#assassination
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mastery with doomspike 

the real question is: doomspike bracers for 2nd leggo possibilities or gloves for stats
do i play the long game or the short game
If the mini bosses on Sire are dying just quickly enough without vendetta should i just use it on CD on boss?
2 leggos confirmed?
no

Maybe 9.2. Seems like a card they'd pull later
All the covs working together unlocks captain planet legendary 2nd item slot
holy cow ye
thats pretty crazy
but no way that sbs sin will be the play in aoe when it flurries
sorry osho

It's already stupid on PTR. No way it doesn't get tuned
if it doesn't flurry there's a very real chance it's not super amazing for law
Gemstone window with 5 spikes is gonna be giga with CT
So many damn bleeds
๐

or just mastery IQD actually
Necro warrior for the banner too daddy. Keep your dirty PI
why not both >:)
this is like
suepr wrong
because the cp gen alone with 5 charges giving u 5-6 each
u could run DS over MFD and be getting more finishers

well like foreverguy said, it's going to be good for aoe but it still doesn't do much for ST
ye
if it's not flurrying it may not be better than MA or celerity
i mean it really depends
I would be surprised if it doesn't flurry, given that baseline SBS does
My uncle could be a women but then he'd be my aunt. Gotta wait for tuning and flurry
the question is whether it will triple flurry
Well the flurry triple part is the broken one imo
ye
1 flurry probably means it wont replace DS/celerity/MA in m+
but
yea and i'm assuming it will do it for each cast
flurry is based off of damage
its going to be absolutely fucking busted if it triple flurries
so why wouldnt it flurry based on the damage you deal
i mean ngl i wouldnt mind
Yep it would be mega broken
There's no way they let us chad out that hard
why some rogues running iqd on sire? 
the only reason it wouldn't flurry is for balance reasons
They can just make the other 2 spikes "mini"
ye for sure
or maybe the secondary spikes only do 50% or something etc
because IQD is the best on use trinket for sin when geared for crit
Like if the other 3 new leggos are hot garbage and we have this 3x flurry leggo there won't be any point to even add the other leggos
it'd have to be like 25% but yeah i wouldnt mind if they just lowered the damage
i think the kyrian one is going to end up being decent
we dont
know about venthyr
or deathspike
or kyrian yet
4 7cp finishers every 45s
the current sims are assuming a lot
and we arent simming kyrian
it does flurry btw
You can easily get the stat proc from it every time.
so low haste = iqd good?
right now
but we are talking about whether itll be nerfed
not low haste, just your crit has to be a higher rating than your haste. you can have 500 crit and 499 haste and it's bis
Unless blizzard is literally smoking crack cocaine there is no way it goes live in its current iteration with the triple flurry
because iqd is guaranteed to give you your highest stat during lust
nah just your highest
during lust it's guaranteed to be your highest
yea I meant outside that
it gave me crit every single time during lust during sludgefist prog
yeah outside of that it's top 2
wait does lust haste count towards the highest stat?
although I wasn't really sure about the lust thing
no
dang i need to get it, im at like 31% crit
@frosty bridge
no because lust is %, iqd is just unique and coded to work that way
Ah, i see i see
Some one tell me its a good idea to switch from OL to Sin
i'm almost sure i've gotten my second lowest stat during lust on my shaman
Would probably be sick for me then with 31% crit 16% haste
there's no way
sin for st raid ol for aoe dungeons
vantus runes also will throw off your IQD if you're a spec that doesn't like vers
Is this the actual Jpc lol
no
no
no
it's not
Kek

i'm the REAL jpc
Isn't Jpc banned here
As is tradition
yeah he is
im jpc
33k dps 
yep not busted at all 
we ww monks now boys
like i said
nah its gg
yeah actually it seems kinda dogshit to me 
^^

i think it should flurry for 100%
i think the cleaved sbs should give you cps as well
it should also apply the dot
ye like that mop talent @stoic needle i like that
feelsbadman
30k burst in 15 seconds is not like, unheard of for other classes
but that's obviously very strong
and it's also up every pack
everyone knows that rogue is garbage if you overcap cp
fury's shit is almost up every pack
12k on a pack like that
not over 15
but over the course of a whole pack, yea
down to around 10-12 if the shit lives long enough
it has better ST than fury by a lot
every time
if it gets changed to only flurry once
imagine pressing buttons other than sbs bte dispatch bf ks 
it's going to be pretty niche in raids
no
imagine NOT pressing dreadblades
idiot
like it's already not that exciting on extended cleave fights
this legendary is weak. all the spikes need to hit a single target if there are no other targets to cleave to
it has no single target value. it's unplayable
lol

