reason

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like there's so much that can keep you from going up in keys

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your spec with endgame gear will likely not be it

slow marsh
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kicks is the biggest. not sin vs sub

alpine latch
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Well, the other part of Sin that blows

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Is Shiv is core to our rotation

bleak sky
#
  1. know how the dungeon works

  2. abuse mechanics

  3. get a good route for god's sake

  4. ???

  5. your spec

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and so what

alpine latch
#

Which blows donkey balls when that's our soothe

slow marsh
#

like the damage is one thing but it's cheap shot everything vs one kidney that makes sub definitively better at high keys

bleak sky
#

welp sucks for someone but that mob isn't gonna get soothed

alpine latch
#

lol

slow marsh
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just plan for sin in keys and you're fine. look to abuse vanish garrote silence with iron wire

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you can make it happen, just gonna have to put in the work

autumn frost
#

Go dark elves so you can shadowmeld garotte

bleak sky
#

25s will be just like 20s last season

alpine latch
#

sigh

bleak sky
#

won't matter

alpine latch
#

okay, fuck it

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I'm back bois!

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lol

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I have to re-learn Sin now. The rotation changed a decent bit since 9.1

bleak sky
#

in keys?

spice spire
#

Nop

alpine latch
#

Oh no, in keys I imagine it's largely the same

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More for raid

subtle tundra
#

i dont really like just going against assa in the assa channel

alpine latch
#

Like in raid we go CT with 4pc and only envenom really for SnD refreshes, right?

subtle tundra
#

but if you actually care about score

spice spire
#

Not much has changed, outside of 4p,

subtle tundra
#

assa is far worse than sub

bleak sky
spice spire
alpine latch
#

Yeah, my goal is a timed 25

spice spire
#

And sometimes it’s the other way around

alpine latch
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I'm not pushing for 30s or anything

subtle tundra
#

even so

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if its pushing for you

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its still gonna be hard

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why make is much much harder

spice spire
#

But if someone can’t take criticism, then MonkeyBlobShrug

signal pier
spice spire
#

Varas is right, it shall be harder than just doing sub

alpine latch
#

Yeah

vestal wren
#

critisism and flame are often close

subtle tundra
#

i can make 10 solid arguments why assa is so so bad this season

subtle tundra
alpine latch
#

I'm down to listen, if you don't mind taking the time to do it

spice spire
#

I feel varas legitimately does criticism well on keys though

vestal wren
#

assassination is good this eason

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esp. if you have 4p

signal pier
bleak sky
alpine latch
#

I'm not against Sub, I just don't particularly enjoy it. However if I'm putting my team at a disservice, then by all means please tell me why.

vestal wren
#

sub without sylvanas daggers would probably be even worse than sin

spice spire
#

Sin is fair.
Sub is just a solid several bits above

signal pier
#

save me from those sylv daggers please

drifting cloud
#

theres no way you can make an argument sin isnt just worse this season than it was last

alpine latch
#

Sub in raid (Halondrus, for example) feels smooth as hell.

drifting cloud
#

yeah its not by alot, and it was ok last season

spice spire
#

Nah, I think you’re overrating assassination in keys, fuu.
I’m a certified one trick.
Refuse to run another spec in keys, but whenever someone says “why not sub” there’s no legit answer

alpine latch
#

But for Sin, I enjoyed everything - ST, 2T, AoE

drifting cloud
#

but the difference has definetly increased

alpine latch
#

It all felt great

spice spire
#

Except sin more fun 🙂

slow marsh
#

which its not

spice spire
#

When he says season it doesn’t imply raid.
I think his side is assassination is good in keys, which I respectfully disagree. It’s pretty mid

slow marsh
#

aoe bleed amp is fine but we still don't have anything to dump into which is the main reason why sin is bad in m+

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so we still have bad overall aoe damage, we still have solid ST for bosses, and we still have next to no utility that the other two specs have access to

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gar silence doesn't super count to me since you have to use it for damage more often than not just to kind of keep up

spice spire
#

It can be nice on open

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But often it’s not used for silence

slow marsh
#

like cool we have 1min or less vendetta now, you'd think that would equal mega prio damage but it actually hurts our overall more because we can't keep bleeds up on everything else in the pack + our vendetta target so in actuality you're just trading all your aoe damage for ST prio damage

#

but the ST prio damage isn't even anything to write home about because again, we have nothing to dump into ST except spamming bleeds and wet noodle envenoms

signal pier
#

what would make assa on par with sub? genuinely asking

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like what change

oak sky
#

Redesugn

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Redesign

slow marsh
#

ye

oak sky
#

Of aoe

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Or alternatively sub redesign of aoe

signal pier
#

"vendetta now spreads your bleeds and poisons in addition to makingg them tick faster"

oak sky
#

Uh maybe not

slow marsh
#

they'd have to change 4-5 things in sin's kit to work in tandem with each other similarly to how outlaw and sub does

spice spire
#

But too strong

signal pier
#

so what kind of aoe redesign are u looking for?

