#assassination
1 messages · Page 3863 of 1
Class was neglected all through alpha & beta like none other
It’s still blizzard we’re talking about
Join the dark side, go outlaw
So should Sin be playableish now?
no
No
This feel like we know assa exist but we dont care, remind me feral dudu 
i still prefer
Damn
not in serious content
outlaw
at all
Already did. Played it for m+ majority if bfa
Welp sticking to Outlaw then
it puts it slightly less behind other classes that are deemed viable by the wider raiding community
sub is bad
What legendary do I want for Sin? Zoldyck is basically always listed as the best but I only benfit during execute phases. The other one being listed is dashing scoundrel. Is the extra 1 energy/crits any better ot should I just stick with Zoldyck?
kekw
but i dont think anyone is gonna be happy that youre playing assa instead of sub or outlaw in raid
Dashing is better single target, zoldyck is the all-around
Damn
dashing or doomblade are both fine for singletarget, esp if you need damage at the beginning/middle of a fight. if that doesnt matter, or the fight requires execute damage, then zoldyck is your best bet
Imagine kill sludge hc with assa in raid :pepeclown-1:
assa is pretty decent for sludge actually
still trash, but not as bad as on other fights
But still bad
Well, it looks like they are pretty close in DPS so I suppose I'll do the all around so I can do M+, PvP and raiding without needing a ton of different legendaries
Tbh I’m looking at huntsman
why do you think assa is so good on huntsman?
first thing coming to me for that fight would be sub burst for shades
First thing coming to mind for me is the consistent 2 target
Are shades that much of an issue?
assa doesnt really have
consistent 2target
unless you count an extra garrote+rupture at the cost of prio dmg 2target
outlaw is much better for 2t than assa imo
It looks like they get stacks per CC applied. When we did it last night we used both turtle and hunter trap so they got stacks SUPER quick. We may be able ot add sleep for even more
Sure outlaw will pump
isnt second bear away from melee anyway
ye
But sub definitely doesn’t fair as good
youd prolly run sub for shade dmg, or outlaw for teddies
And at least you’re getting energy off that rup garrote
depending on what your raid needs
i find 2-3 target boss fight cleave especially more fun/easier with law. sadly. its very tough to maintain on 2 to 3 targets for raids
sure, but you cant really convert that energy into more st
weve had the same situation on jaina in bod
Yeah
where dotting tide elemental wasnt really a gain on jaina at all
all the need to do to fix the spec is add crimson tempest to the venomous wounds procs
That really doesn’t do what you think it does
Nope
eeeeh no
so why is nightstalker not good anymore
Because it doesn’t do anything
doesn't it empower our garrotes
just give us ss with 3 combo points
sin was good at 2t cleave previously, i really havent played sin since gcd locked expedient - i guess no SS hit this aswell
im gucci
That’s subterfuge
I thought that was the meta at one point
How significant is that
does that crit snap to the garrote ?
Analogy just poped into my head. Ya'll know how this feels? If you'd be a homeless begging on the street and someone tosses you a dollar...
Theoretically
Not very
Its like nothing
And they say thank you and you move on with your life
5%
damn dude
facts are facts
Not sure what the question is here, are you talking about snapshotting?

