#assassination
1 messages · Page 4105 of 1
At least the slime backpack from bubbleblood is fitting for sin
I don't have it yet



fair, it's a mess, but for some reason I enjoy it, it has a potential skill cap increase that has to be taken into account, we don't really have many of those left aside from like "higher melee uptime"
Honestly it’s a miracle that the torghast ability that spreads the damage actually sort of works
plus although lashing etc is SO good for sin, imo SBS FEELS better on sin, having that cp gen when you need it for such low energy etc
but w/e
feelycraft'ish
Flag is a fun button but it's not quite as exciting after a while as it was to begin with
flag vs sbs reminds me a lot of kyrian healing pallies that don't want to switch to venthyr
I still enjoy it.
losing rotational additions legit feels awks by comparison to gaining a cd
I mean, except for the fact that pallies that DON'T go venthyr are just objectively incorrect
but yeah
I'm new to sin - is it normal to not use env? I feel like I never have time to use it because by the time I can, I need to refresh rup
this is low ilvl, just hit max
You should be able to hit Envenom quite often.
Rupture lasts around 30s when reapplied in pandemic
So you have pleeeenty of time to generate with Muti and finish with Env
maybe in higher lvls, by the time I squeeze in one env, I have to use a low cp rupt
like 2-3
else it's going to fall off
Mood. At first it was a "whoa so much haste this is awesome!" then it transitioned into a "eh, I guess" sort of thing.
Levels don't really matter
Or stats
Or covenant
Or legendary
The rotation is still very similar
This might be a dumb question but do you have your poisons applied and you're making sure to keep garotte up too?
Deeper is pretty much identical to Vigor for Necrolord for M+ fwiw.
As painful as it may be lol
I guess a lot of people profess to the idea that having "decent" haste makes it FEEEEEEEEEL more "smooth" but realistically your rotation opportunities don't really change much if youre doing it corrctly
Yup
We never use deeper in m+

Having anything but vigor feels absolutely horrendous
I’m aware of what the sims say because I simmed it earlier
MFD is fine honestly.
I’m just choosing ignorance
Ignorance is bliss.
I mean Deeper is better for Necro for ST as well most of the time so it's easier to kinda just leave it be.
One less thing to change 😛
Funny thing is how interchangable Vigor and EP are
Like Vigor+EP and Deeper+Blindside are almost identical for me as Necro for ST
they're super close for me even as venthyr atm tbh
Probably both of them will die at some point when we get higher haste at the end of the xpac
like there's a difference but not enough to make me get all hyperbolic about the gap
Better to have that than something like WW where they're pigeonholed into something for 4 years running.
Wouldn't you want to play with EP/Vig then because it's much more fun to play with? And we like fun in here 
Ep deeper already sims higher for me in heroic ilvl gear for next tier
It’s happening
ep deeper
single target CT when
I think probably Blindside+Deeper is more fun just because it's another button
Yeh fair enough
But yeah I don't really care
Exxxxxxxxtra low apm sin
Koji doesn’t care
Yeh, I'm just a dps slut so I use whichever does the most dps 
Ew
Huge
this is how sin really makes me feel atm, liek the whole spec is kind of a "so long as you DO x/y the order barely matters, just DO it"
Me
Something something 10% of the time hit button something - koji
it kinda feels like "just don't waste cp, you good"
🖐️
Low floor does open the opportunity for high ceiling in the future though.
I haven't been anywhere that wasn't shadowlands since I got engineering to use the mechanical AH
boring spec for boring people 🙂
I want to play the slowest possible iteration of sin just for shits and giggles
Sin hasn’t had a skill ceiling for like 6 expansions
And before that, the game had no skill ceiling
Who?
Not that it does 
Just apply this logic to Assassination nowadays
no you
gets em good

People were like "we like Classic"
And Blizzard was like "we gotchu fam"
And Assassination was stripped of all its energy regen
fucking lol
Imagine the malding if they made outlaw like classic combat
can't wait to go back to tbc classic just so I can experience the wonder that is "dont hit your finisher UNLESS you have AR active, your snd will drop bro"
Classic Combat was more like Sub than Sub is
I mean the base concept of Sin is pretty good, but it's just lacking some things and it's a bit of a clusterfuck
hey... don't talk about sub, you'll make me cry
Combat Backstab Daggers was the go-to for a long time
crimson tempest should just be a basleine aoe ability
Yeah but then what
Sub was just the pointless Hemo "PvP" tree
shrouded suffocation should be in the talent tree
Most of us agree that CT should be baseline, but that doesn't really change much
a lot of things should change about the talent tree
CT baseline sure would solve a lot of problems with the spec though
Some iteration of vein rippers could get put into the tree as well.
Tbh, I like our current talent tree.
sin is really good right now but the talents suck giant ion cannon balls
We have a lot of options
how dare you
And can change stuff around quite a bit
you take that back
There's a few dead talents
I've got a great idea actually, make blindside baseline and give it wod sub's sinister calling effect on bleeds
spec saved
I mostly am against the whole "LOL BASE LINE" spam being an ex-Demon Hunter
Like Exsang, Venom Rush and MP
maybe make CT generate like energy when active on multiple targets or something
Since Havoc players literally want like
But everything else is perfectly fine
so it actually feels useful beyond just dmg
Every single talent basline
Ye
alacrity baseline 
But CT really should be baseline
Lul
CT probably should be though yeah
All of that energy would be pretty much useless, we're already essentially energy capped with a few bleeds up
I think it's something they addressed with Sub (for better or worse design-wise)
But not having an AoE finisher
Is just meh
bring back more variations in dmg poison maybe?
