#assassination
1 messages · Page 3940 of 1
I'm sure most people in guilds who organize weekly m+ 15s any never pug have the same delusions
maybe IM THE PROBLEM
preach said so it must be true
assassination is the best scaling rogue spec
pulls up scalling sheet from MoP
does not mean it scales better/worse than other classes
fuu pls

⚖️
Not realizing we could SCALE
but balance will come down to other factors
fuu
i mean assassination has a low baseline^^
they literally buffed the spec aura by 20%
so
guys a youtuber told me rogues scale hard with gear because in TBC they sucked in t4 but with glaives they owned

do we spec into cut to the chase after the slice and dice buff? 
even then
?
the what the who now
the snd r2 change is meh
do we spec into a passive after a buff which is a nerf
i don't like it

just makes pressing snd feel worse
Is it realistic to do our entire maintenance rotation in 18 sec and build up another 6cp to envenom to actually never have to use snd
I thought they were moving the r2 snd to be baseline for all specs
oh i see they removed that part
Well here's to another update before the patch
For m+ when should i go MP and when should I swap to CT? I feel like I'm losing out on too much going CT considering we have one major cd and its ST
Like is it dungeon dependent or what's the logic
The aoe dps loss of not having ct is way too big
kk and korayn still?
sorry just started actually caring about keys after hitting 3 15's last night
Pressing fok and actually getting full cp is pretty noticeable
ah yes when there are 15 mobs and i have to fok 3 times for full cp
blizz is so smart at making specs feel good
Should I go herbs or Infinite Stars for M+? 
i'd go echoing void
It's a nice bandaid until we hit that juicy 40% crit threshold and start scaling 
you have misunderstood young padawan, 40% is sub
we scale much earlier
at 34%

Ahhh yes 34% the pinnacle of existence 
Oh that brings up a question I had last night when talking to a mage about crit. Does our mutilate stack crit since it hits twice?
Is doom blade going to be no brainer fit ST over zoldyck soon? Just saw pins
nothing on the ptr is set in stone. wait for release
I understand but that can be a possibility yes
you can get 4 cp from a mutilate
Just stack your soul ASS and wait
Doomblade as it stands on ptr still doesn't outweigh having an execute
Ohh I see
The whole thing about sin rogue, is execute for progression
But I will just stack ash good advice
And typically@being an easier spec to play while learning fights
Yea , I play it after learning fights too just saying
Yeah so for example if we have 34% crit and hit muti it's 64 since it hits with both daggers and has an extra chance to crit? Or is that only with spells that hit multiple times

MH rolls and OH rolls are separate
34% + 34% is 11% chance for a double crit
I mean even on things like convoke, or multi-hits in general
each hit is calculated individually
like uh
That's what I thought I was just confused by what my mage guildie was talking about
Whirlwind
no
Rampage
rampgae.
that thing
Oh rampage
Yeah that ability is weird
each one of those hits are calculated independently
It didn't sound right but he was pretty confident that if he got to 33% crit and used something that casts 3 bolt thingies it would be a sure crit
there's nothing weird with rampage wat