i'm submitting that feedback when i can get on the ptr
ty
I just
rogue deserves a 15% legendary 
I think part of the problem with covenant legendaries is that in many cases they make a covenant better at what it was already good at
you can see this with fury too
so it's going to create bigger gaps for ST/AOE content
and make you feel worse for not being able to swap back and forth for whatever is needed
that's a pretty dumb point then
any1 knows of a good combo point WA that stays the same size with or w/o DS? getting triggered that my CPs doesnt line up perfectly with rest of ui ^^ (dunno if this is right place to ask)
I mean there's at least a 50% chance we get the ability to freely swap covenants
I think it's much lower than that this patch
i just dont like the idea of venthyr being my bis in 9.0.5 but necro gets a leggo that makes it better in 9.1 but then we fix our APL and oopsie venthyr is better and now you have wasted a leggo and you gotta swap
I doubt they'll bend that quickly
the jailer is going to 'break the balance of death' or whatever
and then we can swap whenever we want
I think that's possible for 9.2 but unlikely for 9.1
just speculating though obviously
they fought people pretty hard on this in the beta process
feels like they knew they were going to introduce being able to swap later in the expac as something "new" for a tier so they didnt want to give in to demands
exactly
which means they can hold off on doing that to use as a token at some point in the expac to drop and act like theyre giving us something nice
yeah but the issue is like
they are planning design space way ahead of time
expac lasts 2 years
but the players drive the game, not the devs
so like, why limit yourselves to some shitty predetermined design space when doing it off the rip gives you more room to implement things later
that would be even more fun
and make the game even better
because they dont have the manpower/time to implement entirely new things
they have the time to create tier sets which are already fleshed out on how they work and just gotta think of some passives, they can throw double legendaries at us one tier and everyone will be happy, they'll throw covenant swapping probably in 9.3 when they dotn care anymore
well the thing is
that, and then they ahve to balance it all too, and trying to balance classes that can switch entire power sets (soulbinds + covenant powers + transmogs that can +/- dps) is another resource drain
ye but like
they were fully capable to let people swap freely at the beginning
but keeping people from doing so keeps the game's engagement metrics higher for longer
cant recycle content when ur locked into the same shit
so they have a business incentive not to do it
and then give it to us as a plot point or a 'reward' later
but you're not locked in. You can change, which gives you another treadmill to run linearly, instead of in parallel
but engagement metrics based on what?
it's really not even that hard to swap
it takes 2 weeks tho no?
time spent playing the game. the dungeons, wq, etc you have to run to swap covenants
2 weeely quests
and the renown farming you do after swapping
only swapping back to a covenant you've been in before takes 2 weeks
Cant believe they missied on the 5$ instant cov change in shop tough
ye
put a lid on that kleftis, or it'll happen
Could take two days, depending on when you swap back, ye?
2reset
Not saying it makes shit any better
it's still 2 days of playing 6+ hours a day you wouldn't have done otherwise
^
if you could just insta swap, you'd just swap between fights or raid/keys and raid log more
could be 1 week ig
is it bugged for you too
ptr or?
Haha
i love the vendetta animation
fuck off all my class cds are on s3
The little black bar on the left
im a cracked gamer
Is that normal?
yeah its just the background of the icon