Wait are they seriously only buffing us 5%

the jump from 1t to 2t dps overall, and to the prio target, was much smaller than it was for a variety of other specs
Well I'll see y'all next expansion
What would % is preferable
100%
assa was good on st already, so it felt good on 2t still. but it didnt do meaningful dmg at all compared to a bunch of other specs or classes
outside of ss that is. and even with SS active, outlaw would still trump assa on 2t and 3t
10% would’ve made a decent dent
I asked a month ago. And I was told 15%
its more about sub feeling bad from my perspective i think
Why the tinfoil?
10-12% wouldve been fine
15% would make it better than other specs
but thats where celerity will come in i think
Yeah I have no desire to play sub long term
I'd be ok with 10...
for 2t
it wouldve been enough to put it somewhere in the lower half of the specs but higher up, with the execute niche giving it viability in a few raid encounters
well, the gap between sin to sub is a 41% gap; shouldnt our increase be way more even than 10-15?
:>
i need 25%
It’s not 41%
5% is nothing
^
it will bring sin from C tier to like a B-
"As we test, the above are subject to change before Tuesday. If we do have further changes, we'll update here as soon as possible."
5% also isnt 5%, considering it doesnt affect meleeswings :^)
Everyone got 5%. So there might be a chnce of more
Do we know that for sure
its ability dmg
#cancelSylv btw
Yeah not sure how much I believe it tbh
for the same reason it doesnt affect trinkets or didnt affect essences
😛
I’m always sus of blizzard when they say “all damage” or “all ability damage”
Cause idk, they seem to use that a bit interchangeably
narokuu
yeah
top
You've got issues in the tower
lets wait till Tuesday to see what they actually do, and put IN the game
not like blizz is super aware of the terminology they use for everything
Where did we get this 5% from, anyone have patch notes
need to make mutliate hit like a truck like it used to, more satisfying to press
Wet noodle button presses
Anyway here’s a picture of my cat vibing with his 5%
Wowhead has them
+5% damuch increase, gz guys
KITTIEEE
are we back?
For abilities only... and spec deals like 40% with autoattacks
is 5% dmg ability increase more like 3-4% overall dps increase? since i think we have quite a lot of white dmg in our dmg breakdown?
No
its not going to be enough
If they just tune the aura, yes
Sub will still crush single and law will cleave better

is this 5% april fools joke or they are just trolling ?
well, the top melee spec 
im staying law
True 
until they massively rework/fix things
Ranged fine
WTB Lich king rotation/palystyle
cant have a melee ahead of boomy/sp/mm when theyre already considered broken 😄
And it was predicted months ago
where is 5% buff proof?
thats never a problem as assa
wdym
idk i was scrolling up
Wowhead
its on wowhead
oh lol
and everywhere
I'm going to take sin to sun king, just to spite blizzard
spec is so simple in raid, you can just have details cover half your screen so you see all 30 heroic raiders on it, so you always see yourself too!
yeah, the fact they gave 5% to all underperforming specs
shows blizz does not truly know how bad sin is
the 5% buff for havoc
means much more than the 5% buff for sin
it's not final
yeah and sort it bottom up
i told you all, blizz buffing havoc is much simpler than blizz buffing sin
My lungs are not that good tho. Have asthma...
How can you say it's ignored when it's been the best spec for the past 2 expansions excluding TOS and Zul
well that's why you shouldn't hold your breath
anyone expecting a proper rework or even meaningful and well-thought out buff to assa was delusional, honestly. with both outlaw and sub being viable in all pve content, as well as doing well in pvp, theres little reason to put limited design and balancing resources towards the 3rd dps spec of a pure-dps class
because it was bad all of beta, and there's core fundemental issues with things like talents that are glossed over constantly
especially since said spec has like 100 players
the other day you said that sin would require a 15% buff.
is 5% worth to play already?
especially when you need 2-3 people to prepare the next 3 shadowpreist reworks already
5% of nothing is still nothing 
Making my Sin Legos tonight as a testament to my faith in Blizz. They will in fact make sin great again. I see the light.

they didn't carry a single bfa power over for sin in SL
the word is "flaccid"
RUN! That's the train!
sin wasn't even that good in pre patch lol
assa already didnt do great in prepatch
it was middle at best
as it was heavily carried by expedient
most of us
yeh this is my stance, im hopeful they do more for it so it can be played at least, but not holding my breath - we have 2 good specs
called it probably
and that was due to azerite and shit
15% even
We did shit in prepatch. After corruption was gone we were crap
15% would've been too much
a lot of people would've
assa barely needs to be middle of the pack to be the go-to raiding spec for a lot of people, especially now that we have a good blindside talent and zoldyck back
15% would've made it even with sub maybe and close to competing with sub in pvp
i'm leveling havoc tbh, having more fun playing as havoc ironically
our dots actually need to do dmg imo give them more dmg maybe make shiv do tb amp
a lot of the fights in nathria would be good assa fights even if it was ~5-7% behind the other rogue specs
it would most likely still perform better than both
nathria seems pure outlaw raid to me
if sin sims lower tan others by 5% i can keep up
but you are right sin would likely be better than sub
had first
just becuse the spec is engraved in memory
plenty of fights with downtimes or cleave opportunities
sure at the moment while our dots do nothing
sub actually isn't fairing that well in nathria
tb did pretty much nothing through bfa either
also true
wps barely puts shiv back to tb levels of power
and tb was pretty big in bfa when you ran ttk
but without envenom chonking a bit harder, it sucks, i agree
+blood amp
to put it in perspective, the 5% we just got, is more damage than tb was
sin dmg profile itself feels off to me
like tb isn't some giga-damage buff
Wait, there was a buff?!
Going to love seeing my white hits and poisons do more damage.
5%
Oooooo
no not yet
on the 15th, yes
wheres that welcome message
Fuck add 10% and it might be viable.
7.5% buff
I just do not want to feel like a potato in raid.
I want to carry people not be carried.
Havoc auto attack damage split... 13.5%
did CN normal mode today as sub. didnt feel good at all
so real talk for a second, could blizzard ACTUALLY balance all dps specs to sim the same numbers, and players choose specs based on fun?
not just rogue, but all classes
lmao asking that from a multi dollar company ^

