#assassination
1 messages · Page 3923 of 1
Talents:
3-3-1-0-0-2-1 - Single target
2-2-3-0-0-2-1 (2 with higher ranks in Poisoned Katar, 3 in more aoe heavy dungeons) - M+
2-2-2-0-0-2-3 - Sustained AoE
So first ones are for raids
No
Anyone actually using deeper strat as talent ?
No one yet, we don't have the gear for it to be better than vigor yet iirc
Makes sense, ty
Next tier maybe
Just curious cause I just saw vigor and mfd until now and play vigor myself
Why is it recommended in sustained aoe now tho ?
Or am I dumb and confusing the rows lol
@manic harness well what was the outcome of the 3x envenom discussion
It was probably whispyr they were talking to
Oh yes, it was Whispyr
And yeah, 3x envenom isn't necessary during shiv, but you can also refresh garotte+rupture early if shiv is about to come off cd
He said it wasn't ever the recommendation, but I distinctly remember always timing for 3x envenom and 4x during Corruption Haste era
Lol yes
But nowadays it's just extremely difficult to line everything up consistently
but the discussion was, was the 3x Envenom EVER the rule?
I think it was, but he says he doesn't remember it
And we're not allowed to say the s word sooo
WHAT YOU MEAN SCALING?
if you are talking about how many envenoms you should get in your shiv windows, honestly it doesn't really matter
2 is good, even 1 is ok, 3 is very hard to get with these crit levels
I FUCKING KNEW IT
Eh, you can't get enough globals for 4 envs in a tb/shiv
Maybe if you have enough crit
you can FoK it.
but that sounds terrible so /shrug
Also, who even played tb with haste corruption?
When we had insanely inflated haste, with a couple lucky crits you could
Haste doesn't reduce gcd for energy specs
No, but you generated enough energy that it wasn't a constraint
You always get 8 globals in tb and you ran deeper strat
So 4cps were a no-go
Also, once again, who even played tb with haste corruption?
It was exsg all the way
Once people got comfortable with it, sure
Still you couldn't fit 4 envs in there unless 100% crit without running deeper strat
Maybe you played mfd 
Then you're just remembering wrong
No
Haste was high enough on gear to have you global capped in tb if you start it with near full energy and env costs less than mut so if you crit more, you spend less energy
master assassin for pvp legendary yea?
3 ye, 4 only with a lot of luck
master assassin or doomblade
Doomblade seems to do better in 3's, MA for 2's though.
mostly only in 2s and BGs for the time being waiting for friends alts to be ready for 3s
You wanna do Master Assassin then.
im banking on assassination becoming best rogue spec all around come 9.1
It's already decent but sub is still a bit better
I don't it to be the best.
I want it to be good enough.
It doesn't feel good to play the spec at the back of the pack.
its def good enough id say, its not the best spec for sure but it can get the job done
It's got a long way to go if it's going to be better than outlaw
The problem is that whatever we get that benefits sin will probably benefit outlaw too unless it's spec specific
It's possible but I'm not counting on it
Sin specific legendary!
What do you mean sin will be bis come 9.1 I have faith that sub will get some love! The sub will rise again!
Although, Zoldyck is fine really.
I want sub to be that rogue you have to bring into raid.
Let sub be that omega slapper.
Every spec just lives or dies now on whatever busted borrowed power you’re offered
And outlaw won so far
Fire mage is a great example.
Blaster master and shifting
Perhaps because something is wrong with the class itself.
Nah can’t possibly be that blizzard releases bare bones specs and borrowed power stitches together the play style
They’re gonna have to do something.
It’s been like this for many expansions now.
Fire Mage and ranged specs top the charts in everything.
The unpruning didn’t even do much since they just cherry picked what returned
Making your fights harder 
lmfao
I hope they make some genuinely ranged unfriendly raids
Like I want fights where you cast and attack 50% slower when you're farther than 10 yards from the boss
Like halkias
I don’t even feel like ranged is punished by not casting cause every spec has a good move and dps buttons now
Their casts are honestly mostly filler spells now
I think that's the main issue for trying to optimize a raid comp , it isn't why bring melee over range, it's why bring any other melee than a UH DK, wouldn't be surprised if their utility recieved a nerf in 9.1 they def need to do some adjusting
Yo btw guys what do u think of running the sepsis conduit + toxic blade conduit for sludge
once you know timing you can predict movement and just plan ahead
so yes, caster don't really loose that much moving
i just killed sludge mythic with it and it seems much stronger than going zoldyks + poison conduit
Isn’t burrs more damage?
I'm pretty sure it is
Or I guess maybe if every sepsis lines with pillars
problem with sepsis + Sludge is the 1:30 cd
It’d probably truck
sucks on that boss
You should be using well placed steel regardless
But I don’t think it would cause 90 s like Mikihisa said
i mean i died on sludge but i could easily get 6.5k dps
So I'm not sure what the comparison is
He was
Septic vs lethal poisons?
He called it toxic blade
You mentioned zoldyck
ye
ew
if NS would work on sepsis 
it's a chineese guy wait
Yeah I highly doubt that getting septic shock bonus on sepsis during one or two of the vulns is better than burrs
burrs is like 5% dmg is it not =?