it just hits 5 times
Which I knew was wrong but thanks anyways
Could hit something 3 times with 33% crit and not get a crit
Idk fury as a spec doesn't feel very satisfying to play
roll a 3 sides die, 1 side is crit
It's kinda boring
Condemn is really weird as fury
It has 2 separate actions
Yeah idk why he thought that tbh but blizz code is weird with some things i guess so figured i'd ask anyways
Even in details shows condemn and condemn offhand
condemn is definteily stronger for arms but i mean.. what u gonna go for fury lol
Fury warrior is for the days after head injury
Fury warrior right now feels like trash compared to classic fury
Bring back heroic strike with its own gcd
bring back smoke bomb 
Current fury is just another builder spender class with nothing unique
hitting rampage is so satisfying
Meh
rather hit rampage than envenom
there's a reason most classes are builder spender, and at core, similar.
and they dont make more complicated classes
Can play a single target DH right now
I think that's a bad thing overall
maybe for you, but not for the game
Eye beam + chaos strike and glaive storm
yeah
dh single target gave me arthiritis
u get like 75% haste
and u mash 2 buttons so fucking hard
From a prio perspective for M+ what is most imp to get/keep up SnD>3/4 Rup>CT? always feel like loosing a lot of dmg if dont get CT asap, but then need energy from Rpt
guides seem to vary a bit
stealth garrotes > CT, especially in higher target counts > garrotes > snd in low target counts > rupture > envenom
ok riight.. been prior rupture more.. wont you be energy starved?
guess can undetand from opener for bc of the 3 garottes
lets say you have 5 targets
you have 4 garrotes from stealth, and then either rup, mfd CT, or CT, mfd rup
you would then have 5 bleeds out, and CT
if that energy starves you
then you should put your poisons on
is new flagallation capped ? havent really ever played venthyr so idk
capped how
😄 yh makes sense. prob mid fight and I need to reapply shiitt is where the juggling act getsw confusing
it's capped by way of only getting so many finishers in the time frame
yeah ofc but there is no hard cap
I don't think so, no
kk
i was about to flame "4 garrotes from stealth"
then i realised every GARRET now only gives 1cp
shrouded suffocation
yea i was playing subt as sin in torghast the other day and it really threw me off not having the 3 cp
wait until you hear that garrote and rupture have similar DPET
and that CT in single target is still a thing

what the fuck
LMAO
i switched mains to monk anyway so i was generally a bit out the loop w rogue shit but man
assa im actually completely in the fog w anything post prepatch 
it's just good ol sin
janky mess
basically CT got buffed
early on
like prepatch/launch
and so when you take CT as a talent
it's actually worth casting on single target
when you're not in a shiv window or something
But it's better than Poison Bomb?
Was wondering if I missed some patch notes or something. 😐
much much MUCH better
wouldn't even take PB on a tyrannical week
PB already sucks
Ct on single target 
how much better is PB on patchwerk sims?
I did some sims of this very thing hold on
pure single target is still blindside/poison bomb. (Ala shriek, hungering) anything else (even consistent two target) CT seems to be the way to go with elaborate planning due to the extra energy
Check these sims
@shut garnet
Pb is like a 60-75 dps gain in ST for a 200 dps loss in aoe
wait that's actually a talent compare sim
will doomblade be our go to on st after 9.0.5 hits?
haven't seen one of these in years
POG FUCKING U
probably not
Is that not a good way to do this 
it is, but the functionality is built into top gear
so there's no real point for it existing
aight thx
it's like a more manual, slower process
I just like talent compare because the results are easier to read that's pretty much it
Doomblade seems nice
yeh I mean there's nothing wrong with talent compare or gear compare or all that
it's just
top gear exists
and top gear does everything you would ever need it to
True
I feel like talent compare takes less time to run but that could just be feelcraft
oh that's complete feel craft
any time difference is wiped out by the fact that you have to input talent combinations by hand
so should i go venthir or stick with night fae ?
we don't know how good venthyr is post buff, because they literally announced it less than 24 hours ago
so uh
yes
gogogogogogogog venthyr
right now
very fast

hey guys

do we have new flag sims
is duskwalker good
is doomblade the go to legendary now
is zoldyck dead
is sin good in 9.1
do we play outlaw in m+
sadge
Venthyr sin back to 8.3 haste levels??? 
Why would anyone give up soul shape for door of shadows omegalul
EXSANG VIABLE?
Is it, though?


