#assassination
1 messages · Page 3938 of 1
Just less reliance on restealths as a whole and the gimmickyness of popping someone in a burst window with just MA
that's just the meta right now man
15% more bleed damage isn't going to change that
I understand that. But I doubt it will continue to be the meta
Cut to the Chase is gonna be amaaaazing tho
it seems like it's going to be the meta for awhile
sure it's gonna change eventually but who knows when that will be
It's not really about the 15% bleed as well
i mean doomblade isn't really viable rn and after the buff it still won't be, that's my point
That's fine
how are sims of MA vs. Zoldyack
zoldyck is better
you're kinda inting if you don't run zoldyck in raid in my opinion the execute niche is the whole reason that sin is viable right now. but MA is fine until you craft zoldyck
I mean just depends on the fight right?
Zoldyck is really only massively valuable on Sire, otherwise it's kinda just whatever
execute damage is always nice
but i already have rank 4 ma and don't want to craft zoldyck lol
but they apparently sim close iirc
Zoldyck is the only reason to play sin. Otherwise play outlaw
I mean sure, but for example it's probably not actually the best option on something like Sludgefist because the execute is of questionable value there when so much damage is pillars
Execute on last pillar in sludge is extremely good....as many times sludge is decided by a handful of remaining dps
After the pillar
The last pillar **
there's an argument that if your guild is doing progression and wiping on bosses in the last few % zoldyck is always useful regardless of what fight it is
and yeah, if you aren't bringing execute into the equation, why not just play outlaw?
there really isn't any good justification to not craft zoldyck tbh
Just craft rank 1 for now and save
and i mostly play sub but have been fucking around with assass again
yeah i'll probably craft it and save
Sin already is barely 50-100 dps behind sub ST and that's not taking into account downtimes/mechanics and the execute factor
There's no real reason to play sub at this point unless you just really enjoy it and never have any issues hitting dance then getting a mechankc
Mechanic
Fuu can maybe set up some more combos and sims tomorrow, but initial numbers looking something like this:
oh my that doomblade upgrade
sad about duskwalker's though, was hoping for more than that
Hmm I am reading the Venthyr Flagellation changes and I wonder if I should go Venthyr now? I am Necrolord because I like it. What do you guys think?
Wait
venthyr soulbinds are trash tbh
Yepper
I mean Duskwalkers doesn't really actually do that much
@twilit python okay
And Necro is likely to be the one to swap to after changes to sbs working with stuff
In theory it should "scale" a little differently than the others
Though I doubt it'll be better than NF still
In that eventually as our Energy generation goes up it will be stronger for CD alignment
But atm it's kinda whatever
yeah. what does that get vendetta to now?
1 to 1.5 mins
okay will stay Necrolord then, am still rocking the Necro transmog, it's so nice
Level 56: New Passive: Cut to the Chase – Envenom extends the duration of your Slice and Dice by up to 3 seconds per combo point spent.
i knew it
Imo the Necro mog was so ugly it kept me away from it initially lol. But I get the draw
yeah I didn't like the implementation of snd for assa too
doomblade stonks
It's nice but snd never feels clunky to me
how will energy gen feel like now without the 10% energy on slice n dice but the buff to venemous wounds
worse, better or the same
its slightly better
venthyr ability seems awkward to use tbh
?
Wait why do people keep saying that though
ST roughly the samne
2+ targets it's a net positive
The 10 % energy
that literally makes no sense lol
that's not true
Im venthyr now and tbh its not that bad if used right.
well at least enough to be gcd locked pretty much
you don't get to infinite levels until you have 4-5 targets bleeding
That's just what I've read here, who knows how it'll be in Live if they change things up or w/e
venthyr is only better to use now i have no clue how you can say its awkward now
its just press button, spend cp, get haste buff
zero thought required
Are these sims with all the changes like cut to the chase, or just comparing the legendaries directly?
It includes cttc I believe cuz there's a passive 100 dps increase baseline
Kk
yeah i hate how it doesn't reactivate at the end of the timer
u have to click again
not hard just slightly annoying
Guess it’s too soon to compare it to subs baseline sim as will it put sub and outlaw down to take over for st spec
as it is now, in a vacuum not considering soulbinds i'd say the venthyr ability is the best
The real question is how many cps can you fit in 12 seconds
Sin already is better than sub ST
But not to outlaws performance just yet.
doomblade gang
squadddd
Nope outlaw will likely just be the king of this xpac unless they nerf it for some reason
i'm feeling really good about crafting lvl 2 doomblade a while ago lol
jk runecarving is fucking expensive
meh
plate and cloth have it easy
@stoic needle how is the fla dmg istself now on ptr? I mean live its just more of a tickle right. Its carried by the hastebuff
find a leatherworker
well on ptr its bugged
but you can look at the formula it's going to do decent damage now
It's with CttC as well as the VW change as per the patch notes manually patched in (since it's not on PTR yet)
probably slightly under sepsis in terms of just raw damage
I mean the doomblade changes seem nice rn but 90 dps vs execute... I'll wait for more sims I think
@stoic needle ty for answer mate
@fleet anchor do you happen to have sub sims 👀
when will i ever get a 226 dagger in the vault bros
for reference current sepsis does around 239% attack power damage over the full duration with the 2nd hit included. new flag you'll have to spend 18 combo points in 12 seconds to do the same amount of damage
got a 226 p0xstorm instead
when will i get skulkers
why SKULKERS
!guide
Skulker works for me
We don’t ambush outside proc windows right? Even with vanish?
sin tier coming up 
Why sin when you can pirate
poggers in the sin 
fuck pirate
yeah I dont want to be a stinky pirate, they never shower
sin > pirate
any sin players here play with execute and how much do u rise in the meters
if my numbers dont go up high enough where im movin spots im out
Actually Duskwalker's might be slightly better than the above screenshot
The much smaller threshold was causing it to get "behind" in terms of the reductions since it can reduce multiple seconds per casts depending
Still below Zoldyck though
But a lot closer
Sim yourself with zold in a 1 min execute phase or something
Made me rise to 3rd place on mythic huntsman yesterday. Although that fight has a lot of “execute range” phases tho
who wants to be a pirate?