We need an aoe energy dump, not more energy generation
it's not like CT is this gigantic mega talent that changes the world the moment you select it
Perhaps something like ferocious bite with druid that consumes excess energy?
it just makes shit feel more comprehensive
If ct's instant damage was increased on a target already dotted by CT, that would be something
CT changes the world in terms of AoE viability though
Because it makes Assassination go from like
epic trash tier AoE
to fairly decent AoE
As a talent it's actually way too strong tbh
Ye agree
but!....
YoU OnlY BRinG ROAg for ST!!!!!
It does the job it's meant to do very, very well
Compared to PB which is garbage
And boring
And HB
Which is just
why
Hidden Blades was like just their attempt to smooth over the Legiondary deletion stuff
If anything, Alacrity should be baseline in some form?
Same with MA
Yeah
I never understood why they added PB as a talent though
That made no sense to me
the problem with alacrity is it's way too strong to be just a talent
But Hidden Blades was never really particularly good
You do only bring rogue for ST, the class is just not designed to do aoe. No cooldowns that synergise with aoe, and aoe finishers with no cooldown don't make for a class that can do burst aoe which is the dominant form of raid aoe.
It was the most ridiculous thing in Legion and everyone hated it
So Blizz decides to add it in the game as a talent
But a really bad one.
At least it's not truly random, so you're guaranteed to proc it
So it's just constant damage on longer fights
But still, it's just so boring.
The problem with Hidden Blades is that it just doesn't do enough
Could potentially work
But needs some tuning
FoK is too weak atm
For sure
hot take: Legion FoK sin should be a thing
FoK mostly relies on pure poison damage
The damage increase on the physical part is kinda too small to care about
I don't think using FoK as a ST generator was a good thing.
hey, my logs loved it
idkwym
I thought you were a "dps slut"
how dare you backpeddle like this!?
Yeah. There's a lot of cool stuff that Blizzard could do with FoK/poisons/EB/HB
for crafting my MA for all specs, vers/crit or vers mast? or what
But I don't think they care enough to do something like that.
on ring i think i'm going to do cuz i have the 226 bracers that are boe's
Yeah that's fine.
Should change HB into EB and have each echo give its own poison application chance.
Instead they just aura-buff Assa by a ridiculous amount
Granted that'd just shift things into more FoK spam in aoe.
I don't think FoK spam would be very healthy either
But like
I mean it's fun to do damage, but the gameplay should still be engaging
Hidden Blades actually isn't that bad all things considered
it was just a mistake to take away baseline stuff from legion imo
I don't think that hardcasting Flamestrike/Flame Patch is a fun and engaging thing
You shouldn't really put crit on MA
It's really about the same as Poison Bomb for DungeonSlice lol
But it does damage, so mages do it.
Within like 0.4%
Buuuuut when compared to CT
Probably gets destroyed.
like i think sub doesn't need haste, sin needs haste, outlaw doesn' t need haste?
but all 3 like mast right?
none of them particularly like mastery
Sub doesn't like haste. I think vers/mast is the most well rounded overall
hmmm
mastery's decent for aoe for sub, and i think for sin it's aight in aoe as well
Is this assuming Poisoned Katar as well? Because that increases HB value too.
nobody likes mastery really except sub
outlaw it's just bad
It's equally meh for all specs
then what would you use on secondary lol
Well sin likes it for aoe
haste or crit
if you want something neutral go crit/vers
The biggest problem with Hidden Blades is that you actually can't really bank it
You don't put crit on MA though
Vers/Haste or Vers/Crit are both fine tbh
why not
Because the effect of it gives you 100% crit
Yeh true.
Which devalues crit on your gear
Imagine if HB scaled exponentially instead of linearly
oh no my stat is devalued for 4s out of 2 minutes
Like sure there's a theory of like.. you could Nightstalker+MA leggo+big open but then you have to not use FoK the rest of the pull if you want it up for next pull
nevermind the hundreds of crit on the rest of my gear
HB could be some sort of on use active skill that increases FoK damage for x amount of casts, give some semblance of burst aoe.
Where banking FoK charges would be the thing to do
you said nightstalker, this makes me happy, I love that talent
You can run sims with ma and see how much less the stat is valued
Yup
But CT does this even better
It's true for every spec
Ay boys real question what's better for raiding, blindside or elaborate planning? They seem to be simming close for me
turn fok in Shur storm
Real quick*
Just follow your sims.
Depends on your stats/covenant/gear.
Then sin becomes a better sub, that's not really a good thing
Venthyr people usually sim DS a lot higher than Vigor.
But for the other covenants it's much more tied to actual haste values.
Vers/mastery is the most well rounded stats for using Ma with all 3 specs. It may not be the best for all of them, but crit becomes your worst stat with every spec when you have MA equipped so it doesn't make sense to put crit on it
I'd go with Vers/Haste, but it doesn't really matter tbh.