so Hero + Flag + Vendetta: assass go brrr

flag gives almost identical haste to currently
everyone: WOW NEW FLAG HASTE IS INSANE
new stuff is exciting
Nah, new flag will give more haste for a longer period
is there gonna be a cap on slice ? or can we get like 2 min slice with cut to the chase
Old flag was capped at 15%, this one will easily get to 20%
the cap seems to be a normal 5 cp slice
And has a 24 second duration instead of 20
at least that's what weak was saying
yeh true, it is slightly more
I don't think it's actually anything giga though
doomblade for hand or shoulder ?
I went for gloves because they look cooler 
I think shoulders might give marginally better stats though
usually you would go hands because high ilvl shoulders off of stone legion, but the difference is super whatever
comes back down to what you have
and what you will have
ye im afraid for next content 😄
hey @balmy condor
do we have new flag sims
is duskwalker good
is doomblade the go to legendary now
is zoldyck dead
is sin good in 9.1
do we play outlaw in m+
🙂

i wonder if duskwalker is any good for m+, can probably get infinite energy with 5-6 ruptures out and get the CDR to pretty low cd for vendetta
it won't be
People inquiring wayyyy too much, wait till the patch is near and more things are set in stone... let the sims and everything ran
vendetta isnt significant enough on aoe 🙂
whispyr whispyr
should i reroll sin 
You are capped by GCD anyway. Which should result at a maximum amount of energy spend per sec around 40
meh
zoldyck is too good for m+
rogues need an aoe buff otherwise we'd slowly get phased out of m+ meta
which is already happening
outlaw still king of aoe
please never
folr rogues
idk why they went wijth this aoe cap thing when some classes still have like soft cap of 20 targets and some having uncapped
just why
there is definitely alot of m+ rogue mains that will be main swapping next patch
The meta involves insane burst classes right now
our aoe just isnt enough anymore
zera, where's the clickbait tier list man
:3
It's a'comin I swear
It'll be there right along with my new assassination rogue build video where I explain exactly what % of each stat you need to make the new Flagellation slapp

if you put "scaling" in the title you know it's gonna be a hit
Oh hell yeah
On a serious note, I like how it only took Blizz like 7+ months of people complaining between live and beta about SnD in assassination for them to just bring back SnD combo point refreshing as a thing.
new doomblade looks kind of nice
What do you mean? I love having to choose between re-dotting and slice and dice 
its not bad but
i won't use it over zold
Zoldyck is too consistent/good across the board to be denied. xD Doomblade might become the new Akaari's, I guess, where it's the best in single target by a tiny tiny margin or something, but Zoldyck lets you do everything with no repurcussions other than your raid wiping too early for you to get use out of it. lol
With hunter getting gutted there's more room for us than ever
Is it worth swapping over to venthyr at this point u guys think? or should i wait until we are closer to patch (Renown lvl 1) (Leveling still)
i think bringing back the snd refresh is nice
with hunters out, that leaves boom/mage for the 2 spots
purging snd rank 2, nope
Why if it was compensated
feedback loop
Makes using SnD feel worse?
hunter players 
snd does not feel important to press, snd rank 2 fixed that
Aren't dk shit for m+
removing it now, brings back the old issue
Yeah, it just doesn't feel good to press.
pretty sure there were more dk than rogues in the mdi
even tho "Nothing changes"
MDI is not really m+
Not for any normal player
Dk have really strong uncapped aoe which works in mdi where you pull the whole dungeon at once
normal players dont do 18+ either
But for normal people I don't think that dk is that much better than rogue besides amz in m+
Yes it does wdym
No matter what level key you do pugs suck the dick of the meta
They want what they know gets results, which is the meta.
^
Even if you don't NEED those things, they're trained to think it's the ONLY WAY you can time a 15
i still do 10 14s a week for the vault, most of the time its with random ass specs
You can't get invited to keys unless you are doing the meta
they don't think its the only way
Yes cuz ur main probably has good rio
but that it gives a huge advantage
waiting in a pug for 90 minutes declining every single tank until a VDH applies 
but when i push 20 keys, i only group with dh tank/boom/mage/hunter/ for the other slots
thats where the meta matters
@candid quarry id wait til closer to patch
Like, mechanically, yes, it doesn't matter in 15s
But you can't get invited to 15s unless you play a meta class
everyone wants the "best possible" experience for themself, so ofc they will only pick the "op specs"
the 10% energy regen was so low impact
rogues will always have a good reputation for keys since we were bis for 3-4 years
its a no brainer to decide between a assassinaiton rogue and a fire mage
that i bet a vast majority of players even felt it
but pushing high keys next patch, rogues will be phased out unless there is an aoe buff
who knows
plus VM is gonna grant 1 more energy anyway, so it will balance out
assa is trash in keys because your crit is so low
you FOK 5 targets for 1 CP its sad
read seal fate
1 more energy on vm is actually uuuuuge
Its based on how many crits you do
at this high level, a lot of other factors are also essntial and as long as outlaw is compatitive it can remain present
i just spam it when theres more than 3 targets
Sin actually does fine in keys
But the problem is getting an invite in the first place
depends on your definition of fine
Yeah but you can't tell spec in the group finder
middle of the pack can be fine
ez u just secretly switch to sin when key starts countdown
I keep up with your average Joe blow boomkin and fire mage in every pug I do

