#assassination
1 messages · Page 3965 of 1
and there's less talent stuff in there
you can also look at it as a raw organizational thing
a lot of spec implementation is "here's single target" and "here's aoe"
and it just goes down the list
fury for example
and I think a lot of that does have to do with how specs play
outlaw is usually the more simple one
a lot of the outlaw apl usually is in reroll logic
in terms of complexity
outlaw's is shorter
but tbh it's still got quite a bit in there
and I'm not claiming that the other classes are "unoptimized" or whatever
that might be optimized
and the spec is just very straight forward
its a bit bigger now with the vanish and reroll lines
assassination is usually the "biggest/longest" apl but plays quite simple
so i wouldn't link the lengh of the apl to ease of execution
that's a screenshot from the website
you mean the report
was not sure if anyone was comparing the apl lines of classes/specs
would probably be a fun thing to do, but not nessecerly generate a lot of usefull data
yeah I agree
it's just interesting to see rogue apl's with a ton of conditionals, and then you look at a different class and the apl is simply "cast this" "cast that" "cast this if you're overcapping" "cast this if you have this cooldown active"
and that's it
something like fire mage is crazy though
combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
that's the combustion line
and like in general
holy shit

they got a ton of pre-combat and buff syncing optimizations going on it's kind of insane
What the fuck
Does vanish reset torgh bosses?
if you're solo and too slow to cast coming out of it, yes
if you insta-cast something from vanish, you should be able to keep it in combat
it's a little hit or miss
I personally try to avoid vanishing on bosses when I'm alone
because it's a little tricky to pull off consistently
I'll vein ripper at like 25% though if I know that's going to kill it
yeah
the tragedy for me is that mage only optimizes for very limited fight styles even with a rather complex apl
I saw some commits from dorovon that actually point to a possible dslice implementation
APL changes that allow for add kill times and such
i would welcome that
im not familiar with the mage tc'ers
but it looks like they might be slowly working towards a refactor to allow for dslice
mage has iirc the biggest amount of tcers of any class
but they also have very strong opinions on some things
whats the reason they only optimize for x/y and ignore other stuff completely
when im going ma in m+ do i go vigor or mfd? mfd opener feels so clunky idk
what makes you say that mfd is clunky
if you're not comfortable with mfd, you'll be fine with vigor
I pretty much only ever play Vigor. It's much more brain-afk like that and I like it
im playing mfd with zoldyck but with ma i feel so energy starved after opener. maybe my opener is wrong. hows that supposed to look like?
4 garrotes into a CT
i mean with ma
ma in keys
always subterfuge
is mega troll
Oof.
i mean ma legendary. i know i go nightstalker with ma or subt with zoldyck
wat
you go subterfuge always in keys
^
it's basically impossible to be energy starved with 4 garottes up
oh i thought someone said some time ago nightstalker is the way to go
yikes
nop
i was confused about that, makes sense. but with ma legendary i go for 4x garrote? seems weird to me
wheres the point of playing ma then? only for vanish?
yeah, but you also get crit on that opener, which isn't 0 value
vanishing into full crit foks and all the bleeds ticking is fairly strong
vanishing with a full pack of mobs dotted up is a lot of damage and very satisfying
but usually you'd want to vanish for 3 more subt garrotes
so that's why I personally don't really play ma
yep
its a little awkward for me
but staying in vanish for 1-2 sec is troll right? its a big time waste only for the bleed ticks right? so instant fok?
MA feels like you want to use mutilates and envenoms during the window, but you never do that in keys except on bosses
yes don't sit in stealth
makes sense. was just confused with the opener, seems so useless compared to zoldyck yikes
thanks guys
is zoldyck best on legs?
I have on non-rogue specific question regarding weak auras, can anyone help me out?
only if you ask the question, but its possibly better to just ask in the wa discod
oh i didnt know there was one, could you link it if possible?
when using MA do i want to apply dots to a second target before or after vendetta?
Before
thanks
pull one out of a pack
I use a really simple one 
just shows the timer and highlights when you need to press it again
How much overall dps are you guys landing on after a dung?
Just did a mist and got 7.1. It felt gigamuch lul
yeah mists is definitely one of those contenders for gigadam
It was with Niya and herb aswell so didnt think I would get that much
Yea I prefer herb over burrs. But I see so many running burrs so its wierd
in keys?