they look so good ingame
"All icons were additionally upscaled using deep convolutional neural network magic. As a result, they are way bigger than original ones and provide better image quality when the higher display resolution is used."
that's some sciency bs right there
not really BS
i dunno what program they used, but neural networks to 'upscale' low res images is a thing
you could call it 'creative marketing' 
I hit a 7 mil envenom in torg
๐ I work in video processing, the "deep convolutional neural network magic" is the marketing bs. But yes, neural network image scaling is a thing.
For legendary we want Haste + crit?
what would the opener be for M+ Single target with Subt? Gar -> SBS -> Gar -> SnD -> Mute to Rupt -> Vend -> Env ----> Vanish when Gar is pandemic seems about right to me
oh, and CT in there somewhere
hmm
My highest envenom crit I've gotten since swapping to necro was 17k with no external damage buffs
I got a 55k envenom crit in mists the other day
36k on sludgefist
YIKES double garrote
if you don't need snd, you would gar sbs rup vend shiv sbs env sbs
lol relax
otherwise you would gar sbs snd
!bis
!scaling
Just bumping it ๐
Thanks โค๏ธ
!pins
i did a 23 k now on dummy just to see how hard i can get it - but didnt have elaborate planning up. maybe i can beat that
but probs nowhere close to that in raids
you can do higher with CT
i should hit a dummy in my m+ set and see how high of an env i can get
34% mastery 
wait am i an idiot - does mastery increase envenom dmg?
yes it does
I am sorry if this has been asked before, Im sure it has, is the execute leg. even worth on denathrius compared to the mutilate one for p3?
yes
yes
zoldyck is more p3 damage
hey when runnin heroic nathria just for shits and giggles, you want to run w/doomblade right cuz there is less execute time
thanks
^
and you're not worried about wiping to enrage
you're right lol - iqd mastery + ns + doomblade + crimson tempest + prey on the weak + emeni + ep
i used to fish for giga envenoms in p1 of argus, kinda miss that
Anyone know why cloak is bugged on M Sire? I've had it sometimes immune the spell and others not
^
Doesnt work on p1 aswell sometimes
MASSACRE is physical no?
well of course it doesn't work on p1 massacre
Says shadow no?
cause p1 massacre doesn't exist
Idk if you can take the ravage hit, but you can for sure cloak the sauce
I've had it immune the ravage one pull and the next it doesnt and it procs cheat
then don't immune the ravage I guess
you can immune the damage, but u still get choked
Would help a lot with an immunity in p3 on the 2nd ravage overlap
that's blood price
nobody knows what mechanics are called