We kinda thrive on that fight imo
I just kinda wish I could transmog daggers into swords
that said, venthyr leather with legion artifact is a killer look on void elves
Is whysp creeping or sleepy
Or another sim master
I want to know how ptr Necro sims with sbs working with mastery and zold vs NF
roughly equal to kyrian in the pins
If only sbs worked with doom blade feelsbad
do you get permanent fleshcraft buffs with marileth now
Yeah I saw the pins I just wanted to know if that's Necro as a whole to kyrian or just sbs by itself
necro as a whole iirc, whether that was with zoldyck idk
well you get ultimate form which will be sick
but I want volatile solvent to work too
niya is just free mastery
Marileth in keys will be a constant 120 mastery in most places, and fairly often some agi too
Niya is also 5% haste pretty much all the time
There was some confusion on that
I've had some in here say for rogues it's capped around 60% uptime
You’re not running burrs as niya?
but bears get much higher up time
In dungeons no
Flagellation looks like so much fun now though
once they fix the bugs, absolutely
Actually let me see if I have logs from keys to compare
Gonna get so much haste
With some of the buffs coming to Flagellation, how's Venthyr looking for Mut?
Has potential
I mean flag is cool but it doesn't fix the randomness of nadja haste right?
Isn't it 2 per second?
I mean not totally random but you cqnt always bank in it not pricing during a mechanic
So.. like a proc trinket
it procs even faster in m+
True
I've just been told from other venthyr that it's hard to time the haste buff from nad
Every 80 seconds minimum
If it was a minute flat it would be so much better I feel. Why did it have to be 1.2
Seems relatively good with duskwalker
That is very true actually
hehehe
Man I need a phial to pair with my stone legion trink
Marileth would still need a little love to pull ahead of heirmir's passive 3% agi and marrowed gemstone, but you can get double potency I suppose
now i just need to kill denathrius to get the trinket (niver killed it in hc yet (we r 9/10hc))
but any dungeon that's a good mix of humanoid and beasts means marileth with be 120 mastery and 2% agi
there's not enough giants that I can think of to make the 5% physical damage a thing
I mean that doesn't really matter anyways when you already get flat 30% redux with a 40% shield
no, it's 5% increased physical damage done
which given white hits are so big for us
and mutilate
Oh I see
even the freaking decaying flesh giants are undead
Halikas' shards are elemental
there is not a single giant in any dungeon haha
Rip
they could be, since they're affected by chaos brand. worth testing at least.
obv magic vs magic dmg is different
how can sin get so many buffs but still be shite
how is sin on council fighT?
With sins new changes will it take sin to the top?
Hmm don't like that we are losing the 10% energy regen on SnD
You get 1 more energy each time bleeds tick now instead tho
Will that make up for it?
Pins says so
Ah didn't see the new pin tx
Well then we are basically just getting auto refresh - don't think that is enough to push sin to the top of the meters.
Will def. make it feel more fluid though
it will be yummy in m+
Is the below changes on PTR for rogue going to make a bit of difference for rogue?
tbh is too little too late, we'll see sims but unless it actually outperforms outlaw/sub i doubt anyone will reroll
like when you buff a spec by almost 20% and still nobody plays it in progression content, you know you f***ed up pretty bad 😄
Is snd still 70% for sin on ptr since thay took out snd rank 2?
limit is considering assa now or so said max
I play assassination main In pve, more raid content and compared to other people with same gear, we are not far behind. But In m+, I feel like I do zero dps compared to other classes. Any tips?
why in the world would they do that, execute?
it hasn't been 70% for a while now, it was 10% energy regen, and no that's gone now.
yeah
it makes no sense right now to take a rouge over a DK ever for top progression, but i was mostly referring to normal people. Assa still sims less than outlaw/sub, so why would i go and reroll weapon stats legendary etc. for something that ultimately does less dmg?
Oh shit there you go and bossy i feel like id good m,+ damage
execute could be a good niche on some fights, but thats literally all we bring at this point
the 2/3 target cleve is really strong still
DK is a superior class right now, and so is monk, even tho u dont see as many monk cos they dont bring as much utility as DK
Even in trash? I was really frustrated with my group yesterday (dh and shadow)
but im curious to see if this changes result in actual buffs
well my sin venthyr alt is happy, old flagellation was a bitch to use
in the unlikely event it turns out as say another 4-5% buff (which i doubt) it might finally be enough to justify playing sin
I dunno i feel like ive done heaps better as sin since the buff subs just not my thing and i beat the sub rogue in most fights even though hes 225 and im 215
i mean, sims are clear, sub still does more dmg, on a dummy
the fact you do more dmg as assa could be up to a huge variety of factors
Yer but add mechanics and human error and sins way more forgiving
precisely
But in the current fights in m+, huge pulls of trash, I really feel to struggle a lot of dmg
but still, keep in mind sub is not a well performing spec at this point
Would it be better to go for outlaw just for m+?
so even assuming assa outperforms it marginally, doesnt really make it good
I pull about 10k burst and 6-7k sustain on aoe pulls
what rogue needs to remain relevant is a substantial buff to assa, which actually makes it strong, cos if you go look at logs now, even tho very few people play it (for a reason) you see it's pretty much bottom tier
Hm, could be a talent issue aswell on my site. You got 215 with which ilvl weapons?