the solution to bad pug experience is to create groups yourself
That's not really a solution
people just won't apply to your group
Why would people join a group with 1 dps in it when they can join the one where half the spots are filled
there isn't a lot you can do, running with guild is also possible
Yeah well my guild disbanded so
I'm trying to find a m+ group but there isn't a huge community for it
And every week I fall farther behind the rio curve
as long as you depend on others to invite you to a group, you need to bring something that makes you more appealing
It's not a good situation any way you look at it
get that gold proving grounds bro....
i think the best idea probably is to join pug raid groups and then do big dam and ask if people wanna do keys or soemthing
the later however possibly means you don't rly care about pugs
or get 228 ilvl as a sin
Trying but my vault keeps giving me garbage

GL rnging haste crit gear from vault
I would love to get a consistent m+ group and never touch the group finder again
Verse mastery belt this week 
the most
people I've ever met in wow are pug raid leaders
7/10 H players "AOTC Only first mistake = kick no shitters"
i still remember
doing heroic sludge
joining a pug. raid leader was a warrior. very arrogant
he charged the boss when him and i were chained
obviously killing us both
told everyone to wipe it and he kicked me
I was pugging h sludge and the raid leader yelled at everyone to not break chains and then immediately stood in the falling rock and broke the chain when he roared afterwards
I never want to pug sludgefist again
This was only a couple weeks ago
hell i remember early on even pugging heroic huntsman was a pain now you can close ur eyes
well it was also harder to pick and choose who knew what they were doing from group finder
early on
now you can just grab people that have multiple kills on it and know wont dot the shades
dumbass question thats actually on topic of sin discussion
if doomblade is competitive for single target dps
does that maim,mangle potency work with it
i'd assume not
It does I'm pretty sure

I can test it later today
It's still probably shit bc mutilate does such little damage
is doomblade's dmg more so from the second part then?
Yeah
yike
The dot is basically nothing
Coz it's only calculated from your mainhand

hey guys
should i rerollsin 
is that new change good buff for us assassins? or is it a nurf?
netural for single target buff for aoe
and QoL of not having to refresh slice and dice
which could in turn be like a 1% or 2% dmg increase
More envenom buff uptime 
cttc is game changer

honestly, the buffs are pretty good tbh
back to assassin
I wouldn't exactly call it a game changer but I'm happy to see more buffs period
Poor sub though
so taht means elaborate planing instad of blindside?
Not really because of this buff, but eventually we will use ep on ST
EP for st i mean
After we ||scale||