bleak sky
oak sky
#

More interesting would be stuff that plays into our low burst ramping consistent damage

slow marsh
#

if they change stuff how it is designed now it'll just be more of the same, we'll either be tuned really well or really poor. the issue is design

vestal wren
slow marsh
#

we just need something to spend our energy on is all

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envenom aint it

#

we have a closed feedback loop and not an open one like most other specs

signal pier
#

black powder -> green powder starege

oak sky
#

Twist your blades into all targets, dealing damage based on the number of bleed and poison effects on each target

slow marsh
#

FoK is fine as an ability it needs to be changed to either do more damage based on number of bleeds targets have or give more cp

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Evenom needs to be updated to not be a spell from 2010 that's been largely unchanged at all

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CT baseline

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talent rework

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That would be the minimum i think

signal pier
#

imo shiv also feels kinda off

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it feels out of place

oak sky
#

Not everything needs to be an aoe button

slow marsh
#

shiv is whatever. they just added toxic blade to an existing ability which imo was lazy but whatever

oak sky
#

Its not about our aoe being crazy its about it feeling better and having the possibility to be crazy in the right situations or tiers or levels of tuning

bleak sky
#

sin saving shiv for soothe already felt bad last season

#

this season is just straight up inting

signal pier
#

yeah, its like they had to find a reason for this ability to exist

slow marsh
signal pier
#

the 2p just barely make any sense

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in matter of design

slow marsh
#

the 2p was just digging in to already lazy design that is shiv

spice spire
#

2p makes sense for raid; however, yeah

slow marsh
#

press shiv do more damage

spice spire
#

Combining a soothe with TB was sketch

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For us alone

signal pier
#

instead of "make target receive more dmg" they can think of cool techs which im too dumb to think of

slow marsh
#

i mean the 2p itself in isolation was really cool for us

signal pier
#

the sub 4p is so interactive since it's based on reaction even if it's dumb button spamming

#

its dumb fun

slow marsh
#

it just sucks that it got tacked on to shiv which already had toxic blade tacked on to it

spice spire
#

Sin4p is a lot of fun tbh

slow marsh
#

ye i mean the issues i have with the spec rn aren't with the tier itself

#

the tier just builds on the frustrations people already have with the spec

kindred rapids
#

The 2pc was sorta necessary for our bleeds to do enough damage for the 4pc to be good

slow marsh
#

or rather exposes them further

oak sky
#

Core idea of the spec is great its just not expanded upon

gusty mirage
slow marsh
#

It hasn't be iterated on enough and/or when it has been in a cool place, it's all BP and goes away at the end of xpac

oak sky
#

Energy regen making us strong in cleave, the idea of vendetta being a solely single target button, maintaining bleeds are all really good concepts

spice spire
gusty mirage
#

refreshing bleeds sooner is so much fun

#

game changer

slow marsh
#

I mean the 4p is fun in a vacuum

odd heath
#

Sin 4p is nice in ST. It sucks big time on aoe

oak sky
slow marsh
#

It would've been better if they kept shiv ST and remove the aoe portion, but buff it to 60-75%

gusty mirage
#

top kek

oak sky
#

Dem omegalul

bleak sky
slow marsh
#

Like the 4p makes it next to impossible to actually get value out of the 2p in aoe. So it's kinda pointless

#

May as well double down on the ST and leave us with no aoe at all. Think we'd be much better off that way

oak sky
#

I dont mind shiv giving aoe for a tier

slow marsh
#

I wouldn't mind shiv giving aoe either until you make the 4p

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then i do mind

oak sky
#

I miss ignoring my vendetta in aoe

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Oh wait

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I still do because

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I dont have 4p

slow marsh
#

well then there you go lol you don't know the struggle yet

alpine latch
#

Sub just feels like it gets 2x as many CP as Sin does

oak sky
#

No i know its gonna be weird ice

slow marsh
#

its oddly anti synergistic, cuz you'd think it'd work great together

kindred rapids
#

The 4pc is great because it enables dusk which together with the 4pc effect really cranks up the pace of gameplay

alpine latch
#

Last tier I'd be rolling with 52% crit (yay crit tea), FoK 11 targets and get 3 CP

#

Like what the fuck

slow marsh
#

until your vendetta bleeds run out before you can even dot up one other mob

signal pier
balmy condor
#

I love dusk

signal pier
#

it has enough CP to give to the 2 other specs

alpine latch
#

I swear if the CP were just the same for Sub as Sin that would help a lot

oak sky
kindred rapids
#

Last tier you could really feel like you were playing optimally and there was very little to optimize

bleak sky
slow marsh
oak sky
#

Last tier was ass bro fuck frost

slow marsh
#

true, while it was nice to do big dam, the way we got it was stupid

bleak sky
oak sky
#

I played like a god

#

And did

alpine latch
oak sky
#

Okayge dam

kindred rapids
#

You don't get that feeling as much this tier because the skill ceiling is much higher

oak sky
#

Thats what you think

signal pier
#

frozen orb
blizzard
icelance
turn off brain

alpine latch
#

I know I suck and yet I'm smashing

slow marsh
#

its not even the skill ceiling though is the issue

oak sky
#

Its not like the tier cant be solved

balmy condor
#

No like I actually love dusk

oak sky
#

If something is solved you can play ot

balmy condor
#

Dusk is a good lego

slow marsh
#

dusk is like our only good leggo

balmy condor
#

I loved it in legion too

bleak sky
#

you just hate the cringe snapshot ye?