I will say outlaw is easier to do dam and do mechs like kick the right spell sin you target swap so much casts can be hard too kick
213 weps
!stats
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
Multiple kicks and kidneys
Huge difference. I've got 213 overall with 207 and 194 weapon
If you play with a team u just call out I kick marker and focus target kidney, kick, gouge that
Yer true i run 221223. I think thats right
Do you do multidot on every target? 🧐
Yer i found out though testing that rup ticks about the sam per tick so i dont matter how many cp you use as long as you can reapply so you get more foks and ct's
So fok rup tab fok rup tab ect
Interesting, gonna test that later on. Maybe I was just a bit dumb xD
yeah but every rupture costs the same energy
At that many rups up though energy regens not a prob
With 3 garrots going to start you off too
Of course!
It would be so good if Blizz change Vendetta be buff on rogue instead of debuff on target. Would be so good in m+
This so true i end up useing it on all prides if not with boss
What is SBS?
Necro ability
Necro ability
Thay all still like within 2 percent i belive
gameplay wise geetting rid of the 2nd gcd is nice
without insane gigabuffs all the rogue covenants will stay pretty close because they're already super low impact
!guides
well venth sin vibes with me, happy to see that ability cleaner to use
Gonna lvlup my rogue too
Cut to the Chase, at last! 😄
do i always wanna do slice n dice at 5 combo points ?
also im nightfae but i use niya for outlaw st and koryan for outlaw m+ whats best person to use for assasination for ST for raid ?
I don’t see the change about SBS on wowhead. Any link ?
It wasn't in this round of changes, it was the last one. And it wasn't in that datamine either, it was something Koji found
Along with the MA whitelist
I can't link posts from mobile I guess but it's in #tc-updates
?
is it possible to make a garrote ambush macro so when blind side procs it switches to ambush or soemthing ?
im trying to make my bars have less buttons
!blindside
Macroing Ambush to Mutilate only works with the use of a addon.
It comes with the downside that it often requires multiple key presss.
Suggested addon to use(Gnome Sequencer):http://tiny.cc/mxb6tz
Showcase Video: #assassination message
There we go
I wouldn't recommend it but it's useable.
Also question if i use niya for outlaw whats next best option for assasination or is niya best by far ?
I mean im struggling cause with slice n dice i keep having to put it on a different keybind because of what spec im playing and i like keybinds usually on the same button. Is there a trick or soemthing i can do with slice n dice to macro it to something ?
like slice n dice is 1 button 1 spec but a different on another. since we never had it before its hard to move it around because i been playing with my otherr keybinds for so long.
Niya is a decent bit better than korayn as 2nd best on ST due to burrs.
so koryan is my 2nd best option ?
As for slice there isn't really a trick because it's an upkeep, only thing I can say is have a WA to remind you
Korayn would be 2nd best yeah
Niya is probably 100 dps or so ahead though
Depending on gear
ya i remmber to use snd my issue is i have it keybound to 3 on 1 spec and something else on assasination. Its hard to make it the same kb because i been using the other spells there since legion
is it bad to keep it in different spots depending on spec
or should i keybind it the same on all specs and try to train myself. I been trying to but im messing up badly
Depends on how easily you get used to it. In most cases I have the same spells bound to the same bind in every spec. The only real difference is I'll move sap around sometimes.
I was hoping to use dreamweaver for assasination because i dont use it for anyththing, but im guessing dreamweaver is way behind for ST for assasin.
Dreamweaver isn't very good for PvE
Burrs is just really good on ST
cause i usew koryan for m+ for outlaw, and niya for outlaw St. i was hoping to use soemthing else for assasination
Or any raid environment really
i guess ill stop using niya for outlaw st and switch to assasination then
You can use Korayn for Outlaw ST if you play Assass often
Korayn is also great for fights like Inverva, Sire etc
Im gonna have real issues trying to learn and change my keybinds. this really sucks. I really wish they didnt bring back snd and also make it so we need ambush for assasination
Its really messing me up badly
Upside with the changes in most cases you'll only have to hit slice once on the pull
Assass has the second lowest APM in the game so you have time to press your buttons
It has the same number of buttons as Outlaw, can just put them in the same place
I find it very annoying having to use slice n dice. also currentkly shoudl i always reapply snd with 5 combo point or 4 or can i do it lower ?
Shiv for Bladerush etc.
You have shiv as all 3 specs though 
You always wanna use finishers at 4 if you're using Vigor for Assass
You aint gonna use Shiv on a boss as Sub or Outlaw ;p
Not that I'm gonna tell people how to keybind
well i use shiv alot for enrage dispells
for outlaw
so i do have it on another button
You shiv as sub if you're optimizing, it's a gain 😋
but ya
The easiest way to learn another spec Day is just put keybinds in the same place as their counterpart, Envenom where Eviscerate is, Mutilate where SS is
etc
Ambush is basically a proc so I put it here I have Pistol Shot
ya i do all that my issue just being slice n dice i have it on different buttons because of soem spells. and have an issue with ambush because its on my stealth bar and i have it macroed to sinister strike for outlaw
and its hard to make it work forsin
only those 2 spells im struggling with
I mean we dont have many buttons, how many keybinds are you use to having?