I mean if your dying to blood price your raid fucked up :X
if you're having to immune ravage you already fucked up lol
cloak doesnt work on knockbacks, but i think it works on pizza slices
bro
doesnt work on massacre in p3 for some shit reason
Im saying it sometimes work on the pizza slice and sometimes it doesnt
yes
massacre doesn't work p3, ravage should work
Yeah should, but ive been hit multiple times in p3, aswell as the other rogue in p3
sorry to hear it
You know where its going, so you'll have to pre emptively move
Yeah obviously, but in the overlap in p3 it sure would help, since it should immune shadow dmg
If we live the overlap its a kill
hmm
Do you really get 1min on Venthyr with the new leggo though. You need some insane haste levels to do it don't you?
not really, once it works as intended you get 1s per stack
on average about 70 seconds
if you do the mechanic as intended you donโt need to cloak it 
you got 20% vers in your assa gear? god damn @indigo mulch
he's talking about the lego
oh
Doing mechanics? Sounds like fake news but ok
reading helps
My gear is trash though ๐
I've been raidleading from outside the raid since Council :/
first time sin for hungering mythic progress, I parsed grey. I died for the last 5 seconds but I believe there are other big fuck ups: any suggestion? https://www.warcraftlogs.com/reports/jtrHM3PVn9JdTzxw#fight=last&type=damage-done
Just got back to rogue and was wondering if shiv is a soothe now. I remember reading something about that beginning of xpac
With mind numbing it is yeah
And is that for all the specs?
yes
Alright cool. So I'm guessing in raging weeks we just keep mind numbing on for the whole dungeon?
If we have the soothe everything that is
yes
numbing is also just a defensive
doesn't do a lot but it's something
if your tank isn't kiting too much, like a gdruid
ye they added us back to the pool of people that can dispel it cuz they felt bad for us 
then you just keep numbing on 24/7
Talk to your tank
Mine had me in crippling every key regardless of week
Yeah true. But at least I know it's tied to mind numbing now
Question out of curiosity: Are we using Master Poisoner at all? Like WIth Zoldyck/ when needed for non lethal upgrade?
No
Wish I could help. I also parsed grey for Hungering. Maybe the higher parsing rogues are staying in with cloak for AoE phase. I usually do that on farm heroic and it gives a little boost to meters.
Having an enhanced shaman in group is so fun 
but on mythic I use to cloak to do orbs and make the fight easier foe everyone else in the group. like a grey parsing scrub.
Don't have time to look at logs but a near 7 minute kill is slow and anything above green is surprising
in pvp you can
but pve it's a dead talent
i looked quickly (limited time cuz iโm at work neglecting customers) but one thing you should try to do is have 5 CP built up before using vanish then going straight to an envenom, looks like you vanish > mut > env; which isnโt terrible but could be a dps loss @silent stratus
but thatโs also not gonna make u go from gray to purple
you only cast vendetta twice on a 7 minute fight
you also have loads of just empty globals
idk why the shiv gaps are this long
you shouldn't do that
multiple times you went almost 40s
sludgefist mythic: double shadowcore oil OR mh: shadowcore / oh: stone OR double stone?
!oil
Using consumables will increase your damage, however the difference between oil/stone/potion combinations are very minor (within 0.5% of each other). You can sim the difference for yourself by pasting this pastebin underneath your /simc input, in the "advanced sim" section of raidbots: https://pastebin.com/Lbxc7afJ
also wasted 6 CPs between mutilates and 1 garrote overcap
in theory 2x oil with phantom fire is prob better but itโs so rng i usually just always 2x stone
full envenom there
can also get garrote uptime up a bit
missed a skulker's cast too
those are the major points i think
also only used 14 bone spikes on a 7 minute fight
i didn't comment on the bone spike because i'm not necro and don't know the use 
supposed to never cap on 3 charges but outside of that spend charges inside shiv/gemstone procs
and you spaced them out instead of concentrating them during shiv/gemstones
SBS in shiv? I get the gemstone, but why in Shiv? Its not doin nature dmg. Or is it for pure CP generation?
CP for an extra envenom in the window i believe
more efficient CP generation yea
if you spend them during shiv and gemstones you'll never overcap
Uhh I remember reading about it, but cant find it now... Zoldyck buffs SBS dot dmg right?
i think technically you're supposed to do it in gemstones only
hmm actually no you need to use 1 in your 2nd shiv at 30s
so 1 on pull, 1 in 2nd shiv, then 3 in gemstones, then after that dump only in gemstones?
cuz gemstones is every 60s and shiv is every 25s
Hey guys. Just got out of SLG prison today and starting sire progress on sunday. I was wondering if there is ever a scenario where you would run CT over PB on progression?
ct seems to be better p2 damage and not much of a loss on pure ST in p3
and CT is good
Ah so its actually recommended to run it instead of PB?
yes
Stupid question, what are gemstones you guys were mentioning for the sbs casts?
Bonesmith trait
In the last row
why not hidden blades for sire?
Ohh thank you
hidden blades is dogshit
Fair enough. Then a question related to that. If I have Shiv come off cd during p1 where I want to CT all of the adds, or during P3 where im cleaving on 3-4 targets, do I still follow the rule of not applying CT in shiv windows and just shiv on cd into envenoms?
And yes im running zoldyks
Ah okay, but I still do press shiv on cd, just wonโt neglect CT because of it?
yes
Thanks - what do you mean with empty globals?
figured the adds living for 2s would mean envenoms were better 