slow marsh
#

the 4p is cringe ye

odd heath
bleak sky
#

and mfd

odd heath
#

1min CDs nice

gusty mirage
kindred rapids
#

how bad was dusk actually in previous tiers

balmy condor
#

I love exsang as an effect

#

Snapshotting is terrible

kindred rapids
#

could you vendetta every sludgefist pillar with dusk?

alpine latch
#

Dusk was never "awful" it just wasn't the best

slow marsh
#

not terrible

balmy condor
vestal wren
#

snapshotting is what makes exsang interessting tho

balmy condor
#

But it was below average in general

slow marsh
#

but MA was better on sludge

balmy condor
#

Snapshotting is not interesting though

#

There’s nothing interesting about it

kindred rapids
#

Oh wow, that would have actually been pretty good then

balmy condor
#

It’s just jank

slow marsh
#

what's more janky

kindred rapids
#

I overlooked that entirely when I was on sludgefist

slow marsh
#

is snapshotting bleeds so you get more energy for more dusk cdr

#

just so you can hold vend for 10-15s

alpine latch
#

I don't really find Snapshotting particularly interesting or fun as a mechanic. Especially when it's not even actually explained in game - it's just up to players to find out it even exists.

slow marsh
#

and waste that cdr

balmy condor
oak sky
#

Dusk is ok

#

I like the idea of doomblade if envenom did damage

slow marsh
#

I wnat dusk to reduce by 1s for every 25 energy instead of 30

oak sky
#

Zoldycks feels on theme with execute for an assassin class but does no damage

signal pier
balmy condor
oak sky
#

Why would that be better

balmy condor
kindred rapids
slow marsh
#

u

#

l

#

l

#

2

kindred rapids
#

We'd be close to doing 2 vendettas per flag

balmy condor
slow marsh
#

u

#

h

#

h

#

h

#

h

signal pier
oak sky
#

No like

#

I meant design wise

slow marsh
#

k my keyboard had a stroke

oak sky
#

Jesus

slow marsh
#

anyways one muti would reduce by 2s

oak sky
#

Yeah thats true

slow marsh
#

i think if dusk was 1s/25 energy then we would be in a range where it wouldn't be worth to hold cuz it'd be 45ish seconds

oak sky
#

Hope theres no leggos in 10.0

slow marsh
#

well the way the story ended for jailer idk wtf they're gonna do anywyas

#

like it could be legion 2.0 but with the newer bigger badder legion, it could be dragons, it could be murlocs like honestly who cares at this point

alpine latch
# signal pier is there a detailed explanation for snapshotting, like in depth?

Okay, good news - I have built a ton of text-only games (MUDs) and snapshotting is used there constantly! Snapshotting is effectively when you "snapshot" your current stats when applying a Damage Over Time (DoT) ability to your target. Instead of having to check for haste, crit, mastery, etc. every single time the DoT does tick damage, it just reads all of that data from the DoT itself. MOST games that use this method (think of D3 for example) do it because it's just flat out faster to do - you're not dynamically checking for stat changes every single damage tick.

The downside of Snapshotting, IMO, is that literally no game ever does a good job of explaining how it works and building around it. 99% of the time, players don't even know it's a thing until they notice it by accident or they are specifically looking for the interaction and are surprised to find it.

obtuse robin
#

just let me roll mechanome and raid horde and im good

alpine latch
#

In game development, it's a massive memory saver by storing it all in the DoT itself and not having to check, that's why they do it. I just don't particularly like it

signal pier
alpine latch
#

Then it doesn't have to recalculate it all again until you refresh it

violet hemlock
slow marsh
#

yes and that's how it worked for a long time but it was broken with a lot of stat proc stuff in bc / wrath etc so they removed it. except they added it again

oak sky
signal pier
balmy condor
# signal pier just how it works, why its better etc...

The current snapshot when you play with 4 piece causes vendetta to half the duration and double the tick rate of the dots. Since haste increases the tick rate, that means when you have 10% haste, it’ll take a snapshot of that haste and the dots will tick with that 10% haste value. If you lose haste or gain haste while that’s ticking, it won’t change. The issue with that is flagellation gives haste. So you can flag rupture, and then envenom and the haste you get from the envenom won’t affect that rupture until you re-cast the rupture. The good thing about that (and why venthyr is considered best single target now), is you can instead hold your vendetta for a couple seconds into flag in order to start it off at a higher haste level. Once vendetta drops off, the dots are still snapshot, so you’re looking to vendetta 4 seconds into flag to make sure that you get the haste from the last 12 seconds of flag into the end of vendetta. That being said though, like Palmer already pointed out, it’s very confusing to the player and someone not initiated with the game or with no way to look up the info is shit out of luck and messes up their rotation because of it. And you can argue things like snapshot and pandemic are “skill expression”, but in my opinion it’s a bit of a cop out

slow marsh
#

I think dragons too for a 'filler' xpac while they figure out wtf bullshit is gonna come for azeroth next

signal pier
#

nvm Whispyr already explained

#

😛

kindred rapids
alpine latch
kindred rapids
#

It's caching / denormalization

alpine latch
#

It uses less memory because it stores that as a object and isn't pulling dynamic stats constantly