the alternative would be korayn if anything tbh
I guess tyrannical keys people go monke for boss damage
Yea in keys on tyrr. But I sim higher with herbs on ST with ep/ct so dno. Guess it sims higher for others
Whats the threshold of targets where you gonna start fok?
fok on 4
Else you gain cp with mut?
yes
And spread rupture i guess right?
yes
Alright. Thanks.
But can it valuable to spread poison with fok on lets say 3 targets just once? Or should i swap targets for my mut?
@balmy condor mmm how is the meta build for the assassin?, Can it already be used in ST doing the concurrence to other spec?
difference wouldn't be too big, but ideally you would target swap
its fine
It's still a 50% chance to apply poison, so keep that in mind.
Yes. It just naturally flows to me to use at least 1 fok. I dunno if i should stop this.
jk it doesn't do anything
Yeah I had that same thing at some point as well.
FoK is just a really bad ability.
Doesn't have 100% chance to apply poisons, doesn't guarantee more than 1 combo point
Seems like that yeah. But the combo points gain on more target is value or at least it feels valuable haha
kinda sad when you'd think to have a good chance of getting easy combo points with FoK and seal fate, yet even at 5+ adds you still end with 1 cp lol
Guys, I saw a hipster god parse with the Scoundrel leggo... is it real or just a meme?
217 ilvl and using Scoundrel leggo instead of execute... what do yall think?
I mean
that's fine
scoundrel is better single target if you have consistent uptime and don't want the execute from zold
sims higher and everything too
so I don't think that's weird
I highly doubt he's actually parsing with 217 ilvl though 
why?
bUt EvErYoNe SaYs zOlD iS bIs
Yeah that's what I thought
seems fine to me
Because most top parses are people with absolutely decked gear
not on heroic tbh
217 to 226 ilvl is a hefty gap
no one really cares about heroic parses
if ur 226 ur prolly not doing h xymox
I was parsing 99's in heroic at like 213-215
without PI
would probably be greens or blues in mythic honestly with how few sin rogues there are
I would get outgeared there
but heroic parses
meh
I just assume that everyone is talking about mythic when they talk about parses
yeh
I can only hope that we kill Sire/Generals soon so I can kill the earlier bosses as well :''( sitting at pretty meh parses there.
We've had 2 nights of very little progress on Generals. It's gonna take sooo long to get down as a 2-day guild.
Wheres assasination lookin like far as dps ranking in 9.05? anything changes major for em?
best single target rogue spec
outside of that, hard to know, but in terms of melee probably okay
With Zoldyk or is Doomblade looking to be bis?
doomblade/dashing
everyone figured theyd top off eventually good to see assasin getting some love
kinda what happens when you just get one buff after the next
yeah lol hard to avoid it
3 aura buffs, cttc is a buff, doomblade was already competitive for the best single target legendary, that got buffed, venthyr got buffed, that's looking good
yeah im ven now and always had an assassination set ready for when they finally passed lol
Rly hope dashing to be more viable
zold still top leggo but doom the second now?
@balmy condor Do we need to pool energy to prepare for shiv windows or does it not matter?
zold was never the top leggo in raw single target
you should, but it's not like you're losing 15% of your damage or something crazy if you don't
dashing was wasnt it? but zold was jus what everyone got
How far is dashing from dB on ptr?
a good amount
I assume they would be within like 0.4% if the envenom bug got fixed
please blizzard fix the doomblade dot
gloves if you have good shoulders, otherwise shoulders
Noice
Uh tbh both gloves and shoulders give the same amount of secondary stat so I don't think it actually matters at all
Actually hands are my weakest spot
yeh
I got a 220 shoulders
the main reason to craft gloves at least atm is because SLG shoulders are higher ilvl
so if you haven't had box luck
it's not unreasonable to assume that shoulder slot is taken care of
Imagine clearing slg mythic 
I mean even for heroic raiders
if you're getting 213 gear every week
but 220 shoulders
that's still a gain
True
i made a zold a while back but never upgraded it should i still upgrade it or make doom/dashing

it wanted shoulders
but then put 3 different shoulder combinations and 2 different glove combinations within margin of error
truly the toss-up of our lifetime
are you playing sin in keys or aoe fights in general
the issue with sin lego recommendations basically boils down to this:
- for execute, you'd use zold
- as an overall for everything, you'd use MA
- as an overall in pve, you'd use MA or zold (probably zold for execute niche)
- in single target with no need for execute, you'd use doomblade (but it's bugged, so dashing is fine)
- In cleave/aoe you'd use MA/Zold again
so if you're only playing sin on single target, you'd craft a doomblade probably
if you're playing sin overall, you'd want MA/Zold, and doomblade
okay ive got a 235 MA right now so id be using that in keys should i make a doom or upgrade zold for raids?
im outlaw main right now but like bouncing specs
if you have a 235 MA I wouldn't bother with Zold personally outside of sire prog
sire, and altimor I guess, are the 2 raid fights where you'd really want zoldyck
but m+ you're fine with MA
single target in general, MA is comparable or better than zold
Any 9.0.5 venthyr soulbind can be better than Korayn for m+?
ma is really good in st? thought it would lose a lot of value out of its window