empty globals mean you're not casting shit, or hitting shit, when you should be doing 1 of those 2
So is it fine to van mut env with deeper or should I van > env 6cp wth deeper?
that also assume I'm not pooling?
while if I dont run deeper, I can 2x env in MA?
sometimes my shiv was up during consume or expunge
how do you play in those situations?
it shouldn't be, consume is a 6s cast
i would just shiv yeah
you'll still get some value
from poison ticks and whatnot
other question, would you refresh rupture at 5sec with 5cp or try to held envenom up with 4cp and afterwards refresh?
regarding lady inerva, I noticed max going ST build w/ EP
what do you guys suggest? or what sims should I test?
you should refresh rupture ASAP after it pandemics
EP MA & PB
Yeah that's fine
You can run ct on inerva but I'm not sure if it's worth
Since adds will be stacked you can usually hit them with pb
Seeing a lot of logs using CT on sire, is that just for p1 adds?
dunno, i will catch rupture usually at 1-0sec but still have envenom up
Cause they die almost instantly in my raid so if thatโs the only reason then meh
@low girder why is that?
easier to play without free CPs from blindside
might sim higher than deeper on cleave too idk
i forget atm
for me 2boss patchwerk, EP + Deep + CT sims better
but idk that's representative of inerva fight
do you know which other sims would represent it better?
yesterday I did sire w/ another sin that used aoe adds, and that was exclusively for p1
he ended up being #9 on p3, and #3 on p1
pretty much useless if ur in prog
I was #2 in p3
btw heroic but I believe still holds in mythic
better in p1 and p2, if you run zoldyck it's also a wash in p3, with doomblade it's a loss in p3
talking mythic obv
and in terms of sims it's probably closer to cleave add but idk if even that's representative of inerva, maybe @balmy condor could comment
regarding the shiv window, should I refresh my dots before to maximize the env - mut?
I usually find myself to garrote and rupture during shiv
if your dots are in pandemic or are going to fall in shiv - refresh during shiv, i donโt think itโs worth to refresh before shiv if they arenโt in pandemic
but, usually if youโre consistently running into the problem of them falling in shiv window, you probably messed up somewhere earlier in the fight
yooo best race for assassination?
300 meter dash
if you look at your opener for example, you pressed rupture at 6.5 seconds, then didn't press another button on the GCD until after 10 seconds into the fight
Worth getting both doomblade and Zoldyck for Raid/M+ or is outlaw just super outclassing Assassination in M+?
Mechagnome
what if I was pooling for evenom?
trying to guess, I don't remember
would you never pool for shiv? only env?
I was thinking to pool for shiv so I can maximize the # of muts / env
you could pool for shiv, but iโm pretty sure in any scenario a 5 second pool is severely overcapping your energy
pooling for shiv is fine but that's almost certainly too much pooling that early in the fight
unless u have 0% haste
you wasted 500 energy on the fight
although part of that is probably the consume phase and ticks
yes I can see, I often regret having pooled for shiv bc I see that I end up overcapping
but I believe missing vendetta is what fucked up me mostly
yes, 2 vendettas in 7 minutes is a huge loss
Pooling for envenom is pooling for shiv
As sin rogue whats best way to survive sire knock back/massacre/seed overlap in p3? Shadowstep to dk or cloak the knockback (if possible)
can't cloak the knockback
step the DK or get a bop, that'll ignore the knockback
won't help on massacre hits though
Gotcha, so best play is to Shadowstep a Dk? Bop already being used
yeah, that or cloak and get knocked into the red
and then run out
the existing red, idk if it'll work on the initial ravage hit
Yeah like outside the "ring" red? Not the ravage red?
nah the ravage red
Ok
just the one that's already down
because i'm not certain if the initial ravage hit from the one that's happening there goes through cloak or not
!stats
In general simming yourself is the recommended way to determine stat weights.
The following is a general recommendation, but you will always get more accurate results through simulation.
Haste > Versatility => Critical Strike => Mastery
Ok cool ty for tip Mata
hopefully it goes better for you than it has for me 
Hopefully, guild wants to kill tonight so cant die there ty
i just did it with cloak always
I keep seeing people say this, and only sort of understand it. pooling for envenom creates some amount of excess energy after you envenom, which makes sense. but if you're just pounding shiv on CD, you might shiv after, say, mutilating twice. if you aren't pooling before those mutilates, you aren't really pooling for shiv, unless i'm missing something
Why do people use vigor over DS for sludgefist?
Could someone clarify why so many people are running necro for pvp assassination if venthyr's single target is higher?
cause bs/ds is more dam
I think EP outperforms BS on sludge, as a more controlled dmg amp for pillars rather than prayin for a BS proc, and i think vigor has better synergy with EP than DS does, since youโre finishing more often. thatโs my no math answer, just thoughts.
i use phial / memory of past sins for sludge usually, but we have a few others who use sins so itโs good value
what lego do you guys run in pvp
shadowgrasp/phial is filthy on M Sludge
ok if you're in pandemic refresh window
with a few seconds left on shiv
and max cp
refresh window for rupture*
do i refresh rupture or prio envenom with shiv, even if i lose rupture uptime?
if the rupture will last the rest of the shiv duration and long enough for you to generate some cp to refresh it, envenom. if not, refresh rupture
suvivability
if you pool on envenom properly, you won't run into those situations where you are mutilating before shiv very often. even if you do, it's not a huge deal. the difference between no pooling whatsoever and perfect pooling is literally like 30 dps so those few situations where you have to mut before shiv won't have much of an impact
yes, I understand it's marginal
technically you're supposed to pool on mutilate too but it's so marginal it's not worth doing or even mentioning
but whether or not the shiv GCD falls after envenom or after anything else is pretty random, given how often shiv is up, and given the RNG in the rotation with blindside, seal fate, etc.
pooling does make it more likely though
I understand the basic point regardless, was just kind of a language precision question
with blindside you're more likely to have energy available for every shiv because it costs nothing and gives CP
if u pool for env
then it goes env double mut
and u pool again
so pooling for envenom is the same as pooling for the mutilates
essentially
to a degree, yes
I understand the multiate/envenom cycle
arcane torrent while pooling
its so simple yet i had never thought about it
wow
legit giga brain
the question was more about what happens if shiv lands on a random GCD in between the envenoms
but oshoi basically answered it
yea you do
so i refresh rupture during pandemic if it will fall off before shiv
you have dots + envenom buff up and 5/6 cp? you pool 
instead of pressing envenom right
outside of MA uptime ya
some fights are weird tho
donnie bp3 can be super weird with dot uptime if you had a rly rly bad opener
(on mythic)
ye idk havent fought donnie mythicso
rupture will be like 3 seconds, shiv is off coming off cd, and envenom is falling
god damnit
missed garrote
he didnt say garrote
but in that case itd prolly be like
shiv garrote rupture?
idfk
is it a dps loss to rupture with 2 over letting it fall off or?
hey guys is it possible to macro mut & ambush together?
!bs
Macroing Ambush to Mutilate only works with the use of a addon.
It comes with the downside that it often requires multiple key presss.
Suggested addon to use(Gnome Sequencer):http://tiny.cc/mxb6tz
Showcase Video: #assassination message
unless youre necro
oh shit ty
@balmy condor yo
straight rocks yuh
is this shit worth holding stuff for dawg?
sbs
that it tho?
yuh
aight bet mofucker
sbs has charges
charges easily held
everything else no charges
no charges means losing uptime
yo a smart mofucker
losing uptime bad
what about
isnt it bad to macro mut to ambush
sbs inside vend/shiv window
cause u might ambush at full energy if ur pooling and shit
seems kinda bait if u ask me
sbs in shiv is pretty gud
with the macro
shit man but my double dose procs
unluckifortunate broham
shit man but the energy cost brothermen
on m sludge, do we still pool 140 energ before envenoming?
pillars are empowered envenoms
empowered envenoms are slams
so you go michael jordan
come on and slam
is water blue
you want to pool between the pillars, but dump right before a stomp
nah
this took a turn I never knew I needed in my life
this is one of my favourite interactions
i have a question