Could just sit on a target dummy for 5 mins and get use to the rotation, or LFR too
see how my snd is 3 for outlaw but i been using rupture for 3 for sin for 10 yrs
outlaw dont have rupture so i put snd there
but i use rupture for sin so now i cant use 3
i cant tell you how much i hate this XD
Assass has incredibly slow energy regen, are you finding your SnD and Ruptures falling off before you get enough CP for refreshes?
i hate it as well i dont kno how to fix it. @bleak sedge
get everything thats not a combat ability to action bars that you put to the side
You have a lot of unnecessary stuff on your action bars, could legit delete that top block and move your buttons down to the main one
flasks, oil, mounts, disentchant all to a sidebar
gimme a sec ill show you mine after i booted my pc
my side bars are a shit show as well https://gyazo.com/e7245708a23090f9869d032f5af0ee48
Im on my DK atm but this is my main buttons and I have flasks/food on a small side bar
You wanna minimize clutter so you have tons of space for mechanics to see
That big block above your bar eats up a lot of screen space
but do u see what i mean by how i use 3 for snd for outlaw cause it dont have rupture, but my 3 on sin is rupture. should i just deal with it ? and keep snd on a different keybind ?
If you're having trouble when you switch specs I would recommend putting SnD on 3 for Assass as well like Outlaw
kyrian phial on bars when playing necro 
Move Rupture to where BtE is, you use them about the same
Thats sex change vial
Not kyrian
Same icon
xd
so your saying i should learn to take rupture off my 3 keybind after i been using it like that for several yrs.
Blizzard is lazy
thats prolly gonna be a super hard chage
If you're comfortable being able to switch between SnD buttons on specs you dont need to
this is what mine looks like and i keep the basic spell type for every class and specc
Your UI is nearly identical to mine lol
i mean its practical 😄
I hate overly stylized UIs or tons of clutter
whats c4 and c5 what buttons r those ?
na c is controll
i dont like my block in the middle for my keybinds either but im use to it i been using it like that for yrs now so its super hard to chage my buttons and where they are the layout
Take a SS of your whole UI, curious how much space it takes up
u should honestly just find a new key for SnD for all specs, I wanted to do the same thing as you did, that is put SnD on my rupture button for outlaw, but in the end I realized it would be a bad idea
my ui is scary but im use to it hard to chage when i try i mess up
instead I put BTE on my rupture button since it is a debuff that you need to keep on the target now
Do you find your UI causing issues with visibility?
i recommend puttign SnD on a control + smth button since you dont need to hit it that often
this is my assa compared to my sub
@raven locust u see my top bar the 1 at the top i dont like it there but now im so use yo it
to
Yea thats not a problem, I just thought it was a giant block lol
Like Ashan said I also have SnD on the same button for every spec, just makes things easy when I swap specs
If you raid you could change keybinds on the last raidday of the week and spend a few days with Rupture on a diff keybind
you should do a complete rebind of your controlls and put stuff out of your mainbars thats not needed for combat. It doesnt take that long to get used to it tbh. I did it before Shadowlands and it took like 3 days until i got used to it
what helps a ton is putting the keybind into your weakauras
My brain hurts. What was the difference between slice and dice rank 1 and 2 again?
10% energy
So rank 1 was ten and 2 was 20?
No it was just 10% energy
This is what helped be a ton. Putting keybinds into weakauras.
Oh so it’s just back to what it was
Yes
Ok cool
Yeh I seen
They should have kept the energy and Venomous Wounds buff, Assass has HORRIBLE energy regen
PRD?
I never understand why people have two enemy health bars, having one on the right and middle is silly imo
Is the gif not showing
Custom weakaura replacing the blizzard personal resource display
I mean like my trackers more centered so i dont miss anything while checking my trackers
Elvui has the best combo points, on my rogue they go from Green, Yellow, Orange then Red
I wish there was a way to anchor elvui elements to the PRD
i wrote my cp weakaura myself and i thought about doing that. atm my 4th cp is yellow and my fifth is red
I love the green to red color shift
Might change my Death Knight runes too but they're just blue atm
Dammn im struggling between assa and sub so hard since expansion launch its actually annoying haha
I gave up on Sub and went full Outlaw, I recently crafted the Zoldyck lego
I dislike the outlaw theme so i stick with assa and sub
I love Outlaws gameplay, the super fast APM is fun too
they should buff venom rush so assa energy regen isnt that shit anymore
In legion venom rush was meta i think and it felt amazing
it worked differently in legion
I guess ill wait for the assa changes and see how he feels after. Kinda dissapointed that sub doesnt get any changes. Were bottoming the warcraftlogs charts atm i think
because legion venom rush was affecting VW, not some stupid mutilate shit
^
Ah true
ever since they reworked that talent in BFA it's been dogshit
I miss kingsbane
kingsbane was so good with TB for the last seconds of it
dmg was ramping up so nicely
i also miss goremaw. Its actually so stupid that rogues didnt get to keep their artifact abilities
would be way better than the covenant shit we have atm
but honestly 8.3 assa with full expedients was super fun too
beating mage opener with vita proc on pull felt really good
I miss antorus raid assa XD was busted as hell
Yea outside the insane RNG on Poison Bomb Antorus Assass was actually a lot of fun
8.3 haste Assassination was also fun as hell
I also wish lvl 50 talents were changed
Legion Assassination was close to perfection
most classes get gameplay defining shit in lvl 50 row and assa gets some weird rng shit that is useless as soon as the tank kites
Yea idk why our 50 row has AoE garbage
Venthyr buff is a nice start but our Covenant abilitys are so bad
for real. I mean crimson wouldnt be that bad if it was the best talent in all situations but poison bomb feels shit in all situations
Crimson should be baseline like it use to years ago
CT 8.3 vibes?