don't know until people have actually played with it
sim wise, seems like theotar is bumpin pretty hard
yeah it's quite good
wait so is it never worth it to have dashing? (if doomblade wasnt bugged)
@balmy condor
nobody sim aoe in ptr? i dont know how to do
if the bug gets fixed, you wouldn't ever use dashing, no
I can do some later, but we were waiting on some APL changes and implementation from PTR to make some actual statements
these things don't just appear out of thin air when new patches are announced ya know :P
@balmy condor im surprised to hear that lol i figured without any kind of Vanish cdr it wouldnt be good st
oh it gets stomped by doom/dashing, so it's not really worth
but compared to zoldyck it's fine
zoldyck also gets stomped

oo okay lol okay so i should make doom incase the dash bug gets fixed?
sure i know, we will be waiting for you all grateful here then xD
other way around, doom is bugged, dashing is not, but I would probably suggest just waiting for now, and then probably crafting a doomblade
on a fight such as sludge, wouldnt MA be the best to go with due to the burst windows lining up with 2 pillars?
just don't come kicking and screaming when it doesn't get fixed :P
There’s an argument to be made for that, yeah
ahh lol okay well im prob just gonna use it in keys for now to get a feel for the spec so ma will work for now
Yeah that’s fine
We are currently on council prog so im just trying to figure out the best move Lego wise going forward. Currently i have a 235 Dashing and some 190s
Then dashing most likely
many thanks
(Just cause the raw stats)
And just generally speaking dashing isn’t bad by any means
Sin has 4 legendaries that all have use, doom/dashing/ma/zold
The first two being single target, the last 2 being aoe/cleave
And things like execute on sire with zold
And sludge pillars with ma
Sorry if my previous msg wasmisleading, im able to upgrade one of them to a 235 this coming week, ig what im asking is which should i upgrade for upcoming fights (sludge, generals, sire) Zold?
or is it kinda a shit show no matter what i pick
his above answer answers that, it depends, in your example MA for sludge, zold for sire, generals probably zold (not sure)
I would say zold in that case
The execute on last pillar for sludge prog can be nice
thanks for the help @balmy condor appreciate it
Especially when he’s beating the shit out of your tanks
And healers are struggling etc
Definitely not bad to have
Zold would be the play on slg for cleave damage and also some extra add execute
And on sire zold is absolutely the play for p3 damage
Np
thanks for the help @balmy condor
Gotchu homie
Probably not
Theotar will sim well but in practice it'll be annoying as hell to use if your tank kites even a little bit. It will work fine, but I highly doubt it will be better than korayn
P3 extra bleeding/poison dmg is massive while soaking
Just give us the ability to wear 2 legos blizzard pls
on cd
With changes to sin, will it be better then sub?
yes