could i use rupture here if i cap with sbs muta
like could i go sbs mut rupture garrote snd into vendetta?
or is there a way for me to see cp in sim?
cause im assuming its casting mut because sbs genned 1 cp only but im not sure
that wouldnt matter because of Cut to the Chase, assuming your first envenom is within 12 seconds from that 1cp SnD, which id imagine it is. Idk the answer to your other question though
ye it was
the first envenom was at 9 seconds
so why is the sim casting snd third
very weird
yes
snd third because 1cp from the sbs isn't enough cp
but first envenom is at 9 seconds
wait how
oh haha
Ambush is currently only used from blindside/sepsis proc, not from stealth.
The reasoning is a little complicated, but the most important of them is the difference in combo points on crit (up to 4 vs 3).
Some other factors to consider are increased poison applications, blindside, and doomblade. This is true for all talent combinations and legendaries.
so thats a necro only situation id imagine
and all of the things that are affected here
im necro so
the value of energy and combo points isn't always the same yeah
just as a basic example, energy is very valuable in single target compared to cp
ye
but cp is way way way more valuable in aoe
because you're multi-dotting and drowning in energy
that difference in situation giving more or less value to cp/energy, is the key to ambush vs mut, snd openers, when cooldowns are popped, etc etc
ambush does twice the damage, so why not use it
because the damage isn't worth it
yeah thats not my question though
ok
this isn't an easy explanation
so I'm working up to it so I only have to explain it once