Yeah, and sepsis is 3%
he most of the time play his wierd build
wait
but I don't believe it's that good
It consistently doesn't line up with the burst windows
u delay it ofc
But if you get burrs procs every pillar which isn't impossible
Delaying sepsis is a dps loss
use on pull delay for all 2 min pillars afterwards
nah I think it's a good idea tbh
but you should go all in on vuln and play NS MFD MA
I think it's a decent idea I just don't think it will be better
i also ran master assassin
together with shriek wing trinket
which is also op
40k dmg on pillars
Ma legendary? Or the talent
leggo
i sadly died on the kill
always has been, was my plan at the begining
so my dps is kinda fucked but i think the build has alot od dmg potential on sludge
I don't like the shriekwing trinket on sludge it's scary when you're chained
I haven't either but it's the other person I'm worried about
lol
What if they do something dumb when I use it 
I'm traumatized from this week
50 wipes on H sludge pugging
Anything that can go wrong, has
ew
for good dmg
@stoic needle why do you hate yourself pugging heroic sludge? 
imo sub still is best on that boss
i kinda hate playing sub so thats why i went with ass... and personally ass rogue felt very strong
DUDE I GOT A MOTHERFUCKING MACABRE SHEET MUSIC
LOL that was my first one
I seem to only get trinkets from that weekly, which is fine I guess
cause the trinkets are really the best raid loot tbh
Pray for me
I get my first +14 vault box Tuesday
Darkvein and Sire are 2 very good assa encounter
Huntsman is good too
others, idk i think it's viable but sub best
And hungering
sludge is good :>
Any boss where you have to run away a lot is going to be good for sin
Huntsman isn't really an encounter, it's more like a big trash mob :3
huntsman is a cluster fuck tbh
I hate that fight so much
idk if I've survived one kill yet
just sinseeking my way to hell
but no worrie, more Assa encounter will be made
Do you still die to sinseeker even with elusiveness feint?
Or cheat death?
On mythic
As long as execute will be strong and Blizz keep doing boss which transition over HP %
someone's always out of position for the immune soak
Assa will be good.
so I lose cheat really quick lmao
2nd one comes up on me
and I'm like nice guys, kill this for me
Elusiveness is bae
I'm switching holy pally cause our hpal had to quit raiding, it was nice knowing ya boys 😦
Nooooo
you'll always be a rogue in our hearts
healing's easier though, I can keep up to date on my streaming shows

"can I be tank healer pls?" crusader strike + crusader strike + judgment -> wog
for 7 minutes
I just hit 1800 too on my rogue and got 220 weapons 
as a holy pally you have to dps at times though
Holy Pally with Ashen hallow does more damage that a lot of dps specs, but it's fine though
Can someone explain how i'm getting a 20% increased cap to energy as gnome rogue. I have 178 total. Either my resource display is just bugged (which I dont think it is because my energy usage matches up with the display) or the expansive mind racial is bugged.
Even with vigor I should only have 158 energy, not 178
Phials only 
you should have 170
you get 120 at lvl 60, and then vigor gives 50 more
i think sin has 20 extra energy by default
Ooooo ok. Yeah I didn't realize that and wasn't seeing it anywhere. I'm glad i'm not crazy. Thinking about race changing so I'm covering all my bases
yeah it's not listed in any of the spec passives, but i just changed to each spec and they only have 100 energy by default
I knew the other ones defaulted to 100 I just didn't know Sin got a free boost. Thanks!
it used to be! 
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
This game has gone through some serious mudflation in the energy department. Didn't vigor used give only +10 energy. You had 110 energy and liked it!
would you guys run well placed steel and septic shock or WPS and lethal poison as double potency
wps lethal
was thinking of putting it in my dreamweaver tree since i play niya for sub for raid and pvp and outlaw in my korayn
@balmy condor how does the input for simming food/pot works?
says to copy it under my simc but when i do that it says invalid output
you take your simc input, put it in an advanced sim, then take the pastebin and put that underneath
yeah you can't run custom code in top gear
but doesn't burrs sim better than lethal poisons :0 ?
he said he plays sub niya
rarely any fight that forces you to run around like a maniac in the first 15 seconds
xymox is u're very unlucky u can get portal + ghosts on the first spawns
lmao no
guess i have to get outlaw weps to start ksm
you can do it as assassination
you're just not going to do massive damage every 30-40 seconds.
nope its alright i have to use conquest somewhere
look at peen the god 
sooooooooooon
SO CLOSE
plaguefall 
double sharpening because i dont have time to waste on stupid phantom fire RNG
idk when this season ends but I'm gonna try to get ksm
Probably at least another 6 weeks for this season but probably like 3 months lol
oh i'll definitely get it then
sure but i have no preference in outlaw or sin
so ill play outlaw for it
Yeah outlaw is much easier in keys imo
Just flurry and go brr
Sin you have to maintain dots which requires much more effort
i disagree
we gonna start this discussion again huh
woops; didnt mean to start something lmao
uh oh
Saying Outlaw is hard to play is like saying Fire Mage is hard to play
because you have to be "tactile" with your cooldowns.
:)
what cooldowns
what tactics; I just press it when they light up
ikr
!wa
Assassination WA's:
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
I heard on the main forums sin was getting another 5%, is that tuesday?
that was last reset
what is a nice plater set just started using the mod?
np
whispyr can you whisper me your ui plater layout; I want to see how it looks too
what do you think boiz, my Sin is almost there, im feelin' like i can switch soon
clap em b
Not to nit-pick but it would be less close if you used gs instead of qd 
But they don't need to know that
gs > qd?