It arguably is better already
What about for mythic+? I dislike Outlaw and want to avoid it for as long as possible.
It's 10% worse than outlaw
But fine for anything up to 15s or so in pugs, some people push higher with it in groups
As long as I'm not gimping my group. I run with my guild so I'd be able to take survival if I really wanted.
Yeah in that case have a blast
I feel like it's not gimping until you're pushing really high keys where everyone needs to do the maximum dps possible
What is considered good dps in M+? I just did 4.4k in NW+12, haven't noticed before that details tells it after dungeon
what ilvl?
211
NW is kinda skewed if you're running MA/weapon duty. ^^;
Didn't use weapons or have MA
Your dps directly scales with key level
you didn't use weapons AT ALL
Bro whispyr
Is there an overview somewhere of the ptr sims that is publicly available?
if you go to the pins, there's a link to mystlers sims
I had a mage burn his blink just so he could steal the orb from me
that hurts man
Dayum xD
hey guys. for M+ im running the lethal poisons conduit. should i take master poisoner for the synergy. or is elaborate planning still better
Still did more damage than Fire mage and Balance druid
mvp, ty 🙂
I think my best was like 8.2k overall, tbh. We don't go crazy with our Orb drops though
I need to get in a good nw run before they nerf it
MP sucks
EP is still better
kk. i had it by accident in one dungeon and still pulled decent in AoE. just got wrecked on boss fights
@balmy condor is see these are all ST sims. Are you aware of any multitarget/aoe/m+ sims?
I'm wondering whether Venthyr also stands out for multi target
Hahah, oh mb! Don't feel rushed but i'm looking forward to it
i'll be stalling cutting the cord from maldraxxus then for another while
It's interesting that you get 10 stacks for free if the enemy dies during the 12sec flag duration
Might be optimal for us because of our lower cp gen to use it on an enemy that we can get 20 stacks on but will also die within 12 seconds 
That's what felt nice to me on testing, honestly. Assassination can't really dump CP unless you were using MA/FoK spam or something.
The optimal play is flying to oribos and selecting a REAL covenant
I kid on the venthyr hate. I want it to be good 
I like to think that my 3+ support feedbacks about how garbage flag was led to this new version
So
You're welcome
You also don't need to spend the CP on the same target, as long as you're within like 20-25 ish yards I think. (For those who aren't Venthyr/haven't used the move before)
So that's a plus, you can like drop it on a target that you know will die in time, but can focus on something else too if needed.
Are there any good time to die weakauras for retail
Not that I'm aware of, but I haven't looked so that doesn't say much. ^^;
exrt has one built in
dont details have one too?
guys quick question, does shiv increase burr's dmg?
Huh I didn't know that details and exrt had those built in
Gut instinct is going to say no because it doesn't affect trinkets which kinda sorta falls in line with non-rogue abilities (like burrs), but I'll test to see just to make sure.
No it doesn't sadly
I've tested it, it doesn't
Ty Oshoi, I honestly never tried but with the things I've done in the past to try and cheese Shiv I figured it wouldn't. ^^;
I'll probably rip someone's TTD wa and make it track my flag target
Well, I guess you don't really need to do that
anyone forseeing assn rogues to be any good in 9.0.5?
Magic 8 Ball says: Seems Possible!
But yeah it's looking promising, SeouLiD. We'll see in actual numbers soon but I imagine you'll see a lot more Venthyr, too. (If they don't do any major tuning to the covenant/conduit)
nice
Still skeptical of Flagellation in M+ since haste becomes a weaker stat for all 3 specs of rogue, but 30% haste is still 30% haste if you can max it out. xD
do u guys dot remornia on denatrhius??
I feel like it's still pretty great for sin in m+
Better than the mastery from Niya that's for damn sure
As much as possible without getting impaled 
The more dots(rupture/garrotes) out = more energy and Remornia damage also translates to Sire, so definitely a good idea to when possible.
Unless your tank is a dingus and keeps the sword like 30 yards away. >> That can make it annoying.
So I got a new UI today and the assa weakauras it came with are laughably terrible
like im pretty sure it was made by someone who never played the spec and was just handed a list a abilities/auras
Share a pic
Like the visuals are great
its mostly the logic
also blind being on the main bar is hilarious

What is that
Yeah like why tricks lmao
no slice
blind only shows up when you have poison bomb specced
huh?
aw fuck I know there was something else
and there is no support for CT or hidden blades
so if you dont go bomb its just an empty spot
also if you take M4D it replaces shiv

that's some top-tier WA
What in the sam hell
- no support for empowered garrote and shit
Im also a big fan of the glowing alacrity tracker
I'm so confused
cause you know its so hard to maintain
But teeny
The evenom buff was my addition aswell
If alacrity drops off its a 420 dps loss
I will say, I still have no clue how to include empowered garrotes on my own WA's. A (mostly) non-issue for me, but yeah haven't figured that one out yet. xD
Yeah me either lol
I just know if in the first 3 garrotes I do
I stole Luxthos's Assination logic WA
and then copied the custom function for the cd
Ah he must've wrote some lua or whatnot to do it.
I looked for a while to see if there was a second ID or something for a subterfuge garrote, never found it. xD Rip
So i feel like tricks moves down a tier and replace it with SnD to try to fix this ui
ya its some Lua trickery
empowered garrote is saved in an associative table ["ID"] = garrote info
I know like the tiniest amount due to ArkInventory and macros, but very basic stuff. I need to really work on that. I've wanted to do like a tutorial series on macros pretty bad.
@_@ what.
so when you tab you still have the information
tab = switch targets
you know lua?
Like I said, very very little. ^^; Like enough to write simple macros little.
My programming knowledge is in C#
ah lets discuss middle ground
the last time I used auras like this: they store a global variable db, when you cast garrote we insert the id of npc with garrote cast timestamp
when garrote expire you just remove db[id]
I think I see what you mean, then. So with those trackers, there isn't actually an ID of 'empowered' garrote, but rather just it knows the situations where an empowered garrote would occur? @keen remnant
you can just change it, by replacing the order with another ability or just removing it and move the icons around as well
the only version I used was using custom lua :/ you can simplify to just check if aura stealth was active during the cast of garrote
but this will lack multiple npc support
Ah xD No worries, I was just curious is all. Good to know for sure, I think there are probably some ways to make it possible though maybe a little convoluted.
my code for empowered garrotes reads the chat log for successful garrote casts during subterfuge/stealth
and saves the target as an ID
whenever that target is selected, the color changes
o:
Whats the pandemic time for SnD?
30% of the new dot being applied, like everything else
need to make it glow when i can press it again
changes per cp
10.8 if you use a 5 CP SnD I think, but that's awfully specific ^^;
I have conditionals set for each CP
so 10~s for 4cp on average i guess
personally
I dont really mind it being not super precise just need a ballpark
9 sec should be fine for 4cp
ty
@gray fjord I used this one in legion, https://wago.io/HyKnScWMz
why
oh no new ptr build