^
You just switch your other gear, enchants and gems accordingly.
how is it well rounded when mastery is the worst stat for 2/3 rogue specs
One ring with haste isn't gonna break the spec.
Crit becomes your worst when you have ma equipped
it is
the main reason I'd persoanlly go ver/haste is that it's probably just the best overall, including for OL where crit does get pretty devalued when using MA
Me and Whispyr both have Crit/Vers MA rings.
Do what you must with that information.
it's not like it will make/break you either way
if you really dont like crit sure whatever dont put crit on it
people get way to hung up on the marginal differences
Yuuuuuup
but why would vers mastery be better than vers haste
The idea that 'mastery is the worst stat for all 3 specs' just isn't true when you're using ma, that's my whole point
Because sub hates haste and the idea is to have a decent ring for all 3 specs
you have like what 14 other pieces of gear to balance your stats around? like chiiiiiiiiilll
Just beacuse its the "worst stat" doesn't make it a bad stat ay
WHAT!? BUT MASTER SAYS IT WORTH 1.1 AND CRIT WORTH 1.2!!!!!
YOU'RE WRONG!!!!
MASTER TERRIBAD!!!!
BUT MY .3 DPS PER STAT GUIZ
and outlaw and assa both would much rather have haste than mastery
so why are you saying the combo thats only good for 1 spec instead of for 2/3?
also haste isn't like super GOOD for sub sure, but like... meh it's still ok'ish for st, and really it needs a buff anyway so who cares #ripslsub
Tbf even with sub you still want like 9% haste right? So putting haste on a your ring isn't gonna disadvantage you, but again the difference is marginal and you could always sim what's best
take care with espousing specific values, people get... touchy
I getcha, I just meant a lil haste never hurt ay
If you're prioritizing haste and crit for outlaw and sin, the mastery on MA is often enough to meet all your needs in one slot. Saying that it's 'only good for one spec' isn't true especially when considering aoe scenarios, in which mastery becomes pretty valuable for sin and not that terrible for outlaw either(over haste at least, otherwise nadjia would sim better than theotar for outlaw in dslice)
someone just legit said to me in game "hey man noticed you're sin now, I told you that once you had good gear sin would scale well!"
yeah dude, the buffs had nothing to do with it, it's all that sick haste i've been getting on gear.
I love peoples understanding of this stuff
just you wait, we'll end up overpwoered now because of scaling and we'll get mega nerfed bfa sub style
actually with cttc and doomblade buff i think it ended up being like 28% or something
We don't talk about the bfa sub nerf 😥
*narrator voice
Assassination spec gets a buff
meanwhile, a little sub waits for an aura change
Blizz needs to figure out wtf they want from sub. Idk why they didn’t just revert the change of being able to funnel aoe to ST. I felt like that was such a cool feel to the spec. But now I’m just ranting in the wrong channel lol
isnt theotar vs nadja for outlaw more about other traits than soothing shade and thrill seeker
every single sim i have done with outlaw shows me wanting 0 mastery
its never been good
You use double potency for both, so thrill seeker vs soothing shade is the only comparison
I'll go resim it to confirm, but I'm pretty sure in aoe mastery is better than haste for outlaw
i am skeptical but i could be wrong
!wa
Assassination WA's:
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
anyone using afenar WA's have an issue with flag icon not showing stacks while ur stacking?
whats the go to leggo atm? still MA?
doomblade
to fix just add a trigger on Flagellation_B with Exact Spell ID(s) : 323654
just that
What's the decision making process between picking blindside and EP? Is it just simming yourself, or will blindside generally perform better in a straight single target?
ep is generally better on very short fights, or multi target fights
In pvp too ?
Does zoldyck's incrase damage by increasing the speed of dots rather than just buffing the damage?
ask the pvp channel
no, it's just straight damage
I'm not seeing it in logs in key I ran with it 😦
Rupture ticking the same at the start and end of the fight
strange. can i see?
654 ticks at start and end, can't think of the reason why
oh maybe it's some on pull empowered thing, because they drop off then go back up
did you have prideful going in?
np
What conduits do you guys use for m+
Sudden fractures
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
do we use fractures for ST as well or wps?
Sim it. Sudden Fractures does sim better for me in ST as well
But I think it depends
Quick question - I always thought Vigor was the way to go for ST but DS seems to sim higher for me atm. Is this due to my current ilvl/secondary stats?
Yes
If the grp has cleave covered, will it be viable to bring sin rogues for st? Or you would still run outlaw rogues?
Sin should be better for 2 target cleave. Not sure about 3 target but as long as they live long then sin will do good damage and it will be close either way. But for pure aoe then Outlaw really wins. But I mean, for progression I also went pure ST on Sun King due to the boss damage being the actual important thing (not gonna parse well though).
Oh yeah I assumed when talking about a group the question was about M+
It is not generally, no
Sin doesn’t do an impactful level of single target more than outlaw in m+
How important is the damage of daggers for a dot based class?