Yes
Ghostly strike and quick draw
Roll the bones is happy?
i hate fotm players
who inflate classes
I'm confused, are you suggesting that OL is fotm? or just in general
general
the classes that perform are the classes that are played.
yes and no
sometimes an under repped spec is under repped BECAUSE it CAN'T perform
sometimes it's perfromance is underblown DUE to under rep
but they aren't necessarily linked
yeah, Sin was actually pretty booty cheeks, made me sad after like 3 expansions maining it
Outlaw 
utlaw
i wouldnt mind outlaw if it wasnt for roll the bones, i hate the RNG even with conduits
Please don't be playing assassin and insinuate that OL is braindead >.> that's actually cringe
Outlaw just has too much rng for my tastes
I like consistency
so many bosses this tier that make me wish i was Sin with dots and bleeds rolling during mechanics
The best leggo is % chance for mini AR. Rtb is rng. Cto is rng
me too
Please don't be playing assassin and insinuate that OL is braindead >.> that's actually cringe
@strange python my man u need to work on that profile picture that shit is hella sus
LMFAO
hey man
lskdfhj kl;fg hdfskg
this is my nioh 2 character
and he's fucking glorious
Don't be mad you aren't as beautiful as squidward
I dunno if this is bait or not.
If guile charm were the top outlaw legendary I'd be kinda into that
Yeeyee ass haircut
fun police here making sure we're on topic and having fun
I more just wish sin was in a better spot to be able to cleave execute to a higher degree in CN
that would be great
Why in gods name did they nerf guile charm from 30% to 10%

you'll never take me alive janny
the fuck you call me 
JANNIE
:ASpolice:
@balmy condor
I was playing sin this week in mythic raid, damn sight better on hunts than sub, and it was actually surprisingly good having dps on the boss off target on things like hungering and shriek
but it wasn't like revolutionary at all
just doing the same thing with a different flavour mostly

fun though
not sure if just misheard my name or reference I don't get
I think the best thing about the switch to sin for mythic though was just the fact that it was so fkn chill
yeh
especially after playing OL so much
if you min-max the other specs, you can still outperform
so much chill was experienced
sin is competitive, but it's definitely worse
it's so awkward
CN SEEMS like it SHOULD be great for sin
sin low damage
also you lose cp becuase of snd poggers
Just started messing with a Sin build today. Pretty close to my sub using master assassin. Can’t decide if I should make 235 finality for Sub or Zol for Sin on Tuesday
your damage is OKAAAAAAYYYYYY
but the profile of the fights don't necessarily line up for you the way you can really abuse
wouldn't really say casting your highest damage finisher is equal to "losing cp"
but I guess that's just me
im well aware
i'm meming
and SLG mythic is just a fucking meme of a fight
but the finisher feels awful to hit.
that shits straight up a "go OL or just feel like deadweight" fight
after progging on nzoth I thought nothing would be more unfun
but here comes SLG like "bruh... hold ALL my beers"
Fun police = moderator = janny
It's cuz our dots just don't do enough damage
pretty much yeah
I'm keen to see how this will play out over the xpac, especially with our secondaries being limited by DR somewhat
I'd rather see the dots be the large large majority of our output
The more that I think about it the more I like the idea of us dropping blindside for EP even if blindside does feel really good
it is possible to use mut/ambush with blindside?
do you mean on one button?
Getting those bits of EP uptime by refreshing SND off boss or switching targets will increase our dot damage a bit
I honestly think they're legitmiately just scared of how damage starts to get out of control on cleave with dots
Wtf is affliction then
weird though that they only seem to fucking care about this when it comes to melee though
I would have absolutely zero problems with being the melee aff
it's exactly what we should be
it was feral that just used dots to empower their raw damage
rogues actually did damage THROUGH dots
apparently that's worrying though
leave that to the range
though... to be fair
the largest part of affi now is maleific w/ethefuckitscalled
which is technically direct damage as well
but w/e
I would love a mechanic where the dots get empowered every time they are pandemic refreshed
Let it stack a few times to enforce the ramp
they don't like things taht reinforce TOO much skill gap
thats' why they all but completely removed snapshotting
By the end of a boss your garotte and rupture are doing +75% extra dmg during execute
Such a shame imo
yeah, not saying you're wrong at all
it's weird when they bring up the skill gap dealio
they try hard to avoid things that swing favour in skill too far
and do things like "melee is a really big deal"
What is wrong with skill
Give Garrote and rupture an agony type effect.
but the same people who struggled with snapshotting struggle with just straight up melee uptime
so...