blizz isn't going to care about sin all expac long
unless if we find a bugged interaction that makes us good
the buff might make it decent in pvp
but that's it
Small indie development company.. they only have 3 people working on class balance.
if classes did all the same damage then people would pick based on utility/raid synergy
what's the deal with people using doomblade leggo? seeing more than a few top parses rocking it
its good single target
i imagine by week 10, most people will ahve rank 2 or 3 leggos for single target and cleave
or even utility
is assassin going to be good now?
getting prepared into the next raid tier
@balmy condor
hasnt been good since caty 
what
sin best case scenario after buff is niche spec on sire with zoldyck
i went through 100 messges to catch up and i saw someone say a buff to our dots would be nice i agree....would you know make it feel more sin like from before
brought specifically for execute and if sire has downtime
so maybe you'll see one rogue on Limit run sin for M sire
and Sub will be like "see, sin is amazing still"
i was getting decent at sin last expac, (entire expac was shit sadly) i worked so hard to "get good" at my rotation and then just derped out of existence
method doestn exist anymore
they are called Echo now xD
ok, limit
I loved sin back in Antorus. Was my main for so long and could do so much dmg
Method exists. Sco re made it
Is 5% good enough to not be dogshit now boys?
yeah legion it was great too, but i didn't get to play past emerald nightmare sadly
no
in pvp maybe
nope
Damn.
in pve no, niche spec at best
Back to being a lame ass pirate. I'll pray for us.
unlikely blizz even pays attention to sin after this buff
The 5% buff is not enough to put Assassination in a position where it is more competitive than it was previously, as the gap was too large to be overcome by a 5% aura buff. 
If there are future buffs that further increase its damage, it might be viable in execute scenarios thanks to Blindside/Zoldyck.
is blindside even that amazing for execute, doesn't ep eventually take over it
he hath spoken
especially since there really isn't any synergy with zoldyck and blindside