#

(I've tested this thoroughly in both C, C++, Node, and Unity)

#

Unless I'm just a shitty developer (which might be the case, I'm a web dev by trade), I've never once gotten Dynamic Updating to perform better than snapshotting

balmy condor
#

In my opinion if you have to herald something janky like snapshotting as skill expression, the game is failing to provide skill expression already

violet hemlock
#

Id assumed that the players stats would be loaded in any state object related to them anyway

slow marsh
#

though it doesn't really matter to know why it works

bleak sky
violet hemlock
#

not a dev but just an interested cs major

balmy condor
oak sky
bleak sky
#

no fucking clue

slow marsh
bleak sky
#

I skipped all cutscenes in my wow career

slow marsh
#

the jailer is just a fuckin robot

bleak sky
#

I've legit 0 clue what has ever happened lore wise

oak sky
#

Isnt sargeras a dead guy

slow marsh
#

like the pantheon

oak sky
#

Wasnt he

#

Like the vessel

slow marsh
#

sargeras is locked in eternal battle with illidan on a space planet or somet hsit

oak sky
#

When we made pelagos the arbiter

#

And we had to click on the little guys that shot lasers into the vessel

slow marsh
#

thjat was a new jailer robot that wasn't actually teh jailer

balmy condor
oak sky
#

Yeah hes like the old vessel

#

Rifht

#

Right

slow marsh
#

ye they never explained why or how he went awol

fleet anchor
#

I mean snapshotting was probably more understandable in older xpacs where all aspects of DoTs snapshotted on cast

slow marsh
#

i'm sure they're trying to figure it out right now

odd heath
slow marsh
#

to retcon and backtrack the story like they've been doing for awhile

fleet anchor
#

To have just one random stat component snapshot in vvery specific cases is not very intutitive

signal pier
violet hemlock
#

wait is crit snapshoted aswell with the vendeta shit

fleet anchor
#

It isn't even on purpose, it's just jank to work around making the mechanic actually function

slow marsh
#

instead of coming up with original ideas with a pathway forward

lone mango
#

the Jailer hinted that his real intention was to unite all of reality into one unified army, to fend off some vague even bigger threat. which was pretty much exactly what Sargeras's deal was. unclear if the two are connected or if it's just lazily reusing story arcs

fleet anchor
#

They never invested in some way of just making DoTs tick faster as if they had more haste on a target

kindred rapids
slow marsh
#

just impromptu rework the 4p so that it doesn't exsang and play like shit

fleet anchor
#

So they just lock in the tick rate

slow marsh
#

how about that

fleet anchor
#

The haste snapshot is an accident of that

oak sky
#

We're fighting the black dragonflight next BatChesy

#

BatChest

slow marsh
#

jsut simply say that vendetta doubles the tick rate of your bleeds and poisons

fleet anchor
#

They have no way of really doing that right now

alpine latch
slow marsh
#

sure they do right? just remove the exsang line and put check for vendetta if true bleeds poisons tick rate x2

#

at least if it ends up snapshotting it makes more sense to the player

alpine latch
#

Especially if you throw in like old school Prot Stance vs Berserker stance type of checks into DoT damage as well - you'd have to have it check the warriors stance every single tick

fleet anchor
#

They have no way of making a DoT arbitrarily tick faster outside of normal haste levels over a longer period of time

#

They are abusing the snapshot just to get it to function

#

by locking in the tick rate over the full duration of the DoT

fleet anchor
#

Realistically they could have just done something like "casting Vendetta gives you X% haste for 20s" or something rather than copying Exsang though

slow marsh
#

ye i mean that's the jist of what i'm syaing

#

just double your haste or some shit

#

instead of the exsang thing

fleet anchor
#

They just did it because it sounded cool tbh.. probably didn't realize Exsang was a steaming pile of jank

#

I tried to point this out in my very first feedback post on the forums though

slow marsh
#

Ye I tried to point out that the exsang thing wasn't a great idea from player perspective too

balmy condor
#

I tried to point it out in like 3 articles

slow marsh
#

But I think it was already decided by then

balmy condor
slow marsh
#

ye we kinda all did

#

seemed like they didn't care / didn't have a real choice

#

Cuz like we said plz don't make 2p a shiv rider but they clearly were dead set on making it a shiv rider

kindred rapids
slow marsh
#

I mean it just wasn't the greatest design. The intention was for it to be an ode to bfa exsang gameplay but there were a lot of other factors in bfa that made it work

#

thankfully we can make it work and are in an ok spot. it just is what it is

kindred rapids
#

I kind of like the design. But if there is a problem with it it's in the implementation (snapshotting).