Why not reward good players for being good
they still suck
seems like the specs that are the easiest to play are also the best
it just shifts WHERE the skill gap shows

doesn't actually diminish it
If I perfectly pandemic refresh every dot an entire boss encounter I deserve a reward for that
I wouldn't go that far
sin is a very simple rogue spec
mm is not nearly as simple as bm
pretty arguably either way between frost and unh
I mean to say just blanket stating "easier specs are the best" is pretty easily contested
That shit was badass
That's what survival could have been
Going between melee and ranged every few seconds
Aimed shot and raptor strike
BM should have been the melee spec, I have a gigantic rant all wound up and ready to unleash about that
but this isn't the hunter disc
Hahaha
i just feel like no one wins when they dumb the game down
as long as they leave several easy to play specs in the game
well the obvious assumption is that the casual player base wins
and that's VERY important to the company because they're the largest part of the playerbase
i feel like its possible to make specs with a low skill floor but a high skill ceiling
I think though that a lot of higher end players would argue that exactly, all it does is lower the skill floor
the ceiling doesn't really move
just makes it less obvious that it's as high as it is
I don't see how removing things like snapshotting doesn't lower the skill cieling
well...
mop was a bit of a minefield
there was a VERY large skill gap there
VERY LARGE
when you had locks like spark running a prog raid naked doing more damage than the rest of the playerbase because of perfect trinket usage...
skill + snapshotting does become an issue
they did need to do something about it
was what they did the perfect option? probably not, but it is what it is
most of the higher end guys don't REALLY care that much about how they try to dumb things down, in the end their skillset still shines through regardless
it just moves around as to HOW
it's just sort of a see saw of complexity : fun
i guess I miss snapshotting because it added more interactivity and decision making into a rotation and how you played a class. they removed that, but also didn't add much new things into the specs to compensate to keep that type of thing going
exactly, so for you, there was an added amount of that fun ratio in more complexity
most of the higher end guys would say the same
but, most of the higher end guys would also be a much smaller part of the overall playerbase
and in the end, it's still a business
so they balance how they see the metrics moving
yeah, i get that. in the end i dont think they necessarily need to add snapshotting back to the game, but I would like to see more conditional interactions added to specs. If x condition is met, get y bonus effect. that is just good game design imo
I wish the same, I love the complex dot gameplay in specs like sin and affi when it can really get going
I'm really keen to see how/if DR is going to impact us in any way that tapers our dots off later in the xpac
kinda just hoping I don't feel like quitting before then tbh
I wished when they did things like add snd back it would have more interactivity too, at least more than "maintain x, get more energy"
idk after seeing how trash 90% of pugs play adding more complexity would make it them even worse
a different one to my mutilate
i had 1garrote 2mut 3 envenom idk where to put ambush
my ambush is on C but that's just because I have no other long cd's on Sin vs sub or outlaw
my kick is on 2
my ambush is mouse wheel up 🙂
others will read that like WHHHHHHAAAAAAAAAAAAAAATT!?!??!?!?!
yeah pretty much lol
and cheap shot is mouse wheel down
my kick is on E
lol my mousewheel is WAY to sensitive to put cheapshot on
yeah, but we have gcd, you cant spam cheap shot
I'd constantly "accidentally" use CS because I moved my mouse quickly by picking it up
*puts mouse down
*cheapshots boss
*doesn't get BTE up
*uses skulkers
"FUCKING FUCK FUCKING FUCKING MOUSE FUCKING TRINKET HOLY SHIT"
hmmm, why are you putting your mouse away 🤔
Old school fps player from 1.4/5 days in CS
so the super low sensitivity pick up is well ingrained into me
now ambush is 3rd most used
actually it's 4th because of waiting 
waiting?
Waiting
I might have missed something ni my short absence but I was under the impression that just due to energy/cp ratios abush at this stage was just a straight up "break glass in case of proc" skill
It is
OH LOL
waiting
hahahahahaha
in my brain I just immediately reverted to thinking you MEANT "weighting"
I was way confused
Is it just me or Burrs dmg is quite low?
Yeah it's pretty low if you never push skills
if you're pushing skills it's crazy good
2.6% sounds like either really bad procs, or you were somehow moving the dummy out of them
but
even 2.6% of your overall is basically a "free trinket"
so I still wouldn't complain
yeah idk, maybe I was expecting too much
it should do more, on average at least
I hit a dummy for a while as outlaw and got 4%, I've heard good luck can double that
yeah mine is usually around 5%
I think I saw it as low as 3.5% and as high as almost 7%(pretty sure that was sludgefist procs)
i had 7% on huntsman before they nerfed it to be true single target 😦
just tell the tanks to stack them tighter 😛
So should i never use ambush in my opener? And is it only cause mutilate gives 2 chances?
You should use Mutilate in stealth because it give more CP and have double chance to proc poison
but in fact, it doesn't really matter
Okay thank you. Does ppl use master assas leggo for m+ or is everyone running zorlyk
it's pretty easy to just "use ambush only if you have proc"
Zoldyck
MA isn't bad but it's not optimal
just revert to mut for anything else
You mean if im running blindside yes?
if you don't have blindside you can just remove the spell from your action bar tbh 😄
Got it. Any fight in the raid where we dont run poison bomb, and instead use CT?
Alright thx for the help 🙂
!guide
https://www.raidbots.com/simbot/report/vxxe9kwVww1DfipZGXruL3 deadly poison and envenom over melee now 
also no more skulkers
my prayers have been answered
does anyone else get the same drops from raid over and over? i got N heraldry, now H heraldry, N skulkers and H skulkers twice, sheet music a couple times, shriekwing cloak
but like no other drops
mate
fuck skulkers
that thing fails for me so much
and it's nothing at all to do with the hitbox thing either
it's just wonky sometimes
but also...
nice
I've had it turn me around before... yeah fuck that thing
that trinket is actuallly out to kill you
actively TRYING to kill you
it's just an ongoing boss mechanic
hardmode trink lol
they need to rename the effect the "skulking dumbass" instead of skulking predator because thats what it turns you into 
lucky i hate the thing but havent had any luck getting anything else
thank you kind sir or madam
https://gyazo.com/08d99da711a0a13acb4b8161e8e0ba42
+17 Mists. Assa feels pretty good in m+ boys.