I already miss 8.3 Assass 😦 too bad the expansion was bad
felt nice to have 3 bleeds to keep
would also buff exsanguinate
Going from top 3 highest APM spec to Assassination being the second lowest at 42 buttons a minute is jarring
for real XD assa is lower thana fucking unholy dk XD
Assass has generally been the pooling-dumping spec but this energy starvation is unreal
It's a crime CT isn't baseline 😭
Exsang will probably stay useless unless they move alacrity to another row or make it baseline
They did some huge legendary buffs, lets hope our Covenants and talents are next 🙂
atleast they are willing to change skillsnow instead of mindlessly buffing auras
Assassination has a 51% aura buff and it's still at the absolute bottom with Sub
legendary changes(ptr):
note: zoldyck is still overall the best choice

we need to be insane boss dmg pumpers like assa always was otherwise we still can't compete with DKs for raid spots
keep in mind the linked legendary changes are without the class changes to assassination
It's still the start of the xpac, assa is generally one of the better scaling specs
the s word D:
meanwehile affli is op every single time XD
Scaling isn't going to save the spec, secondary stats aren't as impactful as they use to be
isn't fire supposed to be scaling spec as well? 
for rogue it is
fire scales with enemy count 
i wouldn't make a statement about general scaling
Doomblade 📈
Does Doomblade work with Serrated Bone Spike?
Where is the maw rattle buff
Cut to the chase passive put scoundrel lego a little bit higher too
No
wont doomblade get even better since we get to cast enevenom more often after the changes?

Energy wont change much, Venomous got buffed but the 10% energy was lost
Huh. Guess ill wait with crafting a new legy XD
We still have a while till 9.0.5
ye but im a lazy pos
i havy zoldyk lvl 1. I wanted to craft Finality 4 but since i cant seem to decide for a specc ill just wait a little longer. Only doing nhc and hc anyways
oh and i have akaari lvl1
still praying for buffs haha
I wouldnt say that till after the patch is out but I wouldnt craft any Sub lego atm
sub just feels so bad to play as well
i actually like subs gamplay atm
atleast in m+ it feels better than assa with black powder
Yeah well it's worse
It's so on-rails of a rotation, no procs no thinking just Shadowstrike and Eviscerate spam 🤮
u get 2nd target on a fight and you are fucked
true haha hunter and stone legion are a pain XD
With venthyr and cttc our aoe is gonna only get better
Maybe
Wait for the sims
The ability itself is good but the soulbinds are still kinda shit
Hoping they buff draven
cleave for assa is nice because it actually funnels our ST dmg, for sub it does nothing
ah true i always forget soul binds lmao
wouldn't nadja be ok with the haste proc?
And rework nadjia and theotar to be less rng
Nadjia is all fun and games until thrill seeker procs during an intermission
problem is that the proc 90% of the time comes in non combat sitations and then its shit
Or at the end of a pack
i guess
With the timer not being controllable that happens very frequently
Speaking from experience
its just shit tbh especially in m+
Yeah theotar is better for m+
But good luck if your tank kites
I'm gonna post on the forums and beg for them to fix those traits
which he does since every second week is necrotic XD
Also wanna add since flag isn't implemented yet in simc and is bugged to shit on ptr, sims might be a little bit
short off topic, is crimson tempest far behind ahead poison bomb in aoe?
cause i can't seem to get use out of it
It's ahead
CT is better in aoe
How many targets though? i forgot
2
thats ... 50% of the raidbosses lmao
should i prio it over distributing ruptures?
If doomblade gets meta maybe CT gets better in singe target situations?
counts as a bleed right?
ye
Its not enough to make ct worth using on st
And you only use ct in raid when you have 100% uptime on 2+ targets
Which is none of the fights
shit. I just hate poison bomb XD
Yeah agreed
true
with current energy regen, before u applied all 3 bleeds counting with CT, u would probably have to refresh garrote
Someone call blizzard XD
Many forum topics talking about how SnD was a bad decision to bring back makes me think they don't read the forums.
I dunno
at least we dont have to manage that next patch
Why else would they add cttc
i actualy dont hate snd that much
Because snd was arguably fine the way it is, cttc was added as a response to the whining
Me either
It isn't fine the way it is. It's a lackluster ability, which is why they removed it to begin with.
Would be nice if it at least gave a melee haste buff for the party or something too.
i liked the way sin played during legion
They can't just get rid of it in the middle of the expansion
legion sin was my fav until ow (started in WoD)
So they add cttc, premed and GM to make it an afterthought
give me kingsbane back ty
They could between 2 big patches if they wanted
They'll remove it again in 10.0
But I am happy about the CttC addition, many of us called for it at the start of the patch, and I know there is one thread on the forums from 3 months ago talking about we need it in the game.
SnD is fine for sub and outlaw, for assa it is underwhelming cuz it gives us nothing, and we already have a lot of stuff to refresh anyway
- Snd + Kingsbane = fun
I just don't think it's likely that they will undo the un-pruning that they made such a big deal about during the lead up to the expansion
i meant atleast they make it easier for us now with the changes. They realize its not that cool for assa
Not so soon at least
the "unpruning" failed hardcore for a majority of specs
they added back spells no one uses
unprune KB thanks
Like if it refreshed the duration of bleeds on targets, or did something more than what it does now.... it would have been good, but they literally gave us a finisher that did nothing interesting.
unpruning basically only worked for classes with raid buffs XD
Throwing smokebomb in the pvp talents pisses me off
Why do sub and outlaw need to have poisons
I loved being able to smokebomb adds or stuff to me.
a
cuz they r rogues
Sub can run without poisons and you might not notice it.
tbh i thing the poison doent fit outlaw at all.