blindside proc should be baseline. change my mind
There's a certain amount of haste where blindside becomes less useful
I won't change your mind because I agree
blindside and poisonbomb being baseline would be enough to bring us to a good spec
i mean, with alacrity and niya herbs, we get 15% which is huge
running niya herbs 
bruh, do not underestimate it
New venthyr flag is ~20+ haste
rolling venthyr though 
yeah maybe with vigor, venthyr flag, alacrity
I'm interested to sim these new things when simc is updated
ep might be better
venthyr after this patch will be bis
geh vampires
im not gonna run it til then tho
The blade cape
cape is the only good think 
but man, my anima reservoir and covenant upgrades and adventure troops 
in my headcannon garrote should be blindside proc/stealth only but allow stacking garrote bleed + dmaage hit. but that also invovles like.. a COMPLETE rework. so it's just useless daydreaming anyway
all back to 0
yeah
back to renown grind too 
im staying night fae
It's gonna be hard to give up first strike
gonna stay fae for pvp too
But I miss my gargoyle gf Chelra
venthyr flag alone will actualyl do decent dmg now
might not be too bad for pvp
¯_(ツ)_/¯
If you spend 18 cp in 12s it's equal damage to sepsis
Might be some decent burst as sub
How many evis do you get in a dance nowadays?
You'd probably need the conduit then
al;so the haste
alone for the fact that sepsis is passive + gives you 12% health and 350 mastery feels better tbf
and haste on sub in pvp, eh
Mastery is pretty nice for sub
But it's meh for sin
Nf still probably bis for sub I guess
sepsis hits good with shiv though
and even if mastery is not a good stat for assa, it helps with envenoms and passive bleed and poisond damage
but yeah, venthyr haste is better
Sin's energy regen needs all the help it can get so I think venthyr will be more impactful overall
yes
flag will prob be better overall in pve
also, on the other hand, once we get better gear, is there not a value where haste won't matter anymore?
no
haste affects energy regen, and more ticks for poisons and bleeds
as nightfae, which tree is best for m+?
when do you use slice and dice?
korayn
no soft cap? Thought since the dr starts at 30% we'd stop at some point, but fair enough
korayn first strike and niya herbs are both very good
Even with the Dr youd still stack haste
we didnt have slice in bfa did we? cant remember
we did not
i mean yeah, but i was thinking of not really needing venthyr at that point anymore, but fair enough
that doesn't DR
well enough crit while having haste too
if anything, venthyr would get stronger
ok and what about shiv?
shiv was toxic blade
ah! I liked that move back in legion
% haste from buffs is different from +haste rating on gear
% haste doesn't DR
So it gets worth more as time goes on because it's a static value
Whereas you need more and more haste rating to get the same % because of dr
That's why alacrity is perma bis
swap to what?
I mean you don't have to swap, night fae still has superior soulbinds which are arguably bigger than the covenant ability
bruh, no need to be exact 
You don't really have to grind renown tbh just play the game and it gives it to you
RPGs in general usually involve some sort of grinding, even if just minimal
yeah but my troops, covenant upgrades, anima reservoir
All are irrelevant
no >:c
mission table you can pretty much ignore completely
I haven't done a world quest in over a month
and wont' lose out on anything meaningful