Haven't played much at all for like 2 weeks because of PoE's new league and I come back to this madness. 
Which legendary do you use?
Zoldyck's

Assa was already "close" to outlaw in aoe sims ebfore they even buff it
Anyone using flyplatebuffs?
I’ve never even heard of it tbh
What was your DPS in overall compared to the hunter ?
That screenshot literally shows the overall
Looking delicious !
Yeah both at 220 ilvl as well. Pretty spicy indeed.
Did anyone change from outlaw to assassination recently ?
I’ve been playing outlaw this all expansion but the performance is really yukky compared to boomkins/hunters/mages in raids and mythic+.
Don’t wanna spend soul ashes on max legendary for assassination for nothing at the end :’(
Outlaw is better than sin
Not sure about going from outlaw to sin
Usually it’s the other way around
idk i can compete with hunters and mages with outlaw in m+
Yeah. The dps margin between the two specs is a lot smaller so if you enjoy playing Assa more, it's not as punishing to switch. If you only care about dps, just stay Outlaw
depends on the dung but usually its pretty close
That’s normal
Outlaw is awful when compared to Fire mages and hunters if the tank does big pulls
Outlaw is hard aoe capped at 5 targets.
yea it's not doing huge aoe pulls tho
Even if you press all buttons perfectly, you'll never compete against a fire mage on a 10 mob pull
Kinda dumb that they're not aoe capped but something like the Outlaw is
well i just checked MDI and outlaw rogue beat firemage on a huge pull (he did use the wep in NW tho
)
If your tank pulls 5 mobs at a time, it should be fine. But yeah, #outlaw for the big pirate boys :'')
topped like 150k dps 
MA leggo in NW is such a joke regardless of spec
Yeah and they run Master Assa + Killing Spree nowadays anyways, so they just take all spears and oneshot the packs with MA.
But yeah, assa is pretty Poggers. Don't invest in it if you're not sure, but give it a shot.
still free CN parses for assa kek
I have a 190 celerity, 190 master assa, 235 finality and 225 Zoldycks. You should be able to multi-spec quite well at this point of the expansion if you've done your Torghast's
i have 2 MAs x_x
I wouldn't call them free because there's the true tryhard assa players who never switched.
Yeah I’m 190/190/235/235
cuz i ahve the dumb
235 MA next on my list
Also a rank 3 parse on heroic Sire is literally a 97 parse.
Whereas top 100 parses are 99's for Sub/Outlaw
Yeah, gonna do Zoldy 235 and Master Assa after as well.
235 MA is really useful for pvp or just running NW
I'm torn betweeen 2 MAs as well, I'm necro and want to try out MA with gemstone for m+, but now I'm not sure if I should level my 190 crit/vers MA to 235 next reset (made it for sub at the beginning) or make a new 225 with crit/haste :\
I wouldn't make 2 of the same legendary, but you do you
That's only because the pool is so small. There's literally 51 parses.
If you increase the timeline from a single day to a week you'll see a better graph with more accurate results. :--)
But yeah, we can always dream.
Ofc but the point is , people are still practicing min-maxing as assa + most of em doesnt have the ideal gear for it
So that’s why i keep tracking day by day
I wish Blizzard would stop being lazy when it comes to buffing/nerfing specs. Instead of doing flat % increases they should look at the specs and their abilities/talents more individually.
At this point atleast , giving it 1-2 more weeks of daily tracks
I would be very happy if they nerfed boomies/hunters and mages 😂😂
I don't agree with nerfing good specs. Rather should buff the bad specs more.
Just giving all of the bottom specs 3 or 5% increase is so lazy of Blizzard
Spec can feel awful even if it does good dps.
We having hard time finding a raid spot in a decent guild, and that’s so reasonable imo.
If i’m a guild competing 10/10 mythic CN i would fill all DPS spots with boomies/hunters/mages.
Rogue as a class doesn’t give anything valuable for the raid and the DPS ain’t comparable to the 3 classes i mentioned above
Looking at the daily rankings also gives more accurate presentation on Wednesday's/Thursday's when most of the guilds are raiding.
Agreed but keep in mind that min maxers are mostly playing outlaw now
Yeah but nerfing specs makes the specs feel awful for the players that play them. It's much better to buff the bad specs and make all/most specs feel like fun to play.
it's pretty funny that like half of the population is playing boomkin and MM though...
People gravitate toward the good specs. That's just natural.
I just can’t re-roll,
I played rogue since vanilla .. never played any other class so re-rolling to hunter/boomkin aint an option for me personally
I reckon that people who play without details or any other DPS meter, don't mind it as much. As long as you live in ignorance, you'll be fine. Ignorance is bliss, like they say. :'')
Yeah, I only play Rogue as well.
As long as you're in a guild that lets you play what you want, then that's good. And guilds which are not competing for hall of fame should be like that.