brace yourselfs
incoming aura update?
nothing class buff
I guess if you do stuff in maw on semi regular basis youre gonna gamble because theres nothing else to spend it on even
just random garbage
like I just do weeklies thesedays and I still have like 8? sockets or something
buff 50's row
Crimson Tempest proc venemous wounds 
CT baseline 
save whysper’s sanity 
how could you NO VW on crimson tempest 😠
because I don't want to fucking cast CT single target
then put a single target talent on the row 🙂
oh is that the solution
maybe 😄
Envenom says hi
Man, my wish is already ded to rights :/
"give CT VW"
"but that would break it in single target, we're already drowning in energy in aoe"
"just change the entire row of talents"
poison bomb not go to anymore?
Dunno why I didn't expect to find an asshole the first time I typed something in this discord mb
realastically I think PB is the issue in the bottom row not CT
I dont mind CT and our aoe as it is
suggesting CT gives VW is one of the suggestions people say constantly
and I'm honestly tired of just laughing it off
PB is the most boring shit man
anyone know is there a way to fix or get rid of the blue-ish and yellow and green squares here? They do nothing while in combat or stealthed.
delete the wa and start over
What if CT gives VW ? Brilliant right ?!

ok
genius
what a well thought out position
you guys are thinking it wrong
I'm sure nothing bad would happen if we did that
what if VW gives CT???
I do believe we are geting to the root of the problem
What comes first, the egg or the chicken
!rot
a lack of energy in aoe? that's not a problem we have
if i wanted to kind of doctor it up to make the icons a little smaller do you know where i would do that?
display tab
there's height and width sliders
Anyone have a rotation for m+?
!guide
It would be so hard tho to make it so the venemous wounds caps at a certain number of targets for CT, or only gives 1 energy per target
To make assassination more competitive in m+ for damage to trash. If you do a large pull with an assassination rogue it takes too long to pool energy after using CT if you do it as a first cast, so you have to instead spend combo points getting ruptures up, which does nothing to the trash. Meanwhile the fire mage is blasting the trash, the boomy is blasting, the DH is blasting, the monk is blasting...when has anyone ever been excited to have a mut rogue in their group?
I don’t really agree that ever rogue spec should excel at every activity
Thing is outlaw has been the only good m+ spec for years
There is no issue with changing from outlaw to sin to sub depending on the situation in my eyes
bring back ss and eb and we gucci
Bring back soul capacitor
I feel like most specs have it all nowadays while sin has to talent into aoe
That’s true but most of the other classes are hybrids and have like one or two dps specs
Just makes sense as a pure dps class that changing spec sometimes to suit a situation makes sense
That doesn't mean assassination should be useless in M+
Yet they are still balanced better, do you not see the trend? As a pure dps class we should be able to pump
It’s not useless at all it does decent.
When you compare it to fire mage boomie dk
I get what you're saying, but I think there should be other ways to make that happen. CT's damage won't be enough to compete with any of that, and I don't think it should. If you're looking for more I guess burst aoe, then I think echoing blades would have that niche covered, in place of hidden blades, which is currently never used. Even if you change CT to give energy, you're changing the spec into fok -> ct -> fok -> ct, which resembles sub's aoe rotation. I disagree that it should really boil down to that. On top of that, CT is a bleed, and it does a lot of damage as a bleed. The instant damage is okay, but you'd be just overwriting the bleed part constantly
Well then that’s just an issue with your perspective
If by decent you mean the third worst spec
According to what
for dungeons anyways
I don't think sin is the third worst spec by any means
Not at all
Potentially low player numbers are skewing your data
Isn't there a reason there's low player numbers? it's historically awful in dungeons
I think dot classes in general are kinda bad in lower keys
You don't start see the big lock pumpers until 15-20+
it was quite good in bfa
Fire mages hunters and boomkins might affect your "player numbers"
So I looked at 15's and they're in the middle, but if you go up to look at 16's on wclogs they're bottom 5, 17's theyh're bottom 6, 18 bottom 3, 19 bottom 1, and for overall bottom 3
also was pretty good in legion
and yes , sin was quite good in bfa
In legion it was different with Poison bomb
Player. Numbers as In people playing asa in m+
and in bfa it was different because azerite traits exist
The garrote azerite carried hard tbh
but the claim was that it was historically awful
which hasn't been true for the last 2 expansions
And has been true for one patch
also can you link those stats?
Of this xpac
what is the x axis on that graph
"score"
okay but how do they calculate that
is it dps
is it key completion
is it like raider.io score?
is that accurate ?
no idea, I've never used m+ statistics in my life, which is why im asking
I would assume it's probably not
Usually it’s the average key level you have completed in time
So that is showing a v low population of assa rogues completing 19 keys
Which is expected as the spec is just not suited to that style of play
there's also the fact that outlaw is widely considered better
so if you're a sin rogue pushing
there's a good chance you'll eventually swap
Yes I linked to 19 because that's where I stopped scrolling through them, but they're low in all higher keys (15+)
You’re just shopping yourself in the foot as sin is just much better suited
they're actually middle in 15 but yea they drop off a cliff
thats cuz most people simp hard for outlaw and even sub cuz it was good in raids. but i've seen good players pushing 20's so its definitely doable
I've found people saying it has to do with time completed, damage, and affixes for score
Because people who play at that level of keys don’t care about your ideal world where sin can push keys. They just do the math and understand which of the three specs if any are viable at that level and play it
okay well Idk where or what that wcl data is supposed to show honestly
but there's any number of reasons why that exists
sin is an underplayed spec atm
outlaw is seen as the cream of the crop for m+
so people play that more
Underplayed or not you could simply sim your sin rogues at 5 target, 8 target, etc and see how it's comparing to any other spec you like
It does undeniably more damage in keys, though I don’t think it’s as far ahead as the community believes
I mean just within rogues, sin does better at 5 target
than sub
and it did that before it got buffed 3 times
I'm hoping the SnD change helps a lot. I'm picking up my rogue again since bfa and it feels like a dead button in multi target
the snd change is going to help single target
might help a little in cleave I guess too
but doesn't do anything in aoe, since we don't cast snd or envenom much in aoe
It used to be you get a few ruptures up and just spam envenoms for poison procs on aoe but idk how it is now
SnD would just be an energy regen buff at that point
yeah in aoe now we multi-dot with subt garrotes, CT, get a couple ruptures out, and then envenom if there's absolutely nothing else to do
but usually maintaining the ruptures and the multi-dotting gives enough to do
in heavy aoe you can finish with CT if you don't need the energy from garrote/rupture
OH so you actually don’t SND in AoE?
yeah you don't on 6
i mean, you don't get the energy reg anymore and you won't AA much
you'll simply dot and spam CTs
that's what we do right now though
most of the gain from CT was auto attacks
the energy regen was just a bonus
I doubt any of that will change
yeah but there is also a reason to have SnD running if you can before each pull
the energy reg