#

They could have kept the same or similar design and done the work to make it dynamic

slow marsh
#

you can't get exsang to work without snapshotting iirc

fleet anchor
#

I mean they could have added code to support some "Increase Periodic Rate" with a whitelist, sure

slow marsh
#

exsang is just a bad mechanic and it shouldn't be a thing

fleet anchor
#

They just tried to do it without engineering work and just user scripts

kindred rapids
#

They can implement whatever they want into the game, it would just require engineering work

#

Right, it was just the simplest / easiest implementation

slow marsh
#

yeah as if they're not already stacked to their ears with stuff to do. i'm sure the first thing on their mind is hey let's make this work the hard way

#

hidden blades is still a talent and you think they're gonna do engineering work to make a 4p mechanic work properly

kindred rapids
#

I mean that's the reality, they deemed that it was not worth the time / cost to implement it properly. But it's not like it wasn't possible.

slow marsh
#

ye true

loud light
#

sort of a pedantic point, koji said "they can't do it" which is accurate as far as the design team is concerned

kindred rapids
#

Actually I think scarizard said they were considering fixing it but thought that the snapshotting might actually make the design more interesting?

oak sky
#

LOL

kindred rapids
#

Something like that

oak sky
#

I mean

loud light
#

there's no way they're budgeting for new tech to support this dumb 4p

oak sky
#

I wouldnt want them to at this point

spice spire
#

But yeah

slow marsh
#

the overhang energy gain is what's keeping us in the middle of the pack rn

kindred rapids
#

Can't really say they made the wrong decision either, I still enjoy the 4pc as it is.

alpine latch
#

IDK how anyone can look at it and think, "Man, there's an interaction that's not explained in the game in any way, shape, or form. I bet people will love it"

limber lion
#

The overhang was

#

They are 2 different things

kindred rapids
#

They overhang is a consequence of snapshotting though

limber lion
#

And in fact the overhang was fixed, but it was soon reverted because it had such a massive community outlash

limber lion
#

Do you not know what snapshotting means?

#

Or how the overhang works?

kindred rapids
#

They fix the tick rate during DoT application

limber lion
#

Correct

#

Which stands true during Vendetta

kindred rapids
#

So a DoT applied during vendetta is snapshot with the tick rate at cast time

limber lion
#

It has nothing to do with the overhang

#

Correct

#

Even without the overhang you could have snapshotted bleeds during it

kindred rapids
#

The overhang exists because once the tick rate is snapshot into the DoT it remains that way for its duration

limber lion
#

No

#

The overhang exists because the system does not dynamically adjust the duration or tick rate of the bleeds when Vendetta ends

#

Not because snapshotting exists

#

You could, and in fact they did, adjust dynamically when Vendetta drops

#

but that was reverted

#

Even without the overhang you still had snapshotting for the entire 20s of Vendetta

#

But just without the overhang after

#

Now we have both again

#

Snapshotting was never removed, overhang was

#

for a brief moment

kindred rapids
#

Basically they have to add code to undo the snapshotting when vendetta drops

limber lion
#

Correct

muted ivy
#

i think it should be said that "snapshot" is used as a specific term in regards to WoW mechanics

balmy condor
#

And they did

limber lion
#

Which is the result of the 4p working

#

not snapshotting

#

Vendetta reducing the duration of bleeds is not snapshotting

#

Vendetta locking the tick rate of bleeds during application is

#

which are 2 different things

#

They don't cancel each other out

#

You can still have the overhang without snapshotting

#

and snapshotting without the overhang

#

The overhang refers to the doubled speed of the bleed, not the snapshotted tick rate of it

fleet anchor
muted ivy
#

ya, i just mean snapshot isn't a generic term when talking about WoW mechanics

hollow river
#

I think most people confuse the overhang with snapshotting

kindred rapids
#

That's why I said the overhang was a consequence of snapshotting, not that they could never undo the snapshotting when vendetta drops.

limber lion
#

They're 2 different things

hollow river
#

It’s two different things

#

Ye

limber lion
#

Overhang refers to the exsanguinate effect

#

Snapshot refers to the hasted tick rate

kindred rapids
#

The tick rate and halved duration are both pieces of state written into the debuff during application.

limber lion
#

Yes

#

And you can have either or

#

they don't cancel each other out

#

You can have snapshotting without the overhang

fleet anchor
#

I think it's fair to say the overhang is a result of the snapshot because snapshotting the haste rate is what allows it to not update dynamically after Vendetta fades. They could MANUALLY reverse it out like with SBS, but that also requires them doing a snapshot because it's still scripted jankery to maintain the current state of the DoT.

muted ivy
#

snapshotting implies setting more than just the duration of the bleed

limber lion
#

or the overhang without snapshotting

tulip kernel
#

does bleed weapon from xymo trink work with 2 piece?

limber lion
#

No

hollow river
#

No

kindred rapids
#

You can ofc snapshot just one of those things and not the other, but the initial implementation snapshots both.

hollow river
#

The overhang isn’t a snapshot

limber lion
#

"one of those things"?

fleet anchor
#

SBS currently stays snapshotted at the time Vendetta fades even with the adjusted rate. Once they start fucking with it it's hard to get it back to "normal"

limber lion
#

Snapshot is one thing

#

Overhang is not snapshot

kindred rapids
#

I am calling any state that's written into the debuff at application time snapshotting

bleak sky
limber lion
#

There is no "those things" that snapshots

muted ivy
#

snapshot is a specific term for WoW mechanics

limber lion
#

It's not a generalized term

#

It's a very specific thing

bleak sky
kindred rapids
#

Tick rate and halved duration are both fixed at cast time rather than updated dynamically

limber lion
#

Yes

#

And snapshotting refers to the fixed tick rate

#

not the halved duration

#

they are different things

kindred rapids
#

If you don't want to call that snapshotting then fine

limber lion
#

?????????