Yes brother, but not topping meters although min maxing every single thing due to class knowledge accumulated through all expansions just feels “bad”
But yea ur right , i’ll delete my damage meters 😂😂
That's just the nature of the game. I minmax everything and simulate my character every day.
That's just a cold hard fact that you have to approve.
my guild is just like that, but even here no more rogues in the mythic raiding team (I don't raid for some time because of other reasons)... our last raiding rogue rerolled to hunter, the other one doesn't really play anymore, etc.:(
So hard to swallow that
I might be top 10 assa in the world and still get beaten by a top 1000 fire mage in dps.
So daaamn hard ceverion 😦
But that's just the nature of it.
Yeah but that feels bad , doesn’t it ? xD
I don't like comparing myself to other specs. I'd rather compare myself to people who are playing my class/spec.
As long as I'm doing the best that I can as my spec, that's good enough for me.
Sure it feels awful when in m+ a Boomkin does 40k+ dps on a pack and your barely scraping 9k.
But I truly believe that Blizzard are actively trying to lessen the gaps between specs.
Another factor to be counted is that you can’t compare yourself even with same spec if you are not in the same guild, i mean you can’t parse high if you kill a boss in 5 minutes and other on logs killing it in 3.5mins
And all specs have their strengths and weaknesses.
i don't think it's possible to balance some of the differences when baseline covenant abilities are vastly different
And you can’t find another decent guild because you are simply .... a rogue
unless they just do reworks
Big true and Blizzard messed it up on that department for sure. Convoke and Spirits are 100 times better than Sepsis.
basically my point^ 😛
But Blizzard knows about it for sure and I truly think they will balance around it come 9.1
They can't do major nerfs/balances now that the tier is still on going.
Why don't they just make Sepsis detonate in an AoE 🤔 - it even uses the word detonate
Hahaha
Sepsis is pretty PogChamp with the Torghast abilities.
When do you think 9.1 will be ?
Spreading to 3 targets and then dealing % damage when they die.
That would make Sepsis huge
Exactly, Sepsis in Torghast is awesome, Sepsis in raid is laughable
But still dogshit in ST
whoever said that blindside ambushes don't apply the rupturing spike power in torghast, they definitely do
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
!stats
How’s ass after buffs?
Great
If you like the assa playstyle
Been playing it now since the buff with zoldyck and it really does solid dmg in m+
Did some arena's for fun and that's also fun change of pace from sub
Id say competitive with sub but outlaw will still do more dmg then both just looking at WCL on heroic
but idk ive never played outlaw seriously in raid so im just going off WCL's heroic stats from the past week
I looked up a guide for outlaw after getting a 194 WQ weap but it just seems pretty dull
!guide
Can't decide between Vigor and Marked for Death for M+ hmmmm. MfD sims higher, albeit by around 50 DPS :/
both are fine
I run mfd
vigor is a little easier to use, and provides just some consistency
how is necro for assass cov in pvp?
in specifically pvp, pretty trash
you would basically only get fleshcraft out of it
ok thankyou
its def worse then nf and kyrian, but its not comepletly trash, if you go with doomblade playstyle you get another bleed
it doesn't stack I'm pretty sure
so doomblade doesnt benefit from serated spike bleed?
I don't think so
makes sense with them trying to make convenats not synergize to much with class kits
covenant/spec interactions are VERY minimal
Fleshcraft is quite nice. Also gives you 17k shield if used on a players corpse. Which is quite nice in RBG’s. In arena it just confirms a win. Serrated bone spike is a budget Marked for Death at very low energy cost. No cheesy uses for it tho
At least, the above is my personal experience
oh we actually doing g4 these days? is that the normal opener with vigor?
yeh
depends on pack size
I personally would always try and keep snd up
but I think it's fine to drop on 6
it feels like in aoe what we do mostly is just maintain bleeds
yep
so if like 3 target with 0 cp opener would be like g1 g2 g3 mut cp mut rup mut snd?
after these setup cp is prob good to refresh again
you mean CT?
oh yea sorry
yeah
whats rup?
anything that lives long enough
Peeps, is there a noticeable difference when cafting Zold on Feet vs Legs? R4 Legs are way more expensiv eon my server than boots
It’s a higher stat cap, so there is a difference, but it’s whatever. It’s also better king term, but whatever works for you my guy
Ok looks like I'll be a cheapskate on this leggo and go for boots
i mean, it's likely that we can further upgrade our legendaries with 9.1 anyway
doomblade is that bad compared to other ones??
Doomblade is fun in pvp =D
stat distributionr atios will remain the same forever
feet wont suddenly have mroe 2ndaries than legs just cause its 9.1
why poeple says that Dashing Scoundrel is better but most warcraft logs uses zoldyck??
who are those people
they are probably talking about single target, in that case dashing is better, but overall everyone likes zoldyck for the raid/dungeons
and zoldyck is execute damage, which is better for some fights
Sim bait is the answer to your question. Some things sim better on straight up dummy dps no matter what, but in actually encounters are mostly just not as good.