doesnt have to be. the extra cp gain is pretty significant
leading to much higher envenom uptime, which directly benefits zoldyck
its one of the big issues with assa currently, the lack of cp gen
both on st and aoe
low critrates and targetcapped fok sure did a number on assa
the fok aoe cap is the one im most angry about
yeah fok aoe cap blows, since fok cp generation relies on seal fate
when you need 50% crit to get 5cp consistently
but the crit hurts more imo
thats just trash
and it isn't really 5% across the board
30mob pull, fok, 1cp. fok, 2cp.
autos attacks aren't buffed
are you actually pulling 30 mobs though
i liked teh fok conduit a lot when both the crit and dmg scaled with level
there's no tol beach
I agree, katar is shit
there are plenty of 8-10t pulls for sure
"poison Katar"
conduit has nothing to do with poisons
i still think
would've been fine if katar scaled crit more imo
poisoned katar was supposed to be poison knives from legion
but somewhere someone said "nah, this is cooler"
poison katar, is a homeless man's version of EB
not that i think poison knives was good
or a homeless man's version of PK
it was a slightly less shitty version of echo
they should have made PK baseline
mastery should only buff poisons again, have bleeds have higher ap values
so mastery can actually ramp up
frankly, im disappointed theres only 4 potency conduits for each spec
couldve easily come up with 1-2 more to give a bit more variety based on content
blizz clearly doesn't want potency conduits to be all that important
dont have to be important, just give some flexibility
or atleast dont make us fucking choose between st and aoe for the 3rd expansion in a row as assa
well, thats cause the potencies are still low ilvl
once theyre higher, theyll outperform the soulbinds
but most specs get non-conditional dps improvements
assa always has to pick
havoc has that immo aura thing
between st and aoe
both a st and aoe boost
where 2 conduits are totally useless on aoe
sub has the symbols thing
1 is totally useless on st
again both aoe and st
i guess it's the "class fantasy" for assassination
to do aoe, you have to sacrifice all your st
On logs it looks like for the majority of bosses most people going subterfuge over MA?
yes
lot of people are used to sub, and it's better on anything that has more than 1 target
in single target is competitive as well
with buff on assa at 15/12 is viable this spec or sub/out is always better ?
sigh , i love assa , i think is a beatiful spec
!viable ?
oh i was meming
I honestly can't tell it apart anymore
❤️
big buffs assasin good after next week?
pins guys
no
5% slap in the face
at the end of the day with same ilvl sub has higher ceiling and floor
again, the fact they just gave 5% flat to all these specs shows that blizz doesn't really understand why specs like sin is bad
havoc will likely be middle of the pack now
sin will still be on the bottom
sin needs complete talent rework
the foundation is fine
talents are 2 xpacs outdated
im just tired of sub already. brain dead spec
lolwat
can you send the patch notes link please??
in pve sub is faceroll
Def disagree
i just don't find sub that fun, something about it puts me off
maybe it's the animations idk
like the min-max ceiling for sub requires some knowledge, but any idiot can parse 90%
interesting perspective
its much more like that for sin
^
sub is harder to learn for sure
Sub is more difficult
but not that much to master past that
really?
yes
i think sub is easy now
easier than it was in legion or bfa
and always has been
you can hit random buttons on sin and do decent dmg when its tuned lol
sin is easier, i'm just not a fan of sub's design
Imo Sin easiest spec by far
for pve you just need to know phases for bosses and when to pop sybmols and sd
the whole rotation
from my perspective, coming from a warr main, that switched to rogue this excpac, sin was not that tough to get down. Sub, with the idea of maintaing debuffs and priority stuff
actually true, I did some opener APL logic a week ago, and after about an hour, everything was basically equal
^
then again i guess (honestly) most rogue specs are easy af for raiding
m+ is the real challenge
kinda sad
in other news, who do i have to bang for some boots to drop
I can’t believe it’s only a 5% buff 😦
my boots are still blue
sub has highest pvp ceiling and not even close
lmao
@fallow otter Sylvanas
my boots are also still blue
ok omw
pvp boots ftw
she's gonna chain you up though
almost as blue as your parses
ez 183
so idk if you are into that
gottem
zinggg
that hurt
its okay, we hit enrage on sun king yesterday
14:30 minutes btw
in case anyone was interested
long fight
I think we both know the answer
if we hit enrage
do you think we're good enough
for heroic
but...
that means you are working on a harder difficulty
was giving you the benefit of the doubt lol
we are 5/10 on CN
yeah thanks for the wishful thinking XD
we're a fairly casual guild, and it boomed at the end of nyalotha
so
we went 6/10 on a 6 hour/week
if you bring some garlic
nice
apparently sire just drops
we are an hour and 45 minutes, twice a week