"the assassination rogue coalition would like to propose a trade. Slice and dice for kingsbane"

i mean lets be honest it would be way more fun to play
Kingsbane was amazing
3% damage on hungering for me in sub spec
b-but the soothe with shiv?????
poisons are good for outlaw tho, we proc it a lot with so many AAs
yes but i dotn think it fits the theme haha
Sin should be the only spec with the soothe 
I mean rogues have always used poisons, it fits the class fantasy imo
anyone has ptr simc? sin will beat law?
It would be nice if our soothe wasn't part of our DPS rotation
Yeah
like that hurts when you shiv and then the mob enrages
but outlaw is a fricken prirate XD
its still a rogue why it doesnt fits the theme?? all rogues alwyas had poisons
Or it just have it be an autoproc deenrage when it hits.
Would at least give us the Unique utility that we don't have
pirates applying poisons to their weapons is dope af
well maybe its just me then haha. But i dislike the pirate theme anyways
Pre-soothing would be cool
Outlaw getting poisons is no big deal, as an old combat dagger rogue, I loved running deadly and instant myself.
^
We should be able to have both crippling and numbing at the same time as sin
Oh shit i forgot combat existed XD
What Sin should get is some unique poisons and additional poison effects.
2 deadly posions
yeah two lethal poisons and a utility poison would be neat.
Whispyr had a cool idea for a poison with an aoe dmg proc
paralytic poison? 
I kinda don't like that you get instant and deadly poison at the same time
deadly + wound/instant/a new one that acts as a bleed or something and maybe another utility poison or two in Sin spec.
Well for Sin, deadly is basically DP and IP in the same boat.
Instant should be the same, for aoe situations, and deadly should be a stacking dot
For raids and single target
Just have instant apply a 'poisoned' effect for venomous wounds
that would actually make SnD viable
having a poison that gave us mystic touch or chaos brand of 5% damage to either physical or magic would be neat too
would allow us to have a raid utility.
why the fck is fan of knives poision apply rng anyways
No monk? use the mystic touch poison, no DH? use the chaos brand one
it feels so bad to use it and have it apply to 1 out of 4 targets only
just bring back expose armor 
no pls
find weakness on ambush :3
... just don't make it cost combo points, take a GCD.... and last like 20 seconds
nobody noticed my typo in the pin yet
Expose armor would be fine, or could actually be a neat raid cooldown...
DUSTwalkers
Well you will be walking in the Dust of other classes by using it >_>
shame, I was hyped for more frequent vendettas
man.., i wanted to write that
is duskwalkers buff really that small?
i will wait for my judgement to have a functional version and simc implementaion
Looks like the sim shows it as... a 35 dps increase
it seems so, unless i made a mistake in my spell data overrites
Really surprising
Doomblade looking nice tho
I was looking forward to using it :(
yess
It will get better with stat scaling troll emoji
id love to have another legy than zoldyk. Being viable for only 30% of the fight feels like shit
the sims are also without assa changes so need to wait for final numbers I guess
If enough people die, that 30% is worth more.
Also this is so misleading XD
Why write the % increase instead of %-point to show the difference
yes and if you cant make denathrius p1 you get cut from the raid because ur dmg is garbage XD
If you can't make Denathrius P1 because of damage, then that's a raid issue.
My group has 3 shadow priests though, and their damage is really trash on P1 tbh.
yes probably XD but still i like having constant dps more than bursting the last 30%
they dont play the dot spread talent?
The adds don't live long enough to be worthwhile.
any chance venthyr is bis next tier and assa is viable? or is it still gonna be the same?
There is a chance yes
ah our afflis have the same problem XD
Depends mostly on the raid tho
not nessecery, its possibly that the ptr is behind the internal build and that the notes are for a newer build
was thinking of rerolling/alt rogue since you never know how they might destroy feral and the new rogue changes looked nice
with the Sin buffs... it is more than viable. I think I am going to switch back tbh.
im thinking about it aswell. Nightfae feel shit on assa anyways
Also sin is huge on cleave
imagine not playing kyrian 
Sub is falling hard, but I have grown to love it... First time I have ever played it in my entire 13 years of playing.
welll kyrian feels shit on sub XD
You misspelled korayn :)
i guess combat still gonna be bis for m+ anyway?
this
I doubt it is with new MA + KS build
Sin is just better than sub in m+ so like
Actually I was just talking about the Sin buffs making the spec more viable. It has potential to overtake outlaw now I think... but as far as venthyr is concerned... IDK. I like night fae. didn't enjoy Kyrian or Venthyr...
I don't think it's gonna overtake outlaw tbh
i hated venthyr because of the double cast. Since its instant now it might feel better
i wish i could test other covenant abilites before i swap. blizzard.
If I see a sin dslice sim that is over 7k I'll believe it but I highly doubt it
I honestly couldn't figure out what Venthyr or Kyrian abilities worked tbh. They didn't feel good to me. Sepsis was my 2nd choice, but went night fae for the content.
First strike is just so good right now
Necrolord was neat but the shield thing was so lackluster.