#

because it's not

#

you pressing exsanguinate snapshots the tick rate of the bleed

#

not the duration

#

exsanguinate halves the duration

#

but that's not snapshotting

fleet anchor
#

I'm not totally sure what you guys are arguing. The overhang is quite literally "the DoT is still snapshotted into the fixed tick rate after Vendetta fades." Overhang as a term is just a slang term to describe the effect persisting past Vendetta's end. But realistically Vendetta's duration is actually irrelevant here for the DoT itself.

#

Exsanguinate does snapshot and must snapshot to function

limber lion
#

Yes

#

Bruh

#

Exsanguinate does 2 things

#

It halves the duration of the bleed

#

and it snapshots the current tick rate of the bleeds

#

but yeah

kindred rapids
#

Not much point in arguing about the word snapshot itself. I think it's useful as a term to refer to any state that's fixed at cast time rather than updated dynamically like you can snapshot tickrate, or snapshot vers or mainstat. But maybe I need to find a new word.

muted ivy
#

there's an understood lexicon when talking about WoW mechanics, "snapshot" is a term that will imply certain other functionalities that you might not mean

fleet anchor
#

The overhang is always going to be there in some way or another, because it's jank. Even if they do like SBS and try to restore the tick rate back to normal, it's still snapshotted because they are changing the DoT manually and snapshotting the haste is kinda required to do this.

#

SBS will actually maintain its haste snapshot until you re-cast it

#

Even after Vendetta fades

#

Even though the tick rate gets adjusted

limber lion
#

Correct

#

The snapshotted tick rate remains

#

the duration, which is not snapshot, changes

#

That's the entire thing here

#

but yeh

fleet anchor
#

At least in the case of SBS they don't have to worry about the duration bobbling up and down since it's infinite

limber lion
#

Yeh

#

Whenever they removed the overhang, it was quite jank

#

Glad they added it back

fleet anchor
#

If they wanted to reverse the other DoTs I guess they could try a few different approaches but I'm not sure any of them would feel good

#

How it is now is probably the most consistent way to do it

#

SBS they had no real choice because obviously it'd break the server if they didn't 🤣

#

We've tried that one before!

#

I'm still slightly disappointed I didn't find a way to break everything with Exsang+4pc+SBS with some timing specific thing lol

limber lion
#

Yeaaah

#

I was hoping to see some play for Exsang

#

even if for only bursting in PvP

#

but nah, it's terrible all the way around

gusty mirage
#

idk how much of it is terrible or the fact that alacrity is that good

#

esp this late with how much haste we could theoretically stack

muted ivy
#

little bit of both?

gusty mirage
#

well early on it was less dps than no talent at all

#

go figure

fleet anchor
#

Exsang has always been kinda moderately terrible other than specific cases where it syncs up with some haste buff or temp buff

#

Just because it doesn't really generate much additional damage

loud light
#

make exsang into vein rippers from torghast

#

infinitely hasted

muted ivy
#

Exsang would be cool if there was a mega bleed where it would fit more of it into Vendetta

limber lion
#

Dratnos said that it's a 100% damage increase

fleet anchor
#

haha

steel ridge
#

Kekw

steel ridge
#

Dratnos is D Tier

spice spire
#

Commanding the tettles take rq tho

fleet anchor
#

But yeah outside of fitting things into tighter windows, it only generates like what.. ~11k damage every 45s with current BiS numbers based on Envenom vs. Rupture differential? 250 DPS talent. Or 10% Haste. 🤔

kindred rapids
#

Okay but has anyone asked infexious for his opinion on exang?

fleet anchor
#

If only Exsang actually did what everyone thinks it does

#

It would maybe be good 😄

muted ivy
#

add back something like the Legion artifact ability but with a longer duration

strange python
#

@kindred rapids u need 34% crit to play it kekw

kindred rapids
#

Would it be broken if it just didn't reduce duration?

fleet anchor
#

At least in Legion there was stuff like Blood of the Assassinated and Exsang had some interactions with making it ACTUALLY do double damage by fitting the DoT into the whole 10s debuff window

muted ivy
#

Exsang just needs a bleed that it can actually make a cool interaction with

fleet anchor
steel ridge
#

What an ability name

muted ivy
#

rn it's just like oh baby i get a few more ticks of Garrote and Rupture omegakekW

steel ridge
limber lion
#

But as bad as Exsanguinate is

#

Venom Rush is still the worst designed talent in the entire game

fleet anchor
#

lol

#

You're not wrong

limber lion
#

literally 8 less energy on Mutilate

#

it's so lazy

gusty mirage
#

no clue why they nerfed it

fleet anchor
#

Although I'm still moderately happy we got it omega buffed for SL!

limber lion
#

but somehow it's still better than Exsang

muted ivy
#

idk it's kinda funny

timid cloud
#

That’s the best timeline.