Nf soulbinds def look stronger but who knows
adventure board is easy gold though
do the stat weights change for pvp vs pve as assa?
plus growing up the souls that give you those bags
yea and with the exception of weekly renown anima grinding is only for 100% optional covenant sanctum content that has no effect on instanced content
less haste, more vers/mast
I bet most of you dont have the Fun Guy title
I do 🙂
I got it last week 
never doing those dailies again
and I'm never buying the transmog set you unlock from having marasmius exalted either
because it costs fucking 30k anima
yeah they look like the regular night fae weapon mogs
but slightly lighter shade of blue
whats the point
pretty ugly
I'm stuck having 18-22% of every stat it's really annoying
I wish I could get rid of all of my mastery
do you just do m+ for gear?
hmm the only pvp ive been doing atm is non rated stuff
any haste/vers pvpers in chat?
got 30% vers on my sub gear
Whispyr you don't pvp 
yesterday exalted 
should we save 5k soul ash for 235ilvl doomblade leggo you guys think?
28%
why not
sorry to hear that
hey folks, I main frost DK & got KSM recently and when shopping around for an alt really fell in love with assassination rogue. I’ve been lurking a lot here while gearing up and practicing and I wanted to ask a few questions for clarification that haven’t exactly clicked with me (am venthyr rn, excited for changes)
- when is the optimal time to use shiv? is it just after I’ve used SnD/Rupture and am preparing to slam envenoms? It’s still hard for me to understand when/how nature dmg is applied and how frequently
on cooldown
thank you! yeah I’ve taken to sort of just... jamming it but I can probably start using it sooner
@timber gale dk main too 🙂
yeh, usually missed casts are worse than "bad" casts
I saw a log once where they only used it when they could guarantee 3 envenoms in the window
and it cost them like 4 casts over 5 minutes
which is kinda ridiculous
Is it easy to hit overall 6k+ damage in M+ assassinatin? Or is it not there yet?
depends on what your definition of "easy" is
Not "easy"
it's very doable
yeah i wouldnt call it easy
My other question was - outside of Vendetta, the spec is basically just 1) keep snd 2) keep rupture/garrote 3) spam envenom, yeah? It seems like outside of maintenance a lot of the ability to push harder is like, using Vendetta optimally and figuring out when to hit Vanish for MA reset (which I’m still not great at)
you just have to have good uptime on all of your dots and play a dungeon that's favorable for big aoe
sure, if that means that you're a good player, then 6k is doable
correct
shiv isn't really a giga burst window either
Maybe I should try and time Vanish when a rupture is expiring to Ambush + Crit rupture?
we don't ambush from stealth
you vendetta on cd pretty much
and just continue as normal
Ok! I didn’t want it to come off as like weirdly demeaning to sin players, I’ve just never played a class without a series of rotating medium length CDs so I was curious what if anything I was missing
Okay, so garrote from stealth then?
only if you're using subt
sin is a very simple spec
and it's slow
the "difficulty" could come from multi-dotting in aoe situations
but in general, it's incredibly straight forward
and there's not a ton of room to optimize
Yeah it’s very chill once you get over the initial hump of ‘there’s a million things to start rolling’
And then it’s just maintaining them
So sorry - to make sure I’ve got it, what are you usually doing out of stealth then?
with subt you would garrote once, and then nothing special
Don't overlap envenom, don't cap energy
with MA you just env/mut/env
So it's a weird float
Just spam FoK and CT because Mages are doing all the DPS anyway, ez
Oh you mean after Vanish - I was like how are you envenoming on opener
on opener would be mut snd mut
fuck snd. outlaw can take that shit back
Yeah OK! I’ve been using he venthyr ability right before snd to get the combo point generating started
Was curious if there was any thought to stuff like Marked for Death with the new venthyr changes to just John madden combo points in that small window
But this all makes sense, thanks
rogue covenant abilities aren't impactful enough to warrant such things :P
!rotation
!guide is what you're looking for
Thankk you
maybe not! the immediate haste granted tho excited me, esp the super buffed conduit
❤️
do i use garrote only on main target or do i use it on cd ?ive read both in different guides now
But thanks for answering questions, I tried to not be too redundant
Practicing Assassination opener and stuff, so danke
you garrote anything that doesn't have garrote on it
gerne
alrigth 😄
no more than 3 things though right? or am i imagining this?
wohead states use it on cd if there are targets without
I don't see why you would stop at 3
You can use it on anything that will
a) live long enough