99% of the guild works 55+ hours a week
that's not even worth logging in for tbh
we cleared all of BFA on less than 4 hours a week
it does
thats just raid time
I don't even get off the couch for an hour and a half of anything
@balmy condor run 3 miles everyday
get the blood flowing in your legs
nah I'm good lmao
now im under quarantine
i miss shooting hoops
im bad at it but was fun to play OUT
or perhaps a game of HORSE
we were doing the exact same thing, had a healer just focus on kaelthas and next pull we finished in 7min
nah
the boss doesn't enrage
the room literally floods
with a massive torrent of adds
like an insane amount of adds
hack the planet
i remember back in vanilla, to get the part of Atiesh in AQ40
guilds would remove some game files that allowed them to skip right to C'thuun
doing that on live servers? dang
@fleet whale we 1 shot generals and 2shot sire with barely anyone knowing the fight and 30ppl for reference sludge was the only cockblock
yes
and wasnt the end of the world
a lot of them got banned though
but still overtuned lol
ye
hunt took us a bit
destroyer was quicker
we hit a bit of a wall on inerva
cause we had a lot of people missing
2 healing it was rough
took a screencap of our first kill, right before it happened
our guild also does goofy stuff together
Hotfixes say the class tuning is happenign with regional restarts, which I believe are tomorrow morning
Yes
thought the page said on tuesday
it's saturday?
Its monday
oh wait i assumed maintenance was the restart chance
So a regional restart is not maintanence?
5%
region restarts are tuesdays for na, and wednesdays for eu
why
law is still better
that seems pretty good
outlaw is pretty easily the best rogue spec atm
unlucky
why the fuck are they putting tentative changes they are 'testing' in the hotfix notes
they aren't
unless of course they're just pushing them anyway without feedback and calling it
they already put em in the notes
Hotfixes DECEMBER 11, 2020 Achievements Players that die during the Stone Legion Generals encounter in Castle Nathria will now properly earn the Feed Me, Seymour! achievement with the rest of their raid. Classes Tank Specializations [ With regional restarts ] Threat generation for all Tanks increased by 10%. Death Knight Unholy [...
yes
they have hotfixes
and in the same bluepost
they mention realm restarts
because they're not making a blue post every time there's a new tiny thing
Shit tomorrow will be awesome, hyped for the race
or it'll be a mess push
what race?
if this channel in the last hour is anything to show
world first race tomorrow, did you already forget its monday
Gotta love a bit of meltdown action tho
I got this channel to be peaceful
for so long
and then one bluepost
and it all falls apart
love to see it
Unlucky m9

omg guys have u heard of the 5% sin buff?!?!?!!?
LOL

I'm doing maw achievements
i heard sin is actually bis with 34% crit
:)
Hey its not a matter of topping, it's a mattrr of not being bottom lol
imagine being an elf
so much for selfie
turned on my name for the photo lmao
(im an elf)
YES FOR U
actually trolling the ss
i feel like joining in the ss ill be honest
no that stands for shadowstrike
shrouded suffocation
Soup or salad
The “Schutzstaffel”
Schutzstaffel

LOL
im scared to google that
whisp did
my entire family is german
shameful to google then
grandparents lived through it
ooooooooooooooooooooooo

lol
never knew its full name
yeah my grandfather is from Munich
born there in 37, and moved here
really lacking motivation to get 5 souls from the maw on my 3rd toon
but i want that fat conduit
seems to be 100% drop in m+
whisp invite me
im coming for ss
i whisp u
where am i flying
vampire land
?
lol
I'm in the maw 
master assassin does not feel good to play :(
unless I'm doing it wrong, but 3 seconds is such a tiny window considering how little mut burst there is
So I'm looking to fix up my macro. My Goal is to have Ambush (only from blindside), mutilate and Garrote on one button. So far I have:
#showtooltip
/cast [nomod] Mutilate
/cast [mod:shift, bonusbar:1] Garrote; Ambush
Which works until I want to apply garrote out of stealth. I'm not sure how to weave that in. I'm starting ot think I just need ot make ambush a second modifier but I would like ot avoid that if possible. Any ideas?
!bs
Macroing Ambush to Mutilate only works with the use of a addon.
It comes with the downside that it often requires multiple key presss.
Suggested addon to use(Gnome Sequencer):http://tiny.cc/mxb6tz
Showcase Video: #assassination message
gonna need seperate keys
Alright, I think I'll set it up as:
#showtooltip
/cast [nomod] Mutilate
/cast [mod:shift] Garrote
/cast [mod:ctrl] Ambush
That way I can keep it all on one button and just use ctrl when it procs. I was worried about that but I know wow macros don't do situational stuff like buffs or health %. Thanks
np
is sin rogue gonna be good with the buff?
no
maybe if there's another 5% on top of it
if we got 10% i would use it for raid
in terms of log ranking overall all bosses
make it another 10%
and everyone would
But im too deep into law for M+ xD
it will probably be in front of frost mages, demo locks, and maybe fury, and possibly arcane post buff
but that's it
might be good in pvp after the buff though
good enough for me
We getting a 5% damage increase wooooo!!!
whisp you allowed to fix the finality bug command? that shit is fixed now
how much you want to bet
that in 9.1, there will be another spriest and balance revamp
5% is enough tho?
it will be really good for torghast now
Sin need bigger boost
Make sure to post it as feedback on the forum those arent the final tweak for next week