I still have the 197 pvp ones 😂
Well it matters regardless of dot class or not
Skill damage is calculated based off of main hand weapon dps for a vast majority of skills
So the mainhand ilvl is usually quite important
The offhand is less important, but still matters for mutilate, and auto attacks
Alright, thank you
Also, for a beginner, is it better to use shiv on cd or to pool energy for it
both 
😂
So basically once you have like 8sec of cd on shiv you start pooling?
No
If you’re not currently in shiv or vendetta
You don’t envenom until you’re about 30 energy from cap
For NS+MfD+MA build - do we open with CT, or do you apply ST logic and open with Rupt?
Mainly thinking about first boss room of Mists (2 mobs prior, as well as boss fight).
Would ask #pvp
Since that’s ya know
Pvp
Yeah sweet. Pretty much how I've been approaching it. Just thought I should verify
@balmy condor why waiting till you are almost energy capped is shiv is on cd? So you have always energy when shiv is available?
Cause it fixes all problems with one elegant solution
Need to pool for cooldowns?
Done
Worrying about envenom/elaborate planning uptime
Worry no more
it might take some time to get used to, if you like smashing buttons 
Is there a weak aura to show my rotation or is hekili still best to use ?
ppl use trufigcd
So do people think it's intended for bone spike to not refund charges when used to smack explosives?
HeroRotation is better than Hekili, but I wouldn't recommend using a rotation addon too much
It can refund I think, but sbs applies poisons, so if poison applies on the explosive it'll kill it before the sbs technically does and thus you don't get a refund
maybe just in the beginning to get used to spells
Ty @hollow escarp
but if you don't understand why you press a button at one point, a rotation addon won't help that much
The sbs doesn't need to be the tick or cause of death to get the refund though is the issue
If I was to use HR what would the parse look like usually in a raid situation right now for like a normal or heroic to try it out on ?
it has to be applied on the target though, and if poisons kill the explosive first it's never technically applied
no idea, last time I used it was in Legion 😄
Is it 99% close to the Max utilization for the best parse ?
but it's based on APL
What’s apl sorry don’t understand English well
apl is ability priority list, the rotation that sims like raidbots/simc use
Yeah oshosi that's what I'm thinking thing just does before the server says it is on. So a bug and should be reported as such.
Oh ok so it runs as close as it can get to raid bots sim ok got it
kojiyama uses herorotation and gets good parses with it. but herorotation will only get you 90% of the way there, because you still have to keep fight mechanics in mind
sure, couldn't hurt tbh
in legion I was actually using Aethys Rotation instead of weakauras
because at some point you learn the rotation
so you don't need it
Well I've done my part for visibility then if any other necrosins are out there and also want to report it.
Yea I’m just trying to Lrn it not be a nub and use it all the time
it's not a bad tool to use for a little while as long as you don't rely on it completely
I don’t plan on it , just level my rogue to 60 like a week ago and been gearing out for sin and wanted to see about the rotation for it . Been enjoying venthyr sin a lot but aoe pulls sucks for me cause i can’t pull a lot of dps for aoe pulls only st fights
I usually stay around 4.5k but can burst to 11.5k for st fights
I still use hekili as a helper, not a full time follow this
10/10m 2k+ io. Who gives a shit if people don't like that you use it
Just say fuck the haters and do you big dog
@round harbor what do you parse ?
the reason I recommended hero rotation is because it's developed by rogue community members

based on name he is playing dk or hunter 
yea I’m gonna try HR
I parse purple and higher
Except on bosses where strat restricts parses
Or sludge where I was brutally assassinated
Sadge
And you follow hekili to the t @round harbor ?
For the most part it's correct yeah
But I know the specs I play well enough to know when to not follow it
Do you have it Setup to show aoe and st or what
It auto shows aoe and st
Cause when I was using it , it had two bars 1 for aoe and 1 for st
sin got like the most straightforward playstyle ever though
yeah, after using it for a while, you will realise that sin rotation is very easy
there are a few essential rules
but nothing too crazy
What’s the rules
Hit shiv on cd
What % of haste should I be at to be comfortable?
And got it on the rules thx y’all
ilvl > secondary stats on anything that isn't rings or neck
that's a thing with the spec though, you use energy, you get energy starved
haste is helping with this
but there is no amount of haste that you should necessary look for
I have 25% and sometimes get starved when I smash keyboard 
How do I post my raiderio if I’m on mobile ?
Sin feels more relaxed compared to sub and outlaw
I’d like to see if my gear is ok or awful
What is the average I should be pulling at the level ?

I was sub at one point lol
Yeah the akaari’s is fucked
Been farming soul ash for the Leggo
But I would assume you can probably hit 5k fairly consistently
Yea my sims says 5.7
I heard the best leggo for sin is the gloves so been farming for those
For doomblade, yes
In m plus running subterfuge, should you garrote 3 targets, fok, CT or garrote 4 targets, CT, fok?