It's gonna be hard to give that up
kyrian pissed me off on sub XD my shadow techniques ruined it so often it made me mad XD
But I miss my blade cape
and I cannot imagine living without soulshape now
Yeah soulshape is amazing
hammer of genesis? bron? hello?
soulshape is busted af
bron is a fucking CHAD
Door is pretty shit in comparison
Nah, our sprint is busted is the issue.
Yea playing with soulshape on my alt mage makes me want to go NF on rogue
man all dps playing night fae makes the game feel so boring, want to buy some necros and venthrys
we need a shorter sprint cooldown.
also hammer of genesis is absolute garbage
and Sin needs charges on shadowstep.
makes my pc lag tbh. fckin hunters XD
If you want to talk about the worst thing about Rogue covenant abilities..... None of them do anything bright and flashy and cool.... You can press them mid raid, and nobody even knows you are doing anything.
that's rogue in a nutshell
the ardenweald world boss week makes the area unplayable for like 5 days
Either way, venthyr/necro has bad conduits
ye, meanwhile convoke, wild spirits and shifting power define their specs
Yeah, no
So even if the ability itself gets buffed, it might not be better
true. But thats better than throwing out an aoe shit where tanks run out anyways XD
Nadija isn’t bad
Hammer is really good
Monk, DH, DK, Hunter.... oh gosh what class doesn't do flashy things and looks cool.
It's good for outlaw too
Nadija isn’t bad for outlaw either
warrior venthyr looks like nothing aswell
Wdym
Venthyr warr looks sick tho
condemn casually doing 80% of your damage
Condemn is 50% of their damage LMAO
the condemn animations are sick
Condemn in torghast is ABSOLUTELY crazy
He’s talking about condemn animation
im talking about animation ;D the ability is busted af
I watched a mob get smacked around like he owed the warrior weed money
maybe coke money... idk
like probably rent too
all warriors are on coke
They do look cool but the thing is in raids only the absolute flashiest abilities stand out because of the visual clutter
look at them jump 500 metres twice in a row before they run into another direction at 800 ,ph
I mean flashy animation is not always good, whenever I see ashen hollow getting popped I don't know if I should run or not
There's just so many particles flying around
i always think pride spawns lmao XD
Thats a whole other ballgame agreed. WTB ability to turn off other players shit.
I want my convoke the poisons kekw
Sadly the 'essential' spell effects setting is still pretty cluttered
Is doomblade gonna be better than dashing for pure ST after buffs?
Probably not
Trash pack before Xymox is always a fun with night fae hunter and monks....
don't stand on the blue seeds.... (tons of blue shit everywhere now)
i swear i get nuked by the little ardenwald seeds because i think its a fckin ability
Dashing got a boost from cttc as well
Good, dashing seems like more fun to play with
what makes that shit worse is that the revive animation from NF looks like a seed aswell
yeah and some class... i think priest gets a blue seed placed at their feet that recharges them or something it looks like
I like doomblade a lot better than dashing but to each their own I guess
I didnt try either, but isnt playing with more energy more fun?
Isnt it only a 10% increase?
Does it work with its own bleed?
Yes
Weird
Why wouldn't it lol
My theory is... run whatever legendary you feel like... Because if you want to do damage, probably should pick another class >_>
So I am hearing that tiny toxic blade buff will be very big on pure single target
Sin forever
Cause most of assas bleed interacting stuff has only worked on rupture/garrote in the past
Stop listening to whoever told you that because they're wrong
Really?
Yes
Look at the pin
Ttb will always be shit
its only a 0.8% increase from the current looks
That’s so little...
ttb isn't terrible
Ehh it kinda is
If duskwalker's patch became good i would roll assa instantly :(
its just not as good as spec specific ones
That stuff was so fun in legion
i cannot live out without Zoldyck's
its not like i didnt try to swap classes man XD
Its pretty trash compared to MA and even bloodfang
Seriously, Zold is my favorite. Why? because no matter the fight, I am usually one of the last ones alive. And getting those clutch progression kills....
problem with rerolling from rogue is that you lose so much stuff that is convenient for lazy people like me
zoldy adds a very strong niche
Zoldyck so u can get rank1 logs when ur raid wipes
I can't imagine playing without stealth
and the execute is rly strong
for real XD try to get to World bosses on other classes XD you have to fight 50 adds before
So will Zoldyck still be king?
Also, zoldyck is gonna be insane for anything cleave-related
War mode as rogue is so fun
I sim more with MA then zold ;-;
I hate playing with MA
i don't see any noticable changes in legendary choice
Personally
Zoldyck provides an execute, most fights p3 is the most difficult so it's better for that alone
ye, and you have to kill mobs while doing gathering quests instead of sapping them and picking up quest items
Didnt play MA as assa, but its so much fun as sub/outlaw
dusk could end up like void essence
yeah like wtf man XD
so you use it if the fight lengh gives you benefits
U Always had to vanish to deal dmg so wats the dif?
I made a DK alt incase Rogues are still sat for prog next tier, feels bad ):
Play Boomkin, top damage, self heals, tanky, and can pull entire rooms and AOE them down. and kite them.
snd auto refresh blizzard listened !! tnx god
Yeah but then you're a meta sucking mouth breather
I'm still trying to figure out the SL rotation but can anybody tell what I'm doing wrong here? I'm 204 and getting beat by a 192 monk. Is it just, bad rotation?
https://www.warcraftlogs.com/reports/k4MKGZYhTDCvLHJx/#fight=10&type=damage-done
Hard pass
Agreed
made a dk. walked at 2mph. dropped the dk
lets talk about balance once we have more finished balance changes
I mean rogue is artificially low in the standings because of the nature of the fights
but my boomkin alt is fun to play... like I'm trash at it and do more damage than my rogue at the same gear level at the start of the expnasion.
the ptr update had a lot of changes
Yeah I bet.