IDT DS really counts as sim bait tbh
it does better on ST; zoldyck's is just better in the greater context of the raid
thats good for pvp 2?? or its meme the execute for pvp
im asking all that cuz im starting plsying shadowlands rn so idk nothing
i think pvp is Master assassin or Doomblade
I think zoldyck will be a good second leggo in pvp
probably not
Zoldyck requires too much up time to be good in pvp in comparison to other legendaries
Alot of these legendaries were made in mind for more then one leggo at a time
Pvp 2nd will most likely be Deathly shadows with MA
or doomblade
probably not doomblade
As more people get hp and vers MA is starting to lose its value, can't kill in openers
the mut bleed does negligble damage and the env amp is equal to the deathly shadows bonsu
cuz im starting so i dont have soul ash to do like one legendarie to pve and one to pvp so i was trying to see if theres one that is ok for both and i was thinking about doomblade
MA is a great catch all
yeah, you can go MA
So i wanna do a less played meme spec, which is worse for m+/raids destro or assassin
!wa
Assassination WA's:
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
Assa is worse by virtue of being melee
You're inting by not playing aff tbh but that's a constant in this comparison so its whatever
Neither is bad though tbh
I feel like sin is better than destro though
Its tough to say without more ppl playing either.
destro isnt bad though theres just no statistical reason to play it instead of afflock
more a testament to afflock's good than destro's bad
sin is good. Subt is prob better dps wise, but assa bring a strong flat 2mn cooldown, potent dps regarding downtime and most of all strong execute
Eh, idk that I'd say a strong execute. But execute is better than no execute.
Sin rogues do the highest dps in the game during the execute phase afaik
Well last time I tested (wednesday) I was simming higher than my gm warrior on execute
the main appeal of assassination is the ease of play and the high error resistence of the spec.
The reaosn to bring it is probably atm execute
Like higher than UH even
idk if it's higher that UH but yes it's big dps
with my sub-optimal gear I was already simming 7100+ execute dps
Assassination is easy to play?

depends what you define as easy
a lot of people have issues with maintaining dots, so for any of those its probably a very hard spec
Easy in single target sure
I'd say in multi-target situations, it starts to get pretty "difficult"

you mean the pacing change?
rupture has a fall back mechanic that allowes pretty mindlessly applications without issue
granted i don't run the best tools for PvE so it may be harder for me
also the energy regeneration is fairly high so possible that you don't need to manage energy to much in multi target
It can get pretty hectic when you throw a lot of mechanics into the mix but Idk if I'd call it hard
it probably comes down to what you compare it to
maintaining rupture on multiple targets is very risky on subtlety while not so on assassination.
So in a direct comparison between those 2 assassination has it easier
Maintaining Garrote...
however if you compare it to a spec that does not need to maintain multiple bleeds it def. is something harder than just pressing your aoe cooldown
because of the cd.
Here, let me say this
Playing the spec optimally seems hard.
Dot management is easy for me, but the hard part is keeping garrote on every target in packs.
Garotte is like the easiest one to maintain. A lot of it is not the spec itself but creating a ui that lets you keep track of your dots effectively
Assa is hard to fuck up
tbh I believe Outlaw has the highest skill cap
garrote is easier to maintain than rupture because it has less pre requirements
Because of the cd you can only really have 3 garottes up at one time unless you vanish to do more
@stoic needle yeah this is what i'm talking about
optimizing the rotation is annoyingly precise though.
it hurts to see you type this.
i mean its possible
Idk why you're so adamant that outlaw takes no skill when it's simply not true
there is too many little mistake / little optimisation you can do. Even if APL isn't able to find meaningful increase with dynamic priority (things such as rolling TB 4sec before it fade if you can't do a finisher, using BTE before rolling RP, etc...)
nobody attempts to get absolute everything perfect so one spec could have the theoretical highest skill cap
we had a discussion about it yesterday
outlaw has like 3 different rotations that you have to switch between on the fly
Based on rng
I'd call that pretty skillful
Not everyone can adapt on a second to second basis like that
it comes down to how good a optimization is doable
I only say Outlaw is easier because you don't have to manage your cds at all.
The simple fact that you have 0.8s gcd most of the time, almost gcd-cap as well and a lot of button to press in the correct order make the spec "high skillcap" but that's just my point of view.
Doesn't mean player that go Assa are bad or what. As I said multiple time in this discord : the way you are performing your dps rotation is far from being the only way that makes you a good player.
so even if one spec could have a lot of optimizations that are minor gains,
its possible that due to risks or human error those are not attempted
like 3 envenoms in your WPS
But using your cooldowns on cooldown is managing them
It's a different way of managing them, but it's still management
IT's probably why Asiatics flavor Outlaw and Occidentals rather play Assa or Sub
I'm looking for the command that shows the addon to use mutilate and ambush on the same key 🤔
a good example is to be super preciese with your casts during shd to potentially gain additional high cp finisher
That's giga
I heavily disagree with the idea that having to push your cds more means you manage them more.
it is theoretical a win, but has no real world appliction because its so easy to fail
But that's what you just said, is it not?
No it's not
Saying that outlaw doesn't have to manage CDs isn't true, it just manages them differently from other specs
Maybe I just have a different view because I've played so much of every class in the game.
outlaw requires a far diffrent skillset, the problem mikihisa mentions is reaction time.
Basically optimizing each gcd during low gcd times.
It is also something you can attempt that i am not sure is such a big issue if you fail every now and then
Well for what I play of Outlaw, I really think you can easily mess up by doing small mistake again and again
So you mean Outlaw is harder in terms of gcd/pressing correct buttons fast enough, like if you get a pistol shot proc.