Either is fine
If you garrote 3 times you would have to generate though
Just finishing on 3 isn’t really recommended
So better to open with 4? I saw a guide that said to use fok after 3 garrotes to spread poisons
What does this mean exactly? "- flag/sepsis on cooldown, only sync if you know you are not missing a cast"
I always hold flag to line it up with vendetta on raids
The difference is very marginal
Yeah the point is DONT do that
Let say a fight is 6:30 long
You get 4 vendetta’s, one on pull, and then 2/4/6
Flag being a 1:30 cooldown, would get one on pull, 1:30/3/4:30/6
For a total of 5
You missed a cast of flag by holding it for vendetta
ohhh okok
Holding it, and thus missing a cast, was therefore a loss
So I only get to cast them both on pull and at 6
well there is only 3 fights longer than 6 min
In that situation, yes
Depends on progression, but you can repeat the process for 3:30 kills if you so desire
I’ll leave that as an exercise for the reader
The issue is when u dont know fight lenght. So u gamble)
Yup
The default should be casting on cooldown
If you know what the length is
You can plan around it
And sync and avoid missing casts at the same time
In which case, go for it
You get that 50 dps
U planned and then 5 players died and fight prolonged for 1 min more))
But it’s such a silly min max in my opinion
Is blindside a viable option in m+? Or elaborate planning is better
EP is better
Blindside isn’t an option pretty much
You can make some convoluted argument for blindside on tyrannical
And I would be here to lose my mind over it because it’s silly
i think its the discussion about "should i go full st build on tyranical" rather than "is talent X good"
Yeah
I tried blindside in raiding yesterday, it actually gave me a lot of cp
The answer to the first question being “lul no”
blindside is good on single target encounters, it starts losing out with more targets
Instantly loses by a pretty wide margin on 2 targets
also EP is valuable for bleeds on cleave a lot
Yeah, I don't really think it's good to use st talents in mythics. Every dps that I played with said that eventually it's a big dps loss overall
The fact that people play ep/vigor for single target should tell you all you need to know about the slim margin of victory blindside has atm
don't think any class is going ST on m+
thats correct
but it wasn't uncommon to massively sacrafice multi target for minor gains in past xpacs
keep in mind that m+ meta often gets decided by a handful of people and their opinion
Even on tyrannical, bosses don’t ever make up more than like 30-40% of the dungeon
And all the single target mini-bosses and scary pulls aren’t really scary on tyrannical
So you pull stuff into those
it's a bit funny because I can see the argument about tyranical and 5 prides every dungeon, but even with that you don't wanna go full single target
Yeh
Yeah, it makes sense. It's just that. EP looks a little boring
the reason outlaw is so dominant is because it does well on both aoe and st
its not outstanding on st
Man, I like outlaw but the rng is so frustrating
is it though?
Without roll the bones it would be much better for me
i also think that necrolord is rly good for m+,
so if you want to play sin and be somewhat compatitive to outlaw its probably the pick
CTO is a good conduit to help with that, and you have RTB cdr as well which makes it less punishing for bad rolls
and i don't think that necro is bad in single target
the gap between necro/venthyr is also getting lower with further optimizations to the apl
Yeah but still, do you actually enjoy your Dps to be impacted by RNG?
The thing that appeals to me about assassination is actually the lack of CDs
Well
outlaw does good sustained aoe and does consistent single target

Man what a game we play
Where the single target spec isn’t bursty
The aoe spec isn’t bursty
And the bursty spec also isn’t bursty
neither of our specs is super bursty
but thats more a issue of design this xpac
specs just rely on more than strong baseline damage amps
The bursty spec is sub?
assassination is more bursty
Yeh
but thats probably also related to tuning
sounds so dumb lol, but it's true
assassinations baseline after the buffs is actually quite high
shb is actually nice
shadowstrike does quite some damage
It’s a 3 minute cooldown with less impact than most 1:30 or 2 min cds
yes
its probably a bit to high given it runs akaari
you could tell how it was at the beginning of the expac when sub was fotm
Fotm usually makes people like a spec
yeah, it might be that more then
See: “omg sin with corruptions so fun”
shadowstrike does actually more damage this xpac because they merged the 25% damage amp baseline on accident on beta
And depending on who you ask, that either means raid haste or m+ crit
Or even raid crit
So really
sin with corruption was fun
People don’t really care for what it plays like as long as it’s pumping
I remember, been playing casually and got trolled for not going expedient in raid 
but I had m+ gear
because it did a lot of damage and you could totally ignore one aspect of the spec thats energy
Big numbers always means fun for the community
And I will stand by that no matter how often rae tells me that sin isn’t ever fun
i think its diffrent for everyone
Yeah of course
i find the spec not that engaging because of the relative slow pacing.
But i can see why it appeals to others
I just think a broad base of the community determines fun based on viability and damage
i agree
I like sin even when it's not the best
curious covenant question .. . . assuming sub pvp + sin pve (m+ predominantly. dislike outlaw with a passion). . what's the best all around. . for pvp i'm pretty sure it's NF hands down for soulshape. m+ it's necrolord. and ST it's venthyr . . . but overall if you need to pick one which would you generally go with
I get whiffs of it from the death knights these days with frost being the new rage
Unholy so fun omg, but now it isn’t the giga uber fotm
output is vital to fun, a rotation can be good and the playerbase won't like the spec (ww & sub in last xpacs)
So now frost so much fun omg
Probably fae
the unholy players I personally know prefer to play frost 
Well no
tbh you oneshot better with venthyr
Soulshape
sap > soulshape
how?
and soulshape kiting
you don't one shot with venthyr, you just do crazy burst in short window
so you can kill in stun
Necro seems to be the choice for AWC etc now
which means for most people one shot
venthyrs 1 shot on sub is kind of redonculous . . and ya ik that isnt' a word
soulshape is rly strong
Due to the Fleshcraft
but the oneshot benefits a lot from koryan
to me death in a stunlock is 1 shot 😦 . . but ya i get waht you mean
Basically everything sucks
Been playing outlaw thus far, but wanting to dip into assassination - would you recommend me making doomblade crit/haste or haste/vers, considering i'd like to be using the spec in pvp as well?