not hunger for blood
lololol
i hated talent trees but i liked the feel of the rotation
and loving being the top dog in ICC
hunger for blood was garbo though
and the rotation was even easier than it is now lol
and that bleed talent in the sin tree is a no no for wotlk
you didn't rupture back then except in T8, a warrior or ferals bleed worked for HFB
I mean not enough but always happy to see early steps in the right direction; it’s like a soft a knowledgeable buff while they start treatment for the specs issues.
for a deep laceration
so how is assassination looking compared to sub after this buff?
read pin
Well flip, I was hoping Blizzard would do more than just a basic 5% damage buff. Looks like I'm going to have to roll outlaw, bummer. 😦
when going into a fight with already 5 cp and subterfuge, is it worth it to ambush after garrote, or just spend the cp?
I did it. raided nathria on heroic as sin. one of apparently only like 44 people?
going into a fight with 5cp, you would snd into a garrote mut rup
thank you
So blizzard basically dropped assassin for nathria huh? those 5% wont do anything for the worst performing spec in the raid right now
someones gotta be there
Never expected to be a rogue. They killed my fav spec
Surv hunter is beating outlaw O.o
It's literally unchanged. Just the SL systems don't scale it.
surv is bait
surv log performance has a lot to do with there only being like 30 survival hunters
Surv just has dedicated, high-skilled players
@grizzled jay sin being unchanged is a problem though. Especially when it relied on bfa stuff like SS and EB
ready the back half of my sentence
yet havoc got furious gaze baseline, and the meta resetting eye beam thing baseline
still need like
you weren't here for the shit show
5% more would've been fine
wish assa had an baseline aoe combo point spender
if they give 11.5% we'd be on par with sub again
i managed to get 20 stack venthyr flagellation, slice n dice, and the nadija thrill seeker buff active at the same time. Sin actually felt good for about 15 seconds there. so much energy regen...
We’re internally testing the following slate of adjustments, with the goal of implementing these changes during scheduled weekly maintenance (December 15 in this region). Classes Tank Specializations Threat generation for all Tanks increased by 10%. Death Knight Unholy Mastery: Dreadblade effectiveness reduced by 15%. Blood Blood Boi...
Do you guys think increasing all damage abilities by 5% will fix the problem of haste ?
there's already a pin
not sure why you think 5% damage will "fix the problem of haste" though
Yes, that’s 5% of total damage increase, isn’t it ?
it doesn't count melee hits
a little less because so much of our damage is white hits
That’s what I was thinking. This 5% buff(any buff is good) will not really make huge difference to sin rogue
correct
has a lot of our damage always been white hits? or is that just because our abilities suck
its mostly cause snd
like i just practiced on a dummy for 3 mins and 24% of my damage was white hits
I think our abilities suck tbh. Core rotation is good but they can remove SnD and buff alacrity little that would be much better
i'm not the most incredible sin player but this damage profile just seems kinda odd to me
90% garotte and rupture uptime because I was being greedy with shiv
what ilvl are you
185
yeah that seems really weird
i'm at like 180 ilvl, and melee is around 21%
sometimes even less, sometimes like 20 or 19%
what are your other abilities at
i am night fae however
on an earlier test where i had even better garotte and rupture uptime it was about the same ratio
so that may make a difference (mastery buff from sepsis, no haste from flag/nadijira so less auto attack damage)
maybe
i get roughly 10% haste every flag
I don't have enough haste on my gear either tbh I have a lot of vers/mast pvp gear
the verse will also buff auto attack damage
this is also with MA, and i totally forgot to vanish, so it could be better
MA leggo or MA talent
leggo
ok, wish there was a way to distinguish the two lol
right
idk, it just seems to me that either mut+envenom or garotte+rupture should be doing way more damage
"should" as in an ideal world where sin feels better
whisp wots ur mathbrain think of the overall buff %, 5% of ability dmg = 3.5% overall ish?
closer to 4%
mm
well they did hedge it and say it could change
Yep
I mean I sim at 3300ish and...yeah...that's about how much
i'm just praying that they actually meant that and not just put it there to give us false hope
I'm at almost 3600 atm in sin
well they did mean it, but that could mean they say 3% instead XD
which would go to maybe 3760ish
you're still no sin now? lol
😬
3000/3800 here (without lust)
that's so awful considering mut's best stat is sub's worst stat
mastery is sub's worst stat
increase finisher damage
mastery is good for sub for m+, no?
its better in m+ yes
haven't been on since the hotfix, but how we looking with our 5% damage buff boys?
Class hotfixes aren't until reset, notes are just early
But to answer the question, still bad
What do not broken specs sim at in 185 gear? I'm still at 3300 but apparently switching to sub in same gear is around 3800
Ideal gear I should say
Depends petty heavily on some other stuff but at 192 I'm around 4400
As sub
Tbh I haven't checked sin
Is 5% even noteworthy?
Probably not lol
rip
i think 10-20% would of been better
Well maybe the gap to fury will be small ... oh wait, he’s getting the same? :/
!bis
Whispyrs Bis list: http://tiny.cc/76r5tz
In a vacuum it might be noteworthy; as it is with the rest of the hotfixes, eh. Like the pin says, it won't change hierarchy at all. All it will do is shrink the gap a little between sin and the strong specs
Which may or may not be noteworthy depending on what you do
I wanna cry 
i really like assass, if it was viable 😦
the balance hotfixes are a joke
only dk was nerfed, none of the overperformers else and they buffed specs so carefully that they won't rly see a lot of changes in damage ranking
the assassination buff just means that the spec is now maybe on par with the 2nd worse spec
but they buffed that spec too by 5%
so no change
I don't wanna play sub 
hope they arent done before mythic like add more after the weekend if they have data
which they already had but decided 5% ok