hey, 10% is 10% 
I honestly don't think that 1 energy per second is going to make or break anything
you realize that the 10% energy regen from snd was passive energy regen only right
well yeah, it didn't affect or gets affected by haste, but I'm just saying
from a min max point of view, you have snd running, which will be redundant with 9.1 due to not having the energy reg to it anymore
yeah it's minuscule, but why not have it running regardless if you can
you rupture everything that will live long enough unless you want to do prio damage, in which case you rupture until you have 5 bleeds out
because you're spending CP on slice when it could be something else
that's why you do it before pulls with mfd
and mfd targets that are super close to dying
free SnD and refreshed Mfd
but you could've used that mfd on something else
but yeah, i can see ct being good too with the mfd reset
you're still holding onto cp that you could've spent doing something else
the cp doesn't change
it's still cp
y'all know M+ parses are a complete meme right
they dont mean anything
literally nothing
according to wcl i'm in the top 500 sin rogues worldwide doing keys and i havent even timed a 15 yet
wcl stats are only based on people who upload logs
i only use them to see if my garrotte/rupture/ct uptime is good
they pull the leaderboard scores but they dont mean anything when it comes to dps
how am i 472 world 
i'm trash
but yeah, i just got used to having SnD always running, though I'll try to not care for it during packs and focus on more CTs and Ruptures
yeah snd on aoe is a hard habit to break personally
Just saw the wowhead post summarising the 9.05 rogue changes. Serrated Bone Spike scaling with mastery is exciting!
Do any of the other covenant abilities scale with mastey? Still no for sepsis?
no
That feels like a kind of random decision, but okay
do people play blindside for m+?
and whats better zold or ma
I feel like i would get more value out of EP
for CT's
would rather die tbh
you mean blindside me
yes
Rofl i was just freeballing and decided to do a 14 sanguini today with some guildies and wasn't doing that bad
zold/ma is a more interesting topic. They sim pretty close, and I haven't noticed much a difference in my 10-15's with guildies personally. Some other people also say they haven't noticed much of a difference
so I would say it's up to preference
if you're doing low keys, where shit just dies, then you would play MA
yea
I too have a habit of just popping snd too much in aoe
if anything, I would just suggest zold because you don't have to think about it at all, and MA feels a little awkward
Am i supposed to spam CT
usually with keeping ruptures up and maintaining CT, you don't really have much of an issue
I usually get 3-4 garrotes off then ruptures so 5-6 bleeds
so after one CT i switch to prio dmg
as a general rule, you don't ever spam CT unless you're in giga aoe
like 6-7+
Ok
on more than 8, CT won't hit everything
so you'd want to CT, move a little, and CT again to hit the stuff you missed
but yeah
with rupturing everything that lives long enough, maintaining CT, and the 1cp foks you get
it's usually hard to find time to spam CT
and in smaller packs you'd usually vendetta and shiv one target so you're just hitting it with envenoms anyway
vendetta not being on gcd helps a lot
how many times do you see yourself using vendetta in one key
the way I think about it in aoe is that even if I'm not full pumping into the vendetta target, at least I'm doing extra damage to it
say SD
uh let me pull up a log
imagine this being a thing unironically... feels fucking bad man
remove aoe cap 😡
and spell variance 
so apparently dslice is really good for outlaw rogue, is that the same for sin?
if you want to get really nerdy with it, CT chooses based on proximity, which means we can bring geometry into this. So on 1-8 targets, you just stand still, a single point. On 9-16 targets, you need to hit everything via 2 casts, so you would move in a line, from one side of the pack, to the other. If you have 17-24 targets, you would move in a triangle, 25-32 you'd move in a square, and each time you'd cast on corner
obviously that's never going to happen
but I'm very bored in life
bruh
it's fine, yeah
funny words
not my best key
but 14 vendetta casts in 33 minutes
kind of okay
ya thats pretty good
id have to know what packs to use on it n shit