Pick what you want
Won’t matter really
Perfect, haste/vers it is I suppose
I doubt the damage difference is even recognizable
i started with zoldyck for my sin leggo as it's more well rounded to multiple area's of content. where doomblade isn't as good in m+
the damage amp stacking just scales insanely well with the 10% damage amp from wild hunt
i agree that soul shape is probably the strongest utility spell (not unexpected)
You talking about the Rotten one shot thing?
yes
well nf is the easiest to return to for me as it was my original covenant so it's ofc capped on renown
That seems too memey to take seriously for long term
Can't imagine choosing a covenant for it
you stack ns, dark, rotten, dagger, wht, trinkets, pots, etc.
nah the nf covenant would be more for soulshape than anything
it's not hard to swap covenant though
necrolord would be for the defensiveness
venthyr signature ability is the worst for progression
i got told people start to gravitate towards assassination in pvp now
I suppose... maybe I'm just not that quick to jump on a bandwagon for stuff like that
all other 3 are actually good
so will be interesting to see
trying to 2v2 or 3v3 as rogue that isn't necrolord is kind of rough . . fall over pretty easily.
how things develop
interesting
the issue with sin was survivability necrolord gives that to us. . and bonespikes has consistent pressure
the oneshot is rly strong up to higher rankings
so you can more or less cheese high arena ranking with it
its one of the reasons its so popular
I guess you could get 2100 if you have some pvp exp easily
ya if you have 2 rogues playing rotten you can cheese some interesting rating .. i'm more an rbg player though so NF is usually what i lean towards as is
2k+ is when people start to know how to counter it
convoke people know how to counter earlier
but that's true lol
it's much easier to stop convoke than a from stealth instant nuke. .
yeah, had boomie friends complain they get stunned in convoke at 1400
20-30k shadowstrike from basically nowhere is a bit harder to predict . . . sure you can pre-wall when blind/sap are up . . but i'm not forced to open right then i can wait on the wall
you use blind/sap to basically stack up dagger in the dark
and even at that point, it's quite hard to react to unexpected damage
the predictable part is you drop out of stealth to shadowdance before vanish shadowstrikign. .
Just kick shadowstrike, lol noob
lol
you see the stacks, so you have a good idea when he wants to initiate
^
sure
you can just tease
you usually dont awnt to because that could kill your teammate lol
ya . .
and if you stop it . . the rogue has basically nothing . . they commit everything to it
Whats a good haste i should be headin for?
I’m normally a 225 outlaw and just tested assass for 2 15s but my haste seems so low
the entire talent combination punishes you for not oneshotting
oof necrolord vs NF is such a hard choice . . i really like fleshcraft but i also like soulshape 😦
if you play sin/outlaw i would say necro
i play sin/sub . . i detest outlaw for some reason
necro is weird on sub
i'll play it in m+ for ksm but that's about it
Read pins
because of shuriken storm
i have no idea whats currently played in pvp outside of the oneshot
you can use any of them . . . in arena it's usually necrolord in rbg's it's nf
but as mentioned earlier, assassination is atm getting attention
so you could onetrick assassination
sin has always been my prefered rogue spec so i'm ok with that lol
in rbg's that's a no go . . . yikes
yo miss out on way too much to go sin in rbg's . . . it'd be a different story if shadowy duel wasn't just sub (and even then. the shadowdance spam cc is extremely valuable)
what slot is doomblade usually crafted on?
gloves
guide says shoulders but everyone doing gloves
is there a way to write a macro for blindside and mut?
so for now i'll just go necrolord . . . and begin my swap back to NF (my original. necrolord i havent' done y et) . . get ksm on necrolord and then swap back for pvp if i feel soulshape is that big a deal (need 2 weeks to swap back anyway. . may as well test it out)
oh
for having 1 button only
What do you mean? A macro with modifiers?
the amount of ppl who want that astonish me, its just bad
I wanted to make one for my mistweaver while leveling and found out that it was disabled long time ago
because people would put their entire dps rotation in one button lol
i remember a dk in wotlk asked if it was possible to put lichborne in his castsequence rotation 
muti standard, ambush on blindside proc, one button
if you want to have a macro that casts mutilate and then turns automatically into ambush during a blindside proc its not possible
Macroing Ambush to Mutilate only works with the use of a addon.
It comes with the downside that it often requires multiple key presss.
Suggested addon to use(Gnome Sequencer):http://tiny.cc/mxb6tz
Showcase Video: #assassination message
just use a keybind
I just made Ambush a shift modifier of Envenom. Easiest way without adding new buttons.