b) won’t stop you via cool down on applying to a priority target
after the subterfuge window you can only really keep up 3 garottes because of the cd
our opener in m+ actually just straight up garrotes 4 times
but yeh
after subterfuge, you can't have more than 3
Subterfuge garrotes are so nice — big chunk of our keys damage
When things are more solid we will look at APL changes but for now we're kinda just waiting for the ability to actually work 😛
eh, seems unnecessary imo
you'd think
we don't see that many people confused about it
so i just re-read the RH guide; you're basically using vanish + vendetta with MA like, as soon as you've applied both DoTs and before you start envenoming?
i guess it's just to get it on CD asap, and using it before envenom has the highest benefits?
envenom is just a cp dump
there's nothing really to play around with it
so the general gameplan is rupture/garrote/slice
and then cooldowns and envenom
kk, that tracks
and the reasoning to wait for specific timers to reapply dots is bc of the tick rate, yeah?
like we don't wanna garrote if it's about to do dmg, but in a window where it would expire it's not a huge loss to reapply in that last few s
this might help
ok! I'd read the pandemic thing before but it didn't click with me then when I was learning the spec
Do you use a separate button for Ambush and Mutilate with Blindside? Or is there a way to macro it?
!blindside
Macroing Ambush to Mutilate only works with the use of a addon.
It comes with the downside that it often requires multiple key presss.
Suggested addon to use(Gnome Sequencer):http://tiny.cc/mxb6tz
Showcase Video: #assassination message
It's better to have it on a separate bind
^
That works. Thank you much for info.
its better but it feels aweful in the rotation
blindside feels great what
lul
yeah blindside feels good
free no energy combo point
2 combo poitns minimum 3 if u crit
in terms of boost to the rotation sure. But in terms of hitting the buttons in your rotation I hate it
i have ambush on C personally
i have mutliate on 1, shiv on 2, ambush on 3
garrote on q, rupture on shift q
e envenom
that's a very uncommon opinion tbh
you dont press 2 or 3 that much so its not that bad
guess after playing assasination for so many years fitting it into my keybinds just feels off for me
Doomblade going to be the best legendary after the buffs? (on single target)
nah
No
nah
it's just like dispatch
you will never give up zold
any thoughts on Bloodfang?
needs big buff
It's not zold
bloodfang is aoe doomblade, but without the damage, and like others have said
it's not zold
XD
Well it has the dmg rn 
doomblade is nice cuz the extra bleed gives extra energy regen if im right, some of the top logs play doomblade now it will be 15%stronger
bloodfang might be good in torghast for self healing
But that's a bug
true 
but that's it, bloodfang is just an all around leggo
yeah
top logs beeing doomblade..? 
yea
doesn't mean it's the best lol
zold and dashing scoundrel are theoretically best for st but zold is just really good overall
and good in all content
TOP RANK ONE SIN ROGUE LEGENDARY OP DAMAGE HUGE BURST TOP METERS
Doomblade technically will be 50% stronger than now but it still won't beat having execute
Guys how can I get back to my 90% haste bleed build from BFA s4 😩
tyhe bleed wasnt as big as the envenom dmg iirc
Or similar
Ah yes true
Does zold get much value in M+ since things die pretty quickly in execute phase?
It was sooo good
The bleed is 50
Lmaooo
so its a bit more oomph but not 50% buff straight up
play outlaw if you want to ook ook spam buttons
But regardless not zold
and sin isn't designed to be a spammy spec
If you aren't playing zold play outlaw
NYA was an extreme outlier
I do play outlaw Lmaoo I just like to try new things
30% of health is 30% of health
zold is very good in m+
I heard sin pumps in m+
unless if there is another fight like Odyn in legion
in that case Zold would be bad lol
it's like sub atm
SMASHING M+ PUGS AS ASSASINATION AFTER BUFF
general Kaal in sanguine
yeah zold is useless for one specific part
guess i will craft zold next week
but helps for the rest
2 lines cast sequence macro 😂
black powder is like empty calories in terms of dps lol
That's the meme 
I've never felt so seen.
New 10 man raid Pog
slice buff on assa will be enough to be not trash at least? fav spec in pve but hate to be weak af
the dps gain from the sin changes in total
is like
marginal
there hasn't been any significant buff for any rogue spec
slice will be kinda perma right?
yeh
I mean, if you hate hitting slice, it's a huge change to your gameplay
but in terms of damage
it's really not
It's huge for people who can't manage buffs
i hated to press slice so i take it 😄
Envenom feels a lot better to press though. Huge mental buff
Well yeah we will all take whatever we get lol but it's not huge
Another 5% aura and now we can talk huge