agree outlaw is better all around.. sub is terrible it "only" do the damage but playing it terrible imho
i stick to sin anyway
blizz probably being overly careful to not overshoot
I hate outlaw even more
Yeah I don't know a gap of over 1,3k dps between sin an the other rogues... 'steve better put in that 5%, they're just too close to each other'
this just means they have a big rework planned for us and this small aura buff is taking that into account
right guys
right

TBF it's the start of them making changes, and they clearly say they'll continue to monitor it. There's not even mention of MM getting any changes when they're disgusting currently so there's still a possibility we'll see more going forward
I'm hopeful that the 5% adds up...if it's 5% on every ability that's a decent start
not hotfix
its live on tuesday/wednesday restarts
that was our mythic tuning (so far
I'm so sad, this was the first thing I read after waking up and now my day is ruined 
they specifically said that they're watching and will edit if they think there should be more
but I'm not sure we'll see much more for sin
atleast it caught their attention like "yo this shit weak"
good step in the right direction i suppose
Nerf balance kthx
a monkey couldve slapped a better suited buff for sin
see the lowest spec, hmm well i think 5% will do
It's better to go up in smaller increments then just overbuff it have everyone go fotm then deal with community backlash when they have to dial it back, at least imo
true
5% to fury and assa just moves them up a little, everyone else is still miles up
still the worst specs
pins
My grind came to an end earlier
Every single pvp piece acquired and upgraded to 184
Was working from home and was able to defend my way to like 30k honor in epic bgs the past two days
Oho 5% buff for sin 😅


I just want to play sin and multi dot
and btw. I just messed up with my Linux machine yesterday, have to re-download WoW again
what a day
5% 🙃
would depend what replaces CT in that slot
they could rip something from torghast. i like that power that makes ambush apply rupture
what would you put there
our cleave would be kinda good with poison bomb and ct at the same time.... maybe?
idk
could give sin a niche with an uncapped aoe
I'm sad I never got to play with EB in its prime
So sub would be ST, outlaw for cleave and Sin for aoe?
They should add a new baseline ability to sin
Something where you can roll a die and it adds 1 of 6 random poisons to a target
You could call it roll the poison

What a huge buff guys! whole 5 %! My favourite spec is getting some love! RIGHT?
I-it's gonna be fi-fine right? This is just a wake up call to perform better with our skill not just numbers r-right ?