Good Morning everyone 🙂
Theotar or Nadjia for M+? 👀
On classic you could macro riposte into sinister strike
And riposte was ability that u could use once u parry attack
Yeah, thought about that. But i like having 2 pot conduits aswell 😉 And one other question: All sec stats seem to be fine for assa in M+, right? so no need to avoid mastery?
You want to avoid it for single target
But it’s pretty okay in aoe
So if you’re mainly looking for m+, then just pick whatever
Haste Vers crit mastery
All fine
Crit still outperforms everything else, right? and ty 🙂 So simply going for ilvl in the first place and simming rings and necks for my current gear.
At the end of the day, ilevel is the main decider like 95% of the time
Kinda? Depends on your gear honestly
Trying to get crit on all your gear probably isn’t the wisest decision
is phial of putrefaction a good thinket? i got a 226 one and idk if the passive damage is good
Phial is our best trinket
oh
In both aoe and single target
poggers
It’s crazy strong
i know, i know. just wanted to say that a big chunk of crit on f.e. one ring seems to be not too bad
I mean yeah
Crit is good
Big chunk of good is also good
So seems reasonable
i also got the overcharged anima battery. i decided to keep it cause its a huge upgrade as pure agility but the use on effect doesn't look good
Battery is a shit trinket yeh
I would say around 30% crit is really good for m+ and a decent amount of mastery atleast if u play Necro. Haste isnt that important, i thought it was but pulling same numbers with 9 as 17
what to use as a second trinket? IQD? Got 226 Toxin atm
Lot of good ones out there
Iqd, hateful, skulkers is okay, ooze, dreadfire
Decanter can be usable
Shadowgrasp is pretty good
Flaedwing 
yeah, but you need to remember to click it once every 60 min
that's a bit too much

Flayedwing garbo sadly
It's nice that you think I don't stand in the puddles or frontal and die before 60 minutes is up.
I really should try and farm an upgrade.
curious are there multiple levels in necrolord area?
shows an available quest but i can't seem to find it. . i've tried going upstairs but didn't look like anything connected
hmm quest doesn't appear in either location
Whack
try reloading etc, I've seen some buggy quests that way
tried that already lol
how in gods name do you get serrated bone spikes off of a dummy lol
you zone out
that's a long walk to zone out in malxraxus lol
and i'm assuming you gota progress th rough the story to get fleshcraft (have bonespikes right off but not fleshcraft.)
if there is world boss or WQ group up, you can join and hope you get teleported out
You get fleshcraft like 2 quests after
at what point fok becomes better than mutilate? more than 3 targets?
Yup
If you get a Blideside proc during Master Assassin buff, should I use the Ambush to build CP instead of Mutilate?
Yes
Hands down the worst thing about Necro (asides the zone being a diabetic ulcer) is how bloody far you need to travel just to get to the target dummies.
that and the leather set 
and no fly master in the covenant sanctum
venthyr have everything in the same room lol
same with kyrian
fae and necro are just fucked
necro order hall is cool tho
mfw i have outlaw colors cause i was interested in off speccing it but my main is assa
Does Elaborate Planning snapshot Rupture / Garrote, or is the 10% dmg increase only during it's up window?
Leather set is the best part of necro
its horrendous lmao
Precisely 
So any outlawers that switched to assassination now in 9.0.5? If so do u prefer it more as a playstyle or just because it’s better now ? (As it seems to be)
The only other rogue main in my guild mained outlaw and has set up his 'sin spec with the changes in 9.0.5. Mostly for raiding.
Similarly, I still have an outlaw spec I use in M+ at the moment because I have better luck with non-dagger drops, so I have 1 good dagger and 1 fantastic sword
Ah yes and I guess sin is still a 2 dagger spec must have right ? For mutilate
I’m asking because I have no subscription right now but thinking to come back
for mutilate, daggers are required, but not really for anything else. So it's entirely possible to go with something other than daggers entirely, but that makes my rotation feel janky. I use mutilate less than just about everything else, but I still use it
i'd imagine using fan of knives on single target would be a dps loss, somebody should run sims to confirm
Oh, yeah, sorry, mutilate is much more important on single target 😛
pretty sure you don't need to run a sim for that one 
😛
Been running almost exclusively M+ with my rogue trying to get better daggers >.<
i think even in a dungeon if you try to run a non dagger you're inting but might wanna check that math
Correct. Not using daggers have been results of jank and awful borrowed power, like the Lash of the Void fists from Ra-den in BFA. Currently you lose out on a lot by not using 2 daggers that it's not even worth thinking about.
yeah i fail to see how youre going to deal any damage to bosses
unless you somehow manage to get perma blindside proc
but i mean
You get blindside procs from using Mutilate
the odds of that hapenning are close to none
oh
well yeah
i guess you could spam fok but thats going to fuck up your finisher uptime and energy regen bigtime
Using FoK in ST was a thing in Legion, but hasn't really been a thing ever since.
the more i hear about how fun sin in legion was the more it sounds terrible wtf
whyd you use fok on st? was hidden blades a thing?
lmao what
not using daggers in BfA was good/ok for some fights where you didnt use mutilate at all, but only because ra-den weapon was good
lashing corruption
dont think something like poxstorm can make that happen again, and in dungeons you will use mutilate a lot
I tink it was for stuff like giga pull in TD with 3echo blade
yeah, and after that you switched to outlaw 🙂
and hivemind there was top logs without daggers using raden weapons too
Hello, is it better to Zoldyck or to Doomblade fights like Council of Blood where you go down to execute different times in a single fight? Is there a way to sim it?