I highly doubt they will leave convoke alone
didn't really eyeball it.
i tried to play a caster once XD i hate it
Nothing hits the same as rogue it's true
I dont have a good reason @timid marsh i just dont enjoy it as much
Shit, makes me sad, I went Kyrian Boomkin because of the story. I wanted to see it.
I can't get into any other class
I play rogue because I enjoy it honestly.
@quasi scroll You should be using Ambush talent instead of Elaborate planning
the only other class i could imagine to play is fury warri tbh
EP isn't bad on inerva
I love rogue. I hate the community perception of them
Just wish all of our nerfs weren't typically coming from QQ from players complaining about rogues one shotting them.
Warr is the second most fun for me
is that still a thing? i thought we all hate DHs now
rogue feel like a noob stomper right now...
rogue is such a niche class in raid environment now that our RL forgot to assign my cloak for traps on artificer 
same
oh wait, we have a rogue
it's hurt man
@quasi scroll On Inverva I would use Subterfuge as well and triple garrote the adds
i always have to do seeds lmao
Honestly... other classes do traps better.
@bleak sedge i had been looking for a new guild recently... and was rejected from everywhere I applied based on class alone
cuz "you deal dmg in p3 only anyways "
DK can clean traps without beein stuck ?
Your raid makes you run seeds on Artificer?
Is that the rec for any 2-3 add fight?
Pally gets a 8 second immunity....
If the adds live long enough for garrote to do damage it's the better option
Although you would see so much more damage as Outlaw on those fights
Of course he runs seeds, its not like the mage, spriest, boomkin can do mechanics and DPS.
Warlocks not doing seeds are just griefing the raid xd
I have run a seed or two when its in melee, and nobody jumps on it.
Mage/dk utility prob needs a nerf
i mean its a noob raid for new people so its fine that i do it. Im at rank 1 in dps with or without seeds in nhc
Your garotte uptime could use some work, but also monks just do ridiculous damage atm
I mean the problem is DK, they do insane dmg, don't need to have 100% uptime in melee, they have raid cd on 2 min cd, better cloak, 35% execute..
^ What Oshosi said, you should look at your percentile rather than what other classes did
ww monk is so low in parses compared to the range dds in the raids
And yeah using subterfuge would help
They also have AMS
ye, which is better cloak like I said
Wdym? WW is like top 5 dps in the game right now
Yea noone plays WW
which is cinfusing becasue after world first so many people made a wwmonk
wait AMS is a 1 minute cooldown XDDDDD
monks are good and trill is an insane player but a lot of people missed the fact that he got 233 weapon in his first vault
Last tier killed many of the WW I knew about.
True, there are 1/3 less
The skill ceiling for ww monk is quite big. I am sure some people tried it and never remained monks
ww feels like shit to play imo. SUre it does a lot of dmg but having to use chi wave and the other weird baseline spell is a pain
Like I played with one that was really good, spiking up to 100k at the start of our progression fights when we got the ability to get corruption.... but his damage fell off faster than other spec.
Yea not a fan of WW either
antorus WW was so fun actually
No real sustain hurts.
They basically have bloodlust on a 2 min cd though xd
ye ww in legion was cool. Liked it in bfa aswelll but expel harm feels weird af
I wanted to level my monk, couldn't figure out where to bind expel harm for like an hour
Its crazy how much rogues are babyraging on forums rn
xuen feels lackluster aswell. Its just a button with no impact on gaemplay but huge dmg
XD so many kebinds on monks
I wouldn't call it babyraging, our class just isn't good outside cleave and M+
lol on the competitivewow subreddit, I loved watching as a Outlaw rogue said "Rogues are fine right now"
actually only dragonpunch feels good on monk if i think about it XD
Turns out rogues perform poorly in a raid where u need AoE burst
big surprise
Apart from outlaw atleast
:suprised pikachu face:
We also have some of the worst single target in the game
which is what pisses me off the most. i dont need aoe but atleast let me shred bosses
No reason to bring a Rogue over DK or WW
Do u realise how much more dmg rogue has to do to get brought over WW or DK?
Not having raid utility and low damage is unfortunate
The utility those 2 bring is enough to warrant a spot
Well a good reason to bring a rogue is when you have too many raid utility.
we have an imune
we have cloak and sap only tbh
lmao
like 60% of the other classes XD
Soaking hasn't been a thing since legion
""MAGIC IMMUNE""
😦
Sap doesn't work in combat lol
AMS > cloak in most cases
Shorter cooldown is a big boon
dont use it in ST
saad
Also, rogue is fine on ST atm
The amount of cleave/AoE fights skew the data
so we look worse than we really are
but fine isnt good enough for a class that brings nothing else except shroud XD
!oil
Using consumables will increase your damage, however the difference between oil/stone/potion combinations are very minor (within 0.5% of each other). You can sim the difference for yourself by pasting this pastebin underneath your /simc input, in the "advanced sim" section of raidbots: https://pastebin.com/Lbxc7afJ
Rogue is not fine on ST, what are you smoking
You could argue artificer and hungering
with 100% melee uptime I think outlaw is pretty good on ST
Lol
It doesn't matter how many ST fights there are, our damage is bad on ST
artificer and hungering. Maybe sludge and shriek
and if you look at logs there we are garbage
but all the ST fights require us to move away from melee which is super yikes
it is