comes with practice and key knowledge
arthritislaw
it should but I'm honestly not sure
lemme check
lmao does not
should change that 
How would i go about adding it rq :p
sweet thank you
Do you any of you bounce between the specs at all?
See I love that
I play assassination for raid, outlaw for keys and pvp as sub
Back in ICC, it was so fun going sin for some fights and combat for others
so yea it's fun
Last few xpacs, I just ran sin
There are fights this tier where outlaw is strong, sub is good, and 1 boss where sin has a strong niche
Sin is Mr. Spread cleave sustain
atm sin is execute damage
Feelsbad
So if you mained sin in raid, but went outlaw for cleave add fights, that make sense?
The bigger the adds, the better sin would do I'd think.
Question. Sepsis last tick making you get out of stealth.
Is it a bug?
Or just some of a fucked up design
sin is mostly just worse outlaw. We lose on everything except I think 7+ targets? might be 8
could be either. The last hit from sepsis has always functioned a little funny
Hm... that was something new. I sepsis and stealth on pvp. And last tick revealed me
How does sub fair?
😂
As a night fae
similar to sin, but weaker cleave, slightly stronger single target
in a couple weeks here when we get 9.0.5, sin will be better single target
And are we still thinking zold
FoK only at 3+ targets right?
4
WTB shuriken storm FoK
I mean, I destroy the other rog (law) on Inerva, and he should beat me hands down. But we're also heroic plebs and his parse is pretty trash tbh
well then there ya go

Poor @balmy condor . Answering the same questions the whole day 24/7
😂
How do you handle it
I would have gone mad already
Today's been all about fok and CT
one question at a time
Are outlaw rogues elitist? Lol
Yes
They are when they roll godmode
seems a little weird to paint a whole spec as elitist
I'm kidding lol
(except boomies)
So CT will finally count as a finisher for alacrity 🤯
my bad :P get a lot of stupid takes around here
yeh finally fixed that bug
Damn
The best part of 9.0.5 is not even rogues buffs but watch paladins and monks getting fucked with all the nerfs
You gotta love it
Find a new rl 
why would you think that filter evasion is the way to go?
!warn @trim zinc just don't use that language pls
sorry;-;
gg
I wonder if the changes to Necrolords gets Sin anywhere near NF xD
Yea I had heard that
looking like venthyr/fae > kyrian > necro
Seems they're just going the baby steps approach for changes. Slow progress boys
Finally pairing with sub. Only prob is that sub is not that great compared to other classes.

Now Assassination and sub can be in the bottom together
well the thing is
sub is pairing with sin right now
the buffs in total add to like 3-4% for sin
with doomblade and all that
so we actually pull ahead a fair amount
I know. Just sad to see the class rogue this much behind other pure dps classes.
I hope to see some new stuff on 9.1
Maybe new talents etc
I kinda like sin being the purist rogue classs
so after the doomblade bugs get fixed, do we think that it'll be the go to lego for single target?
It's looking like it
yes
Question is, will it beat outlawl
on single target, yes
Yayyyy
i think with another tiers worth of gear yeah, sin scales really well with stats and ilvl
Always does.