Doomblade is still better. Even if there are 3 targets that go to execute, it's still not more time spent in execute.
Think about it
there was an artifact power trait in legion called poisoned knives that caused some silly things to happen
3 targets, 100% hp each. In total it's 300% boss hp. All of those go to execute once, which is 30% of the boss' health
currently you only fok at 4+ targets, so fok on single target is trolling
3x 30%
So the bosses have 300% hp and you execute 90% of the HP
Meaning that there's 210% left outside of execute
Now let's just divide it by 3, so we get one boss
70%
It's still the same amount of time spent in execute
Regardless if there's 3 bosses dying
Or just 1 big boss
Let's take another example
In theory, let's say Sludge has 1.5M hp and each Council boss have 500k.
Sludge starts executing at 500K, each of the council bosses start executing at 166.7k
% is a funny thing
Now, my question is: is it worth to dot up another boss at least, just to funnel more envenoms on my main target?
Yes, you should rupture/garrote one additional boss, making sure to keep poisons up as well.
I still don't think I'll be better than Outlaw, expecially with Nik last
But at least I get an add to funnel with even in ph 3
but you spend more time in execute phase right 
100% better than outlaw if there is a boomy in your raid
Depends on your team comp and what you need more
AoE, boss damage or attendant burst damage.
Assa rocks in boss damage, Sub rocks in attendant burst (which is often a problem in prog) and Outlaw rocks in AoE.
Burst dmg isn’t the problem in prog
It’s pple swapping lol
Atleast at this point in raid tier
On inerva they put me on boss full time as we kinda hit the hard enrage sometimes
So yeah, I think some more ST is welcome even on council
I mean dotting inerva adds give u more dps
We also have a boomkin (and a feral), so attendandts should be no problems
Killing the attendant is the problem, be it swapping or not doing enough burst damage.
I always dot up the tank one, if we get one, I don't even bother with small ones, they don't stay up enough
Not slg
I sometimes throw a garrote if I feel like it
Yes slg
With current strats
U push boss asap
It will do less parse dmg sure
But it’s better imo
No
Outlaw is still better in SLG
And it's not even close.
Assa is better in P3, but P3 is rarely the problem for comps. It's getting to P3 that's the problem.
Most of outlaws dmg is taken care of by hunters lol
And that's where Outlaw does way way way better.
Yeah because every single guild in the world has 5 hunters right?
2 or 3 even
Outlaw gets to adrenaline on like every pillar with average luck
Most don't have 2 or 3 hunters.
Most guilds don’t have 2 hunters? Yikes
And If you get broadside + True Bearing on your first roll you can also adrenaline at pull
U want consistency
SLG= Stone Legion Generals
Assassin for sludge as well
Sorry
^^
Assa for everything but SLG.
Lmao, fucked that up
I'm glad to see i'm not the only person who just rolls between 2 specs depending on the fight
@limber lion isnt phase 3 the only phase that matters on slg ? I mean do we really need to play outlaw just to padd on adds ?
Incorrect.
Phase 3 is the easy part.
and prio target goliath should be better as sin
On progression you spend most of your wipes just trying to get to P3
When you get to P3, the boss usually dies in 3-5 pulls.
Might take you 200 pulls to get to P3, 205 pulls to kill the boss.
Yeah but because of strats no ?
Also you don't "pad" on adds in SLG. The adds are very important and they need to die quick
It's not like you're there just to show high on the meter, because you won't.
What an outlaw rogue could do better than just padds on adds ? Since every others classes can cleave or aoe better.
You're there to help kill the adds.
Yeah you'are right i guess
Rogue is not the best class for that fight, but Outlaw is the clear winner out of the 3 specs that we have.
I never felt we needed an outlaw damage on adds to help.
That's probably on your guild then.
could have an assa, wouldnt have change something. Maybe a comp diff
Most guilds, especially pre-nerf, could not kill skirmishers/commandos quick enough
The nerf changed the fight dramatically.
U think sin is good at shield dmg? 
We had 3/4 hunts for slg, so shield werent a problem.
We had more problem zerging some goliath
I mean sin was useless on that also until 9.0.5 where majority alrdy done it anyway
true true
I do however play sin to spice it up, fight is so ez now anyways
is there a guide for assa rogue thats current?
dusting off my rogue and need somewhere to start
!guide
ty
great
with all these stealth bugs play assa is quite difficult
battle shout removes stealth...
what it does have to do with the soulbind?
are you using this thing?
its the token of appreciation
yes
that causes stealth issue
yup
a bug most likely
i did a dungeon with a warrior that was using battle shout before pulling the packs, it was so annoying
also heroism makes you go out of stealth
ye they give you "beneficial magic effects"
proccing the token
double potency isnt that good anyways
thanks, i had no idea of this interaction
i think to avoid it you pick the middle row on theotar bottom