#

Venom Rush still for some reason a talent all together for like the 4th time.

fleet anchor
#

Sephuz buffed VR a lot in beta when we mentioned to him that literally nobody has taken the talent since it was created

#

I mean it's still bad

gusty mirage
#

I think the energy regen part was neat at least

timid cloud
#

It’s horrid.

fleet anchor
#

But it could be worse 🤣

muted ivy
#

Exsang requires a good bleed to interact with, Venom Rush just gives extra energy

timid cloud
#

When the fuck was it made? Legion?

gusty mirage
#

a lot less lazy that "lul mutilating poisoned target refunds x energy"

#

wod

timid cloud
#

I only came back in Legion & I remember it barely.

limber lion
#

just fancy wording

gusty mirage
#

at least according to wowhead

limber lion
#

should be

#

"mutilate -8 energy"

fleet anchor
#

It used to be 5 energy 🤣

gusty mirage
#

VENOM ZEST

#

LOL

timid cloud
#

ZESTY

bleak sky
#

a little zest of venom

#

delicious

timid cloud
#

I want to poison myself reading about it.

fleet anchor
#

I think honestly its old form was almost as bad

#

The 3 extra on VW

limber lion
#

At least did something on AoE

gusty mirage
#

still better than exsanguinate

limber lion
#

good on 2t

gusty mirage
limber lion
#

poggie

gusty mirage
timid cloud
#

I was actually thinking about it today, what was the most overhyped thing about Rogue? I know for Outlaw it was Cannonball Barrage, Guy said the other day “More people talk about it than those that actually played with it.” Or something along those lines.

#

Was it Kingsbane?

fleet anchor
#

Kingsbane was decent

#

But like, the funny thing is. As boring as Venom Rush is, after the buff it's actually... kinda ok? Hilariously.

timid cloud
#

Yeah. It was cool. But it wasn’t the real reason we did damage, that was a Poison Bomb maneuver.

fleet anchor
#

It's a 4% talent

#

That's actually higher than a lot of Rogue talents

#

Which is sad

timid cloud
#

||Hidden Blades!!!||

fleet anchor
#

Poison Bomb is a 2% talent btw

subtle tundra
#

remove poison bomb

#

thx

fleet anchor
#

Venom Rush literally twice as strong as PB

bleak sky
#

without the venth mfd tech

subtle tundra
#

make gameplay altering talents, ty

fleet anchor
#

CT has always been within like +/- 1% of PB in ST

timid cloud
#

I meant during the Legion Kingsbane time.

bleak sky
#

damn our talents suck

#

wtf

timid cloud
#

PB put us in its backpack.

muted ivy
#

CT is 1.5% PepeMods

timid cloud
subtle tundra
fleet anchor
#

Elaborate Planning is just shy of 8%

muted ivy
#

4pc is an outlier and just not be counted

fleet anchor
#

Subterfuge is 3.5%

#

Also worse than Venom Rush

muted ivy
fleet anchor
#

Venom Rush is, somewhat hilariously, maybe our 3rd or 4th strongest talent in ST 🤣

bleak sky
fleet anchor
#

like 9-10%

bleak sky
muted ivy
#

god we meme about Exsang when the biggest reason we don't run it is because it's on the 1 talent tier that actually gives us dmg

fleet anchor
#

Yeah currently Exsang is around 3.5%

#

Honestly if they wanted to lean into the ST vs. AoE thing in the last tier they could replace PB with Exsang

subtle tundra
#

wait. its a dps upgrade?

timid cloud
#

How much is HB? & blindside?

fleet anchor
#

And it might actually make sense

timid cloud
#

God bless, our talents are straight cheeks.

fleet anchor
#

Hidden Blades in ST is uhh

#

0.3%

timid cloud
#

I feel like a slightly better Feral Druid

muted ivy
#

i don't want Exsang to go to the last tier, i want HB to be replaced with bleed that could interact with Exsang

fleet anchor
#

I mean I guess the design of HB is for burst AoE or something

#

But CT is just better anyway

timid cloud
#

But a bleed…that’s scaling off our mastery…

thin imp
#

!fuu

prisma monolithBOT
timid cloud
#

HB just makes FOK hit hard whoaaaaaaa!

muted ivy
#

Sin and aoe burst is an oxymoron

subtle tundra
#

sin and aoe*

muted ivy
#

true

craggy oak
#

Something that put rupture on 3+ targets would be the dream

grave trail
#

anyone got a weak aura that shows bleeds correct pandemic during vendetta for my tiny brain

fleet anchor
#

But yeah we only have like 3 talents worth more than 5% and 2 of them share a row.. and, in fact, our top 4 talents share 2 rows. So the rest is pretty much crap.