I can see that.
very little things like doing 5cp dispatch over SS without broadside
pushing any button before rolling RTB
that's a mistake
Trying to manage GS combo point (mistake, GS on cd regardless of combo)
things like this
GS?
ghostly strike
Lol
i think every spec of rogue has min/max potential
I've played outlaw a few times. it didn't seem hard at all, but i never exactly said I was playing optimally.
I agree.
25 per dagger.
basically the APL use ShD if there is >2sec left on SoD
I mean, I guess that's fair.
so that you sometimes do 2 danse in a row, that's totally fine.
When you try to optimize outlaw it's definitely not simple
But with PV you insteed want to use dance, then SoD then Dance again
Optimization may be hard.
completely forgot it existed
But what is the difference between optimization and just standard execution?
Like the difference?
If it's negligible, then why bother?
The only way to make it work is to use dance this way : Dance > Back stab > SoD Dance > Backstab etc...
Huge
you're refering to what fuu was talking about
For outlaw its pretty big
I dunno if anything compares to Elemental Shaman though.
That class is bonkers on rotation.
if an optimization's gain is offset by its difficulty of exectution then the gain is negligabe
so if you gain only like 200dps
difficulty or worst : possibility
200 dps is a lot
sometime you can't just perform your rotation correctly
that's why Assa is so strong
!bs
Macroing Ambush to Mutilate only works with the use of a addon.
It comes with the downside that it often requires multiple key presss.
Suggested addon to use(Gnome Sequencer):http://tiny.cc/mxb6tz
Showcase Video: #assassination message
It's more than 200 dps
thanks !
Optimizing and focusing on your rotation (to me)
leaves you with the ability to not be optimized in other areas.
Look at the difference between top outlaw logs and the 80%
simple rotation = no upset with mechanics = real dps closer to theorical dps which often mean higher real dps
assassination being forgiving in its execution is a very good thing
Most dot specs though are forgiving in my experience.
They kinda have to be by nature
My personal problem with outlaw is that you are constantly adapting to the rng of rtb. It's just not a fun gameplay loop to me. Id prefer if they made the buffs not random but selectable in some way and made some obviously better for different situations like aoe vs single target vs burst vs downtime while preserving the effect they have on your rotation
Outlaw rng is a huge overstatement tbh
It's not an overstatement that you have to adapt on the fly based on what buffs you roll
I fundamentally don't find that enjoyable
eh; you only change things based on broadsides tbh
everything else just makes the rest of your gameplay faster/more often
You still have to react to extra procs from snc and keep an eye on your cooldowns being up sooner than they would usually with true bearing
It's totally different from, for example, shiv being up for every pillar on sludgefist if you use it on CD
YEah no arguments
There'd be more adjustment needed if buried treasure and grand melee actually did something
I'm not saying outlaw is bad, I just don't enjoy the way it plays out right now
I simmed my character for aoe
it said 6k dps in a 4 target cleave but I only hit around 4.5k-5k
Grand Melee is fantastic if you want the sense of accomplishment of ending a boss fight with 3 mins of snd left because RTB hates you.
but like RTB Rng isnt whats causing that
It shows that slice and dice was up only .1% of the time 👀
Yeah, I think threshold from sims is 4 target
I'd rather have every buff be very impactful and you choose them based on the situation. Like, you'd swap to grand melee right before or during an intermission phase to build up a bunch of SnD time so you can focus on DPSing later. Or if a prio add comes up you switch to ruthless precision for more burst. If there were a cleave buff you could switch to that in a cleave situation. And give each buff a cooldown so that you can't chain them back to back and it'd force you to make decisions of when to press each button to have the perfect buff up for the right situation of the fight
It’s really nothing a difference if you keep it up on more targets
I'd find that infinitely more satisfying than the current incarnation
In the 5-20 dps range
But that's just me
I know but 6k seems high when I feel I'm doing it pretty good and only getting like 4.5k-5k
They don't have to make the game based around me
maybe because I don't vanish on packs, i wait for bosses?
I turned off bloodlust
Never hold vanish
it feels weird to vanish and vendetta ads
but granted, I havent done many dungeons this tier so I don't really know much about them
It feels weird but it's a dps loss not to 
:c
Just vendetta the beefiest one and vanish on CD
lmfao i normally vendetta just not vanish
I also use it as a defensive cd just in case there is a wipe
It would be nice if vendetta had some aoe use
Lol uh, no
So much of our damage is from vanish
Don't use it as a defensive
let vendetta spread your bleeds 
Exsang with vendetta up is aoe vein rippers 
That'd be an interesting change...
Vanish is a bigger dps gain in cleave than vendetta btw
How long does it take you to switch from nightfae to kyrian? Just read the pin...dem...last time I read it was nightfae
👀

Don’t switch to kyrian
Is it better to vanish to refresh garottes or vanish on pull after the first 3 to put up 3 more? Assuming it's a 5+ target pull
at 5 yargets
Why not snapshot and let your garrotes fall off>?
I try to do the former but I think I don't always get the chance to and it loses me casts
But but it said...why?
I asked how long will it take to switch faction not what dps gain I will get or gain.
The first 3 garottes will give you the energy to yeah
You’re really gonna hate this, but there’s no difference between those two aside from the time difference on vanish
and im telling you to sim yourself before you commit to a time sink