in your opener, the thing in question here, CP is very valuable, just like mut vs ambush
you're looking at things like alacrity, getting up your dots faster/earlier, etc
so when you're asking "why not snd on the second gcd always"
the answer is "there are factors that make the extra cp, more worth"
slice on 2 might be fine for 1 iteration
but a slice on 2 is a lower chance for alacrity, it's less energy efficient, it's got layers to it
and so while technically, slice on 2 is better
when looking at the tens of thousands of iterations
on average
the factors that determine all that shit
it comes out lower
so the line slice_and_dice,if=!buff.slice_and_dice.up&combo_points>=3 which only is ever cast once in most sims
is a bit of a magic number
but that's the number that I found to be the best balance of getting up snd early enough to not have a waste of uptime
and also with enough cp to make it worth the cast
so do i cast snd on 1 2 or 3 lol
sbs crit gives 3 no?
not the first
yes the bug does that
it's not reflected in sims
because fuck that
so strictly speaking, minus the bug
other way around
it's 1 + 1 per active
you cast the sbs, none are active, so you get 1
the bug is that the calculation can sometimes happen after the ability already hit
which means that the first cast, which says "none are active" actually sees an active one already on the target
thus giving you 2
and with a crit, will give 3
the sample screenshot you linked is just an easily digestable version of this:
so yes
you can find that under the action priority list, sample rotation
or sample sequence?
not sure what it's called tbh
indeed
you said technically slice on 2 is better
but what if i get cucked and get 1cp
from sbs, do i still snd? or do i mut for alacrity?
what talents would i bring for mythic sunking?
the whole reason it's 3 is because it's on average, the best option
EP/vig and BS/deeper are both fine
yeah i understand the sim
now im asking for a practical rule to follow
from my sbs
thank you for all the explanations btw
the practical rule is snd at 3+ cp
anything more than that is trying to ultra-instinct past the levels of even the bot
so do i sbs from stealth or mut?
im looking at logs where a necro assa mut from stealth
I mean its not a huge difference either way
But sbs from stealth gets the dot up immediately
it's a positive bug, yes
wait
also fine
What a janky ass ability holy shit
so sbs is always bugged on multitarget?
that means its literally always bugged
except for the first application
there's no way thats stayed live for this long

the problem is that it can count the spike you're throwing, into the cp that the same spike gives
that's the root of the entire bug
nah
those work fine afaik
second spike in aoe is 2 cp + seal fate for 3
third spike is 3 cp + seal fate for 4
nah i know this from outlaw
not assa
from m+ aoe
or at least it has been my experience
do you EVER open with ambush? or do you only use it with blindside?
only with blind
ty
yeh that's bug
the bug always happens on subsequent applications
whack
which is why most of the outlaw community has come to believe that
the intended way its applied is, dot first, cp second
yeh I'm fairly certain that's not supposed to be the case
and tbh i can see both ways being valid from the tooltip
Right so I won't bug report this one then
there's even cases of it missing out-right
Sbs can be deflected
yeh
And not apply
and that's really why I think the bug is that it's giving too much cp
So how do you ns the dot 
the most consistent, but still inconsistent way, is to stand at a change of elevation
and fire a bolt diagonally
Lmao what in the fuck
wait does snapshot still exist?
the steeper the better from what it seems
the bonus damage from subt/nightstalker is technically snapshot to that instance of the dot
and exsang snapshots haste
wuhhh
but the bug can make it do perma 50% more with the dot?
but if you're at a difference of elevation, sometimes something something code jank timing nonsense
What if you jump into the air
or is it just the first tick?
Jumping into SBS 
not viable then
We fire mage now
too bad
usually not high enough from what I've seen
It could be giga with deathspike
but yeh
Triple ns dot
the fact that the baseline on the Nighstalker thing is the spike hitting first, then the dot applying (where as the nighstalker bug is dot first, then the spike), makes me think that the cp bug is actually similar in nature where it calculates the dot first, then the spike
and if it gives a cp because it's looking at dot first, then spike
that means the bug is giving too much cp
rather than sometimes not giving you enough
well, ive heard in the outlaw channel that its intended to apply the dot first
and then count the cp
and you'll see that if you spike 1 target, and then spike it again, it gives the intended 2 cp
its easier to see as outlaw but in multitarget its consistent
its only inconsistent on the first application
imo, consistently wrong
ill stream it for you
inconsistently correct
i mean idk
what the intention is
however, it makes sense to me that the ability would hit and apply the dot
both before generating cp
however whats happening is that sometimes the calculation for the cp is happening before or after the dot is applied
yeah
I mean you can argue both ways
I just find that given the evidence, I tend to believe that the spike should be hitting first, as per nightstalker snapshotting
yeah but
imo they should hit at the same time
not at different times
given the wording
sadly impossible