spice spire
#

So you can go into afenar’s weak aura and make these changes (I’m smooth brained so I did it way differently and bad) and get them to show correctly @grave trail

#

Cev originally posted this but I can’t find the post from him rooDerp

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Turns out I just manually halved them, fine in a pug raid.
But minor raid leading plus doing mechanics plus prog plus smooth brained means I can’t do the math inside my head like I can in a pug.
Plus yelling at me makes it easier for me MonkeyPeepoWicked

limber lion
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I already helped him out with it

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how'd you find that lmao

spice spire
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Oh? PauseChamp

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Oh no, I was trying to help out the gentleman above

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With the pictures

limber lion
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Ah okay

spice spire
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And uh, searched pandemic

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Yeah, you’re a golden god chief.
I’m just a pleb that’s a glorified google

timid cloud
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Quake is the Google search.

timid cloud
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I’m Bing

limber lion
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just got 2p on my druid

subtle tundra
limber lion
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nicce

timid cloud
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SHEEEESH

spice spire
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Also unsure why I didn’t just post the pics I have saved for zethryl rooDerp

timid cloud
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U Ned?

spice spire
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I didn’t either zeth

limber lion
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I didn't get a single upgrade from our mythic reclear

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sadge

timid cloud
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Yeah, the Afenar ones kinda do pandemic.

spice spire
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Took me way too long but it’s doable

timid cloud
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But I dunno if they work with the new stuff, do they?

limber lion
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No they do not.

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That's why you have to manually do it

timid cloud
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Oh Snapple.

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I might’ve been griefing myself.

limber lion
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do you have 4p

timid cloud
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Yeah.

limber lion
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100% griefing then

bleak sky
spice spire
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See cev’s link above

timid cloud
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I did it at like…4 & 2

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I gotta make sure how bad I griefed.

subtle tundra
timid cloud
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Well I know what I’m spending the next two hours & a half before raid doing…

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Im Kermit the frog biting his nails right now.

subtle tundra
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i think halondrus is a nf angle, bomb juggling with venthyr will be sus

bleak sky
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halondrus is a sub angle ngl

subtle tundra
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if i had a lot of sub kyrian experience,yea, maybe

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but i've only played it once before

timid cloud
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I'm absolutely playing Sub on Crab

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Esp if the 2P keeps breaking for me on that fight.

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It keeps me up at night.

subtle tundra
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i dont want to craft akaari...

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for 1 fight

timid cloud
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I played Akaari in a SD just a moment ago.

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With MOS

muted ivy
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Finality is fine too

timid cloud
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I wanted to die.

ebon notch
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no clue why

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double triple checked all the settings and it just didnt change the behaviour of garrote

limber lion
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Did you add a condition to your current garrote pandemic

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to only work when Vendetta isn't active?

ebon notch
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my garrote only has 4 conditions

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is that correct

limber lion
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show me the conditions

ebon notch
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i added the one in your screenshot

limber lion
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idc how many there are

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you can have just 2 and make it work

ebon notch
limber lion
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if you compound them all

ebon notch
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this is your one

timid cloud
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I was just about to ask.

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I saw that your condition was at #5 so I was wondering what your #4 was.

limber lion
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You need this one

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It's the same one, but with the pandemic turned to 5.4 and the Vendetta condition turned off

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You need em both

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One for Vendetta, one for without

ebon notch
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ah ok

timid cloud
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hm...

ebon notch
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ill add that cheers

timid cloud
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Something in the one that I have is already doing a pandemic for some reason.

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Lol, fuck I broke a condition. I am so bad with WA's, because I thought condition 1 was doing the same thing.

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!wa

prisma monolithBOT
timid cloud
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Well at least I don't have to fix the BTE manually since I won't be playing Outlaw....

grave trail
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i cant fix it peepo sad

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im using luxthos

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i can get it to do one or the other but not both even with all conditions

kindred rapids
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Make sure you're combining them with All of

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I mean any of

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lol

grave trail
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to the last condition cev linked?

timid cloud
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Mine won't let me change the triggers.

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So it's double trigger 1 instead of 2:1 then the <

obtuse robin
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are u making a new one or trying to edit the already made one

timid cloud
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Making a new one.

grave trail
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making new conditions and added the vendetta trigger

obtuse robin
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i had no problem doing it wierd

grave trail
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oh yeah its def my small brain

timid cloud
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Which is strange because look at condition 1 in the entire Afenar setup.

kindred rapids
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You want Any of [duration < 2.7, All of [duration < 5.4, vendetta not active]]

obtuse robin
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are u chaning the correct one

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there 2 garrots

timid cloud
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Yeah, it was regular garrote.

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Not garrrote CD

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That is the first condition of that set.

obtuse robin
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wierd

grave trail
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ill prob be here all day to figure this one out

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its gotta be one of the other 6 conditions messing with it

storm belfry
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for necro I am seeing some use Marileth, what's the play on that? I been using Bonesmith when I play necro

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(in keys)

spice spire
obtuse robin
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actually

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i have it with the garrote cd one

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it works just fine

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the garrote cd icon glows pandemic

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when 2 sec

timid cloud
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Yeah, these have pandemics built in already by the looks of it.