s word
so where does that leave zoldycks? you would play for specific fights or like st with adds maybe?
zoldyck remains for execute and sustained cleave
Long fights like sire
things like altimor, and sire, specifically
length doesn't really have anything to do with it
less you have more time in exe range
Or you can run outlaw lol
depends on the fight script somewhat
if next raid has adds spawn at 30, gonna have longer in it due to raid dam split
sure
just gotta wait and see what we get in 9.1, don't think we'll get more stuff from 9.0.5
M+ as sin makes me sad ):
why
Things just die too quickly for the garrote damage to even matter
Almost seems like on Tyrannical weeks you'd run poison bomb over CT
Hmm, trash dying in my 16 PF before empowered garrotes finishing their full duration beg to differ
that's great
Garrote > Garrote > Garrote > CT and pack is 50% dead
I mean, kinda
Well, to me, it sounds like there are no problems in his group and damage is just fine. Run probably went well.
Yes we 2 chest, but that's not what im saying here
Sepsis on priority target in m+? Or try and game the CDR on a class that'll die in 5secs
priority
So letting it finish is what you want, and the CDR is there as an added bonus in case it dies early
Damn... Do I ditch elemental? Lol
Our mythic guild all of a sudden has 3 shammies and no rogues
casting it on cooldown is the main part, yeah
out of the 3 rogue specs?
Yeah
Lol
Outlaw does feel better with the change to RtB
but I'm progging on Denathrius as Sin so I'm hanging around the sin channel these days haha
Mythic?
yeah
haven't reached p3 yet so I'm not enjoying it too much but eventually haha
Sub=Sin>>>>>>>>>Furylaw
Lolol
cataloged?
its speeding up SBS ticks
like as a bug?
yes, that's a bug
Just thought I should mention it, in case this is new. Anyone try taking that bug to an extreme?
Yes there are videos posted here by mikihasa where it ticks every 0.1 seconds and yeah game breaking
Yeah infexius actually made a YouTube video aswell
sadly he continues to do that, yes
Oh ok, I havent seen any. I had someone ask me to test it on stream. Thought id be cautious and mention it in case something like that makes it to 9.0.5
Iirc miki reported when he discovered a bit ago
Guys that feeling when you first get to P3 on mslg... It's glorious
All the shit hp and dunking is over
would assume if it makes it to live, there will be hell and brimstone from all the boss kills that would be happening
mythic sire? ez sin rogue execute, just stack exsang's all of p2
Oh lord, that sounds so ridiculous that I kinda want to see it in action, even for a moment. Watch people reroll into Assass for them sweet parses and cheese
yeah highest I've seen personally before crashing out of the game was around 700k dps
If that were to make it to live and remain (it should not) would that make Necro lord go from a meh covenant to like the best?
nah, would still be trash
you'd have to hang around with rotting flesh and bones and stuff
that's mega garbage
Smh
Figured Meh soulbinds and a fairly long period of up-time needed for GIGA damage makes it gimmicky and niche for only like slow SLG and sire
also guys I'm making a sheet for every mechanic in shadowlands and the defensives that work on it, feel free to contribute your favorite, craziest thing that works here (it's early in atm, so don't worry about duplicate responses or anything like that): https://forms.gle/45CwZYD7fjcXJJPN6
When I say every mechanic, I mean literally every mechanic. Hit me with the janky evasion tech on a random trash mob in de other side, that's what I'm looking for
whispyr any chance we can get the updated 9.0.5 sims for m+? 😄
soon
many projects
and work
and school
:)
I got dragged into keys atm, but I'll do them before bed tonight
Did some from the top of my head. Sadly for a lot of things I just press evasion and cloak simultaneously very often to make sure I don’t get hurt 😅. So I’ll have to test those before I can put them in
I somehow hope that necrolord Marileth will rise to the stars now you can get every essence by just walking over them instead of being limited to corpses near eachother.
But then again, there are no other worthwhile soulbinds in that whole tree 😔
What ilvl would yall say is needed to solo layer 8 as rogue?
like 190-195 if you go slow
What does distract scale with?
yea in torg
attack power i think
The MA legendary 😝
Makes for a very easy run
I have it but I alrdy started my torg run pepehands
and forgot to swap to pve gear before going in
Maybe you can change gear when at the vendor? I don’t know for sure tbh
i'll check and see
You can also combine it with that power that makes you do extra dmg after cc
true
wdym so low
CT always does more damage than garrote for me
in low keys garrote is higher, in high keys ct is higher easy as that ^^
in 14 mobs die before or shortly after initial garrotes fall
so their overall damage is high
if you do a fortified 20 you will be doing way more CT damage

i was even using CT on single target so its not like I wasn't using CT enough
i'm going through my keys (all 13~15) and garrote is top damage in all of em
Whispyr not garotting enough? 
3.8k overall?
warcraftlogs measure dps a bit differently than details
are you meant to have such low uptime on rupture or is it a warcraftlogs problem
yeah WCL dps is a lot lower than details because it counts time out of combat i believe
Do you remember what it was overall



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