Sure
being able to play the game is fun
i'd take a 5% buff over being dogshit for an entire xpac
Rogues and creative don't belong in the same sentence according to blizzard
i play assa cuz i love it, assa was beast the whole bfa so i take if we are shit now
false
And arcane
an execute with bad dps is still bad dps
you could do do 99% more damage in execute but still do 5 dps overall
Also it's much easier to do consistently well as sin vs sub
progress boss not about dps, maybe only on sludge
playing properly is in no way a metric for viability
both specs suck equaly
doomblade doesn't give extra energy
sub is kill, sin is going to the moon
To the moon 🚀🚀🚀🚀🚀
true, i tought u get energy for each bleed not just garrote rupture
it should be but alas
I think it's just bleeding in general
they fear our power
One buff
no it's specifically only garotte rupture and internal bleeding
yes
Okkk
Deadly poison gives energy too doesn't it?
y
and then when bleeds tick you get the energy
So the buff to venomous will be better than the current 10% at how many targets bleeding? Or will it not matter
Gains on 2?
prolly slightly yeah
its like .3% extra energy on 1 target and a buff on multi target
but note were damn near energy capped in multi target anyway
Yeah true
with higher haste though
the extra VM proc may yes scale a little better
don't hang me lol
You said the forbidden s word

He did the thing, get him!
i mean it's not a large difference anyway lol

Tbh at least we aren't demon hunter. I mained DH in bfa. Still level 50 rn
hey guys
? DH is gonna be better than us now lol
Yes but it's pushing then to momentum which everyone hates
they got an aoe buff and single target buff and they already do better aoe than us
And they aren't
i've been hanging out in FH and Unbound chaos still doesn't seem to be the play
even with the buff
I'd be surprised
1 question about the new buffs about ssins...will haste crit will be best for those changes?
the changes won't change our stat priorities, but haste crit is already solid
personally i prefer crit to vers because of seal fate but it's really just feelcraft
can u tell me mastery why is so bad? when it makes our dots stroneg, which sounds good with zold lego imo
I have just shy of 600 haste and crit is simming higher for me on certain pieces now
dots ticking faster, abilities critting have more value than dots ticking harder
mastery isn't really "bad"
Most of our damage is white damage so mastery isn't super gains
actually melee isn't top anymore
DP is higher significantly for me
and envenom is creeping up
dp?
deadly poison
deadly poison
so are those changes...change the opener?
No
so mutilate>snd and the then bla bla bla
Yeah
only change is we wont get to refresh snd
Yep
more envonoms more dmg
slightly yes
is blindside will be better in ST or elaborate planning will be better for ST?
maybe later down the line
EP might be slightly better, but blindside is really good for ST
so the only major change is that all ssins rogue will change from night fae to venthyr
xD
we don't know that
venthyr doesn't work on ptr, and we don't have sims
I would be very surprised if it causes that big of a shift though
too bad for you if that happens
it will likely make things more even
im allready venthyr since day 1
switching covenants takes like a week
from my own speculation, it wouldn't surprise me if new flag is the most powerful covenant ability
but venthyr lose out on soulbinds
I wouldn't be too mad either way
so I think all 4 end up being extremely even
ye just like druids
Venthyr.. does not
is this another installment of oshosi complains about thrill seeker
I mean people are always looking for venthyr for M+ so it will for sure have a niche for those peeps
druids have that MUST pick night fae






